Author Topic: Labyrinth of Touhou 2 and 10F  (Read 272769 times)

Kirin no Sora

  • Wanderer of Gensokyo
  • I have returned from the nothingness once more...
Re: Labyrinth of Touhou 2 and 10F
« Reply #270 on: July 31, 2013, 12:59:09 AM »
No, it's not in the Magic Library, and unless it's something you can unlock later on, EVA will only be able to be boosted by some characters with the EVA Boost Skill, and it is also found in Tome of Enlightenment to make character who don't have it be able to boost that stat. It also boost by quite a lot, on Aya, it went from 60 to 90 when I put all 5 points in.

...oh, ok. I...

Wait. You can give people "Stat" Boost skills? What kinds of tomes are there, and what gives what skill?

Spoiler:
Right now she does have the skill Piercing Attack, but not Arm Twisting, though it's still all subject to change. She can't be "given" the skill, like you can make characters learn a new Boost Skill with the Tome of Enlightenment.

Makes sense to me.

Yes Narrow Confines of Avici deals damage when she faces you as a boss

If said spell is ATK based like I think it is, then it'll slaughter Rumia when it hits her...

A pity, too, as Rumia has 50 paralysis and death resist, 100 debuff resist, and SPI affinity can be boosted with both her boost skill and with some investment in The Magic Library(especially if affinity is as easy to raise in this game as it is in LoT1)...

...would doing all of that and giving her the right equips be enough for her to survive that spell? Her Demarcation spell would be helpful in removing debuffs after said nuke(presuming that it still does that), and she can throw Moonlight Ray at Komachi repeatedly for good damage(presuming that the formula is still the same or similar enough)...

Also, do people mind if I put large spoilers on what I find in the text dump. Some people might find it interesting, otherwise I'll leave it be until it's out.

Fine by me. I personally would love to know this stuff, even if it is a "unfinished, not final" sort of thing. Gives me something to gnaw on before the game's release, you know?
There is no greater joy than knowing that the Touhou invasion is unstoppable, and the legacy of Gensokyo will never fade away...

Kuilfrayt

  • 月には叢雲 華には風と
  • I feed on your tears...
Re: Labyrinth of Touhou 2 and 10F
« Reply #271 on: July 31, 2013, 11:58:49 AM »
Wait. You can give people "Stat" Boost skills? What kinds of tomes are there, and what gives what skill?

Yes, it's an item called 啓蒙の書 (Tome of Enlightenment) followed with a certain type for every skill boost. It's on the second page of special items and can be used at the Hakurei Shrine, 4th option if I recall.

Edit: To complete this, I was a bit in a hurry when I posted this at first
Here are all the terms for the tomes in japanese.
・体力 - HP Boost
・意識 - MP Boost
・根気 - TP Boost
・攻撃 - ATK Boost
・防御 - DEF Boost
・魔力 - MAG Boost
・精神 - MND Boost
・敏捷 - SPD Boost
・回避 - EVA Boost
・命中 - Hit Boost
・属性 - Elemental RES Boost
・状態 - Ailment RES Boost

I haven't found any characters who started with Hit Boost, so maybe it can only be gotten from the Tomes, though I still find it strange to increase a stat when you 1: Don't know what it does, and 2: Don't know how much it increases. Those tomes can be obtained from achievements and chests
« Last Edit: July 31, 2013, 09:43:12 PM by kuilfrayt »
I stared into the abyss, and the abyss didn't stare back. Even the void doesn't want to be my friend :(

Now working with Touhou-Online in French

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 2 and 10F
« Reply #272 on: July 31, 2013, 04:37:16 PM »
I like eiki myself, because while her attack isnt as powerful as nitori's, her defenses are significantly better. I build her mnd too which doesnt gimp her damage as much as it would other nukes since there is no defense threshold to weigh down proportionately lower stats. Better than nitori? Maybe not but she is definately pretty compareable in her own way if you take advantage of her strengtha rather than try to pretend shes just another nitori.

Kirin no Sora

  • Wanderer of Gensokyo
  • I have returned from the nothingness once more...
Re: Labyrinth of Touhou 2 and 10F
« Reply #273 on: August 01, 2013, 08:30:06 PM »
Yes, it's an item called 啓蒙の書 (Tome of Enlightenment) followed with a certain type for every skill boost. It's on the second page of special items and can be used at the Hakurei Shrine, 4th option if I recall.

