Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: theshirn on August 20, 2013, 01:57:26 PM

Title: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on August 20, 2013, 01:57:26 PM
Quote
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Kingault
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post in thread to be added

previous thread (http://www.shrinemaiden.org/forum/index.php/topic,14737.0.html)

why am I so bad at this game :(
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on August 20, 2013, 02:22:52 PM
Don't worry Shim, we're all bad. ):

Also, back to the Skarner thing:

Quote from: Me in the last thread.
So... the change to his E, where it's now gonna apply a slow, will that really help him? I dunno, I always build a lot of mobility stuff and YOU WILL NOT GET AWAY stuff on him... Like Iceborn Gauntlet, Shurelya's Reverie and Boots of Mobility, so getting to people ain't really a problem at my ELO.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 20, 2013, 02:32:58 PM
What is this a stream that collects and broadcasts Teemo deaths?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on August 20, 2013, 02:38:45 PM
Great choice of stream. Would watch daily.

fuck teemo
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 20, 2013, 02:45:08 PM
It's amazing how awful these Teemos are too.

'Oh I'm on 200 HP but I'll just walk in and KS that Ezreal kill *Mystic Shot*'

Also there is a special circle of hell for all of those support Teemos. Especially the ones who have clearly been stealing CS and not warding. The number of Stinger support Teemos...
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on August 20, 2013, 03:08:51 PM
What is this a stream that collects and broadcasts Teemo deaths?
that was made by rioters, yes
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: gammaraptor on August 20, 2013, 05:36:29 PM
Ok some of these deaths are actually really bad, I mean I just watched a teemo tank the turret for 5 shots before flashing only to die to a zyra plant
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 20, 2013, 06:35:36 PM
Ok some of these deaths are actually really bad, I mean I just watched a teemo tank the turret for 5 shots before flashing only to die to a zyra plant

a large majority of these are from bronze v tier decision making
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 20, 2013, 07:15:15 PM
a large majority of these are from bronze v tier decision making

More like Wood 5.

I've seen a game 13 mins in on this stream. There was a 5/0/0 Fiora.

With 10 CS. How do you even fail to CS with Fiora's high AD and good AA animation.

I've seen Teemos lose 1v1 to a pre-6 Vi. They have a blind. They can just walk away. What is this.

I am discovering just how bad some players are. And it's HORRIFYING. Especially when you look beyond just the Teemos.

And not one Teemo seems to try and kite, and half of them build seem to build Hurricane first.

EDIT:
Found an example of a gem:
(http://i.imgur.com/Poczq3o.jpg)

Teemo - Toplane, has 39 CS in 19 mins
Udyr - What is that build? Also his CS is awful too.
TF - 49 CS in 19 mins. 4/9/1... with Mobies, Swifts and Boots of Speed. WHAT.
Also Yi's died 9 times in about 18 mins of actual game time.

Oh PBE, you're so silleh.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: gammaraptor on August 20, 2013, 08:00:37 PM

TF - 49 CS in 19 mins. 4/9/1... with Mobies, Swifts and Boots of Speed. WHAT.
Also Yi's died 9 times in about 18 mins of actual game time.

Oh PBE, you're so silleh.

Hahaha so TF has 3 feet now. If you combine Swifts and Mobies you'll run faster for sure!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 20, 2013, 08:19:23 PM
hurricane is the new noob trap item

they just love it for some reason
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 20, 2013, 09:04:47 PM
I'm not sure what's about that TF is worse. The fact the TF had three boots, or the fact he was probobly doing the best on his team.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 20, 2013, 09:41:08 PM
More like lint league 5.

Lee Sin looks like a smurf but this is the PBE so everything goes out the window.

In other news, Draven is destroying in the gamefaq's character poll.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on August 20, 2013, 09:45:11 PM
What's really impressive about Yi's deaths is that he's died that many times without boots.

Also just went 10/2/13 as Ashe in ranked, thanks to a Taric serving me the Vayne/Ali lane on a platter.  I'm not a good ADC but I'd have to have tried to lose that one, Taric was wonderful.  I even missed a couple arrows and it didn't matter.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 20, 2013, 09:47:50 PM
In other news, Draven is destroying in the gamefaq's character poll.

INTERNET OF DRAAAAAVVVVVVEEEEEN

Lee Sin looks like a smurf but this is the PBE so everything goes out the window.

IDK, he's only just out CS'ing a Blitzcrank despite being 9/1 [He's also probobly the dude Yi fed]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 20, 2013, 10:43:51 PM
psa: if someone's kills are really high early on in a game, their cs is going to be low because of the time investment in killing someone
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: gammaraptor on August 20, 2013, 10:59:51 PM
What's really impressive about Yi's deaths is that he's died that many times without boots.

Also just went 10/2/13 as Ashe in ranked, thanks to a Taric serving me the Vayne/Ali lane on a platter.  I'm not a good ADC but I'd have to have tried to lose that one, Taric was wonderful.  I even missed a couple arrows and it didn't matter.

Gems are truly outrageous. But Yeah, I had that happen to me back when I was bad at Vayne, with a Nami. No joke, I snowballed hard even though I was out of position and getting outcs'd. 
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on August 21, 2013, 12:30:32 AM
(http://i.imgur.com/IALqicT.jpg)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 21, 2013, 12:34:23 AM
jesus riot
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: gammaraptor on August 21, 2013, 01:03:56 AM
(http://i.imgur.com/IALqicT.jpg)

Inb4 bundle, which I might actually buy because I want all those champs minus leona -_-

SHUTUP AND TAKE MY MONEY RIOT
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Minako The Maid on August 21, 2013, 01:54:27 AM
Oh they had to release another set of must-have (?) skins =_=. As owner of completely ridiculous amount of skins this is very, very bad thing.
Good thing is that I finally have a reason to get Renekton.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on August 21, 2013, 02:20:07 AM
Apperantly people are convinced that Draven only won the contest due to vote stuffing.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on August 21, 2013, 02:54:00 AM
(http://i.imgur.com/8TimmTh.jpg)

(http://i.imgur.com/nxyAmQI.jpg)

(http://i.imgur.com/9IRPJhs.jpg)

(http://i.imgur.com/wfLZrXF.jpg)

I WANT
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on August 21, 2013, 03:07:48 AM
> pool party skins

[Error code 0x000069: Hype overflow, genitalia fused with screen.]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 21, 2013, 03:27:23 AM
I'm getting the Renekton and Lee sin. No joke.

I already have Leona and Graves skins.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 21, 2013, 03:41:38 AM
Yo ezreal

Taric is running off with your girl

Are you just going to take that sitting down?

Of course you are
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 21, 2013, 04:00:41 AM
is ezreal jealous of taric or lux in that splash

the real questions
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Yukarin on August 21, 2013, 05:55:43 AM
i'm throwing my money on the screen but its not doing anything
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 21, 2013, 08:19:02 AM
In the bottom corner of Poll Party Leona's surfboard is a Lunari symbol.

Diana, why you be graffiting [shuddup it's a word] Leona's surfboard?

There's tons of stuff in the splash arts, like Pool Party Ziggs. My personal fave is on Renekton's. Gragas is on the highest diving board... with Lulu right behind him. TAKE COVER.

I don't see how Graves is 1350.

is ezreal jealous of taric or lux in that splash

the real questions

Considering Ezreal x Lux is canon, it's probobly more 'Taric buddy stop ruining my time with Lux in her swimsuit'.

====

I was watching Pain [Brazillian team] v Gameing Gear [Turkey?] in the Wildcard.

Why did Gamegear's Shen cancel his own ultimate during a teamfight that was 4v5 while he was on the complete other side of the map? Worse still, he then ran across the entire map to defend a tower 5v1, and died for the 5 for 0.

Why on earth did he cancel his own ult? That one move lost the game for them, as it cost two towers [later backdoored by TF] 5 kills and a dragon...
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 21, 2013, 07:58:46 PM
Considering Ezreal x Lux is canon, it's probobly more 'Taric buddy stop ruining my time with Lux in her swimsuit'.

do they not have "fun" where you come from? : (
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on August 21, 2013, 08:24:34 PM
LeexNidalee?

Also, I like Ryze is going to cannonball with that scroll on his back.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 21, 2013, 08:46:52 PM
So, apparently playing a champion as easy to use as Sona frees up my brain for CLUTCH PLAYS.

*Shurelias in to give Gragas a clutch heal saving his life, holds off the chasing J4 long enough to make him chase me instead, with the rest of his team coming*
*Lets them chase me*
*Pretends to run through a brush in the jungle as my team are coming behind the chasing pack, putting a ward down for vision*
*Flashes behind the entire enemy team from the brush as they enter*
*Presses R as the cavalry arrives*
*Laughs manically at ensuing 5 for 0*

And that is just one of MANY clutch plays I did that game.

Also, no Sona should ever have 3.6k HP, but I did. Shurelia's and Ruby Sightstone? Check. Locket? Check. Warmogs? Why the hell not? [It was like 45 mins]

do they not have "fun" where you come from? : (

Sorry, Fun does exist where I come from, but we import it. I'm a thoroughbred Brit. I'm about as fun as a Vayne with 10 kills in 10 minutes. To the team opposing her.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on August 21, 2013, 11:02:27 PM
Also, no Sona should ever have 3.6k HP, but I did. Shurelia's and Ruby Sightstone? Check. Locket? Check. Warmogs? Why the hell not? [It was like 45 mins]
This is literally what I shoot for all the damn time. Warmogs really ups her effective HP when combined with W. If the opposing team isn't paying attention, they'll focus me, thinking I'm still super squishy. Cue cross-map kites and absurd teamfight presence 5evr.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 21, 2013, 11:04:44 PM
warmogs sona is the best yes
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 22, 2013, 12:39:38 AM
at least until the enemy team presses tab
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Kingault on August 22, 2013, 01:12:55 AM
Nick: Kingault

First time I played Yi in a while since the revamp, due to swapping to Jax.
Good thing the Jax in this game picked before I was able to. Beautiful snowballing Jax due to jungle Yi helping with Annie mid.
I should jungle as the Dunkmaster so more...
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 22, 2013, 02:28:03 AM
3.10a. Big nasty nerf patch.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 22, 2013, 02:29:27 AM
yiiiiiiiiiiiiiiiiiiiiii ;___;
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Think Komachi with a Rifle on August 22, 2013, 02:41:04 AM
yiiiiiiiiiiiiiiiiiiiiii ;___;
the E change could be interesting, now it's full passive benefit from just one rank and W got buffed, so not all bad.
He was so incredibly broken, must have been close to 100% pick or ban in bronze.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 22, 2013, 02:44:10 AM
well he is supposed to be the dunker of nooblords :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 22, 2013, 03:30:30 AM
apparently it was only 25%

that seems low to me
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 22, 2013, 06:44:15 AM
Welp server just imploded. Thx Lucian.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 22, 2013, 08:04:35 AM
'Lucian will not be released during the 3.10 patch cycle'

'Patch 3.10a'

'Lucian, the Purifier, Released'

 :dealwithit:

Now excuse me as I get the Lucian bundle because I want the skin, and inevitably proceed to get insta-locked out of playing him. I'll almost certainly update this post with my Lucian experiences and builds.

Also RAINBOW ROBOT UNICORN HECARIM IS OUT.
===
(http://i.imgur.com/BcJotv6.jpg)

I will take this moment to mention that I actually lost lane because Blitzcrank is a pain and he had the Pay2Win skin too. Despite this, I went Legendary and we won because I had the superior build. Building an average-range no-steroid ADC as a normal ADC build makes Lucian hands down the worst ADC, worse than Ashe/Caitlyn in terms of lategame DPS [Due to their range and permaslow keeping them alive longer]. What you're supposed to do is use Lucian more as a caster, and focus on his ultimate, which with Elixirs, was 3,100 total damage, + BC shred, + 30 sec C/D.

When not Ulting you have BotRK's active, your combo, your passive, and Triforce to burst someone down.

Lucian's ult and skills do not benefit from Crit, after all. And if you're auto-attacking with Lucian for your primary damage, you may as well be playing someone like Vayne and do it twice as well. [Or play Ezreal if you want to be slippery, or hell, Graves because Quickdraw is a steroid too and resets easier.]

I would say Lucian is a mixture between MF and Graves in playstyle, with a little bit of Ezreals' poke thrown in.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 22, 2013, 10:42:42 AM
i am going to venture a prediction that lucian will phase out of traditional ad carry picks and eventually end up being played as an ad mid champion
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Think Komachi with a Rifle on August 22, 2013, 12:33:57 PM
Just had one of the worst ranked matches I can remember.
Both teams had troll comps

Riven, amumu, lucien, kayle, annie. vs Brand, teemo, nunu, kha'zix, fiddlesticks.

thats
top: riven vs kha
mid: kayle, brand
jungle: amumu, fiddle
adc: annie, teemo
support: lucien, nunu

the game starts with lucien going afk
I as AD annie lose lane and give fist blood over to nunu, under my inner turret (no assist).
Riven wins lane hard, thank god.
Lucien comes back and goes ADC starts calling our positions in all chat and intentionally feeds.
On the other hand they SUCK, like really suck and couldn't capitalize on the virtual 4v5

We win after an hour or so due to getting riven so fed and me being able to totally stall them form sieging . Teemo got so big he could one shot me (800 mag damage a hit).
I was on pleanty of kills but got dived by kha due to no peel at all and I ended up having to engage fights, due to having most of our CC.

Was utterly terrible and we won by base race (10% hp Amumu vs their super minions tank getting the win)  as our inhib respawned at the right moment.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: gammaraptor on August 22, 2013, 04:20:03 PM
For the list, I changed my name to pmAkemiHomura. (NA)

I also have an account called BecomeaMagicalGirl on EUW
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 22, 2013, 05:44:39 PM
OK that was one weird game.

- 4 people D/C at 2:10. Includeing me. Before that, my jungle was invisible.

- Reconnect, find out jungle creeps are still invisible. I'm the jungler.

- Reboot client and reconnect. By now it is 7 mins in and I'm still lv 2 [Blue buff, I got by spamming Q with help]

- Still be useful

- Team is Lucian/Yi/Kah'Zix as damage dealers. Not one of them builds a Last Whisper, so we get our faces kicked in at 45 mins because we deal no damage and all of our damage dealers explode.

That was a dumb game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 22, 2013, 11:21:36 PM
Towers on the PBE. I wonder if this is the first steps into inputting some kind of tower upgrade system.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 22, 2013, 11:30:27 PM
i think those are for heimerdinger
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on August 22, 2013, 11:56:18 PM
Tower upgrades? About damn time. I'd rather they do more than just pure damage, personally.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 22, 2013, 11:58:48 PM
i think these are just so people can easily see the tower stats
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Kiro on August 23, 2013, 01:20:15 AM
http://www.reddit.com/r/leagueoflegends/comments/1kwe1h/zed_x_syndra/

This is fantastic!

P.S. Shout it out!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Minako The Maid on August 23, 2013, 01:23:18 AM
Top: Shyvana (premade friend) vs. Mordekaiser
Mid: Viktor vs. Ziggs
Bot: Lucian+Thresh vs. Lucian+Lulu
Jungle: Cho'Gath (me) vs. Shen

My friend Shyvana gets killed by Morde early game (lv2-3) then my friend disconnects for the rest of the game.
Game ended up in my win at 25 minutes with score of 21 - 1.
Must've been weirdest normal game I had in a long while and makes me question about matchmaking system even more. Me and this particular friend usually get anywhere from silver II to diamond level players against us but this game was just plain stupid.

Anyway, there is apparently some list of names of other lol players in this forum - I could be added to that list as well and I go by "Minako The Maid" in EuW.
Also... I would appreciate if there would be some people to do premades with, I have tendency to pick last due to my personality and support role is something I am very bad at and want to avoid it as much as I can so that other players can have a good game.
(dear Sona is my only one I can play decently but I sadly suck at warding when it comes to supporting.)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on August 23, 2013, 01:25:36 AM
i think these are just so people can easily see the tower stats

Awww...I wanted to buy Guardian Angel for my tower. Like you see it falling a apart, and then the pieces come back together at full health.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 23, 2013, 01:34:37 AM
http://www.reddit.com/r/leagueoflegends/comments/1kwe1h/zed_x_syndra/

This is fantastic!

P.S. Shout it out!
GET DUNKED
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Patorikku on August 23, 2013, 02:33:44 AM
JESUS, Lucian uses up a lot of mana! I've only managed to play him once in a custom game because of scrub-tier auto-locking nonsense, but good lord, if you don't have Soraka with you, you're gonna lose your mana bar faster than Veigar without his passive on free week pre-30.

Out of curiosity, for when I DO get to play him, what are the build options? I know E uses less mana per level, and costs no mana at max, not to mention it's an amazing escape tool, so maxing it first seems like a no-brainer, but for the rest of his kit, would you just build a ton of AS for his ult, or perhaps get an Iceborn to work alongside his passive proc? On that note, how about a Manamune, since he drains mana so much?

EDIT: Theorycraftin'! Just a few build ideas I wanna try out:

I - Bloodthirster > Berserker's Greaves > Zephyr/Blade of the Ruined Kind/Black Cleaver/Iceborn Gauntlet

First items for damage, attack speed and lifesteal. The absolute necessities. The remaining four items are taken in a debatable order. Zephyr, BC and Iceborn all give Lucian some CDR, as well as have some sort of passive that boosts his overall damage output or helps him survive teamfights. Zephyr and BoRK are there for more attack speed, combined into the build for an extra 90% AS, and add some form of survivability and a touch of extra damage. Iceborn gives more mana and its passive, which mixes itself into Lucian's skill-dependent kit and passive, and Black Cleaver adds armor pen, health and some more punch to his attacks.

II - Tear of the Goddess (Muramana) > Berserker's Greaves > Bloodthirster > Phantom Dancer > Iceborn Gauntlet > Last Whisper

Start up the game with a sapphire crystal, a health pot and mana pot. Focuses on damage and mana usage. Haven't tested this in the slightest, but I'm curious as to how it'd work. Also, the alternative: Blue Lucian, for the easily offended audiences. Build him pretty much the same as Blue Ez. Just curious of the results is all.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 23, 2013, 02:36:50 AM
hes glitched right now where sometimes his q costs double mana
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Taboo on August 23, 2013, 07:08:42 PM
posting for updates
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 24, 2013, 07:36:35 AM
IBG is redundant on Lucian. He's mobile enough that he can kite most foes anyway with a couple of movespeed items, not to mention BotRK. This isn't Ezreal who gets a little jump and that's it. He gets a little dash [That was a reset method] and MS on-hit.

Trinity Force gives Lucian far more damage, on both the proc and abilities, while giving him durability. Also the Rage passive fits in with Lucian's playstyle.

I don't see why you'd go IBG on Lucian when you can go Triforce. Lucian doesn't have Mystic Shot and therefor making his poke AoE slow and damage during sieges. If you're making use of your procs it's usually a burst combo.

You can easily picxk up your CDR from Black Cleaver, Lucidity Boots, or even Zeyphr. BC+Zeyphr + Blue pot = 40%.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 24, 2013, 07:42:29 AM
brut bt mid lucian for life

FUCK BOOTS
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Yukarin on August 24, 2013, 08:07:30 AM
I want more of that comic.

I WANT MORE

Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on August 24, 2013, 08:11:05 AM
Regitude should be included in a dictionary and listed as a vulgar colloquialism.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 24, 2013, 03:44:44 PM
Fought Lucian last night. 689 damage from his ult with a BF sword, doran, and possible Janna shield at level 7.

Ye we're gonna keep banning him.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on August 24, 2013, 04:48:42 PM
I've been playing actual games for the first time in a long while this week.  I am reminded how much I love BOARLADY :*
Also that Teemo stream (which I totally read as Teemo Melodies at first for some moon reason) amuses me more than it should.  I just want to give Teemo a hug sometimes because some of those deaths are so  :ohdear: :blush: :ohdear: but other times it's more....  :derp: ??? :o
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 24, 2013, 05:53:13 PM
Fought Lucian last night. 689 damage from his ult with a BF sword, doran, and possible Janna shield at level 7.

Ye we're gonna keep banning him.

You fault for eating the whole ult when the only lockdown he has is a predictable Janna-Nado. If ya gonna stand in front of him for 3 seconds of your own accord while he's ulting, then frankly you deserve to die.

In chokepoints, however.... *backpedals while landing every bullet*
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 24, 2013, 06:11:13 PM
I'll just wait till riot guts his kit.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on August 24, 2013, 06:53:39 PM
I hear a lot of people saying he sucks. If anything, I think we'll see buffs.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Patorikku on August 24, 2013, 07:11:56 PM
I hear a lot of people saying he sucks. If anything, I think we'll see buffs.
His main problem is mana usage early game, in my experience. Playing over aggressively will have you using up way too much mana early on in the lane phase, and leaving you running empty whenever the enemy leaves an opening or your jungler ganks, losing easy kills on several occasions. His kit is strong, and when used properly, he could end up being a bigger early-game threat than Caitlyn. If they buff him, they'll boost his mana regen and/or base mana.

And yeah, IBG does seem a bit redundant, but perhaps I'm just a bit sadistic. Mixing in his high mobility with a constant slow coming up each time he blasts them with a skill or dashes up closer, along with even more damage beside his passive proc? THERE IS NO ESCAPE. Granted, Trinity offers even more damage with movement speed bonuses, so perhaps it's even more sadistic...
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 24, 2013, 07:28:01 PM
His main problem is mana usage early game, in my experience. Playing over aggressively will have you using up way too much mana early on in the lane phase, and leaving you running empty whenever the enemy leaves an opening or your jungler ganks, losing easy kills on several occasions. His kit is strong, and when used properly, he could end up being a bigger early-game threat than Caitlyn. If they buff him, they'll boost his mana regen and/or base mana.

And yeah, IBG does seem a bit redundant, but perhaps I'm just a bit sadistic. Mixing in his high mobility with a constant slow coming up each time he blasts them with a skill or dashes up closer, along with even more damage beside his passive proc? THERE IS NO ESCAPE. Granted, Trinity offers even more damage with movement speed bonuses, so perhaps it's even more sadistic...

Mana management if you're spamming your spells is an issue for any mana-based champion. Besides, Lucian can build Tear quite easily, he even get 2 Muramana procs on his passive. Sadly it doesn't proc on each ult bolt, but that would nt only run Lucian from 100% to 0% mana, but also be completely borked.

Anyway, just kicked an Ezreal's teeth in with Lucian. One particularly hilarious moment was where I went aggressive with his 1st tower down, [His support had left the lane, mine was roaming because I was that far ahead]. He was low, and I was pressureing the T2. Udyr comes in, hoping to accomplish something.

He accomplished something alright. Making Ezreal run forward to try and help with Mystic Shots, immediately receiving a Peiricing Light through the Caster Minions as I fled to the face, killing him.

Also although he was really bad and died twice to Blitz hooks early, with a little help from my Twitch Jungle brother, I force-fed a Lucian to domination as a Leona too.

In fact, played 3 games today, all three were wins by 20 min surrenders.

I'd say Lucian, for an ADC, has a pretty high skill level, but he's very strong if you know what you are doing.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 24, 2013, 07:29:43 PM
I hear a lot of people saying he sucks. If anything, I think we'll see buffs.

The only person's whose opinion I'd take into advisement at this point would be imaqtpie's.

He's like the only one playing him and doing well.  http://www.probuilds.net/champions/Lucian
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 24, 2013, 07:32:40 PM
The only person's whose opinion I'd take into advisement at this point would be imaqtpie's.

He's like the only one playing him and doing well.  http://www.probuilds.net/champions/Lucian
and that is why he is the master of dongers ヽ༼ຈل͜ຈ༽ノ
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 24, 2013, 08:13:17 PM
The only person's whose opinion I'd take into advisement at this point would be imaqtpie's.

He's like the only one playing him and doing well.  http://www.probuilds.net/champions/Lucian

B-b-ut I'm doing well with him.

If only in Normals because I'm not confident enough to take him to ranked yet.

Also why are non-pro players on Probuilds... as much as I like GManBob, he's not a pro player.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 24, 2013, 08:37:49 PM
GuardManBob was on WHALE for like one match back in 2011. I guess that's enough for him to be considered "pro"

I know the site lists people that were previously on pro teams and people who have or currently just alternates.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 24, 2013, 09:36:51 PM
GuardManBob was on WHALE for like one match back in 2011. I guess that's enough for him to be considered "pro"

I know the site lists people that were previously on pro teams and people who have or currently just alternates.

That was as an emergency sub if I recall. He even says he has very little interest. But w/e.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on August 25, 2013, 12:48:25 AM
"Oh boy, I got through two games today swimmingly without my random lag/ping spike problems!  Let's play my first ranked game all month right after said 2nd game!"
No this is a bad idea triangles when the culprit is likely some sort of overheating laptop part  :ohdear: :ohdear: :ohdear: :ohdear:  I did a dust blowout after getting slaughtered and dealing with qq from my qq hater teammates, and I think it's time to order a laptop cooling pad!

Also today I learned that an AP Teemo/AP Tristana bot lane vs a conventional one is a bad idea! (don't worry I was in the latter side of that)  Double so if the top/mid laners are also AP!  My guess is that was the result of some MID OR FEED dodge-chicken shenanigans but I will never know.  Blind pick, ladies and gentlemen!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 25, 2013, 02:18:55 AM
re lucian:

everyone in my gold I-plat+ normal games has done terrific on him

everyone in my silver ranked games has fed terribly


i feel like there might be a reason for this
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 25, 2013, 04:14:15 PM
(http://i.imgur.com/H1uIecT.gif)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on August 25, 2013, 07:57:57 PM
Haven't played Lucian yet, but what if I built him like Jayce?

Double Dorans/Brut into tear and get a Bloodthrister and Last whisperer afterwards.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 25, 2013, 08:42:58 PM
Haven't played Lucian yet, but what if I built him like Jayce?

Double Dorans/Brut into tear and get a Bloodthrister and Last whisperer afterwards.

Honestly if you're building Brut just get Black Cleaver instead of LW. Between his passive and his ult he can apply BC stacks incredibly quickly.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on August 25, 2013, 08:46:02 PM
Honestly if you're building Brut just get Black Cleaver instead of LW. Between his passive and his ult he can apply BC stacks incredibly quickly.


Hmmm...apperantly, I found out they made sure that Muramana doesn't work with his ult. So tear doesn't seem as cool on him anymore.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 25, 2013, 09:23:44 PM
Yeah, because The Culling is neither Single-Target, like Taste Their Fear, or applies on-hit effects. It's collision skillshots. I think Urgot's Acid Hunter unlocked applies Muramana simply because the skill has a single-target component [If it's locked]

Doesn't mean Muramana doesn't work with his passive, however.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on August 25, 2013, 09:29:40 PM
Yeah, because The Culling is neither Single-Target, like Taste Their Fear, or applies on-hit effects. It's collision skillshots. I think Urgot's Acid Hunter unlocked applies Muramana simply because the skill has a single-target component [If it's locked]

Doesn't mean Muramana doesn't work with his passive, however.

I wanted to solo baron with it :(

I'll wait till he's 6300 to try him out though.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 25, 2013, 09:40:43 PM
I wanted to solo baron with it :(

I don't think you can burn down 10,000+ HP with a mana pool of 2,500 at best.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on August 26, 2013, 12:00:21 AM
I'm pretty sure you could easily solo baron with something like a Botrk and a PD back on the PBE before they removed the extra damage from jungle monsters :V

That would be fun to do on live, if admittedly, really broken.

Actually, that reminds me of Broken-ASPD-Scaling-Vayne + Ridiculously-Broken-PBE-Botrk, you could literally solo Baron at 15 minutes with an ADC.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Kingault on August 26, 2013, 01:55:13 AM

No this is a bad idea triangles when the culprit is likely some sort of overheating laptop part  :ohdear: :ohdear: :ohdear: :ohdear:  I did a dust blowout after getting slaughtered and dealing with qq from my qq hater teammates, and I think it's time to order a laptop cooling pad!

Ah, overheating, the bane of my existence. I just use a tower fan because I've no experience with opening my laptop, and I don't want to risk it.
Been thinking about getting a cooling pad for months, though, but nothing has resulted from that.
Meh.
Lucian looks like a fun champ, but I'm no good with this quick type of gameplay he has.

Anyway, for Yi, would i be better off with BotRK or Bloodthirster? I hear both are pretty good on him, as Blood gives a good deal of damage, but BotRK has good burst + slow, and attack speed.
Would it depend on team line-ups, like if my allies had some slows of their own and such?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 26, 2013, 08:05:29 AM
I'm pretty sure you could easily solo baron with something like a Botrk and a PD back on the PBE before they removed the extra damage from jungle monsters :V

I don't think it ever had jungle monsters getting bonus damage, but I may be completely wrong. But yeah, it would have been dumb and Lucian could have soloed Baron.

Speaking of Baron, although it happened a couple of days ago, I stole Baron with Gragas Barrels. Also, just yesterday, somehow I stole Baron with Xenith Blade. When the enemy team had two Smites

What is this I don't even.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on August 26, 2013, 04:43:44 PM
I don't think it ever had jungle monsters getting bonus damage, but I may be completely wrong. But yeah, it would have been dumb and Lucian could have soloed Baron.

Speaking of Baron, although it happened a couple of days ago, I stole Baron with Gragas Barrels. Also, just yesterday, somehow I stole Baron with Xenith Blade. When the enemy team had two Smites

What is this I don't even.

I just know that at some point people were talking about Lucian soloing Baron in PBE. Stealing objectives is always fun. While it was only dragon, I've stolen them with glitter lance, shatter, and buckshot.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 26, 2013, 05:43:30 PM
I just know that at some point people were talking about Lucian soloing Baron in PBE. Stealing objectives is always fun. While it was only dragon, I've stolen them with glitter lance, shatter, and buckshot.

Oh yes, I'm very good at stealing things, so much that I even have a burn ready for it. 'Stealing is Fun~'. Sometimes I use other things, but that's my default

I've stolen Dragon/Baron with all of these before, and there may be others I've forgotten:

Gragas Barrel Combo
Final Spark and/or Lucent Singularity
Trueshot Barrage
Xenith Blade [Against 2 Smites. This was recent and I said 'How on earth did you BOTH fail your smites and let a LEONA steal Baron?']
Howling Gale
Mystic Shot
Glitterlance
Lay Waste/Defile, hard to tell which
The Equalizer [Back when it had impact damage]
An autoattack. On a champion that wasn't an ADC. I think it might have been Kayle.
Smite on numerous champions
Consume
Feast

I'm pretty awesome at stealing objectives in general honestly. Give me a jungler that can dash over and wall, and smite, and doing Baron is outright stupid while I'm alive. I've won so many games as Sejuani just by stealing Baron, ulting 5 people and proceeding to win a teamfight it's dumb.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on August 26, 2013, 05:44:41 PM
my best steal is still a cross-map enchanted crystal arrow
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 26, 2013, 05:46:37 PM
my best steal is still a cross-map enchanted crystal arrow

I don't play enough Ashe to have got one of those yet.

Waiting for the inevitable Lucian steal.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 26, 2013, 06:24:19 PM
My best steal was with Nunu. I casually walked into the baron pit while the enemy was doing him, consumed baron, popped my ult and killed 3 people.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 26, 2013, 06:58:40 PM
my best steal is still a cross-map enchanted crystal arrow
i was in that game right
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on August 26, 2013, 10:03:57 PM
I think my best dragon steal was with Caitlyn's Peacemaker. Blind.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 28, 2013, 07:18:16 AM
So, how 'bout dem S3 rewards?

1: Kick between the legs for Zyra, Diana, Rengar, Syndra and Kah'Zix fans. They're all 'due' new skins before Elise.
2: Looks like I'm getting free Elise. Can't really complain, although I stayed away from even trying Elise on freeweeks because I didn't like her style of play at all, and to a lesser extent saw most Elise players as 'no-fun jerks'. Especially when she was completely borked and an auto-win toplane.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on August 28, 2013, 07:50:12 AM
I've already lost hope that Diana is ever getting a new skin, Dark Valkyrie is already beautiful anyway.

Especially because my friends just insist her next skin is going to be Puella Magi Diana Magica, and if that really happens I'll cut my wrists pretend her only skin is still Dark Valkyrie.

My best steal was in a really stupid game, 5-man premade, I decide to go first time mundo jungle because... Hell it's a five-man premade and it was a normal game, who the hell cares? After feeding the enemy team 3 kills because I couldn't handle Mundo's self-destructive nature, one of the guys of my team starts to rage hard at me (Everyone's got a toxic friend, :derp:)

Proceed to mute the conversation on skype, not die even once the rest of the game, and use one of our support's wards to spot them doing baron, then just casually ult and walk in, steal with smite, walk out. "MUNDO STEALS WHAT HE PLEASES".

We won the game because of that baron too. :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on August 28, 2013, 02:50:26 PM
I don't care about Elise. I want those ward skins. Looks like ill have to make silver somehow. Too bad ranked feels like work.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 28, 2013, 07:46:38 PM
I don't care about Elise. I want those ward skins. Looks like ill have to make silver somehow. Too bad ranked feels like work.

it's also a disaster area

silver NA rn is basically "which team has the most boosters on it"

it's less about skill or knowledge and more about just playing a billion games and eventually hitting gold
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on August 28, 2013, 08:13:08 PM
it's less about skill or knowledge and more about just playing a billion games and eventually hitting gold
:(
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 28, 2013, 09:09:24 PM
:(

i said rn : (

before boosting season it was actually about being better than silvers
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: gammaraptor on August 29, 2013, 12:27:43 AM
Proceed to mute the conversation on skype, not die even once the rest of the game, and use one of our support's wards to spot them doing baron, then just casually ult and walk in, steal with smite, walk out. "MUNDO STEALS WHAT HE PLEASES".

I once stole baron over wall with Riven ulti on my fourth or so game with her a long time back when I was with my noob friend. I'm actually pretty good at timing stealing buffs. Whenever I'm bored and I'm in mid, I ward whatever buff the enemy is starting, even if they spot me I back off until the right time, walk in, and throw perfectly timed ranged abilities and then run. That's the bad thing about "smiteless" leashes. I once did this with akali, who's q does 40-50 damage level 1.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on August 30, 2013, 12:22:47 AM
I hate it when I press the wrong button. I was mashing t and wondering why I'm not ulting Caitlyn.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Patorikku on August 30, 2013, 12:26:01 AM
I hate it when I press the wrong button. I was mashing t and wondering why I'm not ulting Caitlyn.
My entire life in a nutshell. I find I do that a lot as a jungler; I have my finger on the G key when I'm trying to smite a buff or dragon, and just end up pinging it over and over again.  :V

This also happens in general when my entire hand is shifted one key over so I never end up ulting, or when I'm searching for the number key with my ward/s or potion/s.

EDIT: Just bought Xerath because I have a personal thunder/lightning/electricity motif goin' on, in case you missed it... Yeah you can tell how well that worked out.

Very well.
It worked out very well.

Like, just in raw power and range, there is no one who nukes harder. Veigar, Lux, HIT THE SHOWAHS!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on August 30, 2013, 04:13:26 AM
I once flashed instead of ulting.

Thankfully it was in a small skirmish, but...
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 30, 2013, 07:37:08 AM
EDIT: Just bought Xerath because I have a personal thunder/lightning/electricity motif goin' on, in case you missed it... Yeah you can tell how well that worked out.

Very well.
It worked out very well.

Like, just in raw power and range, there is no one who nukes harder. Veigar, Lux, HIT THE SHOWAHS!

though tbh xerath really wishes he could be lux

in terms of pure power and strength, in every situation xerath would be a good idea, lux is a better idea

EDIT: speaking of lux, i wrote a thread about her http://forums.na.leagueoflegends.com/board/showthread.php?t=3817503
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 30, 2013, 08:40:02 AM
EDIT: Just bought Xerath because I have a personal thunder/lightning/electricity motif goin' on, in case you missed it... Yeah you can tell how well that worked out.

Very well.
It worked out very well.

Like, just in raw power and range, there is no one who nukes harder. Veigar, Lux, HIT THE SHOWAHS!

Except for the period when his ult is down, he has no damage at all.

And just wait for the day when you have to play Xerath against Ahri/LeBlanc/Fizz/Kassadin/Zed/ect. Ahri in particular is possibly THE SINGLE HARDEST MATCHUP IN THE GAME, because Spirit Rush is a 100% counter to Arcane Barrage, and pressing R just says to Ahri 'KILL ME'. I can see absolutely no way Xerath can beat Ahri, without:
a) A GIANT skill gap. As in, you're good enough to land everything and Ahri's blind to the telegraphed skillshots
b) You get a pentakill in some crazy Lv1 teamfight and start with a 5/0 advantage.
c) Your jungler literally never leaves midlane
 
I would go so far to say Xerath is the most matchup-reliant character in the entire game. Moreso than champions like Poppy and Fiora, who also have hard counters [Poppy in Olaf, Irelia and Darius, Fiora in Jax and to a lesser extent Teemo]

Xerath can utterly ruin low-mobility champions with short range, such as Annie, but anyone with a long-range hard C.C [Aniva, Orianna] is a moderate matchup, sustain means Xerath can't poke and then combo [Swain] so it usually turns into a farmlane [Which Xerath loses really], and mobility? Nice knowing you.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 31, 2013, 12:38:54 AM
Dongers

 (http://24.media.tumblr.com/24c52b8db6e9c920b57ea73911fde4dd/tumblr_msddmh3rIA1rmy2xzo1_1280.png)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 31, 2013, 05:35:23 AM
how2win high lv lol (http://www.youtube.com/watch?v=2Yo8ohQuO48)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 31, 2013, 05:55:10 AM
how2win high lv lol (http://www.youtube.com/watch?v=2Yo8ohQuO48)

Except they're on 3.10 and not 3.11, where Zac's ult is utterly gutted.

Regardless, I'm so happy that Dig won. I went to sleep and Curse 1-0 up.

