Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on November 22, 2014, 03:54:56 PM

Title: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2014, 03:54:56 PM
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>You are Toyosatomimi no Miko, Gensokyo?s finest hermit!
>Yours is a curious case; once emperor of this entire nation (except for Hokkaido, Okinawa, and such), you retired away to undertake a ritual to grant you immortality and bring you closer to perfection of being. It worked beyond your wildest expectations, transforming you to the person you?ve become today. One might complain about how long it took, but the results have been worth it. You live in seclusion with your retainer, Futo, and your former consort, Tojiko, refining your mastery over the art of the Hermit and catching up on the 1500 or so years of your nation?s history that you've managed to miss out upon, and trying to understand the nature of this land of Gensokyo. You are not certain which of those two fields has managed to shock you more.
>You have stepped down as a ruler and renounced your birthright, but you do try to maintain a noble?s gravitas. Your interests these days involves perfecting your hermitry, and eventually ascending to the ranks of the celestials. While you no longer have a true interest in leading the masses, you do feel that Gensokyo need to be united under a single leader. At the very least its human population will not do particularly well in its currently weak and disunified state against the likes of the youkai, one cannot depend on corrective measures such as a shrine maiden forever?
>Of late, you have learned of a growing unrest within the human village and on the urging of Futo and Tojiko, have visited to assess the situation. To your mild surprise, you have found that a small handful of villagers have some interest in Taoism. While you have no intention of taking on any pupils, you are contemplating giving them some basic instruction and seeing how it goes over. You've also heard some rumors of a contest regarding some bit of lost onmyoudo lore.  Your investigation has led you to spend the evening in town, or rather, just outside of it. A kind farmer offered to loan you some space for the evening. This space, you were a little dismayed to discover, was her barn. However, it would have been rude to spurn her offer, so you graciously accepted and spent the evening on a pile of clean straw; thankfully the barn is currently free of livestock. Perhaps someone will build an inn someday?
>You  awoke to find your sword stolen and your attendents missing. Eyewitness accounts have said that Tojiko and Futo have been going around, carrying a wrapped bundle in the shape of a sword. You have been searching desperately for them, following a trail that has lead through through the village and into the Forest of Magic with a detour through the Bamboo Forest. You presently travel in the company of Reisen, who hopes to resolve a dispute at Eientei in favor of the rabbits, and are visiting with Alice, who seems to have had a conflict with your rogue companions. Sipping tea, you have discussed various things with her, most lately the mahjong tournament to be held at the Hakurei Shrine tomorrow, learning a bit more about its prize.

> "Ooh, interesting. I am sure there are others far better versed in his works than I, but I do know enough to regret he only graced the world a few centuries after I began my hibernation."

>"I hope to find some writings on his familiars, myself," says Alice. "If not that, then it will make a good bargaining chip."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2014, 04:10:47 PM
> Nod, then turn to Reisen.
> "What about you, if you were afforded the opportunity?"
> Finish off our tea.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2014, 04:37:52 PM
> Nod, then turn to Reisen.
> "What about you, if you were afforded the opportunity?"
> Finish off our tea.

>"I would just give the prize to someone as a gift," Reisen says. "I'm not particularly interested in it, so I'd probably just give it to Eirin."
>You finish the tea with a long drink. You note the serving dolls make their way towards you again.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 12:35:41 AM
> Hold up a non-teacup hand to the dolls with a smile.
> "I thank you for your gracious offer, especially as your tea is quite delicious. But I fear I must continue my search for my companions. The sooner we all get answers, the better, I think."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 01:27:47 AM
> Hold up a non-teacup hand to the dolls with a smile.
> "I thank you for your gracious offer, especially as your tea is quite delicious. But I fear I must continue my search for my companions. The sooner we all get answers, the better, I think."

>Most of the dolls back away, save for one, who holds out her hands to accept the cup from you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 04:09:48 AM
> Give it the cup.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 04:33:29 AM
> Give it the cup.

>You do so. "Oh, are you ready to go already?" says Reisen.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 04:39:50 AM
> "I do believe so, yes. Unless you two desire to catch up with each other further?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 05:19:23 AM
> "I do believe so, yes. Unless you two desire to catch up with each other further?"

>"I wouldn't mind that," says Reisen, "But if you're in a hurry, then we can do that later."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on November 23, 2014, 11:47:10 AM
>"I think it's probably best I find my companions before they do something ill-advised."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 12:03:26 PM
>"I think it's probably best I find my companions before they do something ill-advised."

>"Alright, then we best be on our way shortly," says Reisen.
>ELSEWHERE IN THE WORLD: Youmu
>It has taken an embarrassing amount of time to extract yourself from that hole. Since then, you have dashed through the halls of this part of Hakugyokurou, but in your heart, you know that Seiga has had enough time by now to escape and either hide herself away, or simply flee back to Gensokyo. You find a few ghosts here and there who have seen her, and piece together that she started making holes in walls and continued to flee westward; the holes themselves having since sealed up. Either she has made her way into the forests around the palace, or she made a beeline for the stairs and the exit since leaving, you are not sure yet. Either way, you have conceded that she has escaped for now.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 12:34:19 PM
> Give an annoyed grunt.
> Head back to where we left Yuyuko and the underground folks.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 12:44:45 PM
> Give an annoyed grunt.
> Head back to where we left Yuyuko and the underground folks.

>Irritated, you make your way back to the tower where you left your friends. Heading into the dining room, you see that Koishi and Utsuho are gathered around a wooden game board, the latter throwing two dice then moving a game piece. Parsee sits at Utsuho's side, dining on some rice with Miso.
>"Oh, hey," Parsee says as you come in. "Yuyuko wanted us to tell you she went to investigate at the tree, apparently something went down? She ordered someone else to get us breakfast so don't worry about that."
>"Did something bad happen?" Utusho asks.
>"It's your turn,"  Koishi says to the raven youkai.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 01:01:53 PM
> Are they playing Parcheesi or something else?
> "You could say that. Do any of you know who Seiga Kaku is?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 01:04:34 PM
> Are they playing Parcheesi or something else?
> "You could say that. Do any of you know who Seiga Kaku is?"

>On a closer look, it is definitely Parcheesi
>"Can't say I do," says Parsee, as Utsuho takes her turn. Koishi shakes her head.
>"I've heard the name once or twice, but I don't know who she is," says Utsuho as she moves one piece, then another.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 01:14:44 PM
> "She is a hermit, and an exceedingly untrustworthy person. She did...something near the Saigyou Ayakashi, something involving a large amount of magic power."
> Frown.
> "I chased her through half of Hakugyokurou, but she seems to have tricked me for long enough to escape."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 01:18:51 PM
> "She is a hermit, and an exceedingly untrustworthy person. She did...something near the Saigyou Ayakashi, something involving a large amount of magic power."
> Frown.
> "I chased her through half of Hakugyokurou, but she seems to have tricked me for long enough to escape."

>"Oh, that's a pain," says Parsee. "Probably why Yuyuko is out around the tree."
>"We didn't see anything around here," says Koishi, as she takes the dice in hand.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 01:31:38 PM
> "How long ago did she leave for the Saigyou Ayakashi?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 01:36:30 PM
> "How long ago did she leave for the Saigyou Ayakashi?"

>"When some ghost came in here and, I guess, told her something," says Parsee. "So a little bit ago."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 02:22:36 PM
> How much of a threat does Yoshika pose to Yuyuko, given what Yoshika can do to spirits?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 02:31:11 PM
> How much of a threat does Yoshika pose to Yuyuko, given what Yoshika can do to spirits?

>You imagine that Yuyuko could probably handle her if needs be, as much as you rather dislike the idea of her needing to handle anything in that capacity.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 03:40:43 PM
> "I don't suppose she gave an idea of when she would return, or what she planned on doing?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 03:41:36 PM
> "I don't suppose she gave an idea of when she would return, or what she planned on doing?"

>"I thought she was meeting with you," says Parsee. "So, no, not really."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 03:43:08 PM
> Frown.
> "I was thinking that perhaps I should go back there, yes. Would the three of you be okay by yourselves here for a little while longer?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2014, 04:02:59 PM
> Frown.
> "I was thinking that perhaps I should go back there, yes. Would the three of you be okay by yourselves here for a little while longer?"

>"Shouldn't be a problem," says Utsuho, as she takes another roll of the dice.
>"As long as you're not gone for ages," Parsee says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2014, 04:30:15 PM
> Are we aware of Seiga being dismissed from Miko's entourage?

> Nod to our guests.
> "Thank you for understanding. I apologize that we have been such poor hosts. I will return as soon as I can."
> Make our way back to the Saigyou Ayakashi, keeping an eye out for Yuyuko.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 12:32:17 AM
> Are we aware of Seiga being dismissed from Miko's entourage?

> Nod to our guests.
> "Thank you for understanding. I apologize that we have been such poor hosts. I will return as soon as I can."
> Make our way back to the Saigyou Ayakashi, keeping an eye out for Yuyuko.

>You have little awareness of their current relations.
>"Things happen," says Utsuho, "Don't worry about it, I'm still just thrilled we finally found Koishi."
>You makeyour way back to the Saigyou Ayakashi, taking an easy but speedy jog. As you reach its garden, you approach its grove and can easily make out the soft blue of Yuyuko's robes among the greens and browns of the flora. She seems to have taken a seat on Yoshika's back. pinning the jiang-shi down. As you get closer, you also note she is dangling some cast off cherries in front of Yoshika's face, which the latter accepts without hesitation.
>"Ah, there you are, Youmu," says Yuyuko. "I trust that there haven't been any more problems?"
>"More, pleeeeease,"  Yoshika says through a mouthful of cherry.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 12:42:19 AM
> Give a bow.
> "My apologies, Yuyuko-sama. I pursued the culprit through a large part of Hakugyokurou, but her tricks proved to be too much for me, and she eventually escaped without proper punishment."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 12:59:22 AM
> Give a bow.
> "My apologies, Yuyuko-sama. I pursued the culprit through a large part of Hakugyokurou, but her tricks proved to be too much for me, and she eventually escaped without proper punishment."

>"These things happen," says Yuyuko. as she idly dangles another cherry in front of Yoshika, who happily accepts it. "I don't suppose you were able to divine what she was up to? This little one had nothing useful to say."
>"Hello agaaaaain!"Yoshika says, turning her head to get a better look at you, then returns her attention to Yuyuko. "Moooore, please! You can leave the leeeeeaves on, they're good too!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 01:02:41 AM
> Give a short, quick wave to Yoshika.
> "Hello again. You're not going to come charging after me a second time, are you?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 01:19:52 AM
> Give a short, quick wave to Yoshika.
> "Hello again. You're not going to come charging after me a second time, are you?"

>"Noooope!" says the jiang-shi. "Sounds like master got awaaaay, so my job's done! Also I'm stuuuuuck."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 01:41:59 AM
> Give an annoyed grunt.
> "Good."
> Turn back to Yuyuko.
> "I am not sure of the affects of what Seiga did. She laid out many, many talismans, and then raised her arms and all of the talismans caught on fire. Something obviously magically significant happened, but I couldn't tell what."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 02:01:12 AM
> Give an annoyed grunt.
> "Good."
> Turn back to Yuyuko.
> "I am not sure of the affects of what Seiga did. She laid out many, many talismans, and then raised her arms and all of the talismans caught on fire. Something obviously magically significant happened, but I couldn't tell what."

>Yuyuko nods, and idly offers the jiangshi another cherry; you note she has a few gathered in her lap. "Interesting. Hmmm, have a look at the tree. Don't you think it seems a little off?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 02:12:17 AM
> Take a look at the Saigyou Ayakashi. Does it look any different from normal?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 02:28:06 AM
> Take a look at the Saigyou Ayakashi. Does it look any different from normal?

>At a glance it does not seem different. But, now that you really look at it, something does feel off. You can't quite put your finger on what at the moment.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 02:34:45 AM
> "Mmm...it does, yes. Ah, I just remembered something. When I asked Seiga what she was doing, she said she was 'taking a little taste'. Maybe she is now siphoning power or energy from the Saigyou Ayakashi somehow?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 02:41:33 AM
> "Mmm...it does, yes. Ah, I just remembered something. When I asked Seiga what she was doing, she said she was 'taking a little taste'. Maybe she is now siphoning power or energy from the Saigyou Ayakashi somehow?"

>"Ah," says Yuyuko. "Yes, I think that is certainly approaching the truth. There's certainly a kind of vitality missing from the tree, don't you think? I daresay it might even be dying."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 02:43:59 AM
> Does that sound reasonable?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 02:58:39 AM
> Does that sound reasonable?

>Perhaps so. It's hard to tell, the tree has always been a complicated skein of death, it would be difficult to make sense out of a change in that.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 04:00:43 AM
> "It certainly seems possible, yes. I think you are better able to tell than I, though."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 04:38:27 AM
> "It certainly seems possible, yes. I think you are better able to tell than I, though."

>"It seems to be," she says. "Most worrisome, wouldn't you agree?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 04:49:41 AM
> Nod.
> "Indeed."
> Gesture toward Yoshika.
> "It does not appear Seiga has escaped scot-free, however."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 04:59:13 AM
> Nod.
> "Indeed."
> Gesture toward Yoshika.
> "It does not appear Seiga has escaped scot-free, however."

>"Yeah she diiiiid!" says Yoshika. "Could I have another cheeeeeeeerry, please?"
>"You are just adorable," says Yuyuko, as she dangles another cherry in front of the jiang-shi's face. Then she looks back to you and says, "What do you think we ought to do with this one?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 05:05:04 AM
> "Can we keep her locked away somewhere hidden until Seiga fixes what she did?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 05:22:54 AM
> "Can we keep her locked away somewhere hidden until Seiga fixes what she did?"

>"Don't lock me away!" says Yoshika. "That's meaaaaan!"
>"I suppose we could," Yuyuko says. "I did ask her how she intends to meet up with her master afterward, and apparently what she does is go to the graveyard and wait. From what I've gathered, these waits can be awhile."
>"Master needs time sometimes," Yoshika says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 05:29:52 AM
> "Perhaps the graveyard is worth investigating, then. Or maybe we could ask the other Taoists, if I can find them."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 05:32:25 AM
> "Perhaps the graveyard is worth investigating, then. Or maybe we could ask the other Taoists, if I can find them."

>"That might be an idea," says Yuyuko, "But why would you want to go to the graveyard?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 05:34:22 AM
> Do we know anything about where Seiga lives, or frequents?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 05:45:08 AM
> Do we know anything about where Seiga lives, or frequents?

>No.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 05:47:26 AM
> "It is the biggest lead I know as to her whereabouts. I don't think I need to sit there and wait, particularly given I have other things to do, but there might be something there that leads to her."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 06:07:30 AM
> "It is the biggest lead I know as to her whereabouts. I don't think I need to sit there and wait, particularly given I have other things to do, but there might be something there that leads to her."

>"Ah, but if this minion were important to the plan, then why would she have left it behind so easily?" says Yuyuko.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 06:12:37 AM
> Frown.
> "I suppose that is true. I am not sure where else is worth searching, though."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 06:39:59 AM
> Frown.
> "I suppose that is true. I am not sure where else is worth searching, though."

>"Likely not the graveyard," Yuyuko says. "Unless that's what she wants us to think! Unless that's what she wants us to think that's what she thinks... Mmm...confusing."
>"Can I have anotheeer cherry, please?" says Yoshika.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 11:37:17 AM
> Gesture to Yoshika.
> "Is there any way we can track Seiga down using her?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 11:49:47 AM
> Gesture to Yoshika.
> "Is there any way we can track Seiga down using her?"

>"Oh, there probably is," says Yuyuko, as she dangles another cherry down for Yoshika. "But, it wouldn't be anything I would know how to do."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 12:19:49 PM
> "Then I guess I must seek out the Taoists."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 12:34:47 PM
> "Then I guess I must seek out the Taoists."

>Yuyuko nods. "That seems much more likely to bear fruit, if you ask me."
>"I want fruuuuuit!" Yoshika says.

>_

Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 12:59:45 PM
> Do we know where we could find the Taoists?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 01:05:21 PM
> Do we know where we could find the Taoists?

>Not really, they rather handily disappeared. You've heard something about them having some kind of secret lair from Reimu, though.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 01:10:49 PM
> Nod.
> "Then I will do this. I believe Reimu may know where they are, so I will consult her first."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 01:18:57 PM
> Nod.
> "Then I will do this. I believe Reimu may know where they are, so I will consult her first."

>"That's likely not a bad idea," says Yuyuko. "Oh, don't forget to ask her about the play!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2014, 02:02:30 PM
> Smile.
> "That is part of the reason I plan to visit her, yes. Ah, that reminds me. The first person I asked about the play who showed interest wanted to know what it was going to be about. What should I tell people who ask?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 02:12:51 PM
> Smile.
> "That is part of the reason I plan to visit her, yes. Ah, that reminds me. The first person I asked about the play who showed interest wanted to know what it was going to be about. What should I tell people who ask?"

>"Oh, that's a difficult question," says Yuyuko, frowning slightly. She looks upward and taps a finger on her chin. "Humm... let's say it's about the ordinary daily lives of people who aren't ordinary at all. Then the days stop being ordinary."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on November 24, 2014, 03:04:27 PM
> Nod.
> "I can relay this. I assume I can also tell people that we will not be asking them to do anything dangerous or vulgar."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 03:08:28 PM
> Nod.
> "I can relay this. I assume I can also tell people that we will not be asking them to do anything dangerous or vulgar."

>"Oh, of course not," she says. "Well, I suppose some people might be offended by palindromes..."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on November 24, 2014, 03:09:56 PM
> How's Yoshika doing?
> Does she still have that talisman on her face?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2014, 03:34:51 PM
> How's Yoshika doing?
> Does she still have that talisman on her face?

>If she minds being used as a chair, it doesn't show. In fact, given that Yuyuko has been feeding her, she seems fairly happy with the whole situation.
>She does still have her talisman in place.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on November 24, 2014, 05:40:00 PM
> "I am sure that won't be a problem."
> Gesture toward Yoshika.
> "Should we deal with her now, then? Or are you content where you sit for the time being?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2014, 12:46:57 AM
> "I am sure that won't be a problem."
> Gesture toward Yoshika.
> "Should we deal with her now, then? Or are you content where you sit for the time being?"

>"I'm in no hurry," says Yuyuko, "But I suppose one of us should tend to your guests."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2014, 04:11:53 AM
> "We can certainly both do so. I just want to be sure this is taken care of."
> Frown.
> "I am not pleased with how we have been treated."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2014, 04:13:15 AM
> "We can certainly both do so. I just want to be sure this is taken care of."
> Frown.
> "I am not pleased with how we have been treated."

>"Hm?" says Yuyuko.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2014, 04:27:11 AM
> "By Seiga, I mean."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2014, 04:29:34 AM
> "By Seiga, I mean."

>"Oh, well, I'm just a little miffed about that, myself," says Yuyuko.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2014, 05:19:10 AM
> "Right. Oh!"
> Look slightly horrified.
> "Oh, no! I did not mean to imply that I though our guests had been treated poorly. I am terribly sorry."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2014, 05:23:10 AM
> "Right. Oh!"
> Look slightly horrified.
> "Oh, no! I did not mean to imply that I though our guests had been treated poorly. I am terribly sorry."

>Yuyuko chuckles. "Don't worry. So, what should we do with your dead friend here?"
>"More cheeeeerries?" Yoshika says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2014, 05:30:23 AM
> Are we within Yoshika's line of vision?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2014, 05:31:14 AM
> Are we within Yoshika's line of vision?


>Yes.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2014, 12:10:26 PM
> Is there anywhere in Hakugyokurou suitable for locking someone away?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2014, 12:28:40 PM
> Is there anywhere in Hakugyokurou suitable for locking someone away?

>Not really. There isn't a need for prisons here, as practically all of the residents have been judged. There are a few storage rooms, but you aren't sure how escape proof those are, they certainly aren't designed to be.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on November 26, 2014, 01:02:08 AM
>How much do we know of Yoshika's ability to eat anything?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 01:42:07 AM
>How much do we know of Yoshika's ability to eat anything?

>You don't know the details, but you do know that a jiang-shi will devour pretty much anything they can get into their mouth.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2014, 03:43:40 AM
> Does Yoshika appear to be breathing?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 03:48:26 AM
> Does Yoshika appear to be breathing?

>You can't tell for sure, but it doesn't seem like it.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2014, 03:53:37 AM
> "Well, we do not exactly have dedicated prisons here. Maybe we could ask a favor of Yukari-sama and have her stored away until Seiga resurfaces?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 04:01:57 AM
> "Well, we do not exactly have dedicated prisons here. Maybe we could ask a favor of Yukari-sama and have her stored away until Seiga resurfaces?"

>"Mmmm, that might not be a bad idea," says Yuyuko.
>"That sooooounds mean," Yoshika says, before Yuyuko dangles another cherry in front of her.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2014, 04:05:45 AM
> "Shall I make the request of her, then?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 04:18:44 AM
> "Shall I make the request of her, then?"

>"Certainly," says Yuyuko. "I'm sure she'll be at the shrine."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2014, 04:22:27 AM
> "All right. I shall leave at once, unless you wish me to do something else first."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 04:29:00 AM
> "All right. I shall leave at once, unless you wish me to do something else first."

>"I think I have things covered here," she says. "Have fun!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2014, 04:32:39 AM
> Give Yuyuko a bow.
> "By your leave."
> Head back Gensokyo-ward, aiming for the Hakurei Shrine. We should run as far as the top of the stairs and then fly the rest of the way.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 04:51:28 AM
> Give Yuyuko a bow.
> "By your leave."
> Head back Gensokyo-ward, aiming for the Hakurei Shrine. We should run as far as the top of the stairs and then fly the rest of the way.

>"Bye bye!" says Yuyuko, waving as you bow.
>"Byeeeee!" says Yoshika through a mouthful of cherry.
>You dash to the stairs, then take to the air and leave the Netherworld behind. Emerging from the mountains, you turn toward the south and follow the foothills until you come across a woodland. A bit older and a bit more cluttered than the woods you here in previously, it is still a fairly inviting and friendly place compared to the Forest of Magic further south. It doesn't take you long to find a particular pond among the trees, and a particular shabby shrine near the pond.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on November 26, 2014, 05:45:30 AM
>Approach shabby shrine.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 06:05:48 AM
>Approach shabby shrine.

>You draw close to the shabby-looking shrine. It is hard to guess how old it must be, but its darkened timbers give it an air of antiquity that you cannot quite place. Small and unassuming among the trees, it would be easy to overlook entirely were it not for the cleared out grounds around it, currently filled with a number of seats and tables. As you land, you note Yukari relaxing on the porch, dressed in her favorite purple dress. You also note Reimu and Suika are currently in the process of moving a table around; and you note a green-haired faerie, not much larger than than your hand, sitting on that table.
>"Hello, Youmu!" Yukari calls out, in that tone that tells you she's up to no good.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2014, 11:32:56 AM
> Gotta put on our best poker face here.
> Give Yukari a bow.
> "Good day, Yukari-sama. I have come on behalf of Yuyuko-sama to ask a small favor of you."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 11:58:52 AM
> Gotta put on our best poker face here.
> Give Yukari a bow.
> "Good day, Yukari-sama. I have come on behalf of Yuyuko-sama to ask a small favor of you."

>You put on your best dealing-with-Yukari face.
>"Oh, hey Youmu," Suika says.
>"Hello," says Reimu, then she looks back to the oni and says, "Suika, help me move this."
>"What does she need?" Yukari says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2014, 12:02:22 PM
> Give Reimu and Suika a nod.
> "Good day, Reimu, Suika."
> Turn back to Yukari.
> "I caught Seiga Kaku performing some kind of ritual in front of the Saigyou Ayakashi. We have reason to believe she is now siphoning power or energy from it, and Yuyuko-sama also believes the tree is now dying. Seiga escaped, but we managed to capture her jiangshi minion, and we would like to sequester her away where Seiga cannot get at her without revealing herself. Do you have any ideas?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 12:26:28 PM
> Give Reimu and Suika a nod.
> "Good day, Reimu, Suika."
> Turn back to Yukari.
> "I caught Seiga Kaku performing some kind of ritual in front of the Saigyou Ayakashi. We have reason to believe she is now siphoning power or energy from it, and Yuyuko-sama also believes the tree is now dying. Seiga escaped, but we managed to capture her jiangshi minion, and we would like to sequester her away where Seiga cannot get at her without revealing herself. Do you have any ideas?"

>"Wait, WHAT!?" Reimu dropping the table and sending the faerie tumbling off with a shriek.
>"Do calm down," Yukari says.
>"That was mean!" the faerie cries from the ground, obscured by the table.
>"If Yuyuko needs me," Yukari says, paying the faerie no mind, "Then I shall be happy to assist."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on November 26, 2014, 03:02:51 PM
> Nod.
> "Thank you very much. I only came across Seiga at the very end of what she was doing. She had laid down many talismans before setting them all on fire at once. She then told me that she was 'just taking a little taste', before her minion charged at me and she ran away. Yuyuko-sama is currently at the base of the tree, using the captured minion as a chair."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 03:19:38 PM
> Nod.
> "Thank you very much. I only came across Seiga at the very end of what she was doing. She had laid down many talismans before setting them all on fire at once. She then told me that she was 'just taking a little taste', before her minion charged at me and she ran away. Yuyuko-sama is currently at the base of the tree, using the captured minion as a chair."

