Author Topic: Touhou fantasy  (Read 132796 times)

Xenomic

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Re: Touhou fantasy
« Reply #180 on: May 11, 2012, 12:23:57 AM »
Link goes where it's supposed to. It's so you can get all of the "Touhou Fantasy Beta4 Full" parts (which has all of the music in it. You can extract all of the music from there to your current Touhou Fantasy folder if you do not want to overwrite any other files; otherwise, if this is the first time getting the game, you'll need the latest update patch in the Touhou Fantasy Update Patches folder).

Re: Touhou fantasy
« Reply #181 on: May 11, 2012, 12:29:53 AM »
Ah I had to replace the # with a question mark.

Re: Touhou fantasy
« Reply #182 on: May 11, 2012, 09:57:54 AM »
Some bug reports again  :P

- When you're playing on the goddess team and headed towards the Kappa Caves, you can go to  the Tengu Village and use the portal there to take you to the entrance...
- When you get to choose your party before talking to Tenshi to trigger the cut-scene, the  speed bug hits me again. This time it increases my speed, and I hadn't had Sakuya in the party for a while.
- In the cut-scene shortly after, Yuuka looks like she's running backwards. And after that her sprite doesn't turn when you move around. (and still moving with Sakuya speed...)
- And finally, in the last fight of the Yuuka story after the talking part I get an error "Event script referenced a monster that does not exist" and I get sent back to the main screen. Am I missing a file or did you break something in a recent patch?

Xenomic

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Re: Touhou fantasy
« Reply #183 on: May 12, 2012, 01:59:40 AM »
1) Strange...that shouldn't happen since I should have that path blocked off...
2) So right after the battles with the forced party it happened? Did it occur at all during the cutscene? Were you moving normal speed beforehand?
3) What...? That sounds...weird? Wait...I think I know what's causing that one.
4) Umm...what? That shouldn't happen...every other thing worked right? o_O

Xenomic

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Re: Touhou fantasy
« Reply #184 on: May 12, 2012, 05:03:56 AM »
Beta4 1.08 Patch: http://www.mediafire.com/?g521zb70v805zf1


I think what happened with Yuuka not changing directions is I forgot to resume animation in somewhere...I'll have to test it out myself probably...as for the final boss in Yuuka's story, that's been fixed now. I actually forgot to um...put someone back in for that to work right ^^;
« Last Edit: May 12, 2012, 05:17:44 AM by Xenomic »

Re: Touhou fantasy
« Reply #185 on: May 12, 2012, 08:26:54 AM »
Quote
2) So right after the battles with the forced party it happened? Did it occur at all during the cutscene? Were you moving normal speed beforehand?

Answer to all question is simply yes. I just watched your LP on Youtube of this part, and I had no fights to do up there after
Spoiler:
Ozma
, skipping much of the dialogue as well. Instead the story went almost straight to Yuuka's story. That part did seem to go a bit oddly...

Xenomic

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Re: Touhou fantasy
« Reply #186 on: May 12, 2012, 08:35:20 AM »
OH.....God I feel stupid. I left in a debugging tool that skipped the boss fight that was supposed to happen to make sure the Aya thing worked right. Doh! >_<


http://www.mediafire.com/?nyar2f2esz8uuqv


If you WANT to test everything out for me again...assuming you still have a save file back there...that would be much appreciated.

Re: Touhou fantasy
« Reply #187 on: May 12, 2012, 08:53:35 AM »
I think I will do that part again, to not miss the boss item drop.

Well, I tested the Yuuka story fight again and now it worked correctly, however after all the cut-scenes when the SDM story starts I can't move Remilia at all.  :ohdear:

EDIT: not only can I not move Remilia, I can't open menu either, but the music still plays.

Xenomic

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Re: Touhou fantasy
« Reply #188 on: May 12, 2012, 08:55:23 AM »
You can't open the menu...? If you can, give me that save file so I can see what's going on. That sounds...weird and not good...

Re: Touhou fantasy
« Reply #189 on: May 12, 2012, 09:12:21 AM »
Here's the save file at the end of Yuuka's story. Btw, the inaccuracy of Master Spark is VERY annoying. At times I was missing 4 times in a row...

EDIT: I tested the Tenshi fight again, and it works well now. However, I get the same "can't move" bug when I start the Yuuka story now, meaning you broke something in the last patch.
« Last Edit: May 12, 2012, 09:53:19 AM by Kaitani »

Xenomic

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Re: Touhou fantasy
« Reply #190 on: May 12, 2012, 08:15:40 PM »
Aha...I found the bug, which I didn't even realize until I went "Oh...this happens after ANY battle. That must mean stupid me forgot to turn off an Auto-Start event somewhere." Sure enough, I forgot to turn off 2 of the damn buggers. Zounds.


