Author Topic: Karisa's Atypical Touhou Challenges (on hold again)  (Read 63734 times)

Noobzor

  • Grazing is fun
  • I like grazing
Re: Karisa's Atypical Touhou Challenges - #23
« Reply #300 on: August 01, 2014, 04:39:55 PM »
I suppose cherrymax then score seems like a better idea. Runs that avoid cherrymax entirely would be ranked the same way anyway, while it wouldn't be as reset-oriented to disallow more casual runs.

But what if someone gets a beast score, while accidentally grazing one bullet during a border at Resurrection Butterfly? They would be ranked behind average scores with no cherrymax gain.
Hard 1cc's: all windows games :3
Lunatic 1cc's: EoSD, PoFV, PCB
My replays

Mino ☆

  • PCB player.
  • Touhou Hobbyist
Re: Karisa's Atypical Touhou Challenges - #23
« Reply #301 on: August 01, 2014, 05:14:38 PM »
But what if someone gets a beast score, while accidentally grazing one bullet during a border at Resurrection Butterfly? They would be ranked behind average scores with no cherrymax gain.

Then tough luck I guess.

I guess by that logic someone could increase their cherryMAX by a lot and get a beast score because since it's not ranked by cherryMAX gain and only score, they could be put ahead.

Noobzor

  • Grazing is fun
  • I like grazing
Re: Karisa's Atypical Touhou Challenges - #23
« Reply #302 on: August 01, 2014, 05:33:13 PM »
There is still the idea of allowing 1500 cherrymax points to be gained. This could also help coming up with more strategies, thinking how can one benefit the most from that 1500 extra cherrymax: that would allow players to auto-collect items during borders without fearing to graze a bullet, or wait to finish a spellcard before breaking the border, while they'd still need to pay attention to how much they graze during borders.
Hard 1cc's: all windows games :3
Lunatic 1cc's: EoSD, PoFV, PCB
My replays

Karisa

  • Extend!
  • *
  • High scores are meant to be broken.
Re: Karisa's Atypical Touhou Challenges - #23
« Reply #303 on: August 01, 2014, 08:22:20 PM »
There is still the idea of allowing 1500 cherrymax points to be gained. This could also help coming up with more strategies, thinking how can one benefit the most from that 1500 extra cherrymax: that would allow players to auto-collect items during borders without fearing to graze a bullet, or wait to finish a spellcard before breaking the border, while they'd still need to pay attention to how much they graze during borders.
Now I'm thinking this seems more interesting. But I don't feel like changing the rules back and forth based on whoever happens to comment-- any other opinions?

On an unrelated note, I just noticed I'd given this round only 4 days, so I've moved the deadline a week later.

Ghost

  • Fluke dodging is the best tactic.
Re: Karisa's Atypical Touhou Challenges - #23
« Reply #304 on: August 02, 2014, 01:55:26 AM »
Giving someone an extra 1500 cherrymax points would just change the ideal strategy from not grazing at all in cherry to grazing one bullet early on then not grazing at all in cherry for the rest of the game.
Doesn't really change much

Re: Karisa's Atypical Touhou Challenges - #23
« Reply #305 on: August 02, 2014, 06:11:41 PM »
It's been too long. Two failed spells and a death.

#23 - Extra
Inadequate - 400,000 - 760,396,170 - ReimuB - C - 0.093% - Replay



I don't think allowing an extra 1500 would do much, just keep it as it is.

Re: Karisa's Atypical Touhou Challenges - #23
« Reply #306 on: August 03, 2014, 08:11:09 PM »
Easy
Chirpy13 - 200,000 - 97,555,320 - ReimuB - C - 0.056% - Replay

2m3b (I think).  Died to a stage 3 fairy and reflowering (suicide).  I should have gone for no borders but I couldn't resist pocing reflowering ;_;.
« Last Edit: August 03, 2014, 08:14:06 PM by Great Birdhou Daishougakusen »

Re: Karisa's Atypical Touhou Challenges - #23
« Reply #307 on: August 04, 2014, 03:38:19 AM »
But what if someone gets a beast score, while accidentally grazing one bullet during a border at Resurrection Butterfly?
Hmm...

Easy
Mero - 200,060 - 466,942,690 - MarisaA - C - 0.602% - Replay

it was more like a laser, twice.  :V

Things I've done (and maybe will improve):
SA L6MNB | SA Lunatic 3b Scorerun | MoF LNB | PCB LNB |DDC LNB

Re: Karisa's Atypical Touhou Challenges - #23
« Reply #308 on: August 05, 2014, 06:11:25 PM »
It's been almost a year since I last played this one, too.

#23 - Easy
Inadequate - 200,000 - 655,366,720 - ReimuB - C - 0.250% - Replay

And the rust leaves its mark on this run as well. Deaths to Chen's second spell and Lunasa's second nonspell. I didn't do most of the more intimidating grazing techniques, due to the small score gain and uneasiness about them. Hirokawa was rather funny, I didn't remember at all how to position myself without the extra bullets from higher difficulties, so I just did something. Good thing it's fairly straight-forward.

Looking more into it, I think 700M and 800M would be good goals for Easy and Extra respectively, if I decided to play more.