>"You mean Yoshika?" says Reimu.  "Well, I suppose this is another incident. Sorry, Yukari, but you're tournament thing's off."
>"Is it?"says Yukari. "I would think that it wouldn't be an incident until humans are involved."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2014, 04:31:28 PM
> "Do not worry, Reimu. I will handle this."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2014, 04:35:34 PM
> "Do not worry, Reimu. I will handle this."

>"Surely you can have faith in Youmu," says Yukari. "I'll be sure to look into the matter myself, as well,"
>"That's not reassuring," says Reimu, giving Yukari a look.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on November 26, 2014, 05:35:07 PM
> "Yuyuko-sama and I are confident in Yukari-sama's ability to help."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2014, 02:13:59 AM
> "Yuyuko-sama and I are confident in Yukari-sama's ability to help."

>"I don't like this," says Reimu, frowning but less forceful than before, "It'll be a real problem if that stupid tree gets out of control..."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on November 27, 2014, 04:31:33 AM
>"Dammit Reimu, will you just let me be the protagonist for once? Geez!
>"Oh, I had something to ask you Reimu. I'm looking for people matching these descriptions for a play that Yuyuko-sama has written."
>Repeat our play recruitment schpiel.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2014, 05:17:18 AM
>"Dammit Reimu, will you just let me be the protagonist for once? Geez!
>"Oh, I had something to ask you Reimu. I'm looking for people matching these descriptions for a play that Yuyuko-sama has written."
>Repeat our play recruitment schpiel.


>"Shut up, you're just a level 5 boss."
>"Uh, isn't the tree thing a bit more important?" says Reimu.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on November 27, 2014, 05:26:58 AM
>"Yes, but I may as well ask you while I'm here."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2014, 06:22:24 AM
>"Yes, but I may as well ask you while I'm here."

>"I don't know," says Reimu. "I'm kinda more concerned about this tree thing at the moment."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2014, 02:32:17 PM
> Frown.
> "If you're really worried about the Saigyou Ayakashi going 'out of control', then you can rest assured that, if anything, the opposite is going to happen. It does not appear that Seiga is controlling the tree, only that she is killing it."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2014, 02:38:33 PM
> Frown.
> "If you're really worried about the Saigyou Ayakashi going 'out of control', then you can rest assured that, if anything, the opposite is going to happen. It does not appear that Seiga is controlling the tree, only that she is killing it."

>"Yeah, but that's bad too, isn't it?" says Reimu. "I mean, there's a reason you guys never just cut the thing down."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2014, 02:39:47 PM
> Oh, that may be true. Is there?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2014, 02:50:20 PM
> Oh, that may be true. Is there?

>From what you understand, killing the tree may only serve to free its dangerous nature from its current immobile state.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2014, 04:25:59 PM
> 'May'? Not 'will'?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2014, 04:32:47 PM
> 'May'? Not 'will'?

>It's not something that can really be tested.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2014, 04:48:47 PM
> "Mrr...I suppose that is true. Still, Yuyuko-sama does not seem very worried about the situation..."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2014, 07:32:01 PM
> "Mrr...I suppose that is true. Still, Yuyuko-sama does not seem very worried about the situation..."

>"Yuyuko wouldn't worry about being cut in half," says Reimu.
>"Do not worry," says Yukar, as she opens a gap, "I'll have it under control. You just get things prepared here."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2014, 04:40:47 AM
> "Ah! Yukari-sama, there is one other thing. There are currently a few living guests in Hakugyokurou. Due to the circumstances of their presence there, I must request they be given their privacy."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2014, 04:45:57 AM
> "Ah! Yukari-sama, there is one other thing. There are currently a few living guests in Hakugyokurou. Due to the circumstances of their presence there, I must request they be given their privacy."

>"We'll see," says Yukari, before she steps through the gap.
>"So, we done 'ere?" Suika says to Reimu.
>"Yeah, you can go take a break if you want, I guess," Reimu says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2014, 04:54:06 AM
> How has our opinion of Reimu been over the years, anyway? We're what, the #3 or #4 incident solver at this point? We must have had sufficiently many run-ins with her, both incident and not, to form a proper opinion.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2014, 05:18:50 AM
> How has our opinion of Reimu been over the years, anyway? We're what, the #3 or #4 incident solver at this point? We must have had sufficiently many run-ins with her, both incident and not, to form a proper opinion.

>Reimu is a strange person. She preaches a lot of hate against youkai, but seems to enjoy their company. Usually she is too lazy to be a real worry, and left to her own designs she seems content to spend her time at the shrine while entertaining the odd guest. However, from time to time she gets inspired and seamlessly shifts into a busybody with boundless energy and passion for whatever has caught her attention. She takes the defense of gensokyo and humanity with terrifying seriousness. You aren't sure what really drives her, but you suspect she really is a lot more altruistic than her exterior lets on. She is usually a nice person to spend time with, if sometimes brusque, presuming there's nothing going on.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2014, 01:56:52 PM
> Give Reimu a pleading look.
> "Please, Reimu, let me handle this. Seiga attacked my home and made a fool of me in her escape. I want to take her down myself."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2014, 02:16:28 PM
> Give Reimu a pleading look.
> "Please, Reimu, let me handle this. Seiga attacked my home and made a fool of me in her escape. I want to take her down myself."

>She sighs. "Alright, fine."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2014, 06:20:54 PM
> Are we aware of Mamizou and her spellcard where she turns into Reimu?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2014, 06:33:42 PM
> Are we aware of Mamizou and her spellcard where she turns into Reimu?

>Yes.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2014, 03:56:55 AM
> Give Reimu a bow.
> "Thank you. Truly. I will not let you down."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2014, 04:25:21 AM
> Give Reimu a bow.
> "Thank you. Truly. I will not let you down."

>"You have until tomorrow evening," she says. "And I don't want people hearing about that."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2014, 04:55:47 AM
> "Understood. Do you know where I can find the Taoists, then?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2014, 05:12:45 AM
> "Understood. Do you know where I can find the Taoists, then?"

>"If only," says Reimu. "They have some kind of dojo hidden somewhere, but I have no idea how to get to it. They've got some kind of hermit spell they use to enter and leave it when they want, but I don't know where it actually is. I'm pretty sure there's some weird border nonsense involved."
>"But," she adds after a moment, "I did get word from Kasen that they had been poking around town lately."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2014, 10:04:05 AM
> Nod.
> "I had heard that myself, yes. Apparently Miko's attendants has a small run-in at the Myouren Temple this morning. They left very quickly, though, which is strange."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2014, 10:17:27 AM
> Nod.
> "I had heard that myself, yes. Apparently Miko's attendants has a small run-in at the Myouren Temple this morning. They left very quickly, though, which is strange."

>"They better've left quickly," says Reimu. "If I have to get involved in that feud, I am not going to be happy."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2014, 06:03:30 PM
> "From what I could tell, it actually sounded like that Temple was not their destination. Even Byakuren wasn't sure they were only there to cause trouble."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2014, 06:55:17 PM
> "From what I could tell, it actually sounded like that Temple was not their destination. Even Byakuren wasn't sure they were only there to cause trouble."

>"Huh," says Reimu. "Weird, usually if they're meeting up, then they're fussing and feuding for the obvious reasons."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2014, 08:05:06 PM
> Do we know the Kasen Reimu mentioned?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 04:08:17 AM
> Do we know the Kasen Reimu mentioned?

>You know of her. She is a hermit who tends to visit here every so often.

>_

Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 04:15:00 AM
> "They probably did, just for not as long as one would expect. But that is another issue. Do you suppose Kasen would know how to find Seiga or the other Taoists?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 05:01:29 AM
> "They probably did, just for not as long as one would expect. But that is another issue. Do you suppose Kasen would know how to find Seiga or the other Taoists?"

>"Maybe?" says Reimu. "But she's just a big of a pain to find."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 05:45:11 AM
> Frown.
> "That is unfortunate. In that case, do you know if there is a way to use Yoshika to track Seiga?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 06:09:45 AM
> Frown.
> "That is unfortunate. In that case, do you know if there is a way to use Yoshika to track Seiga?"

>"I think Patchouli does stuff like that," says Reimu.
>It's hard not to wince, if there would be anyone disinclined to help you in particular...

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 06:52:13 AM
> How did our last encounter end, again?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 07:11:14 AM
> How did our last encounter end, again?

>Poorly. She ended up taking Hakurouken and selling it to Rinnosuke.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 09:05:34 AM
> Wait. That means we should be upset with her rather than the other way around, yes?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 09:14:32 AM
> Wait. That means we should be upset with her rather than the other way around, yes?

>Never said otherwise. But you managed to get it back, at least, so the ire has had time to cool.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 09:19:25 AM
> Sounds like she owes us, then. Unless we already took our revenge?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 09:42:20 AM
> Sounds like she owes us, then. Unless we already took our revenge?

>You have not, but you are certain she won't agree about the debt.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 09:56:35 AM
> We don't currently have any favors owed us by anyone, do we?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 03:42:06 PM
> We don't currently have any favors owed us by anyone, do we?

>Not as such.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 03:47:40 PM
> Do we know of anyone in a high position that has it in good with Patchouli other than everyone else in that mansion?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 04:46:58 PM
> Do we know of anyone in a high position that has it in good with Patchouli other than everyone else in that mansion?

>You aren't really sure who her friends are, aside from other magicians like Alice or Marisa.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 05:11:22 PM
> Blink.
> "That...sounds like I will be visiting Marisa first, to see if I can get an audience at all."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 05:23:39 PM
> Blink.
> "That...sounds like I will be visiting Marisa first, to see if I can get an audience at all."

>"Good luck with that," says Reimu.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 05:28:27 PM
> "Thank you. I will need it."
> "Before I go, however, I would request again you consider Yuyuko-sama's planned performance, particularly the role she would like you to play. If it is any help, the Myouren Temple matriarch has expressed interest, so that is at least one person you can count on to not cause a fuss."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 05:41:49 PM
> "Thank you. I will need it."
> "Before I go, however, I would request again you consider Yuyuko-sama's planned performance, particularly the role she would like you to play. If it is any help, the Myouren Temple matriarch has expressed interest, so that is at least one person you can count on to not cause a fuss."

>"Maybe," says Reimu. "What can you tell me about it?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 05:59:20 PM
> "Yuyuko-sama wishes to keep many of the details a secret so as to not spoil much of the production, but she told me that it is about 'the ordinary daily lives of people who aren't ordinary at all. Then the days stop being ordinary.' We can also promise nothing offensive or vulgar. She plans for five players; one who is very tall, one who is medium-sized with red hair, one who does not have black hair, one who is in very good shape, and one who is...well. 'One who is Reimu' were her exact words."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 06:32:23 PM
> "Yuyuko-sama wishes to keep many of the details a secret so as to not spoil much of the production, but she told me that it is about 'the ordinary daily lives of people who aren't ordinary at all. Then the days stop being ordinary.' We can also promise nothing offensive or vulgar. She plans for five players; one who is very tall, one who is medium-sized with red hair, one who does not have black hair, one who is in very good shape, and one who is...well. 'One who is Reimu' were her exact words."

>"I'll think about it," she says. "Maybe if things stay peaceful for awhile."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 06:40:07 PM
> "Thank you. If it does interest you, it will take place at the Human Village, though I was told not to worry about the logistics of such."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 06:43:36 PM
> "Thank you. If it does interest you, it will take place at the Human Village, though I was told not to worry about the logistics of such."

>"Alright, I suppose that's not too far away," says Reimu.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 06:50:02 PM
> Nod.
> "That is all I have to say on that matter. I will now resume my investigation, unless you have anything else you wish to say."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 06:54:02 PM
> Nod.
> "That is all I have to say on that matter. I will now resume my investigation, unless you have anything else you wish to say."

>"Just complaining, really," says Reimu.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 06:55:40 PM
> "Feel free. After all you have done for me today, the least I can do for you is let you vent."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 07:06:00 PM
> "Feel free. After all you have done for me today, the least I can do for you is let you vent."

>"Hahaha," says Reimu, shaking her head. "I'm just being grouchy, what with this tournament and all."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 07:17:00 PM
> How close is Reimu?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 07:54:02 PM
> How close is Reimu?

>She is at a comfortable conversation distance.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 08:43:29 PM
> Hold our arms in front of us in a ready-for-a-hug pose.
> "In that case, I can at least offer you this."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 08:49:11 PM
> Hold our arms in front of us in a ready-for-a-hug pose.
> "In that case, I can at least offer you this."

>Reimu gives you a curious look. The she shrugs and says, "Eh, why not?" and accepts your hug. "At least you're refreshingly cool."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 08:58:12 PM
> How cold are we?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 09:20:08 PM
> How cold are we?

>You do tend to be a little cooler than the average person.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2014, 09:22:08 PM
> "I do what I can. Thank you again for everything."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2014, 09:27:57 PM
> "I do what I can. Thank you again for everything."

>"Sure, although I didn't do a whole lot," says Reimu.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 01:17:14 AM
> Break the hug, if we haven't already.
> "Best of luck with the rest of your day, Reimu. I look forward to hearing your decision on Yuyuko-sama's production."
> Take flight and head toward Marisa's house.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 06:28:27 AM
> Break the hug, if we haven't already.
> "Best of luck with the rest of your day, Reimu. I look forward to hearing your decision on Yuyuko-sama's production."
> Take flight and head toward Marisa's house.

>Having already let Reimu go, you say your goodbyes and depart.
>ELSEWHERE IN THE WORLD: Miko
>Having followed Reisen over the eastern part of the Forest of Magic, you now fly along the mountains that border it. They are are steep, rising suddenly from the ground with sheer faces that look difficult to climb every so often, you see a small recess in the mountainsides, at one point you see a faerie poke her head from one.
>"There it is,"says Reisen, pointing ahead. Following her finger, you can see an innocuous cave at ground level, opening from the southern cliff face of a mountain. "You can tell from the hot spring nearby, on that neighboring ridge."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 10:52:05 AM
> Make a mental note of this location, in case we need to find it again in the future.
> "I see. That is a useful landmark, yes."
> Swoop on down into the cave.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 11:13:21 AM
> Make a mental note of this location, in case we need to find it again in the future.
> "I see. That is a useful landmark, yes."
> Swoop on down into the cave.

>You swoop down into the cave, finding that it quickly widens and allows for a surprising amount of room. It slopes downward, the stone floor smoothed by the ages and elements. There is a strong breeze here, echoing through the caverns and whistling through some unseen holes. Stalactites hang from the ceiling, and as you go deeper into the caverns you see more and more stalagmites rising from the ground.
>As you proceed, with Reisen following behind you, you notice a huge spiderweb ahead. Drawing closer, you notice it is woven into strange shapes, rather that the typical spread out web pattern. Then you notice that it seems to be spelling something out: "Shop at Kitichi's!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 11:42:37 AM
> Point at the web sign.
> "It seems we are getting close to the earth spiders. I wonder who Kitichi is?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 12:03:26 PM
> Point at the web sign.
> "It seems we are getting close to the earth spiders. I wonder who Kitichi is?"

>"Probably some oni peddler," says Reisen.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 12:11:45 PM
> What is our opinion of oni?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 12:17:30 PM
> What is our opinion of oni?

>They are renowned for being brutish and violent, but also bound absolutely to their word. Humans generally have to trick them to prevail. At the same time, you've heard some things that suggest this opinion might be outdated, if they have a city that thrives at all. Reimu is supposedly friends with one.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 12:27:19 PM
> "Interesting. I suppose one gets their revenue any way they can. Ah, I believe I forgot to ask this earlier. Is there another surface exit? Or have we passed through the only one?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 12:35:10 PM
> "Interesting. I suppose one gets their revenue any way they can. Ah, I believe I forgot to ask this earlier. Is there another surface exit? Or have we passed through the only one?"

>"It's the only one I know of, anyways," says Reisen.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 12:39:15 PM
> "Most fortunate. If my companions came this way, hopefully they will not be able to leave without our noticing."
> Gesture at the web sign again.
> "But first things first. I assume this means we are close to the earth spider colony?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 12:49:22 PM
> "Most fortunate. If my companions came this way, hopefully they will not be able to leave without our noticing."
> Gesture at the web sign again.
> "But first things first. I assume this means we are close to the earth spider colony?"

>"It should be," says Reisen. "Unless they moved suddenly."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 12:51:53 PM
> "Excellent. May I ask you lead the way? Unless they are simply straight ahead, I suppose."
> Follow if she leads. If she doesn't lead, keep going forward.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 01:14:26 PM
> "Excellent. May I ask you lead the way? Unless they are simply straight ahead, I suppose."
> Follow if she leads. If she doesn't lead, keep going forward.

>"Just keeping going forward," says Reisen.
>You do so, and as you pass under the web the cavern opens up to a chamber, some tens odf yards in diameter and filled with stalactites and stalagmites, with numerous webs slung between them. The upper reaches of the ceiling are obscured in shadows, The webs, you note, do not seem to bear words, but they are cunningly woven to cover the areas that they are strung up between with little space left to escape.
>You can hear a muted conversation to the left side of the chamber, but the rock outcroppings and webs obscure your view.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 01:32:01 PM
> Let's make our way in that direction and see if we can pick up on the conversation.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 01:48:22 PM
> Let's make our way in that direction and see if we can pick up on the conversation.

>You make your way around a column of stalactites, doing your best to keep clear of the webs slung low to the ground.
>"-Swear the second I find that bum..." says one voice, slightly harsh.
>"Hey pal, you ain't gonna find nothin', so just settle down." says another, this one somewhat high-toned.
>Looking around the pillars, you see a blonde woman in a brown dress, kneeling down by a small youkai with green hair drawn into ponytails and resting in a bucket.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 01:50:47 PM
> Do either of them look worse for wear?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 02:01:36 PM
> Do either of them look worse for wear?

>The blonde woman, or rather blonde youkai, looks quite fine. The other youkai, though, has clearly lost a danmaku battle.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 02:03:37 PM
> "Pardon me, ladies. Do you need some assistance?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 02:12:46 PM
> "Pardon me, ladies. Do you need some assistance?"

>"Oy!" the bucket-bound youkai cries, while the blonde one snaps her head in your direction.
>"Hey buddy," she says. "We got everything under control, no problems."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 02:23:26 PM
> Nod.
> "Very well, and please forgive my startling interruption. May I ask who has done this? I am currently following someone who  may have come in this direction."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 02:33:54 PM
> Nod.
> "Very well, and please forgive my startling interruption. May I ask who has done this? I am currently following someone who  may have come in this direction."

>"That's what I'd like to know," the green-haired youkai grumbles.
>"Found her like this this a little while ago, buddy," the blonde youkai says, "One of them cobalt faeries was tryin' to drag her off, too."
>"Never saw it coming, much as I hate to admit."
>"Oh, hey there Resien," says the blonde youkai, grinning at your companion.
>"Hello, Yamame," Reisen says. "I hope we aren't intruding?"
>"Nah, its fine, pal."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 01, 2014, 03:02:14 PM
> Frown.
> "My sympathies. If I find who I am looking for and it turns out they are the ones that assaulted you from behind unprovoked, I will bring them back here."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 03:32:08 PM
> Frown.
> "My sympathies. If I find who I am looking for and it turns out they are the ones that assaulted you from behind unprovoked, I will bring them back here."

>"Whataddaya mean, "if they assaulted me?" says bucket youkai. "You running a group of thugs or somethin'?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 01, 2014, 03:49:47 PM
> "I mean that I do not believe they were responsible, if for no other reason than because I would like to think I have instilled better habits than that in them. But I will still investigate, just to be sure."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 03:51:17 PM
> "I mean that I do not believe they were responsible, if for no other reason than because I would like to think I have instilled better habits than that in them. But I will still investigate, just to be sure."

>"Right," says the bucket youkai. "Just make sure you get my wand back, too."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 03:56:28 PM
> Nod.
> "If they have it, it shall be returned."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 04:10:27 PM
> Nod.
> "If they have it, it shall be returned."

>"Right, then," says the battered youkai.
>"Who're you, buddy?" Yamame says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 01, 2014, 05:32:48 PM
> "Ah! Yes."
> Give both youkai a simple bow.
> "I am Miko, a simple Taoist hermit. I come from a time long past, and my companions and I are relatively new arrivals to this land. It is fascinating just how much has changed since our slumber began."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 06:06:27 PM
> "Ah! Yes."
> Give both youkai a simple bow.
> "I am Miko, a simple Taoist hermit. I come from a time long past, and my companions and I are relatively new arrivals to this land. It is fascinating just how much has changed since our slumber began."

>"Hey Pal," saysthe lone youkai, "I'm Yamame. This is Kisume."
>"Oooh," says Kisume."You're the one what wanted the army."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 06:44:04 PM
> That was Seiga's doing, wasn't it? Or did we ask for that ourselves?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 07:09:32 PM
> That was Seiga's doing, wasn't it? Or did we ask for that ourselves?

>Wholly Seiga's, anticipating that you would be interested in reasserting your power.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 07:17:06 PM
> Frown.
> "I must apologize for that if it caused any consternation. One of my advisors thought that I would want to return to my position as empress of this land when I awoke. While an understandable assumption, my inclination is no longer toward ruling. She has also been dismissed from my company until such a time she reflects upon her wicked ways and repents."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 08:55:51 PM
> Frown.
> "I must apologize for that if it caused any consternation. One of my advisors thought that I would want to return to my position as empress of this land when I awoke. While an understandable assumption, my inclination is no longer toward ruling. She has also been dismissed from my company until such a time she reflects upon her wicked ways and repents."

>"Well ain't that something?" says Kisume. "Good for you anyways, they would have backstabbed you the moment it was handy. Take that from me."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 09:21:22 PM
> "It pains me to think Seiga may have fallen so far. But I suppose you may be correct."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 09:30:38 PM
> "It pains me to think Seiga may have fallen so far. But I suppose you may be correct."

>"Ain't no may about it," she says. "That was their plan."

>_

Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 09:44:03 PM
> "You speak as someone with much knowledge of what happened. If I may ask, what role did you play in all of this?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2014, 09:59:35 PM
> "You speak as someone with much knowledge of what happened. If I may ask, what role did you play in all of this?"

>"Heh," says Kisume, "I'm the one who took the whole thing down."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2014, 10:14:41 PM
> How much of the whole army thing do we already know about, up to and including the resolution?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 05:44:02 AM
> How much of the whole army thing do we already know about, up to and including the resolution?

>You know that Seiga was meeting with some foreign envoy, who claimed that his nation would offer you military support in exchange for the usual favors afterward once your rule had been properly established. However, as your awakening drew close, there appears to have been some problems, and the envoy left, never to return. Seiga regarded him as capable, but a little hopeless. You aren't sure why he left, as Seiga never really found out, but that he was claiming he needed to report home.You are aware, given the nature of Gensokyo, that this person and any kingdom he represents would have to be from elsewhere, and having the power to move between them is notable. Since then, you've heard nothing of it. You've had your followers make some inquiries, and only received blank stares in reply; not only were Seiga's meetings a secret, so too is any knowledge of this kingdom.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 02, 2014, 08:33:03 AM
>"I would be interested to hear your account of the events that took place in that case, I myself am not too clear on the details."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 09:29:06 AM
>"I would be interested to hear your account of the events that took place in that case, I myself am not too clear on the details."

>"Not feeling up to telling the whole story," Kisume says, as she leans back against the wall. "But the short version is those guys were bad news, would've turned on you and down everything the could've to take Gensokyo for themselves. Not to mention they had a real piece of work behind them, too: an old scoundrel from Higan who got herself in trouble and wanted to even the score."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2014, 11:13:28 AM
> How much do we know of Higan?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 01:21:50 PM
> How much do we know of Higan?

>It is the major seat of the Celestial Bureaucracy. In particular, it is where the dead go to be judged and all things associated with that are centered. It is difficult to say if other functions are filled there, but you would imagine so.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2014, 02:40:46 PM
> Do we know how to get there, or how to contact any of their emissaries? Aside from the obvious, of course.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 03:08:06 PM
> Do we know how to get there, or how to contact any of their emissaries? Aside from the obvious, of course.

>You know that if you go north,you will find the Sanzu river. From there, it is assumed that the entrance can be found. However, given your status as a former mortal, it may not be wise to inquire too deeply into such things.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2014, 03:13:29 PM
> Frown.
> "Higan was involved in this? That...could be worrisome."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 03:25:50 PM
> Frown.
> "Higan was involved in this? That...could be worrisome."

>"Not really, just one of their old workers with an axe to grind," says Kisume.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2014, 03:43:39 PM
> "Ah, I see. And you made sure this person was properly handled?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 04:05:31 PM
> "Ah, I see. And you made sure this person was properly handled?"

>"Yep," says Kisume. "She won't be a problem no more."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2014, 04:51:15 PM
> Nod.
> "Good. The less the activities of those in my company overlap with the activities of those in Higan, the better. You must be quite the formidable combatant to be able to defeat one of theirs."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 05:04:00 PM
> Nod.
> "Good. The less the activities of those in my company overlap with the activities of those in Higan, the better. You must be quite the formidable combatant to be able to defeat one of theirs."

>She shrugs. "I had some help."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2014, 05:16:15 PM
> Gesture to Yamame.
> "Would that have been you?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 05:26:12 PM
> Gesture to Yamame.
> "Would that have been you?"

