Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: Matsuri on May 05, 2010, 06:49:26 PM

Title: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 05, 2010, 06:49:26 PM
:V

Click here for the last thread. (http://www.shrinemaiden.org/forum/index.php?topic=5376.0)

@shadowbringer: STGT '08 started in late August. If that was late, I'll assume that STGT '09 was later than that, so this year's will possibly be around late August again? *shrug*

Still trying to decide on a new thread name, here. Keep suggesting 'em.
Title: Re: STG Thread Stage 5's clever title is consumed by Undefined Darkness!
Post by: Vanishing Sock Puppet on May 05, 2010, 06:58:15 PM
Quote
STG Thread Stage 5 ~ Are you great??
WE ARE GREAT!!!

+1 to this.

I'm trying to get back into my shmup groove. Starting with some Double Spoiler.
Title: Re: STG Thread Stage 5's clever title is consumed by Undefined Darkness!
Post by: Sapz on May 05, 2010, 07:03:21 PM
I liked 'STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE.  YOU DO WHAT.'

Alternatively, 'I don't believe it... they've got a 5th STG thread! C'mon kid, give it everything you've got!'

Also, DOJ is a lot less impossible than I remember it being, though Stage 4 rapes me pretty hard. :V
Title: Re: STG Thread Stage 5's clever title is consumed by Undefined Darkness!
Post by: lmagus on May 05, 2010, 07:08:49 PM
I liked 'STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE.  YOU DO WHAT.'

Alternatively, 'I don't believe it... they've got a 5th STG thread! C'mon kid, give it everything you've got!'

Also, DOJ is a lot less impossible than I remember it being, though Stage 4 rapes me pretty hard. :V

I've only been to stage 4 a couple of times =(

God do I suck
Title: Re: STG Thread Stage 5's clever title is consumed by Undefined Darkness!
Post by: Sapz on May 05, 2010, 07:11:50 PM
I've only been to stage 4 a couple of times =(

God do I suck
Ehhh, I think it's only because I've been playing tons and tons of DDP lately. DOJ is a lot harder than that but it's the same basic skillset. Before that I would generally get a game over around the Stage 3 boss, I think. :V Which bits are giving you trouble?
Title: Re: STG Thread Stage 5's clever title is consumed by Undefined Darkness!
Post by: lmagus on May 05, 2010, 07:42:20 PM
Stage 3, all of it.

I get trapped very easily during the whole stage.

mid-boss is already too hard, i won't even mention the boss.

it's really a matter of practicing more, really, but i can't be bothered because of all the loading times.

I can constantly no bomb/no miss the first 2 stages, btw. So it's also a case of good bomb management, i could get to stage 4 more often.
Title: Re: STG Thread Stage 5's clever title is consumed by Undefined Darkness!
Post by: KOA on May 05, 2010, 09:00:32 PM
THE THREAD WAS REALLY HOLLOW.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 05, 2010, 09:16:36 PM
Thread title decided. If I were to name it myself, it'd be another Mushihimesama reference. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 05, 2010, 09:18:42 PM
Thread title decided. If I were to name it myself, it'd be another Mushihimesama reference. :P
YOU NAME WHAT.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 05, 2010, 09:25:31 PM
Quote
thread title
yesssssssssssssssssssssssssssssssssss

BRING IT ON DOWN
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: theshirn on May 05, 2010, 09:28:27 PM
damnit Sapz
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 05, 2010, 09:38:12 PM
Aw I slept through the grand opening of thread 5.  :ohdear:

Another silly Cave commercial (http://www.youtube.com/watch?v=abuWKfyj-bM).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 05, 2010, 09:53:41 PM
Hahaha, looking up her skirt. Saw that coming a mile away.

The Futari Reco figure doesn't wear panties. I have a friend who can prove it. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 05, 2010, 09:57:03 PM
I've just realized how great is Battle Garegga's first boss theme :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 05, 2010, 09:57:28 PM
The Futari Reco figure doesn't wear panties. I have a friend who can prove it. :P
Why aren't you posting it then?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Vanishing Sock Puppet on May 05, 2010, 09:59:20 PM
Aw I slept through the grand opening of thread 5.  :ohdear:

Another silly Cave commercial (http://www.youtube.com/watch?v=abuWKfyj-bM).

Hey, I remember that commercial from a while back.

How incredibly straight forward it was about who they were targeting made me giggle.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 05, 2010, 10:01:02 PM
Okay I give up, does anyone have some kind of consistent method for dodging Dangun Feveron's stage 5 boss final attack(yes I'm talking to you Sapz and bofh).  I've tried figuring out if it's aimed or static or something, and sometimes it seems like it is, but I just can't figure it out.

It's the only attack in the fight I don't have down aside from the blue/green streaming attack in the second-last phase, and that's straightforward enough.

Another silly Cave commercial (http://www.youtube.com/watch?v=abuWKfyj-bM).
Reco's chest is about three sizes too small

IT'S A TRAP
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 05, 2010, 10:01:42 PM
Hahaha, looking up her skirt. Saw that coming a mile away.

The Futari Reco figure doesn't wear panties. I have a friend who can prove it. :P

Lucky Kiniro.  :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 05, 2010, 10:06:09 PM
Why aren't you posting it then?

Could I possibly be trying to boost figure sales?

It's a mystery~
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 05, 2010, 10:08:36 PM
boost figure sales?
YOU DO WHAT.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 05, 2010, 10:34:01 PM
Okay I give up, does anyone have some kind of consistent method for dodging Dangun Feveron's stage 5 boss final attack(yes I'm talking to you Sapz and bofh).  I've tried figuring out if it's aimed or static or something, and sometimes it seems like it is, but I just can't figure it out.

It's the only attack in the fight I don't have down aside from the blue/green streaming attack in the second-last phase, and that's straightforward enough.
I haven't found anything I'd call consistent; it's a damn hard attack, no way around that. What I did notice, though, was that it becomes considerably easier if you stick to the bottom right section of the screen as you see here (http://www.youtube.com/watch?v=ipmBxeBC2Cc#t=2m05s). It's a little difficult to describe but you tend to get these large gaps between the seperate waves of small bullets around that area, as well as a significant amount of shots aimed straight down rather than to some weirdass sideways angle. I don't know how well it'd work without Lock to do your damage for you, though. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 05, 2010, 11:15:44 PM
Deathsmiles Limited Edition preordered.  :)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 05, 2010, 11:28:47 PM
I've pretty much decided that if I can secure a job this summer(which I should be able to, looking at my options), I'm going to bite the bullet and get a 360.  The only thing to think about is:  Ketsui or Futari?  It's gonna be tough.
:ohdear:

Oh and 1000th post GET
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 05, 2010, 11:34:18 PM
[insert wall of FUTARI here]
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 05, 2010, 11:44:00 PM
I've pretty much decided that if I can secure a job this summer(which I should be able to, looking at my options), I'm going to bite the bullet and get a 360.  The only thing to think about is:  Ketsui or Futari?  It's gonna be tough.
:ohdear:

Oh and 1000th post GET

Both. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 06, 2010, 12:03:08 AM
Both. :V
Maybe... :V

Out of curiosity, has the price of Futari really gone up by a lot now that it's been out for a while, or is it still around the same price?  I remember for a while everyone was scrambling to buy a copy because they were all afraid that they would sell out real fast and like double in price.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 06, 2010, 12:10:18 AM
I think it has, but I haven't been keeping track. Futari is kind of lame in that in order to get the awesome Black Label, you need to buy a hard drive and MS points. ::)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 06, 2010, 12:35:16 AM
It's more than worth it.

The Regular Edition's price really is no different from what it was originally, as well.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 06, 2010, 02:56:17 AM
I think it has, but I haven't been keeping track. Futari is kind of lame in that in order to get the awesome Black Label, you need to buy a hard drive and MS points. ::)

The recent Xbox dashboard allows you to use any USB flash drive as a storage medium now.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 06, 2010, 03:21:12 AM
The recent Xbox dashboard allows you to use any USB flash drive as a storage medium now.

Ah right..  I guess that works for DLC, but if you want to install games, then a hard drive is still probably best; it's what I'm going for, anyway.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 06, 2010, 04:20:33 AM
Quote
Killing stuff as fast as possible is how you perform 'high-level' scoring in DF, since destroying enemy formations causes new, previously unseen formations to appear, which yields more Disco Men.  Though for people like you and me who probably can't even 1cc consistently yet, it's better to just focus on surviving and chain the Disco Men.  Do NOT lose your chain on stage 4 and 5.

that's nice to hear, thank you very much!

Quote
Also, you constantly say that you're really bad at memorization, but your score in X-Multiply week seems to suggest otherwise. :V

Posting before lock

eheh, what I usually do is to try to memorize important keypoints, until I'm comfortable enough with them. If I'm having troubles in them, and then watch someone else solve them in a better way which would demand less effort, I try incorporating that into my game plan (in order to keep the amount of things to memorize to a minimum). Also, most of the times I'm playing a new shmup, I usually try to learn how to do well on the first stage (which would require less effort and give me a satisfactory score lead, compared to myself if I chose to not practice it), and then try to learn the others (through savestates if I've internalized enough of the past stages and feel like saving time). There are some exceptions, like Armed Police Batrider (which is so difficult for me to score decently on it, and to think of a good team selection, that I mess up on the first or second stage, and can't reach the score I was looking for..), and the "traditional" Touhou shmups (for Windows), because there are so much of the above mentioned keypoints, and memorizing them is made more difficult, because of the background, and the enemy sprites being mostly the same, which means that I don't have much resources to try to remind myself of what's coming up next (in later stages), that I feel like I'm only reacting to what's coming up, instead of trying to anticipate and keep some degree of control over the game. (I mean.. "oh no, I now remember what attacks these fairies are going to use, but it's too late for me to be at the best positions of the screen, score-wise"). Plus, in most Touhou shmups, you need to graze a lot, and seeing, for example, someone safespot-graze midboss Rumia's spellcard ( in Hard, at least ) demotivates me (also, there's one point in stage 5 where the same player suicides, and then uses his/her invulnerability time to enter a fairy's sprite to point-blank graze her spread ring of bullets. Also, stage 4 needs quite a lot of player pre-positioning, and Sakuya's Eternal Meek can also be safespot grazed until timeout -- but again, I don't feel like even trying to safespot graze Rumia's midboss sc, what to say about getting that far..)

so, there were few things that I had to memorize in X-Multiply, for example, how to deal with certain bosses ( based on the attacks that they use; I'd rather try to understand what I'm doing by shooting certain parts first and then try to anticipate the bosses' actions, than try to memorize the order of things I should attack ), and what parts were killing me ( some parts were consistent, so I got hit in the head too much by them, and ended up overcoming said parts -- thanks to the stage helping me to anticipate them ). It was simple to understand what to do on stage 5 ( this means, bringing the missile-type weapon from stage 4 against the crystal-holding bubbles and killing the sponges/balloons before their shots could overwhelm me ), and stage 4 ( speedkill the worms which pull the stage's walls and watch out for the blue slimes at the floor/ceiling, using the tentacles to protect myself or to damage them ). Finally, it seems to me that my scores depend on how well my runs can go without something going wrong in them ( so, even though I've put a lot of effort in the shmups we've played so far, I didn't post my scores on the shmups forum, because I couldn't get my runs free from irritating mistakes, so far -- and these scores of mine could be surpassed by someone with better coordination, so I wanted to improve on that aspect before deciding that I've reached a consistent wall )

I hope that this.. explanation.. helps you understand what were my thoughts when playing and trying to learn X-Multiply :p



ps: people, I ( more exactly, my friend ) still need help with Phantasm Romance's bgm for the 2nd boss (Yuka).. what would be it's name and artist, if anybody knows? Once again, thank you in advance!  (personally, there were other bgm from the same game, which I liked more..)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 06, 2010, 02:54:32 PM
Did a credit feed run of Triggerheart Exelica since I hadn't played it for a while.
Failed a lot on the first 3 stages, but they aren't actually that bad. Stage 4 is potentially resource draining, especially the final half and boss . Stage 5, not as much, but it's still very possible to mess up. Final Faintear is one of the easiest final bosses ever. I can't even trigger her  other stage appearances consistently now.

It'll be a lot of practice before I have a chance to 1cc on defaults with Normal or Hard difficulty. This run was done without defaults just so I wouldn't have to continue as much and so my score wouldn't be posted to the leaderboard. Though this game seems to be worse about the DRM since I have to redownload the unlock each time. Oh well, it's free to redownload, so no big deal. Well, I noticed that whatever scores I had got wiped out.

Okay, Autoswing off is pretty much suicide. You cannot control that well at all with the 360 controls. Autoswing on means you're likely to miss enemies and your score will definitely be shit because you can't milk patterns, not that I would even try that yet.

What did Hard mode randomize again? Was it the patterns in general, the speed of patterns, or both?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 06, 2010, 03:03:49 PM
Played DOJ today and somehow did wildly better than all of my previous attempts. Got a 300ish chain on Stage 1, nailed the Stage 2 boss with a 5 item hyper and scored over 2k hits, 1 missed Stage 3, 2 missed Stage 4 and got a game over on the final ship before the boss of Stage 5 (;_;) with about 48m points. First time I reached Stage 5 and I almost doubled my high score. :V Hell yeah.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 06, 2010, 04:44:55 PM
Default settings attempt, Normal

Derped enough that I game overed on the Stage 3 boss. Only used one bomb the entire game. Barely got the 50,000,000 extend because I can't score worth crap. 100 million extend with the way I'm playing will either be final stage, probably near the final boss or at it, or not at all.

I really need to improve my scoring, but it's kind of hard when having Autoswing off makes it even easier to derp causing me to leave it on. Plus with the shitty control for it, I'd probably score worse anyway.

Also, I should really play more Futari sometime.

Also, why the hell do lots of people like Ikaruga so much? The game is all kinds of terrible.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 06, 2010, 04:47:53 PM
I just now realized how psyched I am for DeathSmiles. @_@
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 06, 2010, 04:49:09 PM
Played DOJ today and somehow did wildly better than all of my previous attempts. Got a 300ish chain on Stage 1, nailed the Stage 2 boss with a 5 item hyper and scored over 2k hits, 1 missed Stage 3, 2 missed Stage 4 and got a game over on the final ship before the boss of Stage 5 (;_;) with about 48m points. First time I reached Stage 5 and I almost doubled my high score. :V Hell yeah.

Do you play on the xbox or PS2?

If it's on xbox, how do you have patience to go through all the menus, and loading times every time you want to restart?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 06, 2010, 04:50:28 PM
I just now realized how psyched I am for DeathSmiles. @_@

Have you played it before?

It became my favorite Cave game by far. Ketsui arrived and it did nothing to me.

DS is fantastic
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 06, 2010, 05:02:51 PM
Wasn't the 360 version of DOJ patched? Also, the install feature would help with the load times.

Quit dying with bombs in stock, quit dying with bombs in stock, quit dying with bombs in stock. This keeps happening to me every shmup I play.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 06, 2010, 05:09:43 PM
Have you played it before?

It became my favorite Cave game by far. Ketsui arrived and it did nothing to me.

DS is fantastic

Never played it before.

Mushi Futari is by far my all-time favorite shmup, but DS looks amazing as well.

I have no access to Ketsui, I'm afraid. :x
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 06, 2010, 05:10:45 PM
Do you play on the xbox or PS2?

If it's on xbox, how do you have patience to go through all the menus, and loading times every time you want to restart?
PS2. Having said that, I have to go through the 20 second or so copyright screen every time I restart on stage 1 or 2 of DDP while trying to record a replay. It's a pain, but I guess it's just something you get used to. It's really, really worth playing DOJ anyway, though, it's pretty fantastic.

Also; must get Deathsmiles. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Vanishing Sock Puppet on May 06, 2010, 06:07:35 PM
Playing through Truxton II.

Why does a single level in this game feel like an entire play though of any other STG not named Space Megaforce?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 06, 2010, 06:12:37 PM
FUCK

Missed on Stage 3 boss with 2 bombs in stock
Missed on stage 4 boss
Missed on Stage 4 boss with 2 bombs in stock
Final one was when I was 96,721,867 points

If I hadn't died with bombs in stock either time, that would have been a Normal 1cc since I would have been able to fight Faintear on Stage 3 or gotten a higher bonus on Stage 4 giving me the 100,000,000 extend.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 06, 2010, 06:20:00 PM
are these cave ports going to be available in 6 years

because there's no way in hell I'll manage to import anything before that
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 06, 2010, 07:22:07 PM
Buy all the games and keep them in a safe =P

You live in the US, buy from NCSX, it's a local store.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 06, 2010, 07:26:54 PM
I thought Bananamatic lives in PAL territory.

Playing through Truxton II.

Why does a single level in this game feel like an entire play though of any other STG not named Space Megaforce?

Thank god for the "D" button.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 06, 2010, 07:28:12 PM
Does anyone know or can link to a list of how many medals you need to fight each boss form in Triggerheart Exelica.

I know the ones needed for the final fights in Stages 1 and 3, though not really the ones before that, but I'm clueless about just how good you have to do in stages 2 and 4 for each of the forms.

I think I could No Miss Normal with some practice, but first I'll focus on the 1cc since I haven't had the chance to practice boss attacks enough to do all of them without bombing.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 06, 2010, 07:53:03 PM
359 chain on the streaming section of stage 5, no deaths or bombs at all.
 :o
Derp edit: DDP by the way.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 06, 2010, 08:35:46 PM
yeah PAL, and not even UK

no way for me to pay online with a credit card, let alone get enough cash for 1 game...AND a 360.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 06, 2010, 08:43:56 PM
Can All TVs handle 60hz signals over there now, or still a select few?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 06, 2010, 09:23:41 PM
Can All TVs handle 60hz signals over there now, or still a select few?
dunno, I play on a TV which is so small that I have to tate gunbird 2 and play on the side to see anything
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 06, 2010, 11:47:42 PM
Played some Futari. I suck now. Of course, I sucked before, but not anywhere near this much.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 07, 2010, 12:40:21 AM
I need to play some Futari tonight. It's probably going to be awful since I'm so out of practice, though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 07, 2010, 12:57:17 AM
Oh God, I tried taking a break from DF today and play some other stuff.

No matter what I tried, the movement speed felt so fucking SLOOOOOOOOOOOOOOOOOOOOOW HOW AM I SUPPOSED TO DODGE ANYTHING
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 07, 2010, 01:03:54 AM
Oh God, I tried taking a break from DF today and play some other stuff.

No matter what I tried, the movement speed felt so fucking SLOOOOOOOOOOOOOOOOOOOOOW HOW AM I SUPPOSED TO DODGE ANYTHING

Quickly quickly, play PCB. for maximum effect.  :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 07, 2010, 01:19:35 AM
Ketsui - 13,465,090 - St 3

Finally met 3rd stage's mid boss.

How am I supposed to kill that huge battleship while million other airplanes are shooting is beyond me.

And I only got that far because I did good bomb management and perfected 1st stage.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 07, 2010, 01:38:01 AM
The stage 3 battleship also has the usual stage 3 extend. You just have to destroy all of its parts without bombing, I believe.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 07, 2010, 01:40:19 AM
like that will ever happen... :D
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 07, 2010, 01:47:13 AM
Got the Triggerheart Exelica Hard mode 1cc achievement. Of course, I can't actually call it a 1cc as I used 5 starting lives and 5 bombs per life  :D. I died with 5 bombs in stock twice and got to the final boss 0/2. Almost messed that up. Ended 1/0 as I got the 75,000,000 Extend  :D due to the settings being on Extend every 25,000,000 instead of just 50,000,000 and 100,000,000. I'll try to legitimately 1cc Hard someday, but a default settings Normal 1cc will come first.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 07, 2010, 02:46:46 AM
Gunbird 2 first loop no-miss attempt

Died to st.5 boss with 6 bombs, game-over'd right after st.7 midboss

 :derp:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 07, 2010, 03:27:01 AM
Oh God, I tried taking a break from DF today and play some other stuff.

No matter what I tried, the movement speed felt so fucking SLOOOOOOOOOOOOOOOOOOOOOW HOW AM I SUPPOSED TO DODGE ANYTHING

what about Dogyuun (http://www.youtube.com/watch?v=4770gzO1hSw)?

also, what about using Bornnam in Battle Garegga, for the slow ship feeling? ( there were a few slow ships in Raiden Fighters Jet as well.. )
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 07, 2010, 03:33:42 AM
Dogyuun's final stage is awesome.

Giant robot boxing. In a shmup. And we all thought Treasure was innovative. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on May 07, 2010, 04:41:45 AM
Cleared BWR's stage 5 Hell in training mode (http://www.youtube.com/watch?v=nJgTbxH_m70) (inc TLB). Now I'd just need to pull this off on a real run ;/
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 07, 2010, 04:57:37 AM
Cleared BWR's stage 5 Hell in training mode (http://www.youtube.com/watch?v=nJgTbxH_m70) (inc TLB). Now I'd just need to pull this off on a real run ;/

LtC,  what music did you have playing during Stage 5? It sounds so familiar.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on May 07, 2010, 05:01:27 AM
LtC,  what music did you have playing during Stage 5? It sounds so familiar.
http://world-of-arcades.net/stgc09/
Track #14 - Bio Tech v3 - The Coop
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 07, 2010, 05:07:45 AM
Ah, Thunderforce IV. That's where I know it from.

Nice run, too. Most of that TLB's attacks are beyond me.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Krimmydoodle on May 07, 2010, 09:08:56 AM
Tried out DOJ as a result of Sapz' prodding.  You really don't realize how fuckdamn frightening DOJ Hibachi is until you boot up 2-5 Simulation and try it yourself (actually, I guess this goes for the rest of the game as well; I can't fathom 1ccing even the first loop at all).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 07, 2010, 01:01:41 PM
Tried out DOJ as a result of Sapz' prodding.  You really don't realize how fuckdamn frightening DOJ Hibachi is until you boot up 2-5 Simulation and try it yourself (actually, I guess this goes for the rest of the game as well; I can't fathom 1ccing even the first loop at all).
Have you tried Double DEATH LABEL Hibachi yet? :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 07, 2010, 01:10:29 PM
Have you tried Double DEATH LABEL Hibachi yet? :P
doesn't a hyper take out half of his HP without any effort though? he has huge shotgun space at the beginning
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 07, 2010, 01:16:11 PM
Not that I'm aware of.

Good luck getting that far without Shotia, anyway :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 07, 2010, 01:18:57 PM
All this DOJ talk here makes me want 5pb to release the damn patch already so I can play the game!

Although I have very little hope they will actually release it.

At least I bought it on ebay for very little money, so if anything, it will get more expensive over time =P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 07, 2010, 02:21:17 PM
I'm guessing to change the BWR music, I just name other music with te same file name and overwrite it, but which stages and bosses does each music in the directory normally cover?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 07, 2010, 03:23:18 PM
Do it by ear :V

Did Gigafacer in practice, best I've managed was 6 bombs 1 death.

First attack first phase - trivial
Second attack second phase - 2 bombs

Second attack - trivial until he uses 2 waves at once, bomb

Third attack - first wave dodge, second wave bomb
don't screw up on the hands, repeat 3 times
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 07, 2010, 03:50:18 PM
What the fuck?

50,000,000 extend during the transition from stage 1 to stage 2.

Use 3 bombs on second boss cause I suck. Derp and bombspam third boss.

Stage 3 Faintear is a hell of a lot harder than I remembered. I lost the rest of my lives to her and didn't even break 80,000,000. I'll probably never get 50,000,000 on Stage 1 anytime again. Okay, maybe again, but not anytime soon.

I really need to practice Stage 2 boss, figure out how to score on Stage 2, practice stage 3 bosses, practice stage 4 bosses. I just wish I didn't have to replay the level just to practice them.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 07, 2010, 04:23:39 PM
Tried out DOJ as a result of Sapz' prodding.  You really don't realize how fuckdamn frightening DOJ Hibachi is until you boot up 2-5 Simulation and try it yourself (actually, I guess this goes for the rest of the game as well; I can't fathom 1ccing even the first loop at all).
DOJ Hibachi has the angriest feeling danmaku of anything I've ever played. The 1cc is damn tough, too, though it becomes a lot easier after you know what's coming.
doesn't a hyper take out half of his HP without any effort though? he has huge shotgun space at the beginning
I think you can kind of do this; but then, this relies on both having a hyper at the time (you really don't get them that often) and knowing the fight well enough to know where to shotgun from and how long it's safe to shotgun for and stuff like that. Also, their next two attacks are much worse. :V Bear in mind, I've never reached them, so I'm taking this from videos and the like.
Not that I'm aware of.

Good luck getting that far without Shotia, anyway :V
Psssh, A-Exy all the way~ Managed to get to the beginning of the Stage 5 boss in Death Label with her once. :P

Shotia's bomb HEALS THE BOSSES JESUS CHRIST Exy's kind of does too but that doesn't start until the Stage 4 boss or so ;_; Terrifying stuff.
All this DOJ talk here makes me want 5pb to release the damn patch already so I can play the game!

Although I have very little hope they will actually release it.

At least I bought it on ebay for very little money, so if anything, it will get more expensive over time =P
Ehh, I'm hoping they might get around to it now that they're done with Ketsui... which still hasn't arrived yet. :< I'm beginning to wonder if something happened to it.

Anywho, after much practice, DOJ Stage 5 2-miss. So many places to slip up... and that beehive section is pretty horrifying. It's like the hardest parts of DDP stage 4 and 6 at the same time. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 07, 2010, 04:35:42 PM
No they don't, only Leinyan and Exy's do, as far as I recall. That's why getting to double Hibachi with Shotia is much easier than the other two. :P

And I've made it to stage 5 with Exy before as well. Crazy stuff.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 07, 2010, 04:38:07 PM
Got the second and third attacks of the second boss in THE figured out. Both are pretty much read and dodges.

The first one though is still an auto bomb for me at the moment. Also saw the 4th and final pattern for this boss for the first time earlier, and at the moment, it's pretty much autobomb, though I'm sure there's some way to do it.

Not much luck in figuring out the stage 3 boss attacks. Stage 4 midboss, postmidboss, and boss will be  a pain in the ass to figure out. You do get more than enough items for the stage 4 boss patterns for the part before it though assuming you don't die, but the boss is pretty tough, also has bomb immunity.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 07, 2010, 04:44:32 PM
No they don't, only Leinyan and Exy's do, as far as I recall. That's why getting to double Hibachi with Shotia is much easier than the other two. :P

And I've made it to stage 5 with Exy before as well. Crazy stuff.
Hmmm. I must investigate this. :V

EDIT: ...Dual Hibachi reached. :V Yeah that was pretty much a cakewalk until the part where bomb invincibility kicks in, at which point I died horribly due to the useless laser speed. Guess I must have mixed it up with Leinyan who seems to be healing bosses from Stage 1.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Krimmydoodle on May 07, 2010, 05:47:14 PM
Oh wow, getting there was indeed a cakewalk after reading that post and realizing that Leinyan is absolute fail (I think I just randomly decided to use Leinyan during my first attempt at Death Label, saw the whole bomb healing thing, and thought "oh, if bombs are so useless, no point in using Shotia").

That said, I only saw half a wave of Hibachi^2.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 07, 2010, 05:54:36 PM
Yeah, if you're using Leinyan in DEATH LABEL you're either insanely good, or just plain insane. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 07, 2010, 05:56:34 PM
Why is ESP Ra.De. so goddamn hard...seriously, the second extend is way too hard to get, the bombs do almost nothing to the bosses and stages 5 and 6 are another game compared to 1-4.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 07, 2010, 06:14:08 PM
I can't find the THE scorerun I found on Youtube a while back. And most of the vids on there are either on nondefaults, are on easy modo where you can shoot most of the bullets to get rid of them, or both. Wanted to at least watch the bosses. The guy got the 100,000,000 extend on stage 1 also which is pretty ridiculous.

Almost nothing on there either. Sucks when you're trying to do a run of a shmup that isn't as popular and can't find good run vids to study.

Edit: Chose to start at stage 2 for practice on the stage. 1DNB Stage 2.

Derped the boss's first attack and somehow cleared the final without bombing. Not really sure of the strategy for its final attack yet though.

Edit again: Perfect stage 2, still not sure about the final.

Another: 2DNB Stage 4, ND2B Final stage. I think I should grind stage 2 boss, stage 3, and stage 4 then a no miss could possibly happen while fighting all boss patterns.


You know, when I got this game a long time ago, I thought it was nearly impossible even with the anchoring mechanic. Going back to it even over a year later and with all that Touhou experience as well as RFA and a few other shmups and its pretty easy for the most part. Now if only I could figure out some of these attacks.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on May 07, 2010, 08:38:41 PM
Why does Blue Wish Resurrection Plus run down to a crawl when I try to play it while the original runs perfectly?
I don't understand this at all.  :/

Anyway, 1cc'd original mode on the original version.
This game is really fun~
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 07, 2010, 08:39:23 PM
Why does Blue Wish Resurrection Plus run down to a crawl when I try to play it while the original runs perfectly?
I don't understand this at all.  :/

Anyway, 1cc'd original mode on the original version.
This game is really fun~
the "wait" option causes slowdown with many bullets

turn it off
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on May 07, 2010, 08:51:33 PM
I have it off.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 07, 2010, 09:04:48 PM
Yeah, if you're using Leinyan in DEATH LABEL you're either insanely good, or just plain insane. :V

eeeeh? I always use laser type...

am i wrong in doing so? o.o and why would that be?

should i use shot type or the third one which i can never remember?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 07, 2010, 09:06:18 PM
you know what game I would -really- like to see a WAIT OFF option for?

Mushihimesama Futari.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 07, 2010, 09:32:08 PM
man, gigafacer

almost got a no miss run, died just before he did...and then died again before I poked it and he died.

Uploading it anyways, every single bomb/miss can be blamed on the turbo fan wave so I guess it's within human limits.

EDIT: actually, the death was against the hands.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 07, 2010, 09:54:07 PM
Man, I'm sort of getting much better on DDP. Making 300+ chains with ease? Man.
Man.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 07, 2010, 10:26:04 PM
you know what game I would -really- like to see a WAIT OFF option for?

Mushihimesama Futari.

why would you ever want thatt @__@
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 08, 2010, 12:02:35 AM
For the lulz (to see how insane all 3 modes can be)
EDIT: holy shit Bananamatic that Gigafacer vid was nuts.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 01:15:42 AM
He really isn't THAT difficult once you figure out his pattern(which took me a while to figure out)

Or rather, speed 3 makes him much, much easier, especially the first phase...I can imagine Sapz perfecting him if he can sightread the fan wave.

Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Tengukami on May 08, 2010, 01:19:20 AM
Hey guys. After much patient coaching from lumber_of_the_beast, I got DoDonPachi up and running. It's definitely addictive, in that I feel absolutely no remorse about punching in a bunch of credits as I play. Dying frequently is inevitable, but it doesn't matter. Even after realizing that Stage 3 is the groin-kick stage, as opposed to Stage 4 in Touhou, I kept on playing. The music is awful, but I like the arcade look of the graphics. I've only gone as far as Stage 4 but so far, there are a mercifully few different kinds of bullets.

I'm still fitting into it, trying to get into a groove with it. It seems like one of the games I'm liable to start playing for a few brief runs now and then to much more frequently.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 08, 2010, 01:23:57 AM
Welcome to the bee hunter party, Ammy!
The music is awful
You say what.
I, on the other hand, take the music as one of DDP's biggest assets.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 08, 2010, 01:24:52 AM
Can now perfect the normal stage 3 boss outside of 1 attack which is complete WTF. Still haven't beaten Faintear in the stage without dying, though I know how. That second attack pisses me off.

If Zun got the idea for Vajra anywhere else, it was from here. Of course I wouldn't know if the idea was from here or just something he thought of himself.

Comparison of the 2 attacks:

Both have a spinning laser pattern with bullets you have to dodge
Vajra's bullets are static, these are random and are not shot in straight lines.
This one has a much smaller room to dodge, however the lasers disappear for short times.
There is no directing lasers here.
This attack is a lot slower, which makes it nowhere near as fun as Vajra.

The smaller room to dodge in is what is getting me killed. I'm okay at Vajra Hard, but this which should be easier is killing me.


I fucking hate the stage 4 postmidboss section. It is way too damn easy to get walled near the end of it. Stage 4 boss is a dick too.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 01:25:28 AM
Best DDP stage music is DP's st1

sucks how the music loops after st3 though
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 08, 2010, 01:29:30 AM
Hey guys. After much patient coaching from lumber_of_the_beast, I got DoDonPachi up and running. It's definitely addictive, in that I feel absolutely no remorse about punching in a bunch of credits as I play. Dying frequently is inevitable, but it doesn't matter. Even after realizing that Stage 3 is the groin-kick stage, as opposed to Stage 4 in Touhou, I kept on playing. The music is awful, but I like the arcade look of the graphics. I've only gone as far as Stage 4 but so far, there are a mercifully few different kinds of bullets.

I'm still fitting into it, trying to get into a groove with it. It seems like one of the games I'm liable to start playing for a few brief runs now and then to much more frequently.
Awesome, nice to see more people giving arcade shmups a try!  :)

If DDP interests you, you should try Cave's other games as well as some games from some other developers.  I'd recommend Dangun Feveron, Batsugun, Giga Wing, and Gunbird 2.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 08, 2010, 01:32:20 AM
I don't remember the stage musics in DDP. Though I remember most of them being decent. The boss music is great though.

Bosses are pretty much the only reason to play though as I can't stand the stages. Should continue my savestate to Hibachi run time since I still need to get them so I can stage practice. 1-6 was kicking my ass though as I have no idea how to deal with it at the moment, so that's as far as I am in that run. I wanted to try to avoid dying/bombing in that run so I could practice at high rank. But then I don't know all the things about rank, so I could just be making the savestate to Hibachi run harder than it needs to be.

I've gotten to stage 5 without savestates on 1 credit.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 08, 2010, 01:34:06 AM
I don't like DoDonPachi's music either, but whenever I play, it just keeps me going for some reason. Music in Cave games gets awesome from ESP Ra.De. and onwards, though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 01:35:09 AM
And Donpachi has the announcer. Why did they take him out :(
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 08, 2010, 01:37:09 AM
And Donpachi has the announcer. Why did they take him out :(

He came back in Dangun Feveron. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 01:41:42 AM
He came back in Dangun Feveron. :V
he seriously shouts DICKS when you bomb
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 08, 2010, 01:42:29 AM
Yay I can consistently get to Ketsui's 3rd stage now.

Still working on those bombs. I love dying with lots of them =)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 08, 2010, 01:51:00 AM
Arrange ULTRA, Khoa.

Don't use bullet repelling, either. :*
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Tengukami on May 08, 2010, 01:58:04 AM
I think I like using the green helocopter guy the most.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 08, 2010, 02:02:58 AM
The green heli is a nice medium between the two others.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 08, 2010, 02:10:29 AM
You can't avoid the bullet repelling or proximity slowdown, but if you avoid switching characters, you'll run out of that quickly. Of course, there's autobomb but still.

Arrange Original can be 1cc'd without ever switching. Ultra obviously isn't.


Edit:

Just did another THE attempt. Perfect Stage 1. Perfect Stage 2. Die with 4 bombs in stock because I missed a throw and tried to dodge something I should have known better than. Miss the bomb for the stage. Die with 2 bombs in stock. Rage quit.

I'll do this 1cc or 1LC tomorrow. It could go either way actually.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 08, 2010, 03:03:53 AM
Welcome to the ranks of the bee hunters, Ammy. :V Very interesting to see you've picked type B; not a lot of people go with that, for some reason. Nice to see you're having fun with it, it's a great game~

I can imagine Sapz perfecting him if he can sightread the fan wave.
I tried him for a little while today... I think I can just about read it fast enough but it'll take a loooong, long while to get consistent at any of the phases past the first one. Using Gain seems like the way to go for me. Maybe I should start trying this more seriously.

And of course, great job on the vid. :3

1-6 was kicking my ass though as I have no idea how to deal with it at the moment, so that's as far as I am in that run.
The key to doing well in Stage 6 is to both know roundabouts where the high danger enemies are (such as the hugeass rows of turrets or the big tanks), and to be extremely aggressive, making sure you destroy them before they can fill the screen up with bullets. If you'll forgive the shameless self-plug, here's (http://www.youtube.com/watch?v=jnmV8GHUXqk) the general method I use.

Managed to no miss/bomb the Stage 5 boss' final attack in DOJ. \o/ Now I just need a run where I actually, uh, reach Stage 5 again. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 08, 2010, 03:35:40 AM
Gunbird 2.  No-miss to the 1-6 boss.  Gameover at the start of 1-7.  890K score

BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAW
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 08, 2010, 03:47:20 AM
DDP's music was kind of weak. DOJ was cooler and I especially liked DFK's wide range of BGMs.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 08, 2010, 05:56:39 AM
I think DFK BL is my absolute favourite even though it has no resemblance to its roots whatsoever.

EDIT: Well that sucks. A friend of mine is telling me that Ketsui's already hitting bargain bins.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: beaver1231 on May 08, 2010, 06:56:26 AM
I think DFK BL is my absolute favourite even though it has no resemblance to its roots whatsoever.

EDIT: Well that sucks. A friend of mine is telling me that Ketsui's already hitting bargain bins.

That's fast.

Also, I need a easy shmup to 1cc.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 08, 2010, 07:16:06 AM
easy within bullet hell limits? cuz I can recommend shitloads of 16-bit-era games for you if you don't want bullet hell. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 08, 2010, 07:32:37 AM
I think DFK BL is my absolute favourite even though it has no resemblance to its roots whatsoever.

EDIT: Well that sucks. A friend of mine is telling me that Ketsui's already hitting bargain bins.

Why is Ketsui hitting the bargain bins already?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 08, 2010, 07:44:23 AM
If it's not rape it's not bullet hell if it's not bullet hell it's not fun BV
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: beaver1231 on May 08, 2010, 08:11:24 AM
easy within bullet hell limits? cuz I can recommend shitloads of 16-bit-era games for you if you don't want bullet hell. :V

I forgot. Doujin or MAME only. I'm kinda low on funds now.

