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Let Ass Kick Together!
Click here for thread 5 (http://www.shrinemaiden.org/forum/index.php?topic=5997.0)
For those who aren't up-to-date:
The current SotW is Twinkle Star Sprites; I'll get around to setting up the score thread when I stop being so damn lazy.
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Judgement Silversword is very fun for a portable bullet hell game.
It has a TLB too. (http://www.youtube.com/watch#!v=MVHfw7RQ3TM)
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It has a TLB too. (http://www.youtube.com/watch#!v=MVHfw7RQ3TM)
I spy me some BoWaP
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Love the thread quote. :3
Judgement Silversword is very fun for a portable bullet hell game.
It has a TLB too. (http://www.youtube.com/watch#!v=MVHfw7RQ3TM)
I think I've played this before; I can't remember. It looks like it might be a good SotW candidate though.
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Next week should totally be Batrider week in lieu of the title quote.
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Next week should totally be Batrider week in lieu of the title quote.
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As I asked in the 5th STG thread, I'm looking for fun (hopefully freeware like x.x) indie/doujin shmups to try my hand at.
Any of you guys willing to throw suggestions at me~?
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not doujin, but atleast try Dimahoo :V
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As I asked in the 5th STG thread, I'm looking for fun (hopefully freeware like x.x) indie/doujin shmups to try my hand at.
Any of you guys willing to throw suggestions at me~?
not familiar with doujin as LtC (http://www.youtube.com/watch?v=GJEr4d7BsdQ) is.. I'd recommend Pararalyzer (http://heriet.info/swf/fgf08_pararalyzer/pararalyzer.swf), though.. (there's another flash shmup, Frantic, which I've forgotten the link to..)
also, there's some freeware stuff made by.. erm.. whoever made Warning Forever (particularly, I preferred his other completed shmup in which you don't shoot, but instead gather enemy shots and throw them back at enemies)
edit: also, if people are going to play Batrider next, some theory (http://shmups.system11.org/viewtopic.php?f=5&t=26814) would be welcomed.. (not going to post videos, though, since the week hasn't started, though :p -- go play TSS first, guys :p)
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Is it even possible to play TSS Story Mode consistently? Your success seems to basically depend on how many Reverse Attacks your opponent decides to throw at you and then on how lucky you get with the popcorn formations to be able to get free Boss Attacks out of them (and on how often you get hit point blank when near the middle wall).
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Just broke 90m in Ketsui... a little over 20m more than my previous high score, and I didn't even reach the final boss this run. Thanks for those tips moozooh, they helped a lot. :D
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120m for Ura :V
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That would take him a very long time. He's more likely to get into the 6 death/bomb loop than that considering no miss no bombing the entire first loop would be very hard. But by the time he gets into that, he'll probably have 120,000,000 then its just getting rid of bombs and deaths.
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As I asked in the 5th STG thread, I'm looking for fun (hopefully freeware like x.x) indie/doujin shmups to try my hand at.
Any of you guys willing to throw suggestions at me~?
It's not freeware, but Diadra Empty (http://www.youtube.com/watch?v=o-Dt34KITPI&fmt=22) looks pretty fun.
Warning: video contains extra stage insanity.
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My Saturn died today. I tried to play a few games on it and the disc drive wouldn't even spin. *sigh*.
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I'm discovering a pattern with Ketsui. The pattern is this.
You start up Ketsui, and you do well. You're in the zone. You clear two or three stages without a single slip-up, and the run is going great. Then you make a single mistake, and you die. You then come out of the zone, which is Ketsui's cue to rape you horribly until you game over within a few minutes.
:colonveeplusalpha:
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not doujin, but atleast try Dimahoo :V
Already have :V
It's not freeware, but Diadra Empty (http://www.youtube.com/watch?v=o-Dt34KITPI&fmt=22) looks pretty fun.
Warning: video contains extra stage insanity.
Diadra Empty is pretty damn fun I must say, though sadly I've already 1cc'd it at one point in my life :V
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Well, if it counts... Blue Wish Resurrection+? It's x.x too :V
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I'm discovering a pattern with ______. The pattern is this.
You start up ______, and you do well. You're in the zone. You clear two or three stages without a single slip-up, and the run is going great. Then you make a single mistake, and you die. You then come out of the zone, which is ______'s cue to rape you horribly until you game over within a few minutes.
:colonveeplusalpha:
Sup my entire shmup history
So I'm trying to find a rom for TSS, but all of the ones I'm getting don't work due to missing files. What size is the .zip file you guys are all using (mine's 8.71mb)?
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For you MAME'ers, you also need the Neo-Geo BIOS in the folder. That's all I can say regarding that.
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btw, whatever happened to StellaVanity?
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I haven't checked in a while, but Stella Vanity is still in development, I'm guessing.
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New Guwange score(24M) (http://shmups.system11.org/viewtopic.php?f=2&t=22428&p=588755#p588755)
Even though this game has probably made me rage harder than any other shmup(and that's saying something) it's just so beautiful during those few runs where everything comes together. It's a vicious cycle ;_;
(wasn't recording .inp when doing the run, which is okay because the stage 5 boss made me his bitch)
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btw, whatever happened to StellaVanity?
Feathered Ether's development blog (http://stellavanity.seesaa.net) has just got a new post after more than a month of silence, and from what Google Translate tells me, the author had a bit of a break and is contemplating changing <things>... I wish I knew Japanese and could read that in more detail, though, and encourage him on his work.
Speaking of Stella Vanity, does anyone know how to score as well as on the replays on the website? I can't really make it past 35-40 million on stage 1, but it's apparently possible to score three times that much. There seems to be a lot more bullets on screen on those replays, but I can't really reproduce that even without firing...
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Is it even possible to play TSS Story Mode consistently? Your success seems to basically depend on how many Reverse Attacks your opponent decides to throw at you and then on how lucky you get with the popcorn formations to be able to get free Boss Attacks out of them (and on how often you get hit point blank when near the middle wall).
I think that with repetition, you can squeeze some good chains (large ones, or more chains in more stages) out of an enemy's Fever (which doubles one's fireball output)..
I'm worried about one thing, regarding speedrunning. Mevious (and maybe Memory). Ban-worthy? :p (or not, since this would be a one-week challenge?)
edit: here (http://www.mediafire.com/?yezyyn0hzyr)'s a failed TSS speedrun on Story Mode, for those who may enjoy seeing a satisfactory (imho) run being... hilariously ruined by Memory
:p
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Feathered Ether's development blog (http://stellavanity.seesaa.net) has just got a new post after more than a month of silence, and from what Google Translate tells me, the author had a bit of a break and is contemplating changing <things>... I wish I knew Japanese and could read that in more detail, though, and encourage him on his work.
Speaking of Stella Vanity, does anyone know how to score as well as on the replays on the website? I can't really make it past 35-40 million on stage 1, but it's apparently possible to score three times that much. There seems to be a lot more bullets on screen on those replays, but I can't really reproduce that even without firing...
May the divinities hear you.
I'm sure nobody will agree but I kind of stopped caring StellaVanity after the second trial release. Previously, the original trial (0.10, which I still check now and then) was almost perfect and got me all hyped! It looked gorgeous, had great music, imposing enemies and had this cool and fine tuned Espgaluda-like system where you activated a pseudo-kakusei mode and enemies released more and more bullets (and you could manually cancel the mode anytime), which gave you BIG SCORE BONUSES (c).
Later on he decided to ditch that scoring system and replaced it with some terrible and more obscure Progear hybrid monster (Oh, hi! What's that jewel counter down there? D?j? vu? Oh no!!!!!!!) I could never get into, reduced the size of the enemies (or I'm getting blind), cut the length (and therefore, "epicness" =P) of the stages and thus destroyed the synchronised events (no more sub-boss on second stage showing up on the bridge-chorus moment of the song, no mid-boss on first stage showing after the break, etc.), he put a gross fadeout on the songs, he is apparently adding dialogue (which I hope will be skippable) and...
... and the main character somewhat looks like an older version of that little girl from Arakawa Under the Bridge, which I think is also called Stella so it makes me suspicious if any of the authors played the trial or something :V *conspiracy engines on*
In short: The high point is that the enemies are at least varied, with huge mechanical subosses and bosses, another cue to Espgaluda. But the scoring now annoys me terribly, the new character is rather uninteresting and I'm hoping the guy will take his time and rethink things a lot before releasing... Especially with Crimzon Clover coming with its 120% explosions and 0% moe tag and "hueg" enemies with destroyable parts and bosses going berserker on the player.
Argh, guess one can't keep everyone happy. Even though I'm a fierce doujin defender. I will probably still give it a try once it's finally released :derp:
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(http://i.imagehost.org/0750/DDP.png)
Finally! 1-All!
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Wait, what? You have gotten pretty far at Progear 2nd loop of and 1cc'd ESP Ra.De. but you haven't cleared DDP before? Congratulations anyway.
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Okay so I've totally been spaced out these past few days, so here's the deal: I'm going to make this week a Break Week bonus round. Simply put, 1cc Twinkle Star Sprites Story Mode, and I will give IP to whoever gets the fastest completion time and whoever gets the highest score. The IP title will remain even after the next Idiot Hierarchy wipe, as well.
All you need to do is post picture proof of completion in this thread.
Go!
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(http://a.imagehost.org/t/0429/TSS1.jpg) (http://a.imagehost.org/view/0429/TSS1)
Proof!
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Alright, lets clear TSS!
*tries
Nope, fuck this game. Enemies blend into backgrounds (I was convinced the graphic designers were trolling me when I reached Stage 3 and I saw orange enemies on the orange desert sands), enemies/reversal attacks have too much HP and you'll get hit if you don't have a Level 1 conveniently charged at the right time to destroy what's necessary, enemies will always take the most inconvenient paths (the path I hate most being "I'm going to fly off the bottom of the scree- NOPE I LIED NOW I'M MOVING TOWARD THE MIDDLE AND AM ABOUT TO TACKLE YOU RAWR!), getting hit by an enemy (whether because they blended into the background, they took an inconvenient path, or you made an honest mistake) basically spells instant death due to lack of invincibility time, and reversal attacks will sideswipe you if you even dare look away from the opponent's screen and focus on your own for a moment (and if you do see that hyperspeed reversal coming your way, again, better hope you have a Level 1 conveniently charged at the moment). I just sense a lot of cheapness coming from this game that I don't get from PoFV (and I suppose it's for a reason, seeing as TSS is an arcade game and designed to feast on your wallet). PoFV is mean, but at least when it decides to fuck up my shit, I feel like I have at least a few precious frames to make a crucial decision. I don't feel like I'm getting that from TSS, and it's being far too manic for my tastes.
Congrats to Zengar for the clear, and for putting up with all of these things I can't stand.
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It is a little cheap at times, but fortunately it's a super-short game, too. :P
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Is Stage 5 the end? I got there once, got roflstomped, then tried again and got roflstomped by Stage 3 and gave up. Regardless, super-shortness is no excuse for artificial difficulty* (rather, nothing is an excuse for artificial difficulty unless that's your entire shtick and your game prides itself on it, but I'm not the kind of person who would play IWBTG anyway).
*To clarify, the only part of TSS I'm calling "artificial difficulty" is the color scheme. It pisses me off that much.
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Not really seeing where you're coming from-- I never really had an issue with anything in the game outside of occasional cheapness, especially near stage 6 and 7.
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Improved my score a bit!
(http://i.imagehost.org/t/0886/TSS1.jpg) (http://i.imagehost.org/view/0886/TSS1)
I'll see if I can get a better time. If not for Memory...
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Oh my friggen god Queen Memory is so hard. I can only make her almost die ;_;
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(http://i285.photobucket.com/albums/ll65/momijitsukuyomi/uhhhhwhat.png)
:3
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The main character of TSS is fucking adorable before she transforms. :V
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The main character of TSS is fucking adorable before she transforms. :V
Then she becomes hot, kind of.
Also, the victory/lose quotes in TSS are goddamn awesome.
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Goddamnit RaDe
Goddamnit DOJ
Goddamnit Ketsui
I suck at everything today. >:V I don't think I got a single 1cc between all three of them despite playing for hours. Maybe I should take a break for a few days.
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so here's the deal: I'm going to make this week a Break Week bonus round.
(http://www.dwrkoa.net/specialround2.gif)
I spent a good 15 mins recording this segment, cropping it, and optimizing it enough to fit under shrinemaiden's size criteria for posting images. FUCKYEAH.
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so yeah I just came back from another planet, when does TSS week end? failed to spot the scoreboard so I'm a bit lost here
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That gif is fucking great. What game is it from?
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so yeah I just came back from another planet, when does TSS week end? failed to spot the scoreboard so I'm a bit lost here
Yeah, I'm not making one for it, out of laziness. :V
This break week will end on Monday.
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That gif is fucking great. What game is it from?
It's when you no-miss, no-bomb the first loop of Ketsui and this appears right before you enter Ura Loop.
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every break week is dimahoo week Y/Y
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Late response.
Do you have another game running at the same time?
No.
Google says it's a .NET-related problem, but I'm not sure of what to do with this mess :V
(http://img526.imageshack.us/img526/5258/dotnet.png)
[WELCOME TO SPECIAL ROUND]
SAVED SO HARD
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shadowbringer - 1,513,241 - All - Story Mode - 5m00s
input file (http://www.mediafire.com/?ldythwjjyym) (for lagless mame (http://shmups.system11.org/viewtopic.php?f=1&t=30659))
(http://img444.imageshack.us/img444/1699/twinspri.th.png) (http://img444.imageshack.us/i/twinspri.png/)
(http://img155.imageshack.us/img155/5397/twin0000.th.png) (http://img155.imageshack.us/i/twin0000.png/)
decided to focus in scoring, after seeing how much time I've spent against Mevious (which in turn gave me an opportunity to chain)
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now let's 1cc this shit (http://www.youtube.com/watch?v=s7_cmrbKA-U)
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Mushihime Arrange. Got to S5's second half before losing all lives, on my first try BV
Then again the stages are all streaming, and the slowdown is really absurd.
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Running into stuff when the slowdown suddenly stops is really hilarious too.
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now let's 1cc this shit (http://www.youtube.com/watch?v=s7_cmrbKA-U)
wtf the bullets reverse back and forth
that's like the biggest dick move ever
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This game proves that a hard attack doesn't require a cheesy name, complex patterns or 50 bullet colors (http://www.youtube.com/watch?v=aSYO-11F37s)
Actually, I think I found out something - the final either slowly advances to the left or to the right. Too bad I have no idea how to find out when it does which pattern.
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a hard attack doesn't require a cheesy name, complex patterns or 50 bullet colors
Grudge Bow :V
Patterns, names, bullet colors aren't all that bad anyway. It's the slowbro and static danmaku that kills the fun :/
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shadowbringer - 1,641,300 - All - Story Mode - 4m39s
input file (http://www.mediafire.com/?jmemzgej20z) (lagless mame)
(http://img651.imageshack.us/img651/9618/twin0001.th.png) (http://img651.imageshack.us/i/twin0001.png/)
This game proves that a hard attack doesn't require a cheesy name, complex patterns or 50 bullet colors (http://www.youtube.com/watch?v=aSYO-11F37s)
Actually, I think I found out something - the final either slowly advances to the left or to the right. Too bad I have no idea how to find out when it does which pattern.
okay, okay, I think we all understood that you like Dimahoo. So, allow me to make some advertising (http://www.youtube.com/watch?v=CEJnAUgZRhM), too.. (I got past Steel Golem once, with pods..)
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podless 1cc
jesus isn't the game hard enough with the pods ugh ruldra is insane
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and he still didn't 1cc Dimahoo IIRC
so far, looks like the final wave is right-right-left-left-repeat
you still need to find the initial gap though
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Tried out Shoot 1UP on Xbox Live Indie games.
This is interesting and fun. I completely suck at keeping my ships alive when they're expanded though, and that's the most score rewarding way. Unlocked game for 80 Microsoft Points once the trial was up. 1ccs Normal first try with a score of around 42,000,000. I wonder if that's a good score. So then I tried Normal again and 1cc'd with a little over 87,000,000, though I ended up with 1 ship left several times on the final bosses. Stage 2, 4, 5, and 6 were complete suck on that 87,xxx,xxx, run too, so I wonder how much better I could do.
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How do I score in Deathsmiles ?
I know activating POWER UP! makes the enemies release a crapton of repel bullets and items. But I could never hit the first Extend! until very, very late Final :ohdear:
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You sorta need to plan out the best route for scoring. Also, never power-up at the 500 mark. Always power-up when you're at the full 1000.
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jesus isn't the game hard enough with the pods ugh ruldra is insane
I'd think that half the difficulty with that would be not accidentally picking up a pod along the way. Those things stay on the screen freaking forever.
I've been playing RFJ a lot the last few days. I'm trying to actually learn the scoring system this time since on SotW I was pretty much survival-playing all the way through. Anyone know how to trigger that group of fairies at the sliding platform thing in sim 05? I've only done it once.
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Go from left to right on it. right to left works also, I think. Unlike other Fairies, these ones will not drop a bomb if you wait long enough. You can't destroy it until after the fairies appear.
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I'd think that half the difficulty with that would be not accidentally picking up a pod along the way. Those things stay on the screen freaking forever.
I've been playing RFJ a lot the last few days. I'm trying to actually learn the scoring system this time since on SotW I was pretty much survival-playing all the way through. Anyone know how to trigger that group of fairies at the sliding platform thing in sim 05? I've only done it once.
pods block enemy bullets (not lasers, flamethrowers or missiles, though) and give you additional firepower (I prefer the Homing missiles, because they allow you to kill enemies which aren't aligned with you, before they can threaten you or help overwhelm you), however, they help increase rank (I heard that the fixed pods do increase rank faster). Still, playing without pods (and dodging them :p) is quite a challenge, though fortunately, not the only
way to score well.. (I'm fine with starting to use pods on stage 4 or later)
The fairies from Sim 05 will appear if you "paint" the scaffold with your ship, as mentioned here (http://web.archive.org/web/20020224150902/alluro95.tripod.com/raiden/rfjsecrets.htm). Scoring is rather simple to understand, not as easy to perform, though, but is fun, as long as you can make things go according to keikaku (translator note: keikaku means plan); chain messages to multiply the value of the next messages, don't lose the medal chain (DX Medal value is increased in increments of 10k up to 100k, each time you collect all DX Medals on the screen), you can't save it like in Garegga/Batrider if you miss one (the onscreen medals will still retain their value, but the next ones will be reset to 10k), understand how to activate the messages ( "quick shot" means that you destroyed an enemy/part before it could attack you, and sometimes you can seal enemy bullets like in Batrider/Garegga specifically for the purpose of getting a Quick Shot message). I'd recommend watching NER's replay on super-play.co.uk , or I can get a video of him playing, on nico (it's the same video, but divided in 3 parts.. quite hard for me to find, because there's quite a lot of RFJ videos)
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TSS is fun; I felt guilty about the slowdown caused by a load of things occurring simultaneously during certain Stages... until the game decides not to induce the slowdown effect as much during Memory which knocked myself off balance. This has happened 3 times now. Not rage inducing for some reason! What is however, is the damn food, especially that hot dog. More often than not, I can't pull off those ridiculous 30+ chains either :<
On the plus side, I can pull off perfect chains off most waves which makes me feel all giddy inside. I see no problem with the colour scheme, save for that hot dog; it is the only thing I have difficulty seeing.
In unrelated news:
(http://i60.servimg.com/u/f60/12/80/32/92/th/untit181.jpg) (http://www.servimg.com/image_preview.php?i=608&u=12803292)
hurr
Can't find any Chitta advice / replays anywhere for me to copy and kick ass dammit so I had to use my own knowledge trial and error to work stuff out >:|
That said, is it just me or is bombing the flamingos just not worth it with Chitta? I'm getting only a few hundred k here at best compared with the other ships where I can effortlessly pull off 1-1.5mil.
Dropped my medal chain just before the gunblimps in Base, i.e. the stage you see there. Rage ensued
.
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HOLY SHIT
I PERFECTED THE FIRST HALF OF KETSUI STAGE 5, FROM THE BEGINNING TO TRAFALGAR
IN BOTH NORMAL AND URA :getdown:
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(http://img139.imageshack.us/img139/9927/twin0006.th.png) (http://img139.imageshack.us/i/twin0006.png/)
Well, that was fun.
lol crappy score and time.
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HOLY SHIT
I PERFECTED THE FIRST HALF OF KETSUI STAGE 5, FROM THE BEGINNING TO TRAFALGAR
IN BOTH NORMAL AND URA :getdown:
:o :o :o :o :o :o :o
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HOLY SHIT
I PERFECTED THE FIRST HALF OF KETSUI STAGE 5, FROM THE BEGINNING TO TRAFALGAR
IN BOTH NORMAL AND URA :getdown:
:getdown: :getdown: :getdown: :getdown: :getdown: :getdown:
you beast!
Also check out my MotK story in the fan fiction board, it's about shmups!!!!
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Also check out my MotK story in the fan fiction board, it's about shmups!!!!
Seconding this.
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I just looped DOJBL by accident via bombs used. :V
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(http://a.imagehost.org/t/0822/TSS.jpg) (http://a.imagehost.org/view/0822/TSS)
Rofl 10 minutes
At least my score-
GODDAMNIT SHADOWBRINGER
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I just game over'd on Ketsui at Evaccania, with 97.9m, and two bombs in stock, after dying twice on Stage 3 and missing the Stage 5 extend. ;____; I must get 100m goddamnit.
EDIT: Finally. The run was looking kind of dodgy with four misses on the first four stages, but then out of nowhere I 1-missed the entirety of Stage 5 and 1cc'd with a life left over, hitting 108m. :dragonforce:
Entering Tsuujou still looks pretty far off, let alone Ura, but we'll burn that bridge when we get to it~
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we'll burn that bridge when we get to it~
I can totally see this (http://www.youtube.com/watch?v=Pozta1gQJ3A)
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Seconding this.
Thirded.
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shadowbringer - 1,951,720 - 7 - Story Mode
input file (http://www.mediafire.com/?43bnzdy2jnw) (for lagless mame)
(http://img143.imageshack.us/img143/1407/twin0005.th.png) (http://img143.imageshack.us/i/twin0005.png/)
and..
shadowbringer - 1,319,081 - All - Story Mode - 4m14s
input file (http://www.mediafire.com/?zmm2gzymu4y) (for lagless mame)
edit: it seems that I've lost the input file.. sorry.. (basically, Memory died in some 40 seconds, unexpectedly)
(http://img697.imageshack.us/img697/8466/twin0004.th.png) (http://img697.imageshack.us/i/twin0004.png/)
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Long overduo:
(http://img686.imageshack.us/img686/3436/snap001h.th.jpg) (http://img686.imageshack.us/i/snap001h.jpg/)
Still somehow made it after stage 4 ate ALL my lives. Stage 4 is really my weakpoint, I just don't get the carts and wallturrets sections. :(
Can already consistently get all the BEES in stage 1 and 2 so 2nd loop soon perhaps, maybe, possibly...?
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Yay! 4.3M in Garegga! (the Japanese "Fuck you player!" -version of course)
Am I going insane because I'm actually starting to enjoy this?
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You have to be a little insane to enjoy playing shmups for score.
It's cool, though. :P
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Long overduo:
(http://img686.imageshack.us/img686/3436/snap001h.th.jpg) (http://img686.imageshack.us/i/snap001h.jpg/)
Still somehow made it after stage 4 ate ALL my lives. Stage 4 is really my weakpoint, I just don't get the carts and wallturrets sections. :(
Can already consistently get all the BEES in stage 1 and 2 so 2nd loop soon perhaps, maybe, possibly...?
Congrats! Now go for 100m. :P
EDIT: Made it to just before Evaccania in Ketsui without using any bombs. If I can clean up my Stage 4 and stop derping on Stage 3, hitting Tsuujou might be in the bag.
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Just get rid of the derping and skip straight to Ura.
Did a training run of Stage 5 Original on Futari. NDNB to Larsa. ND6B Larsa
Try some actual runs, rage quits on Stage 2 and 3 due to random sucking. Plus, even if I got to Stage 5, I'd probably not repeat that kind of performance anyway due to the fact that it's probably my worst stage in the game, which is followed by stage 4 as my second worst. Stage 3 is then the third worst for me, but I have perfected it before just like the first 2, I just can't do it in a run. I've also perfected Stage 4 up to the boss's final attack as well, though I bombed for safety, yet again not in a real run.
So if I repeated my best performances in Training, I could 1LC 1.5 Original, but I can't even 1cc because I keep making all sorts of stupid derps and I panic bomb way too much and I'm not consistent.
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Just get rid of the derping and skip straight to Ura.
That's a lot easier said than done. :V Ura still completely destroys me, at any rate.
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So if I repeated my best performances in Training, I could 1LC 1.5 Original, but I can't even 1cc because I keep making all sorts of stupid derps and I panic bomb way too much and I'm not consistent.
This describes my performance in the older Mushi perfectly. I feel that I should be able to 1cc Maniac but I always end up messing some part too horribly to recover. I find proper bombing in that game especially difficult since you're always so close to death it's hard to tell when you should bomb. There are also many many attacks in the game that I can do perfectly like 80% of the time and I just can't seem to get more consitent.
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Yay! 4.3M in Garegga! (the Japanese "Fuck you player!" -version of course)
Am I going insane because I'm actually starting to enjoy this?
You have to be a little insane to enjoy playing shmups for score.
It's cool, though. :P
If people consider me insane, then yes. Why? I enjoy playing Battle Garegga for score.
...out of curiousity, Ship Type?
EDIT:
Just get rid of the derping
That's a lot easier said than done.
This. For many, many reasons.
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lol Donpachi.
(http://img8.imageshack.us/img8/173/donpachi.th.png) (http://img8.imageshack.us/i/donpachi.png/)
Was a bit late with the screenshot. :x
.inp (http://www.mediafire.com/?gzvz3d3wkwm)
The stage 4 boss wrecked my shit so bad that I had to enter stage 5 with no lives left. So it was kind of intense... I guess?
Oh, and let's not speak of what happened on the 2-2 boss. >_>
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If people consider me insane, then yes. Why? I enjoy playing Battle Garegga for score.
...out of curiousity, Ship Type?
Golden Bat. I really don't see any reason to use anything else from the standard ships and I don't want to use the Mahou stuff. The wild Snail types have better firepower than the other 3 and the speed version has just perfect speed for me.
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Is Golden Bat the one that fires piercing bullets? If so, then that's one of the more ideal ships to use for most people.
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AHAHAHAHA HELL YES
GUESS WHO JUST LOOPED KETSUI :D
Evaccania's final attack with no lives and not being allowed to bomb is the most terrifying shit ever Jesus Christ ;_;
2-1 wrecked me pretty hard as expected, didn't even make it to the boss. Scored 95m so I didn't beat my old score (and I'm kind of clueless how second loop scoring works since the system completely changes... something to do with spawning suicide bullets?), but at the minute I really don't care; I'm happy enough with having made it to Tsuujou at last.
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Jeez, beast mode much, Sapz? D:
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Shouldn't you get the poll up?
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Nag, nag, nag...
i'll get to it in a little while.
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bleh, poll's up, closes in 12 hours
A late start, but it shouldn't affect anything.
-
Just wondering, are probated users still allowed to vote?
Either way, I actually picked Dimahoo because this would be a good week for the game anyway.
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Giga Wing got nominated the last few weeks, any chance of it being added to the poll? :V
I'll make my actual vote later.
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Giga Wing added.
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Went for GW2 for... no reason at all. :V
Matsycut: GODDAMNIT I WANTED TO VOTE THAT
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Fine, fine. I reset the poll, so anyone who wants to vote for Giga Wing who already has voted is now able to. Please resubmit your vote, otherwise.
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Woo, thanks~ :3
So yeah, Gigawhaaaaaaaaaaaaaaaaaaaaaaaaang.
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Just had a pretty weird run of 1.5 Original. 3D1B stage 3. All 3 deaths were on the boss. Followed by NDNB Stage 4. Followed by me barely missing the 1up. Made it through most of stage 5 without dying. Game overed before Larsa. A little over 195,000,000.
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GO PLAY MARS MATRIX. >:V
-
Playing Mars Matrix for SotW would inevitably cause untold amounts of rage and despair I think.
I'm sort of tempted to vote for it.
-
Playing Mars Matrix for SotW would inevitably cause untold amounts of rage and despair I think.
Especially since I'm already close to counter-stopping it.
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You guys wait for the week Deathsmiles comes out in the US to pick Giga Wing. I hate you guys because now I probably won't even bother with playing it this week. :P
Just kidding about that of course, but I'll still probably end up putting little or no time into that game now.
Had a few more complete :fail: Futari runs.
Edit: Talking about Giga Wing of course, I'm going to be putting a lot of time into Deathsmiles.
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Was going for Tsuujou again, and somehow pulled off some nice scoring in the first four stages, entering Stage 5 with 80m. So of course, I did the stupid thing and carried on going for Tsuujou (i.e. no bombs) instead of trying to score/not die on Stage 5. :V The result was a game over just before Evaccania to the crazy clonespam part with 103m. It's not bad, but... that could have been 120m. ;_;
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You do realize you can bomb and still loop, right? It's a combined total of 6 deaths and/or bombs.
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You do realize you can bomb and still loop, right? It's a combined total of 6 deaths and/or bombs.
Yeah, I know that, but very often in Ketsui there are situations where I think it's unlikely I'd survive; if I was bombing, I'd use a bomb, but if I was going by deaths I'd try and clear it, and sometimes it works when I thought it wouldn't. Getting there via 6 deaths is much, much easier than via 6 bombs, unfortunately. :derp: Of course, for scoring you want to do it the other way around since dying slices a third off your counters, while bombing does nothing aside from not getting any chips while the bomb is active (as far as I know).
-
Of course, bombing does get rid of the Ura loop as well. But you've only met one of the requirements for it so far(No bombs). You still have the No Deaths and 120,000,000 score to do.
I know you can do it someday.
-
shmups are depressing
it's as if the games say
"you are not good enough"
"you will never be good enough"
"ok, maybe if you quit your job, abandon your girlfriend and forget about personal hygiene, but I still wouldn't bet on it"
:/
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So I guess we're playing Giga Wing. Just did a practice run because I haven't been playing this for a while and whoa:
(http://img651.imageshack.us/img651/8449/gigaw.th.png) (http://img651.imageshack.us/i/gigaw.png/)
Entered the last boss with 0/0 and still made it pretty far. Stage 5 in this is pretty much the definition of stupid deaths. Lost both of my extra lives there. I'm pretty sure I could reach the TLB, the normal final boss isn't that hard except for couple attacks.
EDIT: I checked up how my score measures and it turns out it totally sucks. How does the scoring work in this game anyway?
-
Abuse reflect like you've never reflected before.
-
I wanted to vote for Varth, but will show my neutrality by voting for Dimahoo :p
Anyways, I know by now, that Giga Wing is going to win. I still feel sorry that someone I know.. mustn't know of the SotWs (explaining once again, because of more people coming in and potentially shifting the voting or complaining why didn't I call them earlier :p)
Is there advantages for taking down bosses quicker, instead of trying to get medals from them? Also, why do people prefer Widerstand, and how do I control its options?
edit: this (http://shmups.system11.org/viewtopic.php?f=5&t=4749) thread answered most (or probably) all of my questions :p (hope it helps new players)
-
Yep, seems we're playing Giga Wing. Scoreboard coming up soon. I hope.
-
Score thread is up and running, and the Twinkle Star Sprites competition is officially over. Give me a few minutes to see who wins IP.
-
Technically shadowbringer should win both, having a round with the highest score and having a round with the best time. However, that would kill the point of awarding it to two people. Therefore, shadowbringer wins IP, and Zengar, in a close second place, does as well. Congrats.
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You said there would be a Deathsmiles one too.
And damn it Gamestop, why the hell haven't you gotten it in yet? I got the call last night that it would be in.
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You said there would be a Deathsmiles one too.
And damn it Gamestop, why the hell haven't you gotten it in yet? I got the call last night that it would be in.
I'll wait a week to make sure people can get their copies of the game. Mine hasn't even shipped yet. :(
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Also check out my MotK story in the fan fiction board, it's about shmups!!!!
Damn genius. I've never enjoyed a fic that much :getdown: aside from Nekoyayou maybe
Just tried out Stella Vanity. Pandemonium is Mushi Ultra, Hard is Touhou Lunatic :V The game is really fun though. Any chances we'll be seeing the full release in C78 ?
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Hmm. Are we playing US or JP, and does it matter? :V
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No idea. Khoa, do you know if it matters?
-
Pretty sure it doesn't matter. The only versions that seem to be noted are Arcade and Dreamcast, the latter of which has no slowdown.
-
No idea. Khoa, do you know if it matters?
I haven't played enough of both regions thoroughly to tell if they are any different. Doesn't seem likely though.