I'm happy for Dig because this means that CRS won't be going to worlds, or, more specifically, that traitor Edward. Even worse is that watching him during game 1 reminded me he can play like that, and made me think 'Why the hell did he make below Bronze 5 mistakes in All Stars then if not intentionally throwing to help out his new region?'

He left Gambit because he claimed he wasn't happy with the results [Thaty and Genja]. Well you made the wrong choice and gone backwards dude.

I'll be crying tears of joy if Curse get relegated.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on August 31, 2013, 08:06:00 AM
How do I skillshot.

No seriously, I think I hit like 1/5th out of all of my skillshots my last two games, did I get too used to Diana's ridiculously-easy-to-hit Crescent Strike?

Last two games were Lux/Nidalee, btw, I got 20 mejai stacks in the Lux game, but didn't even have the gold for a Mejai's for Nid.

I also managed to miss 3 Lux ults in choke points in the jungle :/
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on August 31, 2013, 01:59:43 PM
man them koreans (http://www.youtube.com/watch?v=OMKiiVFX9T0&feature=youtu.be)

real speed (http://www.youtube.com/watch?v=ZPCfoCVCx3U)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on August 31, 2013, 02:45:26 PM
How do I skillshot.

No seriously, I think I hit like 1/5th out of all of my skillshots my last two games, did I get too used to Diana's ridiculously-easy-to-hit Crescent Strike?

Last two games were Lux/Nidalee, btw, I got 20 mejai stacks in the Lux game, but didn't even have the gold for a Mejai's for Nid.

I also managed to miss 3 Lux ults in choke points in the jungle :/

smartcast
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 31, 2013, 09:26:36 PM
When will Doublelift change his name to Quadralift, seeing as he regularly carries 4 other players?

Also CRS is one game from going to relegation. Or more specifically, Edward is.

I dislike Team Doublelift CLG as well because they're kinda dull, but I'd rather CLG stay than CRS, just to kick Edward in the teeth for what he did at Allstar and to show that screwing over all of EU for personal gain doesn't pay, and Karma is a bitch.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on August 31, 2013, 09:53:16 PM
http://www.youtube.com/watch?v=Bf6n6aXJ5EQ

This the game you talking about?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on August 31, 2013, 10:33:12 PM
No. I mean NA v EU, the actual 5v5 that actually mattered and cost EU their first seed bye in the Worlds. No-one cares about the 1v1/2v2, or, at least, no-one takes them that seriously.

It included things such as:
Edward letting Genja facecheck and hide right behind him. He didn't put a ward in to check from the brush he was in [It was the brushes at the side of Blue side's blue buff, it was effortless for him to pop a ward in instead of hiding behind Genja and letting the ADC facecheck]. This led to Genja facechecking into a Nautilus hook, which Edward would have taken otherwise. Genja would have lived, and, being Lulu, Edward may have escaped too.

Edward not using Wild Growth to save Diamond from Requiem when no-one else was in danger. Diamond's death made NA chase hard 4v5, whereas if he had lived they wouldn't had, as they burnt EVERYTHING, and would have lost 5v5. Which led to an inhib. Even a pre-30 would be able to save a teammate with Wild Growth. He had mana. He was in range. He had the cooldown. I'm pretty sure he even died with it still up in the end, after NA killed him and one other since they chased due to the preventable 4v5.

General sloppy play that I can't recall because it was months ago.


Edward's play in those games was awful. Then a couple of days later he announces he's moving to Curse, which, with Visas and everything, he would to have known ages before.

Pretty obvious explanation for his dreadful play at All-Stars against NA there. He didn't want to risk ridding himself of a first-round bye in Worlds with Curse. Why would you play well and deny NA a first-round bye when you're moving to NA? You wouldn't.

I recall myself basically mentally screaming at EDward's plays in those games, alarms going off in my head about what he was doing wrong, because his bad plays were THAT obvious. Especially since at that time my main support was Lulu. Did I mention that I myself have played against Edward in SoloQ, when he was leveling his EUW account? I know first-hand he's far more capable than I am, so I shouldn't be able to see his plays in the all star games and literally think 'I could have done better'.

Anyway, he left Gambit because he wasn't getting the results he wanted, and synergy issues with Genja. Those were the reasons he stated. Well, I wonder if relegation was the result he wanted. Gambit's going to worlds, he's not. Karma's a bitch Edward.

Seems I'm getting everything I want in terms of relegated teams. Both Curse and SK in relegation. Both players I have beef with. [Ocelote being the other] I'm kinda sad for the other 8 players, I don't have anything against them, but ugh, I hate Ocelote and Edward for some things they've done.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on August 31, 2013, 11:56:20 PM
smartcast

I'm already smartcasting ):
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 01, 2013, 12:27:22 AM
TSM :o
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 01, 2013, 07:44:56 AM
And here I thought TSM was doomed to relegation due to 0-4 against CLG and the whole Regi/Dyrus thing.

On a totally unrelated topic, I actually bothered to play Karma mid since her most recent round of buffs. I won lane against an Ahri pretty hard [She kept taking Q's, and at one point when Warwick tried to gank a Karma, she got a little too close and ate a Mantra Qwith a Deathcap while at 1/4 and died], but the team kinda didn't do well and we started to lose, partly due to people getting caught, partly due to botlane losing hard.

Then, the enemy try to take a 2nd baron. We get there just after it's taken [Well I got there in time to try and steal with a Q], and fight anyway.

Then I go around to the front of the pit [I was behind it in purple jungle] land a 5 man Mantra Q on the enemy team who postureing to fight around the 'Baron Brush', which hits most of the team except the Sona with both procs. At the same time, our Jayce lands a Gated Shock Blast on the 5 heavily slowed targets. Our Blitz and Xin wade into the massive slow area, and unleash their ults too. Only the Sona escapes, not even getting to ult.

Que us just shoving mid T3 [Killing Sona at it]  and bolting there from Baron with Accel Gate and Mantra'ed E,  winning the game outright from that 5 for 0 ace.

That moment where everything just suddenly comes together with your teamcomp and you wreck faces and turnaround.

Bonus points when you know your play set that up [5 man Mantra Q slow set it all up, and chunked everyone hugely]

====

EDIT: Apparently I'm having a great day today:

(http://i.imgur.com/iuiisiL.jpg)

I like to think myself as a pretty good Lulu player. However, I also know that most of the time I make loads of small errors as well. Only once can I say that I had a Lulu game where I played her almost flawlessly. In that game I was basically dodging danmaku skillshots because everyone on the enemy team was so fed up with me saving butts they tried to pin me down. As I was dodging ALL THE SKILLSHOTS on about 100HP [Because I got focused down at the start but ran away], I was STILL saving butts.

Well, that just changed to twice.

Things I did in this game included:

Getting 2nd blood on the Vayne. First blood was our Twitch. However, I also forced Blitzcrank out of the lane [Twitch got hooked], and set up a double kill for Twitch soon after.

Vayne was escaping with low HP. I put Help; Pix on Blitzcrank, make the trickshot, Whimsy myself, and flash for the last AA.

Many, many saves. Mostly on Zed. Sometimes on Twitch. Most of the time it infuriated the enemy team to no end.

Twitch was recalling, as we retreated from the enemy base. I notice Rengar vanished from the map, meaning he ulted, so I turned around and ran to Twitch, pinging danger, when Vayne and Rengar jumped him. Thanks to me waiting for Twitch to get low, and staggering my Ult, Locket and Shield with his barrier to give him the most shield uptime to lifesteal up, he managed to kill both, although he died to an ignite after. This is WITH him being caught out, so not reacting in time.

Catching two people out in the enemy jungle, setting up a spanish-inquisition style gank, where Twitch literally flashed over the red buff wall, stole red, killed Vayne, and I looped around to cut off the Aniva that was coming to help, but turned to run. To quote:
"Where did Lulu come from?!" - Aniva
"I was stalking you." -me
"0-0" - Aniva

I don't even think I made a real mistake [As in one that mattered] that game. My only death set up three more kills in reply anyway. By the end of the game the enemy team was basically going nuts about me saving butts and making plays, and I brought an Athene's straight up.

====

LCS Edit:

TSM v C9 Game 2, C9 about to win:
'TSM Reginald has left the game'

Thank you for your sportsmanship Regi.

The commentators just called him out on it, and said it's a BAD sign for TSM's morale, and also mentioned Regi does NOT look happy.

But I'm weak, it's midnight, I need the sleeps now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Error on September 02, 2013, 07:31:35 AM
'TSM Reginald has left the game'

Wish I got a screenshot of that.


Also its fun playing against people that try to mimic pros but fail miserably.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 02, 2013, 08:35:44 AM
Wish I got a screenshot of that.


Also its fun playing against people that try to mimic pros but fail miserably.

It is fun seeing people say 'X SUCKS BECAUSE LCS' or 'Y IS AWESOME BECAUSE LCS'. LCS is totally different from SoloQ, partially due to communication, partially due to the level of play, partially since it is usually a patch behind ANYWAY and partially because 2v1 lanes. Characters like Irelia and Jax utterly get destroyed in 2v1 lanes, and it's been shown several times as well.  And just because it's not picked at the hoghest level where people are playing for 10's of thousands of dollars, dosen't mean it's not *good*. It means it's not the *best* for the situations which do not replicate in soloQ because everyone knows 2v1 lanes are no fun at all, either for the AD/Support playing PvE, or the poor toplaners.

And with the changes to the jungle and towers now, 2v1 lanes seem to be becoming less and less common anyway. We may finally see what happens when things turn back to a 1v1 lane, so we'l see who's actually strong toplane, not who has the best range farming under tower ability.


Vice-versa, just because it's good in the environment of the LCS, dosen't mean it's good in SoloQ. Rght now Elise, for example, actually has one of the lowest winrates in ranked. Before his nerfs, despite being pick/ban at the LCS, Olaf was still usually bottom-10 winrate. Lissandra was realy popular in the EU scene, although her popularity seems to be falling, and her winrate is really low, even after a change which I overall see as a buff [OK her later rank ult damage went down but everything else was a buff, and Lissandra is a utility/support/initiator mage anyway, so the buff to the self-encase duration was huge...]

I anticipate a swathe of bad Zyras due to the LCS's recent games. Luckily, I am *not* a bad Zyra.

I still find it strange that my main jungler is a plant, and my main support is... a plant.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 02, 2013, 05:28:08 PM
HOTSHOT WHAT ARE YOU DOING HERE (http://www.youtube.com/watch?v=sszv5tNm9ik)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 02, 2013, 05:59:39 PM
You know, maybe blaming the guy with 2/3rds of the whole team's kills for the loss isn't the smartest thing to do.

Especially when the midlane fed, and then refused to call mia's, follow the enemy midlaner, OR push, so that snowballed all the other lanes as well.

And constant flaming of everyone except the one person who's fault it was quickly earnt that Jarvan an ignore and a report. [PS: You could gank too Jarvan, the one time you did gank top I got a Double Kill out of it.]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dr Rawr on September 03, 2013, 01:48:11 AM
so is anyone going to the lcs finals? me and 2other people are currently looks for places to stay and was wondering if others were willing to share(and help pay for rooms) or we could stay at your place.

promise no rape  :3

also if youre willing to stay at a hotel with us were planning to stay at a hyatt hotel because we have hotel points and membership(you pay back for the points obviously) so free cocktails in the evening and breakfast
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 03, 2013, 09:29:16 AM
LCS finals are kinda in another continent and I don't even have a passport.

Anyway, I seriously do not understand why people don't play Maokai anymore.

I managed to peel 5 people off a Tryndamere with snares and Twin Shadows and a Q, and then get away with a combination of Q and Shurelias in a chase that spanned half the map.

This made the enemy Renekton respond:
'Welp, I'm getting Maokai next. You can't catch him'
To which I said
'It's like Gragas, you wouldn't THINK he's hard to catch'

Also defending a Vayne so hard, abusing my passive completely against a Skarner with an allied AP Ezreal, so I was basically immortal made our Vayne laugh at just how long I tanked and defended her. I was the tree that wouldn't die, and I didn't even have a proper tank build, I had my 'Seek and Destroy' Shurelia+Twin Shadows Build. [Which is really, really strong at abusing people being out of position, which happens all the time, especially since Maokai is king of catching people out with Advance]

Do people think Maokai falls off past his godly earlygame ganks or something? That's not true... he's got one of the best teamfights in the entire game, let alone of junglers...
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 04, 2013, 01:45:34 AM
Quote
Draven is obviously the greatest champion ever in League of Legends
its canon
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 05, 2013, 08:14:31 PM
no riot pls no my wallet ow (http://www.youtube.com/watch?v=hoMBVHCKloY&feature=player_embedded)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on September 06, 2013, 12:32:44 AM
DAT SPLASH SCREEN
Riot no my wallet don't do this to me  :ohdear:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 06, 2013, 04:34:45 AM
i just had a fresh 30 with only 50 wins in one of my plat normals

wwwwwwwwwwwhat
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Helepolis on September 06, 2013, 05:59:43 AM
no riot pls no my wallet ow (http://www.youtube.com/watch?v=hoMBVHCKloY&feature=player_embedded)
Singing in the Rain at 0:40   --->  http://www.youtube.com/watch?v=D1ZYhVpdXbQ#t=2m29s

I'll give LoL a +1 for this reference.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 06, 2013, 09:14:19 PM
Could somebody explain to me what exactly makes somebody skip a league when winning their best of 3?

Because I was Silver IV, won my best of 3 expecting to get to Silver III and instead I rocket to Silver II. :derp:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 06, 2013, 09:22:43 PM
probably has to do with mmr
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Think Komachi with a Rifle on September 06, 2013, 09:23:39 PM
Could somebody explain to me what exactly makes somebody skip a league when winning their best of 3?

Because I was Silver IV, won my best of 3 expecting to get to Silver III and instead I rocket to Silver II. :derp:
Having way too high an MMR for your previous league, so you were stuck there due to bad luck in promotion games, not for actually being that level of player.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Iryan on September 07, 2013, 09:07:37 AM
Could somebody explain to me what exactly makes somebody skip a league when winning their best of 3?

Because I was Silver IV, won my best of 3 expecting to get to Silver III and instead I rocket to Silver II. :derp:
Did you have a long winning spree? I think those affect mmr particularly strongly. I had one and skipped from Silver V right into III. Of course, after that I had a losing spree and dropped down to IV again, so... :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 07, 2013, 01:12:01 PM
I did have one long spree, it was back at my placements actually. Won my last 3 placements, then every single match up to my best of 3 for Silver V, lost one, two wins, got into best of 3 for silver IV lost, got into it again, won. I have 31 games with 12 of which were during my placements.
I swear I can't even carry properly.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: EyeMtheStron9est on September 08, 2013, 12:02:27 PM
Good job Siv HD.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 08, 2013, 02:36:50 PM
Good job Siv HD.

How much did he manage to raise in the end? I didn't see the end.

Also that feeling when you win lane hard against a Malphite that builds Liandry's and Double Dorans first as Cho'Gath, your team kills theenemy team around dragon, and you see Malphite wander off.

'It's 4v1 they've got that if he's dumb enough to go in. I'll just take top tower as they take dragon *Pings Malphite is coming*'

ENEMY QUADRA KILL [Well actually it was two doubles by the same guy but w/e]

._. Wat.

And yet I was winning lane by so much CS and levels by that point he STILL was losing trades to me even after that. Because Cho'Gath rolls like that.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 09, 2013, 05:38:42 AM
Janna's face on the log in screen is really derp looking.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 09, 2013, 04:37:24 PM
triforces

triforces everywhere

:justasphreaked:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 09, 2013, 06:20:35 PM
So, uh, anyone besides me think Janna's about as Borked as Vayne is right now.

Janna/Vayne botlane. Vayne ends the game with 16 kills. I end the game with more gold than half their team and only 1 death.

I saved about 4 lives from Karthus ults with sheilds/Janna Ult. Most of the rest of his ults were not danger at all.

In the final teamfight Vayne was being focused hard, and we got split, so I flash-sheilded the Vayne, then ulted after she tumbled behind me, then exhausted and W'd the Nocturne who dived on her, as I Q'ed everyone else. The Vayne was also using them Vayne Mechanics too, but even the enemy team said 'THE VAYNE AND JANNA MECHANICS TOO STRONGK'.

It's not often your ADC doesn't hog all the glory and actually acknowledges the support's plays too.

Also their Karthus was so mad at me trolling his R's. Ironically my only death was, however, from Requiem. I just chose to save our Ahri instead of myself. To put the levels of Janna-trolling into perspective, Karthus came to try and kill me bot. He VERY narrowly missed his wall [Janna Passive OP], I nado'ed him, he flashed, got off a skittle, I W'ed him and got under the tower, he then ulted and I shielded. He blew both Flash and Requiem to try and kill me, and still failed.

I dunno, between my recent Lulu play and this Janna game, as well as my always-good Zyra play, I might have done... something... that drastically improved my overall support play. I have no idea what's brought along this sudden improvement.

===

AND THEN ALL THE GUILT.

The enemy Nami was in her promotion games, and the enemy Karthus just lost his Promotion. After I stopped his R killing people so many times.

Guiltguiltguilt.

Explains why the Karthus was mad though.

Does anyone else feel huge guilt when they win against people in promotions?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 09, 2013, 08:02:50 PM
janna could have no damage on her tornado and still be good so that's a thing
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 09, 2013, 08:48:12 PM
Don't worry raikaria, I actually do feel bad for making people lose their promotions.

But of course, people never feel that way about me so I tend to try not KNOW they were in a promotion in the first place.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on September 09, 2013, 08:52:38 PM
I've never played ranked, so I wouldn't know.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 09, 2013, 09:00:08 PM
janna could have no damage on her tornado and still be good so that's a thing

For all intents and purposes support Janna doesn't really have damage anyway past the first 5 minutes, especially if you're maxing shield because that bonus gets amplified by Vayne's Tumble.

Nice to know I'm not the only person who feels like a scumbag upon beating people in promotion.

Also can someone please explain how when I'm ADC Lucian and forced to 2v1 because of trolls, how I still manage to have:
1: The least deaths on the team
2: The most CS on the team
3: The most gold on the team

Despite being in a 2v1 lane? [Admittedly the Graves wasn't great and rushed BotRK over BT [Maybe because Jannasheild?] but that's not the entire point]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 09, 2013, 11:32:44 PM
Draven ward. gg riot.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 09, 2013, 11:47:26 PM
my new ward forever
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 09, 2013, 11:57:18 PM
http://www.reignofgaming.net/news/25652-unofficial-pbe-changes-for-9-9-new-champion-trades for the people who have no idea what's being talked about
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 09, 2013, 11:58:19 PM
dat cass ult

stun forever


oh my god its actually legit

this is hilarious

everyone play cass on the pbe now


400 cs in 24 minutes

went into their base and nexus farmed to 500

went back at 27 minutes, bought my entire 6 item build, then soloed baron
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 10, 2013, 01:38:24 AM
i made a post about the rune system pls give me attn

http://forums.na.leagueoflegends.com/board/showthread.php?p=41398472#post41398472
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: EyeMtheStron9est on September 10, 2013, 02:58:21 AM
I -think- Siv got 100k donations. He donated to this children's thing that paid 10x what he raises so 1.1mil.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 10, 2013, 09:14:14 AM
dat cass ult

stun forever


oh my god its actually legit

this is hilarious

everyone play cass on the pbe now


400 cs in 24 minutes

went into their base and nexus farmed to 500

went back at 27 minutes, bought my entire 6 item build, then soloed baron


Those changes had something wrong. May have been the 0 C/D. They got reverted anyway.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Patorikku on September 10, 2013, 03:21:54 PM
i made a post about the rune system pls give me attn

http://forums.na.leagueoflegends.com/board/showthread.php?p=41398472#post41398472
Just a "for the record" post here, I really like your threads, Ryuu. I don't see enough people actually looking into the mechanics of different game elements, be it League or elsewhere, and I actually feel like bloody well contributing because of it.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 10, 2013, 08:32:18 PM
Just a "for the record" post here, I really like your threads, Ryuu. I don't see enough people actually looking into the mechanics of different game elements, be it League or elsewhere, and I actually feel like bloody well contributing because of it.

i appreciate your contribution

and looking into such things is basically what i want to do for employment so better to practice now and have a bunch of essays and shit to show off in the future haw haw haw


EDIT: ALSO I POSTED ANOTHER THREAD about vayne this time http://forums.na.leagueoflegends.com/board/showthread.php?p=41420452#post41420452
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 11, 2013, 01:19:29 AM
"OH YOU DID NOT JUST SAY SOMETHING ABOUT MAH VA--"

"Oh wait, this is Ryuu we're talking about, he's actually sensible and at least knows what he's talking about."

The tl;dr on my thoughts is pretty much that everything is right, Vayne has too many steroids on her kit and the inherent buggyness of her passive (The fact that it stays for a moment after you turn away) gives her a pseudo-fourth steroid as far as kiting goes, making her not only one hell of a slippery champion, but also inherently frustrating to play against, though incredibly fun to play as.

Still, I know that Vayne's laning phase is inherently weak and she relies solely on her support to do anything significant - though this is true for most (if not all) ADCs, with Vayne it just gets to a point of being sort of ridiculous - however, get that level 6 going and she's very hard to out duel and very hard to predict, which is why she's my favorite ADC (And really, the only ADC I actually play).

Admitedly, I feel that Silver Bolts is kind of stupid in that there's literally no counter play, however, I also feel you didn't give her E enough mention, the fact that nothing short of CC immunity or Flash + Gapclosing can really stop it and it carries a stun effect makes her one of the game's best kiters (and it also has some really good burst attached to it, especially at higher levels).

I've always noticed Tumble was sort of ridiculous though I couldn't quite put my finger on why, however, your thoughts pretty much sums it up, to be honest, Vayne's only weakness is weak starting stats even for an adc (unless I'm stupid) and the fact that her autoattack feels kind of broken when orbwalking.

Great text, ryuu.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 11, 2013, 07:58:49 AM
Saying Vayne has a weak 'lane phase' when that is not true once she hits Lv 6 isn't really accurate. She has a weak 'hyper-earlygame'. With her Ult she can out-duel most with the huge AD boost, as well as that being amped by Tumble [And Tumble letting her dodge skills easily], especially with a support that has some form of hard C.C so she gets an easy stun, at which point she out-duels ANYONE.

It just turns into outright unduelabilty when she gets BotRK.

To be completely frank Vayne's kinda broken right now imo. Her 1~5 is weak enough, but her everything else is too strong to justify her lategame power. Vayne/Janna in particular is just stupid right now. Janna makes it so you can't agress on Vayne. When Vayne hits 6 she ults with a Janna shield for massive AD boosts which stack with Tumble's bonus as soon as Janna lands a tornado that allows her to Wall-slam someone, and completely rips them to shreds. Although this isn't *just* Vayne being broken. *Looks at Janna*.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on September 11, 2013, 02:31:22 PM
I know Graves has Burst, but I would think his passive would lead to lead to him favoring long engagements.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 11, 2013, 03:20:48 PM
I really like the idea of ward skins that are permanent. Sick of terrible ADCs bitchen that they lost b/c I didn't place enough wards just because I went as an ap support and didn't buy a ward stone.

Now when they go off and the map is lite up like a Christmas tree I can point to them glorious Draven faces and say "fuck you those are my wards."
 
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 11, 2013, 06:35:29 PM
this should probably be the new login screen forever (https://www.youtube.com/watch?v=ugXC7g3p0JU)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 11, 2013, 07:06:49 PM
I know Graves has Burst, but I would think his passive would lead to lead to him favoring long engagements.

Graves's passive also does nada against Silver Bolts, and frankly 10 armor at Lv 6 isn't gonna be stopping Vayne when you're Condemned. Graves also has far lower damage than Vayne if his skillshots miss, which is pretty easy with Tumble. [I mean Tumbleing Collat, not Buckshot, which is harder unless you're really close]

As for teamwork OP? Well, while it hasn't worked in ranked, my overall winrate when you account normals ect is about 52%, and I *do* have Santa Baron :3
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on September 11, 2013, 08:34:40 PM
this should probably be the new login screen forever (https://www.youtube.com/watch?v=ugXC7g3p0JU)
That or macro it to go along with the TOP TOP MID OR FEED mashing in champ select.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 11, 2013, 09:40:48 PM
I know Graves has Burst, but I would think his passive would lead to lead to him favoring long engagements.

the preference to burst engage vs sustained engage actually comes down to spell cds more than anything else. vayne, corki, etc. have really short spell cds so they want to fight as much as possible, whereas graves has more moderate cooldowns, so he wants to blow you up and then wait to blow you up again.

there are exceptions, of course, like twitch likes sustained engages more because of his passive than any spell, and caitlyn forces longer engages because of her range, but it's a general rule of thumb


from my examinations, adcs seems to be built to prefer one or the other, but do both. i believe this is in part because of desire for support synergy rates and also a symptom of adcs having to become more auto attack reliant as the game proceeds
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 11, 2013, 09:42:04 PM
Saying Vayne has a weak 'lane phase' when that is not true once she hits Lv 6 isn't really accurate.

Yeah, I should've said "a bad pre-6", not a bad laning phase.

My bad.

PS: I also have Santa Nashor and it's the only icon I'll ever use for the rest of my life.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 13, 2013, 02:04:05 PM
Two lobbies in a row I somehow get Shen. This is a first in ranked, it's rare enough I get toplane, yet alone Shen.

The first the enemy dodged. The 2nd went ahead. I was against a Teemo.

The plan:
Doran's Sheild -> Spirit Visage. Early lane will be rough, but I'll dominate after the first few levels. Nasus jungle means easy ganks.

The reality: Teemo gets a little over zelous under the tower attempting to kill me, I taunt through him and away, but he manages to get the FB on me with Flash+Ignite after the Taunt expires. But he still died, and was behind on CS because he was focusing on harass that much.

Because I have both my summoners, it's easy to just outight kill Teemo after a couple of Ki Blade pokes, especially when he takes minion aggro from poking me. Then I kill him another time almost as soon as he gets back to lane, because I STILL had my summoners [Burning Flash+Ignite this time]. At which point he's so far behind I can just completely do as I please.

Also he rushed Zerkers despite me starting with D-Shield. That didn't seem smart.

From there Teemo is completely and utterly zoned. His jungler is a Master Yi, so ganking me is impossible for them [They tried and Yi almost died to the tower I dragged him under while he was Alpha-Strikeing with Taunt... and the taunt hit. And this was after Yi camped the brush for 90 seconds, while I knew he was there]. All my other lanes win as well, even without Stand United. They surrender at about 25 mins, I'm 6-1 and have Spirit Visage, Mercs and almost a Sunfire already [I hadn't gone back to finish it]. We just grouped up and had taken mid inhib and bot T3.

I love it when you go in with a gameplan, and everything works out to it. It also feels good to grind a Teemo's face into the dirt.

Of course the moral of the story is to build according to your foe. If Teemo had been smart he wouldn't have rushed Zerkers against a Shen with D-Sheild, and he would have transitioned from an AP build into AD when he saw I was rushing Cowl. [He only had an Amp at that point]

====

Speaking of D-Sheild, I'm taking it as a start toplane quite a lot. I tend to play toplane in a methodical way, passive and slowly grinding out an advantage, with champions like Rumble or Cho'Gath's 'harass as they farm'. I only go aggressive when I KNOW I'm on top. I slowly take a finger, and then take the whole arm quickly once I have that finger. Shield start is great for that kind of playstyle, due to the reduced AA damage, combined with the large amount of regen it gives early. Generally I'll slowly harass my foe out, being an immobile object, and build up a CS and EXP lead that then just snowballs when I see an opening.

People usually don't even notice how much damage they're taking from Vorpal Spikes in particular over time, and it's especially funny to mess with Malphites with it, because it resets their Granite Shield timer... meaning if they want their shield back they have to miss a lot of EXP and gold. Toplane for me is simply a battle of attrition.

I've been favoring Rejen starts with Renekton for a while now, building into Tiamat for the 'Tiamat cancel' on his Ruthless Predator. I guess it's only natural I've transitioned into D-Shield starts more often for champions Beads don't appeal to much.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Iryan on September 13, 2013, 06:47:19 PM
People usually don't even notice how much damage they're taking from Vorpal Spikes in particular over time, and it's especially funny to mess with Malphites with it, because it resets their Granite Shield timer... meaning if they want their shield back they have to miss a lot of EXP and gold. Toplane for me is simply a battle of attrition.
I've had a similar experience when being Cho against a Garen, constantly turning off his regen with collateral spiking, slowly getting an edge. Also, putting a 2nd or even 3rd point in spikes early can, depending on your opponent and how the lane is going, make your enemy underestimate how much damage you can do in a regular autoattack-brawl, leading them to commit to longer engages thinking they will come out on top and realize the truth only when it is too late.  :3
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 13, 2013, 07:13:10 PM
I actually max Vorpal Spikes 2nd. All that increases about Rupture is the damage, and as people pick up more movespeed items, and their mobility skills become lower C/D, Rupture becomes a less and les effective tool for actually landing, and more for peeling. Not to mention in a teamfight you're usually getting off more than 4~5 autos needed to make up for Rupture.

Not to mention Vorpal is far better in a splitpushing position, which Cho'Gath likes.

Rupture is a zoneing/C.C tool. Damage is auxilliary, especially when you can get more damage anyway simply by autoing with spikes on while they're knocked up and subsequently slowed. There are some foes I may take Rupture against 2nd, particually those I don't want a prolonged slugfest against, or those I don't want to fight at all.

Usually go Q->W->W->E->W max -> E Max. Sometimes I may take E lv 2 against guys like Malphite, but usually it's  lv 4 I pick it up so I don't push *too* soon and get ganked at lv 2.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on September 13, 2013, 11:08:57 PM
...and I *do* have Santa Baron :3

...wait, I have Santa Baron, too. What's the significance?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 14, 2013, 12:56:53 AM
...wait, I have Santa Baron, too. What's the significance?

It was given out to the most positive players of 2012. In two waves, those who had the required positive-ness before the event, and those who achieved it by the end. Riot never elaborated on what this 'positiveness' was or how it was found out.

I got my Nashor in the first set.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 14, 2013, 01:04:11 AM
The "positiveness" was "get a lot of honors, don't get reported".

Basically, be the opposite of a toxic player.

I got mine in the second set because the first set bugged out in the BR server.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 14, 2013, 01:28:06 AM
The "positiveness" was "get a lot of honors, don't get reported".

Basically, be the opposite of a toxic player.

I got mine in the second set because the first set bugged out in the BR server.

I didn't get that many honors or anything. Honor was never that big on EUW. I know people who had more honor who didn't get Santa Nash. I think there were other factors as well. After all, it was 'for the year' and Honor was rather new.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 14, 2013, 01:38:38 AM
Then I guess it's just "don't get reported", because the only person I know who didn't get Santa Nash is toxic as all fuck.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on September 14, 2013, 01:46:13 AM
Hmm yes there is something most odd about this scoreboard.jpg
(http://i.imgur.com/pFA1Gmtl.jpg)
When everyone but your husband goes out for reals by the 8 minute mark you just give up and start dancing in the dragon pit and drawing ward smiley faces.  I knew I should have been worried when we started the game with Jayce and Xin AFK, and Jayce didn't connect until minute 3 and Xin until minute 5.  And we were actually doing pretty well at first until the enemy realized if they 4-5 man dive us there's nothing we could do  :ohdear:

At least this wasn't ranked! 

Then I guess it's just "don't get reported", because the only person I know who didn't get Santa Nash is toxic as all fuck.
And likewise, I've seen people who are assholes with it because I guess Tribunal didn't catch up with them at that point yet!  But now I don't see many people with it at all, myself included, but I might bring it back when it's ~seasonal~ who knows.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 14, 2013, 01:52:32 AM
Then I guess it's just "don't get reported", because the only person I know who didn't get Santa Nash is toxic as all fuck.

i didn't get it : (

i think that was because i played in like almost exclusively 5s though
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Parallaxal on September 14, 2013, 08:07:41 PM
Get hype for World Championships.

www.youtube.com/watch?v=7HEYM_Xx-Pw

(lol @ doublelift being in that video, given how things turned out)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 14, 2013, 08:14:12 PM
i love how lego vayne was actually orbwalking
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Parallaxal on September 14, 2013, 08:15:55 PM
Also, a less Lego video.

www.youtube.com/watch?v=GDm7cyPvHyI
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 14, 2013, 08:42:30 PM
Hey guess what.

EUW is down again.

SURPRISE SURPRISE.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 14, 2013, 11:31:42 PM
Finals start tomorrow guys
Ready your dongers

http://na.lolesports.com/worlds/schedule/1
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 14, 2013, 11:35:07 PM
Ready your dongers
(ง ͠? ل͜ ?)ง
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 14, 2013, 11:36:08 PM
Shame they're on at possibly the least favorable time for EU possible.

And OFC the EU teams play at like, 4am EU time, instead of towards the start, which would be late night at least.

Probobly missing Worlds here. At least, from the live position. Timezones be evil to us EU people.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 15, 2013, 05:00:01 PM
tsm pls

at least dont lose to ggeu
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 05:05:49 PM
tsm pls

at least dont lose to ggeu

Would be a nice change for TSM to actually beat a non-American team for once.

Although if TSM lose to the wildcard, that really will be humiliating for the NA scene that isn't C9.

Honestly I'm probobly just gonna man up and all-nighter. Gambit play at 2am and 5am. They've my favorite team, and I just know they'll have knuckled down and brought their A-game, as well as probobly have tricks up their sleeve, and well as spare shirts for their extra tricks! I know nothing about the teams they play against, however.

Also Vulcun v Fnatic should be telling.

Although, if everyone keeps saying SKT1 are shoe-ins to win the whole thing, why haven't they got a bye?

Also aside from D1 and D6, the games start at 3AM my local time. Thank you Riot.  It's not like EUW isn't the fastest-growing and largest community like you claim is the reason for our server issues. [They claimed this as the reason we get all the server issues. We basically hit capacity first due to our growing population and size]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 15, 2013, 05:10:32 PM
SKT1 pulled themselves together more recently so because of the weird point system korea used for their lcs they couldnt get enough points to get 1st place. on the other hand najin sword had enough points for 1st place but recentlyish lost one of their star players Maknoon so people are losing hope in them.

something like that
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 05:13:09 PM
SKT1 pulled themselves together more recently so because of the weird point system korea used for their lcs they couldnt get enough points to get 1st place. on the other hand najin sword had enough points for 1st place but recentlyish lost one of their star players Maknoon so people are losing hope in them.

something like that

OK.

Now excuse me as I amass things to keep me awake and to do between game-downtimes and the matches I'm not too interested in.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 15, 2013, 05:36:48 PM
No Maknoon? There goes my hope for a jungle Teemo game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 06:53:03 PM
I probobly just met the single most toxic player ever.

Yi jungle [OF COURSE IT'S A YI]

Calling the whole team cancer.

Dosen't gank, just Alpha Strikes lanes and then blames his lanes when they lose because he's stealing all their farm and then leaving them dry.

Brags whenever he does something.

Completely ignores the fact assists exist. [Yes, I'm 0/7 because you pushed my lane and stole all my farm and refused to help when I got ganked repeatedly and Karthus ulted several times. I also have EIGHT ASSISTS OUT OF 14 KIlLS THE WHOLE TEAM HAS. And I'm playing a tank so I shouldn't be taking kills anyway! Same with our support!]

Dies to a caster minion and then thinks he has the right to talk down to others.

Starts flameing in /all about cancer and wishing death.

Groups with the team... only for as soon as a fight starts him to ult away, and then let us die, and then Alpha Strike back in 1v5. Note he's stolen loads of farm from every single lane, and made it a point to steal every kill he could too, so he's the strongest on our team.

Reports his entire team and the enemy team as well.

Not only did I [And the other 8 players] report him, but I sent the hilariously ragey postgame chat from him to Riot as well. A player who insults others by calling them cancer every time he opens his mouth dosen't even deserve a warning, or restricted chat. Someone who is clearly that bad is clearly not going to stop if he gets a slap on the wrist. Frankly, if you behaved like that IRL, calling people cancer, you'd be in jail.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 15, 2013, 06:58:44 PM
twitch already down rofl
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 07:12:56 PM
These predictions on the desk.

No-one even mentioned TSM as a Dark Horse or a 'Top 2'. Phreak even said GAMING GEAR as a Dark Horse over TSM.

===

Doublelift: 'EU's mid metagame is so far ahead of everyone else's'
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 15, 2013, 08:12:10 PM
T
S
M
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 15, 2013, 08:41:39 PM
Season 2 Triforce op

Season 3 Triforce op
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 08:48:58 PM
Orianna pick/ban status at Season 2 Worlds
100% ban rate so far

Also, Swain pick. I SMILED LIKE A MADMAN

I'm actually keeping stats of picks, bans, winrates, purplevblue, and laneswaps. After all, Worlds will inevitably lead to nerfs and buffs on the popular strong champions and the unpicked.

Also winrates of each region against each region.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 15, 2013, 08:59:15 PM
Can you confirm if Swain is using MS quints?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 09:00:19 PM
Can you confirm if Swain is using MS quints?

No, I cannot, I can't see Swain's MS or Masteries.

Doubt it though. I recall he had good AP.

===

Ahri's so broken. Firstpicked + instalocked. Gave Lemondogs the chance to counterpick. Except there isn't an answer to Ahri really. And her delete-ability is just stupid, especially when her sustained damage isn't that bad either, nor her AoE...

That said I've been saying Ahri's borked for a couple of months.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 15, 2013, 09:29:01 PM
Welp that match was absolute shit. LD played good for like 5 minutes then fell apart.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 09:30:14 PM
Welp that match was absolute shit. LD played good for like 5 minutes then fell apart.

LD always struggles when they fall behind. They're good when ahead but when things go wrong... they go wrong.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 15, 2013, 09:34:57 PM
My god, I didn't know Vi could melt so quickly.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 15, 2013, 09:38:24 PM
Noticing that the trend of these games seems to be murder the support.