Bullet hell's fine. I remember losing 7 credits in an attempt to clear DDP.

If it's not rape it's not bullet hell if it's not bullet hell it's not fun BV

Phalanx on funny difficulty. Try it now.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 08, 2010, 08:18:55 AM
Why is Ketsui hitting the bargain bins already?

People are just buying the game just to achievement-grind, then return it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 08, 2010, 09:19:07 AM
That sounds like an awful way to waste money. Do they even get full value upon returning games, or are they just that into achievements (I'll never understand the appeal of these..)?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 08, 2010, 12:09:08 PM
lol that's pathetic
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 08, 2010, 01:04:18 PM
Also, I need a easy shmup to 1cc.

It's not that easy, but for a somewhat reasonable arcade 1cc I would recommend the normal course of Battle Bakraid. I think it was the first modern arcade shmup that I managed to 1cc. It's also pretty fun game, at least until you watch a superplay where the player milks 5 extends worth of score from the first boss.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 08, 2010, 01:47:44 PM
Derped Stage 3 and Stage 3 boss enough that I had to bomb 3 times due to the stupid mistakes.

Then I died to Faintear's spinning laser crap again, then timed it out on the next life because I can't do damage worth crap.

Then I died with a bomb in stock on Stage 4, then had to bomb the postmidboss enemies like usual. Then the boss was more of a dick than usual killing me twice leaving me at stage 5 0/1.

Of course I died because I then had to bomb something I normally don't have to then got walled due to screwing up.

Ended with 128,913,940
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 02:05:53 PM
Also, I need a easy shmup to 1cc.
Touhou :smug:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 08, 2010, 02:11:53 PM
Triggerheart Exelica is pretty easy, and the only reason I haven't gotten the Normal 1cc is because I keep making retarded mistakes or the parts that are random decide to be more of dicks than usual.

Of course it does not work on Mame, so it's only an option if you have a Dreamcast, Xbox 360, or Japanese Playstation 2. I'm playing the 360 version.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 08, 2010, 02:47:16 PM
I suck at THE because I try too hard to play for score. :P Spinning enemies around and turning bullets into points is a ton of fun, though!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 08, 2010, 03:28:24 PM
Touhou :smug:
Mountain of Bombs :smug:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 03:32:19 PM
MoF: Battle Garegga Bomb Edition
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Vanishing Sock Puppet on May 08, 2010, 03:35:21 PM
Mountain of Bombs :smug:

MoF: Battle Garegga Bomb Edition

Dammit I laughed!  :]
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 08, 2010, 03:36:48 PM
MoF: Battle Garegga Bomb Edition
You'd love to see that with Dimahoo wouldn't you
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 03:43:54 PM
You'd love to see that with Dimahoo wouldn't you
Birthday is lol
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 08, 2010, 03:45:08 PM
Birthday is Ha ha, old chap!
Birthday with Autobombing.
You know you wanna.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 08, 2010, 03:45:42 PM
Holy Shit, first Cave 1cc.

Entered Larsa 1/3. Was a bit of a bombspam, ended 0/0. Black Label Original. Reco was the character I used.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 03:49:06 PM
how hard is mushi/futari?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 08, 2010, 04:35:28 PM
how hard is mushi/futari?

Depends which difficulty you're asking about.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 04:50:37 PM
Depends which difficulty you're asking about.
The 2 human friendly ones
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 08, 2010, 05:00:22 PM
Original - Doable with some effort, but I don't care too much about it
Maniac - A kick in the teeth, but also doable. Intense when playing for score
ULTRA - You must be a masochist or something

Black Label Original - Like Original, but more fun. Not as hard due to your stronger shots, but the rank skyrockets a lot faster than Original
Black Label Maniac - See previous statement
Black Label God Mode - Like ULTRA, but a hell of a lot more fun and a hell of a lot more doable

Arrange Modes: Not hard at all
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 05:01:33 PM
And how easy is the first Mushi? How does it compare to other shmups?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Vanishing Sock Puppet on May 08, 2010, 05:03:53 PM
Playing Karous: If you're not invincible for 3/4 of the game, you're doing it wrong.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 08, 2010, 05:07:27 PM
And how easy is the first Mushi? How does it compare to other shmups?

Original almost feels like a Toaplan game. Fast and not very dense
Maniac mode is pretty rough, but the real difficulty comes with scoring
ULTRA mode is haha, right good luck there's a reason why you don't see people 1ccing it left and right
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 08, 2010, 05:07:49 PM
The first Mushi blows UFO out of the water. Even on Arrange.
Actually that had something to do with the analog stick.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 05:10:46 PM
Doesn't Arrange have Aki though?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 08, 2010, 05:12:53 PM
Oh, right.

Mushi Arrange - Plays similar to Maniac mode, with roughly the same level of difficulty. However, you can change your shot type at will and you start off with 6 options, instead of collecting up to 4. Also has Aki as the TLB with a watered-down final attack.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 05:26:04 PM
watered-down final attack.
That's like saying that DFK BL Power Hibachi is a watered down version of Strong Hibachi
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 08, 2010, 07:10:58 PM
Mushi Arrange was my first Cave 1cc and I can say it's pretty easy.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 08, 2010, 07:24:38 PM
How high ranked is Progear's first loop?(US version)

It didn't seem that hard, st5 is acceptably tough compared to ESP Ra.De. and the final boss isn't too hard either once you figure out how to deal with his attacks.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 08, 2010, 07:36:57 PM
Ketsui: 19,352,550 1-3

Almost 1st extend, almost mid-boss extend. I died in the beginning of his last part, didn't bom the rest (didnt have any bombs left)

I'm pretty close to getting 2 extends, which will take me to at least stage 4 =)

I also died with bombs in stock twice.

The only part that gives me trouble until 3rd stage mid-boss is one pattern from 2nd stage boss, the rest of the fight is fine. I only need one bomb to beat him =D

I can perfect 2nd stage mid-boss as well already most of the time.

Man, I never thought I'd be able to do all these things so fast =)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 08, 2010, 08:48:58 PM
I beat my Gunbird 2 score by a ridiculously tiny amount, and was about 2 seconds away from making it to 2-2 before I clipped the boss's attack.

I'm about 10,000 points away from beating Rob's high score. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 08, 2010, 11:59:25 PM
I tried ESPGaluda again today.

>No deaths until the Stage 4 boss.
>Ended my first credit a little before the Stage 5 midboss.
>Used another whole credit getting to the boss.
>Used almost three whole credits beating the boss (nine lifebar sections, the last of which has kakusei invincibility and bomb healing).

Jesus Christ talk about difficulty spikes that dude is harder than the whole rest of the game put together @_@
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 09, 2010, 12:10:02 AM
ESPGaluda's final boss is so much fun. I like playing against it at max rank in Kakusei overheat mode. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 09, 2010, 12:21:11 AM
1LC'd Battle Bakraid's Training course.
YES IT IS AN ACCOMPLISHMENT FOR ME ;_;
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 09, 2010, 12:40:01 AM
identified 12 Cave patterns in YGS2000 :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 09, 2010, 12:47:26 AM
So anywayz, I finished 1ccing my finals today.  Any thought as to when the next scoreboard will be?  I guess at this point the earliest would probably be like the week after next..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 09, 2010, 12:54:54 AM
It seemed like it was going to be Dangun Feveron a while back.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 09, 2010, 01:05:59 AM
Actually, my classes are over now. Start suggesting stuff and we'll vote on what to play next week tomorrow.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 09, 2010, 01:29:25 AM
Progear
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: An Odd Sea Slug on May 09, 2010, 01:30:20 AM
Giga Wing or Battle Bakraid
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 09, 2010, 01:31:17 AM
Giga Wing
Gradius Gaiden (or really almost anything Konami, I just like this one most, but I haven't tried all of their shmups)


Scarlet Meister Normal and Lunatic *laughs and says  :dealwithit:* (okay just kidding on this one, but I would so enjoy the bitching)

Phantasm Romance sounds like another good option.

No Cave stuff please.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 09, 2010, 01:53:31 AM
Dodonpachi

Damnit guys, my exams haven't even started yet. :< Not going to place a vote this time since I probably won't be able to play it seriously, if at all though to be honest it's less exams and more that Ketsui will be arriving.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 09, 2010, 01:56:54 AM
Quote
though to be honest it's less exams and more that Ketsui will be arriving

I will be making a DeathSmiles scoreboard when it comes out just because I am infinitely jealous. :<
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 09, 2010, 01:59:20 AM
Dangun Feveron+1

I just realized after posting that I don't really feel like learning a new shmup this week very much. :3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 09, 2010, 02:06:11 AM
I need confirmation that Deathsmiles will be playable on a J360.

And uh.. this is going to make me feel like shit every day, but I'll vote for Dangun Feveron. Maybe I'll get desensitized to it, or something.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 09, 2010, 02:15:11 AM
Sure DeathSmiles is playable on a J360. You just have to get the Japanese version :P

Actually the US version may be region-free, I really have no idea and don't care because I don't have to worry about it :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 09, 2010, 02:30:51 AM
Aksys confirmed that it will be playable on US and "Asian" 360s. The latter is too ambiguous for me -- I don't know whether they mean Asian model 360s or every 360 in the Asia region, which would include J360s -- Play-Asia lumps Japanese, Korean, and Asian systems into one NTSC-J category. So I guess I'll have to wait and see.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 09, 2010, 02:33:17 PM
well, just like with Agarest War, which is compatible with J-360, I'm going to wait until after it's released, ask people around if it works in a J-360 and only then place my order =P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 09, 2010, 04:51:24 PM
wow, this is a very good ketsui experience in a doujin game

http://www.vector.co.jp/soft/winnt/game/se481666.html

it really impressed me
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 09, 2010, 04:52:05 PM
Ketsui is becoming a separate genre
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 09, 2010, 04:53:21 PM
...Well, uh.

I was just playing some DOJ in practice mode. I no-missed Stage 4 for the first time, and then my PS2 stopped working. I'm not sure what to make of this. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 09, 2010, 04:55:23 PM
Hibachi sabotaged your PS2 so you can never encounter it in a real run.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 09, 2010, 05:00:09 PM
DON'T YOU GUYS LOVE PROGEAR

also Khoa finally deserved to win a scoreboard
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 09, 2010, 05:51:59 PM
Zero Wing :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 09, 2010, 06:11:01 PM
After much fiddling with the PS2's innards, I have successfully brought it back from the dead. \o/
Hibachi sabotaged your PS2 so you can never encounter it in a real run.
Oh, that makes sense, because me reaching DOJ Hibachi sounds incredibly realistic :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 09, 2010, 08:42:33 PM
please count me in for Dangun Feveron ( I promised I would help on this game
because I want people to play Varth and Phantasm Romance 2.5 Plus later :V
, and I feel like killing stuff fast while trying to keep my chain -- with bombs, if needed. I hope that the memorization needed for this game will be at the same level as in Thunder Dragon 2, which isn't much :p )



Why is ESP Ra.De. so goddamn hard...seriously, the second extend is way too hard to get, the bombs do almost nothing to the bosses and stages 5 and 6 are another game compared to 1-4.

there's one extend at 4 million points, the second extend at the stage 4 ( the last wagon of the second train -- which comes downwards quickly -- has an extend, which is destroyed if you use a bomb on it, so you may bomb to clear enemies/bullets when you're at the second train before the extend appears ), and then the third extend at 8 million points. You must practice 16x multipliers, and realize that..

- during a multiplier session, collecting point items extend the multiplier timer ( you can see the timer if you hold B and then press Start at the title screen, after having inserted a coin )
- when you have reached the current maximum point item capacity, destroying enemies with the primary shot during a multiplier session will make enemies drop point items as well ( for example, there's some yellow enemy ships on Yusuke's stage -- Houoh High School -- which are made of 3 parts, you can shoot them to keep your chain )
- stage 4 has lots of 16x-able enemies after the armed wagons, also you'll want to practice the 4th boss in order to at least know/recognize the most dangerous patterns.. bombing them will buy you some time to damage the boss and get over them
- the tank at the beginning of stage 5 is better dealt (iirc) if you try to stay aligned with it, doing the proper dodge moves (micrododging is safe there, I think), rather than trying to take out the enemies at the right side first
- if you ever get to 5-2 ( inside the mansion ), holding bomb as 2P slows down the chain timer (carried from the 5-1 boss), while killing enemies with bomb increases it ( and there's lots of Alice clones on it. Please watch warmly: http://www.youtube.com/watch?v=j6PnytsEpTk ). It seems that holding down bomb as 1P slows down the timer more, and killing enemies with bomb stops the timer temporarily


Also, I need a easy shmup to 1cc.

perhaps Armed Police Batrider on Training Course (I'd recommend you to use some codes (http://www.gamefaqs.com/arcade/580269-armed-police-batrider/cheats) in order to enable secret characters and to allow single-character mode, *and* reading the SPECIAL BOSS APPEARANCES (http://shmups.system11.org/viewtopic.php?t=26814) section in order to *avoid* fighting hidden bosses and Envy -- the Shot/Option Special Level Ups mentioned there, are acquired by missing 3 of these items and then picking one of them)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 09, 2010, 08:44:52 PM
I tried looking up Progear's scoring just for the hell of it.  It has a MAX BOMB BONUS lulz

also Khoa finally deserved to win a scoreboard
He's only allowed to do that if we play Batsugun or Mars Matrickz
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 09, 2010, 09:05:19 PM
Finally hit DOJ Stage 5 again. No missed the Stage 4 boss only to lose my two remaining lives before even seeing the first Stage 5 midboss. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 09, 2010, 09:49:03 PM
I got to st5 once with 1 miss and got a game over before 5-2

got to 5-2 once

got to 5 on Very Hard setting
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 09, 2010, 11:05:10 PM
 WTF, that's actually possible (http://www.youtube.com/watch?v=ObhXeAZTJEs)

This is a vid of someone entering God Mode Larsa 1/3 and clearing it 1/3.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 09, 2010, 11:11:52 PM
Well yeah, you need to no-death the entire game to get to Spiritual Larsa. :P

No-bombing St5 Larsa is still pretty freaking cool, though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 09, 2010, 11:21:13 PM
And DFK BL has been out for 5 months and still no sign of Zatsuza :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 09, 2010, 11:28:12 PM
I was just thinking about Zatsuza earlier today. Did a search on Nico Video to see if anything new came up -- nothing.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 09, 2010, 11:30:56 PM
I even made a nico account to search every week

nothing, period

seriously, how hard can it be
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 09, 2010, 11:37:29 PM
I wonder if anyone with the PCB has tried looking at the ROM data to try to find out what Zatsuza is. I imagine it would be pretty difficult to do, though..

Or maybe Cave is actually trolling us this time.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 09, 2010, 11:39:02 PM
I guess that the PCB costs way too much so only operators have it for now?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 09, 2010, 11:41:07 PM
Also, I'll put in a vote for Progear as I don't want to play Feveron, and if we're going to have yet another Cave game(woot for narrowing down the list until they're all gone), I want it to be one that I might have a chance of enjoying.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 09, 2010, 11:42:04 PM
too much vertical lately

let's see some horizontal love
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 09, 2010, 11:43:37 PM
One of the reasons I suggested Gradius Gaiden. Or pretty much anything Konami made. I can't think of a single vertical shmup they made.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 09, 2010, 11:45:36 PM
It better not be like Darius Gaiden. Playing that one feels like getting fisted with a boxing glove with no lube.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 09, 2010, 11:49:01 PM
Gradius Gaiden is probably one of the easier Gradius games as you can change the powerup bar. I usually set it to Speed- Option- then I don't remember the rest. Makes recovering a hell of a lot more possible if you plan the bar right.

But there are still fuck you spots to die at like any Gradius game.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 09, 2010, 11:59:09 PM
Also, I'll put in a vote for Progear as I don't want to play Feveron, and if we're going to have yet another Cave game(woot for narrowing down the list until they're all gone), I want it to be one that I might have a chance of enjoying.
alright alright fine

Blue Wish Resurrection ACCEL MODE

Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: beaver1231 on May 10, 2010, 03:03:24 AM
Doesn't anyone else play a shmup other than Cave/Raizing/Raiden/Psikyo ?

How about In The Hunt or something?

Also, Dangun Ferveron +1
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 10, 2010, 03:06:57 AM
I do, but whenever I make people play them, it ends up in rage. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 10, 2010, 03:08:18 AM
Doesn't anyone else play a shmup other than Cave/Raizing/Raiden/Psikyo ?

How about In The Hunt or something?

Also, Dangun Ferveron +1

I play a lot of console stuff.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 10, 2010, 03:10:02 AM
Finally got that 20 mil extend!

Also beat 3rd stage's mid-boss.

Game over'd at the boss.

I continued and took a look at 4th stage, I'm not sure I want to play that =P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Naut on May 10, 2010, 03:13:35 AM
I do, but whenever I make people play them, it ends up in rage. :P

X-Multiply was freakin' awesome, don't let any of those whiners tell you otherwise.

Blue Wish Resurrection ACCEL MODE

I've seen videos. I like the way you think.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 10, 2010, 03:23:44 AM
Doesn't anyone else play a shmup other than Cave/Raizing/Raiden/Psikyo ?

How about In The Hunt or something?

Also, Dangun Ferveron +1

I play doujins. Hellsinker, Siter Skain, x.x, Seihou, Platine Dispositif; a lot of good games out there.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 10, 2010, 03:29:20 AM
X-Multiply was freakin' awesome, don't let any of those whiners tell you otherwise.

Fine then.

I wanna play some Gekirindan. Let's play that. >;D
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 10, 2010, 03:32:54 AM
I really enjoyed X-Multiply.

We have to play Xexex sometime.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 10, 2010, 03:39:05 AM
Doesn't anyone else play a shmup other than Cave/Raizing/Raiden/Psikyo ?

How about In The Hunt or something?

Also, Dangun Ferveron +1

does Capcom (Varth) and Len15 (Phantasm Romance 2.5 Plus) count? xD

also, there was the Gazelle week too ( Air Gallet ), there's still no Takumi week nor Kaneko week (*whistles* (http://www.youtube.com/watch?v=DUNCiWpMThY)) nor NMK week ( I w nder wh t ga e I cou d be ta k ng ab ut.. (http://www.youtube.com/watch?v=Dpo2Oowo9yU) )..

I think I'll like to play Progear ( in case I don't have to memorize much stuff, and if I can get used with the hitbox in time ), in case it wins, so whoever wins (Feveron/Progear), I'll be satisfied, however, I must help Feveron win for reasons I've mentioned before :p

( meanwhile, I'm curious if G-Darius can be played on MAME.. if it is, which's better/more fun for scoring? Gradius Gaiden/Darius Gaiden/G-Darius?)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 10, 2010, 03:47:38 AM
I didn't mind X-multiply's gameplay, but I can't stand checkpoints.  They just completely ruin the flow of the game.  Call me a wussy or a scrub or whatever, but it's a part of my old scrubby/casual gamer self that will never die.

That said, are there any hori/memorizer type games that don't have checkpoints? 

Also, my vote's still for Dangun, in case it wasn't obvious.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 10, 2010, 03:52:17 AM
Thunder Dragon 2 can go die in a fire. :|

And G-Darius is playable, but really buggy.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 10, 2010, 03:53:05 AM
I didn't mind X-multiply's gameplay, but I can't stand checkpoints.  They just completely ruin the flow of the game.  Call me a wussy or a scrub or whatever, but it's a part of my old scrubby/casual gamer self that will never die.

That said, are there any hori/memorizer type games that don't have checkpoints? 

Also, my vote's still for Dangun, in case it wasn't obvious.

Blazing Star, Progear, In The Hunt and Area 88 / Carrier Air Wing, I think ( dunno about the rest of the horis )

edit: thank you for the information, Matsuri :D ( bad habit of trying to post quickly :p )
but admit it, TD2's announcer is funny :p
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Shizumarashi Mayuzumi on May 10, 2010, 03:55:15 AM
( meanwhile, I'm curious if G-Darius can be played on MAME.. if it is, which's better/more fun for scoring? Gradius Gaiden/Darius Gaiden/G-Darius?)

Yes, and I have no idea.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 10, 2010, 03:56:00 AM
Gradius V has the option to have checkpoints or not.

But I'm not sure how memorization based it is as I haven't played it and do not own the game. I'm sure this computer could easily emulate PS2 though, but that's illegal and I have no interest in playing the game anyway.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 10, 2010, 03:58:34 AM
Lords of Thunder is another horizontal game I need to try. It's apparently well known for its awesome (http://www.youtube.com/watch?v=m5N9vx75tgo) music.

Gradius V is memorization hell. And the bloom effects make my eyes bleed.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 10, 2010, 04:03:30 AM
Considering it's the same Treasure that developed the extremely terrible Ikaruga and I'm not sure of the quality Radiant Silvergun, that doesn't surprise me that it's memorization heavy.

Gunstar Heroes, Dynamite Headdy, Sin and Punishment were all great games. Ikaruga's their only shmup I've played and I never liked it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 10, 2010, 04:04:58 AM
Bangai-O is pretty fun. :/
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 10, 2010, 04:08:59 AM
Memorization is fun, at least as long as it doesn't become tedious or trivial once you've mastered it (a scoring system helps with this).  As long as you don't have to repeat shit when you die of course. :D
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 10, 2010, 04:12:37 AM
Bangai-O is pretty fun. :/
YES
Also, Guxt.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 10, 2010, 04:26:19 AM
Sorcer Striker (a.k.a Mahou Daisakusen)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 10, 2010, 04:34:03 AM
Oooooh, Zengar.

I'm seconding Guxt here.

Not that it matters at this point. :/

EDIT: Also, Azinth.

Teach me your ways of the stage-long, game-long chainin'. I'm playin' Guhwaaaaaang.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 10, 2010, 05:21:23 AM
EDIT: Also, Azinth.

Teach me your ways of the stage-long, game-long chainin'. I'm playin' Guhwaaaaaang.
Well, if you haven't, read a guide and watch some replays.  You have to learn the basics of Shikigami control and how the skull meter works before you can chain.  If you've done that already:

Chaining tips:
It's similar to DDP, except there are more options available and possible paths to take for keeping the meter up, since the shikigami has access to the entire screen AND you can slow down the passing of the meter by highlighting lingering bullets on screen (necessary for keeping the chain in a few places).  For the most part, it's straightforward(don't kill the enemies TOO fast, keep bullets highlighted at all times, etc.), but there are a few chokepoints that you'll need to practice.  These are:
1.  Stage 3 - barren stretch right before Cat-Spider:  Kill the birds and stream their bullets until they all leave, then highlight the lingering bullets(keep streaming as you do this to make sure you don't get hit)
2.  Stage 4 - group of enemies before midboss:  Kill the cannon-carts to the left slowly one at a time, highlight bullets of remaining enemies to stall for time, then kill them slowly one by one.
3.  Stage 5 - streaming section before boss:  Kill all the enemies on the ground with front-shot, then kill the enemies on the roof with the Shikigami.  Stream/dodge bullets as you do this.  This one is really hard to pull off properly.  >_>
4.  Stage 5 boss - He moves around constantly and uses lightning-fast attacks that often force you to move unfocused.  Pepper him with Shikigami shots in between his attacks to keep the meter alive.  This guy is a giant bitch tbh.  Random as hell.  Stay alert.
5.  Stage 6... well, thb, just focus on learning how to survive this stage for now.  That's most of the challenge anyway.  Learning how to chain it pretty much comes naturally after you do that.


Scoring tips:
1. Keep your meter as high as possible at all times.  The higher it is, the higher the point-value of the coins you create will be.
2. Kill large enemies with the Shikigami and convert their bullets to coins.  Kill medium and small enemies(footsoldiers, bats, barrels etc.) with shot.  The 'dropped' coins you get by killing things unfocused (both on the ground and are the highest-value coin in the game, and where you get most of your score from.(which is why Catspider milking can be worth so much).  Coins via bullet cancelling are worth a little bit less, while the coin flux is barely worth anything.
3.  The coin flux.  After you hit 1000 chain, your unfocused shot will give you coins when your meter is glowing, much like the unfocused shot in IN.  These coins are barely worth anything point-wise, but are invaluable for pumping up your chain.  It's how you milk bosses with autofire, by focus-tapping.  Try to work on chaining up to 1000 before the stage 1 boss.  It's pretty easy to do once you learn the stage layout.
4.  It's possible to timeout-milk the stage 2 and 3 bosses' first and second phases with sparse Shikigami damage to keep the meter going.  These are the two hardest scoring tricks in the game by far.  Approach with extreme caution.
5.  Just incase you aren't already:  USE AUTOFIRE
6.  Panic-bombing is not allowed when trying to chain.  AT ALL.  Plan your bombs beforehand, and make sure your meter is at least 3/4 full before bombing, otherwise your chain is screwed.

Hopefully most of that made sense.  I'm pretty bad at giving advice. :ohdear:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 10, 2010, 09:51:21 AM
Super R-Type has no checkpoints. I have no idea how I managed to beat that game...
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 10, 2010, 10:31:12 AM
Let's play Verytex for the Genesis.

My first shmup ever, I played when I was 8
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 10, 2010, 12:49:40 PM
Looks like we're playing some Dangun Feveron.

*sets up scoreboard*
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 10, 2010, 12:56:05 PM
Up and running.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 10, 2010, 01:03:12 PM
Eh, Feveron is nice too. However I'm gonna repeat Guxt until we play it even if it takes me years of yelling.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 10, 2010, 02:03:36 PM
Ketsui attempt #1

>Game over on the Stage 2 boss.

@_@ Hoooooooooly shit.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 10, 2010, 02:46:57 PM
how the fuck does one get 1200 disco men at st3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 10, 2010, 04:37:06 PM
Ketsui attempt #1

>Game over on the Stage 2 boss.

@_@ Hoooooooooly shit.


I told you so! :P

My first game over was there too =D

A few days with the game I got to the 4th stage once today.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 10, 2010, 07:29:15 PM
After a full hour of trying, I had yet to get the bare minimum of points needed to actually make it onto the scoreboard.

Yet another week I won't be participating. Sigh.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 10, 2010, 07:36:43 PM
Oh shit, I had thought of that but completely forgot to bring it up.  It actually is pretty hard to get on the default scoreboard in this game.  That could be a problem. :ohdear:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 10, 2010, 07:59:37 PM
Continuespammed through Ketsui's Tsuujou loop and felt like an Easy mode player trying to beat Lunatic. Even 2-1 absolutely destroyed me... thinking about Ura is extremely worrying. :V Man, I'm really starting to see why people consider Touhou such easy 1ccs compared to most other things. This game is utterly insane.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Third Eye Lem on May 10, 2010, 08:30:12 PM
I tried to play through Shuusou Gyoku today, and boy do I suck at it. =P I can't even get past the beginning of stage four. @_@ Even on easy mode, I can't dodge for crap and VIVIT's shots are a bit on the weak side.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 10, 2010, 09:27:27 PM
Spent a while with Dangun Feveron and almost reached 2M. Anything beyond that seems pretty much unreachable, since like half of the score seems to come from end stage bonuses and I really can't see myself beating stage 4.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 10, 2010, 10:14:23 PM
Grid Wars 2 (http://gridwars.marune.de/) next week y/n
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 10, 2010, 10:15:08 PM
I was just about to suggest that next week's theme should be 'shmups that start with 'G'.' :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 10, 2010, 10:23:24 PM
Giga Wing for sure then. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 10, 2010, 10:29:06 PM
'shmups that start with 'G' and rhyme with 'Wang'.'
amirite

edit:  what the fuck was that shit how in the blue blazes did i not beat my score that was the best first 4 stages i've ever done

stupid stage 5
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 10, 2010, 10:58:09 PM
Guxt, Guwange, Gekirindan. I'm all for any of those :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 10, 2010, 11:04:21 PM
Giga Wing also starts with 'G' and rhymes with 'Wang'.  :ohdear:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 10, 2010, 11:23:45 PM
But I don't want to play Giga Wing. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 10, 2010, 11:25:22 PM
Hmmmm. I'm thinking a lot of the difficulty in this game is not so much that it's hard (although it really, really is) but that it goads you into doing stupid dangerous things for a couple of extra 5 chips.

'SHOTGUN THAT MIDBOSS NEVER MIND THAT IT'S GOING TO SHOOT A SPREAD AT YOU FROM POINT BLANK THINK OF THE POINTS DUDE THINK OF TH--' *death*
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 10, 2010, 11:38:44 PM
Gradius Gaiden has G as the first letter for both words and therefore makes it a better option for G week.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: An Odd Sea Slug on May 10, 2010, 11:39:53 PM
More bee hunting (dear god, I seriously need to take a long break from CAVE shmups...)

-Used up my last life by running into and easily dodged bullet. I DIED TO THE STAGE TWO BOSS.

-I keep getting killed by bullets I thought I would get passed/dodged successfully.

-Ninja bullets, Ha ha, old chap! :V

-It took nine credits to FINALLY get a semi-competent run, and I still failed to ace my current high score. Why does this game do this to me? ;_;

-I died to the very first bullet on stage 3. <__>

-I actually saw a bullet that killed me in stage four, tracking it with my eyes for a good five seconds. Today must be 'lets die to stuff you could've easily dodged day'

Also did some ESP Ra.De. just now.

-Gaara's final three attacks can go die in a fire.

-Epic fail clip death because I wasn't paying enough attention to my movements, and slammed into something on the bottom right corner.

-Epic fail deaths against Satoru for no reason at all. I don't care what point you encounter him, if he manages to kill you, you have failed.

-The hitbox really sucks. :V

Also, is Ketsui seriously that hard? *watches a YT video* ...yeah it is. I'm still gonna buy it though. :|  Is it obvious that I am a complete masochist? Also, Tengu, welcome to the DonPachi squadron.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 11, 2010, 12:40:23 AM
Decided I'd play some ESPGaluda today.

Made it to stage 5 with 5 lives.

Lost my last life against Seseri part 2... only a couple hundred thousand away from the 14mil extend.

I could scream right now.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 11, 2010, 02:40:28 AM
I'd be willing to help you, Odda, however my memory's now reserved for this week's game (FEVERon), and so I feel that whatever I would say would be too trivial ( I mean, no in-depth, helpful information ).. my hands' memories have already forgotten the do's and don'ts of both DDP and ESP Ra.De.. my apology...

also, I see that there are people who have games that they would like to see in the SotW someday, and haven't changed their mind about them through the weeks
- Guxt ( lumber of the beast )
- Xexex ( Aisha )

have I forgotten someone?

meanwhile, trying Feveron with reduced playtime through the weekdays ( new job, hooray! )
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 04:26:12 AM
I was just about to suggest that next week's theme should be 'shmups that start with 'G'.' :P
Great Mahou Daisakusen
 :smug:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 11, 2010, 04:35:01 AM
Great Mahou Daisakusen
 :smug:

(http://www.dwrkoa.net/emot-v.gif)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 11, 2010, 04:36:35 AM
you have a ridiculous one-track mind

remind me to smack you across the back of your head if we ever meet
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Shizumarashi Mayuzumi on May 11, 2010, 04:39:42 AM
remind me to smack you across the back of your head if we ever meet

Matsuri's gonna be Agent Gibbs (http://www.youtube.com/watch?v=QqMUuOPsa0o&fmt=18)? I approve.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 11, 2010, 04:45:39 AM
exactly like that

Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: beaver1231 on May 11, 2010, 05:51:29 AM
And so I tried Dangun Feveron to participate for the competition...

Is the scoring system here DDP but with items instead?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 11, 2010, 06:06:35 AM
At its most basic, yes.

If it looks like a disco man is about to fly off the top of the screen, use a bomb to run up and save him.  If you have no bombs, then suicide as quickly as possible so you can get some (unless you have no lives of course).  Seriously.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 09:28:53 AM
Battle Garegga...AGAIN

seriously, I can't get to the default scoreboard by reaching the st3 boss
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 11:19:17 AM
why don't the "big guys" like donut and baity participate anyways
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 11, 2010, 01:01:57 PM
why don't the "big guys" like donut and baity participate anyways

I can sum it up in one word: 'scoring'.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 11, 2010, 01:21:41 PM
Battle Garegga...AGAIN

seriously, I can't get to the default scoreboard by reaching the st3 boss

no, more like Raiden 2, judging by how much playing it on arcade ( as opposed to playing Feveron on keyboard ) tires my right arm :p  (Feveron does feel like Thunder Dragon 2, in terms of speed killing stuff for bonus enemies, but TD2's player ships weren't as fast as Feveron's)

also, Garegga has bombing airborne/grounded elements for points, option formations and rank-control :p (also, lots of lives gained through scoring)
plus, Garegga has stage 2.. two really nice scoring keypoints in a single early stage, at least

As for DF progress.. I'm still learning stage 1 ( and occasionally 2 ), bomb charge shot feels awesome for scoring on stage 1, even if I don't know what I'm doing other than spamming it when I can :p
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LHCling on May 11, 2010, 01:22:32 PM
Yeah um, that excuse only works with Donut I believe. For me it's an entirely different story. Associating me to not liking scoring is blasphemy and you would do well to know that  :V
For (http://www.shrinemaiden.org/forum/index.php?topic=5346.msg323685#msg323685) instance (http://shmups.system11.org/viewtopic.php?p=576998#p576998).

I'm generally a very busy person, what with competing with various players in Double Spoiler and work / study / etc. . That said, if I have time then I'll contribute. No promises with regard to this week seeing as:
Quote
[22:32] <Baity> @choose catch up now or catch up in the morning
[22:32] <@Keine> Baity: I choose...catch up now! ^_^V
[22:34] <bofh> Baity: assignments/exams?
[22:34] <Baity> let's see...
[22:34] <Baity> there's a mini-test tomorrow, the day after that
[22:34] <Baity> and a 1.5k word essay due after those which i haven't even really started
[22:35] <Baity> my exams don't start until june
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 11, 2010, 01:32:09 PM
Baity and/or anyone else.. can you please explain me what's so motivating about playing Touhou games for score ( besides HRtP/LLS/PoFV )? It's so much rage-inducing to me, that when I tried watching EoSD's Hard ReimuB WR replay on Royal Flare, there were so much things to memorize and execute, that even midboss Rumia's sc (which was safespot grazed) was enough to demotivate me and make me reconsider saying so much bad things about Strikers 1945 II's scoring system.. (for those who don't know: it's like Air Gallet, but much more strict on the time when you must collect gold bars for maximum value, too much distracting)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 11, 2010, 01:34:25 PM
Yeah um, that excuse only works with Donut I believe. For me it's an entirely different story. Associating me to not liking scoring is blasphemy and you would do well to know that  :V
For (http://www.shrinemaiden.org/forum/index.php?topic=5346.msg323685#msg323685) instance (http://shmups.system11.org/viewtopic.php?p=576998#p576998).

I'm generally a very busy person, what with competing with various players in Double Spoiler and work / study / etc. . That said, if I have time then I'll contribute. No promises with regard to this week seeing as:

I know, I was just saying it in an attempt to get you guys to post in here. I know it makes donut mad to mention scoring, and you don't play enough with us. :P

Also, still super psyched about DeathSmiles. The end of next month won't come fast enough!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 01:35:47 PM
HEY GUYS I UFO SCORE TOO OK (http://www.shrinemaiden.org/forum/index.php?topic=163.0)

actually Baity, what is your average extra score

also, I wonder why are the touhou weekly contests dead after a few weeks :smug:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 11, 2010, 01:50:26 PM
All right! Broke 2M in Dangun Feveron! Could have done even better if I hadn't died once with full bombs right at the end of stage 3. I was really panicing there at the boss so I basically bombspammed it and entered stage 4 with 0 lives/bombs and died at the first big ship. I should probably submit this because I'm somewhat busy later this week so I doubt I'll be playing very much.

Edit: Also, I'm actually starting to like the Bomb type. Roll takes too much concentration to use properly so it leads to many accidental deaths and while Lock on is wonderful against bosses, it can't be used to quickly take out big stage enemies and it sucks for scoring.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 02:17:34 PM
why is BWR Hell so much fun.

I want to see Baity's opinion on that one :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 11, 2010, 02:26:26 PM
Scoring just takes memorization up another level ... and takes away the fun entirely BV
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 11, 2010, 02:34:32 PM
BWR+ Hell with Guard and slowdowns is the best "How the hell did I just do that"-experience ever.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 02:39:10 PM
But vanilla BWR Hell proves that rape doesn't always feel bad :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on May 11, 2010, 04:53:43 PM
fuck yeah vanilla BWR hell (http://img98.imageshack.us/img98/2849/bwrall.jpg)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 11, 2010, 05:10:27 PM
Youtube the entire run. Oh and commentate it with tips and strategies.

And congrats on being the first Western player to 1cc that, at least I think you are.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Edible on May 11, 2010, 05:26:12 PM
http://www.siliconera.com/2010/05/06/deathsmiles-comes-with-mega-black-label-1-1-on-disc/

How did I miss this?  Fuck yeah.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 11, 2010, 05:28:39 PM
fuck yeah vanilla BWR hell (http://img98.imageshack.us/img98/2849/bwrall.jpg)
Awesome, congrats for finally beating it.  Now go for the #1 spot. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 11, 2010, 05:30:43 PM
http://www.siliconera.com/2010/05/06/deathsmiles-comes-with-mega-black-label-1-1-on-disc/

How did I miss this?  Fuck yeah.

I expect you in here playing it with us, then. 8)

I wonder what character I'll use first? I'm thinking Follett or Rosa.

Also, congrats, LtC. How much longer until we can see a TLB clear as well? :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 11, 2010, 05:33:57 PM
That was a TLB clear.

All means you 1cc'd BWR  or BWR+, 1cc'd BWR+ Hell without TLB, or saw the TLB in BWR. All! is a TLB clear in either game.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 05:37:08 PM
Best I've managed was reaching the st3 boss.

the stages are tough but doable, but the bosses are fucking brutal.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 11, 2010, 05:38:11 PM
That was a TLB clear.

