DotS 0.980a -
DL Link (Chinese)
-A whole bunch of bug fixes I might translate later.
-Item magic damage stacking does not work.
-Remilia's R skill is no longer affected by items skills.
-Nitori's innate no longer works with item skills.
-Hakkero's bonus damage does not apply to items.
-Lunasa's R skill does not work with item's magical damage.
-Girl's vision during the day lowered from 1200 -> 1050.
-Girl's vision during the night lowered from 800 -> 700.
-Natural 10% resistance to physical damage removed.
-Natural 10% resistance to magical damage removed.
-Creep HP increased by 10%.
-HP gain per point of STR increased from 18 -> 20.
-Character's HP is displayed after dividing by 0.9(?).
-Lyrica's HP gain per level changed from 30 -> 30.
-Youmu's HP gain per level changed from 30 -> 30.
-Yuugi's HP gain per level changed from 40 -> 40.
-Utsuho's HP gain per level changed from 35 -> 35.
-Koishi's HP gain per level changed from 25 -> 25.
-Wriggle's HP gain per level changed from 30 -> 30.
-Keine's HP gain per level changed from 30 -> 35.
-Reisen's HP gain per level changed from 20 -> 20.
-Yuuka's HP gain per level changed from 35 -> 32.
-Komachi's HP gain per level changed from 35 -> 35.
-Patchouli's HP gain per level changed from 20 -> 19.
-Sakuya's HP gain per level changed from 25 -> 26.
-Remilia's HP gain per level changed from 35 -> 35.
-Flandre's HP gain per level changed from 25 -> 32.
-Aya's HP gain per level changed from 30 -> 30.
-Shizuha's HP gain per level changed from 20 -> 20.
-Sanae's HP gain per level changed from 20 -> 20.
-Suwako's HP gain per level changed from 27 -> 27.
-Armor gained per point of AGI reduced from 0.14 -> 0.10.
-All girl's base armor increased by 1.
-MP gain per point of INT reduced from 13 -> 10.
-INT characters gain job stats(?).
-Every 6 minutes, creep HP will be increased by 20%.
-Roaming Bro(?[jungle creep, the beastmaster])'s HP reduced from 1100 -> 900.
-Central jungle creep damage reduced by 20%.
-Advanced jungle creep HP reduced by 15%, damage increased by 30%, large P stat increase increased from +8 -> +12.
-Killing strong jungle creeps gives you 80 HP/MP.
-It is impossible to lower the speed or armor of jungle creeps.
-The yukkuri camp's HP has been reduced by 25%, damage reduced by 30%.
-Giant Shanghai Doll's HP has been reduced by 25%, time between attacks increased from 0.8 -> 1.1.
-Reimu's attack range reduced from 500 -> 475.
-Reimu's base armor increased by 1.
-Yin Yang Jade base damage reduced from 105/155/200/225 -> 95/145/190/215.
-Yin Yang Jade scaling factor increased from 1.5 -> 1.7.
-Fantasy Seal's MP cost changed from 80 -> 60/70/80/90.
-Fantasy Seal's scaling factor increased from 0.35 -> 0.4.
-Duplex Border's MP cost changed from 50/75/100/125 -> 90.
-Demon Binding Circle's area of effect reduced from 400/500/600 -> 300/350/400.
-Demon Binding Circle's MP cost reduced from 200/300/400 -> 200/250/300.
-Marisa's attack range reduced from 550 -> 500.
-Devildam Torch(Fairy Destruction Bomb?) replaced by Half-Space(?)
-Blazing Star's MP cost changed from 90 -> 75/80/85/90.
-Blazing Star's scaling factor increased from 0.7 -> 0.9.
-Stardust Reverie's cooldown changed from 5 -> 8/7/6/5.
-Stardust Reverie's scaling factor increased from 1.4 -> 1.6.
-Stardust Reverie's double damage AoE reduced from 200 -> 150.
-Stardust Reverie's area of effect decreased from 400 x (70~400) -> 350 x (70~350)
-Orreries Solar System's scaling factor increased from 0.3 -> 0.35.
-Flower Wither Away's maximum casting time increased from 9 -> 11 seconds.
-Flower Wither Away's base damage increased from 26/39/52/65 -> 40/50/60/70, scaling factor increased from 0.4 -> 0.6.
-Flower Wither Away's area of effect changed from 400 -> 300/350/400/450.
-Undulation Ray's base damage increased from 68/95/122/149 -> 70/100/130/160.
-Undulation Ray's scaling factor increased from 0.9 -> 1.5.
-Rolling Ball's cast range changed from 300/400/500/600 -> 450/500/550/600.