Edit: To complete this, I was a bit in a hurry when I posted this at first
Here are all the terms for the tomes in japanese.
・体力 - HP Boost
・意識 - MP Boost
・根気 - TP Boost
・攻撃 - ATK Boost
・防御 - DEF Boost
・魔力 - MAG Boost
・精神 - MND Boost
・敏捷 - SPD Boost
・回避 - EVA Boost
・命中 - Hit Boost
・属性 - Elemental RES Boost
・状態 - Ailment RES Boost

I haven't found any characters who started with Hit Boost, so maybe it can only be gotten from the Tomes, though I still find it strange to increase a stat when you 1: Don't know what it does, and 2: Don't know how much it increases. Those tomes can be obtained from achievements and chests

If the Hit stat is as someone had stated before, then it probably starts at 100 (or some other number, I don't know)for everyone, and since Hit controls the chances for a Critical Hit(because of the Miss, Nick, Hit, and Crit system that this game has running on it), said tome would best be used on someone who either hits fast(more attacks means more chances for a crit), has a attack with a high hit rate(higher hit means higher chance of a crit), or a attack with a low hit rate(to lower the chances of missing or lowering its damage). Combining this with the Monk Specialty would also help in that regard, as said specialty raises Hit as well and has a high hit rate attack.

I could easily see Chen using said tome and specialty, for example, since almost everything in the spec is of use to her(defense piercing move, previously mentioned high hit rate move that speeds you up with each use(poor man version of Peerless Wind God), regenerates HP and raises stats every turn, 50% chance of starting with a full timebar(poor man version of Teachings of Gensokyo's Fastest), and reduces timebar consumption on everything), and giving her increased hit on top of her own skills(ATK, SPD, and EVA Boost, along with Beat Down and Accelerate)...

Can anyone say "Chensaw"?
« Last Edit: August 01, 2013, 08:36:21 PM by Kirin no Sora »
There is no greater joy than knowing that the Touhou invasion is unstoppable, and the legacy of Gensokyo will never fade away...

Kuilfrayt

  • 月には叢雲 華には風と
  • I feed on your tears...
Re: Labyrinth of Touhou 2 and 10F
« Reply #274 on: August 01, 2013, 09:59:55 PM »
Alright, here are some spoilers I found while going through the text dump, I may put more later on. As always, take this with a pinch of salt, this is not a finished game, but seeing as this is a trial a month before the full game is out, I'm going to assume it's going to be in the release, with maybe a few differences. Each of them are separate spoilers, so

    Spoiler:
    • Spoiler:
      There is 22 floors in total, last floor is call Altar of the Dragon that reigns over Life (so last boss is a dragon? maybe who knows)
    • Spoiler:
      There is a special item called Hilt of the Sword of the Gathering Clouds of Heaven (also known as Sword of Kusanagi or Grass-Cutting Sword), that gives the ability of "Party Combo".
      There is no other reference to that, so I can't say what it's going to do, if anything. Another interesting thing, this item is tied in to the story, the sword was mentionned in the introduction event, it was either stolen, or has appeared and is speculated by the characters to be the cause of the incident.
    • Spoiler:
      There is a spell effect called Philosopher's Stone - [Element] Lv X, [Element] can be all elemental attributes, and something called "Nothingness". So it will either be an item that raises a certain type of damage, or reduce a certain type of damage taken. I'm betting on raising damage.
    • Spoiler:
      Gear Strengthening is a thing, you'll be able to ameliorate your equipment against material (and gold I think) at Nitori's Shop
    • Spoiler:
      Strategist, Diva, Judge, Gambling Master are title that were found to the almost same location as the subclass names. Either we can unlock more subclass, or we can upgrade the normal subclasses (or it's something else entirely)
    • Spoiler:
      There is an item called Jewel of Greater Awakening, which if I'm correct, does the same as the Stone of Awakening (learn a subclass) except is not consumed in the process, so that will allow everyone to get a subclass. Which would be kinda nice, it's gotten from the achievement to get 12 Stones of Awakening, so it's most likely an end game item.
    • Spoiler:
      And finally for now, two sentences I found that are going to appear in the Human Village Menu, which may be for another menu option
      仲間にしたいキャラクターを選択する
      「阿求印の説得指南書」を一つ消費して、このキャラクターを仲間に加えます。
    I stared into the abyss, and the abyss didn't stare back. Even the void doesn't want to be my friend :(

    Now working with Touhou-Online in French

    RegalStar

    • Envoy of Balance
    Re: Labyrinth of Touhou 2 and 10F
    « Reply #275 on: August 02, 2013, 12:20:06 AM »
    Can someone test if Instant Attack actually works like "when user is switched in by someone else, she gets 10000 ATB"? The original text is kind of ambiguous on it, and this version would make a lot more sense if Chen and Rin get the skill.