All means you 1cc'd BWR  or BWR+, 1cc'd BWR+ Hell without TLB, or saw the TLB in BWR. All! is a TLB clear in either game.

Oh.

Awesome, then! *applause*
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 11, 2010, 05:38:59 PM
I think I got to Stage 4 once, or was it stage 3 boss, but I was flailing around like an idiot. Trying to play it with some sort of strategy isn't getting me anywhere because I don't know the stages or bosses.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 11, 2010, 06:04:05 PM
Congrats on the clear, LtC!

I've managed to reach Stage 5 of Ketsui a couple of times now on my less suicidal attempts, but dear God that stage is so much harder than the rest of the game. @_@ The ships that attack you after you enter the tunnel are especially brutal. Even when I enter with a decent amount of resources (and get the hidden 1up on that stage), I'm not even getting close to the boss. This will need some practice. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 06:28:11 PM
yeah so I full chain stage 2 and my stage score is just above half of the default stage top

what the hell
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 11, 2010, 06:38:57 PM
fuck yeah vanilla BWR hell (http://img98.imageshack.us/img98/2849/bwrall.jpg)

That's pretty amazing! I always tought this was up there with stuff like Mushi Ultra and DDP 2-ALL.

yeah so I full chain stage 2 and my stage score is just above half of the default stage top

what the hell

The stage high score counts the end stage bonus too. When doing a full chain that's usually pretty much same as the score earned during the stage.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 06:49:14 PM
The stage high score counts the end stage bonus too. When doing a full chain that's usually pretty much same as the score earned during the stage.
The problem is, that score was with the bonus
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 11, 2010, 06:52:30 PM
Congrats on the clear, LtC!

I've managed to reach Stage 5 of Ketsui a couple of times now on my less suicidal attempts, but dear God that stage is so much harder than the rest of the game. @_@ The ships that attack you after you enter the tunnel are especially brutal. Even when I enter with a decent amount of resources (and get the hidden 1up on that stage), I'm not even getting close to the boss. This will need some practice. :V

wow you're already there x_x

i haven't been past mid boss st4 even once =(
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 11, 2010, 06:59:34 PM
I haven't played Ketsui in many many months (and my X360 copy hasn't arrived as of yet), but from playing the PCB, the part where you scroll down in Stage 5 is absolutely ridiculous. I only managed to reach the final boss in a few tries but goddamn that was about it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 11, 2010, 07:04:31 PM
Tried XOP Black, deleted it a few minutes later.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 11, 2010, 07:38:08 PM
The problem is, that score was with the bonus

Then I really have no idea. With some luck, I can usually reach about 1M by fully chaining stages 1 and 2 and that's always a bit higher than the default high scores. I think I usually get around 600 disco men in 2.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 11, 2010, 08:07:02 PM
How's the scoring work in Eden's Edge? Also, where's the secret Extend if there's one. Also seems damn Easy for a Hell mode, 3cc first try as I don't know the stages. So many wasted Autoguards, should have been 2cc.

Also need a reminder of where the secret Extend was in Eden's Aegis. Also, what was changed between 1.00 and 1.10?

Don't need to know anything about Green Wind or Blue Wish because they suck and will not be playing them.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 08:28:05 PM
Dangun Feveron - another game where I can't even get 1m while others get 5x that for no apparent reason
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 11, 2010, 08:45:48 PM
for no apparent reason
are you like trying to parody yourself at this point or something
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 09:03:26 PM
are you like trying to parody yourself at this point or something
it's like battle garegga
people getting 4x the score I have at the same stage I got to, yet I don't see a way to get that many points

dodonpachi makes it obvious, my chaining sucks
esprade makes it obvious, I need higher multipliers

so from what I found out: kill everything, don't miss cyborgs

I do that and the stage high is almost 2x of the score I got
it makes no fucking sense
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 11, 2010, 09:10:44 PM
Dangun Feveron - another game where I can't even get 1m while others get 5x that for no apparent reason

It's all about speedkill.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LHCling on May 11, 2010, 09:18:49 PM
Baity and/or anyone else.. can you please explain me what's so motivating about playing Touhou games for score ( besides HRtP/LLS/PoFV )?
Preference really. You may want to ask Heartbeam for PCB. That said, I'm only interested in MoF, UFO and DS scoring. MoF is the least memory-intensive and scoring revolves heavily around doing the bosses as perfectly as you can, UFO has this awesome factor about running around the screen without getting hit or requires a special skill subset known as resource management. Now, resource management in UFO with regard to scoring is actually fun; you can set your own limitations as to how you score (this is also present in the other games, but more apparent in this one). DS is self-explanatory for the most part; however there are certain tricks that need to be learned to get thos better scores (see: 7-7). I would say StB as well but it's... lacking. Plus, grating music, etc.

Tip when playing for score: don't just outright copy a WR; I never ever follow any form of 'superplay' replays if it's well and truly beyond me.

actually Baity, what is your average extra score

also, I wonder why are the touhou weekly contests dead after a few weeks :smug:
I don't play Extra for score. That said, my scores range from 100mil (from No Vert'ing with SanaeB) to 350mil; averaging out scores isn't exactly the best thing to do here.

That's because the number of people who actively score can only be counted on a single hand  :smug:

Oh, also:
Battle Garegga...AGAIN

seriously, I can't get to the default scoreboard by reaching the st3 boss
Bomb the flamingoes already FFS. Sorry, had to get it out of my system.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 09:30:21 PM
Oh, also:Bomb the flamingoes already FFS. Sorry, had to get it out of my system.
I did that. 2 bombs equal 75% of getting to the st4 boss.
I just don't see how is it physically possible to get 2m more, or even a letter score.

So...what was your top Extra score :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LHCling on May 11, 2010, 09:47:33 PM
The you're most probably not taking out all the "components" of a boss before the "mainframe", for instance the Stage 2 Boss gives out ~1.4mil when done right (been a while since I played so I don't outright remember). Stage 2 is a scorefest  :V

And,
350mil
Though, I haven't updated my current score on the scoreboard at this point so yeah. Probably won't for an indefinite period.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 11, 2010, 09:48:28 PM
I milk the bosses, but

the st2 boss is a sphere and he dies before I hit anything else

what exactly is there left to kill after all of the big round things
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LHCling on May 11, 2010, 09:51:18 PM
The arms connecting the inner and outer turrets? The inner ring turrets as well I believe.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 11, 2010, 09:55:56 PM
How's the scoring work in Eden's Edge? Also, where's the secret Extend if there's one. Also seems damn Easy for a Hell mode, 3cc first try as I don't know the stages. So many wasted Autoguards, should have been 2cc.

Also need a reminder of where the secret Extend was in Eden's Aegis. Also, what was changed between 1.00 and 1.10?

Don't need to know anything about Green Wind or Blue Wish because they suck and will not be playing them.

Secret extend is hidden on the right side of the screen during the stage 4 midboss.

The 1.10 patch adds Accel mode, the ability to change enemy bullet color, and includes game balance adjustments.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 11, 2010, 11:03:20 PM
Ketsui stage 5 3D15B in practice mode. Yes, this is an accomplishment. Goddamnit. <_>
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 11, 2010, 11:38:29 PM
whats your top score so far?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 11, 2010, 11:58:04 PM
I derped Stage 3 of Eden's Aegis Original so damn badly.

I should have probably made it to the 30,000,000 extend, but nope. Game overed somewhere between Stage 5 midboss and Stage 5 bosses.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 12, 2010, 12:00:03 AM
Ketsui stage 5 3D15B in practice mode. Yes, this is an accomplishment. Goddamnit. <_>

If you had both score extends, both secret extends, and no-missed up to that point, that still would've been a 1CC. Just food for thought.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 12, 2010, 12:04:18 AM
whats your top score so far?
58m or so. Still working on that. :P
If you had both score extends, both secret extends, and no-missed up to that point, that still would've been a 1CC. Just food for thought.
Yeah, that's what I'm hoping, though I don't know if I could no-miss up to that point. The first two stages are easily no-missable, and I'm confident I could 1 miss Stage 3 and 4 in a good run, which leaves me with five lives for the final stage. Of course, I usually die collecting the second hidden extend. :V It's a pretty tough one to nab.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 12, 2010, 01:04:48 AM
(http://i42.tinypic.com/2r6i2zd.png)
@____@
And this was my first run as Peace too!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 12, 2010, 01:46:14 AM
I can't play a shmup well today at all

Derp Touhou, derp Eden's Aegis, derp Eden's Edge, derp Blue Wish Resurrection.

I don't even know where Eden's Edge's secret extend is at. At least the Eden's Aegis and Blue Wish Resurrection ones aren't bad.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 12, 2010, 02:00:50 AM
Why is BWR+ inferior to the original, again? I just played Original mode and 1cc'd with 35mil using Eden's Edge. I am quite happy with this.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Naut on May 12, 2010, 02:53:45 AM
UFO has this awesome factor about running around the screen without getting hit or requires a special skill subset known as resource management. Now, resource management in UFO with regard to scoring is actually fun; you can set your own limitations as to how you score (this is also present in the other games, but more apparent in this one).

This is why UFO is amazing. Set your own limitations. Beasting around the screen is a fuck yeah as well.

God, I love UFO.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 12, 2010, 03:09:24 AM
LtC, try Eden's Edge Doom Mode. Even crazier than BWR Hell.

I could see myself potentially 1ccing Eden's Edge on Hell as I've gotten a 2cc. Doom mode however. 5cc, oh crap a TLB, make that 6cc. Yep, number of continues does not matter.

Edit: or was it 7cc?

 Eden's Edge TLB vid (http://www.youtube.com/watch?v=--C_lt2tuyM)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 12, 2010, 03:45:23 AM
All this talk about Eden's Edge made me give it another go and I managed to figure out how to make it go full-screen; I wonder why I never checked there before..

On my first go I managed to 1CC all the way up to the last boss only to lose it with a sliver of health left.

Oh well.

EDIT: 4 am late night second attempt: 1CC get.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 12, 2010, 01:56:40 PM
Preference really. You may want to ask Heartbeam for PCB. That said, I'm only interested in MoF, UFO and DS scoring. MoF is the least memory-intensive and scoring revolves heavily around doing the bosses as perfectly as you can, UFO has this awesome factor about running around the screen without getting hit or requires a special skill subset known as resource management. Now, resource management in UFO with regard to scoring is actually fun; you can set your own limitations as to how you score (this is also present in the other games, but more apparent in this one). DS is self-explanatory for the most part; however there are certain tricks that need to be learned to get thos better scores (see: 7-7). I would say StB as well but it's... lacking. Plus, grating music, etc.

Tip when playing for score: don't just outright copy a WR; I never ever follow any form of 'superplay' replays if it's well and truly beyond me.

thank you very much.. this means that I could enjoy UFO if I decided to remove grazing from my gameplay and learn the UFO routes.. ( even though the no-grazing would hurt my score, anyways ) ..by the way, which is the UFO order, if it's established and made common-knowledge?

As for DS.. this was the last time I ever touched DS for score: http://replays.gensokyou.org/download.php?id=8039

getting all the explosions and doing the other scenes is.. ( something that I should do later, when I'm no longer stressed about DS.. )
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 12, 2010, 04:05:22 PM
Why is BWR+ inferior to the original, again? I just played Original mode and 1cc'd with 35mil using Eden's Edge. I am quite happy with this.

I could understand if the complaints were about the amount of extends. But the people saying it's inferior just complain about the slowdown which isn't even a valid complaint because you can turn the thing off, then the patterns actually become harder since the bullet patterns are harder in plus. Hell still isn't easy, and getting an All! still takes effort.  You can put Accel onto every mode making the thing harder.


Also, I need to quit screwing up on Futari God mode. I'm panic bombing stage 1 boss, screwing up Stage 2 like always, having no idea how to do the stage 2 boss. Screwing up stages way too much. I got to Stage 3 earlier but I didn't even beat my Stage 2 score from a while back. If I just quit screwing up, and actually figured out how stage 2 works, and figured out how to actually dodge some attacks, I could probably get to Stage 4. I was close to the Stage 3 boss when I game overed.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 12, 2010, 04:44:13 PM
Quote
Futari God mode
Quote
quit screwing up

Easier said than done. I'm in the same spot you are, here xD
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 12, 2010, 04:48:37 PM
I could understand if the complaints were about the amount of extends. But the people saying it's inferior just complain about the slowdown which isn't even a valid complaint because you can turn the thing off, then the patterns actually become harder since the bullet patterns are harder in plus. Hell still isn't easy, and getting an All! still takes effort.  You can put Accel onto every mode making the thing harder.
Plus version also adds a lot more screen-cancelling enemies, which not only makes stages easier in a bunch of parts but makes it even easier to get extends.  Your firepower is also a bit more powerful in Plus, which can break a few boss patterns(stage 5 boss first phase, for example).  Also, I thought Plus and Original had the same patterns except for the TLB being modified?  At least, I don't remember there being much of a difference, it's been a while.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 12, 2010, 07:23:29 PM
Soooo.
What was the difference between Hell, Heaven and Original modes in BWR+?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Naut on May 12, 2010, 08:08:41 PM
..by the way, which is the UFO order, if it's established and made common-knowledge?

Like Baity said, the UFO order is whatever you want it to be. The general idea, for score anyway, is to stock up on lives for the first three stages (collect reds in almost the exact order they appear, though you can fiddle around with them for a point value increase), collect UFO tokens on stage 4 (with many rainbows), then collect blues all over the place on stage 5 and 6. There are a few tricks you can learn to significantly boost your score, which can only be learned by watching replays. For example, you can delay a blue UFO til post midboss Nue on stage 6 to get a substantial point bonus when she releases a whole load of point items (if you're full power when you pass her). Most of Baity's 700 mil+ replays show this trick. I'd recommend downloading a few replays from royal flare to show you some possible UFO routes. I highly recommend not mimicing the top score replays, since they don't collect any lives and it's extremely unlikely you could use their UFO route. Go at your own pace. Telling you a UFO route wont do you any good anyways, since it might not give you enough lives, or you may be stuck with more lives than you need and will thus need to drop some reds for a possible score increase.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 12, 2010, 08:23:44 PM
God mode stage 2 is such crap. Part right before midboss, the midboss, the part after midboss, the boss. It's all terrible.  :ohdear:


Black Label Original 1cc as Palm. Entered Larsa 2/0 and finished 0/0. This was with a retarded death with bombs in stock during Stage 3. beat my Reco score too.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 13, 2010, 01:58:58 AM
I played a different bee shmup today.

http://i285.photobucket.com/albums/ll65/momijitsukuyomi/exedexesmtsscore.png (http://i285.photobucket.com/albums/ll65/momijitsukuyomi/exedexesmtsscore.png)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on May 13, 2010, 12:16:28 PM
Soooo.
What was the difference between Hell, Heaven and Original modes in BWR+?
What was the difference between Lunatic, Easy and Normal modes in Touhou?

Plus version also adds a lot more screen-cancelling enemies, which not only makes stages easier in a bunch of parts but makes it even easier to get extends.  Your firepower is also a bit more powerful in Plus, which can break a few boss patterns(stage 5 boss first phase, for example).  Also, I thought Plus and Original had the same patterns except for the TLB being modified?  At least, I don't remember there being much of a difference, it's been a while.
Yeah pretty much everything said here about BWR+, a lot of the challenge that is in the original version is taken away by the changes. Another thing is that it's a sacred rule to play shmups with defaults so specially if you like playing for scoreboards (like me for example) you have to follow those rules. I think BWR+ HS board has both accel and non accel @shmups but it's almost as silly as lgb creating a scoreboard for every shot type and every difficulty for touhou8 (40? scoreboards).
and original bwr does look better in my opinion

Youtube the entire run. Oh and commentate it with tips and strategies.

And congrats on being the first Western player to 1cc that, at least I think you are.
Stage 4 sucked bigtime, not sure if rly want to make video. Only good thing there was that I managed to 1GUARD1BOMB the first 3 stages and all the way to ST4 midboss.  Here is the replay anyway if anyone wants to see the run (http://www.mediafire.com/?tmwzvmjmhkj). Anyhow it's not really that impressive as long as autobomb is on


Just tried few runs on Eden's Aegis 1.10 for the first time since playing v0.50.
the good:
-I think you can see the forks a bit better now during st3 boss.
-You no longer lose all point value on autobomb.
-No more extends every 7M, although it was funny with the exponential scoring how you could gather up like 15-20 extra lives if you played well.
the bad:
-The WAIT option. Oh god why do they even do this, the stage themes now already loop like halfway of most stages.
-You lose ALL your point value if you die. Better suicide early stages if you're out of bombs.
-Changed the music.Gahhh stage 2 theme is now same as Toritatsu2 st3 boss theme. Stage 5 theme is no longer Prophet (http://www.youtube.com/watch?v=jCChiHj3sMY) (BAWWWWWWW), it even synced nicely at some parts. (Oh wait nevermind WAIT option would screw it also anyway)
-Nerfed some patterns (Seriously if you want to watch TV while playing you already have the WAIT option, there's no need to do this)
-Last boss is still piss easy compared to the other bosses (Original mode at least)

Does Hell mode of Eden's Aegis have a proper TLB?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 13, 2010, 12:39:15 PM
Just tried few runs on Eden's Aegis 1.10 for the first time since playing v0.50.
the good:
-I think you can see the forks a bit better now during st3 boss.
-You no longer lose all point value on autobomb.
-No more extends every 7M, although it was funny with the exponential scoring how you could gather up like 15-20 extra lives if you played well.
the bad:
-The WAIT option. Oh god why do they even do this, the stage themes now already loop like halfway of most stages.
-You lose ALL your point value if you die. Better suicide early stages if you're out of bombs.
-Changed the music.Gahhh stage 2 theme is now same as Toritatsu2 st3 boss theme. Stage 5 theme is no longer Prophet (http://www.youtube.com/watch?v=jCChiHj3sMY) (BAWWWWWWW), it even synced nicely at some parts. (Oh wait nevermind WAIT option would screw it also anyway)
-Nerfed some patterns (Seriously if you want to watch TV while playing you already have the WAIT option, there's no need to do this)
-Last boss is still piss easy compared to the other bosses (Original mode at least)

Does Hell mode of Eden's Aegis have a proper TLB?

Version 1.10 adds Accel Mode, the ability to change bullet color, and some game balance adjustments (bullet pattern tweaks, I think). The other differences you noted were added months earlier, in versions 0.90 and 1.00.

And yeah, there has been a Hell TLB since version 0.90: (from 3:40) http://www.nicovideo.jp/watch/sm9096025

This game is too easy with the Wait option turned on. :\
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 13, 2010, 01:04:17 PM
Button 4 doesn't even fucking work either. How the hell could they not catch that crap.

I have to set it to shot on Z, Special on X, Bomb on C. Whatever is set on V doesn't work. Which means I have to actually tap the button for unfocused shot which is crap. Of course, I play on Autoguard, so I just don't have the bomb button set, but I would use bombs sometimes though if I could.

Other than this, it's a good game. Hell is way above me though.


5 starting lives, 6 bombs per life, extends every 80,000,000. Not even this can make Ultra fun.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 13, 2010, 03:54:16 PM
...Shouldn't the 4th button be A?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 13, 2010, 03:57:39 PM
That's Button 3, but it works. Button 4 is indeed V. 0 is Z, 1 is X, 2 is C

The controls still suck. I'm going to have to map these to a controller and try them.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 13, 2010, 04:42:59 PM
In case people didn't know, the Guwange arrange album has been uploaded to Youtube by this good fellow. (http://www.youtube.com/user/Xaerock#p/u)

The epicness, I'm cryan... ;_;

edit:  Jesus Christ what did they do to Household

do not know if want
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 13, 2010, 08:50:25 PM
Button 4 doesn't even fucking work either. How the hell could they not catch that crap.

I have to set it to shot on Z, Special on X, Bomb on C. Whatever is set on V doesn't work. Which means I have to actually tap the button for unfocused shot which is crap. Of course, I play on Autoguard, so I just don't have the bomb button set, but I would use bombs sometimes though if I could.

Other than this, it's a good game. Hell is way above me though.


5 starting lives, 6 bombs per life, extends every 80,000,000. Not even this can make Ultra fun.

Button 4 is S.

Z, X, C, A, S, D, Q, and E are the programmable keys.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 13, 2010, 10:29:59 PM
Ketsui X Mode 1cc'd! Finished with about 241m points at 0/0. :V It's definitely easier than the main game, but still a nice challenge, and the scoring system is a lot of fun... had to focus on survival over scoring for the latter part of the game to make the 1cc, though.  Evaccania is a terrifying boss to face on your last life. @_@

Also, I listened to the DeathSmiles OST for the first time today. Wasn't at all what I expected in a very good way. Pretty awesome stuff. :3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 13, 2010, 10:45:32 PM
The boss theme of Deathsmiles gets stuck in my head instantly each time I hear it. I try not to listen to the OST much though because it makes me anxious about wanting to play the game...
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 13, 2010, 11:20:37 PM
imo best desthsmiles music is from A-1 and B-1 =D

edit: OH AND ICE PALACE WTF HOW COULD I FORGET :@

congratulations on the 1cc! I haven't even tried it yet, maybe i should give it a go =)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 14, 2010, 12:00:36 AM
congratulations on the 1cc! I haven't even tried it yet, maybe i should give it a go =)
Go for it, it's fun. :P It's got a little bit of Mushi/Futari influence compared to the main game; certain enemies are now orange and will cancel bullets. You only start getting point chips after you kill a 'bullet cancel' enemy with the lock shot, at which point you can maintain your chain of point chips by killing enemies in quick succession (much more lenient timer than the main game so this chain lasts longer, since you can't get any chips the regular way). Also, most things will shoot out suicide bullets; you can cancel these by shooting it with the central shot in lock mode, or you can use them with the bullet cancel enemies for more points. It's pretty interesting~
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 14, 2010, 12:04:57 AM
Sapz, play Exed Exes
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 14, 2010, 12:06:57 AM
How long do you think it'll be before you can fight Doom? 6 or fewer misses/bombs combined in X-mode. Because that no miss no bomb requirement for the normal mode's special loop is crazy.


Wait, you have a J360 but don't have Deathsmiles?


Also, I wonder what the Arrange mode on Guwange will be like once it actually gets released on XBLA. I think that was announced like last year.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 14, 2010, 01:02:54 AM
How long do you think it'll be before you can fight Doom? 6 or fewer misses/bombs combined in X-mode. Because that no miss no bomb requirement for the normal mode's special loop is crazy.


Wait, you have a J360 but don't have Deathsmiles?


Also, I wonder what the Arrange mode on Guwange will be like once it actually gets released on XBLA. I think that was announced like last year.
Quite a while to fight DOOM; I could probably manage the first four stages with under 6 deaths+bombs without any trouble, but Stage 5 would be nasty. Both the midboss and the boss kill me/force me to bomb on a regular basis, and that's not taking into account that tunnel section without any bullet cancelling enemies during the hardest part. Having said that I probably wouldn't really want to fight DOOM in a run at my current skill level anyway, it rapes me pretty hard from what I've seen fighting it in practice. :V

And yeah, no DeathSmiles yet. That's next on my list. Waiting to see if the localized version is worth getting over the Japanese one. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 14, 2010, 01:05:56 AM
The localized one doesn't run in PAL 360's. It may work on NTSC-J ones, I'm also waiting to find out before I pre-order.

I bought the Platinum version, which is like the American ver, but without 1.1 MBL.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 14, 2010, 01:11:23 AM
The localized one doesn't run in PAL 360's. It may work on NTSC-J ones, I'm also waiting to find out before I pre-order.

I bought the Platinum version, which is like the American ver, but without 1.1 MBL.
Does that mean it includes regular MBL?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 14, 2010, 01:36:23 AM
I died with 2 bombs in stock twice on my latest attempt at 1.5 Original.

The first was during the stage 3 postmidboss crap, the other was on the way to the stage 5 extend. I doubt that I would have beaten Larsa though, not with 0 or 1 spare life on 1.5 with Reco Normal. I have trouble doing that on Black Label's Original where the shots are stronger.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 14, 2010, 01:58:55 AM
Does that mean it includes regular MBL?

It has MBL and 1.1

Only missing MBL 1.1 which apparently comes in the american version.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 14, 2010, 02:11:34 AM
It seems 1/3 is the minimum for me to have a chance at Larsa. And that's a very small chance. 2 spare lives and preferably some bombs would be much better, but still quite possible to screw up.

Also, I hate that bullshit stage 3 boss. I had to bomb the damn thing 4 fucking times which is a pretty bad strategy, but it's not like I'll be able to deal with it another way.

At least Stage 4 is mostly easy. Stage 5 has some trouble spots too.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 14, 2010, 01:06:32 PM
I tried using the Tiger Schwert instead of the Panzer Jager (which I usually pick) today. Guess who just 1-all'd Ketsui. :D

Seriously, most of the difficulty is the final stage. I did what I consider to be fairly well on that and still died five times. Luckily I'd only died once through the rest of the game (most of the way through stage 4) so it was enough for me to clear. I don't think I'm gonna be looping this any time soon, though. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 14, 2010, 01:08:41 PM
Must not be that ball-bustingly hard if you managed to get a 1-all within a couple days. Good going, man. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 14, 2010, 01:21:51 PM
Must not be that ball-bustingly hard if you managed to get a 1-all within a couple days. Good going, man. :P
Hehe, thanks. It gets a lot easier once you start managing your resources properly and learning that sometimes using lock-on is a bad idea. :P It gives a load of resources (2 point extends and 2 hidden extends, and usually a bomb before every boss) which also helps; in terms of actual danmaku I'd say it's a little harder than DOJ (the ending part, at least). Only really managed the 1cc because I wasted about two bombs total in the entire run, which is very low for me. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 14, 2010, 02:54:34 PM
wow I'm so jealous now.

i've had this game for over a week more than you and I still can't get past stage 4 x_x

very well done! :D
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: An Odd Sea Slug on May 14, 2010, 05:19:20 PM
I wanna play Pink Sweets. SO. BAD.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 14, 2010, 05:32:15 PM
I can't stand the sound in that game =P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 14, 2010, 05:32:31 PM
Congratuations Sapz, now play some goddamn Dangun Feveron. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 14, 2010, 05:51:54 PM
I wanna play Pink Sweets. SO. BAD.

Likewise. Liiiiikewise.

I should play some Ibara today.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 14, 2010, 06:19:19 PM
I wanna play any non-mame Cave game

but I probably never will
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 14, 2010, 06:23:10 PM
Joining the I wanna play chain

Daifukkatsudaifukkatsudaifukkatsudaifu(ry
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 14, 2010, 06:28:27 PM
I wanna play Seihou 4.

:-[
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 14, 2010, 07:22:18 PM
I wanna play Daifukkatsu so badly I have actually had some crazy ideas about buying the PCB. I just looked up what I would actually need for that and saw that the PCB costs $1000! I think I'll just wait for a port, even if I have to buy a 360 for it.

Why can't Cave make PC ports to sell in a place like Steam or such? That would probably require less work than making console versions and could possibly get them a lot more attention.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 14, 2010, 07:47:11 PM
Joining the I wanna play chain

Daifukkatsudaifukkatsudaifukkatsudaifu(ry
YES
SO HARD
I'll play some Giga Wing in the meanwhile.
And by play I mean savescum the shit out of it :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 14, 2010, 08:18:40 PM
I got some huge-ass package in the mail today and I really hope to God it's my Ketsui.
EDIT: http://www.twitpic.com/1nrrpn ok it turned out to be Ketsui and much more.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 14, 2010, 09:19:22 PM
I got some huge-ass package in the mail today and I really hope to God it's my Ketsui.
EDIT: http://www.twitpic.com/1nrrpn ok it turned out to be Ketsui and much more.
goddamnit man you have too much stuff

So I was playing X-Mode stage 5 in practice for an achievement (you have to clear the stage without continuing). I make a few derp mistakes but overall it's a nice run and I beat Evaccania with two lives to spare.

SUDDENLY, DOOM APPEARS OUT OF NOWHERE AND DESTROYS MY RUN. :V

Objectively it was actually really cool; it's a slightly toned down version of DOOM, seemingly for X-Mode if you clear and fulfill certain conditions (I don't know what). Still damn tough, but I could actually comprehend the bullets in the final phase. That's not to say I didn't get my ass kicked, but still. Very interesting. :3
Congratuations Sapz, now play some goddamn Dangun Feveron. :P
Fiiiiine. :V I'll see what I can get in a few days. Don't expect all that great a score though, I don't think I've even hit 2m yet (granted I was playing for survival, but still).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 14, 2010, 09:56:55 PM
goddamnit
I wish I could afford all that

or even just Ketsui
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 14, 2010, 10:12:14 PM
EDIT: http://www.twitpic.com/1nrrpn ok it turned out to be Ketsui and much more.
It's like a figurehead of GAR standing triumphant atop a mountain of moe.

Fiiiiine. :V I'll see what I can get in a few days. Don't expect all that great a score though, I don't think I've even hit 2m yet (granted I was playing for survival, but still).
Dude, look at the participation right now.  If you can even get onto the default scoreboard, you have no excuse not to post something
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 14, 2010, 10:16:18 PM
so when are we playing progear
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 14, 2010, 10:29:35 PM
so when are we playing progear

Also, holy shit, I can't play ketsui for squat. I can't even do half as well on the 360 port as I usually would on the PCB.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 14, 2010, 11:55:19 PM
Also, holy shit, I can't play ketsui for squat. I can't even do half as well on the 360 port as I usually would on the PCB.

What's the difference? Input method?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 15, 2010, 12:01:29 AM
Probably LCD vs CRT.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 15, 2010, 04:24:32 AM
So ... I cleared Hibachi's final phase on one credit. 2D1B.

Yeah that's an accomplishment >=V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 15, 2010, 11:41:44 AM
stage 4 progear

up to that no miss

5 misses on st4

EDIT: that was the jp version

should I feel bad about playing the US one?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Observer on May 15, 2010, 09:46:01 PM
Good to see I'm not the only one who wants proper CAVE ports for PC. Fuck you Cave, you already squeeze and milk the 360 to no end, if you ignore the PS3 at least fucking throw a bone to the others. I mean, I will gladly buy the games and kill Mame for good. Besides, I would love people modding the game so it doesn't have slowdown and becomes the ULTIMATE (c) nightmare of people.

Anyway, playing way too much Alternative Sphere at the moment. Can't unlock Sequel despite 1cc'ing the damn thing all over  :V

SFKhoa> DAMN! I take my hat off sir (and it's almost winter so it's not a wise idea really...) you make my huge ass package I got a couple of weeks ago look small.

(http://img.photobucket.com/albums/v365/Wyrm/th_DSCN17742.jpg) (http://smg.photobucket.com/albums/v365/Wyrm/?action=view&current=DSCN17742.jpg)

(http://img.photobucket.com/albums/v365/Wyrm/th_DSCN17762.jpg) (http://smg.photobucket.com/albums/v365/Wyrm/?action=view&current=DSCN17762.jpg)

All the doujin, I'm pure PC-centric at the moment. =P

But I'm broke at the moment and will be until next month and, even then, I am saving for Crimzon Clover and Alltynex2nd. Who knows, maybe even Stella Vanity and Duality ZF might come out.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: An Odd Sea Slug on May 15, 2010, 10:25:32 PM
AS full version came out? That rock was pretty nice, but now it seems I need to leave it for awhile. And open my wallet. This hobby is going to be the reason I'm poor all my life. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 15, 2010, 11:05:04 PM
aw Khoa got a HRAP VX SA

What made you get it over the EX SE? Sure Seimitsu is better than Sanwa for shmups, no?

I think my SF4 T-E stick is a bit loose, but everyone says that about Sanwas
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 15, 2010, 11:46:32 PM
Shouldn't we start nominating? Sure the competition starts on Monday, but we only have the rest of today and tomorrow to pick.

Anyway, I'll suggest

Progear
Gradius Gaiden
Eden's Edge(Doom mode)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 15, 2010, 11:48:32 PM
aw Khoa got a HRAP VX SA

What made you get it over the EX SE? Sure Seimitsu is better than Sanwa for shmups, no?


I like getting the latest gadgets. I'll definitely be modding this w/ a all-Seimitsu configuration though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 15, 2010, 11:50:32 PM
What about BWR?

How does Eden's Edge play anyways? It looks a good bit slower than BWR.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 15, 2010, 11:54:32 PM
Though I'm not sure if Gradius Gaiden would actually be allowed as it's a Playstation game.(though I own the Gradius Collection for PSP and play it on that)

But any Gradius game would pretty much be fine with me if that one isn't allowed.


Well, Eden's Edge does have Wait that can't be turned off, but Doom mode is still pretty fast paced at some parts.

BWR is fine too, but it's obvious LtC would kick all our asses. For any x.x game or any game with multiple difficulties like that, we should probably make tables for a few of them.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 16, 2010, 12:03:33 AM
Pick Progear and Khoa will do the asskicking instead. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 16, 2010, 12:20:36 AM
We've been doing too many games with complicated/exponential scoring systems.  Inexperienced players never seem to want to bother learning how to play them right which means the people who have played them before completely rape everyone.

Next week should be some gimmick-less old survival game that everybody sucks at equally.  I'll nominate Raiden I guess (not sure if I'll actually vote for it, will think it over).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 16, 2010, 12:24:59 AM
If it's anything like Raiden IV in terms of gameplay and scoring, there will be no way I'll vote for it.

Guess I should try it out to see how it plays.

Oh, and the Gradius games(and probably the other games like it) fit your requirements pretty well. No Gimmicks, Simple scoring,, mainly survival that almost everyone will suck at equally.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 16, 2010, 12:41:18 AM
XEXEX.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 16, 2010, 12:44:22 AM
I thought I said next week was games that start with G? :P

Guxt
Gradius
Gekirindan
Giga Wing
Guwange
Gemini Wing
Gunbird/2
Galaga

and so on :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 16, 2010, 12:49:15 AM
Well, that eliminates everything except for the Gradius games(please don't pick III unless its the SNES version, the others I would be fine with), Giga Wing, and maybe Guwange.

The game long chain thing might eliminate Guwange though. Which means there would be a near 100% chance of me getting a game I would want to play.

We did Gunbird 2 already, and it hasn't been long enough to renew it, so that's out. And isn't the first Gunbird supposed to be pretty bad?

And there is no way in hell I would play Galaga for a week. Or probably at all during that week. Sure, it's one of the first in the genre, but I have no interest in playing it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 16, 2010, 12:50:27 AM
Grind Stormer.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 16, 2010, 12:50:38 AM
Progear has also easy to understand scoring. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 16, 2010, 12:52:57 AM
Well, that eliminates everything except for the Gradius games(please don't pick III unless its the SNES version, the others I would be fine with), Giga Wing, and maybe Guwange.

The game long chain thing might eliminate Guwange though. Which means there would be a near 100% chance of me getting a game I would want to play.

We did Gunbird 2 already, and it hasn't been long enough to renew it, so that's out. And isn't the first Gunbird supposed to be pretty bad?

And there is no way in hell I would play Galaga for a week. Or probably at all during that week. Sure, it's one of the first in the genre, but I have no interest in playing it.

Relax, they were just suggestions. :/
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 16, 2010, 12:55:04 AM
Relax, they were just suggestions. :/
you missed one :3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 16, 2010, 12:56:44 AM
No I didn't :derp:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 16, 2010, 12:57:50 AM
Great Mahou Daisakusen
 :smug:

or Garegga
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 16, 2010, 01:02:57 AM
It also misses x.x's first game Green Wind

But that game has no replay support, Fraps doesn't work on it, and the game is complete shit anyway, so I wouldn't suggest it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 16, 2010, 01:04:05 AM
where the goddamn's my great mahou daisakusen you jerks
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 16, 2010, 01:04:11 AM
Y'know you can suggest whatever, those were all just names that came to mind. I intentionally left out Dimahoo because I don't really like Dimahoo :V

My vote goes to either Guxt or Gekirindan, whichever has more votes. :x
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: beaver1231 on May 16, 2010, 01:12:00 AM
Gradius III Arcade BV

On e vote for Gigawing.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Shizumarashi Mayuzumi on May 16, 2010, 01:15:21 AM
Purely in the interest of MOAR Gs I shall toss out mentions of Gokujou Parodius and G-Darius.

EDIT: Oh, and there's also Genetos.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 16, 2010, 01:22:54 AM
Grid Wars 2.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Naut on May 16, 2010, 01:24:32 AM
Galaga
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 16, 2010, 01:30:36 AM
Gokujou Parodius is a great idea. Parodius is easier than Gradius is, so we could get more used to the gameplay on an easier game.

