Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on November 07, 2013, 04:37:12 PM

Title: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2013, 04:37:12 PM
(http://i.imgur.com/O4flf8n.png)

>You are Yukari Yakumo. Your day has been awful and there is no sign of it improving.
>You are the youkai that stands at the threshold, old as civilization and a witness much of human and youkai history. Indeed, you have been a significant force during much of the latter. Your deeds are many: You have name charted the stars for youkai-kind, you have lead an invasion that shook both heaven and earth, even if it had ostensibly failed to conquer the moon. You have dwelt on the edge of human society, sometimes reaching out to influence it in small ways. However, there was a point when you realized that you had to make a decision, whether you wished to exert your power over all, dominate them, and rule openly (or fall in the attempt), or take a more relaxed role and live as you pleased. You chose the latter with little hesitation. You have watched both humans and youkai throughout history, as youkai took early control over the unseen parts of the world and were slowly driven further and further back as humanity grew in power, technology, and arrogance.
>Eventually, it became necessary to find a new place for the youkai to live, and you took an active role in helping to forge that place with the aid of the Hakurei bloodline and The Dragon itself. Now you watch over that land, serving as both a quiet (and sometimes not so quiet) guardian and observer of its ultimate fate. Already, it has challenged some of your wildest expectations, for both the land itself and its inhabitants...
>More mundanely, you dwell with your shikigami and dearest companion Ran, as well as her subordinate shikigami Chen in a modest fashion, enjoying each day as it comes. Despite your rather fearsome status, which you cultivated as carefully as you care to, you have some friends among others as well. As well, you have a number of rivals; well, something like rivals; that you covertly keep an eye on. However, for the most part, you are content to merely flummox them from time to time, when you pay them any mind, you didn?t get as far as you have by letting things stress you unnecessarily. Your true duty is to maintain the integrity of the barrier that separates Gensokyo from the rest of the world, and make certain that nothing untoward gets in. You?ve had mixed success with this, when you are fully honest with yourself...
>You spent a lovely day yesterday, conversing with Yuyuko, playing with Maribel, plotting a mahjong tournament, and frolicking with Ran. Then it all went downhill when you awoke and found yourself naked in an unfamiliar cavern, bereft of all your possesses, most notably the tools you use to hone and refine your abilities, save your bedsheet. Having little other option, you wrapped yourself in the bedsheet and taken to exploring. You discovered over things; an immense yawning chasm that terminates into darkness, strange roots that give you a bad feeling and physically harm you to touch, chambers of glass, a place filled with half-finished sculptures, and a place where the borders were about to collapse into themselves. Most notably, you've found that the borders here are very odd, rather akin to a pile of trash than proper borders, and ever swirling and difficult to properly prise for gaps. With some effort, you found one of your tools, which had been somehow split into intangible lights.
>Eventually, you found a gap to take you away from there, but you weren't able to hold it open long enough and fell between the borders, where you were displeased to note they were just as crude as they were elsewhere. Eventually finding your way out, you came to a seemingly-endless field of fluffy frond-like plants, eternally waving in the breeze. Above, the sky gave way to absolute nothingness, not even emptiness could exist in such a place. Finding the borders to be the same here as elsewhere, you wandered the fields, finding more of those horrible roots and eventually weaving a hat out of fronds to test how well they weave. You found a fold in the borders here, and followed it to find several gaps, after using is to strengthen the borders here a little. One gap leaves back to the caverns you awoke in, and another scattered and unusable. While going to investigate a third, you found a silver door in the middle of the plains while opened to a black emptiness that was home to a crystal mass large enough to rival a palace. Exploring it, and accidentally destroying it, you found a pool of fresh water, and a most interesting piece of what you've identified to be a raw building block of existence.
>Helping yourself to both, you made your way out and followed your way to another gap, which lead you back to Gensokyo! Or so it seemed, at least. You quickly found the food didn't nourish you, nor did it seem you could bring objects or people through it. Sadly, the latter realization occurred after you tried to lead Reimu and Ran through it, which lead to them vanishing entirely. With a heavy heart, you reentered the abyss and pressed on to another gap. Through it, you found a forest full of alien trees and devoid of any kind of anymore life. Exploring it, you soon discovered a strange gap within a pillar, and a border filled with sourceless music. Extracting and testing the former, you found it bought you to a tiny shrine in the middle of the forest, and shrunk you t a few inches in height. This affair was unprecedented, but thankfully reversible. The shrine was largely empty, and particularly lacking in sanctity, save for a strange sigil found in a tunnel leading from the basement. You found it held some notable power, but was incomplete. Then you noticed that it seemed to follow you, always moving while out of sight, but otherwise harmless. After a little experimentation, you found that the base of the shrine wasn't connected to the ground, and more experimenting revealed a chamber that was not aligned with the structure.  Making creative use of a branch, you managed to get down to the chamber, finding a gap that took you to the top of a mountain. There, you found more music without a source, this one you were able to take with you. You have fused it with the other sourceless music to make a strange non-duet of the two.
>You are tired and hungry, mentally exhausted and finding it increasingly difficult to keep your composure, you made you way back to what seemed to be Gensokyo and rested. Waking to find yourself cold and hungrier still, you were able to warm yourself with a blanket, but had no luck in filling your stomach. You then spent a fair deal of time trying to determine whether or not that Gensokyo was real, engaging in unpredictable behaviors and visiting a helpful Yuyuko. In the end, you were reasonably convinced and moved on. Returning to the caverns where this all began, you checked a hitherto unexplored gap. This one took you to a vast outside world city that seemed to be ruined by war, built upon buildings in the ground, with upside down ones in the sky. You quickly found there were many mirrors within this city, and that they all seemed to connect to a mirrored maze elsewhere. Exploring this maze partially, you found yourself at wildly disparate parts of the ruined city, and then managed to find your tape measure hidden within one of the mirrors.
>Leaving the ruined city behind, you then followed the gap in the caverns that failed you the first time, and ended up at a series of floating islands within a multicolored sky, connected by bridges of light. Exploring them, you soon found signs that someone else had passed through, the first true signs of life you've seen since entering this strange abyss. Following these tracks, you eventually scaled a mountain and found a gap that had been crudely opened, and nearly ruined by the process. Carefully stabilizing it again, you followed this person into yet another new place; a barren rocky plain with alien stars above, and a moon impaled upon a blue world. You quickly found a firelight and followed it upon you came upon the sleeping form of Maribel, as disheveled and starved as you. Now you need to find her some water, before thirst and weakness harm her seriously. As well, you have found she is beginning to lose her humanity.
>Presently, you are travelling toward a colder region of the this rocky wasteland, and trying to deal with Maribel's lack of decent shoes and thick clothing.

> Could we do that by making the gap very thin?

>Gaps are already practically two-dimensional. While transit is virtually instantaneous, preserving fires through them can be tricky if the whole thing is plunged through at once.

>Do we have a hat or some container for water?

>You do not have your hat. Given that all the other items of clothing that you have found, you suspect that it too has followed you, and you have not yet found it. Otherwise, you have no watertight containers.

>_

Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2013, 05:18:46 PM
> Then how is it even possiblle to transfer fire through a gap so it is not in the gap all at once? Fire is not exactly a solid thing.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2013, 05:24:22 PM
> Then how is it even possiblle to transfer fire through a gap so it is not in the gap all at once? Fire is not exactly a solid thing.

>It is not. But the fuel that it is connected to and consuming is.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2013, 05:32:05 PM
> "Ah. That is a problem. Tell me, then. How did you create that fire?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2013, 05:47:41 PM
> "Ah. That is a problem. Tell me, then. How did you create that fire?"

>"Some good rocks I found around those islands, and some time," says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2013, 05:53:28 PM
> "But what are you burning? Surely not the rocks."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2013, 06:03:44 PM
> "But what are you burning? Surely not the rocks."

>"Oh, I gathered up a lot of those tall grasses I found on the islands," says Maribel. She stops for a moment, presumably to try and force a little moisture into her mouth. "Then I bundled them together really tightly. They aren't a good as real logs, but it was about all I could. I guess someone like you doesn't really need to have a fire normally, though, do you?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2013, 06:58:51 PM
> Are bundles of grass things we could bring through gaps without putting out the fire?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2013, 07:08:07 PM
> Are bundles of grass things we could bring through gaps without putting out the fire?

>You should be, as long as you don't try to pull the entire burning part of it through the gap's threshold at once.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2013, 08:01:57 PM
> So opening a gap below the fire wouldn't work?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2013, 08:18:11 PM
> So opening a gap below the fire wouldn't work?

>Directly below wouldn't work. But at an angle should be alright.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2013, 10:51:21 PM
> Is an angle even possible with the fire sitting on the ground?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2013, 11:29:06 PM
> Is an angle even possible with the fire sitting on the ground?

>As long as you angle the gap.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2013, 11:36:54 PM
> Can we do such an angle accurately from such a distance away?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2013, 11:42:37 PM
> Can we do such an angle accurately from such a distance away?

>You can get a reasonably precise angle from this distance. Not quite enough to spit hairs between degrees, but for this purpose it is fine.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2013, 11:49:43 PM
> "I wouldn't say that. Fire certainly has its uses."
> Angle a gap so it's about 45 degrees underneath the fire off in the distance, and have that gap drop the fire off about 10 feet away from where the two of us are.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2013, 12:14:01 AM
> "I wouldn't say that. Fire certainly has its uses."
> Angle a gap so it's about 45 degrees underneath the fire off in the distance, and have that gap drop the fire off about 10 feet away from where the two of us are.

>She nods as you open the gaps.
>The individual bundles of grass tumble through the gap onto the ground in a heap. Some of the flames go out in the process, but other parts quickly catch in the new pile that builds. This is going to go through the fuel faster, but that is the unfortunate result of moving a fire like this.
>Maribel quickly hustles toward it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on November 08, 2013, 01:08:34 AM
Out of curiosity, are we going to melt some of the snow to try to satiate Maribel's thirst a little? Or is that not possible?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 08, 2013, 01:38:32 AM
I think we should have her eat some snow at first, then take the time to weave a watertight basket and melt the snow. Eating snow directly can cause hypothermia, but for the first few ounces I think repairing her thirst is more important.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 08, 2013, 11:52:10 AM
I have considered it, and we may end up trying it. I want to investigate it for safety first, though - Maribel did say it was rock-colored, which is suspicious. She also hasn't suggested the idea herself, which I find a bit strange.

> "I can only do that so many times before the fire is lost. How much further would you say there is to go?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2013, 12:27:17 PM
> "I can only do that so many times before the fire is lost. How much further would you say there is to go?"

>"Still a few miles," says Maribel. "It took me almost half a day to get from there to where I ended up setting up camp."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 08, 2013, 12:43:33 PM
>Open a gap another few miles away.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2013, 03:51:23 PM
>Open a gap another few miles away.

>You do this thing, opening this one well outside of sight. It gives you no difficulties, so at least you aren't accidentally opening it solid rock.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 08, 2013, 06:18:20 PM
> Can we see through it?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 09, 2013, 03:26:05 AM
>If we can, use our stick from earlier for a quick poke test.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 09, 2013, 02:37:15 PM
> Can we see through it?

>Gaps are visually opaque.

>If we can, use our stick from earlier for a quick poke test.

>You produce your own stick and probe the gap with it. Aside from touching the ground near the bottom, you feel nothing. Pulling it back, you find the end is covered with grayish dust.
>"I've never seen you have to do that before," Maribel says.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 09, 2013, 03:34:58 PM
> Show Maribel the end of the stick.
> "Precautions. Is this the snow of which you spoke?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 09, 2013, 03:41:06 PM
> Show Maribel the end of the stick.
> "Precautions. Is this the snow of which you spoke?"

>"I suppose that makes sense," says Maribel. She examines the end of the stick, then touches it. "That's it," she says.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on November 09, 2013, 05:03:46 PM
I have considered it, and we may end up trying it. I want to investigate it for safety first, though - Maribel did say it was rock-colored, which is suspicious. She also hasn't suggested the idea herself, which I find a bit strange.

> "I can only do that so many times before the fire is lost. How much further would you say there is to go?"

Ah, ok, I missed that point. Fair enough, I'll go back to lurkan. And apparently it's not snow. Poor Mari :(.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 09, 2013, 07:46:15 PM
You can still input commands, you know! :V

> Touch the stuff ourselves. Is it really snow?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 09, 2013, 07:53:25 PM
> Touch the stuff ourselves. Is it really snow?

>You touch the dust on the edge of your stick. It is soft and powdery and quite cold to touch like snow, but also has a kind of distinct gritty quality to it like extremely fine hail. Your fingers feel a little wet afterward.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 09, 2013, 08:05:49 PM
> Does it seem consumable?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 09, 2013, 08:08:50 PM
> Does it seem consumable?

>It seems technically like something you could put in your mouth, swallow, and digest. However, the color heavily suggests it is likely none safe to eat. Then again, you can't really tell with this place.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 10, 2013, 03:36:27 AM
> Frown.
> "A shame. It seems this is not a viable solution to your hydration problem."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2013, 03:39:28 AM
> Frown.
> "A shame. It seems this is not a viable solution to your hydration problem."

>"I...was thinking of going back for it anyways," says Maribel, pausing once her voice becomes too scratchy. "If things didn't improve by morning. I'm sure it's not safe at all, but better diseases than dehydration. But now that you're here, there's got to be a better way!"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 10, 2013, 03:41:29 AM
> Let's say we step through this gap. How accurate could we be in returning to where we are now, given we wouldn't be able to see where we are now from there?
> Nod.
> "I will investigate. Stay here with the fire until I return."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2013, 03:46:39 AM
>You should be able to return here with little issue, presuming that the state of the borders does not decay further.
>"Alright," says Maribel. "Please try not to be too long."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 10, 2013, 03:55:50 AM
> "Of course."
> Brace for cold.
> Step through the gap.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2013, 04:06:06 AM
> "Of course."
> Brace for cold.
> Step through the gap.

>You brace yourself and step through the gap.
The first thing you notice is that the air is markedly colder, and you are quite happy you found your dress long before trying this.  Even as it is you can feel gooseflesh on your arms and legs almost immediately and wish fervently for something to help warm up. Still, you should be able to endure it for awhile. There is a soft crunch of new-fallen snow under your feet as you step through. Looking around, you see slate-colored snow extending in every direction, covering the bare rock and cracks, and softening hard points of the crags that rise from the ground. Tall rocky poles, the same color as the snow, rise from the ground for a dozen feet or more, their tops spiraling into stony branches. You think you can see motion among the branches of a few of the nearby poles. Looking westward, you can see the distant glow of firelight on the horizon. You can feel something curious in the air, a kind of distortion in the borders here. You feel you may be close to a large fold in the space.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 10, 2013, 04:50:31 AM
> Can we tell where the fold might be?
> Can we tell what that motion is?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2013, 04:53:57 AM
> Can we tell where the fold might be?
> Can we tell what that motion is?

>You feel it is further east, or perhaps northeast.
>Taking a closer look one of the rocky poles, you quickly note that a couple of the spiralling "branches" at the top one poles seems to be crumbling into fine powder.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 10, 2013, 05:03:27 AM
> Guess we found the source of the 'snow'.
> Open and step through a gap that extends a mile north-northeast of our current location.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2013, 05:20:39 AM
> Guess we found the source of the 'snow'.
> Open and step through a gap that extends a mile north-northeast of our current location.

>It may be so. You find yourself wondering how long this has been happening, if it has managed to fill a tundra like this.
>You open another gap to the north by northeast. Stepping through, you find yourself in a plain similar to before. The ground here is more uneven, and the grayish powder on the ground does much to conceal it. You will have to walk carefully to avoid tripping or twisting your ankle here. In the air, you can feel that there is definitely a fold, a mere centered handful of yards from where you emerged.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 10, 2013, 09:48:20 AM
>Does it feel similar to the fold we found in the field of fronds that led to a gap?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2013, 01:07:14 PM
>Does it feel similar to the fold we found in the field of fronds that led to a gap?


>At a glance, you would assume it follows a wildly different path, but it seems to reasonably similar in nature. You imagine you could feel through it as well as you could elsewhere.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 10, 2013, 04:00:55 PM
> Can we tell how large it is?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2013, 04:23:48 PM
> Can we tell how large it is?

>At a glance, it seems to be on a similar scale to the one you have encountered before, running for some miles.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 10, 2013, 05:22:43 PM
> Slow and carefully step our way over to the fold. Be sure not to twist any ankles, now.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2013, 05:52:21 PM
> Slow and carefully step our way over to the fold. Be sure not to twist any ankles, now.

>You make your way toward this fold in the borders, taking care to step over some uneven ground and avoid catching your feet upon it.
>Are you reach the edge of the distortion, you can feel that much like before, the fabric of the borders is especially weak here, and if you so desired you could unravel it enough to begin the eventual collapse of this world. Were such a thing to exist in Gensokyo, it would be a grave emergency indeed. Even within interacting with it, you feel that it extends for miles and miles in both directions, twisting and spiraling.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 10, 2013, 07:12:03 PM
>What sort of physical features or terrain can we sense through the fold?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2013, 07:23:46 PM
>What sort of physical features or terrain can we sense through the fold?

>Taking some time to feel through the fold, you can feel practically nothing of the physical terrain. The last fold you encountered branched many times, touching the ground in many places and passing through a tree at one point. In comparison, this one seems to be a continuous thread that wends its way through the air, never touching the ground. All you can do it get a sense of scale, it seems to stretch several dozen miles, in a very loose crescent shape. As it does not seem to pass through any particular borders, you assume it is all contained within this particular world. At one point, though, it does seem to generally raise in elevation, which suggests that it may have risen to avoid the ground.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 11, 2013, 09:05:32 AM
>Does this mean that we cannot feel any gaps along it?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 11, 2013, 03:30:41 PM
>Does this mean that we cannot feel any gaps along it?

>Switching your focus toward gaps, you think you can sense a few. There is one near the southern end of the fold, one along the southern curve, and another along the northern curve.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 11, 2013, 03:55:04 PM
>Which feels to be the closest?
>Can we work out their position enough to open a gap to where they are?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 11, 2013, 04:05:56 PM
>Which feels to be the closest?
>Can we work out their position enough to open a gap to where they are?

>You think the one on the southern curve is likely closest. You should be able to open a gap there without any undue problems.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 11, 2013, 05:06:58 PM
> Do any of them feel abnormal, such as possibly damaged?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 11, 2013, 06:11:47 PM
> Do any of them feel abnormal, such as possibly damaged?

>You cannot tell from here.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 11, 2013, 08:05:31 PM
> Open a gap to the southeastern gap, using the fold as a guide, and head on through.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 11, 2013, 09:21:33 PM
> Open a gap to the southeastern gap, using the fold as a guide, and head on through.

>You open a gap and make your way toward the southeastern gap.
>Stepping out, you find the gray snow is gone, though the air is still a little cool. Dozens of columns of black glass rise from the ground here, towering many yards above you.  They are gathered in irregular groups; at a glance you cannot detect any patterns to them, though you get the feeling there should be a pattern. Weeds and brambles grow thickly where the columns have pierced the rock. and you note that cracks in the ground are plentiful here. From the cracks, there is a surprising a variety of muted flora, some even bearing tiny yellow blossoms that remind you of mustard plants. The fold twists around and between the columns, and passes over the gap you seek, which lies in between a set of three columns that are arranged in an irregular triangle. A slight breeze blows through the air, the first that you've noted here.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 11, 2013, 09:35:53 PM
> Inspect the gap. Does it seem reasonably openable and intact?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 11, 2013, 10:03:45 PM
> Inspect the gap. Does it seem reasonably openable and intact?

>Taking a closer look at the gap, it seems to be relatively stable. However, you feel that it is not quite affixed to other side properly, as though something were broken along the way. You would likely require your vice grips to refocus it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2013, 01:00:29 AM
> And we don't have those at present. Lovely.
> If any of our tools were close to the fold, could we feel them through it?
> How far away is the gap on the southern end?
> Do we have any idea where we left Maribel?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 12, 2013, 01:20:54 AM
> And we don't have those at present. Lovely.
> If any of our tools were close to the fold, could we feel them through it?
> How far away is the gap on the southern end?
> Do we have any idea where we left Maribel?

>Such a pain...
>You don't know for sure, but you would like to think so.
>The southern gap some some dozen or so miles away.
>While you can't see the light of her fire anymore, you are aware that she is to the north. It would be easy enough to open a gap back to where she was.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2013, 07:19:36 PM
> Using the giant fold as a guide once again, open and head through a gap to the southernmost gap along the fold.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 12, 2013, 08:35:31 PM
> Using the giant fold as a guide once again, open and head through a gap to the southernmost gap along the fold.

>You follow the fold and open another gap near the southern tip.
>Stepping through, you find the air is notably warmer than before.  The land is as rocky and barren as any place else you have seen, but the colors are a softer, lighter shade of gray. The sky, too, seems to be a softer color, as do the stars and the entwined moon and planet above. The few weeds that you can see pushing though the stone are also less sharp in hue.
>You can feel the gap close to you. It is a strongly sealed one, you would need your screwdriver to open it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2013, 08:37:52 PM
> Is there anything else wrong with it that would require other tools?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 12, 2013, 08:38:39 PM
> Is there anything else wrong with it that would require other tools?

>It seems to be fine, otherwise.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2013, 08:55:19 PM
> Could we open it now with the screwdriver, close it, and then come back to it later and open it qithout the screwdrivver?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 12, 2013, 10:40:36 PM
> Could we open it now with the screwdriver, close it, and then come back to it later and open it qithout the screwdrivver?

>This seems unlikely. You would have to spend time doing some fairly sophisticated tinkering to achieve this, and you feel the chance to damage the gap in the process is rather high.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2013, 10:56:28 PM
Looks like we're whipping it out in front of Mary, then.

> Gap ourselves back to Mary's camp.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 12, 2013, 11:09:49 PM
> Gap ourselves back to Mary's camp.

>You open another gap return back to Maribel's camp. You find she is still by the fire, presently with her back turned to it.
>"That didn't take too long," she rasps, smiling a little.  It's rather a shame things are as dire as they are, you would rather like to appreciate Maribel smiling upon seeing you normally.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 12:43:47 AM
> "You're not surprised, are you?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 01:36:19 AM
> "You're not surprised, are you?"

>"I was thinking that you'd be gone for hours," says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 01:43:38 AM
> Give a small smirk.
> "I find your lack of faith disturbing. But I did indeed find your abnormality. It has led me to discover a possible exit to this place."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 02:29:19 AM
> Give a small smirk.
> "I find your lack of faith disturbing. But I did indeed find your abnormality. It has led me to discover a possible exit to this place."

>"Possible?" says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 02:31:47 AM
> "It is another gap, like the one you found to come here. I imagine it would take us to another plane, but beyond that, I do not know where."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 02:42:11 AM
> "It is another gap, like the one you found to come here. I imagine it would take us to another plane, but beyond that, I do not know where."

>"That sounds preferable to being here, at least," says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 02:50:19 AM
> Open a gap back to that southernmost gap from which we just came.
> "I suspect you will have to leave your campfire here."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 02:55:18 AM
> Open a gap back to that southernmost gap from which we just came.
> "I suspect you will have to leave your campfire here."

>You open another gap.
>"I'd put it out so we could save the fuel," says Maribel, as she approaches you. "But there's nothing to put it out with."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 03:07:01 AM
> "I wouldn't worry too much. There's no telling what we may find. Are you ready?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 03:13:44 AM
> "I wouldn't worry too much. There's no telling what we may find. Are you ready?"

>Maribel gives a nod.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 03:40:35 AM
> "Then let us not waste time."
> Step through the gap.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 03:54:26 AM
> "Then let us not waste time."
> Step through the gap.

>You step through the gap, and back to the southern end of the fold.
>As Maribel follows you through, she takes to looking around, frowning slightly.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 04:01:42 AM
> Make our way over to the gap while Maribel gets her bearings.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 04:09:07 AM
> Make our way over to the gap while Maribel gets her bearings.

>"My eyes aren't starting to go, are they?" she says, before giving a very dry cough. She hurries to follow you.

>_

Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 04:13:26 AM
> "Why do you ask?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 04:20:02 AM
> "Why do you ask?"

>"The colors here are weird," she says. After moment she adds. "Well, you look normal, I guess."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 04:32:56 AM
> "Indeed. Could I bother you to close your eyes and turn around for a moment? There are some things that are not meant for young pretty human eyes."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 04:44:19 AM
> "Indeed. Could I bother you to close your eyes and turn around for a moment? There are some things that are not meant for young pretty human eyes."

>"Like what?" says Maribel, as she turns around.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 04:45:03 AM
> "Are you sure you wish to ask me that question?"
> Open the gap with the screwdriver while speaking.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 04:53:55 AM
> "Are you sure you wish to ask me that question?"
> Open the gap with the screwdriver while speaking.

>"I wouldn't be asking otherwise," says Maribel as you open the gap without an issue.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 04:57:40 AM
> Put the screwdriver away with a chuckle.
> "But isn't life more interesting when some mysteries are never solved? You may look now."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 05:00:27 AM
> Put the screwdriver away with a chuckle.
> "But isn't life more interesting when some mysteries are never solved? You may look now."

>You stash your screwdriver away and tell Maribel she can look now. She turns around and shakes her head. "Even if you can't solve 'em, you still have to try. What what'd you do, anyways?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 05:02:38 AM
> Gesture at the gap.
> "I gave us a puncher's chance. Come, follow."
> Here goes nothing!
> Step through the gap.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 13, 2013, 05:11:20 AM
A what?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 05:12:55 AM
http://en.wikipedia.org/wiki/Wikipedia:Reference_desk_archive/Humanities/2006_July_18#The_origin_or_history_of_the_phrase_.22Punchers_Chance.22.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 03:00:28 PM
> Gesture at the gap.
> "I gave us a puncher's chance. Come, follow."
> Here goes nothing!
> Step through the gap.

>"A what chance?" says Maribel, but you step into the gap and she is hastens to keep up before the gap closes.
>You are met with powerful wave of dizziness as you step from the gap, followed by a deep and uncharacteristic sense of disorientation. You cannot tell which way is up or down, which is an incredibly rare situation for you even outside of three-dimensional space! There are colors everywhere.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 03:14:44 PM
> Is this a gravitational issue or just a visual issue?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 03:29:16 PM
> Is this a gravitational issue or just a visual issue?

>You suspect it may be both at the moment.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 03:38:48 PM
> "Close your eyes!"
> Turn around and find Maribel and the gap.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 03:46:59 PM
> "Close your eyes!"
> Turn around and find Maribel and the gap.

>You try to shout out to Maribel, but find that your efforts to speak simply do not work. In fact, you cannot feel the effort having gone through at all...
>You attempt to turn, but nothing happens. Instead, you feel a curious sense of disembodiment, and the colors seem to shift around you. Two of them immediately catch your attention, one is an amber-colored sort of cloud that emanates a strong feeling of confusion and disorientation. Just behind it is a thin slash of charcoal gray, which feels precisely like a dormant gap.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 04:11:10 PM
> We must be a cloud as well, then. Now we know how our screwdriver felt!
> Send feelings of calm and reassurance toward the amber cloud.
> Shift our orientation around and focus on some of the other colors here.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 04:40:59 PM
> We must be a cloud as well, then. Now we know how our screwdriver felt!
> Send feelings of calm and reassurance toward the amber cloud.
> Shift our orientation around and focus on some of the other colors here.

>You quickly decide you must have undergone a process similar to your screwdriver's, and try to send feelings of calm and reassurance toward the amber cloud. In turn, you are met with a feeling of surprise, followed by a sort of pleased sensation and then a general wariness that doesn't seem to be directed at you in particular. The sense of disorientation remains, but seems less intense.
>You focus your attention elsewhere taking in other colors. There is a fair amount of green here, you find, with wisps of yellow and blue moving throughout.  Above, as you decide to label it, you can see the green give way to a kind of bright brown, with swirls of red visible here and there. The green gives you a reasonably comfortable feeling, the others do not seem to. You suspect they may not be close enough.

>_

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 04:43:57 PM
> Can we sense anything from the blues and yellows?
> Is there any sound?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 04:55:36 PM
> Can we sense anything from the blues and yellows?
> Is there any sound?

>Right now, you do not sense anything from them.
>You have not heard any sounds at all. In trying to listen for them, you become aware of a kind of weak vibration that you can feel within yourself.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 05:39:31 PM
> Fortune favors the bold cloud. Let's try to float upward a little towards those browns and reds.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 05:48:29 PM
> Fortune favors the bold cloud. Let's try to float upward a little towards those browns and reds.

>You ascend toward the light brown color. As you do, you pass close to a wisp of yellow, and feel vibrations from it, not until the ones within you. It passes as you leave the yellow behind.
>Approaching the cloud of light brown, you get a feeling of excitement and giddiness from it. There is a little red nearby, and you feel it is pushing you away.
>The amber cloud follows after you, radiating a feeling that has less disorientation than before, and a mingled sense of curiosity and wariness.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 06:04:32 PM
> ...Ran and Reimu??
> Send feelings of curiosity and unsure happiness at both the brown and red clouds.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 06:15:34 PM
> ...Ran and Reimu??
> Send feelings of curiosity and unsure happiness at both the brown and red clouds.

>You ponder if they correspond to Ran and Reimu, and attempt to communicate with them. The feelings you receive from them do not change.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 06:27:46 PM
> Float toward the brown in excitement.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 06:42:46 PM
> Float toward the brown in excitement.

>You float toward the brown region, leaving the green behind.  As you do, you can almost feel its sense of excitement permeate your being. While you've never been able to personally experience being a kid on a festival morning, you are certain this is akin to what it must feel like.  Beyond it, you can see a field of orange; filled with waves of red and yellow, and speckled with motes of black.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 07:01:55 PM
> Has the brown moved at all since we spotted it?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 07:11:16 PM
> Has the brown moved at all since we spotted it?

>You the edges of it may have ebbed and flowed a little with the green, but overall it has not seemed to have moved.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 07:25:04 PM
> Emote concern toward the brown. If it's another person, like Ran, why haven't they moved?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 07:39:32 PM
> Emote concern toward the brown. If it's another person, like Ran, why haven't they moved?

>You send your concern toward the brown, and receive nothing in response. The sense of excitement from it does not change.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 08:01:35 PM
> Strange.
> Orient our focus toward the red.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 08:04:18 PM
> Strange.
> Orient our focus toward the red.

>You face the small splash of red, and feel a sense of repulsion from it, as though it is trying to push you away.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 08:10:43 PM
> Float toward it regardless.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 08:24:11 PM
> Float toward it regardless.

>You attempt to force your way closer to the red, crossing into the brown in the process. You can feel the brown's excitement all around you as you approach the red, finding that your approach grows slower and slower as you get closer. Soon, it feels like you are making no progress at all toward it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 09:45:46 PM
> Try opening a gap from our current position to behind the red cloud.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 10:16:35 PM
> Try opening a gap from our current position to behind the red cloud.

>You try to open a gap, and find there is practically nothing to open a gap upon. It is as though the borders do not exist here, which shouldn't be possible...
>It should be possible to go around the patch of red, at least.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2013, 10:53:36 PM
> Let's float around it, then.
> Can we feel emotions from the amber and brown cloud when we are not focused on then?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2013, 11:16:12 PM
> Let's float around it, then.
> Can we feel emotions from the amber and brown cloud when we are not focused on then?

>You float around the patch of red. Ahead some distance, you can see the field of orange, with its waves of red and yellow, and occasional speckles of black.
>You can feel it from the brown, but you are also pretty much in the middle of it.  As for the Amber, you do not feel it at the moment, but it is definitely following you.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 14, 2013, 02:30:33 AM
> Shift our focus so we're looking at the amber.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 14, 2013, 02:44:01 AM
> Shift our focus so we're looking at the amber.

>You do so. After a moment, you note that it is regarding you with some curiosity. Its feelings of wariness have diminished a bit.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 14, 2013, 02:58:35 AM
> Give off a sense of cheery confusion.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 14, 2013, 03:07:34 AM
> Give off a sense of cheery confusion.

