~Beyond the Border~ > Genji's Battle Arena
[Diablo 3] In anticipation of May 15...
Nem:
http://us.battle.net/d3/en/calculator/wizard#acQXR!YU!YYYab
This build requires you to be level 45.
The fourth skill slot can be filled in with Force Weapon for more damage, Frost Nova or Blizzard with Frozen Solid if you're having difficulties with kiting, or a variant of Energy Armor. The last passive can either Illusionist for when shit hits the fan and there's a champion pack about to rip your face off, Astral Presence for maximum orb spam, or Blur for a flat reduction to melee damage.
Energy Armor with Force Armor and Illusionist is highly recommended at 54 and above. Arcane Orb can be runed with Obliterate, Tap the Source, or Celestial Orb. I prefer Celestial Orb since the orb can damage a whole group of mobs instead of the first thing the orb makes contact with.
http://us.battle.net/d3/en/calculator/wizard#UimXSj!YXa!aZZaZa
This was my build on my Nightmare playthrough. Disintegrate with Chaos Nexus just demolishes everything. Against champion packs, I blow Archon Form and burn them down. If they get close, teleport away and keep blasting them until nothing remains. If things aren't looking so great, cancel Archon Form and run like hell. It's time to change to a new tactic. Against champion packs without Archon Form available, I kite them around until Diamond Skin is up. Once activated, I get a few seconds of free damage on the pack. At 2 seconds remaining, start kiting again until Diamond Skin is back up. Repeat until they're dead or when Archon Form is back up.
Helepolis:
Pretty much the first one you're showing is what I am using, except for the lvl 45 ability, need 2 levels for that.
As we speak, I just found a bow which is better than my staff and has IAS modifier on it. Suddenly from 1,00 to 1,58 feels great :V (logically need to find a good one handed though for now, this is fine).
D8ms:
--- Quote from: Merp on June 08, 2012, 03:56:47 AM ---I hear they are gonna nerf act 2 inferno difficulty
--- End quote ---
And spike the repair cost up to 10x
Act 4 inferno is going to be no man's land, and it's probably going to significantly cut into my pony profit since the strategy I follow for packs is "Lure them into a dark corner and pray they stay there"
Kiro:
Inferno Diablo down!!! Solo run with Monk.
Pics included. Only 639 all resists, but I stacked a ton of HP, 61k, to do it. My sword is a blue 979 dps with 1.62 aspd. No Life on Hit was used.
Deadly Reach w/ Keen Eye
Sweeping Wind w/ Blade Storm
Mantra of Evasion w/ Hard Target
Breath of Heaven w/ Blazing Wrath
Blinding Flash w/ Self Reflection
Serenity w/ Peaceful Repose
One With Everything
Transcendence
Seize The Initiative
HOORAY!!!!!
Dr Rawr:
how did you get 3 defensive skills at the same time?
edit: nvm i saw an option for full customization