

... oops, apparently "more info" means "pick 4". And I didn't have a backup of my savestate. orz (If I had had backups and picking "no" let me pick to sac, I probably would have actually put it up for a re-vote because the mention of undead makes the best god here Humakt by
far. This is exactly his schtick.)

Let's see what we can do with ol' Blacktail before he keels over from old. But trade missions tend to take a month to pop.

Nooooooooooooooooooooooooooooooooo our Uroxi ;_;

While we wait for Kulbrast to deal with the Blue Spruce, let's go do the usual fire season activities.

Eh, at least all we lost were mooks.

Scouts from your clan bring a witness who bears a terrible warning. Redtail, a duck from the Upland Marsh area, says that the undead of the marsh are on the move. They are controlled by a centuries-old magician called Delecti. The ducks have always struggled to suppress the undead, but now they must also fight off raids launched by Orlanthi settlers. Taking advantage of their distraction, Delecti's weird priestesses have begun to enlarge the marsh. If it continues to grow, all of Dragon Pass might be overrun by ghouls, zombies, and vampires.
1. Hire mercenaries to help the ducks.
2. Sacrifice to Humakt, foe of the undead.
3. Send warriors to help the ducks.
4. Tell other clans to stop raiding the ducks.
5. Thank the duck for his report. 
We can convince our neighbors to stop raiding the ducks, if it means protection from the undead. (4)

We can spare some warriors now, to avoid a worse fight later. (3)

I'm not sure about this.

Mercenaries will want ten cows apiece to fight the undead. (1)

We won't last too long if Delecti turns our cropland into swamps. (1, 2)

It might be hard to convince our neighbors to stop raiding the ducks. They won't necessarily believe the story about Delecti. (1, 2, 3)

The duck was looking at me funny the whole time. I'm sure of it. You all noticed it, didn't you?