>You do your best to give off this feeling. The amber cloud, after a moment, replies with amusement, but you can feel it is a bit restrained, rather like laughing during a heavy storm.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 14, 2013, 02:37:00 PM
>Can we sense anything from any of the "colours" that feels anything like one of our tools.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 14, 2013, 03:26:16 PM
>Can we sense anything from any of the "colours" that feels anything like one of our tools.

>None of them put you in mind of your tools at the moment.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 14, 2013, 07:11:30 PM
Good god what did I get into by deciding to join into this? :V

>Give a similar sense of cheery confusion to the red.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 14, 2013, 07:44:23 PM
>Give a similar sense of cheery confusion to the red.

>You try to express good cheer toward the red. There is no change in the feeling of repulsion it gives off.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 15, 2013, 11:54:07 AM
>Give an amused but questioning sense to the red cloud.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2013, 04:46:19 PM
>Give an amused but questioning sense to the red cloud.

>You sense no change in the red's repulsion.
>The amber cloud slips around you, and travels toward the orange.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 15, 2013, 08:30:38 PM
>Follow the amber cloud towards the orange.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2013, 08:47:57 PM
>Follow the amber cloud towards the orange.

>You follow the cloud. It comes to a stop near the edge of the orange, radiating a sense of displeasure.
>As you draw closer to the orange yourself, you can feel a curious sort of electrical feeling within yourself, and a kind of stiffness.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 15, 2013, 11:02:32 PM
>Do not go any closer to the orange.
>Return to the red cloud and push against it gently.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2013, 11:38:50 PM
>Do not go any closer to the orange.
>Return to the red cloud and push against it gently.

>You back away from the orange, as does the amber cloud.
>You then return to the red and try to push against it as it repels you. You managed to get a bit closer to it, this time, before you feel you're making no progress at all.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 15, 2013, 11:45:07 PM
>Are there any colours we have yet to check out?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2013, 12:28:00 AM
>Are there any colours we have yet to check out?

>In this particular area, you have examined everything but the bits of black among the orange. There may be other places within the green that have other colors.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 16, 2013, 12:32:35 AM
>Try to check out the black without getting too close to the orange.
>Can we see (sense? detect?) any other colours from here?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2013, 12:42:50 AM
>Try to check out the black without getting too close to the orange.
>Can we see (sense? detect?) any other colours from here?

>You move along the brown until you reach a reasonably close spot of black in the orange.  The feeling you get from it is very...confused. There's a variety of sensations coming from it, too many to comfortably feel at once.
>The amber cloud follows you. While you examine the blackness, it pushes closer to the orange than before.
>You can detect increasing amounts of red and yellow beyond the orange from here.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 16, 2013, 03:29:09 AM
>Can we see a way past the orange?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2013, 03:41:12 AM
>Can we see a way past the orange?

>Looking around, the orange seems to extend to the limit of your senses. However, you are also aware that you aren't quite certain how distance works here and far you are sensing.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2013, 04:21:54 AM
> What does the yellow feel like?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2013, 04:33:18 AM
> What does the yellow feel like?

>When you got closer to it earlier, it imparted an unpleasant feeling of vibration.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2013, 02:21:11 AM
> What color was beyond the gray that signified a gap?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2013, 03:17:41 AM
> What color was beyond the gray that signified a gap?

>You felt that a slash of charcoal gray that you saw where you fist began to experience all this had a feeling akin to a gap.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2013, 03:21:37 AM
> Yes, but what color was beyond that slash of grey?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2013, 03:42:37 AM
> What color was beyond the gray that signified a gap?

>There was green, as far as you could sense.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 18, 2013, 06:08:38 PM
This place is confusing and I could safely say we're all stumped here, for now let's investigate those two other gaps in moon wound land. I also can't imagine that this is doing any favours for Maribel.
>Communicate a desire to leave to Maribel.
>Attempt to reopen the gap.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hanzo K. on November 18, 2013, 06:27:57 PM
Maybe the black bits are pieces of a scattered colorcloud?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2013, 06:42:49 PM
>Communicate a desire to leave to Maribel.
>Attempt to reopen the gap.

>You express a desire to leave to the amber cloud, and then return to the slit of gray. You make an attempt to open it, and feel it open without issues. Before you can move toward it, you can see the purple light of the gap, and then stumble out onto the rocky plain.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 18, 2013, 08:09:03 PM
>Wait for Maribel to appear.
>"Well, that was interesting. Are you ok?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2013, 08:12:21 PM
>Wait for Maribel to appear.
>"Well, that was interesting. Are you ok?"

>Maribel stumbles out just after you, nearly tripping into you.
>She takes a moment to get her bearings, then says, "I'm fine. What happened that scared you off?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 18, 2013, 08:41:35 PM
>"Nothing, it was just a little disorienting and I doubt we would be able to do much there. Let's find another gap."
>Which gaps were nearby again?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2013, 08:45:18 PM
>"Nothing, it was just a little disorienting and I doubt we would be able to do much there. Let's find another gap."
>Which gaps were nearby again?

>"Really?" says Maribel. "I think we had only begun to look around, myself. But maybe I just want to get out of here so much that I'm okay with being there..."
>There is one along the southern slope of the crescent, which you have investigated. The other one that you found is along the northern slope of the crescent.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 18, 2013, 09:52:47 PM
>"Well, if we have little luck elsewhere, we'll return to this gap."
>Travel to the gap at the northern slope of the crescent. We might as well try new things.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2013, 11:03:33 PM
>"Well, if we have little luck elsewhere, we'll return to this gap."
>Travel to the gap at the northern slope of the crescent. We might as well try new things.

>"Right," says Maribel.
>Will you be taking Maribel along?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 18, 2013, 11:17:01 PM
>Of course. Leaving her behind could put her in danger. It's better if she stays close.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2013, 11:55:58 PM
>Of course. Leaving her behind could put her in danger. It's better if she stays close.

>You open a gap to the northwestern region and step through with Maribel.
>As you step out, you see that the colors here are darker, like they should be.  Shadows crisscross the ground, coming from tall, spindly arches of stone that tower above you. As far as you can see there are arches, some too small to crawl through some large enough to easily slip your house through.  Their rocky exteriors are twisted and and narrow, some leaving you pondering how they could hold up under their own weight.  You cannot see any patterns among them, but raise up in lines, creating implied corridors between them.  The ground is smooth here, save for curious lumps that arise from it. The cold feeling you get in your stomach tells you that they are roots long before you note their bark-covered exteriors.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Shadoweh on November 19, 2013, 12:01:08 AM
> Ponder on color-related things as we look at the area. Did any of the colors give off the same feeling as the roots? There was no sense of sky but we were walking (floating?) on something. Was the repulsing colors where the ground would be?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2013, 12:07:15 AM
> Ponder on color-related things as we look at the area. Did any of the colors give off the same feeling as the roots? There was no sense of sky but we were walking (floating?) on something. Was the repulsing colors where the ground would be?

>None of the colors gave any feeling that matches the sense of ill ease that the roots give you. Thinking on it a bit more now that you are in a more traditional environment, it didn't feel like there was any ground and you were floating.  You don't think the red parts corresponded with any kind of ground.

>_

Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Shadoweh on November 19, 2013, 12:36:02 AM
> Where's the gap we sensed?
> Continue pondering colors. We were in one of the colors when we appeared and essentially floating through it, weren't we? Or were we floating in a void of color?
> Ask Maribel her opinion on our color thoughts as we look for the gap.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2013, 12:42:42 AM
> Where's the gap we sensed?
> Continue pondering colors. We were in one of the colors when we appeared and essentially floating through it, weren't we? Or were we floating in a void of color?
> Ask Maribel her opinion on our color thoughts as we look for the gap.

>You have to look around a little before you can sense the gap. It is some yards away, though a corridor of arches of differing heights. You noted a few roots growing between the arches.
>Looking back, you feel that you began within the green region. It wasn't immediately obvious; being in the green didn't seem to obscure the other regions or make them appear to be different colors. It was rather like a very thin mist, you suppose.
>"Hm?" Maribel rasps, as you summarize what you've considered thus far. "I think that all makes sense."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 19, 2013, 09:08:01 PM
Green was probably grass, though that does make me wonder what the orange was... Suika, perhaps? If so if we go back to that place later we should try investigating the orange a little more. If it was Suika we might be able to gather all of the colors together.

>Walk carefully in the direction of the gap, taking care to not get too close to the roots.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2013, 09:15:15 PM
>Walk carefully in the direction of the gap, taking care to not get too close to the roots.

>You make your way toward the gap, carefully stepping around the roots.
>"Are you okay?" Maribel says.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 19, 2013, 09:48:17 PM
>"I am, I'm just not certain about these roots. They do not exactly feel like a nice warm cup of tea, if you know what I mean."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2013, 09:55:22 PM
>"I am, I'm just not certain about these roots. They do not exactly feel like a nice warm cup of tea, if you know what I mean."

>"Really?" says Maribel. "They're just big roots."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 19, 2013, 09:58:18 PM
>"I keep sensing a feeling of uneasiness from them. It might not be a good idea to go near them."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 19, 2013, 10:21:21 PM
>"They also burned me when I touched them."
>Glare at the roots.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2013, 10:49:49 PM
>"I keep sensing a feeling of uneasiness from them. It might not be a good idea to go near them."

>"They also burned me when I touched them."
>Glare at the roots.

>You give the root a look as you describe what happened with them.
>"Wait, they what?" says Maribel. She breaks into a fit of dry coughs, before adding, "Really?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 19, 2013, 11:44:35 PM
> "Yeah, really."
> Keep making our way around roots and towards the gap.
> "Seems like these roots are special though, they weren't the only roots I've found in this place, certainly, but the only ones to give me such a feeling."
> "Do you not feel it?"

> Once we're there, assess Mary's state and our own, do we look any different after that color trip?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2013, 12:17:32 AM
> "Yeah, really."
> Keep making our way around roots and towards the gap.
> "Seems like these roots are special though, they weren't the only roots I've found in this place, certainly, but the only ones to give me such a feeling."
> "Do you not feel it?"

> Once we're there, assess Mary's state and our own, do we look any different after that color trip?

>"That's very strange," says Maribel as she follows you around the root and toward the gap.  "I haven't felt anything strange at all from them, and they certainly haven't burned me! They were all over the mountain I climbed to get here, too."
>Examining yourself and Maribel, it doesn't seem like either of you look notably different from before going through the colors.
>You reach the gap with little trouble, just some rattled nerves from the roots being nearby. Just getting close to it, you can tell something is wrong with it. It's not just broken or stuck shut or anything like the other gaps you've seen. There is something palpably wrong with this one. There is foreign element tied to it, something that has deeply set in and stained the gap itself. It is quite difficult to examine with any kind of detail.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 20, 2013, 12:21:34 AM
> Have we ever encountered anything like this before?

> What can we say about it? Do try our hardest to make out any detail whatsoever.

Should we tell Mary that there's something wrong with this gap guys? Considering that we have our parenting hats on right now, I don't know if that's the best option.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 20, 2013, 12:24:40 AM
Letting her go into it without her knowing what exactly is up with it would also be a terrible idea. Like I said earlier, if we have no other choice we can explore the color gap again and see if we can't figure something else out with it.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2013, 12:26:26 AM
> Have we ever encountered anything like this before?

> What can we say about it? Do try our hardest to make out any detail whatsoever.

>You have encountered gaps affected by outside forces before, but they are quite rare. This one, however, feels more than affected. It feels dangerous.
>The details of it are obscured by whatever has affected it, rather like ink spilled across a page. You will need your magnifying glass to learn more. However, you can discern that outside being affected by something, this gap has some other issues, but you are not sure what they are.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 20, 2013, 12:29:49 AM
> Ponder whether the roots being so close to this gap is a coincidence or not.

> Well, this gap is pretty much unusable then, aside from this we have the color gap... What did we get from examining the third one, again?

My problem is more like, if we don't go in, she'll ask what's up, if we say "There's something dangerous in there" that will make her scared, if we avoid it saying we "don't know" that will also make her scared because how can Yukari Yakumo not know about gaps. And if we try to explain that, we have to mention the lack of our magnifying glass... Not even Ran knows of our tools so...
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2013, 12:37:35 AM
> Ponder whether the roots being so close to this gap is a coincidence or not.

> Well, this gap is pretty much unusable then, aside from this we have the color gap... What did we get from examining the third one, again?

>There had been roots close to gaps before, but you don't think they've been this close. You can't say for certain that these two things are related, but you feel that there has to be something to it.
>The third one seems to be disconnected from its opposite end. You would need your vise grips to make it usable.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 20, 2013, 12:46:54 AM
Guess our only option is colorland then, anybody has any objections to going back?

Ah, yes.

> List of gaps that had roots close to them.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2013, 01:18:14 AM
> List of gaps that had roots close to them.

>Thinking on it, the only one you can remember having roots particularly nearby was the one in the especially unstable chamber in the caverns. There were some not too far from the gap that took you to the ruined city, but they weren't in close proximity.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 20, 2013, 01:20:07 AM
So we can be sure that the roots have something to do with the unstable nature of some of the areas in whatever the hell place we've been exploring.
Also I have no objections to the color gap if that's the only safe gap to explore.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 20, 2013, 01:33:09 AM
It's less about being the only safe option and more about being the only option. We can't even backtrack since Mary brute forced her way through one of the gaps we had to use to get here.

Now, I'm going to leave the actual part of telling Mary we need to go back to someone else, I'm pretty sure she's gonna ask about it and stuff and frankly I'm not exactly fit to wear the parenting hat.

However...

> Despite what we felt before, Mary is still human, right?
>> If so, could it be that the roots only affect youkai?

At first I thought the roots were gap-related, but since Mary can't feel anything from them, this is the only conclusion that I can draw.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2013, 01:40:10 AM
> Despite what we felt before, Mary is still human, right?
>> If so, could it be that the roots only affect youkai?

>Maribel's humanity is threatened, but still intact.
>That could be a reason why you are affected by them and she is not.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 20, 2013, 07:43:18 AM
Or nobody could try and wear the parenting hat in my place, :V

> "Huh."
> Wait for Mary's obvious "what is it" or something along those lines.
> "I don't think we should try this one... There's something... Inherently wrong with it."
> Sigh
> "Guess that colorful space is our only option as far as gaps go."

Please feel free to belay this if you so wish. Please.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2013, 07:29:49 PM
> "Huh."
> Wait for Mary's obvious "what is it" or something along those lines.
> "I don't think we should try this one... There's something... Inherently wrong with it."
> Sigh
> "Guess that colorful space is our only option as far as gaps go."

>Maribel reacts precisely as you expect: "What's are you "Huh"ing at?"
>Once you explain, she frowns. "That sounds different, what's wrong with it?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 21, 2013, 12:12:13 AM
> "Too many things, so much that I can't really give an exact definition of what's wrong with it. I can only say that something is affecting it from the outside."
> Glance at the roots for a second.
> "I have encountered gaps affected by outside forces before, yes, but none quite like this. It's hard to even make out the slightest detail about it. What I can say though, is that it's giving me a really bad feeling."
> Look at her for a second and put on our characteristic grin, "And my intuition is never wrong."

Guys I have zero experience on being a father someone help.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2013, 12:16:39 AM
> "Too many things, so much that I can't really give an exact definition of what's wrong with it. I can only say that something is affecting it from the outside."
> Glance at the roots for a second.
> "I have encountered gaps affected by outside forces before, yes, but none quite like this. It's hard to even make out the slightest detail about it. What I can say though, is that it's giving me a really bad feeling."
> Look at her for a second and put on our characteristic grin, "And my intuition is never wrong."

>She follows your eyes toward the roots, then seems to chuckle despite herself at your reassurance. Gallows humor is better than none, you suppose. "So, can it be fixed?" she says.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 21, 2013, 12:42:27 AM
Alright, this is what I had in mind, I'm not really sure about it though, input from other players would be appreciated.

-"I suppose so... But considering that I can't make out much from it, fiddling with it wouldn't be the smartest idea, I would be going in pretty much blind, after all."
-Smile
-"Who knows, I might end up tearing it apart by mistake."

This sounds a bit off-character to me, though.

(And just to make this clear, this ain't a command purvis :( )
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 21, 2013, 03:55:14 PM
An alternate way of saying it, I suppose (note this is not an action yet either):

-"It is possible, but since I cannot precisely make out the exact cause of the influence, it would essentially be like fixing a car engine with a blindfold on, with the added risk of harm to both of us."
-Laugh softly
-"Again, my intuition is never wrong. It would be better to make use of a gap that does not pose risks unlike this one. I have a good feeling that further investigation of the color-filled gap will be worth our time."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 21, 2013, 10:35:57 PM
The last part would contradict the what we told her earlier about the color world though.

Anybody has any objections? Otherwise I'm inputting the command.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Validon98 on November 22, 2013, 01:46:33 AM
I have no objections.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 22, 2013, 02:03:35 AM
Then we might as well get this going!

> "It is possible, but since I cannot precisely make out the exact cause of the influence, it would essentially be like fixing a car engine with a blindfold on, with the added risk of harm to both of us."
> Laugh softly
> "Again, my intuition is never wrong. It would be better to make use of a gap that does not pose risks unlike this one. I believe that the color-world gap is our only option in that regard."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2013, 02:05:59 AM
> "It is possible, but since I cannot precisely make out the exact cause of the influence, it would essentially be like fixing a car engine with a blindfold on, with the added risk of harm to both of us."
> Laugh softly
> "Again, my intuition is never wrong. It would be better to make use of a gap that does not pose risks unlike this one. I believe that the color-world gap is our only option in that regard."

>She nods. "That's fine, I thought there was more to find there, anyways. But, what do we do about that gap?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 22, 2013, 02:09:49 AM
> Assuming she means the gap we're pretty much standing beside right now...
> "I believe it's best we leave it be. Unless something changes, I don't think it'll be safe to use it, or do anything with it.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2013, 02:10:23 AM
> Assuming she means the gap we're pretty much standing beside right now...
> "I believe it's best we leave it be. Unless something changes, I don't think it'll be safe to use it, or do anything with it.

>She nods. "Alright."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 22, 2013, 02:15:11 AM
> Is it safe to create a gap here? If so, make one that takes us back to the color-world gap, and step through it.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2013, 02:20:38 AM
> Is it safe to create a gap here? If so, make one that takes us back to the color-world gap, and step through it.

>It should be safe to make a gap here. Or at least it shouldn't be especially dangerous.
>"Hey," says Maribel as you open the gap, before giving a few dry coughs. She then points eastward. "Before we go, do you see that, or is it just me?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on November 22, 2013, 04:41:00 AM
>"Hrm?"
>Look to where she's pointing.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2013, 04:46:59 AM
>"Hrm?"
>Look to where she's pointing.

>You look in that direction, and only see more arches; one that's about twice as tall as you, and several nearby that you would have to duck under.
>"In the mountains," Maribel rasps.
>Looking further, you can see the mountains in the distance, though the arches do obscure them a bit. After a few moments, you think you can make out a shape among them, rather like a face.
>Now that you've noted it, the shape is quite clear. It is nestled among the mountains, only slightly dwarfed by the surrounding peaks. The shape of it is not quite human, having a round, bulbous kind of head and narrow eyes with slit-like nostrils. You can't make out much more from here. Despite being, you believe, some kind of sculpture it feels as though it is watching you in some manner.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 22, 2013, 05:22:25 AM
> Alright, that officially takes "weird" to a whole new level.

> Take a deep breath.

> "Will the wonders ever cease with this place..." Say this in a sarcastic tone.

> Briefly look at Mary, assess her condition.

> "You wanna check it out?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2013, 06:11:34 AM
> Alright, that officially takes "weird" to a whole new level.

> Take a deep breath.

> "Will the wonders ever cease with this place..." Say this in a sarcastic tone.

> Briefly look at Mary, assess her condition.

> "You wanna check it out?"

>You weren't expecting an edifice of that scale, certainly.
>You take a breath and marvel at the wonders. "It's better than more barren rock, I think," says Maribel.
>Looking over Maribel, she has clearly seen better days. Her nightgown is filthy, as is she. She doesn't seem to be particularly hurt than you can tell, and the affliction on her humanity doesn't seem to have noticeably worsened. You suspect she'd look a lot better with some water and perhaps some more rest.
>"I suppose we could," says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 22, 2013, 06:44:44 AM
> Examine the mountain again, for a few seconds longer this time. Let's just hope it's not actually alive.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2013, 06:46:36 AM
> Examine the mountain again, for a few seconds longer this time. Let's just hope it's not actually alive.

>You watch it for a few moments, and it doesn't seem to display any real signs of life. You suppose it could be very still.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 22, 2013, 06:59:02 AM
> Close that gap we had opened back to the color-world gap, and make another to get closer to the mountain.
> "I suppose it wouldn't hurt to take a closer look."
> Step through.

Also, gonna sleep and then I have school in like 2 hours, so if anybody wants to take command of this quest while I'm gone, feel free.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2013, 07:24:10 AM
> Close that gap we had opened back to the color-world gap, and make another to get closer to the mountain.
> "I suppose it wouldn't hurt to take a closer look."
> Step through.

>"Alright," says Maribel. "I hope there's some water there."
>The face in the mountains seems to be some miles away. How much closer do you intend to get?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 22, 2013, 09:30:00 AM
>200 or so meters away from it should be good.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2013, 10:42:54 AM
>200 or so meters away from it should be good.

>You step through the gap with Maribel in tow.
>You emerge into a valley, surrounded by mountains. Your eyes are quickly drawn to a faint glow emanating from the ground. There, you see the ground is littered with hundreds of long thin shards of softly glowing rock. Some are haphazardly laying in messy piles, while others are scattered alone on in pairs. They vary in length, the shortest being about half along as long as you, while others  are nearly three times as tall. The shards softly illuminate the bare rock, and cast shadows all over the ground. Not far from where you appeared, you can see a wide circular dais of knee-high of rock some yards in diameter, its top flat and without any signs of cracks, just some markings.
>The valley is perhaps fifty yards across at it's widest point, ringed by mountains. Before you some two hundred yards is a sheer cliff face, extending upward to loom thousands of feet over you, its surface bare and smooth, rounding off gently at its peaks to make a kind of soft plateau. There other mountains to your sides equally steep, though only a few of them are quite as tall. Narrow valleys run between them, some climbing rather precipitously in height as the mountainsides come together significantly higher than the floor of this valley.
>Stepping out after you, Maribel pauses to stare at the glowing shards.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on November 22, 2013, 05:00:30 PM
>Investigate the dais.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2013, 08:15:58 PM
>Investigate the dais.

>You walk over to the edge of the dais and peer over it. Its surface is smooth and level, without so much as a hint of warping. The sides are as rough as all the rest of the stone that you've seen here. Much of its surface is blank, save for some markings that are congregated in the western section.  The markings appear to be a number of straight lines, none of them the same length. At a glance, they are arranged to form a kind of irregular pentagon with an equally irregular trapezoid connected at one of the corners.  The fact that none of the lines are the same length reminds you of the shapes you've seen and drawn on astronomical charts. Aside from those markings, there is nothing to mar the surface of the dais.
>You note Mary moving toward one of the piles of glowing shards while you investigate the dais.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 22, 2013, 08:33:17 PM
>Does the pattern resemble any star chart we have made?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2013, 09:07:20 PM
>Does the pattern resemble any star chart we have made?

>It does not resemble any chart that you have made or seen.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 23, 2013, 09:53:07 AM
>Examine the sky.
>Compare it to the markings before us.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2013, 12:05:41 AM
>Examine the sky.
>Compare it to the markings before us.

>You examine the sky, trying to find a pattern that fits the one you see on the dais. You can quickly pick out a number of obvious groupings among the strange stars that would make obvious patterns, but none of them seem to match the one that you are seeking. However, after a few moments, you notice that there are a few constellations grouped together in such a way that the space between them would conform to this shape if you redrew the mental lines you have placed on those stars.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 24, 2013, 12:42:07 AM
>Do so.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2013, 12:49:07 AM
>Do so.

>You take a moment to contemplate it and compare the two. The gap between those constellations does indeed conform to the one here.
>Maribel takes to poking at the shards with her walking stick.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on November 24, 2013, 01:39:55 AM
>If there -was- something significant about this... is there anything we know of in particular one could do with a pattern of stars? Apart from simply studying them.
>Can we detect anything special about the dais apart from the smoothness and markings, such as any kind of magical power?
>Can we see the "face" from here?
>"Do you think those shards would be any good for light if we took a piece of one with us? Or if we could even break off a piece, for that mattter?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2013, 02:27:06 AM
>If there -was- something significant about this... is there anything we know of in particular one could do with a pattern of stars? Apart from simply studying them.
>Can we detect anything special about the dais apart from the smoothness and markings, such as any kind of magical power?
>Can we see the "face" from here?
>"Do you think those shards would be any good for light if we took a piece of one with us? Or if we could even break off a piece, for that mattter?"

>Stars tend to play a significant role in the manipulation of mystical forces. Their patterns and movements can sometimes be used to divine knowledge of other forces at work in the universe with proper knowledge, if not some inkling of what the future may hold. Unfortunately, deriving such knowledge tends to require a thorough grasp on their movements, which you do not have for these stars.
>Checking the dais more closely, you do note a kind of subtle, latent power around the markings. It is difficult to read.
>You see no signs of the face. Which is strange, you calculated that you would appear right in front of it.
>"I don't know," Maribel calls back, her voice quite ragged as she raises it. "Trying to see if they're safe!"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on November 24, 2013, 04:54:47 AM
Renko would be better at this.

But, this should be kept in mind, at the least. Along with the curiosity of not appearing at the face...

>Go investigate the shards with Maribel.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2013, 06:11:49 AM
>Go investigate the shards with Maribel.

>You walk over to join Maribel, as she kneels down and touches a shard with the back of her hand. "It feels safe," she says. "Like a normal rock."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 24, 2013, 04:17:18 PM
>Take a closer look at them ourself.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2013, 09:49:52 PM
>Take a closer look at them ourself.

>You have a closer look at one of the shards.
>It is about ten feet long, it's surface smooth and faceted. The shape and the opaque white color brings to mind a pure salt crystal that has managed to avoid weathering and become impossibly long and thin. It, like the other shards, is about a thick as your thumb. The glow it sheds is quite weak, but having enough of them in one place has created a fair amount of soft light. You think you can feel something weakly magical about them, which likely explains the glow and their shape. Were Maribel not able to nudge one with her stick without apparently harming it, you would imagine that these would be impossibly delicate as well.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hanzo K. on November 25, 2013, 08:20:27 PM
>Do any of the shards look as if they might fit together?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2013, 08:28:32 PM
>Do any of the shards look as if they might fit together?

>At a glance, they all seem to come to a point at the ends, while the sides are smooth. You might be able to stack them easily, but they do not seem to join together.
>Maribel picks one up. "Wow," she says, before coughing. "These don't weigh anything!"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 25, 2013, 09:42:21 PM
>So, they are rods ... if we poke two of the ends together at an angle, will they stick to each other?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2013, 09:46:59 PM
>So, they are rods ... if we poke two of the ends together at an angle, will they stick to each other?

>You don't think so, but anything is possible, you suppose.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 27, 2013, 03:10:42 AM
>Take one of these shards and poke the dais with it.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2013, 03:19:11 AM
>Take one of these shards and poke the dais with it.

>You pick up a smaller shard, about ten or so feet long, and find that it is so light that you have to rebalance yourself when you pick it up. There is practically no weight to it; and despite being almost twice as long as you are you feel you could swing it around effortlessly. Despite its lack of weigh, the shard feels as solid as stone under your fingers and slightly cool and smooth to touch.
>You obtain: Glowing stone shard: 10 feet
>You prod the dais with it the shard, and can feel a slight magical reaction between the two, like a small sound that's just out of hearing range. Nothing seems to happen aside from this.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 27, 2013, 03:45:46 AM
>Are the lines on the dais a similar length to the shards?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2013, 03:47:03 AM
>Are the lines on the dais a similar length to the shards?

>Some of the lines on the dais match in length with the shorter shards. Many of the shards are longer.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on November 27, 2013, 08:00:34 AM
> Pick up another shard and prod the dais with both, see if the reaction gets any stronger.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2013, 09:35:23 AM
>You collect another shard of similar length and prod the dais with them both. The reaction is no stronger, but both are reacting at once.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 27, 2013, 09:41:57 PM
>Try to place some shards exactly on the lines.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2013, 10:15:52 PM
>Try to place some shards exactly on the lines.

>Which shards do you intend to place?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 27, 2013, 10:36:34 PM
>Are the shards different from each other in any category besides length?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2013, 10:40:27 PM
>Are the shards different from each other in any category besides length?

>They do not seem to be much different other than length. Some have differing kinds of facets or different ways that their surfaces are marked, but neither of these things strike you as especially significant.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 27, 2013, 10:43:06 PM
>On the lines on the dais, place some shards of the same length.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2013, 10:54:35 PM
>On the lines on the dais, place some shards of the same length.

>You go searching for some shards of the appropriate length.
>Maribel quickly notices you as you pull a six-foot long shard from a pile, which should fit on the dais nicely, and says, "What are you up to?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 27, 2013, 11:47:38 PM
>Science, Maribel!
>"I suspect that these shards have something to do with this dais, see if you can find some about the same length as these lines."
>Apply 6 foot shard to appropriate dais location.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2013, 11:55:09 PM
>Science, Maribel!
>"I suspect that these shards have something to do with this dais, see if you can find some about the same length as these lines."
>Apply 6 foot shard to appropriate dais location.

>Maribel nods and gives a cough.
>You step onto the dais and place the six foot long shard over a line. As the shard touches the dais, it quietly sinks through the stone as though it simply did not exist. Within a moment, there is no sign of the shard at all.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 28, 2013, 01:05:45 AM
>"It appears my hunch was correct."
>Begin searching for more shards of appropriate length.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2013, 01:16:01 AM
>"It appears my hunch was correct."
>Begin searching for more shards of appropriate length.

>"What happened?" says Maribel, as she pulls out a shard. "And I think I found one!"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 28, 2013, 01:34:11 AM
yeah, unless it's just eating them

>Are there any shards that are not the same length as any of the lines?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2013, 01:49:01 AM
>Are there any shards that are not the same length as any of the lines?

>The vast majority of the shards are much longer than the lines.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 28, 2013, 01:55:16 AM
>Touch a longer shard to the dais; generally, and also shard tip to node (where lines intersect).
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2013, 02:07:02 AM
>Touch a longer shard to the dais; generally, and also shard tip to node (where lines intersect).

>You touch a longer shard to the dais, and it reacts as it has before.
>When you try to touch it to the pattern on the dias, you are met with a curious resistance. The shard passes over the lines and touches the dais a few inches away. It felt as though you were trying to place two magnets together.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 28, 2013, 02:35:31 AM
>Resume searching for shards of appropriate length.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2013, 02:52:53 AM
>Resume searching for shards of appropriate length.

>It takes a few minutes, but between you and Maribel you manage to dig up eight more shards that should fit the pattern nicely. Even carrying an armload of them, you don't notice any real weight to them.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 28, 2013, 04:15:40 AM
>Fit the shards to appropriate lines.
>Are the lines that have had shards applied to them changing in any noticeable way?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2013, 04:44:24 AM
>Fit the shards to appropriate lines.
>Are the lines that have had shards applied to them changing in any noticeable way?

>You begin to fit the shards to the lines, watching as each one sinks into the stone. Maribel joins you, standing nearby and watching with interest as you place each shard. You do not notice any particular changes to the lines as they draw in a shard, it likely best that you did this all at once, lest you forget which lines you have and have not applied shards to.
>As the last one sinks into place, you hear a sound like a great rush of wind as soft white light suddenly flares into existence around the dais! White spheres of various size surround the dais now, some larger than your home and others small enough to hold in your hand, each shining with their own light. They reach toward the heavens, easily reaching up some dozens of yards. As you watch, they begin to dissolve into into a glowing white mist. This mist spreads upward and downward, the clouds mixing with each other to become a single mass that surrounds the dais. You quickly note that the mist does reach inward, instead swirling around the dais to create a kind of cone-shaped tower made of glowing cloud.
>"What did you do?" Maribel asks in a low voice, patched and clearly impressed.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 28, 2013, 06:52:47 AM
>Could this be our astrolabe in a different form?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2013, 07:21:27 AM
>Could this be our astrolabe in a different form?

