Author Topic: Genius of Sappherios Zansyo/Weekend  (Read 158050 times)

Cor

Re: Genius of Sappherios Zansyo/Weekend
« Reply #360 on: October 17, 2012, 06:43:54 PM »
There is an expansion to DoD. It's not as bad as this game's one. It's not too awesome either, though.

Re: Genius of Sappherios Zansyo/Weekend
« Reply #361 on: October 18, 2012, 06:42:46 AM »
Quote
Not to mention 2 of the five new characters you get are completely useless, those being Reisen and Cirno.

There are very few enemies in which Reisen is useless against, I guess Yukkuri's make Reisen kind of useless. I hope you understand that Reisen's special slayer triggers on both positive and negative effects. Each instance is an extra 100% boost or something like that. If you can land just 2 status effects, something like Toxic + any stat down or if they have a stat up, you should be outdamaging everyone else.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #362 on: October 18, 2012, 08:37:09 AM »
Cirno has some useful viabilities, but I can't argue against that she's just... not that great, yeah.

Reisen is super awesome though. As Starxsword said, her special slayer stacks with multiple varieties. She can hit 99999 the easiest out of all the characters in the game, and easily hits super high numbers against basically any enemy that you can land varieties on without much trouble (Which does, indeed, include most of the expansion bosses.) She can mesh well with a random battle party too with her many slayers in POW tree, and especially if you're using, say, Satori for inflicting status effects.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Maiden Synnae ミ☆

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #363 on: October 20, 2012, 07:56:37 PM »
Also, how can I unlock the synthesis for "Yukkuri Knighthood" ? I still don't have it, and I wanna upgrade my Yukkuri Crown.

Sweetness and love~ ♥

RegalStar

  • Envoy of Balance
Re: Genius of Sappherios Zansyo/Weekend
« Reply #364 on: October 20, 2012, 09:34:28 PM »
15000 kills.

Re: Genius of Sappherios Zansyo/Weekend
« Reply #365 on: October 22, 2012, 02:32:02 AM »
I've been looking through the CSVs for the game in the hopes of making a tool that can fill out the bestiary for the wiki. The wiki's bestiary section is missing a huge number of monsters, a lot of the data is out of date with respect to Weekend and the English patch, and what monsters are filled out are missing a number of useful stats.

http://www.mediafire.com/?1wk4pec746eksu2

This is the CSVs I have, a text file with some of my notes on trying to decode the mess, and a python script that can load the CSVs into an SQLite database. The goal is to use the database to join the related CSVs together to be able to get everything relevant to the GoS monsters: in addition to all that is on the wiki now, I would especially like to see status resistance and which maps a monster can appear on. I think that going all out with be too much data for the wiki, but at the very least it could be populated with the important fields, and anyone that wants to know everything can query the database themselves.

Running the script will require Python 2.x and pysqlite 3. Unzip everything into a folder and start a Python shell session in there. Import the script, then do "script.init()' to load the database from the CSVs. You can then do  'script.run("sql")' to run arbitrary SQL on the database tables.

Unfortunately, the CSVs are exceedingly complex. There's a huge number of fields in each; mroutine is the worst offender, with just under 600 columns. I've managed to decode a lot of the important fields and should be able to recreate all of the data on the wiki now (with the exception of enemy skill data; right now I only get the name), but the extra bits are a mystery now. Status resistances and extra abilities are completely untouched, and it's hard to make progress since everything is hidden ingame.

This is very much a work in progress, and any help would be greatly appreciated. The biggest issue is decoding the remaining CSVs to find any useful information, and anyone with an abundance of time on their hands could help with that. People with Python or SQL experience could help out with the script, but I should be able to handle that myself. Anyone really good with wiki templates and tables could work on something to store the extra data I'm trying to extract, e.g. possibly with collapsible sections.

As a final note, it's possible that this tool will work with DoD as well, since the engines are so similar now. I haven't tried this yet, however. It would be nice, since DoD's bestiary is entirely missing right now.

Re: Genius of Sappherios Zansyo/Weekend
« Reply #366 on: October 22, 2012, 01:46:08 PM »
After some breaks, finally at Level 21. Now I am grinding for drops and getting caught up in levels.

