Author Topic: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition  (Read 229607 times)

Esper

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #960 on: April 29, 2012, 07:49:42 PM »
Something seriously is wrong with this game.

It's happened to me too, just not on Flandre.

See here.

Every game has a small I think 20-or-so frame period between when you've depleted a card's health and when the bullets' hitboxes disappear. The fact that the game slows down massively on purpose at that moment in the later games does not help. All it does is make it more likely for you to die (Or if you look at it another way, ZUN giving you a chance to save yourself).
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Chuckolator

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #961 on: April 29, 2012, 10:50:14 PM »
Stage perfected! First nonspell, Broken Amulet, second nonspell, Old Lawtfwalled

Maybe not completely, but it certainly walled my normal path. Anyone care to inform me how the bullets are formed in that one? >_>
« Last Edit: April 29, 2012, 10:53:33 PM by Seiga Kaku »
Aiming to perfect every stage in Touhou. loljk don't care anymore You can find my perfects here or here.
Best perfects so far include UFO 6, MoF 4 and IN 6A.

formerly known as Seiga Kaku

Tengukami

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #962 on: April 29, 2012, 11:04:15 PM »
I think Seppo covered all the bases in terms of the different advantages the different teams in IN have to offer, but I wanted to address this:

Youmu's shottype in EVERY. FUCKING. GAME. is the one I basically never touch for being terrible. She charges too goddamn slow in PoFV, I do not comprehend what function her shot has in Imperishable Night hence why my Netherworld Team runs turn into Yuyuko solo's and her Ten Desires shot is just....what? No game, I do not want to repeatedly hold and release the fire button, piss off.

What is it you don't like about the charged shot in Ten Desires? Is it having to physically hold down and release the shot button alone? If so, rest assured that the charged slash does a pretty hefty amount of damage, and her unfocused shot isn't too shabby either. I do, though, find it pretty nerve-wracking to be dealing no damage at all while I'm focused. I'm not sure if the damage unleashed by the charged shot makes up for this, but as a player who often focuses in the midst of boss battles, it really sets my teeth on edge to be dodging focused without continuously shotgunning the boss.

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."

Random

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #963 on: April 29, 2012, 11:06:15 PM »
>alice solo
>lunatic run
>5/2 end of stage 4
>2 retarded deaths during stage 4

>:(

Edit: perfected stage 5 :V and now at stage 6
how many lives do you think i will lose? PLACE YOUR BETS
« Last Edit: April 29, 2012, 11:26:21 PM by Random »

Esper

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #964 on: April 29, 2012, 11:38:58 PM »
[attach=1]

GOD DAMMIT SUWA WAR YOU FUCKED ME UP

To those of you telling me to bomb, I had one bomb but even if I HAD fucking used it, I still would have fucking died. There is no tried and true method of doing this, only blood and sweat and tears and Ihavenoname I commend you for being able to do it consistently.

If it weren't for the fact that I have LLS' OST on my handheld music player, I WOULD BE RAVING AND SCREAMING LIKE A LUNATIC

OH WAIT

I AM A LUNATIC.
« Last Edit: April 29, 2012, 11:44:43 PM by Ace »
My profile picture is whimsy until I feel like adding something else.

Enjoy.

Random

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #965 on: April 29, 2012, 11:48:10 PM »
no bets D:
1 life lost
80 mil lost because i forgot how to do kaguya's second to last last spell
goddamnit 3 bil

I have no name

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #966 on: April 29, 2012, 11:50:11 PM »
There is no tried and true method of doing this, only blood and sweat and tears and Ihavenoname I commend you for being able to do it consistently.
Who says I can do it consistently?  I can't.
I have an approximately 33% capture rate on Suwako's survivals.
Only 2 runs held a perfect together through them, compared to about 8 that reached them.
Blood and sweat and tears are the only way...that and being at the top of the screen at 10 seconds left on Suwa War.

Esper

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #967 on: April 30, 2012, 12:08:10 AM »
Who says I can do it consistently?  I can't.
I have an approximately 33% capture rate on Suwako's survivals.
Only 2 runs held a perfect together through them, compared to about 8 that reached them.
Blood and sweat and tears are the only way...that and being at the top of the screen at 10 seconds left on Suwa War.

FOR A IHIOPEHIOPWHTIOPWEH-ASS CARD LIKE THAT- sorry, calming down a bit. I've been spending the past 20 minutes trying to break my high score still. I don't fucking care if I get to 750 million, I JUST WANT TO BREAK MY FUCKING SCORE THAT HAS FAILURE AT THE END. I've found new strategies (Like shotgunning the fan fairies that appear at the top of the screen) and my faith actually goes over 400k by the time I get to Kanako.

