Author Topic: Spell Card Help Topic VI: How do I used Bomb?  (Read 141460 times)

Zil

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #330 on: August 22, 2013, 07:01:46 PM »
Actually it means he has input lag (or he's imagining it).

Try disabling vsync in your display settings.

edit: Didn't see the second thing he said. Yeah that could be a keyboard ghosting/lockout issue.
« Last Edit: August 22, 2013, 07:03:43 PM by Zil »

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #331 on: August 22, 2013, 07:09:14 PM »
I'm having quite a bit of difficulty with Benben's first spell, Heikyoku "Sounds of Jetavana's Bell". Seems like every time I get caught by one of the floating notes from the previous waves. Is there some better way of doing this that I'm missing?

Minako The Maid

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #332 on: August 23, 2013, 02:09:28 AM »
Right, I do quite well on normals and EoSD is probably my most played touhou game.
While I like to beat my own records, they are so high right now they need more less perfect run and my question comes down to that one spellcard I don't seem to find any answers for.
Spellcard would be Sakuya's Marionette spellcard. Is there -any- trick at all on that or is it pure skill test.

Another question is just... which Extra stage I should try beating next? I have beaten PCB+IN ones numerious times (and do it over and over because I enjoy them so much) and I've also beaten MoF once or twice, but could do again as it didn't seem all that hard after initial beating. I have been trying to beat EoSD one for a while but I am basically stuck on Maze of Love spellcard which seems to be something I just have to learn by trying again many times. At the moment I have my sights on UFO's Extra stage.

MTSranger

  • =.=
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #333 on: August 23, 2013, 02:26:15 AM »
I'm having quite a bit of difficulty with Benben's first spell, Heikyoku "Sounds of Jetavana's Bell". Seems like every time I get caught by one of the floating notes from the previous waves. Is there some better way of doing this that I'm missing?
Huh, my problem had always been dying on the wave itself by misreading. To avoid floating notes from previous waves, just sit in the right vertical position and then dash horizontally to dodge the incoming wave?

Sakurei

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #334 on: August 23, 2013, 02:45:07 AM »
I'm having quite a bit of difficulty with Benben's first spell, Heikyoku "Sounds of Jetavana's Bell". Seems like every time I get caught by one of the floating notes from the previous waves. Is there some better way of doing this that I'm missing?

http://www.youtube.com/watch?v=71MayRxU8vs

Helix ⑨

  • No Pain, No Gain
  • No Guts, No Glory
    • my youtube, 95% touhou vids, mainly extras and last words.
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #335 on: August 23, 2013, 11:00:32 PM »
Actually it means he has input lag (or he's imagining it).

Try disabling vsync in your display settings.

edit: Didn't see the second thing he said. Yeah that could be a keyboard ghosting/lockout issue.
I want to try vsync, which one of the options is that?
'cause the menus aren't in a readable script.


edit: don't want to double post, so ill ask my 2nd question here.
What's up with the yin-yang orbs right after the DDC extra stage midboss? They appear 1 at a time and there are about 8 of them. But sometimes they just stop coming after 1 or 2 and immediately switch to the green cluster shooting fairies. And just now I beat the midboss and they skipped the yinyangs completely!
« Last Edit: August 23, 2013, 11:27:05 PM by Helix ⑨ »

Zil

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #336 on: August 23, 2013, 11:56:42 PM »
I want to try vsync, which one of the options is that?
'cause the menus aren't in a readable script.
I don't think DDC gives you the option in it's own settings. I meant in your computer's display settings you can disable it, though exactly how that's done depends on your graphics card. Googling it could probably give you answers.
Quote
edit: don't want to double post, so ill ask my 2nd question here.
What's up with the yin-yang orbs right after the DDC extra stage midboss? They appear 1 at a time and there are about 8 of them. But sometimes they just stop coming after 1 or 2 and immediately switch to the green cluster shooting fairies. And just now I beat the midboss and they skipped the yinyangs completely!
If you take a long time to kill the midboss, you miss some of the enemies after it.

Jaimers

  • You just did it because you're older than me.
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #337 on: August 26, 2013, 06:14:40 PM »
Anybody any ideas on how to do the DDC stage 4A final nonspell?

You can macro the first two nons, even damage-rush the second but it doesn't really seem to work on the final.

Formless God

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #338 on: August 26, 2013, 08:50:51 PM »
Try misdirecting the first wave to one side and micro the second.

Monkeypro257

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #339 on: August 27, 2013, 01:55:24 AM »
I need help with Yukari's last word in IN. (Why can't I stop grazing? O_o)

The Greatest Dog

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #340 on: August 27, 2013, 04:08:12 AM »
I need help with Yukari's last word in IN. (Why can't I stop grazing? O_o)

Do it at 90FPS. It's basically the same pattern, only without taking 2 minutes.