-Large Pentagram Crest's scaling factore increased from 1.1 -> 1.35.
-Kimontonkou changed to Kimontonkou.
-Lily's base armor increased by 2.
-Maze Reversal cooldown reduced from 10 -> 7 seconds.
-Call of Spring / Roar of Spring changed so that the first tick occurs immediately upon casting.
-Call of Spring / Roar of Spring's healing/damage scaling factor increased from 0.45 -> 0.7.
-Lily's Lake / River of the Wild's healing/damage scaling factor increased from 0.3 -> 0.6.
-White Spring / Black Spring's healing/damage scaling factor increased from 0.5 -> 0.9, lasts for 9 -> 7 seconds.
-Alice's base armor increased by 2.
-Returning Doll removed, all dolls return 50 MP to Alice upon destruction.
-Shanghai Doll, New England Doll, Hourai Doll all cost 50 MP to cast, 6 second cooldown.
-Shanghai Dolls armor increased by 2, New England Dolls magic resistance increased by 5.
-Doll's War cooldown of 0.75/1.50/2.25.
-Lunasa's base armor increased by 2.
-Lunasa's attack range reduced from 550 -> 515.
-Pseudo Stradivarius' scaling factor increased from 0.5 -> 0.9.
-Melancholic Strings' bonus damage increased from 8/16/24/32 -> 10/20/30/40.
-Ghost Clifford's scaling factor increased from 0.5 -> 1.5.
-Ghost Clifford's taunt time changed from 1.0/1.4/1.8/2.2 -> 1.6/1.8/2.0/2.2 seconds.
-Ghost Clifford's taunt changed from Ghost Pact Taunt(?) to Perfect Taunt(?).
-Ghost Clifford's cast range reduced from 500 -> 450.
-Ghost Clifford's cooldown changed from 10 -> 13/12/11/10 seconds.
-Lyrica's base armor increased by 1.
-Bosendorfer cast range reduced from 600 -> 500.
-Youmu's base armor reduced by 1.
-Slash of Eternity's cast range reduced 750 -> 650.
-Death Butterfly, Floating Moon added as an innate.
-Perfect Cherry Blossom of Sumizome's scaling factor increased from 1.4 -> 1.55.
-Life of Drunk, Vision of Death's cast range reduced from 750 -> 650.
-Law of Mortality's scaling factor increased from 0.013 -> 0.015.
-Resurrection Butterfly's number of hits changed from 3/5/7 -> 5/6/7.
-Ran's attack range reduced from 550 -> 500.
-Ran's base armor increased by 2.
-Ultimate Buddhist's cooldown changed from 11 -> 17/15/13/11 seconds.
-Fox-Tanuki Youkai Laser's base damage reduced from 60/90/120/150 -> 50/75/100/125, scaling factor decreased from 1.3 -> 1.05.
-Descent of Izuna-Gongen's cooldown increased from 115 -> 135 seconds.
-Descent of Izuna-Gongen's effect changed.
-Yukari's attack ranged reduced from 550 -> 525.
-Semi-Bordered Flying Object's scaling factor increased from 1.3 -> 1.55.
-Bewitching Butterfly Living in the Zen Temple's creep timing changed from 105/90/75/60(-Yukari's level) -> 70/60/50/40 seconds.
-First Category Perpetual Motion Device's number of units released changed from 2/4/6/8 -> 4/5/6/7.
-First Category Perpetual Motion Device's MP cost changed from 100/200/300/400 -> 150/200/250/300.
-First Category Perpetual Motion Device's cooldown reduced from 110 -> 100/90/70/50 seconds.
-Well-bucket-dropping Monster's cast range reduced from 1000 -> 900, cooldown changed from 6 -> 9/8/7/6 seconds.
-Well-bucket-dropping Monster's stun duration increased from 1.25 -> 1.3 seconds.
-Well-bucket-dropping Monster's base damage increased from 50/75/100/125 -> 60/90/120/150, scaling factor increased from 0.95 -> 1.25.
-Flying in a Well's cast range reduced from 500/600/700/800 -> 400/500/600/700.
-Flying in a Well's base damage changed from 120/180/240/300 -> 150/200/250/300, scaling factor increased from 2.25 -> 3.00.
-Flying in a Well's MP cost decreased from 80/100/120/140 -> 80/90/100/110.
-The Bucket of Impenetrable Defense's MP cost decreased from 60/90/120/150 -> 60/80/100/120.
-Extinguishing Number's base damage increased from 400/550/700 -> 500/725/950.
-Medicine's base armor increased by 2.
