Author Topic: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!  (Read 172511 times)

Sage Ω (Ultima)

  • CEO at Team Eternal Desire
  • ??? X
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #270 on: August 15, 2013, 04:15:14 AM »
I'm still not seeing what's wrong with what we got now. Accuracy? If so then I'm pretty sure someone can compare the auto translations to the normal ones. Some, simply want to understand what the game is about with referring to wiki. If the problem is about accuracy then I doubt the understanding of the game people have after using this one would change very much from one that may be more accurate.

It's all we have atm.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #271 on: August 15, 2013, 04:20:39 AM »
Worst English patches are MoF's and PoFV's cause they can cause desyncs

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #272 on: August 15, 2013, 04:23:38 AM »
I've used the auto-updating patch, and even though I haven't done a full run of the game with it on, I've seen enough to say that it looks pretty good so far. It's not complete (they're saying they're going to be working on doing spell card stuff today), but they have dialogue, most menu options, and the endings done for it.

I happen to disagree. Compared to the translation at the Touhou Wiki, the one at the Touhou Patch Center seems so...stiff and literal. The translation should be coming from the Touhou Wiki instead.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #273 on: August 15, 2013, 04:28:56 AM »
There are "actual translations" in the English patches. I can't think of any examples of translations in game patches that were significantly off enough to warrant a "fix".

Off the top of my head, we somehow managed to screw up "Laplace's Demon" in Hisoutensoku. Which is weird, because the only way to do that would be to both miss the reference and translate it less literally (and with unnecessary wordiness, in case you think space might have been a concern). Maybe it's cruel to nitpick, but it's a simple fact that no one's perfect, and we all miss stuff. Whether or not something is missed within the arbitrary amount of time allocated to create a patch "in one go" is more random than anything else.

I happen to disagree. Compared to the translation at the Touhou Wiki, the one at the Touhou Patch Center seems so...stiff and literal. The translation should be coming from the Touhou Wiki instead.

Honestly I feel like we should just copy-paste stuff from the wiki to the patch site. I can't really think of a reason not to except drama.

Nimono

  • wat
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #274 on: August 15, 2013, 04:35:57 AM »
So I've been watching the wiki closely to see the translations of all the text, and...

Spoiler:
Raiko's profile keeps saying she got a new "drummer". I recall reading a while ago that people were theorizing it refers to her drumsticks, but...I'm wondering, DOES IT ACTUALLY MEAN SHE TOOK OVER SOMEONE ELSE'S BODY? Considering the game seems to imply on one of the A routes that using a tsukumogami will lead to you becoming them...

EDIT: Also, regarding a subject a few pages back about Seija's spells not being that hard if you ignore the interface screw, TVTropes has an answer for you: They posit that this is intentional because she constantly implies she is one of the weaklings. It would make sense, then, for her danmaku to be weak as well, only bolstered by her gimmick. Take out the gimmick and you get a weak, pathetic youkai...

(And apparently, ZUN tries to justify that gimmick with her contrarian attitude. XD)
« Last Edit: August 15, 2013, 04:39:52 AM by Nimono »

Zil

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #275 on: August 15, 2013, 04:38:21 AM »
Worst English patches are MoF's and PoFV's cause they can cause desyncs
But PoFV's is insanely useful for reading the numbers! Best patch ever!

That is kind of a thing though. I wonder if you could end up with an auto-updating patch where you get a replay that only syncs on some long lost incarnation of the patch.

edit: TVtropes has nothing to do with anything.
« Last Edit: August 15, 2013, 04:51:04 AM by Zil »

AJS

  • Danmakufu Scripter
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #276 on: August 15, 2013, 04:45:21 AM »
Just throwing this out there: I tried the auto-updating English patch, and didn't encounter any difficulties throughout the whole game....  until I went into Spell Practice and the game started crashing like crazy.  At first I thought it was a game glitch, but I compared the vanilla and "patched" versions of the game, and it's clear that the patch makes the game go bonkers and crash about 80% of the time when using Spell Practice.  I immediately deleted the patch after that.