Then we could go to the harder games.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 16, 2010, 01:44:56 AM
For the record, Guxt and Gekirindan are both not very difficult, and have easy scoring systems as well. :P

Parodius sounds fun too, though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Observer on May 16, 2010, 02:12:25 AM
Tetris  :V

Ok, kidding, kidding. Gekirindan sounds fine. Maybe this time I could actually sit and play it for long.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 16, 2010, 03:07:30 AM
it's like battle garegga
people getting 4x the score I have at the same stage I got to, yet I don't see a way to get that many points

dodonpachi makes it obvious, my chaining sucks
esprade makes it obvious, I need higher multipliers

so from what I found out: kill everything, don't miss cyborgs

I do that and the stage high is almost 2x of the score I got
it makes no fucking sense

speedkill stage enemies, more stage enemies appear, which means more discoman and more points from the stage enemies ( based on your current stage's discoman chain )
boss bonus = total discomen from previous stages x discomen chain from the current stage (that chain gets added to the total discomen after that stage)
http://www.world-of-arcades.net/Cave/Feveron/ItemsAndScores.htm

as for Garegga..
- try to learn/practice the option formation orders and then destroy the 1st boss' parts (the 3 propellers are worth 50k points if destroyed with non-piercing shots, such as Gain's option shots, and there's the tailgunner for another 50k points -- I just ignore the central propeller when playing as Gain)
- some characters do better at bombing the flamingoes and the 2nd boss than others.. Mahou Daisakusen characters (except Miyamoto) have their AoE bombs for the flamingoes, and Mad Ball (the 2nd boss)
- after the flamingoes, there's the 3 tanks which ride over the houses; destroy them as they've started crushing the houses, but don't allow them to finish demolishing them; they tanks give medals instead
- after the tanks, don't collect the bomb icons revealed from the grounded turrets; bomb the incoming brown suicide planes for 2k points each, collect the bomb pieces below and keep bombing until they stop coming; eventually, you'll be forced to shoot them as usual because the screen doesn't scroll slow enough for you to keep collecting bomb pieces; don't mind the grounded turrets during your bombing session, as their shots and the turrets themselves are nullified by your bombs
- before the boss, there's 2 wide planes which have machineguns over their wings; weaken the wings to destroy the guns ( spread formation, which is the 1st one in the normal formation cycle of 5 formations, or the front formation, which is the 3rd, can help you there ), then destroy both wings so that the plane itself yields a medal as well
- dodge the 2nd stage's boss until it has revealed the guns of its inner ring (which usually happens to be after the 6th attack wave). You'll hear an activation sound when they're going to be.. activated. The time and place to bomb the boss is as follows: try to bomb the boss as it's gone below the Insert Coin green message, as enemies approximately above that line are invincible (so you can't kill them offscreen), and try to bomb the boss in its middle, when it's started retracting itself. It's totally okay to die on this boss once, because you should have and use a bomb right after you defeat the boss, and collect the medals from the railway bridge at the very beginning of stage 3 (there's also the miniturrets and the main turret from the 2nd boss, which can be destroyed if you manage to hit them as they reveal themselves, after you bomb the outer ring, however that's up to your preference :p )

- as for stage 3.. there's medals hidden under bomb-able scenery, flying enemies which mean more medals, a bombing section during the hovertank midboss ( which gives you the game's only extend item if you manage to destroy both sides and finish the boss as it's stopped moving -- tip: delay the destruction of the hovertank's middle armor, as destroying it activates its rotating spread pattern ), minor scoring tricks ( bomb-able parked green planes right after the bombing segment, and the flipping ground turrets which give points instead of bomb pieces if they're destroyed while they're flipping ), bomb-able cannons on the 3rd boss' first phase (you may weaken them first) and optional milk-able second phase (for that, you may destroy the 6 concealable gunners at the boss' sides, the two large missile launchers after them, and the two spread gunners that replace them later, and two -- not three -- turrets, preferably one of them being the middle one; destroying the 3 turrets activates the boss' final weapon, the big spread cannon; if you manage to leave only that turret left, you can stay vertically above and near it, so that it doesn't shoot you, while you shoot the 3rd boss' invincible shield for quite a lot of time: http://www.nicovideo.jp/watch/sm7070132 -- there's a timeskip on this video )

as for Feveron: I'm having troubles preparing myself for what enemies will come in stage 2.. ( so far, 340 disco men on stage 1 and 600-ish disco men on stage 2.. in different runs, though )

Shouldn't we start nominating? Sure the competition starts on Monday, but we only have the rest of today and tomorrow to pick.

I'll nominate Xexex ( for Aisha ), Guxt ( for lumber_of_the_beast ), Armed Police Batrider (for Moozooh), Varth and Phantasm Romance 2.5 Plus (both for myself)

those who didn't like Garegga may find Batrider more troublesome, due to the higher score requirement for getting an extend, having a maximum of 3 lives, having to keep Mahou Daisakusen/Battle Garegga characters alive while performing some trigger requirements for fighting hidden bosses, and having advanced scoring tricks (boss milking/aura usage/bomb usage/character usage). But I say that until you need to use these advanced stuff, Batrider stays as a very fun game, and I think that it's easier to chain on it ( also, more flying enemies meaning more medals ), and the hidden bosses from Raizing's previous games (including Bashinet R., Black Heart mk II and Glow Squid, for those who like to dream about getting to them) do make this game more fun.


As for Varth ( world version, much preferably with Autofire ) , like I mentioned somewhere before, it involves killing stuff, surviving along the stages and bombing aggressively ( to destroy enemies before they can shoot at you ) or defensively ( bombs regenerate automatically up to the default 3 ). There's optional pod powerups, which once collected, can be used to block projectiles (there's the Smart formation, which tries to align itself to eat nearest bullets automatically, and there's the Fixed formation, which protects you from frontal shots. I heard -- and felt -- that the Fixed formation increases rank and makes the game a lot more difficult, as long as you're using that formation). Pods don't block lasers (found more often on later stages) or destructable missiles. The ship isn't destroyed if it touches cave walls, however destructable pipe walls can kill you. There's temporary invulnerability while bombing or collecting items (the invulnerability time is the same), and lots of aggressive play.

About the scoring, it's done mainly by surviving longer. There's the Perfect Bonus if you successfully destroy the 6 large planes at the end of Stage 09, there's the bugged bonus on stage 04 (as the boss takedown bonus is decided by how fast you destroy it, getting 29000 or 27000 points on that boss actually gives you 290k/270k points instead -- see this video (http://www.youtube.com/watch?v=DxKRDNLcOXE) for reference on the 29000 points, or try to finish both platforms as they come down to their bottommost range, by bombing/speedkilling them if you have pods). There's also chaining on the formations of white planes ( which don't shoot at you and usually circle around like in Capcom's 1942 ), and the end of stage bonuses: you gain 50k points if you do a Podless Clear, and 10k/3k/1k bonus if you have 3/2/1 bombs respectively (30k/20k iirc if you manage to keep 5/4 bombs). At the end of the game, there's a 1 million points bonus and each remaining life's worth 100k points.
The downsides? there may be lots of point-blank situations, people may have problems with enemies being hidden at the sides of the screen, or misaimed aimed enemy shots, or enemies coming from behind (at Stage 06 iirc; however they don't start shooting as soon as they appear)


Finally, about Phantasm Romance 2.5 Plus, I don't know well about its scoring system, except (afaik) that it's done mainly by capturing spellcards ( and there's extra stages during the game, if you can enable them ) and collecting point items. Their value doesn't seem to increase, and there's no emphasis on grazing (outside survival, as it seems that each 250 graze makes the onscreen bullets/nonspells to be cancelled).

For those who wish to know about this game, please watch: http://www.nicovideo.jp/watch/sm8914249
I do believe and hope that even if you don't score well in this game, you'll enjoy playing its stages. I myself have reached Shinki once, and wish to play the stage that comes after her.
( Phantasm Romance 2.5 Plus is a free danmakufu script, there's two download links here (http://155384.com/viewthread.php?tid=16056), at the end of the first post )
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 16, 2010, 03:40:16 AM
If we're doing a G week then I can get behind Giga Wing and Gekirindan. I just tried the latter and it seems pretty nifty. Are the ships' hitboxes large in this one? I couldn't really tell.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 16, 2010, 03:41:07 AM
if only titles with G are allowed, then I think I'll nominate Guxt and GigaWing.. I don't know how does Gekirindan play..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 16, 2010, 04:00:10 AM
If I recall, your hitbox is flashing on your ship.

@shadowbringer: Pretty straightforward. Destroy stuff for points; you can have one of three different subweapons (missiles, homing, napalm) as pickup items, and each ship has a special 'change' shot type. For example, ship B will normally shoot with fixed options, and the change items will cause those options to trace your path. Think Mushihimesama's Formation and Trace options, respectively.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 16, 2010, 04:01:58 AM
Apparently there are differences between 1p and 2p ships as well, in the sense that 2p ships do more damage.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 16, 2010, 05:09:24 AM
So, decided to try out Gekirindan and credit-fed through it for the first time.

...voting for this. :3

Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 16, 2010, 01:14:31 PM
I'm gonna repeat Guxt until we play it even if it takes me years of yelling.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 16, 2010, 02:03:41 PM
WAIT WHAT

THIS IS EDEN'S EDGE ? (http://www.youtube.com/watch?v=yBtLfIcT_ls)

MUST HAVE.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 16, 2010, 02:39:56 PM
It looks as if he has Wait off, but I can't even find an option to turn it off.

http://www004.upp.so-net.ne.jp/x_xgameroom/Works/works.html

You can get all of x.x's games there. Don't bother with Green Wind or Blue Wish as they are terrible.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 16, 2010, 10:46:05 PM
Just got done playing Futari Black Label Original, to show my cousin the game.

Just 1CC'd Futari Black Label Original for the second time, this time 140mil better than my original 1CC score. 8)

I think I'm gonna focus on playing that more for score for now.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 16, 2010, 11:36:09 PM
How's the scoring work in Eden's Edge? Also, where's the secret Extend if there's one.

I just found it. You need to destroy all 6 side parts of the stage 3 midboss before killing it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 16, 2010, 11:39:16 PM
Guxt ( for lumber_of_the_beast )
Gave this a shot. It's a pretty cool game.

Not changing my vote, though; I like Grid Wars 2 more.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 17, 2010, 12:23:33 AM
Just got done playing Futari Black Label Original, to show my cousin the game.

Just 1CC'd Futari Black Label Original for the second time, this time 140mil better than my original 1CC score. 8)

I think I'm gonna focus on playing that more for score for now.
Hehe, very cool stuff. Honestly, BL Original has my favourite scoring system out of any of the modes. I really love how it gets more intense the better you're scoring, making it easier to score, making it even more intense, etc. :3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 17, 2010, 12:26:15 AM
Tries to point blank, crashes into an enemy instead. I will never score well on that, or anything else for that matter.

My best score on Black Label Original is around 225,000,000

And who was it that said fun in a shmup can be measured getting a lot of gold items(or whatever it was?) Always nice see all that stuff in God mode.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 12:32:40 AM
Happiness is a screen full of golden x30000s.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: An Odd Sea Slug on May 17, 2010, 12:35:59 AM
...I was just a couple of shots away from a Battle Bakraid normal course 1cc... FFFFFFFUUUUUUUUUUUUUUU
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 17, 2010, 01:10:47 AM
...Maybe I should have started trying for a Dangun score before 1:30AM on the last day. ;_; Got 1.8m within two attempts, but that involved two collisions with random enemies on stage 2 with full bombs in stock. Clearly I can do better if I cut those silly deaths out but my reflexes are dulling with sleepiness. >:V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 17, 2010, 03:09:15 AM
since I must sleep soon, I've kinda internalized Feveron's stage 1, with the cat (and a bit less with the C shot + Bomb). then, learned to recognize the parts where I die in stage 2.. the C shot is good on the stages, but it's too weak on the bosses :p

I must get myself less despaired about having the discoman fly upwards when I'm cornered at the bottom (for example, on the 4 large enemies at stage 2 that shoot a spreading pattern of blue shots).. I should've realized their relatively slow speed earlier
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 03:15:07 AM
You're running out of time to get a score in! The board closes as soon as I'm around tomorrow, so I'd roughly estimate 12-14 more hours from the time of this post. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LHCling on May 17, 2010, 03:16:56 AM
That's why I go C+Roll  :V
Shotgunning works fine too  :V :V :V

Cut: I'm half-tempted to improve my score. But I'm busy again so.

EDIT: There we go. Won't be improving it any more; I'm falling behind.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 17, 2010, 03:55:43 PM
Gekirindan gdi
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 03:57:42 PM
I have to go do some stuff, so the Dangun board will be up for a couple more hours.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 17, 2010, 03:58:23 PM
Well, I'm for Giga Wing since Gokujou Parodius isn't winning.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 17, 2010, 04:22:38 PM
Gekirindan seems pretty ass-kicking.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 17, 2010, 04:39:10 PM
Considering it's a pretty old game, get used to the fact that (almost) the entire ship is the hitbox.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 17, 2010, 04:43:20 PM
PROGEAR
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 17, 2010, 06:44:15 PM
Just watched an Arrange Ultra replay. The Larsa milking was crazy.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 06:47:44 PM
All right. Dangunboard is now closed; scores are being set up.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 06:51:46 PM
Scores are now up, congrats to Azinth for getting the top spot.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 17, 2010, 07:59:20 PM
2.4M without even finishing stage 3? The Uo Poko is that crazy?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 08:01:00 PM
I didn't know it was that much better, which is why I allowed it :x

Anyway, I think Gekirindan won the vote here. Sometimes I think we need a better system for voting. :|

I think I can do polls now, so maaaaybe next week...
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 17, 2010, 08:09:13 PM
I'm not really complaining since while it seems to score like crazy it's also pretty hard to use with no bombs and insane speed. I tried it couple of times but couldn't even reach stage 3.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 08:14:39 PM
Scoreboard is up and running, sorry about that.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 17, 2010, 08:22:56 PM
NEXT WEEK IS PROGEAR WEEK OKAY
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 17, 2010, 08:28:04 PM
Well, we can just spend time on better shmups instead as neither of us have to play it if we don't want to.

I mean, I have Touhou, Dodonpachi, Progear, Mushihimesama Futari, Triggerheart Exelica, Ikaruga if I'm feeling like a masochist, Raiden Fighters, Raiden Fighters 2, Raiden Fighters Jet, most of the Gradius games, and many others to pick from to play instead.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 08:29:14 PM
NEXT WEEK IS PROGEAR WEEK OKAY

We're going to run out of CAVE games y'know :|
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 17, 2010, 08:30:35 PM
Then it'll be Cave clones, and we all know that there are a lot of those.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 08:31:21 PM
There are other games out there. T~T
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 17, 2010, 08:32:30 PM
Thankfully not all of us are Cave fanboys, so we won't see a constant barrage of Cave and Doujin games that are like Cave.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 08:34:42 PM
It's not that I'm not a CAVE fan, but I like playing different games too. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 17, 2010, 08:51:19 PM
Hey, I know an un-CAVE-like game we can play. It's called Gekirindan and by some extraordinary coincidence it happens to be the game we just voted for. Get going. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 17, 2010, 09:00:03 PM
Bananamatic and I certainly did not vote for it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 09:01:31 PM
The votes of two people are also not the overall deciding factor of what we play, either. >_>
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 17, 2010, 09:12:50 PM
Bananamatic and I certainly did not vote for it.
You can hardly expect a successful contest if people only played the games they voted for. Mess about with it, stick up a token entry at the very least. These things are better the more participants you get. :3 'Sides, it's a fun game, don't knock it until you give it a decent try.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 17, 2010, 09:20:23 PM
whoever voted gekiwhatever

what shit were you smoking :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 17, 2010, 09:22:30 PM
Whatever kind that makes people vote for good games, apparently
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 17, 2010, 09:23:49 PM
On the plus side, it's the first shmup with a tutorial stage
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 17, 2010, 09:25:42 PM
Whatever kind that makes people vote for good games, apparently

Then we were smoking it too then?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 17, 2010, 09:27:21 PM
when Khoa doesn't vote for Progear, you know it ain't going to be played
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 17, 2010, 09:44:29 PM
No wonder Khoa voted for it, he already posted a 1cc.

Edit: with a pretty decent score too going from the scoreboards elsewhere.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 17, 2010, 11:40:02 PM
Never played Gekirindan before but I kind of like it. Except for the fact that this is one of those oldschool shooters which are pretty easy as long as you stay fully powered but will really screw you over if you manage to die even once.

Also, did some research and for whatever reason it seems that the 2nd player does noticeably more damage.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 17, 2010, 11:51:31 PM
Way more damage. You can pretty much speed-kill a lot of stuff. In any case, Type C on the 2nd player side is the best ship to use.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 17, 2010, 11:53:39 PM
Awesome, Banana hates this one, that's usually a sign that it's a good game.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Shizumarashi Mayuzumi on May 17, 2010, 11:56:21 PM
WTF I made Gekirindan go TILT this isn't a pinball table. >=|
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 17, 2010, 11:59:01 PM
Awesome, Banana hates this one, that's usually a sign that it's a good game.
you never fail to amuse me :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 18, 2010, 12:03:01 AM
Here's a really half-assed 1.49mil clear if anyone wants to look at it. (w/ MAMEUIFX lagless 0.137)
http://www.dwrkoa.net/replay/gekirido.inp
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 18, 2010, 12:05:29 AM
WTF I made Gekirindan go TILT this isn't a pinball table. >=|

For some reason, I find that to be incredibly funny. xD
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Shizumarashi Mayuzumi on May 18, 2010, 12:06:18 AM
For some reason, I find that to be incredibly funny. xD

Nah, >=| face aside I laughed pretty hard over it too. It's just... whut.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LHCling on May 18, 2010, 12:07:09 AM
Got a picture / screencap?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 18, 2010, 12:08:17 AM
Awesome, Banana hates this one, that's usually a sign that it's a good game.

And him loving the game means it 's a sign that it might be bad.

See Dodonpachi stages and Great Mahou Daisakusan(Dimahoo)

WTF I made Gekirindan go TILT this isn't a pinball table. >=|

If that's for real, then it's just another reason the game is bad.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Shizumarashi Mayuzumi on May 18, 2010, 12:09:12 AM
Got a picture / screencap?

Nah, it was gone and back to the "wait a moment..." before I thought to cap. If it happens again I will. :3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 18, 2010, 12:10:44 AM
And him loving the game means it 's a sign that it might be bad.

See Dodonpachi stages and Great Mahou Daisakusan(Dimahoo)

If that's for real, then it's just another reason the game is bad.
Also, I find Guwange terrible.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 18, 2010, 12:22:17 AM
Enigma: You seem to be mistaking 'I do not like this game' and/or 'this game is too difficult for me' for 'this is a bad game'. You should probably look into that. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 18, 2010, 12:24:26 AM
Way more damage. You can pretty much speed-kill a lot of stuff. In any case, Type C on the 2nd player side is the best ship to use.

No kidding. First did a couple of credit feed runs, then some savestating and then a 1cc, all within 3 hours. Final score 1,408,680. Not submitting yet because there's still some obvious room for improvement there. Biggest mistake was messing up the medals at stage 2.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 18, 2010, 04:32:37 AM
I don't get how the WR of this game is over 2m; there's nothing much I can see that can earn me that much extra points.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 18, 2010, 05:35:05 AM
I could only get about 1.550 million from save stating my way through, and I shot down most enemies and broke most parts from bosses.

One time on the very first stage I trigged a "bonus" item to appear from a yellow container ship during the asteroid portion of the stage right after the midboss, which gave me some points -- not too many, though. I have no idea how to trigger it.

I think the third and fourth stage bosses are also milkable.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 18, 2010, 05:48:00 AM
The 3rd boss does seem milkable, mostly from the re-generating turrets in the corner. I wouldn't really risk it though since the boss itself fires some fast spread attacks that get me most of the time, so I just speed-kill it instead. The 4th boss, however, seems to be more plausible since you can just repeatedly shoot down the mines that it launches near the end when you're almost done killing it off.

As for that bonus item in the 1st stage.. I always end up getting a bomb, which is more worth it since it adds an extra 8k pts to the end-of-stage bonus, given that you can no-miss no-bomb the stages afterward.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 18, 2010, 01:19:51 PM
2.4M without even finishing stage 3? The Uo Poko is that crazy?

it has the 3 shot formations (so I played stage 1 at the upper third or 2/3 of the screen for most of the time using the wide shot, occasionally going down to cover a wider range, and used focused fire on the 4 red  ships that fire 3-way shots, and then on the missile launchers right after; then immediately change back to wide shot as lots of enemies keep appearing if I destroy them asap -- while taking care of the blue ships which fire 3-way shots --, and these will allow me to reach 350 discomen before they stop coming) and the shot seem to be more powerful to compensate the lack of charge shots (however, the wide formation is really nice in stage 2, while I used the front formation on some stronger enemies there)

so, faster movement, stronger shots and access to front and wide shot formations help me kill enemies faster ( while making boss fights easier than C + Bomb ). For information purposes, my average discomen were 420 in stage 1, and then 850 (or 900 if I die twice, depending on when/where I die -- Uo and Poko don't need to power up themselves, so the powerups are treated as 5 discomen each) in stage 2

edit: plus, I was very afraid to bomb when using regular ships, as I would feel that I would need these bombs for later stages (even though I've never seen them back then), which, together with more powerful shots, made me choose Uo / Poko ( until I realized the benefit of the greater speed and the 3 formations )

gotta try to watch a replay video and do research about Gekirindan.. must leave for work soon..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 18, 2010, 05:30:36 PM
Tried Phantasm Romance. We really do need to play this sometime.

Got to the stage after Youmu on Another Mode on my first try with ReimuA. Not sure what stage that is though or the requirements for Extras and all that.

Pretty nice that you can use your player scripts, so I'll need to get more of those. ReimuA is nice for stages, not so much for bosses. I would need to practice stages more, but MarisA would be pretty good with stage knowledge.  Explosives Rumia was pretty sucky though.

Time to check the Rika and Nitori section for some player scripts.

Edit: Game over on Suika while using Remilia because of how much I suck at the stages and attacks.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on May 18, 2010, 08:26:17 PM
Phantasm Romance is really fucking awesome. I've 1cc'd it several times on "Another Mode" now.
Shinki is an absolute amazing final boss for extra 3.  :*
No-miss up to the end of stage 3 to get a nice surprise.

How exactly does the scoring work though?
Is it just graze, spellcard captures and point items or is there more to it?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 18, 2010, 08:39:45 PM
Beat Suika this time then game overed on Mima's first attack. No chance to even continue.

I'm terrible at this.

Also, is it possible to stage practice?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 18, 2010, 11:17:09 PM
So I'm revisiting the old Toaplan games.

Holy fuck, Outzone is awesome.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 18, 2010, 11:37:31 PM
lo l 1cc with CtC MarisaB. She is way too broken. I didn't see any of the Extras though because I sucked too much to meet the requirements on the first ones, then I had too few lives after beating Mima to continue. She's probably more broken in Phantasm Romance than Birthday is Dimahoo. Though broken for different spots since this one is for stages rather than bosses.

Okay, why does lo l without the sapces change it to something else?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 19, 2010, 12:24:53 AM
So I'm revisiting the old Toaplan games.

Holy fuck, Outzone is awesome.

Oh man, I just played that the other day. Pretty great.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 19, 2010, 12:59:20 AM
This game needs to make it into one of the SotWs some day.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 19, 2010, 03:17:53 AM
Phantasm Romance is really fucking awesome. I've 1cc'd it several times on "Another Mode" now.
Shinki is an absolute amazing final boss for extra 3.  :*
No-miss up to the end of stage 3 to get a nice surprise.

How exactly does the scoring work though?
Is it just graze, spellcard captures and point items or is there more to it?

I'm really not sure, all I know and would attempt to do is..
- to try to capture spellcards (it seems that their value decreases over time, like in MoF/SA/UFO)
- to try to not destroy enemies with bomb (as it seems that they don't release point items if you do; however, collecting point items while saving yourself is okay-ish if needed -- like Nimble has stated here (http://www.shrinemaiden.org/forum/index.php?topic=4660.msg221156#msg221156), the longer your bomb lasts, the more point items that won't be dropped by incoming enemies)
- I'm not sure about how grazing affects scoring, but the point item value really seems to not change during the game
- of course, to try to go through the Extra Stages, unless they don't give better scores for some reason..

Just by looking at the code:

StageEx1 is unlocked by beating stage1, stage2 and stage3 with a combined total of less than or equal to 6 bombs and lives lost if you're playing normal mode, or a combined total of less than or equal to 5 bombs and lives lost if you are playing lunatic.

If you played StageEx1 and are playing lunatic mode, StageEx2 is automatically unlocked after beating stage4, which replaces stage5. If your playing normal mode, you will automatically play stage5 no matter what.

If you beat stage5/StageEx2 without continuing, you proceed to stage6.

If you're playing normal mode, stage6 is the end of the game.

If you beat stage6 with no continues, have a live stock of greater than or equal to 3, and are playing lunatic mode, you proceed to StageEx3.

If you beat StageEx3 and have still not continued*, you proceed to StageEx4.

*By looking at the code, it looks like all you have to do is beat StageEx3 without continuing, however there is "unnecessary" code that states you can proceed by having less than or equal to 15 bombs. I can't see how this will ever come in to effect though, since you need to pass StageEx3 for the conditional statement to be true anyway. The variable ex3_in is 1 (true) just by playing StageEx3, so the statement if(Continued==false&&extra4_flg&&(ex3_in||GetBombCount<=15)) will always be true if you beat StageEx3 and have not continued at all. The &&(ex3_in||GetBombCount<=15) seems completely unnecessary.

Another note: there are point requirements to pass each level successfully as well, however, if you do not continue at all, it is almost impossible to not reach the point requirement.

--

Got to the stage after Youmu on Another Mode on my first try with ReimuA. Not sure what stage that is though or the requirements for Extras and all that.

Edit: Game over on Suika while using Remilia because of how much I suck at the stages and attacks.

Youmu's in stage 4, Suika's on stage 5 (which becomes EX2 if you're playing on Another Mode and has beaten Yukari in EX1)

Also, is it possible to stage practice?

I haven't tried this yet, however I've seen videos (http://www.nicovideo.jp/search/%E5%B9%BB%E6%83%B3%E6%B5%AA%E6%BC%AB%E7%B4%80%E8%A1%8C) on nicovideo showing such a feature.. and this thread (http://www.shrinemaiden.org/forum/index.php?topic=3775.0) may be helpful..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 19, 2010, 10:18:45 AM
Deathsmiles 360, after almost 2 weeks I turn it on, my best run so far, with Rosa, not a single miss on the first 6 stages, I'm gonna 1cc this, so skip Extra now, two misses on final stage, it's ok, still have 3 lifes. 3 bombs on Jitterbug, I've killed Tyrannosatan before with 1 life...

I die twice with bombs  in stock and I game over while he has about a pixel of life remaining.

That was going to be my first DS 1cc =(

At least I got over 50 mil =/
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 19, 2010, 12:09:26 PM
from what I've read here (http://shmups.system11.org/viewtopic.php?f=2&t=13823&hilit=gekirindan&start=30), Gekirindan looks relatively easy to 1cc.. though I haven't tried yet :p ( I'll have to practice, perhaps watch videos and then try to get the secrets, which seem to not require much memorization )
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 19, 2010, 12:18:40 PM
time travel shootan
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 19, 2010, 01:16:18 PM
The 2nd player's C type in Gekirindan feels like cheating so I tried to do it with the 1st player too. The B type seems like a good choice for that because it does pretty much the same damage from long distance as 2nd player's C. Should have been a 1cc but I died 2 stupid deaths in a row at the final bosses first form with bombs in stock. Final score was little above 1,300,000.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 19, 2010, 06:03:34 PM
So basically, you're saying that P1 Type B 's strength = P2 Type C's? I'm a little intrigued now, but on the other hand, since it seems all 2P ships get the 'increased strength' treatment, would this mean P2 Type B's the strongest?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 19, 2010, 06:59:27 PM
So basically, you're saying that P1 Type B 's strength = P2 Type C's? I'm a little intrigued now, but on the other hand, since it seems all 2P ships get the 'increased strength' treatment, would this mean P2 Type B's the strongest?

It feels like it does pretty much same damage from long distance, yeah. P2 C is still a lot better from point blank because of the spread. And P1 B needs to be fully powered for that damage, while P2 C gets full power for all the forward shots with only 3 powerups. I haven't really tried P2 B, but there's really not much need to have any more power than the P2 C has and the spread also helps a lot.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 21, 2010, 03:13:03 PM
I vote Progear for next week.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 21, 2010, 03:22:07 PM
seconded
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 21, 2010, 04:37:56 PM
Sengoku Blade
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 21, 2010, 04:39:04 PM
Sexy Parodius

Or if that's not allowed for some reason, Gokujou Parodius.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 21, 2010, 05:03:41 PM
Sexy Parodius

I don't mind this either.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 21, 2010, 06:45:18 PM
Why wouldn't Sexy Parodius be allowed? I can dig it.

Though my vote goes for Guxt. BV
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 21, 2010, 09:03:11 PM
Grid Wars 2

I will keep saying it until we play it
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 22, 2010, 04:51:31 AM
GuxtGuxtGuxtGuxt
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 22, 2010, 03:28:53 PM
I got Beat Hazard today, and after playing it for a while decided to go nuts and try a 21 minute song on Hardcore. I died in the last 30 seconds during the ending feedback. ;_;

Scored 26-27m on it, though, so I'm not too bothered. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 23, 2010, 03:06:00 PM
okay so uh we need more votes for what we play next week
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 23, 2010, 03:18:02 PM
Progear, Outzone, or Sexy Parodius. They're all tough choices.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 23, 2010, 03:48:42 PM
GuxtGuxtGuxtGuxt
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 23, 2010, 05:41:20 PM
I want to play Progear, but I want to play it when I have more free time so I'll vote for Guxt too. At least it looks pretty fun.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 23, 2010, 06:04:16 PM
I am still for Sexy Parodius.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 23, 2010, 06:35:24 PM
Okay, I tried Guxt and it is pretty fun but I think many will dislike it. It also seems that optimal scoring strategy is to abuse the checkpoint system by doing some bossfight over and over again.

I think I'll change my vote to Sexy Parodius.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 23, 2010, 06:38:31 PM
At least in Sexy Parodius, the checkpoint system is optional(at least I think it was).

Auto powerup selection disables it(IIRC)  and carries lower rank
Semi-Manual adds it and has moderate rank
Manual adds even harsher checkpoints and has the highest rank.

If we pick it, all 3 of these should be allowed, just specify which one you used.


Or is that Playstation version only? Not sure if Arcade has the option, so we may be stuck with just 1.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 23, 2010, 07:56:59 PM
Not sure. I've always played using Semi-Auto.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Nat Tea on May 23, 2010, 08:12:25 PM
Okay, I tried Guxt and it is pretty fun but I think many will dislike it. It also seems that optimal scoring strategy is to abuse the checkpoint system by doing some bossfight over and over again.

I think I'll change my vote to Sexy Parodius.
Score Attack forces you to 1LC the game and there's a TLB with that.

That's why I'm voting Guxt.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 23, 2010, 08:41:52 PM
I always used full manual when given the option as I hate the idea of the game picking stuff for me.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 23, 2010, 08:43:23 PM
In Semi-Auto, you can pick which things you want. I just don't like having to press two different buttons simply for shot and missile.

Then again, I could get around that by playing with key assignment settings too, so.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 24, 2010, 12:08:31 AM
since I want to play Phantasm Romance 2.5 Plus and Varth someday ( before STGT '10 consumes the strenghts of a number of us ), I'll help lumber_of_the_beast make Guxt win.. oh wait xD

Well, I'll nominate these two games later when possible (and am curious about how well the Guxt week will go). And hope to see the games Moozooh and SFKhoa want to be at the SotW, have their time as well..

so my vote for now goes with Guxt
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 24, 2010, 12:54:30 AM
How many of us are even registered at shmups.system11.org place anyway?

I'm not. And it's not like I would do well in a tourney anyway. Are the tourneys each person trying for theirself or teams?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 24, 2010, 12:56:12 AM
I've been on Shmups forum as Momijitsuki for 2 years now. :P

I dunno if I'll participate in STGT this year or not. I didn't last year. :/

Also, the tourneys are based on team scores, but there are individual ratings, as well. Besides, it doesn't matter if you win or not. It's playing the games and having fun that matters.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 24, 2010, 02:13:16 AM
the first time I participated in an STGT was last year, and I was afraid that I would be a burden for my team, until I was told that only the 3 best scores for each team (at each playing week) would be considered (though it's good that the teammates don't fall too much behind -- as in, not participating on the week xD -- since their placements still help their team by lowering the amount of points the other team members below them will earn ). So, absence during the playing week hurts your team ( if there's less than 3 players from your team during a playing week ), bringing an average score to your team helps you more than you may expect.

I see this tournament as an opportunity to do my best, and then compare the results with those of other people. I felt really good at the past year's tournament, because I felt that I did the best I could back then, and more, I had a lot of fun playing with so many other people. (plus, the game selection was awesome, except for one game.. hahaha.. Strikers 1945 II. There are people who love it, but.. I played it anyways :p )

So, I'm already looking forward to participating again, even though my new job may decrease my participation (and I'm not the type of player that can bring really good scores after little time.. unlike.. other players xD). I wanted to gather more players for my friends' teams until then, and am awaiting the great yearly reunion :D
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 24, 2010, 01:27:43 PM
I'll have to leave for work now, I wanted to beat my current score and am frustrated about not being able to do so. (however I don't regret having visited my friend this weekend :p)

Congratulations, everyone, for your efforts! (I'll wonder what game won the voting while I'm at work :p)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on May 24, 2010, 02:56:25 PM
STGT '10
Did anyone even promise to arrange one this year? I think we were pretty lucky last year to have someone arranging it in the first place.


And where is doujin week? 14 weeks and still no doujin week  :barf:.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 24, 2010, 03:13:04 PM
Did some last minute Gekirindan. I really can't see how you can improve at all from 1,500,000, unless you manage to no bomb the entire game. I just did stages 1-4 without any bombing and only improved my previous high score with ridiculously small amount.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 24, 2010, 05:54:49 PM
Did anyone even promise to arrange one this year? I think we were pretty lucky last year to have someone arranging it in the first place.


And where is doujin week? 14 weeks and still no doujin week  :barf:.

Not sure. I figured it was just an annual thing that they did. :P

Anyway, this isn't doujin week, but it does seem that Guxt won the vote. Closing the current board and starting a new one, sorry I'm late.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Nat Tea on May 24, 2010, 06:01:25 PM
Oddities with Guxt:

Score Attack is unlocked by beating the game once. However, this is acknowledged by the game creating a clear file in the temp_guxt folder. I hope that Zengar is willing to provide it as it's pretty hard for me to get to that.

Replays are saved every time you play, whether you close early or beat the game. They are stored in the play-records folder. In order to play them, you have to open Guxt and drag the file over the application and drop. The game will then automatically start the replay. Hold the up key to fast forward the replay and press shoot to end it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 24, 2010, 06:10:03 PM
Scoreboard is up and running, congrats to Khoa for the #1 spot in Gekirindan, and also to Erppo and Jaimers for getting second and third place, as well as completing the game.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 24, 2010, 06:25:12 PM
so are we playing shmups next week
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 24, 2010, 06:29:05 PM
Crawl out of your CAVE already

either that or crawl back into it and hush
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 24, 2010, 06:38:01 PM
I play only sugoi games for sugoi people such as myself
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Nat Tea on May 24, 2010, 07:37:29 PM
I play only sugoi games for sugoi people such as myself
oh well

less competition for me and zengar to OWN THE GAME

YEAAAAAAAAAHHHHHHHHHH
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 24, 2010, 08:12:12 PM
I'm gonna agree with Banana on this one. Way too many tackle deaths considering the low speed. And a bullet barely touched the side of  the ship and killed me.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 24, 2010, 08:12:44 PM
Oh cool, I just beat the TLB in score attack.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 24, 2010, 08:23:57 PM
Quote
And a bullet barely touched the side of  the ship and killed me.
INTRIGUING
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 24, 2010, 08:46:21 PM
Protip: Not every game uses hitboxes
Protip2: Watch out for enemies, you die if they touch you
Protip3: Those speed up items are pretty darn useful
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on May 24, 2010, 10:06:45 PM
I can already tell that competing for the highscore is going to be annoying. That said, I also just beat the TLB in score attack.

Way too many tackle deaths considering the low speed.
How far did you get in before you started complaining? 5 seconds?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 25, 2010, 12:34:24 AM
Come on. Give me more credit than that.

As soon as you die, you're fucked as you can't kill worth anything without the machine gun. Then the tackle deaths come into play even if you pick up the speed powerup because yet again you can't kill stuff quickly enough.

You pretty much have to 1LC the game anyway because you're not recovering.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 25, 2010, 12:45:30 AM
You have to play more defensively when you die, yes, but it's far from impossible. The 'tackles' aren't that fast that you can't get out of the way.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Nat Tea on May 25, 2010, 03:39:02 AM
Do you want to unlock Score Attack instantly?

Put me in your guxt   emp_guxt folder! (http://dl.dropbox.com/u/2338561/cleared.bin)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 25, 2010, 04:28:18 AM
Quick question!
Are we allowed to get scripts to "Autofire"?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 25, 2010, 04:39:04 AM
Not if it gives an unfair advantage, no. >_>
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Nat Tea on May 25, 2010, 04:45:19 AM
<< TIP #1: IKACHAN BONUS >>

(http://img40.imageshack.us/img40/9825/tip1.png)

Grab both of the weapon powerups that appear in Stage 1 to get this fellow to appear!
You will gain 200 points from getting the item.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 25, 2010, 01:10:36 PM
I play only sugoi games for sugoi people such as myself

>> sugoi (http://www.youtube.com/watch?v=rKMBpzSqgPA#t=0m22s) :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 25, 2010, 04:17:12 PM
lol "'Rico' hime"?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 25, 2010, 07:50:04 PM
Just got the Guxt 1cc and unlocked Score Attack ★.

My score screenshot didn't save, though :(
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 25, 2010, 11:00:23 PM
I just tried Hellsinker.

What the hell is going on in that game? The menu is full of options in weird Engrish, the game itself has like 20 different gauges on screen and I can't even figure out what other buttons than "shoot" do.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 26, 2010, 12:22:14 AM
I didn't have the patience to figure Hellsinker out. I should give it another try sometime.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 26, 2010, 12:36:41 AM
This thread (http://shmups.system11.org/viewtopic.php?t=26334) is probably the best English resource for figuring Hellsinker out. It's probably one of the most complicated doujin shmups out there, but also, I think, one of the most impressive -- some of the boss fights are just jaw-dropping. Watching replays (http://www.hellsinker.net/hsscoreboard/) and Youtube videos also helped me.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Nat Tea on May 26, 2010, 04:55:34 AM
<< TIP #2: LEEK BONUS >>

(http://img248.imageshack.us/img248/7893/tip2.png)

Destroy all of the large asteroids that the crabs slowly ascend with in Stage 2.
A large asteroid will appear later on before the squids come onscreen. Destroy it and grab the leek for a good 200 points!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 26, 2010, 12:20:19 PM
This thread (http://shmups.system11.org/viewtopic.php?t=26334) is probably the best English resource for figuring Hellsinker out.

Thanks, this helped a lot. I still have no idea where the slow button is, but at least I made some progress (died at PERPETUAL CALENDAR).