BUT SOMETHING ALWAYS FUCKS UP.

I die to an annoying spell
I fail a deathbomb attempt and die anyway
I end only 16 million below my high score.

Back on subject

FOR A CARD LIKE THAT 20% IS CONSISTENT ENOUGH TO BE CONSISTENT.
My profile picture is whimsy until I feel like adding something else.

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I have no name

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #968 on: April 30, 2012, 12:09:44 AM »
my faith actually goes over 400k by the time I get to Kanako.
That's what I had, without bombing, every run.
Do you have 600k going into Suwako?

Esper

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #969 on: April 30, 2012, 12:23:31 AM »
Do you have 600k going into Suwako?

YES

OTL
My profile picture is whimsy until I feel like adding something else.

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チソウ タイゼン

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #970 on: April 30, 2012, 01:32:00 AM »
Two deaths pre Mamizou (as in within the final thirty seconds before her)

Deaths to Wild Deserted Island and False Exorcism
Game over to 36s on Mamizou Danmaku

Three of the five deaths either with bombs or with full trance because my reflexes are quite fail

I didn't even get a highscore this time
How did that even work


Esper

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #971 on: April 30, 2012, 01:39:24 AM »
Could've submitted that to the fail thread.
My profile picture is whimsy until I feel like adding something else.

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #972 on: April 30, 2012, 04:06:42 AM »
Fucking hell.

Why does practically the entire Extra stage in Shoot the Bullet have to be completely impossible at 90 FPS.

Even Mokou's first card, which I've freaking TIMED OUT at 60 FPS.

But especially especially Forbidden Fruit. If this card is humanly possible at 90 FPS it is only such with absurd amounts of luck, because trying to do the card the normal way is simply not possible when you take into account the slower reaction time from playing at that speed.

And Border of Wave and Particle - I can only laugh because otherwise I would cry.

SuccinctAndPunchy

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #973 on: April 30, 2012, 06:35:40 AM »
but as a player who often focuses in the midst of boss battles, it really sets my teeth on edge to be dodging focused without continuously shotgunning the boss.

You and I are more or less on the same page. That's primarily the reason. If I'm not doing damage I get nervous, if I get nervous I make stupid mistakes. I make stupid mistakes, rage alt+f4 and go back to using anyone else.

That and call me stupid, but I lack the multitasking capabilities to continually hold and release the fire button while dodging shit precisely. I generally just pin my finger to the fire button and forget about it.

It's probably just my gamer complacency but awkward shot types where I generally have to think about shooting as well as dodging, adding another layer of things to mentally cock up and die, just get overlooked by me in favour of more straight forward shot types where I can focus more on the dodging, this extends past Youmu as well, I can't use SA ReimuC worth shit, neither am I that proficient with Scarlet Team though they are a lesser example of my total inability to multitask in a game like this.

« Last Edit: April 30, 2012, 06:59:52 AM by GamingAwesome1 »

Seppo Hovi

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« Reply #974 on: April 30, 2012, 06:50:28 AM »
I don't understand your attitude, Esupanitix. Okay, you are quite a bit younger and therefore look at this from a different angle. But still, it is very hard for me to understand what is making you angered here.

Two hours is not a big number, especially when playing something you like. These games were meant to be a past-time activity, after all.

For example, i spent about fourteen hours only playing phantasm, when working for my first clear of the thing. And I didn't get angry, or furious, during it. It was tiring at times, but the outcome was worth it. Or, with SFN, I pushed myself towards ten hours a day, five days a week.

And it only gets better when you start scorerunning. For example, I have almost a thousand IN easy attempts. And that's only a little. I believe my UFO sum will hit at least three times that amount, until I finally reach my target, or accept my failure.

Consistency is something that comes along practice. I have about 1% success rate with UFO stage 3 at the moment, but I'm not mad. Instead, I will get better.

It also makes you improve faster, believing in your targets.

It's all in the mindset.

I have no name

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Re: N/A
« Reply #975 on: April 30, 2012, 07:02:37 AM »
I don't understand your attitude, Esupanitix. Okay, you are quite a bit younger and therefore look at this from a different angle. But still, it is very hard for me to understand what is making you angered here.

