Author Topic: Spell Card Help Topic VI: How do I used Bomb?  (Read 141429 times)

PMW

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #120 on: April 13, 2013, 05:38:42 AM »
Or you can just start from the left and dash under the yellow balls to restream the bullets. This trick almost trivializes the spell when you learn it :V

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #121 on: April 13, 2013, 08:36:22 AM »
Or you can just start from the left and dash under the yellow balls to restream the bullets. This trick almost trivializes the spell when you learn it :V

Video Demonstration
I second this method.
Timed it out, in fact, using a variant of it.

Oh

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #122 on: April 13, 2013, 06:06:44 PM »
Time to copy replays I guess  :V

Goldom

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #123 on: April 14, 2013, 04:10:21 AM »
Wow this makes me feel dumb... I've always, only streamed it vertically, ever since starting on Easy. Never even considered doing it horizontally.

Aaaand in 30 minutes of trying I now have both Hard and Lunatic captured for the first time. Couldn't manage it with the music on though.
« Last Edit: April 14, 2013, 04:37:45 AM by Goldom »

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #124 on: April 27, 2013, 01:55:22 AM »
Anyone know how to do the last death fairy in MB Extra, just before the boss shows up? I've been trying to handle it with counterclockwise circling but I can't really seem to read it that way and usually wind up getting clipped by something.

Mesarthim

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #125 on: May 01, 2013, 10:18:31 PM »
Subterranean Animism is the only full number game I'm most likely to beat on lunatic (even if inconsistent, PoFV doesn't really count due to its nature, and I got lucky in IN) and I'm making attempts to polish my dodging from the start.

That being said how in the blazes do you consistently dodge Yamame's first nonspell? That is so pathetically easy for me on Hard but I can barely dodge it on Lunatic.
« Last Edit: May 01, 2013, 10:20:24 PM by Mesarthim »

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

RNG

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #126 on: May 01, 2013, 11:45:50 PM »
Ohhh, that's one that trips a lot of people up. If she moves down at the start, bomb. You can make it through the wave if she does that but it's really difficult to do that and stay under her. Basically it's entirely possible but that depends on the boss movement.

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #127 on: May 02, 2013, 12:51:30 AM »
Misdirect to one side and stream to the other. If she decides to be mean, do larger movements, but these make it more likely to you to be hit by the non-aimed bullets. Yeah, it's a stupid noncard.

Mesarthim

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #128 on: May 02, 2013, 02:00:05 AM »
All I can say while flipping tables is it makes me wish that April Fool's SA Boss Rush wasn't a joke  :derp:

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

Validon98

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #129 on: May 02, 2013, 02:14:55 AM »
All I can say while flipping tables is it makes me wish that April Fool's SA Boss Rush wasn't a joke  :derp:
For a second I thought I was the only one pissed off by that (seeing as everyone else sort of laughed it off).
But to be on topic, from what I've seen from videos on Yamame's first nonspell on Lunatic (as I haven't played it myself on Lunatic), bomb if she gets too far down, otherwise just be careful (which is what everyone else has been saying, because they're right).
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

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Mesarthim

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #130 on: May 02, 2013, 04:38:37 AM »
Well I'd imagine there's a reason I'm trying to improve upon my Lunatic skills. I did that just now.

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

Silent Harmony

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #131 on: May 04, 2013, 07:17:12 AM »
I hate to ask what is an obvious (and likely already answered) question, but is there an easy way to read laser attacks, such as SA Stage 3, Ichirin's midboss non-spell, and Double Spoiler scene 5-1? I always seem to dodge right into them. In the case of DS it's usually only after 1 successful shot. :( I feel like there's a trick to them but I can't figure it out.

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #132 on: May 04, 2013, 07:32:17 AM »
DS 5-1 is completely static, iirc. :]

Ichirin's midboss thing, if you focus on standing between the straight lasers, you can basically ignore the criss-crossy ones, though you'll have to move up if Ichirin does. I'm not sure if it's static or not, though I think the boss's first nonspell is. (In the case of static things, she generally shoots a laser straight down, so if you stand a bit to the right of her, for instance, you know they'll miss. And when I say "static" I mean relative to her position.)

The orbs' positions in SA can kinda be memorized, but I think they vary a bit. They always shoot their lasers the same way though. Cardinal directions iirc.

Silent Harmony

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #133 on: May 04, 2013, 07:55:30 AM »
Well I tried to keep "it's static" in mind. I also tried to follow this video's advice of it being aimed. 81 pictures later still no 5-1 clear. :( I guess I'm just completely missing the obvious. Thanks for trying though.

