Author Topic: Kisume Quest II - A Z-Machine Adventure  (Read 36929 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #330 on: April 22, 2012, 10:02:39 PM »
> "Anything else I should know?"

>She frowns. "Um, probably. What do you wanna know, buddy? There's a whole lotta topside up there."

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #331 on: April 22, 2012, 10:08:47 PM »
> Shrug.
> "I dunno. I don't expect to take all that long, really. Head to the human village, find out what was up, then maybe swing by your forest shop or kappa village before coming back."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #332 on: April 22, 2012, 10:56:14 PM »
> Shrug.
> "I dunno. I don't expect to take all that long, really. Head to the human village, find out what was up, then maybe swing by your forest shop or kappa village before coming back."

>She nods. "Yeah, you won't have any problems with that, buddy."

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #333 on: April 22, 2012, 11:18:12 PM »
> "All right. I'll be back soon to let everyone know what was up with this guy."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #334 on: April 22, 2012, 11:38:28 PM »
> "All right. I'll be back soon to let everyone know what was up with this guy."

>"Good luck, pal!" Yamame says.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #335 on: April 22, 2012, 11:41:01 PM »
> "Thanks. Later."
> Might as well get this over with...
> Bounce on up the tunnel to the topside exit.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #336 on: April 23, 2012, 12:41:37 AM »
> "Thanks. Later."
> Might as well get this over with...
> Bounce on up the tunnel to the topside exit.

>You say your goodbyes and bounce around Yamame, who starts to climb back up the silken cord she dangles from.
>You mentally prepare yourself as you make your way up the tunnel and it grows lighter. Soon you can see an opening up ahead, and dark purple sky beyond. Then you emerge. Before you, you can see numerous trees, with the beginnings of leaves on them and bearing some snow. Patches of snow dot the ground, seeming to be melting away and revealing green grass and patches of mud. The sky  is dark, and you can see the stars glittering brightly. The eastern horizon is blocked off by mountains, but you can see the sky is just a bit lighter shade of purple there. Sunrise shouldn't be too far off.  The air is crisp and slightly windy, but it's not bad enough to make you reach for your blanket.  You feel a bit exposed out here, it's not particularly uncomfortable, but it's not desirable either. Obvious exists are West, North, and South.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #337 on: April 23, 2012, 12:47:51 AM »
> How long do we have before we'll need to start considering sleeping?
> Take a look around and make a mental note of the environmental layout of the immediate area. We will want to get back underground when this is all over, after all.
> Go west, young youkai!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #338 on: April 23, 2012, 01:34:01 AM »
> How long do we have before we'll need to start considering sleeping?
> Take a look around and make a mental note of the environmental layout of the immediate area. We will want to get back underground when this is all over, after all.
> Go west, young youkai!

>You've only been up a few hours. It should be awhile before you need to sleep.
>You take your time to memorize the area. It shouldn't be too hard to find.
>You proceed westward, passing through the bit of plain and heading into the forest. The trees overhead do not quite form a sheltered canopy, but it is definitely darker and less open. Thick, mostly leafless bushes cover the ground along with brown grasses and dead leaves, making it difficult to find any place to settle down without damaging the plantlife. On the other hand, you doubt any of it could really win against the bottom of your bucket if you had desire to settle down. The trees are reasonably close together here, but it should be easy enough to fly between them.  You imagine some people would have a problem with head room here if they tried to do much more than floating here, but you doubt you'd encounter those issues and should be able to move freely. Snow clings to the ground, the trees, and the underbrush here and there, sometimes falling from the branches as the wind blows. Obvious exits are north, south, east and west.
>It's strange to be surrounded by trees; it's been quite some time by a youkai's reckoning that you've even seen one. It's also strange to see so much plantlife after so long, there are certainly verdant places underground, but it's rare to see them anything close to this large and wild. 

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #339 on: April 23, 2012, 01:36:26 AM »
> Any sign of a road yet? Nue said there would be one this way eventually.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #340 on: April 23, 2012, 01:43:06 AM »
> Any sign of a road yet? Nue said there would be one this way eventually.

>You see nothing that looks like a road. Looking westward, you see only more forest.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #341 on: April 23, 2012, 01:46:07 AM »
> Crest what remains of the canopy and look west.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #342 on: April 23, 2012, 02:08:12 AM »
> Crest what remains of the canopy and look west.

