Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: OverlordChirei on August 13, 2015, 02:36:57 PM

Title: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 13, 2015, 02:36:57 PM
(http://i.imgur.com/pXbkvno.jpg)

Puzzle & Dragons is an ios/android puzzle RPG.  It plays like a cross between Bejeweled and Pok?mon.  It's completely free to play, but has premium features through purchasable "magic stones," the game's premium currency (which can also be obtained frequently as rewards in-game), which allow for increased inventory, pulls from a rare egg machine, and more.  If you're patient enough the game gives you enough stones through special events and rewards that you shouldn't need to buy any.  (It's recommended you don't because most things can be obtained/beaten without spending money and some amount of patience and skill.)

You can control monsters from lowly slimes to even lowlier dragons to gods like Legs Urd (above).  They all have different stats and skills, allowing you to customize your team for any number of purposes.

Real talk though, the real reason to get into this game is because everyone else here is playing it and has been playing non-stop for the past 2 years :V , and probably won't stop for a long time thanks to the constant updates to the game and its mechanics, balance changes that never directly nerf anything and are mostly focused on increasing the viability of older monsters, and of course the endless addition of new monsters and collabs that are dished out on a regular basis.

If you're interested, there's a really useful database of monsters and game info here:

http://www.puzzledragonx.com/

A tip for new players: At the end of the tutorial the game will give you one free pull on the rare egg machine.  It's best to "scum" this pull and start over (by uninstalling and reinstalling) until you get something that's really rare (a god).  Great starters include any of the Chinese gods, Ares, Bastet, Isis, Verdandi, Lu Bu, Bastet, Odin, Kali, Shiva, Bastet, Sonia, and many others.  Feel free to ask!

If you need more help or just want to discuss the game, we also have a P&D channel on the MotK IRC network in here. Just type your name and go.
For those using IRC clients other than webchat, the channel is #puzzleandlibrarians on irc.ppirc.net.


List of friends + Main Leaders:
Edible: 328,945,274 (Ronia*, Bastet*)
hyorinryu: 357.646.299 (Sakuya*, Perseus*)
Suikama: 348.941.282 (Isis*, Nut*)
triangles: 322.456.235 (LMeta*, Santa Sakuya)
Chaore: 344,844,286 (Verdandi, Shiva*)
Yukarin: 394.177.213 (Haku*, LKali*)
Jq1790: 396,049,294 (Athena, B/G Karin)
Pesco: 328 276 294 (Rodin, Ronia)
Dibble: 314,673,283 (Isis, GOdin)
Matsuri: 358,689,277 (Awoken Parvati*, Pandora)
Fast Fanatic: 359,184,275 (TAMADRAPurin*, Sakuya*)
Sacchi Hikaru: 385,394,297 (Horus*, Athena)
rdj: 338,277,280 (AA Lucifer*, Awoken Minerva)
Chirei: 326,404,383 (Leilan*, Skuld*)
commandercool: 312,728,337 (Gabriel*, Awoken Ra*)
Aoshi: 398,822,333 (LMeta*, I&I)
Conqueror: 331,616,320 (DQXQ, I&I)
MoogsParfait: 313,455,268 (Athena, LMeta*)
Dorakyura: 347,957,300 (Nephthys)
Bio: 336,681,244 (Sakuya, Athena)
En: 351,629,319 (Lu Bu, Haku)
moekou: 329,066,242 (Osiris*, Pandora)
Espadas: 301,335,377 (Ronia, B/G Karin)
Calamity: 331,737,355 (Ronia, Athena)
Mea: 380,147,382 (Sakuya, chibi Rose)

(Asterisk next to leaders means "hypermax" - +297, max skill)

Topic Archive
Thread I (https://www.shrinemaiden.org/forum/index.php/topic,14669.0.html)
Thread II (https://www.shrinemaiden.org/forum/index.php/topic,15058.0.html)
Thread III (https://www.shrinemaiden.org/forum/index.php/topic,15370.0.html)
Thread IV (https://www.shrinemaiden.org/forum/index.php/topic,15728.0.html)
Thread V (https://www.shrinemaiden.org/forum/index.php/topic,16090.0.html)
Thread VI (https://www.shrinemaiden.org/forum/index.php/topic,16209.0.html)
Thread VII (https://www.shrinemaiden.org/forum/index.php/topic,16326.0.html)
Thread VIII (https://www.shrinemaiden.org/forum/index.php/topic,16604.0.html)
Thread IX (https://www.shrinemaiden.org/forum/index.php/topic,16767.0.html)
Thread X (https://www.shrinemaiden.org/forum/index.php/topic,17002.0.html)
Thread XI (https://www.shrinemaiden.org/forum/index.php/topic,17175.0.html)
Thread XII (https://www.shrinemaiden.org/forum/index.php/topic,17337.0.html)
Thread XIII (https://www.shrinemaiden.org/forum/index.php/topic,17483.0.html)
Thread XIV (https://www.shrinemaiden.org/forum/index.php/topic,17582.0.html)
Thread XV (https://www.shrinemaiden.org/forum/index.php/topic,17678.0.html)
Thread XVI (https://www.shrinemaiden.org/forum/index.php/topic,17748.0.html)
Thread XVII (https://www.shrinemaiden.org/forum/index.php/topic,17904.0.html)
Thread XVIII (https://www.shrinemaiden.org/forum/index.php?topic=18079.0)
Thread XIX (https://www.shrinemaiden.org/forum/index.php/topic,18188.0.html)
Thread XX (https://www.shrinemaiden.org/forum/index.php/topic,18335.0.html)
Thread XXI (https://www.shrinemaiden.org/forum/index.php/topic,18505.0.html)
Thread XXII (https://www.shrinemaiden.org/forum/index.php/topic,18624.0.html)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET
Post by: Edible on August 13, 2015, 02:46:02 PM
I'M DOIN' IT (https://www.youtube.com/watch?v=A2jpeFlfX60)

Z&H in two days.  Hooray.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET
Post by: trancehime on August 13, 2015, 02:47:30 PM
https://twitter.com/pad_sexy/status/631811335060238336

new descend Jorth, wife of Odin and mother of Thor.

AS - Earthlight Impact - Dark -> Wood, Fire -> Light. Lock Wood and Light orbs

LS - Sanctuary of Idavoll - God type ATK x3, ATK and RCV boosted by a bit if UVO Grodin is in the team
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET
Post by: MatsuriSakuragi on August 13, 2015, 02:48:39 PM
https://twitter.com/pad_sexy/status/631811335060238336

new descend Jorth, wife of Odin and mother of Thor.

AS - Earthlight Impact - Dark -> Wood, Fire -> Light. Lock Wood and Light orbs

LS - Sanctuary of Idavoll - God type ATK x3, ATK and RCV boosted by a bit if UVO Grodin is in the team

Hmm. I like. How much is a bit though?

also I fixed the title welcome to PAD ISLAND LOSERS
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET
Post by: Mr. Sacchi on August 13, 2015, 02:55:22 PM
Quote from: Edible in the other thread
4TPA Orochi is the strongest TPA critter in the game.  Not by much, but he's even stronger than Vishnu (according to some napkin maths, and assuming the comparison is done at +297).  Naturally the caveat here is without TPA he's weak as hell, but still.

Disclaimer: I am sleepy, it is quite possible that some of these numbers are incorrect, however I doubt that I am sleepy enough to fuck up the numbers so much that the end result is different.

Vishnu is stronger than Awoken Orochi with TPAs by about 800 attack at +0 ATK, however, like you said, Vishnu DOES actually lose out in the damage department at +99 attack by about 60... Except you also need to count the fact that Vishnu is G/G while Awoken Orochi is B/G. Which means that all of Vishnu's attacks actually get a 10% bonus thanks to the sub attribute so Vishnu still wins out by about 750 attack (And using this same math, Vishnu actually wins out by about 1380 attack at +0 ATK).

The only point where Awoken Orochi actually outdamages Vishnu is if Awoken Orochi matches 1 Blue TPA AND 1 Green TPA, at which point Awoken Orochi's attack value becomes 12298 against Vishnu's 10325. Both values are taking into account +99 ATK and the 25% damage boost that comes from a single combo, obviously, Vishnu's assumes that the second combo isn't a green combo. And yes, it needs to be both a green and a blue tpa for Awoken Orochi to outdamage Vishnu - 1 Blue TPA and a 3 match of green brings Awoken Orochi's attack to 10021.

And I just realized that I did all of these numbers while forgetting that TPAs require 4 orbs and as such have a natural 25% damage boost on top of the TPA boost so the differences are even higher.

tl;dr: Unless you match 1 Green and 1 Blue TPA, Vishnu still outdamages Awoken Orochi.

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 13, 2015, 03:03:20 PM
Sub-elements: My one weakness :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 13, 2015, 03:26:43 PM
THANKS EDIBL YOUR COMMENT MADE ME ENTER INTO A NUMBER CRUNCHING MOOD BECAUSE I WAS SUPER CURIOUS ABOUT THIS AND IT MADE ME LOSE LIKE 20 MINUTES OF SLEEP I HOPE YOU'RE HAPPY.

Anyway these are the actual numbers, taking the +25% damage boost from the 4-match, the TPA multipliers, the sub attribute multipliers as well as plus eggs.

UVO Vishnu's actual attack value at 1 TPA (+0 ATK): 8028.
Awoken Orochi's actual attack value at 1 Blue TPA (+0 ATK): 6328
UVO Vishnu's actual attack value at 1 TPA + 1 non-green-combo (+0 ATK): 10035
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green TPA (+0 ATK): 10283
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green 3 match (+0 ATK): 8285

UVO Vishnu's actual attack value at 1 TPA (+99 ATK): 10325
Awoken Orochi's actual attack value at 1 Blue TPA (+99 ATK): 9460
UVO Vishnu's actual attack value at 1 TPA + 1 non-green-combo (+99 ATK): 12906
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green TPA (+99 ATK): 15372
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green 3 match (+99 ATK): 12385

tl;dr: The difference between the two shrinks a lot at +99 ATK when compared to +0 ATK, however, in either case, Awoken Orochi only outdamages UVO Vishnu at 1 Blue TPA and 1 Green TPA.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 13, 2015, 04:02:27 PM
I can't really argue with those numbers. I'll evolve mine. He'll make a good sub on places where BOdin isn't as useful.

Edit: hmm. Hey, Sacchi. If you wanna crunch more numbers, suddenly I'm wondering how Orochi and Vishnu compare on terms of consecutive TPAs. Would the compound multipliers of 4 TPA be that much better than Vishnu's 3, with base attacks in consideration? Like if Orochi were to combo 2-3 Blue TPA and Vishnu 2-3 Green TPA.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 13, 2015, 04:11:44 PM
Man, I love
other people's
math.

Seriously though that's a great breakdown, and really serves to highlight exactly how good Awoken Orochi is on a Skuld or U&Y team (because you'll be matching lots of blue and green TPAs anyway).
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 13, 2015, 04:13:51 PM
Man, I love
other people's
math.

I suck at math so I enjoy passing calculations to people who actively say they're in the mood for it >:D
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 13, 2015, 04:40:37 PM
My two cents on whether or not NA is the one behind no MP shop:

KR doesn't have it either and they've always been ahead of NA.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 13, 2015, 05:11:48 PM
Orochi and blue TPAs:

Skuld-Yes. He doesn't have a ton of recovery to multiply, but fuck it. Biggest downside seems to be that he's not a god so no Muse buff. But I don't know if you would always run him and Muse on one team anyway.

U&Y: Also yes. I'm scared of them because of their lack of time ups, but he has one, and hits like a truck while also being a solid utility sub.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET
Post by: Chaore on August 13, 2015, 05:22:31 PM
new descend Jorth, wife of Odin and mother of Thor.

Odin's wife is Frigg- Jorth doesn't get the same treatment and I actually went a full course never hearing her name besides in 'Loki shit talks everyone'.


Also to reiterate: when pressed EU clammed way the fuck up about doing anything about the fact they're screwing us here

you can really just consider them fully boning us here. please stop dreaming about a gungho that is much nicer than the reality
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 13, 2015, 09:39:15 PM
I can't really argue with those numbers. I'll evolve mine. He'll make a good sub on places where BOdin isn't as useful.

Edit: hmm. Hey, Sacchi. If you wanna crunch more numbers, suddenly I'm wondering how Orochi and Vishnu compare on terms of consecutive TPAs. Would the compound multipliers of 4 TPA be that much better than Vishnu's 3, with base attacks in consideration? Like if Orochi were to combo 2-3 Blue TPA and Vishnu 2-3 Green TPA.

/me wakes up.

Alright but I have class now so I'll do the extra number crunching as soon as I get a break.

If you want any specifics regarding the math let me know, I actually am quite good at math despite hating it rofl.

@Edit: Before I forget, TPAs are applied to each individual combo instead of just increasing your overall damage by that multiplier right? 2 TPAs = * 1.5 for each individual combo, instead of * 2,25 for both, like it would be with rows, right?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 13, 2015, 10:39:59 PM
you can really just consider them fully boning us here. please stop dreaming about a gungho that is much nicer than the reality
every day i wake up in a world with no NA aIsis ;-;
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 13, 2015, 10:52:09 PM
I just can't get mad about the CP thing because I empathize with the developers.

I 100% guarantee you there is a manager somewhere demanding the seasonal events go to all regions, and at the same time blocking efforts to fully internationalize the game so that syncing all regions is easy on the developers, because "projects that make money" take priority.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on August 13, 2015, 10:55:28 PM
A Susano is 20%, no surprises.

Heroes starts off at 4orb 2x and finishes at 8orb 4x. welp
At least Beach Pandora just got better.

NeptuneDora starts off at 5orb 3x and ends at 11orb 6x. wut
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 13, 2015, 11:34:11 PM
lmao 4 prong

it's literally only a matter of time before there's a high attack 4 prong

C R E E P B O Y S


what

i've lost 5 times in a row to wood cat

what i dont get it HOW

HOW DOES THIS ALWAYS HAPPEN TO ME
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on August 14, 2015, 12:19:15 AM
Try using Belldandy team.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 14, 2015, 12:23:08 AM
NeptuneDora starts off at 5orb 3x and ends at 11orb 6x. wut

That sounds like a really plausible friend pair for Gabe, actually. I'm not sure for what, exactly, but something.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 14, 2015, 12:26:16 AM
>oh hey I don't have the god rush stone yet, I should get that

>everything is going well

>oh hey gaia drop, pretty nice

>athena is no threat at all because lol meimei

>The end is nigh!

>aw shit man let's do this HAH 10 COMBO THERE'S NO WAY SHE'LL SURVIVE

>numbers start calculating

>1, 2, 3, 4, 5, 6, 7 8--

>Shutting down...

>what no

>NO

>phone is dead. I go to plug it in

>no worries man it'll just set me back a turn or two like it always does

>start up the game, loading screen...

>STARBURST right as soon as the game loads, before I can do anything

>the game neither registered my 10 combo nor set it back

>it counted it as a miss

I have never been more infuriated with a loss. I DIDN'T EVEN MAKE ANY MISTAKES UGH
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 14, 2015, 12:29:06 AM
Eugh. Not a pleasant way for a run to end, for sure. :(

Wonder if I should pop into EC one of these days and see what things cause the game to not register moves/set you back to the start/etc., since no stamina = no risk.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 14, 2015, 12:30:26 AM
A Susano is 20%, no surprises.

Heroes starts off at 4orb 2x and finishes at 8orb 4x. welp
At least Beach Pandora just got better.

NeptuneDora starts off at 5orb 3x and ends at 11orb 6x. wut

Ehhhh.

It's not really a great improvement (I'm sure some idiot'll still try to build a 2prong heroes team) but it gives you much better orb conservation than normal and can prolly take care of trash

beach pandora already had a separate color to trigger her multiplier off of

rip nep dora but still possible with a a.karin team
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 14, 2015, 12:32:40 AM
I think I might actually farm the summer dungeon for a while. Chester skillups that don't require evolution are cool (not that I have any particular plans to ever use Chester, but it might come in handy?) and I kind of want to skillmax Permafrost Hera even though I don't like her or her skill because she has among the very best art in the game and I'd love to find some weird excuse to use her. I was kind of hoping Awoken Orochi would somehow get away with being a devil with decent recovery, just to give her another sub, but yeah, that was a long shot.

horror stories

That can happen?

 :(
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 14, 2015, 12:34:30 AM
That can happen?

 :(

This is why I try not to play PAD under 20% battery. The few times I have, it's always landed me in some kind of panic.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 14, 2015, 01:11:11 AM
Well yeah, I try not to too, but it happens. Usually unintentionally.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 14, 2015, 01:35:52 AM
That can happen?

 :(

(http://i.imgur.com/Urw3Wpm.png)


yes
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 14, 2015, 01:38:10 AM
once i somehow cheated by quitting the game during a lethal strike and then it brought me back one turn before

and then i died again
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 14, 2015, 01:50:50 AM
every day i wake up in a world with no NA aIsis ;-;

A.Isis was already teased so she is at least coming -____-"" the complaining on this aspect is getting pretty old.

DValk in the MP Shop on the other hand is a legitimate concern.

anyway, I have 6 +297 critters now, 3 of them were finished off during this x10 Descends plus egg event. WTF
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 14, 2015, 02:00:21 AM
the tease only makes it worse
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 14, 2015, 02:08:53 AM
(http://i.imgur.com/MUNkXByl.jpg) (http://i.imgur.com/MUNkXBy.jpg) (http://i.imgur.com/b3ezsVTl.jpg) (http://i.imgur.com/b3ezsVT.jpg)

? ? ? ? ? ?

(http://i.imgur.com/NnEklkZl.jpg) (http://i.imgur.com/NnEklkZ.jpg)

? ? ? ? ? ?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 14, 2015, 06:31:16 AM
Latest JP Descend Challenge (No-Con):

BADPY - Yamato Rush
SHYNPY - Dragon Rush
WOODPY - Devil Rush
BUBPY - Hera Rush
FLAMPY - God Rush
DARK JEWEL - Beelzebub
LIGHT JEWEL - Mephisto
WOOD JEWEL - (Legend) Cauchemar
WATER JEWEL - (Legend) Legeronte
FIRE JEWEL - (Legend) Sphinx
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 14, 2015, 09:02:18 AM
/me wakes up.

Alright but I have class now so I'll do the extra number crunching as soon as I get a break.

I ALMOST WENT TO SLEEP WITHOUT CRUNCHING NUMBERS THIS NEEDS TO BE RECTIFIED

A quick reminder that all of these numbers use quite literally everything I could think of, between the 25% damage multiplier from matching 4 orbs, the 25% multiplier per combo, the sub-attribute multipliers, +eggs and whatever the fuck else. The only thing I have deliberately not included in this number crunching is that Vishnu has 1 Green Orb Enhance awakening. Assume that all of these numbers use no enhanced orbs.

Now that that's out of the way...

For the sake of completion:

UVO Vishnu's actual attack value at 1 TPA (+0 ATK): 8028.
Awoken Orochi's actual attack value at 1 Blue TPA (+0 ATK): 6328
UVO Vishnu's actual attack value at 1 TPA + 1 non-green-combo (+0 ATK): 10035
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green TPA (+0 ATK): 10283
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green 3 match (+0 ATK): 8285

UVO Vishnu's actual attack value at 1 TPA (+99 ATK): 10325
Awoken Orochi's actual attack value at 1 Blue TPA (+99 ATK): 9460
UVO Vishnu's actual attack value at 1 TPA + 1 non-green-combo (+99 ATK): 12906
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green TPA (+99 ATK): 15372
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green 3 match (+99 ATK): 12385

And now the number crunching, part 2.

UVO Vishnu's actual attack at 2 TPAs(+0 ATK): 20070
Awoken Orochi's actual attack at 2 Blue TPAs (+0 ATK): 15820
UVo Vishnu's actual attack at 2 TPAs(+99 ATK): 25813
Awoken Orochi's actual attack at 2 Blue TPAs (+99 ATK): 23651

UVO Vishnu's actual attack at 3 TPAs(+0 ATK): 36127
Awoken Orochi's actual attack at 3 Blue TPAs (+0 ATK): 28476
UVo Vishnu's actual attack at 3 TPAs(+99 ATK): 46464
Awoken Orochi's actual attack at 3 Blue TPAs (+99 ATK): 42572

UVO Vishnu's actual attack at 4 TPAs(+0 ATK): 56197
Awoken Orochi's actual attack at 4 Blue TPAs (+0 ATK): 44296
UVo Vishnu's actual attack at 4 TPAs(+99 ATK): 72277
Awoken Orochi's actual attack at 4 Blue TPAs (+99 ATK): 66223

And now for the Grand Finale! Note that, for the following calculations, "optimal board" in the case of Vishnu means 4 TPAs with another 2 non-green combos, in the case of Awoken Orochi, it means 4 Blue TPAs and 2 Green TPAs.

UVO Vishnu's actual attack with an optimal board(+0 ATK): 72254
Awoken Orochi's actual attack with an optimal board (+0 ATK): 65496
UVo Vishnu's actual attack with an optimal board(+99 ATK): 92928
Awoken Orochi's actual attack with an optimal board (+99 ATK): 97916

Huh... Surprisingly enough, at optimal board conditions, Awoken Orochi does not outdamage UVO Vishnu at +0 ATK, he still outdamages UVO Vishnu by about 5k at +99 though... Still, considering how many multipliers were used to get here, a 5k difference doesn't feel that big :wat:

Just for the sake of completion, here's Awoken Orochi's numbers with 3 Blue TPAs and 3 Green TPAs.

Awoken Orochi's attack with 3 Blue TPAs and 3 Green TPAs(+0 ATK): 55528
Awoken Orochi's attack with 3 Blue TPAs and 3 Green TPAs(+99 ATK): 83016

And that's it, I'm done number crunching for the day.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 14, 2015, 09:45:58 AM
+0 ATK Awoken Orochi will not outdamage +0 ATK Ult Vishnu even given optimal board conditions because Awoken Orochi's base ATK is fucking garbage it's almost an entire 500 less than ult Vishnu

Higher TPA counts scale much better with plus eggs.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 14, 2015, 11:19:00 AM
5 rolls!

1. Gadius!!
2. 3rd Horus
3. 2nd Verdandi
4. Leviathan
5. Indra!!

Im happy because I now have a way to beat Wednesday Dungeon without getting skillbinded.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 14, 2015, 11:36:46 AM
Only did two rolls as planned, but...

>Thanatos[blergh]
>SHIVA.  I didn't think about it but holy geez I have my fire TPA leader at last!  Gonna be great.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 14, 2015, 12:06:44 PM
1. Dupe Izanagi. Will likely sell for MP because Pys exist already?
2. Liu Bei...

well there's my tripledonger
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 14, 2015, 12:47:56 PM
Hmm, time was I didn't just roll on godfests. Well fuck that, I'm mad at Andromeda so let's give it a go. I got a very few stones to play with.

-Snow White
-Piedra

I don't... even...

Seriously?

Shit.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 14, 2015, 03:15:18 PM
"I don't even have a green team to use Liu Bei."

"Dude. You have Bastet, GZL, Meimei, Wee Jas, Leeza, and Susano. You were just talking about how Liu Bei and Draggie would be great for Susano."

Uggghhh but Liu Bei feels so dirty
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 14, 2015, 03:24:07 PM
Speaking of green teams, I've got a buddy who just made an Awoken Parvati and doesn't know what subs to use. I know a lot of you guys pkay her, so what subs use? He has some stuff, but far from everything (notably no Verdandi).
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 14, 2015, 03:47:34 PM
...I just realized I suddenly really really want Femme.

OTL
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 14, 2015, 05:50:17 PM
Yamato Challenge (and thus Kanetsugu), PAD Island, and 3x normals all at the same time. orz

I suppose I'll have to pass up the plus eggs for now and hope that Taiko collab isn't immediately after Yamato Challenge ends.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 14, 2015, 08:09:11 PM
Speaking of green teams, I've got a buddy who just made an Awoken Parvati and doesn't know what subs to use. I know a lot of you guys pkay her, so what subs use? He has some stuff, but far from everything (notably no Verdandi).

/me takes a deep breath.

Finally, a chance to gush over all of the Awoken Parvati theorycrafting I've done in my spare time. I'll try to be as expansive and descriptive as possible for your friend, since I don't know what his options are. Pass this his way if you wish.

Matsuri's Long-Winded yet Descrptive Awoken Parvati Guide

I feel Parvati gets looked over a bit because of her squishiness in comparison to the rest of the Awoken meta right now, especially now that Awoken Egyptians/Chinagirls/Shiva and Lakshmi are a thing, but she's got a ton of potential and I love her to pieces. If you use her right and have the team options, there isn't much she can't do well. She's got a huge sub pool to work with and a lot of decent farmable options as well, and I'll even list some completely farmable team ideas that you can toss REM subs in as you please.

She can basically survive anything that does not instantly kill her, because 2.25x RCV with an active that gives you enhanced hearts at a very fast pace will mean that you can basically go from a 99% gravity hit to max HP or damn near max with two heart combos and a little other comboing, one heart combo and a lot of comboing, or just by making a 5/6 connected heart combo and attack normally. She is unbindable, which means you should never fear for your ability to do full damage or worry about losing that 2.25x RCV. And she has double TPA with a 25x damage multiplier. And that's insane. But she's still pretty squishy and you'll have to mitigate her low HP-- and sometimes you gotta be a little creative to do that. (It's something Lakshmi has absolutely zero problem with, but instead she has to deal with less beastly damage potential due to water just not having the same punching power in the long run outside of a few fantastic subs. But this isn't a Lakshmi guide so whatever.)

I feel there are three major things to attend to when building a Parvati team:
1. Orb control: You want hearts and lots of them. They are her fuel and she uses them EXTREMELY well. I am not kidding when I say Parvati is my leader of choice in No-RCV dungeons because she's so efficient with hearts when you build her team right. Following that you want and need wood orbs, so you should be packing some options for that too-- but the problem is a lot of the best wood makers also take away hearts, so you need to be careful there.
2. Bulk: Most of Parvati's strongest options are not necessarily her safest ones, because they have really low HP. This is a problem because you can and will get OHKO'd if you don't try to balance it out. Since you'll be able to come back from pretty much anything, you can rest assured that losing a punching sub or two for the sake of HP boosting is a safe option. I personally consider anything under 2750-ish HP to be on the squishy side, but that's just me.
3. Skill bind resist: Literally one of the worst things that can happen to you, especially against enemies that take away hearts or throw jammers/poison around. Parvati can typically stall her way through them as long as you get decent amounts of hearts, but if you get heartscrewed after a big hit, you're done for. You can have up to 80% resistance (100% if you have Perseus) since Parvati herself doesn't have any, but you really need to build around it. Feel free to disregard when it's not a threat, but it'll mess you up really badly.


Awoken Parvati can utilize pretty much anything green, but ideal subs that immediately come to mind (and ones I personally often use in italics) include, in no particular order outside of starting with the enhancers just for the sake of being able to add them in my comments for the ones below them-- and I'm also going to be leaving out JP-exclusive stuff or things we don't have just yet in most cases:

Green Zhuge Liang (hits insanely hard and has a great active if you're running attacker subs in particular, otherwise may be situational since he's of little benefit to Parvati. Build around him if you can. Makes high def things like Fatty way more manageable and the fast burst is fantastic.)
Delgado (insane burst if you build around him! Makes Parvati's already great punch so much better, and is compatible with Verdandi, Ceres, Perseus, and so on.)
Medjed (Farmable, respectable stats overall, TPA, and a nice active that will reduce damage by a little and boost Balanced damage a little at the same time, which means he boosts anyone Delgado can boost, which is not too bad at all! He's just kind of annoying to skill up. Also skill bind resist!)
Freyja (Currently not a super amazing sub, but has an unconditional (because you have no reason to not be running all wood) 3-turn 1.5x damage boost, which is great. She gets a haste effect in a later update too, which is really nice. But right now her awakenings are kind of lame for Parvati (you want TPAs, not rows!), and she's an absolute nightmare to skill up, but perhaps her Awoken form will give her a much more appealing future.)
Vishnu (beastly triple TPA damage with an active that makes sure you'll never be low on wood. Also GZL compatible if that wasn't good enough)
Michael (squishy and not high ATK, but amazing wood and enhanced heart making active and skill bind resist. Absolute lifesaver. GZL compatible!)
Perseus (More bulky than Michael and better awakenings, but more annoying to skill up. Also double skill bind resist! Delgado compatible!)
Liu Bei (crazy triple TPA damage and can make a TON of wood at the price of hearts, but just pop Parvati after, making sure you have 5 water->hearts first! Though, he can be kind of double-edged because if you make too much wood, it's hard to TPA with. GZL compatible!)
Verdandi (quintessential Parv sub with great stats, TPA, and makes wood and hearts with her active. Pair with Astaroth for even more! Also, skill bind resist. Delgado compatible!)
Skuld (a little unorthodox since she's main water and Parv changes those away, but she's SUPER bulky and can and will save your ass with her active (which you can also make more hearts from with Parv if you REALLY want to, but meh. Also skill bind resist!))
Awoken Ceres (Godtier pairing with Parvati. You will never ever ever worry about binds again. Also surprisingly decent bulk for an ex-healer. Delgado compatible!)
Awoken Meimei (Super bulky, super strong, double TPA board changer. Ruins your ability to use Parv's 25x, but you can either pair it with Michael for a beautiful board of wood and hearts or just run with the 6.25x with the board and clear out scrubs. It's really not bad at all. But what really makes her great here is that her active has a haste effect that can make your other subs available in a pinch. Also, skill bind resist and GZL compatible!)
Viz Asgard (Literally the most bulky wood sub in the game! He brings a ton of HP and is bindproof, and his active will effectively double your HP for three turns. He's farmable and very easy to skill up. Not much for hitting though, but at least his low RCV is not an issue.)
Kushinada (Squishy, but infinitely useful and fast damage reduction active and awakenings, with skill bind resist!)
Susano (The most balanced and versatile damage reduction sub. Five turns of 50% damage reduction, unbindable, and has TPA for damage. Use his balanced ult if you want more bulk (also Delgado compatible!). His attacker ult has tremendous ATK, but you lose a LOT of HP compared to his balanced form (but he's GZL compatible, so if you can make it work, why not?). I will mention Awoken Susano here as well even though we don't have him yet, because he's also fantastic. No type compatibilities, but his HP is monstrous, he has double TPA as well as two skill boosts, and his active, while only lasting 3 turns rather than 5, gives a haste effect to your other units, which can save you in a pinch, especially when you need hearts or wood badly. Susano is just really fantastic in general and probably the best damage reducer Parvati can get, but difficult to skill up, while Kushinada and Asgard have a much easier time of it.)
Astaroth (Fire to Wood, but a bit on the squishy side and her awakenings aren't ideal-- but she pairs up super well with Verdandi. Use her attacker form if you have GZL! She's a nightmare to skill up though and I consider skillmaxing her one of my greatest PAD achievements. Seriously.)
Osiris (Overall decent and will probably be fantastic when his Ult comes, but hey, 4 turns for a free wood TPA! Pretty sweet. Delgado compatible!)
Sasuke (Water -> Wood and is basically is to Skuld what Astaroth is to Verdandi. Hits super hard but is also on the squishy side. Also double poison resist to bring you to near immunity (80%) when paired with Parvati. Just be careful, since his active will make Parvati's active unusable.)
Athena (Off color, but that's okay and sometimes essential. Enhances wood and light orbs, has monstrous ATK and respectable HP (and her lack of RCV is not a huge deal with Parvati), and packs double TPA awakenings. I'm including here as an ideal sub because it's nice to have at least one team member that can punch through fire enemies better than wood can. She's also GZL compatible and can punch through Dark enemies too, should you need the additional help. She's also farmable, so there's that too.)
Awoken Hades (Also off color, but has a similar function to Athena. A bit on the squishy side and not as strong as Athena, mind, but he's good if you need to punch through Fire or Light enemies with his double TPA. The biggest attraction is his active though, since wood does not have many gravity options-- and his is pretty nice for only 13 CD when skilled up. Also the time extend you get from it is useful if you need it.)

Less ideal but still usable subs include:
Sun Quan (nice delay and the extra damage is great if you're running healer subs, but squishy and off-main-color so be careful-- but he's nice for a fire counter)
Heracles (farmable, super bulky, and brings a good extra punch to the team if you're packing all God subs with his 1.5x to God types for 4 turns at the price of reducing your health to 1, but Parv herself can recover the lost HP from his active with zero effort)
Elize (double TPA woodmaker, but takes hearts away. Use Parv to get them back. A little squishy, but would be amazing if you're running a healer-based sub set with, like, Sun Quan and Kushi or something)
Cu Chulainn (preferably his fire-type ult since it has TPA-- same skill as Elize, but a bit bulkier (3200-ish HP at max level/awaken without plus eggs). Weaker, but completely farmable.)
Green Guan Yu (super bulky and fairly fast heart -> wood. No TPA, but two skill boosts and bind resistance is nice.)
Zeal (basically a worse Astaroth but he's farmable-- but his stats are pretty bad, Use him if you don't have anyone better or if you don't have Parvati skilled up (which you should make a top priority. Seriously. Drop what you're doing and go farm for woodpy.))
GOdin (reliable stat stick, on-type with Parv if you're running balanced and have Delgado or Medjed, I suppose)
Marine Rider (nice damage and woodmaking at the price of hearts, but you can use Parv to make hearts out of the water he makes. Skill bind resist and GZL compatibility is nice, too.)
Ult Starling (similar utility to Marine Rider and Skuld, but bulkier and off-color and you'll still need to use Parvati to make hearts)
Ruel (Fast wood orbs, unbindable, TPA. A little squishy but otherwise solid. Just be careful, since she can and will change away your water and hearts since she is guaranteed not to change wood or dark. This can totally screw you over.)
Masamune (The weapon, not the dragon. Huge ATK, double TPA, and has a super fast 1.5x to attacker skill-- at the price of losing his main wood color to Water. Nice if you can pair him up with Skuld, but he's really squishy. Decent, but hard to work around.)
Griffin Rider (Good ATK, double TPA, skill bind resist, and GZL compatible. Fast wood orbs, enough to guarantee one TPA. But he's squishy and his active can potentially take away hearts for the same reason Ruel's can, though it is a little safer than hers.)
ForestBahn (Solid HP and can be a useful utility with his delay and enhancement. His awakenings suck though.)
Awoken Bastet (not ideal for Parv but her awakenings are good and make you almost immune to Poison paired when paired with Parv and that's nice, but if you have her you're probably running her as a lead anyway. Also nice if you need a little time extend action.)
Top Droidragon (bulky and a big fuck you to Fatty, but you'll still need to stall for him to be usable. Fantastic awakenings that will make you 100% poison immune and pretty close to jammer/blind immune. Doesn't hit very hard though. But he's great if you've got him available and need a counter to high defense or status effects.)
Doomsday (10% gravity, jammers and poison to hearts, passable HP and ATK, no RCV. A situational choice, but he can be useful if you managed to get him during the DC collab. Skill him up during PAD Island! Though note that if you're running jammer/poison resist he won't be that useful to you. His awakenings are no good, either.)
Leeza (A fast instant wood row that can be converted into a TPA. She herself has a TPA and a skill bind resist, but her stats are beyond god-awful. Seriously, the wizards all need to get some ults or something to make them actually useful. GZL compatible though... I guess? I wouldn't bother.)
Green Wee Jas (very squishy, but bindproof delaying heart-making bind-remover that will guarantee Parvati activation. Pair with Sun Quan and Kushi and go nuts, I guess?)
Aamir (bindproof bind clearing, but squishy as hell and off-color)
Alraune (balanced ult in particular is a farmable pseudo-Ceres. Bind-resistant bind remover. Skill bind resist too! A little squishy and won't hit hard though.)

And none of this even considers collab REMs because fuck those traps, don't waste your stones when you could use any of the above just as well unless you really want to (and we don't get any of the really good collabs in NA anyway). But I'll add what we have available anyway (and what you can use that's a more reasonable replacement):
My Melody (delay and enhancement) -- ForestBahn is pretty much the same (his skill is exactly the same, but a tiny bit easier to skill up whenever the dumb Angry Birds collabs come back) but also a silver egg so not totally impossible to get?
Mari (attacker enhancement) -- Basically a pseudo-pseudo-pseudo GZL. Same squishiness, less ATK and RCV, no TPAs, weaker active-- though if we do get Eva collab again I guess you can get her if you really want her since she's a silver egg, but still.
Robin (gives a long-term small Balanced damage boost) -- He's too squishy to have much merit and 1.2x really isn't that great, even if it's pretty much infinite. Just use Medjed or something.
Wonder Woman (one turn of delay) -- Her stats really aren't unforgivably bad, and her active is... meh? Skill bind resist is nice, too. I'd still say use ForestBahn over her, but for a silver egg, she's on the edge of being all right.
Green Arrow (Multi-target for a turn, green orb enhancement) -- Pretty much any other option is better. You don't need multi-target spread and while there are countless good wood enhancers, a pretty much direct replacement for him is Armadel, who is farmable and has basically the same stats, while having a faster active and gives two wood orbs along with it, which is useful in emergencies. She doesn't have the skill bind resist though.
Shu (board reshuffler) -- Not terrible for a silver egg I guess, but he'd be hell to skill up anyway. Just use like, any other wood board changer.
Shinra Sacred Dragon God Saiga (Wood and Light damage x2 for one turn) -- The active would be great if it wasn't so long, but it is, and his awakenings are substandard. But decent for a silver egg, I guess.
Shinra Sacred Demon God Ark (Dark and Wood damage x2 for one turn) -- like the above Saiga but off-color on top of all the other weaknesses.
Shinra Dragon God Saiga Another (Light -> Wood, Hearts -> Light. Bindproof, double TPA, skill bind resist) -- This guy's stats and awakenings are pretty stellar, I have to admit, but he's stupid hard to get as a collab gold, and skilling him up is pretty rough. And his active doesn't work well with Athena since it takes hearts, but you can make him work with her by pairing with Starling. But that's a lot of work for two actives being used up at once. There really isn't a comparable replacement for him, but you can live without him too.
PAD Academy Athena (Triple TPA, wood/light enhance active) -- If you were lucky enough to get her, congratulations, you have one of the best Parvati subs ever. But for the rest of us, Athena works just fine. Liu Bei works in similar ways. Vishnu is even stronger. I know, it sucks to not have her, but you'll save a lot of money, stones, and heartache just running with vanilla Athena or Liu Bei. Unless, y'know, you actually WANTED all those chibis.



Let's talk a little about team building:

Most importantly and most farmably, if you're not running a high +egg team, make and max level/skill/awaken a Viz Asgard. Parvati's a monster damagewise, but most of her team options (and herself as well) are low on the HP side of things, so you need to pack bulk. Since Parvati is running on perpetual 2.25x RCV and can make enhanced hearts essentially every 3 turns or so, she can survive anything that doesn't instantly kill her.

Right now my typical Parv team is:
Awoken Parvati/GZL/Awoken Meimei/Michael/Skuld; put in Asgard, Ceres, or Kushi as needed.

You wouldn't normally think Skuld is an ideal sub for a Parvati team, and that's because on paper she really isn't. In practice though, she's been probably the MVP of the team, honestly. She's super bulky (even more than Verdandi!), and her water damage can punch through annoying Fire types sometimes. And her active is an absolute lifesaver.

Michael is also super vital. He's kinda squishy, but his active is absolutely amazing.

Awoken Meimei is kind of an indulgent choice though, because her active makes it so I can't activate the 25x damage without popping Michael too-- and in most cases that's a waste of an active unless your board is really that fucked (which happens!)-- but her real value lies in the fact that she's a bulky and strong double TPA user, and her awakenings are super nice too, helping Michael and Skuld be ready sooner. And her active is a lifesaver some emergency situations where she can use it to make Michael or Skuld's active pop up when I need hearts badly. (Parvati too, but you can't use Parv after her active because no water.) But that aside, her active can also just be used to punch down weak things at 6.25x, and you can make your damage surprisingly high stacking TPAs with that. And whatever you don't use of the light and dark orbs Michael can use later!

Finally, GZL. I wouldn't typically use him here because he's hyper squishy, but his active makes Michael have some punch to him and only makes himself and Meimei even stronger, which is fantastic when you're already hitting for 25x with TPAs. But most importantly he's there to pierce Fatty's (and other annoying high DEF enemies) defenses. Otherwise I'd pop in Ceres or Asgard (or Perseus, but mine is neither evolved, ulted, or skilled up yet and it's killing me) for bulk and utility.

And altogether this team is 80% skill bind proof, which is so good, because this team does not fare well without being able to use actives (especially if you get heart-starved, -- you'll probably die.)

Another thing: Parvati and Ceres are seriously the great Wood OTP. With their powers combined, your team will never, ever fear binds again. Parvati is unbindable as it is, but your damage really takes a hit when your subs can't act. But since Ceres is an unbindable bind remover and Parvati is an unbindable heart maker, you will always be safe. I've seriously removed Sandalphon's 10 turn bind from my subs in ONE turn using them together (Ceres active, then two heart rows, and then the passing of one turn for a total of 10). Pretty sweet.



Don't have many or any of those REM subs, though? She has a lot of completely farmable options (some of which I didn't list above because they're less than ideal and typically not fantastic, but in a pinch would work really well):
For example, some totally viable farmable team options (ideally skilled up, of course):

Parvati/Cu Chulainn or Zeal/Viz Asgard/Zhao Yun or Athena/Aamir
Cu Chulainn for decent balanced stats, wood making, and TPA (or Zeal too I guess), Viz Asgard for bulk and defense, Zhao Yun for decent HP and ATK with TPA and an active that enhances Wood and Light or Athena for Light/Wood enhancement and extreme punching power, and Aamir for bind recovery.
Main points: Overall balance of stats and utility. Not perfect, but useable.


A farmable descend/god-based team:
Parvati/Heracles/Athena/Ult Starling/flex
Normally Heracles would be a really lousy option but you can make him do work here. His active will take your HP to 1, but with Parvati you can recover from that with no effort. But he's bulky and can add extra punch to your subs! Athena is obvious, because she punches super hard and can enhance orbs for even more punch. Starling is a pseudo-Skuld-- she's god type, fairly bulky with great RCV, and has a TPA, and her active can give you emergency wood orbs (at the price of your light and hearts! Be careful!), and you can change the water to hearts when needed. Still takes away your light, but in survival situations where you need to hit AND heal, she'll be a lifesaver.
For the flex slot, you could go for another wood god like:
Kaguyahime (TPA, great RCV to really make sure you recover well, and fast emergency wood (though it may fuck up your hearts, so be careful))
Medjed (damage reduction, and he can enhance damage for Parvati, but be careful since he'll take away Heracles' enhancement)
or even Zeus-Dios or Hera-Beorc (their actives won't be amazing but they'll have a semi-decent punch to them and they can unfuck a board as well if you've been hit with jammers and poison--and they're fairly decent stat sticks)
a second Heracles if you want more bulk and want to keep the 1.5x damage going
God Canopus (once he gets his God type back at least when 3-types finally come) because he's a huge stat stick with good ATK and TPA to use (and enhancing active if needed)
Or you could go with utility and put in:
Viz Asgard for bulk and defense
Zhang Fei for woodmaking, delay, and decent bulk/attack and bind-resistant TPA (and the lack of RCV is less an issue since you'll be running 2.25x with enhanced hearts anyway)
Aamir for bindproof bind clearing
God Canopus once again for now because he's not a God type but still pretty good for reasons already mentioned
Alraune for bind resistant bind clearing
or even Tengu if you need to tank a big hit
Ishtar may be okay too because she's bulky, but you have far better options. Same goes for Melon Dragon or Toyceratops, but since you have two Parvati who are better in every conceivable way, they're kinda pointless.
Main points: Taking advantage of bulk and types for big damage, extremely high versatility to make up for any weak points.


Or maybe a farmable Balanced team to take advantage of Parvati's typing! (though I don't really recommend this due to low versatility and overall low punch-- Wood Balanced is better with REM subs, but that's not the point here):
Parvati/Medjed/Cu Chulainn or Zeal/Alraune or flex utility or stat stick/Armadel or flex utility or stat stick
Medjed for damage reduction and 1.5x attack, Cu Chulainn or Zeal for wood making, Alraune for bind clearing, and Armadel for fast enhancement and fast emergency wood orbs-- or fill in the flex slot with any of the utility subs I mentioned in the last suggestion. You'll be lacking bulk and overall punch here so you may want to account for that, even at the price of it not being Balanced. You could even put in a second Medjed if you can stomach skilling up two.
Main points: Getting Parvati in on the enhancement action. She can hit stupid hard (when hypermax, her ATK is 2001, which 100 lower than Athena's base ATK, and that's still a lot) and has double TPA, so you may as well put it to use! There's some decent utility but overall low bulk and low versatility without REM subs. But something to consider!


There. Perhaps that could get your friend started? I didn't really plan on going so deep into it but I was having fun with it.

...where did the past four hours go? Shit.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 14, 2015, 08:39:51 PM
Lol. I sent it to him, thanks. I'm sure that will be extremely helpful.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on August 15, 2015, 12:18:00 AM
(http://i.imgur.com/4qJIpzK.jpg)

I didn't want to stop because I was ...


on a roll.
Yes, that is eleven gold eggs in a row.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 15, 2015, 12:35:21 AM
man i'd like the beach rem a lot more if there weren't useless chibi chinese and instead awilda was the only 4 star

cause i want 5 of her :derp:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 15, 2015, 01:25:37 AM
Zeus/Hera is 1000% doable with Gabriel. I thought it wouldn't be, but I didn't realize how low everything's HP is. I died to Hades just now with him at 1% HP because I got greedy and tried to finish him off without actives, but there's no reason at all I can't do this. I'm not going to right now because I want to play Splatoon, but I'm confident I can take care of it later.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 15, 2015, 01:27:15 AM
(http://i.imgur.com/ry5IPjvl.jpg) (http://i.imgur.com/ry5IPjv.jpg) (http://i.imgur.com/kSovKDtl.jpg) (http://i.imgur.com/kSovKDt.jpg)

Imagine I put Z&H into the ~*~totally secret team setup~*~ screenshot and put more question marks here.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 15, 2015, 01:27:34 AM
I have discovered Jorth Descended is ShivaDragon-friendly (https://www.youtube.com/watch?v=HmDUlM0llmQ).

Jorth will be much easier to skill-max than Indigo, woop!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 15, 2015, 01:30:12 AM
jesus christ of course i screw up massively on the final turn vs zeus hera

followed up by complete choke runs

never ever lucky


whatever time to watch antonio & friends (http://www.twitch.tv/gunghoamerica)

e: well they're certainly making me feel better about myself :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 15, 2015, 03:26:44 AM
Stream summary:
--flampy, 4 stones, 3 tamas
--Rank 150 memorial REM incoming
--best friend reset incoming
--"we've seen the controversy about Claire and the MP shop but have no official word at this time"
--Awoken Isis and Awoken Anubis "in a week or so" (Suikama freaks out in three, two, one...)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 15, 2015, 03:29:38 AM
who needs awoken forms anyway

(http://i.imgur.com/Z5v8OCS.png) (http://i.imgur.com/636vuWH.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 15, 2015, 04:04:34 AM
>1.6 million damage hydra

jesus fucking christ how hard do you combo


--Awoken Isis and Awoken Anubis "in a week or so" (Suikama freaks out in three, two, one...)
;-;
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 15, 2015, 04:06:46 AM
>1.6 million damage hydra

jesus fucking christ how hard do you combo

Look at the subelement, I'm pretty sure that's 40k main.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 15, 2015, 04:07:22 AM
>1.6 million damage hydra

jesus fucking christ how hard do you combo

Reco and Max Murai are my students.

that's actually only 40k damage, you're reading it wrong. Verdandi isn't boosting him anyway
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 15, 2015, 04:28:57 AM
im gud at gam guise :colonveeplusalpha:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 15, 2015, 05:15:24 AM
(http://i.imgur.com/DfjOdbV.png)

Beautiful (https://www.youtube.com/watch?v=oYzBvwldQIU).

Way more manageable than I was, for whatever reason, thinking it would be. Totally farmable.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 15, 2015, 05:29:24 AM
--best friend reset incoming

Does that mean that after the reset we'll be able to have two best friends?

If so QUICK SOMEONE BE MY BFF SO I CAN ACTUALLY SPEND THIS SHIT I STILL HAVEN'T CHOSEN MINE

if not: I think I'll just go bf one of my Hypermax Horus friends or something
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 15, 2015, 06:12:52 AM
(http://i.imgur.com/fKmj0VM.png)

parvati stronk

But no for real that was hella tense. My hands are still shaking a little.

Floor 1: Effortless
Floor 2: Minerva is absolutely terrifying. I'm really, REALLY bad at doing high combos with Parvati, especially since I have to connect 5 orbs, a couple wood TPA, and assorted other combos to even hurt her. I blew all my actives on her and pushed it to the last moment. She said "How boring" and right after that I landed the killing shot.
Floor 3: Neptune was a great chance to stall for a few turns to get actives up and running again. Thanks for the free heart rows for me to recover and do 25x with, dude.
Floor 4: Ceres was just a one-shot for me. With this team setup I have an 80% skill bind resist, so I wasn't too worried about that pre-emptive. I could have stalled on her had I packed my own Ceres into the team, but since I didn't, I wasn't going to take any chances of my subs getting bound because I needed every last one available for...
Floor 5: Hades. He resists wood and dark, and that worried me a lot, especially since it meant that instead of him having 4,444,444 HP, he effectively had 8,888,888. I have absolutely zero confidence that I could take this guy out had I not popped Meimei + Michael + GZL to burst him down, and Skuld to finish him off. But I managed.
Floor 6. The best part about running Parvati here is that I can essentially stall forever. Zeus and Hera don't hit very hard, but the light rows and columns did heartscrew me a couple times. Which is fine, that's what Parvati is there to avoid. Basically my strategy was to slowly chip them down to 50% while stalling for Michael and GZL to be ready again. After one particularly strong skyfall combo, I had knocked them down to about 45% with one turn to go for GZL to be up. Not wanting to risk hitting them to 40% and having Michael, GZL, and Skuld get bound (which happened in my first try, and I was consequently murderized), I tried doing a weak combo to stall a turn, and I ended up getting an 8 combo. I began to panic, that's way too much. But then I realized I never matched 5 hearts or wood TPA, so it did very little damage. I popped Michael and GZL, and it gave me an almost solid green board. I think I sat there for a solid 5 minutes trying to figure out how to get above a 4 combo and still do some TPA damage, and I ended up panicking, choking, and got no TPA at all-- but there was so much green on the board that even Parvati, who doesn't get GZL's burst, ended up doing 780,000 damage alone. Everyone combined dropped them.

That could have went so wrong-- a choked burst on that degree would have healed them almost to full health, if not entirely.

But it is done. Parvati strong.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 15, 2015, 06:23:40 AM
Does that mean that after the reset we'll be able to have two best friends

yes
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 15, 2015, 06:42:22 AM
(http://i.imgur.com/eod7TcI.png)

that was a thing

a thing that was really damn scary even on legend

(http://i.imgur.com/VBlbAtg.png)

double no-stone, yo `-`b
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 15, 2015, 08:06:48 AM
(http://i.imgur.com/l1OQYhj.png)

skillmaxed! thanks x2.5!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 15, 2015, 09:53:15 AM
Godfest results:

1- 5* Shaitan
2- 4* Shaitan (REALLY GAME?)
3- Unicorn Rider
4- Agdrall
5- Dupe Horus(ARE YOU SERIOUS)

I'll put up my sixth roll as soon as I got it, I really want Isis.