>It's possible, you suppose.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 28, 2013, 07:57:27 AM
>"There are times  like this when I rely on intuition."
>Step inside the cone.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2013, 08:08:11 AM
>"There are times  like this when I rely on intuition."
>Step inside the cone.

>You are already inside the cone, it surrounds the dais which you had to walk upon to place the shards upon the lines.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 28, 2013, 08:21:10 AM
>Use supernatural senses on cone.
>Is there anything unusual about the space where the apex is located?
>Does the cone point toward the constellation drawn on the dais?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2013, 08:38:26 AM
>Use supernatural senses on cone.
>Is there anything unusual about the space where the apex is located?
>Does the cone point toward the constellation drawn on the dais?

>You take a moment to examine the cone of mist. It encircles the dais, coming to an apex some hundreds of feet above you. Through it, you can see a small black dot of the night sky, though which a dim single star shines. The glowing mist is unquestionably magical in nature, projecting force enough to leave you feeling that it is solid. There are other mystical factors at play, but they are incomplete and you are not quite able to tell what they are.  You note that there seems to be a walkway of glowing mist, leading toward the top of the tower of mist.
>The cone does not seem to be centered on the lines on the dais. Rather, it seems to be centered on the dais itself.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on November 29, 2013, 01:04:22 AM
>Wait a short while to see if anything happens.
>Attempt flight.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2013, 01:11:23 AM
>Wait a short while to see if anything happens.
>Attempt flight.

>Nothing else seems to be happening.
>You attempt flight, and have no more success than before.
>"I don't think we're in any danger," says Maribel after a moment.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2013, 01:30:10 AM
> Is that mist walkway within non-flight reach?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2013, 01:48:15 AM
> Is that mist walkway within non-flight reach?

>Yes, it reaches the ground.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on November 29, 2013, 02:48:46 AM
>Ascend.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2013, 03:19:42 AM
> "Let's try this, then. Come."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2013, 03:43:43 AM
>Ascend.
> "Let's try this, then. Come."

>"Hey, where're you going?" says Maribel as you walk toward the path, before you answer. "Right, coming," she replies.
>Stepping onto it, you find the mist is as solid as you expected. Maribel quickly follows you.
>The mist winds around the tower again and again, climbing dozens of feet with each turn. The incline is steep enough to be wearying, you have to stop a couple times to let Maribel rest. The deprivation has truly taken a toll upon her, normally she wouldn't have much problem with this. Admittedly, you are rather happy for the stops yourself, even though you don't need them they are helpful. You lean upon the shard that you've taken more than you might in less trying circumstances.
>The opening at the top of the tower looms larger and allows you a better sight of the sky. At last some of it is obscured by a misty platform along the edge of the tower, where the ramp seems to end. Beyond that, you can see the night sky, and soon see that many of the stars are gone. Instead, much of the sky is now occupied with straight lines, illustrating shapes in the sky where the stars once where like cracks in the sky.  At the spots where the lines would meet a star, there is simply an empty spot. Some stars do still glow in the night sky, and some constellations are untouched, but with much of the sky obscured, it is hard to tell how many remain.
>After some minutes, you reach the top of the tower of mist. The walkway widens into a platform several yards across. The glowing mist has gathered into an opaque waist-high cloud at the center of the platform. Around you, you can see open sky, which is not right; you've certainly not climbed high enough to pass by the mountains... Above, you can see lines criss-crossing the entire sky; perhaps half the stars have vanished and been replaced. The entwined moon and planet still hang in the sky, glowing silently. Maribel stares upward wordlessly.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2013, 02:32:38 PM
> Look around on our level of the mist platform. Anything else interesting beyond being able to see sky around us?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2013, 11:10:06 PM
> Look around on our level of the mist platform. Anything else interesting beyond being able to see sky around us?

>The platform itself is shaped like a wide crescent, clinging to the side of the tower. Along the edges, you note that the mist from the walls sometimes rises an inch or two past the platform, leaving you with the feeling that the tower is not quite finished. The only other feature of note is the cloud of mist in the middle of the platform. Looking more closely at it, cloud may not be quite the right term for it. Rather, it is more like a pile or clump of mist, clinging together in a  vaguely rectangular mass about a yard wide and a yard and a half across. While it is opaque, the soft whitish glow is not quite so strong as the mist that you stand upon, giving it a more ephemeral and generally misty feeling.  As you examine the platform, you can get a glimpse of mountain tops peeking our from just over the edge of the tower.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 01, 2013, 12:27:58 AM
>Closely investigate this clump of mist in the middle of the platform.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2013, 01:11:24 AM
>Closely investigate this clump of mist in the middle of the platform.

>The gathered mist, you notice, seems to be slowly flowing and rolling within itself, as mist tends to do. Certainly quite a bit more than the mist that you are currently standing on. It never quite seems to clear, though, so you cannot see more than a couple inches into it at best.
>"Did we break the sky?" says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 01, 2013, 01:39:33 AM
>Touch the clump of mist.
>"Quite possibly, stranger things have happened in this place."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2013, 01:42:11 AM
>Touch the clump of mist.
>"Quite possibly, stranger things have happened in this place."

>You touch it, and find that your fingers pass through it as though it were not there.
>"You're kidding," says Maribel. "Hey, don't you think the mountains are too low?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 01, 2013, 10:25:19 AM
>Peer over the edge.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2013, 10:37:46 AM
>Peer over the edge.

>You peer over the edge and see that the tallest mountains that were around the dais now only just barely level with the top of the tower of mist. As you noted, the tower is nowhere near tall enough to have reached that high. But as you peer over the edge, you note that the tower now stands upon a tall, thin mesa that rises thousands of feet from the ground. That's not right at all; you most certainly didn't feel the ground rise under your feet! Distantly, you can make out the soft glow from the shards.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 02, 2013, 11:53:21 PM
> Look up.  How close are the moon and its conjoined planet?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2013, 11:57:51 PM
> Look up.  How close are the moon and its conjoined planet?

>You look up toward the moon and planet, and find that it doesn't seem to be any closer. At least not noticeably so.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2013, 12:03:24 PM
>"So what do we do now?" says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 05, 2013, 04:13:57 AM
>Take a closer look at the strange constellations.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2013, 05:37:32 AM
>Take a closer look at the strange constellations.

>You turn your eyes skyward again, this time examining the constellations. There are a few dozen of them, tracing out various line shapes across the sky. While they make simple line shapes that do not seem to hold any meanings, you can imagine more complex things that you could attribute to them if you so desired.  The lines themselves, though, give a strange look to the sky, giving you a feeling akin to looking at a broken pane of glass rather than lines of light across the heavens.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 05, 2013, 11:35:10 AM
>Can we think of any way that we could interact with the sky or these constellations?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2013, 11:58:57 AM
>Can we think of any way that we could interact with the sky or these constellations?

>Unless you could throw something up there somehow, it seems the only way you could would be to try to gap to them. You aren't certain if it would work easily, celestial bodies tend to be a pain. As well, if the gap should just open to empty air, that presents entirely different problems.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on December 05, 2013, 04:27:49 PM
>Well, could we make a gap up there and just peek our head through for a look?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2013, 04:40:40 PM
>Well, could we make a gap up there and just peek our head through for a look?

>Presuming that nothing unusual happens.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on December 05, 2013, 04:49:09 PM
>Considering how unusual this situation is, it seems worth a try. Do so.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2013, 02:11:14 AM
>Considering how unusual this situation is, it seems worth a try. Do so.

>Where will you be placing this gap?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2013, 07:08:32 PM
>There's a number of options. Will you try to place it near one of the lines, near where two of them meet, or some distance away? Will you try to get above the lines, below them, or on level?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on December 07, 2013, 11:40:09 PM
the 'I'm not sure what I'm doing so I'm gonna make someone else take responsibility for these actions' card never works does it

>Try to get near where two lines meet, but still at somewhat of a distance below them for caution's sake. Can always make a closer gap after if it seems safe and necessary, after all.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 08, 2013, 02:35:39 AM
>Try to open the gap some way away from ourself in case that opening a gap in space does what you'd expect, if the gap turns out dangerous close it as fast as possible.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2013, 04:26:40 AM
>Try to get near where two lines meet, but still at somewhat of a distance below them for caution's sake. Can always make a closer gap after if it seems safe and necessary, after all.

>Try to open the gap some way away from ourself in case that opening a gap in space does what you'd expect, if the gap turns out dangerous close it as fast as possible.

>You open a gap some distance away from you, in the open air. Nothing immediately untoward seems to come out of it. While you cannot be sure it's fully safe on the other side, at least it is not unsafe to be close to the other end of the gap.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 08, 2013, 11:12:36 AM
> Do we still have our trusty stick? If so, poke it through the gap.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2013, 11:55:17 AM
> Do we still have our trusty stick? If so, poke it through the gap.

>You do still have your stick, as well as a shard.
>Closing and reopening the gap closer to where you are, you probe it with the stick, and do not feel anything. Pulling the stick away, it seems to be intact.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 08, 2013, 01:55:55 PM
>Very cautiously peek through the gap, be ready to remove ourself if anything bad happens.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2013, 03:10:32 PM
>Very cautiously peek through the gap, be ready to remove ourself if anything bad happens.

>You look through the gap.
>The air is freezing, your breath fogs the air. Beneath you, the empty rocky plains stretch out for miles in every direction. You are too high up to make out any specific details of the landscape, though. Looking upward, you can see a part of lines overhead, perhaps fifty feet above, glowing strongly with soft white light. They come toward each other  at an acute angle, then stop perhaps ten yards before they would meet. They are probably a good three or more yards wide, and extend for a good mile in their respective directions. Looking at them from here, they definitely seem to have some aspect of depth to them, rather than being merely flat lines.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 10, 2013, 04:05:46 PM
>Remove ourself from the gap and close it.
>Open a gap 2 feet above one of the lines.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2013, 04:48:53 PM
>Remove ourself from the gap and close it.
>Open a gap 2 feet above one of the lines.

>You close the gap and open a new one.
>The moment you begin to open the new gap, you can feel it, and intense pressure upon it. The gap opens, and water floods through it with a loud roar! Maribel shrieks and skitters toward the edge of the tower as water surges toward the open roof of the tower and begins to cascade down into it!

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on December 10, 2013, 05:25:02 PM
>Try to move into a spot where we won't get washed away by the water. If this is going to be problematic, though, just immediately move onto the next action of-
>Close gap if possible.
>...if we can close the gap without issue, though, afterwords try to check if any of what spilled out seems drinkable. Maribel does rather need some water.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2013, 05:31:02 PM
>Try to move into a spot where we won't get washed away by the water. If this is going to be problematic, though, just immediately move onto the next action of-
>Close gap if possible.
>...if we can close the gap without issue, though, afterwords try to check if any of what spilled out seems drinkable. Maribel does rather need some water...

>It's much easier right now to close and reopen the gap than to move it, until you get your wrench back.
>The gap closes easily enough, thanks to having your pliers onhand. In the aftermath of the flood, you can see a film of water clinging to the platform, slowly congealing into drops. At a glance, it looks clean.
>"What did you do!?" Maribel cries, the raspiness of her voice all the more apparent with her raising it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2013, 05:34:35 PM
> "You wanted water, did you not?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2013, 05:40:24 PM
> "You wanted water, did you not?"

>"Wish you would have done that sooner," says Maribel. "And a bit more conveniently."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2013, 05:43:55 PM
> Give a slight grin.
> "I could open it directly into your mouth, if you like."
> Take a closer look at the water to make sure it is safe for human consumption.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2013, 05:48:40 PM
> Give a slight grin.
> "I could open it directly into your mouth, if you like."
> Take a closer look at the water to make sure it is safe for human consumption.

>"Maybe if you made the gap smaller," says Maribel.
>Kneeling down and looking closely at the water droplets on the floor, they don't seem to be dirty. You suppose it could be diseased in some way, or hold an invisible and odorless poison, though.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2013, 05:54:04 PM
> Could we make a gap small enough to open it inside her mouth?
> "Regardless, we now have some water. It seems safe to me. What do you think?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2013, 05:59:16 PM
> Could we make a gap small enough to open it inside her mouth?
> "Regardless, we now have some water. It seems safe to me. What do you think?"

>You could gap that small, though you imagine it wouldn't be pleasant for her. Not dangerous, thankfully, but unpleasant.
>"I wish I had a cup," she says. "But if it's safe, I won't ask for anything else."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2013, 06:02:58 PM
> "Well, we could try the direct approach I just mentioned. I can't promise it won't feel uncomfortable, however."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2013, 06:06:36 PM
> "Well, we could try the direct approach I just mentioned. I can't promise it won't feel uncomfortable, however."

>"Could you just make a tiny gap in the air?" says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 10, 2013, 06:34:44 PM
>With the tools we have, this should be doable, right?
>Extend hand towards Maribel, then create tiny gap to water source, pointing up.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2013, 06:47:40 PM
>With the tools we have, this should be doable, right?
>Extend hand towards Maribel, then create tiny gap to water source, pointing up.

>This is quite doable.
>You open a tiny gap, only a fraction of an inch across.  A stream of water fires up into the air like a tiny geyser, sending droplets raining to the ground. Maribel does not hesitate to pounce on it, putting her mouth over the stream and drinking down as much as possible.  This continues for some tens of seconds, before she steps away from it for a moment to catch her breath, sigh, wipe her face, and then resume again. The cycle repeats itself several times, and you can hardly blame her for it. You've gone without water for some time, yourself, and quite frankly can sympathize with her actions from how parched you are.  Maribel gulps down what you imagine is probably an appreciable fraction of a gallon of water before she finally backs away, walks over to the edge of the tower and lays down while breathing heavily.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 10, 2013, 07:09:51 PM
>Partake.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2013, 07:15:09 PM
>Partake.

>You do so, trying to keep significantly more dignity than Maribel did. The water is cool and reasonably clean. It tastes a bit strongly of minerals, which makes it less pleasant than you hoped, but you are not in the position or the mood to complain about it much.  Soon enough, you feel sated.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 10, 2013, 07:17:17 PM
>Close this gap.
>Open another one, say, 20 feet above the same line.
>Is the result any different?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2013, 07:18:24 PM
>Close this gap.
>Open another one, say, 20 feet above the same line.
>Is the result any different?

>You close the gap, and open another twenty feet above the lines in question. More water comes gushing out.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on December 10, 2013, 07:26:00 PM
>"Well, we certainly aren't seeing stars up there, it seems. Just above those... lines... is an awful lot of water."
>Try opening gaps further up (one by one, closing as we go, in similarly small sizes) until we manage to open one into something that isn't water. Since it might be an awfully long way up to do that, try opening the gaps... well, miles or so apart. Can deal with not vastly overshooting it after it's not underwater.
>...just in case, though, try only a hundred-ish feet for the first new gap. Don't need to overdo things if not necessary.

In other news, that strange face thing still warrants investigation. But, one thing at a time, of course~
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2013, 07:34:31 PM
>"Well, we certainly aren't seeing stars up there, it seems. Just above those... lines... is an awful lot of water."
>Try opening gaps further up (one by one, closing as we go, in similarly small sizes) until we manage to open one into something that isn't water. Since it might be an awfully long way up to do that, try opening the gaps... well, miles or so apart. Can deal with not vastly overshooting it after it's not underwater.
>...just in case, though, try only a hundred-ish feet for the first new gap. Don't need to overdo things if not necessary.

>"So that's where it's from?" says Maribel. "Well, either way, I'm happy you found it. Just...let me rest for a little while, okay?"
>You try to open another gap some distance above where the your prior one was, and do not encounter anything that could support a gap. That must mean you've gone beyond the edge of this world.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 11, 2013, 12:45:00 PM
>Ponder on the purpose of this constellation thing. If a parallel universe Yukari had created it, what would it be for?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2013, 01:46:00 PM
>Ponder on the purpose of this constellation thing. If a parallel universe Yukari had created it, what would it be for?

>You try to determine what the point of this place is. You don't know what it was made to hold, or if it really serves any purpose at all. It's certainly not made to be habitable by anything you understand as life, and it doesn't seem that there is anything approaching life here. There are stars, and there is the entwined moon and planet; perhaps it is a place to observe them? But if so, why make it so bleak, or so large?
>In the end, you don't feel this place was designed with a particular purpose, or that it was designed at all. Rather, it strikes you as something that just sort of happened. This doesn't feel entirely correct though, either.  Too many things have interacted with other things to be wholly random...
>"Are you okay?" says Maribel from her spot on the glowing misty floor. Her voice sounds much better now, at least.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2013, 07:15:13 PM
>"Yukari?" Maribel says after some moments.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 12, 2013, 08:04:46 PM
>"Just wondering about things here, annd their purpose."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2013, 08:28:37 PM
>"Just wondering about things here, annd their purpose."

>"You mean this tower?" She says, as she turns over on her side to face you.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 12, 2013, 11:10:39 PM
>"Yes, and the constellations, and the water. I would say it doesn't make much sense, but none of these worlds makes much sense."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2013, 11:33:43 PM
>"Yes, and the constellations, and the water. I would say it doesn't make much sense, but none of these worlds makes much sense."

>"I don't really know what it's all for, either," says Maribel. "But I think at least some of it has to do something. I mean, it can't just make a tower for no reason at all, right?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 13, 2013, 05:37:59 PM
>Summary of things atop the tower of note please. Maybe I'm missing something.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2013, 08:19:48 PM
>Summary of things atop the tower of note please. Maybe I'm missing something.

>There isn't very to be seen on top of the tower. A bit more than half of the top is simply empty space with no kind of floor at all. The floor that does exist clings along the side of the tower in a wide crescent shape, with the walkway that brought you up here connecting seamlessly to one side of it. At some points, the sides of the tower extend past the roof for a few inches, resembling irregular crenelations, or perhaps extensions for the rest of the wall. Aside from some leftover water droplets and Maribel, the only real feature of note is a roughly rectangular gathering of mist in the middle of the floor, about a yard wide and tall, and a yard and a half long. You have found that it is not solid like the rest of the mist by placing your hand into it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 13, 2013, 11:19:16 PM
>Inventory.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2013, 11:31:35 PM
>Inventory.

>Your inventory contains:
>Bedsheet
>Your silken bedsheet.
>Socks and Undergarments.
>Some of your lost clothing.
>Yukari's Screwdriver.
>Seemingly a basic screwdriver. With this, you may prise open gaps with much more precision and delicately than you can alone.
>Piece of Materia Prima (Small)
>A hand-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.
>Yukari's Hourglass
>This basic timekeeping device assists in maintaining gaps. With it, you can leave gaps open for longer, and without having to physically concentrate on them.
>Yukari's Pliers.
>A basic pair of pliers. These assist you in narrowing and closing gaps with far greater ease and speed than you can alone.
>Red Shoes
>You never thought you?d miss these.
>Piece of Material Prima (miniscule)
>A fingernail-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.
>Yukari's Tape Measure.
>A length of material with precise markings of length. With it, you can use it bridge distance much more quickly and easily.
>Bundle of Flowers
>A collection of a dozen or so unidentified flowers taken from a garden on a floating island. Some resemble edible flowers.
>Sturdy Stick
>Suitable for aiding in walking.
>Glowing stone shard: 10 feet
>A weightless shard of glowing material that seems to vaguely resemble quartz.
>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 15, 2013, 06:26:44 PM
> Take out the glowing shard.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2013, 06:29:03 PM
> Take out the glowing shard.

>You take the Glowing Stone Shard in hand. It is as you remember it, cool and weightless. If you didn't feel it in your hands, you could imagine that you weren't holding anything at all.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 15, 2013, 06:31:16 PM
> Take the shard over to the rectangular mist formation.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2013, 06:39:22 PM
> Take the shard over to the rectangular mist formation.

>You approach the mist formation with shard in hand. Maribel observes you quietly, still laying on her side.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 15, 2013, 06:40:57 PM
> Put the shard in the rectangular mist formation.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2013, 07:02:19 PM
> Put the shard in the rectangular mist formation.

>You place the shard on top of the mist, and watch as it slowly falls through. You almost anticipate that it would drift and spin like a normal feather, but instead it sinks straight downward. Then its ends begin to contract inward without a sound, as those the shard were collapsing upon itself.
>"Ooo," says Maribel, sitting up a little to watch.
>Within moments, the shard vanishes completely into the mist. The rectangle begins to dissolve into the floor, and you hear a sound like a rush of wind. Spheres of soft white light wink into existence around the outer base of the tower, identical to the ones you saw when the tower formed. Like before, these spheres begin to dissolve into mist. Unlike last time, the spheres are close enough that the mist is is able to engulf you. You can just hear Maribel call your name distantly, then the world is drowned out in in gently closing mist. You cannot see more than a yard ahead of you.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 15, 2013, 07:03:39 PM
> Call out: "Maribel?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2013, 07:10:01 PM
> Call out: "Maribel?"

>You call out Maribel's name. No sound escapes your lips. The mist softly ripples around your face as you try to speak, moving in time with the syllables. The rippling spreads around you and beyond yours sight, then begins to ripple back upon itself. You can feel the mist softly lap against your skin as it ripples, slightly warm and feeling somewhat like gelatin, only without the dampness.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 15, 2013, 07:12:09 PM
> Take a few steps forward.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2013, 07:23:01 PM
> Take a few steps forward.

>You take a few steps forward. The mist resists as you move, making feel as through you were walking through warm water. You can feel it flow and conform around you, almost as if it were embracing you like an old friend. It ripples around you, set into motion when you began to take these steps.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 15, 2013, 07:24:53 PM
> Push against the mist and continue to move forward.
> Can we see what we're standing on?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2013, 07:34:45 PM
> Push against the mist and continue to move forward.
> Can we see what we're standing on?

>You push against the mist and move forward. You are certain that the resistance is growing stronger.
>You can barely see past your elbows.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 15, 2013, 07:38:17 PM
> Does the ground at least feel solid?
> Try slowing down a bit.  Does that make the resistance any less strong?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2013, 07:51:50 PM
> Does the ground at least feel solid?
> Try slowing down a bit.  Does that make the resistance any less strong?

>You think it feels. It may well rippling under your feet, undetectable through the soles of your shoes.
>It doesn't feel any less strong. It seems like the mist is growing more dense.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 15, 2013, 08:00:58 PM
> Does it feel like we can open a gap here?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2013, 08:11:00 PM
> Does it feel like we can open a gap here?

>You think that you can. You aren't quite sure where you could open it to, though.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 15, 2013, 08:20:06 PM
> Standing in place, try pushing the mist away from us.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2013, 08:34:00 PM
> Standing in place, try pushing the mist away from us.

>You push against the mist, and can feel some of it ebb away from you, enough to give you a decent view of your forearms. It contracts against your hands, becoming more solid. You swear you can almost feel something in it. You can feel the mist flow between your fingers, wrapping around them and your palms like warm friendly hand. It then flows back down your arms like a lazy water flow water, soon obscuring your vision again.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 15, 2013, 08:56:06 PM
> Close our hand around some of the mist.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2013, 09:19:23 PM
> Close our hand around some of the mist.

>You close your hand around some mist, and you are certain you can feel something more solid within it, something warm and metallic that you have wrapped your fingers around.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 16, 2013, 05:41:04 AM
> List of missing tools.

"Warm and metallic?" That's pretty much my only clue, especially with the mist being so... "friendly".
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2013, 09:49:32 AM
> List of missing tools.

>You are presently missing your: Wrench, Vise Grips, Magnifying Glass, Mirror, and Astrolabe

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 16, 2013, 10:17:57 AM
>Pull it towards us.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2013, 11:35:14 AM
>Pull it towards us.

>You pull it toward you. There is much resistance, and you feel the mist rippling strongly around you.  The metallic feeling in your hand grows more defined as you draw it closer, and the mist flows around your like a river, along your arms and toward your hands. You can almost imagine the dull roar as it ripples around and past you. The mist grows lighter, then seems to vanish altogether as chilly air rushes in to fill its place. You are standing upon the dais again; there doesn't seem to be any sign of the tower of mist any longer. Maribels lays upon it some yards away, shaking her head at the moment.
>In your hands is a short-handled magnifying glass with a large lens.
>You have obtained: Yukari's Magnifying Glass.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 16, 2013, 01:30:07 PM
> Put the magnifying glass away.
> "Are you okay?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2013, 01:34:22 PM
> Put the magnifying glass away.
> "Are you okay?"

>You tuck the magnifying glass away.
>"Yeah," says Maribel. "What happened? The stars fell, then everything became misty. Then it vanished."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2013, 02:12:48 PM
> What does the magnifying glass do, again?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on December 16, 2013, 03:22:48 PM
The tainted gap needed the Magnifying glass for us to work with it further, as it needed examining in order to ascertain what was wrong with it. Delicious progress.

There's still the weird face in the mountains, though...
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2013, 05:17:47 PM
> What does the magnifying glass do, again?

>Possession of it allows for you to much more closely understand the minutia of gaps and potential gaps. In general you can get a better feel for cosmic forces with it. As well, you can use it as a mundane magnifying glass.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 16, 2013, 05:50:15 PM
>Do we still have a hat? If not, do we know how to make a deerstalker?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 16, 2013, 05:51:44 PM
>Quickly stow the magnifying glass, hopefully before Maribel notices.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2013, 06:53:40 PM
>Do we still have a hat? If not, do we know how to make a deerstalker?

>You left your previous Wide-Brimmed Reed Hat back in the possibly false Gensokyo.
>You could theoretically make one if you had the proper materials. It might be a bit rough, you've not dabble into haberdashery for awhile.

>Quickly stow the magnifying glass, hopefully before Maribel notices.

>You have stowed it away, and she doesn't seem to have noticed.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2013, 08:50:11 PM
>"You're sure gotten quietly lately, Yukari," Maribel says.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2013, 04:18:23 AM
Well fuck if I know what's going on

>Inventory
>Tools
>Gaps in this area.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2013, 04:23:44 AM
>Inventory
>Tools
>Gaps in this area.

>Your inventory contains:
>Bedsheet
>Your silken bedsheet.
>Socks and Undergarments.
>Some of your lost clothing.
>Yukari's Screwdriver.
>Seemingly a basic screwdriver. With this, you may prise open gaps with much more precision and delicately than you can alone.
>Piece of Materia Prima (Small)
>A hand-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.
>Yukari's Hourglass
>This basic timekeeping device assists in maintaining gaps. With it, you can leave gaps open for longer, and without having to physically concentrate on them.
>Yukari's Pliers.
>A basic pair of pliers. These assist you in narrowing and closing gaps with far greater ease and speed than you can alone.
>Red Shoes
>You never thought you?d miss these.
>Piece of Material Prima (miniscule)
>A fingernail-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.
>Yukari's Tape Measure.
>A length of material with precise markings of length. With it, you can use it bridge distance much more quickly and easily.
>Bundle of Flowers
>A collection of a dozen or so unidentified flowers taken from a garden on a floating island. Some resemble edible flowers.
>Sturdy Stick
>Suitable for aiding in walking.
> Yukari's Magnifying Glass
>A lens with a handle. This tool allows you to examine gaps and potential gaps much more closely, greatly broadening the range of options you have to work with.
>There are several gaps you know of. One is tainted in a way you haven't been able to understand. It does not feel safe with your current understanding. There is the one you used to get here, which takes you back to the floating islands. There is one that takes you to a strange place where there are only colors; even you and Maribel dissolved into colors. And there is one that you were unable to open without your Vise Grips.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2013, 04:27:40 AM
>"Ah, have I? Well, I'm considering where we shall go next."
>The tainted gap is the one that we wanted our magnifying glass for, right?
>Oh, yes, current location?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2013, 04:29:59 AM
>"Ah, have I? Well, I'm considering where we shall go next."
>The tainted gap is the one that we wanted our magnifying glass for, right?
>Oh, yes, current location?

>"Back into that color place?" says Maribel. "I guess, though, water isn't such a big deal anymore, so there's no hurries."
>Yes, you will need your magnifying glass to make any sense of it.
>You are currently on the dais where you found your magnifying glass, and possibly broke the sky in the process.  It is on the far northern end of this place.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2013, 04:40:06 AM
>"I was thinking the color place might not be a bad idea, we'll be able to find more out if we explore a bit more."
>"Let's get down from here first."
>Take Mari down with us through the dais gap.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2013, 04:50:33 AM
>"I was thinking the color place might not be a bad idea, we'll be able to find more out if we explore a bit more."
>"Let's get down from here first."
>Take Mari down with us through the dais gap.

>"Alright," says Maribel.
>There is no direct gap from the dais. You made your own and came here through it. You could easily make another to leave, but you would need a destination for it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2013, 04:54:01 AM
OH, okies

>Create a gap from here down to where we came here from. We're kind of randomly in the air right now, right?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2013, 12:51:32 PM
>Create a gap from here down to where we came here from. We're kind of randomly in the air right now, right?

>You are presently rather high up. Or there is at least a significant contrast between the dais and the ground below.
>You create a gap and marshal Maribel through. Emerging on the other side, you find yourself among the spindly stone arches once more. The tainted gap should be nearby. Glancing around, you think you can see a familiar arch that it was close to. You most definitely note the roots on the ground, and fail to suppress the cold feeling that runs through your veins as you see them.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2013, 04:29:25 PM
>Oh geez those roots weren't there before, were they?
>Is it gap distance to reach the color gap?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2013, 04:47:47 PM
>Oh geez those roots weren't there before, were they?
>Is it gap distance to reach the color gap?

>They were there before. It is when you learned that they do not seem to bother Maribel.
>You should be able to get to any place within this world, the color gap is easily accessible.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on December 19, 2013, 06:52:53 PM
While the color gap should get some revisiting, certainly, we should check out the tainted gap first; we just got the magnifying glass, and we're practically at it already, so...

>"On second thought, I think I might have an idea for that gap I didn't want to mess with before."
>Make our way towards the tainted gap, since it's right nearby.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2013, 07:08:43 PM
Yeah the reason I didn't do that is because it is weird as fuck that we suddenly decide to go back to the gap we told Maribel had something Wrong with it after an event she has no idea did anything. We are trying to keep the tools a kind of secret but, eh, whatever you want to do.

Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2013, 09:13:19 PM
>"On second thought, I think I might have an idea for that gap I didn't want to mess with before."
>Make our way towards the tainted gap, since it's right nearby.

>"Oh?" says Maribel, as she follows you toward the gap, keeping pace as you instinctive give the roots as wide a berth as possible. You reach the gap without any undue difficulties.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on December 19, 2013, 10:11:54 PM
While that's true, it seems innocent enough for Yukari to just have thought of something. And, in the end- the alternative is we either wait until we don't have Maribel (which might not be for a long while) or until we have a better excuse... which doesn't seem likely. May as well just get it over with. We've made her turn around while we worked with a gap at least once before, so at least that won't be anything new, either.

>"Hmmm. Now, turn around, dearie."
>After she's turned, proceed to examine the gap with the help of the magnifying glass.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2013, 10:54:15 PM
Well it's easier to make up a better excuse with more events between the two. But, yeah, sure.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2013, 11:28:59 PM
>"Hmmm. Now, turn around, dearie."
>After she's turned, proceed to examine the gap with the help of the magnifying glass.