    Kuilfrayt

    • 月には叢雲 華には風と
    • I feed on your tears...
    Re: Labyrinth of Touhou 2 and 10F
    « Reply #276 on: August 02, 2013, 12:36:40 AM »
    I've changed the description for the skill as "When the skill holder is brought to the front line from the reserve party, her ATB bar is set to 10000."
    I've tested and it works fine
    « Last Edit: August 02, 2013, 12:44:33 AM by kuilfrayt »
    I stared into the abyss, and the abyss didn't stare back. Even the void doesn't want to be my friend :(

    Now working with Touhou-Online in French

    Kirin no Sora

    • Wanderer of Gensokyo
    • I have returned from the nothingness once more...
    Re: Labyrinth of Touhou 2 and 10F
    « Reply #277 on: August 02, 2013, 03:14:31 AM »
    Alright, here are some spoilers I found while going through the text dump, I may put more later on. As always, take this with a pinch of salt, this is not a finished game, but seeing as this is a trial a month before the full game is out, I'm going to assume it's going to be in the release, with maybe a few differences. Each of them are separate spoilers, so

      Spoiler:
      • Spoiler:
        There is 22 floors in total, last floor is call Altar of the Dragon that reigns over Life (so last boss is a dragon? maybe who knows)
      • Spoiler:
        There is a special item called Hilt of the Sword of the Gathering Clouds of Heaven (also known as Sword of Kusanagi or Grass-Cutting Sword), that gives the ability of "Party Combo".
        There is no other reference to that, so I can't say what it's going to do, if anything. Another interesting thing, this item is tied in to the story, the sword was mentionned in the introduction event, it was either stolen, or has appeared and is speculated by the characters to be the cause of the incident.
      • Spoiler:
        There is a spell effect called Philosopher's Stone - [Element] Lv X, [Element] can be all elemental attributes, and something called "Nothingness". So it will either be an item that raises a certain type of damage, or reduce a certain type of damage taken. I'm betting on raising damage.
      • Spoiler:
        Gear Strengthening is a thing, you'll be able to ameliorate your equipment against material (and gold I think) at Nitori's Shop
      • Spoiler:
        Strategist, Diva, Judge, Gambling Master are title that were found to the almost same location as the subclass names. Either we can unlock more subclass, or we can upgrade the normal subclasses (or it's something else entirely)
      • Spoiler:
        There is an item called Jewel of Greater Awakening, which if I'm correct, does the same as the Stone of Awakening (learn a subclass) except is not consumed in the process, so that will allow everyone to get a subclass. Which would be kinda nice, it's gotten from the achievement to get 12 Stones of Awakening, so it's most likely an end game item.
      • Spoiler:
        And finally for now, two sentences I found that are going to appear in the Human Village Menu, which may be for another menu option
        仲間にしたいキャラクターを選択する
        「阿求印の説得指南書」を一つ消費して、このキャラクターを仲間に加えます。
      Ok. Since this was put up in a list, I shall do the same in response to it.

      • Spoiler:
        If the last boss is a dragon, then it could either be the Water Dragon(which would give plot relevance to Iku), or the Great Dragon God(which would bluntly link to Reimu, big surprise), presuming that they aren't one and the same...
      • Spoiler:
        If the Sword of Kusanagi is involved in the plot, then I can safely say that it was stolen from the Kourindou, as canon states that the Kourindou is where said sword was after Marisa gave it to Rinnosuke(she didn't know the nature of the sword, and he wasn't about to tell her, thinking that it would be troublesome if she did), thus giving Rinnosuke some plot relevance for this game.
        Also, the idea of a "Party Combo" ability makes me think that there's going to be an advantage to having certain characters together in the front line(if the boosting of stats to others in the same group is any indication)
      • Spoiler:
        Considering that there is a quest with Patchouli about a Philosopher's Stone, I'll wager that it's related to a skill for Patchouli, possibly similar to Overheating for Nitori and Utsuho.
        The "Nothingness", on the other hand, is a true mystery to me.
      • Spoiler:
        So, that means that gear can last longer before you find/make new gear. Hm...
      • Spoiler:
        If those titles are related to the sub classes in any way, then I'll put my bet on unlockable sub classes.
      • Spoiler:
        So, Stones of Awakening considered as extremely rare items, then...
        Good thing that the Magic Library(is it here? Correct me if I'm in error.) allows you to regain said stone when you reset the character(do you need an item to do that?)...
      • Spoiler:
        I put it through Google Translate, and got this:
        'Select the character you want to fellow
        Consume one "persuasion teaching manual for the required mark Ah", I add a friend to this character.'
        This implies that an item is necessary for this option, for one thing. Training Manual, maybe?
        The rest of that info is kinda odd, though...