@Edit:

6- 4* VERCHE

ARE YOU SERIOUS LITERALLY 1 THING IN THE GODFEST OUT OF 6 ROLLS

Now I remember why I stuck to my "yolorolls only" rule for so long >_>''
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on August 15, 2015, 11:24:00 AM
2x yolo rolls (1 each day)

- 4* Mitsuki
- Green Valk
 :3
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 15, 2015, 01:18:09 PM
Got a bunch of garbage, and a Gadius.  Hooray!

Edit: What do I do with this guy
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: triangles on August 15, 2015, 01:30:15 PM
If so QUICK SOMEONE BE MY BFF SO I CAN ACTUALLY SPEND THIS SHIT I STILL HAVEN'T CHOSEN MINE

I haven't done the BFF thing either, is there someone else left so we can do a ~triangle of friendship~??

Also yolorolls netted me Griffin Rider and.... Dark Golem I should have known better and just keep saving my stones for when we (never) get the FF collab :fail:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 15, 2015, 02:35:29 PM
Is the Star Vault thing...30million coins for a week of star vault? Is that how it works?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 15, 2015, 03:06:14 PM
Is the Star Vault thing...30million coins for a week of star vault? Is that how it works?

I think all the "event" does is add it to the list of buyable levels in the coin dungeon list for the period of time listed.

...Which means you will still only get it for one hour, should you choose to buy it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 15, 2015, 03:12:51 PM
I haven't done the BFF thing either, is there someone else left so we can do a ~triangle of friendship~??

Also yolorolls netted me Griffin Rider and.... Dark Golem I should have known better and just keep saving my stones for when we (never) get the FF collab :fail:

i'm probably atleast not playing for a while, but it's either i join this triangle or throw it at a random schmuck so i'd be down
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 15, 2015, 03:25:05 PM
I completely forgot to use mine.  Whoops.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 15, 2015, 03:44:44 PM
Fuck it, I'm 2/12 on getting anything from godfests lately, but I have five stones left, so the game owes me. Off-fest Andromeda, please.

-Dupe Red Sonia

At least it's not another toy dragon. I guess.

Godfest results:

1- 5* Shaitan
2- 4* Shaitan (REALLY GAME?)
3- Unicorn Rider
4- Agdrall
5- Dupe Horus(ARE YOU SERIOUS)

I'll put up my sixth roll as soon as I got it, I really want Isis.

@Edit:

6- 4* VERCHE

ARE YOU SERIOUS LITERALLY 1 THING IN THE GODFEST OUT OF 6 ROLLS

Now I remember why I stuck to my "yolorolls only" rule for so long >_>''

Welcome to sad club! It sucks here. We should leave.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on August 15, 2015, 03:49:17 PM
Does that mean that after the reset we'll be able to have two best friends?
yes
Oh that sounds useful. I don't usually post here because **nub status** but I'll take freebies. Anyone with a bunch of friend slots, wanna add me?
380,147,382
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 15, 2015, 03:54:06 PM
Ha ha what the game put up Star Vault today during 5x normals AND coin Star Vault? Why? That's going to be the most desolate dungeon ever.

Is there anyone here who really wants to be my best friend for any reason? I'm probably just going to pick one of my Neptune or Blodin friends if not.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 15, 2015, 04:09:08 PM
Oh that sounds useful. I don't usually post here because **nub status** but I'll take freebies. Anyone with a bunch of friend slots, wanna add me?
380,147,382
What do you run?  If you have anything I cam provide a good partner for I can free up a slot probably.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on August 15, 2015, 05:03:20 PM
What do you run?  If you have anything I cam provide a good partner for I can free up a slot probably.
Kirin and mini valk. Trying to practice Anubis in the lower levels.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on August 15, 2015, 05:42:15 PM
Kirin and mini valk. Trying to practice Anubis in the lower levels.

If you run Kirin, you can add me if you want. I usually have her up in the first slot and she's pretty maxed out.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 15, 2015, 06:57:48 PM
I'm also trying to run Kirin more and more; she's already skillmaxed and I have her uvouvo ingredients all good to go. I'll be +'ing her during the next week as well.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on August 15, 2015, 07:21:14 PM
If you run Kirin, you can add me if you want. I usually have her up in the first slot and she's pretty maxed out.
Cool thanks. You can be my bestie no 1
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 15, 2015, 11:21:33 PM
I beat Kagoogs with dual Purins and sent a message to the other dood expressing gratitude and all.

The imgur link he sent back was...

Not what I expected. (http://imgur.com/JeOP0dP)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 16, 2015, 12:09:09 AM
I beat Kagoogs with dual Purins and sent a message to the other dood expressing gratitude and all.

The imgur link he sent back was...

Not what I expected. (http://imgur.com/JeOP0dP)
Fantastic.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 16, 2015, 12:38:10 AM
Are you telling me that's not how big dog is supposed to look?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 16, 2015, 12:48:57 AM
yE boiEEE
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 16, 2015, 12:59:45 AM
rolled

GZL (not bad since he can work with my dual meimeis)
another Nut >_>
ANOTHER MEATBALL HEAD

guess i'll just hold onto them until MP comes

also oops shit nothing left to pull beach with
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 16, 2015, 04:01:39 AM
also oops shit nothing left to pull beach with

be me

whale harder

:getdown:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 16, 2015, 04:12:19 AM
ANOTHER MEATBALL HEAD

(http://i.imgur.com/TGEMhVW.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 16, 2015, 04:18:09 AM
be me

whale harder

:getdown:
my credit card currently doesnt work thanks to pad :colonveeplusalpha:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 16, 2015, 05:56:31 AM
It's probably for the best, any of us who rolls PAD Island without whaling is probably going to be brutally, relentlessly screwed.

But at the same time, I'm still going to try. Why not? It's not like we get events like these often. And yet I'm going to feel the pain so bad.

There's something to be said for abandoning the IAP life after doing it for so long. I used to buy a pull now and then just because I was having a bad day and wanted a chance at making it better. But then that began to spiral out of control when I started overreaching ("Oh no you don't, we're rolling until gold!"). Eventually it was as if I went all nihilistic about it and just started buying pulls whenever I felt like it. Bad rolls meant nothing to me, just toss another 5 stones into the machine and hope for the best! It was if I had forgotten the value of a dollar and found myself thinking that it really is a huge ripoff in the long run-- when you IAP, you're spending real money on something intangible. Of course sentimental value is a thing, and that's something a lot of us have put a lot of real, literal stock into. But at the same time GungHo has nothing to lose and everything to gain with every dollar you dump into their system. It doesn't matter to them what we roll, because regardless of what it is, the value of any given pull is the same-- nothing. And it was traps like PAD Academy that finally hit me the hardest. That was the last time I spent a dime on PAD (though I've super cut back ever since the beginning of this year to begin with), and I don't regret it one bit. I look at those stupid hero chibis in my box and I'm all "well, I spent money on you, so I guess I should keep you... but what the fuck do I do with you, you're worthless". And it just hit me that none of this is really worth it and sentimental value is all that matters here. I started getting to the point where I put unnecessary value into rolls with no sentimental value --It should be worthless to me, but the fact that I spent money on it makes me resent the idea of getting rid of it-- and not putting enough value into genuinely good rolls-- "ugh, it's not _______, so that was a waste". And in the end my priorities were just all sorts of messed up (and there's going to be a mass cleaning of things I genuinely don't care about once the MP store comes. But until then, no more. That's why my one condition to dropping IAP is "unless FF collab comes back", because FF has huge sentimental value to me and I'm willing to throw some money at it.

But dropping it has also changed how I play too, and for the better. It has made me learn where my priorities lie, and it has taught me how to value my stamina and my stones and use them wisely. I refuse to use stones for continues (and get really angry at myself when I lose my temper and disregard it), not just because it's a waste of a stone, but because the victory feels hollow. So I started focusing on the niche I've made for myself in Wood types and started getting really good with it. Suddenly I'm making huge progress in the game, all just because I've stopped scrambling around making different teams and started focusing mostly on units that have good synergy the teams I use. And every bit of progress feels more valuable to me than it did when I would just buy my wins. And rolling REM now is way more exciting now too, because now good rolls feel like winning the lottery, but bad rolls hurt in an entirely different (but overall better) way that ultimately boils down to "well, at least I didn't lose money on this". Every stone has weight for me now and I put a lot of thought into where every single one of them goes. And it makes the gold rolls I would normally consider "useless" something worth more consideration now. Like the last godfest I rolled a while back and rolled 7/7 gold eggs? That was a fucking awesome day even though I didn't get a single thing I actually wanted. But instead of feeling defeated like I would have been had I spent money on them, I was far more inclined to step back and actually consider each pull's potential instead of writing them all off, and I ended up far more pleased than I ever could have expected.

So that's why I'm rolling PAD Island but not spending money on it. I fully expect to not get anything great, but if I DO end up pulling one of the gold exclusives, it'll feel like I won the fuckin' jackpot, especially since I could put every last one of them to use. But you're way better off not rolling anyway (and frankly GZL was worth all three of your pulls IMO) if you would feel really upset not rolling what you wanted. And spending money on it is a huge trap since your odds of getting what you want are astronomically low.

And yet that's the intrigue for me! Three rolls on a small chance of something super cool and guaranteed to be useful to me. Why not? But that is just the result of how I've changed the way I've been thinking about PAD in general.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 16, 2015, 06:29:06 AM
@Triangles and Chaore

I noticed that the amount of hypermax Horus friends I had wasn't nearly as big as I thought it was so I best friended one of them to make my life easier, I'm willing to do the circle of friendship post-reset though.

PS: I can't beat Zera Mythical for the life of me.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 16, 2015, 06:50:04 AM
I'm BFF'ing Edible because Bastet.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 16, 2015, 06:53:11 AM
if you don't iap but want to roll PAD Island REM, please read Matsy's post because that is probably the kind of mindset you should be adopting as non-IAP in general.

it took me 61 rolls to get my first 7* which meant I spent 305 stones to get it.

(http://i.imgur.com/eIGJZUA.png)

And prior to that I got only a Chibi DMeta, 4 fucking Chibi Lucis, Chibi Yomi and Chibi Lilith as the other golds.

So people often ask me why do I do this? Well, I mean, it's my conscious choice to of course, since I don't spend money on literally anything else aside from basic necessities. At this point PAD is the only "hobby" I sink my money into. Is it worth it for me? Sometimes it is, other times I feel really regretful with buyer's remorse (see: PAD Academy REM, before we got MP Store in JP). A big part of this is I actually do display a semblance of self-control as amazing and incredulous as that might sound to some of you - for example if I knew I couldn't afford to whale the PAD Beach REM I wouldn't spend too much on it like I actually did.

I'm just quietly doing my thing because I want to.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 16, 2015, 08:37:20 AM
@Triangles and Chaore

I noticed that the amount of hypermax Horus friends I had wasn't nearly as big as I thought it was so I best friended one of them to make my life easier, I'm willing to do the circle of friendship post-reset though.

PS: I can't beat Zera Mythical for the life of me.

:v welp

angles if you want to angle of power with the 'ble or something lemme know, i'll be holding out for a bit prolly

also whoops rewatching the stream to see the official word (which isn't...great) got me playing again rip any hopes of my having any impulse control
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Pesco on August 16, 2015, 12:14:59 PM
[W] BFF
[H] Every red lead you could want
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 16, 2015, 02:10:00 PM
Recorded a video of Saiyuki Descended! if anyone cares (https://www.youtube.com/watch?v=_wIJqIa_T1E) since that is a thing I do.

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 16, 2015, 04:48:06 PM
In going with the theme of "PAD RNG shits on literally everything commandercool does" that's been ongoing for the last three weeks or whatever, apparently +eggs are just disabled in my game now. I just did eight runs of boosted Ocean Of Heaven and got zero. I was getting bad rates yesterday, but that was more along the lines of one per two runs, not 0%.

 :(
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 17, 2015, 01:47:34 AM
I whaled harder

(http://i.imgur.com/ElVuYFC.png)

now i have 2 dvalks

rng pls.

i just wanted beach urd.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 17, 2015, 04:32:28 AM
http://puzzledragonx.com/en/news.asp?nid=372

Ult Shinji, Rei, and Misato art!

Please be good. Please.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 17, 2015, 05:05:18 AM
Yes. Yes! YEEEES! I don't even care if they're good, I'm thrilled with this. I mean, obviously I want them to be good, but... Yaaaay!

I had been wondering what the new forms of these guys could possibly be, and for the most part... They aren't.

Shinji is still with Awoken Unit 01, but now he has a plugsuit on (and white hair? Is that just the lighting, or am I forgetting something from 3.0 where his hair turns white?), and Unit 01's halo is bigger.

Misato is still with AAA Wunder, nothing really new there. Cool pose.

Rei, though, is bizarre. She's the one case where there was an obvious choice for a new form for her
(Rei Q and Unit 09). I'm not even sure what this form is. That thing behind her looks kind of like Unit 01's severed head and Zeruel's core. Weird. Is this form Rei after she got eaten? Because if so, that is hilarious.

Excited that there are going to be skillup cards in the dungeon, but I was kind of expecting that since it's become the standard. My Misato is almost skillmax off of Flampys anyway, but fuck it.

Fingers crossed that Misato is great, but honestly even if she's just okay I'm still probably going to hypermax her and lead with her. She's just a hair under stunt-usable right now, and a tiny boost would make her a novelty at least.

Edit:
Based on their poses it looks like Shinji and Rei are acting out the end of Evangelion 2.0 now that I look at them again. Which does seem like it makes this Rei & The Inside Of Zeruel's Stomach. :V

Edit edit: Added spoiler tags in case anyone cares.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 17, 2015, 05:40:31 AM
Edit:
Based on their poses it looks like Shinji and Rei are acting out the end of Evangelion 2.0 now that I look at them again. Which does seem like it makes this Rei & The Inside Of Zeruel's Stomach. :V

Yep, this is correct :V Just before the Units fuse together and begin the Third Impact
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 17, 2015, 07:04:39 AM
time for suffering

1) hera-ur
2) Chester
3) lilith
4) karin
5) meimei

...could have been worse? I'm sure I have a use for water Gravity Room and 60% SBR at any rate.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 17, 2015, 07:07:28 AM
(http://i.imgur.com/TZRWDLp.png)

gdi i finally get a gold out of these dumb extra rems and its arguably the worst one
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Hyper Dunk on August 17, 2015, 08:17:47 AM
Time to be a bad influence.

I did three rolls so far:
chibi haku
...another chibi haku
and then suddenly Urd!
(http://i.imgur.com/62K7Eji.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on August 17, 2015, 09:38:32 AM
My phone doesn't seem to want to upload pics, but I feel like a winner anyway so...

> Roll 1
>      Bikini-tron
I almost choked
> Roll 3
>      Awilda
Lol

Bikini tron technicality isn't from PAD island but is perfect for my healer team, so I'm really ecstatic. Awilda seems cool too? I have a bonia and Nut lying around that could come to use? Not really sure.
Yeah, the rest were all chibis, all 6 of them, dupe Hakus and Leilans, but I still feel like a winner.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 17, 2015, 10:37:37 AM
1. leilan
2. leilan
3. haku

Of course my luck is worse than everyone else :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 17, 2015, 12:09:57 PM
Yolo bathroom pull:

Pandora

Will do more tonight
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 17, 2015, 12:11:42 PM
jesus christ don't roll anymore you already won

seriously that's like buying a $1 lottery ticket and winning $1,000,000 :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 17, 2015, 12:43:39 PM
1. leilan
2. leilan
3. haku

Of course my luck is worse than everyone else :V

That's only because I used up all my stones on toy dragons already so I can't do a few pulls and somehow get more toy dragons.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 17, 2015, 12:49:39 PM
That's only because I used up all my stones on toy dragons already so I can't do a few pulls and somehow get more toy dragons.

Pretty much this.  They're also giving away tamadras atm so I don't have much ability to waste stones on suffering at the moment.

... Probably for the best!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: triangles on August 17, 2015, 01:04:12 PM
You say that after you counted down to me rolling ~Pandora~ in chat
PEER PRESSURE
DO IT
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 17, 2015, 01:07:16 PM
five chibis and a mini lilith

in short

business as usual for me
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on August 17, 2015, 01:35:17 PM
Grinded up another couple stones to roll one more time
> Pandora

hmm...
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 17, 2015, 01:48:01 PM
Everyone has yolorolled an exclusive except for Claire.

WHO WILL DO IT
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 17, 2015, 01:50:16 PM
Realized I could do this.

(http://i.imgur.com/CBpUVHal.jpg) (http://imgur.com/CBpUVHa)

I also have another Haku so I can do awoken Haku as an alt with Muse.

Our I can run Beach Pandora, Pandora, Muse, Awoken Haku x2, and Beach Pandora for D/B Sillyness
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on August 17, 2015, 02:06:25 PM
Realized I could do this.

(http://i.imgur.com/CBpUVHal.jpg) (http://imgur.com/CBpUVHa)

I also have another Haku so I can do awoken Haku as an alt or change this one.

The question is, why? You want rows, Awoken Haku only has TPAs
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 17, 2015, 02:25:12 PM
Because I did a dumb.

So with Hanzo I can have 11 Dark rows, with any different dark devil I can have 12.

Pandora Smash.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on August 17, 2015, 02:30:07 PM
Because I did a dumb.

So with Hanzo I can have 11 Dark rows, with any different dark devil I can have 12.

Pandora Smash.

even though Hanzo only gives 1 row, he as 5 turn cd and has great synergy with Haku (if she orbtrolls you, and only spawns 4 dark orbs)
I wouldn't swap Hanzo, except for Devil/Beach Claire.

Oh wait, Beach Pandora activates on water, so Haku is still really good, though
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 17, 2015, 03:07:39 PM
Everyone has yolorolled an exclusive except for Claire.

WHO WILL DO IT

I spent all my stones on the egyptian godfest. Y'know, the one where I got jack shit?

So not me.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Pesco on August 17, 2015, 03:41:08 PM
[attach=1]

Yolowhaling until success ;_;
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on August 17, 2015, 04:31:55 PM
Did a roll. Got Awilda. I'm pretty happy with that. I'm not sure whether or not I want to continue.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 17, 2015, 04:33:33 PM
Awilda is surprisingly good for a 4 star.  Her active got buffed to a 5 min cooldown, which isn't baggi level or anything but it's pretty handy nonetheless
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 17, 2015, 04:48:55 PM
Yeah, I think pirates are actually very mildly legit now after that buff. At least, Summer Awilda with her passable awakenings and whichever one us the red one for being a farmable Urd sub, since those are in such high demand. Still not sure if they'd ever really be worth using, but I would at least consider them now.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 17, 2015, 05:12:39 PM
I want to use Beach Pandora, seeking new BFF after the reset.  If you run LMeta, Ra, or LKali as well it would be ideal.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: triangles on August 17, 2015, 06:02:45 PM
[attach=1]

Yolowhaling until success ;_;

WELCOME TO THE CLUB :hi5:
If you're still needing to use the current BFF before the update I will totes ~friendship triangle~ with you.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 17, 2015, 06:37:29 PM
I found a stone in the back (hidden behind a challenge mode technical dungeon) and rolled a chibi haku

Aww yes.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 17, 2015, 06:38:36 PM
(http://i.imgur.com/VaZgTwJl.jpg) (http://i.imgur.com/VaZgTwJ.jpg)

Not a hugely impressive damage amount compared to other posts in the threads, but I thought this was worth sharing. :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 17, 2015, 07:54:28 PM
Everyone has yolorolled an exclusive except for Claire.

WHO WILL DO IT

my bet: ask aoshi
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 17, 2015, 08:03:23 PM
Huh.  PAD Island has mechanics for certain stages that inflict attacks based on what cards are in your team?

Like, Wetatron will flat-out murder you if Sandalphon is in your team.

And Hera-IS will give you 100% HP if Zeus Mercury is in your team, but will inflict -99 CD on you if Zeus Mercury is with another Hera :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 17, 2015, 08:11:15 PM
Huh.  PAD Island has mechanics for certain stages that inflict attacks based on what cards are in your team?

Like, Wetatron will flat-out murder you if Sandalphon is in your team.

And Hera-IS will give you 100% HP if Zeus Mercury is in your team, but will inflict -99 CD on you if Zeus Mercury is with another Hera :V

She flat-out murders you regardless, she just has different dialogue for it if Sandalphon's there.

But yeah, they're doing this for a few dungeons now. Scarlet and Jord's descends have mechanics like that too.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Aoshi-shi on August 17, 2015, 09:07:27 PM
my bet: ask aoshi

JQ was hanging with me today so he was my witness to the chibi onslaught. ;_;

(LMeta, Yomi, Meimei)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 17, 2015, 09:41:31 PM
chibi lmeta

time to hyper anotherrrr
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 17, 2015, 11:48:12 PM
Question for JP folk. Have the cat dragons appeared in coin dungeons? Max skilling Xuanzang means 50% uptime on double RCV which is a really huge boost to Apocalypse, aside from -any- team being able to appreciate more RCV.

That said, I currently lack a light Xuanzang because his dungeon sucks. I don't particularly want to stock 60+ cat dragons until the moment I do get one, either...
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 17, 2015, 11:57:55 PM
I have no chill and a lot of shame.  Sitting at work I bought 6 rolls and got the two chibi Heras, Awilda, and three chibis.

At this point I really think I can live without everything in the REM, and will ~*~believe~*~ that we'll get Claire in the shop someday.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 18, 2015, 12:19:28 AM
Well, I didn't roll the REM myself but Aoshi rolled for me and scored me an Awilda who I found out is actually quite good.  Gotta finally beat up Calico so I can get the fifth stone for pull number 2...
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Pesco on August 18, 2015, 01:13:24 AM
I want to use Beach Pandora, seeking new BFF after the reset.  If you run LMeta, Ra, or LKali as well it would be ideal.

I have the Beach Pandora and LKali.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 01:21:07 AM
I have felt the taste of defeat all day today and watching you all yolo exclusives hasn't helped.

So I caved and bought just one pull. No more, no less, and no more bought after this. It is a single senseless self indulgence.

(http://i.imgur.com/NlUhPT3.png)

Hello, gorgeous.

(had this been a silver roll I wouldn't have bought one after this anyway, this was seriously a one-off thing and a one-time compromise of my vow that basically summed up with "seriously you've not treated yourself to anything in ages".)

So that's that. Wetatron.

Fuck yeah.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 18, 2015, 01:28:47 AM
I have the Beach Pandora and LKali.

Sweet.

Baby Bathtime Pulls:
7 Chibis
1 Chester
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on August 18, 2015, 01:39:06 AM
Grinded for a few more stones to complete that last 5 stones in my stock.
> Another Pandora

I think the game is going dere on me. Or I may have submitted a gungho application in my sleep.
Do I keep her or feed her to the other summer Pandora? Advice anyone?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 18, 2015, 01:41:40 AM
keep them all of course

multiple pandoras is actually good
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 01:42:50 AM
Whoa what no don't feed her

She's as amazing as a sub (and a sub of herself, no less), so level and skill them both up. You will not be disappointed in any way, I absolutely promise you.

Normal Pandora is already fantastic as she is, but this Pandora is even more so since not only is her leader skill twice as efficient now, but she can also play rows OR TPA as a sub and there are a lot of those to work with-- and as a sub even on herself, you'll just be that much safer with dark and heart orbs on hand.

Beach Pandora is absolutely amazing. You won the lottery twice today. Don't feed her away!

Besides, she just has the same skill normal Pandora has anyway, so feeding her to herself would be such a waste when you can farm for dark fairies when they come around (and they come around far more often than other ones do (still waiting for perseus skillups to come back :T )
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on August 18, 2015, 01:44:32 AM
Oh ok cool, was just about to make a rash stupid uninformed decision. Thanks guys!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 18, 2015, 01:46:22 AM
Oh ok cool, was just about to make a rash stupid uninformed decision. Thanks guys!

on top of what Matsy said I rolled 70 times and didn't see a single beach pandora

you won the fucking jackpot

Question for JP folk. Have the cat dragons appeared in coin dungeons? Max skilling Xuanzang means 50% uptime on double RCV which is a really huge boost to Apocalypse, aside from -any- team being able to appreciate more RCV.

yes they have, about twice or thrice by now
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 18, 2015, 01:51:10 AM
You fuckin' demons aren't going to tempt me! I'm not rolling, dammit!

I expect everyone who rolled a Wetatron to hypermax it ASAP and friend me if you haven't already. Those things are impossible to find and I can really use them. I imagine they'll be a little more common now, but still. Or Moogs can bite the bullet and do his so I'm set 4 life since I already have him best friended. :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 02:07:33 AM
I'm actually really curious as to how you'd build a team for Bikinitron now that her sub pool expanded hyperdramatically.

The current idea I'm running with is:

Metatron/Reine/Sun Quan? Starling?/BOdin/Skuld

I could potentially run:

Metatron/Reine/Sun Quan/Gabriel/UmiYama

for maximum healer and orbchange spread, with SQ affecting everyone

or if running hard on HP/RCV potential:

Metatron/BOdin/Skuld/Starling/Gabriel

Huge HP and orb changing functionality. Gabriel isn't the best choice here but he makes hearts so that's always good. Potentially, Awoken Noah could go in there for her insane HP and her leader skill would technically be okay if I pop in Sun Quan or something for a delay, and that would give me a huge burst... Or I&I can go somewhere, too!

OR! In a really twisted sense, use her in ways I could not use LMeta due to the sub pool expansion and make a hella light row team:

Bikinitron/Awoken Venus/Attacker Apollo/Valk Rose or Thor/Apocalypse

Maximum of 8 rows if I use Thor, and decent potential all around. Shame that Purin can't fit in. :(

But overall dang now I really want Andromeda/Lakshmi/Sarasvati/Hermes/etc.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 18, 2015, 02:23:44 AM
Careful with Noah, as you do need to pop some heals in order to make your HP threshold again. Zeus Mercury is safer, maybe?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 18, 2015, 02:25:49 AM
lol i died to kaguya twice before realizing andro and skuld are worthless without their awakenings and it was time for BEST GIRL
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 18, 2015, 02:27:56 AM
hy par max cat

(https://i.imgur.com/4GUCUi4.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 03:01:59 AM
Careful with Noah, as you do need to pop some heals in order to make your HP threshold again. Zeus Mercury is safer, maybe?

Comparatively, his HP is garbage, though. :p
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 18, 2015, 03:19:00 AM
You fuckin' demons aren't going to tempt me! I'm not rolling, dammit!

I expect everyone who rolled a Wetatron to hypermax it ASAP and friend me if you haven't already. Those things are impossible to find and I can really use them. I imagine they'll be a little more common now, but still. Or Moogs can bite the bullet and do his so I'm set 4 life since I already have him best friended. :V

But I don't have Wetatron?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 18, 2015, 03:23:27 AM
Comparatively, his HP is garbage, though. :p

does not have 0 RCV though, so it's a trade-off.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 18, 2015, 03:29:29 AM
But I don't have Wetatron?

Oh shit, I was just doing a mental inventory of who pulled what today and I was thinking that was what you pulled. Sorry. Disregard.

I demand multiple sacrifices then. >:D
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 18, 2015, 03:31:52 AM
Oh shit, I was just doing a mental inventory of who pulled what today and I was thinking that was what you pulled. Sorry. Disregard.

I demand multiple sacrifices then. >:D

How hard are you willing to pimp Danmaku!!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 18, 2015, 04:32:08 AM
How hard are you willing to pimp Danmaku!!

I tried, man. Most of my local game groups just got mad at it. They were like "This is a ripoff of Bang!" and I was like "It's a Bang! variant yeah, and I told you it was going to be, why are you surprised by this" and then they were like "We can't pronounce any of the names" and I was like "Fine, don't touch my stuff". I maaaaybe got one guy locally who I can get to buy a copy (plus mine obviously).

That's enough to fund Whale Till You Meta, right? Two copies? Also I will only pay retail for the copies. :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 18, 2015, 06:17:33 AM
OK CC, I'm drunk and upset that a friend did something really shitty, and I spend money when I'm upset, so 60 stones.

Awilda - Fuck I'm not really into BDSM but she could convince me.
sakuya - Why is your head so huge?
meimei - monster musume turtle girl
Awilda - I think I'm gonna commission someone to make an ero Valk x Awilda
Chester - Fuck you buddy I like girl x girl cause I hate machismo and might be queer if I gave a shit
sakuya - You have Danmaku around you...better graze

why is the summer dragon so flat chested, I don't like lolis

leilan - ult chibis should be a thing, last time I spoke about it, I called the MP machine the CP machine, which sounds terrible
hera - you're so cute with your massive head and your oppai, do I even have a good dark prong team?
leilan - disciple breeder go
Chester - i'm sorry man i know you're just trying to relax since the semesters are over
leilan - the summar dragon is flatchested cause lizards aren't mammals, thus all lolis are lizards, Mia from monster musume is a freak of nature
valk - nooooo i don't want to do poring tower anymore, you're becoming MP
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 18, 2015, 06:24:47 AM
(http://i.imgur.com/SzvWarO.png)

thats the hard part done. plus eggs and awakenings left to go.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 18, 2015, 06:31:09 AM
andro and skuld are worthless without their awakenings

m8 what u say

(http://i.imgur.com/x2UObyh.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on August 18, 2015, 06:32:24 AM
(http://i.imgur.com/SzvWarO.png)

thats the hard part done. plus eggs and awakenings left to go.

The game's gotten pretty weird.
Before, levelling max a monster was quite a hassle in itself, with supers being very rare except for dark ones, and pendra farming requiring small metal dragons.
Now it's instantly done with the abundance of noels.
And +297ing something now is like the amount of effort needed to level max something in the past, thanks to x10 descends.
Skill levelling is still as annoying as ever though ;; still find it interesting to see plus eggs being something that's like "eh I can get that done tmr with some stones and a few intense sowilo sessions"
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 18, 2015, 06:39:30 AM
And +297ing something now is like the amount of effort needed to level max something in the past, thanks to x10 descends.
Skill levelling is still as annoying as ever though ;; still find it interesting to see plus eggs being something that's like "eh I can get that done tmr with some stones and a few intense sowilo sessions"

thats because skillups is still RNG garbage, 10x descends means you never finish a run with 0 plus eggs obtained, so it instantly blows x3 normals and x5 techs out of the water.

BTW, it took me 40 feeds to skillmax Pirate Sonia.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 06:48:16 AM
valk - nooooo i don't want to do poring tower anymore, you're becoming MP

Strongly advising against this.

Chibivalk's ult form is more or less the direct upgrade that normal Valk never got (since she's always horribly shafted compared to her REM sisters). Ult Chibivalk has far, far better awakenings than her original form and really the only awakenings she lost in the transition was the +HP awakening and the two light orb enhance awakenings-- she has a direct +100 more base ATK, which covers the ATK awakening the original has.

Instead, she has triple TPA, making her way stronger than her original form, as well as a skill bind resist, which are HUGE upgrades from the subpar awakenings she normally has. In fact, Ult Chibivalk is currently the only light triple TPA in NA right now.

So I would hold on to her! She's precisely like Valk Rose in every other way down to the leader skill, but is way, way better overall. Shynpy her up if you must, she is very much worth it. Selling her for 5000 MP would be unfortunate.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 18, 2015, 06:54:38 AM
Strongly advising against this.

Chibivalk's ult form is more or less the direct upgrade that normal Valk never got (since she's always horribly shafted compared to her REM sisters). Ult Chibivalk has far, far better awakenings than her original form and really the only awakenings she lost in the transition was the +HP awakening and the two light orb enhance awakenings-- she has a direct +100 more base ATK, which covers the ATK awakening the original has.

Instead, she has triple TPA, making her way stronger than her original form, as well as a skill bind resist, which are HUGE upgrades from the subpar awakenings she normally has. In fact, Ult Chibivalk is currently the only light triple TPA in NA right now.

So I would hold on to her! She's precisely like Valk Rose in every other way down to the leader skill, but is way, way better overall. Shynpy her up if you must, she is very much worth it. Selling her for 5000 MP would be unfortunate.
Seconding this with extreme prejudice. ChibiValk is probably one of my most desired chibis simply because she is so absolutely amazing.  If I had her I'd probably just write off the investments into big!Rose as a fine stopgap and then replace all instances of her with the chibi form once I got her to God mode.  Triple TPA on almost 1500 Atk, as a HEALER?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 18, 2015, 07:01:28 AM
I already have a max skilled chibi valk but I'll keep her around because 5k MP is so little and maybe eventually having 2 valks will be useful?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on August 18, 2015, 08:31:31 AM
welp, result of 15 rolls (wanted to limit myself):
chibi hera-ur
chibi-yomi
another chibi-valk
another chibi-lmeta
wetatron

not so bad, 5/15 gold  :derp:

I always thought beach meta is a mermaid, but seeing her drop is like "well, there is a leg...", dreams => crushed
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 09:38:21 AM
Okay, so I've mathed it out.

The 150 rank REM contains 63 possibilities, and there are 23 I don't have. Of those 23, there are 11 I actually want.

Therefore, 
Chance of non-dupe: 36.5%
Chance of non-dupe I actually want if a non-dupe is pulled: about 48%
Overall odds of pulling something I want: about 17.5%

Those odds make me nervous. I mean there's no BAD pull since anything can be converted to MP otherwise, but I feel I may have used up all my luck earlier today. :ohdear:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 18, 2015, 12:52:28 PM
Meanwhile I still feel that the game owes me for recent RNG shenanigans, so I have total confidence that my pull will be Andromeda. TOTAL. CONFIDENCE.

(Nah, it's going to be a fourth Ra or a duplicate of something I already own, already don't use, and couldn't possibly use two of like Izanagi, isn't it?)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 18, 2015, 03:20:28 PM
Sun Quan finally ult'd.  Just need more TAMAs for him.  Oh gods all the TAMAs I need.  About thirty I think, give or take?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 18, 2015, 04:17:59 PM
dupe is prolly the only option

likely my fifth or so michael because fucking michael
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 18, 2015, 04:32:58 PM
I am guaranteed a neptune, so the only reason I'm even going to roll is to sell it later.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 18, 2015, 04:59:42 PM
Ihave no idea what to expect from it.  Hoping for Ceres or Minerva, though a fair number of others would work too.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 18, 2015, 05:10:41 PM
Wait.  Is Awilda really a 3.75x leader for water types because of her stacking multipliers?

1.2(Base)*2.5(>50% HP)*1.25(5 Enhanced Orbs)=3.75
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 05:21:15 PM
Not counting her enhancements, she is 1.2/3/1.2 if you're running dragons, or rather 1.44/9/1.44 if you are running her as a leader. With awakenings, add 40% water damage enhancement, not counting any subs' awakenings. Tie that in with having two fast defense buffs and...  she's really damn solid. Wow, I hadn't considered that.

I wonder what her sub pool is like, though. Haven't read much into water dragons.

Edit: she gets Starling, Beyzul, Karin, Sun Quan, Awoken Orochi, Blonia, beach!Chester and Gronia, Mirage Plesios, Water Dragon Swordsman (bind removal!), Cleopatra (poison!), Leviathan, and even some less ideal stuff like the water bowl dragon for a board clearing option. Mythril also comes to mind for emergency defense (and your enhanced hp makes up for his shitty HP somewhat) and Blast Aurora Dragon (which would pop your water defense to a solid 50% and give you orb changes, and he has huge HP that you'll only further enhance). I'd list more but the monster book isn't loading well for me right now.

Overall, surprisingly fantastic for a 4*. I want her and will try to get her!

Edit2: unconventional option: Pirate king Zaerog. Fairly easy to make and packs a dragon damage boost, which will be super good considering most of these water dragons don't pack much in ATK.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 18, 2015, 05:39:26 PM
That sort of reminds meof the theorycrafting from last night about what Im gonna do with AKarin....stuff is gonna be nuts.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 18, 2015, 05:41:55 PM
She gets Plessie's doubledongs, Starling and her two orb enhances, Sun Quan's delay, Neptune-dora...

Pirate Zaerog gives some huge bite for when you need that burst. But I'd be most concerned about having an orb-enhancer after converting anything. Mechdragons or Hera-Elsa? The latter actually has awoken skills but doesn't get the full boost.

Also, Blue Sonia and Karin. If you run those with rows, Leviathan would be preferable over Plessie.

Last resort is to just stick a second Awilda in there for 60% uptime on damage reduction and 15 orb enhances.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 06:15:06 PM
If you can get a second beach Awilda at any rate, yes. Those numbers would be pretty damn impressive, actually.

Now that I'm home: you indeed can use Aldebaran as an enhancer as well as an HP stick, since he's huge, Megalodran also counts as a heartmaker, though Berry Dragon may be better because of its awakenings, and even Top Droidragon works if needed, since it's fairly bulky, gives great resist awakenings, and can punch through high defense with his skill.

All of that said, do keep in mind that an orb enhancer is not QUITE as vital as they normally would be, since you'll be way past the 100% enhanced water drop rate threshold. So that extra punch is already there to a minor extent. My main concern is that skipping out on Dragon coverage would drop your max potentials and possibly give you a harder time of dealing with things overall. It's a trade-off.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 18, 2015, 06:56:27 PM
Stooooop teeeeempting me monsteeeeers! You didn't sell me with your amazing pulls, but you've nearly talked me into IAPing because Awilda is fairly common and seems like a fun leader. Bastards!

Lack of orbchangers seems like her downside. I don't actually own any Dragon Swordsmen, much less the blue one. I do have two Blueberry Dragons, Orochi, Sun Quan, and my very first pull, Leviathan. I mean, under no circumstances does that actually sound worth building, but it sounds fuuuun.

Edit: Oh shit, she does just buff all water cards too. Awilda/Reine/Blueberry/Blueberry/Orochi/Awilda.

Edit edit: Oh shit is this an excuse to run Blue Hera? Alternatively, maybe Awilda/Blodin leads?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 18, 2015, 06:57:40 PM
Thing is, between Starling and 2x Awilda, you already have -12- enhances, but any orbs that you convert won't be enhanced by default. If you have the benefit of Bonia or Karin...

Uuggghhh Aurora Dragon converts light to water but Starling already does that.

The best combination would be Android 18 + Starling, followed by any enhance but we'll never see DBZ here
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 18, 2015, 07:25:27 PM
I went 3/5 on my first run of Gadius skillups.

That's very kind of you, game.  I suspect you'll stab me in the back shortly.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 07:37:18 PM
Stooooop teeeeempting me monsteeeeers! You didn't sell me with your amazing pulls, but you've nearly talked me into IAPing because Awilda is fairly common and seems like a fun leader. Bastards!

Lack of orbchangers seems like her downside. I don't actually own any Dragon Swordsmen, much less the blue one. I do have two Blueberry Dragons, Orochi, Sun Quan, and my very first pull, Leviathan. I mean, under no circumstances does that actually sound worth building, but it sounds fuuuun.

Edit: Oh shit, she does just buff all water cards too. Awilda/Reine/Blueberry/Blueberry/Orochi/Awilda.

Edit edit: Oh shit is this an excuse to run Blue Hera? Alternatively, maybe Awilda/Blodin leads?

She actually has two fairly solid farmable orbchangers in Starling and Blast Aurora Dragon-- and once Ilsix comes out, he can fit, too.

The problem with running off-Dragon types is that your HP and RCV will take a hit and you'll lose out on roughly 3x damage multiplier on whatever isn't Dragon.. If you can deal with it, that's cool, but it's something to keep in mind. But if you really want the excuse to run Hera-Is and BOdin, it works (though in that sense you may as well just run BOdin leads since you'll benefit more in the long run as long as you stick with water/god types).

If I were to make a team with her, here's what I would probably run:

Awilda/Starling/Blast Aurora Dragon or Karin or Dragon Swordsman/Zaerog/flex

wherein flex is a utility that fits as needed, such as a heartmaker like Berry, or high power and delay from Awoken Orochi.

Otherwise I'd just pack her full of stat sticks and go to town, at the price of overall damage:

Awilda/Starling/Skuld/Bodin/Orochi or Hera-Is or Karin

And there's a ton of enhances there (especially from Starling, Skuld, and Hera)-- though running Karin also brings your rows up to 5, too, giving you a solid 50% boost on rows, which are further enhanced by BOdin's active.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 18, 2015, 07:54:05 PM
Those teams really need a water enhance, and I think all the usable dragon water enhances are from JP-only collabs :fail:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 18, 2015, 08:00:46 PM
Speaking of blue dragons, I just finished this monstrosity:

(http://imgur.com/u83bvZT.jpg)

I imagine there are probably VERY few of these in the world. Would be interested to see evidence of others.

Getting those last few HP eggs took forever. His ATK and RCV have been maxed for three days, and Liu Bei is +66 already off of his leftovers.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 18, 2015, 08:01:17 PM
Those teams really need a water enhance, and I think all the usable dragon water enhances are from JP-only collabs :fail:
http://www.puzzledragonx.com/en/monster.asp?n=284 ???
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 18, 2015, 08:15:16 PM
Wow.

I somehow managed to completely forget that set got a water enhance at some point.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 08:15:44 PM
Aldebaran's legit for these purposes, though it'd be really nice if the RGB mechdragons got some ults going on like Canopener and Hadar got so they at least get decent awakes.

Though my question is this: Would water orb enhance actives outweigh the benefit of Zaerog's burst/gravity or Orochi's 4 turn delay? Because I see those as more beneficial overall, personally. But I didn't crunch any numbers here either, so.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 18, 2015, 09:57:08 PM
Alright, you devious Gungho plants wore me down and now I'm buying stones. I don't usually do this, but fuck it. Prepare for pain!

-Chibi Chinese
-Chibi Chinese
-Chibi Chinese
-Chibi Chinese
-Chibi Chinese
-Chibi Chinese

Literally the worst possible results, AGAIN. Don't let anyone tell you the rates on this machine are good.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 18, 2015, 10:03:20 PM
m8 what u say

(http://i.imgur.com/x2UObyh.png)
doesnt count u have muse u but
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 18, 2015, 10:20:28 PM
Aldebaran's legit for these purposes, though it'd be really nice if the RGB mechdragons got some ults going on like Canopener and Hadar got so they at least get decent awakes.

Canopusener is the green mechdragon :V

Regulus Reggy is the Light one.

Though my question is this: Would water orb enhance actives outweigh the benefit of Zaerog's burst/gravity or Orochi's 4 turn delay? Because I see those as more beneficial overall, personally. But I didn't crunch any numbers here either, so.

I could do some number crunching depending on how hard the actual math is, I just need to know what exactly we're comparing here. Entire teams would be preferable since we're talking about orb enhance awakenings.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 18, 2015, 10:46:43 PM
doesnt count u have muse u but

I used Muse on Amat, but it turns out I didn't even need him. Another Starling would have worked fine.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 18, 2015, 11:27:50 PM
guess who has two thumbs and forgot kaguya binds devils.

not this rabbit, rabbits have no thumbs

did forget kaguya bind though

fuck why does red bind clear have to suck so bad ;; i can't take ascension now
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 18, 2015, 11:29:24 PM
Canopusener is the green mechdragon :V

Regulus Reggy is the Light one.

Yeah. Right. That one. Shows how much I use 'em. :V

But yeah, kinda wish the other colors would get ults too. They're nice stat sticks!

Quote
I could do some number crunching depending on how hard the actual math is, I just need to know what exactly we're comparing here. Entire teams would be preferable since we're talking about orb enhance awakenings.

Well overall I suppose the contenders here regarding dragons are (noting that PDX does not have Awilda's LS correct, leaving out the 1.2x all stat boosts for dragon):

(http://i.imgur.com/njfgRli.png)
Full team HP (assuming hypermax, correcting for what PDX leaves out): 38950
Full team Water ATK (same): 117,474
Full team RCV (same as above): 4081

In this layout, we have 13 water boosts, and that therefore shall assume that you'd be seeing a 65% boost in damage. The problem is, I don't know how enhanced orbs are calculated into damage totals. Zaerog's place, of course, would double all damage for a turn as well as do a 15% gravity.

Technically I suppose one could drop Orochi for a water enhancer and that would give maximum effect, but my counterpoint is that you get *4* free turns to beat on things with his active (also note that Awoken Orochi can hit REALLY REALLY HARD with 4 TPA).

For the sake of enhancers, Zaerog or Orochi could be dropped for... well, Aldebaran is the best (rather, ONLY) dragon option. Which isn't necessarily a bad thing, but his enhancement would come at the price of losing two very useful actives:

If Zaerog is dropped:
(http://i.imgur.com/z17Xep2.png)
Fixed Max HP: 40555
Fixed Water ATK: 116073
Fixed RCV: 4458

One more orb enhance, boosting the bonus to 70%, better HP, better RCV (because lol Zaerog HP). Water ATK is negligibly lower, though Aldebaran lacks Zaerog's TPA. He does pack the orb enhance active though.


If Orochi is dropped:
(http://i.imgur.com/4sluOVC.png)
Fixed Max HP: 38312
Fixed Water ATK: 122553 (but at the price of losing Orochi's 4 TPA!)
Fixed Max RCV: 3879

This one I'm quite a bit opposed to. Worst stats of the set when taking Orochi's TPAs into account, and there's little benefit to this team that replacing Zaerog did not have. 14 enhancement awakenings still. But no quad-TPA and no 4-turn delay to beat things until they die.


Thus, unless Aldebaran's enhancement is really that fantastic numbers-wise compared to losing Orochi, I think it would be safe to conclude that Orochi should stay and Zaerog's position is the tenuous one. But at the same time, does a 2x burst and a gravity not outweigh enhanced orbs, and at what threshold is one better than the other?

One more possibility, if one were to consider ignoring the stat boosts and putting what should seem to be the ideal non-dragon enhancer, BOdin, in Zaerog's place, stat calculations noting BOdin's less-boosted stats:
(http://i.imgur.com/V6LR0dz.png)
Fixed Max HP: 32869 for the dragons' enhanced HP plus BOdin's unenhanced 5521 HP = 38390
Fixed Water ATK: 97479 for the dragons' 9x, plus BOdin's 11163 at 6.25x = 108642
Fixed Max RCV: 3869 for the dragons' enhanced RCV plus BOdin's unenhanced 845 RCV = 4714

Surprisingly, this still has comparable HP due to BOdin being absolutely massive. The ATK is understandably lower, but this is supplemented somewhat by BOdin's 3 TPA, which should keep him hitting hard. And this set has the best RCV overall. However, this is at the price of a great 2x burst from Zaerog.  However, this setup also works strongly in favor despite that, since BOdin packs three skill boosts to get Orochi closer to usability, and his active can save you if your HP gets hit below 50% (don't forget that the ATK boost is lost under that HP threshold). His three row awakenings can allow flexibility as well, allowing you to punch hard individually with TPAs or boost everyone by yet another 60% for each row you make. This one seems like the clear-cut winner, honestly.


The catch to all of this remains, however: I don't know how enhanced orb damage is calculated. So I'm still not entirely sure if it beats a 2x boost/gravity (which, keep in mind, can do a lot of damage in and of itself). Otherwise it looks like the lattermost build is the winner.

What do you think?


Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 19, 2015, 01:45:56 AM
(http://i.imgur.com/7zJKyqa.png)

alright yay i'm done

Quote
The catch to all of this remains, however: I don't know how enhanced orb damage is calculated. So I'm still not entirely sure if it beats a 2x boost/gravity (which, keep in mind, can do a lot of damage in and of itself). Otherwise it looks like the lattermost build is the winner.

IMO you should do the latter-most build because A.Orochi TPA with that many orb enhance will make him hit far harder than any other Blue monster even with the generally lower multiplier compared to other leads. Though of course there might be situations where you want a gravity over a delay, but it's pretty much more of a niche pick than anything.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 19, 2015, 01:58:54 AM
I figured as much. Though I still wonder how precisely enhanced orbs are counted, mathematically.

also where is parvati on that team how dare you u catte loving fool
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 19, 2015, 02:03:53 AM
I figured as much. Though I still wonder how precisely enhanced orbs are counted, mathematically.

the latter most team has 13 OE, which means if you match a Blue TPA your extra multiplier is calculated like this:

[x1.00 + (6% x 4) ] * [1.00 + (13 * 5%)]
x1.24 * 1.75 = x2.17

Quote
also where is parvati on that team how dare you u catte loving fool

:(

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 19, 2015, 02:04:14 AM
I just did some quick checking in-game and apparently there are hidden arcane maths behind the usage of enhanced orbs, since with my athena team a simple three-match with all three orbs being enhanced should've given me a x1,33 multiplier. It gave me x1,35.

/me does math and ends up finding the answer.

Okay so the way orb enhances work is that it  picks up the amount of enhanced orbs in a single match, and then multiplies that multiplier by the current multiplier of your enhanced orbs awakenings and I just realized that sounded really fucking confusing.

3 enhanced orbs = 18% multiplier, with 3 orb enhances (which is how many my athena team has) it's 1,18 * 1,15 = 1,357 so that explains the multiplier I got.

So a simple 3-match with 13 orb enhances would be a 1,947 multiplier which gets close-ish to a double TPA's multiplier, sorta/kinda. Of course that applies to all cards that are of that element so I guess it's more versatile than TPAs.

A full board of 30 orbs would be a... 4,62x multiplier? Which is close to quad TPA numbers but using like a billion times more orbs but can't stack and doesn't have combo multipliers so it's undoubtebly worse.

Uhh... optimal board conditions would be...

...I can't think of anything that's even remotely realistic on a Karin board? I mean I guess 4 blue TPAs two greens an a dark one + 2 random off-colors would be the ideal match for that team so that's like a 2,046x multiplier for each blue TPA which would make Orochi deal absolutely stupid numbers... Assuming all blue orbs are enhanced, of course.

Orbs enhances unfortunately are only really good once you're stacking multiple enhanced orbs so you still need an enhancer despite having a 260% chance for them to drop. If you match four enhanced orbs that multiplier is already slightly higher than Zaerog's active so I guess Aldebaran is better than Zaerog is pretty much every way shape and form especially since Aldebaran gives one bonus orb enhance.

BOdin beats both of them though, no question, rofl.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 19, 2015, 02:15:49 AM
...so yes.

We can conclude that Awilda is uh....

Really, really damn good, all things considered. And 4*, no less. Do you know how insane that will be for S ranking?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 19, 2015, 02:47:17 AM
RGBL Valks all got Attacker as their 3rd type. This benefits GValk the most.

DValk got Devil type.

UUVO Kirin got Dragon type. It's thematically sound, but ultimately awkward.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 19, 2015, 03:47:21 AM
what the fuck i just stoned by accident

give

me

back

my

stone

fuck

youuuuuuuuuuuuuuuuuuuuuuuu
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 04:18:58 AM
what the fuck i just stoned by accident

give

me

back

my

stone

fuck

youuuuuuuuuuuuuuuuuuuuuuuu

...


...


Just git gud and don't lose in the first place.

