Author Topic: Genius of Sappheiros revival thread  (Read 180769 times)

Serela

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Re: Genius of Sappheiros revival thread
« Reply #690 on: January 29, 2012, 03:34:27 AM »
It definitely pierces that. It pierces everything :V

It's just that those two items (And probably the monster kill unlocked similar items) somehow seem to be able to reduce the damage of ANYTHING. It's like they have a secret Magical Void and Physical Void resistance.
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Re: Genius of Sappheiros revival thread
« Reply #691 on: January 29, 2012, 03:56:08 AM »
Yata no Kagami has hidden hollow star vs Void not listed. It says that on the Japanese Wiki.

Hanzo K.

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Re: Genius of Sappheiros revival thread
« Reply #692 on: January 29, 2012, 02:34:02 PM »
Okay, how the heck do I up drop rate to notable levels?
Because I've noted that several enemies drop character-specific crafting items, and I really want 'em.
Kedama - Donation Box
Mr. Gensokyo - Magic Mushroom
Apostle - Magic Shard
Infant Demon(Magic Forest) - Silver Tray
Hell Cobra - Snakeskin
And there was one other one I forget, it was that green crow thing. It drops Crow Feathers.

If it helps, Version 2.06. Wouldn't be playing if I didn't have the English patch, RPGs are kinda hard to play if you can't read 'em.
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Re: Genius of Sappheiros revival thread
« Reply #693 on: January 29, 2012, 03:16:18 PM »
You can use the Gamer Fan to make them 0.1% more frequent (!!!!!), wait until the post-game where there are quests for those items, wait until the latter stages where enemies have a slightly higher chance of dropping those, or just hack the game and either give yourself 342749879 of every item or make the drop rate not abysmal.
Or in other words, you normally don't. Apparently, character-exclusive gear is supposed to be really rare, so making every one of them is a horrible idea.

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Re: Genius of Sappheiros revival thread
« Reply #694 on: January 29, 2012, 03:28:54 PM »
I found that Byakuren's LW also improves drop rates but....How the heck can I make her trigger it more often without losing lives like crazy?
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Serela

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Re: Genius of Sappheiros revival thread
« Reply #695 on: January 29, 2012, 03:30:20 PM »
Yeah, you have to make sure to only craft the equipment that will really help you a lot; and when in doubt, don't craft. The materials will always be useful later, and until Expansion, getting the materials again isn't really a realistic option. The basic ones like iron/steel/rocks/etc are REALISTIC to obtain but it's a pain to farm for more then one or two at a time.

Using Free Fight formation and having Sanae in the commander slot boosts last word activation a little, buut. I also think Byakuren's LW only increases drop rate on the turn used... (EXP is for the whole battle though)
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Re: Genius of Sappheiros revival thread
« Reply #696 on: January 29, 2012, 03:57:54 PM »
Well, I've got a full loadout of one of each of those crafting items(Alice's, Mokou's, Byakuren's, and Nitori's Excluded).
I only just got the quest to go down and recruit Satori, what would you guys recommend I make for everyone?
Do i get Aya's Showy Tengu Dress? or the Saddle Fan?
And similarly, Sakuya's Claymore? or Stylish Maid Uniform?
Same story with Reimu and Sanae's gears too.
All I can really do with Marisa is make her a better broom I think.
« Last Edit: January 29, 2012, 03:59:52 PM by Hanzo K. »
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Serela

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Re: Genius of Sappheiros revival thread
« Reply #697 on: January 29, 2012, 04:09:18 PM »
While the frequency of the items appearing in chests won't change, the amount of them needed to make the equipment and the amount of recipes for better versions of the equipments themselves will keep going up.

You probably shouldn't forge most of that, -especially- since the vending machine items are still quite great at this point, and the game is not hard yet.

One of Marisa's brooms might not be a terrible idea since they give high MP regen and, being a magic user, her better weapons aren't terribly better for a significant length of time anyway. But I'd still hold off for a slightly better one that can be made for the same amount of Magic Mushrooms (They'll start taking 2 and 3 of the specific craft item later)
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Genius of Sappheiros revival thread
« Reply #698 on: January 29, 2012, 04:21:22 PM »
So basically, ignore crafting for a few more stages?

Also, it's a shame Sakuya can't use spears, I just netted myself a West Peak Silver Sect Spear.
That thing's got 16% to Multi-strike!
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Re: Genius of Sappheiros revival thread
« Reply #699 on: January 29, 2012, 06:18:08 PM »
The only first-tier anything I'd recommend making is Sakuya's sword, but that's just me not thinking any of those are particularly skippable because of the Slayers and effects.  Maybe if you're going magic Patchy, her book for anti-silence.  With the item you just got in the forest, it should completely prevent it.  Pretty much everything else is better for waiting for second or even third tier.
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Re: Genius of Sappheiros revival thread
« Reply #700 on: January 29, 2012, 06:26:58 PM »
Okay, so what setup and levels would you guys recommend for Okuu/Orin?
So far, the only field spell patchy's got is Hot Vulcan, which is the exact opposite of what I need.
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Serela

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Re: Genius of Sappheiros revival thread
« Reply #701 on: January 29, 2012, 06:32:54 PM »
Fantasy Heaven should be able to do an OBSCENE amount of damage to Okuu. Like... kill her on the second turn obscene. And have 0 cooldown after skilltrees.