      And for some reason, an end tag shows up when I don't want it to(it shows up in the preview, but I didn't type it in), and I have absolutely no idea why. [/list]
      There is no greater joy than knowing that the Touhou invasion is unstoppable, and the legacy of Gensokyo will never fade away...

      Kuilfrayt

      • 月には叢雲 華には風と
      • I feed on your tears...
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #278 on: August 02, 2013, 03:59:29 AM »
      Spoiler:
      Ya, I just went and checked Patchy's skill and it's translated as
      Patchy's Philosopher's Stone:
      When you use a skill (most likely spell),
      On the next turn, if you use a skill with the same elemental attribute, it's damage is reduced by (SLv * 35)%.
      スキルを使用した場合、
      次のターンもで自身が使用したスキルと同じ属性のダメージを(SLv*35)%軽減する。
      Which kinda makes no sense, either I'm doing it wrong, or there is an error in the game.
      I'm guessing "Nothingness" is not attacking?

      Spoiler:
      Yes it's in the Magic Library you can get it refunded by reset all skills. We only got our first Stone by Floor 6, so I'm guessing they won't appear so quickly.

      Spoiler:
      For the last item, 阿求 is read as Akyuu (as in our friend Hieda no Akyuu), so that's why I found it interesting, will she get a role further than just a save/load station?
      I stared into the abyss, and the abyss didn't stare back. Even the void doesn't want to be my friend :(

      Now working with Touhou-Online in French

      Sahgren

      Re: Labyrinth of Touhou 2 and 10F
      « Reply #279 on: August 02, 2013, 05:36:15 AM »
      Spoiler:
      Ya, I just went and checked Patchy's skill and it's translated as
      Patchy's Philosopher's Stone:
      When you use a skill (most likely spell),
      On the next turn, if you use a skill with the same elemental attribute, it's damage is reduced by (SLv * 35)%.
      スキルを使用した場合、
      次のターンもで自身が使用したスキルと同じ属性のダメージを(SLv*35)%軽減する。
      Which kinda makes no sense, either I'm doing it wrong, or there is an error in the game.
      I'm guessing "Nothingness" is not attacking?

      Spoiler:
      Yes it's in the Magic Library you can get it refunded by reset all skills. We only got our first Stone by Floor 6, so I'm guessing they won't appear so quickly.

      Spoiler:
      For the last item, 阿求 is read as Akyuu (as in our friend Hieda no Akyuu), so that's why I found it interesting, will she get a role further than just a save/load station?

      Spoiler:
      Maybe Patch is just stupid powerful if you keep up a spell rotation. It's highly unlikely, but it could be interesting if that's the case.

      Gesh86

      • Buddha may forgive you...
      • but Byakuren won't!
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #280 on: August 02, 2013, 08:11:33 PM »

      If said spell [Narrow Confines of Avici during Komachi's boss-fight] is ATK based like I think it is, then it'll slaughter Rumia when it hits her...

      A pity, too, as Rumia has 50 paralysis and death resist, 100 debuff resist, and SPI affinity can be boosted with both her boost skill and with some investment in The Magic Library(especially if affinity is as easy to raise in this game as it is in LoT1)...

      ...would doing all of that and giving her the right equips be enough for her to survive that spell? Her Demarcation spell would be helpful in removing debuffs after said nuke(presuming that it still does that), and she can throw Moonlight Ray at Komachi repeatedly for good damage(presuming that the formula is still the same or similar enough)...

      Fine by me. I personally would love to know this stuff, even if it is a "unfinished, not final" sort of thing. Gives me something to gnaw on before the game's release, you know?

      First of all, sorry for not making it clear in the wiki that it is a damaging attack  :D. I'll edit it again in due time.

      I've just tested Rumia for survival in this situation. She had equipment for +50 SPI-resistance on her and took 145 points of damage, indeed surviving Narrow Confines of Avici.  I'd say that makes her an option for eating that attack, but still not an exceptionally good one. Parsee took only 70 damage from it, even with her naturally very low SPI-resistance.

