DAY 4: We must be on the Internet. There are too many cats.
>Pain pain pain pain pain! Heal wounds by sheer will, add some mana that I gained from digging earlier to help with that. Healy Beams, go!
>Thank Hater for drawing off the Balrog!
4: Your healy beams work, and restore your injuries!
An Unmatched Sock is healed![Fun fact, a 3 was basically the 2nd worst outcome. 2 would fail to dig, 1 would be flying [The opposite], and 6 would be the only thing WORSE.]
> Take on the Balrog in an epic battle involving lots of fire and lasers.
2: You're too scared to take on the daemon.
>Flee due to it being dangerous to go alone and not having a weapon.
3: You flee, but trip as you do so. [-1 to next roll]
Well, time to do some really fun stuff!
>Let's procure a Power Loader module for the Mobile Suit, and a 150 meter version of the Eager Cleaver! Giant Sword shenanigans!
3 - 1 = 2: You cannot find a Power Loader Module.
Horray, I'm a dog-girl now!
>Transform the 1000 cats into catgirls and use them as minions.
5: You transform the kittens into Kittengirls, the loli equivalent. In doing so, you shift into a Cat-Girl yourself.
> :getdown:
6: Apparently, your spirit's desire to :getdown: is so strong is spreads to your lifeless body, breaks you out of petrification, and you return to life! [The basilisk having left]
Pesco...is... ALLLIVE!Well, since we've got a Balrog...
>Summon Glaurung the Golden.
2: Well, it's lucky I don't need to research who you're even on about.
>Wonder why I didn't kill Zengar like I was supposed to. Settle for quietly stabbing Kasu in the back with a bowling pin during his epic battle with the Balrog.
1: Because you didn't roll a 6 and 'attack the poster after me' is against DA RULES.
You attempt to stab Kasu in the back, as he fought against the Balrog. Except he never fought it. So you just find an angry Balrog. Whoops.
Dormio must Roll to Dodge!2: The Balrog breathes fire at you, and while you find a conviently located pit of water nearby, you are still badly burnt.
Dormio is Seriously Injured!> Pet ALL the kittens
3: You'll have to settle with Kittengirls... and you lose track of them and fail to pet 100% of them. Silly things keep moving.
> Break the fourth wall.
4: In acknowledging the Fourth Wall, you broke it anyway.
>Step 1: Bring Guncannon Goddess to the highest concentration of cats
Step 2: Employ Dubstep Gun
Step 3: Let nature take its course.
6: You employ the Dubstep Gun upon the army of Kittengirls. Unfortunately, it seems Kittengirls dislike Wubs. 'Nature taking it's course' turns into '1,000 Kittengirls rushing at you to slice you apart'
Purvis must Roll to Dodge!6: Unfortunately, you brought a Goddess Along. TURN UP THE WUBS! MAXIMUM WUBBAGE!
NNR's army of Kittengirls must Roll to Avoid Wubness!1: The Kittengirls fall to the ground, foaming at their mouths, as the wubs melt their minds.
NNR's Kittengirl Army has died!Achievement Unlocked: Mass Murder>Her :|
>Well, that was easy. Create phylactery.
3: You create a phylactery. But you failed the first time so more blood was required, so you feel a little woozy. I am thinking of the right kind of phylactery, right? [-1 to next roll]
>Hire my own personal army of magical girls. Killing witches, getting bitches 
1: Your attempt to hire an army of Magical Girls only causes a familiar face at appear.

"You have interfered with my magical girls for the last time"
PX must Roll to Dodge!4: You close your eyes to avoid looking into Kyuubey's. When you open them, Kyuubey is gone.
> Get forged with +50 crit.
5: The Shim: Unique Weapon. Lv 80. Main Hand.
+100 Crit. +1 to next roll
>Join the fight against the Balrog supporting those who wish to take them down
...I can't do anything about the cats, sorry.
5: You join the fight against the Balrog, in a support role! +1 to any rolls targeting the Balrog this turn! +1 to your next roll for Karma!
>PresentTurtle: Ride steamroller over Balrog >FutureTurtle: How far into the future am I? AAAAAAAAH (Panic)
Present Turtle: 2+1 = 3: You ride a Steamroller over the Balrog. Nothing happens. To either of you.
FutureTurtle: 5: You calculate you are 300 years into the future. You also appear to be next to a ruined statue of Eisenstein. This means you know roughly where you are too! [+1 to next roll]
> Buy a Xbox One.
6-1=5 : You buy an XBox One, and it turns out it's actually not a spying machine! [+1 to next roll]
> Fireproof myself to defend against the Balrog!
4: You fireproof yourself. No-one quite knows how, but you did it!
