Author Topic: Yukari Quest - A Z-machine Adventure  (Read 41217 times)

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #540 on: February 22, 2013, 12:42:27 PM »
I like how you let us do whatever we like for a whole day with no plot hooks whatsoever then suddenly drop us in a cave after the first night. :P

> Make sure there's nothing else, our belongings or otherwise, sitting about in this cavern.
> Cautiously explore down the only possible route. Use our godlike spatial awareness to start mapping out the interior of this cavern in our heads...or, y'know, just try not to get too lost.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest - A Z-machine Adventure
« Reply #541 on: February 22, 2013, 01:14:16 PM »
> Make sure there's nothing else, our belongings or otherwise, sitting about in this cavern.
> Cautiously explore down the only possible route. Use our godlike spatial awareness to start mapping out the interior of this cavern in our heads...or, y'know, just try not to get too lost.

>Looking around, you don't see anything else of note here, and certainly nothing of yours.
>You make your way across the cavern and into the tunnel. The rock is unpleasantly cold on your bare feet, but frankly you have too many other feelings to deal with to be properly irritated. You do your best to keep an accurate mental map as you proceed. Stepping into the tunnel, you see that it stretches ahead and slightly downward, still pitch black. It is roughly oval in shape, and doesn't seem exceptional. The sandstorm sensation is still here, too, you are getting the feeling that such will not be going away anytime soon.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest - A Z-machine Adventure
« Reply #542 on: February 22, 2013, 01:30:09 PM »
I like how you let us do whatever we like for a whole day with no plot hooks whatsoever then suddenly drop us in a cave after the first night. :P

The players actually were provided a couple of general courses of action. They just chose to ignore those courses of action in favor of unrelated self-indulgence. >_>
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #543 on: February 22, 2013, 01:42:42 PM »
The players actually were provided a couple of general courses of action. They just chose to ignore those courses of action in favor of unrelated self-indulgence. >_>

That so? I must have missed all that then. Only joined in time to see 'oh hey mahjong'. I guess being whimsical like that's entirely in-character for Yukari though.

> Recall if we've ever experienced this 'sandstorm' sensation thing.
> Think of who or what in your knowledge could have snuck up on mayohiga/created this sandstorm sensation/you can blame and vow swift vengeance upon appropriately address in the interest of yourself Gensokyo's peace.
> carry on through the tunnel while keeping an eye out for anything of interest.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest - A Z-machine Adventure
« Reply #544 on: February 22, 2013, 02:01:02 PM »
> Recall if we've ever experienced this 'sandstorm' sensation thing.
> Think of who or what in your knowledge could have snuck up on mayohiga/created this sandstorm sensation/you can blame and vow swift vengeance upon appropriately address in the interest of yourself Gensokyo's peace.
> carry on through the tunnel while keeping an eye out for anything of interest.

>You've felt something like it places where the Hakurei Barrier has worn thin, but not like this. Rather than having worn thin, it's more like things were never really woven together to begin with.
>You cannot think of anyone who could have done this directly. You suppose it's that possible some magician might have done it, but you don't think any of them hate you that much. You've certainly not heard of a spell that can do this... Perhaps there was some invocation that could have gone awry, but you think only Patchouli would try that, and she seems to be reluctant to do that kind of thing these days.
>You proceed further, and find the tunnel is beginning to grow more and more narrow. Soon you have to hunch over to avoid scraping your head, then just to fit. Soon, you have to double over to proceed, as the walls close in on your shoulders. Then the passage grows tighter still, you will have to crawl to make your way further, and you cannot see an end in sight.

>_

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #545 on: February 22, 2013, 02:36:20 PM »
> Sigh, put pride on hold, be glad that nobody can see you in such an ungraceful position (at least hope so), carefully tuck your toga about your waist and crawl.
« Last Edit: February 22, 2013, 07:20:43 PM by Gappy »

Shadoweh

  • I will ahn~ vote count for you
  • *
  • The STRONGEST Day Effect
Re: Yukari Quest - A Z-machine Adventure
« Reply #546 on: February 22, 2013, 04:54:58 PM »
I am now picturing Yukari's head photoshopped on top of Bob the Builder. I also suspect we are going to lose all of Yukari's items somehow.
Ahahahaha. Whoops I triggered the plot sorry guys.


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #547 on: February 22, 2013, 05:11:48 PM »
Ahahahaha. Whoops I triggered the plot sorry guys.

It's all your fault. The economy, Twilight and betamax, they're all your fault.

