Author Topic: Spell Card Help Topic VI: How do I used Bomb?  (Read 141448 times)

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #420 on: October 28, 2013, 05:04:08 PM »
Thanks! I will have to dodge it the ''legit'' way because I dunno why but the controls feel unresponsive in EoSD and I can't dodge through small gaps correctly. Clipdeaths also occur way more often.  Well, guess I will have to deal with it.

Have you tried using the vsync patch?

Shio Yamote

  • Like a Miko
  • OMG! Clipdeaths!
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #421 on: October 28, 2013, 05:07:24 PM »
I didn't knew there was such a patch. I will try it, thanks.
1cc's:
Normal: All
Hard: PCB, IN, TD
Lunatic: IN
Extras: EoSD, PCB Extra+Phantasm, IN, MoF, SA, UFO, TD

Szayelaporro Granz

  • You can't use spellcards within my range
  • since I've already analyzed and sealed them all
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #422 on: October 30, 2013, 03:16:12 PM »
Can someone tell me how not to freak out during Ran/Yukari's survival? I can't learn the pattern this way :( Basically I'm asking how to capture this spellcard. Also, does Ran's Descent of Izuna Gongen works in similiar way as Yukari's Border of Life and Death?
« Last Edit: October 30, 2013, 08:33:56 PM by Yomihime »
Normal 1cc: LLS, MS, EoSD, PCB, IN, PoFV, MoF, UFO, TD, DDC / Hard 1cc: EoSD, PCB, IN, PoFV, MoF*, TD / Lunatic 1cc: PoFV / Extra 1cc: EoSD, PCB (+P), IN, PoFV, MoF, DDC
*Bug abuse.
Feel free to watch my crappy replays and twitch channel
My favorite touhou music

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #423 on: October 30, 2013, 08:51:19 PM »
Can someone tell me how not to freak out during Ran/Yukari's survival? I can't learn the pattern this way :( Basically I'm asking how to capture this spellcard. Also, does Ran's Descent of Izuna Gongen works in similiar way as Yukari's Border of Life and Death?

- The pattern have 4 variations depending on what corner of the cage you're the closest to before it starts to move. Just pick one to memorize. The last seconds are half aimed, just pay attention to all sides.

- Yes. She's trapped inside an invisible box, etc etc. But she doesn't shoot butterflies.

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #424 on: October 31, 2013, 02:08:14 AM »
i play as sakuya B on normal, and shes become kind of a great wall of china for me. on the slowdown spell cards, things i feel like i wiggle past, still seemingly hit me anyway; it's getting fairly annoying, what is some general advice to beating her?


P.S. while i remember, same situation for S3 in SA...

Szayelaporro Granz

  • You can't use spellcards within my range
  • since I've already analyzed and sealed them all
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #425 on: October 31, 2013, 07:14:04 AM »
- Yes. She's trapped inside an invisible box, etc etc. But she doesn't shoot butterflies.
Err, what do you mean? o_O
Normal 1cc: LLS, MS, EoSD, PCB, IN, PoFV, MoF, UFO, TD, DDC / Hard 1cc: EoSD, PCB, IN, PoFV, MoF*, TD / Lunatic 1cc: PoFV / Extra 1cc: EoSD, PCB (+P), IN, PoFV, MoF, DDC
*Bug abuse.
Feel free to watch my crappy replays and twitch channel
My favorite touhou music

I have no name

  • Dodge ALL the bullets
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #426 on: October 31, 2013, 07:16:21 AM »
Err, what do you mean? o_O
He was referring to the survival card.

For the survival: Just know that the glowing ball at the inner end of the laser will not kill you.  If you feel trapped, bomb anyway, unless you're doing a challenge that bans that.
For Izuna Gongen/BoLaD: Yes, they work the same way, but Yukari has an extra wave and fires the other parts of the pattern with more life left.

Zil

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #427 on: October 31, 2013, 07:35:59 AM »
I think she meant that the boss can't move outside a certain range on her final pattern.

Szayelaporro Granz

  • You can't use spellcards within my range
  • since I've already analyzed and sealed them all
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #428 on: October 31, 2013, 10:22:10 AM »
Thanks, guys! Honestly, I don't fully understand how to create Izuna Gongen and BoLaD safespot, in most videos I see that you need to misdirect the purple butterflies and red orbs. I still don't really understand what does that mean :V
Normal 1cc: LLS, MS, EoSD, PCB, IN, PoFV, MoF, UFO, TD, DDC / Hard 1cc: EoSD, PCB, IN, PoFV, MoF*, TD / Lunatic 1cc: PoFV / Extra 1cc: EoSD, PCB (+P), IN, PoFV, MoF, DDC
*Bug abuse.
Feel free to watch my crappy replays and twitch channel
My favorite touhou music

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #429 on: October 31, 2013, 01:39:20 PM »
I think she meant that the boss can't move outside a certain range on her final pattern.