I also downloaded some replay that seems to be a full playthrough but I can't get it to play anything besides stage 1. Okay, fixed this. The game wasn't patched to the newest version.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 26, 2010, 12:53:52 PM
YAY DEATHSMILES IIX SHIPPED TODAY :D
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 26, 2010, 04:28:03 PM
(http://img15.imageshack.us/img15/1523/guxt14380pts20100526.jpg)

replay: http://www.mediafire.com/?myvmuiamy02

Guxt Normal Mode 1lc get
TLB not get? FFFFFFFFFFF
scoring lower than my previous (non-1cc) attempt? T__T

(am I supposed to really no miss the game, instead of doing an 1lc?)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 26, 2010, 04:31:49 PM
No-missing the game is what Score Attack is for! :P

(read: You really have no choice!)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 26, 2010, 04:49:48 PM
thank you, I thought that the Score Attack was a boss rush mode.. (I thought of Batrider's Special Course)

gonna try to reach that TLB.. you may have imagined that I was thrilled after beating the 5th stage boss, wanting to know what else were in store for me.. and as I watched the ending scenes, I felt.. trolled xD (twice, if you consider that the extra lives don't mean a better score :p)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 26, 2010, 05:11:36 PM
Quite literally, Score Attack is a 1LC attempt. Game over if you even die once!

Fortunately, Guxt isn't so hard that it's impossible to do. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 26, 2010, 06:13:31 PM
I really don't feel like trying to score seriously in Guxt's Normal mode, thats what the Score Attack is there for. Fortunately I got pretty good score in my first 1cc because I died so many times in it. Might as well submit my current scores. I'll try to improve them if challengers appear.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on May 27, 2010, 12:27:43 PM
I just tried Hellsinker.

What the hell is going on in that game? The menu is full of options in weird Engrish, the game itself has like 20 different gauges on screen and I can't even figure out what other buttons than "shoot" do.

LIFE gauge is well, how many lives you have. The little hearts. Where it says Necessary, that's how many of those Heart icons you need to get in order to get an extend. Default is 4, initial maximum is 7.

SOL gauge is how much power all your weapons for both MAIN SHOT and SUBWEAPON have...

LUNA gauge is for your individual SHOT RANGE/SPREAD, depending on your character. The lower your SOL is, the higher this gets, and vice versa.

SUBWEAPON is for your... well, subweapon, since you can't always have it shooting everywhere - it has a limit.

STELLA is something like rank. It's possible to raise it and lower it by playing the game really well or really badly, alternatively, there are individual item icons that raise or lower STELLA individually. It is possible to skip some bosses or encounter some special stages depending on your STELLA at that point in time.

TERRA is a special thing, it determines when you do the special stage "Shrine of Farewell," when it hits 0, you will do "Shrine of Farewell" after your current Segment/stage. TERRA is lowered when you: die a lot, miss a lot of items, and other things (For some reason, your Terra might slightly lower if you finish a stage... Might have something to do with segment performance). It is raised when you get extends, collect certain kind of item icon,

SPIRIT is analogous to score, iirc.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Vanishing Sock Puppet on May 27, 2010, 12:28:01 PM
(http://i256.photobucket.com/albums/hh192/SockHyren/EdensAegisSTG3Fail.jpg)

Quick Eden's Aegies run. I still can't get much farther than stage 3's boss. Doesn't help that I seemed to have forgotten the function of the bomb button (especially since bombing seems to be encouraged here).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 27, 2010, 02:47:45 PM
Thanks for the Hellsinker info. I already figured some of that out, but some of it was new to me. I still haven't found the slow button though but that doesn't seem to matter that much. Usually it's the faster attacks that kill me.

So far the best I have done is reaching stage 7 with the easiest settings. Some of the bosses in this game are really brutal, but at least the game makes Touhou's amount of extends look low. I'm still not fully comfortable with any of the shot types but the spreadshot KAGURA seems to be the easiest to use. I've also had some success with MINOGAME and the Dragon Blaze KAGURA.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on May 27, 2010, 02:51:05 PM
Thanks for the Hellsinker info. I already figured some of that out, but some of it was new to me. I still haven't found the slow button though but that doesn't seem to matter that much. Usually it's the faster attacks that kill me.

So far the best I have done is reaching stage 7 with the easiest settings. Some of the bosses in this game are really brutal, but at least the game makes Touhou's amount of extends look low. I'm still not fully comfortable with any of the shot types but the spreadshot KAGURA seems to be the easiest to use. I've also had some success with MINOGAME and the Dragon Blaze KAGURA.

Objectively speaking, MINOGAME is the "simple" character to use, she is to Hellsinker what Reimu A is to some of the Touhou shmups - not all of them, and I am not referring to shot type, but rather, their popularity in terms of usage. DEADLIAR, I believe, has one of the higher damage potentials in the game but he requires a LOT of practice to use effectively and he's absolute shit at tackling the Shrine of Farewell.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 27, 2010, 02:57:26 PM
Batrider y/n
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Vanishing Sock Puppet on May 27, 2010, 03:02:53 PM
Batrider y/n

yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 27, 2010, 03:33:42 PM
Welcome
To violent citYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

(can I haz Phantasm Romance Phantasm Romance 2.5 Plus or Varth later pls? :p)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 27, 2010, 03:41:34 PM
one more thing, resources, for those who may be new to the game:

lots of information here:
http://shmups.system11.org/viewtopic.php?f=5&t=26814

a very nice score run, imho (for those who may want to see the above knowledge being put to practice, or want to understand these videos, by reading the guide above later):
http://www.nicovideo.jp/watch/sm4472423
http://www.nicovideo.jp/watch/sm4472514
http://www.nicovideo.jp/watch/sm4472604
http://www.nicovideo.jp/watch/sm4472682
http://www.nicovideo.jp/watch/sm4472799
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 27, 2010, 04:22:43 PM
+1 to Batrider.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 27, 2010, 04:31:27 PM
How hard are Special bosses compared to Normal/Advanced?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 27, 2010, 04:39:48 PM
How hard are Special bosses compared to Normal/Advanced?

Well it's a boss-rush, isn't it? Rank shouldn't be all that bad.
You get different bosses depending on the characters you pick. If you pick a Mahou Daisakusen character, the bosses from that game will appear. Same thing with the Battle Garegga characters.
Now...if you made a team consisting of a stock character, a Mahou character, and a Garegga character....
:getdown:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 27, 2010, 04:45:05 PM
So it has the same rank system as Garegga. No, no, no, I will not vote for that at all.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 27, 2010, 04:45:51 PM
It's only Thursday, dammit

play this week's game >_>
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 27, 2010, 04:51:37 PM
Well it's a boss-rush, isn't it? Rank shouldn't be all that bad.
You get different bosses depending on the characters you pick. If you pick a Mahou Daisakusen character, the bosses from that game will appear. Same thing with the Battle Garegga characters.
Now...if you made a team consisting of a stock character, a Mahou character, and a Garegga character....
:getdown:
yeah that's what I've done

I mean, how does the boss difficulty compare, harder/easier/same?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 27, 2010, 05:09:59 PM
How hard are Special bosses compared to Normal/Advanced?

perhaps as hard as in the Advanced Mode, considering that I've been able to reach Grubby once (ever), where I died due to cluelessness; didn't have as much trouble against Black Heart mkII compared to Black Heart (though you're unlucky if you have to fight the red robot before it -- Envy). And the ninjas (or ninja, as I can't get past the first one) still kill me as usual :p

However they may be harder in Advanced Mode, due to the rank from the stages.. but that also means that you'll be gaining more points and be closer to getting extends


So it has the same rank system as Garegga. No, no, no, I will not vote for that at all.

not really the same, as the guide mentions that the shots and survival time are almost negligible, and raising the firerate (via Start+A) doesn't affect your per-frame rank increase, like in Garegga. However, the shot/option powerups aren't.. avoid them if possible, after you're powered up well enough. Also, the rank shouldn't be a problem unless you can survive long enough (or worse, collecting shot/option powerups when not necessary).

So, for new players, it's best to stick to the medal chaining while occasionally using bombs to deal with certain enemies and revealing medals or destroying sceneries. The game's fun that way. (later on, one may want to optimize their runs -- by planning the team selection, trying to use the Aura more often and milk bosses as possible --, up to how far they can get in the game, or want to try to reach the latter stages)

Also, it's possible to 1lc Batrider (and Garegga too).. you may want to use these videos to get to the latter stages if needed, and gain points through survival, or start to play for score when you feel like it..
http://www.youtube.com/watch?v=UWEN8EmC5ow
http://www.youtube.com/watch?v=-0Qp14FppbA
http://www.youtube.com/watch?v=QECF8UDdCik


It's only Thursday, dammit

play this week's game >_>

Agreed.. this is a simple, yet fun game.. I'd be satisfied if most of us liked it, even if they don't submit scores.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 27, 2010, 05:26:36 PM
Isn't it about time for a theme now?  Doujin week where

I'll try to submit a non-shit Guxt score, but I'm having trouble getting motivated because uhhhh checkpoints
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 27, 2010, 05:35:15 PM
Less Checkpoints
More Score Attack
Also, I haven't submitted any better scores because I haven't been having good performance lately. Goddamn cold, killing my reflexes. I think this will be a bad shmup winter.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 27, 2010, 05:48:16 PM
I keep forgetting that it's winter where you are >_>

Anyway, theme suggestions are okay, but save the voting for the weekend, for cryin' out loud
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 27, 2010, 10:57:03 PM
EXPLOSIONS WEEK

ONLY SHMUPS WITH LARGE NUMBERS OF EXPLOSIONS
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 27, 2010, 10:58:03 PM
EXPLOSIONS WEEK

ONLY SHMUPS WITH LARGE NUMBERS OF EXPLOSIONS
we've already played DDP
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 27, 2010, 11:12:39 PM
we've already played DDP
We haven't played Progear. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 27, 2010, 11:14:04 PM
We haven't played Progear. :V
:V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Naut on May 27, 2010, 11:45:33 PM
It's only Thursday, dammit

play this week's game >_>

Only people who have submitted scores for the week are allowed to vote on the next game y/y
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 27, 2010, 11:49:38 PM
brb low score
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 27, 2010, 11:55:42 PM
Only people who have submitted scores for the week are allowed to vote on the next game y/y

Don't you mean n/n?

And I already deleted that garbage from my Hard Drive. Now you want me to redownload it and submit a score of around 2,000-3,000.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 28, 2010, 12:09:18 AM
Only people who have submitted scores for the week are allowed to vote on the next game y/y

I should totally make that a requirement from now on.

And I already deleted that garbage from my Hard Drive.

hilarious

I can't believe I'm saying this but I'm going to be happy when we're out of CAVE options. It'll force you to actually play something different for once >_>
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 28, 2010, 02:56:49 AM
PROGEAR GDI
(http://www.dwrkoa.net/emot-v.gif)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 28, 2010, 03:05:52 AM
SUBMIT A SCORE FIRST GDI

Yes I do plan on making this a new rule :smug:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 28, 2010, 03:08:46 AM
You should plainly ban Progear just to spite Khoa.
I would.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 28, 2010, 03:11:04 AM
Nah once all the CAVE games are done you'll all just have to pick new games so really you're just screwing yourselves :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Nat Tea on May 28, 2010, 03:30:07 AM
Only people who have submitted scores for the week are allowed to vote on the next game y/y
I don't know whether to call you a cruel cruel man or a genius.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 28, 2010, 03:30:29 AM
genius imo
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Nat Tea on May 28, 2010, 03:45:35 AM
<< TIP 3: SONGBIRD BONUS >>

(http://img522.imageshack.us/img522/19/tip3.png)

The bonus here is located between the last two eyes of the hexagon eye formation.
Just keep firing and it'll reveal itself. 200 points, as usual.

<< TIP 3.5: WALLS ARE NOT DANGEROUS >>

(http://img96.imageshack.us/img96/8647/tip3andahalf.png)

Touching walls will not make you explode a fiery death.
Getting crushed still counts though.

<< TIP 4: JACK BONUS >>

(http://img295.imageshack.us/img295/2913/tip4.png)

A familiar mimiga will be hidden in the first row of four squares. You can see him by his goggles.
Start shooting and Jack will show himself. Another 200 points for you!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 28, 2010, 04:57:12 AM
Beat Rob's GB2 score. (http://shmups.system11.org/viewtopic.php?f=2&t=23288&p=581966#p581966)

Two death first loop, got to the USA boss and died.  I'm still so horribly inconsistent at this game even after all this time, what the fuck
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on May 28, 2010, 12:51:21 PM
aww you won't repeat a game? :(
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 28, 2010, 01:11:52 PM
we've already played DDP

and Raiden Fighters Jet too, if you care about Destroyed At A Time messages :p
(however.. there's Crimzon Clover's demo.. which will probably -- and sadly, for me -- win against Phantasm Romance 2.5 Plus, together with maybe Warning Forever..)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 28, 2010, 01:30:35 PM
But I hated the Crimzon Clover demo.

Phantasm Romance not winning wouldn't be a huge loss as I have no interest now after playing it some more.

And we still have Raiden Fighters and Raiden Fighters 2 from that series that we can play. Sure, they're not as good as Jet, but people will have a much better chance at those 2 as medaling is more forgiving for the most part and there are no hard to see bullets IIRC.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on May 28, 2010, 02:07:14 PM
You guys should play Kamui for a week I can even promise not to participate
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 28, 2010, 02:07:49 PM
(http://img109.imageshack.us/img109/4534/guxt20100528.gif)

what's this screenshot? My stage 1 score.. after finally realizing that the value of the items you collect vary (so far I've got 10, 20, 50 or 100), depending on how early you collect it right as it appears.

Question.. is Cho Ren Sha 68K free? If it is, is it a good enough choice for a doujin week as well?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 28, 2010, 02:15:25 PM
So we're doing doujin week, then? O_o
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on May 28, 2010, 02:17:02 PM
Question.. is Cho Ren Sha 68K free? If it is, is it a good enough choice for a doujin week as well?
Yes and yes. Definately one of the better doujin shmups
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Observer on May 28, 2010, 02:37:37 PM
Then we could do Cho Ren Sha 68k, I love it. Not as much as Crimzon Clover but it's really awesome. And free, which is key if we are talking of doujins, considering many are commercial.

I would vote for Radio Zonde but the scoreboard would have a "TOO SURREAL" label on top of it with Uboa faces and other scary things.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 29, 2010, 02:54:19 PM
I'm going to nominate Eden's Aegis and Eden's Edge. I don't care which one.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 29, 2010, 03:00:27 PM
I've been playing a bit of Eden's Aegis recently. I can definitely go with that one.

Cho Ren Sha 68K is a wonderful option as well.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 29, 2010, 03:05:10 PM
Let me ask again just for clarity on my part(I don't remember it being answered):  are we allowed to vote for any doujin shmup or only freeware ones?

Either way, voting for Cho Ren Sha.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 29, 2010, 03:13:22 PM
Let's stick to freeware ones, I think.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 29, 2010, 04:55:48 PM
isn't Guxt already doujin and freeware?

Progear/Batrider
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 29, 2010, 05:28:01 PM
Of course Guxt is free. Who would actually pay for that? You would have to pay me to keep the game.

And you should go submit scores for Guxt in case he decides to follow through with that terrible idea of Naut's
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 29, 2010, 05:59:34 PM
Stop your goddamn whining already. It's getting old.

For that, yes, I am definitely going to use Naut's idea. Congratulations.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 29, 2010, 06:14:45 PM
Who said I was whining?

And who said I actually hated the game. Maybe I was just faking it to mess with you guys.  :3

Oh, and I did think Naut's idea was actually good.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 29, 2010, 06:21:32 PM
How do I know you're not just saying that just as a coverup? :3

Faking it or not, it's annoying as hell. If you're not going to participate, why should you be allowed to vote?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 29, 2010, 06:36:45 PM
I like Gradius and Parodius(although I suck at them) and they have some of the same flaws.

Hell, recovering in those is even worse sometimes than Guxt and I don't mind the games.

I submitted some low scores anyway, so I'm fine. I just didn't have the time this week to bother to learn the game. If anything, I'd fault it for purely being a memorizer like X-Multiply or Ikaruga is.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 29, 2010, 07:24:11 PM
at least the stage layout and the enemies are varied enough to help you remember what's coming next.. unlike.. EoSD (lol @ myself complaining about this game once more)
and Guxt's shorter than X-Multiply, meaning that I don't have to play just according to keikaku (translator note: keikaku means plan) for a longer time (die before reaching the 5th stage or fail to bring the blue missile shot to the stage 5's crystal-holding bubbles? Reset the game :p)

At least I feel that the memorization is not bothersome enough to make the gameplay inflexible (I mean, for the most part you can turn your memorizing circuits off, except for some important key moments such as powerups or enemies which should be destroyed before they leave the screen)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 29, 2010, 08:10:19 PM
thank you, Jaimers, for the replay video.. I've watched it and must take note of some things.. (improvements for myself)

- I should attempt to destroy the first boss without destroying the turrets first, if what he said is true
- fragmenting the big asteroids is enough, I don't have to destroy a number n of small asteroids
- rear shot should allow me to get 100 points from the anchor powerup, from above
- the way to get 100 points from both the speed down and the machine gun powerups after the anchor powerup is to set the anchor to a point across the vertical line that the item carriers are going to fall, and sit diagonally above, next to the item carrier, and then get the item when the carrier is destroyed
- it seems possible to get 100 points from the w-machine gun and then some 10/20 points from the 3-way shot, if you destroy the 3-way shot carrier (the left one) first, then get 100 points from the w-machine gun carrier and come back to the falling 3-way shot (you should have enough speed from the speed up powerup right before this part)
- I should avoid all of the grounded speed ups and bring the star-shot to the 5th stage (so I don't miss the first enemies)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 29, 2010, 09:06:11 PM
Arrived at 1.5 Original Larsa with Palm Abnormal with no spare lives or bombs.

That obviously didn't go well. I died with 3 bombs in stock once too. Though I highly doubt I would have won anyway.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 29, 2010, 11:50:38 PM
Faking it or not, it's annoying as hell. If you're not going to participate, why should you be allowed to vote?
Because it's entirely possible that someone could participate but not submit a score? I've played most of the shmups that were voted in for at least an hour, often more, I just never submit scores because I suck at most shmups.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 30, 2010, 12:39:28 AM
Did a credit of Eden's Edge.

(http://img714.imageshack.us/img714/8493/edensedge1cc.th.png) (http://img714.imageshack.us/i/edensedge1cc.png/)


Run was crappy as hell. Didn't even end up needing the Stage 3 midboss extend, though it added a few million to the score. It's too easy due to the slowdown that I can't even turn off. Maybe I should try without Autoguard, but then I would fail so badly. Doom however kicks my ass.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 30, 2010, 01:41:26 AM
Because it's entirely possible that someone could participate but not submit a score? I've played most of the shmups that were voted in for at least an hour, often more, I just never submit scores because I suck at most shmups.

Whether you are good or not doesn't matter. If we were really, truly playing stuff for score competitively, I think a week is far too short.

The whole reason I started this was to help introduce people to new games, really. Whether you are submitting great scores or not doesn't make much of a difference-- rather, posting them at all just lets me know that people are participating to begin with. I guess what I'm trying to say is 'have fun with it'.

Having to read posts of people constantly complaining about a game (fake or not) or rushing to nominate new ones halfway through the week just because the one they voted for didn't win, without participating in the current week at all outside of that is pretty discouraging for me, if not others as well.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on May 30, 2010, 03:03:12 AM
The SotW made me discover X-Multiply. :*
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 30, 2010, 12:28:30 PM
X-Multiply.
:*

... What

EDIT: I went for Ketsui instead of Deathsmiles and Futari. Wise choice y/n
EDIT: The freaking thing costed 6,420 JPY.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 30, 2010, 01:25:45 PM
All of them are pretty fantastic so I'd say there wasn't an unwise choice to make. :3 Also, X-Multiply kicks ass.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 30, 2010, 04:53:04 PM
For those of you playing Batrider, which version of MAME do you use? Lagless 0.99 is missing more than a few dip switches, for some reason.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 30, 2010, 04:57:26 PM
... What

EDIT: I went for Ketsui instead of Deathsmiles and Futari. Wise choice y/n
EDIT: The freaking thing costed 6,420 JPY.

n

then again I'm biased as I have no access to Ketsui and therefore am jealous :P

My Mushi Futari Limited Edition cost me $117 in the end :<
then $10 more for Black Label

worth every penny though imo
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 30, 2010, 06:00:35 PM
Ketsui is a manly and awesome game and this is only from watching it as I can't even play the thing. Couldn't go wrong with Futari and Deathsmiles either as they are awesome too.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 30, 2010, 06:18:15 PM
For those of you playing Batrider, which version of MAME do you use? Lagless 0.99 is missing more than a few dip switches, for some reason.

Lagless 0.99 with Armed Police Batrider (B Version, Japan -- the parent rom, it seems)

as soon as you can get it to run, please try these codes after you've inserted a coin in your title screen:
- up, up, down, down, left, right, left, right, A, B = Guest Players -- from Mahou Daisakusen and Battle Garegga -- become available (Excellent!!)
- up, up, down, down, left, right, left, right, B, A = Player Select mode -- which allows you to play as a single character instead of a team -- becomes available (Marverous!!)
- up, down, up, down, left, right, left, right, A, B = Special Course (the Boss Rush mode, your shots and options are always fully powered up in this mode) becomes available (Wonderful!!)

meanwhile, attempting to milk Guxt's first boss on Normal Mode..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 30, 2010, 06:33:51 PM
doujin week=BWR
anything else=batrider
Y/Y
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 30, 2010, 06:39:33 PM
doujin week= Eden's Aegis
not doujin week= Twinkle Star Sprites
Y/Y
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 30, 2010, 06:45:50 PM
meanwhile I heard that playing Kingdom Grand Prix for score would be fun.. (though I don't know how to play it for survival either :p)

Twinklestar Sprites' scoring depends on how well the AI plays too (on lvl 4, it will sometimes use a bomb needlessly, as a flaming zako enters its screen half).. but can be fun for new players (more if they learn to not spam charge shots imho)

Still, I'd rather prefer if either Phantasm Romance 2.5 Plus or Varth (World Version -- no checkpoints, auto-fire allowed as the game's tiring if you don't use it) won the voting.. (someday :p)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 30, 2010, 06:51:11 PM
I think I could play Phantasm Romance 2.5 Plus sometime, myself.

You'll never get me to vote for Varth though, sorry to say :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 30, 2010, 06:57:16 PM
masochism week - dimahoo :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 30, 2010, 07:42:01 PM
Banana: only if you or SFKhoa teach us about the set collections :V
edit: what I meant, was about how to collect them across the stages, in order to minimize our memorization efforts

Matsuri: sorry to hear once more.. however I never asked before.. what's wrong with Varth for you? :p
(the difficulty was so attention-demanding with Fixed pods -- which I heard raise the rank the fastest --, that I was immersed and addicted to this game..)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 30, 2010, 08:41:50 PM
I dunno, it's just one of those games that never clicked with me.

Much like Dimahoo. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 30, 2010, 08:59:11 PM
my general strategy is just using the same actions at the first stage, which gives me 1 or 2 sets, then just hoping for the best :V

yeah, dimahoo sucks dinosaur balls for score, but it offers enough challenge for survival
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 30, 2010, 10:53:30 PM
LtC week: doujin week
Bananamatic week: Progear/Dimahoo
Aisha week: Xexex
myself week: Phantasm Romance 2.5 Plus/Varth (world version+autofire :V)
SFKhoa week: Mars Matrix week (and Samidare, I think)
Azinth week: Guwange/Gunbird 2 (due to few people playing that week in particular)
Matsuri week: Twinklestar Sprites
lumber_of_the_beast week: Grid Wars 2 (haven't seen this game in action before..)

it'll be difficult to please everybody, or even most of everybody.. I'll do whatever it takes to get people to play these two games, except beating the scores of those who've suggested their games :p

since I'll remain neutral about an actual game selection and believe that my choices won't win this weekend, I'll vote for Phantasm Romance 2.5 Plus (if it counts as doujin)/Varth (world version+autofire), since then I'll not be interfering with other people's voting..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on May 30, 2010, 10:57:24 PM
I can go for Phantasm Romance.  :3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 30, 2010, 11:04:12 PM
Doujin week: Scarlet Meister (http://www.youtube.com/watch?v=5m_9R9-BblQ) BV

y/y
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 30, 2010, 11:07:56 PM
I keep derping up 1.5 Original.

On the other hand, I did some practice runs of all of Black Label Original's stages in training and 1DNB'd all the way to Larsa. And the death was completely stupid. I think I should try for a high score sometime.

Edit: okay, let's keep derping without using any bombs in stock causing me to game over with just a little over 160,000,000 on Stage 3 because I suck. I can so beat my crappy 2xx,xxx,xxx all scores, I just need to stop fucking up on stuff that I should be dodging.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on May 31, 2010, 01:06:16 AM
- up, down, up, down, left, right, left, right, A, B = Special Course (the Boss Rush mode, your shots and options are always fully powered up in this mode) becomes available (Wonderful!!)

That is exactly what I needed to know. Thanks!

lumber_of_the_beast week: Grid Wars 2 (haven't seen this game in action before..)

It's basically Geometry Wars, except freeware with more power-ups and a modified scoring system. (Protip: The black holes are not only your best hope of a sky-high score, but also your best hope of continued survival. Learn to manage them well.)

As a side note, I really enjoyed Gunbird 2 and wouldn't mind it coming up a second time :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 31, 2010, 12:53:39 PM
How do some of the Batrider bosses work?
Tsumujimaru's knife spam, Hayatemaru's shuriken spam/clone attack...seriously, is this even possible? :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 31, 2010, 01:00:53 PM
fuck it I'm in a hurry so I'm setting up a poll for when I come back using shadowbringer's post. Whichever game has the most votes by the time I get back is what we'll play this week

it's a lightning round of voting
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on May 31, 2010, 01:16:49 PM
Where the hell is Dodonpachi

Voting Mars Matrix. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 31, 2010, 01:19:37 PM
Voting for dimahoo in a scoring competition makes me feel like a merciless troll

Also, no Violent City :getdown:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 31, 2010, 01:20:44 PM
How do some of the Batrider bosses work?
Tsumujimaru's knife spam, Hayatemaru's shuriken spam/clone attack...seriously, is this even possible? :V

http://www.youtube.com/watch?v=tnSsFuJMyR8
http://www.youtube.com/watch?v=8Dj2I-mppAQ

I believe that the 5-part Batrider 1cc on NicoVideo features all bosses.. you might want to watch it :p

also, voting for Phantasm Romance 2.5 Plus, since it has greater chances of winning than Varth does, it seems..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on May 31, 2010, 01:25:45 PM
Phantasm Romance looks really nice. And nobody here seem to have played it either.
*cough*Jaimers*cough*
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 31, 2010, 01:38:33 PM
Voting for dimahoo in a scoring competition makes me feel like a merciless troll

Also, no Violent City :getdown:

Wasn't on shadowbringer's list iirc
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 31, 2010, 01:41:34 PM
Hey, I've played it. I just wouldn't want to be playing it for a week.

BTW, where can I download a SanaeB player script for Danmakafu?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on May 31, 2010, 01:49:35 PM
wait what happened to doujin week baaaaaaaaaawwwww you all suck

Voting for Mars Matrix
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 31, 2010, 01:50:32 PM
I was in a hurry okay :<

Anyway, I got back way earlier than I expected, so I'll just leave the poll up for a few hours.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 31, 2010, 01:51:55 PM
I hope Khoa doesn't come because baww chaining
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 31, 2010, 02:11:30 PM
Blue wish! o/
Blue wish! o/
Blue wish! o/
(Resurrection +  by the way, you dolts :V)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on May 31, 2010, 02:14:42 PM
lolvarth. What's a Phantasm Romance 2.5 Plus?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 31, 2010, 02:28:10 PM
lolvarth. What's a Phantasm Romance 2.5 Plus?

Something you do not want to be playing for score.

It's a danmakafu script though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 31, 2010, 02:37:16 PM
Something you do not want to be playing for score.

It's a danmakafu script though.

strange, it's mostly survival-related which makes you avoid bombing (because enemies destroyed with bombs don't generate point items) and attempt to capture spellcards and reach Extra Stages (not sure if they give worse rewards than the default paths, much probably not) by not losing more than 5 bombs+lives after stage 3 and getting past stage 6 with more than 2 lives, I think..

Anyways, nice to see that there's someone besides me that enjoys Varth :D

edit:
playthrough of the Another Mode for Phantasm Romance 2.5 Plus  (http://www.nicovideo.jp/watch/sm8994035) (links to other stages are above the video)

download links on this thread (http://155384.com/viewthread.php?tid=16056)

(Phantasm Romance 2.5 is a free danmakufu script which was said to have been distributed in a Comiket, don't remember which now.. only that the first version -- the regular, easier Phantasm Romance -- was released after MoF and before SA )
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 31, 2010, 02:46:04 PM
Point items are only worth 10,000 and that's when you PoC. Graze is only for survival and does not help your score. And yeah, there's the spellcards thing.

It's also a Touhou game, even if unofficial, and I thought we were doing stuff other than Touhou here.

Also, someone will just use a ridiculously overpowered shottype that makes them pretty much immortal anyway and ruin the whole point.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 31, 2010, 02:55:32 PM
Let's just force Zengar :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 31, 2010, 02:56:22 PM
Point items are only worth 10,000 and that's when you PoC. Graze is only for survival and does not help your score. And yeah, there's the spellcards thing.

It's also a Touhou game, even if unofficial, and I thought we were doing stuff other than Touhou here.

Also, someone will just use a ridiculously overpowered shottype that makes them pretty much immortal anyway and ruin the whole point.

it's understandable that the point items are only worth 10k, there's so much of them by stage EX3 (Shinki's) and along the game.. spellcards decrease in value like in MoF and onwards, also, no milking that I'm aware of.

This game's different enough from Concealed the Conclusion and even Touhou games (there's no collision detection on fairies, the game doesn't require you to graze but still rewards you by doing so, survival-wise -- every 250 graze clears the onscreen bullets and nonspells, iirc -- and there's no cutscenes).. and the stages are well-designed, imho, as you can see in stage 4 or 5/EX2, for example. Plus.. playing through EX3, Shinki, and even reaching EX4 (especially the latter half) in a full run should be very rewarding. (plus #2.. reaching Reimu's final patterns and that awesome final bgm is really.. a goal for me -- I haven't played enough :p)

About overpowered characters (lol Touhou Daifukkatsu characters :p), I thought that everyone would stick to the default 4 instinctively? Maybe this should be enforced, then, if this game wins..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 31, 2010, 02:59:26 PM
I don't think it should be enforced, but we should limit it to balanced characters.

So default 4, CtC Marisa shottypes,  Most of these (http://www.shrinemaiden.org/forum/index.php?topic=5219.0), SanaeA/SanaeB(where can I get these ones), Maybe some others.

Edit: Zengar doesn't break things either, so sure that's fine to include as well. Explosives Rumia from that EoSD Phantasm Script doesn't break things either, though the Explosive throwing does give her an advanatge, she's still has enough disadvantages.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 31, 2010, 04:43:57 PM
All right, site has been down for a while, and I have to leave soon. The poll will officially close at 5pm my time (that's approximately 4 hours and 15 minutes from this post.)

EDIT: Okay I can't define a time for it to close. Polls close whenever I come back (if said time is later than 5).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 31, 2010, 04:46:09 PM
That's good to know. Now everyone, vote for Eden's Aegis, Mars Matrix, Blue Wish Resurrection, or Progear so that we do not have to play Phantasm Romance.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on May 31, 2010, 05:06:11 PM
or Varth, if you want a simple-ish game (in terms of no grazing and chaining restricted to the 1942-like plane formations, not difficult as they remain for a long time on the screen, and end-of-stage bonuses for bombs kept and pod-less stage clears) with lots of defensive/preemptive bombing (the bombs regenerate automatically, though wiggling the ship left and right make it regen bit faster, which may bother people. Not like you need to take advantage of every frame for that, though.) and items which give you as much invulnerability time as bombs..

either way (Phantasm Romance 2.5 Plus or Varth), I'll stop talking about the other game for a while, so you people can.. not hear me talk as much about them :p
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 31, 2010, 07:36:06 PM
whoever voted for BWR
i love you
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 31, 2010, 07:57:38 PM
 :colonveeplusalpha:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on May 31, 2010, 08:08:38 PM
whoever voted for BWR
i love you
One more
ONE MORE
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on May 31, 2010, 08:14:23 PM
Well, if there's a tie, we get to play both. That's not bad either. I just don't want one option.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 31, 2010, 08:23:22 PM
1) make 4 sockpuppets
2) vote for dimahoo
3) ???
4) PROFIT!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 31, 2010, 08:33:39 PM
Well, if there's a tie, we get to play both. That's not bad either. I just don't want one option.

Well I was just going to flip a coin (since Keine is gone on IRC at the moment), but I can dig playing both as well.

1) make 4 sockpuppets
2) vote for dimahoo
3) ???
4) PROFIT!

I'd be banning 5 accounts, then. :3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: NEET on May 31, 2010, 08:40:59 PM
PROGEAR :getdown:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on May 31, 2010, 08:41:34 PM
PROGEAR :getdown:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on May 31, 2010, 08:56:08 PM
Ah, it's close enough to 5, and Keine's back.

[16:55:20] <Matsymaromitainafuwafuwanyanko> @choose Phantasm Romance 2.5 Plus or BWR
[16:55:23] <@Keine> Matsymaromitainafuwafuwanyanko: I choose...Phantasm Romance 2.5 Plus! ^_^V

There you have it.

shadowbringer, help me make out the rules for this week. I've never played this one before, so I'm not sure what to do with it :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on May 31, 2010, 09:30:40 PM
I accidentally almost 1cc'd Progear.  :V

I made it to the final attack without any extra lives or bombs and survived that longer than I think I have ever managed to do. I would have had those bombs if I hadn't died in that easy ramming phase with 2 of them in stock.

After that I tried a couple more runs while recording input but didn't even make it to stage 5.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on May 31, 2010, 09:56:22 PM
fuck you keine

also Progear's hardest part is st4 because of the weird ass scrolling and enemies from everywhere

the final boss is kind of easy actually
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 01:05:50 AM
If rules aren't posted soon go to BWR. y/y?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 01, 2010, 01:08:15 AM
Must resist the urge to make 6 sockpuppets and overthrow the poll with Dimahoo
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 01, 2010, 01:34:47 AM
If rules aren't posted soon go to BWR. y/y?

n

Must resist the urge to make 6 sockpuppets and overthrow the poll with Dimahoo

kind of hard when the poll's closed
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 01:45:14 AM
No Average framerates of under 57 FPS (equivalent of 5%)

Balanced shottypes only, which I've listed before. There's many others of course, but I'm not familiar with them all. If something else shows up, you could verify if the shot is fair.

At least those would be the rules I would use, but not sure what they'll actually be.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Naut on June 01, 2010, 02:02:09 AM
So default 4, CtC Marisa shottypes,  Most of these (http://www.shrinemaiden.org/forum/index.php?topic=5219.0), SanaeA/SanaeB(where can I get these ones), Maybe some others.

Definitely no. Limit accaptable player characters to the default four. This is important.

Sanae A and B are here (http://www.mediafire.com/?ymetjjxhzid), by the way.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 02:05:40 AM
Don't you mean default 5? I'm pretty sure Danmakafu comes with a Rumia player too.

And SanaeA and SanaeB should be allowed too. It's not Sanae's fault that she didn't exist whenever Danmakafu was created, and she is pretty much a main character in the series now anyway.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 01, 2010, 02:08:01 AM
Just the default 5 seems plenty fair to me.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Naut on June 01, 2010, 02:09:58 AM
Oh Rumia sucks ass so I didn't include her, sorry.

Sanae is a custom player script and could give an unfair advantage in PR.

ボス戦 → bgm1
クリア後 → bgm2
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 01, 2010, 02:18:55 AM
Oh Rumia sucks ass so I didn't include her, sorry.

Sanae is a custom player script and could give an unfair advantage in PR.
Actually Sanae B's spread is sorta game breaker. In fact, any spread character is.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 01, 2010, 02:29:49 AM
Also, um, weird question: where the hell do I download this? :|
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Naut on June 01, 2010, 02:32:35 AM
Phantasm Romance 2.5 Plus. (http://www.mediafire.com/?uzmnnmjy2zg)

Shadowbringer linked it earlier too:

download links on this thread (http://155384.com/viewthread.php?tid=16056)

And to Zengar:
Actually Sanae B's spread is sorta game breaker. In fact, any spread character is.

To be honest, the game is completely trivialized by homing Reimu, so I kinda want other characters to be allowed. However, it's still unfair.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 02:34:38 AM
SanaeA doesn't really break things. Actually SanaeB isn't that bad, though the spread does make things easier. SanaeB isn't as much of a game breaker as CtC MarisaB is, who I really wanted to be allowed.

Admittedly I didn't play too far with the Sanaes, but they didn't seem that bad. But yeah, for the interest of balance. CtC MarisaB trivializes the stages so damn much. I 1cc'd Another Mode with her a while back.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Naut on June 01, 2010, 02:35:33 AM
Why would you want the game breaking characters to be allowed

seriously


oh edits ok
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 01, 2010, 02:37:45 AM
The default four/five characters will ensure that everyone is on the same page as far characters go, and that there's no brokenness involved.

@Naut: Thanks, downloading now.

Finally, how should the scoring format go? I see that there's 'Normal Mode' and 'Another Mode', so do I need to make two boards for those, or... yeah I don't know.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 02:39:16 AM
Normal mode has a few different stages, and it can only do 1 of the 4 Extras. It also ends at Mima. Another Mode has all 4 Extras available but you can only do up to 3. Also, Another Mode does not end with Mima if you beat her with enough lives left.

Some of the spells are different too. So split the board.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Naut on June 01, 2010, 02:47:56 AM
Here are the unlocking requirements, based on the code and nothing else. Whenever I say "lunatic", I mean Another mode. It's basically just a harder version of the game anyway.