      Because of this, I'm pretty sure the Narrow Confines of Avici used in the boss-fight targets MND instead of DEF, even though you'd think the latter is more likely. Apart from Parsee not dying from it, Reimu took only 34 points of damage from it, while low-MND Youmu took 109 (both of them have decent SPI-resistance). If the attack does actually have both a MND-targeting and a DEF-targeting component in its formula, I think the one considering DEF is really small.

      Axel Ryman

      • Fear me
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #281 on: August 02, 2013, 10:33:34 PM »
      Hit the 6th floor and beat the demo. Only Yuugi is left to get.


      Right now I'm going through the documents and looking over items I currently have. I'll take screenshots and will probably post them later when I organize them.

      Ghaleon

      • Long twintail-o-holic
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #282 on: August 02, 2013, 11:04:33 PM »
      said tome would best be used on someone who either hits fast(more attacks means more chances for a crit).

      This is like the most common misconception in like every rpg game ever.
      Hit speed does no have a synergy effect with crit in of itself. A character who hits half as often for twice as hard will get the same dps increase from a crit boost as a character hitting twice as fast and half as hard. Simply put overall dps is the only stat that matters for how much a crit will matter. Though faster weaker hits obviously benefit more from crits if crits add a static number of damage instead of a % (rare) or have some kind of armor ignore element (only matters if the armor is subtractive, not multiplicative... It IS subtractive in LOT1 though).

      That said frequency of attacks IS a good thing for crits IF there is some kind of secondary effect. Like for example if your crits can cause instant death, or if you get 100 mana back every time you crit, or it interrupts enemy spells, etc.

      Likewise, unless there is some kind of weird parabolic curve to the whole miss-nick-hit-crit thing, having a naturally higher or lower crit should effect the bonus of more hit stat. Furthermore it may actually benefit "normal" hi rates most if  that said graph is shaped a certain way.

      Assuming the graph is neutral, and there are no secondary bonuses for crits other thand a %damage boost. Than imo the best candidates are simply gour inhera tly best damage dealers, and your most important "desperation mode kill the boss now before they 1shot my whole team!" Nukes since havin a master spark or whatever when you only have 1 attack before death missin would suck.

      Kuilfrayt

      • 月には叢雲 華には風と
      • I feed on your tears...
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #283 on: August 03, 2013, 01:04:20 AM »
      Spoiler:
      If the last boss is a dragon, then it could either be the Water Dragon(which would give plot relevance to Iku), or the Great Dragon God(which would bluntly link to Reimu, big surprise), presuming that they aren't one and the same...

      Moar spoilers!
      Spoiler:
      I've found all the conditions for the last row of achievements (which are all normally put as ?? ??), Achievement 101 says "Can be acquired by defeating the Dragon God", so yea, I'm gonna say dragon pretty confirmed there (and like always I will regret confirming stuff when it's not gonna be there in release...)
      Rest is (No: Name - Condition)
      94: Case Closed - Clear the game
      95: Goodbye Once More - Defeat 1 Strenghten Boss
      96: Haniwa?s Destruction - Defeat all Strenghten Bosses
      97: Starting Anew - Go through the special door on 12F
      98: Close Encounters of the Third Kind - Defeat a special boss inside the destination where you are brought to by the previous door
      99: Encountered the Third Kind (Past Tense) - Defeat all special bosses yadiyadiyada same as above
      100: まとめてかかってこい - Clear the Boss Rush
      101: The Greatest Person in Gensokyo - Defeat the Dragon God
      102: Those who take down Gods - Defeat the Strenghten Sword of the Gathering Clouds of Heaven
      103: Lost Sacred Treasure - Collect 100 different Sub Gear
      104: Perfection! - Collect all Main Gear, Sub Gear and Material Items

      So, seeing as achievement 98 (and 99) are called Close Encounter with the Third Kind, if I don't see Nue in there, I will be very disappointed >_< Also, I'm curious as to if the door on 12F will be opened right away, or if it's post-game content (like the blood seals or w/e they were called were in LoTH1)

      Spoiler:
      I've also found this in the text dumb, and I felt I should share:
      RANisGOD
      Just sayin', we might be up to something here
      « Last Edit: August 03, 2013, 01:13:10 AM by kuilfrayt »
      I stared into the abyss, and the abyss didn't stare back. Even the void doesn't want to be my friend :(

      Now working with Touhou-Online in French

      The Krve

      • Power Word : Silence
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #284 on: August 03, 2013, 02:18:33 AM »
      Why do I have a feeling that Momiji is going to be a low-tier ?  :X :X :X

      Sahgren

      Re: Labyrinth of Touhou 2 and 10F
      « Reply #285 on: August 03, 2013, 03:03:22 AM »
      I'm a little sad to say that I feel like Momiji is a worse Remilia. Having a move that hits everyone is nice, but not if it means giving up the buffing power of Curse of Vlad Tepes

      Axel Ryman

      • Fear me
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #286 on: August 03, 2013, 03:34:50 AM »
      Momiji's okay, but if Tenshi is like her LoT1 iteration, she'll be the pure DEF/MND tank and overshadow all the other DEF and MND tanks. Then again, she might get a skill similar to Yuugi which increases her damage as her health drops.