-Capture Web's cooldown decreased from 15/14/13/12 -> 13/12/11/10 seconds.
-Japanese Foliage Spider's spiders gain bonuses from every 7 -> 6 points of Yamame's STR/AGI.
-Filled Miasma's base damage increased from 50/75/100/125 -> 80/120/160/200.
-Filled Miasma's scaling factor changed from 0.8 -> 1.9xBonus STR + 1.9x Bonus INT.
-Fine Spun Thread's cooldown reduced from 80/65/50 -> 50/40/30.
-Fine Spun Thread's base damage increased from 15/27/39 -> 30/40/50, scaling factor decreased from 0.2 -> 0.
-Shackles a Criminal Can't Take Off's area of effect reduced from 350/400/450/500 -> 350/380/410/440.
-Yuugi's cast animation delay reduced from 1.0 -> 0.7 seconds.
-Blazing Wheel's vision during the day reduced from 1400 -> 1000, vision during the night reduced from 1200 -> 600.
-Blazing Wheel gains +2/4/6/8 magic resistance.
-Satori's attack range reduced from 550 -> 525.
-Uncontactable Rose added as an innate. (Satori's targeting skills will do an additional 12.5% damage.)
-Terrible Souvenir's base damage reduced from 30/40/50/60 -> 20/30/40/50.
-Terrible Souvenir's cast range reduced from 800 -> 750.
-Brain Fingerprint's cooldown changed from 16/12/8/4 -> 13/10/7/4 seconds.
-Brain Fingerprint's cast range reduced from 800 -> 725.
-Camera Shy Rose changed.
-Utsuho's attack range reduced from 550 -> 475.
-Peta Flare's cast range reduced from 600 -> 550.
-Peta Flare's scaling factor changed to STR x 1.05 / INT x 0.95, DoT scaling factor changed to STR x 0.35 / INT x 0.65. (The higher value will be taken.)
-Abyss Nova's scaling factor changed to STR x 1.60 / INTx2.85. (The higher value will be taken.)
-Hell?s Artificial Sun's DoT scaling factor changed to STR x 0.50 / INT x 0.85, explosion scaling factor changed to STR x 3.10 / INT x 4.75. (The higher value will be taken.)
-Koishi's attack range reduced from 550 -> 500.
-DNA's Flaw added as an innate. (When Koishi is targeted by a skill, she will reduce its damage by 12.5%.)
-Philosophy of a Hated Person's evasion chance reduced from 10/15/20/25% -> 5/10/15/20%
-Subterranean Rose's stat bonus reduced from 50/100/150 -> 50/95/140.
-Firefly Phenomenon removed.
-Mystia's model animation delay reduced from 0.35 -> 0.25 seconds.
-Hooting in the Night's scaling factor increased from 1.8 -> 2.1.
-Creation of the Future - Lunatic Moon's skill boosting effect removed.
-IkaruNga's cooldown reduced from 28/25/22/19 -> 28/24/20/16 seconds.
-Buretsu Crisis's cooldown reduced from 28/25/22/19 -> 28/24/20/16 seconds.
-Hidden Sacred Treasure - Headbutt's base damage increased from 120/150/180/210 -> 120/165/210/255.
-Hidden Sacred Treasure - Headbutt's scaling factor changed from Bonus INT x 1.2 -> Bonus STR x 1.2 + Bonus INT x 1.2.
-Hidden Sacred Treasure - Headbutt's cast range increased from 400/450/500/500 -> 500/570/640/710.
-Tewi's attack range reduced from 600 -> 550.
-Reisen's attack range reduced from 600 -> 550.
-Illusion Parallax is now a buff effect, lasts 10 seconds, costs 65 MP, 14 second cooldown.
-Illusion Parallax's range increase increased from 50/75/100/125 -> 70/105/140/175.
-Eirin's attack range reduced from 600 -> 550.
-Kaguya's attack range reduced 550 -> 525.
-Mokou Mokou -> Mokou. (Mokou revamp.)
-Throwing Atlas' MP cost changed from 120 -> 90/100/110/120.
-Throwing Atlas' cooldown reduced from 15 -> 15/14/13/12 seconds.
-Mini-Suika's vision during the day reduced from 900 -> 500, vision during the night reduced from 400 -> 250.
-Mini-Suika gains +70 magic resistance.
-Iku's attack range reduced from 600 -> 550.
-Dragon God?s Sigh activates every 3 attacks.
-Sword of the Unyielding Soil's MP cost reduced from 115/130/145/160 -> 100/115/130/145.
-Sword of Worry and Joy's HP/MP recovery changed from +2/4/6/8 -> HP +2/3/4/5, MP +4/6/8/10.
