Author Topic: Genius of Sappherios Zansyo/Weekend  (Read 158050 times)

Re: Genius of Sappherios Zansyo/Weekend
« Reply #390 on: November 05, 2012, 03:21:48 AM »
It seems that formations lose their effect if someone in your party is dead. Or is it just me?

It's mentioned on the formation details page on the wiki.  If the formation 'leader' (1st position) is dead, you don't receive the special effect of the formation(stuff like fire resist, the poison resist for poison guard) luring, and stat up/downs aren't changed. 

Re: Genius of Sappherios Zansyo/Weekend
« Reply #391 on: November 05, 2012, 04:19:29 AM »
Quote
But, can I stack things like the Sun Curtains to get up to nearly 100% physical damage reduction? Don't want to waste time on accessories that end up not doing anything.

You can stack all damage reduction stuff, Divine Barrier, Physical damage reduction, and Magical damage reduction. Doing Sun Curtain 3 and 4 will give you 80% physical reduction. However, there is a cap and I heard it is 90%. This also means that if you have 90% Divine Barrier and 90% physical damage reduction you take 1% damage from all physical attacks.

Re: Genius of Sappherios Zansyo/Weekend
« Reply #392 on: November 05, 2012, 01:22:21 PM »
Guess I will need to farm lots of elmental shards then to make those stupid Sun Tsu books.

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #393 on: November 06, 2012, 08:21:23 PM »

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #394 on: November 06, 2012, 08:36:15 PM »
I congratulate you. I'm still only about to start Stage 22 in my 100% run. (Lunatic-mode goddesses weren't too hard, actually! ...but only after I figured everything out. That's how bosses go, though!)
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Cor

Re: Genius of Sappherios Zansyo/Weekend
« Reply #395 on: November 06, 2012, 10:37:58 PM »
The hell is All-Protector?

RegalStar

  • Envoy of Balance
Re: Genius of Sappherios Zansyo/Weekend
« Reply #396 on: November 07, 2012, 12:18:56 AM »
An accessory that gives star level protection to all status ailments. You get its recipe at the end of evil map, the endurance dungeon in stage 27.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #397 on: November 07, 2012, 01:47:02 AM »
You also get a recipe for an accessory with star resist to all elements, barring Void.

Only the Yata No Kagami gives any Void resist, though, anyway. (It's a hidden property, like the Rod of Penitence's hidden +25% to all magical damage you do)
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #398 on: November 07, 2012, 02:30:24 AM »
Are you sure Rod of Pentinence adds to *magic damage*? The way the hidden property is worded ("ダメージ倍率125%"), it looks like the 25% damage is added to *physical attacks* made with the staff.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #399 on: November 07, 2012, 02:48:05 AM »
Well I saw 125% Damage Amplification, figured physical amp would be kind of silly on a rod... I guess it's possible? I never actually -tested- it, because I was already wiping everything off the face of the earth anyway, and now already have the 10k kill staves and Holy Grail so it's outdated in any case.

But yeah I guess that's worth testing at some point. 25% damage is pretty easy to tell.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Cor

Re: Genius of Sappherios Zansyo/Weekend
« Reply #400 on: November 07, 2012, 03:39:03 AM »
Ah, right. Those two recipes. I thought it was something new and more overpowered in version 3.00 you get for clearing 100% since you mentioned that percentage.

Re: Genius of Sappherios Zansyo/Weekend
« Reply #401 on: November 07, 2012, 07:16:26 AM »
Quote
Well I saw 125% Damage Amplification, figured physical amp would be kind of silly on a rod... I guess it's possible? I never actually -tested- it, because I was already wiping everything off the face of the earth anyway, and now already have the 10k kill staves and Holy Grail so it's outdated in any case.

But yeah I guess that's worth testing at some point. 25% damage is pretty easy to tell.

