> I too am glad to have met you,Eriza.To be fair I was expecting to deal with a lot more trouble when I first heard of the Cobalt Countess and The Keeper.It's wonderful things didn't get out of hand or became messy *smirk*
>Likewise anyone from the Cobalt Keep will be welcome in the Mansion of the Scarlet Devil*smile*. In fact, I had a few ideas to let our two households better socialize between themselves.However those plans will have to wait until the current predicament is completely sorted out to be realized.
>True,the Scarlet Devil Mansion shouldn't have any more reasons to be directly involved but it's also true that Gensokyo as a whole could still suffer some destabilization from Wrath and Greed . And,besides, I promised myself I would get to the bottom of this and that means every last one Sin Spirit will be dealt with.So yes,Eriza,I would really appreciate it if I could be kept up to date.
>"I had feared, myself, how things would develop once you reached us. I am happy things worked out as they have."
>"I understand. I'll have one of my friends inform you as soon as there's any developments."
>"Though the Sins will need to be on a much tighter leash while they visit, if at all. And perhaps sometime, I'd like to look at Rei's fate. A girl with ability like hers is quite rare, so her fate will likely be quite interesting to see."
>Your mention of her name draws a confused scowl from the fledgling.
>"We can discuss that at another time, I believe." the Countess suggests.
>"Oh, we'll be on our best behavior." Lust assures you. Despite the fact that she helped you extricate Pride from Sakuya, and left Meiling once the job was done, you can't help but wonder if Lust is 100% sincere. She IS Lust, after all, and her 'best behavior' may not jive completely with yours. But that's a worry for another day.
>If all has been taken care of,let's begin the journey back home!
>With your goodbyes said to Eriza and her people, and secure in the knowledge that you can return here again to settle anything that might remain outstanding, you and Sei take to flight, departing the Keep through the Sabine-made hole in the roof. By the looks of the blue and purple colors of the eastern sky, you should be able to make it home without relying on either Sei's magic or her borrowed parasol. Though perhaps only by a matter of minutes.
>There are also lights coming from the main gate of the Keep, the flashes of danmaku. But you don't have time for more than a cursory evaluation as you fly overhead in the direction of the SDM. Yuzuriha is floating just in front of the gate, the two dogs flanking her when you met her in midair to either side of her. All three are exchanging fire with a white haired woman in a midriff-exposing swimsuit of green and black, with what seems for all the world like a helicopter rotor attached to a piece of material connected to her green and yellow shoulder pads. An interesting looking woman, and you wonder what she's doing here, and why she'd dueling with Yuzuriha.
>On the other hand, you don't really have time to stop and investigate an idle curiousity, and if she's using danmaku, which she is, she must not mean any harm to Eriza or her people. And even if she did. Youmu and Reisen are still there as well. You don't see the need to worry about your new friends, and the curiousty can always be satisfied later.
>Admirably, Sei does a remarkable job at keeping pact with your flight speed. She also clearly understands your desire to reach your home before sunrise, so she does not distract you or slow you both with idle conversation. You do, however, spare a moment to probe her for any sign of that tainted power that covered her danmaku that you saw when she was dueling Youmu. But you can't seem to detect it when it is not being used.
>Your course takes you rather near to the Kappa village where you left Koryu recovering from the injuries he suffered purging the kappas of their hate-inducing spores. Do you wish to stop and check on his recovery?