With last weekend being the second public Beta Weekend Event held for Guild Wars 2, I've finally had the opportunity to take advantage of my collector's edition preorder and spend the entire event playing. Rolled an Elementalist - your usual fire/ice/water/air mage - first off, considering it was my favorite class in the original Guild Wars and all, though I ended up playing an Engineer for pretty much the entire time. There's just something satisfying about crushing Centaurs beneath your rocket boots during a
rocket rifle jump.
There's a few elements of the game that could use some polishing, being still in the beta stage and all, but overall I've been very pleased with the results. Combat flows quite nicely, and the more active style of play compared to the norm is actually a nice change of pace. For example, the active dodge-rolling/evading mechanic is fairly well-implemented, and the underwater combat is leagues better than what I was expecting. I made it up to level 22 during the timespan that I played, which isn't half-bad considering that the highest level I've seen outside of PvP was a 35.
On the topic of PvP, they actually do a great job of providing the means to train before getting dropped into battle. You're automatically boosted to max level (80) and unlock all skills and traits (essentially, boosts to your various stats and abilities that make you more effective in combat), and given a region to practice your skills with or without a team. I used to do competitive PvP in the original Guild Wars, but lost interest and shifted to the more wide-open battle forms in later years. GW2 offers World vs. World, which literally pits servers against eachother in hundred-man battles for control of entire large region, alongside the standard fare you'd expect from competitive PvP. O hopped into WvW for a moment, but my poor old PC can't support too much of that at this point. They're still working on optimizing the framerate for dinosaurs like mine, but it should be ready to go by the full release.
...Oh, and did I mention that even on lowest-possible settings, this game is
crazy good-looking for a beta-phase MMO?Anyways, I'm willing to field any questions about the beta as of yet. And just out of curiosity, did anyone else manage to get on board for the weekend's festivities?