      Pictures of the items I have not listed in the text files.

      http://oi39.tinypic.com/5cyvd0.jpg
      MP+4, self-explanatory


      http://oi42.tinypic.com/14kaa8n.jpg
      I think this lets all your attacks inflict Terror?


      http://oi44.tinypic.com/15ogxh0.jpg
      Material that can make Shining Crystal [+10% HP, 20% MAG and MND, 24% to Fire, Cold, Wind, and Nature]


      http://oi40.tinypic.com/33f51m9.jpg
      Attack, Defense, and Mind Tomes, since the two files were missing both of them.


      Also I got DXArchive to try to extract the DXA files(Want the music and images) but don't know how to use. Anyone who knows how want to help out?

      Ghaleon

      • Long twintail-o-holic
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #287 on: August 03, 2013, 04:00:11 AM »
      I haven't played laby2 yet and I can't even find remi's stats on the wiki but +25% hit to the whole party sounds pretty amazing to me.

      Kuilfrayt

      • 月には叢雲 華には風と
      • I feed on your tears...
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #288 on: August 03, 2013, 04:09:09 AM »
      I'll take a look at those items, and I'll also start getting all the items I can that are on the text dump, just need to find where they are in the 10000ish lines... Oh well, I'm on break now, so I'll have all the time in the world to translate that shizz
      I've completed all the Special Items, just not updated my doc, Page 1 and 2 are filled (and what's missing on page 2 was like just the rest of the Tomes, and the one item on page 1 is the Jewel of Greater Awakening), while Page 3 still just only has the 3 crystals.

      Also, I'll have to agree that while Momiji still sports great DEF and MND compared to other tanks (she is higher than Meiling, but China has a bit more HP), the fact that she doesn't have skills that really benefits a tank won't make her last too long imo. Compare that to the skill of Meiling, which can increase her DEF every turn, survive an attack that would kill her by consuming 10 TP, and healing spells can have increased effects on her. But there is also another spell which I would think to make her not a first slot tank, but more of a 2nd slot. She will have (SLv * 20) % more SPD and take (SLv * 16) % less damage if she's not on the first slot and the front line is filled up. It's a 2 point skill, but that's still 32% damage reduction, which is pretty powerful. She also has all the same spells has she did back in LoT1 (skills and spells might not be final)

      I haven't played laby2 yet and I can't even find remi's stats on the wiki but +25% hit to the whole party sounds pretty amazing to me.
      It can actually go up to 50% when 2 points are put in it. And Remilia skills and spells are on my CharactersSpecifics doc. I think it's only missing Residents of the Scarlet Devil Mansion description, but that's basically the same as every other group skills, more stats if more people from the specific group is on the front line. Bear in mind, that same as Meiling, skills translated may not be final and subject to change.
      I stared into the abyss, and the abyss didn't stare back. Even the void doesn't want to be my friend :(

      Now working with Touhou-Online in French

      Ghaleon

      • Long twintail-o-holic
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #289 on: August 03, 2013, 05:08:13 AM »
      I'm not really gonna look at anything not on wiki...because even the wiki I ahve to force myself to look at. I kinda like looking at stats in-game for the first time in games.

      But anyway, comparing her to china is one thing, but remi isn't really an ideal 1st slot tank like china is, more like a 2nd imo. Momiji...wif dat hit buff... if she truly does have better def/mnd than china (even if less hp) makes her sound like a great slot 2.. +50% hit for the whole team, with better defenses than china...I haven't played the game yet so I could be wrong, but to me, she sounds great so far. bear in mind hit is a rare stat to find buffs for, and 50% is alot soo... that's a very very top tier passive I rekon.

      edit: though I'm concerned she only has 2 skills.. if she only has 2, chances are remi may only have 2 again (again I haven't seen sooo)... that'd be uncool. I still think remi's great in laby 1 but 2 skills is kinda boring.
      « Last Edit: August 03, 2013, 05:09:59 AM by Ghaleon »