Yeah that's what I meant. I have an old screenshot from my Ultra Phantasm clear which I safespotted/capped it:


This is the farthest Ran/Yukari can move to the left, and she won't move anymore as long as you're on the right half/side of the "Enemy" thing. Same goes for the other side. If you move around the off-limits range, she'll move vertically though, and if you go back to her movement range, she'll move around again and will mess the pattern up. As for why the pattern still varies when you're doing it right, I'm not really sure how she aims it, or it has to do exclusively with her vertical position (which seems unlikely to me). But that's how to make her stop moving, which is the first step to create the safespot.
« Last Edit: October 31, 2013, 01:41:28 PM by Wriggle »

Szayelaporro Granz

  • You can't use spellcards within my range
  • since I've already analyzed and sealed them all
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #430 on: October 31, 2013, 03:10:25 PM »
Oh my, this helps so much. Thanks, Wriggle!

I just captured Izuna Gongen, time to go to Yukari I guess :3
Normal 1cc: LLS, MS, EoSD, PCB, IN, PoFV, MoF, UFO, TD, DDC / Hard 1cc: EoSD, PCB, IN, PoFV, MoF*, TD / Lunatic 1cc: PoFV / Extra 1cc: EoSD, PCB (+P), IN, PoFV, MoF, DDC
*Bug abuse.
Feel free to watch my crappy replays and twitch channel
My favorite touhou music

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #431 on: October 31, 2013, 07:47:29 PM »
Any advice on avoiding Yuugi & Orin's last nonspells on normal with Marisa A? For some reason they're giving me more trouble than their spell cards. With Yuugi it seems like there's some streaming trick I'm missing and I just don't understand the pattern with Orin.

Sahgren

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #432 on: November 01, 2013, 05:43:56 AM »
Any advice on avoiding Yuugi & Orin's last nonspells on normal with Marisa A? For some reason they're giving me more trouble than their spell cards. With Yuugi it seems like there's some streaming trick I'm missing and I just don't understand the pattern with Orin.

For Yuugi: I find that starting in the middle, then running off to the side once the first wave of bullets spawn helps. It should get you past the blue bullets coming down the middle and under one of the waves of yellow bullets coming in from the side. From there, you just have to dodge the other set of yellow bullets coming from the other side while making your way back under Yuugi.

Orin: Rather than being random, the waves of bullets go in the direction the flames that Orin spawns are pointed. There should be a triangle-esque safe(r) spot in between where two flames are facing. Here's a video I found on Youtube if you want a visual.

Karisa

  • Extend!
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  • High scores are meant to be broken.
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #433 on: November 01, 2013, 08:45:07 AM »
Any advice on avoiding Yuugi & Orin's last nonspells on normal with Marisa A? For some reason they're giving me more trouble than their spell cards. With Yuugi it seems like there's some streaming trick I'm missing and I just don't understand the pattern with Orin.
Yuugi's is much easier if you stay near a corner of the screen, rather than in the center. The 6-way bullets tend to reflect in a way that reduces the number of bullets that travel towards you.

As for Orin's, an alternate strategy on Normal is to stay next to the paths of the spirits (close enough to graze the spirit-path bullets), since there are no bullets there. It won't work on higher difficulties though.

strangedudemeh

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #434 on: November 01, 2013, 05:25:52 PM »
Forgot how to tacke Wizard Fox's Thoughts, which is weird, I could've sworn it was really easy once you've gotten the pattern down. :wat: Anybody has an idea what the said pattern is? (ReimuB, in case it matters) Thanks in advance.

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #435 on: November 01, 2013, 05:42:36 PM »
One of the lines of bullets is aimed at you (the centre one). Sidestep it when it gets close and stream it from there. You might want to start to one side of the screen so you don't run out of space but I doubt it will last that long anyway,

Mesarthim

  • Oh no, which direction should I move?
  • Clumsy
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #436 on: November 01, 2013, 06:27:25 PM »
I just inch over one hitbox size every time immediately after the bullets for that particular shot appear (I play by sound, once the bullets finish appearing for that giant orb bullet I inch over one hitbox). Doesn't matter what shot type I use and I start from the middle.

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

Sahgren

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #437 on: November 01, 2013, 09:26:05 PM »
I'm having some trouble with Aya's "Wind God: Tengu Fall Wind", her second spell card on Hard. There are times when it seems like the waves are set up so that there isn't a safer spot to sit, and I end up dying to a giant wall of bullets.

