>Peer into mirrors along the side of the hallway that we are facing looking for anything other than ruined buildings, if we get to a fork, stop.
>You begin to make your way toward the hall, peering into mirror after mirror. In each one you peer into, you see the outlines of shattered architecture, exposed steel, and broken furniture. You are able to make out the interiors of offices, building plazas and arcades, and sometimes the exteriors of buildings. Here and there, you make out a broken pinnacle that is likely as unsafe as the one you visited before. There is little to see but devastation and ash.
>You work your way into the first corridor that you entered, and make your way along the gentle curve, finding scene after scene of ruin. As you reach the point where it begins to curve back to the right, you notice something unusual in the reflection are looking at. The scene you can see in it is yet another broken office, or perhaps some waiting room, with the usual assortment of debris. What is curious, though, is a small white object in the reflection, close to the bottom of the mirror. It doesn't seem to be a part of the scene itself, as it is mirrored as many times as your own reflection is.
>_