Author Topic: Yukari Quest III - A Z-Machine Adventure  (Read 42630 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #630 on: September 23, 2013, 11:59:46 PM »
>Continue peering into mirrors until we see something other than just ruined buildings.

>How will you proceed in examining the mirrors?

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #631 on: September 24, 2013, 12:22:06 AM »
>Peer into mirrors along the side of the hallway that we are facing looking for anything other than ruined buildings, if we get to a fork, stop.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #632 on: September 24, 2013, 09:09:06 AM »
>Peer into mirrors along the side of the hallway that we are facing looking for anything other than ruined buildings, if we get to a fork, stop.

>You begin to make your way toward the hall, peering into mirror after mirror. In each one you peer into, you see the outlines of shattered architecture, exposed steel, and broken furniture. You are able to make out the interiors of offices, building plazas and arcades, and sometimes the exteriors of buildings. Here and there, you make out a broken pinnacle that is likely as unsafe as the one you visited before. There is little to see but devastation and ash.
>You work your way into the first corridor that you entered, and make your way along the gentle curve, finding scene after scene of ruin.  As you reach the point where it begins to curve back to the right, you notice something unusual in the reflection are looking at. The scene you can see in it is yet another broken office, or perhaps some waiting room, with the usual assortment of debris. What is curious, though, is a small white object in the reflection, close to the bottom of the mirror. It doesn't seem to be a part of the scene itself, as it is mirrored as many times as your own reflection is.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #633 on: September 24, 2013, 09:17:54 AM »
>Can we see it in any of the other mirrors?

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #634 on: September 24, 2013, 09:22:24 AM »
>Can we see it in any of the other mirrors?

>You look around, and see that it is reflected in some of the other mirrors as well.

>_

O4rfish

  • something seems fishy
  • paranoia 4 lyfe
    • Ask an Oarfish!
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #635 on: September 24, 2013, 09:26:38 AM »
>Is it in the room we are in?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #636 on: September 24, 2013, 09:31:02 AM »
>Is it in the room we are in?

>You do not see it anywhere in the corridor. You think you would have noticed it the first time that you passed through.

>_

O4rfish

  • something seems fishy
  • paranoia 4 lyfe
    • Ask an Oarfish!
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #637 on: September 24, 2013, 09:34:06 AM »
>Which room is it in?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #638 on: September 24, 2013, 09:38:57 AM »
>Which room is it in?

>There are no rooms here. You're in the middle of a corridor filled with mirrors.

>_

O4rfish

  • something seems fishy
  • paranoia 4 lyfe
    • Ask an Oarfish!
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #639 on: September 24, 2013, 09:42:08 AM »
>From which mirror does the image of the small white object originate?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #640 on: September 24, 2013, 09:46:21 AM »
>From which mirror does the image of the small white object originate?

>You aren't certain at a glance.

>_

O4rfish

  • something seems fishy
  • paranoia 4 lyfe
    • Ask an Oarfish!
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #641 on: September 24, 2013, 10:14:31 AM »
>We are the one who taught math to Gensokyo's greatest mathematician. We are the youkai astronomer. Using our knowledge and experience of parallax, vectors, optics, and anything else applicable, perform actions in line with finding the small white object, wherever it is.

I'm not going to enter incremental commands like "Take a step to the right. Wave left hand so our reflection intersects with image of object. Is the object behind us or in front of us?"
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #642 on: September 24, 2013, 11:00:50 AM »
>We are the one who taught math to Gensokyo's greatest mathematician. We are the youkai astronomer. Using our knowledge and experience of parallax, vectors, optics, and anything else applicable, perform actions in line with finding the small white object, wherever it is.

>You are well familiar with such things. How do you intend to go about applying this knowledge, and will you be doing anything in particular while applying it?

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #643 on: September 24, 2013, 01:21:22 PM »
I'm not going to enter incremental commands like "Take a step to the right. Wave left hand so our reflection intersects with image of object. Is the object behind us or in front of us?"

