Author Topic: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!  (Read 214228 times)

cuc

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #150 on: August 13, 2013, 02:22:13 PM »
In Marisa A's Extra dialogue, Raiko explicitly said the magic she found is called Taiko Drum Master. My guess was completely correct: Raiko's new outside world drummers are people who play the Taiko Drum Master games.
Quote
Raiko: There are many people good at playing taiko in the outside world.
Raiko: They use this tool called something like "Taiko Drum Master".

I also find her battlecry (common to each route) interesting in this light:
Quote
Raiko: O drummer of the outside world! Now is the time to sound the beats of battle!

Raiko's story reads to me like a response to the commonly seen "our traditional culture is dying" rhetoric: Japanese culture will live on, even in video games.
« Last Edit: August 13, 2013, 02:46:14 PM by cuc »
Touhou Fantasy News: twitter

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #151 on: August 13, 2013, 02:36:21 PM »
I still don't have the game. :(
Is the game limited or are there still copies?
But judging from the videos, I am looking forward to the music. All the music.
Currently a normal player

cuc

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #152 on: August 13, 2013, 02:42:41 PM »
The official games are never out of print. No worry about that.
Touhou Fantasy News: twitter

MaStErSpArK94

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #153 on: August 13, 2013, 03:06:18 PM »
Raiko's story reads to me like a response to the commonly seen "our traditional culture is dying" rhetoric: Japanese culture will live on, even in video games.

Japanese culture will live on even more  through video games if you consider that many Touhou fans live outside of Japan, and thanks to ZUN's games we are able to learn about myths and fairy tales that we probably would never have heard about otherwise.

Props ZUN, as always. :)


Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #154 on: August 13, 2013, 04:14:07 PM »
If Raiko got her power from a video game in the Outside World...I can well see some fanart/doujin of her learning about games from Sanae or playing with Sanae...

ToyoRai

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #155 on: August 13, 2013, 04:22:47 PM »
The question now is how do the Tsukumo Sisters keep their existence.

Sagus

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #156 on: August 13, 2013, 04:25:28 PM »
The question now is how do the Tsukumo Sisters keep their existence.
Raiko's profile says that she thaught other tsukumogami awakened by the mallet's influence how to exist even after the mallet's power entered it's re-absorption period.
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ToyoRai

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #157 on: August 13, 2013, 04:34:51 PM »
The question is what is this method. We know how Raiko keeps her existence, but we don't know what the other tsukumogamis will do to survive.
Spoiler:
Benben uses Guitar Hero*shot

Sagus

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #158 on: August 13, 2013, 04:48:03 PM »
The question is what is this method. We know how Raiko keeps her existence, but we don't know what the other tsukumogamis will do to survive.
Spoiler:
Benben uses Guitar Hero*shot
Presumably, it's the same thing. Her profile just says that "[Raiko] taught this method" to the others, and the only method discussed is the one involving "magic from the outside world".
Spoiler:
maybe there's a koto hero in touhouverse's outside world for Yatsuhashi to use :V
« Last Edit: August 13, 2013, 04:53:14 PM by Sagus »
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Sage Ω (Ultima)

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #159 on: August 13, 2013, 05:20:04 PM »
So, does Sakuya have a smaller hitbox than Marisa? I'm starting on another 1CC.

The Noodles Guy

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #160 on: August 13, 2013, 05:22:58 PM »
I think that Sakuya's hitbox is bigger.
Easy Modo? That's for kids, and for me.

Sage Ω (Ultima)

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #161 on: August 13, 2013, 05:40:42 PM »
I think that Sakuya's hitbox is bigger.

You sure? Don't go by who can graze the furthest since Sakuya normally has the highest graze box.

Raikaria

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #162 on: August 13, 2013, 06:00:24 PM »
I just had a thought.

ZUN said some of TH14 was inspired by recent events in his life at some interview.

The Stage 6 boss is a Dwarf a small, human-like being.
With a mallet that can bring objects to life.

Life.
Small, Human-like

ZUN got married.

ZUN.Jr soon?


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The Noodles Guy

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #163 on: August 13, 2013, 06:16:20 PM »
ZUN has watched LOTR.
Easy Modo? That's for kids, and for me.

pineyappled

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #164 on: August 13, 2013, 06:19:42 PM »
shingeki no small person

Gpop

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #165 on: August 13, 2013, 06:30:30 PM »
In Marisa A's Extra dialogue, Raiko explicitly said the magic she found is called Taiko Drum Master. My guess was completely correct: Raiko's new outside world drummers are people who play the Taiko Drum Master games.
I also find her battlecry (common to each route) interesting in this light:
Raiko's story reads to me like a response to the commonly seen "our traditional culture is dying" rhetoric: Japanese culture will live on, even in video games.

