Author Topic: Genius of Sappherios Zansyo/Weekend  (Read 158050 times)

Sungho

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #330 on: October 07, 2012, 01:51:09 AM »
A 100 IND Yuugi will have 3 turns of Berserker Soul.
If a 100 IND Byakuren with Good Variety +40% uses Hyper Trigger, Yuugi gets +126 IND.
If you set up the MP so that Yuugi can use Berserker Soul twice, she should do amazing damage even without Knockout in Three Steps.
Is what I'd like to say, but Knockout in Three Steps is definitely stronger. Especially against high PDEF enemies.

Anyways, how does everyone use Lithos on normal battles? I find her a bit hard to use compared to other characters.
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Re: Genius of Sappherios Zansyo/Weekend
« Reply #331 on: October 07, 2012, 02:59:45 AM »
Yeah, I find Lithos to be hard to use too. She doesn't excel in magic or physical damage, but she is my goto tank if I need one though. Her defenses are unmatched by the other characters. Poison Doll formation is pretty good with her. I think one of the dual element weapons may be better than her final tier weapon.

Re: Genius of Sappherios Zansyo/Weekend
« Reply #332 on: October 07, 2012, 03:05:46 AM »
Where do I get Punish the Judgement? I'm at the last dungeon of the Expansion.

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #333 on: October 07, 2012, 03:07:57 AM »
Where do I get Punish the Judgement? I'm at the last dungeon of the Expansion.

1    33%    パニッシュ・ザ・ジャッジメント
Punish the Judgment    404 Seraphim (Depths of Resentment)

Sungho

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #334 on: October 07, 2012, 03:28:53 AM »
Seraphim appears in area K.
Species is Foreign God, 90000 HP, weak to Dark.
It will use Punish the Judgment when LGT Land is pushed to the max, and will usually kill a lot of people.
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Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #335 on: October 07, 2012, 04:48:43 AM »
Lithos in random battles? Petrification on her orichalcon weapon is nice. Stone Shower is also nice.

Otherwise, you have to kind of spam bombs with her (Pegasus Meteor or a Last Spell). However, with lots of bomb and/or mp bonus accessories on, pairing her up with Aya to abuse Aging Drizzle does work out fairly well... as long as you don't have to go too far or don't mind having to run back to a healing circle a lot.

A magic build to use Energy Riot/Andromeda Neblua and Minus/Blaster kind of works, but it's a little iffy.

She's easier in bosses. Rainbow Wings+Elemental Enchant+Pegasus meteor. And/or abusing whichever applicable status/fixed damage cards.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Sungho

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #336 on: October 07, 2012, 06:09:52 AM »
Youmu's combined stance is so what.
It is affected by all three stance bonuses. Which means that it will go on for +18 turns and have a +120% bonus when all three stance trees are maxed.
I tried to heal my best, but even Miracle of Otensui and Hakurei Healing Barrier heals only 99999.
I made Youmu reach about 500000HP only with the stance, and she had a bit more than half HP.
I will try again after I get Satori's Elixir.
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Re: Genius of Sappherios Zansyo/Weekend
« Reply #337 on: October 07, 2012, 09:32:58 AM »
Wait, what? The Conjoined stance gets bonuses from the other stances? Does this means Youmu gets accuracy, attack up, critical hit up, defense up, and evade up? Or do you mean that she just gets more HP from the stance bonuses, because that's what the conjoined stance provides?

Sungho

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #338 on: October 07, 2012, 10:21:23 AM »
Should have been more clear about it.
It is affected by all stance bonuses you get from the skill trees.
Youmu almost jumps to twice her HP with the right conditions.
I haven't experimented how the HP stacks with the Star Ritual.
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Re: Genius of Sappherios Zansyo/Weekend
« Reply #339 on: October 07, 2012, 10:27:54 AM »
That's good to know. I generally do already have points in those trees, so my Youmu has a bunch of HP when I use Conjoin stance. The boost is far stronger than what Sanae can do.

ADDED: I forgot to mention something neat I found out. On Youmu's half ghost tree, there is a buff that adds +1 to resistance of the weapon she is using. If she is using a dual element weapon, like Dual Blade(Fire/Water bonus damage). She will get +1 resistance to Slash, Fire, and Water.
I believe if she uses Heavenly Halo Slash, she will probably drop the enemy's resistance to Slash, Fire, and Water, but I have not tried this, so I am unsure if that is how it works.
« Last Edit: October 07, 2012, 10:30:17 AM by Starxsword »

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #340 on: October 07, 2012, 07:59:48 PM »
What party should I use for stage 21's map E?Two-headed dragon's stats scare me.