So far I have only gotten 3 Patch, 1 Youmu, and 1 Sanae rare materials. What weapons/armor are worth crafting? I have crafted the Kusanagi which ate up an Adamantite and an Orcalchum so I only have two of each left.

RegalStar

  • Envoy of Balance
Re: Genius of Sappherios Zansyo/Weekend
« Reply #367 on: October 22, 2012, 04:04:07 PM »
You can always farm up some gold and turn them into megatami and kagami. No real need to turn them into weapon.

Otherwise... for weapon, I think Byakuren wins hands down. You can't beat divine barrier 35. For actual damage Nitori's shade 2010 is best in a vacuum, but if you're looking for help to beat the final boss, you probably want to craft the weapon for whoever you're using to attack on the first form (the second form you're almost definitely going to want to use Youmu with Doujigiri anyways), or maybe Patchy's Necronomicon (although it's a pretty crappy weapon outside of those weak to light/dark bosses, or when you need magic exorcism and don't have the Grail/wants to give it to someone else).

For armor, Byakuren and Nitori's are probably best for them because of magic boundary/perfect dodge. Byakuren's has better status immunity but Nitori's has +chaser damage. Sanae's armor is pretty good too for the immunities. but not so much in the final battle (I don't think the final boss uses any instant death attacks that doesn't kill you outright anyways). Satori and Alice's are pretty good for their stats (IND and MDEF/RES respectively). Otherwise, whoever you think needs more bombs I guess.

Edit to avoid double post: Existence Hater is hilariously easy with Supercosmic Cluster. Also Psycho Blast is funny - I accidentally killed both parts and Existence Hater's Abyss Wind ended up doing 0*5 damage to Alice. And for some reason, Tsunami of Hades only did 119 * 5 to Alice (I had Kagami/Magatama/Sun Curtain III equipped on her, but I don't think it's the Sun Curtain that did it).
« Last Edit: October 24, 2012, 02:31:41 AM by RegalStar »

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #368 on: October 24, 2012, 03:20:46 AM »
Either the Kagami or Magatama (whichever is magic) has hidden star resist to void, so that's why the damage was minimal.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappherios Zansyo/Weekend
« Reply #369 on: October 24, 2012, 04:51:30 AM »
Yeah, the Yata no Kagami gives a hidden star resistance vs Void.

RegalStar

  • Envoy of Balance
Re: Genius of Sappherios Zansyo/Weekend
« Reply #370 on: October 24, 2012, 06:48:27 AM »
Hmm. Even then, shouldn't the damage be 124 instead of 119?

Barrakketh

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #371 on: October 24, 2012, 06:28:30 PM »
I've been looking through the CSVs for the game in the hopes of making a tool that can fill out the bestiary for the wiki. The wiki's bestiary section is missing a huge number of monsters, a lot of the data is out of date with respect to Weekend and the English patch, and what monsters are filled out are missing a number of useful stats.

http://www.mediafire.com/?1wk4pec746eksu2

This is the CSVs I have, a text file with some of my notes on trying to decode the mess, and a python script that can load the CSVs into an SQLite database. The goal is to use the database to join the related CSVs together to be able to get everything relevant to the GoS monsters: in addition to all that is on the wiki now, I would especially like to see status resistance and which maps a monster can appear on. I think that going all out with be too much data for the wiki, but at the very least it could be populated with the important fields, and anyone that wants to know everything can query the database themselves.
I've already written something similar, except SQL is overkill and it isn't fit for public consumption.  Unfortunately I don't have any tables that were updated for Weekend, but when I have a little more free time I can update the wiki version to include some of the features I already have in the HTML bestiary (mainly enemy status resists).

You can download the plain HTML version here, the data is kinda old (2.02, IIRC).
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

Re: Genius of Sappherios Zansyo/Weekend
« Reply #372 on: October 24, 2012, 07:26:40 PM »
I've already written something similar, except SQL is overkill and it isn't fit for public consumption.  Unfortunately I don't have any tables that were updated for Weekend, but when I have a little more free time I can update the wiki version to include some of the features I already have in the HTML bestiary (mainly enemy status resists).