>You gesture to Yamame, who had been chatting quietly with Reisen. She looks over and shakes her head. "No way, buddy."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 02, 2014, 05:34:01 PM
> "Ah, okay."
> Turn back to Kisume.
> "Whoever that may have been, I hope to meet them some day."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 05:37:50 PM
> "Ah, okay."
> Turn back to Kisume.
> "Whoever that may have been, I hope to meet them some day."

>"Her name's Kasen," says the bucket-bound youkai. "She's kinda hard to find most of the time."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 02, 2014, 05:44:48 PM
> We previously established that we don't know that name, yes?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 05:50:16 PM
> We previously established that we don't know that name, yes?

>You do not really know who this is.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 02, 2014, 08:10:46 PM
> "Then I shall hope fate will smile upon me. I thank you for what you have done to stop those who would do such terrible things."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 08:19:03 PM
> "Then I shall hope fate will smile upon me. I thank you for what you have done to stop those who would do such terrible things."

>"Eh, had to be done, I suppose," says Kisume. "I was there."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2014, 08:24:32 PM
> "If I may ask about the previous topic, then, could you tell me perhaps the direction your assailant came from? Given they presumably came at you from behind, would they have come from the surface, or further underground?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 08:50:31 PM
> "If I may ask about the previous topic, then, could you tell me perhaps the direction your assailant came from? Given they presumably came at you from behind, would they have come from the surface, or further underground?"

>"Wish I could tell you," says Kisume. "I think they must've used a real tricky familiar, because it feels like it came from above."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 02, 2014, 08:57:59 PM
>Do Futo or Tojiko use 'real tricky familiars'?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2014, 08:58:50 PM
> Alternatively, do Tojiko's lightning strikes come from above?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 09:07:19 PM
>Do Futo or Tojiko use 'real tricky familiars'?

>Not to your knowledge. But, perhaps Futo has created some new plate-based trick that you do not know about?

> Alternatively, do Tojiko's lightning strikes come from above?

>They do not, they come from her.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2014, 09:12:03 PM
> "Did it feel elemental, such as electric, or just like normal danmaku? Or were you simply bludgeoned with something, perhaps?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 10:01:42 PM
> "Did it feel elemental, such as electric, or just like normal danmaku? Or were you simply bludgeoned with something, perhaps?"

>"Don't know," says Kisume. "I think it was just danmaku, though."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2014, 10:13:48 PM
> Could Seiga or Yoshika have done such a thing?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2014, 10:20:35 PM
> Could Seiga or Yoshika have done such a thing?

>You aren't sure. At least, you don't think the latter could.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 03:18:53 AM
> "How strange. Unfortunately, I am not sure any of my advisors, current or former, could do such a thing..."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 05:45:43 AM
> "How strange. Unfortunately, I am not sure any of my advisors, current or former, could do such a thing..."

>"Wish I knew more to tell ya," says Kisume.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 11:32:49 AM
> "Hmm...what does your wand look like?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 11:48:32 AM
> "Hmm...what does your wand look like?"

>"It's about a foot and a half long, with a circle on top, and some wings under it. Kinda white-ish blue-purple in color?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 11:51:44 AM
> "That should be fairly recognizable."
> Nod.
> "All right, let us see if we can narrow this down even just a little bit. Is this tunnel the only surface entrance to the underground."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 12:01:21 PM
> "That should be fairly recognizable."
> Nod.
> "All right, let us see if we can narrow this down even just a little bit. Is this tunnel the only surface entrance to the underground."

>"Well, past here anyways, far as we know," says Kisume. "There's a way on on Youkai Mountain, but it comes through here too. Oh, there's some little holes, but if you aren't a mouse they're no good to you."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 12:10:46 PM
> "So if whoever did this came from the surface, they would still be down here. Unless you were unconscious for a long time, I suppose, but that does not seem likely."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 12:24:34 PM
> "So if whoever did this came from the surface, they would still be down here. Unless you were unconscious for a long time, I suppose, but that does not seem likely."

>"I was out for a couple hours, yeah," says Kisume.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 12:32:49 PM
> Grimace.
> "That may complicate matters a bit. Have you seen anyone pass this way since you awakened?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 12:48:57 PM
> Grimace.
> "That may complicate matters a bit. Have you seen anyone pass this way since you awakened?"

>"I haven't, but Yamame only found me a little bit ago," Kisume says. She then looks over to the blonde youkai and says, "Hey Yamame! You see anyone go through here lately?"
>"Well, uh," says Yamame, "I wasn't here the whole time, buddy, since it's morning and I got things to do. But, I did see a woman and a ghost go through a while back. Didn't bother with 'em."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 12:59:41 PM
> !
> "Were they heading further downward, or returning to the surface?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 01:07:33 PM
> !
> "Were they heading further downward, or returning to the surface?"

>"Headin' down, buddy," says Yamame.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 01:09:58 PM
> "That is good to know. Those would be my companions. I wonder if they are still down there."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 01:19:55 PM
> "That is good to know. Those would be my companions. I wonder if they are still down there."

>"Might be," says Kisume. "Might be in the Ancient City, might be wandering around lost somewhere."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 01:25:32 PM
> Nod.
> "I will go investigate, then, while keeping my eyes peeled for your wand."
> Turn to Reisen.
> "Reisen, as I know you have your own business to conduct, I will not ask you to join me any further than is necessary for you."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 01:38:15 PM
> Nod.
> "I will go investigate, then, while keeping my eyes peeled for your wand."
> Turn to Reisen.
> "Reisen, as I know you have your own business to conduct, I will not ask you to join me any further than is necessary for you."

>"Good luck," says Kisume. "I'll be here for awhile."
>You tell Reisen that you won't ask her to join you. She nods."Alright. This is the end of the line for me, regardless. Yamame will be coming back with me shortly."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 01:41:45 PM
> "Ah, splendid. Best of luck to both of you. I hope for a peaceful resolution to your situation, and I will have to visit again some time to see for myself. And thank you again for your help with the boar. If you see the wolf huntress, please let her know I have retrieved her trap and will return it to her next time I see her."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 01:55:12 PM
> "Ah, splendid. Best of luck to both of you. I hope for a peaceful resolution to your situation, and I will have to visit again some time to see for myself. And thank you again for your help with the boar. If you see the wolf huntress, please let her know I have retrieved her trap and will return it to her next time I see her."

>"I'll be sure to do that," says Reisen. "And I wish you luck in finding your friends."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 02:01:08 PM
> "Thank you. Safe travels, both of you."
> Turn back to Kisume.
> "I shall return when I know more. Please excuse me."
> Head further down the tunnel.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 02:16:02 PM
> "Thank you. Safe travels, both of you."
> Turn back to Kisume.
> "I shall return when I know more. Please excuse me."
> Head further down the tunnel.

>"You too, pal!" says Yamame, waving, as Reisen gives you a nod.
>"Go to it," Kisume says. "Just go straight if you wanna hit the city
>You proceed further into the caverns, following the northward tunnel. The ground here isn't quite so smooth, you can see the odd small crack here or there running along the floors and walls, while the stalactites grow more numerous overhead.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 02:18:06 PM
> Let's avoid any risk of ankle-twisting by taking flight and heading further down the tunnel that way.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 02:32:15 PM
> Let's avoid any risk of ankle-twisting by taking flight and heading further down the tunnel that way.

>You take to the air and continue on your way. Soon you come to an intersection, where another tunnel that merges into this one from the northeast.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 02:34:56 PM
> Kisume told us to go straight ahead, so keep going northward.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 02:52:04 PM
> Kisume told us to go straight ahead, so keep going northward.

>You continue straight ahead, flying into and through a chamber with some deep-looking fissures among the stalagmites. Beyond that, you come to a chamber full of ridge-like shelves, nearly forming a sort of crude, giant staircase that descends deeper into the earth. As you fly along it, you begin to hear traces of festive music ahead. Then the tunnel quickly widens into an immense chamber, the walls and ceiling beyond your sight. Ahead you can see a wooden bridge stretching over a darkened river. Ahead, you can see the old stone walls of a brightly lit city, as flute music echoes around the cavern.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 02:55:15 PM
> The place isn't burning down, at least.
> Land and continue on foot to the bridge.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 03:21:25 PM
> The place isn't burning down, at least.
> Land and continue on foot to the bridge.

>You land and approach the bridge, pleased to see the Ancient City is more or less intact at the moment.
>Approaching the bridge, you find that you are the only one on it Looking into the water below, you do note a few small boats floating along it at various points, all of them with fishing lines trailing out from them. Ahead, you can see the gates to the city standing wide open.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 03:50:16 PM
> Head into the city proper and have a look around.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 04:27:45 PM
> Head into the city proper and have a look around.

>You cross the bridge, noting a kind of understated simplicity in its design as you do. Clearly a lot of care has gone into it.
>Passing through the front gate, you find yourself looking down a long paved street, fairly empty in the immediate region save for a small woman with horns passed out on the side of the road. Further down, you can see larger and larger crowds, The buildings nearly are one story things, likely homes. A small street winds eastern, around the edge of the wall. The music is fairly loud now, and quite festive. Obvious exits are North, West, and South

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 04:35:39 PM
> Head down the long street (North?).
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 04:54:38 PM
> Head down the long street (North?).

>You continue further northward. The street becomes busier as more and more oni of all shapes and sizes mill about, going about their daily business. As well as small things like cleaning their houses, gossiping, and running errands, you can see quite a few of them drinking in public, and pass by a strolling troupe of flutists. AS well, you note a couple of them engaged in a fistfight, while several other watch and cheer them on. Above, you occasionally see a white wisp flit through the air. The buildings seem to be one-story  homes, many of them with similarly-tiled blue roofs. However, as you proceed, you see more shop fronts and stands; soon the air is filled with the smell of various frying things as you come to the outskirts of a marketplace. You soon arrive at a sizable intersection, as a street to the east comes to an end into this one. Looking eastward, you can see it is a broad and crowded thoroughfare as well. Obvious exits are North, East, and South

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 05:12:31 PM
> Are there any shopkeepers on this corner that do not look terribly busy or drunk?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 05:48:14 PM
> Are there any shopkeepers on this corner that do not look terribly busy or drunk?

>There are a few food vendors who are free at the moment. However, they all seem to to either be doing some other work around their stands, or are enjoying a drink.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 03, 2014, 05:57:41 PM
> Nothing else for it. Make our way over to a vendor currently having a drink, then.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 06:12:18 PM
> Nothing else for it. Make our way over to a vendor currently having a drink, then.

>You make your way over to the drinking vendor, a short and kind of chubby dark-haired woman with a single horn that is decorated with etchings of falling leaves. She lowers her jug and grins. "Heya, mate, you want mushrooms or shrimp?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 03, 2014, 08:05:37 PM
> "Ah, forgive my rudeness, but I am only looking for companions of mine. Have you need a woman in white and a ghost in green pass by here today?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 08:38:15 PM
> "Ah, forgive my rudeness, but I am only looking for companions of mine. Have you need a woman in white and a ghost in green pass by here today?"

>"Oh," says the oni, her voice descending sharply from its prior jaunty bounce. "I might've. Wasn't paying any real attention to the crowds as a whole."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 08:43:56 PM
Oh, crimony, this nonsense.

> Inventory
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 08:49:38 PM
> Inventory

>You inventory contains:
>Regal Clothing
>Strong enough for a monarch, simple enough for a hermit.
>Shaku
>A ritual baton that is part of any ruler?s regalia. You keep it as a symbol of your old office.
>Harmony Earmuffs
>This does much to cut down the babel of voices you can hear from other people. Particularly strong desires can still get through.
>Travel Bag
>A sack for keeping your things in.
>Used Clothing
>Regal, but in need of a wash
>Bag of Konpeito x2
>Apparently it is regarded as good manners these days for a royal to give these guests and such, they didn't have such things in your day!
>Bag of Curry Powder
>A donation from a potential follower. Quite fresh!
>Iron Key
>A simple ring-handled key made of iron.
>Bundle of Incense
>This is a bundle of incense; it it unlabeled.
>Steel Trap
>This trap features steel jaws and a powerful spring mechanism with a plate trigger. A bit of chain extends from it, ending in a long metal stake.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 08:57:02 PM
> Give a slight frown.
> "Ah, that is unfortunate. I suppose it would be difficult to keep track of individuals in busy streets over the course of a work day."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 09:31:31 PM
> Give a slight frown.
> "Ah, that is unfortunate. I suppose it would be difficult to keep track of individuals in busy streets over the course of a work day."

>"Yep," she says. "They ain't much concern to me unless they want shrimp or mushrooms, or they're about to come hurtling into my stand. But sorry, I ain't seen 'em."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 10:23:54 PM
> "I see. My apologies for hassling you. Have a pleasant day, and best of luck with your business."
> Continue northward.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 11:25:41 PM
> "I see. My apologies for hassling you. Have a pleasant day, and best of luck with your business."
> Continue northward.

>"Yeah, sure," says the oni.
>You continue northward, walking deeper into the market. The food stalls give way to oni dealing in assorted wares, particularly second-hand and pawned goods. Shoppers and shopkeepers loudly barter between each other over a variety of goods. Related to this, you witness several more fights, both of the physical and danmaku variety. Some of the oni eye you, and the babble of desires around you is nearly cacophonous. Ahead, the street dead ends close to the far wall of the cavern. Another street runs west and east along the cavern wall. Obvious exits are South, East, and West.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 11:37:01 PM
> East
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2014, 11:48:48 PM
> East

>You make your way eastward, along the wall. The market stalls give way to more homes; though you note several of those homes run small stores from their front doors. These houses are smaller than the ones you saw before, more run down and often built into housing blocks. Many of them are empty, others are missing roof tiles or sections of their paper walls, or have a door that's only partially intact. There are fewer people here, and you note there are more of those white wisps around. Those you do see are older, and oni who strike you as looking less feisty and more wary than those you saw before. As well, you note a few animals here; a snake coiled under an empty porch, some birds here and there, a couple of stray cats... The street continues eastward, toward the far wall. On the northern side of it, some distance ahead, you notice a large blocky sort of building, the size of a manor and covered in creeping plants of all kinds. Obvious exits are east and west.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2014, 11:52:34 PM
> Well, that's certainly different.
> Head to the manor.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 12:14:33 AM
> Well, that's certainly different.
> Head to the manor.

>It definitely stands apart from the rest of the buildings of this city.
>You approach the manor. You note a pair of large wooden doors on the southern side of it, and no other obvious ways inside. The place reminds you rather of a fortress made of stone, its basic shape is blocky and seemingly devoid of architectural beauty. The vines and creepers on its walls do much to soften its appearance. As near as you can tell, it seems to be composed of a large rectangular forward section, attached to a larger squarish rear section that you suspect may include a courtyard of some kind. You can pick out a couple balconies along the rear part of the manor, which likely offer a nice view of the city. You also note the eastern wall of the cavern looming ahead, not far from this manor; a street runs along it. Obvious exits are North, South, and West.

>_

Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 12:27:03 AM
> Make our way to the doors. If nothing unusual is present, knock.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 07:36:44 AM
> Make our way to the doors. If nothing unusual is present, knock.

>Approaching the doors, you see nothing particularly unusual.The doors are heavy, wooden things, stained deeply with age. Set above them is some kind of stone carving, completely obscured by vines save for its protrusion, where a swallow is roosting.
>You knock on the doors. After a minute, they open a crack, and you can see just someone peering out of them. "Hey, you need something?" she says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 11:42:18 AM
> "Hello, yes. I am looking for companions of mine. Have you need a woman in white and a ghost in green stop here today?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 12:03:47 PM
> "Hello, yes. I am looking for companions of mine. Have you need a woman in white and a ghost in green stop here today?"

>"Nope," she says. "But I did see 'em in town a little bit ago."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 12:05:37 PM
> "I see. What were they doing?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 12:12:28 PM
> "I see. What were they doing?"

>"Tryin' not to get in any more scraps with oni, probably," she says. "I told 'em how to get to the clinic, though."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 12:15:39 PM
> Blanche a bit.
> "They...oh dear. May I ask for the same directions to the clinic?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 12:29:07 PM
> Blanche a bit.
> "They...oh dear. May I ask for the same directions to the clinic?"

>"I don't think they were going, but it's just west of the city entrance," says the speaker. She lets the door open a bit, allowing you to see that she is a red-haired youkai wearing a green dress.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 12:39:14 PM
> "Curious...did they say anything about where they were going instead?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 12:47:13 PM
> "Curious...did they say anything about where they were going instead?"

>"Not really," says the red-haired youkai. "Just they didn't want anything to do with the Buddhists running the clinic."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 12:59:54 PM
> Were we aware of a Buddhist clinic here underground?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 01:44:01 PM
> Were we aware of a Buddhist clinic here underground?

>Vaguely. Now that you think on it, you may have heard something like that.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 02:12:33 PM
> "Oh. I see. All right, thank you very much for your time and information."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 02:58:46 PM
> "Oh. I see. All right, thank you very much for your time and information."

>"Sure thing, sis," says the youkai. "Anything else you wanna know?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 04, 2014, 03:12:11 PM
> "Hmm...ah, yes. Did you notice if they had a long thin wrapped-up object with them, or perhaps a white-blue rod with wings that is about a foot and a half long?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 04:29:09 PM
> "Hmm...ah, yes. Did you notice if they had a long thin wrapped-up object with them, or perhaps a white-blue rod with wings that is about a foot and a half long?"

>"Yeah, the ghost definitely had that first thing," says the youkai. "Didn't see any wands, though. Not that I was looking."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 04:52:02 PM
> "All right, that is good. I believe that is all I need to know, unless there was anything unusual you noticed about them."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 05:05:33 PM
> "All right, that is good. I believe that is all I need to know, unless there was anything unusual you noticed about them."

>"They were kinda dressed funny and talked funny," says the youkai, giving a shrug.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 05:40:01 PM
> "I suppose they may come off that way. All right, I believe that is all I need to know. Thank you again for your help."
> Assuming the woman doesn't stop us, hurry back to the city entrance and head westward from there, looking for the clinic.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 07:15:43 PM
> "I suppose they may come off that way. All right, I believe that is all I need to know. Thank you again for your help."
> Assuming the woman doesn't stop us, hurry back to the city entrance and head westward from there, looking for the clinic.

>"Sure thing, Sis," says the youkai, "Bye!"
>She closes the door, and you make your way back through the city, slipping through the crowds as fast as you can. There are definitely some oni watch you as you make your way back up the main thoroughfare. Soon, the gates are in sight, and you find the small road along the city wall. Folloing it westward, you pass some homes and some empty buildings. While there seems to be a lot of traffic here, given the condition of the street, many of the buildings don't seem to be subject to much attention. It doesn't take you too long to find what is likely the clinic, an unassuming  building with a banner hung along the front, with a variety of medical symbols adorning it.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 07:19:05 PM
> Is there anyone outside the clinic that is clearly currently maintaining it?
> For that matter, is there anyone outside the clinic that is someone we know or otherwise recognize?
> Is there any indication on the outside of the building that the clinic is Buddhist-run?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 08:15:11 PM
> Is there anyone outside the clinic that is clearly currently maintaining it?
> For that matter, is there anyone outside the clinic that is someone we know or otherwise recognize?
> Is there any indication on the outside of the building that the clinic is Buddhist-run?

>There is no one outside at the moment.
>Nothing really signifies this place as especially buddhist.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 08:23:02 PM
> Take a cleansing breath. This is very likely to be unpleasant.
> Put on a neutral expression, as if we are not about to walk into a Buddhist-run clinic, and casually enter the clinic.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 09:24:50 PM
> Take a cleansing breath. This is very likely to be unpleasant.
> Put on a neutral expression, as if we are not about to walk into a Buddhist-run clinic, and casually enter the clinic.

>You walk inside, doing your best to stay composed.
>Inside, you find a number of cots have been set up, several of them occupied by oni. At a glance, none of them seem particularly injured, most are asleep. The smell of soap hangs in the air, and you note the cots have buckets placed discreetly on the floor just below where the pillows lie. The walls are clean, and bear several hand-drawn posters featuring lotuses, serenely smiling buddhas, and slogans such as "The pain is but the voice of the body, set your thoughts higher than it."
>More immediately is a tall youkai with a blonde hair marked with black stripes, wearing a lotus ornament on her head and a reddish dress with a tiger-patterned sash. She is in the process of making a bed, which comes to a stop as she sees you enter and her expression becomes carefully neutral. "Outside, please," she says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 09:28:06 PM
> Are Futo or Tojiko immediately visible?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 09:48:26 PM
> Are Futo or Tojiko immediately visible?

>They are not.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 09:53:54 PM
> Look slightly  taken aback for q split second, then nod.
> "As you wish."
> Exit the clinic and wait for her or someone else to join us outside.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 10:08:11 PM
> Look slightly  taken aback for q split second, then nod.
> "As you wish."
> Exit the clinic and wait for her or someone else to join us outside.

>You look taken aback for a moment, but she does not react to that.
>You step back outside and wait. After a moment, the youkai steps out and joins you. Her face is still neutral, but it is not difficult to read the tenseness in her body language.
>"I didn't need to have the patients disturbed," she says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 10:10:58 PM
> Nod knowingly.
> "This is understandable. No offense is taken."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 11:23:09 PM
> Nod knowingly.
> "This is understandable. No offense is taken."

>"Good," says the tiger-striped youkai. "You're not hurt as far as I can see, and you don't look like you need a place to sleep off a hangover. So why are you here?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 11:28:25 PM
> "Yes. It is my understanding that Futo and Tojiko were involved in a scuffle while visiting this city earlier today, and they were given directions to this clinic. Have they stopped by?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2014, 11:31:08 PM
> "Yes. It is my understanding that Futo and Tojiko were involved in a scuffle while visiting this city earlier today, and they were given directions to this clinic. Have they stopped by?"

>"I haven't seen them," says the youkai. If you recall properly, this one is Byakuren's right-hand woman, Shou.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2014, 11:47:02 PM
> Frown.
> "That is unfortunate. In that case, have you seen anyone in the possession of a white-blue wand with wings, about a foot and a half long?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 12:07:18 AM
> Frown.
> "That is unfortunate. In that case, have you seen anyone in the possession of a white-blue wand with wings, about a foot and a half long?"

>"Nothing like that, no," says the youkai.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 12:15:33 AM
> Sigh.
> "it seems luck is not on my side today."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 12:20:20 AM
> Sigh.
> "it seems luck is not on my side today."

>"Hm, and why are your followers running around here without your knowing, anyways?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 12:29:17 AM
> "A fine question indeed."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 08:26:44 AM
> "A fine question indeed."

>"Huh," says Shou, raising an eyebrow. "I thought you kept them on a tighter leash than that."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 10:46:04 AM
> How true is that? Do Futo and Tojiko typically not do anything unless we tell them, or are they given more personal freedom than that?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 11:01:21 AM
> How true is that? Do Futo and Tojiko typically not do anything unless we tell them, or are they given more personal freedom than that?

>You give them quite a bit of freedom, as you no longer officially hold power over them anymore, but you do expect them to tell you what they're up to.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 11:24:50 AM
> Give a small smile and shrug.
> "As much as I am aware everything they do is a reflection of myself, they are still their own people in the end."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 11:36:50 AM
> Give a small smile and shrug.
> "As much as I am aware everything they do is a reflection of myself, they are still there own people in the end."

>"I see," says Shou. "I haven't heard anything, but I've been in this clinic all day. But if I do happen to see them, I'm be sure to tell them that you're after them."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 11:43:06 AM
> Nod.
> "Thank you."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 11:46:09 AM
> Nod.
> "Thank you."

>"That said, I'll give you a little advice," Shou continues. "This isn't the kind of place to cause trouble. This isn't a threat, mind you, it's a warning. Nor is it on my behalf."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 11:54:19 AM
> "Of course. I am well aware of what oni are capable of, and if what I have heard is true, my friends have already experienced this first-hand."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 12:11:18 PM
> "Of course. I am well aware of what oni are capable of, and if what I have heard is true, my friends have already experienced this first-hand."

>She nods. "Still, stay out of trouble."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 12:32:20 PM
> "Always. But, perhaps you could direct me somewhere that may have more information about who and what I seek, a place that would avoid such unpleasantries?"

> Have we ever initiated an attack on any of Hijiri's followers, or otherwise intentionally directly antagonized any of them?
> Has Hijiri ever done the same to Fujo and/or Tojiko?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 01:12:08 PM
> "Always. But, perhaps you could direct me somewhere that may have more information about who and what I seek, a place that would avoid such unpleasantries?"

> Have we ever initiated an attack on any of Hijiri's followers, or otherwise intentionally directly antagonized any of them?
> Has Hijiri ever done the same to Fujo and/or Tojiko?

>"I'd ask around either the pub district, the dancehall, or the Palace of the Earth Spirits myself," says Shou. "You follow the main street over there, then go east at the really big intersection to get to the first one."
>She gestures toward the main thoroughfare you had just followed.
>"Go all the way to the end of that street and turn east for the Palace, or west then south on the next big street for the dancehall."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 01:20:25 PM
> What about those other things? :(
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 01:44:47 PM
> What about those other things? :(

>You have no idea how active Byakuren is in setting her goons on you. You yourself generally don't send your people out to cause havoc, it just tends to happen.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 02:05:29 PM
> What about her and us being antagonistic personally, rather than having underlings cause mischief?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 03:26:59 PM
> What about her and us being antagonistic personally, rather than having underlings cause mischief?