Edit: Never mind. @wiki has a recommendation so I'll go with that.
« Last Edit: October 07, 2012, 08:40:21 PM by RegalStar »

Re: Genius of Sappherios Zansyo/Weekend
« Reply #341 on: October 08, 2012, 02:56:10 PM »
Why are you using Mokou as a primary damager dealer? She is not a good choice.
Mokou is great against the Existence Hater if you have one of the last three fists, since Final Finger just rips the thing in half. It didn't even last long enough to use its super attack when I fought it a while back.

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #342 on: October 09, 2012, 03:03:13 PM »
I seem to have found a glitch.

http://www.youtube.com/watch?v=7T5Ulgyg580&feature=plcp

It lets you receive quest items without having to fight the quest enemy.

I would like to elaborate a bit more on this. Apparently, if you execute this glitch and then fight the quest monster again (with a proper party if applicable) will allow you finish the quest TWICE, thus giving you two copies of the reward(s). Pretty useful.

GuyYouMetOnline

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #343 on: October 09, 2012, 08:29:31 PM »
Going by that video, it looks like you can just repeat the glitch over and over until there aren't any more enemies left on the map.

Useful.

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #344 on: October 09, 2012, 09:15:50 PM »
Going by that video, it looks like you can just repeat the glitch over and over until there aren't any more enemies left on the map.

Useful.

I will test that out.

EDIT: Yes, it does work. Since you will always encounter the quest boss on the next encounter, you have to run away, then do the same trick again.

Very helpful for orihalcon/adamantium shards, I'd imagine.

Oh yeah, and this can allow you to skip character quests too if you'd like. You can just run from the battle afterwards. You do miss out on exp and bestiary entries though. (I pulled it off accidentally and promptly have Sakuya snipe out Sanae on turn 1 on the actual battle. I wasn't very happy about that.)

EDIT2: Actually you don't even have to run from the quest boss. If your timing is good, you can let another random encounter wander up to you right afterwards, defeat the quest boss(es) (which you won't get credit for since apparently the game uses enemy icon to determine that), turn around and get the reward again, then go find another random encounter and repeat for even more materials. The fairy icon will despawn when you leave the map though, so you can only do this for as long as you actually have the resources to beat the boss in question. This can be very handy for repeatedly killing kedamas or fairies in lithos/cirno's quests for common materials, though. (Lithos with some good gear setup can literally just normal attack and stall until last word).
« Last Edit: October 09, 2012, 09:47:06 PM by RegalStar »

GuyYouMetOnline

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #345 on: October 09, 2012, 09:31:09 PM »
Eh, I'll probably just stick to using it for material grinding.

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #346 on: October 11, 2012, 06:10:35 PM »
How exactly does straw doll kamikaze work?

Re: Genius of Sappherios Zansyo/Weekend
« Reply #347 on: October 11, 2012, 07:15:21 PM »
Straw Doll's attack power scales off of Alice's HP. The attack power is modified by Max HP/2+100 , and the scaling/amplification is altered by current HP/Max HP. Base attack power is 200, base scaling is 101. Seems like you could get it to be quite potent.

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #348 on: October 12, 2012, 05:59:09 PM »
The backup save trick for some reason stopped working for me all of a sudden. Wonder why.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #349 on: October 13, 2012, 01:34:00 AM »
Any tips for encountering Zera Beetles? I feel like I'm going to die before I get their drop. Or even manage to kill a second one. I just accidentally ran from one and oh my god.

I already have like half of the stage 21 miniboss drops and all the normal enemy drops except Plasma Knife, I mean, I've only found 2 by now... :T Kind of worrying for my 100%-completion goal run.

In other news, I think I'm going to be able to beat the Lunatic-mode goddesses before reaching expansion >_>; My last two characters who aren't at 80 yet are about to hit it, and I already have several at 85.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Sungho

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #350 on: October 13, 2012, 02:05:47 AM »
The backup save trick for some reason stopped working for me all of a sudden. Wonder why.

It happens when you were wiped out. Go back to Hakurei Shrine to step on the magic circle to fix it.
Or to be more sure, just turn off the game after you stepped on the magic circle and restart the .exe

Any tips for encountering Zera Beetles? I feel like I'm going to die before I get their drop. Or even manage to kill a second one. I just accidentally ran from one and oh my god.
Zera Beetles. They have a small chance to appear with set enemy formations. Very small.
You find a suitable formation, do the 'Save Anywhere' trick, and reset until you get one.

