Author Topic: Genius of Sappheiros revival thread  (Read 180771 times)

Re: Genius of Sappheiros revival thread
« Reply #630 on: December 29, 2011, 11:22:56 PM »
According to this bestiary thing I downloaded, yeah. She drops the disaster blade at a 100% chance, or so it says.

Saber Nero

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Re: Genius of Sappheiros revival thread
« Reply #631 on: December 29, 2011, 11:41:16 PM »
Is stage 26 the last stage and stage 27 the extra? Or is stage 27 the last stage? Since comiket starts....well, today, I want to get the final stage done ASAP.

Re: Genius of Sappheiros revival thread
« Reply #632 on: December 30, 2011, 08:07:09 AM »
Well, while fighting the Elite Yukkuri, I decided to do a few tests. Here are some interesting things I found out.
Milky Way Curtain probably counts as Divine Barrier. Now, from there:

Diviine Barrier STACKS. This means if you use Milky Way Curtain IV and Milky Way Curtain III, it is 70% reduction.
This also means if Lithos with max tree on divine barrier uses Milky Way Curtain IV, that is 90% reduction.
There is a cap on the damage reduction, because I tried it with Milky Curtain III + IV on Lithos and I do not take 0 damage.
My guess on the cap is probably 87.5% reduction, or whatever Star resistance gives you.

I have not tested other forms of damage reduction, like Moon Curtain or Sun Curtain, which I assume is Magical Barrier and Physical
Barrier, but I assume they may work the same way.

So let's use a scenario as an example on how this is helpful:
Let's pretend a enemy uses a Mystic attack type that does base 1000 damage.
If you have Regalia, the damage drops to 250, because it is 75% reduction on Mystic.
If you have Milky Way Curtain III + IV, it will further drop to 250 x 0.30 = 75 damage, 0.30, because it is 70% reduction.
You have reduced damage from 1000 to 75.
« Last Edit: December 30, 2011, 08:09:03 AM by Starxsword »

Re: Genius of Sappheiros revival thread
« Reply #633 on: January 05, 2012, 01:03:13 PM »
I'm desperately looking for a foolproof strategy for the pre-expansion final battle... Everyone in my party is 65-70, is that even enough?

Re: Genius of Sappheiros revival thread
« Reply #634 on: January 06, 2012, 02:36:26 AM »
Some items make the fight a lot easier. Full Body Cushion or the upgrade of it, Axemaster's proof make your life a lot easier for the
first part of the fight. Youmu's Doujigiri Yosutsuna or the Kusanagi is very helpful for the third part of the fight.

Re: Genius of Sappheiros revival thread
« Reply #635 on: January 07, 2012, 07:31:34 PM »
Hi there everyone. I would like to ask as to where is 'serpent path' to find the swordman for Youmu crafting item "rusty blade'? I searched the tenshi level but to no avail.

At the same time, is the 8th tier wpn for youmu any better than 7th (the one with better crits dmg)?

Thanks in advance!

Re: Genius of Sappheiros revival thread
« Reply #636 on: January 07, 2012, 10:23:39 PM »
Some items make the fight a lot easier. Full Body Cushion or the upgrade of it, Axemaster's proof make your life a lot easier for the
first part of the fight. Youmu's Doujigiri Yosutsuna or the Kusanagi is very helpful for the third part of the fight.
I went with a glass cannon tactic for the last two phases. Kusanagi Mokou saved the day.

Saber Nero

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Re: Genius of Sappheiros revival thread
« Reply #637 on: January 07, 2012, 11:37:32 PM »
Hi there everyone. I would like to ask as to where is 'serpent path' to find the swordman for Youmu crafting item "rusty blade'? I searched the tenshi level but to no avail.

At the same time, is the 8th tier wpn for youmu any better than 7th (the one with better crits dmg)?

Thanks in advance!

That quest is in Hakugyokurou (stage 5 or 6 I believe), and your best bet is to look for him on the top floors. He's usually in the bottom right area, and if he isn't, just head back out and walk back in until he's there. He only appears in 2 places in that stage, but for the life of me I can't find him in the other location.

