Maidens of the Kaleidoscope

~Hakurei Shrine~ => Rika and Nitori's Garage Experiments => Topic started by: Trung0246 on April 20, 2017, 04:13:02 AM

Title: Trung0246's Workshop, Code Dump, Collections of stuffs, ...
Post by: Trung0246 on April 20, 2017, 04:13:02 AM
This is the place I will share my work (from good to really stupid one)

Misc:
Code: [Select]
let obj = ObjShot_Create();
ObjShot_Event(obj); //Call this task

@Event {
   alternative (GetEventType())
   case (EV_OBJ_SHOT_NEW) {
      WriteLog("Hello");
   }
}

Code: [Select]
CreateShotZun(
   384 / 2, 448 / 2, // equal to ins_603(<id>, x, y)
   1.5, 0.75, // equal to ins_605(<id>, 1.5, 0.75)
   0, 0,  // equal to ins_604(<id>, 0, 0)
   100, 1, // equal to ins_606(<id>, 100, 1)
   9, // equal to ins_607 (see comment in CreateShotZun function for more detail)
   DS_SCALE_YELLOW,
   0 //delay
);
Scripts:
Currently I don't have any playable script... will update this later... (just joined 1 year, learning DMF through Sparen's tutorials..)

I like collecting stuff across the Internet, and research, especially some math formulas like polar equations for bullet pattern or codes... If you want me to find things for you, please reply :) (for adding new stuff for my engine but running out of ideas :( )

Please follow specific rules before asking:
And here is pending list:
Title: Re: Trung0246's Workshop, Code Dump, Collections of stuffs, ...
Post by: Trung0246 on August 12, 2017, 02:31:18 AM
Added two new library that may useful: Event.dnh and CreateShotZun.dnh