-Sword of Worry and Joy increases armor by 4/6/8/10.
-Medicine's attack range reduced from 600 -> 550.
-Medicine's base armor reduced by 1.
-Shikieiki's attack ranged reduced from 600 -> 550.
-(?) effect factor changed from x3 -> x4. (?)
-Last Judgement's cast range reduced from 600 -> 550.
-Demarcation's area of effect reduced from 250 -> 225.
-Cirno Cirno -> Cirno. (Cirno revamp.)
-Earth & Sky Dragon Kick's cast range reduced from 500/550/600/650 -> 400/450/500/550.
-Taboo Grimoire Index's effect changed.
-Devil May Cry's MP cost reduced from 150/250/350 -> 150/225/300.
-Devil May Cry causes splash damage when hitting yourself.
-Devil May Cry's splash damage reduced by 50%.
-Patchouli's base armor increased by 2.
-Patchouli's weakness factor reduced from 87.5% -> 90.0%.
-Elemental Harvester's cast range reduced from 1500 -> 1350.
-Elemental Harvester's scaling factor increased from 2.35 -> 2.6.
-Mercury Poisoning's area of effect reduced from 250 -> 225.
-Saint Elmo's Pillar's scaling factor increased from 0.55 -> 0.65.
-Emerald Megalith's area of effect reduced from 240/280/320/360 -> 200/240/280/320.
-Emerald Megalith's scaling factor increased from 1.5 -> 1.7.
-Water Elf's scaling factor increased from 1.5 -> 1.7.
-Schrotter's Match's cast range reduced from 900 -> 800, area of effect reduced from 250 -> 225.
-Schrotter's Match's scaling factor increased from 2.0 -> 2.3.
-Ficus Creeper's cast range reduced from 1500 -> 1350, scaling factor increased from 1.45 -> 1.65.
-Phlogistic Rain's cast range reduced from 750 -> 675, scaling factor increased from 1.8 -> 2.0.
-Sakuya?s Special Stopwatch's cast range reduced from 1150/1300/1450/1600 -> 1000/1150/1300/1450.
-Remilia's base armor increased by 2.
-Spear the Gungnir's cast range reduced from 2000 -> 1800.
-Spear the Gungnir's scaling factor increased from 2.6 -> 2.8.
-Vampirish Night's HP increased from 125/250/375/500 -> 140/280/420/560.
-Bloody Magic Square adds 6/9/12/15 INT.
-Red the Nightless Castle's sustaining MP cost changed from 75 -> 35/55/75.
-Red the Nightless Castle's scaling factor changed from 0.7 -> 0.35/0.55/0.75.
-Four of a Kind's damage increased from 12/18/24/30% -> 16/24/32/40%.
-Laevateinn's cast range increased from 400/520/640/760 -> 600/680/760/840.
-And Then Will There Be None?'s critical multiplier increased from 4x -> 4/4.5/5x.
-Shizuha's attack range reduced from 600 -> 550.
-Creeping Wilted Roots' scaling factor increased from 1.6 -> 2.4.
-Minoriko Minoriko -> Minoriko. (Minoriko revamp.)
-Hina's main stat is now STR.
-Hina's STR increased from 18 + 2.1 -> 23 + 2.5.
-Hina's AGI increased from 17 + 1.5 -> 17 + 1.9.
-Hina's INT reduced from 25 + 2.4 -> 20 + 1.6.
-(?) added as an innate. (Every 10 seconds, blocks up to 15% of your max HP in damage.)
-Exiled Doll's HP increased from 90 -> 100.
-Exiled Doll's MP cost reduced from 75/100/125/150 -> 70/85/90/105.
-Broken Amulet's cooldown reduced from 5 -> 3 seconds.
-Energized Armor removed.
-Photon Cannon Cucumber.II's scaling factor increased from 1.7 -> 2.0.
-Light Saber Energy Reaction's scaling factor increased from 1.2 -> 1.45.
-Rabies Bite's White Wolf Tengus have +4/6/8/10 magic resistance.
-Maple Vanguard's cooldown reduced from 17 -> 10 seconds, scaling factor increased from 1.2 -> 2.4.
-Aya innate added. (Adds 10 movement speed for every level Aya has. Movement speed bonus does not stack with items such as broom.)
-Illusionary Dominance's scaling changed to AGI x 1.0 / INT x 2.0. (The higher value will be taken.)
-Wind God's Fan's scaling changed to AGI x 0.9 / INT x 1.8. (The higher value will be taken.)
-Illusionary Dominance's cast range reduced from 600/900/1200/1500 -> 600/850/1100/1350.
