Author Topic: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure  (Read 42294 times)

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #330 on: October 16, 2011, 11:58:51 PM »
New idea!

> Make a mental note where it is right now, then start quickly flying to that spot. Ignore where it goes when it leaves that spot; we're not trying to follow it. Let's let it continue it's circular flight path, because that should bring it back around to that point.
> When we get to that spot, reassess the thing's current position.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #331 on: October 17, 2011, 12:22:33 AM »
> Make a mental note where it is right now, then start quickly flying to that spot. Ignore where it goes when it leaves that spot; we're not trying to follow it. Let's let it continue it's circular flight path, because that should bring it back around to that point.
> When we get to that spot, reassess the thing's current position.

>You move around to where it is in the circle, and wait for it to come around again.
>It completes another circuit, it's turn so sharp it's rather close to being sideways in the air. You note that it has flaps on its...well, they would be wings and tailfeathers on a bird, that seem to move up and down to determine its direction. As well, you notice a glass dome along it's elongated head-analogue region, and what seems to be a person inside it. As it passes within thirty feet of you, you are pretty sure you can see the person is wearing some kind of helmet and has long green hair spilling out the back. You can't see her face very well, but you're certain she's looking at you.

>_

>_

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #332 on: October 17, 2011, 12:24:43 AM »
>Point down. See if we can get her to land.

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #333 on: October 17, 2011, 12:26:38 AM »
> How hard is it raining at this point?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #334 on: October 17, 2011, 12:34:17 AM »
>Point down. See if we can get her to land.

>You point downward as she passes by. You are not sure if she saw it or not as she goes by.

> How hard is it raining at this point?

>It's falling softly but steadily. You'd still get soaked in good order, but it wouldn't feel especially unpleasant getting to that point..

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #335 on: October 17, 2011, 12:47:23 AM »
> Are we still in a position where it would circle around and fly past us again?
> Is it still moving far faster than we ever could?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #336 on: October 17, 2011, 01:10:32 AM »
> Are we still in a position where it would circle around and fly past us again?
> Is it still moving far faster than we ever could?

>Yes, it should be making another pass in a moment.
>Yes. You're getting the feeling it probably can't hover, and that would mean it would fall if it went too slowly...

>_


Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #337 on: October 17, 2011, 01:15:50 AM »
> Would we have long enough to close our purse and fold up our umbrella before it got here?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #338 on: October 17, 2011, 01:22:13 AM »
>If not, point down again, and also fire danmaku downwards. Try to signal it to land.

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #339 on: October 17, 2011, 01:29:24 AM »
> Would we have long enough to close our purse and fold up our umbrella before it got here?

>If not, point down again, and also fire danmaku downwards. Try to signal it to land.

>You should be able to do these things.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #340 on: October 17, 2011, 01:34:37 AM »
> Does the umbrella have a straight handle or a hook handle?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #341 on: October 17, 2011, 01:36:00 AM »
> Does the umbrella have a straight handle or a hook handle?

>It has a straight handled.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #342 on: October 17, 2011, 01:37:55 AM »
Hmm. Give me a moment to think how this is going to work.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #343 on: October 17, 2011, 02:00:37 AM »
> With the umbrella folded up, could we grip it in our teeth?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #344 on: October 17, 2011, 02:06:13 AM »
> With the umbrella folded up, could we grip it in our teeth?

>You could, but it would be awkward. And if you get too close to this thing, it would probably be jerked out of your mouth in the aftermath. Possibly taking a tooth with it if you're really unlucky.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #345 on: October 17, 2011, 02:08:20 AM »
> How long has it seemed to take to make one complete loop?
> How loose is the neck hole of our top?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #346 on: October 17, 2011, 02:14:43 AM »
> How long has it seemed to take to make one complete loop?
> How loose is the neck hole of our top?

>It seems to take about half a minute, you've not been able to time it well.
>The neck of your dress is fairly snug, but it has some give to it.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #347 on: October 17, 2011, 02:34:26 AM »
Okay, gonna do this on the next pass.

> Zip up our purse.
> Brace ourselves for the wind and air pressure when the jet passes by again, but try to get a better glimpse at the woman inside.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #348 on: October 17, 2011, 02:39:05 AM »
Okay, gonna do this on the next pass.

> Zip up our purse.
> Brace ourselves for the wind and air pressure when the jet passes by again, but try to get a better glimpse at the woman inside.

>You close your purse and ready yourself for the next pass.
>The thing, the machine rather, passes closely by. Looking inside, you really don't get a better view of the pilot. But, you can't think of many people with green hair who would paint a frog motif on the side of a helmet...

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #349 on: October 17, 2011, 02:44:49 AM »
> ...the hell? Could she really be in there?
> How are we carrying our purse?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #350 on: October 17, 2011, 02:53:27 AM »
> ...the hell? Could she really be in there?
> How are we carrying our purse?

>You'd hope she doesn't have impersonators, at least.
>The strap is on your right shoulder, running across your torso, and the purse resting on your left hip.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #351 on: October 17, 2011, 02:57:34 AM »
> How sensitive are the points where our wings connect to our back?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #352 on: October 17, 2011, 03:02:03 AM »
> How sensitive are the points where our wings connect to our back?

>They're about as sensitive as the rest of your back.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #353 on: October 17, 2011, 03:08:38 AM »
> Do we think we could reasonable trace the circular flight path the machine is taking and fly that same path ourselves?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #354 on: October 17, 2011, 03:12:16 AM »
> Do we think we could reasonable trace the circular flight path the machine is taking and fly that same path ourselves?

>You likely could, but either it would adjust course not to hit you, or you would be on the losing side of a race.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #355 on: October 17, 2011, 03:14:02 AM »
Sorry for not asking more questions at once, different things keep occurring to me throughout this plan.

> How long is the umbrella folded up? A couple feet? Or small enough to fit in the purse and still be able to close the purse?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #356 on: October 17, 2011, 03:26:40 AM »
> How long is the umbrella folded up? A couple feet? Or small enough to fit in the purse and still be able to close the purse?

>It is a bit more than a couple feet long. You could not fit it into the purse and close  without radically shifting everything around; the sword blade already eats up a lion's share of the room.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #357 on: October 17, 2011, 03:42:42 AM »
> How are we carrying the trident sheath?
> How tight is the trident sheath with the trident in it?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #358 on: October 17, 2011, 03:52:16 AM »
> How are we carrying the trident sheath?
> How tight is the trident sheath with the trident in it?

>It is looped over your left shoulder to right hip, running underneath your purse strap The loops in it that actually hold the trident are fairly tight, even with practice it takes a little fumbling to resheathe it. It is on rather firmly, as you do not wish to have something with pointy ends flopping around to and fro. It should stay in place when you're doing aerial acrobatics, but it would slip off if you hung upside down or the like for too long.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #359 on: October 17, 2011, 04:03:31 AM »
Sounds like it won't work, then.

> How high do our stockings run up our legs?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"