Aya as commander for her 3-bomb spell to make you go first on the turn you're killing Okuu is good. She'll use Mega Flare when low on hp.

Orin is weak to water element, and isn't that scary once Utsuho is gone.

I also beat the game :3 Yay. Rdj watched me stream it! First time I accidently used Rainbow Parrar instead of Little Legion on the last turn and that made me lose, second time I got an unlucky Evil Spirits 3-5 on one of the few turns I wasn't protected against it. Third time was the charm~
« Last Edit: January 29, 2012, 06:35:53 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hanzo K.

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Re: Genius of Sappheiros revival thread
« Reply #702 on: January 29, 2012, 06:43:53 PM »
Aha. So what's the minimum level I should be going at these guys, 15?
Because I was around 12-13 when I fought Alice, and she was an utter joke.
(first round was a flop due to mismanaging MP, second was a flop due to game crashing)

So far I've faced Orin and Okuu twice, and no good.
For some funny reason, I gave Nitori a Firerat Armor, and the one Fire+ accessory that weakens water resist.
So basically, Nitori's got two circles on fire, and a hollow circle on water now.

I think I might need to grind up a bit more until patchy gets the Water Field, because just the Elemental Shift isn't gonna cut it.
Though Nitori's Elemental Weapon ability could very well be a saving grace.

Right now I've got Doll Formation with this setup.
_____________________
Nitori
                  Marisa
Alice                                     Commander: Mokou
                  Patchy
Sakuya
______________________



EDIT: Boom, Arctic Chill learned, and Thunder Chaser learned too! Too bad I've already beaten Kisume.
« Last Edit: January 29, 2012, 06:46:34 PM by Hanzo K. »
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Serela

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Re: Genius of Sappheiros revival thread
« Reply #703 on: January 29, 2012, 06:55:07 PM »
if you aren't using Reimu with Fantasy Heaven to abuse Okuu's massive light weakness you're being mean to yourself
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hanzo K.

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Re: Genius of Sappheiros revival thread
« Reply #704 on: January 29, 2012, 06:56:20 PM »
Orin's the main threat, damn Zombie Fairy.
I guess I could swap Sakuya out but...Private Square lockouts are so tempting and also obscene..
Though Marisa's not quite as needed, so I could just swap her out.

EDIT: ...And I derp'd and forgot to trigger Mokou's best bomb before M-Flare. :V
EDIT 2: GAH! Okuu?! /Nitori
« Last Edit: January 29, 2012, 07:05:54 PM by Hanzo K. »
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Re: Genius of Sappheiros revival thread
« Reply #705 on: January 29, 2012, 07:03:44 PM »
I had decent fights with Alice, but I was level 8-9 at the time, so, yeah, that high is totally overleveled.

Orin and Okuu are a little tougher, but it can be done around your level.  I like to take out Orin first because she's got less HP and more status fuckery.  From there, you want to treat Okuu like she was her LoT self - knock her down a bit, then obliterate her with your strongest moves before she can nuke you.  Like Serela said, Reimu's probably the best bet here, because Okuu is weak to light.  If you want to make a fight of it, you can use Mokou's commander power to negate her auto-TPK move.  Just be sure to equip people with anti-Mystic gear, because for some reason her nuclear attacks are Mystic.
Life and death are without purpose.  Our attempts to give them one are quite presumptuous of us.  But in the end, we exist, and that is enough.

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Hanzo K.

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Re: Genius of Sappheiros revival thread
« Reply #706 on: January 29, 2012, 07:09:27 PM »
Anti-MYS huh? I'll have to poke around and see what I've got.

Also, I'm only doing 700-850 damage with Fantasy heaven, I should be doing an average of 800+ to take Okuu out by the second turn.
See, I've only got 21 Power, not enough to do what I need. (BTW, what stat does FH work off of anyhow, INT?)

I guess it's a good idea to abuse Enwater(Nitori), Frosty Chaser(Nitori, again), and Patchy's Field-altering spells. (Arctic Chill, Active Element)



EDIT: I beat them but....It crashed when I was leaving to save! RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE!
EDIT2: Nevermind, it seemed to have saved at the magic circle!
« Last Edit: January 29, 2012, 07:20:08 PM by Hanzo K. »
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Serela

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Re: Genius of Sappheiros revival thread
« Reply #707 on: January 29, 2012, 07:22:59 PM »
Elementally enchanting Nitori's weapon (ex. Enwater) does not affect her chasers, by the way; they automatically do that element of damage.