I BEG TO DIFFER, SIR

> Since the object is near the floor, gently lift on of our legs just a fraction of an inch off the ground and sweep it in front of us so it passes the reflection of the object. Does our leg cover the object or does the object cover part of our leg?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #644 on: September 24, 2013, 01:43:53 PM »
> Since the object is near the floor, gently lift on of our legs just a fraction of an inch off the ground and sweep it in front of us so it passes the reflection of the object. Does our leg cover the object or does the object cover part of our leg?

>You sweep your foot a bit, and cover the object as well as all its reflections when you pass over it.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #645 on: September 24, 2013, 02:02:31 PM »
> Move our leg across our body again until it covers up the object again.
> Once that is done, slowly swing our leg backward, trying to keep the object covered.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #646 on: September 24, 2013, 02:04:36 PM »
> Move our leg across our body again until it covers up the object again.
> Once that is done, slowly swing our leg backward, trying to keep the object covered.

>You cover up the object, and pull your leg back, until you have have to reflexively walk backward a step to keep from falling. The object remains covered in the mirror.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #647 on: September 24, 2013, 02:08:29 PM »
> Put an arm straight out behind us.
> Slowly walk backward, aiming to keep our leg covering the object. Use our arm to feel for when we're about to hit the wall behind us.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #648 on: September 24, 2013, 02:22:52 PM »
> Put an arm straight out behind us.
> Slowly walk backward, aiming to keep our leg covering the object. Use our arm to feel for when we're about to hit the wall behind us.

>You feel behind you and continue to walk back, keeping the white object obscured, until your hand brushes against the frame of an opposing mirror.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #649 on: September 24, 2013, 03:11:22 PM »
> Look down between our legs, hiking up our dress a little bit if needed to increase our field of vision. Is the object visible under us, perhaps?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #650 on: September 24, 2013, 03:26:21 PM »
> Look down between our legs, hiking up our dress a little bit if needed to increase our field of vision. Is the object visible under us, perhaps?

>You check the floor around you and under your skirt, and do no see any kind of object, white or otherwise.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #651 on: September 24, 2013, 04:50:20 PM »
> Not even in the reflection of the mirrored floor?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #652 on: September 24, 2013, 04:53:13 PM »
> Not even in the reflection of the mirrored floor?

>There are some reflections of it on the floor, though you are also blocking a few.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #653 on: September 24, 2013, 06:04:15 PM »
> Comparing how we are angled at the reflections where we are blocking it and at the reflections where we are not blocking it, can we tell where it might be relative to us?
> Can we even tell what it is?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #654 on: September 24, 2013, 06:33:55 PM »
> Comparing how we are angled at the reflections where we are blocking it and at the reflections where we are not blocking it, can we tell where it might be relative to us?
> Can we even tell what it is?

>It is a bit difficult to tell directly where it is, but you are certain it is more to the left at the moment.
>You aren't quite sure what it is. It is rather instinct, like it were made of mist, and somewhat shaped like an egg.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #655 on: September 24, 2013, 07:12:04 PM »
> Look back up to keep using our leg for blocking reference.
> Shift a foot to our left, keeping our blocking leg still blocking the object.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #656 on: September 24, 2013, 07:16:47 PM »
> Look back up to keep using our leg for blocking reference.
> Shift a foot to our left, keeping our blocking leg still blocking the object.

>You shift your foot to the left and find nothing. What you do notice is that you block off the reflection on the mirror left of the one that were originally blocking.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #657 on: September 24, 2013, 07:47:53 PM »
>  Are we still blocking the original reflection?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #658 on: September 24, 2013, 07:54:22 PM »
>  Are we still blocking the original reflection?

>Yes.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #659 on: September 24, 2013, 07:57:58 PM »
> Interesting!
> Let's walk forward a bit, aiming our blocking leg toward the space between the two mirrors. Eventually the object should be visible in both again: watch for this.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"