You can download the plain HTML version here, the data is kinda old (2.02, IIRC).

Do you have notes you're willing to share? Part of why I'm doing this is that I'm after information that isn't on the wiki. You have the status resists, but I'd also like to see formation info. This stems from me hunting for the greater mystic enhance accessory for Marisa; dropped by Mass Production Mech Dragon. I thought that was a Stage 21 enemy, so I wasted half an hour hunting for one there when I should have been looking in stage 20. If I had all the formation and map info I could map out exactly where a specific monster can be located.

I think that'd also help for the quests; the wiki article for Remilia's quest explicitly mentions that it's an easy one because "there are only two spawn locations for the quest boss." None of the character/material quests say where exactly they can be found, and hunting for that fairy icon was what made me especially hate doing those quests.

SQL probably is overkill, but I don't like CSVs and figured that the data would work better in a proper database, which would also let me do joins and where's. Now that I've actually seen how big the CSVs are, this was probably a mistake, but I don't think it'll actually hurt anything.

Barrakketh

  • You're suddenly Director of Fixing That Shit!
  • Vice President of It's Your Problem Now.
Re: Genius of Sappherios Zansyo/Weekend
« Reply #373 on: October 24, 2012, 08:00:59 PM »
Notes are far from exhaustive and mostly explorative, some not holding more than columns in OO to the column in the CSV (J for the id field in Monster.csv).  I never figured out where enemies would spawn, but the AQ column in Monster.csv lists the location as it would appear in the bestiary (Dark Space for the Mass Production Dragon God (its name as of that version)).

mroutine.csv - sk10-29 refer to an id in item.csv (which contains spell data in addition to items).  the 'eq' field is for the weapon the monster has equipped, shd for the shield.

item.csv - Since you're interested in enemy skills, lng is for the learning chance and lnglv is the minimum level to learn the skill.

Monster.csv - You mentioned status resists, that should be the edu column.  That references an id in edu.csv.  In edu.csv the fields to note are m1-20 and catl1-20.  m1-20 are for the resist level (same as damage resists), catl1-20 refer to an id catl.csv (the "catl" column there is the name of the status).
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

Re: Genius of Sappherios Zansyo/Weekend
« Reply #374 on: October 24, 2012, 08:17:37 PM »
Monster.csv - You mentioned status resists, that should be the edu column.  That references an id in edu.csv.  In edu.csv the fields to note are m1-20 and catl1-20.  m1-20 are for the resist level (same as damage resists), catl1-20 refer to an id catl.csv (the "catl" column there is the name of the status).

Aha, so that's how it works. Thanks, just that alone saves me a big headache.

For mroutine, do you know what the ctrl<x> fields do? It's definitely related to controlling monsters; -1 = skill not available in control list, 1 = skill available. But there's also a value of 2. The best I can think of is "This skill will be used when charmed/control interrupted"; it definitely doesn't appear in the control list from my testing.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #375 on: October 24, 2012, 09:39:36 PM »
It may be related to Satori's commander 3bomb, which selects a skill an enemy has and uses it.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappherios Zansyo/Weekend
« Reply #376 on: October 25, 2012, 06:55:51 PM »
I don't suppose anyone here knows how I can convince GoS to not use bilinear filtering when I run the game on anything larger than 1x size? Many of the screenshots that I have seen (in these threads and elsewhere) show enlarged resolution, but still crisp pixel boundaries, however nothing that I do with the video settings on my copy seems to produce this. I find the blurring that bilinear filtering produces in pixel art to be quite off-putting, but 1x size is also uncomfortably tiny on my monitor. If anyone knows a workaround to this, I'd greatly appreciate it.