>In your case,you've hardly done more than witty ripostes. In the case of Byakuren, you know she's intervened once or twice to break up an argument in a  vaguely threatening manner.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 04:37:58 PM
> "You mention a Palace...I did just come a rather large manor, set off from the rest of the city and notably more elaborate than the regular city dwellings. A red-haired woman in dark green answered the door. Is that the same Palace, or another house entirely?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 06:41:49 PM
> "You mention a Palace...I did just come a rather large manor, set off from the rest of the city and notably more elaborate than the regular city dwellings. A red-haired woman in dark green answered the door. Is that the same Palace, or another house entirely?"

>"That's the place, alright," says Shou.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 05, 2014, 08:01:15 PM
> How much are Futo and Tojiko for dancing? Presumably Tojiko doesn't, given current circumstances...

> "I shall look into the dance hall, then."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 08:14:35 PM
> How much are Futo and Tojiko for dancing? Presumably Tojiko doesn't, given current circumstances...

> "I shall look into the dance hall, then."

>You don't believe either one is particularly fond to dance.
>Shou nods. "You can't miss it, it's called The Felt."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 08:35:25 PM
> "Excellent. I will detain you no further, then."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 09:01:49 PM
> "Excellent. I will detain you no further, then."

>Shou nods. "Then I wish you a good day. If you are hurt, we would be happy to treat you."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 09:11:56 PM
> "I will keep this clinic in mind. A good day to you as well."
> Assuming Shou does not try to stop us, follow her directions to The Felt.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2014, 10:53:28 PM
> "I will keep this clinic in mind. A good day to you as well."
> Assuming Shou does not try to stop us, follow her directions to The Felt.

>You take your leave of Shou, and follow her directions through the city once more. When you get to the far end of the city, you head toward the west and follow the street along the wall, passing by some smaller but still fairly populated neighborhoods. Finding the next major street, you turn town it, and come to a curious place. Many of the buildings stand out in stark contrast to the ones you've seen before, taller and flat-topped, made with clay bricks. Soon, you come to a large, long building with a sign emblazoned with the words "The Felt", with doors made of some kind of glass in front.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2014, 10:56:11 PM
> Enter and have a look around.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 12:19:41 AM
> Enter and have a look around.

>Walking through the glass doors, you fnd yourself in a high-roofed dining room, with dozens of circular tables covered with silken white tablecloths. Several oni in strange suits of black move between them, carrying serving trays. Above are chandeliers of glass and crystal, glittering with their own light. Further in, the tables give way to a semi-circular stage against the wall, where a group of four oni in similar suits play a shrill but stirring tune on various kinds of flutes, and one horn. To your right is another room, filled with colorful green tables where several oni are engaged in what seem like various games; you quickly note some holding cards.
>The place, however, seems to be sparsely populated at the moment, the oni that are here practically emphasize the empty space. As such, you have a very easy time picking out the familiar forms of Futo and Tojiko, sitting at a round table near the corner. Neither of them seem to have noticed you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 12:27:27 AM
> Do they have our backs to us, are they facing toward the door, or somewhere in between?
> What kind of physical condition are they in?
> Is our sword visible?
> What are they doing?

> Put on a mildly stern face, in case they look up in the next few moments.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 12:38:59 AM
> Do they have our backs to us, are they facing toward the door, or somewhere in between?
> What kind of physical condition are they in?
> Is our sword visible?
> What are they doing?

> Put on a mildly stern face, in case they look up in the next few moments.

>They are perpendicular to the door, if either looked to the side, they would see you.
>Futo definitely looks like she lost a fight, she is bruised, her hair is a mess, and her clothing damaged. Tojiko, it is harder to tell.
>You think you see a long, thin bundle wrapped in cloth in the chair beside Tojiko.
>They seem to be having a conversation over drinks.
>You prepare one of your many displeased royalty faces.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 01:11:52 AM
> Clasp our hands together in front of us at about hip level.
> Quietly but firmly walk toward Futojiko without saying anything.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 01:21:43 AM
> Clasp our hands together in front of us at about hip level.
> Quietly but firmly walk toward Futojiko without saying anything.

>You clasp your hands and approach the two of them. Neither of them seem to take note until you've come about two thirds the way there, when Futo glances over and here eyes go wide. "Ah, Crown Prince! What you doing here?!"
>Tojiko looks over, and grimaces.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 01:40:18 AM
> Dart our eyes to our wrapped sword (without moving our head, if possible), and linger our gaze upon it for two seconds, then shift our eyes back to Futo.
> Take on a calm but firm and pointed tone.
> "Searching."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 08:56:15 AM
> Dart our eyes to our wrapped sword (without moving our head, if possible), and linger our gaze upon it for two seconds, then shift our eyes back to Futo.
> Take on a calm but firm and pointed tone.
> "Searching."

>"Ah, I understand," says Futo.
>"Did I not say this was a bad idea?" says Tojiko.
>Futo's eyes flick toward the ghost for a second. "Not now!" Then she lowers her head slightly toward you. "Forgive me, Crown Prince. It was not my intention to cause any worry."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 01:35:23 PM
> Frown for a couple of seconds, then sign and let our tone and expression soften.
> "Futo, dear, just look at the state you are in..."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 01:46:06 PM
> Frown for a couple of seconds, then sign and let our tone and expression soften.
> "Futo, dear, just look at the state you are in..."

>"Ah, yes, we did have something of an altercation with the locals..." she says, giving a weak grin.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 01:51:40 PM
> How tall is Tojiko?

> Cover the rest of the distance to Futojiko, if we haven't already.
> "I see...How did this happen?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 02:31:23 PM
> How tall is Tojiko?

> Cover the rest of the distance to Futojiko, if we haven't already.
> "I see...How did this happen?"

>Tojiko is a bit taller than Futo, not that this is hard, but it's harder to measure exactly, given the state of her legs and such.
>"Ah, they took offense to our presence, and we took offense to their efforts to rectify that," says Futo.
>"She didn't like our faces," Tojiko adds.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 03:03:42 PM
> Is Tojiko taller than us?

> Frown.
> "I suppose there is no accounting for lack of taste. I, for one, believe your faces are perfect the way they are."
> Glance at Futo again.
> "...Well, the way they normally are."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 04:05:02 PM
> Is Tojiko taller than us?

> Frown.
> "I suppose there is no accounting for lack of taste. I, for one, believe your faces are perfect the way they are."
> Glance at Futo again.
> "...Well, the way they normally are."

>It is difficult to tell, but probably
>"You are too kind, Crown Prince." says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 04:28:42 PM
> Smile.
> "I only speak the truth. But that aside, I must say that the two of you left quite the wake of mischief in your travels."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 04:46:57 PM
> Smile.
> "I only speak the truth. But that aside, I must say that the two of you left quite the wake of mischief in your travels."

>"It...couldn't be helped," says Tojiko.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 05:01:10 PM
> "Be that as it may, once we have returned to the surface, I must ask that we pay the blonde puppeteer a visit, so you two can apologize for giving her such a fright.'
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 06:27:41 PM
> "Be that as it may, once we have returned to the surface, I must ask that we pay the blonde puppeteer a visit, so you two can apologize for giving her such a fright.'

>"I would hope she would offer us the same courtesy for her gross overreaction," says Futo, frowning.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 06:33:17 PM
> "I am not sure if that will happen, but it may. It turns out she is a very private magician, and she believed your window-peeking to be an attempt to steal her ideas and secrets. Perhaps learning that this was not your intent will be enough for her to return your gesture."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 06:48:01 PM
> "I am not sure if that will happen, but it may. It turns out she is a very private magician, and she believed your window-peeking to be an attempt to steal her ideas and secrets. Perhaps learning that this was not your intent will be enough for her to return your gesture."

>"Hmph," says Futo.
>"I don't feel particularly inclined to entertain someone who projects her failings so," says Tojiko.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 07:20:57 PM
> Give a slightly sad look.
> "I understand your frustrations, but I also cannot blame someone for being upset if they look up and there are suddenly two strangers peering into their window. At the very least, I think it best if we are the more mature party about the situaiton."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 07:29:12 PM
> Give a slightly sad look.
> "I understand your frustrations, but I also cannot blame someone for being upset if they look up and there are suddenly two strangers peering into their window. At the very least, I think it best if we are the more mature party about the situaiton."

>"As you wish, Crown Prince," says Tojiko.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 07:40:31 PM
> Smile again.
> "Thank you for your understanding."
> Have a seat next to Futo, so we can fuss over her condition if necessary.
> "So I must say, for as much as I was able to follow your adventure, I do not know too many of the details. What sorts of things have you done today? I do wonder if your day has been as interesting as mine has."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 07:44:56 PM
> Smile again.
> "Thank you for your understanding."
> Have a seat next to Futo, so we can fuss over her condition if necessary.
> "So I must say, for as much as I was able to follow your adventure, I do not know too many of the details. What sorts of things have you done today? I do wonder if your day has been as interesting as mine has."

>"Naught but a string of failures, I fear," says Futo, as you have a seat.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 07:58:21 PM
> Give a sympathietic look.
> "Really? That is most unfortunate."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 08:04:37 PM
> Give a sympathietic look.
> "Really? That is most unfortunate."

>"We shall redouble our efforts!" says Tojiko.
>"As soon as we recover, in any event," Futo adds. "It was a narrow victory, so to speak."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 08:17:18 PM
> Take a look over at Tojiko. Now that we're closer, how badly off does she seem to be?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 08:36:52 PM
> Take a look over at Tojiko. Now that we're closer, how badly off does she seem to be?

>She definitely has a few danmaku wounds.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 08:39:45 PM
> "Ah, you are indeed both injured! I deeply apologize, Tojiko, I could not tell from the doorway."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 08:49:57 PM
> "Ah, you are indeed both injured! I deeply apologize, Tojiko, I could not tell from the doorway."

>"I'll be fine with a little rest," she says, "Please do not worry about it."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 08:55:18 PM
> "Very well, if you insist. I do wonder if there is somewhere down here where we can get the two of you cleaned up, once you are physically ready to continue onward."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 09:01:21 PM
> "Very well, if you insist. I do wonder if there is somewhere down here where we can get the two of you cleaned up, once you are physically ready to continue onward."

>"Likely so," says Futo. "But, I would prefer not venture outside at the moment..."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 09:03:16 PM
> "Of course. You still need to regain some energy."
> Frown.
> "Unless there is something else that troubles you?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 09:10:14 PM
> "Of course. You still need to regain some energy."
> Frown.
> "Unless there is something else that troubles you?"

>"Rather, this place seems to be a kind o neutral ground, as far as the oni are concerned," say Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 09:12:18 PM
> What does she mean by 'neutral ground'?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 10:44:38 PM
> What does she mean by 'neutral ground'?

>What does she mean by neutral ground?

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 11:00:39 PM
> Ah, so it's not a known term amongst us? Okay.
> "What do you mean? Do you speak in terms of a propensity for fighting, or more related to those in charge of the clinic?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 11:30:40 PM
> Ah, so it's not a known term amongst us? Okay.
> "What do you mean? Do you speak in terms of a propensity for fighting, or more related to those in charge of the clinic?"

>"In terms of fighting," says Futo. "It is not tolerated here, due to some unspoken rule."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2014, 11:38:42 PM
> Nod.
> "I understand. I can accompany you when you are ready to leave, then, if you like. I was not harassed in my time searching the city for you."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2014, 11:44:12 PM
> Nod.
> "I understand. I can accompany you when you are ready to leave, then, if you like. I was not harassed in my time searching the city for you."

>"That is heartening," says Tojiko, "I would hate to think some common thug would attempt to accost you!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 12:00:54 AM
> Nod.
> "I am not sure why I escaped negative notice, but I am certainly not going to complain. In the meantime, is there anything in the city I can obtain for the two of you while you recuperate here?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 12:09:04 AM
> Nod.
> "I am not sure why I escaped negative notice, but I am certainly not going to complain. In the meantime, is there anything in the city I can obtain for the two of you while you recuperate here?"

>"That would be our task, Crown Prince," says Futo. "Just return to the village and await us."
>"We've passed that opportunity, don't you think?" says Tojiko.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 12:44:58 AM
> Give an unsure smile.
> "It seems you are conflicted. I would like to assist you if I can, but I will not force my help upon you if it not wanted."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 12:47:43 AM
> Give an unsure smile.
> "It seems you are conflicted. I would like to assist you if I can, but I will not force my help upon you if it not wanted."

>"No no," says  Futo, shaking her head. "We sought to work on your behalf, hopefully before you even knew that we were. Just...things have not gone as smoothly as we had hoped."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 01:08:55 AM
> "Very well. I will take my leave. But may I make one request of you before I depart?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 01:38:49 AM
> "Very well. I will take my leave. But may I make one request of you before I depart?"

>"You need but ask," says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 01:48:48 AM
> Nod.
> "Thank you. I will not pry into exactly what you are doing; I feel that if you wanted me to know, you would have told me by now. But...I know that despite the best of intentions, certain...conflicts tend to arise. Please remember that all we do is a reflection upon all of us. And, whatever you are doing, please try to avoid antagonizing -that- group with it."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 09:44:00 AM
> Nod.
> "Thank you. I will not pry into exactly what you are doing; I feel that if you wanted me to know, you would have told me by now. But...I know that despite the best of intentions, certain...conflicts tend to arise. Please remember that all we do is a reflection upon all of us. And, whatever you are doing, please try to avoid antagonizing -that- group with it."

>"We've tried, of course," says Futo. "But they were the most likely suspects."
>"Still are," Tojiko says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 12:46:14 PM
> Grimace.
> "...Then make absolutely sure they are guilty before anything rash is done."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 01:06:13 PM
> Grimace.
> "...Then make absolutely sure they are guilty before anything rash is done."

>"We'll make sure they did steal it, have no doubts," says Futo. "They denied it when we first confronted them, but I am not so sure that it is rooted in truth."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 01:13:32 PM
> ...Was something stolen from us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 01:31:26 PM
> ...Was something stolen from us?

>The only missing thing you know about is your sword.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 01:43:38 PM
> Blink.
> "...Was something taken from us? I don't recall missing anything..."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 01:46:43 PM
> Blink.
> "...Was something taken from us? I don't recall missing anything..."

>"Your sword, Crown Prince," says Tojiko. "Surely you've noticed it?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 01:47:33 PM
> "As far as I have been made aware, it has been in your possession this whole time."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 01:57:54 PM
> "As far as I have been made aware, it has been in your possession this whole time."

>"...What made you think that?" says Futo, frowning.
>"We would never!" Tojiko says."What made you think we would do that to you?!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 02:25:47 PM
> Look a combination of confused and regretful while waving our hands in front of us defensively.
> "Ah, no no no! I did not mean to imply you would steal from me! I had simply been told by several people that you had a wrap that looked like a sword."
> Gesture to the wrap.
> "I figured that you had needed to borrow it for some reason and thought little more of it."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 05:45:50 PM
> Look a combination of confused and regretful while waving our hands in front of us defensively.
> "Ah, no no no! I did not mean to imply you would steal from me! I had simply been told by several people that you had a wrap that looked like a sword."
> Gesture to the wrap.
> "I figured that you had needed to borrow it for some reason and thought little more of it."

>"Oh no, that's completely unrelated!" says Tojiko.
>"It is a gift, Crown Prince," Futo says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 05:56:46 PM
> Change our look to one of shock.
> "...A...gift?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 06:06:25 PM
> Change our look to one of shock.
> "...A...gift?"

>Futo nods. "We slipped out very early in the morning to get it for you, hoping to have it ready when you awoke."
>"Some cretin stole your sword while we were gone," Tojiko says. "So we went out, hoping to catch them."
>"We weren't quite so speedy about it as we had hoped." Futo says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 06:08:56 PM
> How common an event is gift-giving in our little family?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 06:19:28 PM
> How common an event is gift-giving in our little family?

>It's not particularly common or uncommon, you imagine it is about average for what other families would have.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 06:27:57 PM
> Gently put a hand to our chest.
> "Oh my...thank you, my friends, thank you!"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 06:43:16 PM
> Gently put a hand to our chest.
> "Oh my...thank you, my friends, thank you!"

>"Oh, you don't have to get that choked up," says Tojiko, as she pick up the bundle and offers it to you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 07:02:17 PM
Oh Lord please be the amazing technicolor dreamcloak.

> What are Futo and Tojiko's personalities like?

> Accept the gift and unwrap it.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 07:23:02 PM
> What are Futo and Tojiko's personalities like?

> Accept the gift and unwrap it.

>You can politely say Futo is quirky, and less politely say it she is erratic. She's ultimately a very gentle person, but she has her quirks that sometimes betray that, generally stemming from fears. She doesn't like youkai at all, but she can behave when she needs to. The modern world has confused her even more than it has confused you. Tojiko tends to be practical and down to earth, but prone to letting her temper get away with her these days. She seems to have adapted to the modern world fairly easily.
>You accept the gift and open it. It is not wrapped so much as folded, and as you unfold it, you find that it is a long, purple cloak. The lining is a powerful red color, and the trim yellow. It's purple matches your skirt nicely, and the high collar should flow nicely with your earmuffs.
>You obtain: Regal Cloak

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 07:35:52 PM
YESSSSSSSSSSS

> Admire the cloak some with widened eyes.
> "This...this is gorgeous..."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 07:50:55 PM
YESSSSSSSSSSS

> Admire the cloak some with widened eyes.
> "This...this is gorgeous..."

>"See, I told you she would love it!" says Tojiko.
>"We found it yesterday while looking around, Crown Prince," says Futo, "But we were unable to get it at the time due to complications."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 08:23:43 PM
> Stand up and put it on.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 08:30:20 PM
> Stand up and put it on.

>You put on the Regal Cloak. It fits quite nicely!

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 08:33:42 PM
> Spin a little bit to see how it flows behind us.
> "You cannot tell me to not be so grateful if you are about to present me with something such as this!"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 08:44:58 PM
> Spin a little bit to see how it flows behind us.
> "You cannot tell me to not be so grateful if you are about to present me with something such as this!"

>You give a little spin, and it flows nicely. You note an oni at a nearby table watching with obvious appreciation.
>"I suppose there is not argument against that," says Futo. "I'm pleased you like it, Crown Prince!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 08:57:26 PM
> "Yes, this is absolutely splendid! Thank you both so very much!"
> Give Futo and Tojiko hugs where they sit as best as can be done.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 09:28:12 PM
> "Yes, this is absolutely splendid! Thank you both so very much!"
> Give Futo and Tojiko hugs where they sit as best as can be done.

>The two of them are practically glowing with the praise.  You hug them both as well as you can. "Please, we're in public!" says Tojiko, smiling despite her protests.
>"The youkai will see," Futo adds as you hug her, though her tone suggests this isn't a real complaint.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 10:07:26 PM
> "Please, are you absolutely sure there us nothing I can get for you from the city?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 10:26:22 PM
> "Please, are you absolutely sure there us nothing I can get for you from the city?"

>"Well, I suppose I wouldn't say no if you had something in in mind," says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 10:31:02 PM
> Come to think of it, where did Futo and Tojiko get money for their drinks and presumably this cloak?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 10:56:37 PM
> Come to think of it, where did Futo and Tojiko get money for their drinks and presumably this cloak?

>That is an excellent question. One presumes they traded something for it, either directly or for money.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 11:09:58 PM
> What sorts of things do Futo and Tojiko like?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2014, 11:28:28 PM
> What sorts of things do Futo and Tojiko like?

>Futo tends to enjoy collecting small ceramic works, plates in particular. Tojiko does not seem to care too much for possessions, but she does seem to enjoy trying to decorate your home. Both of them seem to enjoy books, Tojiko used to have a bit of an artistic streak, in the old days, but she doesn't seem to have indulged it since awakening.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2014, 11:56:18 PM
> Put on a thinking face for a few moments, then slowly spread into a small smile.
> "I think I may have an idea or two. I must admit that they are not quick things, though, so I fear I will not be of much assistance in the immediate."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 12:12:01 AM
> Put on a thinking face for a few moments, then slowly spread into a small smile.
> "I think I may have an idea or two. I must admit that they are not quick things, though, so I fear I will not be of much assistance in the immediate."

>"Nothing to worry about then, Crown Prince," says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 12:20:23 AM
> "Very well. In that case, may I recant the minor adventures I myself had in my search for you today? I have met some interesting people, and I am curious how many you have met yourself."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 12:24:16 AM
> "Very well. In that case, may I recant the minor adventures I myself had in my search for you today? I have met some interesting people, and I am curious how many you have met yourself."

>"We did our best to go unnoticed while hunting for the thief," says Futo.
>"Or at least uncaught," Tojiko says.
>"But, that doll-using youkai was much too persistent," Futo continues, shaking her head. "But I suppose such things are to be expected."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 12:34:11 AM
> How much Gensokyo-wandering have Futojiko done before today?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 01:05:11 AM
> How much Gensokyo-wandering have Futojiko done before today?

>A little bit. They tend not to do so too much, as hermit studies require a lot of focus.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 01:12:47 AM
> Have our seat again.
> "Perhaps not today, but in days past. For example, I visited a mansion to the south, overseen by a scarlet vampire."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 01:21:49 AM
> Have our seat again.
> "Perhaps not today, but in days past. For example, I visited a mansion to the south, overseen by a scarlet vampire."

>"We considered going there," says Futo, "But it seemed difficult enough to penetrate that we decided to try other options first."
>"The curse on the wall was most subtle, and formidible," Tojiko adds.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 01:28:17 AM
> Nod.
> "I must bring you there for a visit some time, then. They have many interesting artifacts from the outside world and other various eras, as well as an unthinkably massive library. It is difficult to see the walls from the center, it is so large."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 01:41:55 AM
> Nod.
> "I must bring you there for a visit some time, then. They have many interesting artifacts from the outside world and other various eras, as well as an unthinkably massive library. It is difficult to see the walls from the center, it is so large."

>"That sounds fascinating," says Futo. "But surely you exaggerate? I can't imagine they would have anything to rival what we used to."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 01:49:40 AM
> "They have what we had and then some. It is possible they have more written works than there were in the entire world at the height of our time."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 01:53:51 AM
> "They have what we had and then some. It is possible they have more written works than there were in the entire world at the height of our time."

>"I will need to see it to believe it," says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 01:58:15 AM
> "As luck would have it, the vampire matriarch especially desired to meet me, and I seem to have pleased her in our first meeting, so it is likely you would be welcomed as guests if you accompanied me on a visit."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 02:09:49 AM
> "As luck would have it, the vampire matriarch especially desired to meet me, and I seem to have pleased her in our first meeting, so it is likely you would be welcomed as guests if you accompanied me on a visit."

>"Of course the Crown Prince would be welcome," says Tojiko, chuckling. "It is good to see some people here have manners!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 02:14:44 AM
> Smile.
> "It is amusing you mention that. It seems the vampire matriarch fancies herself the ruler of this land. A conversation with her chief librarian suggests the reality is different, though."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 02:16:01 AM
> Smile.
> "It is amusing you mention that. It seems the vampire matriarch fancies herself the ruler of this land. A conversation with her chief librarian suggests the reality is different, though."

>Futo makes a face. "If that's so, then her touch is so subtle that no one feels it or mentions it."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 02:19:16 AM
> "That is allegedly her ruling philosophy."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 02:25:42 AM
> "That is allegedly her ruling philosophy."

>"I don't think it's very effective," says Tojiko. "From what I have seen, the only time anyone pays attention to them is when they are buying something from town. Or when they are causing trouble, I suppose."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 02:30:43 AM
> Chuckle a bit.
> "Yes, I suspect the librarian's assessment of the situation is accurate. Should the scarlet vampire try to exercise any semblance of power, she would quickly become re-acquainted with a problem solver."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 02:46:54 AM
> Chuckle a bit.
> "Yes, I suspect the librarian's assessment of the situation is accurate. Should the scarlet vampire try to exercise any semblance of power, she would quickly become re-acquainted with a problem solver."

>"That wouldn't be much of a surprise," says Futo, who chuckles, then winces a little.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 02:54:51 AM
> "The vampire's manor aside, I also came across an old-style manor in the deep of the bamboo. The architecture is quite similar to what we are used to. It is home to many rabbits, including one that claims to hail from the moon."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 03:00:44 AM
> "The vampire's manor aside, I also came across an old-style manor in the deep of the bamboo. The architecture is quite similar to what we are used to. It is home to many rabbits, including one that claims to hail from the moon."

>"Truly?" says Tojiko.
>"Ah, I had heard rumors of such," says Futo. "Apparently it is quite hard to find?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 03:06:05 AM
> Nod.
> "Yes, to both of you. In terms of finding it, however, someone has helpfully set up directions involving a series of rocks that makes it possible to find. I could not verify the claims of the one rabbit that claims to be from the moon, but she does look substantially different from all of the other rabbits. A delightful individual as well, that one."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 03:09:40 AM
> Nod.
> "Yes, to both of you. In terms of finding it, however, someone has helpfully set up directions involving a series of rocks that makes it possible to find. I could not verify the claims of the one rabbit that claims to be from the moon, but she does look substantially different from all of the other rabbits. A delightful individual as well, that one."