> CRAWL THAT HOLE. <-- just so this post isn't entirely pointless.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest - A Z-machine Adventure
« Reply #548 on: February 22, 2013, 11:01:42 PM »
> Sigh, put pride on hold, be glad that nobody can see you in such an ungraceful position (at least hope so), carefully tuck your toga about your waist and crawl.
> CRAWL THAT HOLE. <-- just so this post isn't entirely pointless.

>It takes you a moment. Despite your dismay at this whole situation, and your growing fears that something terrible may have happened to Ran and yourself, you've not had to do anything like this in a long time. You would be privately furious at who did this to you, but you have the sneaking suspicions there isn't a who at all... And with the situation as it is, it's harder than it should be to work up a good bout of fury.
>You hike up your impromptu toga and begin to crawl. At first, you are thankful for the headroom.  but all too soon, it is gone. The bare stone is unpleasantly cold against your hands and legs, and certainly not pleasant on your muscles either. The walls close further, until you sometimes have to struggle to fit through. Then you  can see an opening ahead, as the tunnel contracts further. You are going to have to creep on your stomach to make these last few yards.

>_

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #549 on: February 22, 2013, 11:05:46 PM »
> FREEDOOOO-...oh wait, carefully edge forwards as quietly as you can manage in your position. Don't leave the safety of the crevice just yet, try to peer out from the shadows at what's beyond. Also listen carefully for anything of note.

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest - A Z-machine Adventure
« Reply #550 on: February 22, 2013, 11:11:12 PM »
> A chamber with a single path out that gradually shrinks? Ran nowhere to be sensed? ...Did we get sealed in one of her tails somehow?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest - A Z-machine Adventure
« Reply #551 on: February 22, 2013, 11:18:57 PM »
> A chamber with a single path out that gradually shrinks? Ran nowhere to be sensed? ...Did we get sealed in one of her tails somehow?

>You would hope that Ran's tails are not made of stone. And you'd hope you'd still sense her if you were. ...That situation might be preferable, at least you'd know she is okay, and where you are...

>_

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #552 on: February 22, 2013, 11:33:27 PM »
> FREEDOOOO-...oh wait, carefully edge forwards as quietly as you can manage in your position. Don't leave the safety of the crevice just yet, try to peer out from the shadows at what's beyond. Also listen carefully for anything of note.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest - A Z-machine Adventure
« Reply #553 on: February 23, 2013, 12:11:34 AM »
> FREEDOOOO-...oh wait, carefully edge forwards as quietly as you can manage in your position. Don't leave the safety of the crevice just yet, try to peer out from the shadows at what's beyond. Also listen carefully for anything of note.

>You creep forward on yous stomach, which is hardly pleasant on someone with your build, which is made all the worse by how little room there is for your shoulders. You creep forward, inch by inch, until you reach the mouth of the cavern. Ahead of you is an immense chamber, it's far side too far away to see. A few feet below you is an uneven floor, riddled with stalagmites. After some yards, this gives way to a yawning crevasse. The walls to the left and right are dozens of yards apart, and seem to similar to the walls where you awoke, save for veins of...something running through one on them. A  natural bridge of stone extends from the ledge, continuing ahead and disappearing beyond your sight. The air is still, and the fabric here is no more stable. The only sound you can hear is yourself.

>_

Shadoweh

  • I will ahn~ vote count for you
  • *
  • The STRONGEST Day Effect
Re: Yukari Quest - A Z-machine Adventure
« Reply #554 on: February 23, 2013, 12:17:11 AM »
> Get out of this crevice and into the main room. Allow a moment to stretch.
> Can we fly?
> Check out those veins.


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #555 on: February 23, 2013, 12:17:36 AM »
> Wiggle out. Hope all the sweets haven't ruined our figure to the point where our hips get stuck in the hole. That'd be a real punchline to this really bad joke.
> Examine veins.
> Examine stalagmites.
> Peer over edge of crevasse, assess safety of natural bridge.
> Assess flight capabilities...presumably none but we can always try.

EDIT: Shadoweh beat me to it! :O

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest - A Z-machine Adventure
« Reply #556 on: February 23, 2013, 12:46:59 AM »
> Get out of this crevice and into the main room. Allow a moment to stretch.
> Can we fly?
> Check out those veins.

> Wiggle out. Hope all the sweets haven't ruined our figure to the point where our hips get stuck in the hole. That'd be a real punchline to this really bad joke.
> Examine veins.
> Examine stalagmites.
> Peer over edge of crevasse, assess safety of natural bridge.
> Assess flight capabilities...presumably none but we can always try.

