Author Topic: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure  (Read 42290 times)

GuyYouMetOnline

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Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #300 on: October 16, 2011, 01:30:23 AM »
>"And do be sure you keep the current pet contained. She may just be my ticket up the mountain, so I'd rather she not get away."

Hello Purvis

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Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #301 on: October 16, 2011, 01:36:20 AM »
> "Well, I understand that pets need to be fed and sheltered and bathed. Might need to be groomed and vaccinated too."

>"Yeah, I don't need that," says Mystia.

>"And do be sure you keep the current pet contained. She may just be my ticket up the mountain, so I'd rather she not get away."

>"Alright," says Mystia.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #302 on: October 16, 2011, 01:39:43 AM »
> Head outside.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #303 on: October 16, 2011, 01:55:11 AM »
> Head outside.

>You got outside, and confirm it is still raining, though it has indeed slowed a little. The road is empty at the moment.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #304 on: October 16, 2011, 02:00:06 AM »
> "All right, let's do this. Best of luck. Make sure to keep this place posted if anything important happens."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #305 on: October 16, 2011, 02:04:53 AM »
> "All right, let's do this. Best of luck. Make sure to keep this place posted if anything important happens."

>"Got it," says Mystia. "Meet back here, or at Kourindou?"

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #306 on: October 16, 2011, 02:07:55 AM »
> "Not sure, to be honest. Where I return first will depend on what I find. I'd suggest stationing yourself at Kourindou, returning here to report anything important, and staying here if everyone's money is returned. I'll find you from there."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #307 on: October 16, 2011, 02:11:36 AM »
> "Not sure, to be honest. Where I return first will depend on what I find. I'd suggest stationing yourself at Kourindou, returning here to report anything important, and staying here if everyone's money is returned. I'll find you from there."

>Mystia nods. "Got it."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #308 on: October 16, 2011, 02:17:28 AM »
> "Take care. Give Patchy my regards."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #309 on: October 16, 2011, 02:38:28 AM »
> "Take care. Give Patchy my regards."

>"Sure thing," she says, as she sets off.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #310 on: October 16, 2011, 02:40:02 AM »
> Take flight ourselves, shielding ourselves from the rain with the umbrella, and head southwest, back toward the heretic house.
> Keep an eye out for that flying wedge. If it's close to our flight path at any time, fly toward it instead.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #311 on: October 16, 2011, 03:30:25 AM »
> Take flight ourselves, shielding ourselves from the rain with the umbrella, and head southwest, back toward the heretic house.
> Keep an eye out for that flying wedge. If it's close to our flight path at any time, fly toward it instead.

>You take flight as well, slightly deviating from the path Mystia is following.
>You watch the wedge as it moves from North to East, and slowly toward the south. You suspect, if you went westward far enough and quickly enough, and it keeps up its trend of circling as it has, you may be able to intercept it.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #312 on: October 16, 2011, 03:34:16 AM »
> Sure, let's pick up the pace and head west.
> What's on the ground to the west from here, anyway?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #313 on: October 16, 2011, 03:39:52 AM »
> Sure, let's pick up the pace and head west.
> What's on the ground to the west from here, anyway?

>You deviate westward, picking up the pace.
>To the west, where you're at now, is the edge of the bamboo forest, and some plains as you go northward.  Watching the Wedge, it continues its path toward the south, as you gain altitude, and begins to arc westward. It is flying rather high up in the sky. You think you'll be able to intercept it, but given the speed that it's flying at, the meeting will probably last all of a second.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #314 on: October 16, 2011, 03:58:56 AM »
> Full speed to intercept this thing, and let's get ready to shoot at it when we get close to it.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #315 on: October 16, 2011, 04:02:10 AM »
> Full speed to intercept this thing, and let's get ready to shoot at it when we get close to it.

>You do you intend to approach it?

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #316 on: October 16, 2011, 04:05:16 AM »
> Full-speed fight, aimed upward, trying to intercept its path based on how we've observed it circling.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #317 on: October 16, 2011, 06:11:11 AM »
> Full-speed fight, aimed upward, trying to intercept its path based on how we've observed it circling.