SorryIdidn'tmeanitdon'thitme!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 19, 2015, 04:27:10 AM
i died on the fucking second floor of pad island because my orbs got flipfucked and didnt make a row

then i destroyed the rest of the stupid dungeon but the damage is already done

i was going to get enough for a roll but now this dungeon is literally dead to me
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 04:35:16 AM
Are you talking about that thing where you pick up an orb and it gets stuck for a second and then just pops to where your finger is and ruins everything? I've been getting that semi-often lately.

Regarding shitty things that happen semi-often though, I haven't been getting that "Unfortunately PAD has stopped working" message at all lately. So that's good...
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 19, 2015, 05:38:27 AM
I have spent approximately 2000 stamina on Wood Cat Dungeon since my last Osiris skillup. He just needs one more. I have probably spent 4000 stamina on this dungeon overall, since I've done pretty much literally nothing but that since it started. Claymore skillmaxed ages ago.

Frustrated after not getting a single fucking devinyan after playing ALL DAY today, even after a rank up, I decided to throw a stone at it before the 1.5x drop rate ends.

I get two rounds where two of them drop right away.

No skillups.

Now, I'm already furious. But on my last try, one Devinyan drops. I proceed to the boss. I chip him down to half, as always. I load Meimei, GZL, and Athena, as always. But I get a lousy mostly-dark board.

(http://i.imgur.com/aCeXO7S.png)

The blast takes him down to literally a pixel of health. He Calico Shotguns me.

You will never

ever

ever

e v e r

have worse luck than me in this fucking game.

Take solace in that.


EDIT: Fed one more stone into it.

3 Devinyans.

Nothing.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 19, 2015, 06:27:21 AM
i may not see eye to eye with the rest of you on many things in PAD, but I can be certain we can all agree on one thing

FUCK skill up farming and skill ups themselves.

i'm sorry Matsy :ohdear:

EDIT:

http://pad.gungho.jp/member/150819_live_machina.html

new descend, Deus ex Machina.

Will most likely be a Machine type, no ideas as to what she'll bring to the table though.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 19, 2015, 07:23:20 AM
She's absolutely gorgeous and I am in love with her character design. I don't even care if she's good or not, I'll be sure to get her.

That said I can't imagine her LS would affect machine types with any exclusivity, the field just isn't broad or good enough for that (outside of Hysferzen, Sherospada, ult Golems, and Canopus and Hadar, NA really has nothing going for us-- and even in JP the selection isn't that much better-- they have the row-enhancing and column/TPA machine dragons but even then they're not what I'd call enough). There's also Eva collab stuff, hoping they get good ults, and JP has Duel Masters stuff, I guess... but that's really it.


Though I'm calling it now, I bet she'll be a Norn evo mat, kind of like Sphinx was to the Egypt 1 gods.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 19, 2015, 07:30:35 AM
That said I can't imagine her LS would affect machine types with any exclusivity, the field just isn't broad or good enough for that (outside of Hysferzen, Sherospada, ult Golems, and Canopus and Hadar, NA really has nothing going for us-- and even in JP the selection isn't that much better-- they have the row-enhancing and column/TPA machine dragons but even then they're not what I'd call enough). There's also Eva collab stuff, hoping they get good ults, and JP has Duel Masters stuff, I guess... but that's really it.

Depending on whether she L/D or D/L, JP will probably try to figure out a way to shove Cloud in there (many people forget he's Attacker/Machine)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 19, 2015, 07:35:42 AM
Also true.

Still, a bunch of collab cards and the okay-at-best Mechanized Dragons/Beasts does not exactly a broad subpool make.

My prediction is that if she does anything for machine type, she'll also be doing it for god type too. Deus ex Machina means God from the Machine, after all!

(at least I hope. Please don't be machine exclusive I really want to use you :( )
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on August 19, 2015, 07:58:22 AM
the latter most team has 13 OE, which means if you match a Blue TPA your extra multiplier is calculated like this:

This is why Awoken Haku is really god.
Has 2 TPA and 2 dark OE. Having 3 AHaku in a team will break the game :3
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on August 19, 2015, 08:38:22 AM
i may not see eye to eye with the rest of you on many things in PAD, but I can be certain we can all agree on one thing

FUCK skill up farming and skill ups themselves.

i'm sorry Matsy :ohdear:

EDIT:

http://pad.gungho.jp/member/150819_live_machina.html

new descend, Deus ex Machina.

Will most likely be a Machine type, no ideas as to what she'll bring to the table though.

Quote
先日募集された「生放送ゲスト出演者募集」より、数多くの応募者の中から選抜された「ぱぷりか」氏が、新降臨ダンジョン「デウス=エクス=マキナ降臨!」に初見でチャレンジするぞ!!

PAPRIKA CHOSEN TO GO ON THE OFFICIAL LIVESTREAM TO CHALLENGE DEUS EX MACHINA
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 19, 2015, 12:36:26 PM
It's time to unveil my new weapon!

(http://i.imgur.com/98PEhGJ.png) (http://i.imgur.com/T4LIDEI.png) (http://i.imgur.com/0Fsmtc1.png)

wadatsumi is a loser, i don't even need rem subs to beat his ass
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 12:49:26 PM
I guess I'm gonna grind out ten stones with the new alts and do two more pulls on Summer REM. You'd think after being stung that badly by it I'd stop, but I'm choosing to take the fact that I own every four-star except the one I actually want as a positive sign rather than a negative one. RIP +egg farming, RIP me. At least it's a project to work on that doesn't involve mindlessly farming.

It's time to unveil my new weapon!

(http://i.imgur.com/98PEhGJ.png) (http://i.imgur.com/T4LIDEI.png) (http://i.imgur.com/0Fsmtc1.png)

wadatsumi is a loser, i don't even need rem subs to beat his ass

Dragon emperor high five! Did you have a contingency for if you got a heart skyfall while killing Siren?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 19, 2015, 12:58:43 PM
Dragon emperor high five! Did you have a contingency for if you got a heart skyfall while killing Siren?

I actually got the Threedia idea from watching you, but I actually did, though it's fairly risky.

Cu Chu has to be saved from the sachi bros. for best effect - burst Siren immediately. This will either kill her outright, or make her bind everybody. Either way, I just have to survive the 2-3 turns. The third hit will do well over half my health, so she dies then assuming no outstandingly bad RNG. This is much, much, much, much more difficult to use than Wangren/Beyzul burst, and I really wish Threedia also had a full-life condition sometimes.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 01:07:23 PM
Yeah, Threedia kind of got the short end of the stick. I guess the argument could be made that it's made up for by his synergy with Hercules and similar actives, but it's not really.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 19, 2015, 01:54:21 PM
Yeah, Threedia kind of got the short end of the stick. I guess the argument could be made that it's made up for by his synergy with Hercules and similar actives, but it's not really.

The one advantage is that if I somehow survive repeated attacks, I can keep swinging with him for more than just one turn. The problem is timing all this with Alraune's leader skill going away, as I technically now have to be way less than half my health to use him. Needless to say, this is not something I am going to be bringing into every dungeon, but he's definitely no less powerful than his brothers.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 02:29:46 PM
Oh yeah, he is 50% or less. I waa thinking it was lower than that. Still kind of risky, but he's waaaaaay easier to skill up, so that's cool.

The way I see it, his biggest loss, even more than accidentally healing out of range, is the fact that he loses swapping synergy with HP-boosting leads. With Gabriel and Beyzul I can actually activate Beyzul anywhere in the 50-100% range because I lose half my HP when I swap. With Michael and Threedia you need to be at 25% or less before you can swap because the halfway point changes, which is some harsh anti-synergy. I suppose the takeaway is that they're meant to be played with different kinds of teams, but the emperors pair best with low-attack leads so that the attack boost after swapping is a bigger gain, and the good ones of those tend to boost HP and recovery.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 19, 2015, 02:40:38 PM
I still want the dragon emperors to get ultimates which make them competitive in today's meta.

Like say, all emperors gettings 3 typings and having their multipliers increased to x4.5 or something.

Or just balls to the wall crazy, like say Wangren becoming Dragon/God/Attacker and his leader skill turning into "ATK x4.5 to Fire & Attacker when HP is above 80%. Dragon type ATK x1.5."

And of course, Beyzul becoming Dragon/God/Healer and his leader skill turning into "ATK x4.5 for Water & Healers when HP is above 80%. Dragon type ATK x1.5." just to make ccool cream his pants push water healers a little farther while giving a bonus to water dragons.

Or we could make Zaerog be the ultimate dragon leader with something stupid like "Dragon type HP/RCV x1.35, ATK x2. Dragon Type ATK increases as health decreases" with the numbers being like x1 at 100% x1.5 at 99%, x2 at 80%, x3 at 50%, x4 at 20% and x5 at 5% :V

tl;dr: The emperors are far too cool to see so little play.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 19, 2015, 02:44:37 PM
Oh yeah, he is 50% or less. I waa thinking it was lower than that. Still kind of risky, but he's waaaaaay easier to skill up, so that's cool.

The way I see it, his biggest loss, even more than accidentally healing out of range, is the fact that he loses swapping synergy with HP-boosting leads. With Gabriel and Beyzul I can actually activate Beyzul anywhere in the 50-100% range because I lose half my HP when I swap. With Michael and Threedia you need to be at 25% or less before you can swap because the halfway point changes, which is some harsh anti-synergy. I suppose the takeaway is that they're meant to be played with different kinds of teams, but the emperors pair best with low-attack leads so that the attack boost after swapping is a bigger gain, and the good ones of those tend to boost HP and recovery.

Also, I have to take into account any Auto-Recovery the team may have, which means I have to commit to Threedia pretty hard and not mess up, otherwise I'll heal over and lose the chance if I idle too long. Alraune automatically gives 1000, and most of the leads I've paired her with so far have at least 500. HP eggs would help this some.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 02:56:19 PM
I still want the dragon emperors to get ultimates which make them competitive in today's meta.

Like say, all emperors gettings 3 typings and having their multipliers increased to x4.5 or something.

Or just balls to the wall crazy, like say Wangren becoming Dragon/God/Attacker and his leader skill turning into "ATK x4.5 to Fire & Attacker when HP is above 80%. Dragon type ATK x1.5."

And of course, Beyzul becoming Dragon/God/Healer and his leader skill turning into "ATK x4.5 for Water & Healers when HP is above 80%. Dragon type ATK x1.5." just to make ccool cream his pants push water healers a little farther while giving a bonus to water dragons.

Or we could make Zaerog be the ultimate dragon leader with something stupid like "Dragon type HP/RCV x1.35, ATK x2. Dragon Type ATK increases as health decreases" with the numbers being like x1 at 100% x1.5 at 99%, x2 at 80%, x3 at 50%, x4 at 20% and x5 at 5% :V

tl;dr: The emperors are far too cool to see so little play.

Somehow I don't see Beyzul's 0 recovery netting him Healer. I'd love to see Dragon/God/Physical though.

There are tons of things I'd enjoy seeing on them. Sub-attributes, for one. Wangren already looks kind of red/white and Beyzul looks kind of blue/black, although I'd prefer blue/blue. Leader skill buffs would be nice, but I don't think they're incredibly necessary. Active buffs that add haste or orb enhance would be fine, although skilling them up is so hard that it would be kind of sad too.

The main thing I want, though, is just awakenings. Their current awakenings aren't awful actually, but they should be a little better. I'd be happy with just a skillboost, but in a perfect world I'd like to see them stack some offensive options. Another row or two more orb enhances would be great. I would settle for a stat bump, a skillboost, and a narrow leader skill buff.

But of course this is all pointless to talk about, because we need 45 more mediocre Zaerog uvos before any other farmable dragon can ever be considered. How about Sticky Dragon King Zaerog that uses all the king slimes as materials?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 19, 2015, 03:20:39 PM
Somehow I don't see Beyzul's 0 recovery netting him Healer.

Make his uvo net him 300 RCV.

Not, it's not healer levels of RCV, not by a long shot but it would make him work with I&I and other blue healers, since Beyzul's best buddy is Gabriel, who is a Blue Healer, it would be cool if Beyzul got a healer subtype just so make people realize that awoken ra/anubis/shivadora/whatever the fuck the JPs are saying is toppest of top tier  aren't the only cards that are even remotely viable.

(I once saw someone say that the Chinese Gods were useless because the Egyptian 2.0s were a thing, I don't think I ever wanted to punch someone so hard in my PaD Career)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 19, 2015, 03:43:29 PM
I don't see that happening without some HP loss. Beyzul is huge and getting a flat 300 RCV boost and nothing more would be a straight-up 100 weighted stat boost, which is kinda crazy.

That and healers just don't have that kind of HP, like, ever. The current highest healer HP is Awoken Haku with 3193, for reference. Some things would definitely need to change.

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 19, 2015, 05:01:13 PM
Beelzebub got a 103 weighted boost when his UVO granted 250 RCV and 100 Attack. It's not unprecedented. Not to mention Beelzebub got that five bonus awoken skills and enhanced leader and active skill.

As far as Beyzul goes, even God typing would give him compatibility with BMeta. Attacker typing would give some neato compatibility with Neptune. In CC's case, we can pray for Healer typing but I don't see it happening.

If his active skill changed to something else, what could it be? Change leaders plus Water orbs are enhanced?

He doesn't need terribly high RCV to be considered a Healer; look at Supergirl, or the sticker girls who are considered Attackers. :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 19, 2015, 06:07:08 PM
Awoken Isis, Awoken Anubis, and chibi valk/chibi ronia ults are coming to KR tonight/tomorrow, which means we'll be getting them shortly too.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 19, 2015, 06:09:07 PM
Beelzebub got a 103 weighted boost when his UVO granted 250 RCV and 100 Attack. It's not unprecedented. Not to mention Beelzebub got that five bonus awoken skills and enhanced leader and active skill.

As far as Beyzul goes, even God typing would give him compatibility with BMeta. Attacker typing would give some neato compatibility with Neptune. In CC's case, we can pray for Healer typing but I don't see it happening.

If his active skill changed to something else, what could it be? Change leaders plus Water orbs are enhanced?

He doesn't need terribly high RCV to be considered a Healer; look at Supergirl, or the sticker girls who are considered Attackers. :V

Beyzul getting god type would make him an okay BMeta sub, but the benefit might not be that fantastic aside from him being an HP stick, since the switch would only boost 12.25x to 14x at the price of your HP buff and a harsher hp conditional. I feel she may benefit more strongly from subs that can punch harder at 12.25x or give a damage boost to the whole team.

That said, if the switch active came packed with an attribute burst (think like how the weapons work, but with unit switch rather than attribute switch, and elemental rather than type boost), then we might be talkin'.

Awoken Isis, Awoken Anubis, and chibi valk/chibi ronia ults are coming to KR tonight/tomorrow, which means we'll be getting them shortly too.

Huh, I thought Leilan/Sakuya/DKali/Tengu was supposed to be tied into this lineup too.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 06:31:11 PM
I don't think Beyzul would make a very good Metatron sub. The ability to swap between 3.5x above 50% and 4x at 100% doesn't seem that useful. Unfortunately for the emperors no matter how buff they get, unless their leader skills get a huuuuge overhaul they'll always be too niche for most teams to want them.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 19, 2015, 06:35:31 PM
Fuck Kaguya sideways with a rusty shovel.

Can't kill her unless you get her below 75%, at which point she binds your entire team.  Who the shit thought that was fair? :colbert:

Edit: "don't bring devils" isn't a good option for me <_<

Edit 2: Gonna try bringing Lilith to see if I can chip her to death through perseverance.

Huh, I thought Leilan/Sakuya/DKali/Tengu was supposed to be tied into this lineup too.

They are, yeah.  Along with orb updates for Meimei (what I've been waiting for).
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 19, 2015, 07:03:01 PM
I meant in the case of CC coleading with a BMeta, as that's like the only time that the colead would affect Beyzul. :V

Aaaggghhh Uvouvo Kirin is coming too soon already I don't have her +297 yet.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 07:42:11 PM
I meant in the case of CC coleading with a BMeta, as that's like the only time that the colead would affect Beyzul. :V

Oh yes I understand now.

Sometimes I do Blodin or Neptune friend leads, those affect Beyzul. But when my leads don't usually my burst damage is such overkill that it doesn't even matter that he gets left out. USUALLY, cough Threedia.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 19, 2015, 07:48:37 PM
I'm struggling to figure out who CC is.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 07:57:06 PM
I have used Verdandi's active hundreds of times while farming. Maybe a thousand times. I have never really had problem getting enough orbs to do things. I just had it give me just four green orbs on a PAD Island run twice... IN THE SAME TURN. So the game has cheat codes now. Greeeeeat.

I'm struggling to figure out who CC is.

This guuuuuuy.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 19, 2015, 08:21:59 PM
I guess technically you're CO at the moment? :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 08:24:32 PM
I'm gonna be PO in a minute if you keep fuckin' with my name!

(Naw, not really, I don't care.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 19, 2015, 09:17:53 PM
Oh duh

I literally looked through all of the blue leaders compatible with BMeta with 'CC' initials and found no one.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 19, 2015, 09:32:09 PM
Oh duh

I literally looked through all of the blue leaders compatible with BMeta with 'CC' initials and found no one.

commander cool ******

AS: turn all orbs into locked water and heart orbs

LS: 0x ATK and RCV to all attributes unless team is all Water Attribute Healers. 3x ATK and 1.5x RCV to all attributes. Change all instances of "Light" to "White" and "Dark" to "Black".
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 19, 2015, 09:34:31 PM
Well sheeee-it, now I really hope Beyzul gets healer or my team will stop working. :V :D
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 19, 2015, 09:56:05 PM
commander cool ******

AS: turn all orbs into locked water and heart orbs

LS: 0x ATK and RCV to all attributes unless team is all Water Attribute Healers. 3x ATK and 1.5x RCV to all attributes. Change all instances of "Light" to "White" and "Dark" to "Black".

Chirei *****
Attacker

Green

AS: Increase HP of green cards by 50% for 5 turns (10/16)
LS: All attribute cards HPx2, ATKx2.5 when Creation Tree Spirit, Alraune in the same team.  Reduce desire to whale to 0.

//

Overlord Chirei ******
Attacker/Machine

3200/1479/392

Green/Green
AS: Increase HP of green cards by 50% for 5 turns (10/16)
LS: All attribute cards HPx2, ATKx2.5 when World Tree Sprite, Alraune in the same team.  Reduce desire to whale to 0.

(http://www.puzzledragonx.com/en/img/awoken/12.png)  (http://www.puzzledragonx.com/en/img/awoken/12.png)  (http://www.puzzledragonx.com/en/img/awoken/21.png)  (http://www.puzzledragonx.com/en/img/awoken/21.png)  (http://www.puzzledragonx.com/en/img/awoken/18.png)  (http://www.puzzledragonx.com/en/img/awoken/26.png)  (http://www.puzzledragonx.com/en/img/awoken/29.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 19, 2015, 10:20:17 PM
Awoken Isis, Awoken Anubis, and chibi valk/chibi ronia ults are coming to KR tonight/tomorrow, which means we'll be getting them shortly too.
(http://i.imgur.com/EVrLLmB.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 19, 2015, 10:30:17 PM
Edible ******

Active skill: Convert one MotK member to a PAD player.

LS: Attack increases at 4 combos, up to 4x attack. All stats increase slightly for every MotK member in your friend list.

Christ, what am I doing?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 19, 2015, 10:35:31 PM
Now I wonder what kinds of stats and skills I'd get assigned. :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 19, 2015, 10:49:00 PM
Suikama *******

Battlecry: Destroy your hero and replace him with Isi-wait wrong game
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 19, 2015, 10:56:43 PM
Now I wonder what kinds of stats and skills I'd get assigned. :V

rdj, clumsy janitor ******
D/L
2900/1560/460
Balanced/God

AS: 50% hp heal and 7 second ctw, 15 turn max cooldown

LS: Sets base orb movement time to default, converts each .5 second to .2x hp and .3x attack.

spam mini lucis, profit

idk would need to mess with conversion numbers i think
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on August 19, 2015, 11:09:23 PM

Overlord Chirei ******
Attacker/Machine


oh u



edit:
JP update over.
damage numbers are now weird and tiny and easy-to-read
(http://i.imgur.com/vDSFwcm.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 20, 2015, 12:06:38 AM
Awakening Images didn't work due to hotlinking. fixt

Chirei *****
Balanced
Max Lv. 50
Cost: 20
883,883 EXP to Max

1387/904/180

Wood

AS: Earth Spirit's Wish
Increase HP and RCV of Wood Att. cards by 30% for 4 turns (10/16)
LS: Innocent Dream
All attribute cards HPx1.5 when Mystical Forest Pixie, Alraune is in the same team.  All Attribute cards ATK x2 when attacking with Wd. Reduce desire to whale to 0.

///////////////////////////////////////////////////////////////////////
Overlord Chirei ******
Balanced
Max Lv. 99
Cost: 30
5,000,000 EXP to Max

2820/1268/392

Wood
AS: Earth Spirit's Wish
Increase HP and RCV of Wood Att. cards by 30% for 4 turns (10/16)
LS: Green Dream
All attribute cards HPx1.5 when Mystical Forest Pixie, Alraune is in the same team.  All Attribute cards ATK x2 when attacking with Wd, x2.5 ATK when attacking with Wd+Wd. Reduce desire to whale to 0.


(http://i.imgur.com/fs0oPlf.png) (http://i.imgur.com/fs0oPlf.png) (http://i.imgur.com/Zx81au0.png) (http://i.imgur.com/t1hjkhN.png)

//////////////////////////////////////////////

Infallible Sovereign, Overlord Chirei *******
God/Balanced
Max Lv. 99
Cost: 40
5,000,000 EXP to Max

3320(+500)/1418(+150)/392

Wood
AS: Earth Spirit's Wish
Increase HP and RCV of Wood Att. cards by 30% for 4 turns (10/16)
LS: Absolute Dream
All attribute cards HPx2 when Creation Tree Spirit, Alraune is in the same team.  All Attribute cards ATK x2 when attacking with Wd or Lt. ATK x3 when attacking with Wd+Lt. Reduce desire to whale to 0.

(http://i.imgur.com/fs0oPlf.png) (http://i.imgur.com/fs0oPlf.png) (http://i.imgur.com/Zx81au0.png) (http://i.imgur.com/t1hjkhN.png) (http://i.imgur.com/24uf9uZ.png) (http://i.imgur.com/uECnMdL.png) (http://i.imgur.com/t1hjkhN.png)

//////////////////////////////////////////////

Malevolent Emperor, Overlord Chirei *******
God/Devil
Max Lv. 99
Cost: 40
5,000,000 EXP to Max

3170(+350)/1668(+400)/1(-391)

Dark/Wood
※The Ultimate Evolution of "Overlord Chirei" to "Malevolent Emperor, Overlord Chirei" results in a new Skill at Skill Level 1.
AS: Berserk Over End
Increase the ATK of this card by 5x for 1 turn*, and turn all Heart Orbs into Poison Orbs. All Attribute cards RCV are halved and the skyfall chance of Jammers is increased by 15% for 4 turns. HP is reduced to 1. (15/24)

*Overrides other type and attribute boosts.

LS: Absolute Anger
All allies HP and RCV are halved unless Creation Tree Spirit, Alraune is in the same team.  All Dark cards ATK increase by 2x. All attribute cards ATK increase by 0.5x per 15% HP lost, to a max of +2.5x at -75%**.

**Full bonus is 4.5x if both this and the previous condition are met.

(http://i.imgur.com/5OtJgWJ.png) (http://i.imgur.com/5OtJgWJ.png) (http://i.imgur.com/jyJeydk.png) (http://i.imgur.com/t1hjkhN.png) (http://i.imgur.com/24uf9uZ.png) (http://i.imgur.com/opInwKR.png) (http://i.imgur.com/t1hjkhN.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 20, 2015, 12:43:29 AM
oh u



edit:
JP update over.
damage numbers are now weird and tiny and easy-to-read
(http://i.imgur.com/vDSFwcm.jpg)

!

A+

Why did this take so long seriously
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Pesco on August 20, 2015, 12:49:53 AM
Pesco *****

AS: Fire orbs can be matched as though they were orbs of any colour for 1 turn.
LS: All damage is dealt as fire damage.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 20, 2015, 01:36:56 AM
rdj, clumsy janitor ******
D/L
2900/1560/460
Balanced/God

AS: 50% hp heal and 7 second ctw, 15 turn max cooldown

LS: Sets base orb movement time to default, converts each .5 second to .2x hp and .3x attack.

spam mini lucis, profit

idk would need to mess with conversion numbers i think

I don't have any mini Lucis though :(

Interesting LS though; wonder if we'll see anything like that in the actual game.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 20, 2015, 01:43:11 AM
Oh my god legible numbers

It's a miracle
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 20, 2015, 01:43:35 AM
(http://i.imgur.com/K2Ji12v.png)

heres the legible numbers I talked about way back when 8.2 was teased on stream.

EDIT: oh thaws already posted before me whoops.

you can sort of see plus eggs in the corner though! where the chest is.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 20, 2015, 03:14:23 AM
Fuck Kaguya sideways with a rusty shovel.

Can't kill her unless you get her below 75%, at which point she binds your entire team.  Who the shit thought that was fair? :colbert:

Edit: "don't bring devils" isn't a good option for me <_<

Edit 2: Gonna try bringing Lilith to see if I can chip her to death through perseverance.

Bringing lilith worked.  Hooray!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 20, 2015, 03:37:10 AM
I am not cut out for grinding. Only halfway-ish there.

(http://i.imgur.com/4VDbx2Nl.jpg) (http://imgur.com/4VDbx2N)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on August 20, 2015, 06:30:35 AM
Threw 10 stones at the summer machine.  Got a karin and a Dark Valk. I don't feel like evolving baddies.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 20, 2015, 06:33:26 AM
Threw 10 stones at the summer machine.  Got a karin and a Dark Valk. I don't feel like evolving baddies.

wait for satan descended :)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 20, 2015, 07:09:17 AM
Such apathy for such a stellar pull. :(

Meanwhile:
Spent all of today doing masks since I quit Osiris skillups. I needed one blue mask for Hera-is. The result?

4 green masks in a row and I managed to sneak in right before turnover for a blue. I now have ult Hera-is...

... But those 4 green masks didn't skill up GZL. At all.


I swear to God that 2.5x skillups are the biggest lie in the universe. This is why I have trust issues.
:persona: :persona: :persona: :persona: :persona:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 20, 2015, 07:21:00 AM
I swear to God that 2.5x skillups are the biggest lie in the universe. This is why I have trust issues.
:persona: :persona: :persona: :persona: :persona:

i'm inclined to agree having gone 0/9 on Satsuki skillups (she uses Devilits which I stored from ages ago), 0/5 on Armadel skillups and in the past, a whopping 0/20 on Gadius.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 20, 2015, 12:52:33 PM
Such apathy for such a stellar pull. :(

Meanwhile:
Spent all of today doing masks since I quit Osiris skillups. I needed one blue mask for Hera-is. The result?

4 green masks in a row and I managed to sneak in right before turnover for a blue. I now have ult Hera-is...

... But those 4 green masks didn't skill up GZL. At all.


I swear to God that 2.5x skillups are the biggest lie in the universe. This is why I have trust issues.
:persona: :persona: :persona: :persona: :persona:

Don't I know it. I've needed one GZL skillup for this entire rotation, and still nothing. Part of that was dropping way more blue masks than green (to the tune of 9-0 at one point), but I've certainly fed more than four too.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 20, 2015, 01:48:17 PM
I'm a little better off in that sense. GZL has been about 2/15 so far, which is still crappy but not Osiris-level absurd.

The issue here is that last Thursday I got, oh. 4 green masks out of 15 mask runs, the rest being blue? Yeah. Yesterday was 4/5 green.

And after this past week of bullshit with Osiris this was just the additional slap in the face. Feels bad man.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 20, 2015, 02:15:00 PM
^ I think after a while, it's probably better to just rage-run alts for py farming.  Takes forever, sure, but a py drop is still a guaranteed skillup (and thus much less rage-inducing) and the general rewards are far superior to running skillup dungeons anyway.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 20, 2015, 02:32:10 PM
In theory grinding Wednesday Dungeon isn't useless to me even outside of the green ancient masks. I've been idly evolving all of my gods, so I need a lot of various masks. Most of all I need like six black divine masks, and I've dropped a single one for the entire rotation. Again, not useless in theory.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 20, 2015, 02:41:00 PM
^ I think after a while, it's probably better to just rage-run alts for py farming.  Takes forever, sure, but a py drop is still a guaranteed skillup (and thus much less rage-inducing) and the general rewards are far superior to running skillup dungeons anyway.

That's why I quit. After spending around 2500 stamina trying to get ONE last awakening on a shitty dungeon with shitty drops and shitty exp for its difficulty (calico is an asshole), I realized running alts would have been better in the long run, and for 2500 stam I could PROBABLY have got more than one woodpy out of it.

And I have a LOT of stuff that needs woodpy-- Osiris is just getting one out of rage. Perseus, GZL, Awoken Ceres, Awoken Susano when he comes out, Awoken Freyja when she inevitably gets one too, and so on.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 20, 2015, 04:51:43 PM
And I have a LOT of stuff that needs woodpy

Christ, tell me about it.  There's a reason I haven't even evolved my Meimei yet ;_;

Edit: Speaking of skillups, maxed Verdandi.  That was incredibly less painful than Ronia <_<
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 20, 2015, 05:14:38 PM
Was the enemy supposed to be this weak...? Mythicals ain't what they used to be anymore.

(http://i.imgur.com/4zELq1u.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 20, 2015, 06:25:40 PM
Alright, has commandercool's luck finally turned? I just did an Alt Ocean Of Heaven run to grind up a stone for the summer REM, saw two Bubpys in one run, and dropped one of them. I have five stones now, can my modest streak of success carry through?

-Fifth chibi Meimei

Nope. Come on, I just want the last fucking four-star! I'm not asking for anything statistically crazy here, just fork her over!

Well, I can get one more pull during this event, so one last chance. I shouldn't even bother, but I'm going to because I'm dumb as hell and don't learn.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 20, 2015, 06:46:13 PM
Alright, has commandercool's luck finally turned? I just did an Alt Ocean Of Heaven run to grind up a stone for the summer REM, saw two Bubpys in one run, and dropped one of them. I have five stones now, can my modest streak of success carry through?

-Fifth chibi Meimei

Nope. Come on, I just want the last fucking four-star! I'm not asking for anything statistically crazy here, just fork her over!

Well, I can get one more pull during this event, so one last chance. I shouldn't even bother, but I'm going to because I'm dumb as hell and don't learn.

tttechnically awilda has a lower rate than all of the other silvers by a significant amount, but...
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 20, 2015, 06:53:05 PM
Is that true? What other instances of that are there in the game? Do pantheons have secret extra rarities too? Wouldn't that make her a five-star?

Clearly I do not understand how rarity works in this game. How does rarity work in this game?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 20, 2015, 07:28:39 PM
Is that true? What other instances of that are there in the game? Do pantheons have secret extra rarities too? Wouldn't that make her a five-star?

Clearly I do not understand how rarity works in this game. How does rarity work in this game?

I'm fairly certain atleast, but as always we aren't completely sure and it's down to 'is this the person collecting data's luck or actual stats'. Word of bun is not super reliable.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 20, 2015, 07:38:50 PM
I seeeee. I wish we weren't beholden to questionable data collection and tiny sample sizes in this game. Because straight-up lies about rarity are tremendously bad form in a collectable game, but I feel like I need good evidence before leveling that accusation.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 20, 2015, 08:23:42 PM
I seeeee. I wish we weren't beholden to questionable data collection and tiny sample sizes in this game. Because straight-up lies about rarity are tremendously bad form in a collectable game, but I feel like I need good evidence before leveling that accusation.

On a double check, people are saying i'm wrong, so i'd ignore me.

Well, more what I read was poorly layed out I guess.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on August 20, 2015, 09:31:53 PM
oh right I forgot to post but I reached 1000 days like last week :V

(http://i.imgur.com/RfEU5n3.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 20, 2015, 10:01:46 PM
I still think that TAMADRA should just hypermax whatever you feed it to.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 20, 2015, 10:38:13 PM
I still think that TAMADRA should just hypermax whatever you feed it to.
Pretty much my thought, too, yeah.  I mean, it takes almost three years of logins, haha.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 20, 2015, 10:57:26 PM
maintenance tomm

gungho dont let me down
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 20, 2015, 11:04:37 PM
maintenance tomm

gungho dont let me down
Due to unforseen system errors while preparing the update scheduled for Friday, 8/21, the following Ultimate Evolutions' releases have been delayed:

-Awoken Isis

We will make an announcement when this Ultimate Evolution is made live.  We apologize for the inconvenience, and thank you for playing Puzzle & Dragons.

I'm a terrible person.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 12:10:35 AM
[commandercool's spooky horror story time]
You're gonna wake up tomorrow and check your phone and the update will be done, but Awoken Isis won't be there. And you'll come here to complain and we'll be like "Awoken Isis? There's no Awoken Isis. There's never been an Awoken Isis. Awoken Isis is just a myth" and you'll look at your signature and avatar and they'll both just be broken images. Woooooooooo! Spoooooky!
[/commandercool's spooky horror story time]

I mean, that probably won't happen. Right?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 12:49:20 AM
I hate having to constantly re-do Wadatsumi over and over for different challenges. It's not fun at all. The Umiyama fight is among the least fun fights in PAD for Gabriel, probably second only to Medjed. They're incredibly slow and incredibly RNG-based. I just died to them and sat there staring at my phone for like thirty seconds trying to figure out what fucking happened. I died with all my actives up, absolutely certain that I could stall for one more turn before popping a heartmaker. Eventually I figured out that I was subconsciously factoring my autoheal into my HP. Which I feel is pretty reasonable given that I've matched what, a gazillion orbs and it was there 99.999999% of the time.

As much as I hate doing this with Gabriel, I think I hate using frailer teams with no skillboosts even more. I suppose I might be able to pull off some kind of Verdandi+Parvati thing. That should give me enough attack to burst the things without my prongs and enough recovery to tank Umiyama until their absorb burns out. Maybe.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 21, 2015, 01:28:39 AM
Can confirm that Parvati kicks Wadatsumi's ass up, down, and around the sea despite being at a complete disadvantage.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 01:46:12 AM
I believe it, and if I had one I'd be pretty confident in my ability to deal with him. But I'm less clear on how Verdandi+Wadatsumi works since it has significantly less attack and recovery, and one less low-cooldown heartmaker to help deal with stalling on Umiyama's heartbreaking.

Technically I'm confident on my ability to just do this with Gabriel, I'm not going to make that mistake again. But I'm not really in a hurry to sit through the whole Umiyama fight again, so I'm up to try something new that might be less mind-numbing.

Edit: Oh what the fuck the in-game mail censors the word "Gungho"? Seriously? :wat:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 21, 2015, 02:23:55 AM
Edit: Oh what the fuck the in-game mail censors the word "Gungho"? Seriously? :wat:
See: Nintendo and their own Pokemon Cofagrigus.

Or in more descriptive terms, ?\_(ツ)_/?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 21, 2015, 03:39:08 AM
Hi, it been discovered in RANKING DUNGEON the highest factor is Time.

(http://i.imgur.com/VgjEOpD.png) (http://i.imgur.com/X73cHiW.png)

I sit comfortably in top 10% of players who have tried ranking dungeon so far, but this would change over the course of the weekend.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 21, 2015, 03:59:33 AM
Quick, spend your BFFs.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 21, 2015, 04:47:58 AM
I guess I should change my name to Mr. S

(http://i.imgur.com/ELwukSe.png) (http://i.imgur.com/SQd0S01.png) (http://i.imgur.com/NeszFwQ.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 21, 2015, 06:45:59 AM
So I can't get Beach Urd?

Fine, I'll just try for Unit 13 instead. :getdown:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Aoshi-shi on August 21, 2015, 07:17:30 AM
YOU'VE BEEN VISITED BY MARGARITA ENTHUSIAST, GABRIEL

(Link) (http://i.imgur.com/OP73Vzm.png)

GOLD EGGS WILL COME YOUR WAY BUT ONLY IF YOU SAY "THANKS GABE" IN THIS THREAD.
(Thanks, Gabe)

(I wanted to get this done before the Summer REM rolled out but some things came up so now I've rushed to finish this. Sorry  :V :V)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 21, 2015, 07:38:54 AM
thanks, gabe
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 21, 2015, 07:39:59 AM
thanks, gabe

i max-skilled my gabe today actually
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 21, 2015, 07:57:14 AM
thanks gabe
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 21, 2015, 08:01:44 AM
Forget gold eggs, can I have skillups instead? Thanks, Gabe.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 21, 2015, 09:01:33 AM
Even gold eggs can be trolls, as the Memorial REM just gave me a green Odin.

Believe me. He's going straight to the MP shop funds.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 21, 2015, 09:17:33 AM
HEY SUIKAMA GUESS WHO SHOWED UP IN NA FINALLY
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on August 21, 2015, 09:22:21 AM
HEY SUIKAMA GUESS WHO SHOWED UP IN NA FINALLY

https://www.youtube.com/watch?v=EKu7TYWNxqA
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 21, 2015, 10:01:29 AM
Meanwhile I rolled Izanagi on the Rank 150 Machine.

So MP shop fodder basically since I already have one.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 21, 2015, 10:05:29 AM
the double post tho my bad ;-;
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 21, 2015, 10:08:35 AM
thanks gabe

WELL IT FUCKING WORKED BECAUSE I GOT A FUCKING PANDORA

YES YESYESYESEYSEY

YESYEYSYESYEYSYEYSEYSYEYSYEYSYEYSYESYESYESESYES

AAAAAAAA
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 21, 2015, 11:10:55 AM
dupe thor........................

of all the most absolutely useless things i could pull.

your meager existence will be sold for a paltry sum of mp
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on August 21, 2015, 11:24:29 AM
WELL IT FUCKING WORKED BECAUSE I GOT A FUCKING PANDORA

YES YESYESYESEYSEY

YESYEYSYESYEYSYEYSEYSYEYSYEYSYEYSYESYESYESESYES

AAAAAAAA
There is someone happy :)

Guess what is in Pandoras box:
www.youtube.com/watch?v=ABrSYqiqvzc :3
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 21, 2015, 11:33:44 AM
FALuci.  The heck do I do with him?  I'm not complaining, certainly a more useful archdemon than the Baal I pulled a while back(who I wish WAS more useful), but I still have no clue on FALuci ownership.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: triangles on August 21, 2015, 11:56:47 AM
Thanks Gabe :3

Edit : Idunn&Idunna dawwww I got some cuties
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 21, 2015, 12:02:23 PM
Thanks Gabe

4th Leilan. Dammit Gabe
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Aoshi-shi on August 21, 2015, 12:08:34 PM
Roniaaaaaaa

She will be super useful
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 12:08:44 PM
Free gold? Thanks, Gabe!

Come on come on come on please don't be disappointing please...

-Duplicate Ame No Uzume

Literally worst possible roll? I think so. Fucking. Of. Course.

It's okay, it's fine, I'm getting used to getting brutally, relentlessly trolled at literally every possible turn. In fact, I love it! It's fun! It makes the game harder!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 21, 2015, 12:31:17 PM
Got Ra! Didn't have him before. All I'm missing now is Horus from Egypt1.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 21, 2015, 01:05:39 PM
Getting 5 skyfall combo on my kill board in the ranking dungeon made me lose 15 seconds

my god this game.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 01:31:10 PM
Yeah, ranked seems... Kind of dumb now that I see it in action. It seems like building a speed-farm team (potentially only accessible to whales, although maybe a farmable-ish Goemon team could work?) and constantly repeating the dungeon to fish for slightly better RNG both seem kind of dirty. But there's no good way around that, even giving everyone the same generic team makes RNG a significant factor.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Pesco on August 21, 2015, 01:43:40 PM
Thanks GabeN. Gief HL3
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 21, 2015, 02:03:30 PM
"Yawn.  I'm awake now.  The new awoken evos for Isis and Anubis should be up now, let's check PAD."

"Oh right, it's memorial REM day!  I hope I get a good blue lead, I've been wanting o-"

http://i.imgur.com/5SBKWN2.jpg

"welp"
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 21, 2015, 02:08:05 PM
i h8 u

gibe isis pls ;_;
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: triangles on August 21, 2015, 02:36:46 PM
You didn't get your 5th Neptune I demand a recount  :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 02:43:41 PM
Let me take a moment on today, the memorial REM day, to memorialize the times the game did fuck me over for once.

-Sun Quan. There was a time he was my Andromeda, and I pulled him with my last five stones on my first hero fest. If I had to pick Andro or him, I would pick him, he's harder to replace.

-Misato. Collab golds are bullshit, but not only did I get one from the Eva REM, I got my preferred one. If I had to pick a collab gold from anywhere it would be her or Superman. I hope her ultimate is good.

-Black Kali. I was hard-up for a black rainbow sub for a while, and I never even considered her an option because she's so elusive. But I stumbled into her while searching for Andromeda, and that's great. In fact, this could go for my whole Ra team. I'm lucky to have stumbled into them (I would like to stop pulling Ras and Kalis now though).

-Verdandi's harem. When I pulled GZL, Liu Bei, and even Susano I didn't have uses for them for quite a while. Fortunately for me the team kind of created itself.

Pretty much what I'm saying is "I used to be lucky (or even just luck-neutral) sometimes, that sure was nice". But yeah, perspective...
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 21, 2015, 02:51:00 PM
-Misato. Collab golds are bullshit, but not only did I get one from the Eva REM, I got my preferred one. If I had to pick a collab gold from anywhere it would be her or Superman. I hope her ultimate is good.

her uvo is unbindable with 2 TPA and bind recover

her AS got a haste component

her LS boost attacker AND machine type now.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 03:01:37 PM
her uvo is unbindable with 2 TPA and bind recover

her AS got a haste component

her LS boost attacker AND machine type now.

Oh shit I missed this!

Fuck all the Flampys I used on her are wasted.

I have a red prong lead now! Sort of because she's an extremely narrow one that I don't really have subs for!

I guess I could run Misato/Urd/Urd/Urd/Horus/Misato. But then I can't sell all my extra Urds and I would need a trillion Flampys and I already wasted a bunch.

This is not optimal. Don't care I guess, still gonna do it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 21, 2015, 03:03:08 PM

Fuck all the Flampys I used on her are wasted.

?

The AS isn't changing. It just got an additional effect.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 21, 2015, 03:03:36 PM
She got a lot more HP, too. Misato is really damn solid now. And you didn't waste any flampy, her skill just got upgraded, not changed.

It's just kind of a shame that it pales in comparison to the absolutely fucking massive bias they gave Shinji&Kaworu.

edit: goddamn it stop ninjaing me guys >:(
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 03:09:19 PM
Fair enough on her skill, I noticed that when I went to go look at her.

I guess Asuka got a prong too, so I could sub her. She's still not good, really, but I could do it and it would be cool.

Somehow forgot the golems are machines, probably should bring one of those despite the lack of offensive presence.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 21, 2015, 03:15:46 PM
Asuka got shafted compared to Shinji and Rei. Her HP is still garbage and tacking a TPA on there isn't... really enough to make her viable.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 21, 2015, 03:23:33 PM
thanks, gabe

i'm just waking up i'll poke at eva updates soon

(https://lh4.googleusercontent.com/-Voia0rYjexc/VddEVQCh3DI/AAAAAAAACdg/S92W-xO4Ihw/w385-h684-no/15%2B-%2B1)

fuck you, michael, stop fucking plaguing me

you're not even a chinese god with a broken awoken evo i want four of, or even something with a split evo and upcoming awoken like norse

GO AWAY
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 03:37:14 PM
Ah shit I thought Awoken Horus is an attacker and he isn't.

I got Misato/Urd/Urd/Golem/???/Misato. Last slot could be a third Urd, a second golem, or Asuka, none of which inspire confidence.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 21, 2015, 03:50:07 PM
Upon conversing with Yukarin apparently I have a decent DMeta team now?

DMeta/Haku/FALuci/Hanzo/Claire/[DMeta]

I don't wanna have another appealing team to make, I have too many to work on as it iiiiiiiis!

I find the amount of skillboost for this hilarious.  If I'm remembering correctly it should be...11-12SB depending on Haku's ult?(AHaku or DDHaku, though I forget if AHaku even keeps her rows so.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 21, 2015, 03:51:05 PM
I don't have much confidence in Misato as a leader just because 2.5x, while Ronia tier, is still kinda low. I'd rather run Misato alongside Ares or something, but I still don't know of a good leader to use.

(Shiva. It's Shiva. Guess who I don't have. ;-;)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 03:55:58 PM
Yeah, I don't think she's a good leader. Seems like a solid sub now, but this is strictly a gimmick build.

That being the case I guess I should do Misato/Shinji/Asuka/Rei/Mari/Misato, but I don't know if I have the guts for that. At least she buffs them all now.

Edit: Aw, who am I kidding? Rainbow Eva team ho! Let's see how much of the game I can clear with that mess. Maybe if I need a handicap I can run an ultimate Machine Golem as my friend.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 21, 2015, 04:03:17 PM
Dupe LMeta.

Thanks, Gabe? Some MP, I suppose.

EDIT: also I suppose this happened

(http://i.imgur.com/mCr0kT0l.jpg) (http://i.imgur.com/mCr0kT0.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 21, 2015, 04:55:44 PM
Yeah, I don't think she's a good leader. Seems like a solid sub now, but this is strictly a gimmick build.

That being the case I guess I should do Misato/Shinji/Asuka/Rei/Mari/Misato, but I don't know if I have the guts for that. At least she buffs them all now.

Edit: Aw, who am I kidding? Rainbow Eva team ho! Let's see how much of the game I can clear with that mess. Maybe if I need a handicap I can run an ultimate Machine Golem as my friend.


Meanwhile, I just figured out how to make Misato shine for me.

ALeilan/Misato/Ares/Cao Cao/Freyr

11 rows, 18.75x for 3 turns. Misato and Ares do not conflict with Leilan, and Cao Cao does not either, and also provides delay. Biggest weakness is no heartmaker. Pop in Athena/Ceres/Parvati as needed for utility support or water crushing. Parvati can save from lack of hearts. Perpetual resist to Fire/Light/Wood.

and then...

Scarlet/ALei/Misato/Cao Cao/Ares

Endless fire orb support, especially when skilled up. 11 rows. Skillbind immune. Scarlet, Leilan, and Misato all have haste effects. Cao Cao has a pseudo-haste with his delay.

Binds are the biggest issue. Use Takeru friend leader for heartmaking if needed, Misato can use the hearts to clear them. Multiplier would drop to 20x but with 11 rows, who cares?

Oh man. I'm really into this. Time to farm Flampy forever.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 21, 2015, 05:23:00 PM
Upon conversing with Yukarin apparently I have a decent DMeta team now?

DMeta/Haku/FALuci/Hanzo/Claire/[DMeta]

I don't wanna have another appealing team to make, I have too many to work on as it iiiiiiiis!

I find the amount of skillboost for this hilarious.  If I'm remembering correctly it should be...11-12SB depending on Haku's ult?(AHaku or DDHaku, though I forget if AHaku even keeps her rows so.)

AHaku gets double TPA. D/D haku gets double row

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Sapz on August 21, 2015, 05:49:01 PM
Good stuff today:
1. Ancient green mask from the pal machine, last thing I needed to ult Perseus.
2. Persephone from the memorial machine.
3. Perseus max skilled. Hell yes.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 21, 2015, 06:43:02 PM
AHaku gets double TPA. D/D haku gets double row


Ah, so twinlit Haku it is then.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 21, 2015, 06:48:37 PM
Things I am not sure I needed to know but am weirdly glad to have learned today: Antonio watched Monster Musume.

Apparently Ruel reminds him of the harpy girl, and at one point Michael asked him if he'd want a really long body pillow that kind of looks like Echidna and he said "of course".

I suppose PF chat is good for something?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 21, 2015, 08:51:05 PM
Things I am not sure I needed to know but am weirdly glad to have learned today: Antonio watched Monster Musume.

Apparently Ruel reminds him of the harpy girl, and at one point Michael asked him if he'd want a really long body pillow that kind of looks like Echidna and he said "of course".

I suppose PF chat is good for something?

WTB really wide Gabriel body pillow that accounts for his wingspan.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 21, 2015, 09:07:47 PM
[17:06:15] <~Nadeshiko-Matsuri> I just fed three bikini-heras to Hera-Is.
[17:06:19] <~Nadeshiko-Matsuri> Three skillups.
[17:06:22] <~Nadeshiko-Matsuri> What.
[17:06:24] <~Nadeshiko-Matsuri> The hell.

I swear this game is just fucking with me at this point.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 21, 2015, 09:55:59 PM
Things I am not sure I needed to know but am weirdly glad to have learned today: Antonio watched Monster Musume.

Apparently Ruel reminds him of the harpy girl, and at one point Michael asked him if he'd want a really long body pillow that kind of looks like Echidna and he said "of course".

I suppose PF chat is good for something?

To expand to the twist, apparently AJ was the one who corrupted him into the monmusu lyfe.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 21, 2015, 10:34:52 PM
so today i woke up a 5 am, evolved isis before anyone else on my friends list, and then went back to sleep

i didnt even do it on purpose, it just happened that way


also my pull was ANOTHER MEIEMI

DANK MEIMEI ENGINE TIME I GUESS


Meanwhile, I just figured out how to make Misato shine for me.

ALeilan/Misato/Ares/Cao Cao/Freyr

11 rows, 18.75x for 3 turns. Misato and Ares do not conflict with Leilan, and Cao Cao does not either, and also provides delay. Biggest weakness is no heartmaker. Pop in Athena/Ceres/Parvati as needed for utility support or water crushing. Parvati can save from lack of hearts. Perpetual resist to Fire/Light/Wood.

and then...

Scarlet/ALei/Misato/Cao Cao/Ares

Endless fire orb support, especially when skilled up. 11 rows. Skillbind immune. Scarlet, Leilan, and Misato all have haste effects. Cao Cao has a pseudo-haste with his delay.

Binds are the biggest issue. Use Takeru friend leader for heartmaking if needed, Misato can use the hearts to clear them. Multiplier would drop to 20x but with 11 rows, who cares?

Oh man. I'm really into this. Time to farm Flampy forever.
sorry mats, but aLei & misato arent gods so you'll miss out on damage on a shiva dragon team
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 21, 2015, 11:00:08 PM
Why would I use shivadragon when the Scarlet team I put together there can punch even harder?

(furthermore I have 3 leilan, so I could use her in shivadragon anyway, or I could just put in Gadius and Set instead of ALei and Misato)

(and even then if Set's ult is good I can use him in Scarlet too. Gadius works as well, but he's squishy and that is worrisome enough on a team that has little heart support.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 21, 2015, 11:20:10 PM
i keep getting scarlet and shiva dragon mixed up god dammit :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 22, 2015, 01:35:57 AM
Why would I use shivadragon when the Scarlet team I put together there can punch even harder?

from personal experience, Scarlet is just really difficult to farm and skill max through typical means, since her dungeon is arguably the hardest Descend dungeon to date, but yeah, she's pretty strong when you can skillmax her.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 22, 2015, 01:56:00 AM
welp spent 5 million coins on dragon rush because i wanted to try to clear it

and then died on the easiest floor

no leader can cure me of being terrible
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 22, 2015, 02:22:55 AM
Is there any chance anybody here is ever going to be running either of the ultimate combo golems as a lead at some point? I'm looking at the Eva theme team and being kind of horrified by how low everyone's HP is. I knew it was low, but it is LOW. Asuka's HP is shocking, what were they thinking (I know it's getting a huge buff, but's it's STILL bad after that somehow...)? I'm now thinking doing Misato/ultimate Golem or Misato/Asuka (which has the added upside of freeing up a slot to squeeze in Kaworu) leads is my best shot, but it's going to be a nightmare finding anyone to lead with any of these, much less nice hypermax ones and even more less enough friends to be able to play when I want to. Or maybe machines are going to take off big time and golem leads will become semi-common, but that seems kind of unlikely.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 22, 2015, 02:38:56 AM
lol i dont have to run a stall team for tamadra retreat now i can just wipe every wave with isis BV
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 22, 2015, 02:42:03 AM
Is there any chance anybody here is ever going to be running either of the ultimate combo golems as a lead at some point? I'm looking at the Eva theme team and being kind of horrified by how low everyone's HP is. I knew it was low, but it is LOW. Asuka's HP is shocking, what were they thinking (I know it's getting a huge buff, but's it's STILL bad after that somehow...)? I'm now thinking doing Misato/ultimate Golem or Misato/Asuka (which has the added upside of freeing up a slot to squeeze in Kaworu) leads is my best shot, but it's going to be a nightmare finding anyone to lead with any of these, much less nice hypermax ones and even more less enough friends to be able to play when I want to. Or maybe machines are going to take off big time and golem leads will become semi-common, but that seems kind of unlikely.
The biggest problem people are likely to run into when trying to justify making Hysferzen or Sherospada is...IF you can farm Gold Keeper like you'd almost have to unless your PEM luck was godlike, you don't NEED those since you have stuff that'll massively outperform them already.

I wish you luck though!  I imagine SOME people will use em just for the heck of it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 22, 2015, 02:43:21 AM
Norn Uevos might be machines since they all have mechanics wings and stuff
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 22, 2015, 04:00:27 AM
I was actually thinking of a lol team of Light Golem/Red Golem/Blue Golem/Green Golem/Rei/Dark Golem for no dupe alt farming.

Permanent damage reduction, huge HP, permanent defense reduction. Fun times, yeah?

Except nobody will ever use the dark golem.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 22, 2015, 04:15:55 AM
from personal experience, Scarlet is just really difficult to farm and skill max through typical means, since her dungeon is arguably the hardest Descend dungeon to date, but yeah, she's pretty strong when you can skillmax her.

Yeah, she's definitely one I'm saving Pys for, undeniably. I really hope Misato gets a skillup so I don't have to use any on her.

Well, I'm 3/10 of the way there as soon as the stream flampy gets here. Aim high? >_o
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 22, 2015, 04:22:13 AM
(http://i.imgur.com/erboyZG.png)

That was hard. Well, not really, it just took a long time. Cleared every floor but the second with some kind of Gabriel team, cleared the second with Kali. Had to buy the dungeon twice because I took so long (especially on the third floor, which I cleared with Gabriel/Gabriel).
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 22, 2015, 07:56:15 AM
(http://i.imgur.com/mQzAme8.png)

I have beaten my previous score by 6400~ish points.

Video proof: https://www.youtube.com/watch?v=SQm8pky3VV0
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 22, 2015, 09:52:47 AM
I spent like the last 3 days trying (and failing) to farm Yamato Challenge for Izanami.

So today I said fuck it and went to farm Valkyrie because my mini valk isn't maxskilled yet.

Once I'm done I'll need to get a fat dragon though, and I have zero way to get it in any reliable form whatsoever... Is Fat Dragon still part of the Guerrillas?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 22, 2015, 12:21:17 PM
I spent like the last 3 days trying (and failing) to farm Yamato Challenge for Izanami.

So today I said fuck it and went to farm Valkyrie because my mini valk isn't maxskilled yet.

Once I'm done I'll need to get a fat dragon though, and I have zero way to get it in any reliable form whatsoever... Is Fat Dragon still part of the Guerrillas?
Pretty sure.  Given that TAMAs were yesterday it might show up soon?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 22, 2015, 01:43:05 PM
Pretty sure it'll be around soon, yeah. Pack a defense eliminator or if your horus can hit over 1,500,000 you should be fine.

Meanwhile, Tengu Master down. Not too bad with a maxed out Yinping team. Gonna REALLY need to stall on the first floor for legend though.

(god damn I am gonna need at least three of these dudes, four if Awoken Yomi becomes a thing orz)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: triangles on August 22, 2015, 02:01:26 PM
Hello and welcome to December 2013
(http://i.imgur.com/IE22M6i.jpg)
Maybe I'll go clear Vanilla Zeus next  :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 22, 2015, 02:34:50 PM
Pretty sure it'll be around soon, yeah. Pack a defense eliminator or if your horus can hit over 1,500,000 you should be fine.

I don't know if I can do it with Horus if I'm being completely honest, even with Izanagi's x2 damage boost. My team isn't exactly specced for damage so much as it's specced for survivability (Doesn't help that I don't have that many good offensive Horus subs, either).

Maybe if I removed Chibi Luci for Athena and Gigas for Izanagi, the sheer number of multipliers might be enough, but that's a wild guess since I can't numbers today. Especially since I've become used to Chibi Lucifer's +1,5s orb move time :colonveeplusalpha:

Of course, my only other option is Meimei, which may be possible since the 40% reduction should be enough to let me live for 2 turns for both Seven-Stars and I have Liu Bei's stupid damage and GZL's effective x4 against fat dragon. Plus Athena is in it too so she gets like x8 rofl.

I'll have to see what I can do, I never really tried any legend-plus content before.

@EDIT:

/me re-checks his Horus subs.

...Or maybe I can stop my F/L Horus mentality and take away LMeta and GOdin from the team since I don't bloody need them just to not have shit stats anymore, rofl.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 22, 2015, 02:40:53 PM
I don't know if I can do it with Horus if I'm being completely honest, even with Izanagi's x2 damage boost. My team isn't exactly specced for damage so much as it's specced for survivability (Doesn't help that I don't have that many good offensive Horus subs, either).

Maybe if I removed Chibi Luci for Athena and Gigas for Izanagi, the sheer number of multipliers might be enough, but that's a wild guess since I can't numbers today. Especially since I've become used to Chibi Lucifer's +1,5s orb move time :colonveeplusalpha:

Of course, my only other option is Meimei, which may be possible since the 40% reduction should be enough to let me live for 2 turns for both Seven-Stars and I have Liu Bei's stupid damage and GZL's effective x4 against fat dragon. Plus Athena is in it too so she gets like x8 rofl.

I'll have to see what I can do, I never really tried any legend-plus content before.
I can do it with GZL as a sub on my Athena team as long as I pop enough actives for a couple TPAs and such, so if you're putting the two in a higher mult team you'll rip fatty apart.  Element advantage is a heck of a thing!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 22, 2015, 02:42:36 PM
You could bring someone's Awoken Ra or Kali. It's not hard at all with a white heavy hitter since you only need to get half the damage numbers. Also I think Ra just one-shots him, I don't remember.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 22, 2015, 02:43:13 PM

I'll have to see what I can do, I never really tried any legend-plus content before.

not that the EKMD guerilla is legend-plus difficulty to begin with, but yeah. Horus could do it with some steroid and enough TPA

ninja edit: A.Ra oneshots him
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 22, 2015, 02:54:30 PM
I'm not comfortable on Awoken Ra since I'm still bad at matching (the fact that I still need my Chibi Lucifer should be a testament to that.)

However, I *should* be able to do it if I spec my team towards offense (So swap out LMeta and GOdin for Izanagi and Athena), it's good too cause stat-wise the offensive team is only weaker than the defensive team by about 1k RCV and 2.5k autoheals but with loads more murdering power.

I still want my kali though ;_;
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 22, 2015, 03:02:52 PM
Fatty's guerilla isn't what I'd consider 'legend plus' hard, honestly.

Try this:
Horus/Athena/Izanagi/Valkyrie/idk some water user, your chibiluci would be fine

Fatty's guerilla is 5 floors long-- 2 Kings, then 2 Super Kings, 2 Kings again, 2 Super Kings, Fatty. You can stall literally forever on kings, they're really not a threat. Just set up your board for the super kings and crush them. Have as many actives up as you can-- you're going to want Valk/Athena/Izanagi at the least, but Horus too if you're not confident in being able to make a full 5-color combo.

Horus' base multiplier of 16x for 4 colors plus a 2.25x boost on a turn when an active is used (which you will) is a solid 36x multiplier. With Izanagi's, you're looking at 72x Match 5 colors, that multiplier becomes 20.25x base -> 45.5625x with skill use -> 91.125x with Izanagi's enhance. With Athena's double TPA and light enhance active, you're looking at even more than double that. She's gonna kill him in one shot. Easily.

Fatty gives you 5 or 6 turns (I don't remember if he just straight up kills you on turn 6 or 7), and he'll deal 8800 damage per turn. So you can survive a hit or two without healing, but his attacks will fuck up your board. So you're gonna kill him on turn one!

Hopefully you've got all five colors on the board, but four will seriously be fine. Pop Valkyrie to maximize your light orb count, Athena to enhance them, Izanagi to double everyone's damage (but Athena's is really the only one that matters). You should already have 2.5 extra seconds to match everything since Chibiluci's there, but you can pop Horus too if you want an extra second. Focus on light TPAs and match all colors. With that kind of multiplier I'd be amazed if the damage doesn't absolutely decimate him.

Have more confidence in your leaders! (Especially ones with stupid good multipliers like Horus. :P)










Or you could just run Meimei, pop a 7 star, GZL, and Athena and just no-sell him with light/wood TPAs. That's what I do. :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 22, 2015, 03:26:22 PM
Running rainbow alts with Ra has been great practice for me. They're hard enough that I have to focus, but forgiving enough that I can make mistakes. Getting better at rainbows, now I don't even have to use any Kalis half the time (but I use her on bosses just to make sure, and sometimes I do use them all so they're good to have around).
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 22, 2015, 03:33:14 PM
(http://i.imgur.com/46RS6zV.jpg)

Of course I choke at the very last moment.  Fucking hell. :persona:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Pesco on August 22, 2015, 04:38:14 PM
Rodin + Echidna = ez fatty
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 22, 2015, 06:21:37 PM
I like to think that a 12+ million burst from Purin would be more than enough to kill Fatty.

... I'll show him who the real chubby one here is.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 22, 2015, 06:27:08 PM
FAT DOG VS FAT DRAGON

FIGHT
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 22, 2015, 06:44:44 PM
The best boss ever has just been added to JP.

Location: One-Shot Challenge! 2, Lv10

Awoken Lakshmi
HP: 10,000,000
DEF: 10,000,000

Preemptive: Skillbind the party for 6 turns.

The following moves are used in order:
Note: None of these moves do damage.

1) "Can you clear all the jammer orbs??" - Change 5 random orbs to Jammers.
2) "Here comes more?!" - Change 6 random orbs to Jammers.
3) "Hmm! You're good at this, huh?" - Change 10 random orbs to Jammers.
4) "But...." - Blinds the board. +
"How about this?!" - Change 15 random orbs to Jammers.

5) "You are amazing!" - Reduce orb matching time by 1 second +
"This is the last one!" - Change 9 random orbs to Jammers.

On the sixth turn(aka you passed all the challenges):

"It was fun! See you~♪" - Reduces her own HP to 0 and kills herself instantly.

If at any point there is a Jammer orb on the field (aka you failed a test):

"Bubu-! You are out!!" - Change Jammers to Water + 999990 damage.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 22, 2015, 06:45:14 PM
I can finally farm King of Gods ;-;

best girl 4 lyfe

The best boss ever has just been added to JP.

Location: One-Shot Challenge! 2, Lv10

Awoken Lakshmi
HP: 10,000,000
DEF: 10,000,000

Preemptive: Skillbind the party for 6 turns.

The following moves are used in order:
Note: None of these moves do damage.

1) "Can you clear all the jammer orbs??" - Change 5 random orbs to Jammers.
2) "Here comes more?!" - Change 6 random orbs to Jammers.
3) "Hmm! You're good at this, huh?" - Change 10 random orbs to Jammers.
4) "But...." - Blinds the board. +
"How about this?!" - Change 15 random orbs to Jammers.

5) "You are amazing!" - Reduce orb matching time by 1 second +
"This is the last one!" - Change 9 random orbs to Jammers.

On the sixth turn(aka you passed all the challenges):

"It was fun! See you~♪" - Reduces her own HP to 0 and kills herself instantly.

If at any point there is a Jammer orb on the field (aka you failed a test):

"Bubu-! You are out!!" - Change Jammers to Water + 999990 damage.
so uh

6 chesters = auto win?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 22, 2015, 07:09:15 PM
so uh

6 chesters = auto win?

Theres more bosses, but yeah, jammer resist makes her trivial.

I'm looking forward to the 'your finger slipped, you dide'  with baited breath.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 22, 2015, 08:59:21 PM
(http://i.imgur.com/oVcF8mKl.jpg) (http://i.imgur.com/oVcF8mK.jpg) (http://i.imgur.com/PZxuQVUl.jpg) (http://i.imgur.com/PZxuQVU.jpg)

I'm freeeeeeee
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 22, 2015, 09:03:08 PM
@Awoken Lakshmi

This kind of boss really makes me cringe, just because I don't trust Gungho to not eventually pull a Garyou Tensei on us.

(Specifically, have the boss preemptively put up a status shield and a 10% jammer skyfall chance for 99 turns and then just do the lakshmi stuff.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 22, 2015, 09:07:20 PM
That would be kind of scary, yeah. Disco Ur immediately followed by Awoken Lakshmi or something, which would basically require you to run a team that can stall on Ur to get rid of the jammer skyfall.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 22, 2015, 09:10:53 PM
That would be kind of scary, yeah. Disco Ur immediately followed by Awoken Lakshmi or something, which would basically require you to run a team that can stall on Ur to get rid of the jammer skyfall.

Disco Ur re-applies the debuff again if it runs out though, so if the floors were Disco Ur and right after that Awoken Lakshmi you would need to kill Disco Ur when the timer on the debuff was at like 1 turn left.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 22, 2015, 09:28:58 PM
Ground up the stones for another pull on summer REM, made my buddy's son do the roll.

-Chibi Meimei

Not only is this nine chibi Chinese in a row, but the last four were all Meimei. Yaaaay...
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 22, 2015, 09:35:46 PM
Ground up the stones for another pull on summer REM, made my buddy's son do the roll.

-Chibi Meimei

Not only is this nine chibi Chinese in a row, but the last four were all Meimei. Yaaaay...

you didn't praise the mei

now she gon haunt you
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 22, 2015, 09:58:41 PM
(http://i.imgur.com/oVcF8mKl.jpg) (http://i.imgur.com/oVcF8mK.jpg) (http://i.imgur.com/PZxuQVUl.jpg) (http://i.imgur.com/PZxuQVU.jpg)

I'm freeeeeeee

I never though skillmaxing luci was reasonably possible

but as always you make the impossible possible

'grats dude
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 22, 2015, 10:10:50 PM
Hey, I like Meimei. She's best Chinese. But her weird deformed little sister can bite me.

(I acknowledge that I brought this upon myself by using a special edition REM, but also I take no responsibility for having permanent bad luck.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 22, 2015, 11:46:33 PM
halp
I have 12 best friends but I can't reasonably give them all pal points everyday.

Um. Anyone here want my best friend request? Kirin is up to +281, I suppose.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 22, 2015, 11:50:05 PM
Spend 30 stamina on trash dungeons? Or 20 during half time
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 22, 2015, 11:56:49 PM
yeah, I just dump a bit of stamina into the 2-stam dungeons to feed off of them

It sounds like a waste but like hey, I get like 1500 pal points for the price of 30 stamina and that's p sweet
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 23, 2015, 12:25:05 AM
I'm still sitting on my second best friend unsure of what to do with it.

On one hand I'm inclined to use it on someone I know personally (Matsuri and I discussed this some, and I don't necessarily have a problem with that) because I know they're unlikely to just vanish.

There's some merit to picking a seemingly-reliable rando who mains something that I use a lot. I have one hypermax Neptune friend and two Blodins, and having access to any of them all the time would be nice. But since I don't know them it's kind of risky. If I could find a hypermax U/W Sun Quan I would BF them in a second, but still seemingly none exist.

I'm also kind of considering waiting and hoping to find someone who can help me with my "clear as much of the game with a terrible Evangelion theme team as possible" project. If I ever find a hypermax Misato or ultimate combo golem by some miracle it would help me tremendously to best friend them. But again, it's risky and unlikely to ever happen in the first place.

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 23, 2015, 12:46:13 AM
Finally I have 5 +297s

Too bad I can't use them all at once unless I lead with Nut or Andro

Or if Nut would get an ult already >__>
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 23, 2015, 01:31:44 AM
and the skmr's thirst begins anew
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 23, 2015, 01:53:53 AM
and the skmr's thirst begins anew

skmr never satisfied :ohdear:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 23, 2015, 02:07:59 AM
okay actually nut ult would probably be TPA based anyways

i just really need to roll hermesand karin but i know what happens every single time i need just one card >__>
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 23, 2015, 02:09:26 AM
Kirin is +288. Almost there.

Except the missing +9 are all in HP, so my effective drop rate is a third...

I will finish you, Kirin. So close.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 23, 2015, 03:15:55 AM
So I have three Meimeis + GZL

technically who is the best leader for this engine? Verdandi? Bastet? Gon? Meimei?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 23, 2015, 03:19:01 AM
Except the missing +9 are all in HP, so my effective drop rate is a third...

Ah ha ha that's what you think. Right now the card I'm working on has +9 HP, +46 attack, and +24 recovery. 1/3 my ass.

And for the record, I don't do anything like just max out one stat on anything. If I'm investing in anything it's to hypermax, so this is indicative of a trend over time.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 23, 2015, 03:24:54 AM
So I have three Meimeis + GZL

technically who is the best leader for this engine? Verdandi? Bastet? Gon? Meimei?

always mei, especially if you only have 3 because then your system is complete

bastet sux and verdandi sux more
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 23, 2015, 03:36:15 AM
wait why are you using verdandi then :V


also i have no G/L attackers

i guess if i randomly roll a Kaede it could work out
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 23, 2015, 03:42:52 AM
Just raise an Athena. You get a 2/3 7star enhance and something that can punch through fire types.

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 23, 2015, 03:47:27 AM
always mei, especially if you only have 3 because then your system is complete

gon is better for shorter dungeon because he has higher damage.

most of them time with gon you don't need to use Meimei board change as 1 TPA will usually OHKO a wave.

but otherwise meimei in NA.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 23, 2015, 03:56:54 AM
(http://i.imgur.com/OCR2vUO.jpg)

Finally I actually have real damage for once BV
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 23, 2015, 04:14:59 AM
WHAT LIVES MUST DIE YOU PHALLIC-NOSED BASTARD

(http://i.imgur.com/OeGZbsN.png)

(http://i.imgur.com/4F9WV6j.png)

Revenge is sweet.

Never. Again.

I'll farm Master for however many more I need. Good god, this was hard. It's very humbling to know that I can beat Zeus&Hera Mythical with ease and still get my ass kicked big time against this early-game descend. orz
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 23, 2015, 04:22:12 AM
i have survived 400 days of this game

(http://i.imgur.com/wxNmsJ0.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 23, 2015, 04:47:06 AM
Those of you who do 5x leaders, how long did it take till you could do it brainlessly?   Farming with LKali for +eggs and pal points is hard when I'm sleepy
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 23, 2015, 04:48:49 AM
wait why are you using verdandi then :V

obviously because he suxx

relatedly, i suk too

(http://i.imgur.com/zSyNFvH.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 23, 2015, 05:03:07 AM
inb4 Verdandi's upcoming ult makes her even more broken than Awoken Ra and Juggler combined
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 23, 2015, 05:04:29 AM
Those of you who do 5x leaders, how long did it take till you could do it brainlessly?   Farming with LKali for +eggs and pal points is hard when I'm sleepy

I'm far from the best rainbow pilot around so maybe it's wrong of me to answer this, but I feel like only very recently (in the last two weeks probably) am I confident enough to farm with Ra or Kali. Partly depends on how many safety actives you have. And this morning was really the first time ever that I had any success running Ra on anything even remotely challenging while sleepy and without a warmup.

Maybe try farming alts with her. Like I said earlier, that's done wonders for me.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 23, 2015, 05:15:08 AM
wait why are you using verdandi then :V

she's a pretty brainless ooh basically and i don't want to accidentally forget to play when neptune comes up with shiva

inb4 Verdandi's upcoming ult makes her even more broken than Awoken Ra and Juggler combined

is it confirmed she won

because ultimately the best that happens is another prong at this stage of the game imo but i will expect our 4x verdandi overlords now that i said that
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 23, 2015, 05:17:53 AM
Those of you who do 5x leaders, how long did it take till you could do it brainlessly?   Farming with LKali for +eggs and pal points is hard when I'm sleepy

a couple of months

also please don't farm for +eggs or palpoints with LKali or any quad-color lead this is a recipe for disaster

is it confirmed she won

because ultimately the best that happens is another prong at this stage of the game imo but i will expect our 4x verdandi overlords now that i said that

not confirmed yet.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 23, 2015, 05:35:36 AM
Those of you who do 5x leaders, how long did it take till you could do it brainlessly?   Farming with LKali for +eggs and pal points is hard when I'm sleepy

Um. It might just be me, but I only use Sakuya and Sachi Bros as my "I'm going to zero-stone this descend right now" leads. Farming regular stuff like normal dungeons is way too much effort when I could just use Purin and sweep every wave with literally any color TPA but red and heal, which Sachi Bros convert away.

It doesn't take anymore effort than this to clear a wave of OoH. (http://i.imgur.com/YKuFnrt.jpg) 5x leads is masochistic.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 23, 2015, 07:33:53 AM
Taiko collab on Monday! Time to hypermax a taiko noise monster :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 23, 2015, 09:19:47 AM
I am starting to have box problems again and I'm pretty sure a good portion of that is due to my 30 tamadras that I have nothing to spend them on.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 23, 2015, 12:09:27 PM
Oh hey fatty guerrilla tomorrow did I totally call it or what
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 23, 2015, 12:44:35 PM
Oh good, I need like thirty millon Exp anyway for all the cards I wanna work on for my red teams.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 23, 2015, 02:42:17 PM
Oh hey fatty guerrilla tomorrow did I totally call it or what

Time to kill some diabetes.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 23, 2015, 05:15:28 PM
I am starting to have box problems again and I'm pretty sure a good portion of that is due to my 30 tamadras that I have nothing to spend them on.

I recently went on an evolve-purge and threw tamas at everything that might need awakening one day

Still have like 10, not including the ones with plus eggs :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 23, 2015, 06:04:54 PM
I recently went on an evolve-purge and threw tamas at everything that might need awakening one day

Still have like 10, not including the ones with plus eggs :V

I've got sources, but I'm probably waiting on whenever i decide to evo rozzy.

She's useless not really super better than takeru besides immunity but until ULTRA NO CHOKEZUME happens I don't have any other options.

Or if I decide later tonight to do something disastrous and sink millions of dollars into beach rem.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 23, 2015, 09:52:30 PM
I've got sources, but I'm probably waiting on whenever i decide to evo rozzy.

She's useless not really super better than takeru besides immunity but until ULTRA NO CHOKEZUME happens I don't have any other options.

Or if I decide later tonight to do something disastrous and sink millions of dollars into beach rem.
Chaore no. 
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 24, 2015, 01:21:28 AM
I have spent a total of 3 stamina bars on wood cat for Osiris' last skillup stand.

Out of 12-ish rounds, I got only 4 devinyan.

About 7 of those stupid motherfucking bowls though.

And of course

Nothing. Osiris has heartlessly devoured about 30 of those damn cats for that last skillup.

Nothing.

Nothing.

N o t h i n g.

2.5x skillup rate is a lie.

Drop rate 2x is a lie.

It's all a fucking lie.

It should be fucking criminal to cheat me this badly.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 24, 2015, 01:25:24 AM
i fucking hate the bowls

they're like stronger than the final boss and they just pop up whenever they want
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 24, 2015, 01:28:56 AM
Yyyyyep. Oh, and the random binds they throw around. I sure do love it when that happens I'm running a chinagirl team and it always binds GZL, the only dark type on my time, so for 2 turns I literally can't do anything!

The only way I survive them is by running A.Meimei since she resists the OHKO Taste Stinger would have been.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 24, 2015, 02:39:48 AM
I have spent a total of 3 stamina bars on wood cat for Osiris' last skillup stand.

Out of 12-ish rounds, I got only 4 devinyan.

About 7 of those stupid motherfucking bowls though.

And of course

Nothing. Osiris has heartlessly devoured about 30 of those damn cats for that last skillup.

Nothing.

Nothing.

N o t h i n g.

2.5x skillup rate is a lie.

Drop rate 2x is a lie.

It's all a fucking lie.

It should be fucking criminal to cheat me this badly.

 :(
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 24, 2015, 04:20:41 AM
oh god im dumb

i fed my plus eggo holder to verdandi by mistake. Bastet should have already been 297 with that holder goddamit im so dumb
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 24, 2015, 06:09:12 AM
Hey. Can someone with power change my two main leads to TAMADRApurin and Sakuya?

 You can keep the asterisk on Kirin, though. (http://imgur.com/OJUOZ4W)

You best believe I'm gonna uvouvo her the morning she gets updated.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 24, 2015, 06:56:51 AM
Done. Went ahead and changed my secondary lead to Awoken Minerva as well, since these days I really only use Athena for +egg farming/alts/certain descends while Minerva is destined for greater things.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on August 24, 2015, 07:15:10 AM
I think I'm finally stuck in the game and of need to either grind hard or get a more suitable team. Gets to the last level on KoG, 2x Kirin leads, pop off both gravities, use a 3x God type multiplier, and then only gets him down to slightly below half health. :(
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 24, 2015, 07:20:23 AM
It's probably a little of both, honestly. Unfortunately I'm not the best at giving advice for "you must match these specific colors" leads, though hyorinryu uses Sakuya so maybe he can help.

Meanwhile I am unreasonably hype for this collab. They aren't even that good, really, I'm just excited because Taiko. :V

(http://i.imgur.com/OUMK453l.jpg) (http://i.imgur.com/OUMK453.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 24, 2015, 07:46:03 AM
Effectively hypermax (http://i.imgur.com/CxZiiAF.jpg) until I get one more green pii

then i can join the hypermax catte club
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 24, 2015, 12:47:17 PM
Nooooo not another challenge! I already have 19 slots in my mailbox taken up by unopened orbs I don't use, what will I do with five more? Too many orbs.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 24, 2015, 01:22:01 PM
2.5x skillup rate is a lie.

I went 0/14 on Typhon skillups feeding Queen Metal Dragons during x2.5 as well, if you want to add some more fuel to the "2.5x0 = 0" pile.

That was 14 dragons out of like... 30 super king carnival runs total.

So like... that's over 2400 stamina and 12 stones. Yay.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 24, 2015, 02:37:03 PM
Yeah, exactly. It's all a lie and I refuse to believe from here on that those multipliers mean anything until I see official, solid statistics from gungho.

(at least you got like tons of Exp fodder?)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 24, 2015, 02:56:32 PM
So what's your takeaway from this? Are you just going to ignore skillup modifiers and feed everything whenever you have it, even at x1? If so, let us know how that goes, obviously. Could be useful information.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 24, 2015, 03:01:06 PM
I think I'm finally stuck in the game and of need to either grind hard or get a more suitable team. Gets to the last level on KoG, 2x Kirin leads, pop off both gravities, use a 3x God type multiplier, and then only gets him down to slightly below half health. :(

Unfortunately... KoG isn't a dungeon that Kirin is very suitable for. She rocks at consistently getting "good" damage but Zeus is just an asshole that OHKOs every team that can't immediately output 5.5 million damage.

Can Kirin hit that? For sure. But that's like "LKali + Apollo + LZL + Purin" enhance stuff right there.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 24, 2015, 03:09:51 PM
(at least you got like tons of Exp fodder?)

Ya unfortunately my Typhon was already fuckin LV95 when I started feeding Queen Metal Dragons because they only got active skills in this rotation gdhgdjg GUNGTROLL

They funded my "Skill up Gooeyman with UVO Dupes" habit though I guess.

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 24, 2015, 03:22:54 PM
Gungho should make an anime about Skuld, Urd, and Verdandi living a simple life in the rural mountains of Japan.

They can call it Norn Norn Biyori.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on August 24, 2015, 03:41:57 PM
Unfortunately... KoG isn't a dungeon that Kirin is very suitable for. She rocks at consistently getting "good" damage but Zeus is just an asshole that OHKOs every team that can't immediately output 5.5 million damage.

Can Kirin hit that? For sure. But that's like "LKali + Apollo + LZL + Purin" enhance stuff right there.
Mooo, well I guess I could always grind my One True God skills.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 24, 2015, 03:44:47 PM
So what's your takeaway from this? Are you just going to ignore skillup modifiers and feed everything whenever you have it, even at x1? If so, let us know how that goes, obviously. Could be useful information.

Yes, I am. If I am to come to the conclusion that this is all bullshit and the chance is more random than anything, I'm going to disregard it. Wednesday has GZL skillups coming up, and I need two more.

Betcha anything I'll get at least one when 2.5x gave me zero.


Gungho should make an anime about Skuld, Urd, and Verdandi living a simple life in the rural mountains of Japan.

They can call it Norn Norn Biyori.

Didn't Ah! My Goddess already do the norn thing?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 24, 2015, 03:55:37 PM
Gungho should make an anime about Skuld, Urd, and Verdandi living a simple life in the rural mountains of Japan.

They can call it Norn Norn Biyori.

I'm seeing Verd as Callie (earnest goofball) and Urd as Mari (sarcastic and 2cool4skool), so where does that place Skuld?

(I guess that just leaves Cap'n Cuttlefish?)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 24, 2015, 04:34:39 PM
(http://i.imgur.com/sVclK00.jpg)

FAT DOG VERSUS FAT DRAGON

(http://i.imgur.com/cdnVAzY.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 24, 2015, 04:45:29 PM
Purin wins

fatality

Edit: What is that "pad boosted by 35%" thing?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 24, 2015, 04:54:20 PM
One of my apps stops other processes when I open up a game like PAD.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 24, 2015, 04:55:17 PM
Oh, okay.

(also I went back and fixed everyone's names who didn't already fix their own, thank you for letting me borrow your letters :V)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 24, 2015, 05:21:43 PM
It would have been interesting if you had written down all of the letters you stole and had a ~*~super secret message~*~ made out of all of them.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 24, 2015, 05:40:32 PM
That would have been a great idea, but would have invariably been "bastet ownz" or something

Also I was mostly going for username readability :V

Maybe next time!

So what are we expecting for the stream on Wednesday?  New descend of course, and I assume the results of the vote?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 24, 2015, 05:44:26 PM
Most likely. Time to discover Split Ult Ult Sakuya! :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 24, 2015, 05:46:35 PM
What's our next descend coming up here? I stopped paying attention to JP around Zeus And Hera.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 24, 2015, 05:49:51 PM
As far as I know from the unofficial poll, the result's probably going to be Sakuya, Noah, Verdandi.

Though if Gungho decides that Sakuya's gotten enough special treatment already, maybe they'll invalidate her and move to the runner-up who I think was Osiris...or was it Hathor, I forget.

What's our next descend coming up here? I stopped paying attention to JP around Zeus And Hera.

Zhou Yu, judging by KR.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 24, 2015, 05:51:13 PM
I almost forgot about Fatty Dragon, when I checked PaD it still had 43 minutes left in it though so I managed to one-shot it cause holy shit this team deals too much damage what the fuck.

I only even got one light TPA, Horus is crazy.

Now I just need to wait until tomorrow to get my Rainbow Keeper and then maxskill/level my chibi valk and then my big!valk is dead for good.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 24, 2015, 05:53:15 PM
Should be Zhou Yu, yeah.

Next in line ultwise should be Awoken Leilan, Ult ult Sakuya, Tengu, and DKali with announcements of Awoken Haku and Karin teaser or something, since Sha Wujing should come after that (though I think Zaerog Infinity came before him).

I'm intrigued to see Ult Noah and Ult Verdandi myself. Especially if my hopes are right about Deus Ex Machina being an evo mat for all Norns (pls give ult Skuld). Ult Osiris/Hathor would be great if not only because it's the herald of ult Egypt 2s which I've been waiting for for quite some time now (hoping hard that Set and Osiris get treated well because they both have bright futures with me).

I almost forgot about Fatty Dragon, when I checked PaD it still had 43 minutes left in it though so I managed to one-shot it cause holy shit this team deals too much damage what the fuck.

I only even got one light TPA, Horus is crazy.

Told you. :v

I don't really think there is much of a chance of not one-shotting him since his HP is so low (but not low enough for most poisons to kill him before he kills you). It's more "you either deal 1-12 damage or kill him". :P
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on August 24, 2015, 05:59:00 PM
I think I'm finally stuck in the game and of need to either grind hard or get a more suitable team. Gets to the last level on KoG, 2x Kirin leads, pop off both gravities, use a 3x God type multiplier, and then only gets him down to slightly below half health. :(

Yeah, Zeus is pretty annoying that way.  I think Kirin gravs  + Echidna barely let me beat him last time I did it. It's been a long time since I did that though. Much easier to faceroll with Satan. What's your team look like?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 24, 2015, 06:40:34 PM
[14:36:56] <~Nadeshiko-Matsuri> ohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygod
[14:36:58] <~Nadeshiko-Matsuri> I DID IT
[14:37:04] <~Nadeshiko-Matsuri> hands shaking so bad ahahahah
[14:37:25] <~rdj522> :o?
[14:37:30] <~Nadeshiko-Matsuri> s ec
[14:37:56] <~Nadeshiko-Matsuri> gptta ca;m down

ok

(http://i.imgur.com/c0hrold.png)
(http://i.imgur.com/ByCg1p5.png)
(http://i.imgur.com/cuUK6ET.png)

first rush down and the rewards could not be sweeter

parvati strong
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 24, 2015, 08:07:10 PM
^ Woohoo!  My turn next.

I think my best shot to clear it is my current Robub team:

Ronia - Lu Bu - Pandora - Persephone - Ronia - Beelzebub

It gives me the HP to deal with Hera's bitchslap at the end, and should have the damage to nuke everything that needs nuking.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 24, 2015, 08:38:43 PM
But can it eat through a surprise Fatty appearance?

Rregarding burst, I manage to make it using Neptune as my enhance. So Lu Bu is definitely enough.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 24, 2015, 09:02:51 PM
Saw I had five stones, decided to make bad decisions.

(http://i.imgur.com/bnecuApl.jpg) (http://i.imgur.com/bnecuAp.jpg)

but I was finally free from skillup hell whyyyyyyy (well I guess it does make no dupes possible without needing a non-uvo Luci but still)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 24, 2015, 09:33:19 PM
Aw, he's cute.

WTB 'Lil Gabe.

I don't know what I would do with 'Lil Gabe, I'm not even sure I want one. I just want to look at him. Imagine what he would look like, with his weird squinty eyes.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 24, 2015, 09:36:47 PM
Aw, he's cute.

WTB 'Lil Gabe.

I don't know what I would do with 'Lil Gabe, I'm not even sure I want one. I just want to look at him. Imagine what he would look like, with his weird squinty eyes.
I think he'd be totes adorable, yeah.  Chibis of everything!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 24, 2015, 09:37:10 PM
>rdj pulling mini luci

How... very fitting for our community's Lucifer expert :>
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 24, 2015, 10:22:46 PM
But can it eat through a surprise Fatty appearance?

Shouldn't be an issue thanks to Beelzebub.  In an emergency I can just pop ronia/lu bu and stall on sowilo.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 24, 2015, 11:09:36 PM
oh yeah in the op I should be put down as Hypermax Awoken Isis and I uh I guess Verdandi since I have her in my BFF slot


fuck i died to fatty in hera rush

i had all the right tools but im still terrible at rows as pathetic as that is

like basically it went

>oh i have three rows time to use andro + reine
>wait fuck somehow i didnt see on wood orb welp that's only 2 rows it could still work if i space things for skyfalls
>makes only 1 row
:colonveeplusalpha:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 25, 2015, 01:32:44 AM
[21:31:01] <Edible> ha ha ha ha haaaaaa
[21:31:08] <Edible> get fucked hera dungeon
[21:31:20] <Edible> I have defeated you with HORSESHIT

(http://i.imgur.com/zTbREkM.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 25, 2015, 01:57:09 AM
i had all the right tools but im still terrible at rows as pathetic as that is

You should probably practice working on that instead of dropping stamina on the Rush then until you feel confident you won't choke on it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on August 25, 2015, 02:02:18 AM
Yeah, Zeus is pretty annoying that way.  I think Kirin gravs  + Echidna barely let me beat him last time I did it. It's been a long time since I did that though. Much easier to faceroll with Satan. What's your team look like?
Kirin, Mini valk, Echidna, Blue Valk (unevolved), Extreme King Metal Dragon. Kirin's at lv82 while the rest are ~60ish. Pretty meh composition, but I'm only rank 112 so I figure it's one of the better teams I have available to put together.
I'm planning on getting some other team ready, whatever that is. In the meantime, I'm going to level up the patchy Anubis team since it seems... 'doable' based on a video I watched.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on August 25, 2015, 03:59:12 AM
oh yeah in the op I should be put down as Hypermax Awoken Isis and I uh I guess Verdandi since I have her in my BFF slot


fuck i died to fatty in hera rush

i had all the right tools but im still terrible at rows as pathetic as that is

like basically it went

>oh i have three rows time to use andro + reine
>wait fuck somehow i didnt see on wood orb welp that's only 2 rows it could still work if i space things for skyfalls
>makes only 1 row
:colonveeplusalpha:

Well, rows are pretty annoying without board changers tbh. I spend more time thinking on Perseus than Kirin since I don't trust my board changers. I still have yet to clear a rush myself.

Kirin, Mini valk, Echidna, Blue Valk (unevolved), Extreme King Metal Dragon. Kirin's at lv82 while the rest are ~60ish. Pretty meh composition, but I'm only rank 112 so I figure it's one of the better teams I have available to put together.
I'm planning on getting some other team ready, whatever that is. In the meantime, I'm going to level up the patchy Anubis team since it seems... 'doable' based on a video I watched.

I'd reccomend replacing EKMD with Verche Angelion. You'll be able to burst for more and do it much more often. They also have 3mil curves, so that makes levels easier. Blue Valk is a cool stat stick for now, but she's an offcolor heartbreaker. I'd say use someone else with more utility if you can.

You should probably practice working on that instead of dropping stamina on the Rush then until you feel confident you won't choke on it.

True but if I waited till I confident I could do most stuff, I'd have barely cleared anything, and I'm kinda behind the curve compared to a lot of you guys compared to time played as it is. Sometimes you just have to dive in.


Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 25, 2015, 04:16:26 AM
True but if I waited till I confident I could do most stuff, I'd have barely cleared anything, and I'm kinda behind the curve compared to a lot of you guys compared to time played as it is. Sometimes you just have to dive in.

Suikama honestly also probably could've handled it if it wasn't fatty either tbh.

Theres not really anything wrong with trying and nothing wrong with failing in the end.

You just learn and try again.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 25, 2015, 04:18:21 AM
i can kill fatty but i need to match an optimized board which i have practiced but then i just choked super hard multiple times

i did just destroy hera beorc though

finally you terrorize me no longer
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 25, 2015, 04:20:53 AM
i can kill fatty but i need to match an optimized board which i have practiced but then i just choked super hard multiple times

Yeah, that's kinda also what i expected too.

Chokes happen. Nothing wrong with that really.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 25, 2015, 05:07:08 AM
Until the day happens that I get LKali, sometimes Sakuya will just fail me without anything I can do. Does that mean Kirin isn't a good lead? Nah.

Try again another time. Take a break. Let that 99 stamina refill and jump in the dungeon again after a dinner or something.

You can load up on backup plans. Izanami, Susano, Sun Quan, Chester, Neptune. Keep trekking and hope you don't have to use them, but be glad you packed them when you do.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 25, 2015, 05:08:39 AM
Maybe this is just me, but I don't learn very well in low-stakes situations. There have to be some consequences or I don't get invested enough to take anything away. So to that end, putting stamina on the line and then dying horribly can be a lot more valuable than running Endless Corridors or farming, at least for some things.

I also think that's part of why I'm bad at Touhou. I don't pay attention during the first stage or two and then I die the second it gets even a little hard and then I get demoralized and then I lose. It's a bad habit, but I haven't figured out a way around it yet.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 25, 2015, 05:15:25 AM
It's important to know the difference between choking and just not being ready yet, too. I ended up blowing a few stones trying to beat Devil Rush a couple months ago and I was just straight up not ready for it. I still don't feel ready for it.

I didn't feel ready for Hera Rush today either though, and I nailed it on my second try-- but that's also because I got lucky and didn't get hit with Fatty. Chances of me winning would have plummeted had he shown up, since he was the only thing the team I used didn't have a counter for.

So basically, take the plunge, but don't keep bashing your head against the wall if it's not working out. Step back and examine your approach. Look for vulnerabilities and patch them. Sometimes you'll have to sacrifice power for utility and vice versa.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on August 25, 2015, 10:13:33 AM
IUlt Osiris/Hathor would be great if not only because it's the herald of ult Egypt 2s

They have to start with the cutest of all  :colbert:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 25, 2015, 12:41:06 PM
(http://i.imgur.com/ObF9DWa.png)

under construction. but once I get the evolution mats all will be good with the world.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 25, 2015, 03:02:57 PM
(http://i.imgur.com/jgD8wPq.jpg)

Killing this bastard on turn one will never fail to satisfy me.

DO YOU KNOW HOW MUCH GRIEF YOU CAUSED ME IN THE PAST
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 25, 2015, 05:28:08 PM
(http://i.imgur.com/B1YINRQl.jpg) (http://i.imgur.com/B1YINRQ.jpg) (http://i.imgur.com/5ZQsChdl.jpg) (http://i.imgur.com/5ZQsChd.jpg)

First screenshot is the aftermath of a 1 combo enhanced fire fullboard.

I can work with this.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 25, 2015, 05:55:07 PM
Ronia + Minerva = ROFL, basically.

If you're ever interested in farming Sandalphon, I recommend that team you're using.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 25, 2015, 06:05:26 PM
"Oh man, I can't wait to do Hera Rush now that Beyzul is hypermax! This should be easy!"

Oh yeah, I don't use Beyzul when I run Hera Rush, I swap him out for black Metatron to have enough skillboosts to smite red Hera before she binds me. D'oh. Oh well.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 25, 2015, 06:47:32 PM
Ronia + Minerva = ROFL, basically.

If you're ever interested in farming Sandalphon, I recommend that team you're using.

no dupes
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 25, 2015, 06:48:24 PM
no dupes
Probably just meant the five that rdj fielded himself with like maybe ult RSonia or something in the FL slot?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 25, 2015, 07:00:05 PM
In that event I'd probably replace Set with Ifrit (because Set isn't a Devil) and AnU with...maybe Echidna just because Echidna. :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 25, 2015, 07:28:50 PM
no dupes

Aw, poop.  Stupid conditionals.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 25, 2015, 08:05:05 PM
The power of a +297 doubledonger is strong. (http://imgur.com/0NoL231)

Aaand I forgot to pop Purin and Kirins.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 25, 2015, 11:09:02 PM
i tried to one hit hera beorc in hera rush

left her with one hp

then she used jupiter genesis

which as it turns out kills me by 60 HP
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 25, 2015, 11:10:31 PM
from personal experience that has always ended badly for me, so I just chip her down to about 55% and then go for the kill. I died to JG so many times before then orz
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 25, 2015, 11:33:58 PM
okay this time i didnt try anything stupid and finally beat it
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 25, 2015, 11:34:47 PM
:toot:

also check your PMs there is a thing
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 26, 2015, 12:36:29 AM
Speaking of surviving things with small amounts of HP, I just had an alt run where I got knocked down to 6 HP with my Ra team. I think that might be the lowest I've ever been. I survived that, then died to something stupid later. Seems like such a waste, so much more than if I had just died the first time.

Hera challenge all clear. I'm seriously concerned about what to do with all these orbs. I not have 25 mailbox slots taken up by orbs. Once the monster store gets here I guess I'll be able to clear a lot of space. When do we plan on that being, roughly?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 26, 2015, 12:43:38 AM
We're presently almost 3 months behind on updates, and MP store was mid-july, so my guess would be sometime in October (because I expect further delays for no adequately explained reason).
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 26, 2015, 01:02:12 AM
IIRC orbs will net you a whopping one point each, so you're actually probably better off using them as exp fodder if you really have nothing to evolve/skillup with them.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 26, 2015, 01:06:47 AM
Hang onto them until you get awoken chinagirls, then spend them all on skillups (when they update the orbs) :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 26, 2015, 01:19:59 AM
We're presently almost 3 months behind on updates, and MP store was mid-july, so my guess would be sometime in October (because I expect further delays for no adequately explained reason).

Halloween REM, as a surprise all the scantily clad girls put clothes on.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 26, 2015, 01:24:55 AM
IIRC orbs will net you a whopping one point each, so you're actually probably better off using them as exp fodder if you really have nothing to evolve/skillup with them.

I actually didn't mean that I was going to sell my orbs. Didn't even occur to me. It's just that once I sell my million extra Ra, Grodin, and Urds (AND MINI CHINAS) I'll have a bunch more box space.

Hang onto them until you get awoken chinagirls, then spend them all on skillups (when they update the orbs) :V

The game won't let me have real Chinas. Meimei is the only one I've ever pulled. So I can't do that... Unless I pull more, but since golds are now impossible for me to pull in godfests and I foolishly blow all my stones on Summer REM besides, it's doubtful I'll have any before they come out.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 26, 2015, 01:37:25 AM
Aw, poop.  Stupid conditionals.

Speaking of conditionals.

(http://i.imgur.com/meJ5fT9.png)

Challenge LV8 no dupes successfully brute-forced.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 26, 2015, 03:44:50 AM
Fun fact: I'm dumb as hell and don't learn.

(That means I just pulled another mini Chinese.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 26, 2015, 04:14:47 AM
Fun fact: I'm dumb as hell and don't learn.

(That means I just pulled another mini Chinese.)

beach REM is a huge money trap. only non-chibis I got from beach REM out of 70 rolls were Gronia, Awilda and Claire (already owned one prior to rolling her). 40+ mini Chinese.

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 26, 2015, 04:17:05 AM
Again, just looking for Awilda. That's all I ask. At this point it's a matter of feeling like I have to continue rolling due to sunk cost fallacy.

That, and the fact that I have an 80% Toydragon rate in godfests lately, so this way I'm at least guaranteed monster points.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 26, 2015, 04:57:05 AM
That, and the fact that I have an 80% Toydragon rate in godfests lately, so this way I'm at least guaranteed monster points.

Toydragons are worthless MP-wise in JP right now because they're not part of the REM anymore.

No idea how that'll play out in NA though.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 26, 2015, 05:02:16 AM
Huh, it didn't occur to me that they might not be worthless here.

Shit, does this mean I'm obligated to stop throwing away toydragons and mystic knights? This could be messy.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 26, 2015, 05:57:58 AM
(http://i.imgur.com/Das0lXT.png)

LV9 done ok

LV10 left!!!!!!!!!!!!!!



Stream Recap

Paprika becomes an officially recognized PAD player with "Official" tag

UVOS:

Awoken Amaterasu

Added awakenings: Skill Boost + TPA + 2x SBR
AS: Heal 40% Max HP, Clear 4 turns of bind, 1 turn haste (8 CD MAX)
LS: Healer type ATK x4 at full HP, x3 otherwise. Heal 10x RCV after every orbs elimination.

Awoken Yomi

Added awakenings: 2x Dark OE + SB + Time Extend
AS: Fully enhance your board, add 3 secs of matching time (8 CD MAX)
LS: When matching 5 orbs with 1 enhanced orb in it, ATK x3. Bonus ATK x2 at 6 combo, ATK x2.5 at 7

Artemis split ult

New type: God/Attacker
New color: G/D
Added awakenings: SBR + 2x Green Row

NEW CARDS: from MP store

Red Marionette of Destruction, Pure Machina

R/G Machine
2885 HP 1386 ATK 358 RCV

AS: Forcibly changes enemy's attribute to Wood (15 CD max)
LS: All Machine type stats x1.5, Fire type ATK x1.5
Red OE, Green OE, Red Row, 2 TE

Blue Marionette of Revival, Charit? Machina

B/R Machine

2908 HP 1330 ATK 358 RCV

AS: Forcibly change enemy's attribute to Fire (15 CD max)
LS: All Machine type stats x1.5, Water type ATK x1.5
Blue OE, Red OE, Blue Row, 2 TE

Green Marionette of Creation, Courage Machina

G/B Machine

2928 HP 1364 ATK 358 RCV

AS: Forcibly change enemy's attribute to Water (15 CD max)
LS: All Machine type stats x1.5, Wood type ATK x1.5
Green OE, Red OE, Green Row, 2 TE

Sun God, Ra Dragon

L/L God/Dragon

4705 HP 1508 ATK 155 RCV

AS: Add 5 secs of matching time. 2 turn haste
LS: When matching 5 colors or more (or 4 colors and hearts), ATK increases up to a maximum of x8. God type ATK and RCV x1.5
Bind Immune + 2x SB + 2x TPA + 2x TE

WINNERS:

1. Kirin ==> Awoken Kirin

2. Verdandi ==> Machine type UVO

3. Noah
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 26, 2015, 01:37:26 PM
Did... Awoken Ra seriously just get massively outclassed almost instantly? I guess we don't know how Ra Dragon scales, or at least I don't.

And do we know how much the marrionettes cost? They can't all be 300k can they? Even whales can't handle this level of sustained expense...

...Can they?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 26, 2015, 01:44:13 PM
Did... Awoken Ra seriously just get massively outclassed almost instantly? I guess we don't know how Ra Dragon scales, or at least I don't.

it's probably same as L/L Ra which would be x4 -> x8 ATK.

A.Ra is still going to be widely used as you cannot discount 77777 true damage, which will oneshot almost every high-DEF enemy in the game except for 100K HP Fatty and Awoken Meimei
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 26, 2015, 02:09:51 PM
COME TO ME, AWOKEN YOMI holy shit I want

So bad

I know where my badpy are going

Also fuck the dragons, I want Courage Machina and Pur Machina. The former as a Parvati sub and the latter as a ALei /Scarlet sub >:D

Ra dragon is straight up nuts and I am laughing at how ridiculous he is.

Little disappointed with how utterly ridiculous Awoken Ammy is over Awoken Ceres though. One extra turn for 10% more heal, 1 more bind clear turn, and a haste? Harsh. And that LS is insane.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 26, 2015, 02:22:37 PM
it's probably same as L/L Ra which would be x4 -> x8 ATK.

