I'm being the tiebreaker and I'm picking not to give them any more disincentive than they've already gotten for gambling against Mosdorl. :V


p.s. I fucked up and Shield reduces injury and death to our weaponthanes, it's Steadfast (the one we started with) that helps us on defense. But Shield is sweet too! EXPAND THAT SHRI--- goddamnit I swore to god I screenshotted and then when I checked again
right after doing it oops no I'm a fuckup.

We can build more in Dark, let's keep our fighters happy with a token facepunch on the Elkenvali.


> Orlgard
I had no idea what the good pick was though, I'm sure some of the others would have worked just as well but I'm glad my gut did not lead me astray here.


BLOOD FOR THE DINOSAUR GODDESS

... ow. Welp, lots of blood for the dinosaur goddess. For sure.

Zethnoring warriors kidnap Minara, daughter of the chief, and take her back to their tula.
1. Hire mercenaries to rescue Minara.
2. Make peace with the Zethnoring clan.
3. Ransom her.
4. Send a war party to rescue Minara.
5. Take no action.

My daughter! We must get her back. (2, 3, 4)

We can beat them, or bully them intio a favorable peace arrangement. (2, 4)

Even if the Zethnorings demand an outrageous ransom, it will be cheaper to pay than to hire mercenaries. (3)

We can't afford to pay ransom or hire mercenaries. (2, 4, 5) (And you think we can afford to make peace? Not like you seem to have any actual clue what we can and cannot afford.)

Feuds are all-too-common since the migration to lawless Dragon Pass.

We can beat them. (4)

We will get her back! (4)