Two hours is not a big number, especially when playing something you like. These games were meant to be a past-time activity, after all.
Just going to add to this, as someone who still isn't technically an adult I still see 2 hours as a solid investment of time.  BUT, I know enough to realize that 2 hours...isn't enough for the harder tasks.  You need to be willing to put in easily 10 or more times that amount of time.  I can say that no MoF perfect extra session lasted more than 30 minutes, as I stopped after any one good attempt.  However, I would do several of these sessions per day, eventually netting the perfect over the course of 4 months (including about a 3 week hiatus after choking on Mishaguji-sama: so much rage was had that day)
Consistency is something that comes along practice.

It also makes you improve faster, believing in your targets.

It's all in the mindset.
This is very true.  I never gave up, I knew I'd get it, and when Jade of the Horrid River became a brick wall, I cracked the card wide open.  I developed more and more consistent strategies for the stage.  I got more consistent (to scary levels) on Froggy Braves the Elements.  I never once failed Seven Stones and Seven Trees.  Consistency came with practice for sure, but even still, be prepared to fail the trivial stuff (every spellcard up until Snake Eats the croaking Frog had minimum 3 failures, I died to various nonspells [even the easy 3rd one], and I laughed after that one.)

Of course, after pulling it off, I lost a lot of my tolerance for continued resets.  Sad but true.

Esper

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #976 on: April 30, 2012, 10:51:03 AM »
[attach=1]

Ugh~
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チソウ タイゼン

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #977 on: April 30, 2012, 04:16:16 PM »







What are you Ugh~ing about, Esu-chan?  :V
At least you captured everything :getdown:


Karisa

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #978 on: April 30, 2012, 05:58:57 PM »


My history attempts are a lot higher than either of yours! ...but my number of captures isn't that high in comparison.

BT

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #979 on: April 30, 2012, 07:37:29 PM »
This is rage-inducing.

Never have I ever restarted SO MANY times in the FIRST MINUTES, often MINUTE of a game, any game.

And those first minutes aren't even FUN, unlike SA's.

Speaking of which, I think I went past the number of restarts I had on SA LONG ago.

Fuck. UFO. Lunatic. Stage 1.

For you guys to understand: I estimate around ~15 attempts reached Stage 2 so far. I estimate 500+ attempts overall.

Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #980 on: April 30, 2012, 07:51:07 PM »
>fun
>SA stage 1

 ???
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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #981 on: April 30, 2012, 07:57:55 PM »
Don't worry, my usual SA Lunatic attempts start with around ten restarts (mostly dying before Kisume even) before I get to Yamame and get my ass kicked there. Not that UFO is any better in that regard. :V

xD

BT

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #982 on: April 30, 2012, 08:02:34 PM »
In SA Stage 1 you can actually do whatever you want with ReimuA until Yamame with no consequences whatsoever (except for a loss of power if you're careless).

In UFO Stage 1 you can ruin an entire run at any point in the stage, and in more than one way. "Oops I grabbed this UFO on accident, now I lose a whole life, which is equal to DYING ON STAGE 1".

Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #983 on: April 30, 2012, 08:11:29 PM »
Then again in UFO you can ruin your run anywhere, worst case in the last two stages when you notice a blue UFO has creeped its way into your inventory when you were only one red UFO short of spawning a big one to grab an extra life. The game then proceeds to spit even more into your face by stripping off an extra power level too leaving you with one life less and even weaker than before if you die. x3

BT

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #984 on: April 30, 2012, 08:29:30 PM »
That's the problem - I usually do ruin my runs just about anywhere possible. If it's not Stage 1 it's usually Stage 2, and if not then it's definitely Stage 3. The fact that this starts at the very beginning of the game is what makes Stage 1 so tedious.

Zil

Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #985 on: April 30, 2012, 09:00:58 PM »
I really don't see how missing one UFO can "ruin the whole run." You get so many of them that missing one hardly matters, especially considering you can die 6 or 7 times and still reach Byakuren with max lives. You're expected to get your ass kicked and then just regenerate by picking up UFOs later, which is why I'd say the game is one of the most "fuck-up friendly" in the series. If you mess up stage one so often then just accept that as part of the 1cc and continue, since it's really not going to make a big difference.
In SA Stage 1 you can actually do whatever you want with ReimuA until Yamame with no consequences whatsoever (except for a loss of power if you're careless).
Precisely why that stage is boring.


I don't mean to sound like a jerk here. I'm just saying that trying to force the game to behave how you want it to isn't going to work. You're playing by the game's rules, and you shouldn't expect it to be like the others in the series. If stage 1 demands that you lose a life, then so be it.