Supports seem to have taken a massive step backwards. All they get to buy is a sight stone, mobi boots, and keep refreshing oracles.

Supports are gonna need massive item changes for s4.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on September 15, 2013, 09:38:43 PM
Man, I want an awesome Swain game :(
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 09:55:46 PM
Orianna is 100% ban rate.

Thresh is 100% pick/ban.

Shen is 100% Pick/Ban

Zed is 100% pick/ban

Elise is 100% pick/Ban

3 games in, and only 5 champions can have a 100% pick/ban rate through the entire thing already.

That said, that means 15 out of 48 picks/bans have been spent on 5 champions, already kinda suggesting a bit of an issue with these 5.

Stats are fun. I kinda expected four of these, but not Ori, I expected Ahri at pick/ban status.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 15, 2013, 10:17:53 PM
Tsm just keeps blowing their load on the guy that dies on purpose and revives.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on September 15, 2013, 10:19:33 PM
STOP ULTING AATROX GOD DAMN
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 10:21:00 PM
Nice to see TSM hasn't changed in terms of their winrates against Asian teams.

Some things never change.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 15, 2013, 10:23:46 PM
Ahri flashes into a wall. Sona misses the ult. There has been so much fail this group stage.

Regi blows hourglass.

Sloppy sloppy.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 10:30:12 PM
Turtle flashes into a Kennen Ult.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 15, 2013, 10:33:15 PM
welp
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 15, 2013, 10:34:25 PM
How can you lose a 4v2, even when behind.

How.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 15, 2013, 10:40:47 PM
i'm late but re: ahri

imo it's not that she's inherently broken or anything, but her max potential is too good. on someone like faker who can almost always get near perfect cs, she hits a point where all she needs to farm a wave is to press q once, giving her insane ability to stay ahead and do basically whatever she wants. it's basically another olaf problem--normal players are not going to hit a level where they can do this every match, making ahri pretty average-above average in normal play, but exceptionally skilled players can get that max potential out of her and use it to totally and completely dominate
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 10:43:30 PM
i'm late but re: ahri

imo it's not that she's inherently broken or anything, but her max potential is too good. on someone like faker who can almost always get near perfect cs, she hits a point where all she needs to farm a wave is to press q once, giving her insane ability to stay ahead and do basically whatever she wants. it's basically another olaf problem--normal players are not going to hit a level where they can do this every match, making ahri pretty average-above average in normal play, but exceptionally skilled players can get that max potential out of her and use it to totally and completely dominate

Orianna got nerfed after S2 for her max potential. [And if she keeps being 100% pick/ban she likely will be nerfed again, although I do find it amusing Ori is being banned so much when most Assassins stomp on her]
Olaf got DESTROYED because of it, despite his SoloQ winrates being like 45%.
Riot have shown time and again that it dosen't matter what level of play, if something is broken it will get nerfed. We've had nerfs to stuff that only stomped at low levels over and over too, like Xin, or Yi.

And it's kind of telling when at the highest level of play Ahri is instalocked first pick without regard for counters. When that happens it's kinda a sign something's wrong when the highest level players are that confident they will not be counterpicked.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 15, 2013, 10:45:58 PM
Orianna got nerfed after S2 for her max potential. [And if she keeps being 100% pick/ban she likely will be nerfed again, although I do find it amusing Ori is being banned so much she most Assassins stomp on her]
Olaf got DESTROYED because of it, despite his SoloQ winrates being like 45%.
Riot have shown time and again that it dosen't matter what level of play, if something is broken it will get nerfed. We've had nerfs to stuff that only stomped at low levels over and over too, like Xin, or Yi.

And it's kind of telling when at the highest level of play Ahri is instalocked first pick without regard for counters. When that happens it's kinda a sign something's wrong when the highest level players are that confident they will not be counterpicked.

i'm not saying she's not gonna get nerfed. she absolutely should

but i'm saying she's not broken. having a really good max potential doesn't qualify for making a champion broken
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 10:47:30 PM
i'm not saying she's not gonna get nerfed. she absolutely should

but i'm saying she's not broken. having a really good max potential doesn't qualify for making a champion broken

It's not like Ahri isn't really really strong even when not played to max potential.

It's not that she has good farming, good roaming, huge burst, sustain, and Charm, all while being nigh uncounterable and going at least even in every matchup.

But we'll just have to disagree on if Ahri is broken or not. I think she's broken and has too much in her kit, you don't.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 15, 2013, 11:11:20 PM
It's not like Ahri isn't really really strong even when not played to max potential.

It's not that she has good farming, good roaming, huge burst, sustain, and Charm, all while being nigh uncounterable and going at least even in every matchup.

But we'll just have to disagree on if Ahri is broken or not. I think she's broken and has too much in her kit, you don't.

watch any average player try and play ahri and then tell me she's broken
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 15, 2013, 11:23:14 PM
Well so far Fizz not proving to be a counterpick to ahri at all. Someone better come up with something new or ahri is just gonna stomp the whole scene.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 15, 2013, 11:45:28 PM
Talk about a stomp. Every Dragon, Every Baron, Every Tower, Every Inhib AND Every Champion dead at the end of the game.

With everyone alive, too.

Dunno if I should root for LD or OMG more.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 15, 2013, 11:58:29 PM
Well so far Fizz not proving to be a counterpick to ahri at all. Someone better come up with something new or ahri is just gonna stomp the whole scene.

They're already trying that. That's what the Swain was.

Didn't work.

I have completely no clue where people got the idea Fizz beats Ahri from either.

Ahri completely dominates Fizz pre-6, as with most midlaners.

Ahri should NEVER get hit by Chum the Waters, and without that, Fizz's kill potential isn't that good. Even then, if Fizz goes all in, he has 2 dashes, Ahri has 3. Ahri can just keepaway and then Charm after Playful/Trickster. Also if you see Fizz using his Urchin Strike you know exactly where he's ending up and can just fire a Charm behind the target.

And since Fizz has to get close to all-in, his all-in can very easily just get turned around by a Charm.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 16, 2013, 12:00:08 AM
Swain sure wouldn't have been my first pick to stop her.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 16, 2013, 12:03:02 AM
Swain sure wouldn't have been my first pick to stop her.

I've heard some people say Swain's good pick because he gets too tanky to burst and then just heals back up. Apparentylu good for not dying.

Except as with almost anyone who can 'Not die' against Ahri, she just shoves and roams and gets fed like that.

Ori is finally not 100% ban rate. There will now be no 100% banned champion.

Of course, she got picked.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 16, 2013, 12:03:51 AM
it beginssss
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 16, 2013, 12:35:03 AM
Corki with triforce and scor shoes. Just play ap corki.

COOL U DICK!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 16, 2013, 12:54:00 AM
impact has no impact
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on September 16, 2013, 12:55:40 AM
Faker was amazing, everyone else got slaughtered.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 16, 2013, 02:28:49 AM
dat zuna flash wow

NA beating EU oh man
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 16, 2013, 02:40:30 AM
Pretty much (http://25.media.tumblr.com/tumblr_md0zpkRxjw1rjp8l9o1_500.jpg)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on September 16, 2013, 02:59:14 AM
Mineski vs Gambit

oh god league why must you test my loyalties so

---------------------------------------------------------------------------------

Gambit got Corki and Ahri. Welp.

HOLY CRAP MSK GETS FB ON GENJA AAAAAAAAAAAAAAAAAAAAAAAAAAAAA

First 5 minutes, only Alex is truly ahead

---------------------------------------------------------------------------------

welp, looks like Tgee is gonna get a nasty trashtalking when he gets home :'C

OH GOD THE SAAAAAAVES

why sona, y u do dis

---------------------------------------------------------------------------------

Yep, these picks. Oh well.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 16, 2013, 03:28:12 AM
mineski learning of the terror that is gambit

24 min win


Vulcan going toe to toe with koreans oh man

Holy shit Zuna is on fire today

asian mechanics too strong though
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 16, 2013, 04:24:01 AM
Oh Singed, as broken as ever.

But the Korean's had really good team fights that game. Up until now the team fights have been average or sloppy as holy hell.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 16, 2013, 04:24:37 AM
poor sona's winrate ;-;
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 16, 2013, 05:25:02 AM
fnatic pls

what are you doing


finally

that was silly
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 16, 2013, 05:25:41 AM
They just should have brute forced the nexus when it was 1/2 hp.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 16, 2013, 06:23:36 AM
bootcamp OP
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 16, 2013, 06:29:55 AM
I take it these next matches throughout the week are going to be best of 3s.
Really hard to watch them all b/c the amount of hours span for so long. One can't possibly stay awake.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 16, 2013, 06:32:01 AM
no i think its still best of ones

only 5 games per day because its not the weekend like today
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 16, 2013, 06:41:16 AM
Oh that's 10pm not am. My bad.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 16, 2013, 08:58:42 AM
I take it these next matches throughout the week are going to be best of 3s.
Really hard to watch them all b/c the amount of hours span for so long. One can't possibly stay awake.

It's Double Round Robin.

Best of 1's. Each team plays each team twice, once on each side of the map.

Seems like I missed Gambit/Fnatic beating up Asian teams. And NA losing to them again. While beating Fnatic. My head hurts following that.

Also I'll be posting Stats in a bit.

====

Stats for D1:

Pick/Ban/Win Rates:

10/10 Games:

Zed: Banned 9, Picked 1, Won 0
Shen: Banned 6, Picked 4, Won 3
Corki: Banned 2, Picked 8, Won 4

Highly Contested [Picked or banned more than 50% of the time]

Orianna:
Banned 6, Picked 3, Won 2. [Firstpicked Twice]. Left unpicked/banned in Ozone v Vulcun
Thresh:
Banned 5, Picked 3, Won 1
Ahri:
Banned 3, Played 6, Won 3
Kennen:
Banned 3, Played 3, Won 3
Sona:
Banned 3, Played 4, Won 2 - Fun fact: Teams that banned Sona always won that game


I may have missed a couple.

===

Don't you love it when your support sits back 1,000 miles and lets you get 2v1 harassed out of lane, and then blames you for it?
Don't you love it when your support goes 0/8 when you don't die once?

Basically it felt like my lane was 3v1. I didn't die all game but got out-leveled and out-CS'ed [Which is rare for me]. My support literally did nothing except stand back so far attempting to land absolute max range Zyra snares [Failing] than I just got auto-harassed down over and over. And when she stopped staying back 100 miles, she just fed :/
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 16, 2013, 08:58:42 PM
Welp, Riots already got nerfs for triforce & Phage on the PBE. I think its kinda stupid for it to have more AP than AD.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on September 17, 2013, 03:03:03 AM
Mineskiiiiiiii ;_;

I actually had hope after that one teamfight :ohdear:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 17, 2013, 03:28:29 AM
oh man gambit or NA who to cheer for

also gambit pls dont lose to fnatic again
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 17, 2013, 06:35:26 AM
Well so much for Aatrox being thought of as trash when he was released. He seems to have replaced Zac.

Also to see Nasus being played in competitive play sure stands out to me.

Suddenly Zac and Aatrox. GL killing anyone.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 17, 2013, 06:52:02 AM
why gambit
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 17, 2013, 07:17:09 AM
Oh, the ward wall of disrespect.

Cirno (http://puu.sh/4tseJ.png)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 17, 2013, 10:48:24 AM
Gambit 3-1
Fnatic 3-1

I approve of this Euro dominance.

***

Edit: My mind wandered to Hecarim and a myriad of builds and Triforce and stuff, and I realised something.

Hecarim's heavy AoE damage, and his Ultimate forces people to scatter in teamfights.

What did a Cavalry charge do to armies back in the olden days? Scatter their forces as people flee from being flanked or stampeded on.

Also been musing on if AP Pony is truly dead after the Spirit Visage changes. Lichbane + Spirit Visage into an Hourglass seems decent.

Of course, AP Hecarim really exaggerates Hecarim's strengths [Teamfight AoE and his burst] and likewise exaggerates his weaknesses [That earlygame power gets even worse]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on September 18, 2013, 12:09:17 AM
So I've lost 9 of the last 10 normal games I've played.  Granted 4 of them were due to 1-3 people on my team DC'd/rage quitting but still :ohdear:
Please someone tell me this happens randomly for reasons other than me being pants on head stupid and forgetting how a mouse works or something  :ohdear: :ohdear:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 18, 2013, 12:11:56 AM
So I've lost 9 of the last 10 normal games I've played.  Granted 4 of them were due to 1-3 people on my team DC'd/rage quitting but still :ohdear:
Please someone tell me this happens randomly for reasons other than me being pants on head stupid and forgetting how a mouse works or something  :ohdear: :ohdear:

i recently just had a 12 loss streak

it happens for a lot of reasons(yesterday the NA servers pooped pretty hard), but it's something that can happen to players of any skill level
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on September 18, 2013, 01:09:59 AM
it happens for a lot of reasons(yesterday the NA servers pooped pretty hard)
we won anyway :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 18, 2013, 02:51:44 AM
Another Ahri/fizz game. Place your bets.

Always bet on Tristana. 8)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 18, 2013, 04:03:51 AM
well thats the first time ive seen aatroxs passive work AGAINST him

#thingsfakerdoes goddamn
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 18, 2013, 04:51:04 AM
Thecaughtone :(
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 18, 2013, 05:20:25 AM
THE TSM DREAM
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 18, 2013, 06:47:07 AM
I really wish Dyrus would stop playing Rumble. He never seems to make him work.

1/7/3 trash
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 18, 2013, 09:57:50 AM
Shen and Zed are still 100% pick/ban.

Anyone wanna guess what gutting nerfs they're getting? Because after 20 games of pick/ban status I doubt it's going to stop, and 100% pick/ban at worlds probobly means those two are big problems and will get hammered by Morello hard. After all, look at when Olaf was virtually pick-ban.

Also slightly disappointed by Lemondogs losing to TSM when Gambit/Fnatic are crushing everything. However, I guess that's just the simple fact that Lemondogs have never played abroad, or against foreign teams.  Experience and confidence in this setting are important, and that's something Gambit/Fnatic have that Lemondogs don't. Lemondog's playstyle may be good enough against the EU scene to come out on top but they know nothing about how other regions like to play.

That fact they may not know how to adjust to the jetlag well and timezone differences may also be a factor to some extent. It *is* 3am/4am their time. Gambit/Fnatic have gone through this before, LD has not.

Although I've not seen the game yet, so idk how good/bad LD were playing compared to usual.

I wonder if Cloud9 will suffer the same way. Vulcun seems to be as well. In fact, I'm pretty sure that the teams in lower positions all are teams who have not been at Worlds before. [Eg: Gaming Gear, Mineski]

===

EDIT: On a completely unrelated note, 501 movespeed Janna [With Rank 3 W] is silly. Silly to the point you actually outrun a Kassadin that's spamming Riftwalks.

Also I am completely lost how to, until recently, I had a 0% winrate as Janna in ranked [2 Losses, 2 games]. Well, now I'm 57% with 4 wins. Janna be silly. I find myself going to Janna as my 'general pick' when I don't know what AD is being taken, what the enemy botlane is, and can't take jungle.

Although in 2 games the enemy team picked Leona into Janna, and I picked Janna into Leona this most recent one. All three were victories, because Janna counters Leona. [So not sure why people were picking Leona into Janna]

Also I wish there was a 'contributed damage' total of extra damage done by your buffs or something, so I could know how much damage my E contributed to a somewhat late teamfight where our Ashe got 3 whole durations of it's boost.

Also I did find it amusing that whenever our Kassadin died near me in the midgame he'd yell JANNA SHEILD? when I'd already used it, either on Ashe for the AD bonus [Which she'd still have up which made Kassa look like a complete moron], or on Kassadin ALREADY but it got blown up. Thankfully he stopped doing it in lategame. Probobly because he stopped dying, and when he did he'd see the sheilded Ashe kite and go to town with my help.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 18, 2013, 02:50:51 PM
Computer decides to die out right in the first game, what were the matches and who won? Is TSM still being crushed? OMG still undefeated? Gambit still with just one loss?
somebody please tell me that the answer to all 3 is yes, please.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 18, 2013, 03:00:49 PM
It was only Group A who played; so:

TSM won 1 lost 1. They beat Lemondogs.
Yes, OMG are 4-0
Yes, because Gambit didn't even play yesterday.

LD lost to OMG
SJKT1 beat GG
TSM beat LD
OMG beat GG
SKT1 beat TSM
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 18, 2013, 04:07:50 PM
The Worlds Triangle
NA beats EU
EU beats KR
KR beats NA
and Fnatic beats Gambit hue hue hue
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 18, 2013, 05:21:12 PM
Quote
Shen and Zed are still 100% pick/ban.

I don't think there is anyway to keep Shen viable and not 100% pick/ban worthy just by nerfing him.

You would have to replace his ult completely in order to make him less toxic.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 18, 2013, 06:35:43 PM
I don't think there is anyway to keep Shen viable and not 100% pick/ban worthy just by nerfing him.

You would have to replace his ult completely in order to make him less toxic.

Exactly.

And when something warps the game to the degree that if he gets ahead and is the strongest duelist in the game it creates no-win scenarios [You can't 1v1 Shen. You send 2 people you are 3v4. You try and teamfight and Shen comes in ANYWAY and it's 5v5 with Shen giving a huge shield and counter-initiateing with Taunt], it needs to be changed.

Honestly a Shen rework has been needed for ages. A complete rework. Or at least of Stand United. You could give that skill to ANY champion and it would break them, and honestly Shen's kit isn't that impressive otherwise except his Taunt. His Q and Feint are pretty bad honestly, except Q in extended slapfights. [Of course these skills are weak due to the countless nerfs Shen has had due to Stand United being broken]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 18, 2013, 06:49:32 PM
dont forget about his passive

oh lets give him free AD as he stacks HP

in fact lets give him 10% so if he builds a warmogs he gets an additional 100 damage on top of that :D
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 18, 2013, 07:20:50 PM
Yeah double dip passives are pretty broken. Makes the champs with them super gold efficience when you can buy one stat and get another.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 18, 2013, 07:23:11 PM
siiiiiiiiiiiiinnnnnnnnnnnnnnnnngggggggggggggeeeeeedddddddddddddddddddddddddddd
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Iryan on September 18, 2013, 08:17:51 PM
Played my first ranked game in almost a month (I would have started dropping on sunday).

Just... beautiful. We fell behind a bit during the laning phase, but due to our team composition, the fact that the entire team placed a good deal of wards, and just plain beautiful teamplay, we won all but one teamfight.

Best part was at the very end. Enemy team tries to bait a teamfight at baron after clearing all our wards with an oracles. Our ashe sends out a scouting hawk immediately folled by an ult into the tiny river brush, hitting three people. Great initiate, we win the fight 5 to 2 kills and take the baron. As we start to push mid, our Amumu goes "SHIT, I HAVE SCHOOL IN 15 MINUTES". Our Veigar replies "well then let's end quickly". Our respawned Ashe fires another wondershot arrow across midlane, hitting their adc under the inhib turret. We melt him before he comes out of the stunlock, proceed to plow through all of their team and push for the win in the same breath.

Ending at 48:32 with almost full build as support lulu, a 6/6/26 statistic and 3 honors. Just... beautiful.  :*
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 18, 2013, 08:43:56 PM
dont forget about his passive

oh lets give him free AD as he stacks HP

in fact lets give him 10% so if he builds a warmogs he gets an additional 100 damage on top of that :D

It's not really free AD. Firstly Ki blade is magic damage, and secondly, it's on a cooldown of 9-[1 per auto], so it's not even every auto.

Still stupid though.

Warpath isn't stupid and it's double-dipping in Movespeed
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 18, 2013, 08:50:32 PM
its real power though is that it lets him win duels when he's fed and has full tank build. if you build full tank on someone who doesn't have bonus power scaling like Shen, you'll be unkillable but you wont do any damage in return. Shen on the otherhand can 1v1 anyone when fed because not only is he tanky but he also gets damage, for free.

i mean with just warmogs, sunfire, and spirit visage you get 185 bonus damage + 45 damage per second... from building full tank items <_<
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 19, 2013, 10:15:10 AM
So, uh, you guys know SK is in relegation?

They just released their Toplaner and Jungler. Who went to NiP.

So... just before Promotion/Relegation... they're changeing two of their teammates? The page even says:

This transfer leaves the top and jungle position wide open at the SK League of Legends line-up. "We will use the opportunity at hand and for now test different team compositions in order to develop a stable and competitive team for our promotion match. So far nothing is set in stone and anything can happen within the upcoming months." says M?ller.

SK - Stable. YEEEEAH NO. The only things stable about SK is Ocelote is never leaveing, and that everyone else is at risk of the Revolving Door.

But yeah, totally kick [It's not a trade or a transfer if you're not getting anything in return] two players of your team just before your Relegation games. Seems really smart to go into relegation with a new, untested roster. If anyone will even join SK before Relegation. [Who would join a team that is about to get relegated?]

In fact it may not even be a real kick. It might be Kev1n and hyrqBot leaving a ship they know is sinking to stay in the LCS.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 20, 2013, 03:05:54 AM
well that was disappointing

on multiple levels
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 20, 2013, 03:18:56 AM
League of Legends: Tower farming simulator.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 20, 2013, 04:06:07 AM
lmao 20m surrender
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on September 20, 2013, 04:58:36 AM
Mineski got ahead in kills but

but

OBJECTIIIIIIIIIIIIIIVES  :ohdear:

e:
the objectives
the tilts
THE PLAYS
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 20, 2013, 09:08:58 AM
mineski had bad farm across the board in most of their games that i saw

they might have plays and strategies but until they improve that most basic thing they're just gonna lose a lot forever
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 20, 2013, 09:41:09 PM
well then (http://gameinfo.na.leagueoflegends.com/en/game-info/champions/vi/)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 20, 2013, 10:28:46 PM
Looks like the design team from anet have been sharing notes with riot.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 20, 2013, 10:34:42 PM
WHO COULD HAVE DONE THIS?!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cabblecorento on September 21, 2013, 01:11:32 AM
So the other day (okay maybe it's been a year, I lost track of time) I was solo queueing and I ran into, I believe, BaitySM, and said that I was going to post here about what happened but it's been a year now and I only just remember it happened and now I can't remember who it was that I played with and whether we won.

Ingame is cablecarento by the way.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 21, 2013, 02:43:58 AM
GG lemondogs.

These games are just massive snowball games. The first team fight, tower, dragon decides the whole game. Games end in 25 minutes. Baron is hardly ever contested.

Great support Annie. Now everyone's gonna think I'm copying OMG.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on September 21, 2013, 04:00:38 AM
Support Annie FotM, calling it now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 21, 2013, 04:07:21 AM
TSM pls

this is your last chance


welp its been a good run


okay now this is just bronze V

TSM pls

so troll bro
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 21, 2013, 07:00:37 AM
I'm Dyrus and I'm feeding again.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 21, 2013, 07:02:33 AM
https://twitter.com/NhatN/status/381276006226472960/photo/1/large?utm_source=fb&utm_medium=fb&utm_campaign=TeamSoloMid&utm_content=381283015080411137
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 21, 2013, 07:06:01 AM
So... Is TSM out of the Quarterfinals or not?

If they are, I'm happy.

If not, welp, I hope they don't get there.

(I reallllllllly hate TSM.)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 21, 2013, 07:13:05 AM
They have two games tomorrow, and if they win both of those they stay alive, I think.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Kiro on September 21, 2013, 07:19:52 AM
I am so sad now.

I knew that if I only bought tickets for the last day of Group Stages, that the advancing teams might have already been determined. Now that that's mostly the case (save for a Vulcun miracle), I'm wondering if I should go. I probably will though, just in case I can get some swag and give a last hurrah to the NA teams. I'm hearing there's no new merchandise at least at the Culver City location which is rather lame. But if anyone wants the good ol' hats or hoodies or w/e, let me know and I can help purchase and ship them. Will be reporting in from there tomorrow.

Dlanor: TSM's eliminated, they have 4 losses and OMG and SKT1 can only get at most 2 and 3 losses respectively.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 21, 2013, 07:21:59 AM
Welp, they're up against Lemon Dogs and Gaming Gear, GG hasn't been putting up the best of performances, so I'll place my bets on Lemon Dogs.

(inb4 I'm proven wrong and Gaming Gear actually wins against TSM.)

Warning - while you were typing a new reply has been posted. You may wish to review your post.

So TSM's out huh? Welp, then that's that.

I'm rooting for OMG, and it seems like they have a pretty good chance considering that they're still undefeated this far into the playoffs, but still, I was rooting for CLG.EU last year and the winners were taipei, so let's see where this goes.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 21, 2013, 07:26:36 AM
So its pretty much gonna be Gambit, SK, Fnatic, and omg.

For some reason I was thinking there were only 3 teams in the QF already.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 21, 2013, 07:30:02 AM
samsung might edge out gambit if they keep fucking up
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 21, 2013, 08:15:44 AM
am i the only one who feels like oddone has been generally weak and that tsm as a team didn't pick up on everyone realizing that you can just camp dyrus because oddone will never be there to respond
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 21, 2013, 08:19:55 AM
No, you're surely not the only one. I feel the Oddone seems to wander around a lot and not accomplish anything.

Rarely does he counter jungle aggressively and is taken advantage of in his own jungle numerous times.

And don't get me started on the amount of times he face checks.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cabblecorento on September 21, 2013, 06:55:14 PM
TSM isn't gonna make it to quarterfinals, even if SKT loses 2 and TSM wins 2 they don't tie.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 21, 2013, 07:03:20 PM
That intro is hype as fuck. Anyways, I hope to see some crazy picks from the teams that are already out.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 21, 2013, 07:15:01 PM
'Mineski is basically a free win' - Doublelift

Pls prove Doublelift wrong for the 1,000th time Mineski [Especially since that means Gambit is 100% sure to go to semis with 1 win if that happens :V]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cabblecorento on September 21, 2013, 07:29:24 PM
So let me just break down group B some and the possible ways they'll advance to quarterfinals:
Assuming Mineski loses all of their games, so take that into consideration it makes it easier.
Either Vulcun or Ozone CAN go to quarterfinals, and Gambit and Fnatic can combine in any way, but one of them is making it in.
If Fnatic wins vs Gambit, they go to quarterfinals.  If Gambit wins vs Fnatic, they both go to finals.
If Gambit loses to Vulcun, and loses to fnatic, the winner of V vs Ozone goes to quarterfinals.
If Gambit wins vs Vulcun, and Vulcun won V vs Ozone, then Vulcun is out. If Ozone won V vs Ozone, then there will be a tiebreaker.

Mineski, I don't see them being able to do much against 4 extremely great teams that HAVE to beat them to stay in this competition, especially with how fierce the competition is. If they do, I'm cheering for them, but they can actually decide quarterfinals.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on September 21, 2013, 08:45:36 PM
I think various parties are cheering for Mineski with varying degrees of irony. They're a crowdpleaser because they take losses professionally, and other teams hope for the best for them against other competitors because it will secure them a spot in the finals :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 21, 2013, 08:52:06 PM
Why Vulcan, why?!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 21, 2013, 09:20:49 PM
and now vulcan gets to play gatekeeper for gambit
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Kiro on September 21, 2013, 09:32:02 PM
Hi from culver city. They have some neat posters for $7.  Leona vs Diana. Rengar vs Khazix. Mf vs gp. All about league of boobs.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 21, 2013, 09:43:14 PM
Mineski v Fantic, both know the game dosen't matter, so they've picked fun stuff. Like Mineski has 4 supports.

Although Mineski has brought the evil of AP Soraka back.

... Couldn't AP Soraka actually beat Zed with her armor buff? Which is 3 seconds [The duration of Death Mark]? And her silence?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 21, 2013, 09:45:01 PM
oh man all those biscuits and explorer wards.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 21, 2013, 09:51:07 PM
Why did they choose Varus AD? Why not Lulu?

The need to save it [The Zilean ult] for the Varus damage *Peke Hook* OH NO THE VARUS DAMAGE!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on September 21, 2013, 10:01:30 PM
This game.  It is the best game and a thing of beauty.

Why did they choose Varus AD? Why not Lulu?
Any of the other picks (except maybe Nunu) would have ruined the surprise too early on you see.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 21, 2013, 10:01:51 PM
game of the year
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 21, 2013, 10:02:55 PM
Any of the other picks (except maybe Nunu) would have ruined the surprise too early on you see.

But Lulu is a legit top and mid laner...
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 21, 2013, 10:10:03 PM
But Lulu is a legit top and mid laner...

http://www.youtube.com/watch?v=FshkO8HqQ10
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 21, 2013, 10:15:40 PM
http://www.youtube.com/watch?v=FshkO8HqQ10

Which is why there's at least one Challenger-rank player who uses it. It's totally not legitimate at all.

Hell AP Lulu used to be stupidly broken.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 21, 2013, 10:20:35 PM
Which is why there's at least one Challenger-rank player who uses it. It's totally not legitimate at all.

Hell AP Lulu used to be stupidly broken.

eyem plays ap skarner so obviously it's super broken grade AAA champion and not just a champion he's good at that plays to his strengths lol
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 21, 2013, 11:00:14 PM
Phreaks' shock is hilarious. You'd think he'd be used to Gambit's teamfights and Vulcun's throws by now.


Also Ahri is broken: By Alex Ich

eyem plays ap skarner so obviously it's super broken grade AAA champion and not just a champion he's good at that plays to his strengths lol

No.

But it's legit enough to not be instantly discarded as '4 support comp'.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 21, 2013, 11:14:54 PM
So Vulcun's specialty is to win early game and then toss the mid game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 21, 2013, 11:16:42 PM
vulcan throwbargans
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 21, 2013, 11:18:05 PM
Gambit's lane phase has never been that strong.

It's their midgame and lategame.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cabblecorento on September 21, 2013, 11:34:53 PM
Mineski will beat Ozone

trust
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 21, 2013, 11:40:00 PM
Mineski will beat Ozone

trust

Oh yeah I'm rooting for this for 2 reasons:

1: Gambit go through by default
2: Doublelift is wrong

Although I sure hope Mineski don't goof around in a game that actually matters.

And we get Karma and Mundo... Jungle Karma... Top Mundo... Jarvan/Leona bot, Ez mid. Either Mineski is messing around, or Mineski is resorting to Cheese.

That said, Koreans tend to be vulnerable to cheese apparently.

--

It's a Roaming Leona in response to the 2v1!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 22, 2013, 12:14:13 AM
wtf 2 jatts


dade confirmed worst mid KR
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 22, 2013, 01:36:16 AM
Welp, I'm just gonna skip group A.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 22, 2013, 01:49:31 AM
i wanna see regi play leblanc

regi pls
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on September 22, 2013, 04:03:18 AM
About to play my first ranked game(I want the ward.) Wish me luck.


EDIT: Went AD carry(someone called support.) Picked Ashe and went to bot lane with support Shen against a Caitlyn Thresh botlane. We won hard. Their Orianna ended up quitting for emergency reasons, but I don't really feel bad as the score was in our favor long before she left.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cabblecorento on September 22, 2013, 05:09:46 AM
OMG vs LD was one of the best games I've ever watched
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 22, 2013, 05:14:03 AM
omg is terrifyingly good

also if royal club is supposedly better than them well hoooolllllyyyy shit


oh shit time for satan

it begins
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 22, 2013, 06:36:20 AM
omg pls

pls omg

omg plssssssssssss

don't go bronze V now omg

pls

nooooooooooooo plssssssssss

omg no longer undefeated

yyyyyyyyyyyyyyyy

;_;
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 22, 2013, 06:47:13 AM
Faker tho
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 22, 2013, 06:54:42 AM
dem beautiful charms

dat ahri

pls roit norf ahri already
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 22, 2013, 08:01:49 AM
And TSM lost to Gaming Gear...
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 22, 2013, 08:04:38 AM
Well, to be fair, they were already out of the quarter finals, so they weren't playing seriously at all.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 22, 2013, 09:27:15 AM
I didn't watch, I was sleeping.

I made the mistake of looking at GD. You have NA guys trashtalking Fnatic on EU, and EU guys trashtalking C9 on NA.

Although even if C9 wins the whole thing, because of how far ahead of the rest of NA C9 is [read: stupidly far ahead], NA is still probobly the weakest [developed] scene overall :/
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cabblecorento on September 22, 2013, 03:03:31 PM
I don't think TSM expected to win

adc teemo reginald and the dyrus who never hit a hook
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 22, 2013, 04:57:30 PM
Lissandra is fun.

What's not fun is doing pretty well on her in ranked and being flamed by my Taric teammate who has over 3 times my deaths at that point that I'm 'playing like a retard' and to report me for 'assisting enemy team'.

Yeah... keep talking Mr.0 Wards 10 deaths, about how this is clearly not your fault, and how this is somehow mine when I've died the least and got the most Kills+Assists, despite being camped [Because I was the only one of our lanes doing OK] and placed more wards than you have.  Please explain how letting myself get hooked instead of our Ezreal, and then 5-man self-ulting, snareing and then ZH'ing is 'playing like a retard'. Especially when I got out alive.

Annoyingly I picked her against what I thought was a Zed mid, which Lissandra laughs at because of Frozen Tomb. Of course, it ended up being Zed top Ori mid, but I still did alright and was winning in CS until a bad invade and a fed Aatrox began to literally sit in the lane 100% of the time [Because everywhere else was losing, and instead of babysitting Ori he literally sat in midlane all the time instead because any 2v2 would be a loss for us]. And even then I stayed pretty even.

By the way, how does Riven lose to Zed anyway?

Before Zed has Death Mark...
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 22, 2013, 08:30:55 PM
zed has ranged poke and riven doesn't
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 22, 2013, 09:13:49 PM
zed has ranged poke and riven doesn't

Riven has shields and Zed doesn't.

Also Valor Dash to dodge Zed Shuriken.

And even then a Zed shouldn't be able to commit on a Riven.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 22, 2013, 10:08:27 PM
I believe what ryuu meant is "Zed is better than riven in x but she still shouldn't lose lane at all"
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 22, 2013, 10:53:02 PM
riven wins that lane later on but zed wins it early due to poke and disengage

after riven has a little AD, she can eat the poke with her e and at 6 she just does more damage than him overall



though really what i meant is that raikaria watched faker beat zed as riven in the championship and now he's confused that some random silver/gold player isn't pulling a faker in his games and it's really ridiculous to expect that
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 23, 2013, 12:42:35 AM
Welp just lost 38 LP. Bronze 1 solo queue is so dumb.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on September 23, 2013, 12:48:16 AM
I'm up to now losing 12 normal games in row, I'm scared to go back to ranked solo queue  :ohdear:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 08:30:34 AM
riven wins that lane later on but zed wins it early due to poke and disengage

after riven has a little AD, she can eat the poke with her e and at 6 she just does more damage than him overall



though really what i meant is that raikaria watched faker beat zed as riven in the championship and now he's confused that some random silver/gold player isn't pulling a faker in his games and it's really ridiculous to expect that

I only watched 1 faker game and that was an Ahri.

Cause timezones.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 06:10:08 PM
1 hour until hype
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 23, 2013, 06:26:34 PM
Fnatic vs cloud 9. Already setting back the West. Curse you random bracket.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 07:02:14 PM
it beginnnnnsss
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Byronyello on September 23, 2013, 07:56:52 PM
Fnatic get first blood: Minor claps.
C9 get dragon: OH YES GOOD JOB WOOP WOOP HEAVY CELEBRATION

Something dun add up mayn.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 08:03:34 PM
this game aaaaaa
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 08:20:04 PM
Fnatic get first blood: Minor claps.
C9 get dragon: OH YES GOOD JOB WOOP WOOP HEAVY CELEBRATION

Something dun add up mayn.

Home Crowd.

I'm a little bit behind so I'mma not read this anymore.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on September 23, 2013, 08:31:39 PM
Fnatic get first blood: Minor claps.
C9 get dragon: OH YES GOOD JOB WOOP WOOP HEAVY CELEBRATION

Something dun add up mayn.

'Murrica. Hope of NA. Etc.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 08:58:19 PM
balls channeling the power of the strongest
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 08:59:17 PM
Rule Number 1: DON'T STAND IN THE EQUALISER

Fnatic literally walked through it, like it was a red carpet.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 09:02:50 PM
it keeps happening

lemon's build ahahahahaha
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 09:13:44 PM
Triple Negatron Thresh OP

But yeah, Fnatic had almost no physical damage and picked TF into Fizz :/
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 09:15:03 PM
(http://i.imgur.com/sTgPv2l.jpg)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 23, 2013, 09:21:44 PM
That's one way to get stats as a support.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 09:29:59 PM
XPeke on Kassadin again.

Here we go.

===

Lee Sin 2/0/0 Lv 1. Yeah.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 09:46:59 PM
lemon just dies all the time

at least hes support i guess
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 09:49:26 PM
lemon just dies all the time

at least hes support i guess

And now everyone is dying, and honestly C9's teamfight isn't that impressive when Kennen can be kicked out by Lee Sin, or Varus ulted, or locked up by Leona, or silenced in the first place...

And then Meteos burns ult and flash trying to escape and fails. There goes their playmakeing move for 2 mins.

4 people catch out Yellowstar by quite a lot.

2 for 0 for Fnatic, because they are *that* far ahead that C9 can't even kill the support 4v1.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 09:53:05 PM
at this point meteos cant even 1v1 leona so who cares about teamcomps
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 09:57:29 PM
C9 going for Baron against an EU team.

Remember Vulcun C9? EU is the master of Baron dances because they do them so often.

C9 got the baron... but they got aced dealing literally 0 damage.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 09:58:53 PM
C9 more like C9x2-0ed

oh wait nvm they got one

worth
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 10:00:43 PM
So... maybe after the... I lost count... number of times EU has beaten NA, including Season 1 and Season 2, will NA finally stop their delusions that they are somehow better than EU?