>"What, again?" says Maribel. She turns around. "What are you up to?"
>You take a closer look at the gap this time, applying your magnifying glass. Seeing clearly through the previously unreadable miasma you can get a clear picture of this gap, and you frown deeply. Now that you can see the elements of it more clearly, you can understand why it was so confusing beforehand. This isn't a gap. Or rather, it wasn't a gap. What gap-like trait it has seems to be entirely coincidental, things that grew around this event after the fact. The borders here have been deeply scarred and torn through, like spilling powerful acids on cloth. While this phenomenon has connected two places together, has done so by literally ripping the borders apart and pushing through. A kind of gap has arisen around this hole, as nature tries to adapt to this thing. However, the force that burned through is still there; the elements of the gap are incomplete and terribly unstable. You would need to have practically all of your tools to use it with any degree of safety.
>As for the force itself... You have never seen something like this. It does not fully conform to the limitations of three dimensions the way most things do, but it is clearly a product of such. Within it, you can feel great power, a force matching the creative efforts of countless souls. Within it, you can also feel a great corrosive power, something that breaks whatever it touches. It seems almost at odds with the other aspects of this force, but it is integral to the whole. You...almost think you can feel something like desire from this force, something deeper and more primitive. Not quite a mindless will to survive, but rather a mindless will to want. You cannot describe it any better.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 20, 2013, 12:29:08 AM
>Put magnifying lens away.
>"Now, this is a weird one, isn't it? Look here, what could have caused this?"

We do want to teach her about gappery, yes?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2013, 01:27:27 AM
>Put magnifying lens away.
>"Now, this is a weird one, isn't it? Look here, what could have caused this?"

>You stow the magnifying glass away.
>"Caused what?" says Maribel, looking back over her shoulder.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 21, 2013, 12:48:48 AM
OK seriously if you're going to overrule me why wouldn't you follow through?

>"Well, what do you notice about this gap?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2013, 12:55:03 AM
>"Well, what do you notice about this gap?"

>"Not much," says Maribel. "I figured it was best to leave that sort of thing to the expert."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 21, 2013, 12:57:47 AM
>"Well, these aren't circumstances that are likely to repeat themselves, so I'm curious what you're able to see."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2013, 01:06:42 AM
>"Well, these aren't circumstances that are likely to repeat themselves, so I'm curious what you're able to see."

>"Well, okay," says Maribel.
>She approaches the gap, then screws up her face. "There's definitely a point of transition here. But it's kind of...unwholesome? I don't know."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 21, 2013, 01:21:17 AM
>Did we figure that much out before looking at it with the magnifying glass?
>"All right...do you see anything else?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2013, 01:59:52 AM
>Did we figure that much out before looking at it with the magnifying glass?
>"All right...do you see anything else?"

>That and a little more.
>"No, not really," she says. "I'm not quite as good at this as you are."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 21, 2013, 04:48:01 AM
>"Don't worry too much about that dear." Say with a kindly tone
>Explain what else we found /without/ the glass to her.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2013, 05:01:29 AM
>"Don't worry too much about that dear." Say with a kindly tone
>Explain what else we found /without/ the glass to her.

>You explain what you've discovered to Maribel, conspicuously leaving out how you did it.
>"That sounds really bad," she says. "Do you think it's alive?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 21, 2013, 05:42:51 AM
>Does it being alive seem plausible?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2013, 02:10:43 PM
>Does it being alive seem plausible?

>It could well have something akin to life on some level. You don't think it would be much further along than a slime mold, at most, in many respects. Certainly the creative and destructive aspects would exceed such a thing, but would it have facilities to do anything with such in a focused manner?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 21, 2013, 07:54:20 PM
>"Well that would depend on your definition of alive, but it does seem to have some qualities of life."
>If we compared our gap power to other similar powers, can we estimate how much of our prowess (without tools) is talent and how much is skill, and could we then estimate how able Maribel could become with them?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2013, 08:15:24 PM
>"Well that would depend on your definition of alive, but it does seem to have some qualities of life."
>If we compared our gap power to other similar powers, can we estimate how much of our prowess (without tools) is talent and how much is skill, and could we then estimate how able Maribel could become with them?

>"What qualities?" says Maribel. "Do you think it's aware of us?"
>That's hard to answer, you've had millenia to grow into the person you are, and you've definitely nurtured both your innate potential and your skill in employing it over this time. You don't think Maribel would have much luck, though. Her talents lay much more with the establishment of barriers than the exploitation of gaps. It is something of a misfortune, in that regard, she chose to pursue magic.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 23, 2013, 04:21:04 AM
>Do we think it's aware of us? I think we got a more mindless sense, right?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2013, 04:23:41 AM
>Do we think it's aware of us? I think we got a more mindless sense, right?

>You don't know. Even like jellyfish seem to have some degree of awareness. If nothing else, it didn't seem to react to you.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 23, 2013, 04:28:22 AM
>"Well, it didn't react to either of us, so I doubt it. But there's just a sense of this will of wanting."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2013, 02:26:28 PM
>"Well, it didn't react to either of us, so I doubt it. But there's just a sense of this will of wanting."

>"Wanting what?" says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 23, 2013, 11:39:47 PM
>Do we know what it was wanting or was it literally just a nonspecific wanting?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2013, 12:07:26 AM
>Do we know what it was wanting or was it literally just a nonspecific wanting?

>You could not tell.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2013, 04:50:46 AM
>"I don't know. But it's pretty powerful. I should look at it some more."
>So, what options do we have at our disposal for dealing with this gap?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2013, 05:46:27 AM
>"I don't know. But it's pretty powerful. I should look at it some more."
>So, what options do we have at our disposal for dealing with this gap?

>She nods.
>You don't think you could open it safely without the rest of your tools. You may be able to prod at it with your others, it doesn't seem to be that delicate, but you do not expect that to yield results. You could likely try to examine that force some more, or possibly interact with it using your other tools.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 24, 2013, 10:29:17 AM
>Further examine the strange force.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 24, 2013, 10:30:45 AM
>Which gaps are available to us into which we haven't satisfactorily delved?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2013, 02:16:49 PM
>Further examine the strange force.

>How do you intend to approach this examination.

>Which gaps are available to us into which we haven't satisfactorily delved?

>At this point, you have managed to open most of the gaps you've encountered. Only the one to the south and the one to the in the crystal palace where you first found that Materia Prima exists in this place are unopened. You suspect there are more yet to be found, you've not been particularly thorough in exploring some places.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 26, 2013, 10:37:56 AM
> Is it possible to get more information out of the force without the use of our magnifying glass?

> Do we know of any way to go back to the field of fronds or the caves from here, without using the gap Mary ripped open?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2013, 03:28:28 PM
> Is it possible to get more information out of the force without the use of our magnifying glass?

> Do we know of any way to go back to the field of fronds or the caves from here, without using the gap Mary ripped open?

>You aren't sure. Likely not, without it reacting in some way that is noticeable, though, which it doesn't seem to be inclined to do on its own at the moment.
>You do not. Hopefully, one of the two gaps you've found here would allow you to return to there.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 26, 2013, 03:47:16 PM
Well I'm kinda stumped, is there anything you guys wanna do here, or can we go back to the Color Gap? Our only choice seems to be, well, the gap which needs our Vice Grips, if I'm not mistaken.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on December 27, 2013, 09:39:24 AM
>Return to the colour gap.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2013, 03:08:56 PM
We can't wordlessly return to the color world yet, we need to at least put on a show of examining the current gap a little more.

> Act like we're inspecting the gap visually and concentrating pretty hard for a few seconds, then frown.
> "Hrm. Perhaps we should instead investigate the color dimension a little more."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2013, 05:43:10 PM
> Act like we're inspecting the gap visually and concentrating pretty hard for a few seconds, then frown.
> "Hrm. Perhaps we should instead investigate the color dimension a little more."

>"Alright," says Maribel. "I am a bit eager to see what else is there, it's so weird in there!"

>Return to the colour gap.

>You open a gap, and cross to the other side of the world. The colors here are still strangely soft and muted. Glancing up toward the sky, you note that the new lines that have replaced the stars have become softer and less distinct, rather bringing to mind a children's drawing in some ways.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 29, 2013, 10:52:13 AM
> Examine these new lines in the sky more closely, are there any other new features we can make out?

> After we're done, open the gap to the color world and go through.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2013, 07:22:28 PM
> Examine these new lines in the sky more closely, are there any other new features we can make out?

> After we're done, open the gap to the color world and go through.

>Examining the sky more closely, you find that there are no longer any stars at all. More constellations fill the heavens. None of them seem to have any particularly meaningful or familiar shape; save that you rather want to attribute a handlike shape to a few of them. As well, there are a number of lines that are on there own, not attached to any other lines. They give an appearance akin to scratches on fine glass.
>With that done, you open the gap and step though. You are much better prepared for the sense of disorientation and sense of disembodiment this time through, and you barely feel them at all as you transition through into the field of green. Like before, you can see wisps of yellow and blue moving throughout it, while in a direction you want to label above you can perceive a light brown. The green gives you a comfortable, pleasant feeling. Behind you is a slash of charcoal gray, which you recognize as corresponding to the gap that brought you here. The amber hue that is Maribel floats nearby, radiating a sense of interest and excitement.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 29, 2013, 08:35:53 PM
> More hand shapes... Can we remember everywhere we saw these shapes?

> Can we feel any form of emotion, or anything from the yellows, the blues and the light brown?

> "Look" around, any other colors?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2013, 10:38:14 PM
> More hand shapes... Can we remember everywhere we saw these shapes?

> Can we feel any form of emotion, or anything from the yellows, the blues and the light brown?

> "Look" around, any other colors?

>Not off the top of your head. You have seen them in many places, though, and you're quite sure there's others you may have overlooked.
>The yellow colors give sense of vibration. You recall it not being a little unpleasant to get close to. You have not gotten too close to the blue, but it seems to give a sensation of anger. The field of light brown imparted a sense of giddiness.
>You look around, but do not see any other colors. You suspect the green field has to reach other boundary; perhaps it is outside of the range of the senses you possess here?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 30, 2013, 02:19:43 AM
>Wasn't there a red? Also, what color are we, purple?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2013, 02:24:32 AM
>Wasn't there a red? Also, what color are we, purple?

>There was red further above, into the field of brown.
>You have no idea what color you are.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on December 30, 2013, 03:50:12 AM
>Look around for purple.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2013, 03:58:43 AM
>Look around for purple.

>You look around you, and see no signs of purple.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 31, 2013, 04:36:26 AM
> What can we see on the horizon?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2013, 04:43:07 AM
> What can we see on the horizon?

>There isn't really a horizon here. Above you, there is a field of light brown, and there is green with bits of blue and yellow in every other direction. You aren't sure how far away the brown is, or what far even means in this place.
>The amber patch beside you begins to drift toward one of the nearby strips of blue.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 31, 2013, 05:01:50 AM
> Can we see anything past the brown?
> Follow the amber patch over to the blue.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2013, 05:06:33 AM
> Can we see anything past the brown?
> Follow the amber patch over to the blue.

>You cannot, but you recall that there were other colors beyond it.
>You follow the amber along, approaching a wisp of blue.  As you draw closer, you can definitely feel a sensation of anger coming from it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on December 31, 2013, 05:11:56 AM
> Does the anger seem to be directed towards anybody?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2013, 05:17:54 AM
> Does the anger seem to be directed towards anybody?

>You don't think so. It seems to just radiating anger for the sake of it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 31, 2013, 09:00:14 PM
> Approach carefully, see if the reaction of anger gets any stronger.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2013, 09:12:13 PM
> Approach carefully, see if the reaction of anger gets any stronger.

>You approach it carefully, while the amber cloud floats to the other side of it.
>The blue doesn't seem to grow any more angry as you approach. But, it does grow stronger as you grow closer, much like a fire seems to get hotter as you draw closer to it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 31, 2013, 09:19:53 PM
> Look around a little, any other colors in the... "immediate" vicinity? What emotion do they give out?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2013, 09:24:05 PM
> Look around a little, any other colors in the... "immediate" vicinity? What emotion do they give out?

<The green around you gives a sense of pleasant contentment. The wisps of yellow do not emit an emotion so much as a sense of vibration, even though the wisps themselves do not seem to vibrating.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 31, 2013, 09:35:00 PM
> Do we know of any relation between colors and emotions? Such as say, blue meaning grief or something.
>> If we do, what does blue, yellow and green normally stand for?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2013, 09:43:11 PM
> Do we know of any relation between colors and emotions? Such as say, blue meaning grief or something.
>> If we do, what does blue, yellow and green normally stand for?

>Connections between colors and emotions tend to be terribly subjective based on whatever culture you are considering.  You've certainly never seen blue linked to anger before, though.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 31, 2013, 09:55:13 PM
> YOU'RE NOT GIVING ME MUCH TO GO ON HERE PURVIS

> Approach the blue a little more, if nothing happens again, approach a yellow.
> What emotions did we feel again from the brown and the red?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2013, 10:31:26 PM
> YOU'RE NOT GIVING ME MUCH TO GO ON HERE PURVIS

> Approach the blue a little more, if nothing happens again, approach a yellow.
> What emotions did we feel again from the brown and the red?

>YOU ARE MAKING VALIANT EFFORTS
>You approach the wisp of blue, feeling the anger radiating from it more intensely. It's enough to make you feel a bit irritated, honestly. But otherwise, it does not seem to react in any appreciable way. Moving toward a nearly wisp of yellow, you can feel the sensation of vibration from it. While the color and the colors around it do not seem to be affected by this sensation, you can feel a slight vibrating feeling within yourself as you approach.
>The brown gave you a sense of anticipation and giddiness, it was almost embarrassing for a dignified person such as yourself. Almost. The red gave off a sense of repulsion, and you could not approach it after a point, it simply pushed too hard for you to come closer.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 31, 2013, 10:38:45 PM
> Vibrating feeling? Does it feel familiar in any way? Can we compare it to something we know?

> Any other colors we haven't checked yet?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2013, 10:49:19 PM
> Vibrating feeling? Does it feel familiar in any way? Can we compare it to something we know?

> Any other colors we haven't checked yet?

>It doesn't feel like an emotion so much as a sensation. You've felt something like it the rare times you've gone to the outside world and touched vibrating machinery, wherein it causes you to vibrate as well.
>You've encountered a few other colors your first visit. Above, within and beyond the brown, you recall encountering orange, which gave you a short of shocking electrical feeling, and black, which you could not make any sense of, it was too confusing.  As of right now, there are no colors that you've encountered which you have not examined. You wouldn't be surprised to find more in other places, though.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 31, 2013, 11:11:49 PM
> So we moved above, beyond the brown, and found orange and black...

> Move below us then, away from the brown and try to find something else.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2013, 11:35:46 PM
> Whereabouts is the amber Mary cloud?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on December 31, 2013, 11:48:01 PM
D'oh, I knew I was forgetting something, forgot to check on mary before we set into the unknown.

I'm such a good parent ):
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 01, 2014, 12:28:20 AM
What if we tried to emanate emotions towards the clouds? Either matching or sort of opposite
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2014, 12:42:37 AM

> Whereabouts is the amber Mary cloud?

>The amber is on the other side of the wisp of blue you are examining. drifting around it and toward you again.

> So we moved above, beyond the brown, and found orange and black...

> Move below us then, away from the brown and try to find something else.

>You descend, for lack of a better term, after a moment the amber cloud follows you. After some moments of descending,  you can see the green gives way to a field of cobalt blue. Within it, you can see spots of blue and red, with the occasional dot of purple and black.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 01, 2014, 01:16:43 AM
>Approach purple, examine.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2014, 01:25:26 AM
>Approach purple, examine.

>You draw closer to the field of cobalt, trying to close in on the purple.
>The former gives you a curious feeling of motion from it. It does not appear to be moving, but you can definitely sense motion within it.
>You draw close to a wisp of purple as you skirt along the border between the green and the cobalt, From it, you get a sense of hatred.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 01, 2014, 03:24:29 AM
Purple is Hatred, Blue is Anger, Yellow is Vibration, Cobalt is Movement, Black is Nothing (?), Red is Repulsion, Green is Excitement and Orange is Giddiness.

So... anybody see a pattern? I sure as hell don't.

> Emanate a sense of hatred towards the purple, if we need to think of anything, think of whatever it is that we really hate, a place, a person or an object.

> After we see the reaction, try to send a sense of love to it, try thinking of Ran and Chen, as well as Gensokyo itself.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2014, 03:52:06 AM
> Emanate a sense of hatred towards the purple, if we need to think of anything, think of whatever it is that we really hate, a place, a person or an object.
> After we see the reaction, try to send a sense of love to it, try thinking of Ran and Chen, as well as Gensokyo itself.

>You focus on some of the less savory types you've had to deal with, and do a fare deal of hating yourself. You actually feel a twinge of concern from the amber cloud.  The purple does not react.
>Switching tactics, you thinking about Ran and Chen, and the project that has become more and more integral to your life. You can feel the previously unremitting sense of loathing from the purple wisp falter, as the color itself begins to pale.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2014, 04:00:35 AM
> Interesting!
> Think about Yuyuko and Maribel in the direction of the purple.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2014, 04:18:48 AM
> Interesting!
> Think about Yuyuko and Maribel in the direction of the purple.

>You continue to do so, noting the amber is now quite interested in what you are doing.
>After a few moments, the purple wisp seems to melt into the surrounding cobalt, which you believe grow slightly darker.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 01, 2014, 04:47:56 AM
>Approach red, emanate Want or Greed or Lust or Attraction towards it.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 01, 2014, 05:51:39 AM
We have to be more specific.

> Just emanate desire.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2014, 06:47:29 AM
>Approach red, emanate Want or Greed or Lust or Attraction towards it.

> Just emanate desire.

>You have to hunt around a little bit before you can find a near enough splotch of red.
>You focus on a sense of desire, and find the sense of repulsion starting to weaken. You can sense some excitement from the amber cloud.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 01, 2014, 09:27:28 AM
> Emanate all of our desire to GET THE HELL OUT OF THIS PLACE, that should be sufficient.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2014, 06:50:33 PM
> Emanate all of our desire to GET THE HELL OUT OF THIS PLACE, that should be sufficient.

>Focusing strongly upon your desire to go home, you find the red wisp pales, then melts into the surrounding cobalt.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 01, 2014, 06:53:58 PM
> Alright, what are we surrounded by right now? Aside from the cobalt.
> If there is any other red/purple wisps in the close vicinity, repeat the process we just did with the opposite emotions the wisps give out.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2014, 07:32:50 PM
> Alright, what are we surrounded by right now? Aside from the cobalt.
> If there is any other red/purple wisps in the close vicinity, repeat the process we just did with the opposite emotions the wisps give out.

>You are presently still in the field of green, on the very edge of the cobalt.
>You do not see any other wisps nearby on the edge of the cobalt field, but there are several within it.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 01, 2014, 09:21:59 PM
>Which colors are inside the cobalt?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2014, 09:34:43 PM
>Which colors are inside the cobalt?

>There are spots of purple, wisps of red and blue, and dots of black.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 02, 2014, 05:56:28 AM
>Approach purple spots, use power of love to fade them into the cobalt.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2014, 08:42:02 AM
>Approach purple spots, use power of love to fade them into the cobalt.

>You move into the cobalt field, angling toward a purple spot. You are filled with a sense of motion, feeling as though were pirouetting without any feeling of dizziness. As you proceed toward spot, you find that you are not moving quite the direction you want, instead listing severely to the side.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 02, 2014, 08:45:10 AM
>Try to course-correct using calm and peaceful thoughts.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2014, 09:27:45 AM
>Try to course-correct using calm and peaceful thoughts.

>You try to do so, but you do not have much luck. You could opt to stop and perhaps keep your attention from being divided, but you feel you would probably be drug along during the process.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 02, 2014, 01:44:37 PM
> Stop entirely, stay completely devoid of movement.

> Do this for a few seconds and wait for a reaction.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2014, 08:58:34 PM
> Stop entirely, stay completely devoid of movement.

> Do this for a few seconds and wait for a reaction.

>You do your best to stop moving, and after a moment come to a complete stop. You can feel the sense of motion within the cobalt flowing around you, then see the amber cloud move past you, emitting a sense of concern.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 02, 2014, 10:58:22 PM
>Emit puzzlement at the amber cloud. Is this an emotion we are familiar with?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 02, 2014, 11:05:42 PM
So staying still didn't make cobalt go poof too.

> Try to proceed towards the purple wisp, slowly.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2014, 11:11:36 PM
Cobalt's probably water or some such.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 02, 2014, 11:12:27 PM
I think wisps can be neutralized, while fields have much more substance.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2014, 11:13:37 PM
>Emit puzzlement at the amber cloud. Is this an emotion we are familiar with?

> Try to proceed towards the purple wisp, slowly.

>You share you puzzlement as the amber sweeps past.
>Motion certainly is not an emotion, outside of bad puns.
>You try to take a slower course toward the purple wisp, and find that you are slowly listing off course again. The amber cloud has slowed to a stop as well, some distance away.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 03, 2014, 01:35:37 AM
> Does cobalt give us a similar feeling to water?

> Are we deviating to a landmark in specific? Or at least one general direction?
>> If the latter, what is in that general direction?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2014, 01:52:42 AM
> Does cobalt give us a similar feeling to water?

> Are we deviating to a landmark in specific? Or at least one general direction?
>> If the latter, what is in that general direction?

>You don't really feel anything like water from it, It doesn't impart any sensation of wetness or temperature. Such things many not exist here, though.
>You seem to be deviating in the same direction, rather than toward anything. You tentatively label it right, for lack of better terms.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 05, 2014, 01:25:09 AM
> Go back to get the amber cloud to follow us again.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2014, 01:44:15 AM
> Go back to get the amber cloud to follow us again.

>You try to make your way toward the amber cloud, and find yourself floating off to the side again. The amber cloud also begins to journey toward you, and also seems to be listing to the same direction. Despite not moving where you wish to, the two of you meet about midway. The amber cloud radiates concern and curiosity, the latter definitely outweighing the former.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 05, 2014, 05:39:20 AM
Well, we could try fading some more colors, or we could go back to dry land for brainstorming with Maribel. Or I suppose we could explore farther out.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 06, 2014, 02:44:03 AM
Let's try to explore more far out first, and then go back and brainstorm with Mary.

> Continue in the direction that we're pulled towards, the "right", and keep an eye out for new colors.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2014, 05:29:45 AM
> Continue in the direction that we're pulled towards, the "right", and keep an eye out for new colors.

>You continue in the direction that you've been pulled, and move along quite speedily. Beyond the cobalt, you can see a deep field of royal purple. You can see a ribbon of yellow running through it, and some spots of green and black.
>As the cobalt carries you forward, you can see it is bringing you toward a field of black.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 06, 2014, 04:10:35 PM
> Oh crap.
> Stop and try to go against the movement the cobalt forces us to, go towards the Royal Purple, if we're still moving in the direction of the black, stop and assess the situation.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2014, 08:53:40 PM
> Oh crap.
> Stop and try to go against the movement the cobalt forces us to, go towards the Royal Purple, if we're still moving in the direction of the black, stop and assess the situation.

>You push against the cobalt's motion, and make slow progress against it. The amber cloud speeds by, but you note that it reverses direction as well. You try to shift direction toward the Royal Purple, and find you are slowly being pushed toward the field of black. You feel you should be able to make it at this rate, though.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 07, 2014, 01:51:32 AM
> Continue pushing towards the Royal Purple, make sure we don't get anywhere close to the black.

> Can we feel anything from the Royal Purple?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2014, 04:08:01 AM
> Continue pushing towards the Royal Purple, make sure we don't get anywhere close to the black.
> Can we feel anything from the Royal Purple?

>Drawing closer to it, you feel a sense of strength from it. You feel you should be able to reach it before being drawn into the black field.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 07, 2014, 05:17:39 AM
> Then do get as close as possible.
> Strength? As in physical strength or a more abstract type of strength, as say, emotional or spiritual strength?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2014, 05:56:38 AM
> Then do get as close as possible.
> Strength? As in physical strength or a more abstract type of strength, as say, emotional or spiritual strength?

>You reach the edge of the cobalt field, it should be easy to enter now.
>The Royal Purple field gives a feeling that seems to encompass both of those things, as well as the idea of endurance.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 07, 2014, 10:47:22 PM
> The Royal Purple is a "field" much like the cobalt, right?
> Enter the Royal Purple and approach the yellow if possible, steer clear of any blotches of black.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on January 07, 2014, 11:42:51 PM
>Check on the amber cloud
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2014, 11:53:31 PM
> The Royal Purple is a "field" much like the cobalt, right?
> Enter the Royal Purple and approach the yellow if possible, steer clear of any blotches of black.

>Check on the amber cloud

>You enter the field of royal purple, and feel a sense of strength and resilience flow into yourself.
>As you approach the strip of yellow, you can feel the sensation of  vibration from it, but it does not bother you as it did beforehand.
>You note the amber cloud as followed you, though it came closer to the field of black than your did.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 07, 2014, 11:56:32 PM
> Do we know what is the opposite of vibration?
> Where haven't we been to in this Color World?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2014, 12:36:00 AM
> Do we know what is the opposite of vibration?
> Where haven't we been to in this Color World?

>You imagine a lack of vibration.
>You have been up and down. In theory, there are still the compass directions, though one has taken you toward a field of black.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on January 09, 2014, 03:52:32 AM
> Did we ever get a sense of anything from the black?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2014, 03:57:03 AM
> Did we ever get a sense of anything from the black?

>You got a sense of confusion from it, it was difficult to handle.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 11, 2014, 11:07:25 PM
> Touch the yellow strip.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2014, 11:11:02 PM
> Touch the yellow strip.

>You let yourself come in contact with the yellow strip. You can feel an intense sense of vibration well up within you, as though you were hugging the ground during an intense earthquake. It would be terribly unpleasant to experience, typically, but you feel more than resilient enough to handle the feeling right now.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 11, 2014, 11:29:45 PM
> Does the yellow strip seem to lead anywhere?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2014, 11:36:36 PM
> Does the yellow strip seem to lead anywhere?

>It stretches toward the field of black off toward the side, and in the other direction as far as you can see, bending and twisting here and there. The ribbon itself is probably about three times as thick as the amber cloud, which is presently lingering behind you.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 11, 2014, 11:49:53 PM
> Start following the yellow strip.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2014, 12:08:37 AM
> Start following the yellow strip.

>You begin to follow the yellow strip, as it twists and wends its way through the field of royal purple. Soon, you can see there is a reasonably thick cluster of green dots in the distance around it, as well as a number of black dots that are somewhat harder to distinguish.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 13, 2014, 12:37:42 AM
> Do the green dots give off any sort of emotions that we can feel from here?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2014, 12:50:10 AM
> Do the green dots give off any sort of emotions that we can feel from here?

>You are not quite close enough to tell right now, but they seem to match the color of the green field you were in earlier, which imparted a pleasant sensation.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 13, 2014, 12:52:36 AM
> Are we sensing anything from the black dots?
> Can we see an end to the yellow strip?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2014, 12:54:03 AM
> Are we sensing anything from the black dots?
> Can we see an end to the yellow strip?

>You are also not close enough to them. But if they are like the black dots you experienced before, they would impart a deep and powerful sense of confusion.
>As of yet, you have not seen an end to the yellow strip.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 13, 2014, 01:25:16 AM
> Keep following that yellow brick road!
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2014, 02:06:15 AM
> Keep following that yellow brick road!

>You continue to follow it, slipping around the dots of black and green, confirming they do give off the sensations that you anticipated from each. In particular, you find the black to be extremely disorienting, but you feel you feel strong enough that you can still keep your wits about yourself.
>Following the strip of yellow for a bit more time, you find that it soon leads toward another field of black.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 13, 2014, 09:32:12 PM
> Go back to the green dots.
> Once we're there, approach one and emanate unpleasant thoughts... Say, the moment we woke up in the caves.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2014, 12:05:45 AM
> Go back to the green dots.
> Once we're there, approach one and emanate unpleasant thoughts... Say, the moment we woke up in the caves.

>You backtrack to where the dots are, the amber cloud switching directions and following you.
>It is not difficult to find unpleasant thoughts to fixate upon with regards to this situation.  The green dot before you quickly fades away into the surrounding royal purple, you aren't sure if had a notable effect on the field

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 16, 2014, 02:48:49 AM
> Continue to emit feelings of unease and anxiety towards the green dots.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2014, 03:47:53 AM
> Continue to emit feelings of unease and anxiety towards the green dots.

>With the amber cloud's assistance, you do so, melting them into the surrounding royal purple, which seems to darken a bit as you complete the task.  The black dots remain around the strip of yellow, a couple dozen of them.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 16, 2014, 03:57:41 AM
> What kind of sensation do the black dots give off?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2014, 04:01:15 AM
> What kind of sensation do the black dots give off?

>The give of an overwhelming sense of confusion. Normally, it is enough to be very unpleasant to you. But, at the moment, you feel that you can endure it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 16, 2014, 04:04:54 AM
> Try emitting a sense of confidence and understanding...say, how we feel when we find one of our tools.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2014, 04:39:28 AM
> Try emitting a sense of confidence and understanding...say, how we feel when we find one of our tools.

>You try to emit a sense of confidence and understanding toward a black dot, and it does not react.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on January 19, 2014, 05:00:05 AM
>Let's try a sense of contentment and satisfaction at the confusion blobs.

Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2014, 05:43:14 AM
>Let's try a sense of contentment and satisfaction at the confusion blobs.

>You try this as well, and the black dots do not seem to react.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on January 19, 2014, 07:19:57 AM
>What does royal purple give off again?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2014, 10:03:12 AM
>What does royal purple give off again?

>A feeling of strength, in sense of power and in the sense of physical and emotional hardiness.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on January 19, 2014, 04:32:04 PM
>Mm...and the black dots are also in this field, aren't they?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2014, 04:48:09 PM
>Mm...and the black dots are also in this field, aren't they?

>They are. You aren't certain if they are affected by it, they don't feel any stronger than the ones you've dealt with before.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on January 19, 2014, 04:57:31 PM
>But they're resilient...
>Convey a sense of clarity to the black to the black dots.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2014, 05:08:47 PM
>But they're resilient...
>Convey a sense of clarity to the black to the black dots.

>They do seem to be.
>How will you convey a sense of clarity?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on January 19, 2014, 05:10:14 PM
>Let's remember that time of the Brocken Spectre issue, when we finally figured everything out regarding it, and deigned to offer Iku our benelovent and necessary aid.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2014, 05:27:04 PM
>Let's remember that time of the Brocken Spectre issue, when we finally figured everything out regarding it, and deigned to offer Iku our benelovent and necessary aid.

>Focusing on a reasonably proud moment when everything came together, you project a sense of clarity toward the black dot. Its color fades to a charcoal gray, and the sense of confusion fades from it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on January 19, 2014, 05:28:37 PM
>What sense are we getting from the charcoal gray?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 20, 2014, 03:33:43 AM
>What sense are we getting from the charcoal gray?

>It feels like part of a gap, if you had taken one and messily shredded it into pieces.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 20, 2014, 10:15:58 PM
> Anymore black dots around? If so, approach each one and emanate the same feeling as before.

I assume we can make a full gap if we take care of the black.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 21, 2014, 12:56:15 AM
> Anymore black dots around? If so, approach each one and emanate the same feeling as before.

>There are still a couple dozen of them.
>You move from black dot to black dot, projecting a sense of clarity at them and causing them to lighten from black to charcoal gray. The amber tries to assist, but it does not seems to have any luck with causing any of them to lighten. After a few tries, the amber radiates more frustration than clarity and returns to examining the strip of yellow.
>Once you have finished, there are now a couple dozen dots of charcoal gray.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on January 21, 2014, 01:07:29 AM
>Attempt to gather them

(...no, I'm not sure how to go about doing that, at all >_>; Try to herd them around if we can't use any kind of gap-manipulation tricks on them instead?)
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 21, 2014, 01:49:04 AM
>Attempt to gather them

>You are not immediately certain how to gather them. Looking between the dots, you feel they make up part of a gap, but there's some aspect missing. You don't think the gap would connect to anything just yet.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on January 22, 2014, 02:23:58 PM
> Does it need a power source?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 22, 2014, 02:34:02 PM
> Does it need a power source?