BT

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #986 on: April 30, 2012, 09:47:55 PM »
Unfortunately, I can lose "a life" in Stage 1 only to find out that it stacks immensely fast. I can get to Kogasa with 5 lives and I can get to her with 3. I can get to Ichirin with 7 lives and I can get to her with... 3. Why would I not restart after a Stage 1 death or a Stage 1 "death"?

Let me make what I said about SA Stage 1 clear: you are relatively safe to play around (something I do often) without being in danger as long as you know what you're doing, but it's not boring because playing around with the aimed shots and collecting all the scattered power items is actually fun. Sure, not a PWG kind of fun, but fun nonetheless.

UFO Stage 1 is very hard to not screw up on. You have to be with your eyes on the prize at all times, something I don't find very fun. Why do I have to be so focused at the very first stage in the game?

Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #987 on: April 30, 2012, 09:51:15 PM »
You don't need to be that focused, everything is static and/or aimed, the only things that are random are nazrin's nonspells with the purple arrowhead bullets (and if i'm using an underpowered shot (ReimuB,MarisaB,SanaeA) i just bomb her last card to save time, it isn't noticeable at all in the long run)

And the UFO route will feel a lot more natural once you play a lot!
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Esper

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #988 on: April 30, 2012, 09:59:57 PM »
I don't understand your attitude, Esupanitix. Okay, you are quite a bit younger and therefore look at this from a different angle. But still, it is very hard for me to understand what is making you angered here.

Two hours is not a big number, especially when playing something you like. These games were meant to be a past-time activity, after all.

For example, i spent about fourteen hours only playing phantasm, when working for my first clear of the thing. And I didn't get angry, or furious, during it. It was tiring at times, but the outcome was worth it. Or, with SFN, I pushed myself towards ten hours a day, five days a week.

And it only gets better when you start scorerunning. For example, I have almost a thousand IN easy attempts. And that's only a little. I believe my UFO sum will hit at least three times that amount, until I finally reach my target, or accept my failure.

Consistency is something that comes along practice. I have about 1% success rate with UFO stage 3 at the moment, but I'm not mad. Instead, I will get better.

It also makes you improve faster, believing in your targets.

It's all in the mindset.
My attitude is becoming more refined but will still break when something happens LIKE A FINAL TO HIGH SCORE RANGE OF LESS THAN 20 MILLION. I've been trying to break that score and the game decides to be a tease, ending with me having a range of barely 16 million between high score (Which I've broken.) and current run score. Doesn't everyone get mad when that happens while scorerunning? :V

I can understand what you mean here, but my rage for that particular post was more competitive frustration than goalwise frustration or fail-based frustration.

I know that it's all in the mindset, and consistency and all that stuff. What I consider excessive and what others consider excessive are two different things. I have a much lower breaking point than everyone else, just as water has a much lower boiling point than most metals, including Mercury for instance if it is a metal and for the heck of it if it isn't.

You guys can stand thousands of attempts at this stuff and it's nothing to you, but eventually hearing the first part of a stage theme really gets to me. I like ZUN's music, but I can't stand hearing THAT SAME SECTION OVER AND OVER AGAIN. I will get frustrated more often by hearing the same part of a song over and over again than I will by getting double-KO'd. Maybe I should use my MP3 player and run experiments regarding performance and music.

UFO Stage 1 is very hard to not screw up on. You have to be with your eyes on the prize at all times, something I don't find very fun. Why do I have to be so focused at the very first stage in the game?

If you're the one who 1cc'd EoSD Lunatic and I'm still screaming at Cirno, then how come I disagree with this? Have you been playing for less than two months at this game?

It's like the other games, just a new mechanic; basic memorization. The only thing that may screw you up is a troll hitbox or a fist or an anchor or a pendulum or a curvy laser or a fist or a bullshit section (Which is in every stage after 2 and before 6, but Stage 5 is a bullshit section isn't it?), but even so, you could just bomb through those, if you get enough UFOs and manage your resources.

I think UFO was more intended to teach resource management to new players than teach dodging to new players.
My profile picture is whimsy until I feel like adding something else.

Enjoy.

BT

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Re: Touhou Rage Thread XII "Stupid Walls of Cussing" Edition
« Reply #989 on: April 30, 2012, 10:01:11 PM »
The UFO route isn't hard. I'd say I'm used to it, but that's not the problem.

The fact that everything is static is the problem. I've never enjoyed static things nor have I ever been consistent with these sort of things. I know how to do everything and despite this I die very very easily. In fact, I'm pretty sure my capture rate for Nazrin's first card is under half. <_<

Static is no fun.

By the way, Esu, EoSD is actually the polar opposite to this. The game doesn't even start before Cirno.