>"Intriguing," says Futo, "that ones from the pure lands are among us."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 04:04:10 AM
> "There appears to be a princess and another high-ranking medic within the manor as well. I was not able to enter, however, because the rabbits were performing some civil revolt. There is apparently a strong living conditions disagreement."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 08:55:27 AM
> "There appears to be a princess and another high-ranking medic within the manor as well. I was not able to enter, however, because the rabbits were performing some civil revolt. There is apparently a strong living conditions disagreement."

>"Such a shame for them," says Futo. "May they remind their subjects of their place quickly."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 11:52:39 AM
> "We shall see. The disagreement may end amicably soon; at my suggestion, the moon rabbit I mentioned has secured an earth spider for architectural advice regarding the core issue."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 02:12:04 PM
> "We shall see. The disagreement may end amicably soon; at my suggestion, the moon rabbit I mentioned has secured an earth spider for architectural advice regarding the core issue."

>"Ah, and that will shame the uprising back into obedience?" says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 02:18:34 PM
> "It may or may not shame them directly, but the costs will be coming out of their pockets. Hopefully this will teach them that if they want such large-scale change in living conditions, they must be willing to work hard for them, rather than expect their princess to simply hand them everything."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 03:19:14 PM
> "It may or may not shame them directly, but the costs will be coming out of their pockets. Hopefully this will teach them that if they want such large-scale change in living conditions, they must be willing to work hard for them, rather than expect their princess to simply hand them everything."

>"I see," says Futo. "As expected of you, Crown Prince."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 03:35:08 PM
> Nod.
> "It is a tough situation for us to approach as we are, I feel. There are many considerations to make, both for them and for us. Ultimately, I feel my minor involvement is what will work out best for us, in terms of establishing positive relations with the local nobles."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 06:06:47 PM
> Nod.
> "It is a tough situation for us to approach as we are, I feel. There are many considerations to make, both for them and for us. Ultimately, I feel my minor involvement is what will work out best for us, in terms of establishing positive relations with the local nobles."

>"If they have any sense, they will appreciate what you've done, yes," Tojiko says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 06:22:30 PM
> Smile.
> "This is my hope. I would like to meet this princess and her advisor medic some day; I am sure they will be a fount of interesting knowledge."
> "Hmm, who else...Ah! Did you happen to see a small girl in a bucket, higher up in the caves that lead here?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 08:59:57 PM
> Smile.
> "This is my hope. I would like to meet this princess and her advisor medic some day; I am sure they will be a fount of interesting knowledge."
> "Hmm, who else...Ah! Did you happen to see a small girl in a bucket, higher up in the caves that lead here?"

>"We did see a youkai like that, yes," says Futo. "She was passed out on the ground."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 09:05:48 PM
> "Oh, yes, that. She has since come to, with the help of her earth spider friend. It seems that someone attacked her and took a white-blue wand from her. I wonder if there is a weapons thief on the loose?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 09:46:57 PM
> "Oh, yes, that. She has since come to, with the help of her earth spider friend. It seems that someone attacked her and took a white-blue wand from her. I wonder if there is a weapons thief on the loose?"

>"It...does sound related, doesn't it?" says Tojiko.
>"Mmm." Futo crosses her arms. "I like this less and less..."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 09:56:35 PM
> "It is quite possible. It is also worth noting that the girl's attacker stealthily struck from above, probably using danmaku."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 10:20:09 PM
> "It is quite possible. It is also worth noting that the girl's attacker stealthily struck from above, probably using danmaku."

>"Curious," says Futo. "Someone skilled with indirect attacks?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 10:29:34 PM
> "Almost certainly. The girl could not tell if her assailant was coming or going."
> Frown.
> "I am beginning to think we may want to report this to the Hakurei shrine maiden. Before that, however, I will want to visit that girl again. If what the girl says of herself is true, and if the two thefts are related, I have a sudden unfortunate suspicion as to the culprit."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 11:00:42 PM
> "Almost certainly. The girl could not tell if her assailant was coming or going."
> Frown.
> "I am beginning to think we may want to report this to the Hakurei shrine maiden. Before that, however, I will want to visit that girl again. If what the girl says of herself is true, and if the two thefts are related, I have a sudden unfortunate suspicion as to the culprit."

>"Who do you suspect, Crown Prince?" Futo says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 11:15:32 PM
> Shake head.
> "Please forgive me, but I would rather not say until we have more information. I do not want falsely accuse someone, or spread suspicion and paranoia without very good reason."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 11:25:56 PM
> Shake head.
> "Please forgive me, but I would rather not say until we have more information. I do not want falsely accuse someone, or spread suspicion and paranoia without very good reason."

>"Surely you can trust us?" says Tojiko, frowning. "We will not let it leave this table."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2014, 11:32:07 PM
> Look around the area. Is there anyone within earshot?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2014, 11:59:16 PM
> Look around the area. Is there anyone within earshot?

>Not really. There's some oni occupying nearby tables, but not nearby enough to eavesdrop.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 12:10:28 AM
> "I worry about other ears, not yours. But perhaps we are sufficiently isolated here..."
> Lean closer to Futojiko and lower our voice.
> "I worry that Seiga may be responsible."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 12:14:40 AM
> "I worry about other ears, not yours. But perhaps we are sufficiently isolated here..."
> Lean closer to Futojiko and lower our voice.
> "I worry that Seiga may be responsible."

>Both of them frown.
>"It is not impossible, but why?" says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 12:30:00 AM
> "The girl in the bucket claimed, without prompt, to have taken part in thwarting the plan to bring an army to this land in my name. She also claimed that Seiga was prepared to betray me, and that this army was prepared to betray both of us. The claims are rather...you know, but she brought them up herself after learning who I was, and identified another that assisted her."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 12:47:54 AM
> "The girl in the bucket claimed, without prompt, to have taken part in thwarting the plan to bring an army to this land in my name. She also claimed that Seiga was prepared to betray me, and that this army was prepared to betray both of us. The claims are rather...you know, but she brought them up herself after learning who I was, and identified another that assisted her."

>"Wait, Seiga planned to betray us?" says Tojiko. "Wouldn't you have head that when you confronted her?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 12:51:58 AM
> How exactly did that conversation go?
> Did we listen to Seiga's true desires at the time?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 01:04:30 AM
> How exactly did that conversation go?
> Did we listen to Seiga's true desires at the time?

>It wasn't pleasant; Seiga was devastated to say the least.
>You did.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 01:10:15 AM
> Could she have hidden anything from us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 01:12:28 AM
> Could she have hidden anything from us?

>You highly doubt it.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 01:36:15 AM
> And had we heard any traitorous thoughts?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 01:42:40 AM
> And had we heard any traitorous thoughts?

>You hadn't. As far as you can tell, she was fully loyal, just very twisted.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 02:52:47 AM
> How much of her desires did we reveal to Futo and Tojiko?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 03:04:19 AM
> How much of her desires did we reveal to Futo and Tojiko?

>You've told them general things, but not much in the way of specifics. They seem pleased with that much.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 03:12:24 AM
> Look thoughtful for a moment.
> "...Hmm...That is a good point. I do not recall hearing of such plans..."
> Frown.
> "I will have to ask the bucket girl why she made such a claim."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 05:44:58 AM
> Look thoughtful for a moment.
> "...Hmm...That is a good point. I do not recall hearing of such plans..."
> Frown.
> "I will have to ask the bucket girl why she made such a claim."

>"I wouldn't typically offer defense in Seiga's name," says Tojiko, "But that may be for the best."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 06:02:15 AM
> Nod.
> "It is only fair that we consider all that we know before forming a conclusion."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 11:32:36 AM
> Nod.
> "It is only fair that we consider all that we know before forming a conclusion."

>"As you say, Crown Prince," says Tojiko.
>"I still believe the Buddhists are ultimately behind this," Futo says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 11:56:56 AM
> Resume our normal seating position and tone.
> Nod.
> "This is certainly possible. We will most definitely want to collect evidence before formally accusing them, however."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 12:27:42 PM
> Resume our normal seating position and tone.
> Nod.
> "This is certainly possible. We will most definitely want to collect evidence before formally accusing them, however."

>"Of course," says Futo. "When they didn't produce it or boast about it immediately this morning, I suspected they were being sneakier than usual."
>"I don't think they would care enough to be sneaky," says Tojiko.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 12:37:51 PM
> Did Futo really say that last thing? It seems more like something Tojiko would say, given the context.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 01:30:51 PM
> Did Futo really say that last thing? It seems more like something Tojiko would say, given the context.

>The people responsible for this error have been sacked.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 01:39:10 PM
> How many people did we tell we would be spending the night in the farmer's barn?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 01:57:02 PM
> How many people did we tell we would be spending the night in the farmer's barn?

>While you didn't tell anyone, you also didn't make a secret of it. The invitation was public, at least, and you imagine that gossip likely spread.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 02:00:48 PM
> Which invitation was this?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 02:22:26 PM
> Which invitation was this?

>The one to stay at the barn. Public in the sense that it offered and public, with no real effort on the part of Aoi to conceal it from anyone.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 09, 2014, 03:02:38 PM
> "There are many layers to consider. Honestly, I am not too comfortable ruminating much more on this without more information from the bucket girl; I do not want us to get heavily focused on one or two ideas, only to learn later that there is strong evidence against them. Misdirected focus makes evidence against unconsidered suspects harder to catch."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 03:22:35 PM
> "There are many layers to consider. Honestly, I am not too comfortable ruminating much more on this without more information from the bucket girl; I do not want us to get heavily focused on one or two ideas, only to learn later that there is strong evidence against them. Misdirected focus makes evidence against unconsidered suspects harder to catch."

>"I suppose this is so," says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 04:02:40 PM
> "Of course, this will wait until you are both ready."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 06:05:59 PM
> "Of course, this will wait until you are both ready."

>"That, ah, may be be some time, Crown Prince," says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 06:26:06 PM
> Give a sympathetic frown.
> "Ah, I see. Please forgive my insensitivity. Hmmm...I will question the bucket girl myself, then."
> What time is it?
> Do we have any means of instant long-distance communication with Futojiko?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 06:48:53 PM
> Give a sympathetic frown.
> "Ah, I see. Please forgive my insensitivity. Hmmm...I will question the bucket girl myself, then."
> What time is it?
> Do we have any means of instant long-distance communication with Futojiko?

>"To be honest," says Tojiko, "We were discussing whether or not we should go on, or return back and report."
>It should be creeping up on noon about now.
>You do not have any ready-made communication tricks.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 07:25:54 PM
> "Given how the situation has changed, I believe going on, at least without a good plan, is not advisable. I would prefer your company, for multiple reasons, until we reach a point where it is prudent to split up again, but I also do not want to push either of you too hard."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 07:50:28 PM
> "Given how the situation has changed, I believe going on, at least without a good plan, is not advisable. I would prefer your company, for multiple reasons, until we reach a point where it is prudent to split up again, but I also do not want to push either of you too hard."

>"She'll need awhile, Crown Prince," says Tojiko. "Honestly, I could do with one myself."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 07:59:47 PM
> Nod.
> "Then you two shall stay here until you are fit for travel again. I will not have you risking harming yourself further."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 09:03:52 PM
> Nod.
> "Then you two shall stay here until you are fit for travel again. I will not have you risking harming yourself further."

>"As you wish, Crown Prince," says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 09:59:51 PM
> "We should still make plans to meet up again later today, I feel. Once you are ready to continue on, can you wait for me at the Hakurei Shrine?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 10:19:32 PM
> "We should still make plans to meet up again later today, I feel. Once you are ready to continue on, can you wait for me at the Hakurei Shrine?"

>"That should be fine, presuming the Hakurei Maiden will have us," says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 10:33:34 PM
> "I will see to it that she does."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2014, 10:38:55 PM
> "I will see to it that she does."

>"Very well, Crown Prince," says Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2014, 11:09:27 PM
> Stand up.
> "While you are there, remember the usual courtesies. If she asks for your help with something that is not unreasonable, do so. And should anyone uncouth wander by, allow her to deal with them. Unless, again, she asks for your help."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 12:06:11 AM
> Stand up.
> "While you are there, remember the usual courtesies. If she asks for your help with something that is not unreasonable, do so. And should anyone uncouth wander by, allow her to deal with them. Unless, again, she asks for your help."

>"Of course, Crown Prince," says Tojiko.
>"We wouldn't dream of causing embarrassment," Futo adds.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 12:30:58 AM
> Smile.
> "I am truly blessed to have you two at my side. Rest well and enjoy yourselves."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 01:07:54 AM
> Smile.
> "I am truly blessed to have you two at my side. Rest well and enjoy yourselves."

>"You are too kind, Crown Prince," says Futo.
>"Far too kind," Tojiko says. "We'll do our best."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 01:11:46 AM
> "Farewell, and good luck. And, of course..."
> Give another little whirl to get the cloak flowing.
> "Thank you so much again."
> Let Futojiko give their final goodbyes, then exit The Felt.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 01:21:02 AM
> "Farewell, and good luck. And, of course..."
> Give another little whirl to get the cloak flowing.
> "Thank you so much again."
> Let Futojiko give their final goodbyes, then exit The Felt.

>You let your followers say their goodbyes, and leave the dancehall behind.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 01:28:46 AM
> Head back to the Clinic, with a new bounce in our step.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 01:52:36 AM
> Head back to the Clinic, with a new bounce in our step.

>You make your way back to the Clinic. As you head back up the main street, you note there is an thin oni in shabby clothes who is definitely been following you since you've left The Felt.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 02:02:38 AM
> How far behind us are they?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 02:17:14 AM
> How far behind us are they?

>Several yards.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 02:39:22 AM
> Continue at our current pace toward the clinic, acting like nothing is wrong, but keeping track of how far away this oni is from us.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 02:45:32 AM
> Continue at our current pace toward the clinic, acting like nothing is wrong, but keeping track of how far away this oni is from us.

>You continue at your current pace; as well as you can around the notably crowded marketplace, and note the oni seems to be getting closer.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 03:01:54 AM
> How far ahead of us does the crowd stretch?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 10, 2014, 03:02:32 AM
>Would we be able to make out his desires, or would the crowd be too overwhelming?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 03:05:12 AM
> How far ahead of us does the crowd stretch?

>For some ways.

>Would we be able to make out his desires, or would the crowd be too overwhelming?

>Possibly, but it would be a very very unpleasant experience with the crowds here. Even with your earmuffs on, the hundreds of muffled desires are not trivial to ignore.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 10, 2014, 03:10:04 AM
>How well do we feel we would fare in a fight against an oni?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 03:19:47 AM
> Are there any nearby side roads or alleyways?

I would rather avoid a fight due to risk of damaging our snazzy new cloak.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 03:46:41 AM
> Are there any nearby side roads or alleyways?

>There is an alley between two buildings you cannot immediately identify to your left.

>How well do we feel we would fare in a fight against an oni?

>You have never faced an oni before, but you would like to think that you can handle yourself against most foes. However, without your sword, you are at something of a disadvantage.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 04:18:18 AM
> Head into that alley.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 04:50:13 AM
> Head into that alley.

>You head into the alley. It is small and cramped, the ground merely rough cavern stone littered with the broken remains of dozens of clay bottles and jugs, as well as some unidentified trash. It opens to some smaller street up ahead.
>As you make you way down the alley, you just get a glimpse of the small oni following you in.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 05:04:55 AM
> Does the oni have any distinguishing features?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 11:45:34 AM
> Does the oni have any distinguishing features?

>She is thin and fairly short, with dark red hair, and two long horns that are each about a foot long. The only other feature you can note without taking a closer look is that she wears a long green bow in her hair.
>"We doin' this 'ere, then?" the oni calls out in an amicable voice.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 11:55:54 AM
> "I beg your pardon?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 12:04:02 PM
> "I beg your pardon?"

>"I said, we doin' this 'ere, then?" the oni repeats. "Kind of a manky alley, if you ask me."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 12:05:42 PM
> "Please forgive me, for I am new to this region. What exactly are we going to do? I do not believe I know you."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 12:21:25 PM
> "Please forgive me, for I am new to this region. What exactly are we going to do? I do not believe I know you."

>"Well, you're looking for something, ain't you?" says the oni. "Sounds like you need someone to clue you in. Lucky for you, that's what I'm here for, so long as your money's good."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 12:50:59 PM
> "Ah, I see."
> Frown.
> "Your offer is most intriguing. However, as I follow the way of the Tao, I do not carry money on my person, or collect it anywhere else."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 01:20:12 PM
> "Ah, I see."
> Frown.
> "Your offer is most intriguing. However, as I follow the way of the Tao, I do not carry money on my person, or collect it anywhere else."

>"Got anything to pawn?" says the oni. "Or maybe some good, juicy information?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 10, 2014, 02:26:45 PM
>Be thankful that this didn't turn out worse.
>Inventory.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 02:58:56 PM
>Be thankful that this didn't turn out worse.
>Inventory.

>Indeed, this could have been worse.
>You inventory contains:
>Regal Clothing
>Strong enough for a monarch, simple enough for a hermit.
>Shaku
>A ritual baton that is part of any ruler?s regalia. You keep it as a symbol of your old office.
>Harmony Earmuffs
>This does much to cut down the babel of voices you can hear from other people. Particularly strong desires can still get through.
>Travel Bag
>A sack for keeping your things in.
>Used Clothing
>Regal, but in need of a wash
>Bag of Konpeito x2
>Apparently it is regarded as good manners these days for a royal to give these guests and such, they didn't have such things in your day!
>Bag of Curry Powder
>A donation from a potential follower. Quite fresh!
>Iron Key
>A simple ring-handled key made of iron.
>Bundle of Incense
>This is a bundle of incense; it it unlabeled.
>Steel Trap
>This trap features steel jaws and a powerful spring mechanism with a plate trigger. A bit of chain extends from it, ending in a long metal stake.
>Regal Cloak
>A high-collared cloak gifted to you by Tojiko and Futo.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 10, 2014, 03:03:21 PM
> "Hmmm...I may have a possession or two I could part with, I suppose. Would you have any use for a bundle of incense?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 03:54:02 PM
> "Hmmm...I may have a possession or two I could part with, I suppose. Would you have any use for a bundle of incense?"

>"Could probably flog it for somethin'" says the oni. "That'll get you something little."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 10, 2014, 05:32:15 PM
> "What about a bag of konpeito?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 05:38:30 PM
> "What about a bag of konpeito?"

>"Maybe something not so little, but still kinda weedy," says the oni with a shrug.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 10, 2014, 05:40:18 PM
> Frown.
> "And both together?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 08:23:42 PM
> Frown.
> "And both together?"

>"Depends on what you're asking, innit?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 10:01:29 PM
> "With all due respect, it also depends on the volume of information you have available."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 10:06:49 PM
> "With all due respect, it also depends on the volume of information you have available."

>She clicks her tongue and shakes her head. "See, it's things like that what lets me tell how bad you need me, eh? Askin's free."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 10:15:21 PM
> "Hmm, very well. What is my current major concern?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 10:23:10 PM
> "Hmm, very well. What is my current major concern?"

>"Somethin' that's got you running all over town, ain't it?" says the oni. "Got you walking around to the Palace, the clinic... made you walk around with an empty sheathe on your hip there. What I'm thinkin' is you're looking for something, and it's urgent, am I right?"
>She clicks her tongue. "Now that one's just to show you I'm not kiddin'. If we're doin' more guessing games, I'll take my business elsewhere, aye?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 10:36:37 PM
> "I do not plan on anything of the sort. I do not doubt the truth or pertinence of your information; I was mostly curious how you would answer that question. It gives me a frame of reference for what you know."
> "Now then. Would the incense and konpeita be enough to learn, say, the identity of someone in possession of a weapon that does not appear to belong to them? Or, perhaps, a description, or a travel destination? If none of these, would it be enough to learn the identity of another individual with a missing weapon?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 10:54:13 PM
> "I do not plan on anything of the sort. I do not doubt the truth or pertinence of your information; I was mostly curious how you would answer that question. It gives me a frame of reference for what you know."
> "Now then. Would the incense and konpeita be enough to learn, say, the identity of someone in possession of a weapon that does not appear to belong to them? Or, perhaps, a description, or a travel destination? If none of these, would it be enough to learn the identity of another individual with a missing weapon?"

>"Might," says the oni. "Ask a question I can give a real answer to and we'll find out."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 10:59:25 PM
Oh please please PLEASE let Nue's trident have been stolen. MikoNue dynamic problem-solving duo like whuuuuuut

> Pull out the incense and a bag of konpeito.
> "Is someone else in the city missing a weapon?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 11:07:16 PM
Oh please please PLEASE let Nue's trident have been stolen. MikoNue dynamic problem-solving duo like whuuuuuut

> Pull out the incense and a bag of konpeito.
> "Is someone else in the city missing a weapon?"

>"Not that I know of," says the oni. She waves away your goods. "Weapons ain't too common here, like. Except for some folks like Kay."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 11:22:31 PM
> Put our items away.
> "In that case, has anyone other than this Kay been seen recently with a weapon?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 11:30:24 PM
> Put our items away.
> "In that case, has anyone other than this Kay been seen recently with a weapon?"

>"There's a few around," she says. "Only everyone knows that. Some have 'em for decoration and there's the hell crow with her whatsit. Just they don't get used much."

>_

Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2014, 11:40:57 PM
> "What about a sword with a sun shape on the hilt?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2014, 11:56:22 PM
> "What about a sword with a sun shape on the hilt?"

>"Not heard a thing," says the oni, shaking her head. "If it's 'ere, either it's buried real deep, or no one cares 'bout it."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 12:00:41 AM
> "Hmmm....anything of a white-blue wand with wings, then?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 12:04:57 AM
> "Hmmm....anything of a white-blue wand with wings, then?"

>"Now I do know a little bit about that, but probably not what you want if i'm hearin' you proper like," says the oni.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 12:13:34 AM
> "Well, I know it belongs to a young green-haired girl in a bucket. I would be highly interested if you have seen or heard anything about it being separated from her."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 12:16:30 AM
> "Well, I know it belongs to a young green-haired girl in a bucket. I would be highly interested if you have seen or heard anything about it being separated from her."

>"News to me," says the oni. "Since I'm feelin' right generous, I'll count that as a payment for something."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 12:40:28 AM
> Blink.
> "Thank you. I am mildly curious as to what you do know about that wand, then."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 01:01:14 AM
> Blink.
> "Thank you. I am mildly curious as to what you do know about that wand, then."

>"Not sure where it came from, but she's zoggin' proud of the thing," says the crossing her arms. "Some kinda danmaku wand, yeah? Got her hands on it and became kinda dangerous. Nor real dangerous, mind, but at least now you could call her a two-bit thug and she'd be worth the two bits. From what I figure, it's a trophy, like."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 02:08:29 AM
> "I see. I suppose you may consider that repayment, since I knew none of that. Fair is fair."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 02:50:04 AM
> "I see. I suppose you may consider that repayment, since I knew none of that. Fair is fair."

>"Roit then," says the oni. "What's next?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 03:00:00 AM
> "Mmmm, has anything notable gone missing in this city today?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 03:25:03 AM
> "Mmmm, has anything notable gone missing in this city today?"

>"Nope. Robbery doesn't usually happen around here," says the the oni. "When it does, it you don't need someone like me to tell you."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 03:29:37 AM
> "Then I must admit I am at a loss for what else I might want to know."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 03:49:22 AM
> "Then I must admit I am at a loss for what else I might want to know."


>The oni chuckles.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 03:55:47 AM
> "Hm?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 04:29:10 AM
> "Hm?"

>"Nothin', nothin'," says the oni.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 04:41:18 AM
> "Very well. May I take this to mean there is nothing more to offer?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 05:05:59 AM
> "Very well. May I take this to mean there is nothing more to offer?"

"That's up to you, ain't it?" says the oni. "Only I can't answer what ain't been asked, like. An' while I'm good at telling about things at a glance, there's a lot I can't, see?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 05:11:53 AM
> Frown, then shake our head after a couple of seconds.
> "I'm afraid I do not follow what you mean in regards to the last thing you said."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 12:00:10 PM
> Frown, then shake our head after a couple of seconds.
> "I'm afraid I do not follow what you mean in regards to the last thing you said."

>"I said I can't well read your zoggin' mind, owlface," the oni says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 12:13:22 PM
> "Ah. All right, then. Perhaps we would be best served if I made my concerns as clear as possible. You correctly discerned that I am missing my weapon, and yet you know nothing about it beyond the description I provided, nor are you aware of any thieves in the area. I am thus forced to wonder what you could possibly have to say that is pertinent to my situation."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 12:25:46 PM
> "Ah. All right, then. Perhaps we would be best served if I made my concerns as clear as possible. You correctly discerned that I am missing my weapon, and yet you know nothing about it beyond the description I provided, nor are you aware of any thieves in the area. I am thus forced to wonder what you could possibly have to say that is pertinent to my situation."

>"You know who took it or why, maybe?" says the oni.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 12:34:20 PM
> Shake head.
> "I only know it was stolen this morning, while I slept. It may be connected to the theftof the bucket girl's wand, but that is merely conjecture at this time."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 12:46:53 PM
> Shake head.
> "I only know it was stolen this morning, while I slept. It may be connected to the theftof the bucket girl's wand, but that is merely conjecture at this time."

>"A lot you can tell from that, innit?" says the oni.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 12:54:57 PM
> "There is a lot of theorizing that can be done, but not much that is concrete."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 12:58:05 PM
> "There is a lot of theorizing that can be done, but not much that is concrete."

>"What like?" says the oni.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 01:01:16 PM
> "For example, if you were not aware the bucket girl's wand had been stolen, then it seems likely that it was stolen by someone on their way back to the surface. But then, it is also possible that whoever took it was coming to this city and simply managed to hide it on their person."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 01:10:01 PM
> "For example, if you were not aware the bucket girl's wand had been stolen, then it seems likely that it was stolen by someone on their way back to the surface. But then, it is also possible that whoever took it was coming to this city and simply managed to hide it on their person."

>"Might do, might do," says the oni, idly scratching her jaw. "Then you gotta ask, if anyone around 'ere would want 'em both, eh?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 01:12:47 PM
> "I do not know much of anyone down here, so I cannot speak on motive."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 01:39:13 PM
> "I do not know much of anyone down here, so I cannot speak on motive."

>"Then it's a zoggin' good thing you got folks like me around, ain't it?" says the oni with a grin.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 01:52:35 PM
> "Hmm...you did say that both weapons and theft are not common here. I suppose that suggests the culprit was indeed on their way to the surface."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 01:54:14 PM
> "Hmm...you did say that both weapons and theft are not common here. I suppose that suggests the culprit was indeed on their way to the surface."

>"Might do," says the oni. "Or..."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 02:17:34 PM
> Raise an eyebrown, then pull the incense and a bag of konpeito back out.
> "Or?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 07:06:18 PM
> Raise an eyebrown, then pull the incense and a bag of konpeito back out.
> "Or?"

>"Or it means they don't care about what's down here at all, nicked that wand, and turned around," says the oni, gesturing toward the candy.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 07:16:56 PM
> Pause.
> "That may also be, but it is hardly the conclusion your presence suggests."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 07:26:43 PM
> Pause.
> "That may also be, but it is hardly the conclusion your presence suggests."

>"All's I'm here for is your goods and bits of proper news," says the oni. "And all's I'm saying is that's something what could happened, innit? Or maybe someone in town does have your stuff."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 07:34:05 PM
> Pause for another moment, and then slowly hand over the konpeito.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 07:47:29 PM
> Pause for another moment, and then slowly hand over the konpeito.

>She accepts it.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 07:48:56 PM
> "...So which is it, then?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 07:56:50 PM
> "...So which is it, then?"

>"I've heard nothing about either of those weapons showing up around here," says the oni. "But if they did, I think I could guess a few places they'd end up."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 11, 2014, 08:00:35 PM
> "Where would these places be?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 08:25:46 PM
> "Where would these places be?"

>The oni gestures toward the incense.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 08:37:02 PM
> Hand it over.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 10:54:01 PM
> Hand it over.

>She takes it.
>"Two of 'em come to mind. One is The Pressed Rose, that's a pub run by Nue. She's got money to spare, and she likes little trophies; got some kinda western sword upon her wall. Also got something of a name for herself for workin' on less than honest things. The other'd be Kay, one of the devas. Now in 'er case, it's more like someone sold it to her because she liked the way it looked, rather'n her being out to pinch your stuff for herself. But it'll still be your problem, so to speak."
>"After that, it's a whole bunch long shots"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 10:59:22 PM
> Curse inwardly.
> Doesn't Nue have a weapon of her own?

> "I see. May I ask where I can find these individuals? I'm afraid I do not know where the Pressed Rose is."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2014, 11:41:16 PM
> Curse inwardly.
> Doesn't Nue have a weapon of her own?

> "I see. May I ask where I can find these individuals? I'm afraid I do not know where the Pressed Rose is."

>Stupid Nue!
>She definitely does.
>"That pub, it's on the main way in the pub district; make a left at the big street up ahead. Kay's place, that's a bit harder. Gotta make your way southeast, like. She lives in an underground manor, you'll know it because she keeps her girls watching the entrance. Off in an alley, like. Don't go up around it myself, not welcome."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2014, 11:52:34 PM
> "I believe I can do that. Is there anything else you are willing to offer? I fear I am out of possessions with which I would easily part, so I would understand if you did not wish to share further."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 12:10:32 AM
> "I believe I can do that. Is there anything else you are willing to offer? I fear I am out of possessions with which I would easily part, so I would understand if you did not wish to share further."

>"I'll offer whatever you can ask and pay for," says the oni. "So the question is, what've you got?"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 12:26:33 AM
> Shake head.
>  "Nothing I would give without being absolutely sure of what I was getting in return. I have scant few possessions as it is."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 12:39:32 AM
> Shake head.
>  "Nothing I would give without being absolutely sure of what I was getting in return. I have scant few possessions as it is."

>"Well then," says the oni, as she starts to sidle out of the alley, popping one of the konpeito into her mouth, "Hope you got what you needed. Oh, these are pretty good, too."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 12:44:28 AM
> "I will relay this to my companion who made them. Thank you for your help, and please forgive my rudeness and ignorance."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 12:53:03 AM
> "I will relay this to my companion who made them. Thank you for your help, and please forgive my rudeness and ignorance."

>"No worries," says the oni, as she steps out of the alley.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 12:54:54 AM
> Nothing for it. Follow the directions we were given to Nue's place.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 01:30:06 AM
> Nothing for it. Follow the directions we were given to Nue's place.

>You leave the ally, noting the oni you just spoke with making her way toward one of the market stalls. Following her directions, you soon make your way eastward, and into a new section of the city. The roads here are a bit more rough and a bit more littered. The  crowds do not lift much, but the nature of them becomes less hurried and louder; lingering groups and various brawls become more common obstacles. The buildings around you shift from shops to drinking establishments, while here and there you see oni on the streets hawking various home-made liquors.
>After a little bit, you see one pub among many, with a  large window in front and reasonably new-looking sign that proclaims it The Pressed Rose.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 01:39:46 AM
> Do we know anything about Nue's thieving ways?

> Make our way to the entrance and listen to the interior
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 01:55:42 AM
> Do we know anything about Nue's thieving ways?

> Make our way to the entrance and listen to the interior

>You know that she seems to only respect public order and such when she feels like it. You are well aware she terrorized your descendants.
>Do you intend to open the door or leave it closed while listening in.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 01:58:22 AM
> On second thought, simply enter the establishment, acting all business-like.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 02:36:07 AM
> On second thought, simply enter the establishment, acting all business-like.

>You walk into the the establishment.
>There is a moderate crowd here, perhaps half capacity. Booths run along the walls, while large tables dominate the floor. The oni here drink and talk among themselves, you note a couple of card games being played. Along the far wall is a long bar, where several oni are sitting. You note a sword of foreign design displayed prominently along the back wall over the bar. And behind it is a dark-haired youkai with strange wings of red and blue, wearing a black one-piece dress. She pauses from fetching a bottle as you enter, you can practically feel her eyes harden.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 02:59:55 AM
> Is the tanuki present?
> How visible is our empty sheath behind the cloak?

> Put on one of our fake-ass politician smiles.
> "Good day, Miss Houjuu. Please..."
> Gesture at the bottle she's fetching.
> "...Do not let me interrupt your tasks."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 03:06:35 AM
> Is the tanuki present?
> How visible is our empty sheath behind the cloak?

> Put on one of our fake-ass politician smiles.
> "Good day, Miss Houjuu. Please..."
> Gesture at the bottle she's fetching.
> "...Do not let me interrupt your tasks."

>You see no Tanuki around.
>You think it is reasonably visible.
>"I think perhaps you're a little lost," says Nue, setting the bottle aside and leaning on the bar, giving you an oily grin. The establishment has fallen silent, you can feel all eyes upon you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 03:13:00 AM
> "This is the Pressed Rose, is it not? Or is there another one elsewhere in town?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 03:21:23 AM
> "This is the Pressed Rose, is it not? Or is there another one elsewhere in town?"

>"You got the name right," says Nue. "Which means you're definitely lost."

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 03:29:52 AM
> Tap a finger to our chin and put on a thinky face.
> "Hmm, I certainly hope that is not the case. I would hate to think I was lied to when directed here..."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 03:33:53 AM
> Tap a finger to our chin and put on a thinky face.
> "Hmm, I certainly hope that is not the case. I would hate to think I was lied to when directed here..."

>"I guess those silly earmuffs must make it hard to hear," says Nue with a shrug.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 03:37:39 AM
> "That is possible, though I correctly identified the name of your establishment, which seems to suggest otherwise."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 03:50:33 AM
> "That is possible, though I correctly identified the name of your establishment, which seems to suggest otherwise."

>"No, you're definitely in the wrong place," says Nue. Then she raise her voice and says, "If someone would be so nice as to show this lost person out, I'd owe them their next round free!"
>You hear several chair scoots as several oni stand, some massaging their knuckles, another giving you a toothy grin. "Ain't that some deal?" says another, as she sides from the booth.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 12, 2014, 04:01:53 AM
>How well do we think we'd fare in a fight against several oni?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 04:03:40 AM
>How well do we think we'd fare in a fight against several oni?

>You do not like your odds.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 04:04:17 AM
> Give a sad frown.
> "How unfortunate. I had hoped not to disappoint the young lady in the bucket, but it seems I have failed."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 04:13:44 AM
> Give a sad frown.
> "How unfortunate. I had hoped not to disappoint the young lady in the bucket, but it seems I have failed."

>"Don't think she'd be dumb enough to send you here," says Nue, as she takes a seat on the bartop."Nice try, though."
>A few oni begin to circle around you, one continuing to massage her knuckles, another giving you a predatory grin, while a third just watches you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 04:15:04 AM
> Are we still at least in the doorway, or is there room for others to maneuver behind us and block off our exit?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 04:22:58 AM
> Are we still at least in the doorway, or is there room for others to maneuver behind us and block off our exit?

>You are still in the doorway. Unless they can go through the walls or windows, you should be safe from getting blocked off. Then again, you wouldn't put it beyond an oni to force their way through either if they took the notion.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 04:24:39 AM
> Keep a calm look, but continue to observe the advancers.
> "She did not. But her wand is missing, and I was told this place tends to be a landing site for such things."
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 04:31:29 AM
> Keep a calm look, but continue to observe the advancers.
> "She did not. But her wand is missing, and I was told this place tends to be a landing site for such things."

>"Sorry," says Nue.
>The front line of oni are getting uncomfortably close, and othes are coming up behind them, a good dozen or so.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 04:35:28 AM
> "Very well, then."
> Back out of the doorway.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 04:46:16 AM
> "Very well, then."
> Back out of the doorway.

>You back out the door, which prompts the smiling oni to lunge toward you!

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 04:50:22 AM
> How are her hands positioned?
> Which side is she coming from?
> Has she gone airborne, or just dashed forward?
> Are our hands currently full?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 12, 2014, 04:51:58 AM
>How do we think we'd fare at running away from an oni?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 05:07:37 AM
Yeah, running is the current goal. Sorry this got this dicey, I didn't think it would escalate so quickly.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 12, 2014, 05:14:13 AM
At least we know that Nue's up to something.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 05:16:30 AM
To be honest, I'm not sure we even know that much. It's possible she simply saw an opportunity to bully/humiliate a hated rival and took it.

I do wonder if/hope that we can get back here with Kay, though.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 12:38:26 PM
> How are her hands positioned?
> Which side is she coming from?
> Has she gone airborne, or just dashed forward?
> Are our hands currently full?

>Her hands are low.
>She is coming from the front.
>You can't tell, but the former seems more likely.
>Your left hand is currently carrying your bag of stuff.

>How do we think we'd fare at running away from an oni?

>You've never tried.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 12:59:25 PM
> Quickly duck back and to the left, turning to the left as we do so.
> While turning, grab at our cloak with our right hand. If we succeed in grabbing it, hold it close to our body.
> Run!
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 01:34:47 PM
> Quickly duck back and to the left, turning to the left as we do so.
> While turning, grab at our cloak with our right hand. If we succeed in grabbing it, hold it close to our body.
> Run!

>You duck back, taking you outside the establishment, and to the left, narrowly evading the oni's lunge as you gather up your cloak. Then you break into a run, heading into the crowded streets. You can hear several of the establishment patrons behind you, while the crowds ahead will make it difficult to simply run in a straight line.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 01:49:21 PM
> Given our current direction of travel, in which direction is southeast?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 01:57:20 PM
> Given our current direction of travel, in which direction is southeast?

>Ahead and to your left.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 12, 2014, 03:02:45 PM
> How far ahead is the next intersection?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 03:11:04 PM
> How far ahead is the next intersection?

>Hard to tell with the crowds, but it seems to be some distance away.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 12, 2014, 04:52:29 PM
>Would the crowds be large enough to lose pursuers in?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 04:57:51 PM
>Would the crowds be large enough to lose pursuers in?

>You don't think you could lose yourself into the crowd, you are pretty distinctive, but they may be enough to hinder a group chasing you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 12, 2014, 05:17:35 PM
>Curse our dazzling good looks and distinctive flair!
>Continue running for now, trying not to inconvenience anyone in the crowds too much.
>After a short while, look back and check to see how close the pursuers have become.
>How is our flight speed?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 12, 2014, 05:33:12 PM
> We're a smart chappy, we can analyze on the fly. As we flee, keep our eyes darting back and forth ahead of us, mentally assessing how the individuals in the crowd will be placed based on how they are moving when we see them, and plan a path through the resulting open spaces. It's just danmaku, except linear and with bigger and fewer bullets.
> Keep a calm look on our face at all times, as well. We got this.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 06:59:12 PM
> We're a smart chappy, we can analyze on the fly. As we flee, keep our eyes darting back and forth ahead of us, mentally assessing how the individuals in the crowd will be placed based on how they are moving when we see them, and plan a path through the resulting open spaces. It's just danmaku, except linear and with bigger and fewer bullets.
> Keep a calm look on our face at all times, as well. We got this.

>You dash into the crowd, doing your best to read it ahead of time. It is a little complicated by the fact that some of the oni in it stop to stare at you, but this can usually be compensated for. You dart through the open parts, doing your best to maneuver around the people in the way. ahead, you can see a sizable group that seems to be composed of a lot of oni going more or less in the same direction. You think there is a way way around it to the left side of the street, or perhaps you can work your way through it.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 12, 2014, 08:11:22 PM
: ( I wanted that to be an addendum to Yaer's post, not a replacement for it.

> We can still bemoan everything positive about ourselves that makes us easily identifiable.
> Are our pursuers still audible behind us?
> How is our flight speed?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 08:30:02 PM
>Curse our dazzling good looks and distinctive flair!
>Continue running for now, trying not to inconvenience anyone in the crowds too much.
>After a short while, look back and check to see how close the pursuers have become.
>How is our flight speed?

> We can still bemoan everything positive about ourselves that makes us easily identifiable.
> Are our pursuers still audible behind us?
> How is our flight speed?

>Nobility can be a burden
>Your flight speed is pretty decent.
>You believe you can hear them, but it's hard to tell with the crowd noises.
>Are you sure you want to look back while running through a crowded street?

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 12, 2014, 08:48:05 PM
>Look back only when a convenient opportunity presents itself, i.e a sparse area of crowd
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 09:12:02 PM
>Look back only when a convenient opportunity presents itself, i.e a sparse area of crowd

>As you are currently deciding how to deal with a sizable crowd, this opportunity is not present.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 12, 2014, 09:25:21 PM
>Continue through crowd, listening for cries of annoyance directed at our pursuers.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 09:33:41 PM
>Continue through crowd, listening for cries of annoyance directed at our pursuers.

>How will you proceed through the large group mentioned beforehand?

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 10:07:53 PM
> Go around the group to the left.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 10:21:23 PM
> Go around the group to the left.

>You break to the left, running as fast as you can. As you do, the group starts break up, as the people travelling in that direction starting heading toward things of individual interest. You find yourself momentarily caught between two groups of oni and the side of a building.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 12, 2014, 10:52:12 PM
>How close to the next intersection are we now?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2014, 10:54:33 PM
> We presumably still have our forward momentum going, yes?
> How immediately are we going to plow facefirst into something or someone?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2014, 11:02:20 PM
>How close to the next intersection are we now?

>Still hard to tell, particularly with a wall of oni in front of you.

> We presumably still have our forward momentum going, yes?
> How immediately are we going to plow facefirst into something or someone?

>For the time being.
>Very shortly.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 12, 2014, 11:37:33 PM
>Perform a flight assisted leap over the oni, manipulating our descent if necessary to not land on more oni.
>If possible take a quick look back while in midair.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 12:10:57 AM
>Perform a flight assisted leap over the oni, manipulating our descent if necessary to not land on more oni.
>If possible take a quick look back while in midair.

>You try to take the the air and leap over the oni. However, you do into rise quite fast enough, and firmly slam your knee into the back of the oni hard of her, sending waves of pain through it as you ascend and sending the oni sprawling onto the ground with a cry.
>Do you still wish to descend?

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 01:27:45 AM
> Not yet.

> "Apologies! Bill The Pressed Rose!"
> Fly forward several more yards until we're well clear of the crowd and the oni we just knocked over, then, once there's an open space to do so, land and continue running.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 02:05:00 AM
> Not yet.

> "Apologies! Bill The Pressed Rose!"
> Fly forward several more yards until we're well clear of the crowd and the oni we just knocked over, then, once there's an open space to do so, land and continue running.

>You fly forward, as you hear one of the oni you passed over, you aren't sure if it's the one you bowled over or not, cry out "Get back 'ere!'
>You head forward several yards and resuming running. You can hear the sounds of pursuit a bit closer behind you, you imagine one or two of the oni from that crowd are after you now. Ahead, the crowd is not especially dense anywhere.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 02:11:22 AM
> Keep heading forward, dodging around people as need be. Aim for the left turn at the next intersection.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 02:48:34 AM
> Keep heading forward, dodging around people as need be. Aim for the left turn at the next intersection.

>You keep running, trying to ignore the pain in your knee. Despite your efforts, you are well aware it is slowing you down. You keep running, and soon a street comes into view, a street that dead ends into this one. However, it is to the right.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 02:53:34 AM
> Is there a left turn visible anywhere ahead?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 03:10:20 AM
> Is there a left turn visible anywhere ahead?

>There may be, it's hard to tell through the crowds at this exact moment.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 03:24:54 AM
> Do we have enough open space in front of us to chance a look behind us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 03:50:18 AM
> Do we have enough open space in front of us to chance a look behind us?

>You believe so.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 03:52:18 AM
> Take a peek behind us. Maintain the calm expression.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 04:05:37 AM
> Take a peek behind us. Maintain the calm expression.

>You take a quick peek, and note there are several oni chasing you still, some a but a few yards away. You suspect they are from the group you tried to leap over.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 04:08:55 AM
> Do we see anyone from the Pressed Rose?
> Do we see the oni we ran into?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 04:21:16 AM
> Do we see anyone from the Pressed Rose?
> Do we see the oni we ran into?

>It would take more time to tell, particularly the latter since you only saw her from behind.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 04:44:08 AM
> When we turned around to look, did we have anything immediately in our running path?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 12:06:14 PM
> When we turned around to look, did we have anything immediately in our running path?


>Not immediately, but the crowd isn't perfectly predictable.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 03:21:22 PM
> What kinds of buildings are to our left?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 03:36:33 PM
> What kinds of buildings are to our left?

>Hard to tell at a split second glance, but you imagine more pubs. They at least look like places where people gather at a glance.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 03:43:16 PM
> Turn back around so we can get our forward bearings again.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 04:34:56 PM
> Turn back around so we can get our forward bearings again.
[/quote

>You look ahead to see the crowds have shifted a little, but it should be nothing to worry about. The turn to the right is coming up fast.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 04:45:52 PM
> Is there anyone presently between us and the turn?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 05:12:34 PM
> Is there anyone presently between us and the turn?

>Yes, but you can get around them.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 05:50:46 PM
> Do so and turn down the right-side street, then.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 06:09:40 PM
> Do so and turn down the right-side street, then.

>You hang a right, and dash into a smaller side-street. The crowds here are not nearly as heavy here, offering a fairly straight course ahead.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 06:17:38 PM
> Are there any immediate alleyways?
> How high are the roofs to our right?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 06:21:24 PM
> Are there any immediate alleyways?
> How high are the roofs to our right?

>There appear to be some just ahead.
>To the right, it seems the roofs are one or two stories tall, mostly the former.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 06:29:54 PM
> On which side of the road are the alleys?
> Are the buildings that compose the alleys of the one-story variety?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 06:56:52 PM
> On which side of the road are the alleys?
> Are the buildings that compose the alleys of the one-story variety?

>Both sides have them.
>Both the ones just ahead do. The one on the right also has a two-story building on the far side.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 08:26:44 PM
> Run to and duck into the right alley.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 09:28:39 PM
> Run to and duck into the right alley.

>You run into the alley and duck into it.
>This alley is fairly narrow, and littered with a fair amount of garbage. It runs behind the buildings that face the main thoroughfare for some distance. There doesn't seem to be anyone here.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 09:35:22 PM
> Take to the air as straight upward as possible, jumping to help the upward momentum.
> Swoop up on top of the first story building to our right, getting out of sight of anyone that would be on the ground in the alley below.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 09:52:43 PM
> Take to the air as straight upward as possible, jumping to help the upward momentum.
> Swoop up on top of the first story building to our right, getting out of sight of anyone that would be on the ground in the alley below.

>You hop onto the roof. then try to move away from the edge so you can't be easily seen from the alley. You hear footsteps below, entering the the alley.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 09:55:07 PM
> How flat is the stretch of roofs that run parallel to the street we just ran down?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 09:59:50 PM
> How flat is the stretch of roofs that run parallel to the street we just ran down?

>They vary in slope. But none of them seem to be too extreme.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 10:20:05 PM
> Get ourselves in a proper position to fly low along the rooftop, but don't actually start doing so yet.
> Listen to the group that just came into the alley for a couple of seconds.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 10:36:07 PM
> Get ourselves in a proper position to fly low along the rooftop, but don't actually start doing so yet.
> Listen to the group that just came into the alley for a couple of seconds.

>You prepare to take off.
>"Oi, where'd she go?" one of the oni says.
>"Where'd you think she went? Go ahead and cut her  off, already!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2014, 11:03:01 PM
> Was that second voice asking her question in a genuine tone or a sarcastic one?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2014, 11:54:00 PM
> Was that second voice asking her question in a genuine tone or a sarcastic one?

>Definitely the latter.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 12:13:52 AM
> That's our cue, then. Take off flying down the roof line, staying as low as possible to avoid being visible from the street without dragging our clothes on the roof.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 12:58:23 AM
> That's our cue, then. Take off flying down the roof line, staying as low as possible to avoid being visible from the street without dragging our clothes on the roof.

>You take off down the roof, flying low as you can.
>"Oi! cries a voice, the second one you head, from behind. "Get back 'ere and take a proper beatin' before I get real mad!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 02:18:18 AM
> Did it come from directly behind us, or from behind us on the alley below?
> Is our way forward clear enough that we can safely look behind us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 02:31:04 AM
> Did it come from directly behind us, or from behind us on the alley below?
> Is our way forward clear enough that we can safely look behind us?

>More the former.
> You should be able to.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 02:31:49 AM
> Take a look behind us, then.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 03:13:54 AM
> Take a look behind us, then.

>You glance back and see a thin, dark-haired oni with a single horn, dressed in a loud pink kimono, flying after you. You think she was one of ones near the oni you kneed.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 03:44:59 AM
> Turn back around and continue our flight pattern.
> Raise our voice loud enough that the oni behind us can hear.
> "If we must fight, can we at least do so at Kay's?"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 04:44:27 AM
> Turn back around and continue our flight pattern.
> Raise our voice loud enough that the oni behind us can hear.
> "If we must fight, can we at least do so at Kay's?"

>"What're you on about?"the Oni calls back. "Hold still and take your whuppin!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 04:49:00 AM
> "I must see Kay!"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 04:52:01 AM
> "I must see Kay!"

>"The hell's that got to do with twockin' my sister in the back!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 05:00:19 AM
> When we looked back, how much distance was between us and the oni?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 05:09:36 AM
> When we looked back, how much distance was between us and the oni?

>A few yards.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 05:12:52 AM
> "It is complicated! I will stop if you are willing to listen!"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 05:32:08 AM
> "It is complicated! I will stop if you are willing to listen!"

>"Kickin' folks in the back ain't a math problem!" the oni calls back, not slowing down.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 10:35:06 AM
> Start slowing down.
> "I was chased unprovoked by those at the Pressed Rose! The collision was an accident!"
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 03:52:09 PM
> Start slowing down.
> "I was chased unprovoked by those at the Pressed Rose! The collision was an accident!"

>You slow down.
>"And I'm gonna accidentally tattoo your face with my knuckles!"

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 05:09:48 PM
> Turn around and slow to a stop.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 05:55:17 PM
> Turn around and slow to a stop.

>You turn and slow to a stop. The oni continues to barrel toward you, her fist raised.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 06:16:32 PM
> Which fist is raised?
> Has she raised it over her head, or more cocked it back behind her?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 06:44:34 PM
> Which fist is raised?
> Has she raised it over her head, or more cocked it back behind her?

>Her right, and cocked back.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 07:35:09 PM
> How close is she?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 09:01:46 PM
> How close is she?

>She has a couple more yards to cross, which you imagine she will very quickly.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2014, 10:26:13 PM
> What's our flight acceleration like?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2014, 11:01:49 PM
> What's our flight acceleration like?