-
The default difficulty is 2 on japanese versions and 4 on US/EURO ones, but they play in the same way: so, no necessity to change things.
Apparently, not.
-
Okay, got 11*10^12 (those red numbers) in Giga Wing. I tried to do some reflector milking in the early stages and switched to survival around stage 4 when things started to feel a bit too rough for screwing around. Final death was extremely stupid. I died at the final bosses engine blast because I thought it wouldn't reach me that far.
-
Deathsmiles for SotW
Sorry EU gamers, US version is not currently region-free
:|
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The DeathSmiles board will be separate from the SotW board, fyi. :V
-
:|
Aksys screws over EU users again, news at 11.
-
Okay, this is a lot harder than I thought it would be. And to think I said I'd probably have a level 3(No Ex) 1cc within a few days elsewhere. Maybe Level 2 with some level 3s, but not level 3 all the way.
-
Yeah, even my best 1CC had rank control (read, kept lv.3 usage to a minimum).
-
Huh, I was kind of thinking the same thing. I guess I'll have to keep that in mind once I start playing. :ohdear:
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dimahoo got 3 votes
NEXT WEEK WE ARE DOING THIS SHIT
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dimahoo got 3 votes
NEXT WEEK WE ARE DOING THIS SHIT
Dimahoo got 3 votes because you were probated when voting took place.
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there are 2 kinds of people in this world
Those who love dimahoo and those who pretend that they don't like it
-
Just got to Jitterbug in MBL 1.1
I only had half a life left though, so I quickly died.
Edit: And apparantly Score Attack lets you continue because some people on the leaderboards used them. Lame.
-
voted for Dimahoo because Banana liked this game enough even though he seemingly isn't going to score well :p
I'm fine with either Varth/Batrider/Dimahoo * next week :p (will focus on Giga Wing, though. It's our only chance and time to play this game.)
Also, congratulations for everyone's efforts in TSS!
*edit: and Strikers 1945 II/Guwange too
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Enigma: Is the translation really as hilariously bad as we heard it was gonna be? Also, are the voiceovers in English or Japanese?
EDIT: Fuck yes shipping notice from Amazon
It's coming home. :3
-
Translation only really seems bad at the Sakura fight. Not really as bad anywhere else.
Just game overed on Jitterbug in MBL 1.1 again. Reached him with only 1 life due to screw ups and no powerup to use. Got over 13 billion though.
Edit: okay some of the endings are pretty bad about it too.
-
My broken 360 returned from repairs today, worked out of the box.
My copy of Deathsmiles is arriving tomorrow.
:getdown:
-
I really need to figure out how scoring works in normal Deathsmiles and MBL. I have an idea how it works in the 1.1 versions, but I don't know if I'm missing anything in that as well.
Did another MBL 1.1 attempt earlier doing level 3 for all levels. Wroon is a pain in the ass on level 2 and 3, but 1 bomb gets rid of it. Derped the Volcano stage so much I knew I was screwed. So I just went to the Ice Palace Extra stage instead of the final. Lost my last life right before Ozier was about to be defeated. I could have possibly lasted a lot longer on the final stage maybe and gotten a lot more points if I had managed to defeat him since I wasn't going to try the other Extra stage with only 1 life in stock. Got a little over 25,000,000,000 IIRC. I'd have to check the score on that.
Wish I could do level 999s on it, but I suck way too much at that difficulty level. Pretty much instant game over if I choose it. Also, how do you pick what level the extras and final stage are at?
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So I played Ketsui X mode today for the first time in a while. A few minor screwups aside, I cleared most of the stages easily, setting myself up to break my high score by a good 50m or so. Everything was going smoothly, and I perfected the final boss.
Suddenly, DOOM appears and wrecks my shit. :getdown:
Even though it's easier than the regular DOOM, I still lost both of my remaining lives to the first phase... it's so much harder under pressure, like everything in this crazy game. Still, it was very cool seeing it on an actual run. Finished with 298m.
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Deathsmiles Mega Black Label 1cc.
I went level 2, level 2, level 3, level 3, level 3, level 3, final
Didn't even get the second extend. Died twice in the run though. Once due to collision damage and the other due to no bombing Jitterbug.
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Have you tried level 999 yet? :P
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I pick level 999, I lose a credit on whatever stage it was
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Broke 10m for the first time in Deathsmiles, managed a 1CC up to the 3-2 boss. I might actually be able to 1CC the entire game this month! :V
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(http://img36.imageshack.us/img36/4008/bwrp.th.png) (http://img36.imageshack.us/i/bwrp.png/)
Replay (http://www.mediafire.com/?wonvzyxdhco)
I don't really feel like I deserved this for how awful my play was.
Plus version is so much easier geez.
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When you exit power-up mode, is your +value reset or does it stay where it was before?
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Tried Normal Arcade with Windia. Game overed before Jitterbug was defeated. Probably have 1cc'd if it weren't for that slowdown death on the Volcano stage where I died when it sped up. Barely got the 45,000,000 life.
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More Ketsui X mode. I completely thrashed my old score again, no-missing up to the final clonespam and finishing with 391m. I might have no missed the whole stage if not for a surprise; early in Stage 5 I triggered the uncancellable Ura suicide bullets rather than the regular X mode cancelable ones... still cancellable with bullet cancel enemies, but you can't destroy them with lock shot anymore. Finished with a load of lives, but didn't see DOOM. :< I guess it must be another deaths+bombs requirement, though it seems like it's more than 6... I suppose I'll need to experiment.
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Yet another Windia run that should have 1cc'd. But nope, I stupidly die on the Volcano stage, then I had to go die twice on the Volcano boss from collision damage without bombing it. Then I derp ob the final stage hitting the only bullet that was even near me at the time. Then I obviously failed to NDNB Jitterbug.
Edit: Seems I was powering up at the wrong time on the Volcano stage. Assuming I enter the stage with the power up meter charged, I was able to get 27-32 million off that stage by changing where I powered up. Of course, now if I die before finishing that power up, it's pretty much a restart. And considering I take the volcano as my 6th stage.
Edit again: Windia 1cc. Didn't enter the Volcano stage at 1,000 toward the powerup, and I almost died before I could activate it. And I messed up the scoring on that stage. Managed to reach Jitterbug with 3 lives to use on him. He killed me twice and I collided with him on the last one instead of hitting a bullet. Bombspammed the crap out of Tyrannosatan.
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almost reached the st5 boss in dimahoo
yeah, solo bang seems better after all
EDIT: ugh st5 is cursed or something
always almost got to the boss but never reached him
also, never reached the second extend...Ra.De all over? :V
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oh yeah, start voting for stuff btw
also, how should I set up the DS scoreboard?
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One for each mode. Arcade/360 count as 1 mode, so it's not 4 boards just for Normal and MBL.Throw in the 1.1s too. If not the normal 1.1, then the MBL version of 1.1.
-
So what, just one for Arcade and one for MBL (1.1)?
Also my copy should arrive today, I think >_>;
-
Ketsui Limited Edition is 2966yen over at Amazon Japan (http://www.amazon.co.jp/gp/product/B00332G0HY?ie=UTF8&ref_=sr_1_1&s=videogames&qid=1278304601&sr=8-1&linkCode=shr&camp=1207&creative=8411&tag=tokairoiro-22). Considering I spent 3x that amount on day 1....
Also, I'm personally against adding the 1.1 scores. Arcade(or X360. Same thing, high res) and MBL should suffice.
-
MBL is different enough that it should be
Arcade/Xbox 360 modes (Normal Deathsmiles)
MBL
MBL 1.1
Normal 1.1 is optional, but MBL 1.1 kicks its ass in comparison. The scoring is slightly different though considering the huge difference in scores.
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Ketsui Limited Edition is 2966yen over at Amazon Japan (http://www.amazon.co.jp/gp/product/B00332G0HY?ie=UTF8&ref_=sr_1_1&s=videogames&qid=1278304601&sr=8-1&linkCode=shr&camp=1207&creative=8411&tag=tokairoiro-22). Considering I spent 3x that amount on day 1....
Also, I'm personally against adding the 1.1 scores. Arcade(or X360. Same thing, high res) and MBL should suffice.
Dammit, of all the times to not have a j360. >_>
Also, why no 1.1 scores, out of curiosity?
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I said it's fine to include as well. I'd probably play all 4 modes anyway.
If I were to be against including one of them, it's the normal 1.1. Don't see a problem with including the arrange modes though since that's pretty much what it is.
-
I was asking Khoa, though. :V
(really if it's a good enough reason I'm fine with leaving them out, less work for me :V)
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:dealwithit:
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I voted for it because I knew I wouldn't be playing it.
Deathsmiles and Mushihimesama Futari FTW. 8)
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I am just really biased. It's up to you though.
(I'm still stuck with the Japanese version so no MBL 1.1 for me anyway hahahaha)
also I really like where the poll is heading.
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I voted for it because I knew I wouldn't be playing it.
Deathsmiles and Mushihimesama Futari FTW. 8)
Hell yes.
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someone voted Varth and it wasn't me..
the thought of Dimahoo winning when Varth had a chance makes me regret.. voting.. Dimahoo :p
Thank you, whoever voted for Varth! I promise to vote on it next time, unless Batrider is involved
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Hell, even I voted Dimahoo, because I know I'm not gonna be playing it :smug:
I've got DeathSmiles and Sakura Taisen V on the way, so I'm gonna have my hands full. :3
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Fuck yeah, fierce competition between me and Bananamatic.
-
how did you score 7m again
also 4 of my runs ended just before the st5 boss :V
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scoreboard closed futaenokiwami AHHHHHHHHHHHHHHHHHHHHHHH
(if I got to stage 7, I could have a chance to get a better placement.. maybe? :p)
shame on me, for dying to the 6th boss' aimed lasers from the first patterns. Congratulations to Zengar and Azinth, for your scores, and to everyone, for your efforts!
Just as a question.. how was your previous experiences with the games played on the SotWs so far? Also, what were your thoughts when playing, if you still remember?
-
sapz is being funny again :V
-
sapz is being funny again :V
Hell yeah. :getdown:
Also goddamnit I forgot to get back to Giga Wing. ;_;
-
I'm pretty disappointed in not being able to reach the TLB. Pretty much every attack the st6 boss has except the random blue ring spam is either easy or can be trivialized with a well timed reflect. Beating it would have probably improved my score a lot because of big multipliers to the end stage bonus.
In one run I was surely one reflect away from defeating it. The final form got to its second attack cycle and I got cornered by the red petal-like pattern because I was too stupid to move to the middle fast enough.
-
meanwhile, I'm disappointed for having enough trouble memorizing how to do the first 3 stages well (with "how to do" I mean "how it's possible to do", not really meaning that I did them well :p -- reaching the 6th boss with 1/5 of someone else's multiplier value should be enough to say how I'm not happy about my runs).. and still have so much to memorize on stages 4 and 5. So many missed medals, both of them easier to get (through well-placed reflects during the stages) and riskier than how I played..
Also, I felt cheated on my last death in my last playthrough. I was walled, never played through that part myself.
On the other hand, though, it's quite satisfying to have improved from 8 trillion to 21 trillion. May play this game some other time, after I calm down from being demotivated about trying to memorize stages 4, 5 and the 6th boss' patterns.
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hey so are we discussing dimahoo
what's your opinion on it
great shmup or greatest shmup
-
Wait what
what
why
;_;
Voting donpachi because even if I know it will be for naught, I refuse to vote dimahoo
;___________;
-
HELL FUCKING YES GROCERY SHOPPING SHMUP!!!!
^_______________________________^
-
HELL FUCKING YES GROCERY SHOPPING SHMUP!!!!
^_______________________________^
atleast there are no stage long, game long chains
-
set up the scoreboard before some funny guy votes donpachi
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poll's closed what are you talking about
-
oh, nothing :V
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SO CLOSE
SO CLOSEEEEE
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just a couple more shots
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The Extra stage just kicks my ass. Just game overed on Devaria and Givaria on 1.1 mode. Kind of expected when I got to them with no resources left.
Although I do need lots of practice on that stage, I still wish I could practice the boss separately.
-
DeathSmiles better be in my goddamn mailbox today. I'm getting restless. :<
-
There's always Dimahoo :V
-
Details of the new upcoming CAVE shooter have been released and translated courtesy of EOJ from CAVE-STG.
-Danmaku type horizontal scrolling shooting game
-Hardcore military shooter
-Each ship has a pair of characters (pilot and gunner?) with specific attacks
...-Each ship changes its attacks when you change "mode"
-The characters (enemies, allies, and others - all human) are quite diverse
-Ships are designed as hardcore, 1950s style retro mechas
-Game
is designed around destructible objects and dodging bullets - the core
elements of an enjoyable STG - rather than obstacles and topography.
This gives it a refreshing feeling.
-It has been carefully developed for over 1 year.
-Release in summer/fall 2010
...
FUCK YEAH PROGEAR 2
-
There's always Dimahoo :V
If you can find some way that I can actually enjoy the damn game, I'd happily play it. >:<
Details of the new upcoming CAVE shooter have been released and translated courtesy of EOJ from CAVE-STG.
-Danmaku type horizontal scrolling shooting game
-Hardcore military shooter
-Each ship has a pair of characters (pilot and gunner?) with specific attacks
...-Each ship changes its attacks when you change "mode"
-The characters (enemies, allies, and others - all human) are quite diverse
-Ships are designed as hardcore, 1950s style retro mechas
-Game
is designed around destructible objects and dodging bullets - the core
elements of an enjoyable STG - rather than obstacles and topography.
This gives it a refreshing feeling.
-It has been carefully developed for over 1 year.
-Release in summer/fall 2010
...
FUCK YEAH PROGEAR 2
no mention of loli, schoolgirls, or massive breasts
it's gonna fail in japan
seriously though fuck yeah sounds like fun :3
-
progrea 2 i must have it
i mean it would be awesome wouldn' it????
-
Details of the new upcoming CAVE shooter have been released and translated courtesy of EOJ from CAVE-STG.
-Danmaku type horizontal scrolling shooting game
-Hardcore military shooter
-Each ship has a pair of characters (pilot and gunner?) with specific attacks
...-Each ship changes its attacks when you change "mode"
-The characters (enemies, allies, and others - all human) are quite diverse
-Ships are designed as hardcore, 1950s style retro mechas
-Game
is designed around destructible objects and dodging bullets - the core
elements of an enjoyable STG - rather than obstacles and topography.
This gives it a refreshing feeling.
-It has been carefully developed for over 1 year.
-Release in summer/fall 2010
...
FUCK YEAH PROGEAR 2
Holy shit. This sounds really, really cool. Seeing as it sounds to be aimed more at STG fans rather than the loli crowd, hopefully it'll be hard as nails. :D
-
I'll be waiting for videos :p
But I hope it's not a Progear 2, I have enough problems with timing enemy kills and feeling their resilience :p
edit:
meanwhile, I'm trying to learn how to play Dimahoo, and noticed that while a charged shot is active, your regular shots also make items to appear (which is nice). However, I'll have a lot of trouble trying to keep track of how many sets I have completed or which item is lacking to complete them..
Currently trying to memorize a bit of the first stage, then freestyling on the rest (what rest? I'm restarting as soon as I mess up on opportunities and Busturtle :p), until I can learn from the Miyamoto video again.
-
protip: try to complete shoes and food at st1(but you'll usually fail), then leave the rest up to lady luck :V
and the st2 boss will kick your ass hard, so don't be afraid to bomb
also, don't forget to add the total items collected on the scoreboard, one more thing we can compete in even though the scoring is all luck :V
useful item guide for first 3 stages: http://shmups.system11.org/viewtopic.php?t=25690
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(http://i48.tinypic.com/34ywbac.png)
Fuck yeah.
-
No way I'm going to memorize enemy drops or what I'm carrying. This is a shmup, not some stupid Diablo clone. I'll just use the charged shot whenever there's time and hope for the best. I'll probably also use the Warrior, because his name is Solo-Bang.
-
there is a lesbian porn site named solobang :V that makes it all better
and yeah, that's what I do, just charge and pick up stuff hoping for the best. Bosses also give a good amount of points, especially the st4 one(900k or so)
-
Gave Dimahoo another honest chance just now
okay it's not horrible there are you happy
still pisses me off, though
-
I like how the 80mil replay of Dimahoo on nicovideo isn't helping one bit.
-
ok so DeathSmiles is pretty awesome once you figure it out
-
So you actually got it then. Set up the scoreboard(s)
-
I'll get around to it eventually.
Also lol level 999
-
Got a score for 1.1 a little while ago I'll be able to submit if it's allowed on the scoreboard of course.
Screwed up the first 6 stages so I didn't bother with the Extra stage, which I can clear with enough resources going in but then reduces my chance of 1ccing to almost 0. Game overed while the final boss had little health left.
Still can't do Extra without 1.1's familiar control. Okay, maybe I could due to having 2 extra bombs per life over 1.1. That's pretty much what kills me in the stage on 1.1. There's like 3 or 4 things that i would like to autobomb but can't. On 1.1, I can NDNB to past the midboss. Sometimes up to the trap room, but I almost always die or bomb due to screw ups before then. Then the part after that kicks my ass too. And the bosses.
I pretty much have the first parts of Extra down though.
-
New STG
What happened to the Daifukkatsu port ;_____;
greatest shmup
That would be Ketsui and UFO
:smug:
-
What happened to the Daifukkatsu port ;_____;
That would be Ketsui and UFO
:smug:
That's what I wonder too. CAVE said their team has the ability to do a straight port in 3 days. I wonder what's the damn holdup.
-
Woah Progear 2
When I get my hands on it I'm gonna score on it SO HARD
THE NEXT PROGEAR WANNABE WILL FEEL IT
If it's not Progear I will still play it tho
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Woah Progear 2
When I get my hands on it I'm gonna score on it SO HARD
THE NEXT PROGEAR WANNABE WILL FEEL IT
If it's not Progear I will still play it tho
It probably won't be called Progear 2 considering Capcom has the rights to the first title.
Still, the concept of this new STG is really similar so I'd say it's pretty damn close as a spiritual sequel.
-
MBL 1.1 attempt. I accidentally panic bombed Jitterbug. Goodbye two lives that could have gotten me past the TLB possibly.
Okay, so it was a somewhat legitimate bomb, but I still shouldn't have used the damn thing. Of course, there's no guarantee that I wouldn't have just died more times, but that still sucked.
Edit: Another run, failed Jitterbug, failed to bomb on Tyrannosatan.
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Dimahoo initial goal reached, got to stage 5. I think that's okay, considering I have played this only like 3 times before this. Score 3.1M, could have been better but I was reluctant to risk charging in stage 4 because I was on my last life pretty much the entire stage.
The bosses in this game are pretty fun but also extremely random. Sometimes they just stay quiet and only use some easy attacks occasionally and sometimes they throw up combos that seem almost impossible to dodge.
-
Haven't gotten a run past the Volcano stage since my last failed run on Tyrannosatan. That boss might actually be worse than that damn tree.
-
After much messing around with cables and TV cards, I've figured out a setup where I can record from the 360. Tested it with the Ketsui run I did a while ago that reached Tsuujou loop. :3 I think it's a little squashed, so I'll use 16:10 next time instead of 16:9... seems good enough for the most part, though.
Part 1 (http://www.youtube.com/watch?v=zaWYeX0IetM), part 2 (http://www.youtube.com/watch?v=6L6Ozy0E3nU), part 3 (http://www.youtube.com/watch?v=llS-b0OL5Fc).
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Man, watching that replay made me appreciate the Arrange tracks a lot more now.
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When will the scoreboards be up?
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When I feel like it. >_>; Eventually.
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Perhaps I could offer to take over the SotW scoreboard and do periodic updates or something. :V
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You could take care the DeathSmiles board(s) if you want. :3
I can handle SotW, I've just been lazy recently. :ohdear:
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Well, you can always take back the thread if you're not feeling lazy. But that's your call.
Also, I'd plaster the Deathsmiles board in the same thread as SotW anyway so.... :V
Also, I heard the localization of Deathsmiles removed a lot of slowdown from the Japanese version since a lot of people have reported the US version being significantly "quicker" than the JP one.
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My Bakraid senses are failing me! I either fuck up my chains on Naval/Seaside stages, or I die to Balrog and Cyclops. >>;;
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stage 5, 4,517,630, 54 items
goddamn I suck at the final 1/4th of st5 and both of the elemental bombers, lost 1 life on st4 and 3 on st5
so dimahoo got 5 votes
where are your scores
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where are your scores
All over the place. :derp:
Might enter this one, Dimahoo is loads of fun. Scoring is hilarious though, grabbin' my four leafed clover and rabbit's foot for this sumbitch.
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Score thread's up and running.
Am I lazy?
I am lazy!
This is...
GREAT LAZINESS DAISAKUSEN
EDIT: Oh, and congrats to Azinth for the #1 Giga Wing spot.
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Enemy drops?!
What is this a fucking RPG?!
Anyway...
(http://img651.imageshack.us/img651/4913/edenedge.th.png) (http://img651.imageshack.us/i/edenedge.png/)
lol at me doing this on my first try. The intentional slowdown is seriously horrendous, but I don't see a way to turn it off.
Replay (http://www.mediafire.com/?ntzvmjjm3zm)
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I guess I could do the Deathsmiles thread, but I'll wait for next week so we have a full week to submit scores.
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Like I said before, the DeathSmiles thread was gonna be an extended thing, to run as long as we wanted it to. That's why I wanted it to be a separate thread.
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GREAT LAZINESS DAISAKUSEN
I will put you in a world of hurt.
Also gameovered in Bakraid. Next item an enemy drops? An Extend! :getdown:
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Having random popcorn drop extends that are of pretty unnoticeable color is the most annoying design decision ever. I remember a run where I accidentally missed two extends during a same stage.
We should play Bakraid some week. not really
I still remember when my high score for Normal 1cc was around 5M and then I found out that you can milk 11M from the st1 boss alone.
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Because we started talking about arcade shmups in the spellcard help topic:
Ketsui. I don't know what it is about those Cave shmups but they always seem so bland too me. Always just a big blur of purple that you somehow gotta dodge.
I couldn't even sit through gameplay footage of the first two stages without getting bored. But... i will give it a try sometime. If i don't come back with my thoughts on it, you'll know that i haven't tried it.
Instead, i went to SoTW and saw that they are playing Dimahoo this week. What can i say? This game is fun! Thanks Banana. I didn't know Capcom could make fun shooting games but apparently they can. Capcom is truly a great company. Resident Evil, Mega Man, Mega Man X and now Dimahoo. I'm only at the Stage 4 boss and i die pretty often as bosses that switches to different attack phases on the fly are much harder to deal with than a boss that says. First non-spell. Then RTG. Then rape. Then Aura of Light etc.
And the relentless onslaught on enemies also cause me to die often. So i don't expect to do a 1cc as i really can't bomb well in these games because i suck. I don't see what kills me. Going for a no-save state 1cc will probably prove frustrating to me because i get ninja'ed too often.
I may do 1cc's of arcade shmups once i get better at having only three lives or so and having enemies shoot hard-to-see bullets all over the place.
In other words: UFO kicks my ass. So does Dimahoo. But at Dimahoo, i enjoy it.
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But... i will give it a try sometime.
Good luck with that.
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Dimahoo is actually one of the hardest single loop 1ccs out there :V so don't feel bad about not being able to 1cc.
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Dimahoo is actually one of the hardest single loop 1ccs out there :V so don't feel bad about not being able to 1cc.
Well i got to this blue ship midboss right before the Stage 5 boss. I haven't been able to beat it yet and suddenly Mame starts to glitch out given sudden onsets of 1000 fps framerate. So... i'm kind of annoyed but its not the games fault. It may be because Mame doesn't officially support savestates in the game.
So guys who know stuff: I've noticed some enemies fire blue and red bullets at you and you yourself can switch between red and blue. And sometimes getting hit by these bullets doesn't kill you. Also, the midbosses i was talking about before were red and blue. Is there a connection here or is it just the visual design?
I'm thinking it might be something similar to Ikaruga where blue will give you perks against red.
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From what I've observed, and correct me if I'm wrong, the colored shots can be destroyed by shooting them using your options, if you're the same color-- in other words, if you're red, and there are red bullets coming at you, hitting them with your option's shots will destroy them-- and being hit by these bullets will drop your magic (option) level.
Destroying an enemy of the same color as you will give you half the points, it seems, while destroying an enemy of the opposite color will give you a x2 bonus.
In other words, playing this for score is an extremely picky memorizer. :colonveeplusalpha:
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True, many Cave attacks look somewhat bland when compared to all the pretty and colorful Touhou stuff. Rather than looks, the first design priority of Cave seems to be functionality - those bland looking patterns are usually really fun to actually dodge through. The more time you devote to Cave games, the more you will appreciate how well designed the bullet patterns are in terms of playability.
Dimahoo: What the last post said, plus the fact that you deal double damage to enemies of opposite color (and possibly only half to same color, not sure about that though). Except for bosses, score gained from kills seems to be so small that I wouldn't worry too much about the color multiplier.
Oh, and its made by Raizing not Capcom dammit!
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and being hit by these bullets will drop your magic (option) level.
Actually it drops both shot and magic levels. Sometimes it will leave the lost levels in form of the items falling behind you, in which case you MAY be able to recover them.
also I totally knew Zengeku would love Dimahoo :V
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Ketsui. I don't know what it is about those Cave shmups but they always seem so bland too me. Always just a big blur of purple that you somehow gotta dodge.
Better patterns, better bullet behaviors, better music (NO FUCKING REMORSE), manly bees on fire, what else do you want ? :V
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Oh, and its made by Raizing not Capcom dammit!
To clarify this, it's designed by Raizing (or 8ing if you prefer) and published by Capcom.
GREAT LAZINESS DAISAKUSEN
ilu
In other words, playing this for score is an extremely picky memorizer. :colonveeplusalpha:
you said you weren't going to play what nonsense is this
Contemplating entering a score; but daaaaamn that scoring system is a turn-off.
The more time you devote to Cave games, the more you will appreciate how well designed the bullet patterns are in terms of playability.
Does this include DDP 2-4 and DP 2-2? :V
Also found a Battle Garegga Chitta superplay for me to copy / study. Aiming for the letter score!
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counterstop dimahoo
it has been done
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1) Stages aren't all streaming 2) nofocusnofocusnofocusfdlskjfd 3) Do not comprehend the system 4) Bosses are fun 5) Infernon's BGM is freaking badass 5) Yellow sucks.
And lastly, 20 credits :V
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Who do you all play as in Dimahoo, anyway? Chitta and Golden seem to work the best for me. >_>
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Ketsui. I don't know what it is about those Cave shmups but they always seem so bland too me. Always just a big blur of purple that you somehow gotta dodge.
It's not as pretty as Touhou, but (IMO, of course) a lot of the attacks ZUN makes (particularly in the older games like PCB; he seems to have been getting better at this recently and it doesn't happen much in UFO) seem to be interesting/enjoyable to look at, at the expense of being interesting/fun to dodge; to use the PCB example again, a lot of the spellcards look awesome and varied, but most just come down to micrododging between a few small arrow bullets. CAVE games are the opposite; any aesthetically pleasing attack is pretty much incidental, because the goal is always to have an intense and fun attack to dodge. An good example is the fourth boss in Ketsui (http://www.youtube.com/watch?v=6L6Ozy0E3nU#t=7m11s) - it's not much to look at, but the varied types of dodging required and tons of different patterns make this one of my favourite shmup bosses.
Does this include DDP 2-4 and DP 2-2? :V
Hey hey, 2-4 is fun. :V
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Used to use Chitta, but Solo-Bang works the best for me :V
plus his name is a lesbian porn site so yeah
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Who do you all play as in Dimahoo, anyway? Chitta and Golden seem to work the best for me. >_>
Birthday, but not because of the bomb.
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Whatever good gameplay Cave has gets drowned by boring visuals for me. Sorry.
And Sapz. What i read from your post is that ZUN's patterns are pretty but not too interesting unlike Cave that aren't pretty but much more interesting and that ZUN has made patterns more interesting with UFO but the only thing i found interesting about UFO is how grossly frustrated i can get with a game. If those Cave bosses are anything like UFO chances are i won't like it. But i'll see if i can't try it soon enough.
That Ketsui boss looks pretty cool but the stages are all incredibly long dragged out blurs of pink right? Dimahoo's stages 4 and 5 were a bit too long for my tastes but they weren't really boring.
And lastly, 20 credits :V
What good is that if you only want to use one?
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Birthday, but not because of the bomb.
Yeah, and I play SanaeB, but not because of the spread.
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That Ketsui boss looks pretty cool but the stages are all incredibly long dragged out blurs of pink right?
No, you're thinking Mushihime. Ketsui is long dragged out blurs of red and blue.
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Does this include DDP 2-4 and DP 2-2? :V
No idea. Second loops are for crazy people. :V
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Infernon's BGM is freaking badass
So is the name of the BGM. The Genius of Battle.
Oh, and just to clarify a few things.
- It may be made by Raizing, but this is one of the few games that Yagawa -isn't- in charge of. Therefore, no rank manipulation is required as per Garegga/Bakraid/Ibara.
- When you get hit by bullets of the same color as yourself, you level down in shot and magic. You can cancel bullets of the same colour, but you deal half-damage to the same colour and 2x damage to the opposite colour. As for scoring, it's important to destroy with the opposite colour since same colour only gives you 1/2 point value and opposite damage gives you 2x of the enemy's point value. This applies to bosses as well. Just don't use a bomb to finish off the boss since doing that gives you 1/10th of the boss' point value.
-Dimahoo has indeed been counterstopped, but it seems like Grimlen was the only character that has the counterstop so far, according to this thread. (http://cowboy.ikaruga.co.uk/bbs/viewtopic.php?t=147)
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That Ketsui boss looks pretty cool but the stages are all incredibly long dragged out blurs of pink right?
Yeah, that's Mushihimesama/Mushihimesama Futari.
I'd really suggest playing those before passing judgment on them, honestly. They aren't my favorites for no reason, after all-- and when you're playing, it's almost hypnotic, really. On the other hand, if you're focusing on playing for score, the stages don't seem that long at all.
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Just don't use a bomb to finish off the boss since doing that gives you 1/10th of the boss' point value.
That's the problem, the final phases are usually such a shitfuck that you are better off bombing
what's your usual score anyways?
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That's the problem, the final phases are usually such a shitfuck that you are better off bombing
what's your usual score anyways?
2.5 - 3mil on average.
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lol deathsmiles suicide bullets
:colonveeplusalpha:
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Because we started talking about arcade shmups in the spellcard help topic:
Ketsui. I don't know what it is about those Cave shmups but they always seem so bland too me. Always just a big blur of purple that you somehow gotta dodge.
I couldn't even sit through gameplay footage of the first two stages without getting bored. But... i will give it a try sometime. If i don't come back with my thoughts on it, you'll know that i haven't tried it.
Well, it has already been mentioned, but I just wanted to say. That from what I've seen of Windows Touhou games (it's not a big mystery that I hate them very much compared to PC-98 because the older games are more ARC like than the Windows games) the patterns are very nice and pleasing to look at but when you actually try and play and dodge and stuff it's a snooze-fest, personally. For instance I only started really getting on my toes in Mountain of Faith (one of the only Windows games I actually bothered playing for more than a week) at around Sanae and Stage 6 and Ayayaya was like ehhhhh. I couldn't really motivate myself to practice besting the pattern when it's too boring to do so.
It's not like PC-98 bullets are a lot faster and then limitations of the hardware cause this sort of flicker that can catch you offguard and ruin your shit and that crap's so much more fun :V I don't know, it seems so much more like an Arcade shmup to me and I play those much more often than I play Touhou, so.
Now I noticed some DIMAHOOOOOOOO discussion. Anyway when I used to play that game to death I used Karte because I dunno I wanted to. Karte is actually not that great compare to other ones like the sekkrit characters and I did also try using SOLO-BANG who is actually kind of fun~ Also, eons ago, there was a Dimahoo cabinet in the glorious land of my birth HK and managed to get into a 2P game and I kept stealing my partner's bombs :derp:
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k I'm done trying to score in Dimahoo, time to throw all that away to try to 1CC the damn game now.
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so your average run is 2-3m yet you scored 11m
this game is weird :V
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Lucky run where I entered stage 4 with 3 completed sets, left stage 4 with 9 completed sets.
Oh, and I kept the inventory window open for all the stages so that helped a lot.
Also, you have no idea how beneficial a completed shield set can be.
2 pixels trimmed off the hitbox on all sides.
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Yeah, that's Mushihimesama/Mushihimesama Futari.
I'd really suggest playing those before passing judgment on them, honestly. They aren't my favorites for no reason, after all-- and when you're playing, it's almost hypnotic, really. On the other hand, if you're focusing on playing for score, the stages don't seem that long at all.
