> Load Game.
> Be Reisen.
You are now REISEN UDONGEIN INABA, THE LUNATIC MOON RABBIT. You are
etc etc etcYou quickly scroll through the stuff you've already read.
> Reisen: Save game.You must find a SAVE AKYU to save your game! You're stuck with your AUTO-SAVE for now.
> Reisen: Go up.
You go up through a hidden ceiling hatch and wind up in one of Eientei's SECRET PASSAGES. Eientei is absolutely riddled with these. It would make a perfect NINJA MANSION, if there were actually any ninjas in Gensokyo. Seriously, what's up with that? Isn't Gensokyo supposed to be old-timey Japan? Where are all the goddamn ninjas?
You see some other RABBITS passing by. The rabbits much prefer using the SECRET PASSAGES to the actual halls, even though it doesn't actually save any time. You yourself like to indulge in them from time-to-time (as you're doing right now). It's just more fun that way.
> Reisen: Acquire more ammo for Chekhov's Gun.You open your menu and take a quick look at the CRAFTING REQUIREMENTS for PLOT ARMOR PIERCING AMMO.
- 1 x UNOBTAINIUM
- 1 x MEMENTO
- 1 x BATARANG
UNOBTAINIUM is a super-rare high-level metal that you've never even seen before, rumored to be PURELY THEORETICAL (except that it appears in the crafting requirements for all sorts of OBSCENELY POWERFUL EQUIPMENT). The MEMENTO refers to the kind of thing that you receive as a SENTIMENTAL GIFT from someone that you put in your front pocket, and it winds up stopping a bullet LATER IN THE STORY. You have no idea what a BATARANG is. It must be associated with something with RIDICULOUS AMOUNTS OF PLOT ARMOR.
There's no chance in hell you're going to be able to craft this.
> Reisen: Craft medicine.You don't know the first thing about DOLLMAKING!
> Reisen: No, medicine, as in the drugs.Oh. That, you CAN do.

Well, you COULD, if you had the ingredients on you. They're all stored in Eirin's lab.
There's really no need to make anything right now, anyway. You're already carrying some medicine that's as good as any of the junk you can make.
> Reisen: Check reception.
Reception of what, you ask? WAVELENGTHS! You can detect things on all sorts of WAVELENGTHS, including light waves, sound waves, and brain waves. Your ears are bent in such a way as to improve their profile to catch such waves.
These extra senses of yours are directly linked to your ABILITY TO MANIPULATE WAVELENGTHS, but in order to actually influence them you require a FIRM VISUAL LOCK. The strongest implementation of this ability at your disposal is being able to scramble an enemy's brain waves to DRIVE THEM INSANE. This does not necessarily make them LESS DANGEROUS, so it must be used with planning and caution. A weaker but more practical application is to distort light waves, destroying the opponent's sense of spatial awareness, a particularly useful tactic in danmaku.
> Reisen: Check chest for usual growths.
Strictly average by HUMAN STANDARDS, but FREAKISHLY LARGE for a rabbit (you are also ABNORMALLY TALL by the same standards). You consider these a mark of shame. You ate WAY TOO MUCH when you were growing up during BASIC TRAINING.
You tried wearing a SARASHI for a while, but the other rabbits gave you even more crap about it than usual. Oh well.
> Reisen: Return to your room for a FASHION MONTAGE of your own.The only clothes you own are BUSINESS CASUAL; they're all dress shirts, with a few different jackets and skirts. You do not like social gatherings and do not care to draw attention to yourself, ESPECIALLY at an oni party.
However, you do traverse the SECRET PASSAGES and return to your room, regardless.

I cannot be assed to draw and describe another room full of useless crap for a non-main character, so you direct your attention to the one thing of particular interest in your room: the UNBELIEVABLY DEADLY PILE OF GUNS stocked in your closet. Boy howdy, do you love guns.
What will your loadout be today?
> _[ Feel free to suggest any gun you can think of, not just the ones displayed. ]