It DOES, however, make her elemental attacks (Pororoca Slash, Zero Kelvin Buster, etc) quite significantly more powerful. Scarily powerful against things weak to the attack, in the case of her spellcards, once you get them.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hanzo K.

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Re: Genius of Sappheiros revival thread
« Reply #708 on: January 29, 2012, 07:36:22 PM »
Ah well, now to get through the maze that is Chireiden.
And the collector in me won't stand to let any chest go unopened.
Hell, Marisa won't let me either. :V

Either way, Satori shouldn't be too much harder than those two, it's just like the Rinnosuke fight isn't it?
So if I hammer on the elemental weaknesses, she should go down before she uses too many phases. Unless, like Rinno, each phase has an HP total of it's own. :V
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Serela

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Re: Genius of Sappheiros revival thread
« Reply #709 on: January 29, 2012, 07:47:10 PM »
Actually, not really. She shouldn't go through more then one or two, and two of them have a Charge move that will basically mean RESET TIME.

As long as you don't encounter either of those two charge moves she's easy, though.

By the way, the mind flayers in that place are scary. You might want to run (Or at least be prepared with Sanae's RES buff and/or using a PAR resist accessory on someone with RES so they can run when things go bad)
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hanzo K.

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Re: Genius of Sappheiros revival thread
« Reply #710 on: January 29, 2012, 07:50:55 PM »
Mindflayers = Scary
No duh. What with instant-death physicals and all that'd make even a maxed Sakuya jealous.

Speaking of which, does insta-gibbing enemies give exp and stuff?
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Serela

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Re: Genius of Sappheiros revival thread
« Reply #711 on: January 29, 2012, 07:57:39 PM »
It does.

Their Mind Blast is more scary too :C
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hanzo K.

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Re: Genius of Sappheiros revival thread
« Reply #712 on: January 29, 2012, 08:33:59 PM »
Okay, so I've been doing things wrong by neglecting Sakuya's murder tree.
New tree stats: Murder 7, Maid Arts 5, 2H Swords 10.
Should be doable.
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Re: Genius of Sappheiros revival thread
« Reply #713 on: January 29, 2012, 10:40:16 PM »
Yeah, just play around with the trees. Sanae or Reimu is fairly useful against Mind Flayers. If you stack RES items on Reimu she would do fine.
Sanae's RES buff is very useful. Reimu also has some kind of barrier spell that protects against permanent, quick, or variety effects. Instant
death is quick and paralyze is permanent.

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Re: Genius of Sappheiros revival thread
« Reply #714 on: January 29, 2012, 11:08:29 PM »
Still no instakills.
And those Goby mobs are a pain. they take almost all my MP to kill.
They're like fighting a solo Alice all over again!

EDIT: By all that is holy....What the hell kind of performance-enhancers is Satori on?!
I can't even scratch her! I'm doing like, 50 damage a hit!
« Last Edit: January 29, 2012, 11:53:17 PM by Hanzo K. »
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Serela

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Re: Genius of Sappheiros revival thread
« Reply #715 on: January 30, 2012, 01:53:33 AM »
Concentrate your Growth trees into ones that increase PAtk/MAtk? And bring in strong hitters like Sakuya and Marisa, and since it's a boss, feel free to bring out spellcard attacks. Especially once the land is manipulated up for an element Marisa will do good damage, and it doesn't take that long even without Patch help to manipulate land.

If you got Freeze Chaser already you might consider Patchouli and Marisa using lots of water while you spam that. If Satori uses water form you might as well reset anyway. I don't remember how much you want support characters like Sanae that early on for a boss, but it's not like her damage spellcards aren't good that early in anyway too, along with her support stuff. If she's hit lv9 her Wind of Swords patk buff is super nifty too.
« Last Edit: January 30, 2012, 01:58:39 AM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappheiros revival thread
« Reply #716 on: January 30, 2012, 11:01:59 AM »
And out of nowhere, 2.07.
Apparently, save files from previous versions are incompatible, but it includes a save conversion tool.
Goodbye my lovely Satori+drops patch. ;_;
« Last Edit: January 30, 2012, 11:04:13 AM by homing curvy laser »

Serela

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Re: Genius of Sappheiros revival thread
« Reply #717 on: January 30, 2012, 12:17:39 PM »
...woah wait what?

I wonder what it -does-. o_O
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Re: Genius of Sappheiros revival thread
« Reply #718 on: January 30, 2012, 12:32:56 PM »
...woah wait what?

I wonder what it -does-. o_O

They revamped the GoS engine to make it similar to the performance of DoD.

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Hanzo K.

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Re: Genius of Sappheiros revival thread
« Reply #719 on: January 30, 2012, 06:45:47 PM »
Essentially, smoother and better huh?
Well, maybe I should just get in a little Power grinding so I can have at least 25 Power. That way I can max out any tree I need.
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