Just by looking at the code:

StageEx1 is unlocked by beating stage1, stage2 and stage3 with a combined total of less than or equal to 6 bombs and lives lost if you're playing normal mode, or a combined total of less than or equal to 5 bombs and lives lost if you are playing lunatic.

If you played StageEx1 and are playing lunatic mode, StageEx2 is automatically unlocked after beating stage4, which replaces stage5. If your playing normal mode, you will automatically play stage5 no matter what.

If you beat stage5/StageEx2 without continuing, you proceed to stage6.

If you're playing normal mode, stage6 is the end of the game.

If you beat stage6 with no continues, have a live stock of greater than or equal to 3, and are playing lunatic mode, you proceed to StageEx3.

If you beat StageEx3 and have still not continued*, you proceed to StageEx4.

*By looking at the code, it looks like all you have to do is beat StageEx3 without continuing, however there is "unnecessary" code that states you can proceed by having less than or equal to 15 bombs. I can't see how this will ever come in to effect though, since you need to pass StageEx3 for the conditional statement to be true anyway. The variable ex3_in is 1 (true) just by playing StageEx3, so the statement if(Continued==false&&extra4_flg&&(ex3_in||GetBombCount<=15)) will always be true if you beat StageEx3 and have not continued at all. The &&(ex3_in||GetBombCount<=15) seems completely unnecessary.

Another note: there are point requirements to pass each level successfully as well, however, if you do not continue at all, it is almost impossible to not reach the point requirement.

Also, I need to play this game and not quit after stage1. Wait! I can remember seeing Ran at some point! Damn, I still need to play this game and remember it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 02:53:36 AM
You pick Ex 3 or Ex 4. You do not get to do both, hence the only 3 Extras available in a run.

Outside of a few different spellcards in the difficulties, you fight Chen instead of Ran on Normal.

Just incase for Another mode we should specify

All(6) if the run is 1cc'd through Mima
All(Ex3) if 1cc'd through Ex3
All(Ex4) if you clear Ex4

Only one of those I'll have a chance at is the first anyway.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 01, 2010, 03:01:29 AM
All right then, so two boards will do.

All right, so:
Default 4 characters only
Top score contenders require screenshot or replay

Score format:
Name - Score - Stage - Character - (Avg. Framerate?)

For 'All' Entries, Another Mode only:
All(6) if the run is 1cc'd through Mima
All(Ex3) if 1cc'd through Ex3
All(Ex4) if you clear Ex4

No average framerates under 57fps (this does seem kind of strict, maybe we should lower it to 55fps just to be safe? Not everyone has excellent computers, after all)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 03:06:48 AM
55 is fine I guess. I really only get slowdown in Danmakafu on certain scripts anyway or on certain bombs tend to cause it as well, which is ridiculous considering my computer specs..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 01, 2010, 03:14:16 AM
Yukari uses Danmaku Bounded Field, Ha ha, old chap! deleting game

So, is there anything important to know about scoring in this game?  Once in a while all the bullets on screen will clear for no apparent reason.  Also, does grazing do anything substantial, or can I ignore it(please say yes)?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 03:38:40 AM
Every 250 graze is a bullet cancel unless it's during a spellcard. And Grazing doesn't matter for score unless the bullet cancel involved gives you points.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 01, 2010, 03:45:48 AM
All right, then. New board is up and running-- congrats to Jaimers and Erppo for having the two #1 spots in Guxt.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 01, 2010, 03:53:31 AM
Azinth: if you bomb, enemies which are destroyed by it don't release point items. Spellcard values decrease like in MoF/SA/UFO. You gain lives by collecting enough point items (until the 9999 mark, it seems). I'd try to go through the Extra Stages, just by intuition of risk/reward (which thankfully doesn't involve grazing).

Enigma: I recall that there was (and still is; http://www.nicovideo.jp/watch/sm3211413 http://www.nicovideo.jp/watch/sm3211711) a full run of the regular Phantasm Romance on nicovideo, featuring both EX3 and EX4.. I wish I've defeated Shinki to see it for myself.. (it would be strange for the author to change that)



edit: congratulations to Jaimers, for your persistence (on performing the 1st boss loops) and skill (for surviving the rest of the game without ruining your previous efforts). And congratulations to Erppo, for your ability to collect powerups at best values, not let enemies escape, and collect surplus shields. I tried both modes and couldn't do better, so many ways to ruin my runs.. I had to congratulate you both for your efforts.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 03:57:18 AM
It was as when I did my non1cc run with CtC MarisaB I was given the choice between Ex3 and Ex4. Also Jaimers posted a 1cc run that only did Ex3.


We have a problem here. Since you can't continue on The Final or Ex Stages, the game ends immediately upon game over meaning you can't get a screenshot if you didn't expect the death. Also, replays don't show the score, so you would have to watch the whole thing to get it if you don't screenshot it since Danmakafu doesn't allow you to speed it up.

I hate Danmakafu so much. Also, for some reason, my skills plummet to Easy-Normal mode player on anything Danmakafu also.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 01, 2010, 12:28:34 PM
We have a problem here. Since you can't continue on The Final or Ex Stages, the game ends immediately upon game over meaning you can't get a screenshot if you didn't expect the death. Also, replays don't show the score, so you would have to watch the whole thing to get it if you don't screenshot it since Danmakafu doesn't allow you to speed it up.

I didn't knew that continues were disabled in EX3 and EX4, and when I game over'd while fighting Shinki, I was asked something, and chose "No" (the lower option), and then I wondered why the game didn't allow me to save a replay after that..  :colonveeplusalpha:

so, perhaps this advice could work if you ever get to these stages: if you die, try to take a screenshot first.. (however this can be difficult if you game over on Shinki's final spellcard, which removes the HUD like Suika does in IaMP's Story Mode) and choose Yes as the game asks you if you want to save a replay, rather than asking you if you want to continue..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 01, 2010, 02:35:24 PM
We have a problem here. Since you can't continue on The Final or Ex Stages, the game ends immediately upon game over meaning you can't get a screenshot if you didn't expect the death. Also, replays don't show the score, so you would have to watch the whole thing to get it if you don't screenshot it since Danmakafu doesn't allow you to speed it up.

Huh? Replays do show the score you got. See?

(http://i285.photobucket.com/albums/ll65/momijitsukuyomi/yestheydo.jpg)

Really, you should just save a replay after every run. It's not like it takes more than a second, and they're easily deleted if you don't want to keep them.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 01, 2010, 02:58:26 PM
Well, I didn't know that, clicked the second option and lost a shitload of playtime.

Score was 105m something, EX-4, normal.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 03:01:46 PM
I tried Ex1. Yukari wrecked my run so much. And then I still had to play the normal Stage 4 after it which I thought would be skipped.

And no, you did not play Ex4 on Normal.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 01, 2010, 03:04:04 PM
I dunno what happened, but I swear I clicked Normal, 1cc'd it, then came up the EX with
Mima
, then I got a choice between EX3 and EX4 so I picked 4, got to
Reimu
and died at the third nonspell.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 01, 2010, 03:06:58 PM
Score was 105m something, EX-4, normal.

 :V


so I'm re-learning the stages on Normal, though this approach may cost me time.. (perhaps I'll post a replay if I like how it turns out :p)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 01, 2010, 03:11:08 PM
I dunno what happened, but I swear I clicked Normal, 1cc'd it, then came up the EX with
Mima
, then I got a choice between EX3 and EX4 so I picked 4, got to
Reimu
and died at the third nonspell.

well, next time please try to save a replay, as we can recognize the mode which was selected by the attack patterns through the game.. (and a tip for those who're new to Danmakufu, like myself -- yes I still didn't knew about this.. -- pressing Home will save a snapshot, though I would do that and Alt+Print Screen for safety..)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 01, 2010, 03:16:37 PM
I wasn't sure what the moonspeak meant so I didn't get the replay

anyways yeah, it was normal according to some videos I found as I went against that bullshit VoWG copy
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 01, 2010, 03:17:59 PM
I wasn't sure what the moonspeak meant so I didn't get the replay

(http://i285.photobucket.com/albums/ll65/momijitsukuyomi/replay.jpg)

*Translation of the top line may not be exact, I don't know kanji :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 03:24:13 PM
Everything I've read said it had to be Another Mode.

I guess all clears need to mark whether it was 6, Ex3, or Ex4.

Also, Mima is not an Ex Stage, that's the normal final boss.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 01, 2010, 03:25:46 PM
Yeah, I'll fix that in the scoreboard thread now.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 01, 2010, 03:39:00 PM
I switched to the Japanese version in Progear because that's what all the cool people use. The stages seem pretty much the same but I could swear the bosses are somewhat harder. For example, the stage 3 bosses random blue orb spam is one of the easiest attacks in the fight in the US version but now I usually have to bomb it. Also that bosses final attack gets really tight near the end and I usually end up bombing it too.

I made it to the final boss once with 1 extra life but failed near the end. I'm frustratingly close to 1cc'ing this but I just can't pull off lucky enough run. Maybe I should just play Phantasm Romance for a while.

BTW, in Progear, are those 3 star shaped patterns that the first form of the final boss fires between other attacks completely random or is there some trick to them?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 01, 2010, 04:25:46 PM
Virtue of Star God(probably not the actual name) prevented me from getting past Mima.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 01, 2010, 04:41:28 PM
Virtue of Star God(probably not the actual name) prevented me from getting past Mima.

wait until you play against the spellcard which replaces it in Another Mode.. another (no pun intended, I swear) reason why I like this game..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 01, 2010, 08:21:25 PM
I figured I wasn't cool enough for the Japanese version so I went and did this:
(http://img718.imageshack.us/img718/9996/78324390.th.png) (http://img718.imageshack.us/i/78324390.png/)

My 3rd Cave 1cc. Or 4th if you count Mushi Arrange, but I don't. The bosses are definitely easier than in the Japanese version. All random spam attacks have way less bullets making them much easier.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 01, 2010, 08:32:37 PM
I figured I wasn't cool enough for the Japanese version so I went and did this:
(http://img718.imageshack.us/img718/9996/78324390.th.png) (http://img718.imageshack.us/i/78324390.png/)

My 3rd Cave 1cc. Or 4th if you count Mushi Arrange, but I don't. The bosses are definitely easier than in the Japanese version. All random spam attacks have way less bullets making them much easier.
My 1cc had only 110k more...had 1 extra life and 2 bombs.
Seems like unless you milk the stages, your score won't ever change...
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 01, 2010, 09:20:53 PM
So. Is there a vsync patch for DMF? I get the most horrible FPS spikes.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 01, 2010, 09:30:18 PM
My 1cc had only 110k more...had 1 extra life and 2 bombs.
Seems like unless you milk the stages, your score won't ever change...

Yeah, I never really bothered to hold back the killing to get more score. I guess that more than half of my score comes from couple of easy scoring places with big planes shooting lots of easily chainable shots.

That run wasn't pretty in any way. I died some random deaths in the stages and entered final boss with 2 extra lifes just to die right in the beginning with full bombs. I was really lucky when I still managed to beat it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 02, 2010, 02:07:38 AM
Wait, so the 3 life requirement for Ex3 and Ex4 is spare lives. I thought I had entrance since I had 2 spare lives, then the game ended.

Damn final card.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 02, 2010, 03:26:09 AM
So. Is there a vsync patch for DMF? I get the most horrible FPS spikes.

sorry for the delay, I returned from work..

please (you and everyone else who don't use VSync for Danmakufu) check this: http://www.shrinemaiden.org/forum/index.php?topic=1846.0


Erppo: congratulations on your 1cc! (I wish I could do something more than a DDP 1st loop.. :p)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Krimmydoodle on June 03, 2010, 04:01:31 AM
I've been trying to 1cc Mushi 1 Arrange, had a pretty good run going.  Stage 4 failed to load properly, and I was only able to see my sprite and the bullets (thankfully, the essentials), and entered Stage 5 with 3/3 in stock.

Then, not only does Stage 5 load improperly as well, but the Stage 4 point item calculation screen fails to disappear, leaving me with control over my character, but no ability to fire.  Needless to say, I was quite screwed.

*shuts off PS2 and leaves that for another day.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on June 03, 2010, 08:59:22 PM
I've spent the whole day playing Futari BL Maniac on Training mode.

I can do stages 1, 2, 3 and 4 without dying up to the boss. Stage 5 rapes me sideways.

Although it's really nice knowing that maybe, maybe one day I will reach stage 5 on a real run without continuing =P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 03, 2010, 09:45:06 PM
So I played Progear for the first time in several months.

... it's the first time in my life I have ever gotten two extends in Stage 2. Damn, do I feel proud.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 03, 2010, 09:51:02 PM
I could 1cc 1.5 Original if I stopped making dumbass mistakes.

The last run, no miss till past Stage 4 midboss. I even beat the Stage 3 boss and still had bombs in stock. Trainwrecked the rest of the stage causing me to enter Stage 5 with no spare lives. Manage to get the final score extend then die. Bomb too early causing the secret extend to not appear. I then die with bombs in stock.

 Deathsmiles US Achievement list (http://www.xbox360achievements.org/game/death-smiles-na/achievements/) There's a few secret ones too though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on June 05, 2010, 02:54:54 AM
Is there a game guide type thing for Progear no Arashi?

It's a pretty sweet game, but I have no goddamned clue what I'm doing :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 05, 2010, 03:05:02 AM
I think there's one laying around Shmups forum somewhere.

Of course, there's Rob's sound advice 'You get this item, you get one item, then you use that item to get this other item-- Go play Mars Matrix.'
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Krimmydoodle on June 05, 2010, 05:04:02 AM
I lied, went and finally 1cced Mushi Arrange.

No miss through Stage 4, entered Stage 5 with 5/1 stock.
Left Stage 5 midboss with 5/0.
Entered Stage 5 boss with 3/4.
Entered TLB with 3/2.
Exited game with 0/0.

Seriously, fuck the TLB.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 05, 2010, 05:51:09 AM
Is there a game guide type thing for Progear no Arashi?

It's a pretty sweet game, but I have no goddamned clue what I'm doing :V

http://www.world-of-arcades.net/Cave/Progear/ItemsAndScores.htm


I've been getting a lot of work, so I may not have time to do good enough runs in Phantasm Romance 2.5 Plus in both modes, but I'll keep trying.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 05, 2010, 11:03:14 AM
Progear involves turning BULLETS into DIAMONDS.
LET'S DO THIS SHIT
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 05, 2010, 01:56:17 PM
Holy shit Dai Ou Jou makes all Touhou games look like a joke.
Stage 5's microstreaming portion was beyond awesome though.

Btw how many days do I have left to submit my PR score ?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 05, 2010, 01:58:44 PM
Sunday or some time after it, at most. Good luck!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 05, 2010, 02:51:40 PM
SotW generally lasts until Monday afternoon, my time.

At this rate I doubt I'll submit a score, since I haven't been feeling well all week and haven't really felt like playing anything :x

I did play it a few times though, cool game
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 05, 2010, 04:29:53 PM
Game over on the final boss of DOJ with a spare bomb in stock. After dying twice to the Stage 3 boss.
;_;

...And again, except with three bombs in stock. Aghgahghgahghagahghagah. I will get this 1cc. @_@
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 05, 2010, 05:34:24 PM
You can do it!

(http://i285.photobucket.com/albums/ll65/momijitsukuyomi/sumomocheer.gif)

Also, I feel like playing some Mushi Arrange/Maniac today.

Krim has inspired me, I guess :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on June 05, 2010, 06:13:51 PM
After spending another hour or so playing it today, I have concluded that DoDonPachi is the third least fun shmup I have ever played. Only TH09 and Battle Garegga are ranked lower on the list of how much I enjoy playing.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 05, 2010, 07:11:57 PM
After spending another hour or so playing it today, I have concluded that DoDonPachi is the third least fun shmup I have ever played. Only TH09 and Battle Garegga are ranked lower on the list of how much I enjoy playing.
and how many shmups have you played again? :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 05, 2010, 07:26:40 PM
After spending another hour or so playing it today, I have concluded that DoDonPachi is the third least fun shmup I have ever played. Only TH09 and Battle Garegga are ranked lower on the list of how much I enjoy playing.

awww :(

once you get the hang of option formations ( and their order ), chaining, controlled fire and boss dismantling, the game (Garegga) becomes fun, flexible (you can plan ahead about how to keep your chain, by knowing when one will be generated -- roughly one per each 10 flying enemies -- and can even misdirect enemy shots in advance as a falling medal is on the screen) and addictive.

for PoFV, I recommend you to practice your timing for the chains, so that you don't have to look at the chain gauge.. keep your gauge going by chaining the fairy formations, even if they don't cancel bullets (so you'll have a full chain gauge when the last one is chained). This advantage time ( which may also be obtained by chaining some fairies and spirits around them ) will help you keep your chain going, if you don't speedkill and don't spam regular shots ( as they reset the chain hit counter and don't help the chain gauge much ). I said it somewhere, but here I say again: having lots of yellow chain scores/BONUS! over the screen is very rewarding. (though playing for survival involves resetting your chain in order to have more boss summons through 100k/300k/500k score chain marks )

I'd say that Dodonpachi is really unforgiving if you bomb or die, and if you don't chain well ( the Max Bombs bonus depends on your Max Hit and how much surplus bombs you're carrying ), but other than that.. I like to keep my bombs while in Max Bombs bonus, it's comparable to playing Varth for survival while using Fixed Pods. It's intense, I like it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 05, 2010, 11:10:30 PM
Please tell me you at least like the bosses in DDP. They seriously are the best part of the game. I still try to 1cc though, but I can only make it to Stage 5. And that's when I don't die with bombs in stock, which is common.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Observer on June 05, 2010, 11:53:20 PM
So, hai, people. I've been totally disconnected of STGs to my utter dismay because my brother wanted me to join the "CounterStriker Source Beta" chaos and, well, had to follow suit or he wouldn't shut up. Damn nostalgia. I didn't play "counter" since 2002!

Anyway, after going "Ewwww, FPS" and remembering why I stopped playing it (waiting times, general boredom, cheap headshots) I went back to Espgaluda and sit seriously to play it. For the first time I got to Stage 4 (died when the boss was dying, yay) in one go with the uber awesome score of... I won't say the score, it's too pathetic. But I did feel damn proud... I'm liking the ridiculous punchi punchi mixed with explosions and the voice acting of the guys. Oh and the "Otosamaaaaa" of Seseri.

Anyway, where can I get Phantasm Romance so I can give it a go before sunday ends? This poor soul is a bit lost at the moment, trying to regain the schmukmupping skillz (c) lost by excessive FPS playing. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 05, 2010, 11:59:09 PM
AHAHAHA HELL YES FINALLY

DODONPACHI DAI-OU-JOU 1CC! :D

...Now excuse me while I go and have a heart attack. @_@
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 06, 2010, 12:53:11 AM
AHAHAHA HELL YES FINALLY

DODONPACHI DAI-OU-JOU 1CC! :D

...Now excuse me while I go and have a heart attack. @_@

Congratulations, Sapz!! No, I mean, congratulations on your heart attack! Oh, wait-

 :]


Anyway, where can I get Phantasm Romance so I can give it a go before sunday ends? This poor soul is a bit lost at the moment, trying to regain the schmukmupping skillz (c) lost by excessive FPS playing. :V

Phantasm Romance 2.5 Plus. (http://www.mediafire.com/?uzmnnmjy2zg)

download links on this thread (http://155384.com/viewthread.php?tid=16056)

also, sorry for the bad news.. :p

welcome back and good luck!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 06, 2010, 12:58:31 AM
'grats Sapz :D
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 06, 2010, 02:06:51 AM
Gunbird 2 no-miss first loop (http://shmups.system11.org/viewtopic.php?f=2&t=23288&p=584220#p584220)(no .inp sadly ;_;)

I've been wanting to do this for a ridiculously long time, but to be honest I'm still not all that satisfied.  I bombed 8 times on the first loop, and so many of them were needless panic-bombs. 

Don't know how long I'm going to keep going at this game.  Despite all the time I've sunk into it, I'm still way too inconsistent at the first loop, and the second loop is stupidly hard in a very not-fun-at-all way.  Maybe I'll have to throw in the towel soon.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 06, 2010, 02:24:11 AM
How hard is Gunbird 2? :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 06, 2010, 02:25:46 AM
Gunbird 2 is a cutesy kick in the crotch
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 06, 2010, 02:36:35 AM
While Dimahoo kicks you in the nuts from behind :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 06, 2010, 02:52:45 AM
How hard is Gunbird 2? :V
Just move into some safespots and you're golden.BV
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on June 06, 2010, 03:31:42 AM
Maybe I'll like DDP more if I abandon thoughts of score for the time being and focus on not dying :V

and how many shmups have you played again? :V
I've sampled a couple dozen, though naturally I've actually 1CCed fewer than that.

Well-thought out arguments about the fun to be found in those games
All valid! If you enjoy them, more power to you.

Me, I personally prefer my shmupping experience to be lower on the strategic aspects. I'm still pretty new to the genre, after all; really, I just wanna blow shit up. I enjoyed the hell out of Beat Hazard, until my stepfather decided I couldn't have Steam on the only working computer in the house :V

Please tell me you at least like the bosses in DDP. They seriously are the best part of the game. I still try to 1cc though, but I can only make it to Stage 5. And that's when I don't die with bombs in stock, which is common.
The bosses are pretty cool, yeah. I'm not trying to say DDP is a bad game by any means; I can see why it's so popular. I just don't dig it that much myself, y'know?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 06, 2010, 03:47:53 AM
I stopped trying to play DDP for score ages ago. It's one of the few games where I don't even want to try anymore.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 06, 2010, 05:41:44 AM
Congratulations, Sapz!

Matsymallow says I should post here more. :S I honestly don't really have much to say since I haven't been shmupping very much, it'd take literally years for me to get back to my prime, and I don't have the time for that at the moment so it's mostly me going to suck a lot XD

After spending another hour or so playing it today, I have concluded that DoDonPachi is the third least fun shmup I have ever played. Only TH09 and Battle Garegga are ranked lower on the list of how much I enjoy playing.

PoFV takes a lot of practice and the game it's inspired from, Twinkle Star Sprites, is a lot easier than it. PoFV's main deal there is the massive amount of bullet density that can be generated at a single time, especially at the match climax. Micrododging and twitch is extremely essential in such cases, whereas streaming is only a good technique to know against, say, Aya.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: theshirn on June 06, 2010, 05:42:39 AM
Don't give in, Trance.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 06, 2010, 05:48:58 AM
Matsymallow says I should post here more.

:3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 06, 2010, 10:47:40 AM
KETSUI STAGE 5
HOLY SHIT

P.S. How do I shot unlock DOOM ?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 06, 2010, 02:49:21 PM
KETSUI STAGE 5
HOLY SHIT

P.S. How do I shot unlock DOOM ?

Doom only appears at the URA loop (which can be attained if you no-miss, no-bomb the entire first loop)
Which then, you get to fight Doom in stage 5, and at that point, there are no continues. You lose your last life at Doom, it's instant game-over.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 06, 2010, 02:49:29 PM
For Arcade mode, you have to

No Miss, No Bomb the first loop while scoring at least 120,000,000 points. Then you'll get into the harder loop that ends with Doom.

For Ex mode, I think you just have to 1cc while dying/bombing 6 times or less. Both deaths and bombs count toward the counter. That's also the requirement for the loop that does not end with Doom on Arcade.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 06, 2010, 03:20:25 PM
Doom only appears at the URA loop (which can be attained if you no-miss, no-bomb the entire first loop)
YOU SAY WHAT
So I guess there won't be any more DOOM clears for quite a while ;_;

Anyway I just got Deathsmiles. Is it good ?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 06, 2010, 03:25:15 PM
Doesn't it have practice mode though? DOJ let you practice even the TLB IIRC
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 06, 2010, 03:35:32 PM
Doesn't it have practice mode though? DOJ let you practice even the TLB IIRC

...It did?

I don't remember such a mode at all
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 06, 2010, 03:41:50 PM
It allows you to practice a stage as soon as you reach that stage, I think.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 06, 2010, 03:46:40 PM
It allows you to practice a stage as soon as you reach that stage, I think.

Hmm... I only played ARC version...
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 06, 2010, 03:47:19 PM
For Ketsui360, you can only practice the stages you reach. If you play long enough, you unlock an option that can force you into URA or OMOTE loop, regardless of how bad you do (in the EX OPTION).
Also, Deathsmiles is a great game. The Mega Black Label DLC you can buy is even more amazing because it has lv.999 difficulty (main game has lv.1, 2, and 3) which is basically your equivalent of Ultra.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 06, 2010, 04:04:42 PM
Some people said it was the worst CAVE game though. And tbh, those videos on 'Tube disappointed me as well. It doesn't feel too ... hard <_<

Quote
DLC
Eckx Bawx newb here ... How to buy ?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 06, 2010, 04:10:40 PM
Some people said it was the worst CAVE game though. And tbh, those videos on 'Tube disappointed me as well. It doesn't feel too ... hard <_<

In comparison to other CAVE game, it pretty much pales, but it doesn't mean you shouldn't give it a try. Maybe you'll like it.
As for DLC, you buy them in the marketplace from within the console itself. You can use your credit card or Microsoft points that you can buy from a game shop (There is a problem though, even the points are region restricted, so if you have a Japanese 360, you're gonna have to resort to a way to buy the points card from Japan).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 06, 2010, 04:20:49 PM
Microsoft points ? Are those the stuff I get from Achievement Unlocked !s ?
Also ... say if a 360 can read both US and Japanese games (I played on one just now) and it has English interface, which region is it then ?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 06, 2010, 04:33:37 PM
If you're playing Ketsui on it, it's a Japanese 360. Otherwise it wouldn't work.

It's up to the dev and publisher whether to region lock.

If the game is Japan region locked, then you would need a Japanese account and Japanese points. If it's region free then you can just buy the DLC anywhere(as is the case with Futari)

And achievement points do nothing. There was a joke somewhere that every 1,000 gamerscore = 1 inch to your e-peen . It's just bragging rights. You have to buy Microsoft points.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 06, 2010, 04:44:48 PM
The weird thing is I could also play DOA4 US on that 360. Which I'm pretty sure is not playable on J360s. It's probably a hacked console ? :<
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 06, 2010, 04:47:38 PM
In comparison to other CAVE game, it pretty much pales, but it doesn't mean you shouldn't give it a try. Maybe you'll like it.
As for DLC, you buy them in the marketplace from within the console itself. You can use your credit card or Microsoft points that you can buy from a game shop (There is a problem though, even the points are region restricted, so if you have a Japanese 360, you're gonna have to resort to a way to buy the points card from Japan).

DeathSmiles? I think it looks pretty damn great. I wonder why it pales in comparison to the others...

Anyway, Microsoft Points are basically points you have to buy in order to buy stuff from the marketplace. I kinda wish they'd forgo that and just let me buy stuff directly instead of their intervals, but whatever.

For a Japanese console, you'll need a Japanese point card, so you can find them here, among other places (http://www.shopncsx.com/japanesexboxlivepointscards.aspx).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 06, 2010, 04:58:21 PM
I thought it was Deathsmiles II that people considered the worst Cave game.

From what I've seen of that, I have no idea what the hell they are thinking.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 06, 2010, 05:13:52 PM
lol, donpachi
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 06, 2010, 05:41:47 PM
Using A-E in DOJ, got to the stage 4 boss with four spare lives, a full bomb stock and a hyper. Game over on the first stage 5 midboss. Again, there's not a colonvee big enough for this. :V Got a 950~ hit chain, though, which was nice.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on June 06, 2010, 05:47:53 PM
Deathsmiles is my favourite Cave game hands down.

And I take back what I said about stage 5 being the hardest stage in Futari BL Maniac. I can 1 bomb it now up to Larsa.

Stage 3 really is the hardest in the game, it also has the only mid-boss I need to bomb in the game
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 06, 2010, 08:59:27 PM
The weird thing is I could also play DOA4 US on that 360. Which I'm pretty sure is not playable on J360s. It's probably a hacked console ? :<

A lot of 360 games released in the West aren't region-locked.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 06, 2010, 09:47:00 PM
Another DOJ 1cc, this time with A-E instead of A-L. The minimal bombing in comparison to the A-L run means this run looks a hell of a lot more badass than the one I did yesterday. :D Even taking into account the extra firepower, it's a much better performance overall than my first; managed to actually get some decent chains going for once and broke my high score, hitting 56m.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 06, 2010, 09:52:17 PM
Now loop that thing.

Failed more 1.5 Original attempts. My best one today was to get Reco Normal to before the Stage 5 extend.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 06, 2010, 10:05:06 PM
go for loop 2! :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 06, 2010, 10:39:08 PM
Holy shit I'm playing  Dodonpachi daioujou right now!  :*
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 06, 2010, 10:42:02 PM
While typing? That's skill for ya. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 06, 2010, 10:53:47 PM
Quote from: people
Loop DOJ!
;_; Time to go and learn the bee locations, I guess. No way I'm looping it via misses/bombs. :V
Holy shit I'm playing  Dodonpachi daioujou right now!  :*
Hell yeah, nice to see more people playing it! Tell us how it goes. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 06, 2010, 10:55:32 PM
Died with 3 bombs in stock on Stage 3. Kept going anyway.
No miss most of stage 4 while only using 1 bomb. Die, then die again with 2 bombs in stock on the boss.

I almost make it to Larsa but lose my final life with 3 bombs in stock.

I need to figure out how to do Stage 5 midboss without bombing and how to do some of the enemies past it without bombing.


Oh, and nominating Eden's Aegis and Sexy Parodius for next week. Admittedly, I haven't played Sexy Parodius yet myself, though I've played the Gradius series that is like it(and completely sucking at it)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 06, 2010, 10:57:22 PM
Oh, right. It's Sunday.

Yeah start nominating stuff, and I'll set up a poll and so on.

I'm still for Twinkle Star Sprites, but Eden's Aegis is cool with me too.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 06, 2010, 11:07:39 PM
Go play Mars Matrix.

(Yes, that's a nomination. Giga Wing works too.)
:V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 06, 2010, 11:35:00 PM
I'll be leaving tomorrow until Friday, so I'll say...BWR :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 06, 2010, 11:39:26 PM
Oh hey let's play Dimahoo while Banana is out :V

[very much not a serious suggestion :matsuri:]
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 06, 2010, 11:40:23 PM
that'll still get me 3 days :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 06, 2010, 11:45:33 PM
[very much not a serious suggestion :matsuri:]

:V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 06, 2010, 11:50:04 PM
well it would be still cool :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 07, 2010, 12:07:12 AM
So I've been derping 1.5 Original. Let's try Black Label Original and play for score.

Die with 5 bombs in stock during Stage 3 boss. Okay, that's fine, you're not supposed to bomb in Black Label anyway.

Die once on Stage 4.

Die twice with bombs in stock on Stage 5.

Make it to Larsa 1/3

Game overed on the last bullet I had to dodge. And I had it dodged, but no I had to go and jump in front of it. I was a little under 400,000,000.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 07, 2010, 12:09:11 AM
Strikers 1945 II
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 07, 2010, 01:36:46 AM
Go play Mars Matrix.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 07, 2010, 01:59:33 AM
So, I went and watched the DOJ superplay that comes with the game, and it turns out the second loop of DOJ is very different from its BL counterpart in one important way.

Regardless of your first loop, you enter 2-1 on your last life.

brb seppuku

Of course, the deal with that is that every time you clear a stage, you get a free extend, but still, holy shit. I 'm starting to see why it's regarded as being so much harder than BL to get a decent way into, even aside from the relative shortage of hypers.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 07, 2010, 03:27:21 AM
All valid! If you enjoy them, more power to you.

Me, I personally prefer my shmupping experience to be lower on the strategic aspects. I'm still pretty new to the genre, after all; really, I just wanna blow shit up. I enjoyed the hell out of Beat Hazard, until my stepfather decided I couldn't have Steam on the only working computer in the house :V

you may try some non-MAME shmups such as..
(Sega Genesis)
- Battle Mania (a.k.a Trouble Shooter)
- Battle Mania Daiginjou ( this one allows you to fire in 8 directions )
- Gynoug
- Fire Mustang
(SNES)
- Area 88 (a.k.a UN Squadron)
- Macross
(Game Boy)
- X (http://www.youtube.com/watch?v=1it6TgZ5ylk) (a 3d game, for a change :D  Please tell me if you need help with understanding what to do in the missions, as the game's in japanese, or.. http://strategywiki.org/wiki/X/Walkthrough )
- Aero Star (http://www.youtube.com/watch?v=TtGwdJKdm-I) (the other stages are more interesting, especially the last two. I liked the 6th stage bgm.)
edit: - Torpedo Range. Just forgot about this one.

I hope you enjoy these :p


I'm not going to vote for a game (due to how difficult it is for me to choose one game over another :3 ), but I'll play whatever is chosen.. even Strikers 1945 II or Dimahoo :p
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 07, 2010, 05:22:31 AM
even Strikers 1945 II
LIBERATE EUROPE FROM THE EVIL CLUTCHES OF THE NAZIS AND THEIR ALIEN-CYBORG OVERLORD, WHILE COLLECTING MASSIVE AMOUNTS OF BLING ALONG THE WAY

ARE YOU A BAD ENOUGH DUDE
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 07, 2010, 08:33:10 AM
Ah damn, so it looks like Deathsmiles is going to only work on North American 360s. As it turns out the Aksys employee who stated that it would also work on "Asian" systems received wrong information.

Oh well.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 07, 2010, 02:43:54 PM
So I just reset the poll and switched Phantasm Romance for Strikers 1945 II.

Get votin'.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on June 07, 2010, 03:34:07 PM
8CC of DoDonPachi. I swear to fucking god, I'm killed more often by the noticeable delay between hitting the bomb button and actually bombing than I am by not hitting the bomb button at all. "Lagless" my left testicle.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 07, 2010, 03:54:29 PM
Bomb delay is a feature. The game wants you to use your bombs preemptively.

The good thing is that when you get used to it, you will also be a lot better bomb user in games that allow deathbombing.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 07, 2010, 04:57:20 PM
Voted Eden's Aegis. I need an excuse to get it so :getdown:

EDIT: Shameless plug! Voiced by Sapz!

Hey, do you wanna feel so super player? Try Gareggathirst. Energy drinks for people who do gratuitous amounts of chaining. With all new flavors like Rankolate. Chocolate Ranking, it’s like adding chocolate to a  MASS OF BULLETS! Start a war, you're gonna feel UNCOMFORTABLY SHOOTY.

What’s that? You want Golden? Well how about MAX MEDAL? Made with score, real score. Bosses AAAAAAAAAA. You’ll be good at them. It’s an energy drink for Gunners. GUNNERY. These aren’t your Touhou puns, these are Raizing puns. BLACKHEARTPUNS.

Rank up, Rank Down, Rank up, Rank Down, Silver Sword, Grasshopper, Flying Baron, more shottypes than your money is worth for. You’ll be so fast, Madball will be like, “Sloooooowwww dooowwwwnn.” And you’ll be like, “Fuck you!” and shoot it down with your ENERGY BOMB

You’ll have so much energy, energy AAAAAAAAA just shooting all the time. Power grazing, power streaming, power bombing, power scoring, power shooting, power bossing, power chaining . You’ll chain so many medals. 400 MEDALS.

Give Rankolate to your babies and they’ll be good at scoring. Make your babies shoot abnormally fast. They’ll shoot as fast as Wild Snail. Bosses will watch them shooting and think they’re Wild Snail. They’ll shoot as fast as Wild Snail, against actual Wild Snail, and Wild Snail will win and they'll all GIVE YOU AN EXTEEEEEEEEEEND

Hey, go with the sure thing. Don’t gamble on your credits. Try Gareggathirst, the energy drink that will make you AAAAAA bomber AAAAAAAA. (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=6001.0;attach=6919)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 07, 2010, 05:05:26 PM
ilu guys

Also, why the hell have I not heard of Hydorah (http://www.locomalito.com/juegos_hydorah.php) until now?

I haven't seen a freeware game this pretty since ChoRenSha.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Nat Tea on June 07, 2010, 05:29:08 PM
Also, why the hell have I not heard of Hydorah (http://www.locomalito.com/juegos_hydorah.php) until now?

I haven't seen a freeware game this pretty since ChoRenSha.
I don't know why, but I was going to make a separate thread for it since this thread felt so CAVEY GAMES and PSIKYOOOOOOOOOO and RAIZING HEEARTTOH.

Maybe I was cynical that time because of [REDACTED] but yes, Hydorah is great fun.

Unfortunately, the game also reminds the player of the pleasure of crashing your ship into a wall.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 07, 2010, 05:57:04 PM
if Eden's Aegis wins, could someone more familiar with the game please post resources about how to play it? Thank you :p

voted Strikers 1945 II btw, since Azinth asked it :p ( and I thought I was in the mood to try.. sort of ignoring the BLING xD )

sadly, I would need a lot more practice in Phantasm Romance 2.5 Plus, been dying too much on the first two stages (been focusing on doing them better and trying to reach farther in the game, but the former is being too much for me.. sometimes I would reach 9.3 millions on Normal and waste it by dying in stage 2..)

earlier congratulations to everyone for your efforts! I hope you enjoyed the game!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 07, 2010, 06:16:18 PM
I wish I could delete the Stage 3 and 4 bosses from Futari. I can handle the second half of stage 3 somewhat consistently, though I sometimes bomb. Stage 4 and 5 stage parts usually kick my ass though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 07, 2010, 08:12:27 PM
Holy hell this has to be the best ear sex I've ever had. (http://www.youtube.com/watch?v=8EsNBpXJ3Do)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 07, 2010, 08:16:38 PM
Holy hell this has to be the best ear sex I've ever had. (http://www.youtube.com/watch?v=8EsNBpXJ3Do)

Manabu Namiki, man. Manabu Namiki.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 07, 2010, 08:35:11 PM
Made it to 1-5 in daioujou.

