The default split already gives 20% to charity, at an average purchase of $8.34 as of right now, with over 500 thousand copies sold, and excluding the occasional hipster with too much free time(protip: you) it being safe to assume the overwhelming majority of people will go with the default split, that's over 800 thousand dollars.
The developers getting 65% of the default split gives them(right now) just under 2.8 million dollars. Which for a week of sale is a lot.
So yeah, for all practical purposes, it does work that way.
(I'd rather you put "sdsfsgs" there instead of "hurrrrr". Oh well, personal preferences. I know I'm a hipstah, but thanks for the protip.)
Two weeks actually, and divided by 8 studios it is a bit less cash, but still quite a lot indeed. 400 thousand dollars each. Nice.
I don't know man. It was a pretty fun feature. You don't normally have a chance to choose how to split the money among involved parties. There must have been plenty more people who played with it, if only out of curiosity. In any case...
Yeah. Five million dollars. Good game, well played. As far as I know, the previous bundle only raised something below four million, so it's a new record. Glad to have been a part of it. And Bastion is a hell of a game. Then there is the rest of the games I haven't touched yet. Amazing.
Oh and I felt that Humble Brony Bundle were gathering strength to challenge Notch's first place on the list of top contributors in the last minute. So they did. Damn bronies.