>You wriggle out of the hole, which is a little more difficult than you might have liked. Perhaps normally you'd joke about how it cannot handle the majesty of your curves, but there's not much levity in your heart anymore. You emerge and fall to the floor rather unceremoniously and lay there for a moment, just happy to have taken your weight off of your hands and knees. You stand, and take a moment to fix your impromptu clothing and and smooth out your hair.
>You attempt to take to the air, and find you simply cannot. It is quite vexing, but you aren't tremendously surprised by it after what you've felt so far. You can feel you still have the capacity at least, but it seems the air just won't support you.
>Taking a look at the stalagmites, they seem to be pretty mundane. Most are only few feet high, but a couple tower a few yards over you, reaching toward a ceiling that disappearances into the distance above. You note some loose stones here and there among them.
>You take a look at the veins, and see in some places they have have crept onto the wall that the hole rests upon. You make your way toward the nearest one, your footsteps unpleasantly loud among the dead silence. It takes a couple minutes to reach them, as you dodge around stalagmites, but as you get close, you see that veins may not be the proper way to describe them, rather they are like dark brown roots that have burrowed their way through the rock, though you aren't certain what they're made of. You can't put your finger on why, but you don't really like them. You think you feel something odd near the wall itself, though.
>You make your way to the edge of the crevasse, and can only see yawning darkness below. The feeling of weakness in the fabric of the universe is worse there, it grows even more threadbare and crude.  It would be extremely bad to fall in there.
>The stone bridge, as you examine it, doesn't seem like it should be able to hold up its own weight. You are certain it should crumble entirely just from being extended too far, but it seems to hold up. It vanishes into the distance; you think you can see some oddity in its formation at the edge of your vision.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest - A Z-machine Adventure
« Reply #557 on: February 23, 2013, 12:50:37 AM »
> Dropped into a dead end to begin an adventure
> Stripped of all our tools and main outfit
> Abilities shut off
> Have to proceed by crawling through a tiny-ass hole
> Underground caverns with physics-defying natural bridges and a whole lot of crazy crap on the walls.
> Seemingly bottomless pit

Holy shit, we're playing a Metroid game.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #558 on: February 23, 2013, 01:10:21 AM »
> Assess magic and other combat abilities. Do any of our other magical abilities still work? Presumably not, but let's check anyway.
> Pick up a decent-sized rock that can fit your hands comfortably. Might as well have a rock for a weapon than none at all.
> Once you're satisfied there are no other exits or anything else of interest on this side of the crevasse, let us take a leap of faith (not literally please) and take the only exit out of here. Test the bridge by putting the weight of one foot on it.
> If it doesn't give way cross it as carefully and as quickly as you can.

Shadoweh

  • I will ahn~ vote count for you
  • *
  • The STRONGEST Day Effect
Re: Yukari Quest - A Z-machine Adventure
« Reply #559 on: February 23, 2013, 01:42:31 AM »
> What is the odd feeling from near the walls, familiar, or more distortion?


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Yukari Quest - A Z-machine Adventure
« Reply #560 on: February 23, 2013, 01:45:46 AM »
YOU TWO BETTER BE MAKING A MAP

THIS IS METROID SHIT HERE
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest - A Z-machine Adventure
« Reply #561 on: February 23, 2013, 01:47:32 AM »
> Dropped into a dead end to begin an adventure
> Stripped of all our tools and main outfit
> Abilities shut off
> Have to proceed by crawling through a tiny-ass hole
> Underground caverns with physics-defying natural bridges and a whole lot of crazy crap on the walls.
> Seemingly bottomless pit

>Don't forget that you've yet to see a sign that there's anyone here but yourself. Things seem rather bleak.

> Assess magic and other combat abilities. Do any of our other magical abilities still work? Presumably not, but let's check anyway.
> Pick up a decent-sized rock that can fit your hands comfortably. Might as well have a rock for a weapon than none at all.
> Once you're satisfied there are no other exits or anything else of interest on this side of the crevasse, let us take a leap of faith (not literally please) and take the only exit out of here. Test the bridge by putting the weight of one foot on it.
> If it doesn't give way cross it as carefully and as quickly as you can.

>You cans till open gaps, this is a natural ability to you, however much it's been fine-tuned to serve you better by your tools. But in theory, you can use it to separate thing, or possibly move something from one place to another. The latter will definitely be very risky, and you wouldn't trust your safety to it in this place right now.  You try to conjure some danmaku, but it does not work. Again, you feel that you still can, just this place cannot seem to support it.
>You look around, and find a decent rock.
>You obtain: Rock.
>What do you consider of interest in this situation?

