Alright so Vengeful Cat's Erratic Step is kicking my arse and I'm terrible at reaction dodging so I need some help. I'm fairly confident now that all of my captures of the card to date have been 100% luck, as I keep on getting my face smashed in by the last wave of bullets. I just don't see how I'm supposed to read that final wave of bullets. Lifting my eyes from the bottom while I'm still dodging to read the final batch of bullets often results in me running into a bullet, but not lifting my eyes just results in death anyway. Should I be dodging to a certain side every wave or something?
And while I'm here, any tips on DDP Daioujou Hibachi's final attack? I can only seem to survive it if I go in with at least 2 lives, and even then it's a lot of luck. I can read it for all of a few seconds before I need a bomb, and I'm also kind of at a loss as to how to properly read/dodge it, especially when the direction of the blue bullets change. This is pretty much the last thing I have to figure out before I feel like I can 2-all the game, so any help is appreciated.
Thanks for the tips RNG, but I was referring to her second card, the ones with the yellow glowing balls.
If Miko moves down I have a high chance of getting clipped.
And on her last card, Miko appears to be lower on the screen in the game compared to spell practice. I can captured it consistently in spell practice but most my captures in the game are improvised. I'm more troubled on the last phase of that attack.
For her second spell, don't feel like you need to always stay under Miko. If she ever moves down, find a space in between the yellow bullets at the bottom, and run into it to dodge the next wave until she moves back up. At the bottom of the screen, the yellow bullets pretty much move horizontally, so you shouldn't need to worry about getting clipped by them at the bottom. And for the record, I prefer 3 dashes: once through the first two waves, wait for the bullets to rotate once more, another dash through the third layer, then wait again for the bullets to space out a lot more before making the last dash. Often times, I find that it's going through the final wave of bullets that will clip you.
And for her last attack, yes, she is higher up in spell practice than in the actual game. In the original release of the game, she was higher up, but ZUN changed it in the patch, but he never changed her position in spell practice. Must have slipped his mind. Just do it in stage practice like you would for any other game. For the final phase of the attack, you'll want to do a dash once you reach about the midpoint between Miko and the bottom of the screen, and dodge horizontally (like go outside the vertical "safe area" a bit) on your second+ passes through it.