RegalStar

  • Envoy of Balance
Re: Genius of Sappherios Zansyo/Weekend
« Reply #377 on: October 26, 2012, 06:07:29 PM »
I've noticed that my subquest board is rotating between distinct selections of quests to offer, namely something like this:

Sakuya/Super Aja Only
Mokou/Diamond/Ori/Devil
Lithos/Super Aja only
Remilia/Diamond/Ori/Devil
Marisa/Super Aja only
Sakuya/Gold/Emerald/Obsidian/Addy
Mokou/Gold/Emerald/Obsidian/Addy
Lithos/Diamond/Ori/Devil
Remilia/Super Aja only
Marisa/Gold/Emerald/Obsidian/Addy

Is this sequence the same for every file, or is a new sequence randomly generated for all of them?

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #378 on: October 26, 2012, 06:54:08 PM »
It's probably the same always.

I know that by always taking Grindflayer emerald quest, I never really got obsidians or adamantites, since they always appeared together, and that grindflayers sometimes appeared twice in a row.

Anyway, since I'm posting; been streaming attempts at the Lunatic mode goddess final boss end phase (Without reaching expansion first), after a few tweaks to my setup I'm pretty sure I can do it. The only issue now is stray casts of Minus/Maenads killing someone in the back row, even though I generally have Hourai Doll up and am using Poison Shield. Technically, I can shift Mokou to be a commander in this phase to have it realllly reliable, but she helps me speedkill the first phase... (Reliably killing them on the first turn lithos' is out). I could probably still do it pretty fast without her though, I'm just being lazy.

<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

RegalStar

  • Envoy of Balance
Re: Genius of Sappherios Zansyo/Weekend
« Reply #379 on: October 28, 2012, 02:45:43 AM »
Hooray, Sakuya is finally level 99.

Now I gotta kill 2k more monsters for the final set of recipes of Akyu. This is going to take a while =(

Re: Genius of Sappherios Zansyo/Weekend
« Reply #380 on: October 28, 2012, 09:18:35 AM »
What made me think that 10k monster wasn't that much, last time, was how before tackling a boss, I always took Satori with a breath attack and the POW spear for a ride in the first three stages, I guess. Then in this Weekend run I didn't do that and found myself with barely over 5k kills after the final boss :V Welp.

HGH

Re: Genius of Sappherios Zansyo/Weekend
« Reply #381 on: October 28, 2012, 12:22:30 PM »
I've been wondering for a while, would it be possible to beat Chihiro (in her own boss fight, not the last one) with only 2 or 1 characters? I've always wondered if there's a special scene for doing so or if it just proceeds normally. I could never manage to make a good enough strategy though, so is there anyone here with any ideas/suggestions?

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #382 on: October 28, 2012, 02:59:03 PM »
I don't think it'd be tooooo hard

Since she manipulates for water, you can put on the Boreal Amulet for star resist to water and regen in water land; now you have HP regen. Then you just need enough defense (and the double circle blunt resist accessory probably makes this not too hard) to take little or or 0 from her tentacles. Last accessory goes to the empty star death resist item (Since you'd definitely upgrade the double circle death resist for this)

You'd still be worrying about Blind with this setup, but you can't change it unless you can either manipulate for fire or take 0 damage without the blunt (or water) resist accessory (Not sure if you can get filled resist to bluntHeavy armor before now; you might be able to). Nitori would have Blind resist on her special armor, and has natural hp/mp regen to help her out a bunch. (She can get filled circle water resist naturally but octopus maelstrom is too strong) Characters that can equip heavy armor, if you can get the filled circle blunt resist one this early, could possibly manage w/o blunt resist accessory; or alternatively, you make the star water resist heavy armor (I -think- you can make it at that point?)

Anyway, you'd either use Nitori, or someone who can equip heavy armor (Either for star water resist or try to make due with filled circle blunt resist) and then slap a star blind resist accessory on 'em. I'm pretty sure the water armor still has regen in water land, and can check later. With a setup like that, you could probably solo her. It WOULD take awhile, though. Nitori with Element Bullet for elec would probably be by far the best DPS wise, if she can survive, considering you cannot equip Headshot Goggles for sakuya or youmu and if Youmu cannot finish her before running out of bombs then your DPS is -gone-.