A.Ra is still going to be widely used as you cannot discount 77777 true damage, which will oneshot almost every high-DEF enemy in the game except for 100K HP Fatty and Awoken Meimei

I guess what I'm not factoring correctly is Kali synergy. DRagon uses white Kali much less efficiently, and stacking black Kalis is both less effective and less possible.

Can one of you number smarts do the math on how an Awoken Ra team that stacks white Kalis (ARa/WKali/Wkali/BKali/AIsis/ARa) at 100x compares to a similar Ra Dragon team (not sure what optimal composition is) at 144x?

Edit: Fixed.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on August 26, 2015, 02:26:41 PM
wait so people who ult-uevo'ed kirin has to unevolve her twice to make awoken kirin? :VVVV good thing I left her only in first uevo.

Amaterasu looks fantastic. Great sub and good lead.
I want Artemis just for the pic ;; why rem
Verdandi hype.
Marrionettes are 250k MP apparently, rip wallet or something. Interesting skill, it's basically a x4 enhancer for most cases where you'd want to use it. Too bad the cd is long and awakenings are a bit questionable :V

where's mah awoken norses
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 26, 2015, 02:34:27 PM
I guess what I'm not factoring correctly is Kali synergy. Awoken Ra uses white Kali much less efficiently, and stacking black Kalis is both less effective and less possible.

Can one of you number smarts do the math on how an Awoken Ra team that stacks white Kalis (ARa/WKali/Wkali/BKali/AIsis/ARa) at 100x compares to a similar Ra Dragon team (not sure what optimal composition is) at 144x?

Um why would Awoken Ra use LKali less efficiently than Ra Dragon?

LKali is guaranteed x100 for Awoken Ra, while LKali for Ra Dragon is only about x30 (apparently it's x4.5 for 5 color)
DKali would be more beneficial for Ra Dragon over A.Ra
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 26, 2015, 02:43:59 PM
Um why would Awoken Ra use LKali less efficiently than Ra Dragon?

LKali is guaranteed x100 for Awoken Ra, while LKali for Ra Dragon is only about x30 (apparently it's x4.5 for 5 color)
DKali would be more beneficial for Ra Dragon over A.Ra

I said that backward, that's what I meant. And most of the point my post was working toward. I'll fix it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 26, 2015, 02:45:15 PM
The benefit Ra Dragon has over Awoken Ra, to me, is that 2.25x RCV when you're running two as leaders. That gives you a ton more wiggle room to fuck up and the weaker LS lets you match hearts as well and still do damage. I like it. Keep in mind that 4.5x is still 6.75 with the unconditional ATK boost-- and 45.5625x is still pretty nuts.

I run Parvati as a main and I've seen the wonders that kinda RCV boost can have. Now I'm imagining that on a team with actual HP content and... holy shit.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 26, 2015, 02:53:07 PM
There are definitely times that I wish I had more recovery with Awoken Ra, but for the most part all the time extends mean that as long as I have hearts I can usually top off my health with a big combo. My Ra team has four Healers on it though, two of which are hypermax.

Sounds like an optimal DRagon team probably leans bulkier, so it probably doesn't need to stack black Kalis.

There's only so high your HP can go without an HP-modifying leader skill, but what about DRagon/Blizanami/Blizanami/BKali/AIsis/DRagon? Maybe damage on that would br disappointing because the colors are so incongruous.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 26, 2015, 04:24:14 PM
I've decided. Yomi will be my next pre-emptive hypermax.

I'm so excited.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 26, 2015, 04:52:00 PM
The marionette series looks really interesting and I might actually drop some MP on one of them instead of <x> Dragon depending on how they turn out. Changing enemy attribute seems like it'd be situational but gamechanging.

Awoken Amaterasu and Yomi are amazing and I want them both.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 26, 2015, 05:05:13 PM
Yeah the marionettes actually look great. How long do they last? Changing a tough enemy into a type you resist and/or are strong against is interesting.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 26, 2015, 05:13:27 PM
AMMY!  If only they could get away with making you a dog you'd be perfect.

The Marionettes are cool, but I can't help but think the pretty girl is a hologram and the machines behind them are the real body.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 26, 2015, 05:26:31 PM
Just as I expected, Awoken Yomi just got another Time Extend.

The hunt for yomi begins anew I guess.

(DAT ACTIVE SKILL THO, FULL BOARD ENHANCE)

@edit

SHIT AWOKEN YOMI EVEN HAS A SKILL BLOCK RESIST THAT MAKES ME TEAM SKILL BLOCK IMMUNE WITHOUT HAVING TO USE IZANAGI

AND THEY'RE GREEN TOO SO ONE OF THE PESKIEST ATTRIBUTES HAS BEEN TAKEN CARE OF

Holy shit, Awoken Horus x2, Awoken Yomi and LMeta already gives me all attributes, full skill lock resist, bind clears and a buttload of RCV.

(...I'm just really sad that BRL -> Dollar is currently at $3.6 so no fucking way I can whale.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 26, 2015, 06:37:35 PM
I'd be interested in Awoken Ammy. I have Supergirl, LZL, Valkyrie of course...

Sandalphon seems like a good option for either damage reduction or burst. Ammy getting that haste effect means Sandy's cd isn't obnoxious in length, either.

Edit:
Small victories.
(http://i.imgur.com/sdwhUnI.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 26, 2015, 07:07:20 PM
I'm sure glad i've got two ammys.

She's probably one of the best support cards in the game now...
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 26, 2015, 07:32:59 PM
I'm still gonna hold out for a light team I can use with Apoc.

To really make Ammy work I'd need Ganesha or Yuna at a minimum.  But otherwise, I guess I could use Amat/Valk/Ilya(when we get her)/Arcline/Venus?

Yeah, that team really needs a damage resist, or it has to run with lmeta or something for some more hp.  Or both.

Edit: rofl oh right sandalphon exists

Good job edible

Edit 2: Blurf, nevermind, not worth it.  Too mixed between rows and TPAs.  Would need DQXQ or Valkitty for healer light rows (have neither) or chibi valk etc. for TPAs.

BACK TO THE DRAWING BOOOOOOARD
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 26, 2015, 07:42:23 PM
Awoken Suzaku gets the best deal out of these Machine cards, as it fills an awkward green spot, gives a red row, and it forces the enemy to be one of the colors that Suzaku resists.

Ammy getting Physical typing helps her HP out a lot, at least.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 26, 2015, 08:03:10 PM
New event info is up, starts Friday.  Getting Zhou Yu and Challenge 10, among the usual stuff.  2.5x skill rate, free stones, etc.

Also, DKali info was datamined?  Does that mean we're getting the rest of the update we should've gotten with Awoken Isis/Anubis?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 26, 2015, 10:53:44 PM
lmao Ra dragon

I have 2 d kalis and aIsis still covers the other two colors so I guess I can do that and be top tires


but Charity Machina tho oh man finally a good B/R sub for Isis! Finally I will never have to get fucked by wood types ever again!


...why do these things cost so much :fail:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on August 26, 2015, 10:55:20 PM
(http://i.imgur.com/z63g6jz.jpg)(http://i.imgur.com/2jossbe.jpg)
Finally catching up on One-Time challenge 2 progresses.
Lv9's lakshmi is fun.
Trance, I cleared lv8 with cat :V Got it on the next try after that try where I choked at the end. GDK continues to be awesome. uevo when

Seriously though, they should give stuff like Magicians and Dragon Knights uevo already, they only thing holding them back from being decent subs are bad stats, I mean it's too early for Egypt 2.0 ults right.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 26, 2015, 11:11:36 PM
...why do these things cost so much :fail:

... Honestly, yeah, this.

With how much it costs to get MP, it's becoming increasingly clear these shop-only monsters, all of whom are extremely powerful, are for hyper-whale purposes only.  The pace at which they're adding new stuff to the shop is worrying as well.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on August 27, 2015, 12:08:56 AM
... Honestly, yeah, this.

With how much it costs to get MP, it's becoming increasingly clear these shop-only monsters, all of whom are extremely powerful, are for hyper-whale purposes only.  The pace at which they're adding new stuff to the shop is worrying as well.

JP is getting a descend monster sell for 10x more MP event so farming descend carnival makes it a bit more accessible for non-whales but unless you're high lved it might still be better to just roll and sell rather than stoning the carnival.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 27, 2015, 12:21:36 AM
JP is getting a descend monster sell for 10x more MP event so farming descend carnival makes it a bit more accessible for non-whales but unless you're high lved it might still be better to just roll and sell rather than stoning the carnival.
So does this just mean the Descend bosses (so 5*10 = 50), or is it also if any of those fancy MP-fodder-mons show up as well?  If THAT was the case it could get decent I suppose.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 27, 2015, 12:21:58 AM
So, uh, do we know if the Machina attribute change is permanent?

Because I could see a team of

Machina/Skydragon/Skydragon/Skydragon/Skydragon/Machina being a permanent 100% resist team if you're able to stall out for the first machina active skill.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on August 27, 2015, 12:34:44 AM
So does this just mean the Descend bosses (so 5*10 = 50), or is it also if any of those fancy MP-fodder-mons show up as well?  If THAT was the case it could get decent I suppose.

Descend bosses sell for 10*10=100
Biweekly dungeon dragons sell for 5
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 27, 2015, 12:38:53 AM
oh yeah i actually have Yomi and Amaterasu

good thing i havent used my dark and light piis
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 27, 2015, 12:45:16 AM
So, uh, do we know if the Machina attribute change is permanent?

Because I could see a team of

Machina/Skydragon/Skydragon/Skydragon/Skydragon/Machina being a permanent 100% resist team if you're able to stall out for the first machina active skill.

This is true, but also be aware of binds. That'd be an instant game over.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 27, 2015, 12:46:53 AM
free late bloomer dungeon incoming

remember to hold onto your dragon for MP shop since they're worth 3k
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 27, 2015, 12:50:32 AM
Only one I don't have is Fafnir, but I have no use for him either, really.

I'll just run it once. I don't even know if I'll be keeping my late bloomers, they have such little use to me and in almost two years of playing, I've never used any of them.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 27, 2015, 01:00:57 AM
Only one I don't have is Fafnir, but I have no use for him either, really.

I'll just run it once. I don't even know if I'll be keeping my late bloomers, they have such little use to me and in almost two years of playing, I've never used any of them.
3k MP is pretty useful :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 27, 2015, 01:10:59 AM
This is true, but also be aware of binds. That'd be an instant game over.

inb4 dragon-only binds that wreck both permaresist teams, MP shop dragons, and uvouvo Kirin at the same time.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 27, 2015, 01:45:24 AM
So, uh, do we know if the Machina attribute change is permanent?


Yes, it is permanent, but it's only for that floor and you'd need to stall 15+ turns since MAX Skill CD is 15.

Trance, I cleared lv8 with cat :V Got it on the next try after that try where I choked at the end. GDK continues to be awesome. uevo when

yeah I'm pretty sure I could clear Lv10 with Cat + A.Orochi honestly.

EDIT:

(http://i.imgur.com/0s1JxuX.png)

Cleared with Cat and A.Orochi. Dumb as fuck leader combo lol
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 27, 2015, 10:43:16 AM
Stepped off of a plane this morning at 6 am EST and opened PAD to see this.

(http://i.imgur.com/cG3iak9.png)
Helloooo, active skill buff.

(http://i.imgur.com/fqHJ8B1.png)
Helloooo, nurse.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 27, 2015, 03:02:08 PM
Aaaah I wasn't ready for black Kali. Fortunately guerilla dungeons got my back with Tamadras today and evo materials for tomorrow. That extra skill lock will probably be useful for challenges.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 27, 2015, 03:41:06 PM
Was happy to see the Norse active change in effect.  I'm sure it'll come in handy once I get Freyja skilled enough to use Earth Enhancement morr than once in a dungeon.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 27, 2015, 05:18:45 PM
I could make ult ult Sakuya right now, but I'm gonna wait for Awoken Sakuya's announcement before I spend the resources.

Meanwhile, eeeee Cao Cao skillups and farmable fairies (invades but stillll)

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 27, 2015, 06:18:08 PM
Was happy to see the Norse active change in effect.  I'm sure it'll come in handy once I get Freyja skilled enough to use Earth Enhancement morr than once in a dungeon.

i wil miss freyr being a 'fuck emerald dragons' button but

haste strong
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 27, 2015, 06:49:34 PM
Didn't really have anything better to do with my stamina today, so I bought Evo Materials Unite and evolved black Kali, then grabbed some bavy Tamadras from Gold Metal Outbreak, evolved those, and awakeninged her. Pretty cool stuff.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 27, 2015, 06:54:03 PM
Awoken Chinese and Indian 2.0 buffs means that Triple Donger God Vishnu and Awoken Karin are close, so I can do them when they become a thing.

Finally something to dump my tamadras on, jesus.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 28, 2015, 01:48:43 AM
(http://i.imgur.com/9VURkEx.png)

just need to evolve Diza, maybe get some more Dark Jewel, and then I can make A.Yomi as well.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Aoshi-shi on August 28, 2015, 02:55:30 AM
I am happy about don don don (http://i.imgur.com/5THmrBU.png) because I don't have to deal with any more LEEKS for Susanoo  :toot:
(Alraune and Angel skill ups are nice, too)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 28, 2015, 03:17:54 AM
I am happy about don don don (http://i.imgur.com/5THmrBU.png) because I don't have to deal with any more LEEKS for Susanoo  :toot:

paging chirei

paging
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 28, 2015, 03:19:58 AM
remember kids

use your shield before kill shotting sowilo in hera rush
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 28, 2015, 03:21:43 AM
remember kids

use your shield before kill shotting sowilo in hera rush

Also don't waste your shield by mistake choking on your kill shot if you're running something like Kushinada.

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 28, 2015, 05:12:31 AM
Also don't waste your shield by mistake choking on your kill shot if you're running something like Kushinada.

This is the precise reason why I picked Asgard instead

reason fulfilled itself; can confirm choke
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 28, 2015, 05:16:10 AM
jotunn was infact how i survived a choke when i played properly as well

everything else was dominoes after that
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 28, 2015, 06:01:55 AM
I was questioned how much damage Kirin can output.

(http://i.imgur.com/wV3MDzN.png)

I think I can start trading damage for utility at this point... :ohdear: Light Izanami over LZL?

So there's a question of Purin versus Izanagi for this team. Purin actually has awoken skills - two skill boosts and unbindable compared to Izanagi having just the skill bind resist and single TPA and orb enhance. However, Izanagi's 8 cd is something I can use more than once per dungeon, basically.

Purin has all of my +eggs right now as well, so he's got over 2000 more HP than Izanagi right now.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 28, 2015, 07:16:47 AM
Let's go...

(http://i.imgur.com/B0nDQ3h.png) (http://i.imgur.com/81U6NE2.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 28, 2015, 07:43:35 AM
Let's go...

(http://i.imgur.com/B0nDQ3h.png) (http://i.imgur.com/81U6NE2.png)

The legend continues. :O



Meanwhile! I start farming for some ALei orbs myself.

(http://i.imgur.com/hKfKyii.png)


BMeta is more fun than she has any right to be. wiggle wiggle
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 28, 2015, 07:45:33 AM
on an unrelated note, awoken amaterasu is pretty good for sustained damage

(http://i.imgur.com/nnyrn8a.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 28, 2015, 08:45:46 AM
obligatory Odin/Ama c6

(http://i.imgur.com/2GFoDQnl.jpg) (http://i.imgur.com/2GFoDQn.jpg) (http://i.imgur.com/Zd7q2Enl.jpg) (http://i.imgur.com/Zd7q2En.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 28, 2015, 11:46:36 AM
Wait weeks for green jewels to switch over to Awoken Meimei's skill to maximize skillup chance, farm two stacks of jewels, zero skillups on 2.5x.

I went 3/5 on my first run of Gadius skillups.

That's very kind of you, game.  I suspect you'll stab me in the back shortly.

 :toot:

Oh well, back to the salt mines.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 28, 2015, 11:55:52 AM
...so uk
Wait weeks for green jewels to switch over to Awoken Meimei's skill to maximize skillup chance, farm two stacks of jewels, zero skillups on 2.5x.

 :toot:

Oh well, back to the salt mines.
Do ults where the AS changes evem give skillup chances still...?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 28, 2015, 12:01:20 PM
...so ukDo ults where the AS changes evem give skillup chances still...?

Not anymore, no.  That was fixed.

But you can get skillups out of materials if they're the same AS as the ult evo; such is the case with Meimei.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 28, 2015, 12:13:08 PM
Wait weeks for green jewels to switch over to Awoken Meimei's skill to maximize skillup chance, farm two stacks of jewels, zero skillups on 2.5x.

Obligatory 2.5x0 = 0 comment here :toot:

Why are skillups so dumb :(
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 28, 2015, 01:16:03 PM
Ran Takeminakata 5 times this morning, no Leilan invades.

Got bored, went to beat up Kaguya for a flampy instead. 4/10 to Scarlet!


But man how am I gonna get fire jewels if invades aren't happening? Weren't the chances on Mythical supposed to be high?

(also I happened to beat Takeminakata with Suikama's Awoken Isis even though I didn't even have three colors to work with oops




BMeta strong)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 28, 2015, 02:33:18 PM
so umm im probably horribly late to the party but wtf pandora hits so hard.

damage testing a while ago revealed that my haku's hitting for 2.3 million by herself
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 28, 2015, 02:44:55 PM
so umm im probably horribly late to the party but wtf pandora hits so hard.

damage testing a while ago revealed that my haku's hitting for 2.3 million by herself

I have a friend who runs an entirely full hypermax Awoken Ra/LKali/LKali/DKali/Awoken Isis team and he says he can frequently make his Pandora team swing harder than that. Rows are strong!

(And it's especially fun to run a Lu Bu sub and just swing for the stars >:D )
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 28, 2015, 03:09:19 PM
(http://i.imgur.com/yiBtmOr.png)

casual damage testing with awoken yomi

L   O    L
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 28, 2015, 03:13:32 PM
As someone with an Awoken Ra team (it's not all hypermax, but it's halfway there-and I run Sun Quan as a Kali steroid) and a row team, let me re-confirm that it's implausible for a rainbow team to hit as hard as a row team, even with ludicrous shit like 100x and double prongs. That's not to say Ra can't hit that hard in perfect circumstances, just that he usually won't. The benefit of rainbows over rows is consistency, and to some degree flexibility since your sub pool isn't harshly restricted by needing rows.

And I suppose there's always a chance that I just suck, but I don't think I'm awful at rainbows at this point. I'm not hitting two white prongs everey turn or anything, but I assume nobody is. Ra's damage is huge, but I've never seen his peak damage even approach Gabe's, even with how suboptimal my Gabriel team sans Andromeda is.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 28, 2015, 04:19:17 PM
I have a friend who runs an entirely full hypermax Awoken Ra/LKali/LKali/DKali/Awoken Isis team and he says he can frequently make his Pandora team swing harder than that. Rows are strong!

(And it's especially fun to run a Lu Bu sub and just swing for the stars >:D )

Yeah, it's like I said- My Takeru team still makes my shiva team absolutely blush. Heroes, old or not, are incredibly strong.

With the recent buff even more so, because their big caveat is a lot less important.

I could say you'd almost start with them now.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 28, 2015, 05:31:15 PM
paging chirei

paging

this is 100% aoshi's fault

(http://i.imgur.com/GTQog31.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 28, 2015, 05:40:58 PM
As someone with an Awoken Ra team (it's not all hypermax, but it's halfway there-and I run Sun Quan as a Kali steroid) and a row team, let me re-confirm that it's implausible for a rainbow team to hit as hard as a row team, even with ludicrous shit like 100x and double prongs. That's not to say Ra can't hit that hard in perfect circumstances, just that he usually won't. The benefit of rainbows over rows is consistency, and to some degree flexibility since your sub pool isn't harshly restricted by needing rows.

And I suppose there's always a chance that I just suck, but I don't think I'm awful at rainbows at this point. I'm not hitting two white prongs everey turn or anything, but I assume nobody is. Ra's damage is huge, but I've never seen his peak damage even approach Gabe's, even with how suboptimal my Gabriel team sans Andromeda is.

That's the thing, yeah. Leads like Ra and Anubis can make absolutely batshit multipliers, but they can't effectively utilize TPA or rows. I mean, Ra probably could, but that's not always possible or resource-efficient. But because of that their overall damage usually does not reach the same amount of punch that an all-out row burst could do at lower multipliers. Much like how I could make DMeta do insane damage despite extremely substandard builds back in the day.

I think this is where orb enhance awakenings actually do shine, since they work independent of TPA or row requirements. I think when we were discussing Awoken Tsukuyomi on IRC last night I ended up piecing together a Yomi/Zaerog Infinity x2/Awoken Haku/DIzanami team that packed 15 orb enhance awakenings for an unconditional 75% boost if the orbs used are enhanced. And since you'd have infinite enhanced dark skyfall from double Zaerog... hahahahahah. (And Zaerog and Haku DO have TPA if that extra punch is needed.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 28, 2015, 05:54:09 PM
Regarding orb enhance and ~*~rainbow~*~ teams, I do think uvouvo Kirin getting dragon typing helps Sonia Gran a lot.

Kirin fills that awkward green void that you usually have to use Sun Quan for.

Gran/Defoud/Kirin/?/?/Gran. You could make a case for Zeus Vulcan being a red delay, Pirate Zaerog or Zaerog infinity always exist...
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 28, 2015, 06:33:00 PM
The problem with building anything for Grania is she has so few solid orb control options that don't conflict with her LS, though. Who else could you fit in that could manage that?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 28, 2015, 06:54:11 PM
I wish I had an excuse to run Gran, but yeah, she's a mess. I like how farmable that is aside from Sakuya, but I have no idea if it would work.

I kind of want to try a Gran team since I've got black Kali, but it seems so not worth it. I think we need a farmable dragon with that orb shuffle skill Mastering has, and even that would be dubious.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 28, 2015, 07:03:31 PM
We can dream. (http://www.puzzledragonx.com/en/monster.asp?n=1385)

Pirate Dragons again remind us that you can use the red guy as a short cd damage reduction, plus filling the R/B void in Gran/Kirin/Defoud.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 28, 2015, 07:07:36 PM
Ha ha neat. I would rather better colors (and everything else, honestly) but that's still solid. Best case scenario would be white/green descend-boss-level stats and awakenings, but that's still something.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 28, 2015, 09:32:17 PM
Overall aside from novelty, I really don't see the point. There just really doesn't seem like much that Sonia Gran offers that Sakuya/Kali/Ra etc do not already do better overall-- much less feel worthy of all of the exp mat work and the exp itself, and the skillups, and so on. Her active is pretty neat, but being limited to dragons is a severe limitation when they're by far one of the most difficult types to effectively build on-- much less for a rainbow leader.

It would be fun, and probably is-- as long as you're able to make her work, yeah?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 28, 2015, 10:54:09 PM
New!Dragon Callers confirmed for next godfest, which also just so happens to be chinese/japanese.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 28, 2015, 11:03:39 PM
Well then. Should be interesting!  I might roll, not sure though.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 28, 2015, 11:21:38 PM
Gonna pass on rolling since I have 9/10 of the pantheons and don't really need any dupes orz

I really want a Kaede though ;w;
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 28, 2015, 11:49:57 PM
jesus christ challenge dungeons are so easy with awoken isis :derp:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 29, 2015, 12:57:34 AM
She is like one of the most versatile 4.5x users after all!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 29, 2015, 01:01:27 AM
This is a terrible idea.  Only trying Legend for now, but...

Athena/Valk/LMeta/Gold Keeper/GZL/[Athena].

LET'S GO!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on August 29, 2015, 01:17:23 AM
>chinese

now game if you would be so kind as to give me a dupe haku thanks
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 29, 2015, 01:30:46 AM
(http://i.imgur.com/xdJIXT5.png)
(http://i.imgur.com/bTHv4YM.png)

After Zeus&Hera, an hour zero complete is nice.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 29, 2015, 02:02:28 AM
Lucifer vs. Zhou Yu Mythical: hearts and light orbs all burned up, couldn't recover.
--I did learn from the run, though, that XQ will still use Counting the Cost if she's in her rage attack phase. Zhou Yu will not do the same thing.
Minerva vs. Zhou Yu Mythical: even with Orichalcum halving his damage, lack of RCV meant that I couldn't keep up with him even with heart orbs.

Legend is very doable with Luci based on that data, though, so maybe I'll clear that later. For now I need to go back to saving for alt Jupiter. :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 29, 2015, 02:45:44 AM
She is like one of the most versatile 4.5x users after all!
It still a bit surprising since I still had a ton of trouble when I had to use Andromeda who is 4x

But with Isis not only is she even stronger, she just shrugs off almost every gimmick. Skill binds, binds, orb trolls, whatever don't care


Also I just cleared alt. King of Gods. No awakenings? No problem I can still burst for 5 million BV
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 29, 2015, 02:58:49 AM
weak ass suckas, these guys are

(http://i.imgur.com/FTEfeUC.png) (http://i.imgur.com/LcvAF15.png) (http://i.imgur.com/Pw7DQTs.png) (http://i.imgur.com/zHAl4yU.png) (http://i.imgur.com/eMx1aYn.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 29, 2015, 03:10:14 AM
oops i died to zhou yu mythical

man this guy really lays on the defense. perserverance AND 5 turn shield


fuck i died again

he turned the whole board red, so i turned it all blue

then i got 2 other colors as skyfalls... and he got knocked to 1 hp like come on


okay there's one problem I have with a Isis and it's her shield is just laughable

like come on gungho
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 29, 2015, 03:28:00 AM
Third time was the charm(Legend).

Attempt 1:  Athena/Athena build, forgot Zhou had Perseverence and died.

Attempt 2:  Athena/BMeta high-RCV build.  Much more survivability.  I won, but got coins.

Attempt 3:  Something new and interesting for me!  LMeta/XQ build.  Sky-high RCV, respectable(22.3k I think) HP, and high multipliers.  Got surrounded by fire, used XQ to convert to light and blew the last of his HP away which revealed his gold egg in the wreckage.

I might try to grab another of him just for possible SQ shenanigans but i'm not sure.  The first one's Karinfood though, most definitely.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 29, 2015, 08:17:25 AM
God this boss fight is so dumb (http://imgur.com/cGsdvpK).

After many attempts with Purin and Beelzebub, I tried it with Kirin and nailed it on my first try.

Notably, Beelzebub's active triggering x36 on the last turn was the only thing that let me chip the bastard out.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 29, 2015, 04:36:39 PM
yeah zhao yu is stupid and took me 6 tries to beat holy shit

the entire dungeon is just piss easy but then you have zhao which you have to stall for 5 turns without accidentally hitting him too low

meanwhile he hits goddamn hard and fucks with your board

im sure he's much easier with a tanky leader but bluh
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 29, 2015, 04:38:18 PM
im sure he's much easier with a tanky leader but bluh

The board conversions mess with those too. orz

(http://i.imgur.com/9H5GsjTl.jpg) (http://i.imgur.com/9H5GsjT.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 29, 2015, 05:17:07 PM
He took me two tries with Ra. First time I got greedy against Karin and tried to burst her when she had one turn left and left her alive at resolve levels, after which she killed me. Second time there were no problems, I delayed the boss and smashed him with Sun Quan-based mega damage.

Fortunately Karin is pretty stallable with a rainbow team, since she doesn't hit that hard at first, gives you plenty of time to heal back up, and there's little risk of accidentally knocking her into the danger zone.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 29, 2015, 05:30:24 PM
Only took one try here, but I did Legend with the team first to get a feel for the attacks. That, and I had a good idea of how much I could recover in a turn. Norns being boardchanges with hearts is also infinitely useful when he tries to make you BURN TO THE GROUND etc.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 29, 2015, 06:20:16 PM
(http://i.imgur.com/2dygAtMl.jpg) (http://i.imgur.com/2dygAtM.jpg)

game are you sure I wasn't running Vesta Cave by accident
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 29, 2015, 06:27:51 PM
I delayed the boss
wait you can...

...oh fuck me
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 29, 2015, 08:48:15 PM
The thing that bothers me most is the mandatory All Attributes. Supergirl, Beelzebub, Purin, Kirin; they all have enough tools to deal with this stuff normally. But slapping dark on Kirin? Light on Beelzebub?

Fuck. It's not like any of the tricolor China girls get much mileage in this either.

I lack any rainbow leads. Sheesh.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 29, 2015, 08:59:15 PM
Dont forget sub atts count now so you can still use mono leaders if you have a good enough sub pool
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 30, 2015, 01:56:31 AM
(https://lh4.googleusercontent.com/-LGBGWX1zrfY/VeJikYZZMrI/AAAAAAAACfo/i7As2z1Jpfs/w385-h684-no/15%2B-%2B1)

yeah, fuck you too game.

(that was legend to boot, i've already beaten mythical)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 30, 2015, 03:05:24 AM
>Indian 2 on day 2

Fuck. :ohdear:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 30, 2015, 03:48:31 AM
(https://lh4.googleusercontent.com/-ydlNaXmBFCI/VeJ8wBiUqWI/AAAAAAAACgs/3iM28m3SdVc/w385-h684-no/15%2B-%2B1)

not this time nutmeg

NOT THIS TIME
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 30, 2015, 05:44:02 AM
Hmm. I should be able to round up 15 stones by the end of day one, so I can get three toy dragons there rather than three toy dragons somewhere else. I would like to have any of the Chinese, Yomi, or another Susano, so I got half-decent odds of getting something nice. Not a lot I like in the second one. Haku or Leilan would be badass and would open up a lot of team opportunities for me. Another Meimei would make the decision to make mine awoken not a thing. I guess I don't really have an immediate use for Karin or Sakuya, but they certainly wouldn't hurt to have.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 30, 2015, 06:05:22 AM
Gonna be rolling for Vishnu/Sarasvati/Sumire/Kaede/Tsubaki.

May God have mercy on my stones.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 30, 2015, 06:09:42 AM
Ran out of Minerva friends to run alts with (there were only two on my list tonight apparently), and decided to do something off the wall because that's usually my first resort when things like this happen.

I guess the game liked the idea.

(http://i.imgur.com/4Lek2HEl.jpg) (http://i.imgur.com/4Lek2HE.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 30, 2015, 06:10:52 AM
I guess I don't really have an immediate use for Karin or Sakuya, but they certainly wouldn't hurt to have.

Sakuya+LKali+Apollo is like the trifecta of things to make Sakuya one of the strongest leads out there, I think. Throw in Izanagi or something, and a last mob of your choosing and go win stuff.

Then again, you could use LKali or Ra. Hmm.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Aoshi-shi on August 30, 2015, 06:13:37 AM
This just in: I'm not a good PAD player and this took way too many attempts

(http://i.imgur.com/TJuFwdE.png)(http://i.imgur.com/nygooAL.png)

At least he finally dropped.  :toot:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 30, 2015, 06:23:06 AM
You beat him though, didn't you? I'd say that qualifies as "good". :D
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Pesco on August 30, 2015, 09:24:46 AM
Stoned for Zhou Yu mythical and it came with a plus.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 30, 2015, 12:30:04 PM
This just in: I'm not a good PAD player and this took way too many attempts

(http://i.imgur.com/TJuFwdE.png)(http://i.imgur.com/nygooAL.png)

At least he finally dropped.  :toot:
Heh,guess Kirin was the answer for you after all!  Glad it finally worked out~!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 30, 2015, 03:01:05 PM
I'm glad that a lot of my Kirin friends haven't yet ultult'd because I needed a partner for no-dupe Femme Dragon dungeons...

But there seems to be an overall lack of Kirin on my list to begin with.

Thaaank you, Aoshi, for your Kirin forever and always
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 30, 2015, 04:17:30 PM
Sakuya+LKali+Apollo is like the trifecta of things to make Sakuya one of the strongest leads out there, I think. Throw in Izanagi or something, and a last mob of your choosing and go win stuff.

Then again, you could use LKali or Ra. Hmm.

Yeah, I'm not seeing a hugely compelling reason to use her over Ra.

I do have all of the stuff, though. I guess I forgot that new Apollo is blue, so I can literally just got Sakuya/Kali/Kali/Apollo/Izanagi/Sakuya and be done, and all of those are already max level skillmax except Izanagi, who's close, and Sakuya, who I don't have. Honestly it might be worth trying just to compare and contrast to Kali and Ra. It's a little lighter on time ups than I'm used to, but I'm also used to matching five things, so it should be fine.

That's assuming I pull her Sakuya, which I probably won't. But if I do I'll make that team and give it a spin.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 30, 2015, 04:54:24 PM
alright i farmed up two zhao yuns to evolve my meimeis

...oh god i need over 3 MILLION exp for this why :colonveeplusalpha:

and i cant even use snowglobes because it would be a huge waste :fail:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 30, 2015, 04:57:40 PM
about fuckin time

(http://i.imgur.com/m4WyxxO.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 30, 2015, 05:55:44 PM
alright i farmed up two zhao yuns to evolve my meimeis

...oh god i need over 3 MILLION exp for this why :colonveeplusalpha:

and i cant even use snowglobes because it would be a huge waste :fail:

I have to do the same with Zhou Yu for Haku and Karin. Such a pain.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 31, 2015, 12:23:18 AM
Did two last rolls after going like 0/15 on pad island total.

(https://lh3.googleusercontent.com/-mizxhgv5ZrU/VeOeFgZDZ8I/AAAAAAAAChk/lNpyldOoWhQ/w361-h641-no/15%2B-%2B1)

I'll take it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Sapz on August 31, 2015, 12:45:19 AM
Today was eventful.

The good: ulting + awakening maxskill Perseus, pulling Orochi.
The bad: failing Medje Legend 4 times in a row. Somehow. :colonveeplusalpha:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 31, 2015, 01:48:06 AM
ugh got close to clearing level 9 but knocked Defoud below 30%

why does this guy get to have a death timer AND low HP ohko
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on August 31, 2015, 02:03:36 AM
'heh why would i need to check pdx for what's in lv6'

>kaguya and peachy

'h-heh'

i still won but never underestimate goonho
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 31, 2015, 02:28:18 AM
Made my one and only purchase of Googlemoney, as a tribute to the game that's gotten me lots of fun times and new friends and stuff, planning on a total of six rolls over the next three days, 2 per.  Today was a magnificent start.

>chibiLeilan

but before that...

>chibiValk

Got my number 1 most wanted pull from the summer REM.  Love you too GungHo~!

i'm probably gonna get dunked during the godfest, aren't i?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on August 31, 2015, 06:04:01 AM
"I know I need all attributes, but why would I need two poisons from lilith and Neptune?"

- Center of the Earth, Alt Vesta Cave

Bosses are two Ifrits, right after the other.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 31, 2015, 06:35:21 AM
31/8/2015

the day I got my first Shiva!!

bonus: Chiyomer, Phoenix Rider, 2 dupe Meimeis (total of 3!!!!!!!!!!!!!!!!!), 2 Isis
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on August 31, 2015, 06:43:05 AM
fifth Kaguchi
Green weapon (arg I wanted the red one for bastet team :( )
fourth haku

Welp tiem to run haku system.

31/8/2015

the day I got my first Shiva!!

bonus: Chiyomer, Phoenix Rider, 2 dupe Meimeis (total of 3!!!!!!!!!!!!!!!!!), 2 Isis

op
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 31, 2015, 07:21:58 AM
Alright, time to get sad! I only have enough for two pulls now, with a third one to come tomorrow afternoon.

-Kraken Rider
-Kushinadahime

Well that's not sad at all! Surely these were meant for someone else. Those aren't necessarily incredibly useful to me off the top of my head, but they're certainly cool. Kind of wish I had Kushi back when I was farming Legendary Seaway nonstop, but let's not get greedy.

Kraken Rider is a blue devil, which means I'm a little bit closer to being able to plausibly run a blue Hera team. Not that blue Hera is especially good even with a team built around her, but her art is fantastic and I want to use her for that alone. This is a great start.

Kushinada is yet another solid green card in my long list of solid green cards, but she's a little bit of a mess in my opinion. She's got one of those awkward awakening sets with no skillboosts and just a lot of scattered kind-of-useful stuff with no focus. Her skill is obviously great, but I've already got Susano so I don't need it over him most of the time. Probably earns a spot on a Perseus team if I ever put one of those together since she has a row. Maybe there's some other obviously great application for her that I'm overlooking.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 31, 2015, 07:37:30 AM
Time for no Okuninushi

-- Hatsume (actually not bad)
-- dupe Gabriel (thanks gabe)

:fail:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on August 31, 2015, 07:40:57 AM
Welp, this was definitely a great cap to my evening/early morning!

2 rolls became 3, and 3 became 4 but on the 4th I hit the freaking jackpot!

>Neptune(Pretty sure I can use some form of him somewhere?)
>Dark Dragon Swordsman(I dunno what to do with you, but the DSwords are supposed to be legit so I'll take it.)
>Amon(Great monoblue sub for me, totally ok with this.)
>Kaede(HOLY CRAP what a finale!  Given my wood box is sorta stacked she's gonna be fuuun!)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on August 31, 2015, 08:46:47 AM
I beat zhao yu mythical on 3rd try. Since I can't screenshot during attacks (and risk to crash PAD) I can't give you any.
Nephthys +297 / Pandora / Meimei / B Claire / Tsukiyomi / Nephthys +297
On the 3rd try, I was kind of lucky with skyfall and was able to tank 5 turns and still have pandora available.
After the defense ability was gone, I used pandora because my hp was a bit low but I used Yomi to manipulate my board to not overdo it in damage.
He went under 50%, I used Meimei and Neph and nuked the shit out of him.

After throwing stones into Kings and Super (actually only one stone) and some Mechdragon run, I had Haku done :V
Unfortunately, I didn't get skillups out of the 3 "hard farmed" Jewels  :(
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 31, 2015, 09:57:08 AM
jq all up in here with the luck holy shit
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 31, 2015, 09:59:22 AM
Welp, this was definitely a great cap to my evening/early morning!

2 rolls became 3, and 3 became 4 but on the 4th I hit the freaking jackpot!

>Neptune(Pretty sure I can use some form of him somewhere?)
>Dark Dragon Swordsman(I dunno what to do with you, but the DSwords are supposed to be legit so I'll take it.)
>Amon(Great monoblue sub for me, totally ok with this.)
>Kaede(HOLY CRAP what a finale!  Given my wood box is sorta stacked she's gonna be fuuun!)

fukn cheatin man i swear

I should point out that Heavenstrom boosts Attacker and Devil by 2x for one turn.

Awoken Karin is Dragon/Attacker.
Beach Awilda is Dragon/Attacker.

He also packs two poison resists.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 31, 2015, 10:17:47 AM
Enhance carnival too good. Just had 35 gold eggs rain down on me. Fed Ares nothing but 5 super rubies to take him to 50. No fucking skillups WELCOME TO MY LIFE

BMeta is now max level, and Zhang Fei is ready to evolve now too. Working on Zhou Yu and Xuanzang next. Not sure where to go from there.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 31, 2015, 10:21:38 AM
Enhance carnival too good. Just had 35 gold eggs rain down on me. Fed Ares nothing but 5 super rubies to take him to 50. No fucking skillups WELCOME TO MY LIFE

BMeta is now max level, and Zhang Fei is ready to evolve now too. Working on Zhou Yu and Xuanzang next. Not sure where to go from there.

I'm tempted to just keep pulling this - you can effectively trade pal points for money this way if you feel lucky enough. Saves so much stamina that would otherwise be "wasted" on farming exp guerillas or weekend.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 31, 2015, 10:27:15 AM
I've got a bad enough need for exp that I'm using them for that purpose right now. It's just that I'm not sure what to prioritize when most of my main stuff is maxed. Tsukuyomi definitely is a candidate, as are Ares, Cao Cao, and Misato (and Freyr/Set), but I think I'll hold on to whatever else until after seeing my godfest pulls tomorrow. My goal for tonight was definitely to get some of the annoying evo mats done, though.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 31, 2015, 10:35:48 AM
Enhance carnival too good. Just had 35 gold eggs rain down on me. Fed Ares nothing but 5 super rubies to take him to 50. No fucking skillups WELCOME TO MY LIFE

yeah I think the enhance carnival pem (500 Pal Point) shoot ONLY gold egg at you, it's quite good.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 31, 2015, 10:37:50 AM
I know that they're all gold, it just feels nice to see.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on August 31, 2015, 12:39:16 PM
Yolomuse get.  More rolls tomorrow.

Edit: That's all of the knights except Delgado, I think?  Whoop.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: aUsernameIsFineToo on August 31, 2015, 01:14:28 PM
So I showed a few PAD-playing friends of mine the stones I saved up, and we all took turns rolling one after another until we couldn't anymore.

(https://drive.google.com/uc?export=download&id=0B0k2U6aV60UXNkFRZ3Bqa0xrQVU)
[19:12:35] <Chirei> non iap stones are but like an uncovered flame, they flicker for a moment, then are gone with the wind

(I kinda "cheated" by fusing off the truly useless 4-stars, but aside from that I think my haul was pretty decent)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on August 31, 2015, 02:34:20 PM
Thanks PCGF.

(http://i.imgur.com/dkiodye.png)

3x Zhao Yun, 3x Guan Yinping, x9 Green Jewels.

xN Green Jewels + xN woodpy for max skills. Worst case scenario x12 Woodpy.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on August 31, 2015, 02:38:38 PM
Yolo'd myself a Dmeta.

I should just Yolo all the time
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on August 31, 2015, 02:44:38 PM
Since I only have one roll I'll do it tomorrow, since there's more stuff I want tomorrow

(Namely, Kalis and Kaede vs just Kaede)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 31, 2015, 03:12:42 PM
Needed one stone to do one more roll, decided to buy six for two rolls because fuck it.

-Fuu
-Salamander

Pretty bad. I didn't own Fuu and if anyone should be pro-sticker girl it's me, but I don't really play white healers or white attackers. Still, not incredibly sad to see her or anything.

Salamander is just shit on any day of the week (and yes, I know he's worth monster points). Oh well.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on August 31, 2015, 04:50:11 PM
(http://i.imgur.com/NnEklkZl.jpg) (http://i.imgur.com/NnEklkZ.jpg)

? ? ? ? ? ?
(http://i.imgur.com/HgkcgSgl.jpg) (http://i.imgur.com/HgkcgSg.jpg)

. . . . . .

(probably just needs more +eggs, I'd be able to recover better on the turns before World Ends)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 31, 2015, 06:07:15 PM
Am I correct in seeing that Kaworu, Mari, and Rei do not have skillups on the Eva collab? I just see Tamadras for the others.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 31, 2015, 06:30:31 PM
I don't think they do, no.

Oh, by the way, I max leveled BMeta this morning. Feel free to poke me whenever you want her. (Or Skuld, or whoever else.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 31, 2015, 06:50:12 PM
I don't think they do, no.

Neat. Pretty sure I got enough Piis for all of them (and I think all of mine have one skillup from dupes anyway) but I'll wait to see the dungeon to make sure.

Oh, by the way, I max leveled BMeta this morning. Feel free to poke me whenever you want her. (Or Skuld, or whoever else.)

Kay. I'll have to do some math regarding when I would and wouldn't use her over a hypermax regular Metatron, but there might be times I would need her.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 31, 2015, 06:51:49 PM
The fact that you wouldn't be limited by healers is a notion to consider as well. She boosts healers and gods in the same ways, after all!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on August 31, 2015, 07:14:05 PM
Yeah, I know it. But PAD has not been very forthcoming so far in giving me blue gods that are not healers. I think Orochi might be the only one I have? And given my blue healer setup and the way my team work it's pretty much never worth it for me to drop Sun Quan for him. Maaaybe some dungeons want two delays and I could swap out Ruka for Orochi, but I can't think of where that woukd be.

Edit: Maybe there are some dungeons where I would swap Beyzul for Noah to tank some hit that woukd normally kill me? But that would require losing a hypermax Metatron AND Beyzul, so I'm not sure the math ever checks out. Maybe swap Ruka for Noah for a huge HP bump at the cost of a ton of recovery and damage?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 31, 2015, 10:47:21 PM
roll time karin pls

Sharon
Sumire
Snow White

...not the water waifus i was looking for :fail:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 31, 2015, 10:53:03 PM
Lose a quarter, gain a dollar. Sumire is awesome I want her ;w;
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 31, 2015, 11:11:20 PM
she certainly is pretty, and i do love my blue baes

but i have no idea what I'd use her for

funny enough i'd have a lot use for the green one though
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 31, 2015, 11:17:55 PM
A leader, of course. Sumire can pull off 4.5x just by matching five blue orbs and she can reduce your damage to 42.25% if you make a heart cross running two of her as leaders. And she's super bulky too, which is really cool. Isis can serve as a fast bind remover too.

She's also really low cost for a GFE as well, which is going to be a blessing in the upcoming legend+ dungeons where you start at level 1 and level up faster at lower costs, so there's that too!

So just load up on water makers, stack orb enhances/pack an orb enhancer, and just go nuts. She's really good.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on August 31, 2015, 11:38:52 PM
Eh without rows though does she even hit has hard as Isis? tankiness is good but wouldn't make too much of a different if I don't invest into her and I'm still trying to put together the final parts for Isis (Andro skillups WHERE)

also why hello there muse skillup dungeon i see you've finally come to laugh at my face
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on August 31, 2015, 11:49:56 PM
Yes and no. In general, yes, because Isis needs to have a skill in use for her max multiplier. Sumire does not; she merely needs 5 matched water orbs in which at least one is enhanced. On the high end, row-wise in particular, Isis probably comes out on top, but the difference is small enough to not be that significant. But you'll simultaneously be able to tank AND give huge damage reductions to the point where a second blast would be more than enough anyway. Meanwhile, Isis can play as a legit sub for her anyway, mitigating binds and adding two orb enhances with a row.

Meanwhile, you can stack orb enhance awakenings or TPA and throw down with those as well, AND conserve orbs in the process. For example, instead of rows, in which Q is "whatever", here's what her best combo would probably be:

Code: [Select]
BBBBBQ
QQQQQB
BBBBQB
QQQQQB
BBBBQB

You can do some insane damage with that alone. Also, do keep in mind that every two orb enhance awakenings = one row's worth of unconditional damage increase, and you wouldn't even have to make full rows (or TPAs) to capitalize on that, you can just match five water and then do some combos with it for even better damage (especially if there are enhanced water orbs involved and you've invested in those awakenings). So you can be much more conservative with her anyway-- and you wouldn't need to worry about matching three colors or using a skill to reach your top multiplier. So she's definitely great and I think with all of your blue repertoire you can use her well. Don't forget that Sumire's active gives you three water/hearts AND a haste as well, so she can get your subs' actives up faster so you can use them more. You can also trigger her shield AND her multiplier as long as you have at least two water and two hearts already on the board.

So yeah, she's really, really good and I think you could really make her shine if you gave her a chance.

Looking at your padherder, I would build a team for her like so:

Sumire/Nut/Andromeda/Isis/Skuld
( http://www.puzzledragonx.com/en/simulator.asp?q=2144.99.1.99.99.99.5..2010.99.1.99.99.99.8..1662.99.1.99.99.99.4..1733.99.1.99.99.99.7..1674.99.1.99.99.99.6..2144.99.1.99.99.99.5 )

Tons of HP, good water/heart coverage, completely skillbind proof, good RCV. Binds are no worry thanks to Isis. 8 orb enhances (and you could drop Andromeda for Apex Starling or Hera-Is for more-- and Hera-Is is a good water enhancer who also has two water OE).

Nut is probably the star of the show here, since she literally gives you a guaranteed 20.25x with five orbs. Also two water OE!

8 OE = 40% damage boost = 4 rows without even making full rows. Keep all that in mind.

Change it as you please, but that's a really solid, balanced build that you could literally make right now. Especially good since three of them are already hypermax :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on August 31, 2015, 11:50:40 PM
Eh without rows though does she even hit has hard as Isis? tankiness is good but wouldn't make too much of a different if I don't invest into her and I'm still trying to put together the final parts for Isis (Andro skillups WHERE)

also why hello there muse skillup dungeon i see you've finally come to laugh at my face

The haste is absurdly strong on that cd, combined with the much simpler requirement of five orbs in any shape compared to a row of six+two more elements AND a skill, and the ability to over halve incoming non-preemptive damage, I would seriously consider her for some situations.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 01, 2015, 12:01:15 AM
Hmm well I do have two +297 andros and a +297 Nut which I guess are the right subs? well Andro has no +orbs but I guess Isis does so that's full +297 subs lol
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 01, 2015, 12:04:17 AM
I'd look into plussing up your Skuld for this too. She has two water OE and can straight up make you a great board for sweeping or defending with.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 01, 2015, 01:46:04 AM
(http://i.imgur.com/r10cXL4.png)

am i doing this right Suikama?

no i am not, Hatsume is Dark->Water
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 01, 2015, 02:24:45 AM
Replace Hatsume with someone W/L and you're good :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 01, 2015, 02:34:02 AM
Replace Hatsume with someone W/L and you're good :V

WTB>BValk.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 01, 2015, 02:36:07 AM
I have an extra, will trade for Hermes or Karin
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 01, 2015, 02:47:14 AM
I have an extra, will trade for Hermes or Karin

I have an extra Karin on top of my Awoken and B/D Karin, done deal
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 01, 2015, 03:05:15 AM
Oh ho, well if we're doing trades I'll do twenty mini Chinese for one Andromeda.

Fine, fifty mini Chinese for one Andromeda. I'll owe you with the next holiday REM.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 01, 2015, 03:07:48 AM
Oh ho, well if we're doing trades I'll do twenty mini Chinese for one Andromeda.

Fine, fifty mini Chinese for one Andromeda. I'll owe you with the next holiday REM.

i'm also okay with this trade. i have a spare andromeda. i'd be happy to give one to you for 50 mini chinese.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 01, 2015, 03:14:26 AM
I'll trade my dupe Horus for a LKali

Just to sweeten the deal a little bit, I'll even throw in a green evolution mask!

(...I now somehow wish we could just buy REM gods at the MP Shop)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 01, 2015, 03:48:35 AM
Please. Everyone knows it's all about the Red Evolution Masks (http://puzzleanddragonsforum.com/threads/the-red-evolution-mask%E2%84%A2-system.80014/). Get outta here with that green weaksauce.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 01, 2015, 03:49:46 AM
(http://i.imgur.com/JqOlFcJl.jpg) (http://i.imgur.com/JqOlFcJ.jpg) (http://i.imgur.com/uu9rOjfl.jpg) (http://i.imgur.com/uu9rOjf.jpg)

(http://i.imgur.com/wlN9e22l.jpg) (http://i.imgur.com/wlN9e22.jpg) (http://i.imgur.com/FwtEiYHl.jpg) (http://i.imgur.com/FwtEiYH.jpg)

all of my alt teams are serious business and are in no way slapped together at any time

(seriously I still dunno what I was thinking for the first one but it worked out okay ???)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 01, 2015, 05:50:35 AM
Monoblue?  Failed.

Karin?  Failed.

Monogreen?  Failed.

LMeta/XQ to the rescue once more!

(http://i.imgur.com/G142R49.jpg)

Took me long enough to knock this one out, sheesh.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 01, 2015, 06:07:32 AM
So, I beat Chang Fei with my Rodin team.  If I can beat GYP, I'll be able to acquire my first Awoken god (excepting Heras and Zeuses and Odins and such).