>More like, it needs something to connect to. Right now, it's not quite a full gap.
>While you contemplate this, the amber goes over to examine the yellow strip.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on January 22, 2014, 05:57:42 PM
> Could we connect it to us?
> If not, could we connect it to some place of our choosing?
> Will we need to connect the dots before it will actually function as a gap, or will that happen naturally?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 22, 2014, 06:22:32 PM
> Could we connect it to us?
> If not, could we connect it to some place of our choosing?
> Will we need to connect the dots before it will actually function as a gap, or will that happen naturally?

>You aren't sure about any of these things, you haven't really made any sort of efforts at gap manipulation. But with this in mind, and to believe if all the elements are present, it should be possible to connect them in some way if they do not do so on their own.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on January 22, 2014, 08:13:51 PM
> What elements might be missing?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 23, 2014, 06:45:36 AM
> What elements might be missing?

>You have to ponder this for a little bit, as the nature of this place makes it difficult to translate it into your frame of reference. You feel its missing an cohesive element, which keeps the gap from falling apart.
>While you ponder this, the amber cloud vanishes into the strip of yellow.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on January 23, 2014, 02:14:59 PM
>Excuse me
>Maribel going MIA is more important than "I wonder what would make this gap work", investigate the spot she just vanished at immediately
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 23, 2014, 02:44:47 PM
>Excuse me
>Maribel going MIA is more important than "I wonder what would make this gap work", investigate the spot she just vanished at immediately

>You quickly move to where the amber cloud vanished. There is no sign of it as first, until it emerge from below the strip of yellow, moving erratically and radiating a feeling that it made a mistake.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 24, 2014, 08:21:20 PM
> Radiate concern towards the amber cloud.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 24, 2014, 08:29:20 PM
> Radiate concern towards the amber cloud.

>You radiate concern toward the amber. In turn, it gives off a feeling of reassurance, though it's tinged by a sense of vibration as well.
>After a moment, you get a jumbled sense from the amber. It is trying to express something, but can't quite settle on a way to express it. After a moment, this coalesces into the amber radiating a feeling of discovery, tinged with vibration.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 24, 2014, 08:31:00 PM
>Radiate inquisition inquisitiveness toward the amber cloud.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 24, 2014, 08:39:18 PM
>Radiate inquisition inquisitiveness toward the amber cloud.

>You radiate inquisitiveness, and are met with another mass of jumbled feelings. Eventually it resolves into a sense of something being hidden, then a sense of curiosity; both tinged with vibration.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 24, 2014, 09:16:18 PM
Maybe we should go back to personland to regroup and discuss.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on January 25, 2014, 06:35:38 PM
Or we could be trailblazers and attempt to imitate Maribel, as coming to that decision is likely what we'd gain from talking in personland. She seems okay enough afterwords...
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 25, 2014, 07:16:27 PM
Do we know
>Can we tell what she has been doing?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 25, 2014, 07:33:10 PM
>Can we tell what she has been doing?

>You are not sure what the amber did after entering the strip of yellow.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on January 26, 2014, 04:10:30 AM
> Follow the path she took through the Strip of Yellow.

We might as well.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 26, 2014, 05:27:36 AM
> Follow the path she took through the Strip of Yellow.

>You head into the strip of yellow.  Immediately, the feeling of strength begins to leave you, and the world begins to rock and quiver like an earthquake! The yellow itself seems to be much thicker than the other fields you have witnessed, you can barely even see the royal purple that you were just in! Inside, you note a long, thin line of black near the center of the strip.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on January 26, 2014, 09:56:06 PM
>Are we close enough to feel anything from the black line.
>Is anything preventing us from leaving.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 26, 2014, 10:12:06 PM
>Are we close enough to feel anything from the black line.
>Is anything preventing us from leaving.

>You feel a powerful sense of confusion coming from it.
>You don't think so.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on January 27, 2014, 12:10:16 AM
>Further examine the black line, where does it go? Is it having any effect on its surroundings?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 27, 2014, 04:58:00 AM
>Further examine the black line, where does it go? Is it having any effect on its surroundings?

>It seems to stretch along the length of the ribbon; it's hard to tell with 'visibility' so limited.
>You don't think it's affecting the surroundings by itself.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 27, 2014, 06:53:58 PM
> Touch the black line.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 27, 2014, 06:56:46 PM
> Touch the black line.

>You move forward, your motion erratic and jerky, and touch the black line.
>You suddenly find it hard to focus. What were you doing here? What are you even doing here? Wasn't there someone with you? Why is everything shaking, is there an earthquake? Where is this? It's hard to focus on any of these questions long enough to answer them before new ones haunt you! Where is your body? How did you get here? What is this place?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 27, 2014, 07:18:27 PM
> Move away from the black line.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 27, 2014, 07:22:40 PM
> Move away from the black line.

You try to move away from the black line, and find yourself moving a bit erratically, sometimes forward, sometimes to the sides, sometimes upward. Where were you going again? Was there some reason why you were moving? Why is everything shaking so much, is there an earthquake going on?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 28, 2014, 04:36:55 PM
> Hold perfectly still.  Take deep breaths.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 28, 2014, 07:23:13 PM
> Hold perfectly still.  Take deep breaths.

>You hold still. Your current state does not allow you to take deep breaths, but you make an effort to steady yourself.
>It feels a little easier to focus now, sometimes you can answer the questions before another one comes. The shaking around you makes it hard.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 28, 2014, 07:24:04 PM
> Don't focus on the shaking.  Focus on ourselves.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 28, 2014, 07:27:09 PM
> Don't focus on the shaking.  Focus on ourselves.

>You try to drive the shaking from your thoughts and focus on yourself. It is difficult to ignore the yellow strip's vibrations, but you manage to achieve some measure of success. More questions come, and you are better able to answer them, and retain those answers. You still feel a little disoriented; it's hard to fully ignore the vibrating around you, but you should be able to function in the short term.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 28, 2014, 07:54:39 PM
> Let's take this opportunity to leave the yellow and go back to Maribel.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 28, 2014, 07:57:28 PM
> Let's take this opportunity to leave the yellow and go back to Maribel.

>You exit the yellow and emerge back into the field of royal purple. The shaking around you is quickly replaced by a feeling of strength. However, you continue to shake and vibrate slightly. The amber cloud is some distance away, and quickly begins to flow toward you, radiating concern tinged with vibration.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 30, 2014, 03:39:20 PM
> Emit reassurance.
> Did Maribel seem confused at all when she reappeared out of the yellow?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 30, 2014, 04:04:46 PM
> Emit reassurance.
> Did Maribel seem confused at all when she reappeared out of the yellow?

>You give off a sense of reassurance, which mollifies the amber cloud slightly.
>You recall the amber cloud was moving a bit erratically, but it did not seem to give off confusion. Rather, it seemed to be more affected with vibration, which you can still feel from it as it approaches, while it emits curiosity.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on January 31, 2014, 12:17:20 AM
> Do we think we would be able to leave this colors world the way we came?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 31, 2014, 12:18:39 AM
> Do we think we would be able to leave this colors world the way we came?

>As far as you can tell, nothing is preventing you from doing so.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on January 31, 2014, 12:20:07 AM
>Emit a sense of homesickness toward the amber cloud. This should be easy.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on January 31, 2014, 12:22:09 AM
>Emit a sense of homesickness toward the amber cloud. This should be easy.

>It is not difficult to manifest a sense of homesickness.
>The amber cloud replies with a sense of relief tinged with vibration. Then, as it gets close to you, you also feel some of its curiosity and worry give way to relief.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 03, 2014, 12:08:34 AM
> Let's start to head back the way we came.  Mentally gesture for the amber cloud to follow.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 03, 2014, 12:11:38 AM
> Let's start to head back the way we came.  Mentally gesture for the amber cloud to follow.

>You decide to backtrack. You try to gesture for the amber cloud to follow, but you can't quite figure out how. However, it follows you regardless.
>Where will you be backtracking to?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 03, 2014, 12:24:51 AM
> See if we can backtrack to where we entered this world.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 03, 2014, 12:51:07 AM
> See if we can backtrack to where we entered this world.

>You make your way back, passing through the field of royal purple and into the field of cobalt. Thankfully, just passing through it is easier than trying to hit any specific goal within it. Soon, you return to the field of green. It takes you a little bit to find your way back to the splotch of charcoal gray that served as the gate here, as landmarks are not quite what you are used to, but you manage.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 03, 2014, 12:58:31 AM
> Go through the grey splotch.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 03, 2014, 01:00:43 AM
> Go through the grey splotch.

>You go through the gap, and emerge back into the oddly colored wastes. As you get a feeling for having a solid body again, you immediately begin to shake and tremble as though you were in an earthquake! The sensation is not painful, thankfully, but you find it suddenly very hard to stand!

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 03, 2014, 01:20:57 AM
> Did Maribel follow us out?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 03, 2014, 02:04:59 AM
> Did Maribel follow us out?

>You look back to see that Maribel has followed you out. Then you stumble, as the trembling makes it harder to stand.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 03, 2014, 02:23:40 AM
> "Maribel?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 03, 2014, 02:59:16 AM
> "Maribel?"

>You try to say Maribel's name, but your voice is so distorted by the shaking that you can barely say any of its syllables clearly.
>She tries to speak back, but keeps stuttering "Yu-yu-yu-" Then she falls to her knees and tries to steady herself against the ground. You feel your knees are about to give out on you.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 03, 2014, 03:22:48 AM
> Lower ourselves to the ground as steadily as we can manage.  Better to do it ourselves than fall over.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on February 03, 2014, 04:54:52 AM
>Are we vibrating, as if we had some residual yellow vibration?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 03, 2014, 12:45:34 PM
> Lower ourselves to the ground as steadily as we can manage.  Better to do it ourselves than fall over.

>You kneel down in as stately of a manner as you can. For better or worse, you don't think Maribel notices as she clings to the ground and cries out "Waaaaah!" in a quavering tone that would be rather hilarious in just about any other situation

>Are we vibrating, as if we had some residual yellow vibration?

>You suspect that might be the case. It would certainly explain this.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 03, 2014, 09:29:36 PM
>Remain still for a while, does it seem to go away?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 03, 2014, 09:37:43 PM
>Remain still for a while, does it seem to go away?

>You remain still, trying to wait the shaking out. After a minute or so, you think it's beginning to weaken. It's not gone yet, but you think you should be able to speak comprehensibly, if you don't mind sounding a bit silly.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 03, 2014, 09:40:54 PM
>"Well, Maribel. This has some unfortunate implications. If we return there again we may have to be more careful." While trying to sound as composed as possible.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 03, 2014, 10:49:11 PM
>"Well, Maribel. This has some unfortunate implications. If we return there again we may have to be more careful." While trying to sound as composed as possible.

>You do your best to keep your voice from quavering, and like to think you've had some modicum of success.
>"D-d-d-did y-y-you s-s-see it-t-t?" she says back.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 04, 2014, 11:53:49 AM
>"The black line?"
>Ponder the nature of the grey after we neutralised the black splotches, compared to the grey of the "gap" that led us out of there.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 04, 2014, 12:46:53 PM
>"The black line?"
>Ponder the nature of the grey after we neutralised the black splotches, compared to the grey of the "gap" that led us out of there.

>Rather than try to speak, Maribel simply gives a vigorous nod.
>You are certain they are both the same thing. However, the splotches of gray that you have uncovered thus far seem to be incomplete.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 04, 2014, 06:36:12 PM
>"I think I may know what to do about that line. Let us rest a spell first however, you look somewhat shaken."
>Smile at Maribel.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 04, 2014, 06:40:24 PM
>"I think I may know what to do about that line. Let us rest a spell first however, you look somewhat shaken."
>Smile at Maribel.

>You smile at Maribel after doing your best to explain things with as little quavering as you can. "D-d-damn it-t-t, Y-y-y..." Says Maribel, shaking her head and then giving up at the rest of her curse.
>It takes another minute or so for the feeling to bleed away to the point where you think you can speak normally. It is not quite gone yet, but you don't think it will interfere with you anymore.
>"What are we going to do about the line?" Maribel asks, speaking slowly and trying to keep her tone measured. She is still shaking a little, but you think it is now just an inconvenience for her.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 05, 2014, 04:32:57 PM
>"I think I have found a way to neutralise the, for want of a better term, colours in that place. And the neutralised black became a gray that felt quite similar to a gap. I suspect that if I neutralise the black line, we could utilise it as a gap, though I could not say where it would lead."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 05, 2014, 04:37:16 PM
>"I think I have found a way to neutralise the, for want of a better term, colours in that place. And the neutralised black became a gray that felt quite similar to a gap. I suspect that if I neutralise the black line, we could utilise it as a gap, though I could not say where it would lead."

>She nods, then says, "Do you think we'll have to deal with that yellow around it first?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 05, 2014, 10:57:45 PM
>Have we neutralised yellow before?
>If so what happened?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 05, 2014, 11:00:20 PM
>Have we neutralised yellow before?
>If so what happened?

>You have not tried yet.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hanzo K. on February 05, 2014, 11:08:10 PM
Since the yellow caused vibrations, maybe if we express a sense/feeling of balance or stability, it'll dissipate like the rest? Unless vibration isn't what it really is.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 05, 2014, 11:09:29 PM
>Did the black seem like it was supported by the yellow structurally.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on February 05, 2014, 11:19:19 PM
>Perhaps if both of us worked in unison, it would be easier to neutralize the yellow.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 05, 2014, 11:37:41 PM
>Did the black seem like it was supported by the yellow structurally.

>You don't think so. Rather, it seemed like the yellow was merely surrounding it.

>Perhaps if both of us worked in unison, it would be easier to neutralize the yellow.


>This may be true.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 07, 2014, 03:10:59 AM
>"It could be a good idea, it would certainly make things easier."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 07, 2014, 03:31:00 AM
>"It could be a good idea, it would certainly make things easier."

>"Yeah, I could barely concentrate in there," she says.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 08, 2014, 11:45:13 PM
> "In any case, I think we should be able to neutralize both without having to touch them."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 08, 2014, 11:46:39 PM
> "In any case, I think we should be able to neutralize both without having to touch them."

>"That'd probably be for the best," says Maribel. "I don't even what to imagine what touching the black part would be like. Anyways, I'll follow your lead, then."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 09, 2014, 12:00:55 PM
>"Hmmm, would you be willing to assist me in this endeavor?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 09, 2014, 02:37:48 PM
>"Hmmm, would you be willing to assist me in this endeavor?"

>"It'd be pretty silly if I didn't," says Maribel. "Count me in. You just want me to help you with the yellow ribbon, right?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 10, 2014, 03:50:15 AM
> "Yes.  I'd appreciate that."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 10, 2014, 03:51:51 AM
> "Yes.  I'd appreciate that."

>"Got it." says Maribel with a nod. "I'll follow you're lead and we'll have it down in no time."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 11, 2014, 03:48:54 AM
> Do we feel better enough to jump back into the colors world?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 11, 2014, 03:53:39 AM
> Do we feel better enough to jump back into the colors world?

>You feel some very slight tremors, yet. You don't really notice them unless you look for them.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 11, 2014, 03:55:31 AM
> How does Maribel look?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 11, 2014, 04:04:23 AM
> How does Maribel look?

>She doesn't seem to be any worse for wear.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on February 11, 2014, 04:46:29 AM
Did we see Maribel neutralizing any colors? If not we should tell her exactly how to do it, and perhaps think out loud of possible emotional counters to colors we haven't done yet.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 11, 2014, 10:46:38 PM
I think she was helping us back here (http://www.shrinemaiden.org/forum/index.php/topic,15843.msg1062684.html#msg1062684)

Maybe we should make a list of what colors respond to what emotions
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 13, 2014, 12:43:32 AM
>"Are you ready to begin?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 13, 2014, 12:50:38 AM
>"Are you ready to begin?"

>Maribel gives you a nod.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 14, 2014, 03:58:37 AM
>To the weird colour dimension once more.
>Locate the yellow that cointains the black line.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 14, 2014, 06:04:11 AM
>To the weird colour dimension once more.
>Locate the yellow that cointains the black line.

>You return to the colors, maribel following behind you. As you find yourself in the field of green once more, you descend downwards and soon find the cobalt.  It is not too difficult to charge through it, now that you know what to expect.  It is easy enough to pass through into the royal purple field, where you can feel its sense of strength fill your being. From there, it is easy enough to find the strip of yellow, and the spots of charcoal gray that you left behind.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 14, 2014, 06:19:32 AM
>Emit questioningness toward the Maribel cloud.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 14, 2014, 08:20:43 AM
>Emit questioningness toward the Maribel cloud.

>You send a sense of inquisitiveness toward Maribel. Her reaction is an unreadable mess at first, but she quickly pares it down to a sense of readiness.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 14, 2014, 02:49:15 PM
>Emit a powerful feeling of stability and stillness, as if we were meditating, toward the yellow.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 14, 2014, 07:20:08 PM
>Emit a powerful feeling of stability and stillness, as if we were meditating, toward the yellow.

>You focus on a sense of meditative calm and immobility, directing it toward the nearby strip of yellow. Soon, you can feel the color reacting to you, as it starts to waver and quake as though it were a banner caught in a strong breeze. Maribel settles close to you, radiating a similar sensation. Soon, the strip of yellow begins to collapse upon itself, fading into the royal purple field. A thin line of black stretches across the field in the strip's wake, radiating its sense of confusion as if nothing happened.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 14, 2014, 08:38:52 PM
>Approach the black line, but not so close that it begins to affect us strongly.
>Begin emitting a powerful sense of clarity and understanding, drawing upon such things as our deep knowledge of Gensokyo, and our unique insight into the nature of borders.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 14, 2014, 08:48:45 PM
>Approach the black line, but not so close that it begins to affect us strongly.
>Begin emitting a powerful sense of clarity and understanding, drawing upon such things as our deep knowledge of Gensokyo, and our unique insight into the nature of borders.

>You draw closer to the black line, focusing upon the deep understandings you possess about Gensokyo's nature and the true nature of how borders react with each other.
>The black line begins to shift around as you focus, twisting and bunching upon itself into a sort of tangle. Its color lightens to a charcoal gray, and you note the other gray dots are gravitating toward it. Within moments, the dots collect within the tangled mass of the line, becoming one spot of charcoal gray. It feels complete, now.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 14, 2014, 09:16:03 PM
>Mentally (do we even have a brain right now?) compare this grey line with the gap we use to leave this colour-dimension.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 14, 2014, 10:25:04 PM
>Mentally (do we even have a brain right now?) compare this grey line with the gap we use to leave this colour-dimension.

>You are not certain if you have anything like a brain right now, but you are able to think, so that's good enough. The two spots are quite similar, both are definitely gaps.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on February 14, 2014, 10:33:24 PM
>Examine the gap. Does it seem usable now?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 14, 2014, 10:41:03 PM
>Examine the gap. Does it seem usable now?

>Yes. You immediately noted that it feels complete.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on February 14, 2014, 10:42:56 PM
>Well, then it's time to get a move on, isn't it~? Open the gap and proceed through!
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 14, 2014, 11:47:26 PM
>Well, then it's time to get a move on, isn't it~? Open the gap and proceed through!

>You activate the gap and pass through it.
>You step outside, nearly stumbling as you find your feet, and discover that you are surrounded by greenery. The ground is covered with thick, leafy plants, while trees are everywhere. The trees, however, do not resemble trees that exist anywhere in the world you know. Some look relatively normal, with leaves that bear an odd shape. Others have limbs near the base of the ground rather than the top, bear needles and leaves together, or trunks that look more like the utility poles of the outside world. As Maribel stumbles out behind you, your eyes turn upward, and you are not terribly surprised to see the sky is a swirl of rainbow colors that slowly twist and flow into each other. You're certain, now, that this is the place that holds the tiny shrine.
>You have gained one insight point.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 15, 2014, 12:53:31 AM
>"Maribel this is most excellent, I recognise this place."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 15, 2014, 02:33:12 AM
>"Maribel this is most excellent, I recognise this place."
[/quote

>"Really?" she says, as she looks around. Glancing upward, she says "Ah, the sky's the same."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 15, 2014, 04:11:29 AM
>"Yes, this is but another of these many worlds in which we find ourselves. It is however better than ending up in yet another place we haven't see before, don't you agree?"
>Look around for clearings or paths.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 15, 2014, 04:23:06 AM
>"Yes, this is but another of these many worlds in which we find ourselves. It is however better than ending up in yet another place we haven't see before, don't you agree?"
>Look around for clearings or paths.

>"I guess so," says Maribel. "So what is this place like? Is there anything to eat?"
>You look around,  and find the place you are in is wholly unremarkable. You do not see any paths or the like. But, you do note some places where the vegetation isn't quite so thick and you can walk. If you recall your directions correctly, you should be able to travel south.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 15, 2014, 11:56:19 AM
>Do we remember seeing anything edible when we were last here?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 15, 2014, 06:34:38 PM
>Do we remember seeing anything edible when we were last here?

>You have not seen anything that you know would be edible, or you likely would have eaten it. There have been some plants that bear some superficial resemblances to edible things, but given you have yet to see any plants you recognize here you are hesitant to say they would be edible.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 17, 2014, 07:25:43 PM
> "I haven't seen anything edible here...yet.  It would be better to err on the side of caution for now, at least."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 17, 2014, 07:28:38 PM
> "I haven't seen anything edible here...yet.  It would be better to err on the side of caution for now, at least."

>"That's a shame," says Maribel. "Then I guess nothing lives here, either? Well, aside from the trees, I guess."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 19, 2014, 12:07:36 AM
> "Not that I've seen."
> Start walking south.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 19, 2014, 12:09:51 AM
> "Not that I've seen."
> Start walking south.

>"At least the air is clean," says Maribel, as she starts following you. "Is there anything interesting here?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on February 20, 2014, 04:06:23 AM
> "Last I recall, there was a little shrine here."
> Although we don't know how exactly to get to it...
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 20, 2014, 04:08:16 AM
> "Last I recall, there was a little shrine here."
> Although we don't know how exactly to get to it...

>"Oh, neat," says Maribel. "Maybe we could visit it? I could use a nice place to sit and really rest a bit. What was enshrined there? Anything?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 20, 2014, 04:22:15 AM
> "I mean 'little' as in 'toy-sized'."

> "Though if I do recall, there was a border somewhere that would bring you down to its size."

> Remind me what we know about that shrine.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 20, 2014, 04:54:38 AM
> "I mean 'little' as in 'toy-sized'."

> "Though if I do recall, there was a border somewhere that would bring you down to its size."

> Remind me what we know about that shrine.

>"Oh," says Maribel. "Well, that's weird. Not that this is shocking, really."
>"...You can do that?" says Maribel.
>The Shrine was somewhere off from where you first entered this place, a gateway to the field of fronds. It stood a bit shorter than you, and featured a gap from elsewhere in the forest that deposits those traveling through it onto its pavilion as a proper scale to explore it. Inside, it was largely devoid of furniture, save for some impersonal tables and empty shelves. Enshrined within was a perfectly mundane boulder, holding no faith or any sacred nature at all. In the basement you found a cavern with a cave painting depicting something humanoid, you couldn't tell what it was. The painting contained fair deal of power, incomplete but related to motion in some way, and reacted when you touched it. The reaction did nothing, you suspect the sigil was looking for something to complete itself. In the attic, which you had to stack some tables to reach, you found a tiny piece of Material Prima. The whole shrine was set into a pavilion about teen feet across, which you found that you could move with some effort, and found another tunnel underneath.  This one lead to a chamber filled with soft, glowing moss, and a gap that took you to the mountains, where you found some disembodied music.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 20, 2014, 02:35:19 PM
> That gap which brought us down to its size was the first we ever encountered of it, right?

> In which case, is this theoretically possible to happen?

> Did we try to move the pavillon while normal-sized or tiny-sized?

Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 20, 2014, 08:31:27 PM
> That gap which brought us down to its size was the first we ever encountered of it, right?

> In which case, is this theoretically possible to happen?

> Did we try to move the pavillon while normal-sized or tiny-sized?

>You had never encountered one like it, and you don't really comprehend how it works. You theorize it is likely due to the broken nature of this place.
>Yes, in both cases. While tiny, it was more by accident than intention, as it happened while you were trying to pry open a gap between the edge of the pavilion and the earth it was set into. You came back later while at your proper size and moved the pavilion around a bit more and discovered the tunnel with the moss and the gap to the mountains.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 12:27:18 AM
> "Not under normal circumstances, no."
> Look up for a second, does the sky resemble the color space?
> "?Though this place is hardly what one would call normal."
> Bring Mary up to speed on what happened on the shrine, explain the bit about the Materia Prima, if necessary.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 12:35:01 AM
> "Not under normal circumstances, no."
> Look up for a second, does the sky resemble the color space?
> "?Though this place is hardly what one would call normal."
> Bring Mary up to speed on what happened on the shrine, explain the bit about the Materia Prima, if necessary.

>"I figured you would have abused something like that by this point," says Maribel, "But I had to be sure."
>Looking toward the sky, it doesn't really resemble the color space. The colors in are swirling together and slowly moving to create new patterns. It doesn't seem to contain any black that you can see either.
>You summarize your findings at the shrine. Maribel listens attentively, sometimes asking a small question here or there to clarify things. She giggles when you describe having to stack the tables to get into the attic. You aren't sure whether to be irritated about that or not. As you describe the materia prima, Maribel says, "That...sounds rather amazing. Can I see it?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 12:39:47 AM
> "Now now deary, who do you think I am to go around fooling with people's sizes?" Grin.
> Bring out the tiny piece of Materia Prima and show it to Mary, take whatever precautions necessary to handling it and warn her about those.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 12:45:51 AM
> "Now now deary, who do you think I am to go around fooling with people's sizes?" Grin.
> Bring out the tiny piece of Materia Prima and show it to Mary, take whatever precautions necessary to handling it and warn her about those.

>"I think that question answers itself," says Maribel.
>You show her the tiny piece of Material Prima. She takes it in hand, nodding as you warn her not to focus too hard on giving it form. She runs her fingers over it while wearing open expression of awe on her face.  "There's such power inside of this," she says, her voice lowered reverently "We could do so much with it back home..."
>You note, as you pick your way through the forest, that there seems to be another viable path to follow ahead, branching westward.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 12:52:07 AM
> welp my edit didn't go through apparently ):

> Can we see anything on the end of the path we're on?
> Go up to the westward path, examine it.

> "We could indeed, but these things are better handled with care, don't you agree?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 01:08:01 AM
> welp my edit didn't go through apparently ):

> Can we see anything on the end of the path we're on?
> Go up to the westward path, examine it.

> "We could indeed, but these things are better handled with care, don't you agree?"

>Whups. Editted.
>The southward path doesn't seem to be ending yet; the trees make it hard to see too far ahead.
>Taking a closer look at the western path, you see that it is much the same as what you are following; a line where the underbrush isn't too thick to be an irritating obstacle. You think you can hear a creek in that direction, however.
>"Oh, yes, of course," says Maribel. "Just, there's a lot the circle could do with this... Heh. We'd argue for years over it, probably. Assuming Alice or Patchouli didn't just try and take it."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 01:14:23 AM
> "I am still trying to decide what to do with it myself."
> "Could I have it back, please?"
> Stash it back in the gap.
> Try to listen more closely for the sound.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 01:16:44 AM
> "I am still trying to decide what to do with it myself."
> "Could I have it back, please?"
> Stash it back in the gap.
> Try to listen more closely for the sound.

>"Oh, sorry," she says, as she hands it back.
>You store the Materia Prima away, and listen a bit more. You are reasonably sure the sound is coming from the west.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 01:20:41 AM
> Westward we go!

> "If I may ask, what would you do with it?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 01:24:14 AM
> Westward we go!

> "If I may ask, what would you do with it?"

>You start westward, and Maribel follows.
>"I...honestly have no idea," says Maribel. "First, I'd have to figure out what I could do with it to start with, I guess. Mmm. Well...I do have one one idea, but you'd probably laugh."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 01:32:56 AM
> You can do anything with a Piece of Materia Prima, right?
> if so: "You can do essentially anything you want with it. What's your idea?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 01:36:00 AM
> You can do anything with a Piece of Materia Prima, right?
> if so: "You can do essentially anything you want with it. What's your idea?"

>You can form it into just about anything. You imagine a properly skilled magician could likely get a lot of out of it, too.
>"Well..." she says, "If I get out of here, I'm going to stop dragging my feet and finally marry Renko. And, I was thinking, if I could make that into a ring..."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 01:39:15 AM
> How exactly do we feel about this?

I know we kinda/sorta shape the characters ourselves, but I wanna try to stay in-character here.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 01:42:50 AM
> How exactly do we feel about this?

>You've known this was going to happen since about the time they first came to Gensokyo. It doesn't bother you, you've never intended to take her from Renko so much as borrow her every so often. You've insinuated yourself into marriages in the past.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 01:50:14 AM
> Stop.
> Look at Mary.
> "That is not laughable at all, dear."
> Smile
> "I would gladly part with it if it's for something so important."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 01:52:00 AM
> Stop.
> Look at Mary.
> "That is not laughable at all, dear."
> Smile
> "I would gladly part with it if it's for something so important."

>"Wait, really?" she says, blank-faced. "Why?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 02:24:56 AM
> "It's because I'm happy for you two, silly."
> "And it's not like I've ever really wanted to take you away from Renko."
> Grin.
> "Only borrow you on occasion."
> Back to normal smile.
> "Still, the two of you have my blessing."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 02:32:20 AM
> "It's because I'm happy for you two, silly."
> "And it's not like I've ever really wanted to take you away from Renko."
> Grin.
> "Only borrow you on occasion."
> Back to normal smile.
> "Still, the two of you have my blessing."

>"Well, I'm glad to hear that," says Maribel. "I'll be sure to invite you, then! But still, that's an awfully precious thing to just give away, don't you think?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 03:39:26 AM
> "And don't you think love is an equally precious thing, hm?"
> "Besides..."
> Take away the other piece of Materia Prima, do not give it to Maribel, however.
> "I did find another."
> Put it back into the gap.
> "Which means there may be more around this weird space somewhere."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 04:08:26 AM
> "And don't you think love is an equally precious thing, hm?"
> "Besides..."
> Take away the other piece of Materia Prima, do not give it to Maribel, however.
> "I did find another."
> Put it back into the gap.
> "Which means there may be more around this weird space somewhere."

>"Well, yeah, but-" Then you show her the larger piece of Materia Prima. "Hey!"
>She gives you an irritated look for a moment, then brightens a little. "I suppose that may be true. Where did you find that one?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 08:32:37 AM
> We found the larger piece all the way back in the Crystal Palace, right?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 08:40:13 AM
> We found the larger piece all the way back in the Crystal Palace, right?

>You did indeed.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 09:59:36 AM
> "It was in this weird Crystal Palace I found in the middle of an... empty space would be the most accurate description, I suppose."

> "It was connected to a Field of Fronds which has consisted most of my journey so far, I don't suppose you found it?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 10:02:12 AM
> "It was in this weird Crystal Palace I found in the middle of an... empty space would be the most accurate description, I suppose."

> "It was connected to a Field of Fronds which has consisted most of my journey so far, I don't suppose you found it?"

>She shakes her head. "All that I've seen are those floating islands and the places we've been together."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 10:20:54 AM
> We forgot about moving onwards, whoops.

> So keep moving.

> "Did you find anything on those Floating Islands? I'm afraid I didn't give them a very thorough search after I found your traces."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 10:28:52 AM
> We forgot about moving onwards, whoops.

> So keep moving.

> "Did you find anything on those Floating Islands? I'm afraid I didn't give them a very thorough search after I found your traces."

>You resume moving. The underbrush is growing a bit thicker, but you can definitely hear a babble brook in this direction.
>"Not a whole lot," says Maribel. "There were a couple fields of flowers, and I was able to gather up some petals and roots from them.  No water, though. Um, there were a few more collections of buildings, most of them ruined, but a few were intact and one even had a fence. Nothing like furniture or possessions in them, though. They felt kind of...ancient. Like, what you would have expected really early humans to live in. Or really early youkai too, I guess. Um, there were a couple odd borders, too, but I couldn't tell you more than that about them."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 10:36:23 AM
> Did we find any of that?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 10:44:27 AM
> Did we find any of that?

