Author Topic: Yukari Quest III - A Z-Machine Adventure  (Read 42634 times)

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #600 on: September 17, 2013, 12:21:36 PM »
>Cautiously enter a mirror at random.

>You push through the mirror that you were examining. Like before, you are met with the feeling you are pushing against solid metal, and also that there is nothing standing in your way. The feeling of solidness fills your being, and you step through.
>Emerging on the other side, you find yourself surrounded by steel beams and open air. Your eyes are drawn immediately downward, where you find that you are standing on an exposed steel beam, perhaps two feet wide, and the ground is hundreds of feet below. Your foothold seems to be connected to a vertical beam behind you, upon which rests some remains of a wall and a silver mirror.  Below, you see the steel skeleton of a shattered building that this beam is connected to, and rubble some dozen or so yards below where the stone and glass of the building is still present, if not precisely intact. It is probably another hundred feet down before you can see anything that looks like a reasonably intact floor; only some stone and steel shards remain of the floors that were above it.
>Beyond the building that you stand upon is empty air and a severe drop. The ruined capitals of some other buildings loom nearby, within a few dozen yards, resembling the outlines you saw in the mirror.  Further below, the ruined city stretches in just about every direction for miles, as far as you eye can see, with no trace of anything natural or intact. Looking upward, you can see the other surface of this place looming, you suspect a quarter mile overhead. Some buildings extend downward from it like immense stalactites,  just as broken and ruined as anything else you've seen. In some places, you can see buildings from below and buildings from above touch each other and merge together to become a kind of column of broken architecture that join both halves of the world.
>You do not feel safe up here at all, a single misstep would send you plummeting helplessly to the distant ground.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #601 on: September 17, 2013, 01:48:47 PM »
>Back through the mirror.
>Attempt to retrace our steps back to where we entered this mirror maze.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #602 on: September 17, 2013, 02:27:08 PM »
>Back through the mirror.
>Attempt to retrace our steps back to where we entered this mirror maze.

>You carefully take a step backward, and press your back against the mirror. It does not seem to yield to you.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #603 on: September 17, 2013, 02:46:02 PM »
>Carefully turn around.
>Push against the mirror with our hand.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #604 on: September 17, 2013, 03:13:49 PM »
>Carefully turn around.
>Push against the mirror with our hand.

>You carefully turn around, and push against the mirror with your hand. It begins to sink into the polished silver with that curious sensation of resistance and lack thereof.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #605 on: September 18, 2013, 09:55:46 AM »
>Breath a sigh of relief and enter the mirror.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #606 on: September 18, 2013, 10:30:58 AM »
>Breath a sigh of relief and enter the mirror.

>Allowing a moment for the tension to drain for your body, you push through the mirror and return the middle-left corridor within the mirrored chamber. The floor feels wonderfully secure under your feet, which is not a trait you would normally attribute to a floor made of mirrors.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #607 on: September 18, 2013, 03:48:23 PM »
>Attempt to find our way back to where we first entered this maze of mirrors.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #608 on: September 19, 2013, 01:15:38 AM »
>Attempt to find our way back to where we first entered this maze of mirrors.

>It isn't too difficult for you to backtrack to the room where the four corridors begin. It only takes a moment to remember where you first stepped into this place.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #609 on: September 19, 2013, 05:56:54 AM »
>Inventory.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #610 on: September 19, 2013, 06:00:36 AM »
>Inventory.

>Your inventory contains:
>Bedsheet
>Your silken bedsheet.
>Socks and Undergarments.
>Some of your lost clothing.
>Yukari's Screwdriver.
>Seemingly a basic screwdriver. With this, you may prise open gaps with much more precision and delicately than you can alone.
>Piece of Materia Prima (Small)
>A hand-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.
>Yukari's Hourglass
>This basic timekeeping device assists in maintaining gaps. With it, you can leave gaps open for longer, and without having to physically concentrate on them.
>Yukari's Pliers.
>A basic pair of pliers. These assist you in narrowing and closing gaps with far greater ease and speed than you can alone.
>Stout Stick
>Suitable for aiding in walking.
>Red Shoes
>You never thought you?d miss these.
>Piece of Material Prima (miniscule)
>A fingernail-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #611 on: September 20, 2013, 08:06:00 AM »
>Our stout stick shall prove handy once more!
>Use the stout stick to mark the mirror we used to first enter this maze of mirrors.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #612 on: September 20, 2013, 08:34:05 AM »
>Our stout stick shall prove handy once more!
>Use the stout stick to mark the mirror we used to first enter this maze of mirrors.

>You try to mark the mirror with your stout stick, but have no luck. It seems that unlike your hands, it does not leave messy fingerprints.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #613 on: September 20, 2013, 01:43:51 PM »
>We'll just have to leave it on the ground pointing at the mirror then, hopefully there are no sneak thieves in this strange world!

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #614 on: September 20, 2013, 03:44:33 PM »
>We'll just have to leave it on the ground pointing at the mirror then, hopefully there are no sneak thieves in this strange world!