Probobly not. I'm sure they'll start trashtalking EU again in Season 4.

Game 1 to Fnatic was more decisive than Game 2 to Cloud9, and Game 3 is clearly just a stomp.

Peke Quad.

26-2.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on September 23, 2013, 10:06:51 PM
So... maybe after the... I lost count... number of times EU has beaten NA, including Season 1 and Season 2, will NA finally stop their delusions that they are somehow better than EU?

Probobly not. I'm sure they'll start trashtalking EU again in Season 4.

Game 1 to Fnatic was more decisive than Game 2 to Cloud9, and Game 3 is clearly just a stomp.

Peke Quad.

26-2.

Most of the trashtalking I've seen was on the EU side honestly. I didn't see any from NA until worlds.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 10:09:33 PM
I've mostly seen people from NA instigating things by calling EU the worst or trash or ect, and EU just responds by pointing out the fact that every time they meet, EU wins.

That said both sides are probobly looking through rose-tinted glasses. It's the LoL community. Both are bad.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on September 23, 2013, 10:15:18 PM
I've mostly seen people from NA instigating things by calling EU the worst or trash or ect, and EU just responds by pointing out the fact that every time they meet, EU wins.

That said both sides are probobly looking through rose-tinted glasses. It's the LoL community. Both are bad.

Yeah, I when I saw NA trashtalking EU at the beginning of worlds, I thought they were joking for a moment. My main exposure to the LoL community is mainly GameFAQs. I don't frequent GD.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 10:16:35 PM
Yeah, I when I saw NA trashtalking EU at the beginning of worlds, I thought they were joking for a moment. My main exposure to the LoL community is mainly GameFAQs. I don't frequent GD.

GD, Reddit and Twitch, you see LOADS of NA trashtalking.

Most EU 'trashtalking' is 'lol look at NA thinking they're better than us when every fact and conflict so far says otherwise'.

Although there is a decent amount of EU trashtalking that isn't that. But the whole idea of NA trashtalking... anyone... is kinda silly and hard to take seriously when they've never won ANY international event.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Byronyello on September 23, 2013, 10:19:04 PM
As much as I am happy for Fnatic as a British bloke, I still feel a bit sad that it had to be Fnatic vs C9. They're easily the best teams of the western world and I'd love for them both to be in the semi-finals. (Even if C9 are those damn yankies (joking guise honest))
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 23, 2013, 10:22:05 PM
That's USA's story on a global scale.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 10:22:22 PM
oh boy time to see how legit Najin is
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 10:23:48 PM
Make it 2 for 2 EU.

Also looking through Reddit.

'The USA chants during game 3 stopped. XPeke silenced the entire crowd'
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 23, 2013, 10:25:23 PM
http://i.imgur.com/Iq1pqtW.jpg

Better Win EU. Now you have to carry the hopes and dreams of NA.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on September 23, 2013, 10:32:16 PM
The first two C9 vs FNC games were pretty good, but that last one was just so so so messy. Such a shame.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 10:34:53 PM
'In the top lane; the man who feeds to win; Darien!'

Darien in a nutshell.

I like this one:

http://i.imgur.com/j2NKizr.jpg (http://i.imgur.com/j2NKizr.jpg)

Also, Dyrus - 'Group A is 3 times harder than B'. Yep. That's why a team you didn't beat once lost to Group B's winners. Yep. Totally. [Example of Na trashtalking right there from Dyrus of all people...]

===

Kassadin banned. Well done Sword.

===

SWORD UNLEASHES SATAN
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 23, 2013, 10:47:41 PM
http://puu.sh/4yEJG.png

Well this pretty much as true of the NA scene as ever.

The Asian teams toss the crap out of their players.
I don't even know how many of these Asian players were even at Season 2 worlds.

Also 1/2 of Najin are only plat in solo queue.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 10:53:10 PM
RIP dade


darien is feeding

this is good for gambit


the difference in skill between nagne and top mids is really apparent

so many missed charms
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 11:08:41 PM
Fizz Triple Kill.

GG.

EUEUEU.

===

Gambit trade 1 for 1 when Genja misses ult and Voidle only hits Thresh. This is not a good sign for Sword.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 11:17:54 PM
If Gambit wins this then Faker is Korea's only hope

so much for KR domination


ROFL NUNU OP
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 11:19:04 PM
Why would you do that Gambit.

Why.

Then Gambit get the first Inhib. Which usually means you win.

Also Genja isn't building attackspeed. This is why Gambit is winning.

===

Voidle completely ABUSED the Korean Ahri play of KILL SUPPORT. He baited Najin so hard for that free baron, which lead to a win in a 4v5 teamfight...

And now the GA's are coming, as was expected when 4 Negatons came out.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 11:33:39 PM
so apparently shen's ult works through GA revives

also Genja 8/0/10

so much for pray
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 23, 2013, 11:34:25 PM
2/0 em Gambit.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 11:35:47 PM
So... about that 'Asia will dominate everyone'?

And 'EU is the worst region'

And 'Korea won't lose a game'.

And so on, so forth.

Meanwhile, EDWard is crying for his mistake.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 11:41:03 PM
the dreams of Korea now lay on Faker
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 23, 2013, 11:46:03 PM
xPeke 2strong (http://31.media.tumblr.com/bf5474c43084a02403c56b0da4030d5e/tumblr_mtlqvmOUDG1rnyslwo1_1280.jpg)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 23, 2013, 11:50:03 PM
xPeke 2strong (http://31.media.tumblr.com/bf5474c43084a02403c56b0da4030d5e/tumblr_mtlqvmOUDG1rnyslwo1_1280.jpg)

I prefer the 'Do you even Rift Bro?' and the Duel-Weilding RoA's, but hey, can't find em.

Also another reason why NA has brought the inevitable year of trashtalk upon themselves. (http://www.youtube.com/watch?v=bGICsgQ3lbA&t=6m27s)

---

Ori Ich. Uh oh.
Gambit has a Ress passive. UH OH.
Genja on one of his faves [Corki]. UH OH
Support is Sona?! Have you learnt nothing over these years of Gambit? They love Sona!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 23, 2013, 11:58:21 PM
welp so much for genja being better than pray

welp welp welp
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 24, 2013, 12:04:31 AM
Welp, there goes Game 2 :V

Also it's not so much Genja, it's more Voidle's manmode at Lv2.

And now he's died 5 times.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 24, 2013, 12:05:42 AM
being support is suffering

also blue side still op
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 24, 2013, 12:13:27 AM
Even a 5 man shockwave dosen't help.

If this was any team but Gambit they' probobly have FF'ed at 20. But Gambit don't really do the whole surrender thing.

This is painful to watch.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 24, 2013, 12:20:24 AM
being support is suffering

also blue side still op

the state of support rn is pretty awful

wtb s4 support changes
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on September 24, 2013, 12:21:35 AM
Even a 5 man shockwave dosen't help.

If this was any team but Gambit they' probobly have FF'ed at 20. But Gambit don't really do the whole surrender thing.

This is painful to watch.
Okay this is driving me nuts.

The word is "probably".  As in "probability".  Aaaaagh.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 24, 2013, 12:35:00 AM
Fizz, Kassa, Zed bans. Ahri banned by Gambit.

I predict Orianna.

Edit: NOPE GRAGAS

And Sword pick Nunu again.

With a Corki AD.

Who dosen't AA that much.

Really don't like Sword's comp. Not much sustained damage, not much C.C, not much engage [And both are Thresh]. They have poke, but... eh.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 24, 2013, 12:41:39 AM
VOIDLE PLS

VOIDLE PLS

riot pls buff sona
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 24, 2013, 12:49:12 AM
There are 7 pink wards on the bot side of the map from Najin.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 24, 2013, 12:49:39 AM
oh look darien has 0 deaths and gambit is losing
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 24, 2013, 12:56:16 AM
oh look darien has 0 deaths and gambit is losing

Not anymore.

But yes, he's not feeding. 0/1/4 isn't feeding enough.

It's 2am and it's a pretty big lead. I think I'mma sleep.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 24, 2013, 12:57:14 AM
0/2 now

but its looking like gg
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 24, 2013, 12:59:11 AM
If Gambit can turtle they might be able to win. Their lategame is a lot better between Nunu and Thresh both being support builds, Renekton not being too hot, Nidalee always being 'meh' in teamfights and Kog being Kog.

But they have to turtle. Against a Nidalee.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 24, 2013, 01:06:39 AM
Not even pros can dodge Nidalee spears.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 24, 2013, 01:07:17 AM
i want to see faker play nidalee

i want to see blood
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Helepolis on September 24, 2013, 12:47:32 PM
Can someone explain me seriously what is wrong with the community in this game. Is this similar on NA servers or slightly different? Every - single - game, draft or normal queue there is the endless moronic childish "I called X-lane first" and they just refuse to cooperate. As if every person in EU servers are unable to speak English or acts like a 8 year old crying for his spot.

Not to bash / compare this game to other MOBA but seriously, the attitude hasn't changed since Season 1 ended. Somehow Season 1 was at least ok where people considered their lanes.  If only there wasn't the moronic region lock on this game, I would happily sacrifice my ping to have some more enjoyable games now and then if I decide to play.

Anti-fun. I am really curious how NA servers are.

Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 24, 2013, 01:19:52 PM
its not any better
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on September 24, 2013, 02:01:39 PM
its not any better

Pretty much this. Though I'll be honest, I have very little problems, if any at all. I didn't know there was a region lock. I thought Iryan played on the NA servers.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 24, 2013, 03:24:41 PM
Ugg getting bronzies to group and use their ults right in a team fight is brain cancer.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Helepolis on September 24, 2013, 05:41:21 PM
its not any better
Pretty much this. Though I'll be honest, I have very little problems, if any at all. I didn't know there was a region lock. I thought Iryan played on the NA servers.
I guess I'll just have to deal with it when playing, or queue with more people. There is a region lock as in separate servers, sad to see region locks being applied on games these days.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 24, 2013, 05:57:25 PM
you can play on other region's servers other than your own though i think
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on September 24, 2013, 06:05:11 PM
ok this new champ is officially the best (http://lucian.cblol.com.br/)

the "help" is the Best Thing
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on September 24, 2013, 06:08:29 PM
Can someone explain me seriously what is wrong with the community in this game. Is this similar on NA servers or slightly different? Every - single - game, draft or normal queue there is the endless moronic childish "I called X-lane first" and they just refuse to cooperate. As if every person in EU servers are unable to speak English or acts like a 8 year old crying for his spot.

Not to bash / compare this game to other MOBA but seriously, the attitude hasn't changed since Season 1 ended. Somehow Season 1 was at least ok where people considered their lanes.  If only there wasn't the moronic region lock on this game, I would happily sacrifice my ping to have some more enjoyable games now and then if I decide to play.

Anti-fun. I am really curious how NA servers are.

This:
its not any better

And insta-locking/"lane X or feed" is/will be the least of your problems, mind you.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 24, 2013, 07:04:37 PM
dammit omg vs royal club is gonna be tonight from 1-4 AM

riot pls
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 24, 2013, 08:17:08 PM
...Amusingly enough, I don't get ANY of this insta-locking "I CALLED LANE FIRST" bullshit on the BR servers.

Like, at all. Especially in ranked where people COMMUNICATE what they'll be, and I'm frickin' Silver II :derp:

People keep complaining this is "League of Mid" but the only times I did not go mid in my ranked games were the times I wanted to go top, jungle, adc, etc, and I never called mid ever.

Have I fallen into bizarro world or something? :wat:

or maybe that research i heard about riot doing that proved the br servers are actually the least toxic in the world is actually true, but that would be fairyland
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 24, 2013, 09:02:15 PM
Can someone explain me seriously what is wrong with the community in this game. Is this similar on NA servers or slightly different? Every - single - game, draft or normal queue there is the endless moronic childish "I called X-lane first" and they just refuse to cooperate. As if every person in EU servers are unable to speak English or acts like a 8 year old crying for his spot.

Not to bash / compare this game to other MOBA but seriously, the attitude hasn't changed since Season 1 ended. Somehow Season 1 was at least ok where people considered their lanes.  If only there wasn't the moronic region lock on this game, I would happily sacrifice my ping to have some more enjoyable games now and then if I decide to play.

Anti-fun. I am really curious how NA servers are.

i largely stopped having this problem when i switched to normal draft

i mean there are still assholes of course, but there seem to be a lot less of them than in blind pick
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Helepolis on September 24, 2013, 09:10:58 PM
I have no idea what rank I am in, probably unranked in this season because I stopped playing ranked games after Season 1.

you can play on other region's servers other than your own though i think
You can, but unfortunately you have to start all over. Which is the most annoying part. I am kind of stuck on EU servers for this reason.

i largely stopped having this problem when i switched to normal draft

i mean there are still assholes of course, but there seem to be a lot less of them than in blind pick
I did notice that normal draft has less drama in comparison to blind pick. Although even in there, 0 communication or people who are like: "Well I am first to pick so fuck you".

LoL also needs something to quit the game if someone goes 5-10min afk, instead of suffering for 20 minutes. But that will never happen I guess.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 24, 2013, 09:19:37 PM
You can, but unfortunately you have to start all over. Which is the most annoying part. I am kind of stuck on EU servers for this reason.

you can transfer for 2600 rp

Quote
I did notice that normal draft has less drama in comparison to blind pick. Although even in there, 0 communication or people who are like: "Well I am first to pick so fuck you".

eventually riot said that pick order > call order but strongly encouraged people working together

matchmaking has had a lot less dickery since that, imo, and people also seem to be more willing to play a different role if it works out for the whole team.

unless that role is support
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 25, 2013, 05:55:57 AM
On one hand:

Well, OMG lost :/

On the other:

HOLY FUCK DAT VAYNE

Royal Club must win now, if they don't, I'm going to cry ;_;
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 25, 2013, 06:03:52 AM
Oh god Uzi

I think fnatic is fucked

I don't think Uzi died once in a team fight what the fuck
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Kiro on September 25, 2013, 06:44:12 AM
RYL vs OMG was amazing!

I was thinking Fnatic would beat OMG, but I'm not sure they could take RYL after watching that. However, I still think it could go either way with a slight edge to RYL. So stoked that will be a Bo5. And while I think SKT1 will beat NJS, I don't think I could possibly pick between SKT1, RYL, or FNC for the finals winner. They all have different strengths and it'll just be a matter of fighting it out.

Looking forward to some great matches, even if they end in 3-0, I doubt they will be as dull anymore.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Helepolis on September 25, 2013, 07:45:12 AM
you can transfer for 2600 rp

eventually riot said that pick order > call order but strongly encouraged people working together

matchmaking has had a lot less dickery since that, imo, and people also seem to be more willing to play a different role if it works out for the whole team.

unless that role is support
That is the main problem with this game. It is forcing you (well, not entirely forcing) but giving you shitty opportunities to do something. No matter where I transfer, it remains a region lock. And obviously this is their business model to earn some money out of the game. And skins. (Obviously tits sell for more than Graves with an awesome water gun).

Regarding match making, I am cool with going support gems or noisy boobs if needed. I have some iffy experience on mid lane with jumpy heroes.

Maybe in the near future, one day, Riot will lift the dumb region locks. But that would probably cause major nick-name issues and account issues. I doubt it.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on September 25, 2013, 12:42:34 PM
I am cool with going support gems or noisy boobs
i-is it sad that I know what this means :(
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Helepolis on September 25, 2013, 04:10:59 PM
i-is it sad that I know what this means :(
Not at all.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 25, 2013, 07:02:57 PM
Jinx has been officially announced. Apparently she's some madwoman who's made Piltover fall into chaos.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on September 25, 2013, 07:05:12 PM
(http://i.imgur.com/PwM57ol.jpg)
Really Petty Larceny :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 25, 2013, 07:06:56 PM
Aggravated Jaywalking
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 25, 2013, 07:08:45 PM
dat last one
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on September 25, 2013, 07:27:09 PM
Seija pls.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Patorikku on September 25, 2013, 11:07:42 PM
<insert image here>
Really Petty Larceny :V
No, Riot, please.
I'm in college now; I can't throw my money around like that anymore.
Riot, stop.
Please.
 :ohdear:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 25, 2013, 11:10:19 PM
No, Riot, please.
I'm in college now; I can't throw my money around like that anymore.
Riot, stop.
Please.
 :ohdear:

you still have what is likely several weeks to save ip before she's available to purchase anyway
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 26, 2013, 02:15:18 AM
oh man annie support

as long as you dont get lane stomped you can melt faces with flash tibbers

also having three different types of stun is fun
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on September 26, 2013, 02:32:45 AM
as long as you dont get lane stomped
that's kind of the hard part at times

but then again, china
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 26, 2013, 02:44:00 AM
I basically just let them push and only poked with auto attacks with my stun charged at all times. If they ever engaged then I stunned them. They never tried to towerdive me because I was always holding onto my stun.

My AD lost in farm but somehow picked up a triple when everyone came to gank bot so :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 26, 2013, 06:22:21 PM
Remind me again why I'm a nice person and listen to what our lastpick wants.

Our lastpick just picked Talon into this allied team:
Lee Sin
Vi
Caitlyn
Janna

Aside from this meaning 'They stack armor GG' at the end of the 35 minuite game, he had... 97 CS.
As the midlaner.

Yeah. And he'd died 11 times.

Clearly he had no clue how to play Talon, but picked him in ranked anyway, regardless of our team's needs. He got a nice 'Assisting Enemy Team' report from me in the postgame for his feeding, combined with his making our team 'Stack Armor GG', combined with the fact he clearly had no idea what he was doing.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Silent Harmony on September 26, 2013, 06:42:09 PM
Hello again everyone. Due to my best friend's wishes I'm going to give this game yet another casual shot. The thing is though that I want to practice and be what I feel is adequate, if not above-average, for my level (24) so that I don't hit a wall when I finally hit 30. Right now I'm trying to learn 2 basic things: last-hitting and jungling. Last-hitting practice is simple yet I still stink at it (averaging ~65 @ 10min). Jungling, however, I wish I could avoid but I know that eventually I'm going to be forced into the role one way or another. I've done some research over the last couple of weeks, but I have questions that I hope can be answered.

1) Since I've been gone for basically most of S3, I don't know who is good and who is bad anymore. I enjoy support, so I feel a tanky jungler would be more to my liking over an assassin. Right now I have narrowed it down to Xin Zhao, Warwick, and Nunu, but I was wondering which of the 3 I should focus on? If none of them, who would you guys recommend (other than Lee Sin; everywhere I've looked says he's really difficult)?

2) Since I would like to avoid Normals until I have a semblance of an idea of what I'm doing, is there any other way to practice jungling, or is jumping into the deep end and dragging my team down with me my only choice? So far the only alternative I can think of is Customs, but that's only really helpful for learning first clear since the bots are so stupid that ganking seems to be a non-issue. Would Co-op vs. AI be a good place to practice, or would I be putting myself at risk of being trashed by my team for leaving a (likely) noob top 1v2?

3) Are there any good tutorials/ videos/ guides for learning to jungle aside from Solomid.net?


Thank you.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 26, 2013, 07:08:47 PM
Hello again everyone. Due to my best friend's wishes I'm going to give this game yet another casual shot. The thing is though that I want to practice and be what I feel is adequate, if not above-average, for my level (24) so that I don't hit a wall when I finally hit 30. Right now I'm trying to learn 2 basic things: last-hitting and jungling. Last-hitting practice is simple yet I still stink at it (averaging ~65 @ 10min). Jungling, however, I wish I could avoid but I know that eventually I'm going to be forced into the role one way or another. I've done some research over the last couple of weeks, but I have questions that I hope can be answered.

1) Since I've been gone for basically most of S3, I don't know who is good and who is bad anymore. I enjoy support, so I feel a tanky jungler would be more to my liking over an assassin. Right now I have narrowed it down to Xin Zhao, Warwick, and Nunu, but I was wondering which of the 3 I should focus on? If none of them, who would you guys recommend (other than Lee Sin; everywhere I've looked says he's really difficult)?

2) Since I would like to avoid Normals until I have a semblance of an idea of what I'm doing, is there any other way to practice jungling, or is jumping into the deep end and dragging my team down with me my only choice? So far the only alternative I can think of is Customs, but that's only really helpful for learning first clear since the bots are so stupid that ganking seems to be a non-issue. Would Co-op vs. AI be a good place to practice, or would I be putting myself at risk of being trashed by my team for leaving a (likely) noob top 1v2?

3) Are there any good tutorials/ videos/ guides for learning to jungle aside from Solomid.net?


Thank you.

1: Xin is Average, however, I would suggest looking at Jarvan IV. Also, Vi is basically a better Warwick in every way. Also, at your lewvel, no-one wards and everyone pushes, so Udyr is training wheels for junglers, and, indeed, was how I learnt.

2: There isn't really a way. Bots are dumb, and you wouldn't get leashes in bot games. I could probobly win a bot game as AP Garen. :/

3: Youtube, and I'm sure there's many other guide sites. One guy you may want to look up for jungleing is Stonewall008, who, although I don't like him [He's a bit of a stubborn, sometimes rude know-it-all] and a few of his opinions, does know jungleing well, and explains well.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on September 26, 2013, 07:27:23 PM
1) Xin Zhao is pretty balanced and a solid pick, Nunu was King Jungle for a while but that came and went but he's still viable, Warwick is an easier jungler for folks who don't have full runes/masteries I am told, but he's definitely outclassed later on.  Current jungle hotstuff now are Jarvan IV and Zac and if you want tanky CC jerks I'm fond of Nautilus and Sejuani as well.

2) Bot games are not going to give you an accurate feel for how to jungle beyond where the camps physically are and what buttons do what.  Even if the guy who is solo top can handle it alone (which you're right, at not-30 that might be iffy) bots just aren't going to react like real people - nevermind that in bot games you might not get a leash so even less useful of a practice run!  Bots have that weird mix of dumbness but perfect reflexes and timing for junk like Tibbers bombs and also cheat when it comes to getting items (at least at intermediate) unlike real people, so outside of the stuff I mentioned above it's not worth it.  You probably don't have junglers on each team yet sub-30 anyway so you might have the same people raging for being "abandoned" top lane in yoloqueue oh well that's what the mute button is for.  You're going to flail around the first few times jungling but I don't think you can really avoid learning in normal modes, group with some friends (or people from here!) if you want help without the risk of ragers.

3) I love the UNSW videos, here's the one specifically on junglers but there's some other general ones as well I highly recommend http://www.youtube.com/watch?v=pd8LjygpplQ
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 26, 2013, 07:49:15 PM
Welp Jinx. You Scary. (http://herowithoutacause.tumblr.com/post/62290595261/a-new-meme-by-summoner-zodbones-from-the-forums)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Silent Harmony on September 26, 2013, 08:39:46 PM
I appreciate the advice so far. Unfortunately the only suggested jungler out of either list I have is Udyr and I've never played him, or any of the others for that matter. I don't know their playstyles and thus which one, if any, I should buy RP for in case Udyr doesn't fit. :ohdear: Out of these, which would you say is the easiest and/or most solid for low-level play, just in case?

Vi
Jarvan IV
Zac
Sejuani
Nautilus
Someone else entirely


Also, concerning bots, I knew that they'd be almost certainly a no due to idiocy. I admit I've always been overly-cautious around solo-queue even before I started encountering junglers due to several nightmarish experiences I had in low-levels. My one and only experience jungling did not help those feelings at all. I guess all I can do is "flail around" in the jungle a few more times and pray.

Finally, I'd love to play with others, but I don't really have anyone on my friends list and MotK chat is always empty. Not to mention I'm pretty sure everyone's 30 already. My RL friends also stick to ARAM, so they're no help.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 26, 2013, 09:12:14 PM
vi vi vi vI VI VI VI VI VI VI VI VI

PUCNH FIRST ASK qUESTSIONS WHILE PUNCHING


also the guy triangles linked is amazing. his lectures are an hour long each but they're so informative and good and totally worth it. i went from winning gold/plat normals off and on and losing silver ranked to destroying gold/plat normals and really destroying silver ranked because of that guy

Also, concerning bots, I knew that they'd be almost certainly a no due to idiocy. I admit I've always been overly-cautious around solo-queue even before I started encountering junglers due to several nightmarish experiences I had in low-levels. My one and only experience jungling did not help those feelings at all. I guess all I can do is "flail around" in the jungle a few more times and pray.

the thing about jungling is that you need runes to do it well(particularly red yellow and quintessence t3 runes), so doing it really sucks early on. mechanically jungling is pretty easy, you just click on the monster you want to smite and watch its hp until it hits smite range and kill it. the skill in jungling comes from adaptive decision making. no two games will play exactly the same, the jungler needs to be able to identify who needs help where and when. it's a very cerebral role so it requires some hands-on experience to become amazing at, but it's not particularly hard to jump into imo. the only wrong decision to make as a jungler is to afk farm your jungle.

also re: lee sin, lee sin is only moderately difficult to play from a mechanical perspective, but he's considered difficult because his kit has a lot more potential decisions to make at any particular moment than your average champion due to his high mobility kit
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on September 26, 2013, 09:57:42 PM
Unfortunately the only suggested jungler out of either list I have is Udyr and I've never played him, or any of the others for that matter.
Ohhhh ok in that case wait a bit to try champs on the free weeks before throwing your money/IP blind, well Nunu and WW are 450 IP so go hog wild with them and Xin's 3150 I think so also cheaper than the rest on your list.  Alas, this week's freebie champ selection isn't the best, Malphite and Yi can jungle but I don't see them there that often anymore and I couldn't tell you much about them.  Nunu's a good choice for not-30 in particular since he has a healing-smite ability which helps mitigate the lack of runes - but like Ryuu said, not having a full page of T3 runes for jungle clearing hurts. 

I'd be willing to play with you and help you out- I've had a pretty lousy streak in normals (14 straight losses oh boy!) so a change of pace would be welcome.  You can send a message to taterbox, I should be on for a bit later tonight after 8pm EST.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 26, 2013, 11:40:23 PM
i might be on then as well
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on September 26, 2013, 11:59:38 PM
Ok by after 8pm I mean after 9pm SORRY but I'll be on for realsies.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on September 27, 2013, 12:35:25 AM
I'll be on as well, I'm always down to play some games.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 27, 2013, 07:01:05 AM
Jink's PBE state is stupidly broken.

At lv 1 she has the option of:
[Q] Mana per shot, 600 range, 110% AD AoE damage, aka: Every auto is a Corki Rocket... at level 1.
[E] - 120 base damage + 1.5 second snare [I know, let's pair this with a Taric or Zyra Lv 1!]

But wait, aside from that stupid earlygame, how about an indefinite  130% AS boost from Lv 9 onwards?
Or how about a decent base damage global ult that gets faster as it moves and deals 25~35% missing HP, you know, just in case you escapew from all her other stuff.
Or a 70% slow with a 1.3 Ad ratio [And decent base for a 1.3 ratio] with over 1,400 range?

Yeah. No way in a billion years is she releasing in this state. And if she does, I'm not gonna play until she's fixed, because botlane will literally be unplayable.

Oh, and let's throw in her toggle has a 1 second cooldown so she can completly and utterly abuse Triforce/IBG [The latter fixing hr lack of escape, although she has a 70% slow and a 130% AS boost and can have higher-than Trist range and has an AoE Snare] if she wants.

The only thing on her kit that dosen't look hilariously broken is her passive, but even then, something like +150% decaying movespeed for 4 seconds on tower/champion kill will make her stupidly snowbally  in a teamfight [Kill one chase down rest/Kite], and make her a really annoying splitpusher. [Remember her indefinite 130% AS boost? Yeah. Her backdooring is Yi on STEROIDS]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 27, 2013, 07:07:29 AM
Her Q AoE can crit and procs muramana on all targets with no additional MP cost.

Triforce, Infinity Edge, Muramana, Boots, Blade of the Ruined King, Phantom Dancer.

Where the fuck is your god now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 27, 2013, 07:07:59 AM
Riot. Please.

Forget all I said above. This is beyond Release Vayne/Xin Zhao/LeBlanc/Zyra. This is so obviously overpowered it hurts.

If she releases in this state, I'm not even going near. I'll instead take bets on how long for the hotfix.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 27, 2013, 07:22:07 AM
Well, this is day one PBE, right? Something tells me she's going to be in the PBE for a looooooooooooong while.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Silent Harmony on September 27, 2013, 07:32:44 AM
Wow. Thanks again everybody. I apologize for not responding or being online; I work in the afternoons as a closer, so I'm rarely online when anyone else would logically be. Sorry for forgetting to mention that. :derp: Maybe early Saturday morning? In the meantime I'll practice last-hitting some more.

Also, every champ I listed in my first post I own (Xin, Nunu, Warwick). It was the list of champions everyone else suggested that I don't own aside from Udyr. Sorry for that mix-up.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 27, 2013, 08:05:54 AM
GET VI

(http://i.imgur.com/K3SKTYx.jpg)

GET VI
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 27, 2013, 08:28:35 AM
One dead ADC. Coming right up!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 27, 2013, 08:47:02 AM
I just realized.

Jinx will be the 4th out of 5 Piltover champions designed to be an ADC [Jayce was designed to be playable as one, he's just not played as one :V. The others being Ezreal and Caitlyn.]

Can we have more Steampunky non ADC's please? More Vis? Maybe a STEAMPUNK MAGE. Viktor's not steampunky, he's more FUTURE TECH.

I think to this point Piltover is still the only region that you cannot make a functional team out of. [Even if you include affiliates, like Heimerdinger and Ziggs]. There is no champion with Piltover that can support in any way, shape or form.

Even the Void could use Malzahar support with his silence, ult to prevent people diving your ADC in a teamfight, and Space Aids to harass with.

Even Zuan could run Singed top, Mundo jungle, Urgot/Janna [Or Blitzcrank] bot and Viktor mid. And Zuan doesn't exactly have a large pool.

You could do GP/Fizz/Naut/MF/Nami for Bilgewater. [Well, the sea champions are more affiliates]

Hell, considering Sivir is moving to Shinuma with her update, even there could field a full team. [Zilean or Nasus support though :V]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 27, 2013, 09:57:06 AM
ziggs and heimerdinger are both affiliated with piltover. they both live there and are involved with the acadamy

being a yordle does not mean your main affiliation has to be bandle city lol
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 27, 2013, 12:51:20 PM
so uh are her tattoos on her left or right side

cause in the pool party pic they were on her left

now they're on her right


also Vi, STANDS FOR STUPID (http://www.youtube.com/watch?v=Hi1kUdreiWk)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 27, 2013, 01:58:52 PM
ziggs and heimerdinger are both affiliated with piltover. they both live there and are involved with the acadamy

being a yordle does not mean your main affiliation has to be bandle city lol

But they are not piltovan champions. They are still from Bandle City. They work in Piltover. Most people group the Yordles together anyway, even Veigar and Lulu who are outcasts [And both insane].
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 27, 2013, 03:25:17 PM
long range auto? 1.5 second root? long range slow?

SUPPORT JINX LETS GO
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 27, 2013, 04:33:51 PM
Support jinx seems like Support Lux with AD Scaling.

On crack.

Also, let's shift the discussion just a little bit: Lucian.

Trinity Force, Merc Threads, Black Cleaver, BotRK, Phantom Dancer, Guardian Angel.

Combined with his W, BotRK's active, Merc Threads's Tenacity and Phantom Dancer's passive and movspd boost, this should make Lucian a kiting machine. The AD from Black Cleaver, BotRK and Trinity should give his Auto Attacks enough oomph, that, and critical chance. Combine that with Trin's Spellblade passive and he should be a pretty good burster. The Attack Speed from Phantom Dancer, BotRK and Trinity, as well as the AD from Black Cleaver, Trinity and BotRK should be enough to make his ult worthwhile, while the cdr from Black Cleaver should make it a lot more spammable, and Black Cleaver's armor shred should make him destroy teamfights. Obviously the Guardian Angel is there in case something goes wrong.

Obviously, this is theorycrafting, what do you guys think? I'm kinda thinking of switching the GA with Infinity Edge or a Zephyr, for more AA/Ult power, respectively.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 27, 2013, 04:57:15 PM
That is basically the build I use on Lucian, except I don't use PD, I use LW. And I use Ionians, not Mercs, because if you're getting C.C'ed as Lucian you're probobly dead anyway, better to kite more and get more passive shots ect.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on September 27, 2013, 06:40:40 PM
YES YES YES
FINALLY BEAT MY LOSS STREAK.

A 57 minute game because our ADC lagged out by the 20 minute mark?  Check.
Me not playing support which was a common thread in 12 of my 14 losses? Check.
Me not duoing with my husband, also a constant in 12 of those 14 losses?  Check.  :ohdear:
Our team keeping positive and never throwing up the surrender vote even when we had all three of our inhibitors down?  Check.
Everyone pitching in with wards while the enemy was allergic to them, allowing us to ninja Baron and rush their base while they were arguing with each other in all-chat? Check.

My faith is restored, all hail BOARLADY THE CROWD CONTROL MEATSHIELD  :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 27, 2013, 07:33:46 PM
But they are not piltovan champions. They are still from Bandle City. They work in Piltover. Most people group the Yordles together anyway, even Veigar and Lulu who are outcasts [And both insane].

this is like saying if i move to britain and join their army, i'm not really a british soldier because i'm from america
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 28, 2013, 02:32:53 AM
oh boy korean clash lets go
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 28, 2013, 02:52:30 AM
One team will be victorious. The other will be sold to a glue factory.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 28, 2013, 03:34:01 AM
IT BEGINS
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on September 28, 2013, 03:53:19 AM
IT STOPS
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 28, 2013, 03:54:17 AM
welcome to the league of pauses

oh boy

time for the fed jax show
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on September 28, 2013, 04:07:11 AM
this match is close holy crap
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 28, 2013, 04:08:37 AM
6/1 jax

THE TERRORRR

dat gragas tho
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on September 28, 2013, 04:33:13 AM
dat gragas tho
fuck yeahhhhh NaJin Sword

that was a close as hell match though damn I hope the others are this awesome
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 28, 2013, 05:14:06 AM
This is a stomp

Un fed jax does nothing
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 28, 2013, 06:09:53 AM
Faker the boggie maker (http://25.media.tumblr.com/5947a265611f1b37a9fc3f19480a603e/tumblr_mttk22q3NJ1qkedpeo1_1280.jpg)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 28, 2013, 06:10:12 AM
Why is LolKing stateing Game 3 Lose-Lose.

Edit: Nevermind. Game's still on :

Edit2: Well what do you know, it's looking like the #1 Korean team is the #1 Korean team, unless the Favorites win the next 2 games.

Edit3: Stompystompstomp. [Cloud9 take notes on losing Lv1 and coming back]

Edit4: Well... looks like it'll be 2 worlds in a row Ori gets nerfed after.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 28, 2013, 07:57:49 AM
GG Orianna does a ridiculous amount of damage with just grail and 2 doran rings.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Yukarin on September 28, 2013, 08:12:52 AM
wtf why does ap trist deal so much damage

burst + 100 per tick + ignite makes for a really stupid way to die slowly.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 28, 2013, 09:11:30 AM
wtf why does ap trist deal so much damage

burst + 100 per tick + ignite makes for a really stupid way to die slowly.

Because when there's more than 1 person for her to accomplish anything it's literally suicide.

In a 5v5 it turns out when you're made of paper and you're reliant on Goomba-Stomp Resets you don't live very long. Who'da thunk it?

She's great at explodeing a squishy instantly [Or blasting them so low and then dying that Explosive Shot finishes them], but is a complete liability 5v5 even when hilariously fed, due to a combination of bad scaleing base damages and the whole 'needs to Goomba' thing, combined with the fact she can't burst tanks, she has to go DEEP. She usually jumps in, gets C.C'ed and dies before accomplishing anything.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 28, 2013, 09:57:15 AM
Of course, in low elo, where nobody knows how to focus correctly, she can pentakill pretttttty easily.

I've unfortunately been a victim of that, but I guess that's what I get for playing low-cc champions.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 28, 2013, 12:35:09 PM
My stance on low ELO Divisons:

Any idiot can mash buttons or rightclick in a teamfight simply to do damage.
However timing C.C right, and initiate/peeling is not something any random idiot can do. Decision-making is a much higher-end skill, and therefor sets you apart from others.

Therefor, to really carry low ELO, Jungle/support/high C.C champions are what you should take. Get the morons fed with your C.C. You can be fairly sure they know how to do damage with the damage-oriented characters they are sure to take to 'Carry'.

This also plays well with the selfish soloQ mentality most people have of 'If I go 5/0 in lane with damage I will carry' when in reality they get C.C'ed and die when the whole team has the same mentality and therefor has no initiate or C.C.

There's a reason why I went from high Bronze to Gold playing Maokai.

The only annoyance is after you've force-fed people, you get no thanks or recognition, and of course half the time the idiots brag that it was all them and they pewnzored the enemy. Of course, you know if you hadn't snowballed them they'd have like 50 CS and be no threat.

But seriously, I sometimes swear that the biggest difference in play between divisions isn't individual mechanics, it's decision making.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 28, 2013, 01:43:43 PM
And it IS decision making, tbh.

Alright, now tell me a good mid laner with good CC and damage potential. Does Anivia count? Annie? Should I be playing the shit out of these two and abandon Diana until I'm Gold?

No need for top lane, if I'm top I'm just gonna proxy singed/tryndamere/yi my way to victory.

And I refuse to go bottom anymore.

Jungle... I need more junglers. Maybe I should start maokai too? He was made by the same guy that made diana, after all.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 28, 2013, 04:03:51 PM
And it IS decision making, tbh.

Alright, now tell me a good mid laner with good CC and damage potential. Does Anivia count? Annie? Should I be playing the shit out of these two and abandon Diana until I'm Gold?

No need for top lane, if I'm top I'm just gonna proxy singed/tryndamere/yi my way to victory.

And I refuse to go bottom anymore.

Jungle... I need more junglers. Maybe I should start maokai too? He was made by the same guy that made diana, after all.