>About average, as far as you can tell.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 12:00:30 AM
Well, shoot. I kinda wanted to try the Giant Swing again since it worked really well the first time, but I've been dwelling on it and I think the lack of forward momentum is going to ruin our chances at it (at least in the short term). Gonna try something else.

> Put up our arms and fists in front of us in a defensive stance. Tilt our torso slightly so our left shoulder is out on front and our right shoulder is behind, if we have the time.
> As the oni throws her punch, lean sharply to the left, and attempt to block the punch by pushing on her punching arm from the side. Use both hands, and push her arm away from us to our right, so her momentum carries her fist (and hopefully more of her) past us. Aim as far down the arm as possible; shoving at her wrist would be ideal.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 12:35:42 AM
Well, shoot. I kinda wanted to try the Giant Swing again since it worked really well the first time, but I've been dwelling on it and I think the lack of forward momentum is going to ruin our chances at it (at least in the short term). Gonna try something else.

> Put up our arms and fists in front of us in a defensive stance. Tilt our torso slightly so our left shoulder is out on front and our right shoulder is behind, if we have the time.
> As the oni throws her punch, lean sharply to the left, and attempt to block the punch by pushing on her punching arm from the side. Use both hands, and push her arm away from us to our right, so her momentum carries her fist (and hopefully more of her) past us. Aim as far down the arm as possible; shoving at her wrist would be ideal.

>Taking a defensive position, you lean away from her and move your hand inside her reach, trying to deflect her wide swing. Her arm impacts solidly into your hand, sending pain raiding through your own arms, it's like trying to stop a club in mid-swing!You stagger under the force, but prevent her fist from connecting. She staggers as she moves forward, her momentum ruined for a moment, slamming into your left shoulder firmly and sending you both stumbling away, the oni crying out some profanity.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 12:53:25 AM
> We stumbled away from each other, or just our current position?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 01:15:57 AM
> We stumbled away from each other, or just our current position?

>A bit of both; you've stumbled notably less.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 01:57:06 AM
welp

> Are we facing her?
> Is she facing us?
> Are either of her legs in grabbing range?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 02:10:32 AM
> Are we facing her?
> Is she facing us?
> Are either of her legs in grabbing range?

>Yes
>Kind of.
>No.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 02:23:08 AM
> Is this oni wearing shackles? Don't spent a tempo examining if we don't know.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 02:23:47 AM
> Is this oni wearing shackles? Don't spent a tempo examining if we don't know.

>She seems to be, but you've not been paying attention.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 02:37:25 AM
LEEROOOOOOOY JENKIIIIIIIIIIIINS

> Make a dive to grab at her ankles.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 03:07:58 AM
> Make a dive to grab at her ankles.

>You dive at her ankles as soon as you can regain your balance. However, you do not get a good shot at them, as she rights herself from the charge.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 03:23:58 AM
> Did she pull away from us to do this?
> How far down did we go before she righted herself?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 04:37:14 AM
> Did she pull away from us to do this?
> How far down did we go before she righted herself?

>More that she staggered away in the aftermath of colliding with you.
>You have managed to avoid overextending yourself before discovering she was too far gone to grab.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 12:27:10 PM
> How are the two of us positioned now, relative to the roof line?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 01:28:29 PM
> How are the two of us positioned now, relative to the roof line?

>The oni on the roof is closer to the edge of the roof than you are. You aren't immediately sure where the other is; you don't see her.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 01:43:58 PM
> Who is the other?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 02:19:42 PM
> Who is the other?

>You have no idea, you have only heard her voice.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 02:51:42 PM
Oh, right, that one.

> Back off a bit further down the roof line, but keep our hands in front of us in the same defensive position.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 03:56:13 PM
> Back off a bit further down the roof line, but keep our hands in front of us in the same defensive position.

>"Oh, you're a tough one, ain't ya?" says the oni as she recovers her balance. Then she charge toward you, her right arm drawn back and aimed at your torso.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 15, 2014, 05:36:17 PM
Okay, that's sufficiently many chances to call it off. I'm ready to strike back now.

> How far away is she?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 05:45:50 PM
> How far away is she?

>She is a couple yards away, and closing fast.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 15, 2014, 06:05:27 PM
> Zoom upward, spreading our feet apart a bit past shoulder width so as to make it harder for the punch to accidentally connect with one of them.
> After we start moving upward, lean forward with our torso a bit, clasp our hand together, and swing them downward in an attempt to hit the oni in the back of the head with an axe handle strike on her way by. It is okay for the top half of our body to be moving forward with the lower half of our body still being flung upward if letting this happen reduces the amount of energy we spend on halting bodily momentum.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 07:02:38 PM
> Zoom upward, spreading our feet apart a bit past shoulder width so as to make it harder for the punch to accidentally connect with one of them.
> After we start moving upward, lean forward with our torso a bit, clasp our hand together, and swing them downward in an attempt to hit the oni in the back of the head with an axe handle strike on her way by. It is okay for the top half of our body to be moving forward with the lower half of our body still being flung upward if letting this happen reduces the amount of energy we spend on halting bodily momentum.

>You zoom upward, the oni's fist passing between your legs. Your fists come down as her head turns upward, and you come much closer than you would like to accidentally bringing your hands down on her horn. But you avoid that, and slam your fists into the back of her head. SHe gives a kind of squawk as she falls to her knees, just barely catching herself before she falsl further, while you twist in midair from the motion, your feet flying upward and a bit above you, leaving you vertical in the air.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 08:38:53 PM
> Upside-down in the air is perfect.
> Swoop down with a hand outstretched, aiming at the back of the oni's head. Once we're two feet away from her head, fire a stream of our preferred shot type (arrowheads?) at the back of her head and slow down so we don't collide with her. If we see her starting to turn her head to look behind herself, however, fire our shots early. Tilting her head up is okay to keep waiting on, since she still won't be looking behind her; only fire prematurely with a left- or right-turn.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 09:28:44 PM
> Upside-down in the air is perfect.
> Swoop down with a hand outstretched, aiming at the back of the oni's head. Once we're two feet away from her head, fire a stream of our preferred shot type (arrowheads?) at the back of her head and slow down so we don't collide with her. If we see her starting to turn her head to look behind herself, however, fire our shots early. Tilting her head up is okay to keep waiting on, since she still won't be looking behind her; only fire prematurely with a left- or right-turn.

>You extend your hand and send a stream of arrows at her head. She grunts as you do, staggering and sinking a bit lower. Then suddenly her fist comes up from below, an uppercut aimed directly at you head!

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 09:54:25 PM
> Does 'from below' mean below relative to our current perspective, thereby being from our torso level toward our chin?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 10:04:11 PM
> Does 'from below' mean below relative to our current perspective, thereby being from our torso level toward our chin?

>No, you are still fairly horizontal in the air. Her fist is coming up directly at your head.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 10:16:30 PM
> Which hand did we use to fire at the back of her head?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 10:32:58 PM
> Which hand did we use to fire at the back of her head?

>Your right, which is dominant.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2014, 10:57:37 PM
> Tilt our head back and to the left, leaning the same way with our upper torso. At the same time, sweep our left arm, positioned more or less up-and-down, left-to-right across our body in front in an attempt to deflect her punching arm to the right. Time this sweep so our arm collides with hers; we don't want to get punched in the arm.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2014, 11:19:31 PM
> Tilt our head back and to the left, leaning the same way with our upper torso. At the same time, sweep our left arm, positioned more or less up-and-down, left-to-right across our body in front in an attempt to deflect her punching arm to the right. Time this sweep so our arm collides with hers; we don't want to get punched in the arm.

>You lean off to the side, and try to push her arm aside as it comes up. Her fist just grazes past you; you can just feel it brush past your hair, your precautions prevent your arm from getting jarred as it did last time. However, you have a more immediate problem as bright green danmaku blazes into the air in the wake of her fist. Thankfully, none of has touched you immediately, but it begins to float outward as the oni stands up from her uppercut.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2014, 12:01:31 AM
> Float backward long enough to right ourselves back into a proper vertical position.
> As we're repositioning ourselves, sweep our right arm in front of us down-to-up to let loose a vertical stream of arrowheads. Only do this if we can safely sweep our arm and not smack it into the oni's danmaku, however.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2014, 12:23:35 AM
> Float backward long enough to right ourselves back into a proper vertical position.
> As we're repositioning ourselves, sweep our right arm in front of us down-to-up to let loose a vertical stream of arrowheads. Only do this if we can safely sweep our arm and not smack it into the oni's danmaku, however.

>You float backward and right yourself. Before you can counterattack, several of the danmaku shots slam into your chest, torso, and legs as you present a wider profile to it. You can barely hear the oni guffaw over the sudden flash of pain and weakness.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2014, 12:51:11 AM
> Urgh, didn't expect that from fist shots. Won't make that mistake again.
> Can we at least still see?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2014, 01:13:34 AM
> Urgh, didn't expect that from fist shots. Won't make that mistake again.
> Can we at least still see?

>You can still see reasonably alright.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2014, 01:52:48 AM
> Keep watch of the oni as we give ourselves a small breather to regain some of our senses.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2014, 02:42:45 AM
> Keep watch of the oni as we give ourselves a small breather to regain some of our senses.

>You keep an eye on her, and have barely a moment to recover before another punch, speedier than before, flies at your torso!

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2014, 04:31:25 AM
> Which hand is it?
> Has that moment of weakness passed yet?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2014, 05:18:51 AM
> Which hand is it?
> Has that moment of weakness passed yet?

>Her right.
>It has not really passed; danmaku functions by draining out one's strength, until on eventually either collapses, or cannot fight back.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2014, 11:00:46 AM
> How far above the roof are we?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2014, 02:09:32 PM
> How far above the roof are we?

>Having righted yourself, you are maybe four feet above it.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 16, 2014, 03:00:53 PM
> How quickly can we descent when in an upright position?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2014, 03:22:00 PM
> How quickly can we descent when in an upright position?

>Fairly fast, but you doubt it would be faster than that punch.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2014, 04:37:28 PM
Bah.

> Dodge back and to our left, turning our body to face more toward our current right in an attempt to make our torso a smaller target.
> While moving back and to the left, if we can, use an open right hand to spray a few bullets in the direction of her oncoming fist. Do not leave our hand out long enough to get punched, however; cut the bullets off early if necessary to move our hand and arm out of harm's way.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2014, 04:56:37 PM
> Dodge back and to our left, turning our body to face more toward our current right in an attempt to make our torso a smaller target.
> While moving back and to the left, if we can, use an open right hand to spray a few bullets in the direction of her oncoming fist. Do not leave our hand out long enough to get punched, however; cut the bullets off early if necessary to move our hand and arm out of harm's way.

>You dodge back, and her fist just barely whiffs past your torso. You do not have time to counterattack in such a fashion, as her left is already coming with just as much speed, aimed for your side and hip.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2014, 05:16:23 PM
> How much momentum do we currently have, and in which direction?
> Is her right arm still extended?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2014, 05:33:40 PM
> How much momentum do we currently have, and in which direction?
> Is her right arm still extended?

>You have a little bit in the direction that you dodged.
>She is pulling it back.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 16, 2014, 05:48:45 PM
shiiiiiiiiiiiiiiit

> How much forward momentum does the oni have?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2014, 06:11:19 PM
> How much forward momentum does the oni have?

>Hard to say without taking time.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2014, 07:49:25 PM
> How are our hands feeling?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2014, 07:59:26 PM
> How are our hands feeling?

>Functional. Still a bit sore from before.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2014, 01:15:05 AM
> How large are her hands compared to ours?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 01:18:51 AM
> How large are her hands compared to ours?

>You've not really been able to compare, other things have been occupying your time. They probably are not radically smaller or larger, though.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2014, 02:11:04 AM
> How much shorter or taller than us is she?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 02:37:44 AM
> How much shorter or taller than us is she?

>She is a little taller than you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2014, 03:13:32 AM
> Keep our backward momentum going by continuing backward, but heading a bit back toward the right as well. While doing so, rotate our body back in the opposite direction so we face more toward our current left. Ideally, we'll move and twist far enough to the right to have her left punch just graze by as well.
> As her fist is coming, try to grab and clamp down on her wrist from above with our left hand. This should be possible if it's coming in at hip height.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 03:18:42 AM
> Keep our backward momentum going by continuing backward, but heading a bit back toward the right as well. While doing so, rotate our body back in the opposite direction so we face more toward our current left. Ideally, we'll move and twist far enough to the right to have her left punch just graze by as well.
> As her fist is coming, try to grab and clamp down on her wrist from above with our left hand. This should be possible if it's coming in at hip height.

>You back away, just barely twisting around her quick strike. You try to grab her arm, and somewhat succeed, but it is ripped from your grasp just as soon as you grab it, her stength is nothing to take lightly!
>"Heh, you're pretty quick, ain't ya?" says the oni, chuckling as she draws her fist back.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2014, 03:27:38 AM
> How far away from us is she now?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 03:29:48 AM
> How far away from us is she now?

>She has taken a couple steps back.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2014, 03:49:09 AM
> Do we know how to teleport short distances?
> How much time and energy do we need to execute the double-spiral rainbow balls of light attack?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 04:08:30 AM
> Do we know how to teleport short distances?
> How much time and energy do we need to execute the double-spiral rainbow balls of light attack?

>While it's plausible, you haven't quite worked out the technique.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2014, 11:36:22 AM
> What about the larger glowing bullets that explode into a number of tiny round bullets?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 17, 2014, 01:20:35 PM
>How familiar are we with the concept of disco lighting?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 03:47:33 PM
> What about the larger glowing bullets that explode into a number of tiny round bullets?

>You can make these fairly easily.

>How familiar are we with the concept of disco lighting?

>You have no idea what that is.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2014, 04:21:41 PM
> Can we also make the same large glowy bullets that DON'T explode into smaller shrapnel bullets?
> If the above is possible, would combining large glowy bullets that explode with large glowy bullets that don't explode be considered unsporting?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 05:17:01 PM
> Can we also make the same large glowy bullets that DON'T explode into smaller shrapnel bullets?
> If the above is possible, would combining large glowy bullets that explode with large glowy bullets that don't explode be considered unsporting?

>You can!
>You don't think so, but it would probably be a little slower by necessity.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Mr. Sacchi on December 17, 2014, 05:37:31 PM
> If the above is possible, would combining large glowy bullets that explode with large glowy bullets that don't explode be considered unsporting?

> And if so, would it still be considered unsporting if there was a very clear distinction between them? (say, explodey ones are blue, non-explodey ones are yellow)

@Edit

Oh nvm then :c
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 05:40:30 PM
> And if so, would it still be considered unsporting if there was a very clear distinction between them? (say, explodey ones are blue, non-explodey ones are yellow)

>This would be more than sporting.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 17, 2014, 05:48:46 PM
FEI that question is just checking for the future while I have it in mind now. If the battle progresses in such a fashion, I would like to go explodey shinies -> non-explodey shinies -> combo shinies. It's a simple fair gameplay difficulty progression.

> Give the slightest of grins.
> "By necessity."
> While speaking, sweep an open right hand in front of us in a circle about two feet in diameter, creating a ring of our shiney explodey bullets to be launched forward and a little bit outward.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 05:55:56 PM
FEI that question is just checking for the future while I have it in mind now. If the battle progresses in such a fashion, I would like to go explodey shinies -> non-explodey shinies -> combo shinies. It's a simple fair gameplay difficulty progression.

> Give the slightest of grins.
> "By necessity."
> While speaking, sweep an open right hand in front of us in a circle about two feet in diameter, creating a ring of our shiney explodey bullets to be launched forward and a little bit outward.

>The oni laughs again, while you sweep your hand out and create ring of bullets. The oni dances back, taking to the air and hovering back. The bullets fly out, and she slips between them and starts to close in again, before they explode behind her.  She gives a cry, and starts to try to work her way between the waves of small shots.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 17, 2014, 06:00:18 PM
> How much cooldown time do we require between waves of such bullets?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 06:41:50 PM
> How much cooldown time do we require between waves of such bullets?

>A couple moments.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 17, 2014, 08:01:52 PM
> Can we mix up these bullets with other bullets during the cooldown, or does everything stop until the cooldown period is over?

> Once the cooldown has passed, created another circle of glowy explodey bullets in front of us, this one only one foot in diameter. It should still go forward and slightly outward.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 08:08:03 PM
> Can we mix up these bullets with other bullets during the cooldown, or does everything stop until the cooldown period is over?

> Once the cooldown has passed, created another circle of glowy explodey bullets in front of us, this one only one foot in diameter. It should still go forward and slightly outward.

>You could throw in a few basic bullets if you wanted, but nothing too fancy or tricksy.
>You create another ring of bullets, as the oni works her way through the debris of the last wave, catching one on her hip in the process.  As you send out the next wave of bullets, she backs further away.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 17, 2014, 08:09:14 PM
> What would happen if we were to run into our own bullets?
> Do the glowy bullets slow down before they explode, or do they just explode with no warning?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 08:22:00 PM
> What would happen if we were to run into our own bullets?
> Do the glowy bullets slow down before they explode, or do they just explode with no warning?

>Nothing.
>They slow a bit.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2014, 09:59:51 PM
> How's her facial expression looking?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 10:14:07 PM
> How's her facial expression looking?

>She seems a bit harried.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2014, 11:01:39 PM
> Can we do giant lasers? Or do lasers require our sword?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2014, 11:14:34 PM
> Can we do giant lasers? Or do lasers require our sword?

>You can do a beam without your sword, but they wouldn't be of the same quality.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2014, 11:58:28 PM
> Let our cooldown time pass, then create another two-foot-diameter ring of explodey bullets, traveling forward and a bit outward.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 12:30:58 AM
> Let our cooldown time pass, then create another two-foot-diameter ring of explodey bullets, traveling forward and a bit outward.

>You create another ring of bullets, while the oni is trying to deal with the aftermath of the second ring.
>"You ain't half bad at this!" she says.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 02:43:23 AM
> That's an odd thing for someone to say when they wanted to rip our head off for slighting their sister a few minutes ago. What does her tone suggest about the intent of what she said?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 02:55:01 AM
> That's an odd thing for someone to say when they wanted to rip our head off for slighting their sister a few minutes ago. What does her tone suggest about the intent of what she said?

>She doesn't sound angry, at least. It may be a genuine compliment.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 03:22:08 AM
> "Thank you! You are certainly no slouch yourself!"
> When the cooldown period ends, fire a foot-diameter ring of glowy bullets, headed forward and slightly outward, that look like the explodey shots but don't actually explode.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 03:27:41 AM
> "Thank you! You are certainly no slouch yourself!"
> When the cooldown period ends, fire a foot-diameter ring of glowy bullets, headed forward and slightly outward, that look like the explodey shots but don't actually explode.

>You do so, sending out shots that prompts the oni to act cautious. Then she sees they are doing nothing of interest, and charges forward toward you, fist raised and grinning fearlessly.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 04:16:47 AM
Well, that happened.

> What's the current distance between us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 04:29:47 AM
> What's the current distance between us?

>A few yards.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 04:42:42 AM
> Is she rearing back her right fist as usual?
> Is she coming from above, below, or on the same level as us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 04:53:40 AM
> Is she rearing back her right fist as usual?
> Is she coming from above, below, or on the same level as us?

>Yes.
>The same level, you are both pretty close to the roof right now.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 04:58:50 AM
> Do we use dagger danmaku?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 05:01:43 AM
> Do we use dagger danmaku?

>Sometimes!

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 05:06:35 AM
> Fly back and to the left. Keep ourselves facing forward, though.
> While flying back, swipe our right hand from left to right in front of us to create a forward-traveling stream of dagger bullets.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 05:16:10 AM
> Fly back and to the left. Keep ourselves facing forward, though.
> While flying back, swipe our right hand from left to right in front of us to create a forward-traveling stream of dagger bullets.

>You fly back and leftward, and send out a stream of forward-flying knife danmaku.
>The oni continues forward for a moment, then suddenly stops and punches the air. A spray of speedy green danmaku flies from her fist, spreading outward like a flower blooming.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 12:14:15 PM
> What kind of danmaku is this?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 04:26:58 PM
> What kind of danmaku is this?

>Speedy and unfolding straight and outward, like a flower blooming.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 04:40:53 PM
> Are the spheres, or petals, or daggers, etc.?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 05:10:59 PM
> Are the spheres, or petals, or daggers, etc.?

>They seem to be mostly small spheres and pellets and a glance.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 18, 2014, 05:31:30 PM
> Blooming flower patters that don't use the petal bullets? How uncouth.
> How much of this is coming toward us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 06:18:52 PM
> Blooming flower patters that don't use the petal bullets? How uncouth.
> How much of this is coming toward us?

>It does need some work.
>A fair amount; it's too fast to read for sure.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 06:47:26 PM
> Is it traveling faster than we can fly backward?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 07:05:05 PM
> Is it traveling faster than we can fly backward?

>Possibly.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 18, 2014, 08:01:58 PM
> Let's find out!
> "Hm!"
> Fly straight backwards for a full second and see how much faster or slower than us the bullets are. We should also be able to get a better bead on what bullets are going where this way.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 09:08:28 PM
> Let's find out!
> "Hm!"
> Fly straight backwards for a full second and see how much faster or slower than us the bullets are. We should also be able to get a better bead on what bullets are going where this way.

>You fly back and see the bullets are gaining on you.  The mass of them are straight lines, but there are a number of convex and concave arcs among them.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 10:12:05 PM
> From our perspective, is everything in one giant layer? Or does the pattern have depth?
> Are all the bullets the same speed?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 18, 2014, 10:46:01 PM
>As the pattern unfolds do any obvious holes present themselves, such as the inside of a "petal".
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 10:58:14 PM
> From our perspective, is everything in one giant layer? Or does the pattern have depth?
> Are all the bullets the same speed?

>There is some height to it, but not much.
>No, and it's hard to tell which are moving faster and slower without more time, which you don't immediately have.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 10:59:12 PM
> Are there any immediately visible openings?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2014, 11:26:07 PM
> Are there any immediately visible openings?

>The straight lines would offer some immediate openings, but you aren't sure how ultimately safe they would be.

>As the pattern unfolds do any obvious holes present themselves, such as the inside of a "petal".

>This is harder to say, but you imaging the arcs would sweep between the lines as they unfold.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2014, 11:59:23 PM
> Are the straight lines horizontal, vertical, both, or neither?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2014, 12:08:58 AM
> Are the straight lines horizontal, vertical, both, or neither?

>Horizontal, but there are a  few rows of them.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 19, 2014, 03:17:49 AM
>Continue moving backwards, prepare ourself to capitalise upon any openings that present themselves as it unfolds.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2014, 03:21:04 AM
>Continue moving backwards, prepare ourself to capitalise upon any openings that present themselves as it unfolds.

>You continue moving backwards, and see that some of the lines of bullets are coming directing for you!

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Yaersulf on December 19, 2014, 03:23:13 AM
>Do they appear to be homing?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2014, 03:26:40 AM
>Do they appear to be homing?

>They may have been targetted initially, but you don't think they home beyond this.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2014, 04:42:52 AM
> How much space is between the horizontal lines?
> How many horizontal lines are there?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2014, 04:47:44 AM
> How much space is between the horizontal lines?
> How many horizontal lines are there?

>Maybe two feet.
>Several, you don't have time to count.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2014, 05:00:37 AM
> So if we went full horizontal, we could conceivably fit through the horizontal lines without getting smacked by them? Disregarding the other bullets, of course.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2014, 05:06:05 AM
> So if we went full horizontal, we could conceivably fit through the horizontal lines without getting smacked by them? Disregarding the other bullets, of course.

>Plausibly.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 19, 2014, 05:43:55 PM
> Are any of the non-straight lines coming right for us, or is it just the straight lines?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2014, 06:40:05 PM
> Are any of the non-straight lines coming right for us, or is it just the straight lines?

>Some of the arcs seem to be coming roughly in your direction.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2014, 07:08:41 PM
> From which direction?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2014, 07:36:08 PM
> From which direction?

>They seem to be unfolding ahead and to the left and right.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2014, 09:47:41 PM
> But NOT above or below?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2014, 10:03:15 PM
> But NOT above or below?

>They seem to be within the lines, at least.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2014, 11:45:31 PM
> So the horizontal lines above and below the ones that are right in front of us seem to be clear or non-horizontal waves of bullets?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2014, 12:26:20 AM
> So the horizontal lines above and below the ones that are right in front of us seem to be clear or non-horizontal waves of bullets?

>Yes. but they get close enough to those lines you think they would still hit you if you tried to simply duck, for instance.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2014, 04:50:34 AM
> Once this line of horizontal lines passes, is there a second wave of horizontal lines? Or can we not tell from our current position?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2014, 05:15:38 AM
> Once this line of horizontal lines passes, is there a second wave of horizontal lines? Or can we not tell from our current position?

>You are unable to tell without taking time.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2014, 05:58:51 PM
> Do we have time to get up to the next highest gap between horizontal lines before we're overrun by the lines?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2014, 06:14:48 PM
> Do we have time to get up to the next highest gap between horizontal lines before we're overrun by the lines?

>You think so, but it would be very tight, you would need to remain horizontal rather than upright.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2014, 11:10:47 PM
> Let's do that, then. Head upward while going full horizontal to get through the next highest gap.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2014, 11:20:21 PM
> Let's do that, then. Head upward while going full horizontal to get through the next highest gap.