Everything went better than expected. Can't let this go to waste.
>Jump in the Qubeley (now that it's empty) and go save everyone from Gundam Zeta ending!
2+1: You jump in the Qubeley, and attempt to save everyone from the Gundam Zeta ending. Unfortunately, you just make the ending even worse with your Retcon.
>Become the 9.
6: You become 9. 7 gives you a look, and 8 says 'RUN AWAY!'
9 must roll to dodge!1: 7 ate 9. Again.
Hero999 is dead!> "May I please cause a little trouble for the others?" (Holds a Pokeball. It has "Magic" on it.)
6: "Trouble is the point of this game! And have a +2 to your next roll for causing it, that is limited to a 6 to avoid moving counters forward." Nuffle says.
>Turn Balrog into cat.
6+1 =7: You turn the Balrog into a cat. Unfortunately, this only makes it smaller and fuzzier. It is still just as mighty, and on fire, and evil. Except now it's as nible as a cat and fast and a smaller target!
Nuffle adds a counter.> Fuck this card game shit. Kill the Rulesmaker with my rocket powered cane. THEN I WILL BECOME THE RULES!
D-dark sage could be cool if it were anime rules maybe okay no it couldn't SHUTUP :<
3: You attempt to kill the Rulesmaster, but he holds up the card 'Negate Attack' and your rockets stop.
"You know nothing of the reality of this Children's Card game, Shadoweh."
>Slack thirst with beer brewing.
1: Hell no! You'll keep looking for water!
>With your new-found luck, challenge Nuffle to a game of Yahtzee.
5+1 = 6: You roll the maximum points you can get in Yhatzee, while Nuffle rolls nothing of use. He promptly flips the table at you.
Massaca must Roll to Dodge!2: The table smashes into you, and sends you back to the realm you came from,
Seriously Wounded for your trouble.
Okay, just making sure since she's no longer on the NPC list.
> Take Yamame on a sightseeing trip around the world.
5+1=6: You take Yamame on a sightseeing trip. You go more than around the world, but around the Multiverse. The spider is impressed.
>Realize I've been doing nothing for an entire day while everyone has turned old.
6+1 = 7:
You channel your inner Joestar

Meanwhile,
Nuffle adds a counter>Become stage 5 boss.
5: You become the strongest and most popular Stage 5 boss ever! You're sure to make Player Character status in Touhou 15! [+1 to next roll]
====
Balrog attacks Hater!3: The Balrog's attack missed! It seems like it's not quite used to it's cat form yet.
Raikaria: Waste Turn to remove -1.
4-1: I waste my turn, but the -1 stays! [-1 to next roll]
====
Alive:
Modifiers:
Regret: -1 to next roll
Shim: +1 to next roll
Zakeri: +1 to next roll
FutureTurtle: +1 to next roll
Hater: +1 to next roll
Keegster: +2 to next roll. Capped at 6. Can only be targeted by a 6.
Juubi: +1 to next roll
O4rfish: +1 to next Roll *Expires next round*
Injuries:
Dormio: 2 Turns remaining
Massaca: 2 turns remaining
Unmatched Sock: HEALED!
Other:
LaserTurtle: Can command PresentTurtle and FutureTurtle
Undead:
UncertainJakutten [2nd Life]: Is a Lich, by sacrificeing his 1st life. 3's on dodges are 4's. 2's on dodges are 3's. 1's are still 1's. On death is Perma-Dead.
2nd Life:
Pesco
Dead:
Hero999 [Eaten by 7]
NNR's army of 1,000 Kittengirls [Death by wubs]
Other:
Yamame: Impressed
Nuffle: Angry that he lost a game of dice, how does that even work?
Raikaria: -1 to next roll
Kuuybey: Watching PX...
The Balrog: Still on a rampage in Doom-Cat form
Gundam Fight: Still raging, except Zeta's ending got even worse
====
You may now perform Game-Enders. The following will end the game:
- All players being dead simultaneously, except the commander
- Apocalyptic scenarios [Ie: Destruction of the Multiverse]
- Killing me
- Killing Nuffle
- Destroying the Thread
There are 3/6 counters placed. Upon there being 6 counters, Nuffle will be able to intervene in the game once, and he is not bound by any rules, for he IS the rules. You won't like that.====
Balrog: Attack 3d6 /4 rounded up players at random.
Raikaria: Cast Cleanse to remove -1 roll, using class trait: First Cast
===
DAY 5 BEGINSRaikaria: Cast Cleanse
2-1: I cast Ignite instead
Raikaria must Roll to Dodge!3: Damnit, will I ever remove this -1? And why am I running Cleanse/Ignite anyway? I must be playing Kassidin or something. [-1 to next roll]