I don't recommend getting it.  I'd much rather wait for whoever makes the English patches for the other games to come out with one for this game--non-sketchy and stable.

Sage Ω (Ultima)

  • CEO at Team Eternal Desire
  • ??? X
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #277 on: August 15, 2013, 04:58:00 AM »
I don't recommend getting it.  I'd much rather wait for whoever makes the English patches for the other games to come out with one for this game--non-sketchy and stable.

I've been using the patch all day and most of the time it was in spell practice and haven't encountered a glitch or crash at all.

Nyyl

  • 弾幕に頭脳?馬鹿じゃないのか?
  • 弾幕はパワーだよ
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #278 on: August 15, 2013, 05:06:54 AM »
Yes, the crashing has been fixed recently. Using software that is still being developed for a game that came out two days ago, bugs are to be expected

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #279 on: August 15, 2013, 05:35:12 AM »
Huh. As long as it's not crashing, considering that I've seen in a stream that the patch is pretty much finished (save accuracy fixes and other minor translation improvements, which are to be expected) apart from Music Room comments, I don't see much of a reason not to use it. It's not like I can't switch to a "hard patch" after one is released.

A lower quality translation is a lot better then zero translation, and the normal patches take a little while. I'd like to be able to read my endings at the very least, so...!
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Chuckolator

  • ex-perfecter, good times
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #280 on: August 15, 2013, 06:18:10 AM »
I don't follow these things, any news on an english patch yet?
Aiming to perfect every stage in Touhou. loljk don't care anymore You can find my perfects here or here.
Best perfects so far include UFO 6, MoF 4 and IN 6A.

formerly known as Seiga Kaku

Zil

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #281 on: August 15, 2013, 06:25:25 AM »
I don't follow these things, any news on an english patch yet?
scroll up

Chuckolator

  • ex-perfecter, good times
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #282 on: August 15, 2013, 06:30:15 AM »
scroll up
Ah, thanks. I forgot that MoTK sends you to your first unread rather than the latest, so I must have been reading page 5. <_<
Aiming to perfect every stage in Touhou. loljk don't care anymore You can find my perfects here or here.
Best perfects so far include UFO 6, MoF 4 and IN 6A.

formerly known as Seiga Kaku

Mesarthim

  • Oh no, which direction should I move?
  • Clumsy
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #283 on: August 15, 2013, 06:58:56 AM »
I'm fine with being unable to read a thing until the usual kind of patch comes around. In times like these for me it's the music and gameplay that matter more.

On a random note: Lul beat Lunatic finally, even if it was due to Marisa B item farming like crazy with that bomb (I wanted Reimu A or Sakuya A but with that Benben lunatic crash...)

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #284 on: August 15, 2013, 07:08:01 AM »
A bit (or maybe really) late on the topic of Seija's difficulty, but I found her screen-flipping cards easy as well, at least once I got used to the controls (vertflip being the harder one because of diagonal bullets making it harder to avoid using up/down). Her last spell is really easy once you understand how it works and stop panicking at the rotated screen. Well, on Normal at least. Her midboss spell isn't a problem either, but the arrow spell and all of her non-spells are kind of a pain -- including her ones from stage 6. She might not be as deadly as Orin, but I don't think I'll ever forget that she's still a stage 5 boss.

As for the translation patch, I'll wait until the patch from the usual people is released, unless they gave up because of this new patch. I don't know, the idea of a self-updating patch is too revolutionary for me. patch patch patch.


Raikaria

  • Do Tank Girls Dream...
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  • Of Floating Eyeballs?
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #286 on: August 15, 2013, 09:11:34 AM »
Get on my level.



Oh god it keeps track of this now?!


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Hatateru

  • Hatatatatatatatatatatatatata
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #287 on: August 15, 2013, 11:16:28 AM »
I noticed, Sukuna seems to lack the immunity to bombs on her final spellcard :v
And then a sacked Sakuya told everyone that Flandre was one of her ex-bosses

BT

  • I never talk to you
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  • People say that I should
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #288 on: August 15, 2013, 11:20:49 AM »
I'm pretty sure the final phase is somewhat immune. Takes like three bombs to finish it I think.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #289 on: August 15, 2013, 12:08:03 PM »
Oh god it keeps track of this now?!

