Author Topic: Yukari Quest II - A Z-Machine Adventure  (Read 50826 times)

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #900 on: July 07, 2013, 01:14:56 PM »
>If we stored this in a gap could we use it as a protable chaos-lessener?

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #901 on: July 07, 2013, 01:23:15 PM »
> Would it be possible to combine this border with the other musical bubble border somehow?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #902 on: July 07, 2013, 02:18:12 PM »
> Would it be possible to combine this border with the other musical bubble border somehow?

>You aren't sure if they would combine, but you could think of a few ways it might work.

>_

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #903 on: July 07, 2013, 02:43:38 PM »
>If we stored this in a gap could we use it as a portable chaos-lessener?
> Why aren't you on IRC? >:|
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #904 on: July 07, 2013, 03:07:21 PM »
>If we stored this in a gap could we use it as a portable chaos-lessener?
> Why aren't you on IRC? >:|

>You think so. If nothing else, you feel you can at least take it with you.
>Because I ain't home >=|

>_


Re: Yukari Quest II - A Z-Machine Adventure
« Reply #905 on: July 07, 2013, 04:54:21 PM »
>Ok then, let's put it in a gap for now.

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #906 on: July 07, 2013, 04:59:35 PM »
Wanna try bringing it back to the other musical bubble and see if they can interact somehow?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #907 on: July 07, 2013, 06:05:18 PM »
>Ok then, let's put it in a gap for now.

>You open a gap and force the oblong border into it.
>You obtain: Sourceless Music: Harp!

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #908 on: July 07, 2013, 09:58:49 PM »
> Attempt to fly one more time.
> If it doesn't work, carefully make our way back down the mountain to where we were before, ideally by following the same path that brought us up since we know it works.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #909 on: July 07, 2013, 11:24:12 PM »
> Attempt to fly one more time.
> If it doesn't work, carefully make our way back down the mountain to where we were before, ideally by following the same path that brought us up since we know it works.

>Flight is no more cooperative than before, alas.
>You slowly make your way down the spire. Having found a path up, it is not too hard to find your way back down. But, the going is a bit slower just out of the necessity of not falling. It takes a few minutes for you to get back down to the rocky ledge that you were on before, but you do it safely.

>_

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #910 on: July 08, 2013, 12:29:23 AM »
> Let's head through gaps, across logs, and back on our previous steps as necessary to make our way all the way back to the first musically border bubble we found.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #911 on: July 08, 2013, 01:04:27 AM »
> Let's head through gaps, across logs, and back on our previous steps as necessary to make our way all the way back to the first musically border bubble we found.

>You make your way back through the gap, returning to the hole with the glowing moss. Making your way back up the tunnel, you return to the branch/log that you placed, and begin to ascend up it. Part of the way up, one of the leaves; the one that gave you difficulty last time, suddenly snaps under your weight! Your foot slides down the side of the branch, finding no purchase, and dangles in midair as you struggle to keep your balance against the sudden drop. You manage to keep from falling further, and now find yourself precariously balanced with your hands on a branch and a leaf, and your right foot perched on another leaf. You are not sure how long these holds will support your weight before breaking off as well...

>_

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #912 on: July 08, 2013, 01:24:51 AM »
> Is there anything in the immediate vicinity of our left foot?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #913 on: July 08, 2013, 01:45:58 AM »
> Is there anything in the immediate vicinity of our left foot?

>There is nothing but empty air and the side of the branch/log.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #914 on: July 08, 2013, 01:57:20 AM »
> Are we perhaps large enough that would could hug-grip the branch with our arms and legs?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #915 on: July 08, 2013, 02:03:05 AM »
> Are we perhaps large enough that would could hug-grip the branch with our arms and legs?

>You think that you could. It may be a bit difficult to get into such a position, though.

>_

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #916 on: July 08, 2013, 02:05:16 AM »
> Well, we have two hands and one foot currently on things, right? How difficult would it be to first wrap our legs around the branch while still holding on to our handholds, and then wrapping our arms around the branch once our legs are secure?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #917 on: July 08, 2013, 02:33:34 AM »
> Well, we have two hands and one foot currently on things, right? How difficult would it be to first wrap our legs around the branch while still holding on to our handholds, and then wrapping our arms around the branch once our legs are secure?

>The main problem would be getting your legs up there in the first place. You don't know how wise it would be to just try to swing them up, given the that one of your handholds is also a leaf.

>_

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #918 on: July 08, 2013, 02:40:29 AM »
> No, not swinging our legs up to the handholds, but wrapping them around the branch at about the level they are now.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #919 on: July 08, 2013, 02:43:14 AM »
> No, not swinging our legs up to the handholds, but wrapping them around the branch at about the level they are now.

>Ah. That will leave you dangling for a second, if not more. You are not certain if you are confident in your handholds to support that. If they could, should should be viable.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #920 on: July 08, 2013, 02:44:23 AM »
> Which hand is on the branch and which is on the leaf?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #921 on: July 08, 2013, 03:10:08 AM »
> Which hand is on the branch and which is on the leaf?

>You are holding the leaf with your left, and the branch with your right.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #922 on: July 08, 2013, 03:14:03 AM »
> Could we conceivably wrap our left leg around the branchlog as much as possible, then shift our weight so the majority of it is on our right arm (the branch arm) when we bring our right leg around the branchlog to match our left leg?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #923 on: July 08, 2013, 03:33:38 AM »
> Could we conceivably wrap our left leg around the branchlog as much as possible, then shift our weight so the majority of it is on our right arm (the branch arm) when we bring our right leg around the branchlog to match our left leg?

>You could, you think, though the hold you achieve may not be as strong as you like.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #924 on: July 08, 2013, 04:01:04 AM »
> How far from the opening are we?
> Could we conceivably drop ourselves into it from our current position?

Man idk what to do here, someone else figure this out :C
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #925 on: July 08, 2013, 04:20:43 AM »
> How far from the opening are we?
> Could we conceivably drop ourselves into it from our current position?

>The opening is a few yards below you. You could possibly drop onto it, but it would be difficult to do without giving yourself some kind of momentum to the side, so that you aren't dropping straight down. Otherwise, you're likely to fall past it and tumble down the side of the ravine.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #926 on: July 08, 2013, 12:27:46 PM »
>Execute the branch-grabbing leg-swinging maneuver, being ready to grab wildly at the log if something goes wrong.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #927 on: July 08, 2013, 01:33:38 PM »
>Execute the branch-grabbing leg-swinging maneuver, being ready to grab wildly at the log if something goes wrong.

>Swinging your free leg around the tree, you barely manage to do more than place your heel against the bark. Still, it is enough to steady yourself so you can center your weight rightward, focusing on holding yourself up with your right arm. The leaf serving as your foothold begins to bend uncomfortably, prompting you to kick your right leg in the air and wrap it around the trunk before it or your left handhold fails you. The hold you achieve is comfortable secure, and you do your best to ignore the ache spreading through your right shoulder as you adjust your left leg to get a better hold, before wrapping your left arm, and then your right, around the main branch of this ladder.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #928 on: July 08, 2013, 02:05:42 PM »
> At least we're a littlle more secure now.
> Are we in a position and condition where we could shimmy our way up the rest of the branchlog?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #929 on: July 08, 2013, 02:11:31 PM »
> At least we're a littlle more secure now.
> Are we in a position and condition where we could shimmy our way up the rest of the branchlog?

>You are certainly more secure than you were!
>It would be unpleasant and you would have to get around the rest of the leaves and branches, but you think you can handle this.

>_