I think its pretty pointless for me to try such games out. If i'm bored just watching it once then playing it won't be any better. Its not my intent to say that shmups sucks because of pink. Jus' saying that I personally get bored with it and need something different for each stage.
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Bananamatic, why don't you try using the inventory menu? That way, you can figure out what you're missing.
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I think its pretty pointless for me to try such games out. If i'm bored just watching it once then playing it won't be any better. Its not my intent to say that shmups sucks because of pink. Jus' saying that I personally get bored with it and need something different for each stage.
I'd definitely disagree with this; as I said in my previous post, they're designed to be played rather than watched. :V I'd recommend trying them if you ever get the chance.
Also, a few days without playing Ketsui has brought me back down to a skill level that while not terrible isn't going to get me into Tsuujou. Stage 5 is ruining my shit again. :colonveeplusalpha: Thought of a few nice tactics for the last section though, so it's not all bad.
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I mentioned this to Matsymallow in IRC earlier but.
DeathSmiles 2 is loving funky as hell.
Fuck year a 7-year old girl with a loving CHIBI TYRANNOSATAN GHOST FAMILIAR
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If i'm bored just watching it
How
Those Dai Ou Jou and Ketsui videos are even better than pr0n.
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Tried Karte, got 4,6m on first attempt and 5 sets
item collecting with her is indeed loleasy, but once you get shoes she becomes fucking uncontrollable
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Ketsui Stage 5 3DNB - 2 silly mistakes on the boss and only one error on the stage portion. No mistakes up to the second round of round grounded enemies in the underground section. I may have to try and perfect this stage now. :colonveeplusalpha:
Also, Deathsmiles is on its way. \o/
EDIT: 2DNB, both on the stage. Raaaaaagh. >:V
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To Sapz or anyone else that might still be on the search for a really good d-pad controller:
Apparently, Mad Catz made a "portable drum set" for Rock Band that comes with a NES-style controller. Many people on some of the bigger forums (neogaf) are saying the d-pad on it is fucking amazing.
I'm probably going to order it for myself and judge for myself, but I have pretty much high hopes for it. Of course, it's going to come with all the drum buttons and all that crap, but the selling point is that one d-pad controller that comes with it. Here's a link for anyone that wants to take a look at it. (http://www.amazon.com/Xbox-360-Rock-Band-Portable-Drum/dp/B001B19BIO/ref=sr_1_40?ie=UTF8&s=videogames&qid=1278708392&sr=8-40) Here is a close shot of the controller only. (http://i45.photobucket.com/albums/f95/jarosh-gaf/pad1.jpg)
Oh yeah. Only problem: no triggers.
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To Sapz or anyone else that might still be on the search for a really good d-pad controller:
Apparently, Mad Catz made a "portable drum set" for Rock Band that comes with a NES-style controller. Many people on some of the bigger forums (neogaf) are saying the d-pad on it is fucking amazing.
I'm probably going to order it for myself and judge for myself, but I have pretty much high hopes for it. Of course, it's going to come with all the drum buttons and all that crap, but the selling point is that one d-pad controller that comes with it. Here's a link for anyone that wants to take a look at it. (http://www.amazon.com/Xbox-360-Rock-Band-Portable-Drum/dp/B001B19BIO/ref=sr_1_40?ie=UTF8&s=videogames&qid=1278708392&sr=8-40) Here is a close shot of the controller only. (http://i45.photobucket.com/albums/f95/jarosh-gaf/pad1.jpg)
Oh yeah. Only problem: no triggers.
This looks extremely tempting, although the lack of triggers is a little bit of a turnoff as I use autofire quite a lot, and aside from that I've been getting pretty handy with the 360 d-pad. Having said that, it's cheap enough on amazon.co.uk (less than a tenner holy shit) that I might as well just order it anyway and see how well it works out. :V I'll probably end up getting this, then. Thanks for the tip.
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I keep dying with bombs in stock. Died with a bomb in stock during the first six stages. Then I died with 2 bombs in stock twice on the Extra stage. Then I derped the final stage and didn't even make it to Jitterbug.
And every single death in that run was to easy crap also except for the Ex boss death as that fight is bullshit.
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Super Lunatic Ultra Danmaku
rRootage
(http://pcmedia.gamespy.com/pc/image/article/105/1050012/tgif-this-game-is-free-16-rrootage-20091125112454804.jpg)
This still isn't the hardest level. Try clearing 0-R, it's quite hellish. I'm still working on it.
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(http://i.imagehost.org/t/0649/DP.jpg) (http://i.imagehost.org/view/0649/DP)
If only this was Donpachi week ;_;
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play dimahoo goddamnit
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I'm still trying to get consistent on the first stages in Dimahoo :p
I hope Varth wins this time xD
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Just spent an hour ragequitting on that stupid volcano stage.
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just broke my current best score in Dimahoo by a small amount.. got 3x before the first boss, got both the fairy and the jewel, then got demotivated after dying once on stage 2 (I felt that I would need that life/bomb later) and stopped playing (though I still have the input file and will treasure it for some Ha ha, old chap! moments). Further demotivation caused by me having heard of the rank increase gained by completing sets, but never actually experiencing how noticeable it is, until now.
At least, I've figured out how getting the fairy from the first boss is done; once you know what attacks the boss uses when it first appears, and from where, you can safely time your charge level (and element) and approach. Also, for those who wish to know the charge order for the first stage.. it seems to be like.. lvl 1 (right after picking the first magic powerup) - lvl 4 (make sure to kill the goblins as soon as they leave the forest) - lvl 3 (focus on the tank) - lvl 3 (try to attack the arms of the metallic armor) - lvl 3 (on the same type of metallic armor) - lvl 5 (against the blue dragon, as it's leaving the screen)
edit: here (http://www.mediafire.com/?yhdqmyyhzok)'s the input file (made in lagless mame99p), for those who may be curious
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Pfffhahaha, made it to Extra stage for the first time
Fuck that, I'm skipping to Final next time :V
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Death mode is pretty hard. I wouldn't even want to trigger Death Mode 2 outside of 1.1 considering how much trouble Death Mode 1's giving me. I'm fine with doing the Extra stage on 1.1 though as the familiar control makes it a lot more doable, I just wish I would stop screwing easy stuff up throughout the runs.
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Because who has time to play one game at a time nowadays? (http://www.youtube.com/watch?v=eZn7dMCHJPo) :x
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Because who has time to play one game at a time nowadays? (http://www.youtube.com/watch?v=eZn7dMCHJPo) :x
This is hilarious. :V
Also, I don't know if this is old news, but Guwange is being released worldwide and being localized (http://cave-game.cocolog-nifty.com/blog/2010/07/guwange.html). Fuck yeah. \o/
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Fuck yeah, Catspiders in english!
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/me low whistle
Good work chaps!
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play dimahoo goddamnit
YES. Dimahoo is much more fun than any cave shmup i've ever played.
Also, I don't know if this is old news, but Guwange is being released worldwide and being localized (http://cave-game.cocolog-nifty.com/blog/2010/07/guwange.html). Fuck yeah. \o/
Even if it IS Cave, i'm happy to see actual shmups finally coming out in the west. The only thing else that 360 has is Triggerheart and Ikaruga. But... can anyone recommend a controller that doesn't suck or Xbox 360. Sure its a good controller for next gen games but there's bound to be a better alternative for shmups because this thing doesn't fucking work.
How
Those Dai Ou Jou and Ketsui videos are even better than pr0n.
Not if you go to Lolibooru. >:D
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Also for Dratrion, make sure you reduce the side jet cannons to dragon heads before revealing the core, or you will get destroyed hard :V
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Let's die 4 times on the Extra stage on 1.1, most of them with bombs in stock, then die on the castle stage with a bomb in stock.
That was my first time getting up to the Extra stage on level 3 in 1.1 with one life though. Could do without those damn collisions though. Also, I'm not sure whether I got into the No Miss version of the stage or not. Probably unless the game counts a half bar collision damage as a miss.
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Even if it IS Cave, i'm happy to see actual shmups finally coming out in the west. The only thing else that 360 has is Triggerheart and Ikaruga. But... can anyone recommend a controller that doesn't suck or Xbox 360. Sure its a good controller for next gen games but there's bound to be a better alternative for shmups because this thing doesn't fucking work.
If it's in your price range, the HRAP EX-SE is pretty wonderful. That's a stick though.
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Even if it IS Cave, i'm happy to see actual shmups finally coming out in the west. The only thing else that 360 has is Triggerheart and Ikaruga. But... can anyone recommend a controller that doesn't suck or Xbox 360. Sure its a good controller for next gen games but there's bound to be a better alternative for shmups because this thing doesn't fucking work.
To Sapz or anyone else that might still be on the search for a really good d-pad controller:
Apparently, Mad Catz made a "portable drum set" for Rock Band that comes with a NES-style controller. Many people on some of the bigger forums (neogaf) are saying the d-pad on it is fucking amazing.
I'm probably going to order it for myself and judge for myself, but I have pretty much high hopes for it. Of course, it's going to come with all the drum buttons and all that crap, but the selling point is that one d-pad controller that comes with it. Here's a link for anyone that wants to take a look at it. (http://www.amazon.com/Xbox-360-Rock-Band-Portable-Drum/dp/B001B19BIO/ref=sr_1_40?ie=UTF8&s=videogames&qid=1278708392&sr=8-40) Here is a close shot of the controller only. (http://i45.photobucket.com/albums/f95/jarosh-gaf/pad1.jpg)
Oh yeah. Only problem: no triggers.
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*actually has two of those controllers for the actual drums
The lack of triggers on that Rock Band controller are precisely why I've never tried using it as a shmup controller, since my bombing reflex is attached to having a right trigger. There's an interesting alternative in the foot pedal though. I've never used it for bombing in a shmup, but I've mapped it to Alt-F4 and used it to save my ass in my limited adventures in Diablo 2 Hardcore. As with any other kind of obscure control scheme, it can take some getting used to, but keep in mind that the option exists if you're feeling experimental.
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If only this was Donpachi week ;_;
You made me try this too:
(http://img801.imageshack.us/img801/7994/85447090.th.png) (http://img801.imageshack.us/i/85447090.png/)
Well, it's yet another Cave 1cc, but that was a lot easier than I expected. The amount of bombs that game gives you is really ridiculous.
EDIT: Hey cool, I also beat Sapz' first 1cc score :V
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You made me try this too:
(http://img801.imageshack.us/img801/7994/85447090.th.png) (http://img801.imageshack.us/i/85447090.png/)
Well, it's yet another Cave 1cc, but that was a lot easier than I expected. The amount of bombs that game gives you is really ridiculous.
EDIT: Hey cool, I also beat Sapz' first 1cc score :V
Type-C versus Type-A. ;_;
Anywho though, congrats! I need to get back to this game one of these days. :P
EDIT: Goddamnit arghhhhh I just ruined the greatest run of Ketsui I'd ever had. I had 37.5 million by the end of Stage 2 and about 60-65m by the end of Stage 3 (perfect to that point), then I decided that improvising scoring on stage 4 and 5 which I'd never really tried before would be a good idea. Deaths all over the place ensued which led to a game over about a minute or two from the final boss with 102m, 6m less than my highscore. ;_;
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No deaths until Extra boss. Derp the castle. derp Jitterbug's final attack twice.
I hate my inconsistency.
Oh, and I need to try Donpachi. It looks a lot fairer than DDP at least.
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Donpachi has the most unfair thing in any shmup. I mean those yellow ships in the first half of st5 that just suddenly crush you under the front section that comes from below without any warning. The st4 ramming ships are also really annoying if using the A type.
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It looks a lot fairer than DDP at least.
lol
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That's a lot more than I would have been expecting (http://www.vgchartz.com/game.php?id=34131)
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rRootage
(http://a.imagehost.org/0389/rroot.png)
Holy shit. This is fun. Fun as hell.
For everyone who wants to know, this borrows LOTS of stuff from other games. The shottypes are varied (Normal type with bombs, Psyvariar type with invincibility from grazing. Giga Wing type with Reflect Force and Ikaruga Type with Polarity) and it has plenty of patterns based on other shmups like Guwange, Daioujou, Ketsui, Progear and more. Try it out fuckers
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rRootage
My computer can't really handle even the low-res mode :ohdear:
-nowait
hurr durr :derp:
and yeah, awesome stuff
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I'm pretty sure I mentioned rRootage to you all before. :/
That said, Kenta Cho's got some nice games. Check 'em out.
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Meanwhile, at the Evo2010 fighting game tournament...
http://twitpic.com/23vmf0
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Hahaha, very nice.
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YES. Dimahoo is much more fun than any cave shmup i've ever played.
Way below Ketsui mate :V
Speaking of Ketsui, 1DNB Sphinx, 1DNB Jamadhar, 1DNB Evaccania and 1DNB Trafalgar Ura. This controller keeps screwing me up :fail:
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Apparently the US version of DP I used is a bit easier (more bombs) so my score isn't really comparable. To fix that, I got 9.8M and 2-2 in the Japanese one. I should have gotten to 2-3 because I entered the boss with 3 bombs but I was too reluctant to use them.
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Way below Ketsui mate :V
Speaking of Ketsui, 1DNB Sphinx, 1DNB Jamadhar, 1DNB Evaccania and 1DNB Trafalgar Ura. This controller keeps screwing me up :fail:
Give yourself a pat on the back for Trafalgar Ura is a pain in the ass.
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Way below Ketsui mate :V
Speaking of Ketsui, 1DNB Sphinx, 1DNB Jamadhar, 1DNB Evaccania and 1DNB Trafalgar Ura. This controller keeps screwing me up :fail:
Very nice. Have you attempted to hit the loop yet? Being able to consistently 1DNB/perfect Evaccania (and the other bosses) would put you in very good stead for that, it helped me quite a lot especially given how you want to save most of your available 'mistakes' for the reverse/underground part of Stage 5. :V
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If I die 4 times on that Canyon stage again >:(
I know I can All level 3 + Ex Version 1.1, but these complete screw ups suck.
And I know more of us have Deathsmiles. Submit your scores people (http://www.shrinemaiden.org/forum/index.php?topic=6558.0)
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Way below Ketsui mate :V
Whatever, its not playable over Mame so it doesn't matter how good it is. :V
PS: That is, i couldn't find it anywhere and importing a game from Cave is like playing with fire for me. I need to try stuff before i buy stuff.
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Whatever, its not playable over Mame so it doesn't matter how good it is. :V
PS: That is, i couldn't find it anywhere and importing a game from Cave is like playing with fire for me. I need to try stuff before i buy stuff.
Even if Ketsui's not up your alley, you can re-sell it very easily as it's one of the most sought-after games.
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Even if Ketsui's not up your alley, you can re-sell it very easily as it's one of the most sought-after games.
Then i'll maybe get it. Its supposed to be region-free for 360 right? Then i might be able to get one of my friends to order it for me. But... if its one of the most sought-after games doesn't that make it incredibly expensive?
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Then i'll maybe get it. Its supposed to be region-free for 360 right? Then i might be able to get one of my friends to order it for me. But... if its one of the most sought-after games doesn't that make it incredibly expensive?
Oh, you're thinking Mushihimesama Futari. Ketsui is region locked. Also, They're both sought after, but there are enough copies to pass around so price is pretty much maintained for the time being.
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Oh, you're thinking Mushihimesama Futari. Ketsui is region locked. Also, They're both sought after, but there are enough copies to pass around so price is pretty much maintained for the time being.
That would require me to get a japanese 360 then which is something that my current financial situation cannot afford unfortunately.
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Well, I can't even afford a normal 360 so yeah
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Well, I can't even afford a normal 360 so yeah
Well i'll just have to go ask Formless to stop saying things that makes me wanna play it. Oh and back here in Denmark the cheapest 360 models barely cost more than PS2's. Guess that makes you even poorer than me. :V
Aww Cave, why can't you sell your games over Steam?
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I think releasing games for the PC is just a totally unknown concept for the Japanese. Considering how well things like Steam are doing I'd bet it would be a really good move for Cave.
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I think releasing games for the PC is just a totally unknown concept for the Japanese. Considering how well things like Steam are doing I'd bet it would be a really good move for Cave.
No it isn't.
It is just the games they release for the PC are all eroges and VNs over places like Maniax and DLsite :derp:
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VARTHVARTHVARTHVARTHVARTHVARTHVARTHVARTHVARTHVARTHVARTH
(world version, not the japanese version, with autofire allowed -- or else, people will get tired from shooting)
y/y
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hell with it
I'll probably be playing DeathSmiles anyway :P
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varth
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So I just made my own PayPal account and the first thing I did was order Mushihimesama Futari. :P
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Donpachi. COME O-
...
welp
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I expect you to do a lot better at Ultra than the rest of us do.
1cc'd Deathsmiles with Follett getting a little over 90,000,000. I still completely suck at scoring in this game. Got to Tyrannosatan with 4 lives, almost blew it.
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So I just made my own PayPal account and the first thing I did was order Mushihimesama Futari. :P
An excellent purchase. Congratulations!
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An excellent purchase. Congratulations!
This.
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SFKhoa, whatever you did to your avatar, you should have done it long ago
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JUST A COUPLE MORE SHOTS
Also 1DNB Vampire with Flame Viper A.
._.
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personally, I think that chaining in DonPachi is more difficult than in Dodonpachi, but haven't played more than 2 stages, so I may be missing something..
is Varth confirmed already? If it is, does anyone here need info about the game?
For those who don't know:
(end-of-stage stuff)
- getting to the end of a stage without pods = 50,000 points
- carrying 1/2/3/4/5 bombs at the end of a stage = 1,000/3,000/10,000/20,000/30,000 points
- bonus for defeating the final boss = 1,000,000 points
- bonus for each life in stock at the end of game = 100,000 points (imho, this is more to not encourage suiciding to lose pods when/if you're near the end of the game)
(across stage stuff)
- the 1942-ish formations of white planes are an optional source of score, chaining them (I mean, destroying all planes in the formation) will give you an immediate bonus of 1,000 points up to 10,000 points
- there's hidden bonuses during the stage, such as pickup items (F-1 flags/helmets/racing cars) that are revealed when you shoot them, or poles (or whatever these are) which are revealed when you fly over them (and can be shot down), or.. Ryu (http://www.youtube.com/watch?v=DxKRDNLcOXE#t=6m30s) (shooting him will make him release random powerup items)
- killing all 6 larger planes at the end of stage 09 (they move slowly from behind, in the background, before emerging and becoming vulnerable) will give you a Perfect Bonus at the end of the stage (100,000 points)
- there's a glitch on the stage 04's boss; since the bonus for defeating bosses is based on how fast you kill them (it decreases by 1000 points the more time you spend on them), getting either 29,000 points or 27,000 points will actually give you 290,000 points ( see Ruldra (http://www.youtube.com/watch?v=DxKRDNLcOXE#t=6m49s)'s podless clear video for a demonstration of the timing -- however, it seems that he took advantage of the lower rank increase from not using pods ) or 270,000 points ( there's a time when the two satellites come near the bottom of the screen, while staying near the boss -- that's the time to finish them and let the core destroy itself ); however, score-based extends (at 600,000 points and 2,000,000 points) will not consider the extra bonus
and finally, the most important part imho
(survival stuff)
- keep in mind that bombs regenerate automatically over time, can be used both defensively and offensively (their invulnerability time allows you to point-blank enemies); wiggling (switching directions often) does make you regen bombs faster, but there's actually a limit for the regen speed, so you don't have to tire yourself by doing so.
- collecting items (point items, or powerups, or one of Capcom's mascots which damage/destroy all onscreen enemies) will give you as much invulnerability time as if you used bombs, so you can collect them (or even stay near them sometimes) to avoid spending a bomb, or to maintain invulnerability time
- enemies will fire even at near point-blank, and since most (if not all) of them have dead angles, you can die due to "misaimed" aimed shots; my advice: avoid that situation by not flying near them
- sometimes, enemies will come from behind, without warning. Most noticeable in stage 06, because there will be enemies on the screen already, which would be a reason to avoid the middle of the screen (unlike stage 09, which also has 3 hidden pickup items together that you can use for their invulnerability time). Keep in mind, though, that none of them will fire at you right after appearing, and their greatest threat would be if you collided into them or got scared without having anywhere to dodge incoming bullets.. personally I don't see a situation where you can die ( with pods, at least ) due to lack of bombs if you bomb early in them, especially because since they're taking screen space, you can choose to bomb in order to kill them before they attack.
- the cave walls (in stage 12, for example) don't kill you on collision (however, destroyable pipewalls in one of such caves, do -- you may use invulnerability time from items/bombs against them, though)
- other stuff: fixed pods raise rank the fastest, as they block common bullets from above (not missiles/lasers/flamethrowers/lava); don't be so concerned about not using pods through the game at the start, since if you can survive far enough, you'll have more enemies to destroy. Finally, imho this is a game which rewards survival potential (I mean, you'll want to get farther and farther) and consistency (I mean, how you consistently destroy enemies; missing some of them -- except 1942-ish plane formations -- isn't something restart-inducing)
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Deathsmiles 1cced with all characters. Now I can start working on scoring and Death Mode. Casper run was pretty damn bad, almost no good scoring whatsoever. Even bombed Jitterbug for safety purposes because I knew I had enough resources, and I didn't want to risk getting killed too much trying to no bomb him with her weak attacks.
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(http://img821.imageshack.us/img821/8673/varth.th.png) (http://img821.imageshack.us/i/varth.png/)
input file (http://www.mediafire.com/?nrwmmmjmim2tnmv) (emulator: lagless mame)
- second time reaching stage 17, ever
- in this run i was trying to see if the laser sucked as much as people said it sucked.. though I accidentally picked pods on stage 2 (I normally try to pick them in stage 4 or later), so they may have helped cover the laser's narrow line of fire
- after not dying in stages 6 , 11 and 12, I was really excited to see how well I could fare in this playthrough.. until I died a lot on stage 15 T__T
- I'm happy with how I was prepared against the attacks in stages 6, 11, 12 and 14
- started dying (outside of stage 15) because I underestimated the enemies' ability to kill me while I try to pick powerups
- I got lucky at times, but on my last death, I felt that the game totally trolled me :V
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Looks like we're playing Varth.
shadowbringer, world version + autofire allowed, right?
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Time for a break from Deathsmiles ESPGaluda II is here.
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3.2M and st17 in Varth. I guess that score is okay for that point then. If so, then it seems that you can pretty much just focus on survival and still get decent scores. Seems that Smart Pods, Machine Gun and Homing are the way to go. Smart Pods cannot be trusted for anything but since most of my deaths are because of things coming from below or sides they still seems to be the best choice. If they have lower rank then it's even better.
So we're allowed to use the maximum autofire rate in MAME then? It feels like cheating at some points (you can kill the st1 boss before it even fires anything) but if everyone is using it then it's probably fine. It's not like it makes the game too easy anyway.
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This is going to take a while to learn how to play.
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Looks like we're playing Varth.
shadowbringer, world version + autofire allowed, right?
yes :D
edit:
3.2M and st17 in Varth. I guess that score is okay for that point then. If so, then it seems that you can pretty much just focus on survival and still get decent scores. Seems that Smart Pods, Machine Gun and Homing are the way to go. Smart Pods cannot be trusted for anything but since most of my deaths are because of things coming from below or sides they still seems to be the best choice. If they have lower rank then it's even better.
survival means more enemies to destroy + more point items + more 1942-ish plane formations + more end-of-stage bonuses :D
my general idea for using smart pods is to avoid masses of bullets, where they aren't reliable/"controllable", and to avoid counting on them when getting close to enemies without having invulnerability time ( if/when I do get close to them, it's because they have a time between when they appear, and when they start attacking )
So we're allowed to use the maximum autofire rate in MAME then? It feels like cheating at some points (you can kill the st1 boss before it even fires anything) but if everyone is using it then it's probably fine. It's not like it makes the game too easy anyway.
since I sometimes play Varth in.. a multiple game arcade cab (which uses mame), without autofire, I feel that even if the game is still fun even after I lose my first life quite early, shooting through the stages is tiresome enough without restarting. Think of playing Raiden II with the violet-colored shot, without autofire, for comparison. (in b4 "I should be using the spread shot instead" :p)
Nice work in your score and stage, btw! (when I played Varth first, it took me about a whole week to reach stage 17!)
This is going to take a while to learn how to play.
fortunately, there's not much secrets beyond surviving and optionally making your survival a bit more difficult to score better (not overspamming bombs, not reaching the end of stages with pods, not missing the 1942-ish formations of white planes..). There's 2 pod formations, 3 pod shots and 3 shot types, and most of the times, surviving will be the choice which will reward you better with least effort (though the riskier option -- podless run -- may be good for those who can survive well enough without pods; still, not something viable if by doing so, you don't reach as far as you normally would)
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That post was about ESPGaluda II
Edit: Which seems like a pretty fun game though. Haven't figured out scoring yet though.
Just got a 220,190,563 run on Black Label mode though. Stage 3. Might have gotten to the boss if I hadn't died with the ability to bomb several times. Still doing the Normal play mode though, no score attack.
Also, how do you set your rank for arrange? I watched an all clear replay, chose the option necessary, but I can't find where to change the rank on it.
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Also, how do you set your rank for arrange? I watched an all clear replay, chose the option necessary, but I can't find where to change the rank on it.
Watch it all the way to the end. Then it'll appear in the game options.
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But I did. i got the achievement for watching an all clear replay and accessing a higher level. I just can't find it in options.
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(http://j.imagehost.org/t/0329/VRT.jpg) (http://j.imagehost.org/view/0329/VRT)
I guess this is fine for a first attempt.
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But I did. i got the achievement for watching an all clear replay and accessing a higher level. I just can't find it in options.
Go to the actual Arrange Mode itself, then go to Options instead of 1P Start?
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http://www.youtube.com/watch?v=VIfx_bIjKKo&feature=related (http://www.youtube.com/watch?v=VIfx_bIjKKo&feature=related)
:o
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Mushi Futari 1.5 Maniac 1cc! First time clearing the Stage 5 midboss, hitting the second score extend and not making a complete ass of myself on Stage 4. :V Two spare lives upon clearing, too.
Welp, time to start recording/uploading it. :P
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just some random notes before I leave for work:
- according to other people, there are Ryus in stages 04, 11 and 28
- there's a hidden Ghouls n' Ghosts armor powerup in the stage 20 (which is the bonus stage)
- messed around with Fixed pods again, and died when I reached stage 06. The Pod sealing circle-thingies don't kill you on collision, but since they block my shots (not sure if they disable the bullet-blocking ability as well) and I was using the fixed formation... ......... :V
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So I just ordered Ketsui and Futari even though I don't own a Xbox of any kind. I'll probably buy a Japanese one soon to officially move to the next level in Cave-ism. Is the Arcade version enough if I'm not planning to use the thing for anything else? I understood there's some downloadable content for some of the games so I'd like to know if that thing has enough disk space for everything.
I'll probably use the thing with a computer monitor so different TV standards shouldn't be a problem. The only accessory I'll need then is an electrical adapter right?
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Considering you ordered Ketsui, you have no choice but to get a Japanese one.
I'm not really understanding the ESPGaluda II system. I'm way inconsistent. And what the hell at 99* 99. How do you survive that? I can't switch between shot and laser that fast. Maybe I should watch some replays for the nonarrange modes.
Also, get one with a Hard Drive. That install feature makes things a lot quieter.
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So I just ordered Ketsui and Futari even though I don't own a Xbox of any kind. I'll probably buy a Japanese one soon to officially move to the next level in Cave-ism. Is the Arcade version enough if I'm not planning to use the thing for anything else? I understood there's some downloadable content for some of the games so I'd like to know if that thing has enough disk space for everything.
I'll probably use the thing with a computer monitor so different TV standards shouldn't be a problem. The only accessory I'll need then is an electrical adapter right?
Guide to owning a Japanese 360 (http://shmups.system11.org/viewtopic.php?f=6&t=23501)
Also, this might be worth pointing out:
For the benefit of Europeans, it might be worth noting that it would be better for them to purchase an Asian 360 instead of a Japanese model. Asian 360s are compatible with 99.9% of Japanese software, and they run on 240 volts. If you live in Europe and you buy a Japanese 360 you will need to buy an expensive stepdown converter.
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So I just ordered Ketsui and Futari even though I don't own a Xbox of any kind. I'll probably buy a Japanese one soon to officially move to the next level in Cave-ism. Is the Arcade version enough if I'm not planning to use the thing for anything else? I understood there's some downloadable content for some of the games so I'd like to know if that thing has enough disk space for everything.
I'll probably use the thing with a computer monitor so different TV standards shouldn't be a problem. The only accessory I'll need then is an electrical adapter right?
The main thing you might be missing out on with that setup is Futari Black Label, which is DLC and absolutely excellent (and possibly Deathsmiles MBL 1.1, though I don't know how much space that takes); there's also installing the games, which might decrease some load times, though by how much, if at all, I have no idea. The arcade version should have enough space for stuff like replays, though (I think). As for the power supply, you can safely buy a local 360 one and it'll work perfectly on a J360; IIRC, Japanese, American and European supplies work with the J360. Extra research wouldn't go amiss here though, given how it's pretty essential that you don't blow the 360 up. :V
For the benefit of Europeans, it might be worth noting that it would be better for them to purchase an Asian 360 instead of a Japanese model. Asian 360s are compatible with 99.9% of Japanese software, and they run on 240 volts. If you live in Europe and you buy a Japanese 360 you will need to buy an expensive stepdown converter.
I... didn't need to do this. Just bought a European 360 power supply and everything worked. :derp:
On another note, I figured out how to stop the 360 recording stretching. The Futari recording should look quite a bit nicer than the Ketsui one~
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Thanks for all the help. It seems that I should wait for this (http://www.play-asia.com/paOS-13-71-bq-49-en-70-3v98.htmll) to be released. I think I'll go with a hard drive equipped one then. the price difference isn't that big and I don't want to miss Futari BL. That new model is actually a bit cheaper than the older Elite also available and I guess it should be less likely to break down.
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Hahaha, yes. Of all the things you don't want to miss out on, it's Futari BL. :*
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Futari Maniac 1cc finished uploading. I got the settings right this time, so it looks a lot shinier than the Ketsui run. :D
Part 1 (http://www.youtube.com/watch?v=6GnqUyQKIU0), part 2 (http://www.youtube.com/watch?v=uV96Kke08Ho), part 3 (http://www.youtube.com/watch?v=f1JW-NeRpNI), part 4 (http://www.youtube.com/watch?v=9q_iCdljAIA).
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fUcKiN' bUlLeTs, HoW dO tHeY wOrK
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fUcKiN' bUlLeTs, HoW dO tHeY wOrK
considered talking to a scientist?
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ND5B God mode Larsa in practice after a few attempts. Welp, time to 1cc God mode. :colonveeplusalpha:
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GO GO GO
If any of us can do it, it's you.
Or Khoa, if he ever gets around to playing it again :V
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Actually, I heard that God mode is pretty easy duo to the massive slowdown and additional shotpower.
Some people even say that 1.01 Maniac mode is harder than God mode.
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God Mode is by no means 'easy'. If it was, I would have beaten it by now. :P
As far as 1.01 goes, I'm sure it's all harder due to somewhat flawed design. :x
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Isn't 1.01 just 1.5's patterns but 1.0's scoring system?
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I thought I heard that your shots were weaker and such, too. I dunno, maybe I'm thinking about 1.00 before it was fixed. :x
Either way, I haven't played or even loaded 1.01 yet-- I'm actually thinking about sitting on it for a while and selling the code once it becomes a little rarer. It's already going for $30+ at Shmups forum, so... :V
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Isn't 1.01 just 1.5's patterns but 1.0's scoring system?
Hell, even Original 1.01 is retardedly hard.
Also, yeah. scoring system is different, you can't suck up gems, and extends are in different spots (in terms of score and well, that secret one).
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Actually, I heard that God mode is pretty easy duo to the massive slowdown and additional shotpower.
Some people even say that 1.01 Maniac mode is harder than God mode.
What kind of 'pretty easy' are we talking about here? Because 1.5 Original is already about as hard as a Touhou Lunatic. :P
Slowly getting to grips with things, getting better at the stages. Might hit Stage 5 pretty soonish. :3
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Because 1.5 Original is already about as hard as a Touhou Lunatic. :P
so it's pretty easy
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so it's pretty easy
What happened to that UFO 1cc :V
Also, practicing Stage 5. 0D2B until Larsa. 3D7B after Larsa. :colonveeplusalpha:
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How exactly do you get ESPGaluda II's extend? I'm pretty sure I'm completely destroying the stage 3 midboss. I don't bomb from then till the extend. It's not showing up. Of course, I'm not exactly sure if I'm actually destroying it, and it's possible it needs to be done without dying.
Tried watching a replay, I still have no idea how to balance out gems and gold.
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Dangun Feveron continuespam run to remember what it's like after many months without touching it.