      The Krve

      • Power Word : Silence
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #290 on: August 03, 2013, 05:11:21 AM »
      • Increases DEF every turn
      • Survives an attack that would be fatal by consuming 10 TP
      • Healing spells have increased effects on self
      • 32% damage reduction and 40% speed if sitting on 2nd slot
      Dunno what the guy is smoking but I want some of that stuff.  :V
      Say, does team skills like "Palace of the Earth Spirits Party" or "Team ⑨" stack ?
      edit: though I'm concerned she only has 2 skills.. if she only has 2, chances are remi may only have 2 again (again I haven't seen sooo)... that'd be uncool. I still think remi's great in laby 1 but 2 skills is kinda boring.
      Chill, we have Subclasses for that.
      « Last Edit: August 03, 2013, 05:13:07 AM by The Krve »

      Ghaleon

      • Long twintail-o-holic
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #291 on: August 03, 2013, 05:19:51 AM »
      Chill, we have Subclasses for that.

      I'm panicking! I can't breath! IT's all going red! or black! or, or...! I DONT KNOW!!! WAAUUUUGHHH!!!
      Seriously, do all her subclasses add skills or just 1?

      The Krve

      • Power Word : Silence
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #292 on: August 03, 2013, 05:28:31 AM »
      Characters share all Subclasses.
      Each Subclass adds tons of passive and at least 2 active skills, as for as I know.

      Kuilfrayt

      • 月には叢雲 華には風と
      • I feed on your tears...
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #293 on: August 03, 2013, 05:44:48 AM »
      Correction on Meiling surviving death, it's actually a 50% chance at most to work.

      Some corrections will have to be made for the skills of Party of Palace of the Earth Spirits, Bakartet, etc.
      I've tested with Bakartet, it will increase the character who has the skill  depending on the other members in the front line (ex. If I have Mystia with 2 points in the skill and Cirno with 0 points, and my front line is Wriggle, Mystia, Cirno and Rumia, Mystia will have 6 levels of the skill (basically buffing her stats by 72%, and SPD by 36%), while Cirno will have 0. It doesn't count the skill holder when calculating the buff, so you can never reach higher than level 6, and you require at least 2 members for it to take effect. It doesn't require other members to have the skill to take effect on a character that has the skill. It also doesn't show % buff, just says "Bakartet Lv X"). It may be different for the other party skills, I haven't done my research on them

      Also, Remilia's skills
      (She doesn't have any Boost Skills yet)
      Motivated Heart
      Hands-On Experience
      Residents of the Scarlet Devil Mansion
      : If there?s more than 1 resident of the Scarlet Devil Mansion on the front line, their stats are increased by (SLv * 5) % per residents, does not affect the skill holder.
      Majesty: When the skill holder receives a turn, the skill holder will have their DEF, MND and MAG increased by (SLv * 3) %
      Beat Down: When the skill holder defeats an enemy, he gains MP equals to the SLv and his overall stats are increased by (SLv * 8 ) %. Does not take effect if 2 or more enemies are defeated at the same time.
      Last Fortress: The more character who falls in battle, the stronger the skill holder will become.
      Impact Attack: Adds SHK to all attacks
      Adversity: If the skill holder is affected by an ailment, His damage will be increased by (SLv * 10) %
      Mental Concentration: Increases MP regained by focus by (SLv * 1).
      Spells are the same as LoT1
      I stared into the abyss, and the abyss didn't stare back. Even the void doesn't want to be my friend :(

      Now working with Touhou-Online in French

      RegalStar

      • Envoy of Balance
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #294 on: August 03, 2013, 06:18:13 PM »
      For Patchouli's Philosopher's stone, the description to me looks more like "When Patchouli uses a skill, she receives less damage from that skill's element until her next turn".

      Kuilfrayt

      • 月には叢雲 華には風と
      • I feed on your tears...
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #295 on: August 03, 2013, 07:46:42 PM »
      For Patchouli's Philosopher's stone, the description to me looks more like "When Patchouli uses a skill, she receives less damage from that skill's element until her next turn".

      That would make more sense, seeing as if it would increase the damage she dealt with a certain element would be way to overpowered, and reducing the damage she deals would make the skill worthless

      I've also changed the description for most party skills to: If more than 1 members of [group] is on the front line, the skill holder's stats are increased by (X) % for each members of the [group], excluding the skill holder.
      I stared into the abyss, and the abyss didn't stare back. Even the void doesn't want to be my friend :(

      Now working with Touhou-Online in French

      Kuilfrayt

      • 月には叢雲 華には風と
      • I feed on your tears...
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #296 on: August 04, 2013, 12:10:58 AM »
      Update the item doc with pretty much everything. There are 3 material items that are missing, as well as pretty much the entire page 3 of Special Items.
      Some names don't have translations, and on the Main Gear page, there are still some with ? and some in italic, because there wasn't a name or the name was obviously a placeholder.