Serela

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Re: Genius of Sappheiros revival thread
« Reply #638 on: January 07, 2012, 11:46:33 PM »
Yeah, he's in Hakugyukorou on the more heavenly-looking serpenty path up top. I usually find him in the part closer to the end of the stage, which means taking the shortcut warp and going through a little of the lower creepy looking part of the stage first.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappheiros revival thread
« Reply #639 on: January 16, 2012, 05:32:07 AM »
Does anyone know why you sometimes can't use certain spell/skills even though you have the mp for them?  I've noticed it mainly happens when I get around 30-40% mp but with Youmu in boss fights I'll suddenly not be able to use her attack skills after about 5 or 6 turns.

Kilgamayan

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Re: Genius of Sappheiros revival thread
« Reply #640 on: January 16, 2012, 05:33:27 AM »
In Youmu's case specifically it may be that her stance ran out or was interrupted somehow (such as by death and revival).
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
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Re: Genius of Sappheiros revival thread
« Reply #641 on: January 16, 2012, 05:38:35 AM »
It isn't that since she isn't dying and still has the stance icon in her list of statuses.  Actually the only characters I've noticed it really happens with is Marisa, Patchouli, Mokou, and Youmu.

Re: Genius of Sappheiros revival thread
« Reply #642 on: January 16, 2012, 06:07:22 AM »
It isn't that since she isn't dying and still has the stance icon in her list of statuses.  Actually the only characters I've noticed it really happens with is Marisa, Patchouli, Mokou, and Youmu.

Did you even take the bombs thing into consideration? It sounds like you didn't keep your eyes on the bomb counter. There's a reason these certain spells/skills have stars - it hints that it may cost 1, 2 or 3 depending on how many stars there is.

Re: Genius of Sappheiros revival thread
« Reply #643 on: January 16, 2012, 06:16:29 AM »
Thats it.  I didn't even really notice the stars or that those moves took bombs.  I'm having a really difficult time with the Kaguya and Eirin fight and one of the main reasons I can't beat it is that I can't do enough damage throughout the fight due to running out of bombs.  I've tried a bunch of different strategies to beat them but even if I get lucky with keeping Kaguya charmed either Eirin wipes out most of my party with Starlight Arrow or my attacks run out of steam and I'm not able to finish Eirin off due to charm no longer wanting to work and my low damage output.

Re: Genius of Sappheiros revival thread
« Reply #644 on: January 16, 2012, 06:31:10 AM »
I beat that fight with Marisa and Nitori plus Byakuren assisting. Main thing is that Marisa has a slayer effect on magicians/warriors in the laser tree which cover Eirin and Kaguya respectively, and that it carries over into her lasers. Really, her first laser spell is all you should spam once you get the laser tree high enough for the entire fight. Nitori mainly because she can make a gun that has magician/warrior slayer and the fact that she can at least concentrate on helping Marisa kill Eirin quickly via some of her attacks.

Main thing is that even though Marisa's first laser spell pierces, it is a magical attack and does NOT BREAK kaguya's charmed status. This fact is important so you are making progress on a very cheap mp cost spell after the laser tree is properly filled out as well as are other trees on Marisa. I forget my party, but I had Marisa, Nitori, Satori, Alice, and Byakuren. Byakuren was equipped with IND boosting equipments PLUS Sexy Underwear and her skill tree that affects Charm was filled high enough to have Charm reliably hit and last a long time. Satori was useless as fuck and only really helped a bit other than learning Heal. I'm not sure on Nitori's skill trees, but I boosted her gun trees high enough to be at least 20 points used up.

Re: Genius of Sappheiros revival thread
« Reply #645 on: January 16, 2012, 06:39:19 AM »
I haven't used Nitori much so I'll probably try using Marisa again with the laser recommendation.  I don't think I'm going to worry about using Satori to learn heal as I don't think I'll be using her much throughout the game either.  I do have Byakuren equipped with the sexy underwear and induction enhancing accessories and have her induction skill tree maxed but charm seems to only usually last for a turn or two.  My other party members will probably be Alice, Sakuya, and Sanae and I've been using a formation that boosts induction which seems to help a bit.

Re: Genius of Sappheiros revival thread
« Reply #646 on: January 16, 2012, 06:52:18 AM »
You would probably be better off with Control instead of Charm, because I forgot that existed and I think that one gave me Kaguya's skills for a few turns, not to mention that doing it that way also lets you select her skills to better help you out instead of Charm's random AI. And I could keep on applying Control better. However, you seem to have forgotten that one of Byakuren's weapons boosts her IND as well - do you have that equipped?

Re: Genius of Sappheiros revival thread
« Reply #647 on: January 16, 2012, 06:55:39 AM »
I have her weapon that gives +25 to induction equipped.  I'll probably try using control as well as I really don't have any luck with Kaguya's AI when she is charmed.