Beta4 Version 1.82 Patch: http://www.mediafire.com/?q1uciwn1v5wm7qq

Tangrelle

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Re: Touhou fantasy
« Reply #191 on: May 13, 2012, 05:07:05 AM »
I haven't played in a while, sorry! But if Reisen's secondary command was called Insanity or something, why not have it inflict Berserk on all enemies? I dunno if a skill already does that mind, or if it's not an applicable skill for the enemy(Probably that, silly me!), but it draws off how Reisen fights in GoS, durf. Maybe something that reduces her chance of being targeted? Changing the enemy's perception and all that.

My own thought for
Spoiler:
Alice? I think I should spoiler her. I have no idea how she works, but maybe something like Doll Set, which would augment her skill damage or use? Whatever!

Xenomic

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Re: Touhou fantasy
« Reply #192 on: May 13, 2012, 05:09:38 AM »
I think for now those who DON'T have a working secondary command (some whom have the command in the game but not working don't have their command abilities either yet) will either wait until later, or not have one at all. There's already enough stuff in this game as it is lol...@_@

Re: Touhou fantasy
« Reply #193 on: May 13, 2012, 03:14:23 PM »
Now that those game-breaking bugs are out of the way, I have some minor ones to report. :)

- When you use the teleporter from Tengu Village to get to the Palace of Earth Spirits, the music doesn't change until you enter a place there with different music.
- That same teleporter in the Palace seems to randomly disappear. I didn't quite figure out what triggers this, but I think it has something to do with entering and leaving many rooms and/or fighting battles. You can get the teleporter back by going up to the fiery area and then returning to the teleporter spot.
- Byakuren can't learn Star Maelstorm level 2.

Btw, what is your reasoning behind making Koishi's Blue Magic not 100% learn rate upon the skill being used? Getting some enemies to use their rare move only to have it not learned is frustrating...

EDIT: Oh, one more thing. Youmu's Focus effect lasts until unleashed, from combat to combat. Not sure if it's intended, but this way you could save a pretty powerful attack for the start of a boss fight :D
« Last Edit: May 13, 2012, 03:36:37 PM by Kaitani »

Hanzo K.

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Re: Touhou fantasy
« Reply #194 on: May 13, 2012, 03:29:25 PM »
So, what's the difference between Beta4, and the seemingly-normal Touhou Fantasy?
Because I was trying to play Beta4 without having downloaded the normal one, and it has these weird bugs.
When it gives me the three options when I start a new game, I click the question marks, and it says 'Cannot open file 'Monster 1'', and boots me back to the main menu.
Hitting yes spits out the same error, only with 'Hero 3'.
When I hit no, and go into the building just above where you start, it spits out another one of those. But 'Object 2' this time.
Entering into battles does the same thing for some reason.

Is Beta4 an expansion pack or something?



EDIT: Figured it out kinda, needed to have CommandRTP. (Which I thought I had to begin with.)
« Last Edit: May 13, 2012, 04:22:33 PM by Hanzo K. »
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Re: Touhou fantasy
« Reply #195 on: May 13, 2012, 03:31:31 PM »
Um when i go back to the hell of blazing fires reimu comes back to the party is that supposed to happen

Xenomic

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Re: Touhou fantasy
« Reply #196 on: May 13, 2012, 07:28:12 PM »
@ Kaitani

1) Ah, I forgot that I set a teleporter to Palace of Earth Spirits from Tengu Village. That's due to the Palace's music being linked directly to the event music, so the music there is whatever the previous song was. I'll have to fix that.

2) That was due to some parts of the Palace not linking to the RIGHT map. Because there are 2 exact duplicates of the map, one with random encounters and the other without, the one without the random encounters (after you completely finish Blazing Fires) sometimes linked to the old one with it.

3) Ah, I had the level 2 set in the coding instead of level 1. Fixed!

4) It'd be TOO easy to learn moves then (since they would only HAVE to use the skill...since I can't force it to be learned upon Koishi being hit), like how they were easy to learn in FFVI (In fact, it'd be exactly like that, except the skills would be much more useful here). It kinda follows Genius of Sapphieros' example on the % on that...plus I don't want the strongest stuff to be learned THAT easily!

5) That's an easy fix then. I'll just add the "Return variable to 0" to the common event that cleans up battle stuff!


@ Hanzo: The only difference is that the Beta4 is the CURRENT full version, while the normal one was a much older version. The CommandRTP was the solution aye, because my game does use default RTP stuff not included in the game.


@Iori: At which point does this happen?

Re: Touhou fantasy
« Reply #197 on: May 13, 2012, 07:37:31 PM »
When your starting the new event and yuugi says some guy is starting trouble, reimu will be there with marisa,momiji and yuugi

Xenomic

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Re: Touhou fantasy
« Reply #198 on: May 13, 2012, 07:42:25 PM »
I'm assuming this is after the events where
Spoiler:
you lose Reimu at Poltergeist Mansion
, right?

Re: Touhou fantasy
« Reply #199 on: May 13, 2012, 07:45:48 PM »
Yep

Hanzo K.