Can this Andromeda team (https://www.padherder.com/user/o4rfish/teams/#174140) do GYP?  Both Karin and the boss girl are green for the second half, so damage would be halved.
That's even assuming my one Skuld friend is up, otherwise I'd have to use a Bodin friend.
(andromeda friends do not exist)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 01, 2015, 06:17:51 AM
Why not use a Beach Metatron? Our very own Matsy has one, right?

Also Guan Yinping was not made with gods in mind so you should have no problem flat out OHKOing her.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 01, 2015, 07:02:17 AM
http://pad.neocyon.com/M/Notice/View.aspx?id=467

KR region getting MP store on 9/3
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 01, 2015, 07:11:47 AM
Uh...I just got double-norn'd.  Yeah.

>Urd
>Verd

My elation at this is tempered a bit for personal reasons but I still can't help but be amazed at how ridiculous this is.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 01, 2015, 07:15:40 AM
luck so bad i made mistakes

>shining dragon swordsman (dupe)
>sea serpent (dupe)
>sharon (dear god not you again)
>earth dragon swordsman
>thuban
>dino rider (dupe)
>lemon dragon (dupe)
>shedar
>kraken rider
>kagutsuchi

forever walled from indian 2 :persona:

two more because i'm really pissed off now

>markab
>orochi dupe
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 01, 2015, 08:16:39 AM
http://pad.gungho.jp/member/ranking/001_zeusv_cup_result.html

so many creative teams, gungho had come up with such great idea!! right?!?!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on September 01, 2015, 08:58:30 AM
http://pad.gungho.jp/member/ranking/001_zeusv_cup_result.html

so many creative teams, gungho had come up with such great idea!! right?!?!

Let me analyze the top ten teams:
It seems 7/10 opted for placing Ra on their 5th slot. I am guessing that this is because they formed the team with Sort by Element on, so they would place all three of their ROdins before the Ra as Red appears higher in the sort. This might also explain why none of the teams opted for a 2nd slot Ra.
Interestingly, there's more teams that puts Ra on the 3rd slot more than the 4th slot! This seems to contradict with my previous guess, but the sample size is too small to make a sound conclusion. The 3rd slot Ra teams might simply be trying to stand out more by putting their Ra closer to the left but the plan backfired because two people thought of the same thing.
However, the most amazing team by far has yet to be 3rd place's Katou-san's team! Not only is he one of the more unique players that placed Ra on the 3rd slot, he also used a un-uevo-ed ROdin! It appears that this slight handicap on his side did not stop him from ranking high in the dungeon though!

Truly a very interesting ranking dungeon, and I like how they publicized the top 10 teams so that we can have some insights on how the best players formed their teams, for instance I never would've thought that the sort you're using would affect team composition that much! I can't wait for the next ranking dungeon and see what kind of varieties of teams will make it to top 10!!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 01, 2015, 09:47:46 AM
Hey Chirey, dump one of your friends for me please.  It'll be worth it even with the level disparity.
My number: 399, 956, 257

Six rolls: crap, Beast rider, crap, Rozuel, Urdr, crap.  I think the gold dragon is trying to say something.  It sounds like ... izzet?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 01, 2015, 11:19:12 AM
Hey Chirey, dump one of your friends for me please.  It'll be worth it even with the level disparity.
My number: 399, 956, 257

What do you need as a lead? ...also when I try to add that ID, a Rank 1 person shows up. Is that right?

Meanwhile, Chirei Tries It: Fake Karin Team

(http://i.imgur.com/EwmBoc4.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 01, 2015, 12:12:40 PM
LKali, Sun Quan, Typhon, and a couple dupes.  Veeeery nice.  Glad I decided to hold off on rolling more on fucking pad island <_<

Edit: Wow I pulled lkali and typhon at the right time apparently, they get skillups tomorrow and I have a ton of mats for them
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on September 01, 2015, 12:19:44 PM
LKali, Sun Quan, Typhon, and a couple dupes.  Veeeery nice.  Glad I decided to hold off on rolling more on fucking pad island <_<

Nice one
My yolo roll yesterday way just a "Earth Dragon Swordsman" ("man"? welp)
But since I made it though lvl 7, I rolled an Apocalypse. I wonder about my yolo roll today
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 01, 2015, 12:34:39 PM
Oh right, that reminds me.  It's Tuesday, so I can finally do this (http://www.puzzledragonx.com/en/monster.asp?n=2010)!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 01, 2015, 12:57:49 PM
http://pad.neocyon.com/M/Notice/View.aspx?id=467

KR region getting MP store on 9/3

That's earlier than expected, but I'll take it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 01, 2015, 01:13:13 PM
Godfest yolorolll? Black Chester.

Now I have both so uh yay? Still not the kali or the kaede I wanted though >_>
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 01, 2015, 02:54:40 PM
Final tries.

>Durga (dupe)  (SERIOUSLY? I PULL FOR INDIAN 2 AND YOU GIVE ME THE ONLY ONE I HAVE ALREADY)
>Typhon

... I'll take it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: triangles on September 01, 2015, 02:59:45 PM
triangles yoloroll: Krishna hey there future super sexy fire team what up
cat yoloroll (Taters): Amon dupe but if we ever get a split ult I have plenty of devils
cat yoloroll (Ceci): Undine troll gold version :fail:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 01, 2015, 03:31:33 PM
And it has just occurred to me that there are like zero good dark heartmakers with good synergy with Typhon

I have been thoroughly and utterly annihilated.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 01, 2015, 03:51:24 PM
I got Isis.

Huzzah.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on September 01, 2015, 04:10:14 PM
And it has just occurred to me that there are like zero good dark heartmakers with good synergy with Typhon

I have been thoroughly and utterly annihilated.
Maybe you can use him as a dark sub? Maybe play with prongs and use him with Kurone?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on September 01, 2015, 04:36:03 PM
question

why is A.Isis considered to be the final piece of an ideal A.Ra team?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 01, 2015, 04:38:58 PM
The rest of the ideal team is two LKalis and a DKali so you need some water/wood coverage somewhere, and AIsis' active has a very short cooldown so you can activate the other part of ARa's LS more often.

At least, that's what I'm assuming.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 01, 2015, 05:00:56 PM
Everything rdj said, with an added bit noting that she can clear binds very easily and give you a little damage reduction when needed.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 01, 2015, 05:54:59 PM
Yeah, I'm pretty convinced the optimal Awoken Ra shell is Ra/white Kali/white Kali/black Kali/???/Ra, and the last slot has to be blue/green (or green/blue). There aren't that many things in the game with those colors, and a large chunk of what we do have is either JP-only or is an orbchanger that makes activating Ra impossible.

Options include:
-Top Droiddragon
Pretty crappy. Bad stats and nearly useless active on an extremely long cooldown. A case could be made for him in a lot of dungeons to block pre-emptive poisons and jammers, but since an ideal Ra team is stacked with board changes already it would have to be a pretty weird dungeon for that to be necessary.

-Awoken Orochi
Could work. Has a ton of skillboosts and a time extend, and his active will be up extremely quickly because you'll have a billion skillboosts. The problem is that he needs prong matches to actually do damage, and that should be extremely low priority when you're figuring out a board. He's also not compatible with the x2 from Ra's leader skill, making him hit even less hard. But his HP is huge, which actually might make him viable despite his feather touch-tier damage (because frankly none of these options will be hitting that hard compared to your white damage).

-Awoken Isis
Definitely one of the best-case scenarios. Useful utility skill that can also just be spammed to trigger Ra's leader skill, has the highest stats of any option by a tiny margin, isn't incompatible with Ra's boost. How useful the shield or bind clear actually is varies by dungeon, but in my opinion mostly they're not that necessary since you typically have the option to just burst past anything that's going to bind you or hit you hard with an active. Can be useful against pre-emptives for sure, but with Isis 4/6 of your team is bindproof anyway, and even if your two white Kalis get bound you still have all your colors. But that's okay, because her active could be completely blank and she would still be pretty solid.

-Soaring Dragon General, Sun Quan
Possibly my preferred choice (although I don't own and therefore have never tried Isis). I don't find myself in situations where I feel like I need Isis' active very often, whether it be for the bind clear, the damage reduction, or just to get my boost for free. Sun Quan's skill, on the other hand, is ALWAYS great. Delay is great, x2 attack for your Kalis is excellent. He has a few significant downsides though. His stats aren't very good, he's not a god or devil so he's getting less multiplier than everyone else, and he's not bindproof, which means the rare-but-important pre-emptive wood binds or pre-emptive water binds completely break your team's ability to do damage. Fortunately black Kali had bind clear now, but you need to have enough hearts on board to use it and it takes a whole turn.

-Armored Green Ice Knight, Muse
Not great, but situationally useful I guess. Bad stats, bad awakenings, but if you absolutely must kill something right away Muse is the way to go, because it basically will happen. Has decent HP (much better than Sun Quan) despite the low weighted stats, which is arguably the most important stat for a card that won't be a significant part of your damage no matter what you do.

-Apex Blue Flower Dragon, Starling
Not a good option by any means, but if you have nothing else he could probably fill the slot. Good stats, barely passable awakenings, and a skill that you can barely use because it breaks Ra's colors, but at least you can use it before a board change for a time extend. Being farmable counts for a lot. If I didn't have any other options I would probably use him over Droiddragon.

-Heavenly Fortune Goddess, Lakshmi
Another "if you really can't figure anything else out" option. Decent stats (although low HP, which sucks), acceptable-I-guess awakenings, and a skill that sort of does something, albeit on a bizarrely long cooldown. And you can't make Awoken Lakshmi if you make her, which sucks. But yeah, she's not unusable.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 01, 2015, 06:30:32 PM
-Top Droiddragon
Pretty crappy. Bad stats and nearly useless active on an extremely long cooldown.

hey a relevant quote to post these in response to

(http://i.imgur.com/Bq0rmZll.jpg) (http://i.imgur.com/Bq0rmZl.jpg) (http://i.imgur.com/nK4yhFbl.jpg) (http://i.imgur.com/nK4yhFb.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 01, 2015, 06:43:35 PM
hey a relevant quote to post these in response to

(http://i.imgur.com/Bq0rmZll.jpg) (http://i.imgur.com/Bq0rmZl.jpg) (http://i.imgur.com/nK4yhFbl.jpg) (http://i.imgur.com/nK4yhFb.jpg)

I don't get it. What did Droiddragon add to that team?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 01, 2015, 06:49:08 PM
Resistance to Beelzebub or a no-sell for Fatty, I am guessing?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 01, 2015, 06:54:22 PM
Can regular Neptune not kill Fat Dragon? Fair enough.

I guess I don't know how Lucifer actually works so I don't know how any turns it takes to punch through the last part of Beelzebub's health bar. I assumed he wouldn't get to his poison board, but if he does obviously that's handy.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 01, 2015, 07:08:53 PM
Even with both Morning Stars and Z&H used, that would only kill Beelzebub when he's at 24% health remaining. Meaning I'd have to resist several fullboards to get there.

The jammer resist for Stratios wasn't bad either, as it let me stock up dark orbs for the killshot (threshold for grav + 2MS on him is 47% because he's sub-light, but he uses Glare of Zeus at 50% so I needed to punch him from just above there). Abyss Neptune's poison having a god buff also helped.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 01, 2015, 07:32:45 PM
How does running two ZeusHeras change that? If I'm doing my math right, does't waiting until Beelzebub gets to 40% health (2.4 million) and then cutting him by 45% (1.32), then 45% again (.726) leave him safely dead after two Morning Stars? And that way you would have much better HP and recovery because you'd have another beefy black sub.

I mean, it worked so it doesn't matter in the end. And I assume I got my math wrong somewhere along the line there.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 01, 2015, 07:36:50 PM
You math was right on, actually; that's about how it'd work. Unfortunately I wasn't able to get a second Z&H when the dungeon was first around, so I'm using what I've got.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 01, 2015, 09:22:20 PM
What do you need as a lead? ...also when I try to add that ID, a Rank 1 person shows up. Is that right?

Oops, it's 389, 956, 257
and I want Skuld as one of your three slots. I'm going to use the best friend to bypass the rank disparity and get some Awoken Leilan action.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 01, 2015, 09:28:18 PM
did a yolo during class

dupe arcline, apparently right on time for mp!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 01, 2015, 10:51:05 PM
Oops, it's 389, 956, 257
and I want Skuld as one of your three slots. I'm going to use the best friend to bypass the rank disparity and get some Awoken Leilan action.

Added. Make sure you're absolutely positive that I'm worth the BF selection. The only requirement I have for anyone to BF me is that they do it with no regrets.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on September 01, 2015, 11:03:37 PM
https://twitter.com/kanomiel_pad/status/638456681312030720/photo/1

Relevant to current droiddragon discussion.

dafuq did I just see.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 01, 2015, 11:09:03 PM
I've been slipping in and out of a caffeine deprivation haze all day because I'm off this week and I keep all my soda in my office so I won't drink all of it in the space of an afternoon and die. I went into Challenge 8 distinctly in the "in" phase of my cycle and stumbled my way through it, Mr. Magoo style. I did such a bad job, I kept forgetting to use actives and like every other combo was missing a color for no reason, but I kept skyfalling into exactly what I needed and swept it. Lol@Ra.

https://twitter.com/kanomiel_pad/status/638456681312030720/photo/1

Relevant to current droiddragon discussion.

dafuq did I just see.

What.

Aaaaah.

Jealous.

I'm lucky PAD Island is gone or I would probably buy a bunch of stones and ruin myself.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on September 01, 2015, 11:29:15 PM
https://twitter.com/kanomiel_pad/status/638456681312030720/photo/1

Relevant to current droiddragon discussion.

dafuq did I just see.
And I was just about wondering what to do with three of them lying around
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 02, 2015, 12:09:12 AM
Didn't we spend like 15 posts theorizing that Awilda was really good and then I came in and just confirmed that dual awilda is already stupid good and only gets better with more? rofl
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 02, 2015, 12:20:59 AM
Yes, and I spent a shitload of stones, including IAPing, trying to get her because of it. But all I got was fuuuuuucking mini Chineeeeeese.

But I don't think anyone expected her to do that well. Christ.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 02, 2015, 12:33:15 AM
Yes, and I spent a shitload of stones, including IAPing, trying to get her because of it. But all I got was fuuuuuucking mini Chineeeeeese.

But I don't think anyone expected her to do that well. Christ.

Gotta admit, I wasn't expecting her to be Ultimate-Arena material.

(Sorry if I made you throw stones away, even if indirectly ): )
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 02, 2015, 12:52:35 AM
Oh don't worry, I know that each and every one of you is a devious Gungho plant trying to talk me into IAPing. It was my fault, I was weak. :D
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 02, 2015, 01:45:29 AM
(http://i.imgur.com/uALF2vr.png) (http://i.imgur.com/SVeUrk2.png)

:getdown:

Gotta admit, I wasn't expecting her to be Ultimate-Arena material.

In fairness, that Awilda party only worked because of Courage being able to force an enemy's attribute to Water
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 02, 2015, 01:58:57 AM
So, stalling 15 turns each wave to force water resistance -is- possible, huh?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 02, 2015, 02:02:18 AM
So, stalling 15 turns each wave to force water resistance -is- possible, huh?

Once you pop Courage you become immune to the enemy's attack so you can stall as necessary. The major weakness is dealing with enemies who will use a Binding attack and you lost your resistances

EDIT:

https://www.facebook.com/PuzzleAndDragonsEurope/photos/a.441707025933609.1073741828.441177295986582/732935376810771/?type=1&theater

v8.1.1 for EU region coming soon. NA probably to follow within the next coming days.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 02, 2015, 12:10:55 PM
Hrm...

(http://i.imgur.com/bb7h57C.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 02, 2015, 02:26:15 PM
That's the Christmas REM isn't it?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 02, 2015, 02:44:53 PM
That's the Christmas REM isn't it?

Specifically the head parts were updated in JP today... for some reason.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 02, 2015, 03:50:33 PM
Kaede evo'd and level 75 now.  I have a Vert to evo and level to finish the job so that shouldnt be too difficult.

Wtb TAMADRAs though.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 02, 2015, 03:58:40 PM
I feel like I've asked similar questions before and not gotten much feedback because nobody plays him, but do you guys think a Krishna team with just six rows stands a chance? Basically all of the red cards I've ever pulled have been a mess with no real focus on rows or prongs, so my options are kind of limited. For that matter, is a Krishna team with just him and four orbchangers too inflexible? Is that how Hero God teams usually work, or do people run utility subs on those? And how does Krishna stack up to Yamato Takeru as a lead?  Krishna's leader skill looks straight-up better lead to me, but I've never really led with a Hero so maybe I'm overlooking something.

This is what I got so far:
Krishna/Yamato Takeru/Awoken Kagutsuchi/Ronia/Misato/Krishna

It won't be done for a while, but it looks pretty unfocused. Think it stands a chance? I'm not looking for an A+ team here, but I do want a red team that can basically hold its own. And Krishna seems like he might be a solid challenge dungeon lead?

Wtb TAMADRAs though.

Fortunately you can! Tamadra Village.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 02, 2015, 04:40:22 PM
I feel like I've asked similar questions before and not gotten much feedback because nobody plays him, but do you guys think a Krishna team with just six rows stands a chance? Basically all of the red cards I've ever pulled have been a mess with no real focus on rows or prongs, so my options are kind of limited. For that matter, is a Krishna team with just him and four orbchangers too inflexible? Is that how Hero God teams usually work, or do people run utility subs on those? And how does Krishna stack up to Yamato Takeru as a lead?  Krishna's leader skill looks straight-up better lead to me, but I've never really led with a Hero so maybe I'm overlooking something.

This is what I got so far:
Krishna/Yamato Takeru/Awoken Kagutsuchi/Ronia/Misato/Krishna

It won't be done for a while, but it looks pretty unfocused. Think it stands a chance? I'm not looking for an A+ team here, but I do want a red team that can basically hold its own. And Krishna seems like he might be a solid challenge dungeon lead?

The more I think about it, the more I feel that the "match exactly 5" leaders are less suited for rows (it's too resource intensive and takes too much time to combo) and more suited for stacking orb enhance awakenings instead. That way you can focus on straight up combo count instead of rows and TPA to boost your damage-- and if you do have TPAs, I think those would be preferable to rows simply because they give you more space for combos and are less resource-intensive.

With a skillmaxed Krishna with skillmaxed Krishna friend, even just five orb enhance awakenings on the team will make it so you have a permanent enhanced and boosted fire skyfall system going since being skillmax allows you to keep that up at all times. And with two Krishnas you already have four orb enhances by default; it's not hard to find more to stack in. Just see what you have on this list here and go to town: http://puzzledragonx.com/en/awokenskill.asp?s=16

Orb enhances are obviously not going to give you the same punch as rows or TPA will, but they're also unconditional which means you don't need to do a row or a TPA to benefit from them. If you can manage to stack ten OE onto a team, for example, that's a flat 50% boost you'd get out of matching enhanced orbs-- the same as one TPA or five rows. But to kind of balance the damage out, you should also try to combo as much as possible to push your base multiplier as high as you can. This is why I'm so stoked about Awoken Tsukuyomi-- the Yomi/Zaerog8/Zaerog8/Awoken Haku/flex team I came up with has upwards of 14+ dark enhances and that's a flat 70% damage boost alone there-- and with Yomi's crazygonuts time extends (as well as everyone else on the team) put together, I can make lots of combos easily to not only reach Yomi's top multiplier, but stack combos and really punch hard.

Takeru is a row player through and through and that's what separates him from Krishna. They're both pretty resource intensive so you'll always want a steady stream of fire going (and running Krishna as a sub on Takeru will facilitate that!). I don't think there's a "better" between the two as leaders-- they're both resource hogs. Stacking rows with Takeru's going to give you a ton of damage-- and as we've discussed a well built hero team can outdamage crazy multipliers like Ra-- but I would say Krishna's probably the easier one to use and has a higher top multiplier?

I'm not really sure, to be honest, since I've been forever cursed with not pulling any of the sweet RGB Indian 2s, but I think it's something to play around with.

Wtb TAMADRAs though.

In a few days, you can! 3000 MP. Sell a shitty silver egg pull and get a Tama! It's a pretty fair trade imo.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 02, 2015, 05:04:12 PM
Hmm, that makes sense. The question is, how stupid am I willing to get for orb enhancers? I could run this:

Krishna/Kagutsuchi/cao cao/leilan/Urd/Krishna

The two minis have bad stats, but that would give me 12 orb enhances, and their actives are actually really solid for this team I think. Kagu is pretty much just there because he's independently great, doesn't not have an orb enhance, and I want to finally fucking use mine, but I could cut him for another Urd. Hell, I could also cut cao cao for another Urd since I have three, although odds are I'm not skillmaxing all of them and I kind of wanted to wring some monster points out of one or two of them.

Without Takeru on board though that team has shockingly few skillboosts since Krishna already has zero and minis also have zero, so it seems waaaaay too dangerous for something that also has no fast orbchangers (except I guess Krishna, who sort of counts?). Maybe swap out cao cao for Strawberry Dragon for more skillboosts and even more enhances? None of this really sounds on paper like it will actually work, but I would love to force a mini Chinese to actually pull its fucking weight.

I suppose I'm overlooking the fact that after a board change I won't have many enhances too, so I should probably pack an enhancer. Is this finally a place for Awoken Horus? Actually yeah, it definitely is, I didn't realize how perfect he was for this. He's got the enhances, he's got the skillboosts, good stats and a relevant skill.

So that being the case, maybe this?
Krishna/Awoken Horus/leilan/Urd/Awoken Kagutsuchi or Strawberry Dragon/Krishna
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 02, 2015, 05:44:06 PM
If you're gonna use a chibi I'd probably pick cao cao over leilan. He's evolvable and has MUCH better stats, and can be much more easily skilled up (and that delay should come in handy!), all at the price of one orb enhance. Better to choose balance over maximum enhance capacity, since it won't matter if you're getting killed due to units with poor stats. You've already got a board changer in Urd anyway, so that's not a big deal either. And even then, cao cao's skill changes Urd's water into a full board of fire and hearts! Much better option.

That aside, that's a pretty damn solid team you've got there. Give it a try!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 02, 2015, 06:46:32 PM
I figured another board change might be more useful than another orbchange on a team that cares about high combos, since it sets up a board that's probably well-suited to a bunch of individual red combos. And my sense of symmetry is more willing to accept that leilan is less "strictly worse" than Leilan compared to cao cao vs. Cao Cao since he only gains one enhance and she gains two. But that's just me being dumb, you're probably right. And that delay will definitely be handy.

So on a related note, the one major type of team I don't really have any experience playing is combo counters. I've got a row team, a prong team, a rainbow team, a stall team, but no combo team. Krishna seems like he's sort of that, which is cool, because it will give me a chance to practice my combos and get better at the game overall. But since I just pulled Kushinada, is there any merit at all to running her as a lead? She seems like she's just way less efficient than pretty much any other combo lead, and her awakenings don't really work toward that end. Am I overlooking something about her leader skill that makes it less crappy than I think it is? And don't say Weekend Dungeon, pretty much anything can clear that even with a Ganesha friend so I don't need a lead just for that.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 02, 2015, 06:57:44 PM
The benefit of Kushinada's leader skill is the extreme flexibility.  It isn't the best choice for any particular dungeon though, which kind of makes it worth very little since you can change leaders for each dungeon. 
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 02, 2015, 07:01:05 PM
Kushi has always seemed like the "if you own no other combo leads she'll do if you reeeeally want to" one to me outside of tricolors et. al, though she does begin gaining mult sooner than any other combo leads(1.5x at three combos and all) in exchange for pretty terrible returns the higher you go.  (Ex ABastet reaches 3x at five combos but Kushi gets there at six, Okuni gets 4x at six but Kushi takes eight, etc up to base Anubis being 10x at ten combos but Kushi is only -5x- at the same number.)

Of course still be happy to have her because as a sub, even if not your question, she's pretty A+ in my book.  Good stats and a fantastic active which can facilitate some great last ditch victories if timed right, though I imagine you knew that.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 02, 2015, 07:03:15 PM
I figured another board change might be more useful than another orbchange on a team that cares about high combos, since it sets up a board that's probably well-suited to a bunch of individual red combos. And my sense of symmetry is more willing to accept that leilan is less "strictly worse" than Leilan compared to cao cao vs. Cao Cao since he only gains one enhance and she gains two. But that's just me being dumb, you're probably right. And that delay will definitely be handy.

So on a related note, the one major type of team I don't really have any experience playing is combo counters. I've got a row team, a prong team, a rainbow team, a stall team, but no combo team. Krishna seems like he's sort of that, which is cool, because it will give me a chance to practice my combos and get better at the game overall. But since I just pulled Kushinada, is there any merit at all to running her as a lead? She seems like she's just way less efficient than pretty much any other combo lead, and her awakenings don't really work toward that end. Am I overlooking something about her leader skill that makes it less crappy than I think it is? And don't say Weekend Dungeon, pretty much anything can clear that even with a Ganesha friend so I don't need a lead just for that.

Well, don't forget that boardchanges aren't always reliable. You can pop Urd or leilan and get very few fire orbs-- don't forget that to get Krishna's full multiplier, you need to match at least 11 orbs-- five connected fire orbs with at least one enhance and two more fire combos to get the maximum 45.5625x multiplier. So it'd be a waste of an active if it doesn't give you at least that many!

cao cao is a failsafe, instead. He can work on his own-- and if you don't get enough fire orbs by using him, you can use the delay to your advantage and try to skyfall more, which will likely solve that problem-- or you could pop him with Urd for a maximum power attack or fix her boardchange if she doesn't give enough orbs. The purpose of the board changer here is less for the orbs they give and more to clear out unwanted orbs on the board, especially poison or jammers. The biggest flaw of the team at hand I feel is that your RCV will be pretty mediocre thanks to having only one heartmaker on board and having two units with <100 RCV (cao cao and Kagutsuchi)-- so being able to make sure as little as possible gets in your way is best. There's good synergy here-- both cao cao and Kagutsuchi can work with Urd's board and have good additional functions to their actives. leilan does not-- there's nothing on your team that can work with light or wood-- in fact, there's no light or wood on your team at all. So those are worthless to you.

And if that wasn't enough, cao cao has much higher HP and almost double the ATK leilan has, so he'll hit much harder and serve as a bulkier sub. All of this is far more valuable than the one extra 5% boost that leilan can give.



As far as Kushi goes, I feel her value as a leader has kind of diminished. She's fantastic and has an enormous multiplier potential, but even at 10 combo you'll only be doing 25x damage, which is pretty difficult to get as it is, and there are so many better ways to get that kind of multiplier. She definitely does shine on tricolor dungeons, but not so much elsewhere.

She's far better as a sub. A nice, fast, massive damage reduction, a skill bind resist, a bind clear, and a time extend are all pretty nice. But as a leader? Unless you build your team to be able have lots of time extends or board control to reach high combos (like this (https://www.youtube.com/watch?v=MT8dWFvQbio)), she's just not worth it, I feel.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 03, 2015, 06:56:37 AM
Version 8.1.1 may now be downloaded via the play store.  MP shop is full go.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 03, 2015, 10:55:45 AM
I wonder if the interface improvements (nicer colors and damage number font change) are in this too.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 03, 2015, 11:41:13 AM
I wonder if the interface improvements (nicer colors and damage number font change) are in this too.

they were in 8.2 (Rank Dungeon update) for JP but it seems possible enough to be in this 8.1.1 for NA
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 03, 2015, 12:45:49 PM
game's up early, go sell things

EDIT: There may be a present egg reset coming soon. Use it if you haven't already.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on September 03, 2015, 01:21:15 PM
No Claire, I never go to the FB page, is it like this yet?

(http://i.imgur.com/rNlaMDS.jpg) (http://imgur.com/rNlaMDS)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 03, 2015, 01:56:30 PM
Chubby dog ate a Bonia for breakfast on the day of September 3rd.

He is literally the chubbiest dog now.

(http://i.imgur.com/6ENWRl2.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 03, 2015, 01:57:31 PM
Holy shit, that HP though.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 03, 2015, 02:03:36 PM
Oh my god Becky.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 03, 2015, 02:10:37 PM
I think you mean... oh my dog?

Also fed +RCV to Light Zhuge Liang because +148 RCV is actually kinda big when his active skill multiplies it by 10.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 03, 2015, 02:38:43 PM
No Claire, I never go to the FB page, is it like this yet?

No.

We're probably not going to see that either, at this point the ten minute attention span of pad players has passed, and everyone is oogling shiva dragon's ability to whale farm.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 03, 2015, 02:54:28 PM
I just got done taking a long hard look at my monster box and ultimately decided that the MP shop is a feature exclusive to ultra-whales.

I sold pretty much everything that was even remotely useless to me (save my multiple meimeis) and I still only have 61k MP. Not only that but looking at the costs for the latent awakening TAMADRAs and their effects... frankly the results are just dumb.

So basically as far as I'm concerned nothing changed in this update.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 03, 2015, 03:02:22 PM
I'll point out that while being a bit conservative, I myself, after dumping like 1.5k+ into this game only have about 170k in assets.

This is honestly mostly an effect of 'whaling earlier in the games lifetime' because you can't get the full effect of mp shop on the first release.

And well.

the fact they fucking screwed us on gzl/ggy fuck you guys seriously
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 03, 2015, 03:26:49 PM
Cashed out slightly conservatively, got 9.7k monster points. I decided to hand onto a few things that I arguably should sell, like my one extra Urd and my second Yamato Takeru (I know conventional wisdom is that you wouldn't sell a second Hero God anyway, but I don't like how Takeru stacks with his only having one row. But I'll keep two anyway because I might be being dumb about that). And I guess I still have tons of crappy silvers (PAD Z, fairy tale girls) that I really have no reason to keep, but I'm taking it easy on selling stuff until I either really need box space or need just a few more points to buy something. Not that I necessarily think I'm ever going to be able to buy anything, but I'm not sure how much of a difference I expect the monster store fodder and the tiny scraps of points you get just by playing normally to add up. More than anything I'm happy to have my box space back.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 03, 2015, 03:32:10 PM
(I know conventional wisdom is that you wouldn't sell a second Hero God anyway, but I don't like how Takeru stacks with his only having one row. But I'll keep two anyway because I might be being dumb about that).

Six skill boosts is a lot of skill boosts. It's not all about rows, and it really never was.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 03, 2015, 03:36:56 PM
Certainly true, and you would know much better than I would about Takeru, but there is such a thing as too many skillboosts, and I'm going to guess two Takerus is a great way to get there.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 03, 2015, 03:41:33 PM
Each hero has different benefits. Takeru is all about skill boosts, for example, while Perseus has two skill bind resists. Pandora is a row machine and has a massive pool of row subs. And so on.

Also: re: latent skills: a friend and I crunched some numbers and discovered that unless you are running Satan, Gigas, or Noah, the benefits of running +HP latents (assuming you stack the full team with them, in addition) are NOT as high as running rainbow resists on all of your party. This will essentially raise your HP higher (Though you obviously will not see the number rise) AND give you an innate RCV boost as well, since you do not have more HP to recover in total, and thus it's easier to refill. So you get beyond more benefit and then some. Pretty neat if you're willing to spend the extra bit more for them.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 03, 2015, 03:46:01 PM
When you field Belial with his unskillable 17 cd...


There is only too many skill boosts if everything is already charged. Unfortunately, 2x YouTuberus + Awoken Leilan means you already have 8... Anything beyond Kiriko and Belial is frivolous.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 03, 2015, 03:58:17 PM
Certainly true, and you would know much better than I would about Takeru, but there is such a thing as too many skillboosts, and I'm going to guess two Takerus is a great way to get there.

You'd be close.

Three takeru is where you go if you just really want that overkill, and it depends on what you're fielding even THEN.

You don't end up hugely (if even) with double takeru over your maximum usually, trust me.

When you field Belial with his unskillable 17 cd...


There is only too many skill boosts if everything is already charged. Unfortunately, 2x YouTuberus + Awoken Leilan means you already have 8... Anything beyond Kiriko and Belial is frivolous.

And normally the rest of those slots won't have as many skill boosts, which is the point :v

You've already used half your slots doing that, so yeah you'd -want- atleast 8ish by that point.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 03, 2015, 04:01:04 PM
Shivadora is the only thing that I would justify going over 10 skill boosts for, unless everything else you have already holds it on their own.

Leillan at 9, Belial at 7, Kiriko at 10. Popping those early means I can use Shivadora as soon as possible, so it kinda works out. but I don't whale enough.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 03, 2015, 04:11:49 PM
trust me.

I WILL. :o

And normally the rest of those slots won't have as many skill boosts, which is the point :v

You've already used half your slots doing that, so yeah you'd -want- atleast 8ish by that point.

Traditionally, yeah, but lately double skillboosts are getting pretty common, especially if you've got a couple awoken gods on board. Spending half your slots to get 8 puts you in a situation where it wouldn't be unreasonable to have another 3-5 at from the other three slots.

Not that that's the worst thing ever or anything, and worst case scenario Takeru's other awakenings are just fine, it just makes me disinclined to want two of him most of the time.

But again, I didn't actually sell my extra one, so whateveeeer.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 03, 2015, 04:23:20 PM
I just got done taking a long hard look at my monster box and ultimately decided that the MP shop is a feature exclusive to ultra-whales.

I have 40K MP right now, and that's not even selling all my dupes.

With the resources I have right now, if I all-in'd on a godfest and sold everything I got, I'd probably come out with 150k-200k total easily. It's not impossible to get the shop-only guys as non-iap, but you just have to wait, which is non-iap's whole schtick anyway.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 03, 2015, 04:26:21 PM
Sold off a shitload of stuff, but kept some of my dupes for now; ones that are bound to get new/awoken ults in the future or are HOPEFULLY getting buffs at some time or another (looking at you, wizards and ninjas (though I did sell my dupe Hanzo and my dupe riders (including both dino riders because I've had that mf'er since the start and i've never used him in almost two years of play))).

Kept:
one of my dupe Leilans
two of my three Ame no Uzume
my wizards even though I still think they're boatanchors unless they actually get farmable skillups and ults
my dupe Norse (Thor and Freyja dupes)
my dupe Skuld (she's tempting to sell, but she could get a sweet ult too, so idk)
my dragon swordsmen
dupe Orochi
all my collab silvers
my fruit dragons except for the dupe lemon I pulled at godfest
my dupe Kushi
my dupe Astaroth (though I sold my Amon and FA Luci dupe because there's no way I'll ever use Amon since I have no drive to skill him up, and even though I went to all that effort to skillmax my first Luci, I have still never used him)
my dupe Ras (I guess having multiples is a good farming thing if I ever have the drive to make three Awoken Ra)
both of my Apocalypses (he got gud)
Arcline (don't really have a use for Arcline since I have Sun Quan, but maybe someday)
my fairytale girls (pls get ults)
my dupe Persephone (torn on making two of her healer ult, idk yet)

The above is all on the chopping block but they're all in limbo. So for now, I wait.


And no, MP shop is definitely not just for ultra-whales, it's just who it favors most. I've done my share of IAP, but to consider me a whale would be to say that I was but one of the tiniest whales in the sea, relatively speaking. And I still can put this to good use. Non-IAP can benefit too, it's just that they have to wait longer, as Chirei said.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: aUsernameIsFineToo on September 03, 2015, 04:43:55 PM
Sold a genie and salamander for 6k MP. For non-IAPers the MP shop is literally "sell unwanted REM drops and other stuff", as a few have already said.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 03, 2015, 04:48:58 PM
Also going to throw out there that spending MP on latent tamas specifically may not be the best of ideas, since they're going to be invades in the technical number dragon dungeons (so Threedia and above) as well as in 5x4 versions of descends.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 03, 2015, 04:57:10 PM
Also going to throw out there that spending MP on latent tamas specifically may not be the best of ideas, since they're going to be invades in the technical number dragon dungeons (so Threedia and above) as well as in 5x4 versions of descends.

... gives me a reason to farm Defoud skillups, I suppose.

Edit: I stopped putzing around and finally tried out Dragon Realm.

(http://i.imgur.com/eSdTF5Y.jpg)
I know that half of the team is attacker/healer, but that's an undogly amount of HP for non-Gabriel.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 03, 2015, 06:16:33 PM
Got to work yesterday on skilling up Krishna, but the update started before I got finish my Fire Insect Dragon runs. Did another batch this morning, ranked up and did some more, fed 11 of them to Krishna just now. Got a ton of skillups (well four, but that's pretty incredible for 11 feeds), was excited, then was horrified to see how much farther I have to go. I... Don't think I'm gonna finish him on this rotation. Unless this luck holds up, I guess.

Edit: I stopped putzing around and finally tried out Dragon Realm.

(http://i.imgur.com/eSdTF5Y.jpg)
I know that half of the team is attacker/healer, but that's an undogly amount of HP for non-Gabriel.

Did you have a plan for if Zaerog absorbed light? Or did he and you got around it?

Actually, how does Zaerog's resist actually work? PDX makes it look like he pre-emptively absorbs both light and dark, and once those wear off he starts randomly putting up one shield or the other. That's not what happened when I fought him though. I assumed at the time that their site is just wrong and he actually randomly uses one pre-emptive or the other. Is that right, or is there a pattern to it?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 03, 2015, 06:23:38 PM
Zaerog didn't absorb light on this go, which is quite fortunate. However, I did have both Amaterasu and LZL's active skills to heal up until I got the chance to attack.

I was also fortunate to encounter Light Fagan, who hits like a pansy for taking two turns to attack. But whatever no big deal. Got it done once and that's all that matters.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 03, 2015, 06:37:38 PM
Actually, how does Zaerog's resist actually work? PDX makes it look like he pre-emptively absorbs both light and dark, and once those wear off he starts randomly putting up one shield or the other. That's not what happened when I fought him though. I assumed at the time that their site is just wrong and he actually randomly uses one pre-emptive or the other. Is that right, or is there a pattern to it?

Yeah, it's randomly one preemptive or the other. In general, if the preemptives aren't listed together in a skill set (like, say, Awoken Shiva here (http://www.puzzledragonx.com/en/mission.asp?m=1419)), only one of them gets used.

EDIT: For examples we actually have, see Aamir or Zeus & Hera.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 03, 2015, 06:49:27 PM
Sold stuff, gotlike 52k.  Max awoken Kaede get, amd Im sitting on the other 34k til I have a proper idea where Im gonna spend em.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 03, 2015, 07:00:37 PM
I'm still holding out hope that they let us buy Claire (at which point I may sell some things I generally don't but might someday use, like my spare Blodin, in order to afford her).

In the meantime, I need to consider which mini-awakenings I want to give Bastet.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 03, 2015, 07:13:40 PM
I'm not even sure I want Claire anymore.  She's great and all, but I've got my heart set on different things now and while she'd be great on Awoken Tsukuyomi, I'm holding out to see whatever the dark dragon will be like.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 03, 2015, 08:37:18 PM
Question. Would it be a good idea to sub out LZL or Valkyrie Rose for Lizy? Kirin is already approaching 25,000 HP, but taking out Valkyrie would give nearly a thousand more HP and a 4 cd damage reduction.

If I take out LZL, I'm missing out on a panic heal and the only doubledonger of the team. Take out Valkyrie and I miss out on some burst and a light orb enhance, but I'm much more likely to survive until I can burst.

Can't yet take out Amaterasu unless I can convince myself Ariel is reliable. Or get a LKali.

If I take out Purin, well, that's already game over.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 03, 2015, 08:39:17 PM
^ Only in situations where you need a minimum threshold to survive a hit.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 03, 2015, 09:24:30 PM
I'm still holding out hope that they let us buy Claire (at which point I may sell some things I generally don't but might someday use, like my spare Blodin, in order to afford her).

And that's why we're not getting her, ultimately. Gungho knows now they'll have that continous benefit of the doubt, and by the time most of the population has realized fully, they boned us-

I'm not even sure I want Claire anymore.

And other signs of resignation and non-chalance.

Gungho got away pretty cleanly with it by now. They aren't pressured to and don't have to- and well, if they were going to, we'd probably have heard about it already.

If we don't hear anything about it in a few days, it's pretty succint to say gungho cheated us and got away with it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 03, 2015, 09:50:36 PM
What was the order of the 300k mons again?  Was it Shivagon-Nepgon-Claire-Odingon-Ragon?

Might see if they just slip her in as a "fond reminder of summer now that fall/winter are here(depending on timing)" or something.  I mean, I am firmly convinced that gunghoNA does not have it out for us(call me naive or whatever if you must) so maybe they'll pull some strings to get the bikiniclad Valk to us anyway.  Also keep an ear to whatever the next stream is since I doubt youd be the only one wanting to ask.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 03, 2015, 09:54:51 PM
What was the order of the 300k mons again?  Was it Shivagon-Nepgon-Claire-Odingon-Ragon?

Might see if they just slip her in as a "fond reminder of summer now that fall/winter are here(depending on timing)" or something.  I mean, I am firmly convinced that gunghoNA does not have it out for us so maybe they'll pull some strings to get the bikiniclad Valk to us anyway.  Also keep an ear to whatever the next stream is since I doubt youd be the only one wanting to ask.

Claire was alongside the mp shop dragons, not replacing, same as the monhun cards will be, or I wouldn't even be mentioning this.

I am -slightly- curious if they have it programmed as such in cycles, and they'll only be able to put her in somewhere alongside neptune or odin dragon, but that would be an AWFUL way to program it, especially if more collab monster cards continue to come along. For the system to work for us, they'd have to start learning to reprogram cycles anyway if it's not an additional trigger to show in the monster point shop.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 03, 2015, 09:55:44 PM
And other signs of resignation and non-chalance.

...no? What are you even talking about?

If I wanted her-- and I still might, I have not decided yet-- believe me I'd be first in line to get her. But there have been developments since this past mess that has been having me rethink what I want to do in the long term, which involves Awoken Tsukuyomi-- and she'd be fine on such a team, but also not entirely what my team concept focuses on, which is bulk, time extends, and dark orb enhances over TPA and raw power. Any position she could fill would be better filled by Pandora at the moment, who I already have and don't need to sink a shitload of MP into. Thus, I am choosing to not blow all of my MP on a whim and someone I'm not entirely sure I super need anymore (definitely want her, god I do) and waiting to see what else may come along that suits my desires better.

I still feel we got shafted and it's still a pretty low thing for GH to do just so they could have rushed an event, but calling my thoughts on the matter resignation and nonchalance when I actually agonize over big decisions like this is pretty unnecessary.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 04, 2015, 02:43:44 AM
Completely unrelated: I don't want my JP account anymore. It'll just go to waste if I delete it, so if anyone wants it, let me know.

Rank 91
REM/Notable stuff:
Typhon
Ronia
Horus
Freyr
Freyja
Sun Quan
Dragon Rider
Lumiel
Gryps Rider
Bronze Saint, Shun
sun quan
dqxq
Earth Dragon Swordsman
Dark Dragon Swordsman

Shynpy
Extreme King Metal TAMADRA (4)
Extreme King Metal Dragon
Devilit
Super King Gold Dragon
Queen Gold Dragon
Present Egg


Plenty of room for growth there, they just need evo mats and cost to run on :v
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 04, 2015, 03:13:59 AM
So, NA's gotten some new assets.

>Ult ROdin/DIza

>New Batman stuff

>Zha what'sit and the pig thing

Presumably that means not too long til AKarin as well, to complete the set.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 04, 2015, 04:44:53 AM
Quote from: Suikama three months ago
hey chirei have you cleared extreme endless yet :V

MEDJE MVP

(http://i.imgur.com/YL7ch6R.png) (http://i.imgur.com/HaspiG1.png) (http://i.imgur.com/GDUMMvD.png)

I'll be back with other teams once I get them set up.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mеа on September 04, 2015, 05:27:13 AM
I'm really digging this new type for the damage numbers, I can actually read it now
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 04, 2015, 07:26:12 AM
UPC saying new LS for batmens split ults -

(D/L) Physical+Machine HP and ATK boost by a bit, Dark ATK x4 when HP is full OR HP is less than 50% (Dark version of Gon but boost Phys / Machine)

(D/B Split) Balance+Machine ATK and RCV boost by a bit, Dark ATK x4 when HP is above 80% (Killua but boost Balance/Machine instead Devil/Attacker)

Catwoman AS randomly now generate 5 Red Orbs

Arkham Knight Harley Quinn = Silver Egg


D/L Awakenings:
Dark OE, Bind Resist x2, Dark Row, TPA, SB

D/B Split Awakenings:
Dark OE, TPA x2, Dark Row, SB x2

ult your batmens RIGHT NOW FOR NA
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 04, 2015, 08:24:14 AM
[03:57] <Chirei> bruce wayne used his billions of dollars to give NA the MP shop and his ults super quick
[03:57] <Chirei> the hero we all needed
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 04, 2015, 12:49:32 PM
Dammit I've got crap for dark balanced.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 04, 2015, 02:54:18 PM
Quick reminder that Fatty Dragon Guerrilla is up today for those who actually care.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 04, 2015, 03:30:05 PM
harsh discovery

switching haku from D/D to D/B means that suddenly my friday mythical strategy no longer works

losing that one dark element means i can't sweep floor 2 with two dark AoEs o o p s
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 04, 2015, 03:38:50 PM
Dammit I've got crap for dark balanced.
EVERYBODY has crap for dark balanced because GungHo hasnt really given it much.  It has what?  Loki?  Vamp?  Sleeping beauty at a stretch?  I think maybe a Yomi form?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 04, 2015, 03:46:12 PM
(Dark Balanced would be in a much better state if Pandora was Balanced.)

(gungho please)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 04, 2015, 03:54:51 PM
EVERYBODY has crap for dark balanced because GungHo hasnt really given it much.  It has what?  Loki?  Vamp?  Sleeping beauty at a stretch?  I think maybe a Yomi form?

This was pretty much the same reason why Lucifer getting a Balanced ult was weird to me. It's as dead of a type as Dark Healer has been for so long (and still kind of is when it only has four super-significant cards in Claire, Bikini!Claire, AHaku, and Persephone).

Dark Balanced in NA (main attribute, at least):
Typhon
Batgirl & Batwoman
D/R FA Lucifer
Sleeping Beauty
Mulan
Ult AA Lucifer
D/B Vampire
D/D Yomi (and there's like zero reason to keep her that way once Awoken Tsukuyomi comes out)
Thanatos
CDK Voice
and that new Batman ult.

Broadening the search to Dark subattribute gives you:
Wadatsumi
Cu Chulainn
Gronia

That's really it.

As for Dark Machine:
Diadem
Kakkab
Kaworu
Hysferzen
Deus Ex Machina
edit: Oh, and the new batman boss too, he's machine.

So while the new ult is cool, his sub pool is, uh... really, really limited. If you've got enough of these you're in luck though? :V

Your best option, assuming you've got none of the REM stuff, more or less appears to be, if you want everyone to get the 1.3x bonuses:
D/D Bats/Hysferzen/Mulan/Vampire/Arkham Knight

Hysferzen for bulk and damage reduction/defense break, Mulan for bind removal, Vampire for orbmaking, and Arkham Knight for delay.

You can still always run any dark type in general, but they wouldn't necessarily get that nice 1.69x boost you'd get from running two leads.


Meanwhile I'm more excited about just farming the boss. Having a skillmax Private Military Arkham Knight will be super useful because he's nice and bulky and has a two turn delay while having two dark OE. Good for an Awoken Tsukuyomi sub! :O

(Dark Balanced would be in a much better state if Pandora was Balanced.)

(gungho please)

as if adding one sub would change much :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 04, 2015, 04:04:05 PM
Well you would be able to just stack pandoras and have row madness coming

although i suppose that wouldn't be much of a dark balanced team so much as it would be a ghetto dark row team
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on September 04, 2015, 04:24:10 PM

as if adding one sub would change much :V

Seemed to work for Liu Bei :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 04, 2015, 04:29:37 PM
Well you would be able to just stack pandoras and have row madness coming

although i suppose that wouldn't be much of a dark balanced team so much as it would be a ghetto dark row team

That assumes the player in question has multiple Pandoras to begin with! :V

And nah, that'd be legit as a row team, nothing ghetto about it-- you'd just need stuff to go with her. Having four of the same "switch two color" actives means you'll be running out of resources almost as quickly as not having them at all :p
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 04, 2015, 06:00:50 PM
as if adding one sub would change much :V

it would have probably changed the game's history entirely really



d/d bats nu is cool though, he's got a lot of potential and could bring actual demand for balanced and machine type cards in the future

probably my favorite part of batdate, everything else seems kinda...eeeeeeeeeeehhhh
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 04, 2015, 06:52:42 PM
Prob wont affect me much re: any REM stuff, but Ill have to look at the farmables when I get home to see what they're all about.  Hopefully a useful skillup or two will reveal itself to me or something?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 04, 2015, 07:00:07 PM
meanwhile ./muffled screaming at tierlists

why are we doing this now too, this is such a stupid endeavor
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 04, 2015, 07:23:29 PM
it would have probably changed the game's history entirely really

that is kind of an enormous overstatement

At the greatest effect it would probably draw attention to Dark Balanced in general instead of adding her to the already long but very versatile and very good list of Devils, which is kinda Dark's bread n' butter archetype and always has been (along with Fire Attacker, Water Physical, Wood Balanced, and Light Healer). They've expanded a lot since then, sure, and roles have evolved to bring greater versatility among types and attributes. We're seeing a surge of Dragon and Physical among Fire, Water's seen a lot of Healers lately, Wood has been really stepping it up with Attacker, Light has been seeing kind of a steady spread of everything in general, and Dark has been getting some growth in Physical (and kinda dominates the Machine market right now-- especially with this new Batman stuff).

Meanwhile, lesser used types for Dark like Balanced and Healer are still struggling. Dark Healers just got four super-fantastic units in the past couple months with Awoken Haku, Persephone, Asmodeus and not-tan BikiniClaire. As a type in and of itself, Dark Healer simply cannot stand alone, since there are only really six super viable units in it altogether, if you add Dill Sirius and normal Claire to the list. And your odds of getting two of the six listed here are really low because lol collab/event golds. Kurone and Aamir are also valid, at a stretch. But the rest? Pretty damned empty. The type simply cannot stand on its own. And even if you ARE lucky enough to have all of these, only three of them are viable leaders for the rest (Awoken Haku, Asmodeus, and normal Claire). Persephone's leader skill kinda blows unless pairing her with a partner that has a really good atk multiplier; BikiniClaire is great but she boosts Devil atk, not Healer. Aamir's leader skill is kind of awesome... only if you're willing to throw away two slots on junk units. Kurone boosts HP only. Dill Sirius only works when you use a skill.