Lightseeker

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Re: Genius of Sappheiros revival thread
« Reply #648 on: January 20, 2012, 05:26:25 PM »
Certain skills are marked with [? Element], how does that differs from non-elemental?

GuyYouMetOnline

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Re: Genius of Sappheiros revival thread
« Reply #649 on: January 20, 2012, 05:34:31 PM »
I have her weapon that gives +25 to induction equipped.  I'll probably try using control as well as I really don't have any luck with Kaguya's AI when she is charmed.

There's a trick you can do with a controlled Kaguya that makes the fight much easier. After you hit her with control, try to run from the battle. You can't run, but Kaguya can, so you'll only have Eirin to deal with. Eirin will then start spamming Hourai Elixer, which is a full heal (and revive; she usually only uses it on a dead Kaguya), so you'll need Sakuya's no-healing field skill. From there, it's pretty easy. you may want Alice to defend, since Eirin will still attack occasionally and you won't be able to heal, but even so, you shouldn't have much trouble taking her out. You will miss Kaguya's bestiary entry by doing this, though, as well as her share of the experience, but it's not really a big deal.

Serela

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Re: Genius of Sappheiros revival thread
« Reply #650 on: January 20, 2012, 07:55:55 PM »
If you use Slayers (Marisa/Nitori come to mind) to speedkill Eirin and then have Byakuren debuff Kaguya's magic attack, Kaguya hits like a kitten and the fight is cake. Poison Shield with Alice in front also means everything other then like, Starlight Arrow, won't hit your party.

If you can control Kaggy then she can cast a move on your party to up your damage output, too; it's hard to keep her under control for a long time as she tends to auto-heal it off, but if you get just a single turn off...

The only thing to worry about is Eirin before she dies, which is part of the reason you want to kill her fast (And if done properly, you can accomplish this in only a few turns) Iunno if debuffing Eirin's ATK can be done with a high enough rate to be useful but you could try. Starlight Arrow is scary.

Certain skills are marked with [? Element], how does that differs from non-elemental?
? Element means it works off the element of your weapon. Weapons and attacks with an Additional Element will activate Nitori's chasers, which is notable. Byakuren's elemental enchants will change your weapon element, and therefore change ?-Elemental attacks into the enchanted element.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappheiros revival thread
« Reply #651 on: January 21, 2012, 04:34:31 AM »
@Lightseeker:

Yeah, true non-elemental attacks are listed as "-", a dash. Then there are physical attacks, which are slash, stab, and strike.

Serela

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Re: Genius of Sappheiros revival thread
« Reply #652 on: January 22, 2012, 09:10:04 PM »
Okay, so tips about the expansion final boss! It's not so bad... but it's also not exactly the pushover some videos make it look like.

Summary: Three phases, 17 characters. Third phase is Serious Business, second phase can practically be duo'd by Lithos and Sanae (Reisen, especially if helped by Satori, can speed it up).

And if you manage to teach Satori the move Banish the Judgment, a single party can wipe the whole thing. Poison Shield recommended for the whole fight.

Phase 1 - 2 Dragon head gate things
The top one is resistant to weapon elements but has 999 magic defense, so. It uses magic to attack. Weapon-resist-piercing or physical magic-elementalized moves are what hurts it.
The bottom is more resistant to weapon elements, but has weaknesses to the four main magic elements and 0 defenses. It uses physicals and can go down quickly.

Strategy:Make Remi's ostracon armor and get her evasion to 160. She can now dodge all physicals. You can pump her mdef up to around 130 and she's real tanky against the magic too, and can use her HP Drain moves. Cirno/Nitori/Patch/Sakuya can deal the real damage with an ice/chaser centric strategy; turn 1 Nitori can use her party camoflauge in case of a physical not targetting Remi, and Patchouli can use her Water Boost field to go last and negate the Resentment Zone field. Sakuya and Cirno's ice weapons will activate Nitori's freeze chaser, and Cirno's Ice Weapon skills are better then her magic for a few reasons. Rush the bottom gate to kill it in a few turns.

With a little luck (To take out bottom gate before it hurts the back column and before Comet is cast by upper gate) you'll take them out without issue.