      Also, I don't know why, there is an elemental resistance called 天 (heaven, sky), but it's not the kanji for any of the resistance that are in game (kinda like 熱 for heat). I've translated it as SPI, because of the rank it was put in when they were enumerating some of the resistances, but I'm not sure if it's correct.

      http://www.mediafire.com/?71t4ugmcybhio66
      I stared into the abyss, and the abyss didn't stare back. Even the void doesn't want to be my friend :(

      Now working with Touhou-Online in French

      Validon98

      • Deathguard Night Sparrow
      • *
      • Harbingers, yo.
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #297 on: August 04, 2013, 12:17:16 AM »
      There's one mistake one your translation that I noticed last time but I didn't say anything about at first: "Midori's Dream" should be "Green Dream." It's a minor gripe, but it was called Green Dream in the first game and "midori" means "green." ^^;
      Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

      Devil of Decline Partial English Gameplay Patch!
      Let's Play Nightmare of Rebellion!

      Axel Ryman

      • Fear me
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #298 on: August 04, 2013, 12:20:42 AM »
      Definitely loving the new item doc. Thanks a bunch kuilfrayt!

      RegalStar

      • Envoy of Balance
      Re: Labyrinth of Touhou 2 and 10F
      « Reply #299 on: August 04, 2013, 12:21:12 AM »
      I will edit this post as I find stuff to write.

      リザイアの魔導書 -> Nosferatu Tome (from Fire Emblem).
      まほうのみなもと -> Source of Magic (from ActRaiser)
      グロウエッグ -> This should be Growth Egg (from Final Fantasy).

      星界の腕輪 -> This was in LoT1 too (which is in turn a reference to Hachikuma games), so the original name of Star World Bracelet should probably be used.
      鉄壁の学聖ボタン -> Button of Aegis (Big Bang Age)
      山彦のネックレス -> Another LoT1 carryover with the original name of Yamabiko Necklace (reference to Echo Drops from Final Fantasy series)
      カズのおまもり -> Kazu's Charm (Lagrange Point)
      退魔の制服 -> should be Robe/Suit/Uniform of Exorcism (退魔 is exorcism)
      携行型発振砲 -> Portable Oscillation Cannon
      苦痛のグレイヴ -> should be Glaive of Pain (LoT1 carryover, not to mention this isn't a grave =P)
      ビンダッチーV -> Getitup V (LoT1 carryover)
      ビッグバンワギャナイザー -> Big Bang Waganizer (some obscure Namco game)
      壁抜けの腕輪 -> Wallbreaker Armband (Shiren the Wanderer 4. Unfortunately, only Shiren 1 is released in English and this armband isn't in it, so I just made up a term based on its effects on shiren 5 (lets you walk in walls, basically). I'm aware that "break" isn't the best translation for "抜け", so if someone can come up with a better term, go ahead.)
      青の剣 -> should be Blue Saber (LoT1 carryover)
      アストラル・ドミナ -> Astral Dominae (Wizardry... 8, I think?)
      聖剣グラン・センチュリオ -> Holy Sword Gran Centurio (Yggdra Union)
      リヘナラドールの心臓 -> Regenerador's Heart
      丈高きエレンディルの星 -> Star of Elendil (LoT1 carryover)
      オルジャスシャムシャー -> Orujasu Shamshir (This is from something called Zavas that is apparently SO obscure that I can't find ANY English information on it. At all.)
      神霊結界 -> Divine Barrier (SaGa series, I think, though most people on this board would probably be more familiar with it from Genius of Sappheiros)
      メガスフィア -> Megasphere (?)
      グランドマスターブレイカーの称号 -> Title of Grand Master Breaker (Vagrant Story)
      丙子椒林剣 -> Heishi Shōrin ken (some ancient Japanese sword)
      神刀「天叢雲剣」-> Save yourself some bytes and just call it Ame no Murakumo. Final Fantasy series made the name pretty recognizable already anyways.

      練成鉄の欠片 -> I think this is better off as "fragment of refined iron", unless it's a reference to something I'm not aware of.
      戦人の魂 -> should probably be "fighter's soul".
      お払いの霊札 -> Purifying Amulet

      More or less done.
      « Last Edit: August 04, 2013, 01:36:53 AM by RegalStar »