#TouhouDanmakufu
#Title[shot test]
#Text[]
#Player[FREE]
#ScriptVersion[2]
script_enemy_main {
let f = 0;
let a = 0;
let p = 0;
@Initialize {
SetLife(10000);
SetTimer(99);
LoadUserShotData("lib\supershot.txt");
SetMovePosition02(GetCenterX, GetCenterY, 0);
SetDamageRate(0,0);
}
@MainLoop {
f++;
if(f==50){
go(p);
p+=24;
if(p==264){p=0;}
}
if(f==150){
f=0;
TimeStop(100, 0, 1, 0);
}
yield;
}
task go(p){
ascent(i in 1..24){
CreateShot01(GetX,GetY,1,a,i+p,5);
a+=360/24;
}
a = 0;
}
}
They still aren't the greatest. I might try my hand at a few of them now, maybe.
EDIT: I guess I'll wait until you put Koishi's on there...?
EDIT: Updated code to make things easier to identify.