Mr Jovial

  • Commander of the Whale Legion
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  • ~Having a whale of a time~
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #341 on: August 28, 2013, 02:15:24 PM »
Any suggestions for the end of UFO stage 5 lunatic with the last set of Hakurei orbs? Seems like every perfect run of the stage do some movement that either makes me panic and bomb or just kills me because I don't have a clue what I'm doing.

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #342 on: August 28, 2013, 05:06:40 PM »
Any suggestions for the end of UFO stage 5 lunatic with the last set of Hakurei orbs? Seems like every perfect run of the stage do some movement that either makes me panic and bomb or just kills me because I don't have a clue what I'm doing.
Staying on the bottom left or right of the screen then going to the opposite side should work every time. You destroy the enemies, their suicide bullets miss because you are constantly moving horizontally.

Helix ⑨

  • No Pain, No Gain
  • No Guts, No Glory
    • my youtube, 95% touhou vids, mainly extras and last words.
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #343 on: September 01, 2013, 10:25:13 PM »
I need some serious help on Mamizou's survival card.
I already get wrecked as soon as the bird danmaku arrive.

Byronyello

  • "The Western Non-Otaku That Respects and Likes Touhou"
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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #344 on: September 02, 2013, 07:23:28 PM »
I need some serious help on Mamizou's survival card.
I already get wrecked as soon as the bird danmaku arrive.

Do the first thing you learn when playing bullet hells: don't move unnecessarily. I do it by misdirecting the bird waves - don't worry when the first bullets come out, even if they're aimed close to you. Only move when the bullets change into the birds.

Of course, you'll still have to be good enough to actually dodge the end of the spell, regardless of whether you've misdirected the birds or not. That, I can't help you with (i.e: I can't do it myself.)
(Strike-through indicates a clear)
Hard Clears: EoSD, PCB, IN, MoF, SA, UFO, TD, DDC.
Lunatic Clears: Someday, perhaps.
Extra Clears: EoSD, PCB, PCB Phantasm, IN, MoF, SA, UFO, TD, DDC.

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #345 on: September 02, 2013, 07:36:25 PM »
Only move when the bullets change into the birds.
Pretty much this.
Misdirecting one wave to the top, then one to the bottom, and repeating, works fine. A bit of timing to catch, and the dodging isn't trivial though.

Ghost

  • Fluke dodging is the best tactic.
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #346 on: September 03, 2013, 03:20:19 AM »
I just misdirect the birds left and right while dodging the dogs.
Even when the people limit your space there's still enough room to do that, though the visuals can be deceiving.

Shio Yamote

  • Like a Miko
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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #347 on: September 04, 2013, 04:39:51 AM »
I need some help with Kaguya's 'Divine Treasure "Salamander Shield" and Divine Treasure "Life Spring Infinity". I allways fail to dodge these attacks and my 1cc attempts gets ruined by them. Any tips?
1cc's:
Normal: All
Hard: PCB, IN, TD
Lunatic: IN
Extras: EoSD, PCB Extra+Phantasm, IN, MoF, SA, UFO, TD

Mesarthim

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #348 on: September 05, 2013, 03:18:16 AM »
Well for Salamander Shield I generally start by removing the spirit bullet (w/e those things were called) from the left side (I start from the left, either or). By then both of them should be gone from one side (I know marisa and youmu can do it, don't remember for Sakuya or Reimu). Then I just stream the aimed bullets and slip into the salamander shield gaps as they appear. When I get close to one side I take a larger movement so I can reverse direction and misdirect the aimed bullets (and lasers). This is definitely one of Kaguya's easier cards, for me at least.

As for the next one... I know how it functions but I honestly can't dodge it for crap. Hard/Lunatic involves being up top and dodging the waves as they come from below. This card however can be annoying based on her movement.

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

RNG

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #349 on: September 06, 2013, 03:35:55 PM »
If I'm going to time out Seija's midboss spell, is it just totally random bullshit or is there something I should be keeping in mind? I don't want to get too close to the sides of the screen, but sometimes the lines of jellybeans cycle in a way that makes it rather tough to decide between wedging myself right under Seija or sitting it out in the corner. I got to 2 seconds once but I think it was a semi-fluke.

Shio Yamote

  • Like a Miko
  • OMG! Clipdeaths!
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #350 on: September 06, 2013, 05:02:50 PM »
How should I dodge mokou's possessed by phoenix? I can't stream those blue arrow dankmaku correctly.
1cc's:
Normal: All
Hard: PCB, IN, TD
Lunatic: IN
Extras: EoSD, PCB Extra+Phantasm, IN, MoF, SA, UFO, TD

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #351 on: September 06, 2013, 10:20:41 PM »
You can either learn the timing for microtapping, or follow a diamond pattern, alternating between focus and unfocus.