Maokai is who I like to call the 'Idiot-proof' jungler, because he has so much C.C it usually doesn't matter how long it takes for your team to react to your ganks. Not to mention he's about the only jungler who can actually gank a Fizz/Zed. Other good junglers include Amumu, Sejuani and Zac. Note all three of them, if they end up getting fed, can transition into more bruiser builds very well. [Maokai, Amumu and Zac can build tanky AP if fed, like Abyssal, due to good scaleing AoE skills. Sejuani just builds HP and scales off that :V. The difference between a fed and unfed Sejuani is what HP items you pick up :V]

Also Nautilus. When you want C.C, look no further. 'Nautilus has slow clears' is a myth. Spirit of the Golem Nautilus. Max Shield first. Watch whole camps die in 2~3 swings while you take 0 damage.

I guess junglers that can hold their own in fights and can transition into more damage if fed also work. Jarvan and Xin come to mind, but I have HORRIBLE luck when I play Xin, and Jarvan I don't even actually own because his gameplay isn't really my style. Also Xin is infamous for being a Noobstomper.

Aniva isn't good in the current meta, she hates to be dived on and assassins mid are all the rage, but Annie's OK, because she can follow-up with a stun, or catch someone out, or flash-Bear/Flame. Not to mention if you dive on an Annie she just drops Tibbers on your face and kills you.

Diana isn't that bad either. Pick up an Hourglass, Q-R-Moonfall-Hourglass is a pretty good initiate. In terms of C.C Moonfall is Shockwave+Command: Dissonance at once. Also Annie and Diana can both roam very well.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 28, 2013, 07:17:26 PM
wow this guy can sing

welp fnatic getting laned to death


being support is suffering


asian lee sins and non asian lee sins are like night and day

all those missed Qs
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on September 28, 2013, 08:21:24 PM
Maokai is who I like to call the 'Idiot-proof' jungler, because he has so much C.C it usually doesn't matter how long it takes for your team to react to your ganks. Not to mention he's about the only jungler who can actually gank a Fizz/Zed. Other good junglers include Amumu, Sejuani and Zac. Note all three of them, if they end up getting fed, can transition into more bruiser builds very well. [Maokai, Amumu and Zac can build tanky AP if fed, like Abyssal, due to good scaleing AoE skills. Sejuani just builds HP and scales off that :V. The difference between a fed and unfed Sejuani is what HP items you pick up :V]

Also Nautilus. When you want C.C, look no further. 'Nautilus has slow clears' is a myth. Spirit of the Golem Nautilus. Max Shield first. Watch whole camps die in 2~3 swings while you take 0 damage.

I guess junglers that can hold their own in fights and can transition into more damage if fed also work. Jarvan and Xin come to mind, but I have HORRIBLE luck when I play Xin, and Jarvan I don't even actually own because his gameplay isn't really my style. Also Xin is infamous for being a Noobstomper.

Aniva isn't good in the current meta, she hates to be dived on and assassins mid are all the rage, but Annie's OK, because she can follow-up with a stun, or catch someone out, or flash-Bear/Flame. Not to mention if you dive on an Annie she just drops Tibbers on your face and kills you.

Diana isn't that bad either. Pick up an Hourglass, Q-R-Moonfall-Hourglass is a pretty good initiate. In terms of C.C Moonfall is Shockwave+Command: Dissonance at once. Also Annie and Diana can both roam very well.

I think Nautty having slow clears was from a while back. I thought Anivia's passive was anti-dive.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 28, 2013, 09:43:32 PM
know what would be great?

if supports had a mastery that gave them high GP10 but only for the first few minutes of the game

then we dont get things like Tabe with nothing but boots at 19 minutes


okay then again i think he just straight up given up on items
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 28, 2013, 09:47:42 PM
I think Nautty having slow clears was from a while back. I thought Anivia's passive was anti-dive.

You egg her then walk out then kill her again. Aniva sucks when someone jumps on her too. She prefers to fight at a decent range so she can kite better, and pick at people.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 28, 2013, 09:55:27 PM
tabe

this is why you need items


dont worry tabe

we can both hate morello together
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 28, 2013, 10:28:51 PM
oh yes support annie

oh yesssssssss
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 28, 2013, 10:54:34 PM
You had one job, Peke.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 28, 2013, 10:57:28 PM
late game Uzi time

you thought late game doublelift was scary
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Silent Harmony on September 29, 2013, 10:38:10 AM
Disclaimer: before you continue, I ask that you keep in mind that I'm months out of date with League and am basing this post mainly on what little I've seen in the recent tournament. Also it's 3am Pacific Time right now so I'm dead tired (and a little delirious). I apologize for the massive essay ahead.


I just got done talking with my friend about the vision war in League and how it basically made all of Riot's efforts to help Supports so far moot. Sightstone and Ruby Sightstone seems to have helped a little yet not really. Somebody needs to buy all of those consumables/items, and unfortunately supports get the short end of the stick, to the point where they literally buy Boots+Sightstone+1-2 items, then wards wards wards. How can this problem be fixed?

What we came up with started with him mentioning seeing a post where it was suggested to remove wards as we know them entirely, make a 7th "Vision Item" slot, and put items like Sightstone there. This, ideally, does multiple things including:

There are, I'm sure, many issues with this as well (otherwise we'd likely have seen something like it by now). For now the biggest issue I can find is overall vision reduction, especially in the early game where wards seem to be used to set-up or prevent ganks and counter-ganks. Sightstone, for instance, costs 950g by itself, and any support can tell you that's a long time to be without vision.

My fix (inspired by junglers) would be to introduce a new, basic-level Sightstone. I'm horrible with names, so let's call it Starterstone for now. Starterstone would grant little to no health and drop weaker wards (like the current Explorer wards), but be cheap enough to be a starting item. This item would upgrade into the Sightstone we know and love with stronger (180s) wards and more health, or another type of Sightstone (like the "Pink" one mentioned above). The problem is that for anyone but a support to pick up this item at level 1, it needs to be dirt cheap (and thus very weak).

A basic, very gold-efficient Starterstone may look something like this (assuming Explorer Ward = 25g/60s):
Code: [Select]
Starterstone
Passive Unique: Ward Refresh - Starts with 2 charges and refill each time you return to the shop.
Active Unique: Ghost Ward - Consumes a charge to place a Ghost Explorer Ward. You may have a maximum of 2 wards from this item at once.
Item cost 75g

At 75g, it's cheap enough for support and (maybe) jungle, but requires about 2 full uses to be gold-efficient (much like Sightstone).

A more expensive, support-only SS may look like this:
Code: [Select]
Starterstone
+35 Health
Passive Unique: Ward Refresh - Starts with 3 charges and refill each time you return to the shop.
Active Unique: Ghost Ward - Consumes a charge to place a Ghost Explorer Ward. You may have a maximum of 2 wards from this item at once.
Item cost 220g
Start would be SS + Bead/Charm + Pot(x3) + 20g (assuming current Greed mastery)

What about Pink Wards? Well all I can think of is making several varieties of Starterstones.
Code: [Select]
Vision Starterstone
Passive Unique: Ward Refresh - Starts with 2 charges and refill each time you return to the shop.
Active Unique: Ghost Ward - Consumes a charge to place a Ghost Explorer Vision Ward with Magical Sight (can see invisible units). You may have a maximum of 1 ward from this item at once.
Item cost 150g


This where you guys come in. Is this along the right track of a good idea? If not, is there even a way to make this idea work? If not, do you have an idea of your own on how to solve the current "vision war" and "Support starvation" issues?


In the meantime, I'm going to sleep.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Helepolis on September 29, 2013, 11:33:41 AM
late game Uzi time

you thought late game doublelift was scary
Yesterday's championship match was pretty exciting to view. You could clearly notice that when they had wiped Cait at the top T3 push, they could easily wipe away the rest as well (well duh, carries being carries etc). Except that only worked once. Later on Fizz couldn't reach Cait any more, even with Guardian and Hour glass.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 29, 2013, 12:12:33 PM
So I've been doing my standard build on lucian all day, and decided to try out AP Mid Nidalee for shits and giggles.

So I'm up against a very aggressive lux, well, no biggie, she's bad at skillshots so it's no problem.

Hecarim says "I'm gonna invade Rammus" and I think "Well, there goes our first blood."

And hecarim invades. And kills rammus. And rammus starts to rage and rage and rage and feed intentionally and suddenly the game goes downhill with me getting massively fed out of rammus and their teemo who decided being toxic was fun (AND APPARENTLY TEEMO IS SUPER COOL BECAUSE HE'S SILVER I WOOOOOOOOOOOOOOW) and then suddenly lux says "let's dance @baron" because she knows the game is lost, so me, hecarim, lux, their janna and our caitlyn decide to have our fun while teemo and rammus do absolutely everything in their power to feed the top lane outer turret.

The funniest part was when Rammus decided to join in on our "dancing party" at baron, and me, caitlyn and hecarim just blew him up instantly, "No toxic players allowed" I said, cue him raging at me endlessly.

We won, obviously, but I felt sad for their ashe, janna and lux, the three of them were actually trying to win and once everything went downhill, janna and lux decided to have some fun with us. Unfortunately, I didn't actually deserve that win but, what can you do?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 29, 2013, 12:27:27 PM
If they just gave us items that pooped out oracles and pink wards we'd be fine.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 29, 2013, 12:47:12 PM
If they just gave us items that pooped out oracles and pink wards we'd be fine.

No, we wouldn't. That would be awful for the game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 29, 2013, 12:54:00 PM
No, we wouldn't. That would be awful for the game.

Likely so, but I don't think there's gonna be anything good enough riot could give supports that wouldn't be broken and used by some other role.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on September 29, 2013, 02:31:08 PM
Well, according to the rioters, Season 4 will have an "assist spree" which afaik, gives you more gold for an assist per assist so uh, maybe that could help?

'course, that doesn't only apply to supports but hey, it helps.

it's also gonna make the game even more snowbally than it already is, riot pls
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on September 29, 2013, 02:57:47 PM
Personally, I think shutdown gold should scale on the money you have in proportion to whoever dies, rather than the amount of kills you have. I hate to sound like a fnatic fanboy, but it seemed rather silly that in a fight with two teams of equal gold, one team had to worry about shutdown gold and the other didn't. It also gives people a reason to give kills to people with less money(support, jungler) though I doubt that'll happen.
It might lessen the snowballing too.

Also, part of me wants to buy vi, but why would I ever use her over Jarvan. Only thing I can think of is if J4 is already banned/picked by the other team.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on September 29, 2013, 11:56:31 PM
So I hopped into some PvP games a little while back - two with one friend, and I think a solid five with another. I played support in each game, while they did their own things - typically jungle or mid.

All I got was a Sightstone and a Philo stone, and bought a shitload of wards each time I went back if I couldn't afford boots. I like to think that having our entire jungle for the early game and most all of the map warded was what won us those games - it was all a solid winning streak.

...although it could also be because my ELO is so low in Normals and they're Gold+ ranked players... that could've had something to do with it, too.

But yeah, for some reason I actually enjoyed ONLY buying wards and stuff. In bot games, because there's so much murder gold flying around, and it's easy to get 30 assists, you can get a full build for a support. Seems kind of pointless though when your team is doing that well, whereas struggling for wards actually felt engaging - I had to know when and how to best use all of Nami's skills, rather than LOL SHURELYAS, ADC CHASES AND KILLS.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 30, 2013, 04:40:18 PM
I was confident enough in my Shen skill to pick Shen into a Vladimir, especially since our team had an Aatrox jungle, and Corki/Alistar botlane for me to ult on.

Of course, our Lux gets hooked by a Blitzcrank at Lv 1, and Vladimir gets the First Blood. But it's OK! Vladimir dosen't have flash and we've got plenty of lockup. He's pushing! Aatrox will hit lv 3 with our blue, since they didn't take it [Me and Lux were guarding it, don't ask me why Lux didn't go to red]

Aatrox?

Aatrox?

Oh. Nope. Enemy Udyr to towerdive me.

He finally shows up top, while Vlad freefarms and perma-pushes at about 15 mins in when I get towerdived at my T2. Another time, I taunt Vlad under the tower, with him on the other side of the wall, able to join in, but dosen't join in until the taunt ends, and Vlad is out of tower range, which results in him dying because by that point Vlad had free-farmed out of control and Aatrox was dead weight because he was rushing BotRK as jungle Aatrox...

But hey, who would want to knock-up someone who's taking tower aggro in a gank when you can wait for them to not have tower aggro, and not be taunted so you miss your Q!

That guy was in his promotion to Gold.

I hope he dosen't make it, because he was AWFUL. Especially since he begged to play jungle Aatrox.

And yet despite my mid and jungler basically screwing up my lane I still had a fairly respectable number of assists. Lost, but Aatrox was outright irrelevant, and Lux fed a Kah'Zix [And picked Lux into Kah'Zix which is what]

Being low Gold is suffering, because you get all these Silvers trying to get to Gold that vary in skill so much it's stupid.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on September 30, 2013, 08:06:10 PM
After my ranked matches I might be one of those silvers. :(
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on September 30, 2013, 08:21:48 PM
After my ranked matches I might be one of those silvers. :(

Only if you're EUW.

And some of 'those silvers' are good. As I said, the skill level varies so dramatically.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on September 30, 2013, 10:51:33 PM
After my ranked matches I might be one of those silvers. :(

http://www.youtube.com/channel/UCeGtVfZD9LVttCJzjIJLY1g

this guy's lectures will help you poop on silver league
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on September 30, 2013, 11:01:03 PM
PAAAAAATCH NOOOOOTES (http://beta.na.leagueoflegends.com/en/news/game-updates/patch/patch-312-notes-0)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on September 30, 2013, 11:03:07 PM
Is there a video on how to make your team mates stop walking around in the jungle w/o vision?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on September 30, 2013, 11:44:08 PM
PAAAAAATCH NOOOOOTES (http://beta.na.leagueoflegends.com/en/news/game-updates/patch/patch-312-notes-0)
olaf is back???
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 01, 2013, 01:35:49 AM
time to play katarina again lol
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 01, 2013, 01:40:26 AM
if you dont press r though then she has no buffs :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 01, 2013, 02:16:58 AM
if you dont press r though then she has no buffs :V

the problem with her was that she could be strong, but the nerfs basically removed her consistent killing power. very frequently after a full combo, people would be able to get away with slivers of health

the buffs make it so those people should now rightly die, as well as reward playing katarina properly in a team fight. smart buff imo
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 01, 2013, 04:11:04 AM
Ashe players that fire arrows across the maps.
Ashe players that miss point blank arrows.
Ashe players that don't save arrow of teamfights.
Ashe players that don't use arrow in teamfights.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 01, 2013, 08:39:30 AM
'I call this one 'Brush with Death''

Of course Riot. Of course.

Although it seems the buff where Judgement got a Critical strike rate got removed.

Still, Olaf will be back, so my body will be ready to return to someone who used to be one of my primary junglers and toplaners.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 02, 2013, 05:13:44 AM
Draaaaaaaaaven (http://24.media.tumblr.com/8473031567daec525e4863a80c7d0798/tumblr_mu0zmogF0R1rmy2xzo1_1280.png)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 02, 2013, 01:09:39 PM
If I use sword of the divine, will it cause Garen's ticks to crit?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 02, 2013, 01:12:50 PM
If I use sword of the divine, will it cause Garen's ticks to crit?
Yes.  And it doesn't use the three charges so you can AA, Q, Judgment.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 02, 2013, 01:42:34 PM
Apparently EUW is still having issues, if my sudden 700 ping, which isn't just me because other people complained about lag, to there is any indication.

Especially when my ping is stable and normal to anything else.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 02, 2013, 04:00:55 PM
Finally (http://31.media.tumblr.com/f0f8140db3ca9d942f96d6adaaacca0d/tumblr_mu1tjtVgfE1rmy2xzo1_1280.png)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 02, 2013, 05:06:19 PM
Grats!
:hi5: division buddy!

Though on looking at the other images from Tumblr, I can't recall a game that let Thresh, Shen AND Amumu through bans.  Those must have been delicious rage tears from the other team that lost with such a GG OP team comp :v
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 02, 2013, 05:21:12 PM
And now EUW service status says they are aware of disconnects.


Just sayin' EUW hasn't worked well for TWO WEEKS STRAIGHT NOW. And it's been borderline unplayable since Saturday.

Half tempted to go back on my Lv3 NA smurf, but I have like 250 ping in NA anyway.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 02, 2013, 05:39:30 PM
Though on looking at the other images from Tumblr, I can't recall a game that let Thresh, Shen AND Amumu through bans.  Those must have been delicious rage tears from the other team that lost with such a GG OP team comp :v

Alistar effect too strong.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 02, 2013, 05:58:39 PM
I heard some rumors on the wind that Regi is gonna step down and Phantoml0rd will replace him.

Aparently PL said it on his stream or something.

These are only rumors I heard though, but Regi did get completely and utterly stomped in Worlds, and indeed, Worlds showed how much of a weak link Regi is, since he struggled to go even even if Oddone camped him, and if he didn't, he would get STOMPED.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 03, 2013, 04:42:13 AM
i made one of those "write about the games you play" blogs in an effort to self improve and put my thoughts about the game balance somewhere. i might also do analysis stuff about other games but whatever

it is here

http://www.tumblr.com/blog/ryuukyunplaysstuff

feel free to follow it if you like giant walls of text about video games

if riot ever releases replays i'll put those on there too
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 03, 2013, 11:56:56 AM
Go normal game, call adc, pick Quinn.

Another dude locks MF.

People start raging and the MF says I should be his support.

I lock Karma with AP Runes and Masteries.

Pick up double fairy charm + red pot + ward, Syndra calls me a troll.

Proceed to carry the game and survive a fed veigar's full combo because I juked his W and E and Karma Shield Too Stronk for his ult.

The MF was fucking horrible, btw.

The wonders of solo q normal games.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 03, 2013, 01:17:57 PM
2/0/11

25 min victory by Nexus.

I'm Lv 13 while the enemy jungler [Nocturne] is Lv 9, and only got his own red once in the whole game. [He got mine at Lv1, to which I promptly just took his after my own blue, ganked top and forced both his summoners, and then gave our Akali mid FB]

I basically snowballed every lane out of control [The only one I didn't get killed was a Renekton, but by forcing him back 3 times he got so far behind our ZAC that ZAC double killed Renekton and Nocturne, who was also behind and ulted in, alone. Which prompted me to steal Nocturne's red. Again.]

WHY. DON'T. PEOPLE. PLAY. MAOKAI.

I'm now 21W/11 L with Maokai in ranked.  Riot plz release more plant-themed champions so I can stomp with them too, because it seems between my Zyra and my Maokai, I'm the LoL equivalent of Yuuka.

Also I've never seen anyone else take the sort of build I've been favoring on Maokai. When I have a tank toplane like a Zac, I build to 'seek and destroy'. Mobies, Spooky Ghosts, Shurelia's. Twisted Advance. Yeah. You're out of position? Enjoy dying.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 03, 2013, 02:02:47 PM
I... I don't even. (http://www.youtube.com/watch?v=PX_IQkeXq9g)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 03, 2013, 02:04:47 PM
LoL confirmed to be even more anime than touhou
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 03, 2013, 02:19:35 PM
Pack it up guys, we beat the final boss of the internet.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 03, 2013, 02:24:08 PM
I'm not sure what was silliest, Gragas Scarra or Kah'Zix-claws Alex Ich.

I wonder if the players chose their own champion reps, or if Riot just did.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 03, 2013, 02:26:19 PM
gragas scarra is clearly a reference to drunk scarra (https://twitter.com/DrunkScarra)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 03, 2013, 02:31:08 PM
gragas scarra is clearly a reference to drunk scarra (https://twitter.com/DrunkScarra)

Or, you know, how he plays Gragas a lot.

Scarra could have easily said 'Hey, do me as Gragas'.

Also has anyone besides me noticed Draven Wards make sounds when you hit them/kill them?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 03, 2013, 02:35:39 PM
Or, you know, how he plays Gragas a lot.

Scarra could have easily said 'Hey, do me as Gragas'.
Quote
Riotmixdj 1584 points 8 hours ago
Drunk Scarra made it to the video.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 04, 2013, 03:59:59 AM
People are saying that League is the most popular game in the world. Where's the source for this? I saw the poster, but I wanted to make sure. I was hoping I could find the Riot research, but I haven't been successful.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 04, 2013, 07:39:10 AM
Lost 3 games in a row. Yeah, silver is pretty shity.

They teamfight like shit, and then bitch and moan about how so-n-so isn't as good as themselves.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 04, 2013, 07:45:54 AM
do what i did

http://www.youtube.com/channel/UCeGtVfZD9LVttCJzjIJLY1g

watch all of that guy's videos and then go 10-1 in ranked games
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 04, 2013, 07:47:11 AM
I'm bad at being hyper aggressive in lane. :S

Need a champ that doesn't get punished for all-ining

Guess I'll just go back to Teemo. Idk if silvers are dumb enough to fall for his shenanigans.

These games are heavy (http://puu.sh/4HfcZ.png)

I just need my MMR to tank so the system will stop putting bronze 1 players on my team to fight silver 2-4s.

If I was to win any of these games I'd likely get 20lps, but they are really lopsided.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 04, 2013, 02:08:11 PM
https://twitter.com/ggCMonteCristo/status/386030794130481153/photo/1/large
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 04, 2013, 02:12:49 PM
I've said it before but I would kill for the finals to be cast by MonteCristo and Deman, that is my dream team.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 04, 2013, 03:21:13 PM
Yeah, silver is pretty shity.
If you want, throw me an invite if you see me on - I've been shying away from ranked for a while since I like the duo-guarantee of at least one teammate not being a raging monkeyfool, but queuing with MJP borks matchmaking too much :( but we're in the same group so it shouldn't be so bad.   Or I should just dive in #yolo and mute anyone at the first sign of douchebaggery. 

On another note, Zilean is my new favorite champ.  Played him twice this week, once AP mid and once as a hybridy support (our ADC left before 20 min, this seems to be a trend in my games lately...) and hot damn.  His (2x) time bombs do a surprising amount of damage, even on a support budget, and the enemy Shen raging in all-chat because Akali "hacked a GA" was a thing of beauty.  People rarely see him so they have no idea what sort of shenanigans he can pull :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 04, 2013, 03:37:18 PM
On another note, Zilean is my new favorite champ.  Played him twice this week, once AP mid and once as a hybridy support (our ADC left before 20 min, this seems to be a trend in my games lately...) and hot damn.  His (2x) time bombs do a surprising amount of damage, even on a support budget, and the enemy Shen raging in all-chat because Akali "hacked a GA" was a thing of beauty.  People rarely see him so they have no idea what sort of shenanigans he can pull :V

People really just don't know Zilean all that well, he has a 2AP ratio on his ult, with an AP build, he can fullheal even the tankiest Mundo or Malphite, his time bomb also has a 320 Base + 0,9AP ratio, using his combo, that's 640 + 1,8AP, it's on par with some of the most damaging ults out there, afaik, that, plus with level 5 W and E and 40% cdr he can keep himself with a permanent 55% movspd boost.

He's a great champion, but he's a support that requires AP to work properly (Though he can still do quite a lot of stuff without it) so people don't play him much, thanks to that, he's grossly underestimated.

Though he must have some sort of glaring weakness that I haven't seen yet, otherwise people in tournaments would be using him without second thought, last time I saw him being used was as an AP Mid by gambit, if I'm not mistaken.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 04, 2013, 05:28:57 PM
People don't like him because he has exactly one damaging spell and a ton of mana issues. That one spell even has a delay. Don't expect to burst people down with him.

Not saying he's bad, though.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 04, 2013, 09:02:17 PM
I'm bad at being hyper aggressive in lane. :S

Need a champ that doesn't get punished for all-ining

Guess I'll just go back to Teemo. Idk if silvers are dumb enough to fall for his shenanigans.

These games are heavy (http://puu.sh/4HfcZ.png)

I just need my MMR to tank so the system will stop putting bronze 1 players on my team to fight silver 2-4s.

If I was to win any of these games I'd likely get 20lps, but they are really lopsided.

teemo is moderately strong. he can win vs pretty much any top lane but it's difficult for him to not push, which can make his lead shaky to hold

wukong is basically freelo in silver since no one knows how to lane against him there and he can harass really well without pushing the lane as hard as jayce or teemo

People don't like him because he has exactly one damaging spell and a ton of mana issues. That one spell even has a delay. Don't expect to burst people down with him.

Not saying he's bad, though.

i will!

the problem with zilean is that he doesn't have enough burst to fit an ap carry role, and that his utility(his R mainly) is too tied to AP to be properly used as a support. he's in an awkward zone where he can't do either of his roles well, and yet balance shifting towards one role would have to eliminate use of the other
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 04, 2013, 09:30:29 PM
So he's basically old karma then?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 04, 2013, 10:28:30 PM
And I also liked playing as old Karma so :V

The best part of Zilean is with his kit I get to feel like a honest to goodness wizard of the battlefield.  Sure there's lots of mages in the game, but A WIZARD.  I'll take fulfilling that power fantasy down here in tanked-elo-yoloscrubnormal town.

On another note, is anyone going to one of the official viewing parties tonight?  We're using it as an excuse to get out to NYC on a Friday night and have a drink or two and maybe win some swag but man does the timing suck if you're not in the same timezone as the match itself.  We'd get maybe two games in before the trains stop running :fail:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 04, 2013, 10:44:27 PM
And I also liked playing as old Karma so :V

On another note, is anyone going to one of the official viewing parties tonight?  We're using it as an excuse to get out to NYC on a Friday night and have a drink or two and maybe win some swag but man does the timing suck if you're not in the same timezone as the match itself.  We'd get maybe two games in before the trains stop running :fail:

I liked old Karma too, she was my 4th champion ever [After Singed, Warwick and Sivir] but I LOVE new Karma. I love  her 'CDR Overlock' on Mantra. Not her whole kit like Ryze, it's just the way CDR overclocks to make her 'super moves' more available. But I don't get to play mid that much, so I don't get to play her often. She fits my 'gradual grind' style really well though, and her utility is good too. I WANT to get really good at Karma, because I REALLY LIKE PLAYING HER. The effect she can have on teamfights outside 'OMG KILL THEM ALL' is a nice bonus too, as a jungle/support main.

It dosen;t mater if I'm fed enough to cause tons of damage with a Mantra Q or not, the huge slow is a massive effect on a teamfight if I catch a group. Not to mention the kiting, and the catch potential with her snare if you find someone alone. I love new Karma's adaptabilty in teamfights. She can snare someone diving the carries, kite people, deal good AoE, peel, and shield all at the same time. Need to deazl AoE damage? Mantra Q. Need to chase or withstand AoE? Mantra Sheild. Mantra W isn't that useful for the way I play but it's nice as a clutch heal too.

The time when I turned an entire game by catching 5 in a Mantra Q, and 4 with the after-explosion made me fall in absolute love. Baiting people into death by kiting and shields countless times is a close second. [It gives me the feeling out outsmarting people]

I'm not going to a veiwing party, the match starts at 5am CET [Thank you Riot for considering Europe, your biggest area], but I'm still pulling an all-nighter to watch. I even gotme a box of chicken from a really good local chain to keep me going.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 04, 2013, 10:59:19 PM
zilean got swag (http://www.youtube.com/watch?v=PjSXjc6tkUY)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 05, 2013, 01:20:08 AM
zilean got swag (http://www.youtube.com/watch?v=PjSXjc6tkUY)
nvm zil op
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 05, 2013, 02:51:52 AM
Almost time for the grand finale guys, who are you all rooting for? I'm going Royal Club.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Kiro on October 05, 2013, 02:52:37 AM
Greetings from Staples!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Kiro on October 05, 2013, 03:10:54 AM
Place is packed. I'm pretty close to the right side of the big screen. Amongst free swag is a pulsefire ezreal statue. Getting hyped. Also an orchestra is getting set up.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on October 05, 2013, 04:07:02 AM
Series 3 World Finals are now started (http://na.lolesports.com/) (and I don't mean pregame show nonsense)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 05, 2013, 04:36:38 AM
This is truly the battle of gods holy shit
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 05, 2013, 04:37:35 AM
Royal pls  :(

Don't do dis to me

ROYAL PLS

DONT DO DIS TO ME
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Kiro on October 05, 2013, 05:45:03 AM
Please... Don't get 3-0ed!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 05, 2013, 05:47:25 AM
Guess It's not too late to get on the hype train. (http://youtu.be/vjVQGw5EIPc)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 05, 2013, 06:30:00 AM
Godlike lost that one so hard

He's pretty much been the opposite of godlike
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 05, 2013, 06:30:34 AM
I'm not even.

I'm not even gonna comment.

3-0'd, wow. Just, wow. Way to fucking go Royal Club.

I think I play Kennen better than Godlike, seriously, these ridiculous ults.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Silent Harmony on October 05, 2013, 06:30:50 AM
20 min victory gg easy noobs.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on October 05, 2013, 06:31:48 AM
korean hype train pulling into the station toot toot
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 05, 2013, 06:32:17 AM
skt and royal hugging it out after the match was the cutest fucking thing i've seen
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 05, 2013, 06:37:45 AM
dat monte tho
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 05, 2013, 11:48:22 AM
skt and royal hugging it out after the match was the cutest fucking thing i've seen
I wasn't around to watch the stream, so there better be a vid of this up somewhere.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 05, 2013, 01:02:19 PM
Just won my 1st game in s5. 24lp as expected. Our Vlad got a pentakill.

And there went all those points.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 05, 2013, 05:01:04 PM
korean hype train pulling into the station toot toot
CHOO CHOO (http://i.imgur.com/SkjkK62.gif)

Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 06, 2013, 02:36:32 AM
today i learned that i and tumblr are both retarded

http://ryuukyunplaysstuff.tumblr.com/

that is the actual blog link
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 06, 2013, 03:29:17 AM
today i learned that i and tumblr are both retarded

http://ryuukyunplaysstuff.tumblr.com/

that is the actual blog link

I thought Vi doesn't need to build damage. Aren't her bases enough?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 06, 2013, 04:39:20 AM
I thought Vi doesn't need to build damage. Aren't her bases enough?

the only primary damage item i build on her is lizard elder

everything else is tanky dps or just pure defense (occasionally i get black cleaver if we're rolling)

lizard elder really really helps her ganks though, so much extra damage. you can snowball the fuck out of yourself or another lane because the damage spike it provides + vi's natural damage spike is silly
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 06, 2013, 04:45:47 AM
the only primary damage item i build on her is lizard elder

everything else is tanky dps or just pure defense (occasionally i get black cleaver if we're rolling)

lizard elder really really helps her ganks though, so much extra damage. you can snowball the fuck out of yourself or another lane because the damage spike it provides + vi's natural damage spike is silly

Oh, I got the impression you bought more than one damage item on Vi? Why would pick Vi though. What makes her so special, as opposed to the likes of say, Zac, Jarvan or Elise?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 06, 2013, 05:07:31 AM
Oh, I got the impression you bought more than one damage item on Vi? Why would pick Vi though. What makes her so special, as opposed to the likes of say, Zac, Jarvan or Elise?

her level 2 is incredibly damaging and very very very frequently results in a first blood if executed properly on a squishy.

her dueling potential is very high making it easy to just walk into an enemy's jungle and do whatever you want

her kill potential is absurdly high at 6. a level 6 gank by vi alone is almost a guaranteed kill alone, but if the lane has any of it's own cc it's a near definite thing


also damage wins silver games. if two teams are facing off, one with a fed vi and one with a sejuani, vi's team will almost always win simply due to the fact that vi can instantly kill their carry regardless of what the enemy team does. and vi has enough survivability that it takes a decent amount of spells to kill her afterwords. in the black cleaver game, for example, i wasn't strong enough to outright kill anyone on their team due to some early mistakes, but i was still able to just ult cait or tf, get them so low that they were irrelevant and allow my team to clean up because things like amumu ulting just me so his team won't die kept happening
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 06, 2013, 05:22:45 AM
her level 2 is incredibly damaging and very very very frequently results in a first blood if executed properly on a squishy.

her dueling potential is very high making it easy to just walk into an enemy's jungle and do whatever you want

her kill potential is absurdly high at 6. a level 6 gank by vi alone is almost a guaranteed kill alone, but if the lane has any of it's own cc it's a near definite thing


also damage wins silver games. if two teams are facing off, one with a fed vi and one with a sejuani, vi's team will almost always win simply due to the fact that vi can instantly kill their carry regardless of what the enemy team does. and vi has enough survivability that it takes a decent amount of spells to kill her afterwords. in the black cleaver game, for example, i wasn't strong enough to outright kill anyone on their team due to some early mistakes, but i was still able to just ult cait or tf, get them so low that they were irrelevant and allow my team to clean up because things like amumu ulting just me so his team won't die kept happening

So, she's a Jarvan that does more damage. I have bad experiences with her when it came to dueling though. Dumb Udyr surprised me at red buff.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 06, 2013, 05:38:39 AM
So, she's a Jarvan that does more damage. I have bad experiences with her when it came to dueling though. Dumb Udyr surprised me at red buff.

you have to know when to use your q as an interrupt

having red buff also helps because of her w steroid
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 06, 2013, 06:32:12 PM
So who's enjoying the whole "play 10 of the same champ mode"? I want to see 10 Kennens.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 06, 2013, 06:38:18 PM
10 blitz pls
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 06, 2013, 07:23:58 PM
In case anyone is curious as to why Undo is disabled:

You could undo Majai's/Sword of the Occult, and re-buy them, or something along these lines, and instantly get a 20 stack version.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on October 06, 2013, 07:56:58 PM
In case anyone is curious as to why Undo is disabled:

You could undo Majai's/Sword of the Occult, and re-buy them, or something along these lines, and instantly get a 20 stack version.
More specifically, if you got any stacks on them, and then sold > undo, it would add a number of stacks to the item equal to the number you already had, so you could easily zoom up to 20.

Which obviously was pretty broken.

Of all the items to break the game though, who would've expected Mejai's/SotO?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 06, 2013, 08:28:44 PM
Here's a Syndra party. (http://www.youtube.com/watch?v=bRiSgTvw74M&feature=youtu.be)

Shens vs. Zeds and Sorakas vs. Veigars (http://www.twitch.tv/lullabygaming/b/467920206)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 06, 2013, 08:30:56 PM
Here's a Syndra party. (http://www.youtube.com/watch?v=bRiSgTvw74M&feature=youtu.be)
http://www.youtube.com/watch?v=xFhS0sSMys8
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 06, 2013, 08:55:18 PM
I just managed to go 1/0/25 as Lulu.

In ARAM.

What is this. How did I go a whole Murderbridge game without dying? I almost went without killing anyoe but had to kill a Caitlyn to save an Olaf.

[Imagine how much more useful I would have become if I DID die. I had over 7k in the bank at the end. 'Strike me down and I shall become more powerful than you can imagine' - Obi Wan... and Lulu.]

Also between the two facts of EUW derping all the time, and the fact I played a ranked game this month already, meaning I can't decay, I think I'll just play ARAMs and Normals until Preseason 4
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 06, 2013, 09:05:35 PM
I just played a SR game of 5 Lee Sins vs. 5 Lee Sins.

I have never had so much fun.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on October 06, 2013, 10:20:20 PM
What is this whole 'allowed to select the same champion' thing that's going on? Is this temporary, bug-related, or is it something Riot is doing for funsies because preseason 4?

Also, is it just me, or is CV *really* useful as a ward-happy support in bottom lane? I know it takes up a summoner spell slot that could be better served by Exhaust, Flash, or Ghost or something, but... Eleisa's Miracle and Utility mastery means you have CV up every 28 seconds or so. I feel like that's most of what helped contribute to my recent PvP wins - being a vision obsessed support.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 06, 2013, 10:25:11 PM
cv is an okay summoner but it will lose you teamfights against anyone competent
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 07, 2013, 01:09:50 AM
10 blitz pls
you were saying (http://www.youtube.com/watch?v=p8nTfAKHEgw)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Kiro on October 07, 2013, 04:18:45 AM
So, due to attending the World Championships, I've picked up the following skin codes:

1 Arcade Hecarim
1 Riot Blitzcrank
1 Championship Thresh (card says it expires 5 days after the event)

I've already redeemed these on the NA server, but I'm willing to give these codes to players from other regions. I am hoping it will work on all the other established servers. If you are interested, just PM me with your server and preference of skin. I will probably only give one code to each person unless there are very few people who PM me. Players who post in this thread have higher priority over lurkers. And using the code also gives you the champion if you don't already own the champion. For sure, the Thresh skin will be given out by October 8 or earlier.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Patorikku on October 07, 2013, 10:38:29 PM
So who's enjoying the whole "play 10 of the same champ mode"? I want to see 10 Kennens.
WHAT!?

This is a thing, and I'm at college unable to enjoy this!? PLEASE tell me this is a permanent thing, because sweet mother of cumulonimbus, my dream team is a reality!

I can see the shuriken shitstorm already...
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 08, 2013, 01:24:29 AM
WHAT!?

This is a thing, and I'm at college unable to enjoy this!? PLEASE tell me this is a permanent thing, because sweet mother of cumulonimbus, my dream team is a reality!

I can see the shuriken shitstorm already...

I know right? I wanted to play, but I had a Physics midterm to study for.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on October 08, 2013, 04:38:35 AM
WHAT!?

This is a thing, and I'm at college unable to enjoy this!? PLEASE tell me this is a permanent thing, because sweet mother of cumulonimbus, my dream team is a reality!

I can see the shuriken shitstorm already...
From what I've been able to gather, it is a thing that is doable, but it's not meant to be implemented right now.  It's something they're toying with while they test to make sure there aren't weird bugs or glitches or other things that come up with it.

You can currently create a custom game with it activated if you have a modded client (which is sort of against the rules and Riot's suggesting against it, although they haven't said straight up they're going to ban anyone or anything, just that "be aware it's seriously not officially supported yet and we don't suggest it"); or that anyone can join a custom game created by someone with the modded client and it'll work.