2DNB stage part of stage 5 which I didn't remember at all :o
Encouraging, I'd say. Surviving and scoring is unfortunately too much for my pathetic skills though :ohdear:
(wide/3/roll, by the way)
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ESPGaluda II Arrange is pissing me off.
I loaded the game earlier, and no 99 * 99 even though I had it before. Then I watch the 99 * 99 replay again and the option doesn't even appear like it should. I have played it on 99 * 99, and I never used the initialize ranking thing.
Tried Arcade/Xbox 360 mode, still can't play worth crap. Derp game overed on stage 2.
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How exactly do you get ESPGaluda II's extend? I'm pretty sure I'm completely destroying the stage 3 midboss. I don't bomb from then till the extend. It's not showing up. Of course, I'm not exactly sure if I'm actually destroying it, and it's possible it needs to be done without dying.
Tried watching a replay, I still have no idea how to balance out gems and gold.
IIRC, you need not bomb from the midboss to the extend; you destroy all six parts of the midboss before killing it, and then near the end of the stage go into Zetsushikai mode and shoot this little rock thing on the left to make it appear. It won't trigger unless you're in Zetsushikai.
Tried Futari Arrange seriously for the first time, it's actually quite a lot of fun. 1cc'd Original, Maniac and Ultra, each with a score around 2bil. :V Beating Ultra gave me three achievements at the same time, which was kind of amusing.
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Where are all 6 parts at anyway?
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Three, err... turret things(?) per side, I forget exactly what they are but they should be in pretty plain view.
EDIT: Half an hour after I told myself I was going to bed, another Arrange Original clear, this time no-miss and with a little over 2.8bil. Gotta download a replay and see how people are hitting scores like 6bil+.
Also ha ha old chap, a couple of people have counterstopped Arrange Ultra on the leaderboards. :V
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Three, err... turret things(?) per side, I forget exactly what they are but they should be in pretty plain view.
EDIT: Half an hour after I told myself I was going to bed, another Arrange Original clear, this time no-miss and with a little over 2.8bil. Gotta download a replay and see how people are hitting scores like 6bil+.
Also ha ha old chap, a couple of people have counterstopped Arrange Ultra on the leaderboards. :V
I bet SIN (sinmoon) was the first one to counterstop it though. He rapes a lot of CAVE arranges.
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I bet SIN (sinmoon) was the first one to counterstop it though. He rapes a lot of CAVE arranges.
Yes, actually. IIRC he was top of the board for all three modes. :V
Also, Deathsmiles get! Time to try this out.
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The Larsa milking, it is insane. The other milking too, but that Larsa milking.
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Also, Deathsmiles get! Time to try this out.
8)
EDIT: Oh, yeah. Due to my obvious laziness yet again, we'll just consider this week another break week, and we'll play Varth next week. :ohdear:
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So that new Cave shmup that was announced?
The name is called Akai Katana and goddamn, the art style looks fantastic from the PV (which contains no gameplay, btw).
http://www.youtube.com/watch?v=suIGitpn0JA
ALSO, WHAT?! NO FUCKING WAY.
DODONPACHI DAIFUKKATSU ANNOUNCED FOR IPHONE.
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so it's pretty easy
If we took out all Touhou's extends maybe...
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So that new Cave shmup that was announced?
The name is called Akai Katana and goddamn, the art style looks fantastic from the PV (which contains no gameplay, btw).
http://www.youtube.com/watch?v=suIGitpn0JA
ALSO, WHAT?! NO FUCKING WAY.
DODONPACHI DAIFUKKATSU ANNOUNCED FOR IPHONE.
Holy shit at both. The first looks fantastic and the second is goddamnit Cave where's the 360 port. ;_;
Also, Deathsmiles is fun times. Scored 40m so far on my second run, all level 2s. Game over at Tyrannosatan who throughly raped me despite getting two extra lives from killing Jitterbug (what's the deal with that, anyway? It didn't trigger the first time I played).
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No-bomb Jitterbug to get the 2-life recovery item.
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(http://img819.imageshack.us/img819/1324/62005127.th.png) (http://img819.imageshack.us/i/62005127.png/)
awwwww... :(
Also, why is the stage 4 boss the hardest thing in the entire fucking game?
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Consistently getting around 70m, playing at all 3s. However, I've only just realised that you want to activate power-up mode when there's a lot of crap all over the screen, so maybe that'll improve. :V
Also, 2.9bil in Futari Arrange Original. I will get that 3bil. >:V
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So that new Cave shmup that was announced?
The name is called Akai Katana and goddamn, the art style looks fantastic from the PV (which contains no gameplay, btw).
http://www.youtube.com/watch?v=suIGitpn0JA
ALSO, WHAT?! NO FUCKING WAY.
DODONPACHI DAIFUKKATSU ANNOUNCED FOR IPHONE.
Holy fucking shit at both.
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To all, I'll give Rob's advice:
Go play Mars Matrix.
...
:V
edit: to avoid being so spammy, gotta report my copy of Suguri Perfect Edition arrived today. I'm trying to get used to the mechanics, I'm not used to be forced to lock-on on just one enemy after playing Layer Section, Ray Crisis, Crimzon Clover and many others where I can lock-on the entire screen and release a glorious, massive stream of pew pew and guided laser missiles with Macross tributes. But the games are cute, and the music is nice plus the whole presentation is quite well done.
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I promised myself to buy whatever device Daifukkatsu would be ported to, but seriously, iPhone? Now Cave is just trolling me.
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i played a shmup on an ipod touch once myself
it was horrible
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ALSO, WHAT?! NO FUCKING WAY.
DODONPACHI DAIFUKKATSU ANNOUNCED FOR IPHONE.
I think I'm going to cry.
Just what the fuck.
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...Well, that sucks.
Oh well, looks like that's money I won't be spending at any point~
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Calm down, people. It's not like they'd abandon creating an accurate port of one of their most well-known games. If anything, the fact that they're porting it to things at all means it'll probably be on the 360 sooner rather than later.
Unless of course this turns out to be Ketsui all over again.
It's kind of odd and unexpected that they're doing it in this order, but honestly, I'm not sure why it's such a big deal. :V
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http://www.youtube.com/watch?v=7zq9h3wf1a0 Here's the trailer from Cave Mobile confirming DFK on iPhone/iPod Touch.
Damnit, Asada. Why aren't you porting this to the 360?!
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http://www.youtube.com/watch?v=7zq9h3wf1a0 Here's the trailer from Cave Mobile confirming DFK on iPhone/iPod Touch.
Damnit, Asada. Why aren't you porting this to the 360?!
This, hard. ;_;
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http://www.youtube.com/watch?v=7zq9h3wf1a0 Here's the trailer from Cave Mobile confirming DFK on iPhone/iPod Touch.
Damnit, Asada. Why aren't you porting this to the 360?!
Because they are gonna port it for PC? :V (yeah, I wish...)
...
Anyway, play Mars Matrix.
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Unless of course this turns out to be Ketsui all over again.
At least it got to a platform where I could touch it :V
Anyway, play Mars Matrix.
Play Giga Wing instead.
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I've been out of it for quite a while. Apparently there's an iPhone port of ESPGaluda II as well. Looking at a video of the game, even if I did own an iPhone, I can't see myself playing it on such a small device. I can't visualize myself actually being able to dodge anything well.
I wonder what else I missed...
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At least it got to a platform where I could touch it :VPlay Giga Wing instead.
Play Giga Wing AND Mars Matrix. And while we are at it, Battle Garegga and Armed Police Batrider.
Everyone happy that way :derp:
Anyway, Suguri is making me feel rusty I can't even pass the first boss in normal mode. How come I can breeze through DoDonPachi and actually 1cc it but I can't even freaking beat the first boss in Suguri... I'm getting the "you are doing it wrong" vibes each time I get ⑨'d. *starts reading the manual*
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Finally dropped the Scrooge McBarrett act and ordered the 360. Arriving late august, which is a non-issue since I still have tons of unfinished business with those MAME ports anyway.
Also: much cheaper than I imagined. Even adding the rather expensive shipping and goddamn insane import fees (60% over products plus shipping!) it was still much cheaper than going to a local store and buying a "local" 360 - turns out our "local" consoles are apparently European imports. :V And there's always the off-chance that it'll slip under the radar anyway because lolbrazil.
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Aw hell yes. Congrats. 8)
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Now this dude isn't a human (http://www.nicovideo.jp/watch/sm11417706)
too bad there wasn't hibachi
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More and more people in this thread have been jumping the J360 bandwagon. I expect Bananamatic/Aisha to be next on the list. :V
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More and more people in this thread have been jumping the J360 bandwagon. I expect Bananamatic/Aisha to be next on the list. :V
with my 15$ a month and without a credit card, yeah
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Is it illegal to import a Japanese 360? Because that's the biggest resistance I'm getting around here.
Also, do I need to worry if it will work on my TV?
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Is it illegal to import a Japanese 360? Because that's the biggest resistance I'm getting around here.
I think a better question would be WHY it should be illegal. Honestly, if I think about all these games being exported from Japan...
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Why would it be illegal? o_O
Also, you may need a proper power adapter for it, but that's all I know. :<
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(http://img36.imageshack.us/img36/8830/brbfbi.jpg)
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Yeah, that was pretty stupid. :V
I blame paranoid parents.
Anyway, I just 1LC'd Ex Extra and I think the game pulled an Ura Loop on me. :o
Because damn, that second loop was pretty hard. And much harder than I remembered the second loop being.
Still made it to the 2-5 midboss because lol 8 lives at the end of the first loop.
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Also, do I need to worry if it will work on my TV?
J360s are NTSC, I believe. (You might want to double check; I could be wrong.) Seeing as you live in the Netherlands, I imagine that you might need a stepdown transformer, and I'm not really sure what you'd need to do to get it to work with a PAL television. I say this with absolutely no confidence, but I think systems sold in Hong Kong, Korea, China (etc) are PAL and are compatible with Japanese games. I wouldn't be surprised if I was wrong, though.
More and more people in this thread have been jumping the J360 bandwagon. I expect Bananamatic/Aisha to be next on the list. :V
Maybe. ;)
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J360s are NTSC, I believe. (You might want to double check; I could be wrong.) Seeing as you live in the Netherlands, I imagine that you might need a stepdown transformer, and I'm not really sure what you'd need to do to get it to work with a PAL television. I say this with absolutely no confidence, but I think systems sold in Hong Kong, Korea, China (etc) are PAL and are compatible with Japanese games. I wouldn't be surprised if I was wrong, though.
Maybe. ;)
The transformer is unnecessary; the easiest thing to do is to just buy a local 360 power cable. European ones work fine on J360s, that's how mine is running. :V As for whether it'll work on your TV, that's mostly dependent on how old it is; HDTVs will be fine and some of the less ancient CRTs can handle NTSC too, I've found.
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So on a whim I decided to break Yakouga 4 out, and I managed to somehow 1CC it for the first time. Words cannot describe how utterly bizarre and filthy this game is, but it's so awesome. I wish there was a translation for the menus out there.
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Just did a Futari 1.5 original run with Palm Abnormal.
1 stupid miss before the Stage 4 boss. if it weren't for that, I would have gotten 4 No Miss bonuses in the run. Derped early stage 5 way too much. Manage to luck dodge a lot of stuff before Larsa.
Arrive at her 2/0.
Almost capture the first part of the lifebar but die near the end of it. Bomb her second phase once. Bomb her third phase twice near the beginning. Manage to dodge enough that I got a 10,000,000 clear bonus barely getting me past 200,000,000.
Now I guess I have to do it with Reco now.
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Deathsmiles might just be the best shmup I've ever played. <3
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Tried another Rosa run. Didn't even break 90,000,000 because of a ridiculously stupid death. Would have probably beaten my Arcade score if not for that.
Ended on 4-1 Ex, full death mode. That Extra stage just annihilated my life stock, though 1 of the deaths shouldn't have even happened.
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The transformer is unnecessary; the easiest thing to do is to just buy a local 360 power cable. European ones work fine on J360s, that's how mine is running. :V
:objection!: from bcass again.
This isn't so straight-forward. As I said in my previous post, there are several different power supplies and you can't just use any with any model. There are at least 3 different types I know of: 203watt, 175watt and 150watt. The situation is complicated further still as some have different connectors. For eample, I have a friend who has launch machine which has a 203watt PSU, and I have a launch day Elite that was released years later which is also 203watt and the connectors are different (the connector that plugs into the console).
Apparently I also need to buy a socket adapter as the Asian 360 comes with a three-pin plug while everything around here is two-pin.
Although I'm not going to buy anything until at least August because it's all so freaking complicated and expensive.
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Also, the US version having a lot of slowdowns removed makes things a lot harder than they should be. Hopefully that gets patched.
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Play Arcade mode instead of 360 mode. The slowdown is still there.
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It's known that the slowdown still isn't accurate in Arcade mode, which I do play because the slowdown helps with survival and scoring.
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Eh, it works for me. A patch would be nice, though.
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Apparently I also need to buy a socket adapter as the Asian 360 comes with a three-pin plug while everything around here is two-pin.
Although I'm not going to buy anything until at least August because it's all so freaking complicated and expensive.
Not sure if you know that already, but you'll also probably have to buy a HDMI cable - I think the new console package doesn't come with one. I'd wait for the console to arrive to be sure, but make sure you add one HDMI cable to the estimated overall cost.
Then again so much stuff doesn't come with cables that you probably already knew that.
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Tried an MBL 1.1 run with Sakura. game overed on Jitterbug's final. I entered the fight with 3 lives also, accidentally bombed once. Then I knew I was fucked when I saw what doing both Extra stages did to his final.
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:objection!: from bcass again.
Apparently I also need to buy a socket adapter as the Asian 360 comes with a three-pin plug while everything around here is two-pin.
Although I'm not going to buy anything until at least August because it's all so freaking complicated and expensive.
You can't use any with just any model, he's right; a Japanese supply won't work with a European 360. A European one will work with a Japanese 360, though, since the voltage is high enough. I know this for a fact since that's what mine is running on right now. :V The supplies won't fit into a 360 they won't work with, at any rate; the supplies have bits of plastic in the part that connects to the console corresponding with which systems they'll fit into. The Japanese one has quite a lot, hence it'll only fit into the Japanese console, while the European one has very few, meaning it'll work with most/all 360s. See this (http://support.microsoft.com/kb/907635) for reference. Having said that, I don't know how an Asian one compares to a Japanese one, so research is always a good thing.
And as for shmup news; today, I went into London and while there went to the Casino arcade I'd heard a few people mention on shmups forum. Couldn't access all of it since I didn't bring ID and there may have been more stuff in the 18+ section, but at any rate, I found the most unexpected thing there. They had Dodonpachi 2. @_@ Reached stage 5 on a credit which I thought was pretty good considering I hadn't practiced anything with an arcade stick, and creditfed the rest (stage 6 was brutal). Man, I wish this was on MAME, it was pretty awesome. The lack of score resets after continuing was kind of weird though. They also had Progear, but I died pretty fast since they'd set up the screen wrong or something and the sides were cut off. :V I will have to visit this place again sometime.
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It is on MAME, kind of. It just doesn't work. :V
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I just wanna play DDP2 for the sake of gawking at how DDP should be made by CAVE and only CAVE.
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The one thing I'll give DDP2 is its OST. I really like it for some reason. Still though, I wouldn't mind playing the game and seeing what it's like.
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Is DDP stage 1-6 supposed to be that much easier than stage 1-5? I can 1DNB stage 1-6 reliably with both A-L and C-S (not counting the boss - that final phase is sneaky), and as soon as I figure out the best way to handle a certain spot I'll be able to perfect the stage part with consistency, but 1-5 murders me every time.
And goddamn why didn't I notice before how lenient the 1-5 boss fireball hitboxes are? Didn't really think it was possible to squeeze through after misreading miserably and ending up on the wrong side of an incoming large fireball, but it seems to be very safe. Now I can perfect the first five bosses reliably, but goddamnit if I had noticed that back when I was playing DDP more often I'd have hit the second loop ages ago.
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I just wanna play DDP2 for the sake of gawking at how DDP should be made by CAVE and only CAVE.
Eh, I actually really enjoyed it, though it wasn't really DDP. It was pretty much like a whole different game, just re-using the name/graphics. :V The scoring system was a little like what I've heard DFK's is like; the chain bar is a lot more lenient than in DDP and losing it causes the chain to start rapidly dropping rather than going completely. Your ship types are A/B/C (which are about the same as in DDP) and within those you have bomb and charge types; bomb gives you five regular bombs and you can pick up extra bomb items for more, and charge has a bar which when full allows you a laserbomb, and is constantly refilling based on how much stuff you destroy and/or time (didn't really play enough to figure it out for sure). The boss fights were also pretty fun if a little long, especially the stage 5 and 6 bosses.
Hibachi as a piss-easy stage 1 boss was pretty hilarious though
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btw sapz do you play any other games than shmups? seems like playing too many games on a regular basis doesn't make me excel at anything
on the shmups forum some people said they dedicated 1 year+ to a single game and nothing else :V
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btw sapz do you play any other games than shmups? seems like playing too many games on a regular basis doesn't make me excel at anything
on the shmups forum some people said they dedicated 1 year+ to a single game and nothing else :V
It's just shmups these days for the most part. I mean, occasionally I'll play other things if there's something in particular I'm interested in, but it's mostly just shmups. :V I guess it explains the regular improvement.
I can't imagine just playing a single game for a year though, although I guess that's how people end up with world records. :derp:
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Well.
My American 360 just died. No more Deathsmiles NA and Raiden Fighters ACES for me.
Here's hoping my Japanese one doesn't meet the same fate.
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I just no deathed the canyon on 1.1 in Training.
Which means it won't happen in an actual run.
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Well.
My American 360 just died. No more Deathsmiles NA and Raiden Fighters ACES for me.
Here's hoping my Japanese one doesn't meet the same fate.
Induce an RRoD, send it in for repairs. :V
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1.57bil in 1.1, slowly improving. Probably shouldn't have gone for the Extra stage though, it completely destroyed me; 63k or so on the counter going in, about 13k going out. :V Also, I have no idea how to do that EX boss attack where the rocks fly everywhere.
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That attack with the rocks is complete garbage. Bomb it without any regret.
Edit:
No Damage 1 bomb until Extra stage on 1.1. 70,000+ counter. Derped with 2 bombs in stock, derp with 2 bombs in stock, derp with 1 bomb in stock, death without bombs in stock on the boss, derp with bomb in stock. I didn't even beat my high score. :fail:
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That attack with the rocks is complete garbage. Bomb it without any regret.
Yet, further proof that...
ROCKS FALL
EVERYONE DIES
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Just did an all level 3 + Ex 1cc on Deathsmiles 1.1 on Score Attack. Deathsmiles Virtuoso didn't unlock.
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Just tried Galuda again - game over just before the final boss with 15m. :< Damned clones. Might try for this 1cc, though, it seems like one of the less difficult ones.
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Heard stuff about Galuda being really easy, even for scoring.
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It seems a lot of the difficulty is in certain attacks taking you by surprise; once you get parts down they stay down for the most part, by the looks of things.
Also, playing entirely in overheat mode is fun. :derp: Made it to stage 4 with 12.6 mil like that.
EDIT: Aaaand game over on the final boss' second-last life segment with a ton of bomb stock left. He has nine life segments split over three healthbars. :V
EDIT2: Died twice to the final attack. Goddamnit.
EDIT3: Aaaaaand there's the 1cc. :3 Went into the final boss with 5 lives, cleared with 2, finished with a nice 27.9 mil. That's another one off the list.
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Now get to work on ESPGaluda II, oh god the pain. What the fuck is up with these attacks? Why can I not survive these stages?
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Now get to work on ESPGaluda II, oh god the pain. What the fuck is up with these attacks? Why can I not survive these stages?
Yeah, I was planning on starting on that, with Galuda as my warm up. :P I imagine it'll take a lot longer, though - It's so much more difficult than the first one it's not even funny, especially that final attack. I'd probably put it around DOJ or Ketsui in difficulty, maybe a little easier (not really sure since I still haven't completely got the system down yet, so I have to consciously think about what I'm doing too often).
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To keep the Cave chain going, here's a brand new Mushi Original 1cc:
(http://img31.imageshack.us/img31/8294/mushiorig.th.png) (http://img31.imageshack.us/i/mushiorig.png/)
I never gave Original much attention because Maniac seemed more exciting. Few days ago I decided I should try to 1cc it and it turned out to be really fun after all. The last stage is especially fun to play because you're bombarded with very fast aimed bullets pretty much nonstop so you really have to stay concentrated through the whole stage.
Before this I had only made it to the final boss twice with no extra lives but this particular run went superbly well. One stupid death early in st3 and that's about it. I entered st4 with 0 bombs and still managed to no-miss it somehow. I also beat the final boss with 1D2B.
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Yakouga 4 is slowly becoming one of my favorite doujin games. If H. R. Giger, CAVE, and Raizing had a child together, it would be this game. It just has it all: fast-paced rock music; large breakable bosses; converting screenfulls of bullets into gold ingots; satisfying explosions; and a weirdness-factor that hits you in the last two stages and makes you wonder if you're still playing the same game. The only downside is the NSFW content, which the author himself has said is completely irrelevant :V, but it can be turned off, for the most part.
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Just did All level 3 + Ex while not in Score Attack and Deathsmiles Virtuoso unlocked this time. I even finished with an extra life in stock.
My score was terrible though, but that kind of happens when you're not caring about score, plus dying in the second stage + dying twice on Extra.
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Reached stage 5 in Galuda only using Overheat mode. Maybe I should go for the 1cc. :V Last attack looks like it'll be a bitch like this, though, and I need to stop using the expensive autobomb.
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Ketsui just arrived! Now if I only had some way to play this...
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Akai Katana's out on the 19th of August, apparently (http://www.versuscity.net/2010/07/20/akai-no-katana-release-date/). \o/ Also a few small screenshots that look pretty sweet. People have mentioned that judging from the text it's somewhere between Progear and DFK (take that as you will; I have no idea what it says myself :V).
and that zettai ryouiki oh man
Ketsui just arrived! Now if I only had some way to play this...
Ordered your J360 yet? :P
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PROGEEEEEEEEEEEEEEEEAR
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Set up the Varth board. Though I probably wouldn't be submitting to it anyway.
Also, how much harder is 1.5 original and Maniac with Reco when compared to using Palm?
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My, my, aren't we demanding. :matsuri:
EDIT: There, now it's up.
Congrats to Khoa for the #1 spot in Dimahoo.
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Khoa noted the secret weapon of Karte and the sole reason why I use her in Dimahoo :ohdear:
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Ordered your J360 yet? :P
In fact I just did! I checked Play-Asia and apparently they already had some Asia versions in stock even though it used to say they were coming in august. Now I'm just afraid that I will suck horribly with the controller. I remember when I showed DDP to my friend who had some MAME thingie installed on his modded old Xbox and I needed something like 5 credits to clear it with the controller.
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PROGEEEEEEEEEEEEEEEEAR
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In fact I just did! I checked Play-Asia and apparently they already had some Asia versions in stock even though it used to say they were coming in august. Now I'm just afraid that I will suck horribly with the controller. I remember when I showed DDP to my friend who had some MAME thingie installed on his modded old Xbox and I needed something like 5 credits to clear it with the controller.
It takes a little while to get used to it, but after you do it becomes just as nice as a keyboard if not better (IMO, anyway). Of course, this can be helped along a lot by sticking some friction tape over the pad; it removes all the slippiness and makes it nice and tight.
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took me 3 hours to beat a shmup minigame highscore in this RPG
I blame the PS2 controller
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XII Stag is a funny game
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I pretty much gave up playing the PS2 CAVE games because of the controller. So in preparation for the eventual 360 I went and ordered a stick. It has been sitting in its shipping box for more than half a year. :V
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I pretty much gave up playing the PS2 CAVE games because of the controller. So in preparation for the eventual 360 I went and ordered a stick. It has been sitting in its shipping box for more than half a year. :V
Yeah, the PS2 pad is pretty horrible. It's pretty much the main thing keeping me from going for Mushi Maniac; Original was difficult enough with all the slip-ups. :V
Seems all the Galuda practice has upped my Galuda2 game a bit. Tried it for the first time in months and my high score jumped from 45mil to 78mil, reaching the final boss despite missing the hidden extend due to a stupid bomb after flailing all over the place. :V As with the first Galuda though, the final boss seems by far the most difficult part of the game; the main difference is that the rest of Galuda2 is also really hard.
I didn't used to like it much, but now it feels like Galuda and Dai-Ou-Jou in a blender, i.e. awesome. It's really grown on me. \o/ I still don't really know when and where I should be using Kakusei or Zetsushikai, so once I figure that out 100m doesn't seem too far off.
Also I tried Arrange again and I have no idea how I should be doing things ;_;
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If you have a reasonably fast PC you can emulate Mushi and DOJ perfectly smoothly. If there is any input lag then it's minimal enough so that it doesn't bother me at all. Doing that also let's you use savestates to skip the super annoying 5 minute stage practice load times. For some reason Espgaluda is still a bit sluggish at some parts.
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Sometimes, I still play on emulators even though I have the game AND the copy just because playing it on the console sucks :V
yeah, might be worth the try seeing how keyboard is god tier
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I tried Mushihime-sama on an emulator last year. I felt much more confident with the keyboard and did much better than I normally do when playing it on the PS2. Unfortunately the input lag was too noticeable so I never really kept up with it. My computer should have no problems running the game at full speed, so there were probably some settings that weren't tweaked right.
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After a few attempts in practice I can safely say that Galuda2's boss is an absolute bitch to fight. At this rate I'm going to need to get there with three or four lives to 1cc. :colonveeplusalpha:
As for the emulator; the keyboard is a lot nicer than the PS2 pad, but the input lag and occasional stuttering from the emulator really threw me off, so the PS2 is still better for me in that regard. Maybe my PC is just outdated or something. :V
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Make sure to die before the stage 5 boss or
http://www.youtube.com/watch?v=kSlA-wvbVzU&feature=related
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That reminds me, Mayflash has a line of products, called Max Shooter, that allows you to use keyboards as controllers for the 360 and PS3. They used to have one for the PS2, but I don't think they make it anymore. Someone on Shmups Forum had the PS2 one and said that it had little to no input lag. I thought about buying it, at one point; I probably wouldn't have given up on the PS2 shmups if I did. :V
EDIT: http://www.mayflash.com/maxshooter/max xb360/max003.htm
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Make sure to die before the stage 5 boss or
http://www.youtube.com/watch?v=kSlA-wvbVzU&feature=related
whoa that was cool
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Played a credit of MBL 1.1.
The volcano boss is a pain in the ass on MBL 1.1. I always have to bomb the damn thing. Died to Wroon because its final attack sucks in MBL and MBL 1.1.
Fucked up Ice Palace boss due to suckiness and Windia being weak. Derped the Gorge. Game over with over 80 billion, should have at least made it to 100+ billion if I cleared that stage since the final stage is extremely easy, and I would have had a high counter if it weren't for the stupid screw ups.
I'll keep trying. MBL 1.1 is pretty fun to play outside of the Bavaria, Wroon, Ozier, and Devaria and Givaria.
Edit: The stage part obviously. Double Ex Jitterbug final, Tyrannosatan in general(though double ex makes it worse too) and Bloody Jitterbug mean I won't be 1ccing that mode any time soon(without Sakura and No Ex)
Edit:
About Deathsmiles NA
Cave wanted to fix some unintended slowdown in the original, which compromised the level of difficulty in those sections. They upgraded the production environment of the graphics engine, so the U.S. version handles the graphic assets better. They're now working as originally intended, so things will be more difficult.
This is still complete bullshit in terms of scoring. Even if they patched the Japanese version to make it faster, all old scores would still be there. Users of the PCB would have an unfair advantage as well over those of us forced to play with reduced slowdown. But it looks like there will be no patch that makes the slowdown accurate to the Japanese version.
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Heh, I don't know if that means we should be happy we have the game as it should be, or upset that our scores will never be able to come close to the Japanese version's. :V
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This is pretty hilarious (http://shmups.system11.org/viewtopic.php?p=595735#p595735). :V
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Yakouga 4 is slowly becoming one of my favorite doujin games. If H. R. Giger, CAVE, and Raizing had a child together, it would be this game. It just has it all: fast-paced rock music; large breakable bosses; converting screenfulls of bullets into gold ingots; satisfying explosions; and a weirdness-factor that hits you in the last two stages and makes you wonder if you're still playing the same game. The only downside is the NSFW content, which the author himself has said is completely irrelevant :V, but it can be turned off, for the most part.
Holy shit you're right, this game is nuts. Picture me mashing the hell out of the shot button by the end of stage 3 yelling WHAT THE FUUUUUUUUCK
This is pretty hilarious (http://shmups.system11.org/viewtopic.php?p=595735#p595735). :V
...Huh. :V
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I'm just loving the character designs of Akai Katana so far. Can't wait to see more. Junya Inoue isn't doing the art for CAVE anymore, right?
Holy shit you're right, this game is nuts. Picture me mashing the hell out of the shot button by the end of stage 3 yelling WHAT THE FUUUUUUUUCK...Huh. :V
Your mind will explode when you get to Stage 5. It's not particularly difficult (easier than 4, in my opinion), but the game takes a quite unexpected turn. I don't want to ruin it. :V
This is pretty hilarious (http://shmups.system11.org/viewtopic.php?p=595735#p595735). :V
I don't know if I should laugh or wonder if they actually haven't considered making a 360 port of it until that tweet. :ohdear:
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oh man
Ibara Arrange mode is so much fun.
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Double Ex final bosses suck.
Jitterbug's final is 2DNB, so I only come out with whatever I went in with, assuming I capture the first part. Compared to Ex in 1.1(and maybe single Ex MBL 1.1 as well) where I had a chance to NDNB the fight, even with the extra phase.
Double Ex Tyrannosatan is a pain in the ass. 4-5 lives usually. I beat him with 3 deaths once.
I still haven't managed to off the TLB, even going into Double Ex Tyrannosatan with max lives(in training of course, I die on the Extras and usually once before that).
I could probably do it without Ex or even just 1 Ex.
As for MBL TLB, not even going to try it.
I do need to work on my scoring for normal Deathsmiles and normal 1.1, as well as normal MBL. With the increased speeds, level 3 seems more profitable for score than level 999 is in MBL 1.1 from what experience I have with the 2. I'm hoping that's more with how I'm playing than due to the reduced slowdowns reducing the worth of playing on 999. Being in second for US Ex on 1.1 just because I completely fucked up the last part of Extra by bombing 4 times then dying to the boss sucks when I should have no missed till Jitterbug and kicked the top score's ass.
At least some of the scores on the leaderboards for Ex on and Ex off on other modes are decent, but the 1.1 scores are pretty bad for the US leaderboards.
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Slightly off-topic, but goddamnit, Play-Asia and PayPal are SO ABSOLUTELY FUCKING FULL OF SHIT.
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Slightly off-topic, but goddamnit, Play-Asia and PayPal are SO ABSOLUTELY FUCKING FULL OF SHIT.
What? Elaborate.
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Play-Asia will only accept credit cards if I provide them with pictures of the card and ID (only one bank works with Verified by Visa in Brazil), and PayPal is refusing to process card payments because of automatic filters, the solution to the problem being "wait 3-4 days" with no guarantee that the payments won't be blocked by the same anti-fraud filter again and again.
edit: Play-Asia is at least honest, PayPal gives you a random message and only explains what's going on through customer support.
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Play-Asia will only accept credit cards if I provide them with pictures of the card and ID (only one bank works with Verified by Visa in Brazil), and PayPal is refusing to process card payments because of automatic filters, the solution to the problem being "wait 3-4 days" with no guarantee that the payments won't be blocked by the same anti-fraud filter again and again.
edit: Play-Asia is at least honest, PayPal gives you a random message and only explains what's going on through customer support.
What? That's retarded. I've never had to deal with that. Damn.... best of luck to you to get this solved in due time.
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PROGEEEEEEEEEEEEEEEEAR
DAIHUKKATUUUUUUUUUUUUU
-
dsiouhvsdihvanbdsipjvnabsdpivjhnspidjhnapidvhpoadsiuvhapsidvh
I WANT TO PLAY THIS (http://www.youtube.com/watch?v=rt5iJXi-A7s&feature=related)
Pink Sweets for next 360 port please ;;
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...
Pink Sweets is confusing me. I don't know what to think about it except for BOMBAAAAAA and that the music in st6 is apparently really awesome (here's a great version I found (http://www.youtube.com/watch#!v=BVoFcW2rAfE)). According to that superplay it seems to be a game where you dodge point items and sit in place to block bullets.
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>dodge point items
Rank control, no doubt.
Besides, how could you say no to BOMBAAAAAAAAAAAAAAAAA and all of those colors oh my god :*
And that music is great. I want the OST now @_@
EDIT: Watching more closely, it seems like those are weapon items that are being dodged. If you've got a weapon you like, it makes sense that you'd dodge them.