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I have no name

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #134 on: May 04, 2013, 09:12:32 AM »
Well I tried to keep "it's static" in mind. I also tried to follow this video's advice of it being aimed. 81 pictures later still no 5-1 clear. :( I guess I'm just completely missing the obvious. Thanks for trying though.
Sit at the bottom of the screen a bit to the right of Ichirin.  All the lasers go around you.

commandercool

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #135 on: May 11, 2013, 01:29:10 AM »
Been playing EoSD a lot. I keep getting asshanded by Princess Undine. I'm comfortable at this point with the "Patchy shenanigans=hold out for as long as possible and bomb at the first sign of trouble" premise, but now it's taking me two bombs to take out. I don't even need to beat it consistently, just not lose two bombs to it. I'm playing ReimuB. Anybody got any tips?
I made a PADHerder. It's probably out of date though.

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #136 on: May 11, 2013, 02:07:26 AM »
Been playing EoSD a lot. I keep getting asshanded by Princess Undine. I'm comfortable at this point with the "Patchy shenanigans=hold out for as long as possible and bomb at the first sign of trouble" premise, but now it's taking me two bombs to take out. I don't even need to beat it consistently, just not lose two bombs to it. I'm playing ReimuB. Anybody got any tips?
I BELIEVE that the whole spell is mostly streaming. Though, I wouldn't take my word for it because I usually use Marisa B, so I don't have to deal with Princess Undine, plus I'm a Luna player, and at that difficulty it really isn't the same thing. Anyways, keeping in mind it's a streaming spell, try to move around as little as possible when Patchy shoots the big round bullets, as moving too much will spread out the lasers and make them harder to dodge/stream. But other than that, I really don't have any better advice.

Anyways, I need some spellcard help as well. Specifically, Spin the Cephalic Plate (Nitori's Final Spellcard in MoF, Lunatic), Terukuni Throughout the World (Aya's Final Spellcard in MoF, Lunatic), Night With Overly Bright Guest Stars (Sanae's First Spellcard in MoF, Lunatic), Moses' Miracle (Sanae's Second Spellcard in MoF, Lunatic) and Virtue of Wind God (You know what I mean).

Going with all the MoF stuff because that's what I'm trying to do for my first Lunatic 1cc.

Oh

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #137 on: May 11, 2013, 02:36:13 AM »
Anyways, I need some spellcard help as well.

Spin the Cephalic Plate - this pattern can be done without re-streaming the dots, assuming you are using ReimuB. First, damage Nitori and lure her to the right/left and start streaming the other way. If you are at 4+ power it will end very fast. Check out the ReimuB Lunatic WR, it shows how it's done correctly.

Terukuni Throughout the World - this pattern can be memorized. It is the same every time. Do not ever try and go through both bullet types at the same time.

Night With Overly Bright Guest Stars - again, memorization. The lasers are static and the balls are aimed at you. You can come up with your own route or copy a replay. I'd recommend the latter though to save time.

Moses' Miracle - stay under her to end it fast. You'll want to watch out for the sides and re-stream when necessary. I usually re-stream it when I reach the middle of the screen, and continue streaming the other way.

Virtue of Wind God - be prepared to switch between macro-dodge and micro-dodge at a fast pace and you'll be fine. Bomb this in real runs.

Actually, if you are going for a 1cc you might want to be bombing a lot. Know which patterns you can do consistently and bomb when you feel unsafe.
This is my first ever Lunatic 1cc. Don't copy routes from this because it sucks. This is just to showcase just how many bombs you get in a real run.

 



Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #138 on: May 11, 2013, 04:04:26 AM »
The only card that I have no real plan for is Vajra. Is there a path I should be following to make the spinning lasers more manageable? I can make maybe one or so rotations fine at some points, but I usually end up having to do this particularly nasty dash on the second rotation. The replays I've watched suggested that you want to get the first two red circles to the right and top of Shou, but I would certainly like to know if there's a better way.

And another thing: for Murasa's final non-spell, I think I have a good path through it down... Except when Murasa moves downwards on the screen in two consecutive waves. Is there a path that someone follows through it that mitigates the danger when she does that, or is the non-spell just like Shou's, where it's just plain difficult/you got unlucky if she moves down?

Sanger Zonvolt

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #139 on: May 11, 2013, 08:31:55 AM »
Orin's Cursed Sprite "Zombie Fairy", how do  I dodge it?  :ohdear:


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Mesarthim

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #140 on: May 11, 2013, 08:52:16 AM »
Orin's Cursed Sprite "Zombie Fairy", how do  I dodge it?  :ohdear:

Derp, that was the first one right?

I'm not Lunatic level on that one but for hard and below (potentially lunatic too) I stick to the bottom middle and continue shooting until the zombie faeries or their exploding bullets get too close. I peer off to the left and eventually to the top and over right of Orin. I'd sit at the top right until the faeries get close, then go down, maybe killing off the faeries for two or so seconds, then back to the bottom middle to finish it off. Lunatic aside, hard and below I only need to do one revolution around Orin to get the job done, and in rare cases, not at all (low difficulties usually).
« Last Edit: May 11, 2013, 09:07:04 AM by Mesarthim »

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

Karisa

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #141 on: May 11, 2013, 10:13:09 AM »
If you safespot the nonspell, you'll start the spell above Orin, which can make it easier. Wait until she starts firing to lure the fairies up a little, then circle around and stay below her, making to shoot all the fairies before they get too close, and with decent power (at least with ReimuA, not sure about other shot types), the spell will end without having to lure the fairies again.