???-B
Queen Flayer + Machine Dragon
Ibaraki Douji + Arastole
Abyss Worm + Golden Baum

???-C
Dryad Queen + Ibaraki Douji
Death Rider + Machine Dragon
Sphinx +  Machine Dragon

???-D
Machine Dragon * 2
Cherubim + Dryad Queen
Lesser Dragon + Death Rider

???-E
Cherubim + Machine Dragon
Lesser Dragon + Queen Flayer
Death Rider + Sphinx

???-F
Lesser Dragon * 2
Cherubim + Garugarin + Machine Dragon
Cherubim * 2 + Garugarin * 2

Spellings are a bit off. Pulled off from Japanese wiki.

EDIT : Sorry about those smileys.
« Last Edit: October 13, 2012, 11:24:41 AM by Sungho »
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Re: Genius of Sappherios Zansyo/Weekend
« Reply #351 on: October 13, 2012, 08:53:46 PM »
From what I noticed, I only faced Zera Beattles in specific sections of the 4 to 5 part map of the final area of the main game. I think I see them only in the portal to the north east.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #352 on: October 13, 2012, 11:56:51 PM »
From what I noticed, I only faced Zera Beattles in specific sections of the 4 to 5 part map of the final area of the main game. I think I see them only in the portal to the north east.
I encountered one there (still no drop, unfortunately), but I have also found them in the map north from the entrance, as well as the slightly-less-northeast one. So... it's just that their encounter rate is super duper low.

Just need Bodhi Tree and Capricorn drops before the only ones left are the semifinal map's Lightning Baron and scary 2-Head Dragon! ...and Zera Beetles :T I've also managed to collect all but four of the supermaterial drops. (Zera Beetle, those last two I haven't fought the Baron and Dragon, and Aya's. Not that I need them much either, but it's nice to have for later! <3) ...although, amusingly, I got like 5 drops of these from -random enemies- XD

Party level average is... 84 or 85ish, at this point.
« Last Edit: October 13, 2012, 11:59:06 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappherios Zansyo/Weekend
« Reply #353 on: October 14, 2012, 02:10:48 AM »
There's also Crom Cruach or whatever. That thing is tough. BTW, Zera Beetle is one of the final random enemies you face in Romancing Saga 3, which some of this game's mechanic is based on.
« Last Edit: October 14, 2012, 03:36:23 AM by Starxsword »

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #354 on: October 14, 2012, 02:52:30 AM »
Crom Cramugh is pretty easy if you set up for it, especially since it mostly just uses instant death; Shinigami formation and Sanae's res buff, and that's most of the danger gone already. Didn't hurt that Mokou+Byakuren=Super facepunching destruction with 10k+ damage hits, so I actually kind of speedkilled it without Alice or Sanae a lot while more focusing on Yukkuri Kings; although it was a bit risky to do it like that, got wiped some.

And it is? I see. I never really finished RS3, but it definitely has a lot of stuff based on it, which I think is cool. Maelstrom is practically ripped from it, as well; it looks and functions pretty much the exact same.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappherios Zansyo/Weekend
« Reply #355 on: October 14, 2012, 03:46:11 AM »
That thing has pain reversal or something, whatever that skill is called. It will pretty much kill whoever he hits, unless you have unbelievable dark resistance in addition to magic damage reduction. Or it uses it when it has fairly high health.

It normally isn't too much of a problem for my expansion team, but it caught me by surprise when I was farming the rest of the items there. I am still looking for Claimoh Soliahs, Abyss Armor, and Drake Scales. I don't even know why I haven't gotten a drake scale yet. I've killed more than my fair share of lesser dragons.

I think you see Zera Beetles once your weapon skill reaches rank 40 or something really high. It should be about the same time you can see the rest of the end game random enemies. You normally beat the final boss before then though. Those enemies are about as tough if not tougher than the final bosses.

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #356 on: October 15, 2012, 08:05:38 AM »
So how exactly do I use miracle wind? Apparently I need to cast buff first then spam Miracle Wind as fast as possible, but eventually buffs wear off and then they seem to go back to original level when I try to stick them back on.

Serela

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #357 on: October 16, 2012, 10:25:02 PM »
I took a break from stage 21 grinding for two days (after having gotten like 20~30 hours done in a couple days >_>;; I got into a groove...!) and then I come back today... I got a Trapezohedron drop within the first couple of minutes, and then in two consecutive battles soon after I got Aya's supermaterial drop from the random enemy Alastor (lightning guy), meaning I only have the 3 materials missing of the minibosses I don't have the equipment drop from yet... and then I get THE ZERA BEETLE'S SHIELD DROP.