>You leave the stick laying by the mirror that brought you here. Assuming it is not taken, you should have no problems.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #615 on: September 21, 2013, 11:43:22 AM »
I honestly don't know what to do here, do you guys just want to start trying mirrors at random?

>Do these mirrors seem to be similar to the way our gaps work?

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #616 on: September 21, 2013, 09:53:45 PM »
>Do these mirrors seem to be similar to the way our gaps work?

>You have not really examined them very closely in that regard. But, you suspect they are not too similar.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #617 on: September 22, 2013, 08:18:09 PM »
>Try another mirror at random.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #618 on: September 22, 2013, 08:50:03 PM »
>Try another mirror at random.

>Do you intend to pass through or peer into it?

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #619 on: September 22, 2013, 09:25:23 PM »
>The second then the first.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #620 on: September 22, 2013, 09:50:13 PM »
>The second then the first.

>You peer into another mirror, this one on the left wall and not too far from the corridor entrance. As the shapes within it resolve themselves, you quickly make out tall walls of concrete and steel; it seems to be a large chasm between two horizontal buildings, with another building below serving as its floor. You can make out what you suspect is wreckage littering it.
>Stepping through the mirror, you quickly see that your suspicious were correct; you are in a box-like canyon about a hundred or so feet across, with horizontal building sides forming sheer walls that climb up a few dozen yards. Architectural wreckage lines the surface, the remains of vertical buildings that have collapsed into it. Some have toppled over like fallen trees, others seem to have slide down into it and fallen apart. Glancing behind you, the mirror you have stepped from; identical to all the others, is set into a building facade that has settled somewhat intact into the ravine. Broken concrete and twisted steel beams will make it difficult to walk through here, but not impossible. Looking up and down the canyon, it seems to stretch beyond sight in both directions, shattered and fallen buildings littering it.
>As you glance down the canyon, trying to assess anything of note along it, your eyes set upon something neither man-made nor artificial; a chill runs along your spine as you spy a wooden root mostly-buried in a pile of broken concrete some yards away, near the middle of the canyon.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #621 on: September 22, 2013, 09:57:48 PM »
>Crap, now we're going to have to watch our step here as well.
>Back through the mirror.

日巫子

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    • Hydrangeamaiden
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #622 on: September 22, 2013, 10:03:23 PM »
Wait, aren't you curious about that root?

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[21:12] <OneLoveOnePurvis> *Black as hell and bitter as love. That is coffee.*
[17:42] <Amra> Himiko's one of the people that's really cute but sometimes art shifts into like hard jojo-style
[17:42] <Amra> as she does something out of character

Mr. Sacchi

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Re: Yukari Quest III - A Z-Machine Adventure
« Reply #623 on: September 22, 2013, 10:26:24 PM »
We know the root is bad news, really bad news.

So I don't think we should be messing around with it.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #624 on: September 23, 2013, 10:21:11 AM »
>Crap, now we're going to have to watch our step here as well.
>Back through the mirror.

>Displeased with this discovery, you pass back through the mirror and into the reflecting chamber once more. You are pleased to note the Stout Stick is still where you left it.

>_

日巫子

  • It's a cheer up charm!
  • *
  • ふそそそそそ
    • Hydrangeamaiden
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #625 on: September 23, 2013, 12:29:15 PM »
> Can we pinpoint what it was about the root that made us feel uneasy?

☆ Check my profile for links to my sites! ☆
[21:12] <OneLoveOnePurvis> *Black as hell and bitter as love. That is coffee.*
[17:42] <Amra> Himiko's one of the people that's really cute but sometimes art shifts into like hard jojo-style
[17:42] <Amra> as she does something out of character

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #626 on: September 23, 2013, 01:01:45 PM »
> Can we pinpoint what it was about the root that made us feel uneasy?

>You are not quite certain. Just being aware of them has made you feel wary around them, which has escalated into sheer terror the one time you entered a place that was full of them. You do know that physical contact with them hurts you, leaving wounds behind. As well, the one time you damaged one, it started to ooze a clear viscous liquid.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #627 on: September 23, 2013, 08:48:09 PM »
Roots are evil, fear the roots.

>Peer into a couple of mirrors to see if we can see anything interesting.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest III - A Z-Machine Adventure
« Reply #628 on: September 23, 2013, 09:21:19 PM »
>Peer into a couple of mirrors to see if we can see anything interesting.

>You peer into a couple mirrors near the one you just passed through.
>The one to the left of it doesn't reveal much at first; just a few shapes looming from above. You soon discern that this mirror opens to the top of a particularly tall building, and much of what you can see are buildings from the upper half of this world reaching down past it.
>The one to the right quickly resolves into what seems to be another ruined office, the debris from it is quite obvious. After a moment, you determine it must be in one of the buildings that runs horizontally along the ground, if you are right about seeing a window in the ceiling.  It's hard to make out more details than that.

>_

Re: Yukari Quest III - A Z-Machine Adventure
« Reply #629 on: September 23, 2013, 11:50:56 PM »
>Continue peering into mirrors until we see something other than just ruined buildings.