And has done so for a loooong time.

DSveno

  • Oujo-sama's faithful servant
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #290 on: August 15, 2013, 12:38:56 PM »
Can I ask for some tips to capture Sukuna's 3rd spell card while using MarisaB? I tried for roughly 40 times and still can't figure out how to able to stay in the middle long enough to capture it before getting hit.

Gosh, as much as I love that flamethrower, it's just...suck compare to MarisaB.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #291 on: August 15, 2013, 12:41:24 PM »
I've never actually followed but how long does it take after a game is released for there to be a vpatch available

BT

  • I never talk to you
  • *
  • People say that I should
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #292 on: August 15, 2013, 12:46:09 PM »
Can I ask for some tips to capture Sukuna's 3rd spell card while using MarisaB? I tried for roughly 40 times and still can't figure out how to able to stay in the middle long enough to capture it before getting hit.

Gosh, as much as I love that flamethrower, it's just...suck compare to MarisaB.
Have one with ReimuB.

SakuyaB is impossible, don't even try.

Sage Ω (Ultima)

  • CEO at Team Eternal Desire
  • ??? X
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #293 on: August 15, 2013, 01:22:27 PM »
Oh god it keeps track of this now?!
That's been in since PCB. It looked different in PCB and IN, MOF is what it looks like on all Touhous now.

DSveno

  • Oujo-sama's faithful servant
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #294 on: August 15, 2013, 01:28:24 PM »
Have one with ReimuB.

SakuyaB is impossible, don't even try.

Thank. I guess my best bet would be trying to time out that spell instead of thinking about beating her health to zero.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #295 on: August 15, 2013, 01:48:04 PM »
Any tips for capturing the one where Sukuna makes you giant when you're not Reimu? Even after 70+ tries I still can't get the hang of misdirecting those knives without taking a micro bullet in the face (or literally in the knee, those giant hitboxes still weird me out).

A replay would help, too.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #296 on: August 15, 2013, 02:01:28 PM »
https://dl.dropboxusercontent.com/u/14636011/th14_16.rpy

You need to stream in a way so that you are VERY clear of the knives. Your hitboxes are fucked up because ZUN is an idiot so you need to keep a good distance between you and the knives and then stream like this. After the knife stream ends, move back again as close as you can get to the kunai but be wary that they are butts too. Then stream with the knives again.

It's a very stupid attack and I don't blame you for failing it so much. Hope this helps.

BT

  • I never talk to you
  • *
  • People say that I should
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #297 on: August 15, 2013, 02:19:28 PM »
Thank. I guess my best bet would be trying to time out that spell instead of thinking about beating her health to zero.
Oh, I thought you were aware - there's no bowl-hitbox in spell practice, so it's much much easier to finish her off before the timer ends in an actual run.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #298 on: August 15, 2013, 02:23:44 PM »
https://dl.dropboxusercontent.com/u/14636011/th14_16.rpy

You need to stream in a way so that you are VERY clear of the knives. Your hitboxes are fucked up because ZUN is an idiot so you need to keep a good distance between you and the knives and then stream like this. After the knife stream ends, move back again as close as you can get to the kunai but be wary that they are butts too. Then stream with the knives again.

It's a very stupid attack and I don't blame you for failing it so much. Hope this helps.

Thanks! I'll study it and see if I can manage myself.

But I have to admit concept of this attack is pretty neat, screwed up hitboxes notwithstanding.

That's why I enjoyed this game so much, not only the system for extends rewards you quickly, the bosses managed to be gimmicky in a good way for the most part.

Tengukami

  • Breaking news. Any season.
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  • I said, with a posed look.
Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #299 on: August 15, 2013, 02:41:26 PM »
Funny enough, I find Seija's first spellcard much harder to deal with than when she flips things. It reminds me of Reimu's "Danmaku Barrier" spellcard from Imperishable Night - another clearly easy spellcard that I always have trouble with. The arrows that rise from below, though, not much of a problem. No idea why.

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."