Author Topic: Genius of Sappheiros revival thread  (Read 180769 times)

Re: Genius of Sappheiros revival thread
« Reply #660 on: January 26, 2012, 06:47:53 AM »
@Barrakketh:

I feel robbed now. They cut her out?

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Re: Genius of Sappheiros revival thread
« Reply #661 on: January 26, 2012, 09:00:52 AM »
@Barrakketh:

I feel robbed now. They cut her out?
The fact that there's evidence of her being intended as a playable character says yes.  She has a cut-in, sprites in the spritesheet for the new characters, and has her character-specific crafting items in the game's item table (Flower is the basic one, Beautiful Flower for the advanced/end-game stuff).
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

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Re: Genius of Sappheiros revival thread
« Reply #662 on: January 26, 2012, 11:36:54 PM »
No good, couldn't get it to work.
Maybe by putting it other places in the directories would work, I've been wondering if maybe I installed it to the wrong directory.


EDIT: Nope, nothing worked. Maybe it's just this dang vista.
« Last Edit: January 26, 2012, 11:52:31 PM by Hanzo K. »
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Re: Genius of Sappheiros revival thread
« Reply #663 on: January 27, 2012, 04:34:47 AM »
Its not Vista, I am using Vista and I run it fine.

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Re: Genius of Sappheiros revival thread
« Reply #664 on: January 27, 2012, 03:28:00 PM »
Huh...maybe it's the installation then?
Or maybe I'm just doing something wrong, or missing a dll file or something.
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Re: Genius of Sappheiros revival thread
« Reply #665 on: January 27, 2012, 03:57:33 PM »
Ah, I remember the time when my savefile got corrupted after I used a soft reset. Apparently it deleted the movie.pak along with it.

So I had to start over. Oh, joy. Maybe that's related? (and I hate this stupid Vista more than ever now)


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Re: Genius of Sappheiros revival thread
« Reply #666 on: January 27, 2012, 04:03:41 PM »
Huh, maybe I do need movie.pak then?
Is it supposed to show up when you start playing and actually get it going?
Because the way I see it, it's doing this because there's no opening movie FOR it to play.


I mean, according to the config.exe, I'm in the clear parts/specs-wise.

Here's what the config thing says, for those interested.

---- System information ----
CPU name:
Genuine Intel(R) CPU             585  @ 2.16GHz
Memory:
1915 MB
šƒWƒ‡ƒCƒXƒeƒBƒbƒN‚?Žg—p‚?‚?‚?‚?‚?B
----------------------------
---- Graphics card information ----
Graphics card name:
Mobile Intel(R) 4 Series Express Chipset Family
Total video memory of adapter:
830 MB
Free video memory of adapter:
826 MB
Maximum texture width:
4096 Pixel
Maximum texture height:
4096 Pixel
Maximum texture depth:
32 Bit
Adapter mode:
Hardware TnL
FullScreen 16 bit:
OK
FullScreen 32 bit:
OK
-----------------------------------



...And apparently the Japanese text didn't copy over. :/


Waaait...2.06...That's for the expansion....which means...
*Hanzo K. facepalms
I got the wrong one it seems? I don't know anymore...




FINAL EDIT: FIgured it out. Had a bad install it seems. This time oughta be the charm though!
« Last Edit: January 27, 2012, 07:08:51 PM by Hanzo K. »
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Re: Genius of Sappheiros revival thread
« Reply #667 on: January 28, 2012, 12:41:32 PM »
There's a trick you can do with a controlled Kaguya that makes the fight much easier. After you hit her with control, try to run from the battle. You can't run, but Kaguya can, so you'll only have Eirin to deal with. Eirin will then start spamming Hourai Elixer, which is a full heal (and revive; she usually only uses it on a dead Kaguya), so you'll need Sakuya's no-healing field skill. From there, it's pretty easy. you may want Alice to defend, since Eirin will still attack occasionally and you won't be able to heal, but even so, you shouldn't have much trouble taking her out. You will miss Kaguya's bestiary entry by doing this, though, as well as her share of the experience, but it's not really a big deal.
It's much MUCH MUCH better to just have Kaguya use her buffs on you, keep healing you, and when she doesn't have anything to do just pop Eirin a bit for 10 damage or so. Not only it makes you feel good, but you also get her bestiary entry and her experience points, thus not killing your inner completionist self.
Fun fact: the expansion was supposed to bring the character count up to 18, but one character got cut.  Guess who it was?
I am seriously depressed now. Please excuse me while I commit suicide a few times.
Or ask about Sanae's final weapon. I remember seeing a video about the final expansion battle and that poison damage was just insane - what the hell is up with it?

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Re: Genius of Sappheiros revival thread
« Reply #668 on: January 28, 2012, 12:47:52 PM »
When I used it, it dealt 4000 damage per turn with mirrors dead. That's not really hax :V (Not at that point in the game) But iunno if some video showed higher damage? It could've been nerfed in a patch.
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Re: Genius of Sappheiros revival thread
« Reply #669 on: January 28, 2012, 03:38:09 PM »
Okay, so that 555 damage attack on the final phase of the expansion final boss? There's no RES thing I'm pretty sure, it just says "Not Resisted" for if you don't have the HP to live. It's weird. It can also use it WHENEVER IT FEELS LIKE, including it's first turn. All you can do is hope for luck.

