You should attack anything that's not an eye or a spear. She will counter only close-ranged attacks.
I recommend getting Death Zapper instead of this because it has the same rate and is AOE.
Although I don't know how useful it'd be on the stages in between.
And, what, if the monster has 95% resist, is it impossible to get more then 5% success rate no matter what? That was not the impression I was under.
That's how natural resistance works. Says the wiki. Elixir is one of the hardest blue magic to get in weekend just because of this.
If you care for your friend, you should stop that person right now.
It is not hard to use the Hakurei Multiplex Barrier method, once you get Reimu to level 90. (I'm sorry about the typos I made)
The 'save anywhere' trick cuts grinding time a lot. Took about 10 tries to do this. 3 times it hit Reimu instead of Satori.
I found another neat bug regarding sidequests.
First, let the quest boss symbol stand beside you, than let another random enemy engage in battle.
If you defeat the random enemy, then try to face the quest boss symbol immediately when you return to the overworld view,
you will get the quest clear message and the reward.
Somehow the next random enemy you encounter will be the quest boss, but you can just run away.
You can do this on every random enemy symbol to gain lots of material.
Of course, it's next to impossible on some quests such as Byakuren's, but very useful at Sakuya's or Sanae's, or maybe others.
And Sanae's Wind of Miracles spam is so strong it feels like cheating.
Cooldown -1 is just awesome, I say. It would have been more like cheating on Alice or Sakuya, though.