>You make your way up through the branches, getting some snow in your hair, and look westward.
>You think you can see a cleft in the trees in the distance which may be home to a road.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #343 on: April 23, 2012, 02:12:45 AM »
> Shake that snow out of our hair. But not into the bucket, that'd make things worse.
> Head west toward said treecleft.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #344 on: April 23, 2012, 02:41:57 AM »
> Shake that snow out of our hair. But not into the bucket, that'd make things worse.
> Head west toward said treecleft.

>You remove the snow from your hair and let it fall to the ground, then head westward.
>As you travel westward, you catch sight of a speedy figure in white coming in your direction from the south

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #345 on: April 23, 2012, 02:50:32 AM »
> Presumably faster than we could hope to travel?
> What sort of environment is to the south?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #346 on: April 23, 2012, 03:31:29 AM »
> Presumably faster than we could hope to travel?
> What sort of environment is to the south?

>You might be able to outrun this person.
>Looking southward, you see a lot more forest, then a clearing with a sizable lake and a large mansion in the distance.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #347 on: April 23, 2012, 03:48:16 AM »
Oh, damnit.

> Well, Nue and Yamame did say to give the surface-dwellers a chance, so we probably shouldn't actively try to run away...but still, we have business.
> Keep an eye on the newcomer, but keep heading west toward that part of the forest where we think the road might be.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #348 on: April 23, 2012, 04:02:18 AM »
> Well, Nue and Yamame did say to give the surface-dwellers a chance, so we probably shouldn't actively try to run away...but still, we have business.
> Keep an eye on the newcomer, but keep heading west toward that part of the forest where we think the road might be.

>You decide to give the surface dweller a chance, and don't try to escape.
>"Hey! Hey!" she says, drawing closer, "Guess what?"

>_

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #349 on: April 23, 2012, 06:23:33 AM »
>"WHat?"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #350 on: April 23, 2012, 06:57:59 AM »
>"WHat?"

>She closes in, and you can see that she wearing a white dress and matching conical hat, both bordered with red. A set of white wings extends from her back, confirming that she is a faerie, though she's the largest faerie that you've ever seen.
>"Spring is here!"  she cries, throwing her limbs out wide. Then a hail of spherical red and blue bullets flies in every direction, which includes your own!

>_

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #351 on: April 23, 2012, 08:28:02 AM »
>Evade!
>"Hey! What the hell was that for?"

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #352 on: April 23, 2012, 03:25:47 PM »
> What kind of bullet density are we looking at here?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #353 on: April 23, 2012, 05:34:33 PM »
>Evade!
>"Hey! What the hell was that for?"

>How do you intend to evade?
>"It's spring!" the faerie cries, flailing her arms.

> What kind of bullet density are we looking at here?

>Very! But you notice that they aren't too fast, and they're starting to spread a bit. You might be able to slip between them or back away from them entirely.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #354 on: April 23, 2012, 06:40:37 PM »
> Are they sufficiently close that dodging should be Priority One, or do we have time to fire back a bit?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #355 on: April 23, 2012, 07:00:35 PM »
> Are they sufficiently close that dodging should be Priority One, or do we have time to fire back a bit?

>You have time to back away, but you suspect you can't outrun it entirely like that.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #356 on: April 23, 2012, 07:06:11 PM »
> But if we stay where we are, we won't have much/any time to return fire?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #357 on: April 23, 2012, 07:07:30 PM »
> But if we stay where we are, we won't have much/any time to return fire?

>You could return fire, but there would be a lot of tight and unforgiving dodges in the process.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #358 on: April 23, 2012, 07:09:43 PM »
> Back away a bit while speaking. Don't go too far, though, since we'll want to stay close to, if not in, a good return-fire range.
> "But there's still snow on the ground!"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest II - A Z-Machine Adventure
« Reply #359 on: April 23, 2012, 07:12:16 PM »
> Back away a bit while speaking. Don't go too far, though, since we'll want to stay close to, in not in, a good return-fire range.
> "But there's still snow on the ground!"

>You back away from the numerous red and blue shots as they start to spread out. There are a number of gaps in them you can see, but it'll still be some work to dodge.
>"It'll melt!" the faerie says, as she stops firing, and turns to fly westward.

>_