~Hakurei Shrine~ > Rika and Nitori's Garage Experiments
A newbie with a problem
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Nuos:
Title says it all, I've read through the beginner tutorial and some of the Intermediate, didn't have any trouble figuring them out after a bit of testing, but I'm still having a reoccurring problem.
The boss sprite wont appear, at all, the hit box is there, but no boss its self. Cut-in's work
without a problem.
It's probably something that I've completely missed somewhere, but I can't figure out what it is.
This is the code I've been using to try to figure the problem out, its more or less parts of the tutorial put together.
--- Code: ---#TouhouDanmakufu
#Title[Wheres the boss?]
#Text[...?]
#Player[FREE]
#ScriptVersion[2]
script_enemy_main {
let BossImage = "script\img\ExRumia.bmp";
let frame = 0;
@Initialize {
LoadGraphic(BossImage);
SetLife(100);
SetDamageRate(10, 10);
SetTimer(50);
SetInvincibility(30);
SetScore(500000);
SetEnemyMarker(true);
Concentration01(60);
Concentration02(60);
MagicCircle(false);
SetEffectForZeroLife(180, 100, 1);
SetMovePosition02(GetCenterX, GetCenterY - 100, 120);
}
@MainLoop {
SetCollisionA(GetX, GetY, 32);
SetCollisionB(GetX, GetY, 24);
frame++;
if(frame==60){
CreateShot01(GetX, GetY, 3, GetAngleToPlayer, RED01, 10);
frame = 0;
}
}
@DrawLoop {
SetTexture(BossImage);
DrawGraphic(GetX, GetY);
}
@Finalize {
}
}
--- End code ---
Any help at all would be greatly appreciated.
(From the looks of the preview, some of the indenting of the script looks off, but its not actually like that ><)
Henry:
There is an obvious problem there - your script is lacking the CutIn function.
Add this line and everything will be OK.
--- Code: ---CutIn(YOUMU, "Test Sign "\""Test"\", "", 0, 0, 0, 0);
--- End code ---
By the way, please use the thread here to ask questions about Danmakufu.
Naut:
SetGraphicRect(0, 0, 64, 64); in @DrawLoop, inbetween SetTexture and DrawGraphic.
DeleteGraphic(BossImage); in @Finalize.
ExRumia is a .png image, not .bmp.
Nuos:
Yea, I noticed the .bmp problem a little after I posted >< and I did what you both said, and it
worked like a charm, thank you both so much!
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