Thus my point is, even if a type gets some great stuff, it simply cannot stand on its own unless it has a wider pool of options. Which may yet still happen for Dark Healer, who knows? But it's gonna be a pretty long time before it becomes a game changer. And the same goes for Dark Balanced, which has MORE shit already than Dark Healer does and is still struggling. Adding Pandora to the list would, at best, use her popularity as a springboard to get a couple more Dark Balanced types to pop in as subs, thus making the type a bit more viable. (And even then, they'd in most cases... still be used as Pandora subs, just like pretty much all Dark Balanced can easily do already, right now.) But I wouldn't say that it would change the history of the game-- I think that's a pretty big leap. And even then, we now have things in Dark Balanced that, while they work differently from Pandora, can certainly match her strength and then some with Typhon and this new Batman. Like Pandora, Typhon doesn't rely on type for the leader skill, so both of them can use pretty much any subs they like (they both work as subs for each other as well, even if their active skills are incompatible together). It's the new Batman that suffers a bit because of all of this, but what I'm trying to say is that one simple change for Pandora when her ult came out wouldn't have fixed that-- it would have just made it a little more viable at best and had next to no effect at worst.


meanwhile ./muffled screaming at tierlists

why are we doing this now too, this is such a stupid endeavor

It's just more whaletier circlejerking tbh. People just want another excuse to lord themselves over other people for having better things by having a list to use as an excuse of "look at all of my S-tier cards, peasants".

and so on.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 04, 2015, 08:15:07 PM
that is kind of an enormous overstatement

it's really not

At the greatest effect it would probably draw attention to Dark Balanced in general instead of adding her to the already long but very versatile and very good list of Devils,

yeah that would've changed a lot, especially given pandora's popularity.

meanwhile i don't think she really did a whole lot for dark devil, another orb changer, certainly not as big as hanzo devil was ultimately

i'm sure she's an often used sub but she wasn't a game changer, merely a slight upgrade to an already fantastic pool

dark balanced would've made loki have a team and a strong combo between her and vampire. the last slot was open, but with options like sleeping beauty and typhoon coming down the road dark balanced could've taken off and gained popularity, shifting how the game grew to throw some cards their way and make them an actual type like blue healer became

balanced pandora WOULD have really changed the game ultimately

but nope, she went devil. Still a terrible decision.

Thus my point is, even if a type gets some great stuff, it simply cannot stand on its own unless it has a wider pool of options.

Your point is bad. edit: it is bad precisely because -you need a small pool of options that work to gain a type popularity. Reasons cards like I&I and GZL eventually change games is because of established teams- yes, you need a wider pool to grow, BUT YOU NEED A COHERENT SET FIRST. Pandora would have overwhelmingly given Dark Balanced that.

Your entire paragraph is mostly fluff that annoys me because you know this but react poorly every time gungho tries to build a pool.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 04, 2015, 09:20:00 PM
I'm... sorry for indulging in my right to have an opinion that doesn't match yours? I do not now, never have, and never will understand your unnecessary hostility over discussing opinions in this game, but it's getting exhausting to have to walk on eggshells all the time to try to speak my thoughts on things without annoying you.

I don't "react poorly" when they try to build a pool. I am merely saying now (and every time we've discussed this, in fact) that adding one or two good cards to a currently low-density category does not necessarily make them the savior of that category. Every time this comes up you mention Loki as the quintessential leader for the Dark Balanced pool. Granted, he's good. But what you keep proposing is one very specific setup that requires someone to have all of the pieces for it to work at all, and I feel that doesn't give it much standing ground.

You are correct when you say that popularity would pull more cards into the pool to make the type more useful, I never disputed that. But I also feel that, like what I explained for Dark Healer that you so ever so kindly brushed off as insignificant, that alone is not enough. You can have lots of cards of a type that are great in their own right, but they do not necessarily always have great type synergy, which is the case for Dark Healer.

My feelings on neglected attribute-type combinations don't match yours because I don't feel sending them one or two great cards necessarily makes them saviors for the type. It has happened before, yes, but it is not always the case. I am not now and have never been against GH building up pools. My issue has always been "okay, great, you added a few cards to this, now let's wait for a few months to a year or more for them to slowly trickle things into it to expand it while the card in its current situation is disadvantaged by its currently weak pool to choose from". This is the fate Loki has been trapped in all of this time. He's a fantastic card, just like the rest of the Norse pantheon, but is pushed to mostly be a sub because his leader skill just doesn't have the pool to support it. I've never disagreed with you on that matter, in fact. I just do not think adding Pandora to that list would have been the huge change you claim it would be-- though it would have been a perfect selection for Loki's leader skill. Pool building is good. Having a vast span of categories to choose from and build with is what makes this game great. But I feel your claim is just not a cure-all to all of a type's issues. Yes, it would have helped. But without a much more significant amount of growth, I just don't think it would have amounted to helping THAT much.

What I feel needs to be done is for GungHo to take more advantage of the three-type system that is now a thing and use that to build up categories they've not focused in-- especially in descend/pantheon gods. It would be much better for people to be able to use things they already have or can farmably obtain to revitalize dead attribute/type combinations than simply throwing more needles in the haystack for people to dig for.

And yes, I wanted Pandora as a Devil type.  That's how I've felt all this time and I still feel the same. I like her where she's at for the express purpose of the fact that I have a lot of Devil types and I enjoy being able to use her on Devil teams. Did Devil type need her? No, not really. Does her type really matter for her purposes as a leader? Not really, she would have worked all the same as a leader. Would Balanced have seen a benefit from having her? Yes, of course. But without more expansion, I still disagree with the notion that she alone would have fixed the category, too.

GungHo has taken steps to really actually change how this game is played by introducing the concept of having three types at once. They just need to take advantage of that in favor of categories they've been neglecting all this time. I feel that will do way, way more for them than just throwing them a tasty bone and pretending it's a full course meal.

I'm not saying you have to agree with me, but that's how the way I am thinking it should be. I'd much rather us agree to disagree rather than keep being dismissed as being annoying and saying my points are bad when I'm at least making an effort to explain where I'm coming from.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 04, 2015, 09:21:35 PM
it's getting exhausting to have to walk on eggshells all the time to try to speak my thoughts on things without annoying you.

Isolating and bolding for emphasis because I am sick of it as well.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 04, 2015, 09:42:29 PM
I'm confused.  Are we talking about GungHo introducing monsters to a set so that GungHo will introduce more monsters to a set, or are we talking about GungHo making leaders viable so that our friends choose them?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 04, 2015, 10:07:31 PM
Maybe I'm misunderstanding how the game is made on the JP side, but it seems like to some degree both of you guys are talking about popular types gaining new additions because they're popular, like green attackers being made in greater quantities because players like GZL. Is that right? Because typically that's not totally how games work. If GZL was good and we got more green attackers after that I'd be inclined to think it was because Gungho decided they were going to push green attackers, not because they were necessarily responding to people liking him. We like him because they made him good and they made him good because they wanted green attackers to be good. Is that off base? Or am I missing your point entirely?

I mean, to some degree I imagine it goes both ways, if types do take off because they decide to push them they probably factor popularity into that decision. But I don't think it's all just a matter of making things dependent entirely on what player perception is, or Loki never would have been made as he was in the first place.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 04, 2015, 10:20:27 PM
Seems to be the former, like.

"GungHo introduced I&I as blue healer, and was followed by Andromeda, Gabriel, etc."

Compared to

"GungHo introduced Loki as a dark Balanced, but did not receive Pandora as a sub."

I think the issue is, if GungHo had given Balanced Pandora, they would have been more likely to give -other- good dark balanced mobs. Balanced Awoken Byakko using Mulan and Wadatsumi as ingredients? Balanced Persephone instead of Healerphone? Even Okuninushi or lol Vritra? And so forth.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 04, 2015, 10:59:43 PM
omg
on PF they are now referring to adding 5 x 0.05 seconds to a card as "fisting"
as in "dude you need to fist that waifu"
smh
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 04, 2015, 11:29:41 PM
Seems to be the former, like.

"GungHo introduced I&I as blue healer, and was followed by Andromeda, Gabriel, etc."

Compared to

"GungHo introduced Loki as a dark Balanced, but did not receive Pandora as a sub."

I think the issue is, if GungHo had given Balanced Pandora, they would have been more likely to give -other- good dark balanced mobs. Balanced Awoken Byakko using Mulan and Wadatsumi as ingredients? Balanced Persephone instead of Healerphone? Even Okuninushi or lol Vritra? And so forth.

This is what I mean ultimately. I've said this a bunch really.

Especially since in the first example, I&I got a pretty strong team that was improved on over time, and led to a pretty solid build of cards (if still strong options) that gungho continues to work on.

Loki got none of that. Pandora would have been the start of that in my opinion, because she would've got him getting -used- if only by a small amount of people or whales, drawing attention to him. Before that, He was just kinda sitting there- that'd have been a really big change for him imo.

I'll leave it at that, since people would rather I do so.

omg
on PF they are now referring to adding 5 x 0.05 seconds to a card as "fisting"
as in "dude you need to fist that waifu"
smh

this though is a thing and super fucking gross

pf is the absolute worst
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 05, 2015, 12:28:41 AM
hey guys what did i mis-oh shit MP shop wat

also i still cant beat challenge 9 i need a hermes pls
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 05, 2015, 01:04:56 AM
Meanwhile I am one rainbow keeper away from Awoken Lakshmi.

Which seems to be par for the course for me, I guess.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 05, 2015, 01:08:32 AM
huh so i ended up with actually a lot more MP than I thought I would get

i got 130k selling mostly crap i never use like dupe chibis and padz but i could have enough more if I wanted by selling stuff like dmeta

so one actual monster (Ra dragon, Neptune Dragon, or the Water Machina) should be obtainable

but which one :derp:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 05, 2015, 01:10:49 AM
huh so i ended up with actually a lot more MP than I thought I would get

i got 130k selling mostly crap i never use like dupe chibis and padz but i could have enough more if I wanted by selling stuff like dmeta

so one actual monster (Ra dragon, Neptune Dragon, or the Water Machina) should be obtainable

but which one :derp:

Water Machina would be my suggestion. Cheaper, would cost less of an arm and a leg for you, and ultimately probably more useful.

Neptune dragon is strong but doesn't feel consistent without dumb system strats

Ra Dragon is absurd, but is also Ra. Though uh.

What -does- your kali distribution look like?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 05, 2015, 01:12:06 AM
If you aren't sure what to buy, don't buy anything until they release something that amazes you. 
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 05, 2015, 01:13:25 AM
Water Machina would be my suggestion. Cheaper, would cost less of an arm and a leg for you, and ultimately probably more useful.

Neptune dragon is strong but doesn't feel consistent without dumb system strats

Ra Dragon is absurd, but is also Ra. Though uh.

What -does- your kali distribution look like?
I have two Dkali (one of them approaching hypermax) and of course aIsis

I also got max skilled Diza


If you aren't sure what to buy, don't buy anything until they release something that amazes you. 
Water Machina look amazing, but she wouldn't really be optimal unless I can pull a Hermes
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 05, 2015, 01:17:02 AM
I have two Dkali (one of them approaching hypermax) and of course aIsis

I uh

'm not sure then. You're basically an old hat at color LS, so he might be the best bet if you want to go ultra dumb.

If you wish to relinquish A. Isis to the sub slot and go nuts, I'd say ra dragon then.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 05, 2015, 01:18:27 AM
maybe i'll just let it come down to the REM

roll hermes -> full isis time

no hermes -> fuck it ra time
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 05, 2015, 01:19:51 AM
maybe i'll just let it come down to the REM

roll hermes -> full isis time

no hermes -> fuck it ra time

that or see if they release ISIS DRAGON BV
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 05, 2015, 01:30:28 AM
maybe i'll just let it come down to the REM

roll hermes -> full isis time

no hermes -> fuck it ra time

Yeah this sounds like a plan. DKali/Dkali/A.Isis/flex is pretty fucking destruction-tier Ra Dragon team.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 05, 2015, 01:58:54 AM
That's basically my plan. I'm not spending a single MP until I see something that has me going YES THIS IS ABSOLUTELY WHAT I WANT and still feeling that way by the time it gets here. Anything else just feels like settling and being impatient to me. This is two years of accumulated stuff I sold! I wanna make it count.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 05, 2015, 02:01:53 AM
Yeah this sounds like a plan. DKali/Dkali/A.Isis/flex is pretty fucking destruction-tier Ra Dragon team.

If you make the flex Awoken Horus you got a low cd 1s orb time increase, a tenth orb move-time awakening and full skill lock resist.

Awoken Horus is also literally the only thing in the team which is bindable which doesn't really matter cause of A.Isis and to a much lesser extent the 6 turns worth of bind clear from the dkalis.

Awoken Horus is the only monster I know of that fits the "Is god, not an orbchanger and has 2 skill lock resist" criteria, although I wouldn't be surprised if there were more.

@EDIT:

Yeah, this team is pretty fucking dumb. (http://www.puzzledragonx.com/en/simulator.asp?q=2259.99.1.99.99.99.8..2078.99.1.99.99.99.9..2078.99.1.99.99.99.9..2010.99.1.99.99.99.8..2009.99.1.99.99.99.8..2259.99.1.99.99.99.8)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 05, 2015, 02:06:54 AM
Awoken Horus is the only monster I know of that fits the "Is god, not an orbchanger and has 2 skill lock resist" criteria, although I wouldn't be surprised if there were more.

In the US, I think it's just Indra and Awoken Horus.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 05, 2015, 02:41:28 AM
i'm kinda waiting for more things to flood in through jp

this is mostly because i think the =dragon series kinda sucks in the end though and am not turbo whale enough to use them


really though mp shop rvalk (or chiyome, oh god i would die if mp shop chiyome) or bust

machina are a huge thing though
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 05, 2015, 02:43:17 AM
(http://i.imgur.com/6dlzkff.jpg)
Gimme my Flampy you NEET.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 05, 2015, 07:41:53 AM
Holy shit so I was checking a thing one last time before deleting JP PAD and oh my god
(http://i.imgur.com/dUYo9Ul.jpg)(http://i.imgur.com/PhdjJGT.jpg)

Like good fucking god I knew there was a disparity there but I didn't know it was that enormous.

Wow, NA. Get with the goddamn program. That's just absolutely shameful.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 05, 2015, 07:46:40 AM
(http://i.imgur.com/T3SABfO.png)

alright, now I can do descends 5 times with 1 bar. good.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 05, 2015, 08:57:19 AM
what a fuggen loser, man. gimme that stone

(http://i.imgur.com/YCnfSIo.png) (http://i.imgur.com/yTpa7jO.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 05, 2015, 12:32:14 PM
Holy shit so I was checking a thing one last time before deleting JP PAD and oh my god
(http://i.imgur.com/dUYo9Ul.jpg)(http://i.imgur.com/PhdjJGT.jpg)

Like good fucking god I knew there was a disparity there but I didn't know it was that enormous.

Wow, NA. Get with the goddamn program. That's just absolutely shameful.
I can't say for sure, but this MIGHT not be GHNA's fault here.  Right now the US dollar is significantly stronger than the Japanese yen(I think something like 83 cents to a hundred yen as opposed to 100:1 which would make them basically equal), so that MIGHT be the source of the disparity here.

Again, MIGHT.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 05, 2015, 02:11:15 PM
0/16 chiyome skill ups during x2.5 skill up rate

spending 10+ stones doing legendary seaway

:persona:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Aoshi-shi on September 05, 2015, 03:03:38 PM
Finally got around to doing a no stone clear of Athena with my Kirin team!

Today is a good day
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 05, 2015, 04:04:03 PM
Finally got around to doing a no stone clear of Athena with my Kirin team!

Today is a good day
For someome who was struggling to make her work before you're getting pretty good pretty fast, huh?  Whay're you gonna try to tackle next with her?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 05, 2015, 05:53:41 PM
welp looks like Kaliseium is possible with aIsis (https://www.youtube.com/watch?v=xQPDCmTAdGc)

but of course it needs Hermes >__>
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 05, 2015, 05:59:39 PM
I can't say for sure, but this MIGHT not be GHNA's fault here.  Right now the US dollar is significantly stronger than the Japanese yen(I think something like 83 cents to a hundred yen as opposed to 100:1 which would make them basically equal), so that MIGHT be the source of the disparity here.

Again, MIGHT.

It's not just that. Even properly figured, prices aren't equal at -all-. But the disparity here is ABSOLUTELY being amplified by the dropping rate of the yen. When I looked at it half a year ago, the 85 pack was atleast 5 bucks higher.

it's been dropping for a while.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 05, 2015, 08:30:50 PM
(http://i.imgur.com/KaDF28j.jpg)

This is new. When did magical beasts start invading skydragons?


Also I noticed CDKVoice is balanced. So, at least Dark Balanced has two fast orbchangers.

Also, did they just add Piggy and Sandy to PAD?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 05, 2015, 10:50:36 PM
(http://i.imgur.com/KaDF28j.jpg)

This is new. When did magical beasts start invading skydragons?


Also I noticed CDKVoice is balanced. So, at least Dark Balanced has two fast orbchangers.

Also, did they just add Piggy and Sandy to PAD?
I believe the invades came when MP did.  Former biweeklies(well, the ones which are now permanent in Normals or Techs) all have one of Chasers, Fairies, or Mythical Beasts as invades, with the invade element matching the floor.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 05, 2015, 11:10:40 PM
Can latent Tamadras drop from any future dungeons? Which dungeons should I be looking out for (I'mma need a LOT of Fire resists for that Charity strat)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 05, 2015, 11:42:19 PM
Only one I've heard of that drops fire latents is the 5x4 version of Hera-Ur, which should show up in coin dungeons eventually.

Others of interest:
water - 5x4 Noah
wood - 5x4 Kaguya-hime
light - none yet
dark - none yet
stat-up/autoheal - technical number dragons
time extend - challenge dungeons level 5
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 06, 2015, 12:01:42 AM
Can latent Tamadras drop from any future dungeons? Which dungeons should I be looking out for (I'mma need a LOT of Fire resists for that Charity strat)

There's been one Fire Res TAMADRA given out as a prize, but what you'll have to do is kinda convoluted.

Assuming we get Zeus-Vulcan Beta as a Ranking Dungeon, you will have to place in the 30.1%-40.0% percentile of top scores, and no more or less. You will be awarded one and a 10,000 MP vendor dragon.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 06, 2015, 03:16:50 AM
I have finally found a use for Kanye Bear (http://www.puzzledragonx.com/en/simulator.asp?q=2259.99.1.99.99.99.8..2078.99.1.99.99.99.9..2078.99.1.99.99.99.9..1319.99.1.99.99.99.8..2010.99.1.99.99.99.8..2259.99.1.99.99.99.8) BV
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 06, 2015, 03:36:24 AM
this is a psa

(https://lh4.googleusercontent.com/-rzRgXA1xEnQ/Veuwyveu7gI/AAAAAAAACm4/DODOO2JGHA0/w385-h684-no/15%2B-%2B1)

catwoman is pretty great and if you don't have one or another coin leader, consider a few token sacrifices to the batrem
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 06, 2015, 05:35:45 AM
(http://i.imgur.com/c8Sxp1O.png)

Wow, I can't believe how fast that went. More skillup experiences like that please, Gungho.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on September 06, 2015, 06:43:07 AM
oh wow i can stall hera out with A.Haku in endless. jesus christ

17007 dmg to 7k damage

that resist is insane
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 06, 2015, 01:44:14 PM
I believe the invades came when MP did.  Former biweeklies(well, the ones which are now permanent in Normals or Techs) all have one of Chasers, Fairies, or Mythical Beasts as invades, with the invade element matching the floor.

Invades happened long before MP did, on both servers (JP definitely I know, NA was not as long before MP).

welp looks like Kaliseium is possible with aIsis (https://www.youtube.com/watch?v=xQPDCmTAdGc)

but of course it needs Hermes >__>

rows rows rows
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 06, 2015, 02:35:52 PM
Invades happened long before MP did, on both servers (JP definitely I know, NA was not as long before MP).
Whoops.  I barely run the applicable dungeons so I guess I didnt notice.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 06, 2015, 05:47:34 PM
Second Z&H acquired, finally.

...now to get 16 more to max awaken both before I evolve them so I can save tamas for other things while also attempting to skill them up. :fail:

Can't wait for next event because that'll mean 3x normals for continued Minerva team buffing, but then again, Batman...
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 06, 2015, 06:19:31 PM
Died three times in a row to Alt Trailokya.

Who killed me all those times? Flare Drall, you ask? Unlucky brush with Toyceratops?

Nah.


(http://i.imgur.com/7Y1wKiU.png)

This little asshole. Fuck the toydragons, fuck the demons. These things are the worst part of this dungeon. They almost always spawn at cd 1, and usually more than one at a time. Two hits is enough to annihilate me. Or they just use Double Strike for an OHKO.

Death 1: First floor, two of these dudes at cd 1. No wood orbs to attack with. No water orbs to attack with. No orb changes ready on turn one. Absolutely unavoidable.
Death 2: Finger slipped. Double Strike.
Death 3: Right before boss floor, so trying to conserve skills. Went for a water attack. Forgot to target.

So much for saving stamina ever since last night orz
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 06, 2015, 06:36:26 PM
Fuck chimerae. It's the Mystic Masks that terrify me.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 06, 2015, 06:55:34 PM
Can't wait for next event because that'll mean 3x normals for continued Minerva team buffing, but then again, Batman...

Normals during the weekend, batman during the week! alt. we'll probably have downtime with bats before event.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: triangles on September 06, 2015, 07:50:56 PM
Fuck chimerae. It's the Mystic Masks that terrify me.
Stage 1 2-turn Dublits  :ohdear: :ohdear: :ohdear:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 06, 2015, 11:05:30 PM
So!  I have decided Rowryuu is a thing and I am going to do it and things are going to die.

Let's see if I can back up my words, haha.  (Downside is my big team idea either requires me to have BOdin or to have chuuni Hermes to fill the dark requirement.  I can begin working on a prototype version now though with DMeta to cover dark or run with physKarin)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 06, 2015, 11:31:13 PM
Invades happened long before MP did, on both servers (JP definitely I know, NA was not as long before MP).

rows rows rows
also the Charity tank strat looks pretty awesome. Change dangerous bosses to fire and deal a constant extra x2 damage while also having an extra 20-30% resist

Although it needs lke 400-500k worth of MP for all of those resists :fail:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 06, 2015, 11:42:58 PM
also the Charity tank strat looks pretty awesome. Change dangerous bosses to fire and deal a constant extra x2 damage while also having an extra 20-30% resist

Although it needs lke 400-500k worth of MP for all of those resists :fail:

Plus another 250 for Charity :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 06, 2015, 11:55:22 PM
 :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha:

then again i'll probably get that much MP just trying to pull Hermes :flamingv:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Aoshi-shi on September 07, 2015, 12:46:09 AM
Whay're you gonna try to tackle next with her?

Thanks based kirin

(http://i.imgur.com/uGxmTSp.png)

It would have gone a lot smoother if they weren't left with the smallest slivers of health earlier.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 07, 2015, 01:07:49 AM
finally got revenge on H&Z, but I still keep screwing up on Challenge 9

screw it a woodpy isnt worth any stones to me
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 07, 2015, 01:22:24 AM
Thanks based kirin

(http://i.imgur.com/uGxmTSp.png)

It would have gone a lot smoother if they weren't left with the smallest slivers of health earlier.
I tried that stunt and met the sharp side of Hades' scythe.  Nice going!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 07, 2015, 03:04:17 AM
Well, after all of the skillup pleasantness with Krishna I'm back to painful skillup unpleasantness. Spent all day farming Watery Temptress, got eight Hamahimes, then got only a single skillup off of them. Ouch. At least I don't need Hanzo urgently or anything.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 07, 2015, 03:51:01 AM
yolo'd monhun, baggi and rex neko

why do i have luck now whats going on
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 07, 2015, 06:08:31 AM
So I've been thinking about latent awakenings. Right now the plan is to go mostly stat ups, with Gabriel and Reine getting +RCV and Beyzul getting +HP. Sun Quan will be getting one of each element resist. They go to him because he's on my Ra team as well, so it can also make use of the 100% gravity immunity. Ruka will, as usual, be ignored with the assumption that she'll be replaced some day. Poor Ruka.

Do we have it on advisement that the latent Tamadra invades are attainable-tier? They're not like Pii rarity or anything, are they? I'm certainly willing to take a very long time to get this done, but I don't know if I could deal with needing 20 specific Pii-level-rare drops. And in theory I'd like to slap Time Extends on everything on my Ra team as well, although that's a much lower priority project than this already fairly low-priority project.

Despite being told that +HP and +RCV are inferior to element resists I'm assuming that the HP and RCV modifiers my Gabriel team has (HP is usually in the x2.5-3 range, recovery is usually x2) will make them the superior options in that case. Is that actually true? Would it still be better for me to give everyone rainbow resists?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 07, 2015, 06:15:41 AM
Do we have it on advisement that the latent Tamadra invades are attainable-tier? They're not like Pii rarity or anything, are they? I'm certainly willing to take a very long time to get this done, but I don't know if I could deal with needing 20 specific Pii-level-rare drops. And in theory I'd like to slap Time Extends on everything on my Ra team as well, although that's a much lower priority project than this already fairly low-priority project.

They supposedly invade on rotation, so the thing is, I'm not sure if they're comparable to Pys because if you find them - you get them. This is probably the safe way to go about it if you're gonna use Stat+ ones, because I think it's a colossal waste to buy them with MP. I figure they're no harder to find than Jewel invades(need source).
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 07, 2015, 06:28:30 AM
I'd be very happy with jewel invade rarity, that seems very manageable on dungeons that are always up. Rotation could throw a little bit of a wrench in that though, how does that work? Do just a couple of dungeons have a couple of specific latents at a time, or are they all always available somewhere but where you find them is what rotates?

And does anyone know how long we should expect to wait before we see the invades become available? Were they relatively quick on JP or were they six months later or something?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 07, 2015, 07:24:41 AM
(http://i.imgur.com/pVirnpDl.jpg) (http://i.imgur.com/pVirnpD.jpg) (http://i.imgur.com/8mBhn0pl.jpg) (http://i.imgur.com/8mBhn0p.jpg) (http://i.imgur.com/gy9UfGbl.jpg) (http://i.imgur.com/gy9UfGb.jpg)

:toot:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 07, 2015, 07:54:16 AM
Is the Joker supposed to only give you one move before instantly killing you?

Well. Got it done with Dog after Kirin failed me.

(http://i.imgur.com/ihMBWeA.jpg)

Hard to imagine this board failing to kill Scarecrow.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 07, 2015, 08:15:56 AM
Is the Joker supposed to only give you one move before instantly killing you?

It's Show Time! -> Killing Joke -> Acid Blossom -> Killing Joke -> Laughing Gas -> Killing Joke -> Acid Blossom -> four-turn countdown -> Maniac Mastermind repeatedly

So assuming you have the ability to tank the hits in the first place, you have something like 11 turns. The problem being that he hits pretty dang high.

also this happened

(http://i.imgur.com/Nkme1Zvl.jpg) (http://i.imgur.com/Nkme1Zv.jpg) (http://i.imgur.com/QKcfpRPl.jpg) (http://i.imgur.com/QKcfpRP.jpg)
(http://i.imgur.com/aDwEYubl.jpg) (http://i.imgur.com/aDwEYub.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 07, 2015, 08:46:12 AM
Oh! Ult Tengu is live on NA.

Oh! Stripper goddess split evo is approaching fast.
Daaaaaamn, check out those bike shorts.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 07, 2015, 09:03:30 AM
(http://i.imgur.com/oNftzQ0.jpg)

:getdown:

(ult osiris is a thing too but this is more important)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 07, 2015, 10:26:00 AM
fuk u bane

(http://i.imgur.com/vCZK8ZAm.png)(http://i.imgur.com/KRpibhMm.png)(http://i.imgur.com/vN8KcYNm.png)(http://i.imgur.com/fDjemnwm.png)(http://i.imgur.com/pPPWMPXm.png)(http://i.imgur.com/shocrXlm.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 07, 2015, 10:38:24 AM
(ult osiris is a thing too but this is more important)

medje disagrees

(http://i.imgur.com/vbowMA9.jpg)

so excite
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 07, 2015, 11:13:21 AM
(http://i.imgur.com/oNftzQ0.jpg)

(http://i.imgur.com/CUGcTIp.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 07, 2015, 12:01:05 PM
so excite

Osiris is the only Egypt 2.0 god I'm missing :persona:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 07, 2015, 12:52:54 PM
And it's the only significant Egypt 2.0 I have :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 07, 2015, 01:17:04 PM
(http://i.imgur.com/jrfFTjr.png)

thanks for the stone desu

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 07, 2015, 03:13:32 PM
AHAHAHAHAH EAT WOOD YOU FUCKIN' JACKASS

(http://i.imgur.com/TSCsg6q.png)

FIRST ZEUS CLEAR

DID IT ON MY THIRD TRY, NEEDED STONE BUT IT WAS WORTH

Seriously though this dick kept absorbing my attacks because it's really stupid hard to match 5 hearts + 4 wood + 4 more combos when he keeps throwing jammers at you every turn. I seriously had to endure 30+ turns of 15k+ damage to deal with that and I got him SO CLOSE so many times but Asgard's a fuckin' bro and a half and let me tank a couple Supernovas (spoiler: with that HP and with Asgard on, Super Nova takes my HP down to 84 YES THIS WAS SERIOUSLY A CASE OF +EGGS SAVING LIVES). But finally I get a good Skuld board and he finally went down god DAMN that was tense. Give me those snow globes!

bonus gaia and bub
(http://i.imgur.com/gPDwVcR.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 07, 2015, 03:27:34 PM
Hoooolyyyy geez,you're on a warpath lately, aren'tcha, Matsy?

Brb powerleveling the Wood Guardian Ive had for prob a year+
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 07, 2015, 03:30:20 PM
... I'm just gonna BeelzeRonia God Rush again.

Context:

Clearing Mercury with Kirin took everything in my power to not die

(http://i.imgur.com/V0nmaZG.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 07, 2015, 04:16:22 PM
I really need to remember to try those strats myself...Wonder if it'll still work if I'm running RED Sonia as opposed to dark-focused RSonia like I believe is more popular?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 07, 2015, 04:22:56 PM
holy shit finally egypt 2.0 ults

hopefully they do something interesting for Isismom


Verdandi ult where though lol
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 07, 2015, 04:25:54 PM
Alright, I threw away my extra Ame like two days ago. Don't make me look stupid by making her super stackable. I don't expect that to happen, but... Don't do it.

Also since we're on Japanese 2.0 split forms, new Izanagi soon please.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 07, 2015, 04:30:53 PM
Hoooolyyyy geez,you're on a warpath lately, aren'tcha, Matsy?


PARVATI STRONG

for real though I'm just collecting snow globes and it's a very strong incentive to win

Quote

Brb powerleveling the Wood Guardian Ive had for prob a year+

Viz Asgard is a must-have for any wood repertoire. He's easy to level up and easy to skill up, and he's unbindable with huge hp. You can't go wrong!


Alright, I threw away my extra Ame like two days ago. Don't make me look stupid by making her super stackable. I don't expect that to happen, but... Don't do it.

Also since we're on Japanese 2.0 split forms, new Izanagi soon please.

This is exactly why I kept two of my three of her. If she's not stackable or just not worthwhile for me, I'll probably sell the second.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 07, 2015, 04:41:16 PM
Based on past trends I think it's safe to guess that these new forms will be sub-focused with inferior leader skills and more awakenings. In that case you very well might want two of her, since you can have her skill up permanently and presumably she's going to have two rows or something. But given my disinclination to want to spend two sub slots on an active like hers, I probably would not do that unless her awakenings end up being incredible.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 07, 2015, 04:49:35 PM
(http://i.imgur.com/oNftzQ0.jpg)

:getdown:

(ult osiris is a thing too but this is more important)

Yeeeesss.

Become bind immune, you can go mixed or something after that for all I care, just become bind immune for fucks sake.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 07, 2015, 04:50:17 PM
Yeah, I shoulda done that ages ago...Reminds me I still need to get a Gold Keeper team down.  I think Hermes/Skuld could do it, but I need Hermes maxskill or one off from such for it to work(Nornboard as much of his light HP as I can, then use SQ and Orochi to buy me enough time to fire it again once he is fire since a Nornboard from there I'm pretty sure will take it out in one hit) and he's been very stubborn. 

ARTEMIS on the other hand, is just one skillup from max as of yesterday which is fantastic.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 07, 2015, 04:53:35 PM
Verdandi ult where though lol

I think it only took a week or so for Ult Diza and Ult Rodin art to be revealed after the announcement of survey winners.

It's been a little over a week since the last stream.  So it should be soon?

I'm obviously okay with a Verdandi ult but I don't think they're gonna do anything big with her mechanics-wise.  So I'm more interested in Ult Noah.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 07, 2015, 04:54:25 PM
Oh, hey, Osiris uvo, cool, cause apparently this game really wants me to be a wood-centric guy. Between my multiple meimeis, vishnu, GZL, Liu Bei and Osiris...

Still though, if he gets another skill lock resist, he's definitely getting a sub slot on my green team, double points if he gets a second TPA.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 07, 2015, 05:05:33 PM
I'm obviously okay with a Verdandi ult but I don't think they're gonna do anything big with her mechanics-wise.

They could go the literal interpretation of "mechanics-wise" and give her sub-Machine. :V

But yeah, Noah's who I'm looking forward to out of that batch. Wonder how Awoken Sakuya's going to turn out too.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 07, 2015, 05:15:34 PM
I'm obviously okay with a Verdandi ult but I don't think they're gonna do anything big with her mechanics-wise.  So I'm more interested in Ult Noah.

inb4 new haste active, five prongs, and resist tacked on ls
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 07, 2015, 05:20:17 PM
I would put money on the Norns all getting machine type at some point, absolutely

I'm actually quite excited about Noah, especially if she's on the same level as Athena/Beelz/Goemon.

Hopefully they just fucking forget about Awoken Sakuya entirely, I can't believe they even allowed for her to be voted a secondthird time

inb4 new haste active, five prongs, and resist tacked on ls

oh god why
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 07, 2015, 05:24:50 PM
They're probably trying to be very careful with aSakuya because if she's over or underpowered there will be another shitstorm :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 07, 2015, 05:29:43 PM
For Verdandi they could definitely just get away with "minor stat boost, second prong, case closed" and I think everyone would be happy. Including me, although I think it would be interesting if they could pull off a powerful new form without adding any prongs.

They could go the literal interpretation of "mechanics-wise" and give her sub-Machine. :V

Isn't this already confirmed? I thought it was.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 07, 2015, 05:39:10 PM
Hopefully they just fucking forget about Awoken Sakuya entirely, I can't believe they even allowed for her to be voted a secondthird time

As someone with a dupe Kirin, I don't agree entirely. Awoken forms have thus far provided reasons to keep duplicates, even multiple duplicates in some cases. Kirin's uvo forms thus far don't really have any "stacking" potential in the way that Awoken Byakko, Meimei, Susano, and so forth provide.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 07, 2015, 05:51:45 PM
Awoken Kirin

LS: x5 for each Awoken Leilan/Meimei/Karin/Haku on your team, up to x20 :V

Active: 100% gravity BV
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 07, 2015, 05:55:38 PM
Oh, hey, Osiris uvo, cool, cause apparently this game really wants me to be a wood-centric guy. Between my multiple meimeis, vishnu, GZL, Liu Bei and Osiris...

Still though, if he gets another skill lock resist, he's definitely getting a sub slot on my green team, double points if he gets a second TPA.

Give in to the desires. Wood game too strong.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 07, 2015, 06:04:22 PM
Accidentally hit Theurgia into her berserk mode when Burning Blizzard was the only thing I couldn't survive. 

Paid the stone tax, got a stone back, Grimoires Mythical clear, Theurgia get.  I will do this properly later, but I dont think it'll be today. Waaaay too many close calls.  Still, for finally deciding to do the wood version of my Hermes/Skuld deal it went better than expected.  The RCV deficit is real.

Probably the worst part s I wanted to wait for Perseus to be back up to help with bursting but if I had just popped Artemis with what I HAD I probably would have nostoned.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 07, 2015, 06:22:10 PM
Give in to the desires. Wood game too strong.

Really at this point I'm considering stopping my other projects and just hardcore going into my Green Team.

It feels really disheartening when everything I can do with Awoken Horus I can also do with my Meimei Team, only easier and tankier.

Not that Awoken Horus is bad, not by a long shot, but Meimei just seems to be able to match my Awoken Horus on damage without really breaking a sweat. TPAs stronk I guess.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 07, 2015, 06:25:40 PM
I wasn't even going to bother with Zeus Challenge except the last floor because I reeeeally don't need any more orbs, but once I finish that it's only 200 stamina to get the stone for clearing all of them, which is basically worth it if I have nothing better to do. And I don't. So I guess I need a way to throw away orbs. I still haven't made Dancing Hera (because I don't care about her, but whatever, might as well), I can skill up Awoken Meimei if I decide to maker her (might as well) and... I could skill up haku? I guess? Ugh.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 07, 2015, 08:05:18 PM
Maybe this is common knowledge and I'm the only one who was surprised to see it, but did you guys know there's an animation for triggering leader skills that care about enhanced orbs? I just used Krishna briefly in Endless Corridors for the first time, and a little explosion of plusses pops up when you activate the "1.5x attack when matching at least five orbs containg an enhanced orb" part of his skill.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 07, 2015, 08:16:47 PM
Apparently PaD has lore?!?!?!?!?!?! (http://imgur.com/gallery/GoFi4/)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 07, 2015, 10:24:47 PM
Maybe this is common knowledge and I'm the only one who was surprised to see it, but did you guys know there's an animation for triggering leader skills that care about enhanced orbs? I just used Krishna briefly in Endless Corridors for the first time, and a little explosion of plusses pops up when you activate the "1.5x attack when matching at least five orbs containg an enhanced orb" part of his skill.
Ah, so those were plusses?  I ended up doing something similar(OoH rather than EC but whatever) and was pretty surprised the first time.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 08, 2015, 12:18:27 AM
I really like Zeus & Hera.

(http://i.imgur.com/guIhgEyl.jpg) (http://i.imgur.com/guIhgEy.jpg) (http://i.imgur.com/Jrs25zdl.jpg) (http://i.imgur.com/Jrs25zd.jpg)

So much so that I forget to check basic team requirements because of them, but thankfully their gravity is strong enough my error seems to not matter. :V

(http://i.imgur.com/j0PNoPSl.jpg) (http://i.imgur.com/j0PNoPS.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 08, 2015, 12:59:15 AM
(http://i.imgur.com/chGB5DM.jpg)

What the fuck gave me two light combos as skyfalls when I was just trying to heal

If I had known that I was going to get a free attack I would have used, you know

Any of the three active skills I had charged?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 08, 2015, 01:48:56 AM
this game is a fucking health hazard

(http://i.imgur.com/KCIk08j.jpg)

what is this bullshit seriously
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 08, 2015, 02:08:27 AM
They could go the literal interpretation of "mechanics-wise" and give her sub-Machine. :V

YamaP said on stream that Ult Verdandi is very likely going to have Machine type.

what is this bullshit seriously

Suddenly, the huge Karin desire really haunting you there.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 08, 2015, 02:13:35 AM
Once again, all of my I&I friends, gone. The one blue/white Sun Quan player in the fucking game, even though his Sun Quan was really crappy, gone.

Alas, blue healers.

  :qq:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 08, 2015, 02:18:16 AM
Once again, all of my I&I friends, gone. The one blue/white Sun Quan player in the fucking game, even though his Sun Quan was really crappy, gone.

Alas, blue healers.

  :qq:

I have a skillmaxed I&I, but she's not +'d at all...
Aya. How annoying.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 08, 2015, 02:37:19 AM
Once again, all of my I&I friends, gone. The one blue/white Sun Quan player in the fucking game, even though his Sun Quan was really crappy, gone.

Alas, blue healers.

  :qq:
Decided I'd see if anyone can help.  Try these people if you haven't yet?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 08, 2015, 02:58:25 AM
Decided I'd see if anyone can help.  Try these people if you haven't yet?

Unfortunately typically a lot of the Sun Quan results on searches are either people who played him for like a minute when they were low level and have long since switched or changed him to his other ultimate but never updated their profile, or people who just throw every rare monster they have up on the site even if they never play them. What I need is someone who has him up all the time. And if I can find a hypermax (or even close) one I'll best friend them in a second.

I'll give the high-rank ones a try though, since they have to have consciously chosen that form for a reason other than "too new to know the difference and didn't have the materials for the other one". Odds are they probably don't have him up often if at all, but it can't hurt to try.

I wish you could send a message with your friend request, but unfortunately you can't. Would love to just blanket friend everyone who has him listed on PDX with a "Please accept if you regularly use blue/white Sun Quan" message.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 08, 2015, 03:08:53 AM
Ah, true true.  Well, I do hope things work out for you in the end regarding that!  I -would- use B/L SQ if I had another one, but since I don't and he fits my own needs better as a sub(because as is known, blue healers are only for people who get a very narrow set of subs) than in his leader form. 

Maybe when 3k get Awoken forms he'll be good for both and you can use that someday?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 08, 2015, 03:29:26 AM
It's unfortunate that more people don't play the blue/white one, but I understand why they don't. I don't. He's got a lot going against him.

Picking him means you can't have the amazing sub one. He's only a great lead on a blue healer team, and having a blue healer team means you probably have a better leader for it. I think on paper he might be a better lead than I&I, although I haven't done the math on how 12.25x compares to 9 but with two more rows. And I&I's new haste changes things a little since it means they can have their enhance up much more often, even if it is smaller. And people don't really play I&I any more apparently, so being an arguably better version of an unpopular leader isn't worth much. And on top of that, leading with him means your sub pool is even smaller than usual because you're not going to want to have three of him on your team and also use him as a sub. He's great on in theory, but he has a loooooot of problems.

Although his extreme scarcity does remind me of the brief moment after he was previewed in which people claimed he made Metatron obsolete. That certainly didn't seem to be true, since I still have tooooons of Metatron friends and none of him. Oh well.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: O4rfish on September 08, 2015, 07:24:11 AM
I have one of these if you want.

(http://i.imgur.com/uIam6hb.jpg)

Only skill 3 even though they're one (two?) of my oldest goddesses.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on September 08, 2015, 09:23:05 AM
http://pad.gungho.jp/member/150907_live_tgs.html

This screams AWOKEN NORSE MATERIAL.
inb4 I&I awoken announcement on Sept 19th. gungho plssss
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 08, 2015, 09:39:56 AM
http://pad.gungho.jp/member/150907_live_tgs.html

This screams AWOKEN NORSE MATERIAL.
inb4 I&I awoken announcement on Sept 19th. gungho plssss

Hey no. I&I is the only Norse I'm missing. Screw you >:(

http://pad.gungho.jp/member/dungeon_series06_machine_dragon.html

Biweeklies after the Cat Dragons are Machine Dragons. They skill up the Cyberdragons.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 08, 2015, 10:36:05 AM
Because we totes need more robodragons to add to the list. :p

It'll be nice to skill up the ones I've pulled so far.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 08, 2015, 10:37:17 AM
Because we totes need more robodragons to add to the list. :p

It'll be nice to skill up the ones I've pulled so far.

Depending on their stats they could be decent farmable alternatives to the Cyberdragons.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on September 08, 2015, 12:17:14 PM
this game is a fucking health hazard

(http://i.imgur.com/KCIk08j.jpg)

what is this bullshit seriously
It may be time to edit your team  :P
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 08, 2015, 12:20:52 PM
It may be time to edit your team  :P

Suikama would be fine if he had Karin instead of DKali.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 08, 2015, 02:25:42 PM
Technically no, he wouldn't be. He'd have to swap out one of the Andromedas or Reine and keep DKali, since he wouldn't be able to activate Isis' LS with Isis and Karin alone. Gotta have three colors!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 08, 2015, 02:56:22 PM
Technically no, he wouldn't be. He'd have to swap out one of the Andromedas or Reine and keep DKali, since he wouldn't be able to activate Isis' LS with Isis and Karin alone. Gotta have three colors!

I do not understand.

If he uses B/D Karin, he would have B/G, B/D, and rest can be B/B. Which is 3 colors, is it not?

I'm not talking about Awoken Karin, who cannot even be made in NA right now until Sha Wujing is officially released, and B/G Karin is a garbage sub compared to B/D.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on September 08, 2015, 03:44:13 PM
http://pad.gungho.jp/member/150907_live_tgs.html

This screams AWOKEN NORSE MATERIAL.
inb4 I&I awoken announcement on Sept 19th. gungho plssss

Awoken I&I
Physical/Attacker

You know you want it Thaws :V :V

Guesses on evolution material?
Freyr
idk
Two Norse people and

I&I
Aegir/Valk or Aegir/Sieg or valk/Hrungnir(when was the last time we him )

Freyja
Valk/Jord

Thor
Valk/Jord or Jord/Seigfried or Jord/Egir(think this one is most likely) Hrungir might show up too

Loki
idk
Two Norse stuff and Helheim


Maybe throw in a corresponding ulted, Legendary Dragon. Particularly for Loki.
I think we need more Norse tbh, especially if they don't play on using Valkyrie or Seigfried. I don't see anything good for Loki. or  Especially if he wants to keep that devil typing.  I wouldn't be surprised to see Attacker Fenrir descended, physical Ullr descended, or devil Hel descended.  What I want the most are Battle Freyja, and healer I&I.  Thoughts?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 08, 2015, 03:47:32 PM
Oh man, I'd be so excited for actually playable Loki.

Now watch Gungho give them the same unreasonably high number of skillups needed on their new skills.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on September 08, 2015, 04:09:00 PM
Oh man, I'd be so excited for actually playable Loki.

Now watch Gungho give them the same unreasonably high number of skillups needed on their new skills.

I don't think we need to worry about that. The reason Norse have so many is because of all the buffs they got to their cooldown. Idk why they didn't decrease the max cooldown too though.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 08, 2015, 04:15:04 PM
I do not understand.

If he uses B/D Karin, he would have B/G, B/D, and rest can be B/B. Which is 3 colors, is it not?

I'm not talking about Awoken Karin, who cannot even be made in NA right now until Sha Wujing is officially released, and B/G Karin is a garbage sub compared to B/D.

I'm aware. I'm saying B/D Karin wouldn't have worked at all because she'd be just as fucked by the God bind as Andromeda and Reine are, leaving Suikama even worse off than DKali would have.

I'm also aware we don't have Awoken Karin yet-- but we'll have her soon since Sha Wujing is in our data now. Besides, ideally, why would you want to run anything otherwise, since she's got an extra row and better awakes overall, better stats (a little HP loss is made up for in that huge atk boost), a haste in her active, and in this case, complete immunity to the God bind Stratios throws at you. If you replace DKali, then yeah, you'd not have the colors you need since you'd only have B/G available. Drop an Andro or Reine though and you still have four colors to work with, but Karin would not be bound and would be able to give some extra maintype punch to finish Stratios off.

But none of that would work if Karin gets just as easily bound! :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 08, 2015, 04:56:49 PM
Tuesday has come around as I finally have Awoken Lakshmi...

...Now I just need another 2 Bubpys, a way to skillup my two Gabriels, my future Awoken Karin and my Berry Dragon. How hard can that be?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 08, 2015, 05:49:51 PM
Bubpys: Considering that it's not at all unlikely that we'll be seeing Challenge Descended 4 in the future, shouldn't be too hard. Otherwise, alts all the way and pray for victory.
Gabriels: Your best chance was PAD Island (I didn't manage to skill mine up through it either, though, because skillups hate me), but it's totally doable through Mystic Dragon coin dungeons (I did Mikey in a day's time using the same method (EDIT: Though I confess I did fry a few stones to do it since I was running out of time in the rotation.)).
Karin: Bubpys will probably be less stressful than jewels. I'm still debating using the Flampys I was saving for Scarlet on Leilan and just running a sweet Rowzaku team instead of investing so much effort into making the ultimate Scarlet team. But the temptation is strong because said Scarlet team can pretty much wreck everything ever...
Berry Dragon: Blue Shieldras on Diagoldos Descended. Probably not too bad if you can run it reliably.

So all in all, bubpys aside, you shouldn't have too much trouble. I was kind of hoping that Diagoldos would be in CD4 so you could farm it for a few days straight (while getting said bubpy) but that doesn't seem to be the case sadly.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on September 08, 2015, 08:38:21 PM
Awoken I&I
Physical/Attacker

You know you want it Thaws :V :V
Hyo pls
Look at that pic! Dolphins= luka = healer sticker girls= healer->i&i will be healer
My logic is flawless

Attacker won't be too bad, my Reines are attacker now and I've got B/D Hermes.
Physical is also good I've got swimsuit Urd, Blonia.and of course baggi
The only sad thing would be not being able to put my Andros to use.

Then again there's no guarantee they're even staying as type leads as their original uevo weren't type specific anyways.

The way I see it they pretty much have the same degree of freedom regarding how their ls with turn out as Indian 1.0s unlike Egypt where everyone had an deep impression of what each of them should be (e.g. Try making Bastet non combo and watch Twitter explode)

Anyways can't say I'm not excited because I&I was my second hyper character, and I've been wanting to invest in my blue team with pluses but I can't justify it due to the lack of viable blue leads in my box (I can make a perfect lakshmi team except I don't have lakshmi;; )
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 08, 2015, 09:40:42 PM
But none of that would work if Karin gets just as easily bound! :V

he'd probably not be in that position at all with a better board change and more rows though and might've ko'd

which is the point trance was (rightly) making
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 08, 2015, 09:41:44 PM
(http://i.imgur.com/hyfgu6E.jpg)

Ok, time to finish this!

(http://i.imgur.com/FjLe27I.jpg)

Wh-what?  No.  No no no no NO.

YOU ARE NOT TAKING THIS AWAY FROM ME!

(http://i.imgur.com/2zbFEYp.jpg)

And STAY down!

(http://i.imgur.com/h62Tmeb.jpg)

Weekday Dungeons...ALL-CLEAR!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 08, 2015, 09:44:17 PM
:toot:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 08, 2015, 10:08:37 PM
he'd probably not be in that position at all with a better board change and more rows though and might've ko'd

which is the point trance was (rightly) making

Yeah, I understood that, and it does make sense, don't get me wrong.

I'm just a little leery of that because those board changes are still kinda touchy when you have to match 6-- it took me three tries to get a Skuld combo just right (granted, I was using Parvati so I did have to nail the 5-heart and wood TPAs just right).  It happens, you know? Mess it up and you'll either end up healing him or not hurting him enough and you get smacked with the god bind and end up in the same stuck place as he did before.

I was speaking from the perspective of "what could have been" in that particular situation in the picture, in which Stratios just had a sliver of health left. Had he not even had DKali to work with, he'd not be able to do damage at all due to lack of colors. Having A.Karin (and yes, I understand we don't have her yet) in one of the Andros/Reine's spot would have likely given that last bit of punch to finish him.

All I'm really saying is that board changes aren't always reliable on this dude since my situation was uh, not good. (It took me over 30 turns to get it right.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 08, 2015, 10:11:59 PM
All I'm really saying is that board changes aren't always reliable on this dude since my situation was uh, not good. (It took me over 30 turns to get it right.)

That's fair.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 08, 2015, 10:26:47 PM
Finally got all that nasty 5 combo bullshit out of my system.

(http://i.imgur.com/7dRYDQ7.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 09, 2015, 01:13:27 AM
(http://i.imgur.com/u3bUScM.jpg)

How fighting Merc is SUPPOSED to go.  None of that "dying because I didn't delay Hera-Is" crap like my last time downing him.

I just felt like rubbing it in, hence the nornboarding.  Also to prevent myself from screwing it up and dying when I had the victory right in front of me, haha.  Merc and blue jewel get.  1 down, 3 to go since haha God Rush yeahright.