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And I thought Spiritual Larsa was the easiest Cave TLB, though still hard to get to.
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Even if Pink Sweets is as easy as it looks, I'd enjoy the hell out of it. :*
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Tried an MBL 1.1 No Ex run. No miss until Tyrannosatan. So I try to cheese things by bombing, then dying, bombing, then dying, then grab the cake. :dragonforce:
Cake goes off the screen after my second suicide. >:( :fail: :colonveeplusalpha:
Then I'm reduced to my last life by Tyrannosatan so I don't clear.
-
Hooray! Futari finally got shipped! o/
...after Paypal took over nine days over the transaction. :colonveeplusalpha:
-
Pink Sweets
:*
EDIT: COOL&CREATE ? EVAC INDUSTRY ? NO REMORSE ? Holy crap (http://nicosound.anyap.info/sound/sm5375721)
-
Your mind will explode when you get to Stage 5. It's not particularly difficult (easier than 4, in my opinion), but the game takes a quite unexpected turn. I don't want to ruin it. :V
...
WHAT THE FUCK WAS ALL THAT AAAAAAAAAAAAA
/me explodes
-
http://www.youtube.com/watch?v=_-Y2dbEydD0
AKAI KATANA footageee.
-
I came this hard, THIS HARD !
-
Is that some bullet reflecting I see :3
-
And the reflected bullets slowly homes in on you afterwards :3
Also the 2nd boss is lolYukari :getdown:
Anyway the game looked like a horizontal Progear x DFK (Ha ha, old chap!, lasers) x ESPGaluda from that footage.
... I suddenly feel like playing Progear now :V
-
Wow, that looks pretty cool. The graphics seem really nice too. (Was anyone else reminded of Ketsui stage 3 near the beginning there?) Those stages seem really damn short though. Both stages, including their bosses, took about 2 minutes each to complete. It makes me wonder how long the game will be.
-
Re: Akai Katana
:*
Re: Pink Sweets
I got two words for you all: ROSE CRACKER
My god the charge shot in Pink Sweets is utterly broken and the reason why Midi&Meidi is EZMODE.
-
What's with all the attention Pink Sweets has been getting lately? Did I miss something?
-
Looking sexy there, Red Katana. Rawr.
-
What's with all the attention Pink Sweets has been getting lately? Did I miss something?
I blame Matsymallow for finding a video of it and being captivated by it!
I mean, Pink Sweets is ridiculous amounts of fluff but when I got into the nitty-gritty of it it's pretty much Ibara with gothloli chicks instead of Mr. Bond...
-
Doesn't stop me from wanting it though @_@
-
And here's a vid of Akai Katana up to stage 3
http://www.youtube.com/watch?v=i3xGgxWKo80
Damn, these stages are short. So it'll probably be a looping game. Could be wrong though. Not sure what to say about scoring as nothing is known about it pretty much other than it has the potential to be complicated, hopefully not as much as ESPGaluda II which is too damn complicated for its own good.
-
Oh, just a heads-up:
We aren't voting on a game for next week, because I have already taken it upon myself to say that we are playing Recca. Enjoy. o/
-
Recca, a game I have not played in over a decade.
This will be fun.
-
I love how Recca calls itself "SUPER HARD SHOOTING GAME" upon clearing it.
However, I would not recommend playing this for score, only unless you're playing Score Attack or Time Attack.
-
I love how Recca calls itself "SUPER HARD SHOOTING GAME" upon clearing it.
However, I would not recommend playing this for score, only unless you're playing Score Attack or Time Attack.
I remember to myself now why this game always kicked my ass back then, it was because bullet was so fast. :<
-
I love how Recca calls itself "SUPER HARD SHOOTING GAME" upon clearing it.
However, I would not recommend playing this for score, only unless you're playing Score Attack or Time Attack.
Fair enough. Which would you suggest?
-
Fair enough. Which would you suggest?
Score Attack is for getting the highest points in under 2 mins (caravan)
Time Attack is for getting a certain amount of points at the fastest time.
I don't mind one or the other. Or even both!
After playing this game enough, you start to realize where Pink Sweet's system actually derived from.
-
Heh, I know. That's why I started playing Recca to begin with, because someone mentioned that Pink Sweets is Recca + Ibara girls. :P
-
Tried a few 1.5 Originals with Reco. Obviously messed those up.
Started practicing Maniac with Palm, but it's still pretty hard for now. Also, how do you milk that stupid stage 2 boss? I've been trying it in training and can't pull it off.
-
Tried a few 1.5 Originals with Reco. Obviously messed those up.
Started practicing Maniac with Palm, but it's still pretty hard for now. Also, how do you milk that stupid stage 2 boss? I've been trying it in training and can't pull it off.
You let it loop its whole attack phase one while maintaining a high multiplier, then at the 2nd "loop" of the attackphase, the one attack where it shoots out those balls in a circle formation, it'll shoot out 2x as much bullets and you destroy those balls w/ the A shot to cash in all those bullets w/ the multiplier.
-
More surviving the last part of the pattern without having to waste bombs.
-
Welp, I feel like a bit of a moron. Just tried DDP for the first time in at least a month, and on a whim tried Type B for pretty much the first time; turns out I really, really like it. My A-L Stage 2 chain still works with B-L, so that's nice because that's pretty much the only chain I know how to do, and the stage 5 batshit part is definitely less painful. I wonder if I should switch types... not many people using B. :V
-
Got Spirtual Larsa to show up in Training Mode without setting infinite bombs. if I were to somehow no death and enter with 6 bombs, I would have a shot.
Of course, that's never going to happen.
-
I'm amused by all the random little bitching about Akai Katana on ShmupsForum. Now I want CAVE to replace all the human bosses with high-pitched lolis for even more drama to enjoy. >:D
-
Hooray, a new game with new stuff in it! Quick, let's bitch about how it's different.
-
random little bitching
ShmupsForum.
What else is new? :V
Also I'm adoring Recca here
how come no one has told me about this game before now D:
-
More surviving the last part of the pattern without having to waste bombs.
Don't try to micrododge from the beginning to end.
Also I'm adoring Recca here
how come no one has told me about this game before now D:
Because it is SUPER HARD SHOOTING GAME.
Also, Yagawa is the programmer for this game.
-
Because it is SUPER HARD SHOOTING GAME.
It really is, it's a wonder I even got to the Another loop.
-
Are there actually any news concerning Crimzon Clover?
-
Only heard that it was delayed because the maker has too much work lately...unless that was some other doujin shooter :V
-
Only heard that it was delayed because the maker has too much work lately...unless that was some other doujin shooter :V
Yeah, that's the same guy.
-
I heard there's going to be S2 and S3 for Unlimited this C78, and a full game in C79.
:colonveeplusalpha:
-
I heard there's going to be S2 and S3 for Unlimited this C78, and a full game in C79.
:colonveeplusalpha:
:V Fun.
Reached stage 5 in Galuda Overheat again, didn't make it to Seseri. Game over at the 2-3 midboss in DDP with derp deaths all over the place, but I perfected the stage 6 boss so it's all cool. BV
-
"danmaku as fuq" (http://www.youtube.com/watch?v=RxTGXGuyA2Q)
ZUN playtests his games several times compared to this (http://www.youtube.com/watch?v=ymoJcyOfDz4)
-
Already knew about the Hitogata Happa ~~**safespots**~~ but
"danmaku as fuq" (http://www.youtube.com/watch?v=RxTGXGuyA2Q)
What.
-
As long as Recca doesn't have that suicide for rank control thing that Battle Garegga and Ibara have.
But the fact that it's Yagawa doesn't give me high hopes.
-
Nah, not in the mode that we'll be playing, at least. What we'll be playing is literally two minutes long.
I'm not aware of rank control in the main game yet, but it seems to give extends out like candy.
Which is good, because the game is lightning fast and you will die.
-
As Khoa said earlier, Normal Mode is a mode you never want to play for score.
Score Attack/Caravan mode which last 2 minutes is a fun burst of WHAOAAAAAAAA that's fun~
-
Akai Katana Stage 3 (http://www.youtube.com/watch?v=ReXMV4WWCvQ). Boss summon is awesome, ahahaha. :D
-
ahahahaha, oh wow
this is incredible (http://www.youtube.com/watch?v=8GkEsrZ4AII)
-
I just
ragequit-- finished playing that game.
It's like rape
I cannot even tell the bullets and items apart
And boss fights are holy shit :colonveeplusalpha:
-
Arrange mode is more fun. :3
-
Ibara has such as great soundtrack. It's easily one of the best out of all of CAVE's games.
-
Ibara Stage 1 theme is one of the best shmup stage themes that aren't from Touhou that I have heard in my entire life (Believe it!)
arrange mode is very fun I have a video that I recorded 3 years ago i managed to get to Stage 6 arrange on my first time playing Ibara Arrange and well let's just say I died many times.
-
Dai Fukkatsu Black Label probably has the best stage themes for me.
...why the iPhone...why? :ohdear:
-
DFK BL 4-B
shmupgasm
-
Ibara has such as great soundtrack. It's easily one of the best out of all of CAVE's games.
Shinji Hosoe is indeed a great composer.
-
Arrange mode is more fun. :3
I defeated the first boss within three seconds :getdown:
Oh, and the layout reminds me a lot of DFK.
I would like to know everyone's opinions on Espgaluda :3
-
I defeated the first boss within three seconds :getdown:
Why? You can totally milk one of the patterns for points!
Oh, and the layout reminds me a lot of DFK.
How so?
I would like to know everyone's opinions on Espgaluda :3
Pretty cool game, I suppose. The arrange mode is particularly sweet.
-
Started listening to Raiden II's music again. Even after 17 years, it's still so fucking awesome. (http://www.youtube.com/watch?v=KDh9olnchYQ&feature=related)
-
I would like to know everyone's opinions on Espgaluda :3
Awesome fun, both of them. They need a little time to get into though since the system requires a little more thought than most other CAVE games, especially the second. In terms of difficulty compared to most CAVE games, the first is pretty easy and the second is really hard. :V
-
I defeated the first boss within three seconds :getdown:
The first boss is really easy but you aren't supposed to defeat her that fast if you're playing for score.
In fact Ibara's one of those games. You know, the games you have to bombspam in order to get super high score O_o;;
I would like to know everyone's opinions on Espgaluda :3
I thought it was pretty fun once I figured out the system. I enjoyed ESPGaluda 2 more despite it being significantly harder than the first.
-
It's heeeere! KETSUIIIIIIII! :D
And yes, I suck horribly with the controller. Made it to st2 on my first try. :( I died twice at the midboss because I fully expected to be able to dodge those patterns. I guess I just have to get used to this. Or buy an arcade stick.
Too bad I won't be able to lock myself home for a few days of heavy Ketsui play, because I'm leaving for a trip tomorrow and after that I really need to study some group theory for a test I have pretty soon.
Oh and if anyone's interested in the techical details: The Asia version was definitely a good choice, because the power supply it comes with can take anything from 200V to 240V so I can just use it with a standard computer power cable.
-
It's heeeere! KETSUIIIIIIII! :D
And yes, I suck horribly with the controller. Made it to st2 on my first try. :( I died twice at the midboss because I fully expected to be able to dodge those patterns. I guess I just have to get used to this. Or buy an arcade stick.
Hahaha, excellent stuff. :P The stage 2 midboss (much like damn near everything in this game) is deceptively difficult; it looks pretty simple but it still kills me more often than I'd like to admit. :derp: Don't be discouraged if the game takes a while to clear, outside of things like Ultra modes it's one of the hardest CAVE 1-ALLs, if not the hardest, IMO.
The pad takes a little getting used to but it's more than accurate enough once you get the hang of things, I'm actually favouring it over a keyboard these days - ordered a wired one just now to play PC/MAME shmups with. If you're finding it a little slippy, though, I'd recommend getting some kind of friction tape and sticking it over the d-pad, it did quite a lot for my precision.
-
I just ordered Ketsui myself as well actually. Found it at a price that I just couldn't say no to.
So now I'm kind of obligated to get a J360. :V
Although Sunday is my birthday and I'm hoping I can course my parents into paying for half of it as a birthday present. :3
-
I think it's finally time for a break from Ketsui. I'm starting to die in the first stage.
It seems that I can learn this controller if I just spend enough time using it. My best attempt so far got me near the end of st4 and that included one death with 3 bombs.
-
Made it to the second form of Galuda2's final boss. Died almost immediately though since I had no gems or bomb energy left. :V The 1cc is definitely doable if I stop screwing up; that run missed the hidden extend and died three times with a full/high bomb stock. It's just, goddamn, it's such a long game to not screw up in. @_@ I've pretty much entirely given up on using Zetsushikai at this point until I get the 1cc since I keep managing to kill myself/autobomb and lose the entire bomb stock in one go.
EDIT: Checked a video on YouTube. Galuda2 is apparently about 40 minutes long. :colonveeplusalpha:
-
Ketsui stage 5 reached. Now I can go to bed.
I don't think this is as hard as DOJ even though st5 feels really tough. It's still one of the hardest Cave 1st loops I have played. Probably somewhere on the level of ESP Ra.De., maybe even a bit harder.
-
if it's like esprade, then st5 is a completely different game :V
-
This has been bugging me for a while.
Does anyone else hear Espgaluda's stage 1 theme in this commercial?
http://www.youtube.com/watch?v=Hcp-qfixbc4
http://www.youtube.com/watch?v=1VtuPyA9uQg
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ESPGaluda II 1cc!
Oh man holy shit that was intense. I was panting like I'd just done a sprint by the end of it. @_@ Will be uploading this shortly.
Also, the clear bonus is hilariously huge. I had 70m after killing the boss and 156m after the credits. :3
As for Ketsui stage 5: yes, it is like another game. :V My first 1cc had one death on the first four stages and five on Stage 5, and I think those were all using all of my bombs. It gets easier after a lot of practice, but Stage 5 is pretty much the wall for that game.
-
Man, I wish shmups weren't behind 2 RPGs and Team Fortress 2 right now...at this rate, I will never get to play them.
Good job anyways :V
-
Why? You can totally milk one of the patterns for points!
The first boss is really easy but you aren't supposed to defeat her that fast if you're playing for score.
In fact Ibara's one of those games. You know, the games you have to bombspam in order to get super high score O_o;;
I accidentally released a BAZOOKA and the boss went down before I realized what was going on :V
How so?
Mostly the weapon stock at the bottom (similar to Strong type ?) and the rank meter.
Ah, by the way, I forgot to thank you for the IP. That was wonderful :*
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Ah, by the way, I forgot to thank you for the IP. That was wonderful :*
The pleasure was all mine. That was a spectacular Kasen :*
-
Galuda II 1cc uploaded. :3
Part 1 (http://www.youtube.com/watch?v=1N38OKaDj-E), part 2 (http://www.youtube.com/watch?v=DaRvxkTQf5E), part 3 (http://www.youtube.com/watch?v=T5tbMgrhTzA), part 4 (http://www.youtube.com/watch?v=07hgWUp01BI).
-
Welp, fuck it. I just ordered my 360. :P
-
Jaimers: Excellentttttt. :P
On a similar note, my wired 360 pad arrived today. I gave it a spin with Donpachi, and here's the result:
(http://i119.photobucket.com/albums/o142/Sapzdude/donpachj.png?t=1280251244)
This is pretty encouraging. :dragonforce:
EDIT: Replay here (http://www.mediafire.com/?wqqjyno6a9jniw2).
-
On a similar note, my wired 360 pad arrived today.
Is it that rock band one or is it the official Microsoft controller?
-
can you even play shmups on rock band drums or guitar?
-
Is it that rock band one or is it the official Microsoft controller?
The Microsoft one, again with friction tape now over the d-pad. The Rock Band one arrived a while ago; the d-pad was nice, but the lack of triggers really threw me off, so I haven't used it much. You can map autofire to the drum pedal if you feel like something crazy though, which is pretty hilarious. :derp:
Banana: You can play with the little d-pad that comes with it, or you can mix and match with that and the drums/pedal which work as buttons. :V Dunno about guitar, though I think Krim mentioned playing Touhou on a guitar once.
-
Double post for completely unrelated.
(http://i119.photobucket.com/albums/o142/Sapzdude/espradej.png?t=1280271869)
Yeah, this pad is helping quite a bit. :moogy:
-
Took you long enough! o/
-
So any chance of a MotK team for STGT?
Of course, there's 2 places I would consider in the first place.
-
BURNAR!
EXUTENDO!
BOMBAAAAAAAH!
UAAAAAH!
This game is awesome.
-
So any chance of a MotK team for STGT?
Of course, there's 2 places I would consider in the first place.
I was just about to post something like this!
Anyone interested? We'll be calling SotW off for the STGT weeks, of course (though we can add our scores from each week to our own board, why not).
For those unfamiliar, STGT is an annual tournament at Shmups forum, played over the span of a few weeks. People can make their own teams and compete with other teams, and so on and so forth. There are a variety of games played though, so practice with a broad spectrum of different shmups is recommended.
-
I'd obviously be considering this site, and Romscout asked me on Ustream to participate for SDA. Even though I'm not even registered on SDA and would have to register there.
And I do like SDA a lot too.
-
Well, I'm all for organizing a team, and I may (or may not) be able to rope a few people from Shmups forum into our team as well. I'm in if you guys are. :3
-
When is it? Because I'd get in SO HARD
-
I'll root for you guys~
-
Starts either mid-August or at the end of August, not entirely sure.
-
I'm in...but goddamn why do I suck so much at shmups
maybe I should give up on playing them seriously just because I get nervous way too easily
savestate practice, I can perfect Infernon depending on the attacks
reach him with 2 lives on a real run and I'm suddenly unable to restream his attack even once and it's panic bombing all over.
-
Haha
I'll cheer you guys on from the sidelines ^^;;
I'm no good at scorerunning, it's not my forte ~
Also I'd feel weird for registering at the shmups forum just for that... haha...
-
Sounds like fun. I'm in. :3 Having said that, I think I'm away for the first two or three days if it starts on the 16th; is that a problem? I should still be able to play for the other half of the week and get a decent score.
EDIT: Nevermind, checked it. I should be back before it starts.
-
I'm no good at scorerunning, it's not my forte ~
I'm just plain not good at anything, so you can join me. :3
Suddenly though I feel like I should register at Shmups forum anyway. Even though I dunno if I'd ever even post. *shrug* Maybe later.
-
Nah, not a big deal at all. It's good if you take it seriously, but do remember that playing for fun is fine as well. D:
EDIT: Which reminds me, I should get the Recca thread going :3
-
Sorry, but I'm already with TCACTRM for this year. :<
-
Khoaaaaaaa. :<
Anyway, Recca thread is up and running. Do note that this is an NES game, not MAME, and that we are playing Score Attack, not the main game. :P
Congrats to shadowbringer for the #1 Varth spot.
EDIT: Also, any suggestions for our team's name?
-
and get a good name, team motk sounds stupid :V
-
lol nice, talk about being on the same wavelength :V
-
Well time to just play some Recca then in the meanwhile... when I'm free... :<
-
You guys have no idea how depressing it is to see people failing to 1cc DDP with higher score than my personal max or getting 10m over mine on their first 1cc.
-
What's your max anyway?
Meh, no matter how much I try that game, I never do any better. So even when(if) I 1cc, it'll probably score worse than you.
-
My first 1cc had just a little over 20m, IIRC. DDP really needs a ton of practice to get a good score with, especially if you're using Type A. How often do you play?
-
33m or so...I swear that learning how to full chain 1-2 is a part of elementary school.
Tried a random run with B-L, 30m.
1 bomb in st3, perfect up to the very end of st4 where I derped twice, one death on st5 and 2 more on st6.
The only thing I remember in this game is that at 1-4 when the blue spread cannons appear, enemies charge you from the left, then from the right.
The rest is complete sightread >.>
-
33m or so...I swear that learning how to full chain 1-2 is a part of elementary school.
Tried a random run with B-L, 30m.
1 bomb in st3, perfect up to the very end of st4 where I derped twice, one death on st5 and 2 more on st6.
The only thing I remember in this game is that at 1-4 when the blue spread cannons appear, enemies charge you from the left, then from the right.
The rest is complete sightread >.>
That one bomb in Stage 3 is the main problem for now; focus on getting rid of that before bothering with the stage 2 chain. If it wasn't for that you would have broken your high score for sure, carrying the x2/3 multiplier bonus through Stage 3 and the x3/4 through Stage 4. :P
-
st3 is random as hell, sometimes it walls me, sometimes it doesn't
And how is it even humanly possible to score over 70m and NOT 1cc.
-
It always walls me.
-
The spam ships are really, really random >.>
And for some reason, I can't even perfect the red spaceship, the very first part in particular.
-
Yeah well I can't even 1CC DDP. At all.
-
yet you destroy the progear boards :V
-
yeah but progear has cancellan
-
wait so progear is about CANCELLING and not DODGING
herp derp
and here is me playing it like dodonpachi
also st4 is an ass enemies from all sides etc.
-
oh well, you know my 1CCs are horribly inconsistent.
-
The only ones here that probably has any sort of consistency is Sapz and Baity and maybe Jaimers.
Unless we count consistency in sucking, in which case add me and a few others to the list.
-
Unless we count consistency in sucking, in which case add me and a few others to the list.
\o/
There's something to be said for those of us who are mediocre at best. :3
Why don't we try hard? D:
-
Consistency comes with practice.
Anyone interested?
[10:40] <Baitikkuri> not liking the starting date
[10:43] <Baitikkuri> either way, i'll consider it
DDP stuff
Don't forget about the bullet clearing ships in Stage 3; wait for a ton of bullets before blowing up the large ship (you should know which ones I'm talking about) to bump up your score by a fair margin.
By the way, I never learned how to full chain Stage 2, and I never will :V
Or how to get that Extend! in Stage 3.
-
I don't think I've ever missed the DDP stage 3 extend. I didn't even know it was possible to miss it since you're allowed to bomb.
-
I have a huge tendency to zone out by that point and miss it altogether. As in, not opening the cover.
EDIT: Ergo, I never actually know whether or not I grabbed it.
-
I suck at everything not-Touhou (and suck at Touhou right now anyway), and suck exponentially harder when I pay attention to score, but I'm interested. Besides, I need an excuse to expand my shmup horizons.
-
Sorry, but I'm already with TCACTRM for this year. :<
what should I say:
A) congratulations!
B) playing against your current team will be such a karmic punishment this time! (thankfully I didn't get to play against you guys in 2008 :p)
C) all of the above!
about a MotK team... if you guys want a suggestion, what about "team Shrinemaiden"? (with the Iron Maiden album parody as a banner, maybe?) The forum address has shrinemaiden on it, and Touhou's about shrine maidens too :p
I wish you guys good luck, I wish I was allowed to provide information for you guys.. (or even leak information that's found by my teammates) ..what I do in such cases is mostly watch superplays and try to learn the gameplay.. and try to see which things I can do, or can't. Savestating is apparently helpful and time-saving..
-
all this score talkan is making my head hurt
i wish you guys luck on STGT!!
i'll stick to 1cc'ing crazy shit :blush:
-
The spam ships are really, really random >.>
And for some reason, I can't even perfect the red spaceship, the very first part in particular.
Those are the two hardest parts of the stage. For the green ships, the essential thing to make it manageable with A-L is to only tackle one side of the screen at a time (and to take out green ships with shot most of the time). Take out all the green ships on the side of the current bullet cancel ship, destroy that, and laser (better for this than shot so you can hit ships below/to the sides) your way over to the other side before they begin firing again. Repeat for that side, etc. For the final wave of them you do the same thing, except you just plain don't bother with the other side - just destroy the ones on the right and go high up on the screen so the rest can't hit you.
For the first part of the red ship, you want to be sweeping and streaming back and forth with shot until the two turret things appear; immediately be ready to laser the first one and destroy it before popcorn enemy shots get you. From there you can either stream the popcorns until they're all dead, and then take out the turret, or try and get the turret ASAP and kill the rest of the popcorns. Either works.Consistency comes with practice.
...Also, the stage 3 extend is from destroying the six orange side boxes and then the hull thing at the end, without using an area bomb for any of the destruction. Laserbombs are fine. :V DDP only displays up to four reserve lives, so you pretty much just need to trust that you picked it up if you're scoring well by that point.
-
Wait, so I had it in reverse the whole time?
That would really explain why I've been only getting it oh so many times; it's either I do the part right (not very often, mind you) or use the area bomb instead of the laser bomb.
To sum up my thoughts at this very moment,
:derp:
-
Do-Donpachi Brown Label. Eat lots of prunes to get Hyper.
-
Tried out Donpachi. This game is so much funner than DoDonPachi.
I can currently get up to Stage 4 on 1 credit though. Stage 4 is extremely hard.
I did have to bombspam that stage 2 boss though.
And are you supposed to get a complete bomb refill after every stage? I don't remember Sapz's run getting that many.
-
Tried out Donpachi. This game is so much funner than DoDonPachi.
I can currently get up to Stage 4 on 1 credit though. Stage 4 is extremely hard.
I did have to bombspam that stage boss though.
And are you supposed to get a complete bomb refill after every stage? I don't remember Sapz's run getting that many.
From what I've gathered, each stage refills your bomb stock by the number of the stage you just cleared, e.g. clearing 1-1 or 2-1 gives you a bomb, clearing 1-5 gives you five bombs, etc. And yes, stage 4 and 5 are way harder than the first three. I'd argue that Stage 4 might even be harder than Stage 5 if you're using Type A.
Nice to see someone else enjoying Donpachi. It's pretty sweet. :3
-
I was using the US version if that matters.
I use Type C just like in DDP, the spread is too useful. If I want a straight shot, then I can just use the laser.
-
The JP version doesn't restock your bombs, if I recall.
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The JP version doesn't restock your bombs, if I recall.
Nono, it does, that's what I've been playing. I think the US one gives you a full restock as opposed to the varied one of the JP version, though. :VI use Type C just like in DDP, the spread is too useful. If I want a straight shot, then I can just use the laser.
Haha, the strength of Type A is not in the straight shot so much as the speed it has. :P I tried C yesterday, the slow speed really threw me off. Got murdered by Stage 5.
Also, RaDe 1cc vid in progress.
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latest acquisition!
(http://spe.fotolog.com.br/photo/30/3/81/lordmagus/1280148029910_f.jpg)
I prefer the seimitsu stick in the HRAP but I prefer the sanwa buttons in the SF4TE
Anyway now me and my gf can both play with sticks :x
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Ah, I have the HRAP EX-SE as well. It's a lovely stick, no? :3
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what the hell is up with daioujou
after wasting 2 credits on st4, the last thing I expected was perfecting the boss
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what the hell is up with daioujou
after wasting 2 credits on st4, the last thing I expected was perfecting the boss
This used to happen to me all the time. Of course, as I got better at the stage I started dying more on the boss since it wasn't at minimum rank anymore. :derp: That third attack with the two different types of blue bullets is a bitch at higher rank.
Goddamnit 5pb release the patch already so the replays sync and I can actually record something ;_;
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okay how did I beat hibachi's giant bee form with 1 death and 1 bomb
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latest acquisition!
(http://spe.fotolog.com.br/photo/30/3/81/lordmagus/1280148029910_f.jpg)
I prefer the seimitsu stick in the HRAP but I prefer the sanwa buttons in the SF4TE
Anyway now me and my gf can both play with sticks :x
Speaking of which, I bought yet another stick and it's yet to show up.
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I've made a new thread for all STGT discussion here (http://www.shrinemaiden.org/forum/index.php?topic=6717.0).
We've got one more opening for anyone interested-- and three more openings if Enigma and Krim aren't interested, as they haven't given me a definite yes or no yet.
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ESPRa.De. 1cc uploaded. Stage 1 (http://www.youtube.com/watch?v=IPTXlZbuU48), Stage 2 (http://www.youtube.com/watch?v=5mPANftsVU8), Stage 3 (http://www.youtube.com/watch?v=3ae9C04xD3k), Stage 4 (http://www.youtube.com/watch?v=eHjzZ1m5M90), Stage 5 (http://www.youtube.com/watch?v=eRyMeFqFEM8). :3
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You're unstoppable. :V
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Suddenly, some contest! :V
Oh well, I would probably be busy with my 360 at that time anyway. :3
Also, watching Sapz's run actually made me realise that I haven't uploaded my own 1cc yet. Might do that one of these days.
Oh and PatriotDark is a pretty fun game.
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MBL 1.1 All-Clear Double Ex All level 3 with Sakura. I derped on the Graveyard and Gorge though so I didn't beat my score that only got to 4-2 boss. But then Sakura sucks at scoring in that mode compared to Windia, so maaybe I wouldn't have even beaten it without the derping..
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Played a fair bit of Garegga and Ibara today. Got all kinds of destroyed all over the place. :V Reached Stage 4 or so in Garegga, Stage 3 in Ibara. I think I'll have to play a lot more and get better at the systems if I actually want to get anywhere.
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I just had a life-changing experience today. I just played ESPGaluda on an arcade. Played as Ageha on Normal rank, and didn't get past Stage 3, but OMG SO AWESOME.
Two observations:
1) An arcade stick is SO MUCH better than a keyboard, for shmups in general and danmaku in specific.
2) CAVE IS SO AMAZING I CANNOT SPEAK COHERENTLY
brb got to go buy deathsmiles and mushi and ketsui
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While I thoroughly agree with the sentiment (Galuda is really sweet, isn't it?), you should probably be posting it here (http://www.shrinemaiden.org/forum/index.php?topic=6444.0). :P
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wave touhou goodbye
Also, what kind of paradise do you live in? Fucking arcades...not around here man
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Merged with the STG thread.
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wave touhou goodbye
Also, what kind of paradise do you live in?
Seattle. Pink Godzilla is seriously some sort of heaven, especially in combination with a Vietnamese sandwich. They import sweet stuff like Mushi and Ketsui from Japan, and they have an arcade.
On topic, who thinks the Stage 2 boss's final attack really really really sucks. The one with the loops that are aimed in front of you and the destroyable bullets that shoot spirals. Bleh. Made it perfect one time, but that was mostly luck.
Oh, and because I'm small for 15, my hand literally cannot reach the bomb button comfortably. Sucks.
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DAIFUKKATSU. DO THEY HAVE DAIFUKKATSU
I want to play that game at least once before I die :ohdear:
But Seattle is just too far ...
And there is such a thing called Vietnamese sandwich ? :V
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Yes. They are called banh mi, and they are cucumber, daikon, carrot, cilantro and onion on a toasted baguette (Vietnam was colonized by France) with mayonnaise and grilled meat. And hot sauce.
And I don't know if they have DFK, but they mainly sell old games rather than new imports. I was told that they do occasionally have Ketsui in stock, so you can't rule out Dodonpachi.
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DFK is an only arcade title for now :V
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Seattle. Pink Godzilla is seriously some sort of heaven, especially in combination with a Vietnamese sandwich. They import sweet stuff like Mushi and Ketsui from Japan, and they have an arcade.
On topic, who thinks the Stage 2 boss's final attack really really really sucks. The one with the loops that are aimed in front of you and the destroyable bullets that shoot spirals. Bleh. Made it perfect one time, but that was mostly luck.
Naw, there's a certain way of doing it. The destroyable circles are in a set pattern, and you should be aiming to destroy them in particular rather than hit the boss; it makes the pattern much easier and doesn't really take any longer.
On a similar note: apparently the place where I found DDP2 now has Ketsui, as the shmups boards are owned by some shmups forum guys and they change them around as they want. :V I wonder how I'd do with a stick.
More Garegga, but haven't beaten 2.4m/stage 4 boss yet, though.
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Naw, there's a certain way of doing it. The destroyable circles are in a set pattern, and you should be aiming to destroy them in particular rather than hit the boss; it makes the pattern much easier and doesn't really take any longer.
I'll keep that in mind once I go back. Is Galuda also arcade only, or can I get a copy for my 360?
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You can get Galuda II for 360, but the first ESPGaluda port is for Japanese PS2 only. It's one of the less expensive titles, actually-- and it comes with the super-awesome Arrange mode as well.
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Huh, what's arrange mode? Cause I do have a PS2, and Pink Godzilla sells JPN PS2 converter chips.
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Yes. They are called banh mi, and they are cucumber, daikon, carrot, cilantro and onion on a toasted baguette (Vietnam was colonized by France) with mayonnaise and grilled meat. And hot sauce.
And I don't know if they have DFK, but they mainly sell old games rather than new imports. I was told that they do occasionally have Ketsui in stock, so you can't rule out Dodonpachi.
Technically, banh mi is just "bread", but yeah, that type of combination is pretty bad-ass nonetheless.
Anyway, you really do seem to have hit the jackpot. The manager of that arcade was looking for advice over at the shmups forum on what shmups to get. Good to hear they have Ketsui and Galuda there.
Also, Arrange is an all-new mode exclusive to console ports only. They change the scoring mechanics and the way the game plays. It's fucking awesome, especially Galuda's.