> What is the odd feeling from near the walls, familiar, or more distortion?

>It is a bit of both. Examining it, you find that it seems you have found a potential gap in the borders of this place, large enough that you could move through. It feels reasonably stable, amidst all the swirling sandiness of this place's fabric. At the same time, it is only a potential gap, you cannot read what it is a gap between, precisely. You aren't sure if you can force it open right now. It would probably be a bit draining to try right now, whether you succeeded or not.

>_

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #562 on: February 23, 2013, 01:43:12 PM »
> Can we recover strength by resting? Or do we youkai require sustenance of some sort to recover spiritual energy in the Purvisverse?

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest - A Z-machine Adventure
« Reply #563 on: February 23, 2013, 02:19:40 PM »
> Can we recover strength by resting? Or do we youkai require sustenance of some sort to recover spiritual energy in the Purvisverse?

>Your needs are reasonably akin to human needs. You will need to rest to restore yourself, or sleep if you push yourself too far. You will need food and drink if you are here long enough. You will benefit from having a decent place to rest, as opposed to trying to sleep on bare stone.  These may be things you will need to consider if it doesn't seem like you can escape soon.

>_

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #564 on: February 23, 2013, 04:04:15 PM »
> If another poster agrees with me then let's try prying open that gap. Safer than testing that suspicious-looking bridge.

Plus I barely know what metroid is so I have no idea what to expect.

Shadoweh

  • I will ahn~ vote count for you
  • *
  • The STRONGEST Day Effect
Re: Yukari Quest - A Z-machine Adventure
« Reply #565 on: February 23, 2013, 05:55:35 PM »
I think we should try the bridge first. Ideally we would find one of our tools that might be here before trying to pry open this gap.


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #566 on: February 23, 2013, 06:34:50 PM »
> Check this side for anything that's out of the ordinary, the ordinary being rock-headed geology.
> Cross that bridge as quickly as reasonable caution allows.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest - A Z-machine Adventure
« Reply #567 on: February 23, 2013, 10:24:03 PM »
> Check this side for anything that's out of the ordinary, the ordinary being rock-headed geology.
> Cross that bridge as quickly as reasonable caution allows.

>You examine the bridge a little more closely. Aside from the fact that it shouldn't be standing on its own, it seems to be about as ordinary as anything you can hope for.  It is a few yards wide, so you shouldn't have to worry about having to keep your balance as long as you stay reasonably close to the middle.
>Taking a deep breath, you begin to cross the bridge. You are quickly pleased to find that the bridges doesn't crumble under your weight. Feeling somewhat more bold, you continue to walk along it's length.
>Minutes pass, as you travel along the bridge. Soon, the cavern recedes behind you. fading into the darkness. With only yawning blackness above you, and a more perilous darkness below. Looking to the left and right, there is nothing but more darkness. All you can see is yourself and the bridge, it's hard to tell how well you can see at all; is there something past the blackness, or more yawning chasm? You find yourself turning your rock over in your hands, and assure yourself it is from idleness rather than nervousness. Still, it is hard not to feel tiny and alone among all of this. You wrack your mind for answers as to what this place is, but you can find nothing conclusive. You've never really seen anything like this before.
>The bridge itself stays solid and straight. Here and there, it tilts a bit to the left or the right, but taking these parts a little more easily leaves you fully confident in your footing. After nearly a quarter hour, you find some variance in the path, enough to give you pause. Some yards ahead the bridge begins to twist, rather like taking a stretched out ribbon and flipping one of its edges around. It shouldn't be impossible to proceed, but it would have to be handled with care.

>_

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Yukari Quest - A Z-machine Adventure
« Reply #568 on: February 24, 2013, 12:49:55 AM »
> Jumpable? If not, proceed carefully on all fours.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest - A Z-machine Adventure
« Reply #569 on: February 24, 2013, 01:14:45 AM »
> Jumpable? If not, proceed carefully on all fours.

>You wouldn't want to risk jumping and stumbling.
>You proceed onward, until the path begins to twist. Then you drop to your hands and knees, happy to at least have room to move this time, and continue. As you do, and the path begins to twist, you find your right hand more which is closer to the downward twist and more inclined to slip down the incline. Curiously enough, it also feels more stable than your other hand, which is closer to the edge of the stone bridge.

>_