>You found a flower field, and some collapsed old buildings, but none intact. You suspect they are scattered along the islands.
>"Let's see..." she continues. "A few of the islands had different landscapes; there was one that was a lot more like a jungle. There was one island that seemed to have an old Greek-looking temple on it, too, but I couldn't figure out how to get to it. I don't think it had any bridges. I think that's about all there was that I saw."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 11:08:26 AM
> We found the jungle island, right? Did we get a glimpse of that temple?

> "A greek temple? Well, I guess nothing's really shocking anymore."

> "It is such a bother that this place is so inhabitable and hostile, otherwise, it might make for a fun exploration trip, don't you think?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 11:27:50 AM
> We found the jungle island, right? Did we get a glimpse of that temple?

> "A greek temple? Well, I guess nothing's really shocking anymore."

> "It is such a bother that this place is so inhabitable and hostile, otherwise, it might make for a fun exploration trip, don't you think?"

>You found some forests, but nothing you'd call jungle-like.
>"Yeah. It had the columns and such," says Maribel. "But I could only see it at a distance."
>"Maybe if we didn't get kidnapped," Maribel says. "It's kind of pretty in places, though."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 11:39:39 AM
> Consider the possibility of trying to leave open a permanent entrance to this place once we find a way out, so we can explore it while being able to leave at will. Obviously without telling anyone about the entrance's existance.

> If nothing else, it could be a fountain of Materia Primas, just waiting to be found, and better in our hands than in just about any other's.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 11:46:44 AM
> Consider the possibility of trying to leave open a permanent entrance to this place once we find a way out, so we can explore it while being able to leave at will. Obviously without telling anyone about the entrance's existance.

> If nothing else, it could be a fountain of Materia Primas, just waiting to be found, and better in our hands than in just about any other's.

>You suppose, once you get your Astrolabe back, you ought to be able to come and go as you please. The idea of having a source of something so immensely precious is quite tempting though. Given you've managed to find many of your tools, perhaps it is not too ambitious to consider such things? But best to think about the next steps before skipping to that.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 12:29:03 PM
> You know Purvis, that paragraph pretty much screams the Astrolabe is the last tool we'll find.  :V
> Unless I'm being Wrong Genre Savvy here.

> Continue onwards to where we heard the creek.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 01:22:58 PM
> You know Purvis, that paragraph pretty much screams the Astrolabe is the last tool we'll find.  :V
> Unless I'm being Wrong Genre Savvy here.

> Continue onwards to where we heard the creek.

>Look at you, assuming it can ever be found.
>You proceed westward, slowing as the path grows more and more tangled. For you, it is not so much of a problem, but Maribel has little but her socks to protect her feet.  Maribel falls quiet as she concentrates more on picking through the underbrush. It takes a few  minutes, but soon you can see the source of the noise, a small brook, probably no more than a couple feet across and a couple inches deep, rushing over a creek bed full of stones as it continues down a gentle incline. Its banks are thick with strange places whose leaves look like those of an oak, elongated to the length of a fern frond.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 02:04:39 PM
> Do we remember this place from when we were last here?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 09:15:01 PM
> Do we remember this place from when we were last here?

>You do not remember this particular place, but you did find a stream previously.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 09:47:42 PM
> Does it seem like the stream we found last time?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 10:07:56 PM
> Does it seem like the stream we found last time?

>Thinking on it, seems to be flowing in the proper direction, at least. Aside from that, it's hard to tell. It's certainly smaller.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 10:28:05 PM
> Can we follow the stream's path?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 10:31:19 PM
> Can we follow the stream's path?

>Looking around, you should be able to follow the stream, more or less, but it will be slow going for Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 10:58:23 PM
> "Do you mind if we follow this stream, dear?"
> If she doesn't, do so.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 11:03:51 PM
> "Do you mind if we follow this stream, dear?"
> If she doesn't, do so.

>"I suppose not," she says. As you start down it, she adds, "Where are we going?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 11:07:40 PM
> "Honestly? No idea. I don't think I've been to this exact spot last time."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 21, 2014, 11:20:44 PM
> "Honestly? No idea. I don't think I've been to this exact spot last time."

>"Huh," she says, as she carefully follows your footsteps. "So even Yukari can get lost."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 21, 2014, 11:35:02 PM
> "The wonders never cease with this place, eh?"
> Laugh
> "Still, I'm not completely lost, I think I've seen this creek before, so I'm trying to find familiar ground here."
> Keep an eye out for any familiar ground, particularly see if the creek gets any larger, more to the side of the creek that we found last time.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 12:15:40 AM
> "The wonders never cease with this place, eh?"
> Laugh
> "Still, I'm not completely lost, I think I've seen this creek before, so I'm trying to find familiar ground here."
> Keep an eye out for any familiar ground, particularly see if the creek gets any larger, more to the side of the creek that we found last time.

>"I see," says Maribel. "Well, that's better than what I thought."
>You continue to follow the stream, moving southward and not quite so fast as you'd like with Maribel in tow. Minutes pass, and the stream becomes more calm, though no wider than before.  Then the trees ahead thin a bit, before giving way to another, larger stream that the one you are following flows into.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 22, 2014, 12:43:06 AM
> Approach this new stream, does it seem like the one we found before? If so, does this place seem familiar?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 01:53:18 AM
> Approach this new stream, does it seem like the one we found before? If so, does this place seem familiar?

>You do not recognize this immediate area, but the new stream is about as wide and deep as you remember. It flows in a roughly southwestern direction, which matches your memories as well. You feel there is a very good chance this is the stream you found and crossed beforehand. If it is, then you would be on the same side of it as the shrine.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 22, 2014, 01:56:43 AM
> Well then!

> Keep following the stream until we find the path we used to get to the shrine.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 02:47:21 AM
> Well then!

> Keep following the stream until we find the path we used to get to the shrine.

>You keep following the stream, pleased to find the banks lighten a bit in terms of foliage. You are less pleased to see several of the roots along the bank, reaching into the water just as you remembered them doing previously.  Maribel's relative slowness gives you an excuse to discreetly watch your step. While you cannot pick it out directly, you are also quite certain that you pass by the point where you first found this stream and the proof that the awful roots were in this world, too. The stream swells as you continue southwesterly, then simply southward, as other small brook feed into it. Thankfully, none on this side of the stream are hard to walk across. Along the way, Maribel is mostly quietly, periodically pointing out some new odd plant here or there.  She does not remark upon the presence of the roots, either.
>Perhaps twenty minutes to half an hour of this passes before you catch sight of the tree you knocked down to cross the stream originally. Now you are quite confident in your location, the shrine should be to the east, and the gap to the Field of Fronds to the west. North of the latter, you should find the disembodied music, and then the gap that brings you to the shrine at the shrine's scale.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 22, 2014, 04:11:47 AM
> "There we go, we're back to familiar territory."
> Point at the tree we knocked down.
> "I had to knock that down to cross the stream."

> Did we manage to get anything done with the disembodied music?
> Was there anything left to explore in the Field of Fronds? Particularly the Crystal Palace.
> What about the Shrine? Both at normal-scale and tiny-scale.
> The Shrine had a gap to a mountain, right? Was there anything left to explore there?
> And the caves?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 04:15:20 AM
> Well then!

> Keep following the stream until we find the path we used to get to the shrine.

>It only takes you a few more moments to reach this path. Maribel looks at the fallen tree, and says "Did you knock that over?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 22, 2014, 04:19:17 AM
> "There we go, we're back to familiar territory."
> Point at the tree we knocked down.
> "I had to knock that down to cross the stream."

> Did we manage to get anything done with the disembodied music?
> Was there anything left to explore in the Field of Fronds? Particularly the Crystal Palace.
> What about the Shrine? Both at normal-scale and tiny-scale.
> The Shrine had a gap to a mountain, right? Was there anything left to explore there?
> And the caves?

> Did you miss this, Purvis? :V
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 05:31:48 AM
> Did you miss this, Purvis? :V

>Imma whup ya.

> "There we go, we're back to familiar territory."
> Point at the tree we knocked down.
> "I had to knock that down to cross the stream."

> Did we manage to get anything done with the disembodied music?
> Was there anything left to explore in the Field of Fronds? Particularly the Crystal Palace.
> What about the Shrine? Both at normal-scale and tiny-scale.
> The Shrine had a gap to a mountain, right? Was there anything left to explore there?
> And the caves?

>"Couldn't you have gapped across it?" says Maribel.
>You managed to find another piece of disembodied music and merged it with what was there. Otherwise, you have managed to achieve little with it.
>As far as the Field of Fronds is concerned, the only thing you could think of would be looking at the occasional tree. You think you've seen all the crystal palace had to offer, save for that one gap that you still need to find a tool if you wanted to open safely.
>You aren't sure what else there is to see about the shrine when you are normal sized, but while to scale with it, the mystery of that cave painting has yet to be solved.
>You looked over the mountain that the gap under the shrine led you to pretty thoroughly, as least as much as you could on foot. It did reveal to you that the forest is quite large, and you've only seen a fraction of it. As well, there were many other mountains ringing it.
>Which caves?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 22, 2014, 10:32:20 AM
> The caves we woke up in.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 11:04:12 AM
> The caves we woke up in.

>About the only thing you can think of in there that you've overlooked is a small border anomaly you've known about since yesterday in the vast corridor filled with the statures.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 22, 2014, 11:26:17 AM
 > Didn't we investigate that and end up in the strange-ruined-buildings-of-the-outside-world place?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 11:27:13 AM
> Didn't we investigate that and end up in the strange-ruined-buildings-of-the-outside-world place?

>That would be the larger anomaly, which was further in.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 22, 2014, 11:28:34 AM
> Also, mary is right, couldn't we have gapped across it?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 11:54:53 AM
> Also, mary is right, couldn't we have gapped across it?

>There was pretty much no reason you couldn't. You just elected not to.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 22, 2014, 12:07:54 PM
> WELP.
> Mentally curse ourselves for the momentary brainfart.
> Curse the spirits controlling us.
> QUICK CHANGE THE SUBJECT

> "There's something else I wanted to check at that Shrine I mentioned earlier, try to find out about that painting I told you about."
> "The Shrine is this way."
> Points in the direction of the Shrine
> "...But the gap to get to it on its own scale is this way."
> Points in the direction of said gap.
> Onwards to said gap, gap across the stream if necessary.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 12:16:12 PM
> WELP.
> Mentally curse ourselves for the momentary brainfart.
> Curse the spirits controlling us.
> QUICK CHANGE THE SUBJECT

> "There's something else I wanted to check at that Shrine I mentioned earlier, try to find out about that painting I told you about."
> "The Shrine is this way."
> Points in the direction of the Shrine
> "...But the gap to get to it on its own scale is this way."
> Points in the direction of said gap.
> Onwards to said gap, gap across the stream if necessary.

>Sometimes you really are a silly bugger, Yukari.
>"Okay," says Maribel. "Lead the way."
>You gap across the stream, and being retracing yesterday's path. It isn't too difficult now, especially with both of your shoes in place. Maribel keeps up nicely, remarking upon the gap to the field of fronds as you pass it.  Once you draw near the disembodied music, however, she slows down near the edge of it and frowns in its general direction.
>"Mmm, there's something here."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 22, 2014, 12:35:09 PM
> "Ah, that would be a bit of disembodied music I found."
> Approach it, we might as well examine it and see if anything's changed in the time we were away.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 12:36:54 PM
> "Ah, that would be a bit of disembodied music I found."
> Approach it, we might as well examine it and see if anything's changed in the time we were away.

>"I don't hear anything," says Maribel. "I guess it only plays...inside, for lack of a better word?"
>Looking it over, it seems that nothing has changed about it on the outside.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 22, 2014, 12:41:44 PM
> "Indeed it does."
> Enter it.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 22, 2014, 09:46:58 PM
> "Indeed it does."
> Enter it.

>Entering the border requires opening a gap into the side of it, which you do without any difficulty.  Step through, you find the borders within are still marginally but noticeably less chaotic than the ones outside.  The gentle music of a shamisen and a harp fill the air, the sounds not really blending nor clashing with each other. It doesn't feel like anything has changed.
>"It feels a bit safer in here, don't you think?" says Maribel as she follows you in and looks around.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 23, 2014, 04:15:14 AM
> "Indeed, the nature of the borders is here is significantly less chaotic than in other places."

> If we were to do something with the music, what could we do?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 23, 2014, 04:37:04 AM
> "Indeed, the nature of the borders is here is significantly less chaotic than in other places."

> If we were to do something with the music, what could we do?

>"It's not really complete though, is it?" says Maribel as she wanders around, not really looking at anything.
>That would be for you to discover.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 23, 2014, 05:10:36 AM
> "No, it's not."

> If they aren't actively clashing against each other nor really working in harmony, that means they're just playing, kinda like ignoring the other's existence?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 23, 2014, 05:45:54 AM
> "No, it's not."

> If they aren't actively clashing against each other nor really working in harmony, that means they're just playing, kinda like ignoring the other's existence?

>She nods, continuing to pace around.
>You think that may be the case. Or perhaps they are lacking a musical element that would bring the two together? However, you are certain that you fused the borders of the lyre music with the shamisen's in such a manner as to blend them.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 23, 2014, 08:37:03 AM
> Hmm, where exactly are we? In a sort of "bubble" in the middle of the road?
> If yes, could we possibly cross to the other side?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 23, 2014, 09:10:20 AM
> Hmm, where exactly are we? In a sort of "bubble" in the middle of the road?
> If yes, could we possibly cross to the other side?

>Essentially, though there isn't much of a road.
>You would have to open a gap in it to leave, but were you not inside of it, it would be easy to simply walk around it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 23, 2014, 09:54:07 AM
> "Anything catch your eye?"
> If not: "Then, can we proceed to the shrine?"
> If yes: Gap out of the bubble and back to the border that brings us to the shrine's scale.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 23, 2014, 10:07:05 AM
> "Anything catch your eye?"
> If not: "Then, can we proceed to the shrine?"
> If yes: Gap out of the bubble and back to the border that brings us to the shrine's scale.

>"Mmmm, I...don't think so," says Maribel. "But I'm sure you can probably understand more than I ever could."
>"Yeah, let's go."
>You leave the disembodied music behind and continue on toward the gap back to the shrine. As it comes into view, you can see that the distorted arch that came from the pillar you had to pull apart to get to the gap is still there. Maribel frowns at the arch as you draw closer to it. "That doesn't look friendly at all," she says. "Or feel friendly."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 23, 2014, 11:34:20 AM
Took some time to reread and gather my thoughts, especially about the shrine.

> "Would you believe me if I said that was previously a statue?"
> "This gap was inside such statue, I had to take it off of it to use at, at which point the statue turned into... Well, this."

> Ah, we have our Magnifying Glass now, don't we? Use it on this arch and try to make some actual sense of it!
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 23, 2014, 11:53:46 AM
> "Would you believe me if I said that was previously a statue?"
> "This gap was inside such statue, I had to take it off of it to use at, at which point the statue turned into... Well, this."

> Ah, we have our Magnifying Glass now, don't we? Use it on this arch and try to make some actual sense of it!

>"I suppose I don't have any choice," says Maribel. "But I could believe it. What was it a statue of?"
>You draw upon your Magnifying Glass' power and have a closer look at the strange gap. Now that you can see it more clearly, it is...fascinating. As you suspected, it is definitely a product of the broken nature of this place, it seems to move through several different frayed borders at once, distorting itself and everything that passes through it. In a place where the borders are more stable, this simply wouldn't be possible. The fact this has opened at all is rather amazing; it would be incredibly difficult to thread it through these shattered borders without one more of them collapsing under the strain. It is rather like dropping silk strands and finding a spider web.
>What is particularly curious about this gap, even more than its extraordinary effect, is that it seems have some effect of "imprinting" upon it. You think it is due to how some of these borders come together. But, when something passes through it, things that are connected to it are also affected by it. It would take more time to fully make sense of this, and you note Maribel is giving you a curious look.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 23, 2014, 12:10:43 PM
OKAY I'M APPARENTLY A LOT MORE TIRED THAN I THOUGHT BECAUSE I JUST READ THAT PART IT WAS A COLUMN NOT A STATUE

> "Perhaps 'statue' isn't the most accurate description, more like... a column I suppose?"

> "Despite this, its stone should simply not fit in the way it did."

> "Also, could you give me a second dearie? Since we're here, I should probably take a closer look at this gap."

> Can we determine what is connected to this gap? Or is it just the Shrine's entrance?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 23, 2014, 12:57:59 PM

> "Perhaps 'statue' isn't the most accurate description, more like... a column I suppose?"

> "Despite this, its stone should simply not fit in the way it did."

> "Also, could you give me a second dearie? Since we're here, I should probably take a closer look at this gap."

> Can we determine what is connected to this gap? Or is it just the Shrine's entrance?

>"Not like it should, you say?" Maribel says, "Could you explain?"
>"Oh, sure thing."
>In terms of physical location, it only seems to connect to the shrine. However, it also seems to touch upon several borders relating to the mind and heart. You feel that has something to do with the curious "imprinting" aspect of this gap. As well, it touches upon the border of solid and fluid, which you suspect may have had a role in the column's curious appearance.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 23, 2014, 01:13:12 PM
> Give her as best a description as we can give of the column.
> Help me here Purvis that column was hard to imagine and even harder to describe, this place is so alien.

> So we essentially have a gap that distorts anything connected with it whenever it's used, which would explain our change in size.

> However... It's also connect to the border between heart and mind, and between solid and fluid. Maybe the former could (somehow) explain the fact that food did not help our hunger in the slightest back at Genfauxkyo, what could the latter possibly impact?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 23, 2014, 01:24:32 PM
Why did you use the Magnifying Glass while Maribel was watching? <_<
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 23, 2014, 01:31:12 PM
As far as I understand it, we don't physically need to hold our tools to use them, so I thought there was no actual problem? I mean, we did this before, back at that horribly broken non-gap before we crossed the color space.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 23, 2014, 05:51:59 PM
We did, but I made Mary turn around and not look. :V We could always ask for clarification, I guess.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 23, 2014, 05:54:34 PM
Am I the only one who finds it amusing we're discussing things and we both have Miko avvies?

Also, any thoughts Kilga?

> Did mary seem to notice us using the Magnifying Glass?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 23, 2014, 10:11:22 PM
> Give her as best a description as we can give of the column.
> Help me here Purvis that column was hard to imagine and even harder to describe, this place is so alien.

> So we essentially have a gap that distorts anything connected with it whenever it's used, which would explain our change in size.

> However... It's also connect to the border between heart and mind, and between solid and fluid. Maybe the former could (somehow) explain the fact that food did not help our hunger in the slightest back at Genfauxkyo, what could the latter possibly impact?

>You describe it as well as you can. Maribel frowns and says, "Geez, sounds like a mess."
>Man how did you think I felt describing it to begin with?
>That seems to explain how it works.
>You aren't sure offhand what the latter would affect, but it may explain how the column managed to keep a shape that it shouldn't have been able to. Or it might not affect anything, and just be part of what the gap is attached to.

> Did mary seem to notice us using the Magnifying Glass?

>She did not, but you did not draw it out to use it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 03:52:40 AM
I don't think we'll get much out of this gap right now, still it's food for thought.

> "Ah well. Doesn't seem like I'll be getting much out of this gap."

> If mary doesn't protest, cross over to the shrine.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 04:06:56 AM
> "Ah well. Doesn't seem like I'll be getting much out of this gap."
> If mary doesn't protest, cross over to the shrine.

>"Did you get anything?" says Maribel, as you open the gap. She follows you through it.
>Stepping out, you find yourself standing in front of the shrine. It has not changed since you have left it, As Maribel emerges, her question is quickly lost as she looks around, and then begins to gawk at the chest-high grass at the edge of the pavilion.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 05:02:33 AM
I feel like we're missing something in this shrine...

> Were there any paths we did not investigate last time?

> If not, head back to the room where we first found the sigil.

> We still have an insight point, right?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 05:13:45 AM
I feel like we're missing something in this shrine...

> Were there any paths we did not investigate last time?

> If not, head back to the room where we first found the sigil.

> We still have an insight point, right?

>You have, as far as you know, explored the whole shrine. Unless it has some hidden rooms that you do not know about. About all you haven't looked into is that train behind it, but it would be better to examine that while more to your own scale.
>You do still have an insight point.
>you head inside, Maribel quickly following you. "You weren't kidding!" she says, as you make your way toward the hall. "That gap really did make us tiny. But it doesn't really feel any different, does it?"
>You head down into the basement, but Maribel stops at the stairs. "I can't see." she says, frowning.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 05:53:02 AM
>You head inside, Maribel quickly following you. "You weren't kidding!" she says, as you make your way toward the hall. "That gap really did make us tiny. But it doesn't really feel any different, does it?"

> When she says this: "It doesn't, does it? It took me a few moments to realize I had just shrunk in size the first time I found this place."

>You head down into the basement, but Maribel stops at the stairs. "I can't see." she says, frowning.

> Oh dear, we forgot about super youkai eyesight.
> Is the rest of the way also obscured?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 05:56:38 AM
> When she says this: "It doesn't, does it? It took me a few moments to realize I had just shrunk in size the first time I found this place."

> Oh dear, we forgot about super youkai eyesight.
> Is the rest of the way also obscured?

>It is dark the whole way.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 06:08:02 AM
> "Oh... Well, that's a problem, isn't it."
> "If I'm not mistaken, it's dark the whole way from here."
> "Would you mind waiting?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 06:32:19 AM
> "Oh... Well, that's a problem, isn't it."
> "If I'm not mistaken, it's dark the whole way from here."
> "Would you mind waiting?"

>"Sure, I'll just have a look around," says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 06:37:05 AM
> "Alright, don't stray too far~"
> Say this is a sort of playful tone.

> Proceed to the chamber where we first found the sigil.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 07:12:12 AM
> "Alright, don't stray too far~"
> Say this is a sort of playful tone.

> Proceed to the chamber where we first found the sigil.

>"Heh, not as though I could get far like this," says Maribel.
>You descend down into the basement, passing through the largely empty storage and into the rough stone cavern beyond. You can feel the sigil long before you reach the end of the corridor. Ahead, you are not happy to note the hall has gathered a significant quantity of dirt, at first dusting the uneven floor. Then it becomes more prevalent, until finally you find it a pile of dirt filling the corridor ahead and blocking it off. At first, you are unable to see the sigil at all, but after a moment of searching, you discover it is half-buried in the dirt.

>_

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 07:21:32 AM
> Dig through the dirt until the sigil is no longer buried.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 07:58:05 AM
> Dig through the dirt until the sigil is no longer buried.

>It takes you a couple minutes, but you manage to excavate the sigil. The dirt is weird, it feels more like fine gravel at this size.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 08:17:02 AM
> Use the Magnifying Glass on the sigil, see if we can get any more information off of it.

> Would it be possible for us to further examine Mary's loss of humanity with our Magnifying Glass?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 08:37:02 AM
> Use the Magnifying Glass on the sigil, see if we can get any more information off of it.

> Would it be possible for us to further examine Mary's loss of humanity with our Magnifying Glass?

>You employ your magnifying glass on the sigil. Beforehand, you could tell that it was incomplete and that it had some aspect of motion to it. Now, you can take a much closer look at it through the fog of the borders here, and see that is power is designed to affect immaterial aspects to move them from one place to another. As well, you can recognize some of the finer aspects of this power. You are certain that is is a part of your wrench.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 08:39:19 AM
> !!!!!
> We would have to find the missing half, right?
> Now that we know what it is, could we potentially recreate the rest using one of our pieces of Materia Prima? Specifically the tiny one.

> Have we found anything else that pertained to movement? In the shrine or otherwise.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 08:48:37 AM
> !!!!!
> We would have to find the missing half, right?
> Now that we know what it is, could we potentially recreate the rest using one of our pieces of Materia Prima? Specifically the tiny one.

> Have we found anything else that pertained to movement? In the shrine or otherwise.

>This is definitely an important discovery!
>You would need to find the rest of it. You don't know if you could properly mimic the other half with a piece of Materia Prima. It may be possible, but you think it would be a temporary fix at best, unless you gave yourself some weeks to properly prepare it.
>You have not found anything else of that nature here.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 09:17:58 AM
> What else could our wrench do besides moving gaps?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 09:55:17 AM
> What else could our wrench do besides moving gaps?

>That was its main function. This is particularly important when you're doing manipulation of several gaps and borders at once.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 10:36:01 AM
> List of unexplored gaps.

> Did we need our wrench for any gap we found?

Look, if there's anyone actively following this other than me, help for I am stumped.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 11:23:54 AM
> List of unexplored gaps.

> Did we need our wrench for any gap we found?

>You know of two, the one in the Crystal Palace and the one southeastern part of the wasteland where you found Maribel.
>You haven't encountered any like that, yet.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 12:06:36 PM
> What was the problem with the latter gap?

> Quests
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 12:31:30 PM
> What was the problem with the latter gap?

> Quests

>One side of it wasn't properly affixed. You'd need your Vice Grips to use it safely, or a fair deal of luck to use it unreliably without them.
>Your Quests are
>Reclaim
>Your tools are missing, and you must have them back!
>Defend...
>You have found Maribel Hearn in this strange world, and now you have to keep her safe until you can get home.
>...And Escape
>You have been stranded in a strange world, and you need to get home. It might not hurt to learn why this happened as well as trying understand why this place is.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 12:59:52 PM
Vice Grips is a no-go since I don't think we've found anything pertaining to it.

Wrench is also unnecessary I believe, since it doesn't seem like we *need* it for anything right now.

I'm seriously considering using an Insight Point here, as I'm absolutely stumped.

However, I'll check on two things first.

> Was there anything we couldn't specifically do because of the chaos in the borders?

> List of missing tools.

(Note: I'm pretty sure the only tools left are the Vice Grips, the Wrench and the Astrolabe, I'm writing the Astrolabe out of the question since it would be a "use this to go back to Gensokyo and finish the quest" sort of item. Unless we managed to find it before finding our other tools, at which point the only thing we could actually accomplish going back to Gensokyo would be to rest, eat, drink and get Mary back to safety, then we'd have to come back because we'd still be missing tools. -MAYBE- we could talk to The Dragon about this, but I'm thinking he wouldn't be much help.)
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 24, 2014, 01:40:34 PM
> What was wrong with the Crystal Palace gap that we didn't use it before?
> Now that we know the sigil is part of our wrench, does the picture look familiar?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 10:26:08 PM
> Was there anything we couldn't specifically do because of the chaos in the borders?
> List of missing tools.

>Practically anything border related, to be honest. If the borders here weren't so chaotic, you wouldn't have have nearly so much difficulty doing many of the things you've been trying to do, even without your tools.
>You are missing your Vise Grips, your Mirror, your Astrolabe, and half of your Wrench.

> What was wrong with the Crystal Palace gap that we didn't use it before?
> Now that we know the sigil is part of our wrench, does the picture look familiar?

>The gap was not properly affixed to its location. Opening it would have caused it to try to connect to several places and once, then collapse.
>You do not recognize it. You don't think it means anything.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 24, 2014, 10:41:08 PM
> Could our magnifying glass help us discern what's up with the music bubble?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 10:47:40 PM
Well, there goes my plan of trying to get the wrench back to use the Music Bubble to try and make some progress.

Alas.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 10:51:49 PM
> Could our magnifying glass help us discern what's up with the music bubble?

>It may.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 24, 2014, 11:02:34 PM
Anything on your mind, Kilga?

> Is there anything new to the room, besides the dirt?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 11:10:58 PM
> Is there anything new to the room, besides the dirt?

>There is nothing else new in this corridor that you've noted.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 24, 2014, 11:20:45 PM
Thinking where what remains might be. I recall the Vice Grips being necessary for that gap in the Crystal Palace, now that it's been mentioned, but I'm not sure where they'd be. The original cave had the Screwdriver, the Hourglass was in the...I already don't remember, the Pliers were in fake Gensokyo, the Tape Measure was in the ruined buildings, and the Magnifying Glass was in the wasteland. This place has the Wrench. This leaves the frond field, the Crystal Palace, the floating islands, and the color world, minus whichever place had the Magnifying Glass. Aside from the ~final boss gap~ that'll require everything, there's the Crystal Palace gap that needs the Vice Grips and the third of three gaps along the fold in the wasteland that also requires the Vice Grips.

> Where'd we find the Hourglass again?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 24, 2014, 11:27:21 PM
> Where'd we find the Hourglass again?

>It was in a gap behind the doorway that lead to the void where the Crystal Palace lies. In particular, in a horrible place filled with roots. You had to pry it loose from them.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 24, 2014, 11:30:54 PM
Well, that's the frond field, then. That leaves the Crystal Palace, the floating islands, and the color world as possible item locations, unless we get the Vice Grips soon and one of the two Vice Grips gaps opens to a new place.

I wanna take another look at that music with the Magnifying Glass. What say ye we head back that way?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on February 24, 2014, 11:41:41 PM
Let's keep Maribel in the loop as much as we can.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 25, 2014, 01:36:02 AM
> Head back up to Mary.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 01:52:35 AM
> Head back up to Mary.

>You return upstairs. As you follow the landing on the basement stairs. you note the sigil is on a nearby wall, still following you.
>Returning to the first floor, you see that a door to the central room of the shrine is open, and catch a glimpse of Maribel looking around inside.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 25, 2014, 01:55:02 AM
> Follow her inside.
> "Find anything you like?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 02:23:22 AM
> Follow her inside.
> "Find anything you like?"

>You head inside, and find she is snooping around the boulder enshrined there. "I haven't found any hands," she says, looking up at you, Then her eyes widen and shit points behind you. "What is that!?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 25, 2014, 02:46:28 AM
> Look behind us. Is it the sigil?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 02:46:58 AM
> Turn around. Is it the sigil?

>You turn around, and she is most definitely pointing at the Sigil.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 25, 2014, 02:47:49 AM
> Turn back around.
> "A reason to go back and investigate the bubble of music once more."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 02:49:23 AM
> Turn back around.
> "A reason to go back and investigate the bubble of music once more."

>"What?" says Maribel. "So it's not dangerous, right? Is it alive?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 25, 2014, 03:06:21 AM
> Shake head.
> "No and no."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 03:11:00 AM
> Shake head.
> "No and no."

>"Good," she says, giving it a nasty look. You suspect she might be a bit embarrassed about her reaction. "Then what is it? It it connected to that music?"
>She walks over to examine it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 25, 2014, 03:43:26 AM
> "It might be, I'll have to make sure."

> Watch her examine the sigil.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 03:55:56 AM
> "It might be, I'll have to make sure."

> Watch her examine the sigil.

>She walks over to it, then brushes her fingers across it a few times. "Mmm. There's definitely something about it," she says. "But...I don't think it feels like that music."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 25, 2014, 04:27:11 AM
> Is mary looking away from us?

> If so, try to use the Magnifying glass on her, try to get more information out of her loss of humanity, don't actually take the Magnifying Glass out though, that would be disastrous if she found out.

> If she turns around, stop, even if we aren't t finished yet.

> "Well, yes, but that sigil seems to be longing to be completed."
> "And that musical bubble wasn't complete either."

> It's as good as a bet as we can make, anyway.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 04:38:17 AM
> Is mary looking away from us?

> If so, try to use the Magnifying glass on her, try to get more information out of her loss of humanity, don't actually take the Magnifying Glass out though, that would be disastrous if she found out.

> If she turns around, stop, even if we aren't t finished yet.

> "Well, yes, but that sigil seems to be longing to be completed."
> "And that musical bubble wasn't complete either."

> It's as good as a bet as we can make, anyway.