(You often hear arranges as a "remix" of a song, but this applies in games where it's kinda like a remix of an entire game.)
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Are they getting Akai Katana ? Are they getting Akai Katana ?
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Huh, what's arrange mode? Cause I do have a PS2, and Pink Godzilla sells JPN PS2 converter chips.
Are you familiar with Mushihimesama and ESP Ra.De.?
ESPGaluda Arrange is like a mix of the three-- the scoring mechanics of ESP Ra.De. and ESPGaluda combined, and the bullet density of Mushihimesama. It's hard, but it's incredible.
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Yes. They are called banh mi, and they are cucumber, daikon, carrot, cilantro and onion on a toasted baguette (Vietnam was colonized by France) with mayonnaise and grilled meat. And hot sauce.
May or may not be also spread with some... of that (http://en.wikipedia.org/wiki/P%C3%A2t%C3%A9).
Anyway,
hay azinth hay azinth
Stage Practice spamming produces results too quickly (http://i30.servimg.com/u/f30/12/80/32/92/untitl23.png).
EDIT: C74
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May or may not be also spread with some... of that (http://en.wikipedia.org/wiki/P%C3%A2t%C3%A9).
Yeah, they offered that, but I said no because it was pork liver and I keep kosher.
But why the hell are we talking about sandwiches?
the scoring mechanics of ESP Ra.De. and ESPGaluda combined, and the bullet density of Mushihimesama. It's hard, but it's incredible.
How the hell does scoring in [insert CAVE game here] work? It seems random what I get for a Stage 1 score in Galuda, and same for the number of green gems I get. Bullet density is always nice, but having to score to have any chance at a 1cc kind of turns me off.
The manager of that arcade was looking for advice over at the shmups forum on what shmups to get. Good to hear they have Ketsui and Galuda there.
Huh, that's interesting. Can you direct me to that thread?
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Mushihimesama density is :*
Btw, this seems somewhat off-topic, but does anyone know if California (specifically, LA and its surroundings) has any arcades at all ? Google is failing me atm :<
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How the hell does scoring in [insert CAVE game here] work? It seems random what I get for a Stage 1 score in Galuda, and same for the number of green gems I get. Bullet density is always nice, but having to score to have any chance at a 1cc kind of turns me off.
You'll get used to it soon enough. Scoring in CAVE games is generally pretty gratifying anyways, so I can't imagine it'll be too bad once you know what you're doing. For Galuda, what you want to do is stock up a large amount of gems by killing enemies in regular mode, then go into Kakusei (slowdown) mode. From there, wait for enemies to shoot lots of bullets, then destroy them to cancel all their bullets and turn them into gold, which you can collect for lots of points. Ideally you want to keep a single kakusei going for as long as possible to stretch out the 100x multiplier you'll see after cancelling a lot of bullets in one go; it's somewhat complicated, but you'll get the hang of it in no time. Galuda2 on the other hand... :P
Ketsui's scoring on the other hand is extremely simple. Basically, shotgun an enemy with your regular shot to pick up a '5' item, then use lock-shot to destroy things until the counter runs out. Repeat until you get lots of points. The difficulty here is actually surviving; Ketsui is pretty brutal. :V
And hooray, more failure in Garegga. My rank control is pretty awful.
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got to larsa on futari maniac =(
i reached her with 1 bomb in stock so i didnt think i`d finish the game
anyway i was very impressed, first death was on st3 boss =x
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Huh, that's interesting. Can you direct me to that thread?
http://shmups.system11.org/viewtopic.php?f=1&t=30187&p=553907
btw, you don't need to learn the scoring system to be able to 1CC a CAVE game.
However, learning it will make said 1CC much more thrilling, since a lot of CAVE's scoring mechanics are "risk = reward".
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But why the hell are we talking about sandwiches?
You started it. :P
How the hell does scoring in [insert CAVE game here] work? It seems random what I get for a Stage 1 score in Galuda, and same for the number of green gems I get. Bullet density is always nice, but having to score to have any chance at a 1cc kind of turns me off.
ESPGaluda: Wait for lots of bullets to come on screen, go into Kakusei mode (slowdown mode, bullets are pink and stuff) and destroy the enemies that fired them to cancel out the bullets for points. This is more important in Arrange mode than it is in Arcade mode, where a lot of your score can come from clearing the game itself. The extends really aren't that hard to get once you get the hang of it.
ESP Ra.De.: Shoot enemies with the power shot, then destroy them with your normal shot to increase your multiplier.
Basically, in ESPGaluda Arrange, you want to get a dense screen of bullets, go into Kakusei mode, fire your power shot (aim it well!) then finish off the enemy with your normal shot. Doing so can give you not only the Kakusei multiplier, but up to a x64 multiplier based on how many of your power shots hit the enemy as well. It's great.
Mushihimesama density is :*
Btw, this seems somewhat off-topic, but does anyone know if California (specifically, LA and its surroundings) has any arcades at all ? Google is failing me atm :<
Look up Arcade Infinity. One of my friends in Cali goes there often. I know they have Futari there, at least...
(EDIT: I should add that I have absolutely no idea if that's in or even close to LA, though)
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Anyway,
hay azinth hay azinth
Stage Practice spamming produces results too quickly (http://i30.servimg.com/u/f30/12/80/32/92/untitl23.png).
EDIT: C74
Nice. I wanted to 1cc that game a while ago, but I lost interest due to all the gimmicks. Most of it is memorization/strategic bombing, though I found the final boss a good deal harder than anything else in the game (on Lunatic, she's easy on lower difficulties)
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Played another run of Ketsui X mode, triggered Doom, got halfway through the final attack. ;_; Would have been a TLB All for sure if I hadn't derped up and died three times on Stage 4.
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(on Lunatic, she's easy on lower difficulties)
I'll make a note of this when the time comes for me to continuespam my way through to unlock it.
I should probably keep away from Stars!VIVIT but for some reason, I don't want to.
Outside of the bomb on the stage (I bet Lasers!VIVIT would have an easy time there (http://i30.servimg.com/u/f30/12/80/32/92/untitl47.jpg)), I'm now down to a constant 2 mistakes on the boss whose name eludes me -- oh wait, it's Lagunas.
Stage 2 is a constant turn-off with the rank affecting enemies to the point where I can't kill them quick enough (or their parts with particular note to the enemies that fire lasers). Stage 1 just recently became manageable after some experimentation.
But why the hell are we talking about sandwiches?
Because those ones (generally speaking; though YMMV especially with regards to what you put in it) are awesome.
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I should probably keep away from Stars!VIVIT but for some reason, I don't want to.
Outside of the bomb on the stage (I bet Lasers!VIVIT would have an easy time there (http://i30.servimg.com/u/f30/12/80/32/92/untitl47.jpg)), I'm now down to a constant 2 mistakes on the boss whose name eludes me -- oh wait, it's Lagunas.
Stage 2 is a constant turn-off with the rank affecting enemies to the point where I can't kill them quick enough (or their parts with particular note to the enemies that fire lasers). Stage 1 just recently became manageable after some experimentation.
Laser VIVIT is by far the best character for 1ccing, though that's mostly because of her bomb. Only downside to her is that Lego Batter GREAT!!Lagunas's penultimate attack is a nightmare due to bad homing and lolside-bullets.
I'm not really sure how Star VIVIT would handle stage 2. Even with lasers, you have to pretty much be right on top of the enemies as they spawn to kill them fast enough.
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HOLY SHIT ESPGALUDA ARRANGE
WHAT WERE THEY SMOKING
Is the 3rd boss even possible at all :colonveeplusalpha:
Look up Arcade Infinity. One of my friends in Cali goes there often. I know they have Futari there, at least...
(EDIT: I should add that I have absolutely no idea if that's in or even close to LA, though)
Thanks ! I've checked the map. It's fairly close to LA. Should take ~30 minutes by car :derp:
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So yesterday I tried DDP after not playing it for months and chose the Blue ship because spread = easier!
I game overed by mid-stage 3.
Today I tried again, with the Red ship, to see how different it would be.
I game-overed by mid-stage 6 :V
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So yesterday I tried DDP after not playing it for months and chose the Blue ship because spread = easier!
I game overed by mid-stage 3.
Today I tried again, with the Red ship, to see how different it would be.
I game-overed by mid-stage 6 :V
Jeez, I should use A-type!
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HOLY SHIT ESPGALUDA ARRANGE
WHAT WERE THEY SMOKING
Is the 3rd boss even possible at all :colonveeplusalpha:
8)
Thanks ! I've checked the map. It's fairly close to LA. Should take ~30 minutes by car :derp:
what
*jealousy*
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The last time I went to an arcade was probably six or so years ago. It was some large 40,000 sq-ft multi-story arcade in a nearby mall, and had an annoying card payment system, which meant that I couldn't enjoy the feeling of putting coins down a chute. I don't remember there being any shmups though; just the normal fighting, racing, and simulation games. I never went back. Even if there were more arcades around, I don't think that I would bother going, unless they had inaccessible games like Pink Sweets, Dai Fukkatsu (
fucking iPhone), and MMP.
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(http://i30.servimg.com/u/f30/12/80/32/92/th/untitl24.png) (http://www.servimg.com/image_preview.php?i=672&u=12803292)
lol Stars!VIVIT
Probably shouldn't have tried to plant a bomb in his face to begin with.
EDIT: At least I managed to unlock Stage 6 after a couple more continues. Yuitia's difficulty is all over the place.
Laser VIVIT is by far the best character for 1ccing, though that's mostly because of her bomb. Only downside to her is that Lego Batter GREAT!!Lagunas's penultimate attack is a nightmare due to bad homing and lolside-bullets.
Nothing a well-placed bomb can't handle. Or two.
I'm not really sure how Star VIVIT would handle stage 2. Even with lasers, you have to pretty much be right on top of the enemies as they spawn to kill them fast enough.
Well, damn. Bombspam it is.
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Jeez, I should use A-type!
The C ship is horrible vs the st5 boss+the spam prevents getting used to the stages :V
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Wauw, the 360 is already here. That took like what? Two days?
And Mushi arrived today as well! :D
But yeah, all new setup is going to take a while to get used to. Although that Rockband controller Koa mentioned is making things a bit easier.
Now it's waiting for Ketsui. :ohdear:
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I would just like to say that YGS2000 is the best invention since the electric car. Some pattern reproduction is seriously weird (Ketsui Final?) but otherwise absolutely awesome when I can't play the game myself.
And also, what's the advantage of red bullet/overheat mode in Galuda? Seems pointless to me.
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Wauw, the 360 is already here. That took like what? Two days?
And Mushi arrived today as well! :D
You now have 6 months to 1cc Futari Ultra. Get on it. I believe in you.
Also, record vids of these games if you can.
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And also, what's the advantage of red bullet/overheat mode in Galuda? Seems pointless to me.
iirc (from guides, not the game itself as I can only play it when/if I go to a friend who has a PS2) you gain points automatically while you're in overheat mode, destroyed enemies generate gold items (though I don't know exactly how you benefit from them or if they affect points earned from slowdown sessions), and you have apparently more firepower (not sure, though..). Some may want to play on this mode for the challenge only, too.
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iirc (from guides, not the game itself as I can only play it when/if I go to a friend who has a PS2) you gain points automatically while you're in overheat mode, destroyed enemies generate gold items (though I don't know exactly how you benefit from them or if they affect points earned from slowdown sessions), and you have apparently more firepower (not sure, though..). Some may want to play on this mode for the challenge only, too.
There are no real advantages to this mode; you gain less gold than in Kakusei and the firepower increase is the same as in Kakusei, and the point increase is pretty slow. However, you want to max out your overheat bar ASAP because it raises the amount of gems/gold enemies drop. Mainly it's just there to say 'get the hell out of Kakusei'. :P
On another note, after way too many attempts, I got a TLB clear of Ketsui X mode. :D Only one death on Doom, too; the first attack in the first phase and the second phase are toned down, but other than that it's pretty much regular Doom, including the final, so that was unexpected. Recording and uploading shortly.
Also, this (http://twitter.com/shmups). :derp:
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Also, this (http://twitter.com/shmups). :derp:
Oooooooh. *follow*
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Black label original 1cc.
My control over the character is still very stiff, but it's getting better. Still need to find a good setup.
You now have 6 months to 1cc Futari Ultra.
I already 1cc'd Ultra hurr hurr.
As for the recording thing, I don't have the slightest clue how to go about that.
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Novice and Arrange Ultras don't count. Everyone can 1cc those.
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Wauw, the 360 is already here. That took like what? Two days?
What, where'd you order that from?
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Play- Asia.
I'm as surprised as you are.
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Wow, yeah. Sometimes you hear of orders from them taking anywhere between two weeks to a month. I wonder if it's because your package didn't have to cross the ocean or something. :V
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Novice and Arrange Ultras don't count. Everyone can 1cc those.
Everyone can no-miss the former. :V
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Went back to the arcade today, and almost made it to ESPGaluda Stage 5. Flawless job on the first two stages, terrible Stage 3 and boss (hadn't seen most of it before), and no-missed Stage 4 up to the boss fight, which finally did me in. Whoa, I'm getting the hang of this really fast. :3
Also played Armed Police Batrider, and I can verify that it is indeed awesome. Let ass kick together, indeed.
However, they don't have Mushi or ESPGaluda or any of that nice stuff. I might check out Play Asia, since the store I went to doesn't get imports in very often.
Also is it just me or do bullets in CAVE games have really tiny hitboxes. Because I made some absolutely ludicrous dodges when I was getting the hang of the controls.
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Aaand Ketsui X Mode TLB 1cc uploaded. Stage 1 (http://www.youtube.com/watch?v=4k_YOPI5KYk), Stage 2 (http://www.youtube.com/watch?v=EKxoop-6a-I), Stage 3 (http://www.youtube.com/watch?v=nvh05VHB8iY), Stage 4 (http://www.youtube.com/watch?v=sYq5wctVczY), and Stage 5 (including Doom) (http://www.youtube.com/watch?v=6ageFCh9eh0). I suck at the final attack. :derp: Did pretty well on the rest of Doom and Evaccania, though. X mode's Doom seems the same except for the first attack and the missile phase.
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The second phase looks a lot easier :V
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The second phase looks a lot easier :V
Yeah, definitely, that's the most significant change. Usually I have to bomb that when it starts going full speed. The first attack is a little easier but not much different, and the rest seems the same. Odd that they wouldn't tone down the bit that makes it ridiculous in the first place. :V
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The 2nd part is ridiculous. 3rd is classic cave final
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Damnit Sapz stop making me want to play Ketsui. I'm too poor to afford a Japanese 360.
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Wauw, the 360 is already here. That took like what? Two days?
>:(
I paid for mine exactly one week ago and they didn't even ship it yet.
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(http://i30.servimg.com/u/f30/12/80/32/92/th/untitl49.jpg) (http://www.servimg.com/image_preview.php?i=674&u=12803292)
I think we all know what I'm going to say here.
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I really wish someone would make a BGM rip of Ban Shi Ryu. I love some of the Extra themes.
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Hmmmm. First ESP.Ra.De run in five months, made it to the final boss - something I had never come close to doing before. Interesting.
Also interesting is that my final score was better than Sapz' was at the moment he beat the final boss (before the clear bonus) :V
And remembering the hard way that when ESP.Ra.De. shows 1 life in stock it's actually zero stock made me bawww.
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Ordered Mushihimesama Futari
Bought Raiden Fighters Aces
Bought Deathsmiles LE
tomorrow today will be fun
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All fantastic choices. You will not be disappointed. :3
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why can't I afford any of that stuff
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Starting to get to grips somewhat with Garegga. I'm still pretty bad at it, but I finally managed to stop screwing up enough to make it to Stage5, with 3.5m. I need to work on getting the hidden extend... and of course not breaking my medal chain every minute or so. :V
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YESSSSSSSSS MY UNCLE AGREED TO TAKE ME TO ARCADE INFINI(ry :*
Mushihimesama Futariiiiiii~
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Made it to the end of the big bomber thing in Stage 5 with 4.3m in Garegga. Starting to get the hang of this. :V
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Made it to the end of the big bomber thing in Stage 5 with 4.3m in Garegga. Starting to get the hang of this. :V
which ship are you using? Can you save input files for us to watch? And are you playing by using rank control?
YESSSSSSSSS MY UNCLE AGREED TO TAKE ME TO ARCADE INFINI(ry :*
Mushihimesama Futariiiiiii~
congratulations! (well, I'm not in the same country as you are, so I wish you enjoy the trip :p)
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why can't I afford any of that stuff
get a job
edit: >:D
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which ship are you using? Can you save input files for us to watch? And are you playing by using rank control?
I'm using Golden Bat (Wild Snail ABC). I'm controlling rank during the first two or three stages, and I let incidental deaths do the rest after that unless I have a lot of lives (which doesn't happen). I haven't been saving inputs yet, but I can start if you want to see. :]
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please do, if possible; I got used to save replays everytime (if I'm using mame and the game allows it -- RFJ being one of the few games in which I don't try to save replays, because I can't skip its boot sequence).. I'll have to admit that the boot sequence in Garegga is long, but if you have spare time, I'd like to watch (because I like watching other people's styles, similarly to how I like to see the drawing styles of other people :p)
I'm trying to practice ESP Ra De and trying to download a Cyvern video (unstable internet is unstable serious precedented affair), but if you'd like, I can try to save a Garegga replay too :p
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YESSSSSSSSS MY UNCLE AGREED TO TAKE ME TO ARCADE INFINI(ry :*
Mushihimesama Futariiiiiii~
Just so you know, once you arrive there, you probably never wanna leave.
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Tried to register at shmups forums, failed the captcha until the system locked me out. What the fuck :V
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Tried to register at shmups forums, failed the captcha until the system locked me out. What the fuck :V
you fail it! (http://encyclopediadramatica.com/File:Bstarfail.png)
edit: Batrider week before the thread's locked? y/n
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Er, Sapz commanded me to play Dodonpachi and stuff
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what are you waiting for, then
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doDON PATCH
bweeeeeeem
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DO-DO-DO-DO-DO-DO
KA-BLAM
DO-DON-PATCH
Failed a DOJ 1cc due to my friend sitting next to me and not shutting up about KFC goddamn
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Er, Sapz commanded me to play Dodonpachi and stuff
Be sure to play the other MAME Cave games too while you're at it. Especially Guwange and Dangun FEVERon.
btw:
lulz why am i still doing this i haet dis gaem oh well might as well go for first now (http://shmups.system11.org/viewtopic.php?f=2&t=23288&p=598430#p598430)
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don't play guwange
seriously, don't
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don't play guwange
seriously, don't
Someone's got a phobia of spiders
or cats
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Someone's got a phobia of spiders
or cats
I do have arachnophobia actually
but fuck, the shikigami system is still giving me nightmares
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Took (9) credits to get to Larsa on Maniac what the heck
It's my first time playing with a stick anyways.
And to add insult to injury the friggin' A button got stuck for the entire 2nd boss and the 3rd stage and I screwed up with 3 bombs in stock like 3 times in a row.
Oh ... the place doesn't have Daifukkatsu, by the way :fail:
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what are you waiting for, then
do i look like i'm waiting
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You're still posting.
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IT'S
SO
FUCKING
HARD
It's like I've been born again just to get my ass kicked
Would help if my brother stopped calling to ask why his goddamn Alien Swarm isn't working
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IT'S
SO
FUCKING
HARD
Welcome to arcade shmups. DDP is a pretty easy one as they go. :V
Also, an expert's review of Ketsui (http://www.gamefaqs.com/xbox360/945315-ketsui-kizuna-jigoku-tachi-extra/reviews/review-142437). Or at least, he sounds like an expert. He mentioned Space Invaders and everything!
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And I thought Sapz was being serious for once
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That's why modern gaemers are hopeless.
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Also, an expert's review of Ketsui (http://www.gamefaqs.com/xbox360/945315-ketsui-kizuna-jigoku-tachi-extra/reviews/review-142437). Or at least, he sounds like an expert. He mentioned Space Invaders and everything!
Space Invaders being DOS? :V
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a game recommended that has been constantly recommended
I've got to emphasis
mathematical mini-game
Oh dear.
inb4 someone posts that one Deathsmiles review.
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atleast it wasn't done by "professionals"
IGN's god hand review was pretty damn derp
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atleast it wasn't done by "professionals"
IGN's god hand review was pretty damn derp
Do note the reviewer is called "godhandpro".
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but fuck, the shikigami system is still giving me nightmares
That just means you suck :derp:
Just kidding. :3
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What I like most about CAVE shmups is the relatively reduced emphasis on memorization. I did a great job on ESPGaluda Stage 3 and 4 despite never having seen them, and I'd like to think that part of that was skill as opposed to luckshitting everywhere. :V I used to think that the emphasis on streaming was really boring, but now I understand. Also, when do the score extends occur? Because I died with a score of 6.5 million - I assume that's pretty pathetic, although I have tried my best to play for score.
And while I'm sperging out, what do you use to play NTSC-J PS2 games? I'm looking forward to playing Galuda at home, but can't find a way to play a Japanese game that seems reliable. And what kind of joystick would you use if you're not going to go with the (admittedly terrible) controller?
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Also, when do the score extends occur? Because I died with a score of 6.5 million - I assume that's pretty pathetic, although I have tried my best to play for score.
And while i'm sperging out, where did you guys get gamepads from? Play-Asia?
Look at the title screen of the game you're playing. Many games will note how many points you need to get extends there.
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Also, when do the score extends occur? Because I died with a score of 6.5 million - I assume that's pretty pathetic, although I have tried my best to play for score.
6.5m is fine considering you've only just started and are concentrating on survival. Galuda's extends are at 4m and 14m, and there's a hidden one at the end of Stage 3 you get by shooting a black orb near the end of the ship in Kakusei mode.
As for controllers... I just stick with the default pads for both PS2 and 360. The PS2 d-pad isn't as nice as the 360 one, but both can be hugely improved with the use of friction tape. Even without that, though, they're pretty much fine after some getting used to; I managed the DOJ 1-all on the PS2 controller quite a while ago, and if it's accurate enough for that it's accurate enough for Galuda. :V
On a similar note, just tried Galuda again, and got a 3 miss 1cc. Could have been two miss had I not died with a full bomb stock on the final attack. :derp: Ah well, no missing to the clones was nice.
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As for controllers... I just stick with the default pads for both PS2 and 360.
So you don't use the analogs? I'd think that allows for more precision. And do I have to get a Japanese PS2? As is, the prices for importing ESPGaluda are ridiculous, and I don't want to tack on another 150 dollars when I could simply install a mod chip. Getting a mod chip itself might be a risky venture, so I wonder where you guys got yours.
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Well, I took the plunge and bought a JPS2 from someone at Shmups forum, myself. And really, ESPGaluda is one of the cheaper ones, along with Daioujou, hahaha. Mushihimesama and Ibara are the expensive PS2 ports. :P
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I use a soft mod on my NA PS2--Swap Magic, to be exact. Although I bought it quite a number of years ago, so I'm sure there are newer alternatives out there now. I can't stand using controllers for shmups though, so I never play the damn thing anymore.
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I think I'll go with Swap Magic.
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best shmup ever (http://www.youtube.com/watch?v=x-q0zb_M8rw)
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And while I'm sperging out, what do you use to play NTSC-J PS2 games? I'm looking forward to playing Galuda at home, but can't find a way to play a Japanese game that seems reliable. And what kind of joystick would you use if you're not going to go with the (admittedly terrible) controller?
My PS2 Slim, which is now on the verge of breaking as I found out when I tried to play Ibara today, was hardware modded.
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(http://i30.servimg.com/u/f30/12/80/32/92/th/untitl26.png) (http://www.servimg.com/image_preview.php?i=677&u=12803292)
Moved up the screen too slowly. I like how Lunatic doesn't give Extend!'s until Stage 5.
inb4 someone posts that one Deathsmiles review.
There are many, many like "that one" Deathsmiles review; I've seen my fair share of COMEDY GOLD.
I really wish someone would make a BGM rip of Ban Shi Ryu. I love some of the Extra themes.
>_>
<_<
DRAAAAAKE. I could record from the music room but that would be pretty bleh. And :effort:.
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There are many, many like "that one" Deathsmiles review; I've seen my fair share of COMEDY GOLD.
zomgsauce
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DRAAAAAKE. I could record from the music room but that would be pretty bleh. And :effort:.
I tried doing that myself, but I couldn't figure out how to get Audacity to record what my computer was playing. :V
EDIT:
zomgsauce
Is this it? (http://www.gameshark.com/reviews/3578/Deathsmiles-Review.htm) I haven't read it myself, but it received a bit of attention at Shmups Forum.
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Moved up the screen too slowly. I like how Lunatic doesn't give Extend!'s until Stage 5.
You can get a hidden Extend from the stage 2 boss as well. During his last phase, shoot the nukes until they're on the verge of exploding, then stop. When he 'dies' and they start spinning in midair, destroy them to get items. The one to the far right drops a life, the rest drop bombs.
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That's... surprising. Very :V
If all of the other ones drop bombs then I might consider using a(nother) bomb there to weaken them all simultaneously and save myself the hassle.
EDIT: 2 bombs for 2 bombs + the Extend! is probably the best low-risk approach to this so far; use bomb and move in a certain direction from a certain location, tap fire once on each of the left-most and right-most nukes, bomb the boss and done. I'll start the attempts again from tomorrow.
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That's... surprising. Very :V
If all of the other ones drop bombs then I might consider using a(nother) bomb there to weaken them all simultaneously and save myself the hassle.
lol, Is Star VIVIT's bomb seriously that weak? The nukes really don't take that much damage to blow up, from what I remember.
I always just went for the bottom three, which are pretty trivial to activate, at least with Laser VIVIT (obviously your situation might differ).
The other funny thing about those nukes is that they overlap with the bullets, which is extremely noticeable when they're at full size. C74's stage 2 boss is truly a wonder of terrible design.
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I seriously can't use anything but VIVIT's Laser Maid shot-type in that game. Wide Maid is too weak and Hirano's Bow and Flame shot-types just feel really awkward.
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Let's die 4 times on Ice palace then die once on the canyon with almost all of them being derpy..
That Ice Palace is much harder to No Death in MBL 1.1 than the Canyon is.
At least I still got to Jitterbug. And I broke the 100,000,000,000 mark, but still that run should have scored higher. Of course, going into him on your last life when your strategy pretty much involves dying to him on the final doesn't help. Almost managed to beat him but got hit with a second or two of shooting left. Of course the last bosses would have beaten me with so few lives.
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I was doing well in Garegga, getting an extend on Lavagghin Mk.II and going into Madball Mk.II with three lives. Of course here I decide to suicide , and then promptly get nailed twice after that. ;_; Man, I was sure I would get to Black Heart this time.
Also apparently the fourth boss is called Satanic Surfer which is completely hilarious
EDIT: Oh yeah, I got the .inp if you want it, shadowbringer. Hoping to do a better one soon, though. :V
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why is larsa so hard on maniac :(
i need about 3 lives to kill her, i can't no bomb any of her attacks =(
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why is larsa so hard on maniac :(
i need about 3 lives to kill her, i can't no bomb any of her attacks =(
It's impossible. Nobody can do it.
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:(
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Another failed Garegga run; died at a random aircraft carrier, Lavagghin Mk.II and Madball Mk.II (to the lasers, no less). Ah well, got 4.4m.
Also, Ibara is really really hard. Made it to the Stage 3 boss for the first time just now. :V
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I was doing well in Garegga, getting an extend on Lavagghin Mk.II and going into Madball Mk.II with three lives. Of course here I decide to suicide , and then promptly get nailed twice after that. ;_; Man, I was sure I would get to Black Heart this time.
Also apparently the fourth boss is called Satanic Surfer which is completely hilarious
EDIT: Oh yeah, I got the .inp if you want it, shadowbringer. Hoping to do a better one soon, though. :V
I'll wait warmly :D
meanwhile, I'm trying to learn how to play Cyvern, but I'm having serious problems trying to get a video of it on superplay.co.uk. The download stops after 20% >_<
And while I try to get this video, ESP Ra De's liking to troll me :p
(http://a.imageshack.us/img299/5048/espr0001.th.png) (http://img299.imageshack.us/i/espr0001.png/)
(http://a.imageshack.us/img59/1958/espr0002.th.png) (http://img59.imageshack.us/i/espr0002.png/)
what's these two screenshots? I've managed to do relatively well on the first stage, and milk the boss (to see if I could do that nowadays), and then the game proceeds to ruin my run shortly after, because I'm too worried about getting better multipliers, letting too much enemies come at once and then being owned because I don't know how to handle them :p
the latest fail run is saved here (http://www.mediafire.com/?nz5pkw74xekiye4) (emulator: lagless mame99p), with ragequit included :p
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Oh lawd just found a copy of ps2 mushi for 65 USD. brb got to steal someone's wallet
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And here it is. After how long? :V
ESP.Ra.De 1cc
Part 1 (http://www.youtube.com/watch?v=1nnEfWTMYrA)
Part 2 (http://www.youtube.com/watch?v=d2BpFnClQOM)
On a different note, I found out that the Rockband controller has slight input lag. I'm trying to use the normal controller now but it's... different.
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i'm opening up deathsmiles now
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ughhhhhhh somewhat close to 1CCing God Mode today.
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ughhhhhhh somewhat close to 1CCing God Mode today.
y u do dis
Goddamnit, now I have to catch up except I'm leaving for a week and a half on Tuesday. :< How far did you get?
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y u do dis
now I have to catch up
Oh, the irony! :V
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y u do dis
Goddamnit, now I have to catch up except I'm leaving for a week and a half on Tuesday. :< How far did you get?
Got past the midboss but didn't even make it to where the extend area was.
(lol I broadcasted it live on a stream channel so a few people witnessed it).
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So I played a Touhou game today. Mima is the best ship in Mystic Square.
...God I'm so bored. D:
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Mima is the best ship in Mystic Square.
(Danbooru warning) I would disagree (http://danbooru.donmai.us/post/show/51356/alice_margatroid-alice_margatroid_-young-helicopte). :V
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(Danbooru warning) I would disagree (http://danbooru.donmai.us/post/show/51356/alice_margatroid-alice_margatroid_-young-helicopte). :V
ahahahahahahahahaha
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I don't know whether to put this in my CAVE folder or my Touhou folder. :/
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Haha.. That's a great picture. I'd love to see some doujin developer do a Touhou x CAVE crossover shmup one of these days.
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Suikama's TLB Sapz. :V
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(Danbooru warning) I would disagree (http://danbooru.donmai.us/post/show/51356/alice_margatroid-alice_margatroid_-young-helicopte). :V
On a rating from 1 to 5, I give that picture a (http://www.dwrkoa.net/k5.gif)
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BTW guys, what CAVE shmup for my 360 on a limited budget. Specifically, Futari 1.5 or Black Label?
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Futari Black Label is a DLC. The game you physically buy is Futari 1.5. To get Black Label you need to buy Microsoft Points (Japanese ones, I believe) in order to download it. And obviously you need 1.5 in order to have Black Label.
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BTW guys, what CAVE shmup for my 360 on a limited budget. Specifically, Futari 1.5 or Black Label?
Futari Black Label is DLC for Futari 1.5 (costs 1200 points). Both are very worth getting, but at any rate you can't really get Black Label without getting 1.5. :P Edit: Ninja'd by Aisha. You can buy it with any kind of points, though; the DLC is available on all XBLA regions, I believe. I bought it from the European one myself.
...Unless of course you meant Galuda 2 Black Label, in which case it's personal preference, especially since you seem to like Galuda a lot. Honestly I'm starting to prefer it over Futari recently, but it's really, really hard (as in harder than Futari 1.5 Original and Maniac for sure, and leagues beyond the first Galuda), so you might want to build up to it with Futari first, which is awesome fun regardless of skill level since it has so many difficulties. :V
Also, I broke 15m by the end of Ketsui stage 1 today. :D
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Futari Black Label is DLC for Futari 1.5 (costs 1200 points). Both are very worth getting, but at any rate you can't really get Black Label without getting 1.5. :P Edit: Ninja'd by Aisha. You can buy it with any kind of points, though; the DLC is available on all XBLA regions, I believe. I bought it from the European one myself.
Oh, I didn't know you could use points from any region. Do you know if the same applies for the Japanese Deathsmiles DLC?
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Oh, I didn't know you could use points from any region. Do you know if the same applies for the Japanese Deathsmiles DLC?
Unfortunately not. :< I'm still waiting on the email from Play-Asia with my Japanese XBLA points code to get my hands on MBL 1.1.