>You move full speed and upward, putting yourself slightly above where you think the wedge is going to be flying.
>You get into position, none too soon. You can already see it in the distance, closing in rapidly. It will be here in a few seconds.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #318 on: October 16, 2011, 01:52:23 PM »
> Quickly, pull out our trident and hold it out to the side in one hand, while firing some basic talisman danmaku straight up into the air with our other. Not too much, just enough to draw attention.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #319 on: October 16, 2011, 08:56:49 PM »
> Quickly, pull out our trident and hold it out to the side in one hand, while firing some basic talisman danmaku straight up into the air with our other. Not too much, just enough to draw attention.

>You pull out your trident as quickly as you can, and fire a spray of talisman-shaped danmaku straight up into the air.
>Then the wedge-shaped object passes directly under you by a couple yards, and you find yourself being drug backwards, and everything starts spinning! You are reasonably prepared for this, and manage to regain control of yourself without dropping your trident or getting motion sickness. After reorienting yourself, you look around, and see that the wedge-shaped object has passed you by, and it seems to be making a wide turn toward the east, quite some distance from you.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #320 on: October 16, 2011, 08:59:02 PM »
> Wait it for a few more seconds to see if it comes back around.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #321 on: October 16, 2011, 09:43:25 PM »
> Wait it for a few more seconds to see if it comes back around.

>As you observe, it does seem to be coming back around.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #322 on: October 16, 2011, 09:59:02 PM »
> Grip the trident in both hands in front of us in a defensive position, and give the wedge a few seconds to turn back around toward us.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #323 on: October 16, 2011, 10:38:21 PM »
> Grip the trident in both hands in front of us in a defensive position, and give the wedge a few seconds to turn back around toward us.

>You get ready to defend yourself, and find that the wedge seems to be making a circle around you rather than coming directly for you. Watching it turn is rather interesting, it tilts itself sideways rather like you do when you're flying quickly. Looking at it from this distant, wedge isn't quite the right word to describe it. It's like some weird, elongated bird... You can't really make out any features at this distance.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #324 on: October 16, 2011, 10:42:19 PM »
> If it's circling around us instead of coming at us, let's get in its flight path again.
> Quickly fly in the direction needed to cut off its current flight path, assuming it keeps following the same circle. Maintain our current height, unless it is now significantly above or below us as well.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #325 on: October 16, 2011, 10:54:22 PM »
> If it's circling around us instead of coming at us, let's get in its flight path again.
> Quickly fly in the direction needed to cut off its current flight path, assuming it keeps following the same circle. Maintain our current height, unless it is now significantly above or below us as well.

>The thing stays more or less level with you. You try to move to intercept it, but it keeps going further outward as it tries to circle. You're certain, though, that it is moving noticeably slower than before. Still ludicrously fast, and nothing you could ever compete with, but slow than it's previously even more ludicrous speed.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #326 on: October 16, 2011, 10:59:10 PM »
> Well, if it's trying to circle, it'll eventually head behind us.
> Take a hand off the trident temporarily shoot some more talismans into the air above us (avoiding damaging the umbrella in the process). If they're brightly colored, all the better.
> Start flying away from it so that hopefully we'll intercept its path back behind us. Keep a watch behind us to see how it reacts.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #327 on: October 16, 2011, 11:17:22 PM »
> Well, if it's trying to circle, it'll eventually head behind us.
> Take a hand off the trident temporarily shoot some more talismans into the air above us (avoiding damaging the umbrella in the process). If they're brightly colored, all the better.
> Start flying away from it so that hopefully we'll intercept its path back behind us. Keep a watch behind us to see how it reacts.

>You juggle your trident into an unsteady grip in your umbrella-occupied hand. Then you fire some more danmaku into the air. It does not seem to appreciably react to this, instead continuing it's course around you.
>You move the opposite way, and it continues to curve around, going properly behind you. Watching it from the corner of your eye, it seems like it is trying to circle you, rather than strike directly from behind.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #328 on: October 16, 2011, 11:25:39 PM »
> Put the trident away.
> This thing has eventually got to do something other than circle us, especially if it's slowing down. Give it a minute or so to appreciably change its circling pattern.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest 7 - Serpent Isle: A Z-Machine Adventure
« Reply #329 on: October 16, 2011, 11:54:52 PM »
> Put the trident away.
> This thing has eventually got to do something other than circle us, especially if it's slowing down. Give it a minute or so to appreciably change its circling pattern.

>You put your trident away, and let it circle around you.
>The thing circles around you, slowing a little more and making wide circles around. The noise, frankly, is awful, and you can barely hear yourself think as it gets closer. You think it's trying to swoop relatively close to you, but it's speed is making this difficult to do.

>_