>You quietly draw upon the Magnifying Glass and take a closer look at Maribel while she is distracted.  At a glance, you can see that the border between humanity and youkai is shifting within her. You aren't entirely certain what the cause is, but you think it is due to exposure to something; it resembles what you've seen with humans that lost their humanity due to dabbling into some thing their beings were unable to handle.
>She turns, keeping you from looking any deeper. "Longing to be completed? I guess that might be it. It does seem like it's been torn up. But I don't think they're the same, really."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 25, 2014, 04:54:29 AM
> "Truth be told, neither do I."
> "But it never hurts to check. Besides... It wouldn't be the first time this place defied common sense."
> "Or any sort of sense, really."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 05:17:03 AM
> "Truth be told, neither do I."
> "But it never hurts to check. Besides... It wouldn't be the first time this place defied common sense."
> "Or any sort of sense, really."

>"I guess if we're going to pass by it, anyways," says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 25, 2014, 05:22:29 AM
> "Anything you want to check out before we go?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 05:36:15 AM
> "Anything you want to check out before we go?"

>"I guess you already looked this place over pretty thoroughly," says Maribel. "I looked around the first floor and didn't seen anything, really. Not even any signs of hands. So yeah, let's go."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 25, 2014, 10:05:31 AM
> Leave the shrine, proceed to the sound bubble.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 10:25:34 AM
> Leave the shrine, proceed to the sound bubble.

>You leave the shrine, stepping through the gap and returning to your proper scale. From there, it does not take terribly long to find your way back to the disembodied music from there.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 25, 2014, 10:29:49 AM
> Make a gap and enter.

> Magnifying Glass, ho! (Note: Don't actually pull it out, etc.)
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 11:16:11 AM
> Make a gap and enter.

> Magnifying Glass, ho! (Note: Don't actually pull it out, etc.)

>You enter into the music's border, Maribel trundling in behind you.
>You then draw upon your Magnifying Glass and have a closer look at the music. Much as you feared, it doesn't seem to have anything to do with your tools. You...really aren't sure what this is, to be honest. It exerts a calming influence upon the borders, but you really aren't sure what is causing it. The music doesn't seem to emanate from any phenomena that you can sense at all, it simply is. It seems to be an effect that simply has no cause that you can understand.  It's hard to tell how complete it is, but you feel there are likely a few pieces missing to it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 25, 2014, 11:38:14 AM
Alright so...

Missing Tools:
Mirror (Largely useless for our purposes, as it essentially only allows us to get information on the other side of a border, if we ever needed the mirror for something, it would probably mean that we couldn't go through the gap at all.)
Wrench (Allows us to move gaps for great distances, this is only theoretically useful, but the only gap we have so far that would actually require the usage of the Wrench it would be the Sound Bubble, which, as we checked, seems to have little purpose right now.)
Astrolabe ("Press this button to finish the quest", likely the very last tool we'll find.)
Vice Grips (Our current objective as it would allow us to open two different gaps and actually make some sort of progress. However, we have zero clue on where to find it.)

Well, here goes nothing:

> Insight: Where can we find our Vice Grips?
> Break the fourth wall and use the Magnifying Glass on whatever information the parser gives us, to get even more information.

Note: Players, feel free to belay that, we only have one more Insight Point, after all.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 25, 2014, 11:50:05 AM
My personal grievances with the system aside, that's not how the insight points work. The idea behind them is to draw upon them everything Yukari might know given her vast amount of experience with various things to answer more general questions. Asking a question she wouldn't know the answer to isn't going to give you the answer.

If that command goes through, Purvis may do the same logical-narrowing that we've done, or he may do nothing at all. But he's not going to tell you exactly where they are, because Yukari doesn't know where they are.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 25, 2014, 11:53:24 AM
I'm not expecting a straight-up answer, just some insight on something we might've missed, anything helps since we're stumped.

And, AFAIK, if the command gives us nothing useful we won't lose an Insight Point, correct?

Of course, if you have a better idea, or just feel like it's a bad idea in general, feel free to belay the command.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 25, 2014, 02:26:40 PM
I'm the wrong person to ask about whether or not the group should use insight point commands. It looks to me like we're not entirely out of options yet, though. We did basically no exploring of where we just came here from, and Mary mentioned a couple of "odd borders" in the floating islands that are likely worth investigating.

> How did we first get to the floating islands?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 25, 2014, 02:52:30 PM
That would be the gap the we first tried to use but ended up falling into backstage.

It's the only way back to the Floating Islands since mary destroyed the Island -> Wasteland one, and I'm a bit skeptical about using it since that would require going back to the caves, and Purvis has stated that the Field of Fronds -> Caves gap has limited usage, which is a further concern since we now have mary.

Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 25, 2014, 11:33:59 PM
> Insight: Where can we find our Vice Grips?

>This is a difficult question to answer, because in the end it relies making assumption about how this whole place works.  Obvious you don't know for sure where to find them. but there is some guesswork that may serve you well. So far, you have yet to find signs of more than one tool in any given area, with one exception: when you found tools in in earthen areas choked with roots. And in those cases, they were both reached from different places entirely.  If this rule holds true, your best bet would be to seek them in a world where you have yet to find one. By extension of that reasoning, it would also suggest that the rest of your wrench would be found here. By extension, it seems that the best place to search would be the floating islands. The Crystal Palace wasn't really a separate world; the doorway that brought you there didn't precisely transverse worlds so much as bend space within the field of fronds. As for the Colors, you're not entirely certain how a tool would manifest there.
>If that reasoning holds true, there may be more than a coincidental connection between those facts, but that may be too much of an inductive leap.  If so, it may well be that the worlds themselves bear some connection to your tools. If that is the case, it would leave you with the question of why as well as how. You suppose, though, the latter isn't necessarily that difficult of a question.
>You have no insight points remaining.


> How did we first get to the floating islands?

>You found your way there from the caverns, using the gap that you first found not long after waking up.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 26, 2014, 12:34:18 AM
I guess floating islands is our only real option then.

> Didn't the Field of Fronds -> Caves gap have limited usage?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 26, 2014, 12:36:23 AM
> Didn't the Field of Fronds -> Caves gap have limited usage?

>At best. You may have to find another way there by this point.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 26, 2014, 12:47:29 AM
> From what we remember, do we think it could withstand another entry for both us and Mary?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 26, 2014, 12:56:50 AM
> From what we remember, do we think it could withstand another entry for both us and Mary?

>You weren't able to tell. But you feel you shouldn't count on it, with Maribel in tow.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on February 26, 2014, 02:17:42 AM
>Is the gap that Maribel forced her way through beyond repair even if we had appropriate tools?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 26, 2014, 02:20:26 AM
>Is the gap that Maribel forced her way through beyond repair even if we had appropriate tools?

>It is beyond repair. There is nothing to be done for it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on February 26, 2014, 02:37:04 AM
>Are all of these worlds separate in that we would need the Astrolabe to create new gaps in the borders between them?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 26, 2014, 02:39:29 AM
>Are all of these worlds separate in that we would need the Astrolabe to create new gaps in the borders between them?

>Yes.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 27, 2014, 12:02:16 AM
> Was there anything left to do on the color space?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 27, 2014, 12:33:45 AM
> Was there anything left to do on the color space?

>You honestly don't know. It's hard to tell what there is to do there. You've explored a couple of directions, but there may be others to look into.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 27, 2014, 12:40:26 AM
> Did we feel any colors that could be connected to either our astrolabe or our vice grips?

> If not, list of colors and their respective feelings/emotions.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 27, 2014, 01:04:03 AM
> Did we feel any colors that could be connected to either our astrolabe or our vice grips?

> If not, list of colors and their respective feelings/emotions.

>None of them have struck you as such.
>The colors you have encountered include:  Amber, which was Maribel. Charcoal Gray, which were gaps or at least parts of one. Black gave an overpowering sense of confusion. Red, which gave a sense of repulsion. Blue, which gave a sense of anger. Yellow, which gave a sense of vibration. Green, which imparted a pleasant sense. Orange, which had a feeling of electricity around it. Purple, which emanated hatred. Light brown, which gave a sense of excitement and giddiness. Cobalt carried a sense of motion, and caused such when you entered it. Royal Purple gave a feeling of strength.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 27, 2014, 01:52:46 AM
Guize, halp :ohdear:
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on February 27, 2014, 05:38:08 PM
I'm not familiar with this world we're currently in so I don't know what to suggest to progress the search, but the immediate goal should be exploring around it for the rest of our wrench. Even if you rate it a low-priority tool, progress is progress and we're already here, so we should take care of business before we go.

Going back to Color World and exploring about/melting colors until something maybe happens should be simple enough, afterwords.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on February 27, 2014, 07:08:48 PM
We can always go back to the gap that brought us here from the color world and explore around that area.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on February 27, 2014, 07:17:39 PM
You know, our goals aren't limited to finding our tools. If we're going to keep Maribel in the dark about our tools then we need to have reasons for going places and searching for them.
Also, we need to get her some food, and a reliable source of water like a canteen.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 27, 2014, 08:15:11 PM
Food is one things but so far we haven't found anything edible, which I would assume would require us going to a new area. As for water, we could always go back to the wasteland since there seems to be an unlimited source of water in the sky.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on February 28, 2014, 02:44:27 AM
>"You're being awfully quiet," Maribel says. "Find something?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on February 28, 2014, 10:32:33 PM
> "Just what we feared I guess, this bubble seems to be in no way connected to that sigil."
> sigh

This is a let's-buy-some-time post.

Somebody else handle mary please, my parenting hat has been destroyed due to sleepyness.

So our options are:

- Stick around, find wrench.
- Go back to Wastelands, try to find new border.
- Try to get something done on Color Space

We need our Vice Grips for two different gaps, which we'll probably only find on either new terrain or the color space.

Thinking on it, if the Color Space has any of our tools, it would be either the Astrolabe or the Mirror (gut feeling) and since the Field of Fronds -> Caves border is pretty much wrecked, we're essentially stuck without our astrolabe otherwise, so I think our best bet would be to go back to the Color Space and try to get something done.

Note: Yay, I was wrong about the Astrolabe!
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 01, 2014, 01:50:50 AM
> "Just what we feared I guess, this bubble seems to be in no way connected to that sigil."
> sigh

>"Well, that not too surprising, says Maribel. "I'd think you'd probably want to find another painting or something. Well, maybe not, given this place..."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2014, 04:23:37 AM
>"So, how much of this place have you seen?" She adds after a moment. "Maybe there's some other buildings around?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 02, 2014, 01:17:15 PM
>If the gap to the caverns is unstable, would we be able to stabilise it with our tools?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2014, 02:48:35 PM
>If the gap to the caverns is unstable, would we be able to stabilise it with our tools?

>It is highly unlikely that there is enough of a gap left to stablize anything, with the borders as chaotic as they are. In a better place, you might be able to salvage something.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 02, 2014, 03:25:13 PM
>Are there any paths in this forest area which we haven't followed to conclusion?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2014, 03:29:20 PM
>Are there any paths in this forest area which we haven't followed to conclusion?

>A couple. One leading from the shrine that you noticed back when you first visited, and one that you found when you returned here with Maribel, before heading off toward the stream.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 02, 2014, 04:08:54 PM
>Do we feel confident we could gap ourselves to the shrine?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2014, 04:23:32 PM
>Do we feel confident we could gap ourselves to the shrine?

>Easily.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 02, 2014, 05:00:45 PM
>"I just remembered a path in this forest I haven't yet checked. Would you mind if I gapped us over there?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 02:29:32 AM
>"I just remembered a path in this forest I haven't yet checked. Would you mind if I gapped us over there?"

>"Not at all," says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 03:20:45 AM
> Nod.
> Open up a gap to the path at the shrine that we have not yet traversed, and head on through.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 03:30:13 AM
> Nod.
> Open up a gap to the path at the shrine that we have not yet traversed, and head on through.

>You open of a gap, and step through to arrive at the shrine. You quickly find the path behind it and prepare to follow it, but Maribel is a bit too busy looking at the shrine itself to follow.
>"I would have loved to have something like this when I was a kid," she says, as she walks around it, then kneels down and peeks through one of the second story windows. "Hey, do you mind if I do something real quick?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 03, 2014, 03:32:51 AM
>"Go ahead."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 03, 2014, 03:34:33 AM
>How much does Yukari know about chemistry and physics?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 03:39:10 AM
>"Go ahead."

>She nods, then slides the front door open and reaches inside. She feels around for a few moments, then lays down on the pavilion and sticks her whole arm inside. "Got it!" she says after a moment, as she carefully withdraws her arms and stands back up. In her hand, you can see the boulder; now a palm-sized rock, that was enshrined there. "There," she says, as she slips it into a pocket in her nightgown. "Ready!"

>How much does Yukari know about chemistry and physics?

>You are wise enough to understand that sciences are a matter of perception more than a matter of reality, and are a matter of perception most unfriendly to youkai. You put little stock into them beyond a certain point of common sense.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 03, 2014, 03:46:09 AM
>why didn't we think of that.
>Explore path.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on March 03, 2014, 03:48:38 AM
I feel so dumb for not thinking of that before.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 03:52:13 AM
Why do we want the stone again?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on March 03, 2014, 03:55:29 AM
Didn't it block a path or something?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 04:02:17 AM
I don't remember it doing anything, particularly if it was enshrined.

But I didn't even remember the boulder existed until she spotted it earlier, so :shrug:

Also it occurs to me that we could now have one person go through the shrinky gap and meet back up with the normal-sized other person at the shrine. I haven't yet thought of a way to take advantage of this, but it's worth remembering.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 04:13:10 AM
>why didn't we think of that.
>Explore path.

>That's a good question. But she seems happy to have it.
>You continue further east from the shrine, picking your way through undergrowth. The going is fairly slow with Maribel in tow, but that is expected by now. The trail winds this way and that, snaking its way eastward, and you note you are walking down a gentle hill. The trees continue to be strange and unfamiliar things, taking less and less resemblance to the trees you know. Branches reach toward the ground. Others bear green vines in place of leaves. One you pass seems to have no bark at all, instead bearing five-pointed leaves in place of such. Maribel mutters, "Hands," as you walk past it.
>After a few minutes of travelling down this path, you notice a soft yellowish glow emitting from the ground, largely but not entirely obscured by the underbrush. "Do you see that?" Maribel asks.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 04:14:53 AM
> Have we seen hand symbols in the foliage before now?
> Was the wrench sigil also yellow?

> Nod.
> Step over to the glow.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 04:20:39 AM
> Have we seen hand symbols in the foliage before now?
> Was the wrench sigil also yellow?

> Nod.
> Step over to the glow.

>You haven't been looking, but you've definitely seen some five-pointed leaves and five-limbed branches and so on.
>The sigil had more of a soft white color.
>You approach the glow, and quickly note that it doesn't seem to be coming from one source, but rather several sources that are close together and creating a lot of conflicting shadows. You cannot see what exactly is causing the glow due to the undergrowth, but you are certain that the source is coming from the ground.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 04:25:18 AM
> Is it coming from above or below the surface?
> How unpleasant does the undergrowth look to touch?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 04:30:11 AM
> Is it coming from above or below the surface?
> How unpleasant does the undergrowth look to touch?

>You think it would need to be above, unless there are transparent spots in the dirt. Which, admittedly, you cannot quite rule out.
>The undergrowth is predominantly leafy here; mostly bushes with abnormally large, fan-like leaves. Some of the leaves more closely resemble those of tropical trees. They are a bit off-putting, you suppose, but they don't seem to be dangerous or slimy or anything like that.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 04:31:46 AM
> Are there any sticks around not currently attached to trees?
> Inventory
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on March 03, 2014, 04:42:31 AM
> Compare Glow to Materia Prima.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 04:55:32 AM
> Are there any sticks around not currently attached to trees?
> Inventory

>You don't see any sizable sticks around.
>Your inventory contains:
>Bedsheet
>Your silken bedsheet.
>Socks and Undergarments.
>Some of your lost clothing.
>Yukari's Screwdriver.
>Seemingly a basic screwdriver. With this, you may prise open gaps with much more precision and delicately than you can alone.
>Piece of Materia Prima (Small)
>A hand-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.
>Yukari's Hourglass
>This basic timekeeping device assists in maintaining gaps. With it, you can leave gaps open for longer, and without having to physically concentrate on them.
>Yukari's Pliers.
>A basic pair of pliers. These assist you in narrowing and closing gaps with far greater ease and speed than you can alone.
>Red Shoes
>You never thought you?d miss these.
>Piece of Material Prima (miniscule)
>A fingernail-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.
>Yukari's Tape Measure.
>A length of material with precise markings of length. With it, you can use it bridge distance much more quickly and easily.
>Bundle of Flowers
>A collection of a dozen or so unidentified flowers taken from a garden on a floating island. Some resemble edible flowers.
>Sturdy Stick
>Suitable for aiding in walking.
> Yukari's Magnifying Glass
>A lens with a handle. This tool allows you to examine gaps and potential gaps much more closely, greatly broadening the range of options you have to work with.

> Compare Glow to Materia Prima.

>It is not quite the same, this glow is more muted and has a yellow tinge.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 05:00:28 AM
> "Do you have anything with you that we could use to poke through the brush?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 05:05:25 AM
> "Do you have anything with you that we could use to poke through the brush?"

>Maribel shakes her head. "I kinda lost my walking stick when that whole mist tower thing happened."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 05:17:36 AM
Gonna go to bed. I'm thinking we either just bite the bullet and try to fish through the undergrowth with our bare hands, or shrink ourselves down and come back here with normal-sized Mary and search the undergrowth as if it was a mini-forest.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on March 03, 2014, 05:20:00 AM
> Does it seem like we can take a sizeable stick from a nearby tree?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 05:48:25 AM
> Does it seem like we can take a sizeable stick from a nearby tree?

>You could probably snap off a branch easily enough.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 03, 2014, 05:53:22 AM
Guys, we still have our sturdy stick.

>Retrieve sturdy stick.
>Part underbrush with sturdy stick.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 06:12:08 AM
>Retrieve sturdy stick.
>Part underbrush with sturdy stick.

>You withdraw your Sturdy Stick from your storage gap. "Oh, you had one," says Maribel.
>Pushing aside some of the huge leaves, the area lights up a bit more. Looking down, you find the source quickly, a small shard of yellow glass resting in the dirt.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 11:52:54 AM
Wow, I don't know how I missed that.

> Gently push the glass toward us with the stick.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 12:06:20 PM
> Gently push the glass toward us with the stick.

>You prod the glass toward you with the stick, pleased to see that it does not catch on fire, melt, or zap you in some way in the process.
>"What is that?" says Maribel, as she works her way close to you.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on March 03, 2014, 12:39:56 PM
> What do we feel from it?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 12:50:47 PM
> What do we feel from it?

>You don't feel anything from it, actually. At least, nothing mystical or border-related.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 03, 2014, 02:13:51 PM
>"It seems to be some glowing glass... from a glance, at least."
>Well, seems safe enough to pick it up now!
>Afterwords, proceed further examination~
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 02:30:19 PM
>"It seems to be some glowing glass... from a glance, at least."
>Well, seems safe enough to pick it up now!
>Afterwords, proceed further examination~

>"Guess that means you haven't seen it before," says Maribel, as you kneel down and pick it up.
>The glass is warm to touch. Looking it over, you quickly note that it has a smooth, round edge, and two that are jagged and clearly sharp. The glass is yellow and translucent, though seeing through it is a little hard due to the glowing.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 02:51:11 PM
> Can we tell how it is glowing?
> Is the ground still glowing? The glow did appear to come from multiple sources...
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 02:58:41 PM
> Can we tell how it is glowing?
> Is the ground still glowing? The glow did appear to come from multiple sources...

>You have no idea. It doesn't seem to be magical, at least.
>Checking the ground again, you can see that other places still have glows.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 03, 2014, 03:08:40 PM
>Check around with the stick and look for more shards in the other glowing spots.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 03:21:05 PM
>Check around with the stick and look for more shards in the other glowing spots.

>You check a few more spots, and quickly find a few more shards. Maribel does so as well, and calls out, "There's a few over here, too!"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 03:27:08 PM
> "Be careful of sharp edges."
> Use our stick to gather whatever glass we can find.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 03:40:20 PM
> "Be careful of sharp edges."
> Use our stick to gather whatever glass we can find.

>You gather up a few more, having found seven so far, and there are still many more glows to be seen.
>"Got it!" Maribel calls back. You can hear glass clinking in her direction.  "They're warm, aren't they? I think I see some more over here."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 03, 2014, 03:59:26 PM
>"There's an awful lot of them, isn't there?"
>Collect all we can find and then bring them to Maribel and her own collection.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 04:16:02 PM
>"There's an awful lot of them, isn't there?"
>Collect all we can find and then bring them to Maribel and her own collection.

>"Yeah," Maribel says, as she sets a few down in a reasonably clear spot.
>You expand your search, seeking out as many pieces as you can find. Soon, you end up with more than you can easily carry. Many of them are just shards broken on all sides, but some of them have a smooth edge to them. It is difficult to carry them without cutting yourself. It takes a few minutes for you and Maribel collect up every source of the glow that you see and gather them together In the end, you have collected thirty-one pieces of glowing yellow glass between the two of you.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 03, 2014, 04:20:28 PM
>Did we cut ourselves?
>"Good job! Hmm... hopefully they'll just fuse together if we can fit two correct pieces against eachother. How about we sort out the edge pieces then, dearie? We'll just treat it like a puzzle."
>Start sorting the shards with smooth edges into a seperate pile. If we happen to notice any that look like they fit together, then go ahead and try that- but that's secondary until after we sort them.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 04:45:40 PM
>Did we cut ourselves?
>"Good job! Hmm... hopefully they'll just fuse together if we can fit two correct pieces against eachother. How about we sort out the edge pieces then, dearie? We'll just treat it like a puzzle."
>Start sorting the shards with smooth edges into a seperate pile. If we happen to notice any that look like they fit together, then go ahead and try that- but that's secondary until after we sort them.

>You have not cut yourself yet, but you will want to be careful.
>"What do you think it is?" says Maribel, as you start to set aside the edge pieces. There seem to be 11 in all. When you find a couple that seem as though they should go together, you place them together, and find that nothing unusual happens. "Oh well," Maribel says.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 03, 2014, 04:49:16 PM
>Does the path continue onwards?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 04:50:09 PM
> "Hmm. Perhaps we must connect all of them before any secrets are revealed."
> Let's have a look at those edge pieces. Try to fit some of them together. Grab them by the smooth sides, of course.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 03, 2014, 04:52:43 PM
>Well... -does- it seem to resemble anything? Probably not; and, if that's the case...
>"It's... hard to tell at this point."
>I don't imagine our supernatural powers can do much in terms of fusing the pieces together easily, can they?

And along Kilga's line of thought-
>Would it be possible to fit several of them together without losing the form? An easier way to phrase this is "are they all flat", since the answer is probably identical, but
That hadn't occured to me. Hooray hiveminds!
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 05:07:52 PM
>Does the path continue onwards?

>It does seem you can make your way further downhill.


> "Hmm. Perhaps we must connect all of them before any secrets are revealed."
> Let's have a look at those edge pieces. Try to fit some of them together. Grab them by the smooth sides, of course.
>Well... -does- it seem to resemble anything? Probably not; and, if that's the case...
>"It's... hard to tell at this point."
>I don't imagine our supernatural powers can do much in terms of fusing the pieces together easily, can they?
>Would it be possible to fit several of them together without losing the form? An easier way to phrase this is "are they all flat", since the answer is probably identical, but

>Maribel nods, as she focuses on the inner pieces.
>You think, given the pieces of glass are flat and the edges are curved, it will form into a disk. You carefully begin to fit the outer edge together, and soon confirm this suspicion.
>Given them seem to have once been part of a greater whole, judicious use of your pliers and screwdriver may be enough to repair it. Having your vise grips would make the work notably easier and more certain, but even without them you think you can probably achieve something with enough work.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 03, 2014, 05:30:12 PM
Oh. Well if it'll stay together whilst we piece the shards together, then...
>Continue on; start piecing the middle in carefully, so as to keep the completed portion from falling apart.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 05:47:41 PM
>Continue on; start piecing the middle in carefully, so as to keep the completed portion from falling apart.

>It takes you and Maribel a few more minutes to puzzle out the rest of the shattered glass. You have to clear a bit more space for it on the ground, but the work proceeds more or less quickly, save for a few instances when you have to determine whether a piece is flipped upside down or not.
>Once it is finished, you take a moment to survey it. The pieces are laid out on the ground, not quite together but reasonably close. It forms a disk, about a foot and a half in diameter.
>"Looks kind of like a sun, doesn't it?" says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 05:50:29 PM
> Does it?
> ...Could it possibly be the remnants of the original sun that Patchouli destroyed?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2014, 05:55:00 PM
> Does it?
> ...Could it possibly be the remnants of the original sun that Patchouli destroyed?

>You don't think it would be remnants of that particularly incident. But, it does bear some resemblance to a picture of a sun, you suppose, though not nearly as bright as it ought to be.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 06:23:04 PM
A shame. All of these dimensions representing incidents that the Hakurei shrine maiden didn't solve would make things a lot easier.

I think it may be time to bite the bullet and reveal the tools. I think a presentation similar to the one we gave Iku combined with a handful of half-truths would do the job without being terribly revealing.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 03, 2014, 07:27:00 PM
As long as Maribel understands the importance of secrecy there shouldn't be too much trouble in her knowing about them. Though if we don't have to tell her we shouldn't.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 07:32:27 PM
Given her incredibly inquisitive nature, I think it's probably better to tell her and put the fear of God into her than to keep hiding stuff from her.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 03, 2014, 07:53:11 PM
>"Maribel, there are certain things which I have kept secret for a long time. I can tell you these things, and it will be somewhat easier for us to work together to get home, as well as give you a head start in further developing your latent gap ability, but ...
"I will only do so if you swear to keep them secret from everyone, including Renko, Satori, and even Ran."

I guess this is right? It makes us sound paranoid.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 03, 2014, 07:57:57 PM
is it even -possible- to keep a secret from satori
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 03, 2014, 08:00:10 PM
>Don't say that yet.

Wait until we know this is one of our tools before we do this anyway.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2014, 08:02:13 PM
I think it needs to be sterner and almost angrier than that. I'll put forth the idea I had when I get home.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 03, 2014, 08:18:38 PM
For now.

>Does the object seem magical at all now?

Eventually we'll find a tool while Maribel is around, and I think if we could save the explanation for then it could go a lot smoother.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 03, 2014, 08:35:36 PM
Eventually we'll find a tool while Maribel is around, and I think if we could save the explanation for then it could go a lot smoother.

I think this is true if our goal is to keep her in the dark. If our goal is to let her in on our secret in such a way that she's in lined to keep it, we should give her the info before it becomes time-sensitive.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 03, 2014, 08:49:38 PM
It's not about keeping her in the dark, I just think that it'll make it look like we just hadn't brought it up rather than actively hiding it from her. Though I guess that might not be the best to impress secrecy upon her. Hmmm.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2014, 02:19:22 AM
>Does the object seem magical at all now?

>It does not. You have no idea how or why this glass is glowing.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2014, 05:25:41 AM
Okay, so, here's what I'm thinking.

Code: [Select]
{Sigh.}
{"All right. I had hoped it wouldn't come to this, but I know your curious nature, your thirst for knowledge, will likely never let it go otherwise.}
{Look Mary straight in the eyes with a very stern expression.}
{"I can fix this glass. However, what you are about to see and learn is something that [i]must[/i] be kept top secret. I do not give this knowledge out lightly, and were it up to me, I would never have to tell anyone. I will do this only after you promise to never tell a soul what you see here. Not your kappa students, not your little magic club, not even your other half in the privacy of your house. Absolutely no one. If you break this promise, I [i]will[/i] find out. Do I make myself clear?"}
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 04, 2014, 09:41:17 AM
Wait, why haven't we done this yet?

>Does the disc seem like it could be one of our tools?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2014, 11:32:13 AM
>Does the disc seem like it could be one of our tools?

>While you can't say for certain, it doesn't give you any indication that it is.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 04, 2014, 01:47:20 PM
>Do we remember seeing sun imagery anywhere so far?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2014, 01:50:03 PM
>Do we remember seeing sun imagery anywhere so far?

>Thinking on it, you don't remember any distinctly solar images anywhere.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2014, 05:46:06 PM
welp

>Sigh.
>"All right. I had hoped it wouldn't come to this, but I know your curious nature, your thirst for knowledge, will likely never let it go otherwise.
>Look Mary straight in the eyes with a very stern expression.
>"I can fix this glass. However, what you are about to see and learn is something that must be kept top secret. I do not give this knowledge out lightly, and were it up to me, I would never have to tell anyone. I will do this only after you promise to never tell a soul what you see here. Not your kappa students, not your little magic club, not even your other half in the privacy of your house. Absolutely no one. If you break this promise, I will find out. Do I make myself clear?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2014, 05:57:29 PM
>Sigh.
>"All right. I had hoped it wouldn't come to this, but I know your curious nature, your thirst for knowledge, will likely never let it go otherwise.
>Look Mary straight in the eyes with a very stern expression.
>"I can fix this glass. However, what you are about to see and learn is something that must be kept top secret. I do not give this knowledge out lightly, and were it up to me, I would never have to tell anyone. I will do this only after you promise to never tell a soul what you see here. Not your kappa students, not your little magic club, not even your other half in the privacy of your house. Absolutely no one. If you break this promise, I will find out. Do I make myself clear?"

>Maribel frowns as you speak, eyes widening a little.  "I...I don't understand?" she says. "I mean, I understand what you mean, don't tell anyone about this ever, no matter what. But... I don't understand why. Is it really so bad that not even Renko can know? Not that I'll tell her! Just, you know...you seem so serious all of a sudden. Um, I didn't do anything wrong, did I?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2014, 06:05:23 PM
> Soften our expression.
> "No, you've done nothing wrong. And I don't like speaking to you this way. But I cannot stress enough the importance of keeping this a secret. If you can ever forget it happened, even better."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2014, 06:08:34 PM
> Soften our expression.
> "No, you've done nothing wrong. And I don't like speaking to you this way. But I cannot stress enough the importance of keeping this a secret. If you can ever forget it happened, even better."

>"I'll try," she says. "To forget, I mean... I won't tell anyone."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2014, 06:20:22 PM
> Nod.
> "Thank you."
> Pull out the screwdriver and pliers with a slight grin.
> "Let it never be said that Yakumo Yukari is not prepared for the worst."
> Use our tools to fuse a couple of edge pieces together.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2014, 06:43:12 PM
> Nod.
> "Thank you."
> Pull out the screwdriver and pliers with a slight grin.
> "Let it never be said that Yakumo Yukari is not prepared for the worst."
> Use our tools to fuse a couple of edge pieces together.

>Maribel's previously sheepish expression gives way to an obviously disappointed frown as you produce your tools. "I didn't think there'd be a toolbox around here," she says. "Now I'm kinda mad I had to start a fire witn some rocks."
>You set to work on the broken pieces of glowing yellow glass, seeking out the greater border between them, and drawing the smaller sundered borders together. It takes some time to correctly pry open the proper edge borders and draw them together, but there is little difficulty to the task.  With your other tools, it would be faster and a bit less repetitive, but there is little to be done about that now.
>Some ten or fifteen minutes pass, as shard by shard quietly fuse together, until the entire disk lies complete in front of you. It glows brightly, but not unpleasantly so. It is complete, as far as you can sense.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2014, 06:55:28 PM
> Touch the disk and see what happens.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 04, 2014, 09:17:50 PM
>"In case you hadn't guessed, the tools are the secret."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 04, 2014, 10:29:54 PM
>Is the sigil still following us?
>Can we sense anything different about the disc now that it's complete?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2014, 01:21:59 AM
> Touch the disk and see what happens.

>You touch the disk, and it feels warm. The glass is smooth, and feels as sturdy as glass.

>"In case you hadn't guessed, the tools are the secret."

>"Um, right," says Maribel. "Is it doing anything?"

>Is the sigil still following us?
>Can we sense anything different about the disc now that it's complete?

>No, the sigil has never seemed to follow you outside of the shrine.
>Taking a closer look, the disk doesn't feel any different. There is nothing mystical about it, and you do not feel anything incomplete about it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2014, 02:36:50 AM
> "Not yet, that I can tell."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2014, 02:48:49 AM
> "Not yet, that I can tell."