If it is actually 25% physical or just 25% to all, then it may be worth using it with Remilia as your primary weapon. Remilia does have pretty high attack power regardless of her weapon choice.

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #402 on: November 07, 2012, 07:51:09 AM »
Remilia's javelins really helps her kill random though, because Psycho Bind is just too good. I guess it could work as a MP drainer.

Sungho

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #403 on: November 07, 2012, 08:04:57 AM »
If it works the same way as the amplifications on brooms, spears, two-handed swords, guns, and javelins, it actually isn't much for Remilia, because javelins.
And one of her javelins do have MP drain.
Only use it if you want a STK attack or feel the need to boost her Red Magic or something.

I wish I could check things myself, but changing the locale is too much hassle, and I'm too lazy.
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Re: Genius of Sappherios Zansyo/Weekend
« Reply #404 on: November 07, 2012, 08:38:02 AM »
It does, but Mana Drain Javelin's damage isn't that much better than using the D&D Staff. I have also tried going for Induction too and it is pretty good using Remilia's Soul Steal.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #405 on: November 07, 2012, 07:39:53 PM »
Using the mana drain Javelin is a little better since you still get the patk bonuses from the tree ontop of it's better base power, and, more importantly...

Since the point is MP drain, it's something you'd switch on for a battle or two, and then take back off for a real weapon. Using a Javelin means you don't have to rearrange your POW trees each time, as you otherwise would in order to get Stave's MP Drain pow tree bonuses. It also means access to the good cheap Giant Throw skill for AoE and more damage and such, with a super low MP cost instead of one of Remi's non-weapon skills.

So, it's much more convenient.

A staff is still alright for a plan based on Red Magic and Remi's HP attack skills (Life Steal, Soul Steal, Star of David, etc, but it's a rather dubious idea due to cooldowns and other reasons), or if you don't want to/can't make the mp draining javelin. The javelin isn't a TON better. But it's enough to warrant crafting it.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappherios Zansyo/Weekend
« Reply #406 on: November 08, 2012, 05:59:42 AM »
I have both and it is hard to see a difference. The Javelin does more damage, but has poor accuracy which you can sometimes notice. The D&D staff doesn't have this issue but the trade off is less damage. If Remilia can use a dagger it would have been better.

Re: Genius of Sappherios Zansyo/Weekend
« Reply #407 on: November 08, 2012, 03:34:06 PM »
Unexpectedly, 3.01 came out. Looks like it only makes fullscreen better and adds support to Xbox 360 pads though. Also some kind of engine changes.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #408 on: November 08, 2012, 04:41:29 PM »
Unexpectedly, 3.01 came out. Looks like it only makes fullscreen better and adds support to Xbox 360 pads though. Also some kind of engine changes.
It most likely fixes the EXTREMELY abusable subquest glitching. If you want to abuse that, you probably should skip out on the patch. With material requirements lowered though, they aren't really that bad; it's just that since I'm planning to end up forging everything for completionism, I'm going to need a -lot-, so I'm going to refrain from updating for awhile >_>;
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappherios Zansyo/Weekend
« Reply #409 on: November 08, 2012, 10:36:41 PM »
Unfortunately, there is no quest for elemental shards and the quests in the shop can't be glitched unless I'm missing something. T.T

Wish there is a way to break the crystals back into shards. Wasted alot of shards making them when I did not need them.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #410 on: November 09, 2012, 12:34:37 AM »
Many enemies at the bottom of stage 22 (The optional area were Resentment Level X enemies appear from the character re-get sidequests) drop shards at a very high rate, and there's a powerful monster for each one that drops a shard at 100% chance (unless you get a crystal instead :V but yes)
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappherios Zansyo/Weekend
« Reply #411 on: November 09, 2012, 12:38:25 AM »
Yeah I know but its more grinding *pouts*

I am still trying to get the High Ribbon from the Cyber Dragons so I can upgrade that into something awesome.