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Ah nice. I didn't know Play-Asia could just e-mail you the codes. I was just thinking of asking Forza to do that for me in the future. :V
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It seems like a pretty recent thing. I didn't get the option while ordering it, but a few days ago they emailed me saying they'd begun doing them by email as well as shipping, asking if I wanted it by email or by post, and that they'd refund the shipping if I said email. The right choice was pretty obvious. :getdown:
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Yup, Black Label is DLC, and it will easily be one of the best things you ever buy. :3
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068. Touhou Eiyashou: Imperishable Night : 0.944465 08 0.346004
105. Shoot The Bullet : 0.675978 06 0.228795
117. Touhou Fuujinroku: Mountain of Faith : 0.569839 04 0.265591
134. Touhou Koumakyou: Embodiment of Scarlet Devil : 0.467678 04 0.168681
193. Do-Donpachi Dai-Fukkatsu Black Label : 0.247339 02 0.097147
I should quit Touhou.
EDIT:
[21:25:05]
259. Phantasm Romance 2.5 Plus : 0.134094 01 0.058462
[21:25:13]
... but it is a motherfucking danmakufu script
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I ordered my J360 almost two weeks ago and this is what I got for an answer:
"We are now verifying your payment with paypal. The order will be proceeded after the payment is verified. We kindly ask you for patience."
wtf playasia, as far as I understand you already got the money. :/
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Did you order a Japanese Elite Slim 360? Those are back ordered right now.
I would have totally bought one just now had they been in stock. Oh well.
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I should quit Touhou.
EDIT:
I'll give you one immaterial cookie if you guess who voted for Phantasm Romance 2.5 Plus. at least it doesn't stand below CtC, heheh..
Also, I want to start a Phantasm Romance 2.5 Plus scoreboard on this forum, but can't start a new thread on the highscore subforum. Tried to contact lgb through irc, but couldn't find him, however I haven't tried pming him yet. Didn't think that I would have to :p
Also, iirc PoFV is too low on that list too.. my other top choices didn't fare well, either
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Err, Asian. Shows "usually ships in 24 hours".
Also, why do I keep failing at ESP.Ra.De., it's not funny anymore
Also, iirc PoFV is too low on that list too..
That's because everyone hates PoFV
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That's because everyone hates PoFV
Why? It has chains and bullet cancellan.. it has BONUS!..
;_;
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Also, I want to start a Phantasm Romance 2.5 Plus scoreboard on this forum, but can't start a new thread on the highscore subforum. Tried to contact lgb through irc, but couldn't find him, however I haven't tried pming him yet. Didn't think that I would have to :p
Make a scoreboard over in CPMC and I'll transfer it across. Similarly, you could bug a(nother) mod in the same manner to achieve the same result. Just suggestions. He's also running the handle "Alice" at the moment, so if you can't find him, this could be a reason why.
While speaking of that list, I'm surprised that StB made it that far up.
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Make a scoreboard over in CPMC and I'll transfer it across. Similarly, you could bug a(nother) mod in the same manner to achieve the same result. Just suggestions. He's also running the handle "Alice" at the moment, so if you can't find him, this could be a reason why.
While speaking of that list, I'm surprised that StB made it that far up.
http://www.shrinemaiden.org/forum/index.php?topic=6763.0
done :D
Thank you very much, Baity, in advance!
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Crimzon Clover Unlimited.
What.
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I don't know why but whenever I see ebarrett's name, I try to read it out as the same tone as the IBARA title screen. FUCK.
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dammit khoa, now I'm doing it too
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I-BA-RE
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Thank you very much, Baity, in advance!
You're welcome.
(http://i30.servimg.com/u/f30/12/80/32/92/th/untitl29.png) (http://www.servimg.com/image_preview.php?i=680&u=12803292)
A ha ha ha ha... fuck. New plan involves tapping fire twice. And what do I do? Tap it thrice. Guess.
EDIT: Attachment. Spearheaded by a lack of foresight on my part.
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I should quit Touhou.
DFK BL is so low because almost nobody got to play it :V
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(Danbooru warning) I would disagree (http://danbooru.donmai.us/post/show/51356/alice_margatroid-alice_margatroid_-young-helicopte). :V
My GOD.
The worst thing is one of the dudes in Ketsui is called Alice.
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Futari Black Label is DLC for Futari 1.5 (costs 1200 points). Both are very worth getting, but at any rate you can't really get Black Label without getting 1.5. :P Edit: Ninja'd by Aisha. You can buy it with any kind of points, though; the DLC is available on all XBLA regions, I believe. I bought it from the European one myself.
...Unless of course you meant Galuda 2 Black Label, in which case it's personal preference, especially since you seem to like Galuda a lot. Honestly I'm starting to prefer it over Futari recently, but it's really, really hard (as in harder than Futari 1.5 Original and Maniac for sure, and leagues beyond the first Galuda), so you might want to build up to it with Futari first, which is awesome fun regardless of skill level since it has so many difficulties. :V
Well, I like Galuda because it's the only CAVE shmup I've played. But honestly, if a 1cc was so hard for a seasoned shmupper like you, then I'll try to ease into the genre more before I attempt one myself.
On topic, I bought Mushi for PS2 about 30 seconds ago. :toot: Now to hope the seller isn't scamming me.
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Well, I like Galuda because it's the only CAVE shmup I've played. But honestly, if a 1cc was so hard for a seasoned shmupper like you, then I'll try to ease into the genre more before I attempt one myself.
On topic, I bought Mushi for PS2 about 30 seconds ago. :toot: Now to hope the seller isn't scamming me.
Depends how much your copy cost. Regardless, it's totally worth the arm and leg.
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Depends how much your copy cost. Regardless, it's totally worth the arm and leg.
Sixty fucking dollars. That was half what the other people were offering. I can't wait for it to ship!
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Heee. That's how much I managed to spend for my copy as well. Zebra Airforce@Shmups is a cool guy. He even shipped it before I even managed to pay him. :3
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hopefully he won't send you the ShoeBox 360
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I don't know how interested some of you guys are in livestream and crap (since that site is riddled with ads without the use of AdBlock+ or something)
but in about 30 mins, I'm going to try to broadcast a stream of me attempting the 1CC of God Mode.
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I don't know how interested some of you guys are in livestream and crap (since that site is riddled with ads without the use of AdBlock+ or something)
but in about 30 mins, I'm going to try to broadcast a stream of me attempting the 1CC of God Mode.
I'm interested. :V
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Likewise.
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link :V
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In preparation phase, but feel free to come by early so you can see the random shit I'm doing on my desktop.
[STREAM IS OVAH]
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SPAM IOSYS
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]-[|/34<#! is the only way to go
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Can you please switch to something that doesn't suck, like UStream?
Was watching earlier, now I can't even get the video to load.
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I'll try out ustream for next time. Last time I messed around with it, I couldn't get my capture card to work. Speaking of which, I don't know what people use to capture their desktops on ustream.
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goddamn I watched it for 8 hours or so
also random DDP run, 32m
my 1cc success rate is around 70-80%, but my scores are terrible
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Gosh I missed that Ketsui 2-ALL :(
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X mode TLB clear too
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So uh, recap of what happened today in the stream.
Gosh I missed that Ketsui 2-ALL :(
X mode TLB clear too
Also, God Mode is hard, I don't think I'll 1CC it for a long time, but it's been really fun attempting it as much as possible.
Also, I really really suck at all of the 'Pachi games, and Ketsui. :<
Either way though, it felt more like a gathering inside a little room than a stream, and it's been really fun. Thanks to all of you guys that watched, though I know it was mostly boring due to idling on the desktop deciding what game to play next. It was an agonizing yet awesome 12 hours of kusoplaying. :V
P.S. I think a lot of awesome conversations were had in the chat as well lolololol
ilu guys
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we enjoyed watching you play, thank you for such an opportunity!
it was really fun to see you fighting red bullets in Galuda 2 with your own while you turn them into gold, among other things :D
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(http://i30.servimg.com/u/f30/12/80/32/92/th/untitl51.jpg) (http://www.servimg.com/image_preview.php?i=683&u=12803292)
I even missed the (Stage 2 Hidden) Extend! Which was admittedly pretty annoying.
And... I just found out that there's an indicator on the nukes that shows that they're ready for "harvesting"; they start spewing flames
orz
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What game is that?
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http://touhou.wikia.com/wiki/Banshiryuu
More specifically, I'm playing the C74 version. Which, from what I've heard, is much harder than its 67 counterpart.
EDIT:
(http://i30.servimg.com/u/f30/12/80/32/92/th/untitl31.png) (http://www.servimg.com/image_preview.php?i=684&u=12803292)
The bomb button got jammed; wtf man.
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*headdesk*
stop failing at ESP.Ra.De., this game is easy
*headdesk*
learn how to deal with shopping mall on stage 3 ffs
*headdesk*
don't ram into bullets when recharging the energy gauge
*headdesk*
don't die to THE ONLY BULLET ON THE SCREEN which was happily ignored after bombing in the clone hall
*headdesk* *headdesk* *headdesk*
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Either way though, it felt more like a gathering inside a little room than a stream, and it's been really fun. Thanks to all of you guys that watched, though I know it was mostly boring due to idling on the desktop deciding what game to play next. It was an agonizing yet awesome 12 hours of kusoplaying. :V
Only caught wind of it after I returned from work and wasn't able to hang around all day, but from what I saw it was pretty fun. Great playing, here's hoping you do it again sometime soon :V
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Another game over at Larsa Maniac on BL.
This time I died a lot during the game, got to Larsa with 1 life and still made it to her third lifebar.
Maybe I can get this done when I no-miss the first 4 stages again :s
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So I'm finally back home and I now also have Futari and Deathsmiles here with me. Awesome times ahead.
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Very nice. :D
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enjoy the games :D
they were both my favourite game in the world at some point :P
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No Futari for me until Thursday :(
Also yesterday's log is priceless
FormlessGod: INSTANT RAMEN FUC YEA
FormlessGod: did I miss anything ;;
ObviousTroll: max rank original larsa
Matsuri: FG: Khoa just no-missed Larsa on Black Label Original, max rank
SFKhoa: you missed original larsa at max rank
Matsuri: So yes, you did
Matsuri: damn your ramen
6:08 PM FormlessGod: the final isn't streaming :V
6:08 PM NautTH: final is sex
6:08 PM lmagus: wait how many lives does he have?
6:08 PM ObviousTroll: INFINITE
6:08 PM NautTH: 2
6:09 PM NautTH: 1
6:09 PM FormlessGod: 0
6:09 PM SFKhoa: dammit lol
6:09 PM ebarrett: NOT NEARLY ENOUGH
He lost all lives within 15 seconds :getdown:
6:14 PM lmagus: too hard =(
6:14 PM FormlessGod: the last phase is sex
6:15 PM ebarrett: if your sex is this kind of bright spotty purple, you should see a doctor
6:15 PM FormlessGod: THAT
6:15 PM SFKhoa: LOL.
6:15 PM lmagus: MY GOD
6:15 PM ObviousTroll: its almost like aki final
6:15 PM lmagus: what IS that?
6:15 PM ebarrett: purple christ on a wide shot stick
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So now I'm going to wait about a month before Mushi comes - i.e. until school starts again. Why didn't I just buy Futari or Deathsmiles when I had the chance? And I'm out of money for an arcade stick.
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It is now STGT training time! You guys can participate as well, since I've made the game we're playing the SotW as well.
Enjoy. :3
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Oh man trying out Espgaluda. Real fun stuff.
I can see how people say it's it's a pretty easy 1cc. Mainly because I got to stage 5 on my first attempt. :V
Kakusei: side effects may contain spontaneously switching genders.
Deathsmiles platinum edition is pretty cheap isn't it? I'll probably order it tomorrow.
Also, I'm so terrible at the 360 pad + TV it's not even fucking funny. :<
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I'm also planning on getting Deathsmiles Platinum, when I order everything once it's all in stock at Play-Asia. I guess the only difference between Deathsmiles Platinum and the original is that it's a reprint?
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congratulations for those who participated in the previous SotW, especially to DoubleDibble, for the incentive to improve my score!
I have a question.. lagless mame99p sometimes crashes when I'm playing Daioh (japanese, with 6 buttons :p), is there a recommended emulator for this game?
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I've been using MAME32 Plus! 0.99 all this time, and it works pretty well for me. :3
And I said to play US version :V
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I played Daioh last time with lagless too, I had no problems with it.
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And I said to play US version :V
As far as I can tell there only is one version. :V (I keep merged sets and it's not listing me any clones...)
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Congrats on the win shadowbringer, I enjoyed the competition. I'll be sure to try and join in on future SotW games.
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As far as I can tell there only is one version. :V (I keep merged sets and it's not listing me any clones...)
Dip-switches.
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More specifically, I'm playing the C74 version. Which, from what I've heard, is much harder than its 67 counterpart.
That's interesting, because I've always thought the C67 version to be harder. Like, way, way harder. :V
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The C74 version of BSR is pretty old now. The latest version is 3.001. I'm not sure what the C74 -> 3.000 and 3.000 -> 3.001 patches change though; probably minor bug fixes. EDIT: Apparently the C74 -> 3.000 patch includes difficulty adjustments and other gameplay-related improvements.
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Commencing acquisition of Daioh. I'm going to be disappointed if I open this up and find that it has nothing to do with cute girls doing cute things.
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Commencing acquisition of Daioh. I'm going to be disappointed if I open this up and find that it has nothing to do with cute girls doing cute things.
Isn't it sad?
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That's interesting, because I've always thought the C67 version to be harder. Like, way, way harder. :V
I'll make a note of that and try it at some other point. Like, when I get home later in this month.
In other news:
(http://i30.servimg.com/u/f30/12/80/32/92/th/untitl52.jpg) (http://www.servimg.com/image_preview.php?i=685&u=12803292)
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That's interesting, because I've always thought the C67 version to be harder. Like, way, way harder. :V
Yeah, it is.
Anyone who says C74 is harder than C67 is kind of crazy. :S
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To hell with Daioh. Too many buttons, not enough fun.
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To hell with Daioh. Too many buttons, not enough fun.
It seems you can get by with just the purple homing, missiles, and bomb of your choice(I go with laser), so three buttons, which shouldn't be a problem..
Also, for people that don't know, it seems the purple shot gives you the most points for hitting enemies. So for popcorn enemies and milking easy bosses you'd want to use purple, while for large enemies and killing bosses fast, use missiles.
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and the key to winning the STGT revealed itself
you need SIX FINGERS
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you need SIX FINGERS
onoz my sekrit is oot
[11:55] <Baitikkuri> brb facedesk (http://i30.servimg.com/u/f30/12/80/32/92/untitl54.jpg)
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So like is the original Mushihimesama able to be emulated on MAME?
Because I know Futari can't, but what about the original?
Also FFFFFFFFFFFFFFF I finally have enough money to buy a 360 and import Futari but buying a system for one game is retarded arghhhhhh why are all the 360 games I'd want also available on PS3 which I have ;__________;
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nope apparently the makers of mame promised cave to not emulate anything past progear(I think)
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ffffffffffffffffffff
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but you can make reco run so fast she trips in the ps2 port
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Futari
ESPGaluda 2
effin Ketsui
Deathsmiles (x2)
Daifukkatsu (there is no reason to not see a port of this this year)
Akai Katana
Seriously, a J360 can play much better games than a PS3 :V
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Tried modding my PS2 to play Japanese games before importing Mushi, didn't work, so I never got to play it.
Also I'm not importing a Japanese console just so I can play a few niche games (that I will also have to import).
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What else is worth playing these days anyway ? :/
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Not much. I don't regret buying a J-PS2 at all. :3
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Some people like stuff that's not directly from Glorious Nippon y'know :V
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(http://i30.servimg.com/u/f30/12/80/32/92/th/untitl55.jpg) (http://www.servimg.com/image_preview.php?i=688&u=12803292)
The end.
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Tell me I'm not the only one who saw Daioh's Stage 2 kinda sorta boss before the real boss thingy and thought of this (http://www.youtube.com/watch?v=N-AvgCz_KVo).
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Also I'm not importing a Japanese console just so I can play a few niche games (that I will also have to import).
"Hooray" for living where everything console is an overpriced import anyway, I guess :V
Choosing NTSC-J over the other options ("local" is PAL, by the way) was a no-brainer since I can get most of the non-J stuff for the same price regardless of region anyway, and I'm saving money like crazy by importing directly instead of buying at local retailers, even more now that Galuda II and DOJ slipped through customs even though they really shouldn't :D (Ketsui also arrived tax-free but that one was expected)
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Well, bit the bullet and started playing DDP recently. Tonight I achieved my goal and got the S3 boss down (despite losing a full bomb stock :derp:).
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Futari:
-Oh god the game looks and feels so smoooooth!
-I had no idea Spiritual Larsa was so easy. I spammed my way to her with infinite bombs and perfected the whole first lifebar phase. Even the second phase took only like 5 bombs. I guess she's supposed to be more of an reward than obstacle.
-I can join the club of people who almost perfected Novice Orginal on their first try. I used one autobomb at the final bosses first attack where I stupidly rammed one of the first bullets she fired. That mode is like Touhou Easy with autobomb.
-Is there any reason to play the Arcade modes? Are there any differences besides the graphics?
I didn't play Deathsmiles enough to fully get into it yet but it seems fun. I think I have gotten better with the controller than I thought, Ketsui is just so goddamn hard naturally.
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IIRC you can fight her directly through the practice menu :V
yeah original looks pretty pathetic
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IIRC you can fight her directly through the practice menu :V
Yeah but you still need to no-miss the standard st5 boss and no way I'm doing that without bombspam.
All the Original modes in general feel a lot tamer than the one in the first game. I think I could 1cc them without too much trouble.
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Oh, you said Spiritual Larsa :V
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-Is there any reason to play the Arcade modes? Are there any differences besides the graphics?
It's there for fans of low-res. That's about it.
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Oh hey, CAVE released a new game.
it's called Ketsui stage 5.
EDIT:
I actually just noticed how much the ship options look like BEES. :o
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I can't stand Ketsui's st5 =(
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(http://i30.servimg.com/u/f30/12/80/32/92/th/untitl55.jpg) (http://www.servimg.com/image_preview.php?i=688&u=12803292)
The end.
Awesome. Looking forward to a C67 Lunatic 1cc. :3
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MAME doesn't work (beyond 10fps or so, anyway) on this crappy old laptop, so no Daioh for me until I get back on the 13th. :<
Oh hey, CAVE released a new game.
it's called Ketsui stage 5.
Ahahahahahaha. I'm going to enjoy watching this. :P
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mushi shipped out today
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yessssssssssssssssss
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Meanwhile Play-Asia still doesn't have J360s in stock. D:
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Meanwhile Play-Asia does have Asian 360s in stock but insists on verifying my payment with Paypal. D:
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just be happy your can actually import and afford it unlike me :V
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He promised to drive me to get my Mushi at 2pm and now it's already 7 ;_________;
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He wants mushi for himself
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His 360 is sitting in my house though BV
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LARSA IS CALLING YOU FROM THE GAME SHOP.
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larsa is calling me from just-leaving-china come on get over here fffffff
Anyways, here's some guy with REALLY REALLY REALLY fucking awesome piano arranges of stuff. (http://interception.xii.jp/fh_x4/index.html)
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Did someone mention awesome music? Here's some for kicks. I think it's better than the majority of Touhou music, but that's just because I love techno.
Psyvariar 2 OST
http://www.youtube.com/watch?v=mCSX2rugiUU&feature=related
http://www.youtube.com/watch?v=LFIU-MtnCdU&feature=related
http://www.youtube.com/watch?v=NLWLNhOub8c&feature=related
http://www.youtube.com/watch?v=s_9zCzqUvlU&feature=related
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well, that (http://www.youtube.com/watch?v=mGFvF2LHp34) was amusing, if completely useless :V
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well, that (http://www.youtube.com/watch?v=mGFvF2LHp34) was amusing, if completely useless :V
Hahaha. That reminds me of a similar safespot during the final boss in Dai Ou Jou Black Label, although I think it was only present in the 5pb version.
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Hahaha. That reminds me of a similar safespot during the final boss in Dai Ou Jou Black Label, although I think it was only present in the 5pb version.
IIRC, that was in the port's WL, and was one of the bugs. :Pwell, that (http://www.youtube.com/watch?v=mGFvF2LHp34) was amusing, if completely useless :V
What the Christ are you serious
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Did anyone ever see that video of some player that no-missed+no-bombed God Mode Larsa (Didn't unlock Spiritual Larsa though)? I'm trying to look for it again and I pretty much forgot where I got it from.
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Guess what, I have it in my Youtube favorites.
http://www.youtube.com/watch?v=ObhXeAZTJEs
I'm guessing it was a No Bombs 1cc. Since I'm sure they wouldn't have lost that many lives otherwise.
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Guess what, I have it in my Youtube favorites.
http://www.youtube.com/watch?v=ObhXeAZTJEs
Holy shit, awesome. Thanks!
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Well ... it seems that Cave did playtest their games after all :colonveeplusalpha:
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Well ... it seems that Cave did playtest their games after all :colonveeplusalpha:
I'll believe that once I see NDNB runs of their other final bosses,. Such as Ultra Larsa, Aki, the Hibachis. Also need to see a Deathsmiles NA Bloody jitterbug MBL run because I doubt they tested their changes to the game.
Also, does anyone know of any legit Ketsui DS Extra mode clear vids? The ones on Youtube are all fails or TAS.
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I have picked Futari to be the game I'll focus on first from the ones I now have. Mainly because it's easier than Ketsui and I feel more comfortable with it than Deathsmiles.
That said, damn I was so close to 1cc'ing 1.5 Original. I got to Larsa with 1/3 which should have been enough but I died somehow after using only one bomb. The remaining life got me as far as the 3rd attack of the final phase (the one with fast random arcs of big bullets) with only a few pixels remaining on the lifebar. I did couple of attempts after that but didn't even get to the final stage.
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Dammit, Dodonpachi 3cc :( Entered the 4th boss with four lives and lost two of of them within 10 seconds. Stage 5 was disastrous
and apparently the Cirno safespot doesn't work
:V
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Holy shit, awesome. Thanks!
No kidding. That was brilliant.
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For anyone interested, here's a first loop no-miss run of Daioh (lagless mamep99) (http://www.mediafire.com/?ap181h3cssku5yy) Ended at 2-5 with about 4.8 million. It's really a pretty easy 1cc if you know where to chicken bomb and play as whimpy as possible.
The choke at the end had me in stitches. I think I lost five lives in about 45 seconds. :D
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I'm back from the netherworld! Daioh practice to commence now.
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Two weeks and Play-Asia claims it's still verifying my PayPal payment. Fuck them, I say. Opened a dispute on the PayPal site and (if and) when I get the damned thing I'll never buy there again. Bunch of fucktards. First asking me to send pictures of my credit card and ID, and now this.
And as I write this I also noticed that apparently opening a dispute for whatever reason cancels your order, even though PayPal never hints that it'll do so before you turn the dispute into a complaint or whatever they call it. So fuck PayPal, too. Fuck.
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I'm back from the netherworld! Daioh practice to commence now.
\o/
Two weeks and Play-Asia claims it's still verifying my PayPal payment. Fuck them, I say. Opened a dispute on the PayPal site and (if and) when I get the damned thing I'll never buy there again. Bunch of fucktards. First asking me to send pictures of my credit card and ID, and now this.
And as I write this I also noticed that apparently opening a dispute for whatever reason cancels your order, even though PayPal never hints that it'll do so before you turn the dispute into a complaint or whatever they call it. So fuck PayPal, too. Fuck.
Do you have access to NCSX (http://www.shopncsx.com/)? That's where I've done most of my importing stuff, and I can pay straight from my debit card there.
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Everything I could gather before "buying" led me to believe that Play-Asia was the more trustable site, not to mention that the consoles are a lot cheaper there. That ~130$ difference gets inflated to ~240$ when importing in Brazil where you pay taxes on top of taxes on top of taxes on top of currency conversion on top of everything.
For now I'll just get annoyed and grumpy and say "fuck" a million times, I guess, until either the purchase goes through or I get my money back.
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Okay, I can do the first half of Ketsui stage 5 now but FFFFFFFFFF that descend into hell section. :colonveeplusalpha:
Also, does anyone know of any legit Ketsui DS Extra mode clear vids? The ones on Youtube are all fails or TAS.
There is one on Youtube actually. (http://www.youtube.com/watch?v=qusvAdUedos)
Second part is in the description.
@ebarrett :ohdear:
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I played DoDonPachi in a japanese arcade today. Because i suck i only made it to Stage 3. I'm no good at playing with that arcade stick thingy. Still, it was a cool experience.
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Sticks take some getting used to, yeah. Once you get the hang of them, they're pretty damn nice, though.
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I played DoDonPachi in a japanese arcade today. Because i suck i only made it to Stage 3. I'm no good at playing with that arcade stick thingy. Still, it was a cool experience.
Sticks are hard to use first time around, but for me, they're the best form of controller I've ever used. It's why I'm marginally decent with a pad and horrible with the keyboard, I've been spoiled by the stick >_>
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I played DoDonPachi in a japanese arcade today.
Go play Daifukkatsu. NOW! You can enjoy our jealousy afterwards.
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Hey, I've played DFK in a Japanese arcade before!
...Which reminds me, yeah, you should give that a shot Zengeku.
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I played DoDonPachi in a japanese arcade today. Because i suck i only made it to Stage 3. I'm no good at playing with that arcade stick thingy. Still, it was a cool experience.
What. You're in a Japanese arcade and you're playing DoDonPachi? I'm going to assume they had nothing else. :V
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Okay, I can do the first half of Ketsui stage 5 now but FFFFFFFFFF that descend into hell section. :colonveeplusalpha:
Aaand this is the section that makes reaching the second loop (and the 1cc at all) so hard. I still haven't hit Tsuujou again since that one time a few months ago. :colonveeplusalpha:What. You're in a Japanese arcade and you're playing DoDonPachi? I'm going to assume they had nothing else. :V
Hey, DDP is cool beans. :<
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Yeah but, if I were in Japan, I'd gravitate to inaccessible games, like DFK or Pink Sweets. :P
...
*checks Play-Asia*
Oh god. Futari is back-ordered now too. :ohdear:
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Yeah but, if I were in Japan, I'd gravitate to inaccessible games, like DFK or Pink Sweets. :P
And you should also consider the fact IN JAPAN, DFK and Pink Sweets are already quite old.
The most recent CAVE shmup I recall playing in an arcade was Death Smiles 2, myself.
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What. You're in a Japanese arcade and you're playing DoDonPachi? I'm going to assume they had nothing else. :V
They had ESPGaluda 2 (i think it was called) and Death Smiles as well as some other things i'm sure. My friend also said they had Castle Shikigami but i don't really know if those are in the arcades. I didn't see it anyway. But i just went ahead with DoDonPachi because that was a shooter i knew was good fun until things get monotonous. ESPGaluda and ESP.RaDe is just plain boring though.
They also had a Raizing shmup. Shoulda tried that.
Btw. I bought Mushihimesama Futari.
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They also had a Raizing shmup. Shoulda tried that.
Btw. I bought Mushihimesama Futari.
Which Raizing shmup?
Also hell yes so many people buying Mushi Futari makes me smile :3
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Futari 1.5 Original 1cc. I even had one spare life in the end, score 168M. Not bad on my 3rd day of playing this, I think. :V
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Everything I could gather before "buying" led me to believe that Play-Asia was the more trustable site, not to mention that the consoles are a lot cheaper there. That ~130$ difference gets inflated to ~240$ when importing in Brazil where you pay taxes on top of taxes on top of taxes on top of currency conversion on top of everything.
For now I'll just get annoyed and grumpy and say "fuck" a million times, I guess, until either the purchase goes through or I get my money back.
I've done all my shmupping shopping in NCSX.
Except for the Jap X360, which i bought in MercadoLivre :P
All my games after Mushi Futari last year came from NCSX. Cheaper, faster shipping and they under declare it for me. Never once I've been taxed.
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Got to the final boss in X Mode. Helz yes for dieing twice in stage 2 and missing both 1ups.
Yeah, X Mode is a lot easier. :V
Also, holy shit tackling the final pattern of the stage 4 midboss in the middle of the screen makes it so much easier.
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Which Raizing shmup?
Also hell yes so many people buying Mushi Futari makes me smile :3
Watching Sapz play Futari made me interested. The game looks fun but i can't really try it before i get home from my oriental journey. And sadly i don't know which Raizing shmup it was. I only saw their name flash on the screen for a couple seconds and saw graphics of the same style as Dimahoo but i'm not sure if that was what it was. If it was i should have played that instead. Much more entertaining than DDP.
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Watching Sapz play Futari made me interested. The game looks fun but i can't really try it before i get home from my oriental journey. And sadly i don't know which Raizing shmup it was. I only saw their name flash on the screen for a couple seconds and saw graphics of the same style as Dimahoo but i'm not sure if that was what it was. If it was i should have played that instead. Much more entertaining than DDP.
In your current mindset, it may take you a little getting used to, but I think you'll love it once you play it a bit. There's a reason why it's my favorite game, after all. :3
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So why am I the only one without Futari >:|
Tomorrow argh
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You're not alone. I shelled out for original Mushi first.
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Damn DDP is more addicting than I care to admit, at least in short bursts. 8.5 million run that almost wasn't because usually allowing myself to get tackled is a auto-restart. Decided to keep going and ended up perfecting the 3rd boss until his final phase :o. Game Over on S4 naturally.
I think I figured out something that'll make the initial post S3 mid-boss section easier, but got to test it more. Need to figure out Stage 2 chaining and the rest of Stage 3 eventually. Consistency is my biggest flaw. :fail:
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Damn DDP is more addicting than I care to admit, at least in short bursts. 8.5 million run that almost wasn't because usually allowing myself to get tackled is a auto-restart. Decided to keep going and ended up perfecting the 3rd boss until his final phase :o. Game Over on S4 naturally.
I think I figured out something that'll make the initial post S3 mid-boss section easier, but got to test it more. Need to figure out Stage 2 chaining and the rest of Stage 3 eventually. Consistency is my biggest flaw. :fail:
Don't worry about chaining past stage 1 until you can 1-ALL the game somewhat consistently. You'll end up wanting to kill yourself otherwise.
On second thought, forget about chaining alltogether.
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Welp, Ketsui X Mode 1cc! :D
I haven't said it yet, but Ketsui's amazing. Probably my favorite game from now on. :]
Stage 5 went amazing. Probably my best so far. Perfected everything up to the boss after the descend. :o
Finished with an extra life remaining but still missed an 1up. :<
300 million or something score.
Also, it's official, I'm better at Ketsui than Futari original. :<
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Christ do you have six fingers or something
Also analog stick or pad ?
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I probably would have gone with Ketsui if I had a 360 that could play it, but because I don't, I went with Futari.
Thanks to Matsy <3 for pointing me in the direction of a site that isn't backed up on Futari orders.
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Always glad to help. o/
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Welp, Ketsui X Mode 1cc! :D
Congrats! Now go for the Arcade 1-all. :P
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Christ do you have six fingers or something
Also analog stick or pad ?
D- pad. Analog stick makes it seem like I'm flying drunk.
I don't know what the hell friction tape is, but I put some masking tape on the pad and it seems to work really well for my accuracy.
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I don't know what the hell friction tape is, but I put some masking tape on the pad and it seems to work really well for my accuracy.
Friction tape, masking tape, close enough, right? :P Basically anything that sticks to the pad and has a slightly uneven surface to stop your thumb slipping, as often happens with the smooth regular pad.
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D-pad screws up my diagonal inputs too often :/
Aaaanyway
(http://a.imageshack.us/img801/4281/ddp1cc.gif)
I 1CC'D A CAVE SHMUP OMG YES Worst score ever
Entered S6 with 1 life, lost it during the wall spam, got the 20mil EXTEND!, then stuffed the boss with bombs :derp:
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D-pad screws up my diagonal inputs too often :/
Aaaanyway
(http://a.imageshack.us/img801/4281/ddp1cc.gif)
I 1CC'D A CAVE SHMUP OMG YES Worst score ever
Entered S6 with 1 life, lost it during the wall spam, got the 20mil EXTEND!, then stuffed the boss with bombs :derp:
Congrats! DDP was my first Cave 1cc too. :P Don't worry about the score, that's about normal for your first 1cc if you're not looking at chaining. Which ship did you use?
As for the tape, it's worth trying; my diagonals are fine after using it. It feels a lot more accurate than a slide-y analog to me, anyway. :V
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Congratulations from me too! I still remember how great I felt when I pulled off my first DDP 1cc. That changed arcade shmups from crazy stuff insane proplayers play to something I can actually do. After that there was no turning back.
And definitely d-pad. At first I thought the stick felt more comfortable but I'm glad I decided to stay with the d-pad. Now just after a few days of play, the stick feels just wrong and way too inaccurate. I still rarely move to an unintended direction but I'm pretty amazed how quickly I have adapted to this. The Futari Original 1cc should be enough for a proof (check my replay in Live :D).
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Goddamn you all I still can't 1CC it yet.
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Dude man even I did it once.
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And that's sayin' somethin'. Hop to it.