Oh hell yes I'm so glad I took a break. This is what it got me. Right off the bat. Such a relief... Zera Beetle's drop was seriously risky of becoming ultra-evil to obtain. Now I just need Capricorn (goat mermaid) and then I can move onto the Lightning Baron/2-Head Dragon section. Not that the two-head dragon doesn't sound kind of intimidating himself... plus the random battles in that area are HARD to run from. It'll be a doozy.

Medoroa is a godsend in stage 21, by the way. Use Spell Enhance on Satori and then she pops out 9k+ damage on -anything- (Unless there are divine barrier/exorcism issues), right there. It's pretty expensive, but in stage 21, that's not a big issue! I look forward to making the -50% mp cost staff in expansion... 24 mp cost Medoroa, oh maaaaan.

Edit:Aaaand Capricorn down...
« Last Edit: October 16, 2012, 10:59:29 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

RegalStar

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #358 on: October 17, 2012, 04:46:32 PM »
Does -mp cost stuff work like that? IIRC Mad Thunder costs 13MP with 20+ in learning and an Eraser Engine (15% MP cost reduction), which fits 20 * 75% * 85% more than it fits 20% * 60%.

If that's correct then Medoroa will be ~37MP instead.

Maiden Synnae ミ☆

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Re: Genius of Sappherios Zansyo/Weekend
« Reply #359 on: October 17, 2012, 06:00:02 PM »
Well, I haven't posted in a while, but guys... I've managed to beat the Existence Hater. It was quite easy once I got my yuugi to level 85, so I just equipped her with awakened soul + cute soul + strength ring IV and spammed Knockout in three steps. It was enough to tear that thing apart. Surprisingly enough, my party ended up being byakuren/alice/marisa/mokou/yuugi. Although, pretty much only Byakuren and my awesome oni girl made the difference on that fight. The former being there for buffing/berserking the heads while the latter for primary damage dealer.

Although, I still have the final boss to defeat and a couple sidequest super bosses as well. (Spirit world challenger and the one that drops Obsidian). But anyway... seriously, I HATED expansion mode... the plot from it sucks, (if that could even be called a plot, when there's pretty much none). Most of the bosses there won't even change dialogue with you, they have no backstory... nothing... they're just, uhh... there. And the majority of the new enemies are merely palette swaps of already previously seen enemies, and some of the priorly unique enemies even stopped being unique because of them. (Did I mention that I HATE palette swaps, especially on RPG's? That kind of thing wasn't even supposed to exist anymore, I think this poor strategy to add new enemies was often used in the past only due to the primitive consoles' limitations). And to make things worse, even the new stages' scenarios are simply recycled from main game mode (Such as garden of sun or Muenzuka). Not to mention 2 of the five new characters you get are completely useless, those being Reisen and Cirno. Well, I know you guys are going to say Reisen is useful, but it demands a lot of effort to make her able to deal decent damage, and since a lot of bosses are resistant to variety/permanent effects, then things get hard for her part. Cirno on other hand is just... uhhh... good for reflecting and stuff. But I never bring her to boss fights while pretty much all of the other characters are so much better. (Seriously, the creators could have put Biotopos and Anastasis on the place of those two characters).

Before reaching the final boss, I was at least hoping for it to have a decent backstory, a solid purpose to cause this incident and stuff... but no. It was just a mindless raging beast only driven by hatred and wrath. That was just so lame... and from my perspective, the intention of the creators with this mode was just adding some more challenge to the game while taking it easy brainlessly. I know it's just an expansion, but still, they could have put some more love on it. Main game mode was excellent for me and I loved each moment, but I must say I was expecting far, FAR more from the expansion... and contrary to my expectations, the only thing I got was a big disappointment. At least I only hope the creators won't repeat the same mistake again in case they develop an expansion mode for DoD (which is quite likely).

Oh well... even though I'm rather unmotivated, I will still tackle this final boss because I just won't let all of my progress go waste. So... do you guys have any recommendations or something? From what I have read on touhou wiki, said boss doesn't sound completely impossible to beat... but some more tips are always welcome.

Also, how can I unlock the synthesis for "Yukkuri Knighthood" ? I still don't have it, and I wanna upgrade my Yukkuri Crown.
« Last Edit: October 18, 2012, 01:06:25 AM by Magic The Shastri »

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