Mr Jovial

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #352 on: September 07, 2013, 02:42:23 PM »
Any tips on how to do the 3rd wave of enemies after midboss Seiga, its the wave with small fairies travelling at their fastest. Feel like just sticking to one side and unfocussed dodge as best as I can always ends badly  :ohdear:

EDIT: Never mind, realised the issue was that I was using focus shots to kill the big fairy which meant the little fairies overwhelmed me :P
« Last Edit: September 07, 2013, 04:28:33 PM by Mr Jovial »

nyttyn

  • Drill baby drill!
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #353 on: September 11, 2013, 08:06:38 PM »
Is there any reliable way to handle Oni Sign - Unnatural Phenomon outside of bombing? If I use a bomb it's really easy, but I find it nearly impossible to pass without a bomb...

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #354 on: September 12, 2013, 03:18:59 PM »
Is there any reliable way to handle Oni Sign - Unnatural Phenomon outside of bombing? If I use a bomb it's really easy, but I find it nearly impossible to pass without a bomb...
Memorize it. It's the same thing every time you do it; the spirals will appear in the same place every time.

The catch is, they differ depending on the difficulty. I'm not sure which difficulty you're playing on, so unfortunately I can't really tell you specific safespots.

PS: if it helps, bear in mind that bullets will never spawn directly on top of you during this card. You can plant yourself in the path of one of the spirals and it'll prevent a few of the bullets from spawning.

Shio Yamote

  • Like a Miko
  • OMG! Clipdeaths!
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #355 on: September 12, 2013, 04:05:08 PM »
Is there any trick to capturing Ran's Radiance "Charming Siege from All Sides"? Also, I heard that you can create yourself a safespot in Illusion God "Descent of Izuna Gongen", is it true?
1cc's:
Normal: All
Hard: PCB, IN, TD
Lunatic: IN
Extras: EoSD, PCB Extra+Phantasm, IN, MoF, SA, UFO, TD

KuroArashi100

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #356 on: September 12, 2013, 06:31:08 PM »
It is "simple" dodging. As far as I know, there is no trick. The walls seem to be aimed at your position, though I don't know if that can be manipulated.
As you probably know, those bubbles have really small hitboxes. Use that to your advantage. It is a really hard card though.

And it is possible to create a safespot in her last spellcard, but I can't really tell you. :P I don't know. I only saw video's of it.

Seppo Hovi

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #357 on: September 12, 2013, 06:41:43 PM »
For Charming Siege, you close your eyes and pray for good RNG. It can really nastily wall you if it wants to. The best option would be to try staying under Ran as much as possible while holding focus to ensure maximal damage output to end it as fast as possible.

There are a few funny images of nice situations caused by that attack, but I don't have them handy at the moment, I'll see if I can dig some up.

-

For the safespot on the finale, you generally lead her to one side and find a spot where none of the bullets strayed by the current phase is able to hit you. Ran follows your movement, so you have to remain on the side of the boss you have led her to, otherwise she will start moving towards the other wall, thus changing the pattern and dissipating the safespot. (This is often done during the 3rd phase) Then, you keep damaging her all the way to the end, altering your position a bit in case the current spot becomes unsafe come a new phase. However, this safespot is not static, and isn't always there. It's luck-based, but I'd suggest trying it out on a real run anyway, since it'll end up helping you a lot (border timing/unfocused damaging/grazing/safety) in case you manage it.

Zork787

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #358 on: September 15, 2013, 12:32:19 AM »
Anyone know a good method for String music "Joururi World" and the last phase of "Blue Lady Show" when Raiko sends out the Blue Lightning Bolt Danmaku cos I always end up getting hit no matter how I dodge during both though I CAN capture Joururi World, I had to rely on good RNG during the successful capture and am mainly looking for a less RNG reliant method for it and I just can't figure out teh last phase of Blue Lady Show to save my life.
« Last Edit: September 15, 2013, 12:34:14 AM by Zork787 »
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Mesarthim

  • Oh no, which direction should I move?
  • Clumsy
Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #359 on: September 15, 2013, 03:16:00 AM »
Well for Joururi World I "think" it's easier to start with the side that isn't shooting bullets in a rotating manner, i.e. I start with Yatsuhashi because I always get hit easily on Benben's side. This of course is only temporary because they switch after awhile.  Personally for me my strategy is "Screw it" because I almost always get hit, like 10% chance of capturing. It requires a good eye but it's always the spiraling bullets that clip me.

As for Blue Lady Shadow I think someone mentioned somewhere in a different thread, not that I can remember the page, is to dodge near the bottom. I've only ever captured it once and only because I lacked any bombs, forcing my hand. That phase is pretty mean.

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)