So yeah it's a thing but a "do at your own risk" thing.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 08, 2013, 04:55:15 AM
i highly recommend NOT getting the mod for yourself and just playing in already made customs at your own risk

the lobbies are buggy as fuck though and most people don't understand how they work so a lot of games don't happen
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Silent Harmony on October 08, 2013, 05:12:57 AM
You can currently create a custom game with it activated if you have a modded client (which is sort of against the rules and Riot's suggesting against it, although they haven't said straight up they're going to ban anyone or anything, just that "be aware it's seriously not officially supported yet and we don't suggest it"); or that anyone can join a custom game created by someone with the modded client and it'll work.
Actually it looks like they may ban at least the people making the lobbies. (http://forums.euw.leagueoflegends.com/board/showthread.php?p=13450288#post13450288) I'm not sure though.

But yeah, it's probably best to avoid them outright until Riot patches it out. You may be able to play in a made lobby, but as everyone's said getting the mod yourself is very risky.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 08, 2013, 06:52:06 AM
man i normally don't complain about things but ap nidalee really suffers from the blitzcrank effect

like super bad

win lane until she lands one spear and then it's over, can't trade with her or try to kill her because she only needs one good attack to kill you from there

but then if she doesn't land spears she's totally worthless
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 08, 2013, 01:16:09 PM
Actually it looks like they may ban at least the people making the lobbies. (http://forums.euw.leagueoflegends.com/board/showthread.php?p=13450288#post13450288) I'm not sure though.

But yeah, it's probably best to avoid them outright until Riot patches it out. You may be able to play in a made lobby, but as everyone's said getting the mod yourself is very risky.
Ymir's last post (http://forums.euw.leagueoflegends.com/board/showthread.php?p=13473801#13473801):

Quote
I want to add something to this, nobody has been banned and nobody will be banned for using this while it's still available. It will likely have to go into stealth mode soon, and of course you use it at your own risk as it is not polished.

We'll have more information later, but for now have fun!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 08, 2013, 09:54:17 PM
http://www.youtube.com/watch?v=0nlJuwO0GDs

(http://i.imgur.com/Ltz1gs9.gif)

SO MOE I DIED
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 08, 2013, 10:07:12 PM
http://www.youtube.com/watch?v=0nlJuwO0GDs

(http://i.imgur.com/Ltz1gs9.gif)

SO MOE I DIED
see lines like that are why I can't take you seriously

holy crap that video's impressive

I really like the blending of 3d animation and cartoony explosions
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 08, 2013, 10:09:00 PM
Jinx ain't moe. Ain't one thing about her that's moe. To me at least. Everyone has different moe, I guess.

Also, who's this 'Papa', or is this another  'Kog'Maw Daddie'. who we'll never hear of again?

On a totally related note, at one point Jinx grabs her ponytail and swirls it around. I frequently do that with the length-straps on my backpack when I'm walking because I can't keep my hands idle. It's like the male equivalent because, you know, I don't have giant twintails. She even does it on the same side. I literally thought 'OMG I do that!'

Also Riot plz stop putting effort into codeing these animations and instead put that effort into stable coding for EUW... or the financial resources for paying these animators into paying server technicians. EUW has literally been having issues pretty much constantly for 3 weeks now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 08, 2013, 10:14:44 PM
Also Riot plz stop putting effort into codeing these animations and instead put that effort into stable coding for EUW... or the financial resources for paying these animators into paying server technicians. EUW has literally been having issues pretty much constantly for 3 weeks now.
because the people who worked on this animation can totally drop it and instead suddenly know how to fix everything wrong with the servers, isn't that what an animator does??

riot pls
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 08, 2013, 10:15:58 PM
Jinx ain't moe. Ain't one thing about her that's moe. To me at least. Everyone has different moe, I guess.

Also, who's this 'Papa', or is this another  'Kog'Maw Daddie'. who we'll never hear of again?

it's pow-pow

her minigun

the lyrics are literally on the video

Quote
Also Riot plz stop putting effort into codeing these animations and instead put that effort into stable coding for EUW... or the financial resources for paying these animators into paying server technicians. EUW has literally been having issues pretty much constantly for 3 weeks now.

because the skills that one uses for video animation are totally 100% transferable to server maintenance

i am going to go learn everything about maya and then use those abilities to start my own server
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 08, 2013, 10:22:20 PM
i am going to go learn everything about maya and then use those abilities to start my own server

Which is why I also mentioned money. How about you hire server technicians instead of animators Riot? Or use the budget saved to buy a stable server?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 08, 2013, 10:32:05 PM
http://www.youtube.com/watch?v=0nlJuwO0GDs

(http://i.imgur.com/Ltz1gs9.gif)

SO MOE I DIED
ryuu's new desktop background (http://i.imgur.com/IRRMOhe.jpg)

also nerf your dongers
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 08, 2013, 10:33:50 PM
Which is why I also mentioned money. How about you hire server technicians instead of animators Riot? Or use the budget saved to buy a stable server?

you know that if you keep hiring people to throw at a single problem, you eventually make that problem worse right

not to mention the after effects of what you do with those people after the problem is fixed

also wouldn't the EU servers be handled by the EU staff

wouldn't the EU staff have to make the decision to hire more technicians in that case

regardless i am sure you are 100% right and that the EU heads should have made the call to hire more technicians to fix a temporary problem instead of delivering something hundreds of thousands of people across the world are enjoying

ryuu's new desktop background (http://i.imgur.com/IRRMOhe.jpg)

oh jeez i'm really thinking about it
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 08, 2013, 10:45:45 PM
welp time to listen to this on loop (https://soundcloud.com/leagueoflegends/get-jinxed)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 08, 2013, 11:10:44 PM
regardless i am sure you are 100% right and that the EU heads should have made the call to hire more technicians to fix a temporary problem instead of delivering something hundreds of thousands of people across the world are enjoying

Considering EUW is the fastest-growing largest platform and therefor is the forefront of Riot's Tech, yes, they do clearly need a larger department and budget to keep the largest region running, and to fix issues, especially stress issues, before they hit other servers. The server has had major issues, ones large enough to have ranked down, for most of the last THREE WEEKS. That's not really acceptable customer service. Especially when we've had major issues many times before.

Also there's such a thing as temporary staff. Or training your employees to be better. Or investing in better tech, such as an upgraded server, or even a new one to help capacity issues. Making flashy animations should certainly come second to providing a stable service.

Not to mention several other issues, like better communication with EU about what's even going on, and communication in general. There's like, 1 prominent red on the EU forums. When it's in multiple languages.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 08, 2013, 11:23:04 PM
(http://i.imgur.com/y0vUbdm.png)
pretty much the most fun champ ever
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 08, 2013, 11:24:45 PM
Why would you even build that many PD's on someone with a permanent 130% AS boost?

Lul PBE.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 08, 2013, 11:26:06 PM
i already had a full build at 20 mins

then i sold it for 100% crit

100% 1200 dmg autos yay
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 08, 2013, 11:50:27 PM
Considering EUW is the fastest-growing largest platform and therefor is the forefront of Riot's Tech, yes, they do clearly need a larger department and budget to keep the largest region running, and to fix issues, especially stress issues, before they hit other servers. The server has had major issues, ones large enough to have ranked down, for most of the last THREE WEEKS. That's not really acceptable customer service. Especially when we've had major issues many times before.

Also there's such a thing as temporary staff. Or training your employees to be better. Or investing in better tech, such as an upgraded server, or even a new one to help capacity issues. Making flashy animations should certainly come second to providing a stable service.

Not to mention several other issues, like better communication with EU about what's even going on, and communication in general. There's like, 1 prominent red on the EU forums. When it's in multiple languages.

again these are all things that riot's main art staff can decide to do with their budget
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 09, 2013, 03:36:14 AM
IN OTHER NEWS
5v5 Fiddlesticks is more beautiful than I could have ever imagined. 
CAWCAWCAW
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 09, 2013, 06:46:54 AM
Morello confirms Ahri nerfs incoming.

Is anyone surprised? I'm not.

Quote
Ahri is definitely going to get changes, and most of them based around how much damage is loaded into the "free" parts of Foxfire and her ult. The changes will largely revolve around making her burst higher if she lands a taunt first.

Ahri, Fizz, Zed and Kassadin all have problems in how fast they burst, and how little you can do about it. We'll be retaining their roles as Assassins (though I'd wager Ahri, using more poke to set up, is likely more a mage) but fitting patterns that cause a bit more risk and reaction when doing so.

Aka Ahri will have more put into her Q/E and less in her W/R, which is homing damage with little counterplay.

Also seems to confirm Fizz/Zed/Kassa nerfs, which, again, is anyone surprised after Worlds? Hell, we just need to hear about Orianna nerfs and that's the main midlaners all getting nerfed. [I don't think Gragas was picked/banned enough to be called a 'main' pick.]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 09, 2013, 06:52:11 AM
Hate everyone of them so fine by me.

Don't enjoy it when a kill in lane or a pick at bot turns into 10/0/13
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 09, 2013, 07:54:53 PM
Team Curse just changed 4 of it's roster.

Voyboy top
Iwilldominate's ban has worn off and he's back as jungle.
Pobelter Mid [Only just hit the age]
Zekent/Aphromoo Bot

EDWard says on Facebook he's playing in EU, but isn't saying where yet.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 10, 2013, 04:34:47 PM
Time to get Jinxed~

...dammit right new champs are 7800 ip
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 10, 2013, 04:58:29 PM
Time to get Jinxed~

The sound of people's elo dropping as people playing Jinx don't know how to adc.

Course bot lane atm is nothing but cait/sona and if you didn't pick sona you lost the lane.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on October 10, 2013, 06:04:38 PM
Hey! I did ... fairly well as Nami supporting Varus against Cait/Sona the other day.

Mind you, only fairly well, but we didn't get stomped! And we also didn't die too much. Except for when J4 popped out of the jungle to gank us. The jerk. But otherwise we held our ground!

...I am unusually proud of only slightly losing a lane because it was an actual PvP game, which is always exciting for me.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 10, 2013, 09:18:52 PM
The sound of people's elo dropping as people playing Jinx don't know how to adc.

Course bot lane atm is nothing but cait/sona and if you didn't pick sona you lost the lane.

leona/corki shits all over cait/sona if they're not stupid about it
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 10, 2013, 09:56:18 PM
Morello confirms Ahri nerfs incoming.

Is anyone surprised? I'm not.

Aka Ahri will have more put into her Q/E and less in her W/R, which is homing damage with little counterplay.

Also seems to confirm Fizz/Zed/Kassa nerfs, which, again, is anyone surprised after Worlds? Hell, we just need to hear about Orianna nerfs and that's the main midlaners all getting nerfed. [I don't think Gragas was picked/banned enough to be called a 'main' pick.]

I don't think they'll nerf Ori. She was picked but, I can't recall her being as hotly constested as the Zed/Kassa. I think they like where she is at the moment. Why Fizz though, he's annoying as heck and I won't complain about him getting nerfed, but I can't remember him getting any decent showing.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 10, 2013, 10:49:13 PM
I don't think they'll nerf Ori. She was picked but, I can't recall her being as hotly constested as the Zed/Kassa. I think they like where she is at the moment. Why Fizz though, he's annoying as heck and I won't complain about him getting nerfed, but I can't remember him getting any decent showing.

She was almost pick/ban. Not quite as contested as Zed, but certainly more than Kassa.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 10, 2013, 11:00:13 PM
She was almost pick/ban. Not quite as contested as Zed, but certainly more than Kassa.

how strange that a champion who's power increases exponentially with the organization of play was highly contested at the most organized level of play

i really doubt that orianna will receive any major changes any time soon considering that she's pretty balanced in non-professional play and was not a major issue in professional play
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 10, 2013, 11:16:42 PM
Almost pick/ban is hardly 'not an issue' in competitive, especially when every other pick was an assassin that she's supposed to be weak to [Ori is supposed to be weak if you jump on her]. And it's not like she's weak outside of competitive either.

But I will admit that I am a little biased against Ori because I just hate playing against her and her constant ball harass.

Anyway, loads of changes on the PBE. Xerath + Heimer reworks, and also Ahri changes which I wholeheartedly approve of. Can only wait for the other assassin changes.

Weirdly Shen appears to be getting a 25 range buff on Shadow Dash for no reason ._.

Little bit scared of the Leona mana cost buffs. I ain't gonna lie. Viktor's ult costs a lot less mana too, same with Wish.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 10, 2013, 11:41:51 PM
Quote
950 (+1.8 AP)
raise your fucking dongers

wait LEVEL 20 XERATH WHAAATTTTT
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 11, 2013, 12:11:42 AM
[Ori is supposed to be weak if you jump on her]

this isn't and has never been true

this is a misconception because a typical orianna player is going to misplace her ball and leave herself open to be jumped on. pro oriannas(and you can see this if you watch the games she was played in closely) position their ball specifically in a way so that they can recall it and get the shield and defensive stats before the primary burst happens. the tactic might work anywhere below diamond, but incredibly skilled players and experienced orianna players are much less likely to lose out in lanes like that. orianna's counterplay is supposed to be thinking about how she wants to use her ball and outsmarting her--and then using mechanical skill to avoid and trade damage. her counterplay is NOT supposed to be "pick someone that jumps on her face and win"

orianna bans in professional play, to me, seem like a parallel to blitz bans in solo queue. orianna is a champion who has counters and methods of dealing with her, but her ult in highly organized play is basically equatable to a blitz hook in unorganized play--one good orianna ult can turn the entire game around even if she was incredibly behind at the time

also you keep saying "pick or ban" like it means something that it doesn't. pick or ban can mean a lot of things. it can mean that a champion is really strong, or that a champion is really versatile, or the champion brings something to a game that most people would rather not deal with, and so on and so forth. it is not an end all be all "this champion is overpowered and needs nerfed" phrase.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on October 11, 2013, 01:11:07 AM

Weirdly Shen appears to be getting a 25 range buff on Shadow Dash for no reason ._.


IIRC I think there was a reduction in the collision radius of Shadow Dash, so this range buff might be a compensation for that.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 11, 2013, 01:20:14 AM
IIRC I think there was a reduction in the collision radius of Shadow Dash, so this range buff might be a compensation for that.

this post is correct and also shows a good example as to why people shouldn't read and freak out about data mine dumps before context posts come out
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 11, 2013, 01:40:34 AM
I CAN GET SILENT NIGHT SONA (http://na.leagueoflegends.com/node/7431)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Schezo on October 11, 2013, 02:12:10 AM
I CAN GET SILENT NIGHT SONA (http://na.leagueoflegends.com/node/7431)
That.  And striker Ezreal.  So hype.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 11, 2013, 02:24:18 AM
I CAN GET SILENT NIGHT SONA (http://na.leagueoflegends.com/node/7431)
THANK YOU BASED RIOT ;_;
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 11, 2013, 03:30:24 AM
I wish I had money. Considering how much I play it, I wouldn't feel bad about dropping $10 here and there.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on October 11, 2013, 04:00:36 AM
My friend is offering to get me a non-legendary skin for my birthday! :D

Anything under the 1350 range, actually. Hmmmmm... Ghost Bride Morgana? Koi Nami? Mafia Jinx? Someone else?

... he's also doing this to bribe me into PvP games more, too, because he is like 'and then you can show it off! ... to players!'

Guys, I'm starting to like supporting PvP matches. If you see me on and even (especially) in a game, shoot me a PM! I want to get better and get more comfortable in player matches. Eventually I'll try ranked!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 11, 2013, 10:10:01 AM
... I don't really play any of those legacy champions.

I mean, I play Ezreal, but I greatly prefer TPA Ezreal because SHINING FIIINGER!

I dunno, maybe because Britland I'll buy Fiddle and get Union Jack Fiddle.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 11, 2013, 10:50:12 AM
I'll buy kittyrina skin. Besides that I don't play any legacy champs, unless we get the full legacy vault, then hello safari caitlyn.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 11, 2013, 11:23:58 AM
i literally cannot believe how angry and dramatic people are being about these skins
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 11, 2013, 12:05:45 PM
I know, it's not like they're getting a full refund, or they're getting a vintage version of the skin which will retain it's exclusive status.

Also, Twin Shadows + Shurelias Maokai is good against Jinx :V. Even if YOU get snared, there's 4 other people chasing after your W with a Shurelia's, and you're slowed by Spooky Ghosts + Q.

But seriously, insert standard lament about why people don't use Maokai here. Every time I use the Spooky Ghosts + Shurelia's build I fall more and more in love with it. It's becoming my go-to Maokai build now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on October 11, 2013, 02:12:38 PM
That.  And striker Ezreal.  So hype.
MY COLLECTION WILL BE COMPLETE

(totally getting Definitely Not Blitzcrank too)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 11, 2013, 02:27:19 PM
Don't see how you're shocked about the drama. Didn't the same thing happen when they wanted to sell goth Annie?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Silent Harmony on October 11, 2013, 05:36:02 PM
Yeah, I kinda want to ask my friend his feelings on Silent Night Sona going on sell. I know he's probably not too upset about it, but it would be interesting to hear his opinion.

As someone who owns exactly 0 limited-edition skins, I'm conflicted. On one hand, the full refund is nice and I'm happy I can buy Silent Night Sona among others. On the other hand, Riot basically went back on their word for money, so I understand why people would be pissed.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 11, 2013, 09:33:14 PM
petittion to permanently change spectral wraith's name to "spooky ghosts"
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 11, 2013, 09:56:00 PM
Uh sorry that's already the true name of my favoritest item in the game Twin Shadows.  It even pops up when you search for Spooky Ghosts in the shop :colbert:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 11, 2013, 09:57:07 PM
Just like Triforce brings Trinity Force.

And Tons of Damage.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 11, 2013, 10:00:23 PM
speaking of tons of damage

apparently Phreak gets his own special options page with options like "replace combat text with tons of damage" and a puns per 10 slider (http://imgur.com/F0agTdR)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 11, 2013, 10:03:02 PM
speaking of tons of damage

apparently Phreak gets his own special options page with options like "replace combat text with tons of damage" and a puns per 10 slider (http://imgur.com/F0agTdR)

Is that in live or just pbe?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 11, 2013, 10:15:17 PM
Uh sorry that's already the true name of my favoritest item in the game Twin Shadows.  It even pops up when you search for Spooky Ghosts in the shop :colbert:
it's actually spooky ghosts in the game code too
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 11, 2013, 10:56:13 PM
Uh sorry that's already the true name of my favoritest item in the game Twin Shadows.  It even pops up when you search for Spooky Ghosts in the shop :colbert:

i meant twin shadows

idk why i said spectral wraith, i am stupid
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 11, 2013, 11:00:00 PM
Too many ghost items.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 11, 2013, 11:46:34 PM
But only one is the best item tyvm
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 12, 2013, 05:28:28 PM
Welp, sivir changes look pretty good. Finally removing some of the mana costs.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 13, 2013, 04:15:46 AM
I bought Lulu (and Nami) on Jinx's release in hopes of learning two things at the same time...

...and I haven't lost as Lulu/Jinx lane yet :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 13, 2013, 06:48:05 AM
it's really frustrating having a high ranked mmr and playing at night

then watching the gold I players on their team trash the silver II players and get super fed all the time

during your silver II promotion series

i don't understand why the mmr system puts you against people of your "level" regardless of your rank instead of just accelerating you to that rank

Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 13, 2013, 08:04:33 AM
Afaik, it does accelerate you, making you skip entire divisions, making you get more LP by winning and losing less when you lose.

But that's just afaik.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 13, 2013, 07:38:15 PM
Afaik, it does accelerate you, making you skip entire divisions, making you get more LP by winning and losing less when you lose.

But that's just afaik.

it accelerates your lp gain but ALSO accelerates the difficulty of players you are playing against

i'm frequently matched against people of gold 3+ in silver 2

while this isn't a problem for me, it is a problem from the silver 2 guy with 500+ ranked games who has to actually lane against that opponent and is getting ridiculously outplayed


but regardless, it doesn't make sense in general to have players play against people of higher medals. i might have gold level mmr according to the matchmaker, so why is it making me perform consistently against gold players to move through silver? from a overall logical standpoint, it doesn't make sense. i should be outperforming silver players to move through silver
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 13, 2013, 08:54:55 PM
Incoming Ryuu analysis post? Incoming Ryuu analysis post.

I await the awesome.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 13, 2013, 09:42:39 PM
Incoming Ryuu analysis post? Incoming Ryuu analysis post.

I await the awesome.

about what? the mmr system? there's not much more to say than what I already complained about.

i mean it's nice to be matched against really high level opponents for my current rank, because the matchmaker is basically saying "You are awesome!!", but when the matchmaker needs more people for a game and grabs someone from my rank who actually belongs there, it causes problems. it's also senseless to make people play against people of a full tier above them all the time. like, if i am playing against gold 3+ people all the time, why doesn't the ranked system just get me there immediately instead of causing so many skewed games? the flaw here seems to be an unintentional relic of the elo system--duo queues and high mmr above my level doesn't really matter in the average game--losing like 10 or less lp a game and gaining 30 every win is pretty okay--but it really skews and makes promotions frustrating where LP and MMR don't matter--just number of wins. so in my case, where i rapidly ascended inflating my mmr a lot, i'm trying to ascend to another tier of silver and being forced to play against the upper levels of gold. it's dumb.

basically in cases like the one i'm in, the ranked system has no real meaning. the system needs to be a lot tighter overall--i shouldn't be seeing players as high as plat V(this literally happened last night) in my silver 2 ranked games. the absolute highest i should be seeing should be gold V. as a player ascends through the first rank of a tier, they should start seeing IVs and Vs of the next tier so the system can develop confidence in their ability to exist in the lowest levels of the next tier. otherwise, they should be seeing people of their tier and the surrounding tiers only. the accelerated LP gain already supports this--if their MMR reaches the next tier by a great margin, they should just gain a lot of LP and quickly advance to that stage. they should not be playing against people of that level before they get there.

also i think the rank permanence is a huge flaw. i get the idea of it--they want players to really reach for that next rank and feel like they really earned something when they get there--but the end result is that a lot of people don't take tier V in anything seriously and add more noise to the system. it also exasperates the problem of boosting--it doesn't matter if that diamond V player is actually bronze II, people will see him in their games and freak out. they should keep the idea's spirit and have an extended grace period in rank V, but long losing streaks should just drop your rank back down to the previous tier. this will benefit the system overall--though at the cost of a small unlucky subset of players. however this will really allow them to tighten the ranks of players you see to be actually based on your rank to some degree and not just your mmr.

okay so maybe there was more to say but i'm just really mad at having going into a lobby and being like "well gee i hope their inevitable high rated gold player is going to be the person i'm against so i can prevent them from going out of control crazy beating on someone a full tier below them". this is also part of why i tend towards jungle a lot now--i can just camp that guy. also vi is awesome

go vi

edit: also go 4v5 matches where the 4 are all in silver and the 5 are all in gold. RIOT PLS.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 14, 2013, 10:41:53 AM
Welp, I've pretty much figure that Teemo, Yorick, and Nidalee are unbeatable in my hands.

I don't even lose to their so-called counterpicks. I am becoming pure cancer of the top lane.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 14, 2013, 04:09:19 PM
Welp, I've pretty much figure that Teemo, Yorick, and Nidalee are unbeatable in my hands.

I don't even lose to their so-called counterpicks. I am becoming pure cancer of the top lane.

Yorick and Nidalee have hardcounters?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 14, 2013, 05:40:56 PM
Yorick and Nidalee have hardcounters?

champ select says Cho'gath and Pantheon respectively. You can hardly call them hard counters, but they are annoying.

I haven't seen cho top in ranked yet and I've beaten path on teemo and nid.

In other news, I lost my promo in S4. Thx bot lane, and I still get bitched at for picking Teemo by my team every game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 14, 2013, 08:56:50 PM
wukong is basically instawin top in silver if you master trading stance
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 14, 2013, 09:12:43 PM
wukong is basically instawin top in silver if you master trading stance

I like Jarvan. I take him pretty much every where but bot lane, and I wouldn't mind taking him support if for some reason Leona is banned.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 14, 2013, 09:18:53 PM
Wukong's counter list looks brutal as all heck. I think I could only get away with playing him after the enemy has picked their top.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 14, 2013, 09:21:27 PM
Wukong's counter list looks brutal as all heck. I think I could only get away with playing him after the enemy has picked their top.

counter lists are irrelevant at silver

anyone can beat anyone consistently as long as you are better than them and know the matchup
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 15, 2013, 07:11:38 PM
well this is extremely interesting (http://forums.na.leagueoflegends.com/board/showthread.php?p=42242096)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on October 15, 2013, 07:54:17 PM
well this is extremely interesting (http://forums.na.leagueoflegends.com/board/showthread.php?p=42242096)

Top Lane/Marksman
Jungle/Assassin
Middle/Assassin
Middle/Fighter
Bottom/Tank

All day.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 15, 2013, 08:02:23 PM
Time to queue up the MINESKI PAIN TRAIN
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 15, 2013, 08:35:16 PM
well this is extremely interesting (http://forums.na.leagueoflegends.com/board/showthread.php?p=42242096)

REMEMBER WHEN I SAID THIS WAS A GOOD IDEA AND YOU DISAGREED
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 15, 2013, 08:35:39 PM
well this is extremely interesting (http://forums.na.leagueoflegends.com/board/showthread.php?p=42242096)

finally
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 15, 2013, 08:36:49 PM
REMEMBER WHEN I SAID THIS WAS A GOOD IDEA AND YOU DISAGREED
This is the seeds of that idea greatly expanded upon.  The idea, as stated, of a role queue was and is a bad idea.  This specifically addresses the weaknesses thereof (though it will likely have some kinks of its own that need ironing out, hello queue times).
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 15, 2013, 09:11:14 PM
> Officer Vi

> Zyra is still waiting
> Diana is still waiting
> Rengar is still waiting
> Kah'Zix is still waiting
> Syndra is still waiting
> Nami is still waiting
> Zed is still waiting
> Thresh is still waiting for a non-limited skin
> Elise is still waiting for a non-limited skin

Come on Riot...

And you can't even use the popularity argument. ZED.

As for a role-based queue? Destined to fail and die. Queue times for anything except support would be atrocious. So you'd either get people queueing for support and not picking one [See: Red posts explaining you're not locked into champions]; or no game at all.

Unless Riot somehow fix support so that people actually want to play it.

Note this isn't for ranked or anything; it's a standalone queue, a trial period. If it works out it may become the norm, but I highly, highly doubt it'll work out. Seriously.

And even then, it wouldn't work that well in ranked. Guy who's midlane is your 1st pick. He has to pick a mid. Can't flex based on bans. Gets counterpicked. Unless of course people swap; but let's face it, it's soloQ, and trades aren't exactly bug-free.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 15, 2013, 09:54:49 PM
Aatrox/Zac every game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 15, 2013, 09:55:52 PM
raikaria sometimes i wonder why you even play league since 90% of your posts seem to be complaining about it
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 15, 2013, 11:11:37 PM
raikaria sometimes i wonder why you even play league since 90% of your posts seem to be complaining about it

Ah, but this time I'm complaining about a feature that is not yet in the game.

Also they say it takes 10 positive experiences to overwrite 1 negative, so a 9:1 ratio of moans to yays seems about right.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 15, 2013, 11:18:22 PM
Ah, but this time I'm complaining about a feature that is not yet in the game.

Also they say it takes 10 positive experiences to overwrite 1 negative, so a 9:1 ratio of moans to yays seems about right.

i can't actually argue against this math

gg
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 16, 2013, 06:10:44 AM
According to Riot, the pref numbers are about 16% support, 15% jungle, and 23% each for top, mid and adc. Of course, I didn't account for bias within the latter three (but consensus is that mid is widely preferred) and the survey may have been from a very small sample, sooooo... :ohdear:

If these numbers were strictly true, though, then that's not a particularly bad ratio.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 16, 2013, 10:45:59 AM
How do they even know the preference bias of each player? The champions they've picked over their lifetime? It could just be that guy who plays normals getting shoved into support every time with a slow comp.

And I see a lot more people call jungle over support.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on October 16, 2013, 12:10:24 PM
As a predominantly support-minded player myself, I don't always take a support champ if the team needs someone tanky, more. To me, Taric is more tanky disruptive support than outright tank, but sometimes you need to take him and go full tank because everyone else picked squishies. I'm really bad at playing a tank, but if it needs to be done, I'll take that over say Nami or Sona.

Despite Sona's ease of use, I always have a really shitty early game with her and it snowballs from there :(
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on October 16, 2013, 01:59:38 PM
How do they even know the preference bias of each player? The champions they've picked over their lifetime? It could just be that guy who plays normals getting shoved into support every time with a slow comp.

And I see a lot more people call jungle over support.
Statistical analysis, but also things like player surveys (they're a regular thing they do)

As for the new queueing system?  I will take longer queue times for "I don't have to get shoved into a role I really hate or get bitched at because I really want to take Caitlyn mid or something".  Any day of the week.  I very much doubt I'm the only one who will, either.  I say this as though I ever play Summoner's Rift anymore though
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 16, 2013, 06:08:13 PM
Sona's ease of use
and this is what differentiates good sonas from absolutely shitty sonas

sorry
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 16, 2013, 08:18:58 PM
As for the new queueing system?  I will take longer queue times for "I don't have to get shoved into a role I really hate or get bitched at because I really want to take Caitlyn mid or something".  Any day of the week.  I very much doubt I'm the only one who will, either.  I say this as though I ever play Summoner's Rift anymore though

Friend of mine said that "yeah but now queue times are gonna be a hundred times longer" and my answer was exactly that.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 16, 2013, 08:45:07 PM
How do they even know the preference bias of each player? The champions they've picked over their lifetime? It could just be that guy who plays normals getting shoved into support every time with a slow comp.

And I see a lot more people call jungle over support.

>implying support mains actually need to call their role
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 16, 2013, 09:16:04 PM
Friend of mine said that "yeah but now queue times are gonna be a hundred times longer" and my answer was exactly that.

I've seen diamond one queues last for like 14 minutes, I can hardly think they'd be any longer than that.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 16, 2013, 09:43:48 PM
I've seen diamond one queues last for like 14 minutes, I can hardly think they'd be any longer than that.
This, and Diamond players tend to be in premade 5s in the first place so would they bother with the system?

This feature is meant for yoloqueuers/small premades who don't want to have to deal with three drama queens in a given team all clamoring for <insert "badass" (ugh eww) role here>, and it's not going to replace normal queues at all.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 16, 2013, 09:55:11 PM
tbh this probably will absolutely and should replace normal queues eventually
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on October 17, 2013, 12:18:28 AM
and this is what differentiates good sonas from absolutely shitty sonas

sorry

Don't get me wrong. I have pretty decent mechanical knowledge for Sona; I just get wrecked because of early game derps, which I'm still really bad about. Try to move in for a Q or something and lose track of enemy support, suddenly snared/exhausted/stunned/FB.
I just have better luck with, say, Nami and Taric because of 'omg dat potential stun' vs pre-6 SquishySona.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 17, 2013, 12:46:46 AM
Don't get me wrong. I have pretty decent mechanical knowledge for Sona; I just get wrecked because of early game derps, which I'm still really bad about. Try to move in for a Q or something and lose track of enemy support, suddenly snared/exhausted/stunned/FB.
I just have better luck with, say, Nami and Taric because of 'omg dat potential stun' vs pre-6 SquishySona.
My point exactly. Sona's mechanics are admittedly very easy, but the little details (i.e. her heal range and defense buff values, her speed boost working on minions, and power chord timing) are what add depth to her play, something a lot of drama queens carry mains tend to miss.

If losing track of the enemy support is such a problem, try a charm+1vision+2sight+2manapots start, along with explorer ward and cookie. You have 4 wards to get you through at least the first half of the laning phase, as well as a fair bit of sustain. Skill path would be Q -> W -> (Q or W depending on how much damage you're taking) -> (W if you're losing really hard) -> E. Do poke, but don't force yourself to if you can't do it. If you see an opening but are not confident that you can poke safely, see if you can have a W or E power chord prepared immediately after poking (or use it as your poke, really).

That's just me though, what does everyone else have to say? :3
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 17, 2013, 12:55:54 AM
That's pretty much what I do, though I prefer red pots to blue ones.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 17, 2013, 01:25:44 AM
same but red pots

supports have so many points in utility that they should be able to track and manage their mana usage without the use of pots
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 17, 2013, 09:20:34 AM
OK, I'm gonna be moaning slightly less about Vi cutting the line in skins now.

Haunted Zyra.

Which goes hand-in-hand with Haunted Maokai.

Also dem some pretty big Kassa nerfs on the PBE
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 17, 2013, 11:35:26 AM
i love how if someone stalked my match history on a regular basis, they could probably easily pick out the nights i play with my irl friends

(the joke: http://i.imgur.com/r3oOhkw.png)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 17, 2013, 01:22:15 PM
feederyuu.jpg
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on October 17, 2013, 02:07:22 PM
i love how if someone stalked my match history on a regular basis, they could probably easily pick out the nights i play with my irl friends

(the joke: http://i.imgur.com/r3oOhkw.png)
games when you just don't give a shit are the best
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 17, 2013, 09:17:47 PM
feederyuu.jpg

when i start having to deal with the really fed enemy lanes(or, in other cases, a massive amount of jungle pressure with no relief), i start dying : (

games when you just don't give a shit are the best

yeah i've basically started taking the "if i'm playing with them i'm playing champions i don't know how to play yet" approach
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 17, 2013, 10:09:17 PM
on that note does anyone still have eyemfeeding.jpg lying around
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 17, 2013, 10:16:57 PM
on that note does anyone still have eyemfeeding.jpg lying around
i think eyem does
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 17, 2013, 10:55:55 PM
(http://i.imgur.com/fsGX6.jpg)

found it
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 17, 2013, 11:00:47 PM
I'm not a Kata fan but that looks cute.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 18, 2013, 12:31:37 AM
I can't remember the last time I saw him play Kat.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 19, 2013, 12:55:54 AM
The curse of Xin Zhao even strikes in Normals!

> Gives Ahri strong early lead against Kassa
> She feeds anyway; despite me getting her even more kills on a later countergank
> Bot does well
> Top feeds and always goes walkabout whenever I go near
> I manage to steal Ahri's blue with Bladed Armor <_<
> Ahri ragequits over feeding Kassadin
> We lose 4v5, but despite that I'm still far ahead of the enemy jungler in build.

Just... what.

Also, the build I tried that game on Xin made me think about BotRK/Spirit Visage on Xin, because of the W heal as well. You could shove on a Sunfire and a Hydra and voila, you suddenly have a buttload of sustain, and durabilty. [As well as 25 Armor and MR per target hit by R]

I don't get why whenever I do good on Xin bad things happen. D:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 19, 2013, 01:26:16 AM
because you're not vi duuuuuuuuuuuuuuuhhhhhhhhhhh
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 19, 2013, 02:16:57 AM
Lucian/Karma lane sleeper OP

And with Rengar, Jax and Zyra in the comp, the amount of CC dished out was ridiculous.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 19, 2013, 02:26:26 AM
because you're not vi duuuuuuuuuuuuuuuhhhhhhhhhhh

I like actually being able to gank before Lv 6, forceing 3 flashes, including one on an Ezreal [Which there is no way a pre-6 Vi could have done that], and secure FB all before 6.

Also I like Xin's scattering with his Ult.

Not that there are not situations where I'd play Vi instead. Xin is just one of my 'all around' choices. Like Maokai.

He's just CURSED.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 19, 2013, 03:16:58 AM
The entire jungle is cursed for me so I've given up on that role.

Ever game I jungle my blue is invaded. I've been killed at blue by a jungle Teemo b/c our adc was afk.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 19, 2013, 04:47:06 AM
I like actually being able to gank before Lv 6

um i do like 70% of my game winning ganks before 6 lol

vi's level 2 gank is insanely powerful
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 19, 2013, 10:26:42 AM
um i do like 70% of my game winning ganks before 6 lol

vi's level 2 gank is insanely powerful

You're saying this to a Maokai main.

The Maokai main laughs. If you really want to gank Lv 2 with Maokai it's a hell of a lot better than Vi. [Both have a dash. Maokai's is also a snare and is homing.]

Vi's Lv 2 ganks are insanely powerful... compared to Warwick. She has a dash with a small knockup, and absolutely no follow-up C.C whatsoever, and likely not much damage either [She's not sticking long enough for Denting Blows]

Please, call Vi's Lv 2 ganks insanely powerful when there's things like Lee Q -> Tempest/Cripple and Shaco. Or hell, even though you don't really see it anymore; Alistar.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 19, 2013, 10:42:45 AM
vi's damage is really high with a e >q start, and you don't really need much more CC to guarantee a flash and make a death likely.

vi is also a biliion times more relevant throughout the entire game than pretty much every champion you listed

also saying that "she isn't sticking long enough for denting blows" shows that you really don't play vi much at all, because once you have all three abilities, landing a Q guarantees denting blows because of the auto reset on e. you hit them with Q, instantly auto, reset with e and apply it before the cc even expires. if she has red buff, she can easily stick because of the extended range on her e too
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 19, 2013, 10:48:51 AM
also saying that "she isn't sticking long enough for denting blows" shows that you really don't play vi much at all, because once you have all three abilities, landing a Q guarantees denting blows because of the auto reset on e. you hit them with Q, instantly auto, reset with e and apply it before the cc even expires. if she has red buff, she can easily stick because of the extended range on her e too

vi's level 2 gank is insanely powerful

My point you are responding to is about Vi's Lv 2 ganks. With which I assume she would have Redbuff. Vi dosen't have 3 skills at Lv 2. She'd either have Q+Denting, in which case she wouldn't apply 3 stacks, or Q+Excessive, in which case she wouldn't have both charges due to the long early C/D.