Raiko confirmed as rhythm gamer

Aba Matindesu!

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #166 on: August 13, 2013, 06:32:19 PM »
So, Mima jokes, Nice Bowl jokes, and Fix-it Felix jokes where?

Raiko confirmed as rhythm gamer
new favorite character


teets mi hao 2 2hu teets mi teets mi hao 2 2hu

Gpop

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #167 on: August 13, 2013, 06:33:33 PM »
Btw I'm totally making a Raiko character for Rock Band and give her the electronic drum set that looks similar to hers.

ToyoRai

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #168 on: August 13, 2013, 06:35:21 PM »
@Gpop You're telling me her survival card didn't already gave that away?

Spoiler:
And wow, I knew Sukuna was small, but I didn't imagine her being as small as the game shows her

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #169 on: August 13, 2013, 06:45:35 PM »
Btw I'm totally making a Raiko character for Rock Band and give her the electronic drum set that looks similar to hers.

That ought to be awesome.

Tengukami

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #170 on: August 13, 2013, 07:57:41 PM »
I'm just really, really happy to see what he's done with stages, music, and physics.

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."

Sage Ω (Ultima)

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #171 on: August 13, 2013, 08:39:29 PM »
My only problem is that ZUN used an odd resolution selection. You'd think he would use 640x480, 1280x720, and 1920x1080. My monitor doesn't normally support 1280x960 in fullscreen mode. Which means I have to use 960x720, which looks off in window mode but in full screen it doesn't stretch out like 640x480.

Regardless, this game far exceeded my expectations, DDC is my no.1 Touhou now.

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #172 on: August 13, 2013, 09:14:24 PM »
My only problem is that ZUN used an odd resolution selection.
Which also leads to some graphics inconsistencies, like high-res character portraits among pixel-stretched sprites.

I think it's also part of why the game lags sometimes - ZUN hasn't quite optimized some of the computer-generated effects being rendered to large bitmaps, so there's some parts where DDC hogs resources. I get a 30 FPS drop when pausing after pichuun.

But these are pretty inconsequential issues.

Regardless, this game far exceeded my expectations, DDC is my no.1 Touhou now.

It's risen to my top 3 main series Touhous, among IN and UFO. I hope more people will warm up to DDC once it gets more of a foothold in the fandom and the official print works/spinoffs. The main mechanic ties well to the gameplay and the atmosphere makes it feel like ZUN's own "Alice in Wonderland". Shanghai Alice, that is.

gg ZUN I forgive you for TD
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Nyyl

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #173 on: August 13, 2013, 09:48:21 PM »
The bosses seem to be pretty easy in this game. It only took a two tries to clear extra, and on my first hard 1cc I was able to capture everything from Shinmyoumaru except for the timeout card (lousy grumble hitbox grumble deceiving)

That aside though, the music, atmosphere, and visuals are better than anything I could've expected. Might end up being one of my favorites, if not my absolute favorite

Savory

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #174 on: August 14, 2013, 01:29:28 AM »
Daw, this game has the cutest final boss.  :3

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #175 on: August 14, 2013, 01:35:39 AM »
I agree. From a secondary's point of view, this game is awesome! Very cute girls and nice music.  :)

Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #176 on: August 14, 2013, 01:45:04 AM »
I'm certainly having fun with my sprite art of them.  They're so much fun to try and work out.

yukiluck

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #177 on: August 14, 2013, 02:32:09 AM »
I was hearing Reverse Ideology, so i made the reverse audio version of Reverse Ideology, ZUN is a Genius...

http://www.youtube.com/watch?v=wEa3JiYselk

Sage Ω (Ultima)

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #178 on: August 14, 2013, 02:40:11 AM »
ZUN should release a 1.00b patch that stops Reimu's rod from moving away from the boss. It's really annoying when it's soo far away that it barely scratches them, making spell cards last longer.

Validon98

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Re: Touhou 14 - 東方輝針城 ~ Double Dealing Character released!
« Reply #179 on: August 14, 2013, 02:45:05 AM »
ZUN should release a 1.00b patch that stops Reimu's rod from moving away from the boss. It's really annoying when it's soo far away that it barely scratches them, making spell cards last longer.

And that's why you unfocus and refocus to get it back on target. That's what I did and it does a lot of damage.
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

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