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Re: Touhou fantasy
« Reply #200 on: May 13, 2012, 08:46:49 PM »
So far, I'm liking this. You've got the map and hidden treasures done rather well if you can befuddle even my treasure sense.
I've not come across an RPG capable of throwing me off from finding hidden treasures(items hidden in jars and such) in a long time.
Some of the ones in the Village are pretty obvious, but I keep feeling like I'm missing more of them than I've gotten.
(I suspect that I can find more cash than just the 500 yen I found in that jar, because I'm not too keen on jumping into battle right away.)
Essence RO
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Xenomic

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Re: Touhou fantasy
« Reply #201 on: May 13, 2012, 10:28:03 PM »
Beta4 Update Patch 1.083: http://www.mediafire.com/?88eyqfleat44d86

Fixes several of the minor bugs and whatnot that were missed. Probably other bugs that I'm missing out on, but that's why the new Testing Room stuff is there in the debug room to help with that!


@ Hanzo: I still think my mapping is horrible, even though it's obviously much better now than when I first started (take Misty Lake/SDM/Bamboo Forest/Eientei which are all beta1 areas, and compare it to say...Makai Cave, Eastern Forest, and Dream Land, which are all beta4 areas). Though I hope to make things much better for beta5!

Hanzo K.

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Re: Touhou fantasy
« Reply #202 on: May 13, 2012, 10:36:33 PM »
I will admit, the areas do get a bit massive(The main Shrine in particular feels to have wasted space.), and you could probably resize some of the overworld Location markers.
Aside from that, it looks nice overall. Haven't tested the battle system yet though to see how balanced the enemies are.
But hey, should be better than FFX at least. (Admittedly, FFX's battles are pretty linear and simple.)

One of my problems is that there's no way to make it not fullscreen that I can find.
It'd be nice to be able to make it window, so I can do stuff aside from just play it. (Such as provide commentary on it.)


But hey, I'm definitely not the only resident RPG Fan here, though I grew up on the SNES versions of FF4 and FF6.
Essence RO
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Xenomic

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Re: Touhou fantasy
« Reply #203 on: May 13, 2012, 10:41:34 PM »
F4 makes it window'd. That's the only way to do it that I know of right now.

The areas are a tad too big at points, but that was mostly due to making SURE I had the room to work with stuff back then too. I COULD probably resize it, but that also means I'd have to move events and by moving events I'd have to modify them to work properly too, which gets to be a pain in the arse lol.

Most of my RPGs are FFs, hence the massive references in this game to that series (you'll actually find a LOT of references to other games too not FF. Even to games/animes that I've never seen/played at all!).

Hanzo K.

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Re: Touhou fantasy
« Reply #204 on: May 13, 2012, 10:57:11 PM »
Yeah, maybe if you had someone to help out with that? I'd probably try, but I neither have RPGmaker, nor am I any good at coding/programming.

I don't think you have any references to Etrian Odyssey yet do you?
You could make more references, maybe by even having someone offhandedly remark that "This is a bit like ____.", where ____ is the thing being referenced.
Essence RO
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Re: Touhou fantasy
« Reply #205 on: May 13, 2012, 10:57:48 PM »
She's still there I saved before the start of the event so you can see what I mean http://www.sendspace.com/file/neqgds. Probably has something to do with how only reimu,momiji and marisa are allowed in that stage

Xenomic

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Re: Touhou fantasy
« Reply #206 on: May 13, 2012, 10:59:07 PM »
Did you leave/enter the area? It should've removed her if you enter the next area/leave and reenter.


Oh, I have PLENTY of references already in the game lol. With many more to come as it is!

Re: Touhou fantasy
« Reply #207 on: May 14, 2012, 02:58:34 PM »
I got quite a lot forward in the plot without bugs, but "finally" found one :D

Entered the cave to Pandaemonium, had the dialogue, killed the ... thing, went back outside to save. Entered the cave again and to the next room where the boss was, but this time I seem to enter into the wall and cannot move at all. Atleast the menu still works at that time...

Xenomic

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Re: Touhou fantasy
« Reply #208 on: May 14, 2012, 05:59:04 PM »
Huh...? That....sounds odd. It has a 1/10 chance of spawning in one of the many rooms so that's hard to tell me which room it was in, if you're referring to the first boss there (Iron Golem).

Hanzo K.

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Re: Touhou fantasy
« Reply #209 on: May 14, 2012, 09:11:30 PM »
Hey, was I supposed to get the Koa Call for Cirno after beating Patchy?
(Yeah, I read the readme stuff, I don't care about spoilers because they show me stuff to watch for!)


Also, I've bought the Fantasy orb Lv2 scroll from both Vivit on the roof, and Koa in the library, and it's still Lv1. Both in the menus, and in power.
Even after using it.

Although I'll admit, getting two Kiaiissen for Hong was awesome. And to think, that's only her second weapon for now.
The rest promise to be quite useful. I still need to get the funds for that Earth Wave skill for Hong though, just the Quake Kick, Wind CHime, and that other kick that hits all the enemies ain't enough, gotta have as many skills as I can get my hands on.

Also, why does Silent Selene have a water animation? I kinda figured she'd jump into the middle of the enemies, and use the one from the fighters.
Or, a bunch of lasers would come down from above, ala Judgement(Tales of Symphonia).
Essence RO
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