-Bunbunmaru's subsequent hit damage increased from 15/30/45/60 -> 16.5/33.0/49.5/66.0.
-Sanae's base armor increased by 1.
-Sanae's attack range decreased from 500 -> 475.
-Yasaka's Divine Wind's scaling factor increased from 0.6 -> 0.9.
-Yasaka's Divine Wind's cooldown reduced from 15 -> 15/14/13/12.
-The Day the Sea Split's effect changed.
-Kanako's attack range reduced from 600 -> 550.
-Hatate innate added.
-Rapid Shot's duration increased from 5 -> 6 seconds.
-Kakashi Spirit News' damage increased from 9/18/27/36 -> 11/22/33/44.
-Kogasa Kogasa -> Kogasa. (Kogasa revamp.)
-Spinach's STR bonus changed from 30/40/50/60 -> 20/28/36/44 + Minamitsu's Level x 1.
-Spinach's damage bonus changed from 22.5/30/37.5/45 -> 16/21/26/31 + Minamitsu's Level x 1.
-Phantom Ship's Harbor's Phantom Ship's vision during the day reduced from 1400 -> 1000, vision during the night reduced from 800 -> 600.
-Purifying Magic's cast range reduced from 600 -> 525.
-(?)'s healing rate reduced from 2.5% -> 2.0%.
-Identified's effect changed.
-Nightmare in Heiankyo's bonus damage increased from 10/20/30/40 -> 12.5/25.0/37.5/50.
-The bow of Yorimasa Genzanmi's scaling factor increased from 1.1 -> 1.5.
-Tokiko's base armor reduced by 1.
-Sunny Milk's base armor reduced by 1.
-Ice Dissolver's damage decreased from 115/150/185/220 -> 85/120/155/190.
-Ice Dissolver has a scaling factor of 0 -> 1.9 based on INT.
-Blue Deflection's damage decreased from 100/150/200/250 -> 85/120/155/190.
-Blue Deflection has a scaling factor or 0 -> 1.9 based on INT, cooldown reduced from 10 -> 10/9/8/7.
-Blue Deflection's casting range reduced from 600 -> 550.
-Hyper Inflection's base damage reduced from 60 -> 50, scaling factor increased from 0 -> 0.4 based on INT.
-New character added: Luna Child.
-New character added: Soga no Tojiko.
-Kappa Life Detector price increased from 200 -> 250.
-Tengu Spy Camera price increased from 300 -> 375.
-Swimsuit price reduced from 1200 -> 1100.
-Swimsuit armor bonus increased from 8 -> 10.
-Sinsack price reduced from 1200 -> 1100.
-Sinsack magic resistance increased from 8 -> 10.
-Myon Balloon armor bonus increased from 15 -> 18.
-Zun Glasses magic resistance increased from 15 -> 18.
-Iku's Clothes armor bonus increased from 10 -> 12, magic resistance increased from 10 -> 12.
-Phoenix Wing's armor bonus increased from 8 -> 10.
-Tentacle's magic resistance increased from 8 -> 10, recipe price increased from 800 -> 1000.
-Bloody Parasol's armor bonus aura increased from +4 -> +6.
-Onbanshira's magic resistance increased from 3 -> 4, magic resistance aura increased from +5 -> +6.
-Party Basket's HP regeneration reduced from 5 -> 4, MP regeneration reduced from 2.5 -> 2, reduces cooldowns by 10%.
-Hakurei Shrine Amulet's HP regeneration reduced from 5 -> 4, MP regeneration reduced from 2.5 -> 2, reduces cooldowns by 10%.
-Nuclear Fusion Control Rod's HP regeneration reduced from 5 -> 4, MP regeneration reduced from 2.5 -> 2.
-Nuclear Fusion Control Rod's price reduced from 4750 -> 4150.
-New Item: (?)'s Third Eye.
-L?vateinn's damage bonus reduced from 15% -> 12.5%.
-Nice Boat's chance to critical strike reduced from 27.5% -> 25%.
-Hakkero's bonus magic damage reduced from 30% -> 25%.
-Melancholic Violin ignores 25% -> 35% of magic resistance.
New system introduced, the modes must now be typed out within the first 10 seconds of the game starting.
-sp: Shuffle mode. Mixes up all the slots.
-cp#: Usable within shuffle mode. Requests to swap with #.
-sin: Usable within shuffle mode. Denies requests.
-ob: Referee mode.
-rb: Random ban mode.
-ar: All random mode.
New commands.
-fol:
-cam#: Controls view. (80~150)
-dev: Checks your assets.
-as: Checks your attack speed.
-roll: Rolls dice.