I'm trying to ignore the fact that this took like 250-300 stamina to get right
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 09, 2015, 02:25:34 AM
KR's got its next event info up, so I'm expecting to see at least some of what's there coming to NA and EU shortly: http://pad.neocyon.com/W/event/view.aspx?id=285

To summarize:
--Sha Wujing and Zhu Bajie
--Yamato Rush
--Challenge Dungeons 12(?). Notably, time extend tama as the level 5 reward instead of a snowglobe.
--Ilya and Grizal invades
--coin dungeons have Draggie, Gaia, and Xuanzang added to them for the event duration
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 09, 2015, 02:28:45 AM
--coin dungeons have Draggie, Gaia, and Xuanzang added to them for the event duration

Oh weird. That's weird.

I... Should finish a Gaia team at some point I guess.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 09, 2015, 02:39:31 AM
Oh weird. That's weird.


Descends being in coin dungeons was a thing that started a few months ago in JP, but the coin dungeon rotation lag is super real.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 09, 2015, 02:52:50 AM
So what's the consensus on Sha Wujing and Zhu Bajie? They seem almost really good, maybe. Zhu Bajie in particular seems possibly viable, since the Xuanzang she makes you bring at least has a white row and therefore sort of synergizes with Sun Wukong into a bizarre 4/9/0 white row team where the leads are incompatible with the rest of the team for some reason. I know white rows is a little lacking, but if you went with double row subs in your last two slots you could have seven, which seems like plenty with 9x attack, and you'd have a metric crapton of HP. And odds are you'd end up being skill lock immune, since you've got four with just the required cards. Recovery would probably blow, but Xuanzang helps with that occasionally. It looks kind of maybe viable to me on paper.

Maybe Zhu Bajie/Sun Wukong/Xuanzang/Split Apollo/Da Qiao/Zhu Bajie?

Could use Big Dog or Thor for an enhance too, since you might need a little more damage to crack tough bosses. And Big Dog probably wants 4x his HP. Venus could work for mega rows and sort of a damage enhance. Fuma Kotaro could be good since again he has big HP to multiply a lot of times, and he changes away a color that nobody else does.


Descends being in coin dungeons was a thing that started a few months ago in JP, but the coin dungeon rotation lag is super real.

All restricted dungeons is just a bizarre choice is all.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 09, 2015, 03:21:31 AM
So what's the consensus on Sha Wujing and Zhu Bajie? They seem almost really good, maybe. Zhu Bajie in particular seems possibly viable, since the Xuanzang she makes you bring at least has a white row and therefore sort of synergizes with Sun Wukong into a bizarre 4/9/0 white row team where the leads are incompatible with the rest of the team for some reason. I know white rows is a little lacking, but if you went with double row subs in your last two slots you could have seven, which seems like plenty with 9x attack, and you'd have a metric crapton of HP. And odds are you'd end up being skill lock immune, since you've got four with just the required cards. Recovery would probably blow, but Xuanzang helps with that occasionally. It looks kind of maybe viable to me on paper.

Supposedly a ZB/LXuanzang/Wukong/Awoken Venus/Zeus & Hera/ZB team was able to clear Ultimate Arena, but I'm not sure where I'd find proof that it wasn't a cheat win: https://i.imgur.com/erx8sas.jpg
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: triangles on September 09, 2015, 03:32:42 AM
(http://i.imgur.com/RuaA8Ct.jpg)
Fucking finally.
protip: don't try to LKali a descend first thing in the morning.  Or before looking up the dungeon and seeing what monsters have one-shot moves if you don't smack them down first.  This took way longer than it had any right to.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 09, 2015, 03:40:40 AM
(http://i.imgur.com/RuaA8Ct.jpg)
Fucking finally.
protip: don't try to LKali a descend first thing in the morning.  Or before looking up the dungeon and seeing what monsters have one-shot moves if you don't smack them down first.  This took way longer than it had any right to.
^5

I need to go bash his skull in before the dungeon leaves since 1 I've never beaten it and 2 I need like fifty million fire jewels.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 09, 2015, 03:50:17 AM
https://twitter.com/pad_sexy/status/641458229071876098/photo/1 This is for you Suikama.

UVO Nut art
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 09, 2015, 03:51:32 AM
Supposedly a ZB/LXuanzang/Wukong/Awoken Venus/Zeus & Hera/ZB team was able to clear Ultimate Arena, but I'm not sure where I'd find proof that it wasn't a cheat win: https://i.imgur.com/erx8sas.jpg

Cool... 4/6 farmable subs. Yeah, I'm getting pretty excited about this team's potential.

I've got Sun Wukong and Apollo, but I couldn't figure anything out for the last slot... Until I noticed that semi-dud pull of Fuu I got with my last few stones on the last godfest. She's got a row, decent recovery to be multiplied, and that last skill lock resist I'm missing. Sticker girl life!

Also, what's a cheat win? Is there some kind of exploit in that dungeon that people use to cheat? Or just a general exploit? I know I've been accidentally reset to earlier floors in a dungeon, so I've assumed since then that there's probably some kind of way to take advantage of that by popping out your battery at exactly the right moment or some shady shit. Is that the kind of thing you're thinking?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 09, 2015, 04:07:00 AM
Also, what's a cheat win? Is there some kind of exploit in that dungeon that people use to cheat? Or just a general exploit? I know I've been accidentally reset to earlier floors in a dungeon, so I've assumed since then that there's probably some kind of way to take advantage of that by popping out your battery at exactly the right moment or some shady shit. Is that the kind of thing you're thinking?

Savestates, basically. There was also a person (who supposedly got arrested for this) who was distributing PAD JP hacking tools.

Ultimate Arena is one of those dungeons where it'd be really lucrative to do that, so if the Zhu Bajie team is a legit one I'm extremely impressed.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 09, 2015, 05:20:36 AM
Since it hasn't been mentioned in here yet:

Ult Osiris: G/G, God/Balanced, +100HP/50ATK/50RCV to 3090/1467/358, now has double TPA, FOUR wood orb enhances, and a time extend as awakes (to be specific, he gained a TPA and two OE). No LS change. Not super ideal, but I can work with it.
(I'm totally thinking Osiris/A.Meimei/A.Parv/Liu Bei/flex/Osiris as a team-- where everyone has double TPA or more, and there's 12-14 OE in it depending on the flex slot. With 10 OE alone it essentially works as if everyone has an extra TPA to work with, so that's cool.)

Ult Ame no Uzume: R/B, God/Balanced, 3145/1325/501, is now bindproof and has a skill boost. LS is the same as non-ult AmeUzu, not the one God/Attacker AmeUzu has. But who cares about that, fire finally has a fucking bindproof bind clearer and she does it really fucking well (while boosting RCV too!). I finally have a reason to work on her after all this time.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 09, 2015, 05:53:38 AM
No skill lock resist for Osiris?

Well, can't have everything I guess. Still, the four orb enhances will be great for my eventual Vishnu team, and since he has double TPA he inevitably deals more damage than Leeza so I guess I'll only use her when I'm scared of skill locks.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 09, 2015, 06:04:21 AM
But who cares about that, fire finally has a fucking bindproof bind clearer and she does it really fucking well (while boosting RCV too!). I finally have a reason to work on her after all this time.

RIP Rozuel :)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on September 09, 2015, 08:11:52 AM
Technically no, he wouldn't be. He'd have to swap out one of the Andromedas or Reine and keep DKali, since he wouldn't be able to activate Isis' LS with Isis and Karin alone. Gotta have three colors!

Clearly he wants spliult Hermes aswell  :ohdear:

https://twitter.com/pad_sexy/status/641458229071876098/photo/1 This is for you Suikama.

UVO Nut art

Pretty neat, She is Blue/Dark?

edit:
Well, she is Blue/Blue
Good damnit, 2 TPA and 4 OE, on both.

Neph with 4 dark OE would be neat. Her ability makes is so much better aswell.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 09, 2015, 11:45:26 AM
(http://i.imgur.com/sOrhdj6.jpg)

Thank you Susabro and Light Bro Liang and Amaterbrosu for helping a team with no RCV boosts survive ~*~14~*~ turns against Zeus Vulcan.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Thaws on September 09, 2015, 03:20:28 PM
Aww I wanted rows nut
Now she's just an inferior osiris but easier to use.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 09, 2015, 03:34:32 PM
I think they designed her to be a Sarasvati sub. Shitton of orb+ to go with the increase water orb drop rate active and +orb bonus activation of Sara

e: FUCK ZEUS

oh my god the constant board fuckery makes it impossible to burst outside of turn 1 which isnt possible because my actives are always used up and if only i had hermes fuckk
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 09, 2015, 04:19:37 PM
Aww I wanted rows nut
Now she's just an inferior osiris but easier to use.

I think she has one advantage in the fact that there are a few semi-easy-to-farm subs she can throw in for OE stacking and quick enhances like Amberjack (3) and ult Hera-Is (2), and Ult Starling (2), and Ars Paulina (2) as well as beach!Hera-Is (3). And if you have Skuld, Isis, or UmiYama, you've kind of got it made. Thus, she's more REM-friendly than Osiris is in that most of his stackable OE subs are REM only. Osiris definitely has the punchier set though with a ton of double TPA subs.

Consider:
Nut (4)/Amberjack (3)/Hera-Is (2) or Ars Paulina (2)/Isis (2)/Skuld or Starling (2)/Nut (4)

There's 17 OE there, or an unconditional 85% damage boost for enhanced water orbs. The only thing you've really got to worry about with a team like that is skill bind. It's insanely bulky, and while your RCV will be kind of low, the LS will kind of help with that. Amberjack and Skuld can make hearts and Isis can clear binds. Hera-is/Paulina can act as fast enhancers, too!

And that's just considering taking advantage of her OEs. You can still totally run with Big Blue Subs and just kinda brush off everything. :p

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: aUsernameIsFineToo on September 09, 2015, 08:51:57 PM
Ult Ame no Uzume: R/B
Well... I was going to evolve her to the R/R variant, but I guess I'm going to wait 'till this comes to NA. Multi-attributes are always useful, and most of my fire team is R/B anyway.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 09, 2015, 09:05:15 PM
There's really no need to make the R/R variant unless you're leading with her or you specifically need Attackers, since her only outstanding point really is her leader skill there. If you're running her as a sub, R/B is better in pretty much every way.

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 09, 2015, 09:25:45 PM
Well... I was going to evolve her to the R/R variant, but I guess I'm going to wait 'till this comes to NA. Multi-attributes are always useful, and most of my fire team is R/B anyway.
She also works well with friend Urds(normal, the R/B one as opposed to the B/R beach variant), so try it out!  Urd gives HP/RCV to water attributes, which is great.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 10, 2015, 12:38:13 AM
So I gained an unexpected friend today and he helped me finish what I'd started.

(http://i.imgur.com/l0tsjXll.jpg) (http://i.imgur.com/l0tsjXl.jpg) (http://i.imgur.com/cP7zOFsl.jpg) (http://i.imgur.com/cP7zOFs.jpg) (http://i.imgur.com/2E2KUw1l.jpg) (http://i.imgur.com/2E2KUw1.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 10, 2015, 01:50:08 AM
(http://i.imgur.com/LyOPvAl.png)

Kinda wishing Grimoires would come back again so I can get  Theurgia and make Awoken Shiva to replace Awoken Kagutsuchi for the team.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 10, 2015, 02:47:07 AM
I want 43 stones... :c

Godfest is announced. Heroes + JP1, then Indian1 + Egyptian 2.

Hmm. Should I really roll, though..?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 10, 2015, 02:51:20 AM
I want 43 stones... :c

I IAP so don't feel bad

https://www.youtube.com/watch?v=xQPDCmTAdGc paging suikama
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: aUsernameIsFineToo on September 10, 2015, 02:56:52 AM
>7 stones

I'll probably yoloroll for a Yomi , though I'm sure I won't get it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 10, 2015, 03:11:41 AM
Godfest is announced. Heroes + JP1, then Indian1 + Egyptian 2.

Hmm. Should I really roll, though..?

Oh man, before I can even rebuild I already have to throw all my stones away to not get Andro.

I have all of the JP1s except Yomi and Amaterasu, but I would be okay with a second Susano. Not my first choice for pairing with Heroes, but not bad at all either.

I should be able to do four pulls for sure, conceivably five but that would require me to waste too much time that I could be spending farming for cao cao skillups. And I guess Muse skillups while I'm doing that.

Edit: Wow never mind, I thought I had a lot more stones than I do. Three pulls it is.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 10, 2015, 03:21:41 AM
I IAP so don't feel bad

https://www.youtube.com/watch?v=xQPDCmTAdGc paging suikama
uh i posted this a few days ago

i think you even commented on it :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 10, 2015, 03:24:11 AM
i think you even commented on it :V

I didn't comment on it. Or maybe I did, but I didn't even click the link, I assumed it was a video of the Awilda clear.

Chaore told me you posted it but I'm too lazy to fix it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 10, 2015, 05:24:21 AM
(http://i.imgur.com/wHuQ84L.jpg)

Two more to go.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 10, 2015, 01:22:21 PM
I've beaten God Rush so many times and it's never dropped Gaia. Give me a goddamn Gaia, I don't want to do her stupid dungeon.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 10, 2015, 01:37:07 PM
Surprise! Vishnu ult and Awoken Karin are able to be obtained now!

I like how GH will tell people that Karin needs someone who isn't even available yet but still acts like the new descend this event is a big secret. :v
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 10, 2015, 03:50:25 PM
Surprise! Vishnu ult and Awoken Karin are able to be obtained now!

I like how GH will tell people that Karin needs someone who isn't even available yet but still acts like the new descend this event is a big secret. :v
Then they randomly sneak in some other descend along with the croc and boar.  Would be amusing at least.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 10, 2015, 04:09:41 PM
For anyone who might be wondering (I know I was, I keep forgetting how this works) the snowglobes from the last floor of Zeus Challenge and similar are in the first two mails, and the jewel is the third one. So if you want your globes but don't want to accidentally open and have to store the jewel, that's where they are.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 10, 2015, 04:34:18 PM
DAMMIT SATAN QUIT RUINING MY BEELZERONIA ATTEMPTS
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 10, 2015, 06:47:24 PM
"Oh, cool! The Vishnu ult is finally here! I think I have all the mats too--"

> Need a dub-emelit

"...god fucking dammit."

At least Vishnu is only 2 skillups from max.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 10, 2015, 09:47:04 PM
>Ra Dragon SS (God) Rank

you know what fuck it i'm tired of this game's bs anyways

time for Isis to mount up on a truly utterly broken piece of shit bird and run a train over this shit
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 11, 2015, 07:35:01 AM
>Ra Dragon SS (God) Rank

you know what fuck it i'm tired of this game's bs anyways

time for Isis to mount up on a truly utterly broken piece of shit bird and run a train over this shit

They said that Ra Dragon has 80%+ win rate/consistency for Ultimate Arena.

Probably more like 75% but still very high.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 11, 2015, 07:46:37 AM
Parvati's complete absence from the list while Lakshmi remains is reason enough for me to ignore it.  :V

Tiers are just popularity contests anyway.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 11, 2015, 07:50:51 AM
Parvati's complete absence from the list while Lakshmi remains is reason enough for me to ignore it.  :V

Tiers are just popularity contests anyway.

Tier lists are meaningless in PAD IMO.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 11, 2015, 08:25:34 AM
Things I think I've just learned that may be of use to some people: Medjedra's preemptive sometimes is a 14k normal attack instead of a leader swap. I think it's because I subbed Mithril Edge on my Minerva team for c7, as a safeguard against me possibly having ME in the leader slot when the switch happens.

So, uh, you might be able to avoid that sort of shenanigan if you're running Wangren/Beyzul/Folklore/etc. :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Aoshi-shi on September 11, 2015, 11:42:10 AM
Accidentally rolled the REM instead of the PEM because I just woke up and wasn't paying attention.

Goetia??  ?? Possible Pandora sub??
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 11, 2015, 12:52:06 PM
Accidentally rolled the REM instead of the PEM because I just woke up and wasn't paying attention.

Goetia??  ?? Possible Pandora sub??

you mean possible art candidate

She is pretty though, and covers the rare D/G colors for rainbow teams that need it.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 11, 2015, 01:19:24 PM
Wait warmly as your friends list populates with solitary Time Extend latent awakenings. I've done my part.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 11, 2015, 01:25:45 PM
you mean possible art candidate

She is pretty though, and covers the rare D/G colors for rainbow teams that need it.

For Dark-based rainbow teams such as Durga, Goetia may be good.

However, Goetia is not a great sub for Pandora due to not having any utility Awakenings nor having a single row. D/G Persephone on that note is a far more potent sub, when she reaches NA.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on September 11, 2015, 02:17:18 PM
reaches NA.

And I hope, she will, soon :( why would I hypermax her and not use her (because I can't fit her in the team without losing all colours to match)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 11, 2015, 02:51:37 PM
0/5 on DKali skillups sighhh

maybe i should just say fuck it and use my darkpys
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 11, 2015, 03:13:04 PM
(http://i.imgur.com/7OL62sw.jpg)

am i one of the kool kids now

(http://i.imgur.com/K5cFFXD.jpg)

Three ults to go until project "play pushbutton like the whales do" is complete.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Moogs Parfait on September 11, 2015, 03:13:45 PM
Pys are love

Getting the badpy easily from ch 6 today made my day
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: aUsernameIsFineToo on September 11, 2015, 03:22:04 PM
I see that the metal dragon dungeons have reset again.

Just in time for 10 stones tomorrow.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 11, 2015, 03:30:40 PM
(http://i.imgur.com/StTKkC2.jpg)

I worked hard for this. Eat it, you miserable glutton.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Edible on September 11, 2015, 03:31:39 PM
(http://i.imgur.com/StTKkC2.jpg)

I worked hard for this. Eat it, you miserable glutton.

lmao

Finally!  (And congrats, dude ate way too many skillups)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 11, 2015, 03:37:17 PM
Maaan, Osiris is so cool. Not that I need even more green leads, but I'd like to have him eventually.

So on an unrelated note, I know a lot of this hinges on what Verdandi's ultimate, but what are everybody's thought on multiple Norns? I kept two Verdandis and two Urds, but I can't really picture myself playing two very often. Aside from dual leads I don't think their awakenings are quite good enough to stack them. Are there teams that do play two Norns?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 11, 2015, 03:45:34 PM
Re: Goetia,would AYomi want her?  I assume she prob has 2 dark and 2 wood OEs, so maybe?  More enhancers probably couldnt hurt since that is AYomi's thing is what I was thinking.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 11, 2015, 04:58:48 PM
I feel more inclined to use Goetia on Awoken Byakko. Same short cooldown as Beelzebub, very bulky, and her active is a good anti-troll for Seven Star formations.

The grimoire active skills are very noninvasive when it comes to helping a board out. I'd field Theurgia on Yamato Takeru in a heartbeat when I skill her up.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 11, 2015, 07:16:24 PM
Re: Goetia,would AYomi want her?  I assume she prob has 2 dark and 2 wood OEs, so maybe?  More enhancers probably couldnt hurt since that is AYomi's thing is what I was thinking.

Huh, thinking on it, would Defour be a good idea for AYomi?

@EDIT

I JUST WENT AND TRIED OUT CHALLENGE MODE LEVEL 5

I TAKE BACK LITERALLY EVERYTHING I'VE EVER SAID ABOUT IT NOT BEING A PYPOCALYPSE

(http://i.imgur.com/sdm5buT.png)

WHAT THE FUCK AM I SUPPOSED TO DO AGAINST THAT

@Edit?

Anyone else here gonna use UVO Vishnu? Cause I am,

He's one skillup away from max too.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 11, 2015, 08:46:51 PM
all you have to do is burst for 3 million its not that hard :V
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 11, 2015, 09:26:04 PM
WHAT THE FUCK AM I SUPPOSED TO DO AGAINST THAT

Gabriel. Or insert your color's archangel here.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 11, 2015, 10:01:49 PM
WHAT THE FUCK AM I SUPPOSED TO DO AGAINST THAT

Shiva. BV
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 11, 2015, 10:15:51 PM
I feel more inclined to use Goetia on Awoken Byakko. Same short cooldown as Beelzebub, very bulky, and her active is a good anti-troll for Seven Star formations.

The grimoire active skills are very noninvasive when it comes to helping a board out. I'd field Theurgia on Yamato Takeru in a heartbeat when I skill her up.
Ah, interesting.  If I ever get a second Haku and Goetia I might have to look at that!  I don't remember if Aoshi has a Haku though, which is why I had been asking about Yomi sinve I know she DOES have one or more of those, haha.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on September 11, 2015, 10:23:59 PM
Gabriel. Or insert your color's archangel here.

I used Ye olde Norse/Greek 2 combo.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 11, 2015, 10:26:06 PM
I used Ye olde Norse/Greek 2 combo.

Is that a thing? Which form for the Norse? The first one? And where on Earth would you even get a Greek 2 friend? I didn't know anyone had ever used one of those as a lead, ever. Interesting.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 11, 2015, 10:30:34 PM
Is that a thing? Which form for the Norse? The first one? And where on Earth would you even get a Greek 2 friend? I didn't know anyone had ever used one of those as a lead, ever. Interesting.
/me waves

If it's Arty or Hermes you want, I'm your guy!  I really should raise Apollo, too, but since he'd be sub-only it's sort of less appealing to me.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 11, 2015, 11:34:45 PM
Oh shit, I forgot there were Greek 2s with that leader skill. I thought they all had Apollo's leader skill because he's the only one I have from that series. Fair enough.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 11, 2015, 11:45:42 PM
Oh shit, I forgot there were Greek 2s with that leader skill. I thought they all had Apollo's leader skill because he's the only one I have from that series. Fair enough.
Yeah, LS-wise Apollo and Persephone really got the shaft.  The RGB ones though are still totally legit, espeically with the right friend leader.  (I've been running a lot of things over lately with Hermes/Skuld which is a terrifying combo with enough B/G subs, as some of my recent screenshots can show!  All the better if I get a Skuld of my own sometime in the distant future when I start rolling again.)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 12, 2015, 01:36:14 AM
27 Angelits...

i cant even throw them away in case i get someone like LKali or Kanna :colonveeplusalpha:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 12, 2015, 01:48:59 AM
(http://i.imgur.com/gbkY8jBl.jpg) (http://i.imgur.com/gbkY8jB.jpg) (http://i.imgur.com/XCWIuCwl.jpg) (http://i.imgur.com/XCWIuCw.jpg)

Sha Wujing needed TPAs and Neptune's god buff for me to combo him down when he got close to death, so that Zhu Bajie would just immediately die to the gravities + MSes. Not too hard for that setup, really.

(http://i.imgur.com/WVu1XsHl.jpg) (http://i.imgur.com/WVu1XsH.jpg)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 12, 2015, 01:57:50 AM
(https://pbs.twimg.com/media/COqtS8IUcAAt-KT.png)

Hello there old friend Rodin. Now here's my 2nd one. I'll go max-skill him now.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 12, 2015, 02:27:40 AM
God dammit.

I just had Sha Wujing use Mystic Curse against me.

I did not hit him down to 1% through Resolve.

Fucking seriously?

Edit: To be clear, I hit him down to 1% just through normal damage and bad luck, it's not that he used it at 75% health or something.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 12, 2015, 02:53:41 AM
God dammit.

I just had Sha Wujing use Mystic Curse against me.

I did not hit him down to 1% through Resolve.

Fucking seriously?

Edit: To be clear, I hit him down to 1% just through normal damage and bad luck, it's not that he used it at 75% health or something.
>be me
>fighting in one of the cat dragon dungeons when those were here
>fight a mini-cat
>knock it down to sliver of health somehow through dumb luck/unluck
>IRRITATED SWAT
>take over 40k damage

In other words, I know EXACTLY WHAT YOU MEAN.

OTL
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 12, 2015, 02:55:25 AM
God dammit.

I just had Sha Wujing use Mystic Curse against me.

Mystic Curse+Chomp is weaksauce

(http://i.imgur.com/04gFhzO.png)
(Legend, team still tanks Mythical)

(http://i.imgur.com/bjHViuY.png) (http://i.imgur.com/3XhktEt.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 12, 2015, 03:00:03 AM
>be me
>fighting in one of the cat dragon dungeons when those were here
>fight a mini-cat
>knock it down to sliver of health somehow through dumb luck/unluck
>IRRITATED SWAT
>take over 40k damage

In other words, I know EXACTLY WHAT YOU MEAN.

OTL

40k wouldn't have killed me. It had to have been this.

 :(

Mystic Curse+Chomp is weaksauce

(http://i.imgur.com/04gFhzO.png)
(Legend, team still tanks Mythical)

(http://i.imgur.com/bjHViuY.png) (http://i.imgur.com/3XhktEt.png)

I mean... Yeah, I could have brought Awoken Neptune as my friend, but why would I have thought I'd need to do that? Hell, then I would have double not died because Sha Wujing would have died to poison as well as not even coming close to killing me. BUT WHY WOULD I HAVE THOUGHT I'D NEED TO DO THAT?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 12, 2015, 05:35:50 AM
:persona: 0/27 Chiyome during x2.5 :persona:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on September 12, 2015, 05:51:37 AM
(http://i.imgur.com/7sGs87O.jpg)

fuckin FINALLY

YESSSSS
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 12, 2015, 09:15:17 AM
All these complaints about Perseverance and I'm just really happy that I run Kirin.

(http://i.imgur.com/tRj4mtc.jpg)

That said, I got "Smack" four times in a row and that shit is disruptive as hell. I would probably field Supergirl on this team just for that.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 12, 2015, 10:32:59 AM
Godfest:

-Duplicate Urd (fourth one? Sold, and I still have two)
-Cerberus Rider
-Shedar

Not what I wanted obviously, but I'm not disappointed. Shedar in particular is cool since I had so little white row stuff and he's a rock-solid addition. So my trend has gone from "only silvers ever" to "only weird non-fest golds I don't especially want, but thay could come in handy some day". I can accept that.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 12, 2015, 11:11:06 AM
Godfest results:

Creuse (Dark Muse that boosts physicals for those who don't remember)
Kagutsuchi.

I mean I guess between my Shiva and Awoken Hino I can kind of do some sort of fire prong team??????? idk i just want a yomi or a kali or a kaede is that too much to ask
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 12, 2015, 12:04:34 PM
I mean I guess between my Shiva and Awoken Hino I can kind of do some sort of fire prong team??????? idk i just want a yomi or a kali or a kaede is that too much to ask

Look man. I got 2 Rodins and I still don't have a DKali.

It was 9 months between Rodins, and DKali was released last year in Japan.

Sometimes things are just not meant to be.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: triangles on September 12, 2015, 12:55:24 PM
I let my sister and Reddyne roll for me this morning :

Dark Dragon Swordsman (dupe)
Baal
Dragon Rider

:fail:

Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: aUsernameIsFineToo on September 12, 2015, 02:09:23 PM
[09:13:31] <aUsernameIsFineToo> time for some godfest rolling!
[09:14:07] <aUsernameIsFineToo> >kushinadahime
[09:14:26] <aUsernameIsFineToo> >ivory dragon
[09:14:35] <aUsernameIsFineToo> rip
[09:17:56] <aUsernameIsFineToo> *sigh*

Now begins the questioning of whether I should feed, sell, or keep that dupe kushi.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 12, 2015, 02:14:05 PM
[09:13:31] <aUsernameIsFineToo> time for some godfest rolling!
[09:14:07] <aUsernameIsFineToo> >kushinadahime
[09:14:26] <aUsernameIsFineToo> >ivory dragon
[09:14:35] <aUsernameIsFineToo> rip
[09:17:56] <aUsernameIsFineToo> *sigh*

Now begins the questioning of whether I should feed, sell, or keep that dupe kushi.

At least keep it until we see her new ultimate.  If they are doing all the Japan 2s close together that should be soon.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 12, 2015, 02:59:26 PM
Yep. As a rule, keep all dupes that don't have split ults or Awoken forms yet.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 12, 2015, 03:05:28 PM
After much trials and tribulation (read: 15 stones of Legendary Segway included with 6 ranks of level up stamina)

2nd Rodin: 4/17
Chiyomer: 4/51 :persona: :persona:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 12, 2015, 03:38:15 PM
I'd actually be curious to see your level of success doing that when 2.5x isn't on. I'm still totally convinced it's rigged.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 12, 2015, 06:40:19 PM
Bought twelve stones because fuck it and pulled some more weird but good stuff.

-Arcline
-Raphael
-Griffin Rider

Still no godfest stuff, still more legendary beast riders, not bad.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 12, 2015, 07:03:47 PM
Only Legend is viable with this team without leveling up further, but that was enough to secure the real prize I wanted from SWZB Descended.

MiniROdin/Ecchi/DQUr/RSonia/Strawverry Dragon/AMinerva(thanks Aoshi!).  Got hairy towards the end but 1: Being fire prevented me from instagibbing SW(even when I accidentally knocked him BACK into 75%+ in dark HP -which does indeed put perseverence back up- I managed to avoid the counterattack)

2: ZB fed me ammo and I was slightly resistant to his attacks so it was simply 'survive til Ecchi up then punch him out.'  Still close, mind, but yeah.  If Strawberry had skilled up more during HK it woulda helped...

Still, Sha whatsit get, AKarin is approching fast! All resources are going into that til she is here.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: OverlordChirei on September 12, 2015, 09:09:35 PM
Sha whatsit

baron k. roolenstein
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Jq1790 on September 12, 2015, 10:32:33 PM
baron k. roolenstein
This works, too.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 13, 2015, 01:10:03 AM
Almost made it through Endless Corridors with my Vishnu team.

Then, of course, I got orb-trolled. Seven-star only gave me 4 Orbs so I had to use Vishnu's active skill twice to have any chance of murdering zeus, and I only managed to deal about half his health, that's despite GZL.

Oh, and I got a measly 2 green orbs from skyfalls despite the 10% increased chance, so even though Zeus had spawned on a 2 timer I couldn't do anything and then he slapped me in the face and I dide.

I think I'm gonna stop trying, honestly, this happens literally every time I try to do Endless Corridors.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 13, 2015, 01:43:08 AM
I'd actually be curious to see your level of success doing that when 2.5x isn't on. I'm still totally convinced it's rigged.

OK, I'll do it with Light CyberBeast when the biweekly for CyberDragons start and the x2.5 event is finished. Will let you know the results.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 13, 2015, 02:14:59 AM
Holy fuck why can I not beat God Rush I did EVERYTHING RIGHT and then at the very end I only got a 5 combo board for Zeus

Fuck it Isis isn't top tier the japanese tiers were right Ra Dragon save me from this bullshit
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 13, 2015, 02:24:00 AM
Fuck it Isis isn't top tier the japanese tiers were right Ra Dragon save me from this bullshit

I do believe any leader that can get a team through Ultimate Arena should be considered "Top Tier" or at least "High Enough Tier For Literally 99% Of The Player Base"
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 13, 2015, 02:34:56 AM
My team isn't Ultimate Arena viable until I roll Hermes and then also spend like 750k MP

And even then it auto loses to bad luck like DQ Hera or Ult Beelz spawns

I just want to be able to kill things I'm tired of playing terrible teams in this goddamn game
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 13, 2015, 02:40:33 AM
I've resigned myself to using Purin only as a Kirin, Ariel, and Supergirl sub at this point.

I know your struggle.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 13, 2015, 02:53:44 AM
Also I'm supposed to be farming +eggs right now but all my stam and some stones went into this bullshit and I still have nothing to show for it and I need the globes

Also I'm sick of rows and I miss att matching


Ugh I'm also still one monster off a perfect team for Ra Dragon. I need either another DKali for dungeon cheese or Kanna/Indra to be able to clear Ultimate Arena consistently.

I guess I could try to roll for them tomorrow but the odds are slim and I'm not giving gungho any more money
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 13, 2015, 03:42:09 AM
My team isn't Ultimate Arena viable until I roll Hermes and then also spend like 750k MP

And even then it auto loses to bad luck like DQ Hera or Ult Beelz spawns

I just want to be able to kill things I'm tired of playing terrible teams in this goddamn game

My point, Suikama, is that if a leader is good enough to be able to get a team - any team, really - through Ultimate Arena, then they're good enough for most of the game's population to use generally.

And if you don't want rows... don't match rows? She's still a rainbow leader.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Chaore on September 13, 2015, 03:57:34 AM
My point, Suikama, is that if a leader is good enough to be able to get a team - any team, really - through Ultimate Arena, then they're good enough for most of the game's population to use generally.

This is a really bad point, ultimately.

For example, MP dragons can do that and fuck if I'd reccomend anything besides maybe Ra Dragon on a consistent basis to players.

Actual team composition is huge.

And if you don't want rows... don't match rows? She's still a rainbow leader.

A rainbow leader that's effectively mono due to her second conditional, and doesn't really have a self prong either. My best case suggestion for non-row A. Isis would be Muse with a buch of sub-water cards, which sounds annoying and obviously not in Suikama's favor.

That's not even getting into the fact suikama's box itself really favors rows in the first place.

No, Sacchi, 'don't use rows' isn't really good advice. At all.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 13, 2015, 04:07:22 AM
My point, Suikama, is that if a leader is good enough to be able to get a team - any team, really - through Ultimate Arena, then they're good enough for most of the game's population to use generally.

Ra Dragon is basically the only one with above 75% win-rate, a lot of other teams CAN win but require far more RNG and favourable luck to make it through. Don't make it sound easier than it actually is lmao, especially when you can't even try it due to it not being in NA yet.

Quote
And if you don't want rows... don't match rows? She's still a rainbow leader.

A.Isis base multiplier is really not great, it's x9 without using an active and x20.25 after using active. This meant that if you can't use active every round, your only effective form of damage is matching rows. Blue as a color in general is also very row-focused. If you're telling Suikama not to use rows, you may as well tell him to use a different color entirely lmao
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 13, 2015, 04:14:45 AM
My best case suggestion for non-row A. Isis would be Muse
Muse
triggered.jpg :colonveeplusalpha:


also i've been running this fucking dungeon all week and i cant even beat it once

even if i do eventually beat it it would have not been worth it, and it proves my team is not 'good enough' because a good team should be able to clear things consistently (otherwise you waste a shitting of fucking stamina that I actually need for other things)

like fatty dragon is still an auto loss. i thought it was fine before because OH BOY I CAN BURST HIM DOWN AM I GOOD YET but NOPE because it take up all my actives to do it and then I'm 100% fucked for the final level

also i thought aIsis would be "unorbtrollable" because hey 3 atts is easy right? but nope jammers completely fucks that, as well as anything that messes with wood or dark, and the fact that I sometimes don't even get 3 dark or wood

i also struggle with Dragon Rush, and Devil Rush still seems almost impossible as well as most Challenge 9s

and this is despite the fact I have a fully +297 total REM team that i had to dump a lot of actual cash to get. all that and I still can't do this shit because of fucking bullshit

sure hermes solves a lot of these problem, but I literally have to pull this one card for me to stop being so terrible

also there's no guaranteed i'll ever get hermes just as i've never been able to get fucking Muse


at least I'm guaranteed to get Ra Dragon (I have enough MP if I sell Dmeta, Ronia, and my other extra godfest exclusives) and somehow I already have the 'hard' part down of getting two DKalis

its also kind of sad that Ra Dragon not only has more power but is straight up tankier and better at stalling too. 2.25x RCV and much higher base HP because my Isis team is mostly healers and despite that my RCV isn't as high as a Ra Dragon team like come on
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 13, 2015, 04:29:35 AM
A rainbow leader that's effectively mono due to her second conditional, and doesn't really have a self prong either. My best case suggestion for non-row A. Isis would be Muse with a buch of sub-water cards, which sounds annoying and obviously not in Suikama's favor.

That's not even getting into the fact suikama's box itself really favors rows in the first place.

No, Sacchi, 'don't use rows' isn't really good advice. At all.

I don't know about you, but I play this game to have fun, if Suikama does not have fun playing the row games, he can just play in another way entirely, a way which he does derive fun from, in this case, rainbow matching. My Vishnu team does far (far) better than my Horus team for way less effort. I also do not play my Vishnu team all that often and instead focus as much as I possibly can on my Horus team, cause, guess what, I actually enjoy playing rainbow teams, in fact, I enjoy it a whole lot more than "do you have four green orbs or enough orbchanging to make said orbs appear?"

Ra Dragon is basically the only one with above 75% win-rate, a lot of other teams CAN win but require far more RNG and favourable luck to make it through. Don't make it sound easier than it actually is lmao, especially when you can't even try it due to it not being in NA yet.

I... didn't say it was easy? At all? In fact I said the exact opposite?

Most teams cannot go through Ultimate Arena, I'm not oblivious to that fact, it's not an easy dungeon and it wasn't meant to be. But exactly because of that, if a team has a leader that is able to make it through the extremely challenging content that is Ultimate Arena, then yes, I am pretty sure that same leader can be used for more general content. Especially since Ultimate Arena far outclasses a lot of other stuff.

Chirei himself has proven the fact that, you can have a """""""""low-tier""""""""" leader and still very much do well with fully farmable subs. This shouldn't be news to anyone.

A.Isis base multiplier is really not great, it's x9 without using an active and x20.25 after using active. This meant that if you can't use active every round, your only effective form of damage is matching rows. Blue as a color in general is also very row-focused. If you're telling Suikama not to use rows, you may as well tell him to use a different color entirely lmao

I am also aware of this, but again, see my reply to Chaore. Especially when you consider that, if worst comes to worst, Suikama can just revert back to B/L Isis.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 13, 2015, 04:37:26 AM
point is this game makes me want to throw my phone in the trash

i even took a break and then came back only to rage again

so im selling my soul and waifu to the devil i dont even give a fuck anymore give me that god tier na pls
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 13, 2015, 05:15:39 AM
Oh baby Ra Dragon can OHKO Kali AND THE PY TOO LOL (https://www.youtube.com/watch?v=CXDQAB-hrVU#t=19m)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: hyorinryu on September 13, 2015, 05:44:34 AM
Heheh. First time I ever cleared a rush.  I've been eyeing them for a long time, and I managed to clear one. I didn't even expect to win. I just had 200 stamina and wanted to dump it sometwhere. I got really lucky though. Had I ran in to EKMD, I'd have probably been screwed. He's really dumb. He seems unreasonably hard compared to the rest of the dungeon. I wouldn't mind if they adjusted him a bit. Gaia was straight forward. Athena was annoyingly tanky, but not much of a an issue. Dios worried me because  I screwed up  and even with Echidna , didn't kill him for some reason., even blowing several actives.  I completlely forgot that his sheild takes priority over everything else. From there, I ran in to Satan, who was nice enough to let me stall  for skills. Had Beezlebub or EMKD showed up, things would have gotten ugly. I got really scared when Iskyfalls pushed Zeus in the light range, but fortunately I  had Metatron to bail me out. Echidna was up too. so from there it was a done deal.

Another funny thing,. I was clearing Zeus Merc with Perseus( how crap he faceroll that dungeon hard. ) and when I got to Neptune I knocked him into 50% and he gave me a ton of poisons when I had 7k. I was just thinking "Oh, I am screwed,, I'm going to need GGY's active just so I have the health to not die when I match these poisons." Imagine my surprise to see  an almost all green board to go with my extra health.

I don't know about you, but I play this game to have fun, if Suikama does not have fun playing the row games, he can just play in another way entirely, a way which he does derive fun from, in this case, rainbow matching. My Vishnu team does far (far) better than my Horus team for way less effort. I also do not play my Vishnu team all that often and instead focus as much as I possibly can on my Horus team, cause, guess what, I actually enjoy playing rainbow teams, in fact, I enjoy it a whole lot more than "do you have four green orbs or enough orbchanging to make said orbs appear?"


It's not that Suikama doesn't have fun playing rows, though. He's fine with that. The problem is that Isis got kinda screwed in the leader department. Her multiplier isn't high enough to go rainbow and the blue prong pool isn't that great at the moment, espeicially in NA.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 13, 2015, 06:43:45 AM
I am also aware of this, but again, see my reply to Chaore. Especially when you consider that, if worst comes to worst, Suikama can just revert back to B/L Isis.

B/L isis is even worse because unlike A.Isis she has no rows OR prongs so technically her damage is even shittier than A.Isis even you forget the fact that Suikama doesn't have Hermes or Karin, Hermes is especially important to give A.Isis her firepower. Quite frankly Suikama is probably just sick of the fact that Isis just requires stuff it doesn't seem like he's ever going to get, whereas with Ra Dragon which shits on a lot of things he already has 2 DKali (and I might remind you that I have 0 Dkalis the entire time she was released in JP) so why not just take the OP route instead.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 13, 2015, 07:19:51 AM
[03:07:56] <~Nadeshiko-Matsuri> okay
[03:08:26] <~Nadeshiko-Matsuri> pulls made, buying additional two so I can make one more with the bonus tomorrow
[03:08:59] <~Nadeshiko-Matsuri> Dragonette (lol, finally got one after all this time, shame it will be sold), Creuse, Thunderdragon Indra, Thanatos, and Urd
[03:09:05] <~Nadeshiko-Matsuri> ...I am very okay with this
[03:09:49] <~Nadeshiko-Matsuri> was hoping for shiva/lakshmi/nephthys but I can make these work
[03:10:24] <~Nadeshiko-Matsuri> ...wait shit
[03:10:44] <~Nadeshiko-Matsuri> this means I have to plunge myself into t r i f r u i t  h e l l again
[03:10:49] <~Nadeshiko-Matsuri> noooooooooooo ;-;

I'm quite okay with all of these actually! Still will roll one more with tomorrow's stone hoping for Shiva/Lakshmi/Nephthys/Dragon Callers, but I already know how I will be using all of these.

Creuse: Proooobably a situational Awoken Tsukuyomi sub
Indra: Pretty much ANY light team tbh, but especially light row. Awoken Venus might like him, as might LKali or A.Sakuya whenever she comes out.
Urd: Finally a fire heartmaker. Gadius can use her! Though I wish there were more R/B units I could straight up run with so I can use her as a leader. Maybe I shouldn't have sold 2 of my 3 Ame no Uzumes :v
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 13, 2015, 12:46:42 PM
(http://i.imgur.com/P7iTAsu.png)

There's that. Moving on to Rodin or Yamato Takeru.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on September 13, 2015, 01:59:15 PM
2 hearts...
I though I wouldn't make it, but Haku gave me enough dark.
Never mind, OHKO

(http://i.imgur.com/ZV8tj8M.jpg) (http://i.imgur.com/BYHAwSS.png)

Yolo rolls:
- Muse
- Shiva
not bad :)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 13, 2015, 02:39:49 PM
Thought I'd treat myself a little. I did just finally get a new (not temp!) job, after all.

-Flame Dragon Swordsman (dupe)
-Izanagi (dupe, but will hold for split ult)
-Flame Dragon Swordsman  (again?!)
-Urd (didn't I just get you?!)
-Ra (that makes four................ Come on.)

I was kind of annoyed at this point, so I decided I'd finish off the last 4 stones I had with a 6 pack.

-Avalon Drake
-holy shit Satsuki

Okay yeah there we fucking go *-*
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 13, 2015, 03:59:48 PM
i finally did it

but i feel no joy

only emptiness

Indra
:colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha:
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Yukarin on September 13, 2015, 04:22:27 PM
yolo roll

MOTHERFUCKING DMETA YES YES YES
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 14, 2015, 01:18:43 AM
DKali #1 hypermaxed

she had to eat Seig and Echinda in the process though

RIP o7
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 14, 2015, 01:48:00 AM
Batman stuff since it started in JP about 45 mins ago

(http://i.imgur.com/61lhfSG.png) (http://i.imgur.com/FdJ4bW4.png)
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Suikama on September 14, 2015, 02:07:04 AM
JP question, do the MP dragons rotate, or do they get added permanently to the store
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Janitor Morgan on September 14, 2015, 02:09:25 AM
Not JP here, but as far as I'm aware when Neptune Dragon got added, Shiva Dragon was removed, and so on.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 14, 2015, 02:13:33 AM
JP question, do the MP dragons rotate, or do they get added permanently to the store

they rotate as rdj said... usually.

currently, Ra Dragon and Marionettes don't have a set date to get phased out
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: The Greatest Dog on September 14, 2015, 02:51:49 AM
Tangentially related: you know, I really hope that the eventual dark dragon is Pandora.

We can she's...

Pandoradora
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 14, 2015, 07:55:33 AM
https://twitter.com/pad_sexy/status/643328890446807040

The dark dragon is Yomi Dragon.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Mr. Sacchi on September 14, 2015, 07:58:30 AM
https://twitter.com/pad_sexy/status/643328890446807040

The dark dragon is Yomi Dragon.

I'm guessing the active skill is "extends time to move orbs by 4 seconds and reduces allied CDs by 1 turn"?
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 14, 2015, 08:37:14 AM
I'm guessing the active skill is "extends time to move orbs by 4 seconds and reduces allied CDs by 1 turn"?

taken from my reddit thread:

D/L - God/Dragon
Awakenings: 1x Orb Enhance, 1x Bind Recovery, 2x Time Extend, 2x Skill Boost, Bind Immunity
AS - Randomly creates 4 Dark orbs and Hearts orbs on the board. 1 turn of Haste.
LS - When matching 5 orbs with 1 enhanced orb in it, x4 ATK. ATK and RCV of Gods x1.5
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 14, 2015, 10:36:45 AM
Welp I think I found my winner so far. Works as a leader, as well as a sub for awoken Tsukuyomi. :O

As a leader, it plays kinda like Parvati, so I'd feel right at home using it. But 6x instead of 5x, and bind proof bind clearing haste giving heart making. Subs are a little limited, but I can make it work. *-*

I could do, like... Yomi Dragon/AHaku/Persephone/Pandora/Lumiel or Durga, perhaps, if I want to take full advantage of the dark god bonus. But it's not like I would be totally unable to use AYomi or Z8 or Satsuki or Beelzebub and so on, either, just wouldn't get full benefit from them.

Well played. I like. Suddenly wishing I had Chester and Okuninushi though.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 14, 2015, 12:11:53 PM
As a leader, it plays kinda like Parvati, so I'd feel right at home using it. But 6x instead of 5x, and bind proof bind clearing haste giving heart making. Subs are a little limited, but I can make it work. *-*

If Yomi Dragon could guarantee bind-clear with the AS, then Yomi Dragon might be pretty competent, but that and the lack of SBR kind of killed my interest in it. It's a shame really, because the concept was really quite interesting. Execution was just a bit lacking. You have to sacrifice getting the full x36 God bonus on your team in order to get utility.

EDIT: I might have legitimately bought Yomi Dragon if I didn't already have a bunch of strong Dark farming leaders sadly.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 14, 2015, 01:06:35 PM
While that's true, it isn't like that's overall an irredeemable thing, either. 16x can still do respectable damage, you know?

Ultimately I feel that the biggest weakness is lack of sbr, yes, but from personal experience 80% has served me quite well enough and I feel the only case where 100% is truly mandatory is Ultimate Arena where it's thrown at you all the time (and I'd probably run AYomi lead for that anyway).

As far as the active goes, it seems like it would be rare for it to not provide you with enough hearts to do a clear with, since you'd only need at least 2 on the board to give you a row.

More notably, I noticed how good Yomi Dragon would be for the 5x4 dungeons. You could just stack rows and go nuts, especially since you'd only need one heart or one dark for Yomi Dragon's AS to give you a row in either.

I think it's got a lot of potential! I just hope we get a dark god with 2 SBR at some point to patch the weakness in that area. Time will tell!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 14, 2015, 01:14:52 PM
More notably, I noticed how good Yomi Dragon would be for the 5x4 dungeons. You could just stack rows and go nuts, especially since you'd only need one heart or one dark for Yomi Dragon's AS to give you a row in either.

I think it's got a lot of potential! I just hope we get a dark god with 2 SBR at some point to patch the weakness in that area. Time will tell!

Yeah, Yomi Dragon would be very good for 5x4.

Sadly I already use Shiva Dragon for that, but yeah. Yomi Dragon would do very well there.

Not saying that Yomi Dragon is bad actually. Just not sure if I'd spend 300K MP on it given that Shiva Dragon and Ra Dragon exist for the same value.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 14, 2015, 02:21:28 PM
I could honestly run with any of the dragons and be fine with them; it's all just a matter of preference, yeah. I would have jumped on the Shiva Dragon train myself had it not been for the fact that it would be :effort: to get everything up and running since fire is my weakest attribute by a long shot. Got a good amount of subs for it, but none of them are leveled and skilled, y'know? Technically speaking I should really get Neptune Dragon because I don't really have any super-heavy-hitting water types yet, but plenty of water rows and utilities. Odin Dragon has not got much of my attention. Ra Dragon is absolutely broken-amazing, but... I don't really want him, I guess? I have Awoken Ra already and pretty much every "match 4" god there is, I guess, but I'm just not feeling him personally. I know he's amazing but having to match all six orbs for max damage seems like a pain in the ass.

Yomi Dragon is kind of a balance of power, stats, and utility all in one, which appeals to me since that makes it pretty versatile overall. I've always been fond of bindproof bind clearers though; especially ones that can make hearts. Yomi Dragon does all that and then some, as it makes dark, has a haste, and has a strong LS too. The fact that it's just as good as a sub as it is a leader is a big selling point for me, too, since it's kind of a jack of all trades as a bindproof stat stick utility slot. That means I'll get the most use out of it than the others, since I can basically throw it on any dark team and it'll be pretty solid, especially considering that it instantly makes TPAs and hearts to work with.

tl;dr I can make it work and more importantly, it was the sub I was wanting for Awoken Tsukuyomi-- something that can deal with binds well without having poor stats. The only thing that stops it from being an amazing leader rather than just a really good one is the inability to get 100% SBR with dark god subs alone, but there is always time for one of those to come along (and possibly exist by the time Yomi Dragon is released in NA).
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 14, 2015, 02:27:20 PM
Yeah, that's fair.

I've only bought Shiva Dragon out of all the dragons out right now and honestly I don't regret the purchase. Without him I wouldn't have been able to farm this many hypermaxes. That's just how I roll though, I'm a JP farmer through and through, and I'm gonna throw that out there, I'm all out on my lonesome here.

EDIT:

http://pad.gungho.jp/member/150915_singeki.html Attack on Titan collab finally announced!
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dr Rawr on September 15, 2015, 06:57:25 AM
I rolled a satsuki and have no clue what kind of team she could be part of
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: trancehime on September 15, 2015, 07:09:39 AM
I rolled a satsuki and have no clue what kind of team she could be part of

Zaerog Infinity when he comes to NA, Awoken Yomi when that ult comes to NA... Uh. Awoken Anubis possibly.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: Dorakyura on September 15, 2015, 07:46:59 AM
http://pad.gungho.jp/member/150915_singeki.html Attack on Titan collab finally announced!

Sind Sie das Essen? Nein, wir sind die Wale!  :derp:
(Are you the food? No, we are the whales!)
:3
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: commandercool on September 15, 2015, 12:38:51 PM
Huh. You think that'll make it to NA? Doesn't seem well-suited to being broken up into PAD's color system, but the dungeon should be neat.
Title: Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
Post by: MatsuriSakuragi on September 15, 2015, 12:48:47 PM
Like all big collabs, it has about a snowball's chance in hell. :V

Anyway, thread is done. Go make a new one.