I have no name

  • Dodge ALL the bullets
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #438 on: November 01, 2013, 09:28:50 PM »
It's pretty much just a dodging card, but what I do is move to the left through one wave and then up through the other wave, where "wave" is the bullets moving in one direction.  Staying centered results in having to read twice as many bullets.  I timed it out on lunatic in 1 try using this method, and haven't failed to capture it since.

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #439 on: November 02, 2013, 01:41:26 PM »
I'm having some trouble with Aya's "Wind God: Tengu Fall Wind", her second spell card on Hard. There are times when it seems like the waves are set up so that there isn't a safer spot to sit, and I end up dying to a giant wall of bullets.

This spell card is totally random.It seems to be easier to dodge bullets in the corner of  the screen.You can use a bomb at 06 or 07(the countdown).

Szayelaporro Granz

  • You can't use spellcards within my range
  • since I've already analyzed and sealed them all
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #440 on: November 03, 2013, 04:50:13 PM »
I have a new question about Izuna Gongen/BoLaD matter, is this card also luck-dependent? Am I doing anything wrong here? I did move a little so that I won't get rammed by big red orbs, I stayed at that place and pitchun'd when the yellow orbs spawned :( I'd also like a feedback for my most recent PCB extra clear.
Normal 1cc: LLS, MS, EoSD, PCB, IN, PoFV, MoF, UFO, TD, DDC / Hard 1cc: EoSD, PCB, IN, PoFV, MoF*, TD / Lunatic 1cc: PoFV / Extra 1cc: EoSD, PCB (+P), IN, PoFV, MoF, DDC
*Bug abuse.
Feel free to watch my crappy replays and twitch channel
My favorite touhou music

KuroArashi100

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #441 on: November 03, 2013, 08:21:42 PM »
So, this might not be the best question, but does anybody have a general strategy for Nazrin's last stage 1 spellcard, Vision Sign "High Sensitivity Nazrin Pendulum"?
I keep getting hit by the pendulums, or panic and run into a bullet wall.

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #442 on: November 03, 2013, 08:48:12 PM »
It's a fixed pattern though obviously the aimed shots will only be the same if you move the same way. On hard you can do it mostly by improvisation and going behind the pendulums but on lunatic I found it too difficult to do this. I'd still suggest you do some memorisation for hard though.

If you're really struggling, keep in mind that if you're good with UFOs you can get insane amounts of resources so you could probably bomb it without wasting resources you'll need later.
« Last Edit: November 03, 2013, 08:50:24 PM by Mr Jovial »

KuroArashi100

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #443 on: November 03, 2013, 09:12:23 PM »
After playing the spellcard again it seems die at the part where I have to go through multiple lines of small pellets most of the time because I am too slow and one of the aimed bullets hits me or one of the pendulums crashes into me.

But I think that avoiding that is just practice. My skill level is probably just not high enough yet to beat it consistently.
I forgot about that because I didn't play the game for a while... the first few stages scare me. :V

And I don't think bombing helps. I'm having trouble summoning UFO's with the patterns getting in the way during stages.

So I guess it just boils down to practice so I get better at playing the game. I'm pretty much unable to beat any spellcard apart from the first two right now.

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #444 on: November 03, 2013, 09:44:46 PM »
UFO was definitely one of the hardest 1ccs for me and only PoDD beats it. It requires lots of practice and my hard and lunatic 1ccs of it are the only 1ccs I've done where I've gone beyond 100 attempts at a spellcard. There's a whole lot of stuff that can go wrong, especially with the UFO system. My initial attempts at High Sensitivity Pendulum were basically "OMG BOMB THAT NOW" but once I started getting close with 1ccs it ended up as "Ok, how quickly can I beat this this time  :smug:". As for the UFO system, you'll get used to it to the point that you'll occasionally hit maximum lives (I've probably done so about 3 times, all at stage 4 Nue orb which drops a life if you "capture" its attack). Honestly, you need quite a bit of patience and skill to 1cc UFO but its quite a rewarding feeling, more so than most 1ccs imo. Also, in case you haven't seen it, there was this from the How to get to grips with Touhou thread:

There are quite a few spots where you'll have to make a choice between a red and a green UFO. The advantage of reds, of course, is that dying with bombs in stock doesn't hurt nearly as much, and you won't have to think about bombs at all after your stock runs out. However, bombs have the advantage of actually doing damage, as well as avoiding the power loss from dying. Really, it's up to you which to get. I've seen people have a lot of success with either or both - a common route to use is reds for the first four stages, and greens for the last two.