Phase 2 - Fish with 2 Summoning Magic Mirrors.
The fish takes low damage while mirrors are out and can be debuffed and poisoned. Magic mirrors are resistant to things not Mystic Element and summon a variety of creatures.
-Use Sanae's ultimate snake to inflict a powerful and neverending poison on the Fish. Deals 4000 when mirrors are gone.
-Lithos' 6666 damage Last Word will deal massive damage to everything and kill everything but the fish, and Lithos can also tank great. Lithos is +++ would recommend for this phase.
-Inflict many debuffs on the fish and Reisen's Lunatic Red Eyes will deal high~extremelyhigh damage to it, speeding up the phase drastically.

Phase 3 - Sun with 4 elemental flames
The sun takes low damage while flames are out. All flames are weak to mystic, and the sun will double nuke you when no flames are alive at turn start. Sun has -very- high evasion (400!!); Youmu recommended to use her high-accuracy Paschal Slash last word or lv90 Reincarnation Slash with accuracy buffs up. You should be able to get around 300 ACC on youmu with normal stuff.
-Alice, Byakuren, Marisa, and Youmu all highly recommended. Marisa can take out flames, and a big spark is good for either wiping flames or support damage against the sun.
-Sun will use Edge of Resentment field that deals damage and stops all healing. You want to have a counter for this, and using Alice's fields can work but is risky.
-At low HP, the Sun will start using a nasty attack that deals 555 damage when not resisted. This can WRECK your party. WRECK. The amount of time spent using Mokou's commander skills to revive your party gives it time to just use it again before you get rolling. Look into Byakuren's RES buff and building up RES on people, or just trying to rush it to death after it falls below half hp.
-The first of the sun's two nukes is PHYSICAL. This means stuff like Reimu's physical Duplex will stop it if you can't use Little Legion that turn or Alice is low on HP. For that matter, Reimu is useful for healing as well, and support damage.

I haven't exactly beaten the thing yet but this is what I figured out after a few tries. Maybe I'll try again to beat it later. Methinks Satori and her innate RES and reviving skills would be very good for the final phase... but... learning those revives isn't a piece of cake.
« Last Edit: January 22, 2012, 09:14:46 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Barrakketh

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Re: Genius of Sappheiros revival thread
« Reply #653 on: January 25, 2012, 01:45:56 PM »
17 characters.
Fun fact: the expansion was supposed to bring the character count up to 18, but one character got cut.  Guess who it was?

Answer:

http://i163.photobucket.com/albums/t299/Barrakketh/Touhou/GoS/0018.png
http://i163.photobucket.com/albums/t299/Barrakketh/Touhou/GoS/14002.png
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

Serela

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Re: Genius of Sappheiros revival thread
« Reply #654 on: January 25, 2012, 11:03:03 PM »
mind=blown
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Genius of Sappheiros revival thread
« Reply #655 on: January 25, 2012, 11:58:48 PM »
Okay, does this game absolutely need movie.pak? Because my copy is oddly missing it.
because I've been trying to get this thing working, but it locks up and does that whole "Sappheiros.exe has encountered and error and needs to close" thing, then closes.
I've tried switching to jap locale and then trying to get it installed again, and it's no good.

Tried running as admin, under win95 mode, as admin under win95 mode, with applocale, nothing.
« Last Edit: January 26, 2012, 12:11:28 AM by Hanzo K. »
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Serela

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Re: Genius of Sappheiros revival thread
« Reply #656 on: January 26, 2012, 12:32:56 AM »
...but there IS no movie.pak :V

If you meant a different one and, basically, are indeed legitimately missing a .pak file then yeahhhh it's not surprising if you game isn't running!  ^^;
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hanzo K.

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Re: Genius of Sappheiros revival thread
« Reply #657 on: January 26, 2012, 12:36:59 AM »
...But that system text file(or was it game?) said something like..
Archive 6=movie.pak

Or something like that.
I followed the instructions I had found on another site on how to get it going, but it keeps freezing up before anything actually happens.
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Serela

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Re: Genius of Sappheiros revival thread
« Reply #658 on: January 26, 2012, 12:47:29 AM »
Not sure what to say other then with japanese locale and no applocale, it should at the very least be starting. You could try other compatibility modes (Mine won't even start when using win95, and I personally am using XP compatibility now)
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hanzo K.

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Re: Genius of Sappheiros revival thread
« Reply #659 on: January 26, 2012, 12:48:57 AM »
Come to think of it, XP did have a fair bit of actual give.
As opposed to the others, which crashed right off.

Well, I'll just keep fiddling with it, maybe I can get it going later tonight.
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