Sanae might work too, as she gets death resist on her special armor, freeing up the slot for Blind resist that way. She has Elec attacks, mp drain on hit with snakes, and buffs/heals, so she could actually probably manage herself pretty great as well.
« Last Edit: October 28, 2012, 03:01:04 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

RegalStar

  • Envoy of Balance
Re: Genius of Sappherios Zansyo/Weekend
« Reply #383 on: October 29, 2012, 06:44:24 AM »
Well, the expansion final boss was... really, really easy, especially compared to the main game's final boss, although I guess taking the time to grind 15000 kills at the bottom of stage 22 (which got Lithos and Sakuya to 99 and most other people somewhere around 90-95) and making use of the accessories were the main reason. (For the main game's final boss I just went in after single passing stage 21 without farming anything, and just basically reset a bajillion times until things go in my favor and let me win).

The first form actually gave me the most trouble since I forgot to put in a healer and Vortex made Active Camouflage quite useless, but Sakuya came through and got LW twice, which helped me take the victory before she herself is killed. Probably would've went smoother if I let Cirno take commander to help resist Dispel instead of staying on the field and be basically useless.

For the second form... does this thing even actually TRIES to kill you? Aside from Lithos who were tanking with 90 divine barrier, I don't think any of my party member got hit for more than 200 damage in total. Probably should've let Satori go to first form and help heal or something, since I was already putting Sanae here anyways. Not that it mattered because the thing didn't even try to fight back. Yeah.

Third form was also surprisingly easy. I totally forgot about Devil's 3-5 so it gave me some headache since Byakuren would always get killed in one hit (I serendipitously had enough HP on Marisa, but not Byakuren), but as she basically just sits there and buff and does nothing else anyways it wasn't too bad. Otherwise this thing doesn't seem to be seriously trying to kill either, other than Emperor's whatever which is telegraphed and easily stopped by Super Duplex Border. I actually messed up a lot and ended up having Youmu ran out of bombs, but I just had Marisa sparked the thing to death afterwards.

Now all that's left is evil map. Yeah. And the bulk of stage 27 mobs since I just escape spammed through it. I think Punish the Judgment and some equipments from those minibosses are basically requirements to get past the evil map, so time for more farming.

EDIT: Apparently the entire stage 27 mobs respawn when you use the save point, not just the evil maps. Welp. This is going to make farming somewhat hard.
« Last Edit: October 31, 2012, 08:11:10 PM by RegalStar »

Re: Genius of Sappherios Zansyo/Weekend
« Reply #384 on: November 01, 2012, 06:49:15 AM »
Heh.

RegalStar

  • Envoy of Balance
Re: Genius of Sappherios Zansyo/Weekend
« Reply #385 on: November 04, 2012, 09:22:42 PM »
It seems that formations lose their effect if someone in your party is dead. Or is it just me?

Re: Genius of Sappherios Zansyo/Weekend
« Reply #386 on: November 04, 2012, 09:39:53 PM »
So been working on the misc quests and keep getting the one for Super Aja. What are Super Aja for and how many do I really need? Got four so far.

Re: Genius of Sappherios Zansyo/Weekend
« Reply #387 on: November 04, 2012, 09:48:52 PM »
Quote
It seems that formations lose their effect if someone in your party is dead. Or is it just me?

It seems to me like Moriya destruction or something is less effective when you have dead party members. I don't notice any lessen effect for Poison Doll formation when you have dead members.

Quote
What are Super Aja for and how many do I really need?

I think Super Aja are used to get the final tier character specific weapons. So, you don't need any if you don't plan to make those.
« Last Edit: November 04, 2012, 09:50:38 PM by Starxsword »

Re: Genius of Sappherios Zansyo/Weekend
« Reply #388 on: November 05, 2012, 02:26:38 AM »
Another question!

I know I can stack things like Rage Chokers to get more Attack Power. But, can I stack things like the Sun Curtains to get up to nearly 100% physical damage reduction? Don't want to waste time on accessories that end up not doing anything.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #389 on: November 05, 2012, 02:38:12 AM »
Stacking of at -least- Divine Barrier (Not as sure about other kinds) was nerfed in some form in one of the patches because of being too abusable, I don't know about the other Barriers nor in what way exactly it functions now.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore