Author Topic: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure  (Read 42315 times)

Hello Purvis

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  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #660 on: October 26, 2011, 02:13:25 PM »
> "How was it broken, anyway? This doesn't look like a standard combat casualty."

>"Sir Percival may be a dolt," says the man, "But he swings an axe like none other."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #661 on: October 26, 2011, 02:33:47 PM »
> Let our eyes go a little wider than normal again.
> "That's impressive. The few people from my land that saw this were convinced the destruction was magical in nature."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #662 on: October 26, 2011, 02:39:09 PM »
> Let our eyes go a little wider than normal again.
> "That's impressive. The few people from my land that saw this were convinced the destruction was magical in nature."

>"Let us just say I am not entirely convinced that Sir Percival doesn't have Viking blood somewhere in his veins," says the man. "I'm sure if he never joined the Round Table, he would be terrorizing some forest a tree at a time."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #663 on: October 26, 2011, 04:41:19 PM »
> "All right. It seems like this land wants nothing to do with this sword, and I can't really blame you, because this Edmund guy sounds like he was an ass. The problem is that I'm fairly certain the forces I can feel in this sword can be used to save my land from the economic disaster. I've been thinking, and I think I may have a couple of ideas on the proof front. Is there a town with a jeweler's shop anywhere nearby?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #664 on: October 26, 2011, 04:43:44 PM »
> "All right. It seems like this land wants nothing to do with this sword, and I can't really blame you, because this Edmund guy sounds like he was an ass. The problem is that I'm fairly certain the forces I can feel in this sword can be used to save my land from the economic disaster. I've been thinking, and I think I may have a couple of ideas on the proof front. Is there a town with a jeweler's shop anywhere nearby?"

>"The village of Arzas isn't too far from here," says the man.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #665 on: October 26, 2011, 04:53:38 PM »
> "You headed that way? Or can I get some directions so I can head there myself?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #666 on: October 26, 2011, 04:55:10 PM »
> "You headed that way? Or can I get some directions so I can head there myself?"

>"I wasn't planning to stop there," says the man, "But I suppose I could make the side trip."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #667 on: October 26, 2011, 04:57:25 PM »
> "I'd be grateful if you could."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #668 on: October 26, 2011, 05:05:05 PM »
> "I'd be grateful if you could."

>"I expect I would be remiss if I didn't follow this up in any event," he says. "Before we do this, I would like your solemn word that you shall do no harm to any human you encounter, myself included."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #669 on: October 26, 2011, 05:59:16 PM »
> Nod.
> "I swear on my friends that I will not raise a limb or a weapon in aggression toward any human I see here."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #670 on: October 26, 2011, 06:08:45 PM »
> Nod.
> "I swear on my friends that I will not raise a limb or a weapon in aggression toward any human I see here."

>"That best include any glamours you have in store," he says.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #671 on: October 26, 2011, 06:29:32 PM »
> "Any what?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #672 on: October 26, 2011, 06:36:44 PM »
> "Any what?"

>"Little magical tricks," he says.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #673 on: October 26, 2011, 07:02:35 PM »
> "Oh. Right, yes, it does."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #674 on: October 26, 2011, 07:25:58 PM »
> "Oh. Right, yes, it does."

He nods, and offers you a gloved and metal-plated hand. "Then I need only ask your name."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #675 on: October 26, 2011, 11:00:35 PM »
> Drop whatever half of the sword is in the hand appropriate for the hand shake, and return the handshake with a small smile.
> "Houjuu Nue."
> When the handshake is released, pick up the dropped sword piece and reattach it to the one we didn't drop.
> "And yours?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #676 on: October 27, 2011, 04:02:49 AM »
> Drop whatever half of the sword is in the hand appropriate for the hand shake, and return the handshake with a small smile.
> "Houjuu Nue."
> When the handshake is released, pick up the dropped sword piece and reattach it to the one we didn't drop.
> "And yours?"

>You juggle the sword pieces and shake the man's hand, introducing yourself.
>"I am Sir Kay, Son of Ector," he says. "Heir to the Forest Sauvage, Knight of the Round Table, and Seneschal to King Pendragon."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #677 on: October 27, 2011, 04:07:15 AM »
> "That sounds pretty important. I can't think of very many back home with more than one title, if they even have the one."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #678 on: October 27, 2011, 04:17:59 AM »
> "That sounds pretty important. I can't think of very many back home with more than one title, if they even have the one."

>"And you are correct," he says, with the the hint of a grin. "Suffice it to say when things are running smoothly in King Pendragon's household and the knights are not being boors, you have me to thank for it."
>He approaches the horse, who has long since sated itself at the stream, and takes it by the reigns. "I understand that Seelie do not typically get along with horses, but Ivar should have no problem with you. But..." He frowns. "Could you perhaps work a glamour to conceal those things on your back? It would be much easier to travel into the town with a lost maiden than a seelie."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #679 on: October 27, 2011, 04:20:05 AM »
> "Sure, not a problem. I suppose that means no flying, then?"
> Cannibalize the wings.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #680 on: October 27, 2011, 04:30:54 AM »
> "Sure, not a problem. I suppose that means no flying, then?"
> Cannibalize the wings.

>"If you could avoid doing it on a lark, that would be much appreciated, yes," says Sir Kay.
>You take a few moments to retract your wings. As you do, the seneschal looks over his horse, then mounts it. Once you finish making yourself look human, he offers you a hand up. "Do be sure to put that weapon away, first."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #681 on: October 27, 2011, 10:25:38 AM »
> "Can't guarantee I'll still understand you, but okay."
> Let him respond if he desires, then disconnect the sword and put it away.
> Take his hand and get up on the horse.
« Last Edit: October 27, 2011, 10:38:36 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #682 on: October 27, 2011, 01:08:04 PM »
> "Can't guarantee I'll still understand you, but okay."
> Let him respond if he desires, then disconnect the sword and put it away.
> Take his hand and get up on the horse.

>"I expect that 'We're here, get off the horse,' will be not difficult to express," says Sir Kay before you put the weapon away. "Nor, I imagine, will 'I am about to be sick, this horse is moving too fast for me,' be difficult for you to express at all. And should such happen, to the right side please. I would be perfectly happy not to have seelie sick all over my lance or myself.
>Once you've put the weapon away, Sir Kay helps you onto the horse's back, pulling you into position behind him. True to his word, the horse doesn't really seem to have any issues with you, which is uncommon. Horses and dogs have a tendency not to get on well many kinds of youkai.  Once you're in place and have a good hold around Sir Kay's torso, he kicks the horse into a gallop, nearly jarring you off of the back before you can reaffirm your grip! The trees fly by almost as fast as they were if you were properly flying, and soon begin to thin out to a grassy plain filled with flowers you are reasonably sure you wouldn't recognize if you could stop to have a good look at them. Time passes as you follow a road that wends between the gentle hills of the field, as the horse keeps up its breakneck pace. At first, you expect the animal will slow down any moment, but it takes a good, long time for it to slow down to a more manageable canter, and even then it's pretty speedy for a horse.
>After awhile, you see a village in the distance, stretched alongside the banks of a river. It seems to be a reasonably sizable place, with buildings made of daub and wattle, reminding you of Mystia's home. However, as you draw closer, you notice a distinctive lack of the housing rows that you're used to, instead just just seem to be numerous huts. You also notice farms and fenced off pastures, the latter full of goat-like animals with thick woolly coats. As you get closer to the town, you note wooden buildings among them. The architecture looks similar at a glance, but you note that the roofs are generally generally less angled and overhang less. More oddly, everything seems to be made with thick materials; you don't see what looks like a paper wall anywhere.
>Near the edge of the town, the horse slows, then comes to a stop. Sir Kay says a short sentence that you cannot understand, but you pick out the word "Arzas" among the words.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #683 on: October 27, 2011, 01:35:46 PM »
> Nod.
> Take on a calm tone.
> "Neat place."
> Reach into our purse and grab the handle of the sword, but don't pull it out. Try to keep it as not visible as possible.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #684 on: October 27, 2011, 02:03:52 PM »
> Actually, don't grab onto the handle just yet.
> After speaking, hop off the horse.
> Once we're down, then inconspicuously grab the handle as described before.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #685 on: October 27, 2011, 02:05:55 PM »
> Nod.
> Take on a calm tone.
> "Neat place."
> Reach into our purse and grab the handle of the sword, but don't pull it out. Try to keep it as not visible as possible.

> Actually, don't grab onto the handle just yet.
> After speaking, hop off the horse.
> Once we're down, then inconspicuously grab the handle as described before.

>Sir Kay swings a foot off the saddle and dismounts the horse as you do. He hits the ground with a loud thump and the sound of several pieces of metal creaking. Then he looks over at you his eyes dart toward your purse. "It will be much easier to walk in, I assure you. Now, you wished for a jeweler, yes?"

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #686 on: October 27, 2011, 02:08:39 PM »
> Nod vigorously.
> Do we have any pockets on us where we could reasonably hide the sword handle?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #687 on: October 27, 2011, 02:33:59 PM »
> Nod vigorously.
> Do we have any pockets on us where we could reasonably hide the sword handle?

>"This way, then," he says, making his way into the village.
>You do not have any pockets which will conceal the Broken Sword Handle.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #688 on: October 27, 2011, 03:19:34 PM »
> Follow him. As we go along, use our free hand to protectively hold our purse to our side, and look around the village with an expression of mixed worry, uncertainty, and naive curiosity. Things will probably go smoothest if we can play up the 'lost maiden' angle.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #689 on: October 27, 2011, 04:04:32 PM »
> Follow him. As we go along, use our free hand to protectively hold our purse to our side, and look around the village with an expression of mixed worry, uncertainty, and naive curiosity. Things will probably go smoothest if we can play up the 'lost maiden' angle.

>You follow him into the village, trying to look scared and curious, You do draw a fair amount of attention, but from what you can gather, most pf the people are remarking on your clothes.
>The people here are dressed in fair rough-looking clothes, you don't see a hint of silk anywhere. In fact, it doesn't even seem that Sir Kay has any; you'd think someone in his position as a retainer to the king would have some. There doesn't seem to be as much variety as clothing, either, but you do note some rather lovely dyework here and there. The town itself is less dense than anything you've seen before, many of the houses have little gardens around it, and fences seem to be rather common. There's quite a few chickens roving about, as well.
>Further into town, you see more wooden homes; fully wooden without a hint of paper around them. Sir Kay angles toward one with a sign leaning on the front, bearing strange letters and picture of a ring. "This is it," he says.

>_