>She touches it. "Hmm, do you think we're missing something?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2014, 04:21:03 AM
> What might a warm, glowy glass sun be missing?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2014, 04:33:51 AM
> What might a warm, glowy glass sun be missing?

>You suppose if could be several things. Perhaps it is in the wrong place? Perhaps there is a companion piece to it somewhere? It could theoretically belong to someone, though you doubt that's the case there. Perhaps its needs more light to truly function? While it is a complete unit in and of itself, it could also be part of some greater whole which is missing.  These are the possibilities that immediately come to mind.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 05, 2014, 04:49:35 AM
>Could it belong to Amaterasu?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2014, 04:59:11 AM
>Could it belong to Amaterasu?

>You suppose this is possible, but it doesn't seem plausible. You doubt she or any other god you know would have anything to do with this place.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2014, 12:19:25 PM
> Given how large it is, could we store it in a gap and take it with us?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2014, 02:10:47 PM
> Given how large it is, could we store it in a gap and take it with us?

>You should be able to do so.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on March 05, 2014, 02:34:37 PM
> Give it a check with our Magnifying Glass, just to be sure.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2014, 02:49:12 PM
> Give it a check with our Magnifying Glass, just to be sure.

>You apply you magnifying glass. Though it, you can see traces of where the disk was once broken; unavoidable scuffs along its borders, so to speak. This aside, you see nothing else.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 06, 2014, 06:16:34 AM
> "That is certainly possible. Shall we take it with us and continue on?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 06:29:05 AM
> "That is certainly possible. Shall we take it with us and continue on?"

>"Yeah, that's probably the best idea," says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 06, 2014, 06:37:33 AM
> Store the sun away in our gap inventory and continue on down the path.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 07:01:05 AM
> Store the sun away in our gap inventory and continue on down the path.

>You obtain: Glowing Glass Disk
>You continue onward, picking your way though plants whose leaves form improbable shapes, looping back to make strange rings and vaguely polygonal forms. The incline becomes more pronounced, becoming a proper hill. The going grows a little slower as the plantlife grows thicker, and Maribel has to take extra care to avoid tumbling down the hill. The forest canopy grows dense, shutting out all signs of the multicolored sky. The forest grows darker, giving Maribel some obvious trouble as she tries to see where to go. You note that many of the trees are exceptionally wide around their trunks, as though they were supposed to be much taller than they should be. Thin vines are also common here, wrapping around their trunks like cords and stretching between increasingly common boulders.
>A few minutes pass from where you found the shattered disk before the hill begins to level out. You can sense the elements of a gap in the air, widely distributed over an area encompassing some yards.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on March 06, 2014, 08:46:10 AM
> Does it seem fragmented? Or simply a very large gap?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 10:16:11 AM
> Does it seem fragmented? Or simply a very large gap?

>It seems to be more the former, but upon a closer look, it is not merely fragmented, but embedded upon other things as well. It reminds you of the gap embedded in the pillar in that regard.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 06, 2014, 12:17:32 PM
> Let's take a look around. Can we see what it might be embedded in?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 12:27:37 PM
> Let's take a look around. Can we see what it might be embedded in?

>You have a look around. You quickly narrow down that one part of it is embedded in a nearby tree, one whose branches are covered with unusually heavy bark. Another part is embedded in a boulder some yards away.
>"It feel funny here," says Maribel, looking around.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on March 06, 2014, 12:29:27 PM
> "How so?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 12:46:18 PM
> "How so?"

>"I...don't really know," she says, while looking around. "It feels kind of like where you opened up gaps before, but not really..."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 06, 2014, 01:54:09 PM
> "Hmm, hmm, hmm..."
> Point at the boulder.
> "Would you inspect that boulder for me, and tell me what you think?"
> Let's make our way over to the tree.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 02:27:07 PM
> "Hmm, hmm, hmm..."
> Point at the boulder.
> "Would you inspect that boulder for me, and tell me what you think?"
> Let's make our way over to the tree.

>"Okay," says Maribel, as she begins to pick her way through the underbrush.
>You make your way over to the tree, and confirm that you can feel a part of the gap embedded within it.  You suspect this one must have gotten stuck on a number of unrelated chaotic borders when it formed, too. You can feel a similar sensation in the ground nearby.
>"I think some of the feeling is coming from this rock," Maribel calls. "It's very strange, there's definitely a tangible border here, but I can't make any sense of why or what it would be..."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 06, 2014, 02:35:13 PM
> How could we get the gap out of the tree and the ground?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 02:38:17 PM
> How could we get the gap out of the tree and the ground?

>You feel, with creative use of your screwdriver, you ought to be able to wedge them out.
>"I think there's another one," Maribel calls out. "In that bush that has the vine leaves over there."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 06, 2014, 03:01:49 PM
> Take a look over at what Mary found.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 03:38:34 PM
> Take a look over at what Mary found.

>You look over, and see she is gesturing to a bush a couple yards from her position by the border, and a few yards from you. It does indeed have "leaves" that look more like thin, bare vines. You think that you are starting to get a clearer picture of this thing, now. If you're not mistaken, it ought to have one more point, somewhere.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 06, 2014, 03:43:12 PM
>We have the tree, the spot in the ground, the bush, and the boulder.
>"Good. There's also this tree here, and a place on the ground... I think there's one more spot, though."
>Figure out where the spot in the ground with the border is and point it out to Mary, and then take a small walk around the immediate area of these points to try to find the final point.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 04:19:58 PM
>We have the tree, the spot in the ground, the bush, and the boulder.
>"Good. There's also this tree here, and a place on the ground... I think there's one more spot, though."
>Figure out where the spot in the ground with the border is and point it out to Mary, and then take a small walk around the immediate area of these points to try to find the final point.

>You figure out precisely where the spot in the ground is; it is a couple yards underground, but you should be able to reach it easily enough. "There?" she says, looking at the ground. "Okay, I'll keep that in mind."
>You take a walk around the area, trying to feel where the last spot it. It is here, but it seems to be evading you... A causal look around isn't revealing any more than a vague feeling.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 06, 2014, 05:36:12 PM
> Let's make our way over to where she is. Maybe we'll find that missing point along the way.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 05:53:30 PM
> Let's make our way over to where she is. Maybe we'll find that missing point along the way.

>You rejoin Maribel, still not quite able to place where the last part is. It's around somewhere, you can feel it...
>"I'm not having any luck," she says.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 06, 2014, 05:55:41 PM
>Look upwards.
>If it seems safe enough to do so, try gapping ourself out onto a sturdy tree branch to have a better way to sense higher up.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 06:12:08 PM
>Look upwards.
>If it seems safe enough to do so, try gapping ourself out onto a sturdy tree branch to have a better way to sense higher up.

>You look upward...and aha. There it is.  It is some yards above you, apparently attached to the air itself. You do note that the especially thick trees do seem to have a number of branches you could comfortably sit on.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 06, 2014, 06:50:23 PM
> Point up at it.
> "Aha."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 07:12:57 PM
> Point up at it.
> "Aha."

>You point up. Maribel looks up, then shakes her head.
>"I don't see anything"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 06, 2014, 08:54:42 PM
>"But do you feel anything?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 09:11:34 PM
>"But do you feel anything?"

>She shakes her head. "Maybe it's too far away."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 06, 2014, 09:24:01 PM
>Are we sure we feel something there?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 06, 2014, 09:37:08 PM
>It's probably just too far away for her to tell at her level of skill/power.
>We already told Maribel about the tools, so we may as well just get to using our screwdriver to start fixing the gap, then, right? The tree, boulder, and bush are definitely the more accessible of the five, so that's a good place to start.

...I tried to include something to say to maribel but I kept erasing and rewriting it and oh well
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 06, 2014, 09:41:10 PM
>Are we sure we feel something there?

>You are. You suppose it could be false or illusionary, but it doesn't seem like it.

>It's probably just too far away for her to tell at her level of skill/power.
>We already told Maribel about the tools, so we may as well just get to using our screwdriver to start fixing the gap, then, right? The tree, boulder, and bush are definitely the more accessible of the five, so that's a good place to start.

>This seems more likely.
>Now that you can see the whole thing, you suspect it would probably be best to try to release all of the points at once, lest further distortion happen as you move between one point to the other. However, that will also require some creative application of gaps.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Mr. Sacchi on March 07, 2014, 12:41:25 AM
> Which points would be the hardest to deal with?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 07, 2014, 12:55:23 AM
> Is it going to be necessary to dig a hole to reach the underground point? Could we just open a gap to it despite it being in the ground?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 07, 2014, 06:17:52 AM
> Which points would be the hardest to deal with?

>You suspect this will depend on how creative you are.

> Is it going to be necessary to dig a hole to reach the underground point? Could we just open a gap to it despite it being in the ground?

>You shouldn't. After all, you were able to separate the gap from the pillar earlier without having to break open the pillar.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 08, 2014, 07:13:38 AM
>"Can you do anything with it?" Maribel asks. "What's it look like?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 08, 2014, 07:18:22 AM
>"It's a gap that's separated into several vertices, like it's folded up. I can probably manipulate it into a usable state."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 08, 2014, 07:54:26 AM
>"It's a gap that's separated into several vertices, like it's folded up. I can probably manipulate it into a usable state."

>She nods, but you're sure she only half understands.
>"Is it dangerous? I don't think I've seen you mess with anything like that."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 09, 2014, 07:27:11 AM
> So what exactly is necessary to reattach these points to each other? Could we actually affect them all at the same time with a single tool?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 09, 2014, 07:33:23 AM
>"I don't think it's dangerous. I performed a similar operation to open the gap leading to the small shrine. It is complex though, and I may want your help on this one."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 09, 2014, 08:16:59 AM
> So what exactly is necessary to reattach these points to each other? Could we actually affect them all at the same time with a single tool?

>Right now, you aren't sure. You'll have to take a closer look at the points to see where they are stuck. However, now that you have your magnifying glass, there will be less guesswork involved than when you opened the column.  It would be best if you could do it only using one tool, though.

>"I don't think it's dangerous. I performed a similar operation to open the gap leading to the small shrine. It is complex though, and I may want your help on this one."

>She nods. "I'm not sure what I can do, but I'll do my best."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 09, 2014, 02:34:28 PM
>Well, we better start examining then. Let's use our magnifying glass on each of the points in turn, assuming there's no reason we can't.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 09, 2014, 03:18:41 PM
>Well, we better start examining then. Let's use our magnifying glass on each of the points in turn, assuming there's no reason we can't.

>You take to examining the various parts of the gap in detail:
>The snare in the tree is an simple one, it is set stuck between the border of material and immaterial.
>The spot in the ground seems to be an entirely coincidental location, the snare with it is between the borders of width and depth, as well as depth and shallowness.
>Checking the bush, you find the snare exists between the borders of motion and stillness; a closer look even reveals a fallen vine-leaf caught in midair.
>Looking at the boulder, it seems to be stuck upon the borders of plant and mineral.
>The spot in the sky is a tangle, containing snares between the borders of apathy and attraction, and between apathy and possession, in the sense of owning something.
>If you can address these snares the same time, it should be easy enough to free the gap without too much difficulty.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 09, 2014, 09:20:53 PM
>Would resolving these snares mean fixing their strange border-related conditions?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 09, 2014, 09:41:32 PM
>Would resolving these snares mean fixing their strange border-related conditions?

>It would mean separating them. Resolving them might do this, but that may be taking the long way around, so to speak.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 09, 2014, 10:45:19 PM
>Could we use the hourglass instead of doing them simultaneously?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 09, 2014, 10:48:39 PM
>Could we use the hourglass instead of doing them simultaneously?

>The hourglass may buy you a little time, but you would still have to cut it rather close.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on March 10, 2014, 11:53:26 PM
> Inventory
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 11, 2014, 12:04:52 AM
> Inventory

>Your inventory contains:
>Bedsheet
>Your silken bedsheet.
>Socks and Undergarments.
>Some of your lost clothing.
>Yukari's Screwdriver.
>Seemingly a basic screwdriver. With this, you may prise open gaps with much more precision and delicately than you can alone.
>Piece of Materia Prima (Small)
>A hand-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.
>Yukari's Hourglass
>This basic timekeeping device assists in maintaining gaps. With it, you can leave gaps open for longer, and without having to physically concentrate on them.
>Yukari's Pliers.
>A basic pair of pliers. These assist you in narrowing and closing gaps with far greater ease and speed than you can alone.
>Red Shoes
>You never thought you?d miss these.
>Piece of Material Prima (miniscule)
>A fingernail-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.
>Yukari's Tape Measure.
>A length of material with precise markings of length. With it, you can use it bridge distance much more quickly and easily.
>Bundle of Flowers
>A collection of a dozen or so unidentified flowers taken from a garden on a floating island. Some resemble edible flowers.
>Sturdy Stick
>Suitable for aiding in walking.
> Yukari's Magnifying Glass
>A lens with a handle. This tool allows you to examine gaps and potential gaps much more closely, greatly broadening the range of options you have to work with.
>Solar Disk
>A disk of translucent yellow glass that glows with its own light, despite lacking any hint of magic.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 11, 2014, 11:14:34 AM
> How does separating these concepts work?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 11, 2014, 12:19:59 PM
> How does separating these concepts work?

>Really, it just comes down to how creative you want to be with your abilities and the tools you have onhand. You could pry them apart directly by introducing gaps between the tangled concepts, or try to lure them apart by indirectly nudging them toward more strongly related concepts and away from each other. There may be other solutions as well. The main disadvantage of the former approach is that it will take care and speed. The latter allows for a little more wiggle room.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 11, 2014, 01:24:36 PM
> So we need to come up with a single concept that separates all of these opposites at the same time?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 11, 2014, 01:56:56 PM
> So we need to come up with a single concept that separates all of these opposites at the same time?

>That would make things easier, but it's not necessary. The ideal is to separate each of them as close to the same time as the others as possible.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 11, 2014, 04:34:39 PM
> How exactly do we perform this detangling? Do we think about a concept really hard? Do we say it out loud? Do we poke the air with our screwdriver? Or something else?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 11, 2014, 05:33:58 PM
> How exactly do we perform this detangling? Do we think about a concept really hard? Do we say it out loud? Do we poke the air with our screwdriver? Or something else?

>It is essentially the first and third things; you introduce gaps and manipulate them to achieve the effect you want. Where you introduce them is directed by your will.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 11, 2014, 06:50:58 PM
I'm still trying to wrap my brain around what's expected to be done here, so if anyone else has a bolt of inspiration, go right ahead.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 11, 2014, 08:22:01 PM
>Curse metaphysics.
>Would nudging them to one "side" of the border solve the problem? I.e nudging the tree towards being material.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 11, 2014, 08:24:24 PM
>Curse metaphysics.
>Would nudging them to one "side" of the border solve the problem? I.e nudging the tree towards being material.

>This could work, you think.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 11, 2014, 08:26:28 PM
>Examine the snares in the ground and the sky more closely.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 11, 2014, 08:42:50 PM
>Examine the snares in the ground and the sky more closely.

>The snare in the ground seems to be between the borders of width and depth, which has somewhat confused those two dimensions. As well, the borders of depth and shallowness are tangled, confusing how much depth a thing has. The whole mess leads to a confusion between how much depth a thing possesses, and how it relates to its width.
>The snare in the sky is a bit more immaterial. Part of it is tangled between apathy and attraction, which seems to determine whether or not there is an positive emotional connection or interest between two things. As well, apathy has become entangled with the border of possession, which muddies the waters between whether something is considered to be owned. The resulting mess conflates various ways that one is connected to another thing, be it through emotional interest or the idea that something belongs to one.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 11, 2014, 10:56:19 PM
>If we just moved the strangely frozen vineleaf in the bush (along with minor border shenanigans), would that be sufficient to fix it's issue?
>Examine the boulder. Is there anything about it that seems plantlike?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 11, 2014, 11:05:45 PM
>If we just moved the strangely frozen vineleaf in the bush (along with minor border shenanigans), would that be sufficient to fix it's issue?
>Examine the boulder. Is there anything about it that seems plantlike?

>The frozen leaf seems to be more of a symptom than a cause.
>Looking at the boulder, nothing about it strikes you as plantlike.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on March 13, 2014, 09:14:33 PM
>Summary of the other 3 gap shred borders that are not ground and sky?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2014, 09:28:30 PM
>Summary of the other 3 gap shred borders that are not ground and sky?

>The snare in the tree is pretty basic; it is caught between material and immaterial. That is, between the border of that which has a physical form, and that which exists outside the bonds of matter.
>The snare in the bush is also rather simple, as it is between motion and stillness. There isn't much more to it. Looking more closely at the bush itself, you wonder if it could move at all?
>Within the boulder, the snare seems to be between two states of matter, that of inert rock and that of basic plantlife. Given what you see and the nature of this place, you aren't anticipating the plants in question are particularly advanced or host to anything of an interesting spiritual nature. And although you have found some interesting things of a rocky nature in this place, you sense the border snared related to more mundane and well-behaved stones too.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on March 13, 2014, 09:36:09 PM
>OK. So, the idea is we have to nudge these in a direction, preferably all at once and with some screwdriver work, correct?
>If so, using a unifying concept that pushes each towards one part of their split is the right idea?

I might completely have it wrong but I think I have an idea if I have the parameters right.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2014, 09:42:32 PM
>OK. So, the idea is we have to nudge these in a direction, preferably all at once and with some screwdriver work, correct?
>If so, using a unifying concept that pushes each towards one part of their split is the right idea?

>Yes, and if you could do it with one particular concept to base the gap around, that would be ideal.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on March 13, 2014, 09:46:27 PM
>OK. Let's try the concept of the Beloved Pet Rock. It is an inert and well-behaved stone, material and still. One feels a depth of attraction and possession of a pet, and this is no different even if the pet is a rock. So let's push that concept on the gaps and repair them.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2014, 09:55:03 PM
>OK. Let's try the concept of the Beloved Pet Rock. It is an inert and well-behaved stone, material and still. One feels a depth of attraction and possession of a pet, and this is no different even if the pet is a rock. So let's push that concept on the gaps and repair them.

>The what now? Are you thinking of a rock that may have been venerated?

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on March 13, 2014, 10:01:49 PM
>Have I not come across the concept, almost a joke but surprisingly persistent, in the modern world of a pet rock?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2014, 10:04:53 PM
>Have I not come across the concept, almost a joke but surprisingly persistent, in the modern world of a pet rock?

>Your understanding of the modern world is fairly basic, and you tend to focus on the more relevant bits. You generally prefer not to stay there for long.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 14, 2014, 03:39:42 AM
>Contemplate the rock that Mary grabbed as the basis for the gap.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 14, 2014, 04:16:22 AM
>Contemplate the rock that Mary grabbed as the basis for the gap.

>The rock is completely mundane and no different than the others littering the land, unlike those that actually are venerated and develop into something greater than their material. But it may address some issues.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on March 14, 2014, 06:39:53 PM
>Have we asked Mary why she wanted that rock?
>Also, was it not in a shrine, a place of veneration?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 14, 2014, 07:04:00 PM
>Have we asked Mary why she wanted that rock?
>Also, was it not in a shrine, a place of veneration?

>You haven't.
>It was. But it also was completely mundane. As a youkai, you are well aware of what a venerated item feels like as faith can be dangerous to your kind; though you seldom have to worry about it.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on March 14, 2014, 10:19:19 PM
>"Maribel, why did you take that rock out of the shrine, anyway?"
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 14, 2014, 10:53:39 PM
>"Maribel, why did you take that rock out of the shrine, anyway?"

>She shrugs. "It seemed like a neat thing to have. Maybe as a souvenir, even if it's not useful?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 14, 2014, 11:01:33 PM
>Did the rock have a shimenawa on it?
I thought I remembered that being the case, but it's implied not to be the case here.
Anyone have an idea of what the GM put it there for? If not just as decoration, maybe we could use it as a goshintai to house or duplicate a spirit? Then again, this is Yukari Quest and not Sendai Miko quest.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 14, 2014, 11:24:10 PM
>Did the rock have a shimenawa on it?

>It did not have any, but there were some hung in its chamber.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 16, 2014, 02:25:36 AM
> What would happen if we only separated some gaps and not all of them?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2014, 02:32:32 AM
> What would happen if we only separated some gaps and not all of them?

>There is a reasonable chance the gap would be damaged if some were released and the others didn't follow quickly enough; as it stands it is in a state of equilibrium, if useless to you at the moment.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 17, 2014, 11:43:29 AM
>What does the sky look like? Can we see the sun here?
This is on the off chance we could turn the sun disk into a sun dial.
I think what we have to do is get Maribel to open one node while we open four others, using the hourglass to extend the window of time. It would probably be easier if we had the vise, but I'm guessing it's further on in the quest.
Although ... maybe the wrench would help if we moved the five nodes closer to each other? We could search more thoroughly for the other half of the sigil. I think it's more likely to be on this world since we have to put them together perhaps by using a spatial gap with the tape measure.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 17, 2014, 01:34:08 PM
>What does the sky look like? Can we see the sun here?

>The sky is a morass of colors which slowly flow and swirl about. You've seen nothing like a sun here, but there is light that seems to emanate from the sky itself.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 18, 2014, 12:10:19 AM
Let's start brainstorming what to do with each snare for now.

So far I've got:
Return the tree to a material state.
Return the bush to motion.
Return the boulder to being a mineral.

Not sure about the other two, that is assuming I understand what we need to do.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on March 18, 2014, 06:43:49 AM
You do realize that since it's a perfectly ordinary rock  we could just push the affection/depth thingy to apathy instead, right?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on March 18, 2014, 09:14:50 PM
> Hold up the disk and look at the sky through it.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2014, 09:31:19 PM
> Hold up the disk and look at the sky through it.

>You withdraw the disk and look through it it toward the sky.  Curious, Maribel wanders over to glance through it as well. Curiously enough, the colors in the sky seems to be a bit brighter through it, as well as tinged yellow from the glass. You note the same thing with the leaves and branches and other things that you see through it as well.
>"Huh," says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on March 20, 2014, 08:26:15 PM
Huh, that is neat. But I don't think it'll help here?

>Have Maribel furnish her Perfectly Normal Rock as the focus of the gap. It is an inert and well-behaved stone, material and still. Instead of depth and affection, let us instead go for the depth (or shallowness) it was found in the shrine, and the apathy one feels towards a Perfectly Normal Rock.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 21, 2014, 12:23:17 AM
>Have Maribel furnish her Perfectly Normal Rock as the focus of the gap. It is an inert and well-behaved stone, material and still. Instead of depth and affection, let us instead go for the depth (or shallowness) it was found in the shrine, and the apathy one feels towards a Perfectly Normal Rock.

>You ask for the rock, which Maribel has no problems handing to you, and then consider a few new aspects of it and apply them to untangling this mess of a gap.
>Many of the aspects of this rock neatly wedge themselves into the snares. The apathy aspect is a little difficult, rocks are not met with apathy so much as they tend not to register at all for most people, even youkai are often guilty of this, but you manage to make it work with a little effort.
>As you untangle the snares the ground begins to shift underneath you. Maribel yelps and scurries some yards away, but you can feel that there is little to worry about. The land rises around you, stretching and twisting. As you watch, even the plants twist and distort themselves, lengthening and folding back upon themselves. The whole mass reaches upward in several places, raising several yards above your head, then begins to draw closer and spiral into each other, creating a sort of hollowed out hill some yards across and a twelve feet high. The land has blended together into kind of a loose latticework of earth, stone, and flora, as though someone had warped it like clay. As near as you can tell, the plants and boulders are still in their previous places, but they have been warped and distorted into elongated parodies of themselves, behind held in place by nothing more than defiance of space. In the middle of this, you can sense the gap, its elements scattered through the inside of the mass. It should be trivially easy to gather and open them now; you doubt you would even need any tools to do it.
>Maribel sidles back to your side, looking at the twisted land with wide-eyed curiosity.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on March 21, 2014, 09:11:00 PM
Huh I didn't expect it to go that easily with all the trouble people were having with it.

>"Ah, good. Thank you  for your cooperation. Let's get this put together then and continue on."
>Let's do exactly that, getting the gap  together. Can we tell what's on the other side before going or is that another tool?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 21, 2014, 09:26:03 PM
>"Ah, good. Thank you  for your cooperation. Let's get this put together then and continue on."
>Let's do exactly that, getting the gap  together. Can we tell what's on the other side before going or is that another tool?

>You would need your mirror for that.
>You open the gap easily enough. "Lead the way, Yukari," says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: UncertainJakutten on March 21, 2014, 09:26:52 PM
>We don't have the mirror, I take it? Sorry I don't remember it.
>Let's lead the way!
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 21, 2014, 10:01:55 PM
>We don't have the mirror, I take it? Sorry I don't remember it.
>Let's lead the way!

>You do not. You have no solid idea where it could be, presently.
>You step through the gap, and emerge to find yourself in a field of  hip-deep bushes.  The sky overhead still glows with myriad colors that flow and swirl into each other. As far as you can sense, you haven't moved into a different world, but you do not recall seeing any fields or the like, when you surveyed the land from the mountaintops. You suspect that you must be some distance away from where you were.  Looking in the distance, you can see there is a rocky badland in the distance, thickly crowded with boulders.  This strikes you as odd; everywhere you had seen before, the land was ringed with a thick mountain range. Taking another look at them, as Maribel steps out behind you, you note that they do still have the tall, thin shapes that the mountains had. This prompts you to have a closer look at the bushes, where you note those that have leaves all have very tiny leaves indeed, none larger than you smallest fingernail.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 22, 2014, 02:58:32 AM
>What's in the distance in the other direction?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 22, 2014, 03:46:21 AM
>What's in the distance in the other direction?

>Looking around, all you can see is the waist-high flora. Then in the distance, rocky badlands.
>"Have you been here before, Yukari?" Maribel says.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 22, 2014, 04:59:19 AM
>"No. We're in the same world, but... this is unexplored territory, nonetheless."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 22, 2014, 05:12:41 AM
>"No. We're in the same world, but... this is unexplored territory, nonetheless."

>"Mmm, looks like we're pretty far out..." says Maribel. She take a step and curses. "Ugh, the ground here is awful."

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 22, 2014, 04:39:38 PM
>"Don't start walking about, a sneaking suspicious as to where we are has dawned on me."
>Consider possibility that we have been enlarged, similar to how we were shrunk by a gap earlier.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 22, 2014, 05:06:50 PM
>"Don't start walking about, a sneaking suspicious as to where we are has dawned on me."
>Consider possibility that we have been enlarged, similar to how we were shrunk by a gap earlier.

>"I don't intend to," says Maribel. "Wish I had some shoes, though..."
>You have to admit this is certainly a possibility, given what you've seen.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on March 22, 2014, 10:43:43 PM
> Do we feel like we could crouch down without disturbing the bushes too badly?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 22, 2014, 10:44:26 PM
> Do we feel like we could crouch down without disturbing the bushes too badly?

>You imagine so.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on March 22, 2014, 10:48:18 PM
> Crouch down.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 22, 2014, 11:02:54 PM
> Crouch down.

>You crouch down, it is a little difficult to see the ground through the foliage, at first, but it's easy enough to brush them aside.
>Underneath the canopy, you can see the ground is covered with tiny plants and grasses over various kinds, none of them familiar at a glance, but closely resembling smaller versions of the plantlife you have seen within the forest. Small rocks and the like dot the ground. The bushes themselves are also unfamilair, and also resemble the trees you had seen before.
>"Anything interesting?" says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on March 22, 2014, 11:29:50 PM
> "I believe we're in a forest, Mary."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 22, 2014, 11:38:28 PM
> "I believe we're in a forest, Mary."

>"Not much of one, is it?" says Maribel.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 23, 2014, 02:27:36 AM
>"Well, it is when one hasn't been turned into a giant."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2014, 02:47:13 AM
>"Well, it is when one hasn't been turned into a giant."

>"Huh? What?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 23, 2014, 02:58:13 AM
>"If you don't believe me, then examine the ground for yourself."
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2014, 03:17:30 AM
>"If you don't believe me, then examine the ground for yourself."

>"Yeah, let me take a look," she says. She kneels down, cursing as she shifts her foot and steps on some bush, and looks down below the tree line.
>"...Whoa, you're right," she says. "What do we do now?"

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 23, 2014, 05:23:26 AM
>"Try not to step on anything important and have a look around for anything of note to someone of our newfound size."
>Do the same.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2014, 05:47:12 AM
>"Try not to step on anything important and have a look around for anything of note to someone of our newfound size."
>Do the same.

>"I think I better stay here," says Maribel. "It looks like walking on all this stuff would be like walking through a bed of thorns."
>Looking around the immediate area, you don't see anything of note.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 23, 2014, 08:23:57 AM
>Does the rocky wasteland look like it would be easy enough to walk around on?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: O4rfish on March 23, 2014, 02:41:28 PM
>What would be the effects of passing something through a size-changing gap multiple times? Particularly something alive, or perhaps a piece of Prime Material.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2014, 03:32:13 PM
>Does the rocky wasteland look like it would be easy enough to walk around on?

>It looks like it would be kind of a pain to walk through, but you could likely do it.

>What would be the effects of passing something through a size-changing gap multiple times? Particularly something alive, or perhaps a piece of Prime Material.

>That's an excellent question. You imagine it would be hard to do too much, as one side of the gap is only a couple yards tall.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Yaersulf on March 23, 2014, 06:26:23 PM
>"I'm going to go have a look around the edge of this forest, would you like to come with me?"
>Open a gap to the edge of the badlands.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Kilgamayan on March 23, 2014, 08:43:20 PM
Idea: Leave Mary here and return through the enlarging gap. Once we're normal size again, we can seek her out and determine where we are right now.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2014, 08:48:54 PM
>"I'm going to go have a look around the edge of this forest, would you like to come with me?"
>Open a gap to the edge of the badlands.

>"I think I better stay here, I'd just slow you down," says Maribel.
>You attempt to open a gap, but can't quite find a solid enough anchor among the loose borders to make one large enough to accommodate you. It simply falls apart under its own metaphorical weight.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Serela on March 23, 2014, 09:55:51 PM
>That's understandable at our current size, it'd be monolithic.
>"I'll try not to be too long."
>Proceed to walk carefully to the rocky badland; to minimize land damage, take long steps, and look where we're walking to try not to step on something that seems important.
>For that matter, keep an eye out for anything interesting we might want to visit at a smaller size, later.
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2014, 10:22:03 PM
>That's understandable at our current size, it'd be monolithic.
>"I'll try not to be too long."
>Proceed to walk carefully to the rocky badland; to minimize land damage, take long steps, and look where we're walking to try not to step on something that seems important.
>For that matter, keep an eye out for anything interesting we might want to visit at a smaller size, later.

>"Well, at least you'll be easy to keep track of!" says Maribel, as she starts clearing away some of the underbrush, then has a seat on the ground, her head still above the trees.
>You make your way toward the badlands, which you suppose is actually the mountain range that rings this land, now that you consider it. The going is not easy, the forest is thick and you have to work your way around the trees and stay mindful of the underbrush. Still, even with all that, the sheer amount of space you can cover with a stride makes travel surprisingly quick, taking no more than fifteen or so minutes to cover a few miles of distance. Along the way, you don't notice anything particularly interesting; just a brook that you imagine feeds into the larger stream you followed beforehand. However, with the trees as dense as they are, you imagine it would be quite easy to walk past something of interest.
>Approaching the mountains, you can see that most of them are about as tall as you are; though some as a low as chest height, and others are high enough that you would have to stand on your tiptoes to reach their summit. All of them are tall and column-like, reminding you of some of China's more famous ranges. The trees thin out near the foot of the mountains, making travel much easier.  There should be room enough to maneuver between them, but the going may be tight in places.

>_
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: 日巫子 on March 23, 2014, 10:27:51 PM
> Take a closer look at the mountains.  Is there anything of interest on them?
Title: Re: Yukari Quest IV - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2014, 10:30:59 PM
> Take a closer look at the mountains.  Is there anything of interest on them?

>You stare at the mountains, and the mountains stare back. You take 10 spooky damage.