Giving Reimu a muscle belt so she can take the hit and keeping Youmu's hp high so that she can also hopefully live is the way to go. Mokou commander for spamming phoenix feather when people die is important.

I'd give Youmu Asura Stance for attack up and for it's multi-target noncards to help on flame killing, or her lv92 Conjoined Stance that raises everything (including hp!).

Came realllllly close to winning this time... but twice in a row I had really bad luck with timing on a 5-3 Spirits (Or whatever that 555 damage attack is called).
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Re: Genius of Sappheiros revival thread
« Reply #670 on: January 28, 2012, 03:47:58 PM »
Who do you run in p3? If the team does not include either Sanae or Byakuren (or both), then you're doing it wrong.

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Re: Genius of Sappheiros revival thread
« Reply #671 on: January 28, 2012, 04:09:01 PM »
What's the best option for putting power in early on?
I'm at the point where I can finally do synthesis, but I have no means of making anything, despite looting all chests up to that point.
I've got around...9 to 11 power on all characters.
I'm assuming it's good to put points in Great Magic and Casting in Byakuren's case yeah?
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Re: Genius of Sappheiros revival thread
« Reply #672 on: January 28, 2012, 04:36:24 PM »
Who do you run in p3? If the team does not include either Sanae or Byakuren (or both), then you're doing it wrong.
I had my setup a few posts earlier, but it IS a pretty huge text wall. My last party is Alice in front of poison shield, with Reimu/Byakuren/Youmu/Marisa.

Reimu is a LOT more nifty then I originally though, ESPECIALLY considering I just found out her magic barrier will stop Evil Spirits 3-5, which is the only major problem in that phase. Switching between that and Little Legion, with some sequence problems due to needing Legion on nuking turns, should be able to let me handle it now.

I almost won, SO CLOSE, but taking off that Headshot Goggles IV to put a High Ribbon on Youmu lead to a realization that her lv60 last word actually IS capable of missing. Oops. Still had Never Fail on Byakuren and got super close, but didn't end up making it by the tiniest little bit...

I'll probably try again later. I have it so the second phase is about impossible to mess up (And goes without much trouble with Satori/Reisen getting Reisen up to 10k noncard hits and 22ishk Lunatic Red Eyes hits in addition to Sanae's Poison) and the first phase would require a LOT of bad luck to not be able to beat. And with this new revelation, the third phase should be similarly in the bag. It was nice to find out that Cirno's Ice Weapon skills actually -are- better then her magic.
« Last Edit: January 28, 2012, 04:39:34 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Genius of Sappheiros revival thread
« Reply #673 on: January 28, 2012, 05:10:11 PM »
Hey, question.
Would I be remiss in making a Chaser-centric party with Nitori, Patchy, and Marisa?
I just have to figure out how to get said chasers. I think Marisa would be the best way to use the chasers, thanks to her 3MP elec, fire, and ice(water?) spells.
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Re: Genius of Sappheiros revival thread
« Reply #674 on: January 28, 2012, 05:23:29 PM »
Chaser centric parties work very well, actually. It's best to build it off of Patchouli/Satori, however, as Satori has multitarget elemental skills; Marisa helps out still, of course, and has her AOE mystic skills for usefulness as well. And if you're using Elec, then Sanae can help out. Or Sanae can buff to help.

<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Genius of Sappheiros revival thread
« Reply #675 on: January 28, 2012, 05:28:24 PM »
Well, my idea was to exploit Mokou's natural tankiness with Hinotori Skydancer, or Hakurei Formation.
Only problem is, I got no idea on how to get Hinotori Feathers so I can get that overalls for her.
Much less her upgraded fist.

So anyhow, nitori's got a skilltree to learn those right? I can just funnel points into that then.
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Re: Genius of Sappheiros revival thread
« Reply #676 on: January 28, 2012, 05:34:28 PM »
Well, the skilltrees don't really help her learn them, but she does have one for boosting elemental power and amount of chaser activations, which would make em better.

Alice is also a great candidate if you want a tank, especially since she can use Parrar to shield everyone else; or, well, it depends on the formation. Poison Shield is awesome because she gets a super-baiting slot -and- can target everyone with Parrar; you can't get it until you reach the Garden of the Sun, but it's hard to have the mp for strategies like that so early anyway. Of course... still got a lot of use out of Patch+Nitori before then, just not spamming it every turn :V
« Last Edit: January 28, 2012, 05:37:49 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Genius of Sappheiros revival thread
« Reply #677 on: January 28, 2012, 05:54:20 PM »
I see! So just level her until she gets a Chaser, then hammer on that element until then right?

Also, why the hell does Sakuya use 2H Swords?!
I mean, she's better with knives/daggers! Sense, it makes none.