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Hey, guys, it appears Stella Vanity has been cancelled or just halted...? :(
http://stellavanity.seesaa.net/
As I said at DS, I had a bad feeling when the entire scoring system (which was good and nice) was ditched for that shitty attempt at Progear in vertical form, with the enemies reduced in size (resulting in me having a hard time targeting them since I can't see that well) and stages reduced in length, lost of synchronisation with the music/events and an overpowered second character... It just never cut it for me, I kept comparing the trials and the original trial (0.10a or b was) seriously kicked the new ones in the nuts.
Maybe we can email him and tell him to release whatever he has so far with the old scoring and the synchronisation he was initially aiming for? Whatever, after this, I knock on f---- wood and hope Crimzon Clover will come out.
ARGH!!!! I'M SAD!
Maybe Alltynex2nd and Sora will ease my pain later on.
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To Zengeku about Futari
Original and Maniac are great, especially the Black Label versions. God mode is great. Get the Black Label download ASAP because it is much better than 1.5.
Ultra mode makes UFO look good.
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All my games after Mushi Futari last year came from NCSX. Cheaper, faster shipping and they under declare it for me. Never once I've been taxed.
I already bought the games just fine (and taxless), thanks. I am now the happy owner of a rather respectable console-less collection.
Goddamn you all I still can't 1CC it yet.
Start bombing early and often, win. That's all there is to it, really.
Which reminds me that the other day I 1DNB'ed stage 6 despite always being on the wrong side of the screen for the entire stage. Started it by messing up where I was supposed to go to very early and very badly, and completely winged it from there whitout ever managing to undo the mess. Funtimes.
Again, as usual: if anyone knows why is stage 5 so much harder than stage 6, I'm listening.
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Goddamn you all I still can't 1CC it yet.
Faito!!
You can do it! :3
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Original and Maniac are great, especially the Black Label versions. God mode is great. Get the Black Label download ASAP because it is much better than 1.5.
Ultra mode makes UFO look good.
Is that an Xbox live DLC? How much it cost?
And its hard to imagine anything make UFO look good.
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Is that an Xbox live DLC? How much it cost?
And its hard to imagine anything make UFO look good.
Yeah, Futari Black Label is a DLC. Because the game is region-free, you can use points from any region to download it -- 1200, I think.
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Futari 1.5 Stage 3 Maniac NDNB in Training.
Why the hell is this stage and boss easier on Maniac than it is on Original?
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And its hard to imagine anything make UFO look good.
Ultra mode is fine. It's just batshit hard. :V It's basically a Futari second loop without having to do a first loop beforehand.Again, as usual: if anyone knows why is stage 5 so much harder than stage 6, I'm listening.
It's the asshole streaming section halfway through with the tanks and the popcorn enemies chasing you and the big structures in the middle firing huge clusters of crap everywhere. ;_; Ruins most of my runs; it's destroyed every perfect run I had to that point, at any rate.
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Black Label Original 1cc. Wow, that was pretty easy. Ended with 2/1 and 301M score. Hax firepower, only Larsa was harder from 1.5. First death was at st5 while trying (and failing) to get that 1up.
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Hahaha, you say it's easy now... it gets completely batshit insane when you get that counter up and no-miss most of the game :ohdear:
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^Which I could do if I stopped derping. Same for 1cc Maniac. And 1.5 Original with Reco.It is No Miss No Bomb though that you have to do, at least until you max the rank, then the bomb penalty isn't as ridiculous.
I keep making stupid misses on easy stuff though.
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^Which I could do if I stopped derping. Same for 1cc Maniac. And 1.5 Original with Reco.It is No Miss No Bomb though that you have to do, at least until you max the rank, then the bomb penalty isn't as ridiculous.
I keep making stupid misses on easy stuff though.
If you have a lot of lives in reserve and you have no bombs left as you're about to finish off Larsa, I highly recommend you suicide.
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Got to Stage 5 on Maniac. Maybe if I hadn't derped and died 3 times on Stage 4. Also, how do you score well enough to get the second extend? I'm not even close.
Edit: I didn't expect to ND Stage 3 when I entered the boss with only 1 bomb and then had to bomb the first phase. I don't trust myself to do that thing's final phase without bombing in a full run, so it's an autobomb if I have one.
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(http://img97.imageshack.us/img97/3479/87074686.png)
Psyche! The worst run ever made it to the second loop.
If only I hadn't entered 1-6 3/1(already subpar) and finished it 0/0 (sgfjkghlfdghkjh brb seppuku)
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*adds Khoa's new icon to CAVE image folder*
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Sooo, I finally bout Futari !
Though I wonder if I should've went for ESP2 instead, as it's the last one in stock :ohdear:
I also snatched a used DOA4 for $15 on the way back. Both games are fucking fantastic :D (heck, $15 is a steal. The disk looks brand new and loads even faster than Futari)
Which ship did you use?
A-L. I'm surprised it didn't screw up the stages as badly as usual :3
Congratulations from me too! I still remember how great I felt when I pulled off my first DDP 1cc. That changed arcade shmups from crazy stuff insane proplayers play to something I can actually do. After that there was no turning back.
Mmm ... which game should I play next ? I'm thinking of goddamn UFO Guwange and Dai Ou Jou.
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Whaaaaaat the hell. Just because I rarely bomb during the rest of the game, my mind refuses to bomb on the Castle, which is pretty much supposed to be bombed most of the way through. So I Game Over because I'm retarded and died instead of bombing or activating Power Mode. Oh, and then guess what.
I proceed to ND Tyrannosatan. Insert various swears here.
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In the very next DDP run I perfect stages 1-3, use a pair of bombs during stage 4..... and game over on stage 5. :derp:
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Mmm ... which game should I play next ? I'm thinking of goddamn UFO Guwange and Dai Ou Jou.
Guwange was the one I went for next (just becausse it's so cool). I still consider it one of my better achievments and I still can't do it consistently. Mainly because the final attack is so evil.
DOJ is hard as fuck, probably one of Cave's hardest games. Even the first loop. Good luck with that.
EDIT: I find Progear 1st loop relatively easy. That might be worth considering.
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Lately I've been feeling a mighty powerful desire to get good at Battle Garegga. Latest run, stage 5 first midboss, 4.6 million herpa derp derp. Why is this game so goddamn hard.
Mmm ... which game should I play next ? I'm thinking of goddamn UFO Guwange and Dai Ou Jou.
guwangeguwangeguwangeguwangeguwangeguwangeguwangeguwangeguwangeguwangeguwangeguwangeguwangeguwangeguwangeguwangeguwangeguwange
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Mmm ... which game should I play next ? I'm thinking of goddamn UFO Guwange and Dai Ou Jou.
Varth :D
Or Garegga.
By the way, good luck, team Kaleidoscope! (have you guys thought about a banner?)
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>:D The banner should be a picture of a body pillow with a Touhou girl in her underwear on it.
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[attachimg=1]
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Ultra mode is fine. It's just batshit hard. :V It's basically a Futari second loop without having to do a first loop beforehand.
A second loop that makes it so you don't have to go through the original loop first. Good. Like it should be. It would be like having to go through Touhou Normal every time you want to play Extra.
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A second loop that makes it so you don't have to go through the original loop first. Good. Like it should be. It would be like having to go through Touhou Normal every time you want to play Extra.
Eh, I like the second loop format myself, it gives you a nice 'score on the first loop, survive on the second loop' thing to work with. It's mostly an arcade tradition though - if you prove that the game is too easy for you, it treats you to a much harder version with extra stuff. :3
Honestly, I'd probably have spent more time in Ultra than I have yet if it was an extra loop after Original or something. :V This is mostly because God Mode is more fun.
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(http://img101.imageshack.us/img101/9164/espf.png) (http://img101.imageshack.us/i/espf.png/)
...despite fucking up all over the place.
Oooh well~
Random question, but you can't use Asian xbox live points with an Japanese account can you?
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Random question, but you can't use Asian xbox live points with an Japanese account can you?
I heard the success rate is REALLY random, so don't bother.
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So, my Deathsmiles Platinum Collection version (J-region naturally) already has normal MBL playable but not MBL 1.1. I made a Japanese Live account and I see two addons for purchase. One that says Mega Black Label and costs 1200 points and another that says Mega Black Label 1.1 and only costs 240. Can anyone confirm that I'll just buy that cheaper one? I only have 1400 Japanese points so if that doesn't work alone, I'm screwed.
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If I recall, the other one is the full voice add-on or something.
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So any ideas on what next week's game will be?
Also, during STGT, will our weekly scoreboards be the same thing or just weeks off?
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So, my Deathsmiles Platinum Collection version (J-region naturally) already has normal MBL playable but not MBL 1.1. I made a Japanese Live account and I see two addons for purchase. One that says Mega Black Label and costs 1200 points and another that says Mega Black Label 1.1 and only costs 240. Can anyone confirm that I'll just buy that cheaper one? I only have 1400 Japanese points so if that doesn't work alone, I'm screwed.
Oh my god. You just saved me $40. :*
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So any ideas on what next week's game will be?
Also, during STGT, will our weekly scoreboards be the same thing or just weeks off?
May as well make it the same thing.
As for next week's game, I haven't decided yet.
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So, my Deathsmiles Platinum Collection version (J-region naturally) already has normal MBL playable but not MBL 1.1. I made a Japanese Live account and I see two addons for purchase. One that says Mega Black Label and costs 1200 points and another that says Mega Black Label 1.1 and only costs 240. Can anyone confirm that I'll just buy that cheaper one? I only have 1400 Japanese points so if that doesn't work alone, I'm screwed.
The non-platinum version doesn't come with MBL at all, IIRC. The 1200 point DLC is MBL, and the 240 point DLC is MBL 1.1, which requires MBL beforehand (I think). The 240 one is the only thing you need with the platinum version to be able to play all modes. I finally got my DLC point code on the first day I was in Malta, predictably enough, so I haven't actually got it yet... sounds like it'll be a ton of fun though, if regular 1.1 was any indication. Also, 12 digit scores. :V
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Memorization week: Image Fight/R-type
Endurance test week: Tatsujin Oh
Rage-inducing chaining week: Battle Bakraid/Guwange/Mars Matrix
Just a suggestion, but maybe we could make the next few SotW's shorter than a week. That way we could try out more kinds of different games in preparation, and it would encourage people to learn stuff quicker and not procrastinate (you know who you are :V)
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Just a suggestion, but maybe we could make the next few SotW's shorter than a week. That way we could try out more kinds of different games in preparation, and it would encourage people to learn stuff quicker and not procrastinate (you know who you are :V)
Goddamn, I'm going to end up with 2 days to play like 3 or 4 seperate games aside from 12.8 before STGT starts. :colonveeplusalpha:
Also, it'd be pretty hilarious if our memorizer turned out to be X-Multiply.
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Memorization week: Image Fight/R-type
Endurance test week: Tatsujin Oh
Rage-inducing chaining week: Battle Bakraid/Guwange/Mars Matrix
Just a suggestion, but maybe we could make the next few SotW's shorter than a week. That way we could try out more kinds of different games in preparation, and it would encourage people to learn stuff quicker and not procrastinate (you know who you are :V)
I like it. I'll see what I can whip up.
Goddamn, I'm going to end up with 2 days to play like 3 or 4 seperate games aside from 12.8 before STGT starts. :colonveeplusalpha:
Also, it'd be pretty hilarious if our memorizer turned out to be X-Multiply.
STGT doesn't start until the end of the month, does it? =O
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STGT doesn't start until the end of the month, does it? =O
...So it doesn't! Man, I'd gotten it into my head somehow that it was the 16th rather than the 23rd. Nevermind then, nine days is plenty. :V
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Also, 12 digit scores. :V
Who doesn't like big numbers. You'll own my crappy MBL 1.1 score due to actually being able to milk stages longer in Japanese version.
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Okay, thanks for the help. I'm now downloading the 240pt one.
Also, I just casually 1cc'd the normal Arcade mode. :V Score was of course pathetic (69M). I even made the stupid mistake of panicbombing Jitterbug when he was nearly dead and thus missed the life refill. Luckily the 4/0 I still had was enough for Tyrannosatan (Best. Bossname. Ever.). I like it how the game let's you just do it all wimpy if you want but if you want to actually do well you have to work for it.
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SotW => SotSW (semi-week). :V
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Sorry for double post (since it's a way to bump up this thread as well)
Trailer for DFK iPhone is out. http://www.youtube.com/watch?v=lm9cOiydk3w&feature=player_embedded
ahahaha some of the new BGMs for iPhone Mode are so cute, but it does not fit the theme of the game at all.
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Sorry for double post (since it's a way to bump up this thread as well)
Trailer for DFK iPhone is out. http://www.youtube.com/watch?v=lm9cOiydk3w&feature=player_embedded
ahahaha some of the new BGMs for iPhone Mode are so cute, but it does not fit the theme of the game at all.
Also, a list of changes to the iPhone DDP games can be found here. http://caveworlden.wordpress.com/2010/08/09/54/ Changes that stand out to me are
-New music
-Difficulty levels
-Customizable practice mode
Still, ISO 360 port.
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I went to Akihabara and purchased Ketsui. I haven't got myself a japanese 360 yet but i'll do that later on. Formless just pointed out to me that i should get Ketsui right away as it will be very expensive to import compared to just buying it on site. They also had ESP.Galuda 2 and Death Smiles 2 but they don't interest me.
I also went to the arcades and tried out Dai-Fukkatsu. It was a fun game even though the arcade stick was a pain in the ass. Except for those god forsaken laser devices in stage 5. Died en masse to those.
Eh, I like the second loop format myself, it gives you a nice 'score on the first loop, survive on the second loop' thing to work with. It's mostly an arcade tradition though - if you prove that the game is too easy for you, it treats you to a much harder version with extra stuff. :3
Honestly, I'd probably have spent more time in Ultra than I have yet if it was an extra loop after Original or something. :V This is mostly because God Mode is more fun.
That's of course one way to look at it. I just like it better when i can go straight to the point. Especially if the game is in fact too easy. Why would it be necessary to play through it all the way just to get to the hard stuff?
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If you're willing to give horizontals a shot then you might also want to consider picking up Deathsmiles while you're there. You could try it out in an arcade first if you're unsure, if you can find one that has it. The Platinum edition shouldn't be as expensive as Futari and Ketsui (at least online it isn't).
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I went to Akihabara and purchased Ketsui.
Excellentttttttt.
I also went to the arcades and tried out Dai-Fukkatsu.
Lucky bastard. :<
That's of course one way to look at it. I just like it better when i can go straight to the point. Especially if the game is in fact too easy. Why would it be necessary to play through it all the way just to get to the hard stuff?
Well, when you're going for loops it's more like a single long game than one easy game with another harder game afterward. There's usually a steady difficulty curve i.e. 2-1 will be a little harder or similar to the last stage on the first loop, and then 2-2 will be a little harder again, etc, so it feels like a pretty natural continuation of the game. Also, certain scoring systems (such as the Pachis' max bomb bonus) benefit hugely from a longer game, as it boosts the scoring potential by quite a lot. Keeping the max bomb bonus a decent way into the second loop in DDP will probably net you a few hundred million points. :P
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I went to Akihabara and purchased Ketsui. I haven't got myself a japanese 360 yet but i'll do that later on. Formless just pointed out to me that i should get Ketsui right away as it will be very expensive to import compared to just buying it on site. They also had ESP.Galuda 2 and Death Smiles 2 but they don't interest me.
Actually, Ketsui on Amazon has dropped to about half of its actual price, but considering taxes, shipping fee and shipping issues, you'd better off purchase it straight from Japan :V
Dai-Fukkatsu
Very nice. If you get to stay through the 19th, make sure to play sum Akai Katana as well :3
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That's of course one way to look at it. I just like it better when i can go straight to the point. Especially if the game is in fact too easy. Why would it be necessary to play through it all the way just to get to the hard stuff?
Most shmups nowadays get much much harder the higher you try to play them for score, due to the more complex movements you're made to perform and greatly reduced margin for error. Unless you're some kind of godlike superplayer who can no-miss/no-bomb up all the way to Hibachi, you're sure to find plenty of ways to challenge yourself during the first loop.
That is, of course, if you're interested in scorerunning. :3
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Ordered Espgaluda II and some points.
Yeah, I'm done for now. That all did massive damage to my bank account and it almost fainted.
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Where are you Mushiiiiiiiii
It would be pretty cool if you were in my mail by tomorrow or something
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Ordered Espgaluda II and some points.
I also did this yesterday, minus the points. Now I only need to find DOJ Black Label somewhere. It seems to be out of stock wherever I look.
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I also did this yesterday, minus the points. Now I only need to find DOJ Black Label somewhere. It seems to be out of stock wherever I look.
Get it off eBay, it's not in print any more. Terrible menus and broken replays and such aside, it's still worth getting as DOJBL itself plays perfectly, and it's even better than the already awesome regular game. More hypers, more rank, more chains, more speed, more fun. :V Also, a not-completely-retarded loop system is a plus.
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Dai Ou Jou: Black Label Extra is also slated to receive a patch which is supposed to fix all or most of the issues, but we've been waiting a year or two for it now, I think. :V
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but the hilarity of the top score replay is priceless :V
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I'm thinking of streaming again, but I'm not sure about the best date to do it (in order to accommodate everyone around here).
I'm also settings goals for myself that I can actually try to attempt (45-60s to attempt each goal, if it isn't achieved, I'll move on to the next one) for the duration of the stream.
1. Futari BL - God Mode 1CC
2. ?????
3. ?????
4. ?????
5. ?????
You guys can fill those blanks for me. I also take retarded requests for lulz.
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I also take retarded requests for lulz.
Dodonpachi no-vert 1cc.
EDIT: Though I'd be nice and let you move to the bottom of the screen first.
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You can give my August 14th some extra lulz.
2. ESP2.
3. Some Goowang
4. Some Deathsmiles II / Any Toehoe
5. Dai Ou Jou Arrange / Deathsmiles.
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Dodonpachi no-vert 1cc.
That's still better (less retarded) than "1cc the 1st stage of ultra with a dance pad w/ no pants on"
You can give my August 14th some extra lulz.
2. ESP2.
3. Some Goowang
4. Some Deathsmiles II / Any Toehoe
5. Dai Ou Jou Arrange / Deathsmiles.
I should make a seperate list for the "retarded requests" section.
1. 1CC DDP (no-vert)
2.
3.
4.
5.
I'm down for the 14th if everyone else is lolololol.
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He hasn't even 1cc'd the game. Not that I blame him considering I haven't either.
Khoa, do you have the all level 3 + Ex 1cc on Deathsmiles? Either Arcade or 1.1? 1.1 is very much doable, but Arcade, holy crap. Then MBL offers level 999. Basically, I love watching that game.
I wouldn't mind seeing you fail Dodonpachi as well, just to see how you compare at the game to me.
Touhou Lunatics are great to watch too, but I don't think you would be as interested in those.
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I couldn't watch last time because it was too early in the morning so I slept through it. :V
Add a Raizing game. Whatever one's your favorite.
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He hasn't even 1cc'd the game. Not that I blame him considering I haven't either.
Khoa, do you have the all level 3 + Ex 1cc on Deathsmiles? Either Arcade or 1.1? 1.1 is very much doable, but Arcade, holy crap. Then MBL offers level 999. Basically, I love watching that game.
I wouldn't mind seeing you fail Dodonpachi as well, just to see how you compare at the game to me.
Touhou Lunatics are great to watch too, but I don't think you would be as interested in those.
The boss in the Ex Stage completely prevents me from attaining that 1CC. MBL 999 is just asking to take it in the ass. :<
Re:DDP. You can watch me get my ass handed to me when the time comes.
Re:Toohoo. I'm only interested in the PC98 ones if those even counts.
@Aisha: Either Great Mahou, Mahou, or Batrider will suffice for me.
12pm Eastern is early for you? Jeez, man.
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I thought of some others:
-A Toaplan game(preferably Batsugun or Tatsujin Oh)
-A Psikyo game
-Retarded request: Battle Garegga max rank
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I'm in PST, and last time the stream was going at around 7 - 8 am, if I remember right. I had no idea. :V
Mahou Daisakusen might be cool. I've never actually played or watched a replay of that game.
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Friday the 13th, then BV
"1cc the 1st stage of ultra with a dance pad w/ no pants on"
DO EET
And,
2. Futari Ultra with custom screen Preset (the one that makes the screen green-ish)
3. Dangun Feveron with dance pad
4. No-vert Progear.
P.S. If you do get Great Fairy Wars I would like to see it as well :3
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http://d.hatena.ne.jp/dwrkoa/20100810/1281409928
I'll be keeping things updated there. Feel free to comment on that post w/ requests as well (since I don't wanna threadcrap too much).
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Finally 1 lifed Guxt. Final Score:
(http://i256.photobucket.com/albums/hh192/SockHyren/th_GuxtRanking.jpg) (http://s256.photobucket.com/albums/hh192/SockHyren/?action=view¤t=GuxtRanking.jpg)
Probably not too high, but I'm still pretty proud of it.
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KOA, try the usual.
Ketsui, DOJ...
AND THEN SOME MUSHI ULTRA <3
mwahahahaha
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Well, after a year of indecisiveness and dealing with my natural cheapness, I finally caved: from NSCX, I ended up ordering Deathsmiles Platinum Collection, Ketsui, Futari, and a 250GB J360. After it gets here and I can do damage control on my budget (:ohdear:), I'll see about ordering some MS points, and maybe Espgaluda II.
Also, it's almost time for a new thread. I nominate ARE WE GREAT? WE ARE GREAT! and THE EARTH WAS REALLY HOLLOW! as topic quotes.
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YEAH DIMAHOO
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Oh hell yes. The 14th would be sweet, it's the day after I get back. Seconding any requests for DDP/DOJBL/Ketsui, those are always fun. Maybe you'll net one of the 1-alls for them this time; I can't imagine it'd take too many attempts given what your God mode is like. :P
Also, "I DON'T BELIEVE IT! THEY'VE GOT A SEVENTH STG THREAD! GIVE IT EVERYTHING YOU'VE GOT!". Donpachi announcer is pretty much the greatest thing. :V
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STG-THREAD RESURRECTION
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New SoTW today possibly?
Also:
ARE WE GREAT? WE ARE GREAT!
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R-Type, Gemini Wing, or Kiki KaiKai. Poll will close in 5 hours or so.
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HELL YEAH R-TYPE
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watch khoa derp it live the breaking his own record 1 day later :V
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Let's see, when in doubt, definitely don't pick the one that's made by Irem. That reduces my choices to the ones that aren't R-Type.
Just watched a few vids to check them out.
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I vote Gemini Wing for some...odd particular reason
4. No-vert Progear.
wait how do you no-vert a horizontal game
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Yeah, shouldn't that be changed to No Horizontal?
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Hey that's a retarded request after all :getdown:
Actually, I need to check if it's even doable
Feveron with dance pad would be better though :derp:
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Try to 1cc Mahou Daisakusen without falling off your bed
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Since when could you remove a vote?
Just did it to make sure I didn't accidentally vote for the wrong thing.
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As soon as I discovered I could make it an option :V
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Hey that's a retarded request after all :getdown:
Actually, I need to check if it's even doable
It's not possible due to the reason that you're going to be directly lined up with the Stage 1 boss' main cannon.
Try to 1cc Mahou Daisakusen without falling off your bed
lolololol
also is it just me or is Gemini Wing the only decent game out of the list of 3 there?
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Dodonpachi with ur faec then (http://www.youtube.com/watch?v=vkEKLU8v9C4)
On-topic, how much easier is Futari God Mode compared to Futari Ultra ? The latter rapes me so badly that I don't even
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also is it just me or is Gemini Wing the only decent game out of the list of 3 there?
But Kiki KaiKai has RAYMOO
So, since I'm not exactly a big fan of carpal tunnel syndrome, are we allowed to use autofire for these games?
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Goddamnit you guys how is R-Type not winning
:V
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Dodonpachi with ur faec then (http://www.youtube.com/watch?v=vkEKLU8v9C4)
On-topic, how much easier is Futari God Mode compared to Futari Ultra ? The latter rapes me so badly that I don't even
Just from what I've seen comparing: not quite Hard to Lunatic, maybe harder-than-Hard to Lunatic or something.
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What are the differences anyways? God mode has more firepower, more cancelling enemies or something? Or just considerably less bullets?
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What are the differences anyways? God mode has more firepower, more cancelling enemies or something? Or just considerably less bullets?
Bullets are mostly the same and cancel enemies are the same, but there's a little more slowdown on account of the extra firepower/more stuff going on. Aside from that it's pretty much just the firepower; some places are a little different, but not significantly harder.
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beetles
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God Mode is considerably easier than Ultra and bosses die faster so you endure less of their deadly attacks.
-
also is it just me or is Gemini Wing the only decent game out of the list of 3 there?
screw you I love Kiki KaiKai :<
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God Mode is considerably easier than Ultra and bosses die faster so you endure less of their deadly attacks.
You also don't have to worry about TLB's.
And I think it's more than "a little more" slowdown. :V
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You also don't have to worry about TLB's.
And I think it's more than "a little more" slowdown. :V
DISREGARD, I actually interpreted this post differently, hence my initial post.
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You also don't have to worry about TLB's.
And I think it's more than "a little more" slowdown. :V
Speaking of TLBs...is there a point to Spiritual Larsa except for being hidden and a bonus?
Reaching her means reaching her without a lost life(and being already too good for God), and most of her battle is really easy.
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Probably helps with your score ?
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The very end of Spiritual Larsa is fucking hard if you wanna play it for score. Doing so means you have to manage to get around the entire final attack without bombing, which is very, very hard to do. But if you can pull it off, it's a sizeable bonus, too.
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You still do.
Ultra Mode's condition to unlock the TLB is to 1CC the entire game including Larsa, then Ex-Larsa comes out as a TLB.
God Mode's condition is to no-miss (and no-bomb as well? Not sure) the game up to Larsa, then Sp-Larsa comes out as a TLB.
Yeah I kinda know that, but okay, I'll be sure to share your worry in your stream 1cc attempt. :V
(And no, you can still use bombs for God TLB)
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If it was No Miss up to Larsa I would probably practice to go for it. Thought that would take a while. Nope, you have no miss her too.
Spiritual Larsa doubles your clear bonus.
Oh, and those stage 5 Lanterns can go die. At least God mode doesn't have stupid stage 1 rocks.
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And beetles
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Oh hell yes Mushi arrived today. But I don't have a JP PS2, so I will have to content myself with looking at the manual until Swap Magic arrives.
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:]Hellsinker! :]
Played it for the first time a few days ago, and it confused me like mad. Tried it again today...and I'm still baffled. It's a pretty cool game from what I played, but I'm not grasping a lot of important stuff, unless all those meters are just for show.
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R-Type it is, I s'pose. Get playin', I'll make the scoreboard thread...whenever :V
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Is autofire allowed?
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It probably wouldn't be allowed in STGT, so I'm gonna have to say no. Besides, that'd interfere with your charge shot, anyway.
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FFFFFFFFFFFFFF donpachi cheap deaths, two good runs in a row which went down in flames
I'm gettting Play-Asia ads on gmail, brb nuking Google
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:]Hellsinker! :]
Played it for the first time a few days ago, and it confused me like mad. Tried it again today...and I'm still baffled. It's a pretty cool game from what I played, but I'm not grasping a lot of important stuff, unless all those meters are just for show.
Lots of bars are intimidating at first, but after some experimentation and getting to learn the game, it does seem kind of intuitive in a roundabout way.
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LtC has a very good Hellsinker guide in Shmups Forum's Strategy section. It helped me understand the mechanics of Hellsinker tremendously; in my opinion, the game only appears to be more complicated than it really is, which makes me wonder if it was an intentional move by the developer. Replays are also wonderful because they see everything in action. http://shmups.system11.org/viewtopic.php?t=26334
In other news, I sent my payment to NCSX. Now I get to wait for the 360 and games to ship and arrive. Yay. I hope I get to spend at least a week with it before I start getting busy again in the Fall. I think I'm actually looking forward to Deathsmiles more than Ketsui, probably because I've been abstaining from everything Deathsmiles all this time (along with a few other CAVE games), whereas I've spent more time enveloped in Ketsui replays and music. As for Futari, its Novice mode will probably be a good way for me to get used to using a stick. I sure hope I have some money in my spending pool left over for Black Label as well.
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So was PS2 Mushi worth it? I've heard there's a lot of slowdown and scaled-back graphics. Should have found out before I bought it, but then again I shouldn't believe everything I hear on TvTropes.
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So was PS2 Mushi worth it? I've heard there's a lot of slowdown and scaled-back graphics. Should have found out before I bought it, but then again I shouldn't believe everything I hear on TvTropes.
Yeah, it's still worth it. Otherwise, if you're like me and you actually get the chance to play the original PCB of Mushi, your opinion's gonna drastically change.
You're gonna have to make due with the PS2 version and enjoy the game, even with its downsampled graphics and 'inaccurate' slowdown.
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In Futari, are Arcade and 360 modes any different ? ???
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graffix
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In Futari, are Arcade and 360 modes any different ? ???
graffix
Arcade mode is the original 240x320 resolution, while X360 mode is well... a high-res remake.
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LtC has a very good Hellsinker guide in Shmups Forum's Strategy section. It helped me understand the mechanics of Hellsinker tremendously; in my opinion, the game only appears to be more complicated than it really is, which makes me wonder if it was an intentional move by the developer. Replays are also wonderful because they see everything in action. http://shmups.system11.org/viewtopic.php?t=26334
Thank you very much for the link! I really appreciate it!
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So was PS2 Mushi worth it? I've heard there's a lot of slowdown and scaled-back graphics. Should have found out before I bought it, but then again I shouldn't believe everything I hear on TvTropes.
It's hardly a perfect port, but it still is a wonderful game.
It also has my favorite soundtrack, like, ever. =O
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I took the easy way out and found a complete save file for HELLSINKER. :<
I regret it, but I see I've been missing out on a LOT of extra features from not 1CCing the game.
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I find it hard to find anything Hellsinker. Replays, unlock files--anything like that; if it's not from a Touhou game, I don't know where to look. :\
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Ironically, the site I got the save data from mostly deals with H-game save data.... which is pretty awkward, since I just came across it while scouring around for... yeah.
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The super butterfly thingies in Futari stage 4 Maniac are my new worst enemy. I simply cannot do their first attack consistently and I'm reluctant to just autobomb it because there are 4 of them in the stage. Otherwise Maniac seems tough but just barely doable if I can get a lucky enough run. Thankfully the final stage is surprisingly easy so I'll just need to get lucky in stages 3 and 4.
I'm not really liking the score system at all though. It limits focus shot use too much and improvising is way too hard because you need to prepare in advance by letting the chain meter drop if you want to spawn those blue gems. Originals on the other hand have probably my favourite Cave scoring system.
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1.5 or Black label?
If it's 1.5, I'll agree with you on the scoring system not being very good.
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1.5. I haven't played BL enough to have a good opinion about it yet.
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1.5 or Black label?
If it's 1.5, I'll agree with you on the scoring system not being very good.
Uh, the scoring system is great, what the hell are you talking about?
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Uh, the scoring system is great, what the hell are you talking about?
This.
Also, 6 more until STG Thread 7 opens.
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Uh, the scoring system is great, what the hell are you talking about?
Subjective / tastes. I personally for instance, think the UFO scoring system is marvelous, but others disagree.
5.
Also, I uploaded the Banshiryuu 1cc because I had nothing else to do while studying.
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Subjective / tastes. I personally for instance, think the UFO scoring system is marvelous, but others disagree.
I haven't played UFO thoroughly yet (last time I played it was that trial released way back) and from what I gathered, the scoring system is pretty good, though trying to maximize score seems to be a lot riskier than usual.
4.
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You're essentially sacrificing (potential) resources to maximize score, or supergrazing (most notable in Stage x).
x=3
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Subjective / tastes. I personally for instance, think the UFO scoring system is marvelous, but others disagree.
5.
Also, I uploaded the Banshiryuu 1cc because I had nothing else to do while studying.
The UFO system is pretty good, but the game itself is ugh
and seihou seems pretty cool once you get past the lolis which telefrag you for no reason
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I wouldn't mind the UFO system if the extends and bombs were seperate from it. Score Extends and UFO system would have been fine .
As for 1.5 Maniac, I just didn't like the bar charging system compared to black label.
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I wouldn't mind the UFO system if the extends and bombs were seperate from it. Score Extends and UFO system would have been fine .
As for 1.5 Maniac, I just didn't like the bar charging system compared to black label.
I have to agree, I prefer the bar in BL Maniac/God to the one in 1.5 Maniac; it's less difficult to raise, and that combined with the multiplier carrying over between stages means you can be more creative with your cashing in/cancelling. Honestly, all three modes seem improved in BL (unless you're purely after a survival challenge over scoring). Having said that, 1.5 Maniac is still good fun.
T = 0!