>Let's sit down, carefully. "Heheh...man, I haven't gotten in a fight like that in ages. Looks like I need to brush up a bit more.."
> "I hope not, you almost killed yourself."
>How about 'Sting'?
> Your Beedrill's new nickname is Sting. You are sure she'll like it.
>"Hey, do those antidotes work on people too?"
> "Yes, and you should really take one. Your pokemon will need them too."
>How long would the poison affect us for if we didn't do anything to get rid of it? How long would it take for our immortality to get rid of it, and what, if any, effect would it have on us in the meantime?
> That depends on a lot of things. No combat means you aren't blowing youself up and the poison will probably stay in your system longer. Your guessing 2 hours? This particular poison makes you stiff, sluggish, and nauseous slowing you down in combat and in your travels. It also appears to be slowing down your regeneration, so you decide to take one of your antidotes.
>"I'll be taking a nap."
>Drop dead. Revive afterwards.
> It is now late in the afternoon. You can't say you're well rested, but you most certainly aren't dead anymore. Dash and Flint have arrived, and the clearing is scorched, but no longer burning.
> "How..." Nick says. "You should be dead. Well, I used your antidotes to treat your pokemon so you have 2 left. A word of warning, if you let your pokemon stay poisoned too long it could take days for the pokemon centers to heal them, assuming they don't die. Don't worry about calling the ranger, I did that too. Me and Barry are just about ready to leave. Can you get to Olivine, or do we need to help you back?"
>_