>You take the high road, slipping between the speedy lines of bullets. Ahead, you can two convex arcs of small white bullets, passing through each other and opening outward like flower petals.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 03:57:34 AM
> Are either of them headed for us? Logically they cannot both be headed for us if they are passing through each other, unless the angle of intersection is minute.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2014, 04:10:22 AM
> Are either of them headed for us? Logically they cannot both be headed for us if they are passing through each other, unless the angle of intersection is minute.

>They both seem to be closing in on you from different angle, perhaps its better to saw it's like scissors closing.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 05:01:18 AM
> How much left-and-right movement freedom do we have?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2014, 05:03:13 AM
> How much left-and-right movement freedom do we have?

>You can move pretty freely in either direction right now.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 05:41:48 AM
> Are we completely enclosed on both sides by the convex arcs?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2014, 05:44:15 AM
> Are we completely enclosed on both sides by the convex arcs?

>Not yet.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 05:47:10 AM
> Which convex arc is closer to being within the horizontal lines?
> Which convex arc is closer to us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2014, 06:04:06 AM
> Which convex arc is closer to being within the horizontal lines?
> Which convex arc is closer to us?

>Both are withing the lines.
>Neither, actually, you seem to be precisely between them. The point where they are crossing is exactly ahead.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 06:09:14 AM
> If they're both within the lines, how are we not completely enclosed on both sides?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2014, 06:15:56 AM
> If they're both within the lines, how are we not completely enclosed on both sides?

>It hasn't entirely reached you at this precise second.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 06:18:37 AM
> Staying within the vertical space allotted to us by the horizontal lines we're currently going through, bank to the left to get out of the convex scissors.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2014, 07:12:37 AM
> Staying within the vertical space allotted to us by the horizontal lines we're currently going through, bank to the left to get out of the convex scissors.

>You back to the left, and find several loose bullets will be coming at you shortly. As well, the arc may close in before you can do this if you are not fast enough.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 12:44:59 PM
> In which direction are the stray bullets coming from?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2014, 06:13:24 PM
> In which direction are the stray bullets coming from?

>Ahead.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 06:56:44 PM
> Do a hard turn to the left so we are parallel to the main large lines of bullets, and fly quickly in that direction to avoid the stray bullets.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2014, 07:57:01 PM
> Do a hard turn to the left so we are parallel to the main large lines of bullets, and fly quickly in that direction to avoid the stray bullets.

>You turn left as fast as you can and fly as fast as you can to outrun the coming bullets.  You think you should be able to outrun the arc, but the stray bullets are still going to be a problem, several of them are going to be on you very quickly.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 08:53:06 PM
> Are there any obvious gaps in the stray bullets?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2014, 11:02:26 PM
> Are there any obvious gaps in the stray bullets?

>There seem to be five of them that are going to be problem. one coming high, one coming mid-height, another coming low, and two that are high and low.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 11:18:27 PM
> These are the locations of the gaps? Or problematic bullets?
> Have the long horizontal waves passed?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2014, 11:32:00 PM
> These are the locations of the gaps? Or problematic bullets?
> Have the long horizontal waves passed?

>The bullets themselves.
>No. But right now they aren't a danger, as long as you keep moving.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2014, 11:38:16 PM
> So there are two bullets that are somehow both high and low bullets? Or are the one-high-one-low while lined up vertically?
> Are we at least clear of the main convex wave, or is that still a concern?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2014, 12:23:47 AM
> So there are two bullets that are somehow both high and low bullets? Or are the one-high-one-low while lined up vertically?
> Are we at least clear of the main convex wave, or is that still a concern?

>The latter.
>It's a concern if things go wrong here. But as it stands you don't think you'll have to worry about it.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 22, 2014, 01:43:26 AM
> Were the bullets we identified listed in any particular order?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2014, 02:21:48 AM
> Were the bullets we identified listed in any particular order?

>The closest ones were listed first.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 22, 2014, 04:41:24 AM
> How much room do we have to maneuver up and down?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2014, 05:21:06 AM
> How much room do we have to maneuver up and down?

>Some, but you've not really paid attention to what is above or below you after a point; that would take a moment to assess.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 22, 2014, 05:31:12 AM
> Based on the speed and depth of the horizontal lines, as well as how long we have been at it between then, could we mentally determine if we are still restricted above or below by them?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2014, 05:36:39 AM
> Based on the speed and depth of the horizontal lines, as well as how long we have been at it between then, could we mentally determine if we are still restricted above or below by them?

>You don't think there are any of them immediately above or below, unless they did something really weird.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 22, 2014, 05:45:37 AM
> Are these stray bullets moving in the same direction as all of the other bullets, or are they aimed more toward us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2014, 06:39:27 AM
> Are these stray bullets moving in the same direction as all of the other bullets, or are they aimed more toward us?

>They are not aimed, they are simply moving forward.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 22, 2014, 12:04:36 PM
> Are they staggered relative to the long lines? Or do they all fall on a vertical plane that is parallel to the long lines?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2014, 05:43:12 PM
> Are they staggered relative to the long lines? Or do they all fall on a vertical plane that is parallel to the long lines?

>Please clarify.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 22, 2014, 05:54:38 PM
> Would pictures be acceptable? Or does this all have to be done by text? It's hard to describe verbally what I'm getting at here.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2014, 06:44:02 PM
> Would pictures be acceptable? Or does this all have to be done by text? It's hard to describe verbally what I'm getting at here.

>We shall accept ASCII.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2014, 03:04:25 AM
> Actually, maybe we can get by on just text.
> Let's pretend for a moment that all of the bullets are at the same height. Would we be able to draw a straight line through all of them?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2014, 03:50:10 AM
> Actually, maybe we can get by on just text.
> Let's pretend for a moment that all of the bullets are at the same height. Would we be able to draw a straight line through all of them?

>No, but you expect to encounter each of them if you continue to fly forward at the speed you are going.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2014, 05:42:55 AM
Okay, that addresses pretty much all of the long string of following questions.

> Given we are still sort-of-sandwiched between the two long horizontal lines, can we actually go down far enough to go under the high bullets, or up far enough to go over the low ones?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2014, 05:52:13 AM
Okay, that addresses pretty much all of the long string of following questions.

> Given we are still sort-of-sandwiched between the two long horizontal lines, can we actually go down far enough to go under the high bullets, or up far enough to go over the low ones?

>It seems so, at a glance.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2014, 05:53:23 AM
> Let's keep going and head under that first one, then. Slow down a tiny bit to maneuver ourselves better if either the stray bullet or the horizontal line get too close for comfort.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2014, 07:27:30 AM
> Let's keep going and head under that first one, then. Slow down a tiny bit to maneuver ourselves better if either the stray bullet or the horizontal line get too close for comfort.

>You are able to slip under the first one easily enough.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 23, 2014, 03:04:40 PM
> Oh, well then.
> How about this next mid-level one? Is there enough room to squeeze under it? If not, how about over it?
> Have we been able to see the oni at all during this dodging time?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2014, 06:36:39 PM
> Oh, well then.
> How about this next mid-level one? Is there enough room to squeeze under it? If not, how about over it?
> Have we been able to see the oni at all during this dodging time?

>You should be able to squeeze under it.
>Not really, but it's only been a couple moments, and there haven't been any sudden motions to catch your eye.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 23, 2014, 08:10:20 PM
> Very well! Slip under the next stray bullet, again slowing down if necessary to avoid rushing through and getting smacked.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2014, 08:37:16 PM
> Very well! Slip under the next stray bullet, again slowing down if necessary to avoid rushing through and getting smacked.

>YOu have to go lower to get around this one, but you do so without worry.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2014, 01:54:13 AM
> Angle our flight path upward and regain a little bit of speed so we go right over the next stray bullet instead of crashing into it.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2014, 02:06:03 AM
> Angle our flight path upward and regain a little bit of speed so we go right over the next stray bullet instead of crashing into it.

>You do so, just barely grazing over the bullet.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2014, 02:16:05 AM
> We have just the bullet pair left, yes?
> Can we squeeze through the final two?
> Are we out of range of the main convex wave yet?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2014, 03:08:35 AM
> We have just the bullet pair left, yes?
> Can we squeeze through the final two?
> Are we out of range of the main convex wave yet?

>Yes
>Possibly
>No.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2014, 05:47:23 AM
> Is there room above the upper stray or below the lower stray?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2014, 05:58:27 AM
> Is there room above the upper stray or below the lower stray?

>Not really.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2014, 06:04:42 AM
> Nothing for it, then.
> Aim ourselves for the space between the final upper and lower strays, slowing down for control as needed like with the second mid-level bullet.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2014, 06:36:40 AM
> Nothing for it, then.
> Aim ourselves for the space between the final upper and lower strays, slowing down for control as needed like with the second mid-level bullet.

>You do so,  just slipping between those bullets.
>You are near the edge of the arc, but it is approaching fast. Further to the left; or ahead if you want to look at it way, is another row of those straight bullets.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2014, 07:06:02 AM
> How is the position and orientation of this new row compared to the original large straight rows?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2014, 08:43:21 AM
> How is the position and orientation of this new row compared to the original large straight rows?

>About the same, just further left.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 24, 2014, 05:32:10 PM
> Is it going in the same direction as the other lines?
> Is it at the same height as one of the other lines? If so, which one?
> Is there room between the convex line we're moving away from now and this new line?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2014, 07:42:16 PM
> Is it going in the same direction as the other lines?
> Is it at the same height as one of the other lines? If so, which one?
> Is there room between the convex line we're moving away from now and this new line?

>Almost; now that you're closer, you can see it's slightly diagonal to the left.
>Yes, they are parallel to the others in terms of height
>That will be hard to tell. Having slowed down as you did, the oncoming arc has had time to close in on you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2014, 11:09:42 PM
> 'They'? Is there more than one line?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2014, 11:42:19 PM
> 'They'? Is there more than one line?

>Yes, just like before.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 25, 2014, 06:21:33 AM
> Whatever, we'll worry about the new horizontal lines when we get there.
> Speed back up and make our way further forward to make it beyond the convex wave.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2014, 08:01:11 AM
> Whatever, we'll worry about the new horizontal lines when we get there.
> Speed back up and make our way further forward to make it beyond the convex wave.

>You pick up speed, but the arc is still coming , rushing up from ahead and to the left, coming between the lines ahead. You won't be able to outrun it.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 25, 2014, 12:48:34 PM
> Is there anything above or below us right now?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2014, 04:49:22 PM
> Is there anything above or below us right now?

>No.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 25, 2014, 04:58:00 PM
> How vertically wide is the incoming convex wave?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2014, 11:07:16 PM
> How vertically wide is the incoming convex wave?

>The bullets are fairly large.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2014, 03:47:41 AM
> Are they so wide that we cannot fly above or below them?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2014, 05:59:31 AM
> Are they so wide that we cannot fly above or below them?

>They are large enough it would be difficult to do so without hitting one of the bars. Not impossible , but difficult.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2014, 06:57:49 PM
> Bars? Is the convex wave not simply a line of simple bullets?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2014, 07:29:34 PM
> Bars? Is the convex wave not simply a line of simple bullets?

>Lines, not bars. The lines that define most of the shape of this attack.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2014, 08:21:02 PM
> So the convex line is really a bunch of lines stacked on top of one another?
> So they have gaps between them, like the straight lines did?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2014, 08:47:55 PM
> So the convex line is really a bunch of lines stacked on top of one another?
> So they have gaps between them, like the straight lines did?

>No. This wasn't about the arc at all. It was about the straight lines you dodged around originally that make up the main framework of this mess. They could be thought of as bars, but it was a bad synonym.
>There is some small space between the bullets that make up the arcs, but it would be very foolhardy to try and go through them.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2014, 09:29:42 PM
> What is preventing us from flying above or below the incoming convex wave, then?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2014, 10:29:27 PM
> What is preventing us from flying above or below the incoming convex wave, then?

>The bullet size, mostly, and accompanying flak like that which you just dealt with.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2014, 10:31:30 PM
> How close is this wave?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2014, 11:19:07 PM
> How close is this wave?

>You have, at most, two seconds.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2014, 04:20:13 AM
> Isn't undodgeable danmaku forbidden?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2014, 04:40:36 AM
> Isn't undodgeable danmaku forbidden?

>Yes. But you're quite, with proper decision-making, this isn't undodgeable.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2014, 04:42:06 AM
> Well, we've established we can't go up, down, or forward...are there any gaps in the convex wave behind us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2014, 04:45:18 AM
> Well, we've established we can't go up, down, or forward...are there any gaps in the convex wave behind us?

>You think they are largely the same, though you haven't looked back to check. But it does have the advantage of being some distance away right now.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2014, 04:47:32 AM
> Did we see any on our way by the first time?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2014, 04:56:52 AM
> Did we see any on our way by the first time?

>You didn't pay especial attention when you were first looking at them both, but you imagine they are identical.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2014, 06:24:19 AM
> 'Both'? Is there more than one convex wave coming at us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2014, 06:38:21 AM
> 'Both'? Is there more than one convex wave coming at us?

>Yes. One is ahead of you and one is behind you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2014, 08:06:37 PM
> Is the wave behind us coming toward us?
> Is the wave in front of us coming toward us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2014, 08:13:18 PM
> Is the wave behind us coming toward us?
> Is the wave in front of us coming toward us?

>Both are closing in on you from their respective direction.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2014, 09:12:16 PM
> Are both lines horizontal?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2014, 09:34:50 PM
> Are both lines horizontal?

>Yes.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2014, 12:59:29 AM
> And there are no sizeable gaps between bullets in either one? That is, we could not dodge these lines by flying forward or by flying backward?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2014, 01:53:49 AM
> And there are no sizeable gaps between bullets in either one? That is, we could not dodge these lines by flying forward or by flying backward?

>Flying forward you take you closer to where they cross. Flying backward might help you get out of their range. But within the arcs themselves, it would be terribly difficult to move between the bullets.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2014, 01:58:42 AM
> That would imply one is not direcly behind us. Where exactly are the two waves right now relative to our current position?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2014, 02:17:24 AM
> That would imply one is not direcly behind us. Where exactly are the two waves right now relative to our current position?

>Somtimes one forgets that you turned away from the oni, thus flipping around what is ahead and behind.  Yes, from your perspective, there is one behind you and one ahead. By "flying backward", I meant leftward or away from where the oni presumably is.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2014, 02:32:11 AM
> All right. Just to be safe, let's have a quick review.
> From our current perspective, there is a line right in front of us, and a line right behind us. Flying straight forward or straight backward would fling us right into these lines with basically no hope of avoiding them.
> We have determined that it is very unlikely we have the time to fly upward or downward to avoid these lines, as they are quite vertically wide.
> Turning back to the right, which was originally forward (toward the oni) for us, and flying in that directions would make us eat at least one, if not both, lines.
> Turning left, which was originally backward (away from the oni) for us, would give us a chance to avoid both lines.
> Is all of this accurate?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2014, 02:47:59 AM
> All right. Just to be safe, let's have a quick review.
> From our current perspective, there is a line right in front of us, and a line right behind us. Flying straight forward or straight backward would fling us right into these lines with basically no hope of avoiding them.
> We have determined that it is very unlikely we have the time to fly upward or downward to avoid these lines, as they are quite vertically wide.
> Turning back to the right, which was originally forward (toward the oni) for us, and flying in that directions would make us eat at least one, if not both, lines.
> Turning left, which was originally backward (away from the oni) for us, would give us a chance to avoid both lines.
> Is all of this accurate?

>This all seems to be correct.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2014, 04:31:47 AM
> Is there anything stopping us from turning left and heading that way, like another line of bullets?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2014, 04:47:45 AM
> Is there anything stopping us from turning left and heading that way, like another line of bullets?

>Not really, though going too far away would be considered a retreat and dishonorable surrender.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2014, 05:09:46 AM
> Well, of course we're not going to run away.
> Anyway. There are only six possible directions. Five of them guarantee we will get a face full of bullet. Only one course of action to be had!
> Turn left and begin flying that way. Let's see what our options are this way.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2014, 05:58:39 AM
> Well, of course we're not going to run away.
> Anyway. There are only six possible directions. Five of them guarantee we will get a face full of bullet. Only one course of action to be had!
> Turn left and begin flying that way. Let's see what our options are this way.

>You make your way leftward, backing away from the oni. There doesn't seem to be much of anything come at you from behind, as long as you don't try to overtake the bullets you've already dodged.
>As you do this, the nearer arc passes just behind you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2014, 02:01:38 PM
> How's the other arc looking?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2014, 08:53:38 PM
> How's the other arc looking?

>It may catch up with you, since it is also moving away from the oni, as well as toward you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2014, 09:06:09 PM
> What options do we have to make it not catch up with us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2014, 10:44:53 PM
> What options do we have to make it not catch up with us?

>In theory, getting around it would be best.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2014, 11:34:23 PM
> Is that a realistic possibility, give our current position and velocity and the line's current position and velocity?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2014, 01:17:13 AM
> Is that a realistic possibility, give our current position and velocity and the line's current position and velocity?

>It's possible, you believe.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2014, 03:15:09 AM
> Are there any other possible dodging maneuvers available that we can tell?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2014, 04:31:19 AM
> Are there any other possible dodging maneuvers available that we can tell?

>It is possible to go between the shots that make up the arc. Just especially hard.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2014, 04:36:18 AM
> Given current locations and velocities of ourselves and the line, would we have a better shot of avoiding the incoming line if we changed direction, however slightly?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2014, 05:09:44 AM
> Given current locations and velocities of ourselves and the line, would we have a better shot of avoiding the incoming line if we changed direction, however slightly?

>It would necessary,given that it is still travelling outward from the oni as well as toward you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2014, 06:57:41 AM
> Given current locations and velocities of ourselves and the line, in which direction would be the best to turn to avoid the oncoming wave?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2014, 07:37:25 AM
> Given current locations and velocities of ourselves and the line, in which direction would be the best to turn to avoid the oncoming wave?

>Best is entirely up to you.
>You could try to continue to move away from the oni, but you're far enough away now that you may well go too far. You could try to head toward the arc and move away from the oni. You could try to move above or below it, but this would require you to be between the lines that make up the main skeleton of this attack and be clear from stray shots in one of those directions. You could try to move between the bullets of the arc, but this would be very difficult and has no room for error. There may be other options.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Suwako Moriya on December 29, 2014, 03:06:31 PM
> If the arc is coming from the oni, how would we move toward it and away from the oni?
> Is there actually enough time to get above or below the arc? There wasn't when we asked last time. Or was that related to the arc that has already passed by?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2014, 09:34:33 PM
> If the arc is coming from the oni, how would we move toward it and away from the oni?
> Is there actually enough time to get above or below the arc? There wasn't when we asked last time. Or was that related to the arc that has already passed by?

>It is moving away from the oni, and also toward her left (your original right).
>There is, but at this point you aren't sure if it is safe.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2014, 03:52:41 AM
> Can we tell how the lines that form the main skeleton of the pattern are doing?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2014, 04:25:45 AM
> Can we tell how the lines that form the main skeleton of the pattern are doing?

>They are still coming as far as you can tell.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2014, 04:41:06 AM
> We flew through one such wave of those lines already, didn't we? Or have we gone back through it at this point?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2014, 04:46:26 AM
> We flew through one such wave of those lines already, didn't we? Or have we gone back through it at this point?

>They never stopped coming.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2014, 04:48:54 AM
> Are there any visible at present, given where we are looking?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2014, 05:05:46 AM
> Are there any visible at present, given where we are looking?

>Yes, they've been there the whole time.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2014, 09:59:54 PM
> So have we been between them the whole time?
> If we have, were they never considered when determining if we could fly over or under the convex waves?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2014, 10:44:30 PM
> So have we been between them the whole time?
> If we have, were they never considered when determining if we could fly over or under the convex waves?

>You have been between them. And they were, when you were going far enough that you had to worry about running into them.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2014, 06:26:54 AM
> If we moved toward the line, how would we be dodging it?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2014, 06:49:51 AM
> If we moved toward the line, how would we be dodging it?

>You moved between back when you first started trying to dodge this whole mess. They're an obstacle now if you go too high or too low at the wrong time..

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2014, 06:55:33 AM
> Sorry, user error. That question was referring to the convex line.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2014, 06:57:49 AM
> Sorry, user error. That question was referring to the convex line.

>It's made of up of many large bullets, placed very closely together. It is plausible to move between them, but would extremely difficult.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2014, 07:01:25 AM
> So our options are to run away, to try to fly over or under the wave, which we've established is dangerous, or to try to fly between the bullets, which we've established is even more dangerous?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2014, 07:23:45 AM
> So our options are to run away, to try to fly over or under the wave, which we've established is dangerous, or to try to fly between the bullets, which we've established is even more dangerous?

>There is also trying to go around it before it can reach you, which is also dangerous. But that's how danmaku is.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2014, 10:55:01 PM
> Are we fast enough to pull that off?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2014, 11:32:38 PM
> Are we fast enough to pull that off?

>You should be, assuming you take a good route and also don't have any problems.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2015, 06:49:50 PM
> How much further back can we go before it's considered a dishonorable retreat?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2015, 10:34:08 PM
> How much further back can we go before it's considered a dishonorable retreat?

>It is fairly synonymous with your effective firing range. You are not too far from that point now, but you have a bit more space yet.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2015, 12:30:28 AM
Okay, I think I know what we're going to do here, but I need to get orientations down first.

> Given the current direction we are facing/flying, in which direction is this immediate-issue convex wave coming from?
> Given the current direction we are facing/flying, in which direction is the convex wave that we have already avoided?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2015, 12:32:03 AM
> Given the current direction we are facing/flying, in which direction is this immediate-issue convex wave coming from?
> Given the current direction we are facing/flying, in which direction is the convex wave that we have already avoided?

>Both are behind you, you passed the latter and have the former coming at you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2015, 12:37:41 AM
> So the convex wave currently coming at us is coming at us from behind?
> In which direction is the oni? Give an estimate if we're not 100% sure.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2015, 12:38:10 AM
> So the convex wave currently coming at us is coming at us from behind?
> In which direction is the oni? Give an estimate if we're not 100% sure.

>Yes.
>She is to your right.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2015, 02:07:18 AM
> Are there any obstacles right in front of us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2015, 02:20:14 AM
> Are there any obstacles right in front of us?

>There are a couple stay shots a little ways ahead of you.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2015, 07:00:48 AM
> If we plowed straight ahead, would we run into them?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2015, 07:22:01 AM
> If we plowed straight ahead, would we run into them?

>You don't think so, right now.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2015, 07:46:02 AM
> How wide is the convex wave behind us?
> Is straight forward the direction of dishonorable escape?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2015, 08:23:30 AM
> How wide is the convex wave behind us?
> Is straight forward the direction of dishonorable escape?

>Wide in what sense? The bullets are quite large; they would fill up the lines forming the main grid of this attack when passing through them.
>Not for some distance, yet. To the left is where you are most concerned with.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2015, 11:43:57 AM
> How long is the line, then? More specifically, does it come to an end anywhere near us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2015, 01:13:36 PM
> How long is the line, then? More specifically, does it come to an end anywhere near us?

>The lines continue past you for some distance. if you are referring to the arc, its end is not too far past where you are.

>_

Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2015, 01:31:10 PM
> Is that end to the left or the right of us?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2015, 01:40:15 PM
> Is that end to the left or the right of us?

>Left.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2015, 01:56:28 PM
> Is the convex arc's ending point beyond the point of dishonorable retreat? Or does it come up short?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2015, 11:34:08 PM
> Is the convex arc's ending point beyond the point of dishonorable retreat? Or does it come up short?

>It comes up short at the moment, but it will get there.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2015, 01:05:29 AM
> Our choice is more or less made for us, then.
> Bank to the left, turning a little bit less than 90 degrees so our flight path is still traveling a little bit away from the incoming convex wave, and step on it to get past said wave.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2015, 01:18:19 AM
> Our choice is more or less made for us, then.
> Bank to the left, turning a little bit less than 90 degrees so our flight path is still traveling a little bit away from the incoming convex wave, and step on it to get past said wave.

>You make the turn and fly away, outpacing the wave.  You find, however, that simply moving away won't be enough, you'd go too far before it it would pass by you on its own.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2015, 01:25:18 AM
> 'Go too far' in terms of the dishonorable retreat distance?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2015, 01:28:30 AM
> 'Go too far' in terms of the dishonorable retreat distance?

>Yes.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2015, 03:17:23 AM
> So we now can't get around the wave.
> Is it still exceedingly unlikely that we can slip through the wave?
> Is it still exceedingly unlikely that we can get over or under the wave?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2015, 04:35:39 AM
> So we now can't get around the wave.
> Is it still exceedingly unlikely that we can slip through the wave?
> Is it still exceedingly unlikely that we can get over or under the wave?

>Not it you just wait for it to come to you.
>Yes.
>That depends on when and where you try.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2015, 09:50:01 AM
> Can we see the wave in any detail from where we're looking right now?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2015, 12:53:40 PM
> Can we see the wave in any detail from where we're looking right now?

>Yes.

>_
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2015, 03:03:06 PM
> Is there any immediately obvious place within the wave where we could more easily pass over or under it?
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Mr. Sacchi on January 03, 2015, 09:00:55 PM
> Shank all bullets around us!

> Failing that, at least don't get shanked by the oni.
Title: Re: Sword Quest III - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2015, 11:35:17 PM
>"No, Crown Prince!" Futo cries, "You have to cut the rope!"