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #142 on: May 13, 2013, 06:23:02 AM »
Two questions about LLS:

- How do you do the segment in stage 4 Lunatic with the "Danger" indicators and the sawblades? On lower difficulties it's easy, but on Lunatic those pellets always, always catch me off guard somewhere.

- Yuuka's stage 6 opener - the first pattern with the yellow stars. I have absolutely no idea how to even approach this apart from just picking a spot and hoping I get lucky.

Mesarthim

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #143 on: May 14, 2013, 07:58:21 AM »
So... is there a better way to go about Orin's Youkai Blazing wheel on lunatic with ReimuC? I mean it's an easy spell for me regardless of difficulty but I actually timed it out but never stopped firing. I can't exactly keep my options aimed up due to the speed at which I need to move left and right.

Great Spellcard, annoying options.

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

Nindella

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #144 on: May 14, 2013, 11:59:03 AM »
So... is there a better way to go about Orin's Youkai Blazing wheel on lunatic with ReimuC? I mean it's an easy spell for me regardless of difficulty but I actually timed it out but never stopped firing. I can't exactly keep my options aimed up due to the speed at which I need to move left and right.

Great Spellcard, annoying options.

ReimuC is one of the few shottypes who strangely has a hard time capping that spell, even at full power.

I have actually never captured it with ReimuC at full power if I recall correctly.  Although, funnily enough I did capture it during my no-focus lunatic 1cc with ReimuC at 0 power  ??? (no idea how that bloody works!).

It's really odd.... haha  :derp:

I suggest just going in with the mindset that you may end up timing it out and missing on the power and lifepiece.  If you're going for a vanilla 1cc, feel free to bomb it due to it returning 2.00 power back, but otherwise it's pretty hard to cap purely because ReimuC's option flailing about just doesn't do enough damage  :wat:
« Last Edit: May 14, 2013, 12:00:46 PM by Nindella »
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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #145 on: May 14, 2013, 12:21:59 PM »
So... is there a better way to go about Orin's Youkai Blazing wheel on lunatic with ReimuC? I mean it's an easy spell for me regardless of difficulty but I actually timed it out but never stopped firing. I can't exactly keep my options aimed up due to the speed at which I need to move left and right.

Great Spellcard, annoying options.

I asked this myself a while back, and the answer is to stay higher on the screen and dodge focused for as long as you can. I'd also suggest bombing it if you're going for a higher score.
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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #146 on: May 14, 2013, 02:20:22 PM »
- Yuuka's stage 6 opener - the first pattern with the yellow stars. I have absolutely no idea how to even approach this apart from just picking a spot and hoping I get lucky.
I think it's static, but it does change depending on rank so I'm not sure how hard it would be to learn.

(no idea how that bloody works!).
IIRC, It's actually because your default shots get weaker as you gain power, so being at 0 power makes it easier to capture with ReimuC.

Nindella

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #147 on: May 14, 2013, 03:37:18 PM »
I think it's static, but it does change depending on rank so I'm not sure how hard it would be to learn.
IIRC, It's actually because your default shots get weaker as you gain power, so being at 0 power makes it easier to capture with ReimuC.

Oh wow, that's pretty interesting! I actually didn't know that  :derp:

Wonder if there's a way to take advantage of that... maybe in no-focus runs or something I dunno...

Very useful to know eitherway.
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Darkness1

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Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #148 on: May 15, 2013, 05:36:13 AM »
> Gets to Koishi for the 100th time.
> Goes pretty well at first.
> Gets to Suppression "Super-ego".
> ...
I dunno why, but I can't ever figure out how to do this card properly. It's just too confusing and fast for me. Not to mention that the hearts hitboxes are a bit confusing aswell. This single card has ended my runs more times than I can count. :c
(For some reason, I am using the shottype which many seems to consider the worst, Suika.)
« Last Edit: May 15, 2013, 05:37:46 AM by Darkness1 »

Re: Spell Card Help Topic VI: How do I used Bomb?
« Reply #149 on: May 15, 2013, 06:24:20 AM »
> Gets to Koishi for the 100th time.
> Goes pretty well at first.
> Gets to Suppression "Super-ego".
> ...
I dunno why, but I can't ever figure out how to do this card properly. It's just too confusing and fast for me. Not to mention that the hearts hitboxes are a bit confusing aswell. This single card has ended my runs more times than I can count. :c
(For some reason, I am using the shottype which many seems to consider the worst, Suika.)
First of all, Drake just released the SA boss rush patch so you can use that for some practice. Second, try staying at around the bottom of the screen making horizontal dodges only. I can't remember where I learned that from, but it's what I use. You can move a bit higher up if the angle of the heart bullets from the rear is catching you off guard too.