...1-4 did not go very well. I have no idea how to handle that kart section or that wall section.
Oh well, good thing there's stage practice.

Also dying because I think I'm invincible during hypers does not help.  :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 07, 2010, 10:21:43 PM
Tried out Hydorah.
GodDAMN what a resourcewhore. Can't even play more than two minutes.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 07, 2010, 10:33:14 PM
I've gotten close to 1ccing Eden's Aegis Original before but always screwed up. Maybe I'll be able to get it during this week. What's the best character for scoring anyway. I always picked Maple.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 07, 2010, 10:53:15 PM
It's been a while since I last played, but I don't think it matters that much as long as you aren't accidentally killing key enemies before they are able to flood the screen with bullets. I usually just use Eve, but I like Nanathy as well.

I'd love to see a replay of someone effectively using Ridmie to clear the game.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 08, 2010, 01:24:17 AM
I'd love to see a replay of someone effectively using Ridmie to clear the game.

Here you go: http://www.mediafire.com/?ljmua5n4inl (http://www.mediafire.com/?ljmua5n4inl). Just recorded that. I'm not sure about the effectively part, but at least it's a clear (with autoguard) and I think it showcases her awesome damage output pretty well. I really messed up the beginning of stage 4 and missed many good scoring opportunities in stage 5, but otherwise it went pretty well.

She is certainly different from the other shot types. Her speed makes focused dodging a pain, but if you use her well you don't even have to dodge that much stuff. She also totally rapes all the bosses except the stage 3 one, who is hard to get close to and whose attacks require slow focused dodging.


Because it seems we're going to play this, I'd like to know how are we going to handle all the settings. I know all defaults is some sort of holy rule in these things, but the Wait option is seriously stupid so my suggestion is to have everyone play without it. It's pretty clear the game isn't really meant to be played with it since it actually makes all those "hard" attacks with slowdown much easier than all the normal attacks.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 08, 2010, 01:50:55 AM
I'd rather the only option that can be changed outside of controls to be Autoguard due to the bonuses for not using it and the penalty for using it.

And having Wait off nerfs your score way too much. Less bulets to cancel. And there is no proof either way of which way the game is balanced more towards.

Also, I would prefer my scores be submittable elsewhere if I ever decide to.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 08, 2010, 02:17:34 AM
I would hazard a guess that people would have more fun with Wait mode turned on. It makes it easier to get farther in the game, which means less time practicing survival and more time spent on score, the bulk of which comes from the last two stages.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 08, 2010, 04:32:17 AM
Ah, sorry I haven't been around today.

This week's game is Eden's Aegis.

I've got some stuff going on, so just play the game normally, and I'll try to set up the new scoreboard tomorrow. Sorry about this.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on June 08, 2010, 04:41:05 AM
Can we please play with wait OFF. It's really gamebreaking and makes runs last like 2 times longer (Even the songs loop if you play with wait ON).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 08, 2010, 04:45:54 AM
I'll probably just make it optional, just include whether you played with wait on or off in your score post.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Krimmydoodle on June 08, 2010, 05:14:42 AM
Alright, lets try this shit!

Wait, game over after Stage 2?  All clear?

/me needs more info on this game.

Edit: Oh, version .22?  I seem to have acquired a demo.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 08, 2010, 06:30:12 AM
Alright, lets try this shit!

Wait, game over after Stage 2?  All clear?

/me needs more info on this game.

Edit: Oh, version .22?  I seem to have acquired a demo.
http://www004.upp.so-net.ne.jp/x_xgameroom/ 


So, I've been trying the newest version out, but it seems that none of my scores are being saved, practice mode is re-locking itself every time I restart, and it's not letting me save replays.  Anyone else having these problems?

Also, this game is a complete abortion with wait on.  Seconding the motion to require turning it off. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on June 08, 2010, 06:54:18 AM
I have to choose between Starcraft II and Deathsmiles

What do I do :ohdear:

Also, I approve of having separate wait-on and wait-off scoreboards. I might actually manage a 1CC with wait on!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Krimmydoodle on June 08, 2010, 07:35:14 AM
So, I've been trying the newest version out, but it seems that none of my scores are being saved, practice mode is re-locking itself every time I restart, and it's not letting me save replays.  Anyone else having these problems?

I haven't had this problem with this game, but I had it in the past with Touhou, and in that situation, it really doesn't matter what the game was.  The problem was that because of paranoid Windows, my account wasn't set to have write privileges where the game's files were stored, so make sure you do have those privileges set so that the game doesn't fail to write the necessary files for scores and replays.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 08, 2010, 07:54:30 AM
http://www004.upp.so-net.ne.jp/x_xgameroom/ 


So, I've been trying the newest version out, but it seems that none of my scores are being saved, practice mode is re-locking itself every time I restart, and it's not letting me save replays.  Anyone else having these problems?

Also, this game is a complete abortion with wait on.  Seconding the motion to require turning it off. :V

Right click on the game folder and see if Read-only is ticked. If it isn't, then I don't know. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 08, 2010, 12:59:32 PM
What is a good score in Eden's Aegis anyway? I just turned Wait on and tried to do scoring run of Original and got 78M. Is that average or crap?

I'm not really sure how to score in this. I guess dying in the middle of stage 5 was really bad for my score. I also thought I should suicide in the beginning of stage 4 since I had no bombs left and I didn't want to die in the middle and break my chain.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 08, 2010, 01:51:18 PM
That's a lot better than my crappy score. I haven't even gotten past 30,000,000. It can be a lot better than that though.

Oh, and pick Deathsmiles. StarCraft II isn't looking too good. Didn't find the beta very fun even after custom maps got added.The original StarCraft and Brood War has better multiplayer than this does. However, custom maps will be a lot better due to more options available in the editor. It's pretty much just remakes of SC maps right now for customs. Also, there will probably be one overly popular map that isn't even actually fun and requires no skills like DotA in WC3.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Krimmydoodle on June 08, 2010, 01:55:46 PM
I gave an Original-Wait attempt and scored 95M.  It probably could have been 100M, but I died to the final boss by misjudging my movement speed during a waitlag spike, killing my chain and thus my bonus on the boss' items, and also losing me 3M at the end-of-game stock bonus.

For reference, my current Original-Full Speed best is just under 60M, which was an odd run in that I wasn't focusing on score at the time, and that I haven't been able to beat it with a scoring mindset afterwards, but this is based on having played this today and never before then, so I'm still trying to figure things out.

Edit: Original-Full Speed, 81M and 1cc... except, I wasn't allowed to enter my name or save the replay?  *sigh
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 08, 2010, 03:12:03 PM
There's some sort of anticheat thing in the game. Maybe you have something going on that's falsely triggering it. It wouldn't be the first time someone had the problem.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 08, 2010, 03:35:25 PM
Uh ... does this game have a TLB like BWR ? If so, how to unlock ?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 08, 2010, 04:05:52 PM
Okay, I think I have some idea of the scoring now. Got 108M in Original-Wait-Guard. Its ridiculous how much score the final stage is worth. I think I entered it with 40M or something.

I really like to use Nanathy for scoring. Her special attack usually paints everything on screen blue and when you immediately follow it with the normal shot you can usually clear the whole screen of bullets.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 08, 2010, 04:28:34 PM
1cc Hell. Not sure if you can just 1cc the final stage of practice to fight it or not. Something else I've seen says that it varies by character, but I highly doubt this.

In .90 there's supposed to be a file that can be used to unlock it for practice, but I never got .90 or know what the file needs to be named or have in it.

Edit: Actually, there's a 1cc vid that doesn't have it. So a 1cc isn't enough maybe. Or there are requirements based on character choice.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 08, 2010, 06:24:02 PM
I noticed some other stuff while playing.  Don't know if it's common knowledge but it was news to me:
-There's a secret extend in stage 4 during the midboss.  Right before he starts his final pattern, there's a small piece of rock jutting out to the right,  Use the special shot on it to reveal the extend.
-There's an Accel mode in this game, and you access it the same way as in BWR.

Also liek why is the stage 3 boss the hardest thing in the game
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 08, 2010, 08:20:55 PM
Edit: Original-Full Speed, 81M and 1cc... except, I wasn't allowed to enter my name or save the replay?  *sigh

Did you pause during the run?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Krimmydoodle on June 08, 2010, 08:30:07 PM
WELL I'M SORRY I HAD TO SCRATCH MY NOSE I GUESS MY SCORE IS INVALID NOW BECAUSE I'M A FILTHY FUCKING CHEATER!



Well, my pause button is now set to a button I'll never touch.  I'll give this another shot later when I'm not horribly sleep deprived.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 08, 2010, 08:37:00 PM
Haha, I hate not being able to pause too. :V

Don't touch the space bar either. For some reason x.x. thought it would be a great idea to make it the "reset game" button. I accidentally hit it one time during a potential 1CC run in stage 5. :|
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 08, 2010, 08:38:46 PM
In case you guys haven't seen them yet, here (http://shmups.system11.org/viewtopic.php?p=584732#p584732) are (http://shmups.system11.org/viewtopic.php?p=584756#p584756) some screens of the Deathsmiles dialogue in the US version. Greatest translation job I have ever seen. :D
'Mein Gott' cracked me up so hard.

Made it to 2-5 in Dodonpachi for the second time today. The way the deaths were spread out was damn odd, to say the least; 1-5, after the bit that usually kills me, 1-6 boss, twice on 2-2 (stupidstupidstupid), 2-3 boss with a bomb in stock, 2-4 boss with a bomb in stock (could have been a no-miss 2-4 if not for that...), and early 2-5. 2-6 seems easily within my reach if I manage an all-around good run, but I need to get more consistent at things, as per usual.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 08, 2010, 08:41:04 PM
yeah, the shmups forum guys are flipping the fuck out about that

I'm just laughing at it really xD
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 08, 2010, 08:42:35 PM
I'm a little annoyed at it. Game will still be  great though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Krimmydoodle on June 08, 2010, 08:53:48 PM
Don't touch the space bar either. For some reason x.x. thought it would be a great idea to make it the "reset game" button. I accidentally hit it one time during a potential 1CC run in stage 5. :|

This too, though it's not as much of a problem for me since I'm a gamepad player.  Thankfully, I found out myself in the middle of Stage 3 and not Stage 5.



Made it to 2-5 in Dodonpachi for the second time today. The way the deaths were spread out was damn odd, to say the least; 1-5, after the bit that usually kills me, 1-6 boss, twice on 2-2 (stupidstupidstupid), 2-3 boss with a bomb in stock, 2-4 boss with a bomb in stock (could have been a no-miss 2-4 if not for that...), and early 2-5. 2-6 seems easily within my reach if I manage an all-around good run, but I need to get more consistent at things, as per usual.

Go go Sapz!  Make your avatar a reality and punch the hell out of Hibachi!



I'm just laughing at it really xD
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 08, 2010, 09:50:24 PM
yeah, the shmups forum guys are flipping the fuck out about that

I'm just laughing at it really xD

What doesn't get those guys going? :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 08, 2010, 10:02:00 PM
Makes for easy trolling targets, though I'm not a troll and have no interest of registering to that elitist site. Maybe if I get any scores worth posting.

I can't get an Eden's Aegis run past stage 1 or 2 today. I keep using to many Autoguards due to screwups, so I just quit.

And I should try Dimahoo just to see what Banamatic finds great about it and what almost everyone else hates.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 08, 2010, 10:15:06 PM
And I should try Dimahoo just to see what Banamatic finds great about it and what almost everyone else hates.
As a survival game, I don't think most people have very many complaints about Dimahoo; the stages are fair and fairly interesting, and the bosses are fun fights, though the game is very challenging. The problem most people have is the scoring system which relies on a bizarre item collection system that I don't really understand (though from what I've gathered it requires memorizing what type of item each monster drops as well as getting your timing for hitting them all perfect, so it's not really something you can jump into easily).
Go go Sapz!  Make your avatar a reality and punch the hell out of Hibachi!
Will do, I'm working on it. Give me a few months. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 08, 2010, 10:24:25 PM
Dimahoo also has one of the best opening sequences.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 09, 2010, 12:05:29 AM
I'm having fun playing DOJ for score.

am I going insane

Got a 453 chain in the first stage without hypering. Netted me a nice 12.6 million for the end of stage score which was about double my previous best; would have easily broken my high score had I not game over'd a little way into Stage 5 due to silly mistakes everywhere with 49m or so.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 09, 2010, 12:47:46 AM
I'm having fun playing DOJ for score.

am I going insane

yes

I'm having fun playing ESPGaluda II Black Label for score.

Pretty fucking hard to do though
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 09, 2010, 12:52:27 AM
are we skippin' Week 17?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 09, 2010, 12:57:42 AM
I need to get ESPGaluda II Black Label, even if I'll suck way too much at it.

And we have the game voted for, it's just not set up yet.

Also, week of the 29th, break week.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 09, 2010, 01:36:18 AM
are we skippin' Week 17?

I already said Eden's Aegis won, I just haven't got around to making the new board yet.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 09, 2010, 02:02:08 AM
Okay, new thread is up and going. Congrats to Jaimers for having the #1 spot on both boards.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 09, 2010, 02:10:22 AM
Now if only I could get a run that doesn't derp up by autoguarding on Stages 1 and 2 and actually get far. I really suck at this game. Maybe I should do Heaven first to get the character unlocks then go for Original.

And the fact that my best score on Original now from before this is under 30,000,000 , most of you are going to kick my ass at this.

Also, does anyone know where I can find a vid of Deathsmiles II's TLB? A Youtube search turns up nothing. If it's Ex mode exclusive(not sure), that could explain why though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 09, 2010, 07:59:21 AM
Despite how much time I've put into this game (I've been following its development), I haven't been able to put together a good run either. I haven't seriously touched a shmup in probably a bit over a month, so my bullet reading abilities have turned to shit. *sigh*
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 09, 2010, 10:08:15 AM
Despite how much time I've put into this game (I've been following its development), I haven't been able to put together a good run either. I haven't seriously touched a shmup in probably a bit over a month, so my bullet reading abilities have turned to shit. *sigh*

Yep, you get really rusty, really fast. This is the way of the shmup.

It's like going to the gym, except the reversibility principle is multiplied by a magnitude of about ten thousand more.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on June 09, 2010, 11:32:37 AM
Maybe I should do Heaven first to get the character unlocks then go for Original.
There are character unlocks?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 09, 2010, 01:41:08 PM
could someone please explain how scoring works in Eden's Aegis?

apparently, destroying enemies with the special shot will cancel bullets near them and those fired by the destroyed enemies like in Progear.. do I have to stay close to enemies to increase the value of point items? (like in Ketsui?)

Is there something else I should know?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 09, 2010, 02:06:29 PM
Is it just me or is there input lag in Eden's Aegis?
The movement feels very awkward and it takes like a full second of pressing the button before my character goes into "focused mode".
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 09, 2010, 02:39:03 PM
Is it just me or is there input lag in Eden's Aegis?
The movement feels very awkward and it takes like a full second of pressing the button before my character goes into "focused mode".

No, I believe that the delay between focus and non-focus is intentional.

Anyway, Eden's Aegis is very CAVE-like, at least, to me it is. Even down to Wait On/Off.

could someone please explain how scoring works in Eden's Aegis?

apparently, destroying enemies with the special shot will cancel bullets near them and those fired by the destroyed enemies like in Progear.. do I have to stay close to enemies to increase the value of point items? (like in Ketsui?)

Is there something else I should know?

The value of point items seems to increase via some sort of wonky chaining system, but I haven't really paid too much attention. I am not really a scorerunner, so I do not pay attention to such details, but that's my view on it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 09, 2010, 02:49:55 PM
apparently, destroying enemies with the special shot will cancel bullets near them and those fired by the destroyed enemies like in Progear.
Of what I've seen so far, it also causes these items to be autocollected, unlike items dropped by enemies that haven't touched the secondary shot that fall down unless you come close to collect them.

This mechanic feels very Esp.Ra.De-ish in its core.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 09, 2010, 02:51:18 PM
Of what I've seen so far, it also causes these items to be autocollected, unlike items dropped by enemies that haven't touched the secondary shot that fall down unless you come close to collect them.

This mechanic feels very Esp.Ra.De-ish in its core.

Also Nanathy's shot really reminds me of Whatsherface's shot in ESP.Ra.De...

Doesn't it?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 09, 2010, 02:53:26 PM
You don't have to destroy it with the special shot. It just has to be under the effect of the special shot, then you can kill it focused or unfocused and still get the cancel.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: SAS on June 09, 2010, 04:12:17 PM
(http://i48.tinypic.com/14t0axl.png)

Also, new videos.

A sloppy Battle Garegga-run:
http://www.youtube.com/watch?v=M0VwrtBBpo8 ( Part 1 )
http://www.youtube.com/watch?v=zrtI2NssC9w ( Part 2 )
http://www.youtube.com/watch?v=TlYTMvIS3Sg ( Part 3 )

Few XOP Black videos.
http://www.youtube.com/watch?v=OPButlqTCX0 ( TLB )
http://www.youtube.com/watch?v=2lk8dC5HlH8 ( EX2 on very hard )
http://www.youtube.com/watch?v=JRecugH8XVw ( Stage 1 on insane )
http://www.youtube.com/watch?v=-sxqUGlBPgk ( EX0 on very hard )

Also, CRS 1cc:
http://www.youtube.com/watch?v=5H1iSoELLk4 ( Part 1 )
http://www.youtube.com/watch?v=y1rTLVzKX8M ( Part 2 )
http://www.youtube.com/watch?v=lbK3i6LNe48 ( Part 3 )
http://www.youtube.com/watch?v=s5fZxKNLhjw ( TLB )
There's a minor audio desync in video...
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 09, 2010, 04:43:49 PM
Is it just me or is there input lag in Eden's Aegis?
The movement feels very awkward and it takes like a full second of pressing the button before my character goes into "focused mode".
There was for me too, but using RadLinker fixes most of it(see the comments in this video (http://www.youtube.com/watch?v=SuqbGl3Cpzo))  It's a really useful program for any non-Touhou doujin with input lag.

could someone please explain how scoring works in Eden's Aegis?

apparently, destroying enemies with the special shot will cancel bullets near them and those fired by the destroyed enemies like in Progear.. do I have to stay close to enemies to increase the value of point items? (like in Ketsui?)
Cancel enemies' bullets by painting them blue and killing them.  There also seems to be sort of a chaining system to go along with it.  When you collect a gold piece, a meter underneath the multiplier starts going down, and when it runs out, your multiplier starts plummeting.  So it's mass bullet canceling in between selective killing of enemies to keep your multiplier from dropping.

Also, the final stage is worth a crapton of points.  Like, 70% of the potential score at least.  After the 1cc, work on refining that stage, since the early ones are barely worth anything in comparison.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 09, 2010, 06:39:36 PM
I never really worry about keeping the counter from dropping outside of boss fights, where I look for opportunities to raise it back up.

This is from Eden's Aegis readme which might be helpful.

Quote
When you defeat an enemy, a score bonus will be added depending on the state of the counter:

Popcorn・・・・・・・Counter Value * 10
Boss (midboss or large enemy; it's not clear)・・・・・・・Counter Value * 100
Stage Boss・・・・・・・Counter Value * 200

Also, using bombs doesn't destroy your counter, and they turn all of the bullets on the screen into items, so their return might be greater than the bomb bonus at the end of each stage or game (I don't remember when). It might be optimal to use all of your bombs in a stage and suicide at the beginning of the next to give yourself a refill.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 09, 2010, 08:17:00 PM
After dying three times in DOJ Stage 3, I really doubted that run would be any good - and then I pulled off the hyper trick on the Stage 4 boss for the first time. 4 free hypers for the start of the next stage, and 5169 hits on the boss, which translated to a nice 16m extra points. Died a little before the final boss, but kicked my old high score in the face and upped it to 78m. ...I guess this is a lesson that I should throw away runs less often. :derp:

Maaan, I really need to get my hands on DOJBLEX. Black Label looks like even more fun than the original. So many hypers~
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 09, 2010, 08:20:42 PM
I won't see myself playing dojblex for a while, maybe I can lend you my copy via airmail or something.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 09, 2010, 08:40:14 PM
I won't see myself playing dojblex for a while, maybe I can lend you my copy via airmail or something.
Thanks for the offer, but isn't sending it to England kind of a hassle for you/expensive? Not to mention damn near everything I get from overseas seems to get nabbed by customs... still not sure what the deal is with that. Aside from that, there's a copy on eBay I've had my eye on for a little while now while I was mulling over whether to get it. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 09, 2010, 10:09:26 PM
There was for me too, but using RadLinker fixes most of it(see the comments in this video (http://www.youtube.com/watch?v=SuqbGl3Cpzo))  It's a really useful program for any non-Touhou doujin with input lag.
ilu
It's like the PCB vsync patch all over again!  :*

Another DOJ run. After FINALLY figuring out stage 3 and learning about the secret extend I got to the stage 4 boss 2/3.
Game over at the beginning of stage 5. This was the same run where I died to the stage 2 boss with full bombs and 4 hypers in stock.  :derp:

I reckon I can 1cc this but the beehive section in stage 5 is seriously WHAT and the final boss still eats me alive.  :ohdear:

Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 09, 2010, 10:14:32 PM
Another DOJ run. After FINALLY figuring out stage 3 and learning about the secret extend I got to the stage 4 boss 2/3.
Game over at the beginning of stage 5. This was the same run where I died to the stage 2 boss with full bombs and 4 hypers in stock.  :derp:

I reckon I can 1cc this but the beehive section in stage 5 is seriously WHAT and the final boss still eats me alive.  :ohdear:
Cool stuff. For the beehive section, it's important that a) you take out the hives that shoot the static walls ASAP, and b) you make sure that when you're doing your U-shaped streaming it's to the side where a row of turrets has just gone past (and hopefully been destroyed). Having a hyper in advance for that part for the likely event that you manage to wall yourself at some point is really helpful, too.

As for the final boss... not much to say except 'bring two spare lives'. :V What shot type are you using and how's your scoring, out of interest?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 09, 2010, 10:35:01 PM
What shot type are you using and how's your scoring, out of interest?
A-L for the moment, you really need that extra bit of speed for this game.
As for scoring ehm...  :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Nat Tea on June 10, 2010, 04:32:30 AM
I'm pretty sure all of you already saw this, but still.

Hitagata Happa (Gundemonium Collection) Trailer (http://www.youtube.com/watch?v=iXHPNl5J8RA) translated to English.

bitchbitchbitchbitchbitchbitchbitchbitchbitchbitchbitchbitchbitchbitch
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 10, 2010, 03:56:03 PM
Died with bombs in stock on Stage 4 of Original. Die with bombs in stock on Stage 4 boss several times to game over. I go to Stage 4 boss on Training mode, perfect fight. Try again, perfect fight. Try a few more times, perfect fights. Figures I would screw it up on my actual 1.5 Original runs Of course, I would bomb the final on an actual run.

Also did derpy run of Eden's Aegis Heaven to unlock Eve. Now I need to do it with her and Maple to unlock the last character and maybe actually score higher..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Silent Harmony on June 10, 2010, 06:50:09 PM
Ok, I know this is going to sound stupid but...

I just tried downloading Eden's Aegis, and my antivirus program (AVG Free) instantly detected it as a Trojan. Any idea why? I'm pretty sure I followed the correct links.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 10, 2010, 06:59:10 PM
Yeah, same thing happened to me too. Anyone got any ideas? :/
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 10, 2010, 08:54:46 PM
If you got the game from this link http://www.vector.co.jp/soft/dl/winnt/game/se442605.html then it's probably a false positive. But if it isn't, then I'm fucked too. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 10, 2010, 08:57:10 PM
The link I provided in the scoreboard is x.x's site, so I wouldn't be too concerned.

Still, it's weird.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Silent Harmony on June 10, 2010, 09:07:04 PM
I figured it must be a false-positive, like maybe he unintentionally programmed something usually found on viruses. Glad I'm not the only one who noticed it though.

Either way, I made a full backup not too long ago, so hopefully this doesn't hurt. Thanks guys.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on June 10, 2010, 09:36:25 PM
Ridmie is amazing :o
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 11, 2010, 03:42:17 AM
so far I've been messing with Hell and Accell, no success so far, so I decided to try to unlock the other characters while learning the stages.. conclusion: I need to practice stage 4 in Heaven and then 5. I hate to die and lose my chain in the middle of the stage or later :(  (one good thing is that there are very few things that I should memorize. The rest can be done through intuition, mostly. I think I've practiced the first 2 stages enough in Heaven.. don't remember my score at the end of stage 3, think it was 26 million)

I might not have enough time to score well on the other modes, once more :p
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 11, 2010, 10:05:57 AM
Ridmie is amazing :o

Ridmie seems to be fucking godlike for scoring.

Oh my god look at that charge laser so delicious

Anyway it seems like my weakness on most of my runs is getting my chain wrecked on Stage 5 - this is Very Detrimental to scoring and will guarantee you a lower-than-expected total score even if you still perform very well after losing the chain. It is of utmost importance that you do not screw up on Stage 5 on a score run or you can't hope to compete against those who manage a good Stage 5 run, even if their stage runs before that were worse than your scores on previous stages. o_0
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on June 11, 2010, 02:49:18 PM
How do I unlocked ridmie?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 11, 2010, 03:18:49 PM
1cc with everyone else. Heaven's fine for that.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 11, 2010, 03:41:01 PM
Found a very cool DOJ WL (http://www.youtube.com/watch?v=qSXH8eOK2bQ) 2-all (http://www.youtube.com/watch?v=7KqLbWYGgNc) recently uploaded on YouTube by BGR (http://www.youtube.com/user/BGRerobachi) - apparently the new WR for B-type. He also has a 2-all with A-S on that channel which I, uh, didn't think was actually doable. :V Interesting how he tries to deal with things despite the awful laser speed.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 11, 2010, 04:26:43 PM
What the ... Did he start the second loop with zero lives or something ? (http://www.youtube.com/watch?v=CU6NXcE4fCY)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 11, 2010, 04:28:48 PM
Yep. That's how it goes in WL, if I recall properly. :x
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on June 11, 2010, 04:58:14 PM
I don't really understand the difference between A and B ships.

I know each of them have a version with higher laser power, higher shot power and both higher shots but less bombs.. but A or B, what changes?

I always play A-Laser
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 11, 2010, 04:59:05 PM
More failed 1.5 runs, not exactly a surprise though when I can pick get annihilated by bosses(Reco) or get annihilated by stages(Palm).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 11, 2010, 05:07:52 PM
I don't really understand the difference between A and B ships.

I know each of them have a version with higher laser power, higher shot power and both higher shots but less bombs.. but A or B, what changes?

I always play A-Laser

A has a more powerful, narrow shot, and B has a more spread-out shot.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 11, 2010, 05:12:22 PM
I don't really understand the difference between A and B ships.

I know each of them have a version with higher laser power, higher shot power and both higher shots but less bombs.. but A or B, what changes?

I always play A-Laser
There are three differences between the ships:
1. B has a far wider range with shot than A (though the shot deals the same total damage for either, I think)
2. B is slower than A with both shot and laser (not counting the individual speed differences you get if you choose Shot/Laser/Expert obv)
3. I think the hitboxes are ever so slightly different but it's not really enough to make a big difference. :V

Dammit, ninja'd by Matsy :3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 11, 2010, 05:20:01 PM
Ah, I did forget about the speed thing. Didn't know about the hitbox differences, though.

Also:
(http://i285.photobucket.com/albums/ll65/momijitsukuyomi/yaaaaay.png)

:*
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 11, 2010, 05:47:52 PM
You should've ordered a Ketsui as well. That game is sexy >:D
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 11, 2010, 05:48:33 PM
Don't remind us of the facts that both of us don't have J360s
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 11, 2010, 05:50:53 PM
(http://img175.imageshack.us/img175/682/dodonpachi20dai20oujou2.th.jpg) (http://img175.imageshack.us/i/dodonpachi20dai20oujou2.jpg/)     (http://img25.imageshack.us/img25/2710/ddpdojhitboxes.th.gif) (http://img25.imageshack.us/i/ddpdojhitboxes.gif/)

DOJ. Don't know what to make of these.

Also, detailed information for ships and other stuff can be found here. (http://www.gamefaqs.com/ps2/582447-dodonpachi-dai-oujou/faqs/25685)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 11, 2010, 05:57:25 PM
Get one now silly. Chances are DFK is gonna go there as well :V

Well at least you've got your own 360s. I haven't even bought one yet >_>
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 11, 2010, 05:58:46 PM
You should've ordered a Ketsui as well. That game is sexy >:D

If I had a j360, I would have ordered it ages ago-- and I would have had DeathSmiles aaaaaages beforehand  :3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 11, 2010, 06:08:22 PM
From what I heard, type B is supposed to have a slightly smaller hitbox, and in Black Label, they switched it around.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 11, 2010, 06:20:57 PM
Slowly, slooooowly getting the hang of chaining DDP stage 4. I've gotten up to 250 hits or so and I think I've figured out how to progress beyond that point... but Jesus Christ, the first part is ridiculous. It's so aggravating, and it's only 30 hits or so, but I can't stop trying to get it anyway. :V I doubt I'll make any more progress before exams are over, but managing to get the Stage 4 chain down should be able to bring me up to nine digit scoring at long last.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LtC on June 11, 2010, 06:39:26 PM
Ridmie is amazing :o
This

except stage 5 popcorn enemies are a real pain in the ass and you'll have to memorize the parts of the stage when you have to keep your main shot on.

Quote from: sapz
Slowly, slooooowly getting the hang of chaining DDP stage 4. I've gotten up to 250 hits or so and I think I've figured out how to progress beyond that point... but Jesus Christ, the first part is ridiculous. It's so aggravating, and it's only 30 hits or so, but I can't stop trying to get it anyway.
if you think that's aggravating wait until you get more consistent with the chaining and see how fun the timing with the two big tanks that come out of the houses is.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 11, 2010, 09:28:42 PM
Damnit they're selling Ketsui on Amazon for 3,458 JPY each.

And the one I bought was like 6,420 JPY.

 :colonveeplusalpha:

EDIT:
Quote from: EOJ
Just played Stage 5 in X-Mode (training mode). You can fight Doom at the end, but you can't continue on him.
Wait what. I don't remember seeing this last time I practiced S5 :/
Also why is everything after Ketsui Bomb (under Game Config EX) unselectable ? Mmm figured out this one.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 11, 2010, 11:56:42 PM
Damnit they're selling Ketsui on Amazon for 3,458 JPY each.

I told you so.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 12, 2010, 12:00:25 AM
EDIT:Wait what. I don't remember seeing this last time I practiced S5 :/
You have to fulfil certain requirements in order to see it. I don't know exactly what they are, but you have to do better than barely scraping a 1cc at any rate. :V Probably something to do with few bombs/deaths.

Also; most stupid DDP run ever. Died to the 1-3 boss (3/3 bombs), 1-6 (2/4), the 1-6 boss' final attack (4/5), 2-1 (5/6), 2-1 again (6/6), the 2-3 boss (1/6) and most of the way through 2-4 (3/6). So much wasted potential. ;_;
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 12, 2010, 02:14:51 AM
Died with bombs in Stage 4 as well as several times there. Derped and bombspammed stage 5. Died while heading up to get the 1up since I had no bombs in stock(wasn't revealed yet either) and then it went off screen after I tried to get it.  Lose my last life with 3 bombs in stock while on the way to Larsa.

I hate Stage 4. It's the hardest one for me on Original followed by Stage 5, then Stage 3.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 12, 2010, 05:00:46 AM
We should probably start nominating stuff now so that we can actually start on time next week.

Nominating Giga Wing since it's pretty damn shameful that we still haven't played it after 17 weeks.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 12, 2010, 12:52:38 PM
We should probably start nominating stuff now so that we can actually start on time next week.

Nominating Giga Wing since it's pretty damn shameful that we still haven't played it after 17 weeks.

Once, I thought of the possibility that we would play Giga Wing. Then, I had a dilemma. There's someone (http://shmups.system11.org/viewtopic.php?p=555083#p555083) I know who apparently enjoys this game and would probably like to participate too. However..

1) he might ask me why I've not called him for the previous weeks, or my/his other friends. The reason being..
2) ..if I call too much of them, the voting for the next games could be potentially affected

tl;dr: so far, I decided to not contact him about it, if it looks like this game's gonna win. But I had an urge to do so :p ( and would feel a bit bad if he missed that week )
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 12, 2010, 02:55:31 PM
Just game overed on 1.5 Original Larsa's final attack phase. If I had not died with 2 bombs in stock right at the start of Stage 4 or with 3 bombs in stock right after that, I would have 1cc'd.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on June 12, 2010, 03:43:37 PM
Also:
(http://i285.photobucket.com/albums/ll65/momijitsukuyomi/yaaaaay.png)

:*
/me high-fives! Shit's gonna be so cash
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 12, 2010, 04:01:04 PM
You have to fulfil certain requirements in order to see it. I don't know exactly what they are, but you have to do better than barely scraping a 1cc at any rate. :V Probably something to do with few bombs/deaths.
And is DOOM any different in X-Mode ? I just fought it this afternoon in Arcade Practice. It's freaking merciless :getdown:



So at the end of my Mushihime Ultra 24cc run, I'm tossed against the TLB. How did that happen ? :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 12, 2010, 04:03:58 PM
And is DOOM any different in X-Mode ? I just fought it this afternoon in Arcade Practice. It's freaking merciless :getdown:
The Doom you get in X-Mode is easier than the regular one, but still very challenging... usually. I've heard that if you trigger the Ura (uncancellable) suicide bullets and still no-miss up to the end, you fight the real Doom. Because that's likely to happen, right? :getdown:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 12, 2010, 04:10:23 PM
IIRC mushi ultras always have their TLBs regardless of continues

only spiritual larsa requires no miss
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 12, 2010, 04:11:28 PM
IIRC mushi ultras always have their TLBs regardless of continues

only spiritual larsa requires no miss

correct
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 12, 2010, 04:47:40 PM
I thought you just had to 1cc the URA loop. Or are you allowed to credit feed it but game overing to Doom ends the game.

Also, if only it were that simple to fight it in Futari's Ultra.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 12, 2010, 06:59:32 PM
1DNB the 1-5 boss in DOJ.

I think I know where my hitbox is at now.  :V 
Also, I'll never 1cc this if I keep dying with bombs in stock. :<
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 12, 2010, 07:01:35 PM
Also, I'll never 1cc this if I keep dying with bombs in stock. :<

That's pretty much my situation with Futari.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 12, 2010, 07:08:15 PM
1DNB the 1-5 boss in DOJ.

I think I know where my hitbox is at now.  :V 
Also, I'll never 1cc this if I keep dying with bombs in stock. :<
This is why you use Exy. Almost no bombs in stock to worry about. >:D
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 12, 2010, 09:08:26 PM
Just got to the final boss in a somewhat terrible Exy run. Keep in mind that I've never even gotten far into stage 5 before.

...I might just take you up on that, Sapz.  :V

On a different account, I've almost managed to do the BEEhive section without bombing! \o/
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 12, 2010, 09:20:24 PM
for some reason, Daioujou doesn't look that hard to me :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 12, 2010, 11:04:12 PM
It's funny how you improve during breaks. I just got back from a trip to a friend so no shmupping at all for several days. I tried Dodonpachi, which I haven't played for a month or so, and made by far my best score (35M) and somehow made it to the 2nd loop for the first time ever!

All this talk is making me want to play more Daioujou. I think I have only made it to the last stage once, but I once did a run where i savestated in the beginning of each stage and kept retrying until I was happy, and determined that i should theoretically be able to 1cc the game if I just improve my consistency a little bit.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 12, 2010, 11:08:49 PM
It's funny how you improve during breaks.

Tell that to my Mushi/Futari performance. :ohdear:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 13, 2010, 12:10:14 AM
So I fought Doom for the first time (In Practice Mode @ Stage 2-5 URA).
JESUS CHRIST. The danmakufu replication and the DS version at its hardest is nothing compared to the real thing.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 13, 2010, 12:14:39 AM
DOOM mode hardest? harder than that?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 13, 2010, 12:21:35 AM
I thought it was Extra mode Doom that was considered the hardest TLB, but then that's mainly because you only get 1 spare life and no extends for the stage.


Can't say about the Arcade version since I obviously can't play it, but it seems about the same as the script until the final.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 13, 2010, 12:28:44 AM
DOOM mode hardest? harder than that?
I have to say, having watched Doom mode it really doesn't look as difficult as the real thing. It definitely seemed slower/sparser bullets in general, though I haven't played the DS version for myself. Replications of Cave TLBs being easier than the real thing seems to be a trend. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 13, 2010, 12:33:14 AM
I thought it was Extra mode Doom that was considered the hardest TLB, but then that's mainly because you only get 1 spare life and no extends for the stage.

Oh wait, this is true as well.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 13, 2010, 02:33:27 AM
I absolutely hate having to spend 12 credits on that long-ass stage every time to get to DOOM :colonveeplusalpha:

How is anything from Ura loop even humanly possible anyway. Memorizing the enemy pattern doesn't seem to work, they instantly fill your screen with suicide bullets. And the bosses ... :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 13, 2010, 02:37:06 AM
Well, you do have to No Miss No Bomb the first loop to get there, so that leaves you with I think 9 lives after getting the secret extends assuming you got the ones in the first loop and a lot of bombs to spam. It'd still be fucking hard though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 13, 2010, 02:38:45 AM
I have to say, having watched Doom mode it really doesn't look as difficult as the real thing. It definitely seemed slower/sparser bullets in general, though I haven't played the DS version for myself. Replications of Cave TLBs being easier than the real thing seems to be a trend. :V
How is the final DOOM easier than the one in Ketsui (http://www.youtube.com/watch?v=XCyM_lZAvVI)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 13, 2010, 03:03:08 AM
Wait what's that thing at 3:36 ?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 13, 2010, 03:17:41 AM
I have to say, having watched Doom mode it really doesn't look as difficult as the real thing. It definitely seemed slower/sparser bullets in general, though I haven't played the DS version for myself. Replications of Cave TLBs being easier than the real thing seems to be a trend. :V

Re: DOOM MODE Final
Certain parts of DOOM MODE Final are easier than the real thing but the entire thing is just... Well, it's not blatantly easier. They're both really hard. For example, if you see the video by SFKhoa linked by Bananamatic, by the time he gets to the penultimate DOOM, the second barrage with the fast circular is a real death trap, whereas the second mini-life bar of the boss with MISSILES is still not the biggest deal, at least it is the source of at least one death out of ALL the DOOM fights... Still, it's hard to say for certain if one is easier than the other
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 13, 2010, 03:36:37 AM
Wait what's that thing at 3:36 ?

