What is the skill's damage multiplier? How is this different from the skill power?
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this. The 攻撃力 column is the skill's power, and the 倍率 column is the damage multiplier.
Power gets directly multiplied by the character's attack before defense is involved, while the multiplier is used later in the formula along with all the other multipliers. Slayers, crit damage, etc. I
believe the numbers are percentages, because multiplying 400 by 350 gets an impossibly large number when the damage formula doesn't seem to call for any huge division. But I'm still trying to work the whole thing out.
You'll notice that skills with power significantly higher than 100 are very rare, and are usually reserved for two bomb spellcards and last words. That's because they're influenced more directly by the user's offensive stat and tend to ramp up in damage much more quickly as the number raises. It's completely intentional that Mokou's spellcards all have high power. IIRC, Strawberry Bose themselves described her as dealing tons of damage, but with limited shots.
I have no idea how the elemental damage bonus is calculated, but FV gets that too and few bosses in the late game actually resist fire, so yeah.
The main point to take away is that Mokou's base power is much higher, which gives a much higher number for the various multipliers to work off of in the end.
A buffed Youmu would not be doing a total of 2k damage to Anastasis.
2k
per crit, not 2k total. It would have been something like 6-7k average. Which is not bad at all, but less than what I pulled with Mokou.
Pretend the enemies' defense is 100, pretend the buff is +100 power.
100 defense is
low. Biotopos has 500. The system is designed in such a way that attacks with higher base power will perform better against enemies with high defense, and vice-versa. It's intentional, and it's why axes are described as being better against high defense targets and spears as better against low defense. Their skills heavily favor power and multiplier, respectively.
It's why Youmu can't do crap to the Existence Hater, but Mokou knocks it down in 2-3 attacks. Which I did. I never even saw its super attack and it was awesome.
And I am saying you are wrong. Did you know that the Terminator Mark II has even higher defense and you can do over 40k damage to that using Slash of Eternity?
I'm assuming that involves a defense debuff? Terminator has famously low resistance (As in 0), so it's really easy to neuter its defenses. Biotopos has 80 resistance, which isn't insurmountable, but may take a few casts to get through. Final boss has 110, so good luck with that.
Meanwhile Mokou just doesn't care about defense.
Before counting it out? Why not just do 2 trials in game? Use Mokou with Fujiyama Volcano and compare it with Slash of Eternity. Both using the same weapons.
I use both Mokou and Youmu and as far as I can tell, Youmu's damage exceeds Mokou's.
If I still had a late-game save to test with, I wouldn't be making these posts. :V
And it's not like I'm anti-Youmu or anything. She was in my main dungeoning party for most of the game, and she was in my final boss party with the Doujigiri Yasutsuna. I was just never blown away by the damage she did like I was with Mokou.
Incidentally, Mokou ended up being stuck in the first phase party for the final boss, since I couldn't find anyone else that could end that fight before I died of boredom.
You do know that the strongest katana is not the Doujigiri Yasutsuna right? However, it is the best katana to use against the final boss.
Ah, yeah, sorry. I can't keep katana names straight.
But the point still stands that she had an excellent weapon, and the argument can still be made that it's comparable or better than the Kusanagi for what Youmu needs to do, even in that particular fight.
Incidentally, 1500 on Genji per hit without a crit sounds pretty extreme compared to what I'm seeing elsewhere. To the point that it's pretty hard to believe it's just a level/equipment difference. Are you sure you aren't playing on Easy mode, Sakurei? It's what Weekend defaults to initially, so you might be if you haven't thought to check.
Nope, It's 350% Attack factoring in enemy's MDEF with 100% Multiplier(Has nothing to do with Fujiyama Volcano having 100% Multiplier), with 150 elemental strength.
Double the damage normally. More than double if enemy has lower MDEF.
Hell, Mokou IS strong.
Aha, that's probably the main reason why I was seeing the damage difference, actually. Dealing with high defense better is definitely a factor, but essentially dealing double damage against anything that doesn't resist fire is huge.