And yes, she deals decent damage. Good luck if they dodge your Q, like any champion with a mobility skill easily can. Before Lv 6 she has absolutely no built in C.C except the small knockup on Q. Pre-6 Vi is basically Warwick with a dash. You *can* gank pre-6 on Vi, but what you REALLY want is Lv 6, like a Nocturne, who *can* gank pre-6 with Duskbringer's speed and his fear, but is so much better at 6 he wants it ASAP.

Sorry but arguing Vi's early ganks are good is just... no. Vi's Pre-6 ganks are an absolute joke compared to champions like Lee Sin, Maokai, Nautilus, Jarvan [Who's Flag+Drag deals more damage, locks down longer, can be followed by a slow, and has more damage with his own passive than Vi's Denting Blows will acheive, while buffing his allies too with flag!], Shaco, Xin Zhao, Sejuani and probobly more that I can't think off the top of my head.

And that's without making the arguments for Volibear and Udyr, who have high damage and good early C.C + sticking power but no actual dash.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 19, 2013, 10:56:10 AM
i've started red on vi on literally every game i've played her in the past month

i use both charges of e on red and have both charges when i gank every time

idk what you're talking about even

also re: dodging q, that's why you use proper gank techniques. you ping your laners to engage, because that early they are not going to be low  and there isn't enough damage for them to be in any risk. the enemy lane get bloodlusted and tunnels, and that makes hitting a q really easy. like. insanely easy. i think i've missed a level 2 q once ever.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 19, 2013, 10:59:46 AM
So you take Vi only when your laners are ones that take hard C.C like a stun or snare at Lv 1, that cannot be dodged in of itself? Because if you're Lv2 ganking, they're still at Lv 1, and they're not engaging in a way that will assure you hit your Q unless they have hard C.C.

Speaks volumes for her Lv2 ganking.

Also I'd like to know what you're doing for the 28 seconds it takes for your W to recharge after using both charges. Assumeing you get some assistance at red, there's no way it should be taking anywhere near that long. The absolute earliest you could gank with both W charges after using both on Red is 2:23... [Well, maybe 2:20 if you've got some C/D masteries]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 19, 2013, 11:05:29 AM
that 28 sec cooldown starts as soon as you use the first E(it's her E not her W), so... you know, doing red and then walking to lane.

also i don't know how you main a jungler and don't know what bloodlusting is. you don't need hard cc or any sort of engage from anyone, you just need to have your laners attack them and initiate the fight or flight instinct. once they chose to fight(which is the natural reaction because you don't want to get poked hard at 1 and lose lane), you basically just walk up to them and punch their face. it's easy and effective and i use it against gold+ laners all the time.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 19, 2013, 11:10:22 AM
Most of the time I see people try and go in Lv 1 the other person just backs off because they think 'If they're going in hard Lv 1 that means the jungler is here'. Minion aggro evens it out, especially if you back off quickly. [Or back off and then use a ranged skill in retaliation] Creeps hurt at Lv 1!

And yes, I know the C/D starts after the first W. That's why 1:55 + 28 = 2:23. It still shouldn't take you 28 seconds to clear red with assistance and then walk to lane.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 19, 2013, 11:23:21 AM
why do you keep saying w? it's her e rofl

and people only do that if your laners engage really really hard instead of just attacking. if your vayne tumbles up and autos caitlyn, all caitlyn is going to be thinking about is trading against vayne. and that second is basically all you need to walk into lane and punch her in the mouth until she dies
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 19, 2013, 11:29:42 AM
why do you keep saying w? it's her e rofl

and people only do that if your laners engage really really hard instead of just attacking. if your vayne tumbles up and autos caitlyn, all caitlyn is going to be thinking about is trading against vayne. and that second is basically all you need to walk into lane and punch her in the mouth until she dies

Would have to be a bad botlane to not have any wards to see you coming long before Vayne tumbles in.

Or failing that Caitlyn traps, since, you know, your example is a Caitlyn.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 19, 2013, 10:20:08 PM
Would have to be a bad botlane to not have any wards to see you coming long before Vayne tumbles in.

Or failing that Caitlyn traps, since, you know, your example is a Caitlyn.

people warding for level 2 ganks is incredibly uncommon up through plat as far as i've seen. not quite sure why. might have something to do with people being paranoid about counter jungling, so people don't level 2 gank as much

i've also encountered only one caitlyn who actually trapped in a way that prevented my level 2 gank, and she was diamond 4/3 or something lol
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on October 19, 2013, 10:21:07 PM
Ryuu link your match breakdown blog in your sig or plug it here more often I like reading up on your analysis :derp:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 19, 2013, 10:25:31 PM
Ryuu link your match breakdown blog in your sig or plug it here more often I like reading up on your analysis :derp:

done though my blog is like 90% complaining so shrug
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on October 19, 2013, 10:30:58 PM
You're being modest. You have some pretty decent self-analysis that is actually pretty helpful to a wood-tier reader like me keep certain things in mind - especially the mindset of a jungler, which means I'll know when my lane is falling into a jungler's trap.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 19, 2013, 10:39:48 PM
Your blog actually help me escape a Vi gank earlier today by picking up E level 2 on kennen instead of W. Somehow knew she was gonna gank at level 2.

Shen hits me with taunt, Vi hits me with Q, I E away. No flash used. Would have to had I taken W.

And since Shen can't push for shit, I just b'd and returned to lane normally, lol.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 19, 2013, 10:59:26 PM
people warding for level 2 ganks is incredibly uncommon up through plat as far as i've seen. not quite sure why. might have something to do with people being paranoid about counter jungling, so people don't level 2 gank as much

i've also encountered only one caitlyn who actually trapped in a way that prevented my level 2 gank, and she was diamond 4/3 or something lol

I ward for the possible Lv 2 gank bot all the time, especially as Blue side botlane, because that also covers a Blue-> Red invade at the same time.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 20, 2013, 12:52:29 AM
I ward for the possible Lv 2 gank bot all the time, especially as Blue side botlane, because that also covers a Blue-> Red invade at the same time.

the rare times they actually ward for me, i just go back into my jungle and wrap around mid and destroy that lane instead
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 20, 2013, 09:33:11 AM
I AM DRUNK AS FUCK AGAIN

ILU ALL YOU GUYS

EVEN RaIKARIA WHO I ALMOST ALWYAS DISAGREEWITH

seriously dude even thoug i alwyas argue with you and i feel like we thin k negatiely of eah other more often than not i like to think we make eachother better. idk about oyu but you make me better idk, i hope i have a postivie effect on your life

and that goes for everyone itt really y oua ll effect me positively one way or another i hope i affect you all the same

loves everywhere
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 20, 2013, 02:04:25 PM
ily longtiem 2

giff mi mana cyka
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 20, 2013, 04:46:50 PM
drunbk ryuu is best ryuu goddamn
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Patorikku on October 20, 2013, 05:12:45 PM
Is... Is this how everyone acts when they get drunk?

I think I need to start drinking.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 20, 2013, 06:16:44 PM
Why would you even pick Riven when the enemy already has J4 and Nasus, and we already have a Talon mid and Jax jungle?

That's literally BEGGING for them to stack 400 armor and win because we do 0 damage.

We won early hard, but couldn't finish before the armor stacking happened.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 20, 2013, 07:05:33 PM
Every Nasus game is a 40 minute game. :V

He's being abused a lot lately. Time for riot to gouge his infinity scale if ya ask me.

But to answer your question champ select says Riven counters Nasus which is bull shit if ya ask me.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 20, 2013, 07:23:49 PM
Every Nasus game is a 40 minute game. :V

He's being abused a lot lately. Time for riot to gouge his infinity scale if ya ask me.

But to answer your question champ select says Riven counters Nasus which is bull shit if ya ask me.

Riven should crush Nasus. She's one of the strongest laners.

Of course, didn't stop this one feeding. Or picking it in a really dumb teamcomp for Riven. [Yep. More pure physical damage]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 20, 2013, 08:23:43 PM
i unironically do not remember making that post

oh god what else do i not remember doing
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 21, 2013, 12:20:50 AM
Drunk ryuu is officially best ryuu now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 21, 2013, 01:41:26 AM
It's been so long since i last solo queue'd. I wish I felt more comfortable playing Shyv.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 21, 2013, 03:52:28 AM
Riot should totally nerf critplank.

Because I just stacked the shit out of armor, he did no armor penetration whatsoever and his Q still crit for 1309.

Not counting the shiv extra damage.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 21, 2013, 01:27:26 PM
Riot should totally nerf critplank.

Because I just stacked the shit out of armor, he did no armor penetration whatsoever and his Q still crit for 1309.

Not counting the shiv extra damage.
For that to happen...he'd need IE, Triforce, Shiv, probably Hydra and BT.

120+108+70+30+75+100 = 503 * 2.5 = 1257.5 + 216 triforce proc = 1473.5.  If you had 200 armor and he had no arpen that should do less than 500 on a six item pure glass cannon critplank build (in which case he's either insanely ahead or you could just jump him and blow him up in two seconds).  I call shenanigans.

Also anyone who thinks GP needs nerfing makes me laugh.  I actually have a GP only smurf (put yer trust in THE BANK O' PLANK) and it's hilarious how many matchups he can't do a thing in.  If he gets two big items he can start contributing but until then he's almost completely worthless compared to nearly everyone else.  It's sad :(
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 21, 2013, 08:09:40 PM
so this is a thing (http://www.wolframalpha.com/input/?i=League+of+Legends%E2%80%90like+curve&lk=1&a=ClashPrefs_*PlaneCurveClass.LeagueOfLegends-)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 21, 2013, 09:11:33 PM
I thought they only did Teemo.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 21, 2013, 11:49:04 PM
For that to happen...he'd need IE, Triforce, Shiv, probably Hydra and BT.

Yes to all except the Hydra - he had a warmog's in its place.

I don't know what happened there either, Cho'Gath hits a Q, Critplank presses Q, Cho'Gath flashes and bites my face off, that's literally all that happened.

I did the math, counting the fact that I had a Zhonya's, was level 18, was a Kennen with level 5 E and armor yellows + masteries, I had 199,5 armor (Obviously I activated the E before getting hit by cho's Q and the subsequent gp Q).

I checked GP's build, no LW, no Brutalizer, Youmu's nor Black Cleaver, I don't know if he had ar pen runes/masteries, by I don't think it would've affected THAT much considering how much armor I had. I checked the damage in the post-death thingy, it read exactly 1309 for parrrley, though the killer was cho's ult. I didn't even have the time to ult/zhonya's.

And I couldn't blow GP to pieces because of his damned warmog's, I could honest to god get a full combo off and he would be with 25% HP before critplank did his job.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 22, 2013, 01:29:20 AM
critplank is basically poppy 2.0
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 22, 2013, 03:13:43 AM
I wish Aram didn't make my comp overheat.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 22, 2013, 07:43:03 AM
i wonder if i'll get boosted to gold 2 when i eventually win my series

i don't even see gold 3s in my games anymore for the most part
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 22, 2013, 07:54:02 AM
SO I JUST WENT A SOLO Q GAME AT LIKE 5AM AND I WAS MATCHED AGAINST ONE OF MY FRIENDS WHO ALSO DECIDED TO GO MIDLANE

Unfortunately his team trolled his game so we won by 20:05 minutes :/
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 23, 2013, 02:06:02 AM
gold get finally

that was more incredibly time consuming overall than requiring much effort.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 23, 2013, 02:14:55 AM
took you bloody long enough
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 23, 2013, 02:25:07 AM
for one reason or another most of those games were actually really easy

but it just takes so much time to do like holy shit. i think i have like 3 days of pure ranked time this season or something.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 23, 2013, 02:29:05 AM
all I hear is "something something I should play more with shim"
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 23, 2013, 02:32:47 AM
all I hear is "something something I should play more with shim"
fixed that for you man
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 23, 2013, 02:46:11 AM
I think I've only played with you guys twice. I played a few more games with iryan, but I don't think I've seen him lately.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 23, 2013, 03:02:35 AM
ryuu come to the br server so we can play pls
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 23, 2013, 03:05:06 AM
ilu but no ty
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 23, 2013, 03:27:05 AM
If you guys ever want a not-level 30 no-runes no-champions Silver-ranked brazillian in your games, I guess I can hop into my old NA account.

Getting used to the ping is gonna be awful though.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 23, 2013, 04:24:43 AM
penta stolen by "friend" number 325250349530443694363
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 23, 2013, 05:34:18 AM
Welp, lost promo again. We're winning 39/29 and then riot's server goes klfjdfhsdjlahflasfjsdl;fa, and our jungler gets d/ced for the rest of the game.

Promo's are so luck based it hurts.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 23, 2013, 07:49:00 AM
promos are no more luck based than any other ranked game
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 23, 2013, 05:03:02 PM
oh shit

on the PBE towers now very very clearly show their attack radius

also spooky zyra is 2spooky
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 23, 2013, 05:22:02 PM
promos are no more luck based than any other ranked game

Maybe so but it matters a whole lot more. Having to play more games just to get back the chance to play in promos is a pile of frustration.

Promos shouldn't even be a thing. Should be just 100 points and go on to the next division.

Also a S5 playing with 3 gold 5s I don't even system. 
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 23, 2013, 06:57:46 PM
Also a S5 playing with 3 gold 5s I don't even system.
That's just a matter of those 5 guys trolling/tanking their ~hidden MMR~ mad low or ELO boosted and got smacked back into place.

Speaking of, I need to stop being so afraid to play ranked.  I think I built it up as this ONLY A+++ BEST CHAMPION PLAY ONLY NO MISTAKES ALLOWED mode and I don't even know what champs I am good "enough" at :ohdear:  I think I just need to force myself to play like one ranked game a day, or go duo queue with MJP when we feel like playing together and just going for it.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 23, 2013, 07:24:00 PM
*Actually a good Zyra skin coming out*

*Drools*

*Drools especially for 'Haunted Plant' theme combo with mains*
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 23, 2013, 09:27:04 PM
Maybe so but it matters a whole lot more. Having to play more games just to get back the chance to play in promos is a pile of frustration.

Promos shouldn't even be a thing. Should be just 100 points and go on to the next division.

Also a S5 playing with 3 gold 5s I don't even system.
yeah a stroke of bad luck in a promotion can really suck. it happened to me in my s2 promotions and I had to play like another 5 games so it was really really irritating.

but for better or worse, the system works based off the law of big numbers, so if you belong higher you'll get there

eventually. one day.

That's just a matter of those 5 guys trolling/tanking their ~hidden MMR~ mad low or ELO boosted and got smacked back into place.

also this. if you look them up, they probably have <10 LP in gold V showing that they didn't earn the tier and are only getting lp when someone carries them.

Quote
Speaking of, I need to stop being so afraid to play ranked.  I think I built it up as this ONLY A+++ BEST CHAMPION PLAY ONLY NO MISTAKES ALLOWED mode and I don't even know what champs I am good "enough" at :ohdear:  I think I just need to force myself to play like one ranked game a day, or go duo queue with MJP when we feel like playing together and just going for it.

with how ranked works with mmr, there is basically a spot for everyone. i've been lucky and haven't gotten many rude people(maybe because i've been winning a lot idk), but if anyone starts acting like an ass, just remember that they mad 'cause they bad. the primary purpose for ranked imo is to find where you actually belong and try to improve from there, so if you wanna play ranked just do that and /ignore anyone who gets snippy. ranked also does get less intimidating the more you play it. i used to get real jittery when i was in placements but now playing it is pretty normal to me(though i still recommend a warmup game before ranked)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 23, 2013, 09:43:58 PM
with how ranked works with mmr, there is basically a spot for everyone. i've been lucky and haven't gotten many rude people(maybe because i've been winning a lot idk), but if anyone starts acting like an ass, just remember that they mad 'cause they bad. the primary purpose for ranked imo is to find where you actually belong and try to improve from there, so if you wanna play ranked just do that and /ignore anyone who gets snippy. ranked also does get less intimidating the more you play it. i used to get real jittery when i was in placements but now playing it is pretty normal to me(though i still recommend a warmup game before ranked)

This so hard.

A couple of games ago I did bad with support Fiddle, I admit [Although this was due to a cheese kill Lv 1, and then J4 came bot when I returned to lane, still Lv 1, for a 3 man dive.] However this was amplified by our Graves having 4 CS at 6 minutes.

He flamed the whole game. When his CS was utterly dreadful, and despite me getting targeted so much earlygame, he died as much as me.

Me? I apologized for the situation, and kept trying [Stealing Dragon at one point, and having a fair amount of assists despite 10 deaths, which Graves matched].

Hilariously, my team understood why I sucked. They saw what happened to me, and they saw I was still trying. They kinda saw Graves being at 4CS at 6 mins, however, and combined with his flame, started defending me :D [Especially since I admitted my mistakes; like I facechecked the brush near our tower instead of putting in an Explorer Ward, when the enemy botlane was Ashe/Annie. I should have expected that].

People usually get mad because they're bad. People might voice annoyance at someone else losing them the game [Like our Shen mentioned. I felt awful because he did well in lane but I let him down], but real flame tends to come from the bad players.

You can always tell the 'Having a bad game' people from the generally bad players. 'Bad game' players will generally know what they did wrong, and admit it. Bad players will just rage and blame everyone else.

On this topic; I can't wait for the replay feature, so I can analyse my games after the game, instead of as they happen, to find my errors and improve my play. I hope in Season 4 I advance from Gold 5 for a decent period. Plat is probobly beyond me, but I want to get at least a little better, better enough that it is reflected in my rank. I'd be happy just to stay in Gold 4, rather than just have a short stint. Even the smallest improvement is a sign I'm improving.

That's all I want from the game; I want to have fun and get better. I want to improve. However slowly. Because I hate doing something and thinking 'I'm bad'. That's not fun. I don't care if I lose due to teammates, or if people try weird things. I only care about my own play; because ultimately, I cannot influence my teammate's play, but if I screw up, it's my fault.

Of course, unless someone is hilariously bad, playing something like AP Garen, or Intentionally Feeding. Then I care. AP Gangplank mid? Sure; I can see how that works, especially against Zed with Oranges.

[Side Note: After the Fiddle game, the enemy botlane actually said they were high Plat smurfs and that I played pretty well; considering the situation; and said my AD was awful. Yes; the enemy team stood up for me :V]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dormio Ergo Sum on October 23, 2013, 09:45:15 PM
So I don't really play League all that often. I spend most of my time on DotA, after all.
Therefore, I'm only level 25.

So why is it that I come across a 4 man queue with a solo-queue Challenger (rank 14th), another solo-queue Challenger (rank 37th), a Diamond 1 player, and a Platinum 5 player.
Matchmaking pls.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 23, 2013, 09:54:09 PM
So I don't really play League all that often. I spend most of my time on DotA, after all.
Therefore, I'm only level 25.

So why is it that I come across a 4 man queue with a solo-queue Challenger (rank 14th), another solo-queue Challenger (rank 37th), a Diamond 1 player, and a Platinum 5 player.
Matchmaking pls.
Because no-one else is in queue?

Because you've won a metric buttload of games therefor your MMR is high?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dormio Ergo Sum on October 23, 2013, 09:57:32 PM
10PM, there's lots of people playing.
I know it's because my MMR is high, but still.
Matchmaking pls.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on October 23, 2013, 10:35:27 PM
I keep on getting diamonds in normals even though I'm unranked and I have only have like ~350 wins total in normals and my win/loss ration is practically 1:1. :(

Also, I think the summoner's rift needs to be a bit less snowbally. Most of the time the game is pretty much decided when the winning team has about 10% more gold the opposing team. At least that's how it ends up in most of all the games that I play.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 23, 2013, 10:51:34 PM
also a lot of challenger players don't play normals and haven't since 30

idk why normal mmr isn't modified by ranked mmr yet i thought riot implemented that ages ago
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 24, 2013, 12:09:10 AM
I keep on getting diamonds in normals even though I'm unranked and I have only have like ~350 wins total in normals and my win/loss ration is practically 1:1. :(

Also, I think the summoner's rift needs to be a bit less snowbally. Most of the time the game is pretty much decided when the winning team has about 10% more gold the opposing team. At least that's how it ends up in most of all the games that I play.

If you're complaining about snowballing you've not played DotA2. Tower gold is far more, levels mean more [And there are more of them] and you lose gold when you die. Snowballing in DotA2 is far, far worse, to the point you will be killed in literally 3 hit pretty early. [Whereas in LoL if you're getting 3 shot it's either a Nidalee spear, Syndra/Veigar Ult, or really, really fed 6 item ADC. Things like Zed's combo is like 5 hits with autos.]

Snowballing is an inherent part of MoBA's anyway, between rewarding people for objectives, punshing for deaths, and map control. It's impossible to not have snowballing in some form.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 24, 2013, 12:30:48 AM
If you're complaining about snowballing you've not played DotA2. Tower gold is far more, levels mean more [And there are more of them] and you lose gold when you die. Snowballing in DotA2 is far, far worse, to the point you will be killed in literally 3 hit pretty early. [Whereas in LoL if you're getting 3 shot it's either a Nidalee spear, Syndra/Veigar Ult, or really, really fed 6 item ADC. Things like Zed's combo is like 5 hits with autos.]

Snowballing is an inherent part of MoBA's anyway, between rewarding people for objectives, punshing for deaths, and map control. It's impossible to not have snowballing in some form.

Tower gold might be more, but you can also deny them if they leave them low enough. Also, from what I hear, scaling isn't as prevalent in dota as it is in LoL outside of carries. Finally, the bigger items aren't as gold efficient as the little ones in Dota, whereas they are in League. At least, that's what dota dudes tell me.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 24, 2013, 01:05:58 AM
i still maintain that comparing league and dota2 is like comparing quake and unreal tournament
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dormio Ergo Sum on October 24, 2013, 01:26:06 AM
If you're complaining about snowballing you've not played DotA2.
(http://i297.photobucket.com/albums/mm203/PX_Timefordeath/4B3AD08F-D0D9-4816-98DB-43C40C285006-9280-00000635C0D8D2E8.jpg)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dormio Ergo Sum on October 24, 2013, 01:32:04 AM
i still maintain that comparing league and dota2 is like comparing quake and unreal tournament
Also I agree with this sentiment.
The similarities basically stop at the two games being in the same genre.
It's not like you would go around comparing football and rugby just because you're working in a team and trying to get a ball through a goal in both games.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 24, 2013, 01:41:47 AM
Season 2 was a bit more even in terms of snowballin even if lanes snowballed harder then.

Now teams snowball too hard, and a one tower advantage pretty much turns into a tower farming sim till the point where one team is locked inside their base waiting to die or surrender.

And the only counterplay is try and steal baron when the enemy does it.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 24, 2013, 01:49:47 AM
What's a good way to test whether or not Aram will make my comp overheat?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 24, 2013, 03:12:09 AM
What's a good way to test whether or not Aram will make my comp overheat?

custom game with 9 bots + you
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 24, 2013, 03:16:30 AM
custom game with 9 bots + you
you cant bots on aram map
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 24, 2013, 04:26:40 AM
you cant bots on aram map
w e l p
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 24, 2013, 05:28:11 AM
http://puu.sh/4Y1Im.png (http://puu.sh/4Y1Im.png)

First annie support game.

Respect the Burst -> Respect the wards

I just randomly walked up to lulu and ezreal and Q'd one of them and then I hit level two and the only reason jinx didn't murder ezreal was barrier.

Then we forced lulu back and took half of the turret's Hp then xerath came to gank and I stunned and exhausted him and jinx murdered him then we murdered ezreal and lulu then another xerath gank and we murder him too and I outplay his ult and get out alive then we pick up a dragon and bottom tower and the game snowballs from there.

Quinn mid feeds the shit out of xerath thanks to dumb plays and he manages to blow me up twice but I get my revenge like two minutes later by flash tibbers his face and unintentionally picking up another three with tibbers and then all four proceed to get murdered and we murder lulu and gg.

My god support annie is so fun aaaaaaaaaaaaaa

(I've been having more success as a support than as a mid laner and I'm horribad as a support and main mid. What.)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on October 24, 2013, 06:51:45 AM
http://puu.sh/4Y1Im.png (http://puu.sh/4Y1Im.png)

First annie support game.


I've been trying out annie support too. Just started using her with my ranked 5s teammates (plats) because one of my teammates suggested it. Played her 3 times total so far now and she really surprised me, I gotta practice her more haha. From what I'm seeing, she lanes really really well against a Thresh because of her superior range and burst, which opens up a good strategy for me as a Thresh main. During the ban phase, we leave Thresh up for grabs, and the other team usually takes him because of how hotly he's contested at these levels. If he gets picked by the other team, then I go annie. I'm usually 4th/5th pick and if Thresh is still open once it's my turn, then I secure him.

http://i.imgur.com/4BgIfOJ.jpg (http://i.imgur.com/4BgIfOJ.jpg)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 24, 2013, 08:03:46 AM
Tower gold might be more, but you can also deny them if they leave them low enough. Also, from what I hear, scaling isn't as prevalent in dota as it is in LoL outside of carries. Finally, the bigger items aren't as gold efficient as the little ones in Dota, whereas they are in League. At least, that's what dota dudes tell me.

Tower gold if denied is comparable to Leauge tower gold. As for big items; it's hard to compare due to the nature of STR; AGI; INT; but while they probobly are less efficient in terms of stats; there's things like Abyssal Blade's stun; and Bloodstone's heal-on-death and respawn haste; which you can't put a value on.

(http://i297.photobucket.com/albums/mm203/PX_Timefordeath/4B3AD08F-D0D9-4816-98DB-43C40C285006-9280-00000635C0D8D2E8.jpg)

Only looks at the champions/heroes and not the actual mechanics of the game. Items are a lot stronger in DotA, like Abyssal Blade that gives a 2 second stun on demand. From what I see of DotA competitive play, unless it's EG; who are notorious for throwing, comebacks almost never happen, and leads very, very quickly spiral to 10k+. Swings are bigger, yes, but the snowball is far easier to start and harder to stop. That page cites the 'Miracle teamfight' with an Enigma ult; but isn't that true for an Amumu ult? Or for catching someone out?

Also Racks staying down and creeps giving less gold when racks are down. That in itself should make snowballing clear.

i still maintain that comparing league and dota2 is like comparing quake and unreal tournament

Yes, but it's still pretty obvious which game has more snowballing issues. Snowballing in DotA2 is exactly why I don't play it that often anymore. The game is literally 'Feed the carry and much as humanly possible and snowball them to victory'.

Well; that and stuff like PA, who's a 100% pure skill luck based hero.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 24, 2013, 09:33:56 PM
http://forums.na.leagueoflegends.com/board/showthread.php?p=42469505#post42469505

prediction

top/mid/adc will primarily take ward trinkets

invade junglers will take the mini cv
farm junglers will take either wards or sweeper
gank junglers will take sweeper

supports will take sweeper

pink wards will likely end up only rarely being bought early on
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on October 24, 2013, 09:48:41 PM
Depending on the CD on the mini CV, I'd probably take that, and on top, regular summoners CV. Eleisa's Miracle - if it doesn't get changed - and the Utility mastery - likely to get changed, but hopefully not this part of it - brings CV's cooldown to like 28 seconds or so. If the range on mini-CV isn't global, then maybe regular CV will help bolster tops' ward trinkets/wards altogether, while mini-CV can be used to regularly check the brush near wherever you're pushing rather than dropping a ward just to have someone Sweep it before they step 'round into its vision to gank from.

Are they doing away with Oracle's Elixirs?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 24, 2013, 09:55:06 PM
oracles is still an effective way to combat akali, vayne, shaco, teemo, etc. so i doubt it
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 24, 2013, 09:59:42 PM
What so only 4 wards pre person? Yicks.

I tend to take bout 9-11 wards as a support during the mid and late game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 24, 2013, 10:01:50 PM
im lazy and just ward with sightstone anyways :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 24, 2013, 10:08:31 PM
oracles is still an effective way to combat akali, vayne, shaco, teemo, etc. so i doubt it

Xelnath does mention that Oracle's might be too strong in the new iteration though, so they'll probably be some changes.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 24, 2013, 10:18:30 PM
Xelnath does mention that Oracle's might be too strong in the new iteration though, so they'll probably be some changes.

i mean it might be too strong and overwrite the value of sweepers

but removal of oracles would be a hard buff to some champions who arguably don't need it

though i suppose that could just be moved to pink wards, but then there's the issue of "if vayne/akali/etc. is fed, someone has to keep a clear spot in their inventory for just pink wards" which isn't exactly fun
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 24, 2013, 10:30:02 PM
On that day summoner's rift received a grim reminder that we once lived in fear of stealth junglers.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 24, 2013, 10:46:51 PM
if i could i'd delete shaco entirely

he needs extensively changed to be healthy for the game
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 24, 2013, 10:56:11 PM
He IS a troll champion though, I think being toxic is the entire point.

Of course, having a champion like that in the first place is questionable at best.

Also just got matched with friends while solo q'ing, small world. Bad part is, we had a bronze ziggs and an unranked Jax against a platinum draven and a gold fizz.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 24, 2013, 11:51:28 PM
the potential cleverness on shaco's deceive is barely positive on the fun::antifun scale

except there's no counterplay to it so it's terrible

jitbs are terrible

two shiv poison is okay

his ult is really cool and probably the most healthy part of his kit. the damage dodging bug on it is also really cool for people to pull off. the damage on the detonation is an okay sort of "GOTCHA LOLOLOL" but the ap scaling on it is a little silly
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 25, 2013, 12:57:19 AM
So awesome to see yourself going 18/3/20 in your third game as Zed against a really aggressive Annie and then losing because your rammus and Vi suck and fed the shit out of Sion and Jayce.

Was still really funny to see Jayce missing point-blank shock blasts or thinking he can take me on because he's full HP and I'm at 10% and I just REQBotrk and he explodes, same for annie.

Also, Vi and Zed are a scary combo when done right.

Playing the shit out of normals to pick up enough IP for Vi before going back into ranked.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 25, 2013, 01:04:11 AM
vi da bess, but you can do similar jungling styles with jarvan, zac, udyr, rammus(lol), hecarim, lee sin, etc. etc.

but only vi can do the best butt punches
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on October 25, 2013, 01:16:21 AM
So are green wards still in the shop? This is pretty important. If this is true then say if I'm jungling then I'm going to use sweeper almost all the time, and maybe occasionally the mini-CV. The sweeper right now seems really strong to me right now if I can just buy wards from the shop.

Also, Vi and Zed are a scary combo when done right.
Practically Vi + any good midlaner is a good scary combo. Vi is sooooo good at what she does.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on October 25, 2013, 01:16:55 AM
ignore this post - accidentally double posted
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 25, 2013, 01:22:32 AM
Actually, it might be okay to buy a pink early in botlane if the support can afford to camp their own bush trying to deny them vision of their side of lane. If greens can also make pinks visible, then assuming both parties attack each other's ward at the same time, the opposing team (that laid the green) will have to lay two just to eliminate that pink. The only time this isn't a viable thing to do is when both enemy laners have skillshots (and particularly snares/grabs)... unless you can bait them.

On a tangential note, aspd runes are now viable on anyone and everyone /shot

oh god season 4 so hype
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 25, 2013, 02:24:09 AM
protip: if someone on your team says DO BARON, tell them to fuck themselves and do something else

unless the enemy team is dead, never do baron
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 25, 2013, 10:05:08 AM
I've learned that the hard way several times, unfortunately.

Now when my team tells to do baron and does it regardless of me pinging for them not to I just push a lane really hard and then leave.

Also, out of your list ryuu...

I'm not too fond of playing Lee Sin tbh, Rammus is in a pretty weak spot right now and is only 100% useful against melee champions which stops my adc killing power, Zac deals no damage whatsoever (And I like to be able to carry, solo q and all) and udyr has a few problems in the league of Everybody-And-Their-Mother-Has-An-Escape.

Jarvan is a good idea though, provided I can remember to break his wall and do the EQ consistently.

Also, I was thinking over a few things a few days back but I'd like to ask somebody who actually understands the game theory and not just kind-of-understands it: Why exactly does nobody use Zephyr? I mean, after thinking about it really long and hard I believe it's because you need to either have really good sticking or kiting power, can't afford to be cc'd, has to be AD, scale off of Attack Speed AND be a caster, all at the same time.

And the only champions I can think off in that category are Jax, Irelia, Lucian and a Valor-Based Quinn.

Also, correct me if I'm wrong, but putting both CDR and Attack Speed on an item is sort of contradictory, right? I mean, one increases your autoattack power while the other increases your caster power. :derp:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dormio Ergo Sum on October 25, 2013, 10:08:40 AM
I thought both Rammus and Zac are pretty strong right now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 25, 2013, 10:37:05 AM
Also, I was thinking over a few things a few days back but I'd like to ask somebody who actually understands the game theory and not just kind-of-understands it: Why exactly does nobody use Zephyr? I mean, after thinking about it really long and hard I believe it's because you need to either have really good sticking or kiting power, can't afford to be cc'd, has to be AD, scale off of Attack Speed AND be a caster, all at the same time.

And the only champions I can think off in that category are Jax, Irelia, Lucian and a Valor-Based Quinn.

Also, correct me if I'm wrong, but putting both CDR and Attack Speed on an item is sort of contradictory, right? I mean, one increases your autoattack power while the other increases your caster power. :derp:

you pretty much have it right here. it's a really really specific item, and it's really only good on certain champions if you get super ahead and start stomping

also cdr does not necessarily make aspd a bad stat or vice versa. on jax or irelia for example, they have very critical repositioning skills but also rely on having a decent amount of attack speed. jax also has an auto reset, so cdr means more autos too

I thought both Rammus and Zac are pretty strong right now.

rammus is weak overall but he's still capable of handily pub stomping solo queue games because of his speed and point and click "fuck you for 3 seconds also kill yourself on my shell". zac is pretty good, though i feel like people perceive him as weak because his top lane was nerfed. also control junglers are a little weak as a class right now, but zac also has aspects of gank junglers so he can still hold his own imo
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 25, 2013, 12:37:30 PM
I thought both Rammus and Zac are pretty strong right now.
Rammus has been really strong for a while but he's very rarely picked (largely because for the speedgank people prefer Hecarim, I think).  Zac's still in a pretty good spot because slingshot is insane but he did eat a bunch of nerfs and everyone has to stop playing a champion the moment they get nerfed because
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 25, 2013, 01:38:06 PM
Rammus has been really strong for a while but he's very rarely picked (largely because for the speedgank people prefer Hecarim, I think).  Zac's still in a pretty good spot because slingshot is insane but he did eat a bunch of nerfs and everyone has to stop playing a champion the moment they get nerfed because

Rammus isn't picked that often because he's easily counterpicked. You can just pick Udyr or Shyvana or someone and literally walk into his red buff and kill him, steal all his stuff, and kill him again before you even have to b. Not easy to gank when you're stuck at Lv2 and fear for your life.

Zac isn't in that good of a spot right now. His winrate plummeted, both in SoloQ and Competitive play, and his pick rate has fallen too. Slingshot is nice but he actually has little outside of that without ulting to keep people with him, especially if they dodge Q or have any mobility skill at all.

That and you can smack Zac in the face like Rammus.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 25, 2013, 01:41:49 PM
As long as ZAC can gank you from like two screens away, he can only be so bad. I hate dealing with ZAC.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 25, 2013, 02:04:41 PM
THE UNSEEN BLADE IS TOTALLY THE DEADLIEST AMIRITE (http://puu.sh/4Z6Zt.png)

Playing Zed is a lot harder than I anticipated, his ult deals like no damage before level 11 and only gets really good at level 16.

But then I can just make people pop like if I was Flandre.

But good luck getting to that point, especially because EVERYONE AND THEIR MOTHER IS RANGED IN MIDDLE LANE (The main reason I stopped playing Diana.)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 25, 2013, 05:48:05 PM
Operation: triangles forces herself to play ranked Day 1
Was super nervous going into champ select and was jittery and had really cold hands during laning phase which affected my CS (Quinn ADC)  but our team was solid and communicative and we won!  My score looked more like a support's score at the end haha, but that was in part due to me splitpush-birdmode thrashing towers.  Alright, not so bad, just gotta do this at least once a day and get over all those irrational jitters  :V :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 25, 2013, 07:38:55 PM
Zac isn't in that good of a spot right now. His winrate plummeted, both in SoloQ and Competitive play, and his pick rate has fallen too. Slingshot is nice but he actually has little outside of that without ulting to keep people with him, especially if they dodge Q or have any mobility skill at all.

winrate is a misleading stat here. a lot of people are still trying to play zac top, which is now pretty terrible. there's also that control junglers in general are just in a weaker spot overall. i theorize that when the new jungle comes out, zac might become really good depending on what items exist for control junglers like him
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 25, 2013, 07:40:05 PM
gdi madlife (http://forums.na.leagueoflegends.com/board/showthread.php?p=42497146#42497146)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 25, 2013, 07:50:07 PM
madlife 1v5 pentas incoming
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 26, 2013, 01:02:11 AM
still waiting for jungle sona
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 26, 2013, 01:33:21 AM
(http://puu.sh/4ZCzr.png)

This is just me showing to a friend how effective my Lucian Build is.

I just wish his ult was better so I could actually justify the Zephyr.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 26, 2013, 01:54:59 AM
Ewwww...Bork on Lucian.

BT's better.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 26, 2013, 05:39:57 AM
gold 1 is the heaviest tier so far

literally 4 entitled children every game thinking they're the hottest shit to ever play the game and can't be wrong about anything, and that everyone else in the match should be honored to play with them

bad players are easy to carry. entitled crybaby whiners who want to be the guy are impossible to carry
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 26, 2013, 07:27:56 AM
still waiting for jungle sona

If Sona can jungle literally ANYONE can.