Autobomb. It's a feature in the DS version where if you get hit, it autobombs, but you lose ALL of them instead of just 1.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 13, 2010, 04:16:24 PM
Mars Matrix for next week's nomination
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 13, 2010, 04:48:29 PM
Y'know why don't I just keep the poll from now on, and just add suggestions as we go, resetting it every week?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 13, 2010, 04:52:36 PM
Well, Mars Matrix was going to be there anyway, and I want Sexy Parodius on there too.

Don't feel like nominating a Cave or Cave styled game though due to well, we're doing one now. Don't know if I'll get a Hell or Accel score in.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 13, 2010, 05:30:56 PM
For Mars Matrix (if people want it), any chance it could be held off until after this coming week? I'd really like to participate in that one but I have even more exams next week than I did this week so I probably wouldn't be able to play it much if at all, like Eden's Aegis. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 13, 2010, 11:28:08 PM
I'm fine with that. Replace Mars Matrix with Raiden Fighters 2.(though it'll end up losing anyways despite not having visibility issues like Jet and a more forgiving medal system)

Actually I may be thinking of the first RF with a more forgiving medal system.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 13, 2010, 11:33:02 PM
Dimahoo
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 13, 2010, 11:58:42 PM
PROGEAR :(
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 14, 2010, 12:00:44 AM
changed to PROGEAR
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 14, 2010, 06:16:48 AM
Donpachi.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 14, 2010, 06:19:55 AM
Donpachi.
trollers gonna troll
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: LHCling on June 14, 2010, 07:05:04 AM
It's as legitimate as the other options.
2-2 Boss can go die in a fire, etc.

Speaking of... while taking a break, I fire up DDP, use the savestate at the Ship Select Screen, use C-S for the first time ever after watching a replay and having recommendations++ for it (I normally use B-S like a man) and:


Won't be touching this again until mid-late July. Though, I should probably savestate practice the 1-6 Boss; I'm terrible at it.

EDIT: Probably only clocked 10 hours all up for this game now that I think about it. Hm, oh well, what does it matter?
EDIT 2: That was an embarrassing typo to leave out in the open for so long.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 14, 2010, 02:43:24 PM
(http://h.imagehost.org/0969/esp.png)
I woah'd.
Like you have no idea.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 14, 2010, 02:53:57 PM
wait zengar
how
what
when
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on June 14, 2010, 03:06:41 PM
what is that/
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 14, 2010, 03:16:59 PM
what is that/

That would be ESP.Ra.De, which Zengar just 1cc'd. :O!!!!!!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 14, 2010, 03:19:11 PM
Nice. I think ESP Ra.De. is the hardest Cave game available for Mame after Dangun Feveron (counting only 1st loops of course).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 14, 2010, 05:24:53 PM
(http://h.imagehost.org/0969/esp.png)
I woah'd.
Like you have no idea.
Jesus Christ, congrats, man. That's awesome.
Profit (http://i60.servimg.com/u/f60/12/80/32/92/untit173.jpg)!
Your score makes me mad and angry considering it's only ten hours. >:V I don't think I've ever broken 150-200 hits or so on 1-6. I can hit 400+ on 1-5 if I manage to not mess up the streaming part, but... A-L isn't exactly ideal for that kind of thing. I don't recall a single time I've cleared that section with A-L at high rank (read: no miss/bomb up to that point) on an actual run.
I really, really need to work on that. Why can I still not do it? ;_;

Also, Donpachi is great. :3
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 14, 2010, 05:58:36 PM
congratulations to Azinth (honorable mention to Erppo :p ), LtC and Jaimers for their first places, so far. I wish I had more time to try to get more consistent on Heaven (and some more luck on Accel. But the third boss would still be my current wall, anyway :p ). After learning that getting hit with Guard On still decreases your gem counter, and that there were some places (mostly, against midbosses) where I could bomb to keep it from decreasing and kill the midboss faster.. I wish I had more time to try a Heaven score again..  (also, killing a few blue enemies, collecting gems and then killing the rest, if possible, do make a difference, though a little one)

edit: congratulations, Zengar! Someday I'll get there, too.. (however it'll take a long time :p)

Also, I'll vote for Progear, since Khoa wants it so badly :p (and I promised I wouldn't talk about Varth for a while.. so..)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 14, 2010, 08:01:54 PM
TSS.
Screw everything
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Shizumarashi Mayuzumi on June 14, 2010, 09:02:03 PM
I voted Progear 'cause I'm kind of in the mood for that but I'm cool with pretty much anything. (Though not BWR because I may like it a lot but we just did Eden's Aegis. :V)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 14, 2010, 09:17:42 PM
DON-FUCKING-PACHI GODDAMMIT
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 14, 2010, 09:18:09 PM
DIMAHOO
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 14, 2010, 09:31:33 PM
TSS gdi
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 14, 2010, 09:40:50 PM
If Sexy Parodius isn't going to win, then Progear. I do not want to play a vs. shmup for score as it's way too much luck based on how long the AI lasts.

If TSS wins, I'm not participating.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 15, 2010, 03:15:59 AM
personally, I think that chaining in Donpachi is even more difficult than in DDP.. and.. (if I were to play Donpachi for its announcer, we could be playing Thunder Dragon 2 instead :p -- scoring is simple: speedkill enough enemies and a bonus enemy will appear, carrying a 50k point item; there's a bit of chaining on regular point items, which is reset when you lose a life, and hoarding bombs is good for score, while allowing you to spend them occasionally; preferably, once, whenever you have maximum capacity)


Enigma: with enough retries, you can do a good TSS score :p ( the way I normally play -- if not for trying to speedrun or no-miss -- is to stop bothering about how long an enemy will last after the 2nd stage. Also, there's level 8 if you don't want the AI to waste its bombs needlessly :p )

Anyway, finding opportunities to make large chains (if the AI can survive well enough) is more important ( and luck-demanding, unfortunately. You have more chances when both players are under Fever, as they can ping-pong their flaming zako with proper placement of the explosions ) than having an AI which can survive well enough.. ( like I said before, if the AI doesn't survive on the first stages, I just reset the game and try again. If the AI doesn't survive by the 5th stage, there's still Mevious and Memory to ask you if *you* can survive well enough instead :p  -- seriously, dying on Memory's stage can give you a better score than if you didn't. Though in one of my runs, I wished she would last a bit longer, I had one or more lives in reserve. But she lasted through 2 or 3 of my lives, so I shouldn't complain too much )
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 15, 2010, 03:24:06 AM
Mm.. Apparently a new slim 360 unit with decreased heat production and improved airflow is on its way, and as such, the Arcade unit is being phased-out and receiving a $50 price-cut. I hope that applies to Japan as well. It's probably still a ways off, though. Maybe I should wait? ...I can't decide.


Ketsui.... :ohdear:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 15, 2010, 03:27:51 AM
As soon as the 360 slim comes out in Japan and US, I'm selling both of my 360s and using the funds made from them to buy myself two slim 360s from both regions (again).
:V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 15, 2010, 03:32:53 AM
That sounds pricey. :V The initial model will be going for $300 USD, but there will be a "budget version" coming out some time after. I kind of want to get a slim one myself, but I want to see how much Play-Asia charges for one. But I'd just be using it for shmups, so maybe the Arcade one is good enough for that purpose.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 15, 2010, 04:17:18 AM
http://www.mediafire.com/?z2zjyjnnydt

tl;dr: Eden's Aegis (Heaven) makes me very sad, a few moments before I reach the final boss. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 15, 2010, 04:30:00 AM
Huh.

Looks like we're playing Progear.

Just start playing and stuff, and I'll take care of the scoreboard when I get the chance, probably tomorrow >_>;
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 15, 2010, 04:39:34 AM
Wait, what region?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 15, 2010, 05:48:53 AM
Uh... I dunno.

I'll do what just comes naturally. Ask the bot. :3
Quote
[01:47:55] <MatsuriSakuragi> choose US or JP
[01:47:56] <Keine> I choose...JP! ^_^V

There you have it. Japanese region.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 15, 2010, 12:09:10 PM
Welp. Looks like it's JEWEL CHAINAN' TIEM
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 15, 2010, 01:09:02 PM
keine you asshole :C
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 15, 2010, 01:26:53 PM
Wait, we were forced to play Garegga with Japanese settings, but you were considering using an easier version of Progear.BTW, we should have a scoreboard for both versions.

I suck at the game anyway, so I'm sure my scores will be terrible like usual.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 15, 2010, 01:29:16 PM
8,8m first attempt, st5 reached

my main problem with this game is that unless you milk the stages with a planned path, your scores won't ever change

also st4 is beyond retarded,  the enemies come from everywhere without any warning
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 15, 2010, 01:57:29 PM
Here we go:
(http://img340.imageshack.us/img340/8838/pgj.th.png) (http://img340.imageshack.us/i/pgj.png/)

I should probably learn to actually score now. I know you can get this much points by stage 3 if you do it properly.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 15, 2010, 02:04:17 PM
every single 1cc is around 12m :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 15, 2010, 02:11:55 PM
Someone link to a guide
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 15, 2010, 02:35:03 PM
Garegga and Progear made me remind about this (http://shmups.system11.org/viewtopic.php?f=2&t=28055&p=512498#p512498) :p

could someone please explain to me how exactly do the gems/rings increase in level?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 15, 2010, 03:02:24 PM
This thread contains a lot of information: http://shmups.system11.org/viewtopic.php?t=2752

Basically, you need to make lots of rings at once to get the gem level to it's highest (white diamonds). The gem level resets when you exit gunner mode after you have made at least one gem appear. White gems seem to be by far the best source of score in the game.

It's also good to note that when the gem level is up, forming gems causes chain reactions that are useful for survival even if you don't care about the score.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 15, 2010, 03:03:30 PM
the bullets are now DIAMONDS
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 15, 2010, 03:56:31 PM
Wait, we were forced to play Garegga with Japanese settings, but you were considering using an easier version of Progear.BTW, we should have a scoreboard for both versions.

I suck at the game anyway, so I'm sure my scores will be terrible like usual.

Shmups forum uses the Japanese version of Garegga only. They use both versions of Progear though, and I really don't feel like using two scoreboards for it, especially when so few people play in comparison.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 15, 2010, 04:39:38 PM
Tried 1.5 Original again. No miss up until Stage 5, which was the first time I've done that.

I still managed to fail it due to horrible stage 5 performance. I lost to Larsa's first pattern.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 15, 2010, 08:07:47 PM
before I leave for work ( I'm allowed to enter my work later today, because of today's WC game :p ), I have to say that the first stage ( of Progear, this week's game ) is ruining my runs. I can't ignore score, but even so, am kinda aware that trying to play the first stage "decently" won't be worth the time and effort. But still I'm afraid that neglecting the first stage could make a significant difference later.. ( a bit like in Garegga and other games which I can't remember now )

I'm under the impression that execution and timing ( and damage precision ) are being more demanded in this game, especially the last two (while you use execution to dodge while you're not shooting). Such small mistakes regarding timing can mean a lost bullet-cancelling opportunity, and these are happening a lot to me :(

(so far, I'm averaging 800k on stage 1, sometimes more, some other times, less..)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Drake on June 15, 2010, 08:27:22 PM
http://www.youtube.com/watch?v=C_NuPlIpKUE
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 16, 2010, 01:44:31 AM
(http://www.dwrkoa.net/progear.png)
Damnit, I'm so rusty at this game.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 16, 2010, 11:13:36 AM
Damnit, I'm so rusty at this game.
I hate you.
http://www.youtube.com/watch?v=C_NuPlIpKUE
I love you.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 16, 2010, 12:07:56 PM
Deathsmiles.

It's fucking awesome :getdown:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 16, 2010, 02:54:51 PM
I've been in the Shmup zone lately.
http://j.imagehost.org/0231/Progear.png (http://j.imagehost.org/0231/Progear.png)
LOOK OUT KHOA
I'M COMING FOR YOU


/me smacks you

[matsuri]gj though[/matsuri]
<Zengar> Hahah hadn't seen that size :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 16, 2010, 03:18:28 PM
(http://www.dwrkoa.net/emot-v.gif)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 16, 2010, 03:18:36 PM
may I ask for input files already, so I can change my gameplay depending on what I can or can't do at the moment? (it's okay and understandable if you choose to not hand them to me, though :p)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 16, 2010, 04:15:44 PM
What MAME build should I make an inp file for, just for the sake of convenience?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 16, 2010, 04:21:36 PM
I'm using the lagless mame99p, used to use wolfmameplus 1.06 or 0.99; I'd usually post a link to the emulator used to record the input file as well..

anyways, thank you for asking :p

edit: I'd like to believe that I should not worry too much about the first stage (Phantasm Romance 2.5 Plus and Eden's Aegis could be some examples) as I did.. watching a replay could help convince me to not get demotivated by looking at the stage 1's score and then comparing with other scores such as yours.

Also, I'm sorry for those in STGT '08, who had one week to try to learn Progear and couldn't ask for help like I'm doing :p
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 16, 2010, 05:20:51 PM
how has zengar learned to score THAT fast
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 16, 2010, 05:46:17 PM
Shmups forums does make marvels, right?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 16, 2010, 10:13:26 PM
Hey shadowbringer, here's my INP for my most recent 32m(I don't even remember my own score since this was literally a half-assed run).
This was done using mame32p lagless 0.99 http://www.dwrkoa.net/progearj.rar
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 17, 2010, 11:49:42 AM
Played Ketsui for the first time in a while in the little free time I had today, and out of nowhere got my first 1cc with Panzer Jager. As with the Tiger Schwert 1cc it involved one miss for most of the game and then five misses on Stage 5. :V Also hit 70m and broke my (not very impressive) high score, which was pretty cool.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 17, 2010, 02:08:00 PM
This is what happens when the resources you get on first loop actually can be used!
http://j.imagehost.org/0336/PGR.png
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 17, 2010, 02:16:42 PM
thank you very much, Khoa! ( I'll watch warmly! )
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 17, 2010, 04:03:30 PM
what the hell is zengar doing to get that far
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 17, 2010, 04:27:34 PM
All right, scoreboard updated, sorry for the wait. Isn't being sick lovely? x_x

Congrats to everyone who played, you all did very well.

This week's game is Progear, as we all know by now. Hopefully you've all been playing and recording your scores like I've asked you to >_>;
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 17, 2010, 04:47:12 PM
My Hell score seems to be missing from the board. The entry was: Erppo - 49,736,010 - Eve - 5 - Wait On - Guard On
Proof is in the attached picture.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 17, 2010, 04:48:55 PM
Ah, sorry about that. Fixed.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 17, 2010, 04:51:24 PM
Thanks. I Wouldn't want to miss a 2nd place. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 18, 2010, 01:03:51 PM
since I'm unable to download videos from superplay.co.uk (due to my currently unstable connection), I've done a search on nico and found this run, for anyone who may be new (or almost new) to the game: http://www.nicovideo.jp/watch/sm145378

hopefully, it's from the same player..
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 18, 2010, 04:13:21 PM
Yep, it's the same replay, assuming the one in Super-Play is the futobishi (sp?) one.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 18, 2010, 04:51:33 PM
DOJBLEX get, and DOJBL 1-all'd with a spare life with A-E, breaking 95m (what was very helpful was finally deciding to do something about the 360 d-pad and sticking friction tape over it; it actually feels pretty nice and precise now instead of having me fly all over the place). I have to look into looping this, I think. :V

Attempted DOJBL again... managed to not screw up the bee collection for once, and lo and behold, it looped. :D Got my game over on 2-2 with a little over 107m points. The 2-1 boss completely kicked my ass. @_@ Also, I'm noticing a lot more rank stuff going on than usual; a result of all the extra hypers, I'd imagine.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 18, 2010, 07:09:28 PM
Hellsinker is a pretty cool game. Eh, it has like 3 alternate stages and doesn't afraid of anything.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 18, 2010, 07:30:43 PM
1cc'd Progear and managed to score even less than the apparently default 12 million!  o/

This is one of the easier CAVE games isn't it?

EDIT:

HOLY SHIT DO NOT ENTER THE FINAL BOSS WITH A HYPER ACTIVE OH MY GOD

...I thought I had that 1cc in the bag. ;_;
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 18, 2010, 09:15:54 PM
HOLY SHIT DO NOT ENTER THE FINAL BOSS WITH A HYPER ACTIVE OH MY GOD

...I thought I had that 1cc in the bag. ;_;
Yeahhhh, don't do that. :V The hyper makes things significantly faster in general, and given how dense the 1-5 boss's attacks are that's not something you want to happen - usually you're just going to get forced to bomb/die shortly after unless you're really good, so it's a last resort for that fight (especially on the final phase I mean Jesus that can get crazy with hypers going). How were your resources going into the fight (and still using A-E)?

And yeah, I seem to remember Progear being labelled as one of the easier 1ccs. I should probably get on that.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 18, 2010, 09:37:01 PM
He goes like 2/3 down the screen, I felt like I got shotgunned Jesus Christ.

Had something like 1/2 going into the fight, died twice in 5 seconds.  :derp:
Still had a lot of stupid deaths in this run so I can get here with more if things work out better.
And this was with B-E incidentally.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 18, 2010, 10:56:16 PM
Well, that went from terrible to pretty cool. Did another DOJ run; died on Stage 2, 3, 4 and twice on the stage portion of 5. I'd pretty much resigned myself to failure by Stage 4 or so, but that turned out to be wrong; I perfected the final boss. BV

Gotta stop screwing up the bee collection on stages 2 and 3, though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 19, 2010, 12:18:43 AM
I've barely played Progear, and I haven't even played it this week. I need to get a score in tomorrow or Sunday. Even if it'll be a 100% chance of complete fail.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Vanishing Sock Puppet on June 19, 2010, 01:40:08 AM
Playing a ton of Guxt lately. Finally made it to level 4...hey! Stop laughing!

Now I really feel silly for not intently reading all the posts about Guxt earlier in the thread, since I'm just now figuring stuff out like the how to get the sheild items, the item giving you points the sooner you grab them, etc. Oh well, I guess finding out some of the secrets for myself is actually making the game that much more enjoyable. It's been ages since I game really surprised me, what with all the walkthroughs cheats, and other such things the internet brings.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 19, 2010, 02:46:04 AM
Playing a ton of Guxt lately. Finally made it to level 4...hey! Stop laughing!

Now I really feel silly for not intently reading all the posts about Guxt earlier in the thread, since I'm just now figuring stuff out like the how to get the sheild items, the item giving you points the sooner you grab them, etc. Oh well, I guess finding out some of the secrets for myself is actually making the game that much more enjoyable. It's been ages since I game really surprised me, what with all the walkthroughs cheats, and other such things the internet brings.

there's one secret in Normal Mode which will likely make you restart the game as soon as you mess up the..
33 shots
.. Score Attack doesn't have it, but one mistake (mainly from getting hit with a shield or not getting 100 points from one item) earlier can warrant a restart (for me, at least). The same mistake, later, can demotivate me to keep playing further, because of the wasted effort and realization that you'll not score as well as you wanted to :p
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 19, 2010, 02:43:36 PM
http://www.youtube.com/watch?v=tihjjX9yUJI&feature=related
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 19, 2010, 03:43:27 PM
http://www.youtube.com/watch?v=tihjjX9yUJI&feature=related
Badass. That boss is the greatest thing. :3

Managed a full chain of Stage 1 in DOJBL; had a little over 28m by the end of the first stage (780 hits). Of course I then managed to die five times in a minute or so on Stage 4 and didn't even make my top 5.

EDIT: Another DOJBL run... absolutely destroyed my high score (full chain Stage 1, 1408 hit chain on Stage 2, 4 hyper'd the Stage 3 boss for 4-5k hits, carried the max bomb bonus into the end of Stage 4, etc), reaching 141m. I also game over'd a little way through Stage 5 and died on the Stage 1 boss in this same run. I don't know what to make of this. :derp:
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lumber_of_the_beast on June 19, 2010, 09:27:47 PM
http://www.youtube.com/watch?v=tihjjX9yUJI&feature=related
...what did I just watch?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 20, 2010, 12:11:34 AM
someone making the DOJ 4th boss.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: SAS on June 20, 2010, 01:58:56 PM
I looped DDP, am I cool now?

http://www.youtube.com/watch?v=2f439yF0prg ( Part 1, stages 1,2 and 3 )
http://www.youtube.com/watch?v=BdBWWVIVWzc ( Part 2, stages 4 and 5 )
http://www.youtube.com/watch?v=S_e55kN4Tt8 ( Part 3, Stages 6, 2-1 and 2-2 )
http://www.youtube.com/watch?v=X0w5jCFjpWk ( Part 4, Stages 2-3 and 2-4 )
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Formless God on June 20, 2010, 03:29:22 PM
Why does mamep_lagless99pro keep raising the "Application failed to initialize properly" error ? It's never happened to me before ;_;
I want to play some Progia ...
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 20, 2010, 03:44:37 PM
I looped DDP, am I cool now?

http://www.youtube.com/watch?v=2f439yF0prg ( Part 1, stages 1,2 and 3 )
http://www.youtube.com/watch?v=BdBWWVIVWzc ( Part 2, stages 4 and 5 )
http://www.youtube.com/watch?v=S_e55kN4Tt8 ( Part 3, Stages 6, 2-1 and 2-2 )
http://www.youtube.com/watch?v=X0w5jCFjpWk ( Part 4, Stages 2-3 and 2-4 )

welcome to the team, and congratulations for both your effort and for beating my score! (57m, derp factor is why I'm not happy enough with my score, to post on the shmups forum)


Formless God:

this error never happened to me before.. sorry, I can't help you T__T
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 20, 2010, 03:49:14 PM
I looped DDP, am I cool now?
Congrats. You're not really cool until you 2-all, though. :P

Man, I need to get back to DDP, all you people are going to beat my score soon. :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 20, 2010, 03:49:51 PM
so when are we playing dimahoo
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 20, 2010, 03:54:40 PM
The week of the 29th if it's not a break week. That or Twinkle Star Sprites during that week if its not a break week.  :V

With Deathsmiles coming out here, it'd be more likely to get one of those 2 through.

And MAME is sucking, I haven't been able to play Progear all week either, though I would have.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 20, 2010, 04:18:36 PM
Why does mamep_lagless99pro keep raising the "Application failed to initialize properly" error ? It's never happened to me before ;_;
I want to play some Progia ...

Do you have another game running at the same time?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 20, 2010, 06:16:13 PM
The week of the 29th if it's not a break week. That or Twinkle Star Sprites during that week if its not a break week.  :V

With Deathsmiles coming out here, it'd be more likely to get one of those 2 through.

And MAME is sucking, I haven't been able to play Progear all week either, though I would have.

Oh, I'll be making a DeathSmiles board the week it comes out, on top of whatever we play.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 20, 2010, 06:28:51 PM
I won't be able to play ( since I don't have a 360 :( ).. Varth week then? :p
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 20, 2010, 07:29:25 PM
1cc'd HELLSINKER Via Lost Property 771, and then beat both extra stages! This is a good day~ :3
Also Gigawing week.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 20, 2010, 07:53:48 PM
Poll unlocked and reset and so on and so forth.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 21, 2010, 02:11:57 AM
So are we ever gonna play a Psikyo game again

I could roll with Mars Matrix/Gigawing as well though.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 21, 2010, 02:16:27 AM
The next Psikyo game we play will be Mahjong G-Taste. :V

What has become of Psikyo is just sad.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Azinth on June 21, 2010, 02:27:27 AM
You don't have to look outside Psikyo's shmup catalog to find a shitty game.  Sol Divide week y/y?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 21, 2010, 08:28:05 AM
Khoa that was NOT COOL MAN
NOT COOL

Also goddamnit poll
Voting TSS out of spite.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 21, 2010, 09:48:46 AM
1cc'd HELLSINKER Via Lost Property 771, and then beat both extra stages! This is a good day~ :3

Congratulations, Zengar! \o/
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 21, 2010, 10:14:38 AM
stop manipulating the poll or I'll altdimahoo it the next week :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Zengar Zombolt on June 21, 2010, 10:38:38 AM
And you'll get perma'd, which will free us from Dimahoo forever! Hooray!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 21, 2010, 10:46:47 AM
somebody change my vote to mars matrix then
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 21, 2010, 12:23:48 PM
since Varth's interest is pretty weak at least now, I'll be fine with changing vote into TSS (since Giga Wing/Batrider weren't options :p)

edit: I'll consider playing (read: voting for) Strikers 1945 II when it's not overhyped by other options (depends on Azinth's willingness to play it, or Guwange/Giga Wing), lately I've been playing Strikers 1945 and I miss the lvl 2 / lvl3 charge shots, and certain ships too
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 21, 2010, 06:27:42 PM
TSS it is. :P

Start playing, I'll get around to fixing up the scoreboard...eh, whenever. :<
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 21, 2010, 06:31:44 PM
So I'm guessing only 1-3 people will probably even submit a score then.

Now, if we were going to do vs. matches, then maybe I'd be fine with it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 21, 2010, 08:37:40 PM
Mushi Original 1cc, at last. Went into Aki 0/4, finished 0/0. Terrifying stuff. :V

Man, that was a lot harder than Futari Original. One more thing ticked off on my list of things to do~
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 21, 2010, 10:46:56 PM
reach TLB aki with 4 lives
game over anyways
goddamnit
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 21, 2010, 10:57:43 PM
The Arrange TLB isn't really that hard after you learn it's attacks. Several of the attacks can be dealt with Touhou-style tap streaming and others can usually be dealt with one autobomb. The final attack is just about reaching it with at least 2 extra lives. 3 is pretty much a guaranteed win unless major screwups happen.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 21, 2010, 11:03:03 PM
yeah, I know
it's just being nervous and whatnot :V

Is the final even perfectable? It's dodgeable at first, but then it turns into a completely solid wall...

It's ridiculous how you reach the final boss using only 1/3 of your resources, then you get wiped by the very final one. That's shmups for you I guess :V

And I hate the 2 final attacks on his second form. The first one seems to be really careful micrododging, the second one always walls me.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 21, 2010, 11:29:04 PM
Is the final even perfectable? It's dodgeable at first, but then it turns into a completely solid wall...

I have actually dodged a full wave of it once so I guess it's possible. Not sure if anyone has actually done it.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 22, 2010, 02:51:01 AM
Hell yeah, just played some more DOJBL - hit stage 2-3 and broke my high score again, hitting 154m. Stage 5 was irritating - I no death'd the entire stage portion, only to find the boss flipping out at high rank due to all the hyper abuse and killing me twice. Man, why isn't this game more popular? It's pretty much the greatest thing since people invented pizza. :V

I'll have to start on TSS tomorrow, then. I know almost nothing about how it works, so this should be fun~
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 22, 2010, 12:08:03 PM
TSS first try ever. So this is like PoDD except instead of danmaku, you get huge high speed projectiles thrown at your face. Anything particular I should know about the rules?

We're supposed to play the Story Mode right? Made it to stage 7 on my first try. Oddly I had easier time on some of the later stages than on the first ones. How many stages are there in total?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 22, 2010, 12:31:21 PM
I'll have to start on TSS tomorrow, then. I know almost nothing about how it works, so this should be fun~

http://shoryuken.com/threads/155134-twinkle-star-sprites-matches?p=5249161&viewfull=1 (look for mikwuyma's posts)

FAQs:
(Akemi's guide (http://www.gamefaqs.com/dreamcast/576788-twinkle-star-sprites/faqs/38023), which I've read to learn how to play TSS)
(Mikwuyma's guide (http://www.gamefaqs.com/arcade/575712-twinkle-star-sprites/faqs/56584), which is more focused towards versus gameplay)
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 22, 2010, 12:57:21 PM
Okay, stage 6 seems to either end almost instantly or drag on and eat away all my lives. I also got a 43 hit combo! Not sure how I did that but it just kept on going and would have gone further except my enemy died at that point.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: shadowbringer on June 22, 2010, 01:01:16 PM
TSS first try ever. So this is like PoDD except instead of danmaku, you get huge high speed projectiles thrown at your face. Anything particular I should know about the rules?

We're supposed to play the Story Mode right? Made it to stage 7 on my first try. Oddly I had easier time on some of the later stages than on the first ones. How many stages are there in total?

rules.. I dunno :p ( Memory and Mevious are overpowered -- banned, actually -- in versus play, but in single play, this can be harmful for score.. just as harmful as trying to play as an underpowered character such as Yan Yan Yung, imho, because either you or the opponent may not survive long enough :p)

There's not much difference between playing as Load Ran or Sprites ( her Extra attacks differ in properties, which isn't a big thing, also, the boss attacks aren't much of a trouble either ), so I think that Story Mode and Character Mode don't differ much.. ( unless you prefer the other characters over Ran.. or think that Sprites is overpowered so you prefer to play as her only against Memory ). I'm more concerned about difficulty level (which can be changed through the setup screen, by pressing F2 in most Mame emulators), which can make enemies often survive for a longer time.. (this (http://shmups.system11.org/viewtopic.php?f=2&t=8014) scoreboard tells us that westerners have Lvl 4 as default, while the japanese play in Lvl 8 as default) .. I'm really not sure if we should or not make separate scoreboards for lvl 4 or 8, most people may not feel comfortable with lvl 8, there could be some who prefer lvl 8 for the better AI.. I was just afraid of everyone flooding the lvl 4 board, if it were to exist :p

There's 7 stages, for both Story and Character modes. Also, each extra life in stock is worth 100k points at the end of the game, so, if you can score better than this and loses that life, that's okay-ish..

Hey Matsuri, should we count completion time too?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 22, 2010, 01:28:26 PM
I don't see why not.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: KOA on June 22, 2010, 01:52:46 PM
Well that was the most fucked up run of Ketsui ever.
No-miss, No-bomb past the Stage 4 midboss, and the enemies decide to take away all of my lives. Consecutively within a 30-second time frame.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 22, 2010, 02:16:12 PM
TSS first try ever. So this is like PoDD except instead of danmaku, you get huge high speed projectiles thrown at your face. Anything particular I should know about the rules?

Well, it's more accurate to say PoDD was inspired by TSS, given that TSS came out a little bit earlier than PoDD. It was pretty damnably close, though, which is... vaguely surprising.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 22, 2010, 04:26:01 PM
Just ordered ESPGaluda II and Gundemonium Collection.

Hopefully neither of those is a mistake, but I'm sure I'll probably enjoy both. Gundemonium Collection isn't that much of a loss if I don't like it though, but from gameplay I've seen there's no reason for me to believe that I would be disappointed. I doubt it would be like RFA where the only thing I play on it now is RFJ, but even that game was worth $20 by itself. But if I like even 1 of the 3 games in the collection, it'll probably be worth it.

About ESPGaluda II, I'm sure there will be some mode I enjoy a lot and I'll play the others a bit too.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Jaimers on June 22, 2010, 06:38:49 PM
(http://img203.imageshack.us/img203/5048/espr0001.th.png) (http://img203.imageshack.us/i/espr0001.png/)

input file for lagless MAME32 Plus 0.99 (http://www.mediafire.com/?yjtlwtgfjdn)

So I went back to this game since ages and then this happened.  :V
Wauw, have I improved this much since we did it on the SotW? Because this was fairly easy.
No miss up to the stage 5 boss, after which I broke down a bit on the final boss.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 22, 2010, 06:48:52 PM
How many stages did ESPRade have again?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 22, 2010, 06:50:23 PM
Technically 6. Stage 5 has two parts. Same goes for ESPGaluda and ESPGaluda II (I think, not positive about II).
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 22, 2010, 07:42:22 PM
Tried RaDe again for the first time in ages. Game over halfway through the final boss' final attack. :colonveeplusalpha:

If it hadn't been for that moment of lag against the giant floating head and dying with a full energy stock... goddamnit.

Wait when did I start having way more difficulty with RaDe than DOJ that's not supposed to happen goddamnit[/size]
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: lmagus on June 22, 2010, 07:52:33 PM
I think I'm the only person in the world who doesn't like ESPGaluda 2

I only like it's music. I find everything else horrible. =(
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: moozooh on June 22, 2010, 07:59:13 PM
Hello there! Haven't been here for months.

How do you guys find Ketsui? I bought the port and was able to play it for a few hours this weekend. So far seems like one of the most fun games I've ever played. Scoring system is pretty much perfect. Difficulty is rather high, though, clearly similar to DOJ BL (at least if you don't hyper much). X mode is also amazing; mashing various aspects of Ketsui scoring and difficulty resulted in by far the most fun and flexible arrange mode ever.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Erppo on June 22, 2010, 08:02:03 PM
Hey, I've also been playing some ESP Ra.De. lately. I can sometimes make it to the final boss and even that seems possible for me to do with enough practice. I should make this my next 1cc project.

Improving in shmups is one of the best feelings ever. :V I remember when 1cc'ing DDP was a huge achievment for me some months ago and now I can usually do that on the first few attempts. Did a random run (with A-S of all things) and cleared it, despite dying twice in stage 3. Did not loop though, but last two stages went really well.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 22, 2010, 09:11:47 PM
Also: Next thread name?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 22, 2010, 09:15:54 PM
Oh wow this one's almost done already

Uhhhhh

Dunno :V
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Bananamatic on June 22, 2010, 09:17:49 PM
Let's Ass Kick Together
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 22, 2010, 09:19:11 PM
I approve.

Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Sapz on June 22, 2010, 09:34:04 PM
How do you guys find Ketsui? I bought the port and was able to play it for a few hours this weekend. So far seems like one of the most fun games I've ever played. Scoring system is pretty much perfect. Difficulty is rather high, though, clearly similar to DOJ BL (at least if you don't hyper much). X mode is also amazing; mashing various aspects of Ketsui scoring and difficulty resulted in by far the most fun and flexible arrange mode ever.
Ketsui's definitely one of my favourites, up there with DDP and DOJBL. I'd agree about the X mode being exceptional - to my memory it's the only arrange mode I end up playing as much as the standard game, if not more often. The regular game's scoring system is fun too, though I think there are some nuances I haven't really understood yet - so far I'm just playing it as 'get as many 5s as possible', which while useful might not be all there is to it since I seem to be getting pretty low scores in comparison to my distance (my highest for a 1-all is 70m so far).

It's definitely one of the hardest CAVE 1-alls to get, maybe even harder than DOJ... the first three stages aren't too bad, and fourth is a little harder, but the fifth is like a whole new game. As always though, practice will get you through it given enough time. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: moozooh on June 22, 2010, 10:20:49 PM
The regular game's scoring system is fun too, though I think there are some nuances I haven't really understood yet - so far I'm just playing it as 'get as many 5s as possible', which while useful might not be all there is to it since I seem to be getting pretty low scores in comparison to my distance (my highest for a 1-all is 70m so far).
Well, the system is actually very simple. The whole ST thread on shmups.com can be summarized in a few brief sentences.

? Killing stuff with normal shot releases chips depending on distance from the target. It doesn't decrease stage multiplier.
? Killing stuff with lock-shot releases more chips from enemies but cashes the multiplier in unless done in a chain.
? Picking up a chip starts a chain, during which every destroyed enemy releases chips of the same value.

Thus, the whole scoring system is about taking out a single enemy and plowing through the rest with lock-shot for a couple seconds. Rinse and repeat. There are several keys to making the process more efficient, which I arranged in order of importance.

1. Make sure not to cash in your stage multiplier on something that isn't worth it. Midbosses (main bodies, not the parts!) are always good. Large enemies near the end of the stage are also good; consult the booklet for their exact point value. Destructible (mid-)boss parts are VERY BAD; only destroy those for chips or leave them be if you can't.

2. Build longer chains, as killing stuff with lock-shot releases way more chips.

3. Spare lives and bombs are factored in at the end-of-stage score tally, so don't die, don't bomb, and get the secret 1-ups if you can. It's not a whole lot, but it's significant: about 15?25% of your first loop score comes from end-of-stage bonus, with a maximum of about 65 million, or something like that (SPS gets 62 in his 512 million run, which he has since improved by 47 million). Survival obviously takes precedence, though.

4. Master the empty lock technique (easier with Panzer Jager since it has longer lock-on period) for more chips off unchainable enemies. Not terribly useful, but allows for receiving the first extend already on stage 1, among other things.

As you see, the system is really simple and largely intuitive, which is why I've been able to score and enjoy scoring right from the beginning. :) Hope this helps!
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: trancehime on June 23, 2010, 01:25:05 AM
inb4threadclose

Uhhh...

Hmm, what was I going to say. I want to try and find more indy/doujin shmups, after the whole SotW thing with Eden's Aegis, I felt kind of compelled to get back into the shmup scene again. I partly blame Matsymallow for this. :V

Got any suggestions, friends of the world?
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Matsuri on June 23, 2010, 01:35:48 AM
inb4threadclose

Uhhh...

Hmm, what was I going to say. I want to try and find more indy/doujin shmups, after the whole SotW thing with Eden's Aegis, I felt kind of compelled to get back into the shmup scene again. I partly blame Matsymallow for this. :V

Got any suggestions, friends of the world?

Mission accomplished. :3

I'll see if I can come up with some suggestions. :P
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Chaotic Phoenixma on June 23, 2010, 02:24:11 AM
I was trying to think of something using those Deathsmiles screenshots, but I can't come up with anything. And I'm not familiar with many quotes from these. Then I tried looking up some stuff from Ikaruga, but the stuff I found I knew wasn't correct, and I'm too lazy to play through now to check for possible quotes.
Title: Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
Post by: Aisha on June 23, 2010, 02:25:50 AM
Dimahoo's opening sequence has a few quotable lines, I think.