Guess I'll go back down in the caves. Last time I tried, I kept getting Sylphs which drop electric. I don't need electric! *flails*

Re: Genius of Sappherios Zansyo/Weekend
« Reply #412 on: November 09, 2012, 02:07:31 AM »
So today I learned that London Dolls apparently takes a buff slot.

How did I learn this?  By using it as a last resort against a Bomb Refill from the final boss.

The final boss would have died in one more Paschal Moon-Reflecting Satellite Slash.  I was using it that turn.

London Dolls overwrote Manussya Stance.   :V

Sungho

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #413 on: November 09, 2012, 04:46:06 AM »
No, it doesn't. What version are you using?

And the caves, you can enter other caves in the area for other Elementals.
In a clockwise fashion, ELE -> ETH -> WTR -> FIR. Or was it?

By the way, I got every enemy drop, every final tier Weapon and Armor. Grinding for the shards are so annoying, I actually sorta quit.
How did people even do it in the 2.xx days?
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Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #414 on: November 09, 2012, 04:55:32 AM »
How did people even do it in the 2.xx days?
They didn't. That's pretty much what it came down to :V Getting every enemy drop would have been vastly more horrible in those days as well.

Reiska:Did you use Nitori's Hyper Camo commander 3bomb skill? That definitely is a variety buff. I was watching your stream admittedly, but I wasn't looking at the time.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappherios Zansyo/Weekend
« Reply #415 on: November 09, 2012, 07:09:54 AM »
Reiska:Did you use Nitori's Hyper Camo commander 3bomb skill? That definitely is a variety buff. I was watching your stream admittedly, but I wasn't looking at the time.

That might have been it, I don't really remember.  Hardly matters now, I got her on the next attempt :V

Anima Zero

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #416 on: November 09, 2012, 11:22:40 PM »
So I've been playing this off and on when I wake up in the morning for the past month or so.  Have the final boss opened up, but I'm grinding for equip drops mostly (Working on getting equip/accessory drops from stage 20 right now).

I found it hilarious that the very first Hydra I killed in stage 20 forked over an Obsidian.  That went straight towards the creation of an Aegis Shield.

On another session one morning, I got TWO Obsidian drops in a row from two Hydra kills.  I was slightly shocked by that cause the drop rate on them is like...4% I believe.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

Cor

Re: Genius of Sappherios Zansyo/Weekend
« Reply #417 on: November 09, 2012, 11:52:30 PM »
Pretty lucky. Last time I played their drop chance was like .1%. Weekend sure made stuff easier.

RegalStar

  • Envoy of Balance
Re: Genius of Sappherios Zansyo/Weekend
« Reply #418 on: November 09, 2012, 11:56:13 PM »
It most likely fixes the EXTREMELY abusable subquest glitching. If you want to abuse that, you probably should skip out on the patch. With material requirements lowered though, they aren't really that bad; it's just that since I'm planning to end up forging everything for completionism, I'm going to need a -lot-, so I'm going to refrain from updating for awhile >_>;

Subquest glitching isn't THAT game breaking, though. Mostly it lets you get character-specific materials very quickly, and it helps with Orihalcon/Adamantium early on. The other ones mostly take place in Kourindo (except gold piece which takes place in Myouren Temple), which can't be glitched anyways.

I guess it's also good for skipping dry periods in the subquest cycle, because you only need at most 17 super ajas, but otherwise it doesn't see a lot of use.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #419 on: November 10, 2012, 03:55:18 AM »
Still saves a -lot- of time with material getting, especially if you want all the final character armors too.

And especially especially if you forged a good amount of the gear in main game, which means you don't have a lot of the stuff stockpiled already.

Can be awesome power grinding, too, if you feel like that sort of thing.

Doesn't help a whole lot with skipping dry periods because the longest part certainly tends to just be -finding- the darn monster, which is why working towards a reliable (Not-debilitate-centered) setup for the Terminator is good if you want to grind subquests.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore