Isn't its slayer effect pretty poor, though? I said that about swords because of that one skill that gets a pretty nice slayer effect on humanoids.
That weapon combined with Lunasa's passive combined with 次元斬 made me deal 3000+ damage to Kaguya in one hit. :getdown:
Keep in mind that it has a relatively high critical rate chance, which offsets the fact it has slightly lower slayer effect than other swords. It's not like there are any other swords (except Mage Masher? In fact I don't even remember which family of mobs Kaguya and Eirin come from, though I think it's spellcaster) that have the same Slayer effect as it...
EDIT:
In case anyone cares about the Chocolates in this Valentine's event:
G-3 (G-3) 36/1000 drop rate
Greater Demon (グレートデーモン) 36/1000 drop rate
Dominion (ドミニオン) 36/1000 drop rate
Asrael (アズラエル) 36/1000 drop rate
Decarabia (デカラビア) 32/1000 drop rate
Officer Demon (オフィサー・デーモン) 32/1000 drop rate
Mushu-Fushu (ムシュフシュ) 32/1000 drop rate
Earth Dragon (アースドラゴン) 32/1000 drop rate
Luminescence (ルミネッセンス) 32/1000 drop rate
Dynamis Princess (デュミナスプリンセス) 32/1000 drop rate
Ace Power (エースパワー) 32/1000 drop rate
Don't bother looking for any other monsters, they drop at less than 30/1000 rate.
The chance to recruit any of them is Rank D, which seems to translate to 1%, so yeah, you're going to need a bit of luck.
1.56%, to be precise.
EDIT 2:
DEX is a very important stat, as it dictates variable values in a metric tonne of skills - from the damage output to how long the duration of statuses last to even the effect of the status loss/gain itself. Do
not underestimate the importance of this stat. To underline some of why DEX is so freaking important, I have here some values:
Kisume's Well Destructor (400 base hit rate)
Lowers an area of enemy's physical damage and raises the amount of damage they receive by (X/1000)% for 5 turns, where X = 20+(user.DEX/24)
Example:
Byakuren
Lv70 w/ Kisume
Lv70using WD
X = 20 + (186/24) = 20 + 7_trunc = 27
27/1000 = 0.027 = 2.7%
Murasa/Garbangol's D-Net
Creates a constant damage-dealing field for 6 turns, the damage is equal to 10*(user.DEX/12)
Byakuren
Lv70 w/ Murasa
Lv70 using D-Net
d = 10 * (196/12) = 10 * 16 =
160/turn
Keine's Regeneration
Creates a healing field for 6 turns, the healing is equal to 5*[ (user.DEX - 64)/16 + 4]
Byakuren
Lv70 w/ Keine
Lv70 using Regeneration
h = 5 * [ (184 - 64)/16 + 4 ] = 5 * 11_trunc =
55/turn
Yes, 55 per turn is a lot where the game-best base HP is Suika with 570 at Lv70. Even with Shikigami, 330 hp after 6 turns is GREAT.Jammer duration is equal to 6 + (user.DEX/64) turns
Byakuren
Lv70 using a Jammer
dur = 6 + (170/64) = 6 + 2.6_trunc = 6 + 2 =
8 turnsYou're free to peruse some of the stuff yourself at this
blog that was posted by I think rizul earlier.