EDIT: Don't have Alice yet though, I've only just stepped into the forest.
« Last Edit: January 28, 2012, 05:58:52 PM by Hanzo K. »
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Re: Genius of Sappheiros revival thread
« Reply #678 on: January 28, 2012, 06:01:43 PM »
That early on, you don't need to worry about stuff like that, heh. Just make sure to vary your party when you move to a new stage so that everyone can get levels; you WILL need all the characters leveled.

Also, Sakuya's 2h swords are VERY powerful. I wouldn't ever give her anything else unless you've got a really good reason (Maybe if you wanted to save Silver Trays for later, which is a very legitimate reason; until expansion, pretty much the ONLY way to get character-specific crafting items is from chests.)
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Genius of Sappheiros revival thread
« Reply #679 on: January 28, 2012, 06:04:06 PM »
I've actually got sakuya flipping between the Messe Dagger and one of those other daggers from the vending machine.
I know it's not suggested to get those on your first playthrough, or until later on, but hell, she's only Lv1, she needs every boost she can get.
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Re: Genius of Sappheiros revival thread
« Reply #680 on: January 28, 2012, 06:11:50 PM »
With the PAtk bonuses on her 2h tree, her initial weapon is actually probably stronger. But not by a huge amount I suppose.

And to hell with not getting them  :] They're cool and it only makes a huge difference for like one or two already not-too-hard stages. Besides; you will most likely not be doing a second playthrough. I don't know anyone who has, and after a couple of stages they're not that great anymore, other then perhaps Melon Sword and Gamer Fan.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Genius of Sappheiros revival thread
« Reply #681 on: January 28, 2012, 06:23:49 PM »
Actually, I might do more than one, just to experiment.
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Re: Genius of Sappheiros revival thread
« Reply #682 on: January 28, 2012, 06:40:04 PM »
For Byakuren you definitely want to look into her status tree, she's very good at messing with enemies.  This goes double for after you recruit Satori, because Byakuren has mind control effects to get Satori's spells from.

With Nitori, chasers are pretty much the only way to go.  The big question is, do you want to build up Patchy's elemental power to help it a bit, or go with physical Patchy who is pretty awesome in her own right?

Sakuya's 2h swords are great because you get to multi-attack things with high power and Slayers.  She's one of the few characters I make sure to get every weapon for, because there's a Slayer for everything in there.
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Re: Genius of Sappheiros revival thread
« Reply #683 on: January 28, 2012, 06:52:37 PM »
I used physical patchy until around Muenzuka, where I took advantage of MP regen on staves, and chasers, to abuse magic. Was good, but I started leaning towards physical characters that could hit AOE after that; and Patch -can-, but, only with books!

I would have gotten everything for Sakuya, but I didn't want to run out of Silver Trays :V The Great Maid is a must-have though, as is her very late one, the Vyse Sword.
« Last Edit: January 28, 2012, 06:55:03 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Genius of Sappheiros revival thread
« Reply #684 on: January 28, 2012, 06:57:25 PM »
Ah-huh. And the Hinotori Overalls are Mokou's best armor?
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Re: Genius of Sappheiros revival thread
« Reply #685 on: January 28, 2012, 07:18:25 PM »
Well, I did slack on her armors  :V
Life and death are without purpose.  Our attempts to give them one are quite presumptuous of us.  But in the end, we exist, and that is enough.

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Re: Genius of Sappheiros revival thread
« Reply #686 on: January 28, 2012, 07:38:14 PM »
Well, for the time being, Mokou's my primary Tank, she 0's most incoming attacks as long as they're not magic.
And thanks to Resist Rings, I've covered her water weakness, making her a somewhat respectable MAG-tank.
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Re: Genius of Sappheiros revival thread
« Reply #687 on: January 29, 2012, 01:53:19 AM »
@Hanzo K.:
You don't really need to make Mokou's armor, but it doesn't hurt. If you have the items and learning bonus patch, then you don't have
to save as much.

@Serela:
Have you tried the Yata no Kagami to stop the flat damage? I have never seen a single skill/spell in this game that cannot get their damage
reduced. But then again, I have not fought the final boss in the expansion yet.

Serela

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Re: Genius of Sappheiros revival thread
« Reply #688 on: January 29, 2012, 02:33:58 AM »
Yeah, Alice has to use that so she can little legion the double nukes without needing max hp or so :V

But anyway, with that tidbit that Reimu's barrier will stop it, I should now have the entire battle locked down tight. I'll wipe it clean like a slate next time.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappheiros revival thread
« Reply #689 on: January 29, 2012, 03:31:42 AM »
I see. Also, if the boss doesn't pierce divine barrier, you can give Byakuren her ultimate scroll + the 40% damage reduction item to mitigate
the damage. But that is only if you are willing to farm. You can actually farm up some nice items, like 50% reduction vs physical, 40% reduction
to all, 50% reduction to magical and stuff like that. The beauty is they stack, so if Remilia has 25% magical reduction and you have the 50% one,
it becomes 75%.