An important thing to mention is when to go after small UFOs. It can be tempting to grab them from near the top of the screen before they change colour to something less useful, but this is definitely not recommended if there's a decent amount of danmaku flying around; it's very easy to get blasted by a fairy from close range, and a death will definitely outweigh all the benefits you'd have gotten from grabbing the UFO. It's also worth saying that a UFO will delay its colour change if you are near it. This is useful if you want to grab it as it is, but if you're waiting for it to change colour, you're better off hanging back at a distance.

Other UFO tips include stuff like "It's usually worth bombing for a UFO" and "Planning out a route can be useful but reduces flexibility". Just keep at it and it should almost all come naturally.

Also, that part where you keep dying, you should examine it in some way and find a way around it. Either take a different route so you don't end up in that situation or find a spot to dodge through it. Looking over my 1cc, there was a point in that attack where I went quite off centre to dodge.

If you're tight for resources then you might be letting yourself use too many on early stages. I usually wouldn't let myself die before Kogasa's 2nd spellcard and would force myself to perfect stage 1 (including my UFO route). I made plenty of mistakes during initial runs. Mistakes that I repeated I figured out what caused them and avoided it (eg rushing for UFOs and then dying because the next pattern was streaming). Seriously though, practice and eventually you'll look back and think "I struggled with that before?". Good luck :P

Shio Yamote

  • Like a Miko
  • OMG! Clipdeaths!
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #445 on: November 04, 2013, 03:59:48 AM »
Need help with midboss Orin's  Youkai ''Blazing Wheel'' on lunatic. I dodge it with no problems in the beggining but when it speeds up I just can't dodge anymore. I keep getting hit by the bullets above me if I go too slow and if I go too fast I get hit by the bullets on the right side. Tips?
(I'm using ReimuA)
« Last Edit: November 04, 2013, 04:17:59 AM by Shio Yamote »
1cc's:
Normal: All
Hard: PCB, IN, TD
Lunatic: IN
Extras: EoSD, PCB Extra+Phantasm, IN, MoF, SA, UFO, TD

Sakurei

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  • Frequently repeated unapologetic hostility
    • My Blog
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #446 on: November 04, 2013, 04:24:16 AM »
if you are playing on easy or normal, you can just stay focused and move left and right. if you play on hard or lunatic, you will have to unfocused for a moment or else you will get hit by the bullets coming from above. this happens all at the bottom of the screen. going up just makes it harder. doing it from the side is possible, but why would you do that. makes it difficult and you can't kill the boss. hurr. here are some demonstrations I guess.

http://www.mediafire.com/?ks19shd4czf2jhq http://www.mediafire.com/?fz3admficjzucq7

Mesarthim

  • Oh no, which direction should I move?
  • Clumsy
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #447 on: November 04, 2013, 07:02:46 AM »
Need help with midboss Orin's  Youkai ''Blazing Wheel'' on lunatic. I dodge it with no problems in the beggining but when it speeds up I just can't dodge anymore. I keep getting hit by the bullets above me if I go too slow and if I go too fast I get hit by the bullets on the right side. Tips?
(I'm using ReimuA)

I did it in my very first lunatic clear (the run is awful by experienced lunatic player standards but a clear is a clear!) which is shown here http://www.youtube.com/watch?v=3hTNGWFI4MQ&t=20m27s

You'll get the hang of it. Just takes practice. I do a bit of focused and a bit of unfocused. It's how I got used to it.

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

Shio Yamote

  • Like a Miko
  • OMG! Clipdeaths!
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #448 on: November 05, 2013, 06:14:13 AM »
I finally captured Youkai ''Blazing Wheel''. The problem was not my movement but my keyboard. There was a small piece of piece of glass stuck between my right arrow key and the down arrow key (how the hell did that got stuck there?). But it didn't took too long for me to get obliterated by Utsuho's first spellcard. I can't stay too much time in the middle so I can't rush to dispel it and when I go to the sides to avoid the huge fireball thing, I get walled and can't go back to the middle without dying.  :colonveeplusalpha:
1cc's:
Normal: All
Hard: PCB, IN, TD
Lunatic: IN
Extras: EoSD, PCB Extra+Phantasm, IN, MoF, SA, UFO, TD

LepLep

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  • cat
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #449 on: November 05, 2013, 12:30:44 PM »
I am going to assume you're referring to Lunatic mode because of your previous post.  :)

On Hard+ mode, Utsuho shoots a pair of Suns one after the other that are aimed at your position each wave. So I suggest misdirecting every two Suns towards the centre of the screen then towards the corners, alternating every wave of course. Sometimes moving a bit before Utsuho fires her second Sun makes dodging a bit easier since it gives you a bit more time to weave through the blue bullets; they could give pretty awkward formations.

Just make sure you aren't misdirecting the Suns too early/late so you do not put yourself in a difficult position.
« Last Edit: November 05, 2013, 12:32:37 PM by L3PiK »