Anyway; I'm apprehensive about Sona getting gold. Sona with gold has a 70% winrate on ARAM... although that is partly the map. That said; I'm also terrified about support Zyra getting gold. And people being used to it being good that supports have 0 CS and ADC's have all of it with this new lootshare item; I can see the people who don't care about support raging now; without understanding.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 26, 2013, 07:43:16 AM
sona's winrate on ARAM is 100% about the map

you could literally remove the active effects from her spells and just have her be an ult and auras and she'd still have a really high winrate


honestly what i'm worried about is ap lane bullies(rumble, for example) buying the pickpocket item and basically reverse last hitting, but the effectiveness of that really depends on the exact numbers
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 26, 2013, 08:39:00 AM
Well apparently all three items are regen items so they're not exactly attractive on Rumble; who lacks mana; and the 'reverse last hitting' is also why I'm scared particularly of Zyra; although the 'Goldshare' item may be even worse; as it gives the carry even more gold if her plants lasthit a creep because their intended target want out of range or something; or their first attack targeted the creep.

Anyway; just met a really funny Vlad; who was convinced that he 'raped Top' against me when he got a kill due to a gank where both him and Vi flashed and ulted me; and Vlad still almost died.

When I was still up in CS.
And I took his tower; while mine was still standing
And I forced him to build hourglass instead of Visage because I kept zoning him off the wave every time I used Slice; which massively impacted his teamfight power due to him only have 10% CDR; while I could dive 3v1 and kill their Jinx because I had Visage and Sunfire.

Keep deluding yourself Vladimir. And keep calling your jungler 'gutter trash' while you're at it.

Also Ryuu; you can only say that up to 18% of Sona's winrate is due to the map. She still has ~52% winrate on SR, after all. And then bear in mind she has no items on SR while she has got items on HA; and you can't pin it all on the map. I fully expect Sona's winrate to rise when she can actually get items; especially as it has already been said that 'core' supports will get extra 'supportive' AP Scaling; such as Nami's passive getting better with more AP; or Janna's Sheild giving more AD; so the supports don't just get replaced by, say, Lux or Morgana. [Who both murder and can shield but is inferior on a support budget]

 I wouldn't be shocked to see something like Sona's auras scaleing with AP; or Power Chord getting an AP ratio; or even Creshendo's duration scaleing with AP. [pAll of which would make her even more broken in ARAM but who cares about balance there; only balance for ARAM is actually making it so you're not completely useless and dodge if you roll something like Garen.]

Not to mention: Lichbane Sona in teamfights outputs quite a high amount of both burst and sustained damage. [R->AA->Q->PassiveAA]. And she may actually get the gold for that to be a viable option for her now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 26, 2013, 09:11:06 AM
you really can put it all on the map though

she constantly has 5 people benefiting from her auras(that the other team doesn't have). each team to start is around the same strength stat wise, except the team with sona is inherently stronger. the bridge is narrow so it's really easy for sona to hit someone, if not multiple people, with her ult. that's not to mention her ez mode poke and forever healing.

if sona would be THAT good because of items, she'd be a more popular pick on TT and Dominion as well
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 26, 2013, 12:29:49 PM
Ewwww...Bork on Lucian.

BT's better.

Emphasis on kiting due to the active.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dormio Ergo Sum on October 26, 2013, 12:44:34 PM
Goddamnit I'm level 25 stop matching me against challengers.
On an unrelated note, how the fuck am I winning against challengers?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on October 26, 2013, 03:49:32 PM
Booooooooooosted~

Probably?

I dunno. I try to stay out of even PvP games until I'm comfortable with my buddies. Don't think I even stepped into Ranked once this entire season.


...anyone want an unranked supposedly wood-tier MMR support on their team to drag their matchmaking out of Challenger/Plat/Diamond match-up ranges? :derp:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 26, 2013, 04:54:06 PM
gold 1 is the heaviest tier so far

literally 4 entitled children every game thinking they're the hottest shit to ever play the game and can't be wrong about anything, and that everyone else in the match should be honored to play with them

bad players are easy to carry. entitled crybaby whiners who want to be the guy are impossible to carry

I'M NOT ALOOOOOOOOOOOOONE :V

I wouldn't be shocked to see something like Sona's auras scaleing with AP; or Power Chord getting an AP ratio; or even Creshendo's duration scaleing with AP. [All of which would make her even more broken in ARAM but who cares about balance there; only balance for ARAM is actually making it so you're not completely useless and dodge if you roll something like Garen.]

this would be broken as all hell

Not to mention: Lichbane Sona in teamfights outputs quite a high amount of both burst and sustained damage. [R->AA->Q->PassiveAA]. And she may actually get the gold for that to be a viable option for her now.

this is what made hybrid sona attractive before she was nerfed into the ground (sort of)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 26, 2013, 07:28:27 PM
Two Lissandra games in a row after not playing her in like forever, both were wins and I was fed.

I'm sensing a pattern here.

Just posted about this game. (http://ramblinglolplayer.tumblr.com/)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 26, 2013, 08:43:22 PM
Goddamnit I'm level 25 stop matching me against challengers.
On an unrelated note, how the fuck am I winning against challengers?

challenger players are typically really really good(obvs), but as they've attained the highest possible rank in league, they also tend to just dick around whenever they play. so i'm assuming that the mechanical skills you get from playing dota translating into league in a game they expect to be lololol is catching people off guard

or maybe your true elo is challenger gaaasp, better get leveled and play ranked to find out

Booooooooooosted~

Probably?

I dunno. I try to stay out of even PvP games until I'm comfortable with my buddies. Don't think I even stepped into Ranked once this entire season.


...anyone want an unranked supposedly wood-tier MMR support on their team to drag their matchmaking out of Challenger/Plat/Diamond match-up ranges? :derp:

no one boosts to challenger lol
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 26, 2013, 09:05:24 PM
Could also be challenger + level 4 duo queue causing matchmaker to spaz out.
Also what server is this?  A lower population could also do weird things, I recall people posting the most lopsided ranked matchups from BR at one point.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dormio Ergo Sum on October 26, 2013, 09:45:38 PM
challenger players are typically really really good(obvs), but as they've attained the highest possible rank in league, they also tend to just dick around whenever they play. so i'm assuming that the mechanical skills you get from playing dota translating into league in a game they expect to be lololol is catching people off guard
Well in my most recent challenger match, the challenger was playing Katarina mid against my Ahri.
I misclicked my first charm, but he shunpo'd to a creep to dodge as soon as I launched my charm. Shunpo'd right into my charm, that is, because I sent it off in a really weird direction and he was laughing about it in all chat.
When I got first blood on him later he stopped typing in all chat and when we won he just posted on the endgame screen that it took us longer to win that it should have.
I think he started trying and got mad that he lost. :derp:

or maybe your true elo is challenger gaaasp, better get leveled and play ranked to find out
Nah, I don't have anything close to the necessary amount of knowledge about the game that the challenger players do.
A bunch of things I do because I get greedy in lane is heavily punished because I don't know enough about the matchup.
On top of that, I just don't know that much about the heroes in this game.
Using the vs. Katarina game as an example, I kept forgetting that shunpo actually places katarina behind me so I miss my reaction charm when she jumps to me which leads to me being forced to burn my ulti or flash to dodge.

Could also be challenger + level 4 duo queue causing matchmaker to spaz out.
It was a platinum 5 minimum 5-man stack on the enemy team.
Couple days ago we went against two bloody challengers on the same team.
Meanwhile our party consists of people who are either ranked silver or not even level 30 year.
Matchmaker pls.

Also what server is this?  A lower population could also do weird things, I recall people posting the most lopsided ranked matchups from BR at one point.
I transferred from NA to Oceanic. I don't think the population here is small enough to screw the matchmaker over enough that the only people playing are my friends and I + challengers.
Not to mention I only play in the evenings which is basically prime gaming time since everyone gets back from school/work and has had dinner by then.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 26, 2013, 09:57:08 PM
Oceania server; outside of prime time when the Challengers are most likly the tryhard players who played the most and powered there?

Yeah; seems to explain it. Also NA MMR on average is probobly a lot higher than Oceania. [Like if you tansfer from NA to EU you usually get demoted; and likewise, EU->NA is promotion usually; because MMR's overall on NA are lower. NA never had something like Forrenlord at 3k ELO. I've seen a few reds explain this in transfer threads before; although it may not be true now; it holds true for a new server most likly]. What is Silver in NA is probobly Gold+ in a new server; simply because competition isn't as strong yet.

If you've not done so already; try ranked on that server and see your LP gains. You'll probobly find they're pretty high.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dormio Ergo Sum on October 26, 2013, 10:14:32 PM
If you've not done so already; try ranked on that server and see your LP gains. You'll probobly find they're pretty high.
Despite the fact that I'm getting matched against challengers somewhat regularly, I'm only level 25.
I can't actually play ranked games yet.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 26, 2013, 11:41:23 PM
oh, if you're on oceanic that explains it somewhat

i know someone who was stuck in silver in NA but is now diamond on oceanic. the newness of the server means that people's ranks are totally whacked out
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dormio Ergo Sum on October 26, 2013, 11:51:37 PM
I just want to play easy games at 1k elo like my uni friends do. ;_;
Stop matching me against challengers and putting me on the featured games when I'm level 25. ;_;
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 27, 2013, 12:37:21 AM
the curse of being decent is that you can never stomp : (

unless you play with your friends and they throw every single game for weeks and tank your normal elo so hard that all your normals are super ez mode
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 27, 2013, 01:22:07 AM
Just got out of my first game of best of 3 for Silver I.

I first pick Vayne, another guys picks Mid Janna because hey, more peel for the adc!

Then fourth pick calls us trolls, picks TF and intentionally feeds.

Worst part? THEIR TEAM FUCKING SUCKED AND IF IT WASN'T FOR TF IT WOULD'VE BEEN AN EASY WIN.

My report was a simple "Please castrate this man."
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 27, 2013, 05:46:41 AM
lol can't carry plat players hard enough to get out of gold v

fucking love mmr it's so good
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on October 27, 2013, 06:01:52 AM
completely useless and dodge if you roll something like Garen

STOP RIGHT THERE. Are you implying that Garen is bad in ARAM? Because Garen is far from useless in ARAM. In a map where you can't recall to heal, his passive is really really good. And since the enemy can't recall to heal either, when they reach low health they have to live fear of an incoming Garen ult at anytime.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 27, 2013, 06:23:01 AM
So I got demoted to Silver V a long while back, probably even blame for that (my own bronzie derps and others' trolling/AFKing).

What sucks is that it only went downhill from there. Should I get LoLReplay and get my plays analyzed by y'all? Because I can't do it myself worth crap.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 27, 2013, 08:54:31 AM
STOP RIGHT THERE. Are you implying that Garen is bad in ARAM? Because Garen is far from useless in ARAM. In a map where you can't recall to heal, his passive is really really good. And since the enemy can't recall to heal either, when they reach low health they have to live fear of an incoming Garen ult at anytime.

Provided you can dodge being poked for long enough with his huge model.

And you are implying he can actually do anything but be a meatsheild. Garen's strongest point is earlygame; which he is useless in in ARAM due to being Garen. By the time actual teamfights tend to start; Garen's in his useless phase. Garen is one of the worst champions for ARAM out there. At least Udyr can stun everyone.

He's not the absolute worst That 'honor' probobly goes to Irelia [Melee; can't get out after going in; no poke until Ult; only hard c.c is conditional and melee. Probobly isn't living long enough to auto people]; Fiora [She is only saved from being the undisputed worst by her ult]; Evelynn [Turns out being invisible and stealthy dosen't work on a map that's a straight line with no ambush paths and skillshots being spammed. Who knew!] or Akali [Go on. Jump in. See how long you last. Not to mention akali can't snowball like she needs to]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 27, 2013, 09:39:41 AM
irelia, garen, and akali are all good on aram lol

akali is one of my favorites to get too.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 27, 2013, 12:54:30 PM
irelia, garen, and akali are all good on aram lol

akali is one of my favorites to get too.

Please; explain how.
Irelia is outright useless; being an auto-attack reliant champion that ideally needs a lot of farm to both deal damage and survive diving into 5 people. She just gets either exploded; kited or knocked around until she's alone and dies.  She can't AA creeps to sustain either; because teammates will waveclear and she'll eat tons of poke. She can do something if the game goes late and death timers last enough that fights that are not 5v5 break out; but Jax is much; much better.

Garen dosen't even have hard C.C or a gapcloser. If a fight breaks out early he's too low to contribute; and gets C.C'ed; and if a fight breaks out later he just gets kited and does nothing anyway.

Akali is completely useless before Lv 6; can't snowball off kills because they are worth less gold; has no way out after going in;' and if she jumps on someone she explodes. Akali also has the 3rd lowest winrate in ARAM; after Evelynn and LeBlanc [The latter can be put down to her skill ceiling and the average skill level of ARAM]. She wins less in ARAM then Udyr. Assassins in general suck in ARAM because they cannot snowball; cannot roam to gank; and genrally the archtype is bad in a 5v5 fight.

Although I am shocked Garen and Irelia are not bottom 15. That said; most of the low champions are all pretty horrible in ARAM.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 27, 2013, 06:14:46 PM
Garen dosen't even have hard C.C or a gapcloser.
Q is enough to shut down most carries for a while. W isn't necessarily a gapcloser, but a speed boost is always welcome. e: brainfart po. Q serves both purposes, then.

Quote
If a fight breaks out early he's too low to contribute and gets C.C'ed
You could arguably say the same of Alistar, but no one says this about him.

Start Q.

Quote
and if a fight breaks out later he just gets kited and does nothing anyway.
Nope. All-in comps have to deal with his sustained damage, poke comps have to be wary of his ult.

In my experience, comps that can all-in better almost definitely have late game in ARAM, and Garen suits both criteria.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 27, 2013, 06:32:32 PM
The speed boost is in Garen's Q, btw, W is just a resistance boost.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 27, 2013, 07:30:41 PM
ARAM gives you a ton of money though. If ARAM screws anyone, it's splitpushers like Teemo who need to make the most of their lvl 1.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 27, 2013, 08:37:20 PM
The speed boost is in Garen's Q, btw, W is just a resistance boost.
Oh shiz, how to brainfart :'C
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 27, 2013, 08:45:22 PM
ARAM gives you a ton of money though. If ARAM screws anyone, it's splitpushers like Teemo who need to make the most of their lvl 1.

Ap Teemo is actually scary as fuck on aram.

Glass cannon AD shaco. Now that's useless.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 27, 2013, 08:53:01 PM
Ap Teemo is actually scary as fuck on aram.

Glass cannon AD shaco. Now that's useless.

But people buy hextech and oracles and that makes things alot harder.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 27, 2013, 09:06:56 PM
Please; explain how.

yaaaaaaaaaaaaaaaaaaaaaay

Quote
Irelia is outright useless; being an auto-attack reliant champion that ideally needs a lot of farm to both deal damage and survive diving into 5 people. She just gets either exploded; kited or knocked around until she's alone and dies.  She can't AA creeps to sustain either; because teammates will waveclear and she'll eat tons of poke. She can do something if the game goes late and death timers last enough that fights that are not 5v5 break out; but Jax is much; much better.

jax being better doesn't make irelia bad. this is aram--you get who you get. irelia fills a niche of being able to build tanky but always doing a guaranteed amount of damage because of her w. however, at all points in the game, she's incredibly effective at just jumping at the squishiest primary target and ruining their day.

Quote
Garen dosen't even have hard C.C or a gapcloser. If a fight breaks out early he's too low to contribute; and gets C.C'ed; and if a fight breaks out later he just gets kited and does nothing anyway.

you... really don't know how to play garen, do you? the speed boost on his q is so significant that with swifties or merc treads, he just doesn't care about the cc the enemy team might have. his w also makes him insanely tanky, and his passive lets him easily restore damage from poke as long as he, you know, avoids the rest of the poke. also, when garen runs at your team and you cc him to prevent the engage, that means your cc is down. that means a more squishy champion like annie could initiate instead because her primary threat is now on cooldown.

Quote
Akali is completely useless before Lv 6; can't snowball off kills because they are worth less gold; has no way out after going in;' and if she jumps on someone she explodes. Akali also has the 3rd lowest winrate in ARAM; after Evelynn and LeBlanc [The latter can be put down to her skill ceiling and the average skill level of ARAM]. She wins less in ARAM then Udyr. Assassins in general suck in ARAM because they cannot snowball; cannot roam to gank; and genrally the archtype is bad in a 5v5 fight.

assassins have low winrates in arams because playing an assassin in a teamfight is totally different than what people try to do. if you ever have any of those champions in your games, you are going to see them try to initiate by killing a squishy who is out of position. they can do this on sr and dominion because of the dynamic of those maps, but doing that on howling abyss is terrible because of the guaranteed xp and money on the map. assassins also have the problem of "if my team does bad, i lose", because every assassin has a snowball point(usually located on their ult, or as far as up to level 9 for the first maxed skill) that they have to hit to become an effective killing force. however, if your teammates do poorly before you get to that stage, then it's hard for the assassin to really flourish.

you can say that assassins "suck" because of this weakness, but i'd have to disagree. a well played assassin can still win the game even coming from behind due to the nature of guaranteed xp and money. they just have to wait for the right opportunity, where most aram players don't. definitely a somewhat deflated statistic imo

Quote
Although I am shocked Garen and Irelia are not bottom 15. That said; most of the low champions are all pretty horrible in ARAM.

syndra is great though lol

aatrox and tryndamere can also be powerful but they require very precise and specific play to do that
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 29, 2013, 12:05:14 AM
Has there been word when ~The Harrowing~ content is going to hit?  It feels like it's kinda on the late side with Halloween so soon, then again the Pool Party bundle didn't hit until after Labor Day if I recall so :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 29, 2013, 12:08:48 AM
Has there been word when ~The Harrowing~ content is going to hit?  It feels like it's kinda on the late side with Halloween so soon, then again the Pool Party bundle didn't hit until after Labor Day if I recall so :V

Well patches are usually Tuesdays.

Haloween is Wednesday.

MAKE OF THAT WHAT YOU WILL.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 29, 2013, 12:39:43 AM
Halloween is Thursday :V
Makes me think that with it lasting 2 weeks they're intentionally aiming to overlap The End Of Season 3 for  ??? some reason, which wouldn't have happened if they put it out last week.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 29, 2013, 08:52:29 AM
Halloween is Thursday :V
Makes me think that with it lasting 2 weeks they're intentionally aiming to overlap The End Of Season 3 for  ??? some reason, which wouldn't have happened if they put it out last week.

Whatever; patch is still tonight.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 29, 2013, 09:12:16 AM
Which means I can finally stop banning jinx every single match.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 29, 2013, 09:47:19 AM
jinx wasn't worth banning over corki or vayne imo
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on October 29, 2013, 09:53:33 AM
I know she wasn't, it's exactly because people were always picking her and then feeding because they kinda don't understand she doesn't have any real escapes besides flash.

When I was adc, however, I banned the shit out of corki and picked Vayne, because fuck corki.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 29, 2013, 11:01:04 AM
jinx wasn't worth banning over corki or vayne imo

http://www.lolking.net/charts?region=all&type=champion-winrate&range=weekly&map=sr&queue=1x1

I dunno; she is the highest winrate ADC in the entire game. Corki and Vayne aren't even Top 15.

She snowballs as hard as Vayne or Draven does; has poke lke Corki; demolshes towers like Yi, range like Trist, AoE Crits and has an AoE 1.5 second snare.

And that's with a 27% pick rate. And being relatively new still; people have had a lot longer to practice Vayne and Corki.

And I don't think the nerfs on the PBE are anywhere near enough. She still caps out at 130% AS; it just increments slower; at the time most of her damage comes from W/E/R anyway.

http://www.lolking.net/charts?region=all&type=bans&range=weekly&map=sr&queue=1x1&league=ranked

Most players don't seem to agree with you either; Jinx is banned a LOT more than Corki/Vayne.

I gotta say; Jinx is the first champion in a while that's been broken on release that people actually cottoned onto quickly.

Anyway, tons of needed balance changes tonight; three reworks [Four if Skarner's is finalized as well]; and a decent Zyra skin. I cannot wait.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 29, 2013, 02:14:04 PM
All I can say bout Jinx is that the base damage on Zap is outright ridiculously and spammy.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 29, 2013, 09:10:02 PM
All I can say bout Jinx is that the base damage on Zap is outright ridiculously and spammy.

210 base damage at rank 5 isn't that high; even if it's a short C/D. Maokai's Q is 240 in an AoE; for comparison; and both are 6 second C/D.

It's the +140% total AD ratio that's the dumb part. That and an ADC having a 70% slow to use from 1,500 range; with the ability to follow that up with an 1.5 second snare while shooting with 130% AS.

Seriously what made Riot think that was balanced?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 29, 2013, 09:16:23 PM
http://www.lolking.net/charts?region=all&type=champion-winrate&range=weekly&map=sr&queue=1x1

I dunno; she is the highest winrate ADC in the entire game. Corki and Vayne aren't even Top 15.

you put wayyyyyyy too much stock into winrate. jinx's winrate is high because she snowballs easily, but she also snowballs backwards pretty easy too. i'd rather ban corki who can 100-0 squishies with triforce, or vayne who can be 0/5/0 and still 1v1 people with ease, than ban jinx who people are basically knee jerk banning because so scurry

210 base damage at rank 5 isn't that high; even if it's a short C/D. Maokai's Q is 240 in an AoE; for comparison; and both are 6 second C/D.

It's the +140% total AD ratio that's the dumb part. That and an ADC having a 70% slow to use from 1,500 range; with the ability to follow that up with an 1.5 second snare while shooting with 130% AS.

Seriously what made Riot think that was balanced?

the high ratio is what makes the base damage dumb. the base damage is what makes the high ratio dumb. it's not one or the other that's dumb it's that she has both together.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 29, 2013, 09:23:59 PM
you put wayyyyyyy too much stock into winrate. jinx's winrate is high because she snowballs easily, but she also snowballs backwards pretty easy too. i'd rather ban corki who can 100-0 squishies with triforce, or vayne who can be 0/5/0 and still 1v1 people with ease, than ban jinx who people are basically knee jerk banning because so scurry

You put far too little stock into the winrates of multiple games gathered over the period of a week; thus lowering the impact of 'good days'.

And I'd rather ban Jinx who can apply a 70% slow from 1,500 range; then snare you; then murder you with 130% AS; backdoor better than Master Yi; duel pretty much anyone because 130% AS is dumb; and snowballs like complete madness while still being to come back from behind easily because of the stupid W damage combined with 130% AS and execute Ult plus support's C.C.

She has too much; and she certainly dosen't snowball backwards that much; in fact; she's one of the better ADC's from behind because of her insane steroid/range abilities; and her C.C.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 29, 2013, 09:29:10 PM
You put far too little stock into the winrates of multiple games gathered over the period of a week; thus lowering the impact of 'good days'.

zed has a 48% winrate
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on October 29, 2013, 09:33:23 PM
http://www.lolking.net/charts?region=all&type=champion-winrate&range=weekly&map=sr&queue=1x1

I dunno; she is the highest winrate ADC in the entire game. Corki and Vayne aren't even Top 15.

You gotta take into account of the fact that this statistic is for all ranks. Keep in mind that there are lots of people who frequently do shit like running into easily avoidable jinx snares or recalling with <20% health directly under tower while Jinx's ult is up.

I'll agree that Jinx is really strong, and that she's got a little bit of everything going on for her in here toolbox. But even with all of that, at the end of the day there's still Corki's absolutely insane damage and Vayne's crazy dueling game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 29, 2013, 09:40:07 PM
zed has a 48% winrate

Easily explained by the fact people firstpick him when he's not banned and then proceed to have no idea how to play him, and do things like dive in 5v1 trying to kill someone with Hourglass; proceeding to die horribly.

Likewise; you expect popular champions to have lower winrates; since people adapt to play against the popular champions; and people who are bad at the champion play him because FotM and OMG OP and 'HE'S OPEN MUST PICK!', and BAAAA SHEEP PROS.

The reverse is also true; a champion with a 52% winrate but like a 0.5% pickrate isn't a problem. 52% and 27% pick? Yeah that's a problem. Hell; 50% win and 27% pick is a issue; since the champion is too good as a general pick and the factors listed above hamper the winrate.

You gotta take into account of the fact that this statistic is for all ranks. Keep in mind that there are lots of people who frequently do shit like running into easily avoidable jinx snares or recalling with <20% health directly under tower while Jinx's ult is up.

I'll agree that Jinx is really strong, and that she's got a little bit of everything going on for her in here toolbox. But even with all of that, at the end of the day there's still Corki's absolutely insane damage and Vayne's crazy dueling game.

It dosen't take into account all ELO's.

She's pretty much permabanned at Diamond from what I see on streams.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 29, 2013, 09:42:35 PM
Easily explained by the fact people firstpick him when he's not banned and then proceed to have no idea how to play him, and do things like dive in 5v1 trying to kill someone with Hourglass; proceeding to die horribly.

You put far too little stock into the winrates of multiple games gathered over the period of a week; thus lowering the impact of 'good days'.

the ball rolls both ways

Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 29, 2013, 09:57:53 PM
the ball rolls both ways

You need to look at winrate combined with pickrate [And banrate]. There tend be be trends; winrate and pickrate tend to be inversely related due to sheeps; who tend to be bad players; and people adapting to the popular champions. When Ezreal's pickrate was high his winrate was never really above 50%; but he still got nerfed. Jinx has both a high pickrate AND a significantly higher winrate than other ADC's; which indicates she is a major balance problem. That's why I don't freak out about Ramms having a high winrate; but Jinx is a sore thumb.

Anyway; on a totally different note; Dan Dihn; Reginald's brother; is now the Coach of Cloud9.

Uh... yeah. That's interesting. Because; you know; he was with TSM for a very long time. And is the brother of TSM's manager and captain.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 29, 2013, 10:27:16 PM
You need to look at winrate combined with pickrate [And banrate]. There tend be be trends; winrate and pickrate tend to be inversely related due to sheeps; who tend to be bad players; and people adapting to the popular champions. When Ezreal's pickrate was high his winrate was never really above 50%; but he still got nerfed. Jinx has both a high pickrate AND a significantly higher winrate than other ADC's; which indicates she is a major balance problem. That's why I don't freak out about Ramms having a high winrate; but Jinx is a sore thumb.

you know there are a lot more factors into what is and isn't too strong and what does and doesn't need changed than winrate right

winrate is such a small piece of the puzzle
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 29, 2013, 10:58:28 PM
PATCH NOTES (http://na.leagueoflegends.com/node/8044)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 29, 2013, 11:05:44 PM
holy shit so many changes

FOUR HUNDRED CHANGES

huh turns out the turret range indicator is for bots only :derp:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 29, 2013, 11:21:21 PM
you know there are a lot more factors into what is and isn't too strong and what does and doesn't need changed than winrate right

winrate is such a small piece of the puzzle

Again; I am aware. The competitive scene; for example; banrates; which may indicate people just don't want to deal with a champion. [Which is also why I mentioned Jinx's banrate]. Pick-rate; which I mentioned several times.

Perfect example: Olaf; nerfed to the ground because he was broken in competitive; even though he wasn't that strong inb soloQ and had winrates usually below 48%.

But likewise outright ignoring a high win, pick and ban rate combined; and saying 'Corki and Vayne are worse' is wrong. People are banning them less; and they're winning less. Those are two major signs that Jinx is a bigger issue.

Especially since Jinx's counter is assassins. And Assassins are frankly out of control this patch [Which is why so many are getting nerfed!] Assassin nerfs, as well as changes to 'unstoppable' ults so the champions get snared after the ult [Jump over Jink Grenades? NOPE!] may actually make her even STRONGER this patch. That said; this likely applies to Vayne [Although I'd say AoE is a bigger counter to her due to stealthing] and to a lesser extend [Due to Valk] Corki.
===

On the topic of the patch; basically all the changes have me saying:

PRAISE BE TO THE RIOT GODS

Even the Zyra changes. I'm perfectly fine with being able to build 30% CDR instead of 20% without wasting gold. Sorry; 26% and 16%. That allows me to build Ionian Boots + Shurelias instead of just Shurelia's; which is a good deal cheaper than Mercs. [If you're getting C.C'ed as support Zyra you're probobly dead; Tenacity or no]. It also allows you to get that extra 10% CDR sooner; because Zyra doesn't max W until last.

Especially with the upcoming support changes that will make them richer. I didn't even max Q that often unless I was in a poke lane. If I was in a lane that wanted to fight; like a Corki or Draven; I'd max E for the longer snare, shorter C/D and follow-up slow from the plants for higher kill potential.

Also Sivir might actually be playable again without being horribly outclassed; and Sivir was my first ADC.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 29, 2013, 11:33:22 PM
>no renekton nerfs

you know what this means ryuu
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 29, 2013, 11:42:52 PM
Actually aside from the long overdue hitbox changes to Shadow Dash I don't think there were any changes to toplaners.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 29, 2013, 11:48:27 PM
Corki nerfs feel uncalled for. Tri-force was enough.

Now we'll never see him again. They single handily removed both AD and AP corki from the fields of justice with the CDR nerf.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 29, 2013, 11:52:28 PM
>no renekton nerfs

you know what this means ryuu

n... no?

Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 29, 2013, 11:59:45 PM
somethingsomething@AUTOMATEDCROC
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on October 30, 2013, 12:27:11 AM
> Sivir's changes

IT BEGINS.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 30, 2013, 12:55:44 AM
>no renekton nerfs

you know what this means ryuu
:crocout:

just got out of a game with the enemy vayne 8/0/2 at 22 minutes

won anyway

welcome to the equalizer bitches
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on October 30, 2013, 03:37:58 AM
:crocout:

just got out of a game with the enemy vayne 8/0/2 at 22 minutes

won anyway

welcome to the equalizer bitches

Were your croc or yordlebot?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 30, 2013, 04:25:22 AM
Rumble mid.  I was going to go top but someone else took Renekton without a word.

God I love Rumble.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on October 30, 2013, 05:19:31 AM
thank fuck i got skipped to gold 3

i might actually get to hit plat this season
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 30, 2013, 11:03:18 AM
:crocout:

just got out of a game with the enemy vayne 8/0/2 at 22 minutes

won anyway

welcome to the equalizer bitches

What sort of braindead Vayne doesn't tumble right out of it and only take less than 100 damage as a result?

On another topic:
New Sivir; First impressions
- Her niche is back; she pushes like a complete god.
- Her AS is stupidly low. At Lv 18 with a Phantom Dancer; I only had 1.19 AS.
- Mana dosen't seem to be as big of an issue anymore. I don't run OOM in 2 spells.
- New Richochet is much nicer than the old one; although it's kinda weak early
- Falls off like a rock later for anything but pushing; due to a combination of her short range; the fact her steroid only lasts three attacks [Hell; in terms of single-target it's worse than JAYCE]; and horrible AS. However; she should have enough of a CS and global gold lead by pushing that she should be significantly ahead.
- Ganking with a Sivir in the lane is insanely easy because of On the Hunt

Personally? I'll play Sivir again now. Wear down the enemy with constant Richochets and Boomerang blades? Yeah.

Most hilarious thing was it was basically a Sivir v Sivir lane. I had one of those 'support' Nidalees who even called support and then rushed AA-Staff; and the enemy had a support Donger; which worked about as well as one could expect against a Sivir; but blocked a lot of nid spears with turrets.

Ended up crushing the lane afer she rushed Brutalizer and I went BF Sword. Snowballed it from there and ended up about 70 CS ahead; 2 kills and a tower before I started roaming with On the Hunt to gank stuff. Didn't get that many kills the whole game though; because Sivir's single-target DPS is probobly the absolute lowest of all carries.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 30, 2013, 01:26:08 PM
What sort of braindead Vayne doesn't tumble right out of it and only take less than 100 damage as a result?
You really, really love to go on about how The Equalizer is terrible, don't you?  ::)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 30, 2013, 03:09:31 PM
You really, really love to go on about how The Equalizer is terrible, don't you?  ::)

It's a fact though. Against anyone with any mobility whatsoever all it becomes is a 'Don't stand here' tool. The damage is outright non-existent against a champion such as Vayne who has Tumble every 4 or so seconds to just roll out of it.

A Vayne dying to The Equalizer must be either dreadful or you fired it when she was almost dead anyway. Personally I lothe how you are hardly rewarded at all for landing a direct hit with that skill anymore. It went from 'How can I hit as many people as possible while creating the biggest area denial' to 'area denial'. That's a lessening in skillcap.

Or she was forced to walk through it. [Ie: In the path of her escape from a lost teamfight]

The skill's not bad. I complain about the complete lack of reward for directly landing the skill on mobile champions; which the skill used to have. You may as well not even take the skill at Lv6 against a champion like Renekton; unless it's to create an escape path for yourself that he would have to walk through to chase; because he'll just happily jump out with E and laugh at the ~35 damage he took from your ult. It's pretty much a waveclear/teamfight skill now; and next to useless in lane unless you're against someone with no mobility at all like Darius; or someone with the C.C to keep someone in your ultimate is about to gank [Maokai; Nautilus; ect]

It's still a great teamfighting skill. The zone control is strong; but for a Vayne to cook in it she would have to be a complete idiot.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 30, 2013, 03:43:02 PM
It's a fact though.
ahahahahahahahahahahahahahahahahahahahahahahahaaaaaa
Quote
Against anyone with any mobility whatsoever all it becomes is a 'Don't stand here' tool. The damage is outright non-existent against a champion such as Vayne who has Tumble every 4 or so seconds to just roll out of it.

A Vayne dying to The Equalizer must be either dreadful or you fired it when she was almost dead anyway. Personally I lothe how you are hardly rewarded at all for landing a direct hit with that skill anymore. It went from 'How can I hit as many people as possible while creating the biggest area denial' to 'area denial'. That's a lessening in skillcap.

Or she was forced to walk through it. [Ie: In the path of her escape from a lost teamfight]
The Equalizer is, flat-out, one of the best teamfight ults in the game.  The damage is massive and very very hard to avoid in a large fight if placed well.  Area denial on this level - in terms of range, coverage, and duration - is practically unheard of in this game.  The ability to do things like split teams in half (which forced the Vayne to back off during a fight in mid, allowing us to clean out their frontliners), or completely lock down a team in a jungle fight, or exert an insane amount of control when fighting at Dragon or Baron makes it a nearly unparalleled ult for large-scale fights.  Even if some people can dash out of it, you can still completely control the flow of a fight by placing it correctly.  Never mind the fact that in teamfights, especially if your team's on the same page as you, at least a few of the enemy are going to be stuck in it - and if they blow all their mobility skills to get out, they'll be in disarray with cooldowns down.
Quote
The skill's not bad. I complain about the complete lack of reward for directly landing the skill on mobile champions; which the skill used to have. You may as well not even take the skill at Lv6 against a champion like Renekton; unless it's to create an escape path for yourself that he would have to walk through to chase; because he'll just happily jump out with E and laugh at the ~35 damage he took from your ult. It's pretty much a waveclear/teamfight skill now; and next to useless in lane unless you're against someone with no mobility at all like Darius; or someone with the C.C to keep someone in your ultimate is about to gank [Maokai; Nautilus; ect]

It's still a great teamfighting skill. The zone control is strong; but for a Vayne to cook in it she would have to be a complete idiot.
I didn't kill Vayne with the Equalizer.  We killed her by focusing her, diving her (had a Renekton and a Lee Sin), forcing her back, removing her contribution to fights (and one flash Flamespitter :V).  The Equalizer alone is a comparatively poor dueling tool with no frontloaded damage, but Rumble doesn't need it for dueling; he's incredibly hard to duel already with another slow, a shield, and a massive damage output from Flamespitter.

The Equalizer is Rumble's teamfight contribution, and it is so incredibly strong there that it can singlehandedly win a losing battle.  You just seem to love ragging on it because of the edge case of 1v1 dueling someone with a dash or blink.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 30, 2013, 05:08:23 PM
We killed her by focusing her, diving her (had a Renekton and a Lee Sin), forcing her back, removing her contribution to fights (and one flash Flamespitter :V). 

The Equalizer alone is a comparatively poor dueling tool with no frontloaded damage, but Rumble doesn't need it for dueling; he's incredibly hard to duel already with another slow, a shield, and a massive damage output from Flamespitter.

The Equalizer is Rumble's teamfight contribution, and it is so incredibly strong there that it can singlehandedly win a losing battle.  You just seem to love ragging on it because of the edge case of 1v1 dueling someone with a dash or blink.

First sentence: Your initial post didn't give that impression; it strongly suggested the Vayne sat in the ult and cooked.

Rest: That's what I keep saying. And Rumble does kinda need it for dueling; because otherwise he just gets killed by anyone with an ultimate that actually does damage; especially at the 6~8 range; where the base damage on Flamespitter in no way makes up for the 200+ extra damage most champions get from their Rank1 ult. Renekton in particular is a great example; because for Rumble to fight him... he stands in Dominus.

I also dislike the removal of skill reward for a direct hit; while also rewarding the zone control with the DoT. I prefered the skill in it's old form because it game Rumble something to use in lane as well as teamfights; while rewarding good positioning of the ultimate and timing better than it's current iteration does.  This is more of a complaint about ho the skill works now though; not me saying the skill is bad.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 30, 2013, 05:24:05 PM
IN OTHER NEWS did anyone do the ~mystery skin gift~ yet?  I'm curious as to what sort of results people were getting.  MJP needs to get home faster so I can see what my generosity has granted him
me logging into his account is just cheating :V

Would anyone be interested in doing a mystery gift swap?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 30, 2013, 05:37:07 PM
e: you know what, screw this, obviously the equalizer is terrible
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 30, 2013, 05:59:42 PM
e: you know what, screw this, obviously the equalizer is terrible

Dude I literally just agreed with what you said and said my bugbear about the skillcap is just personal preference. Are you even reading my posts?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on October 30, 2013, 06:14:24 PM
IN OTHER NEWS did anyone do the ~mystery skin gift~ yet?  I'm curious as to what sort of results people were getting.  MJP needs to get home faster so I can see what my generosity has granted him
me logging into his account is just cheating :V

Would anyone be interested in doing a mystery gift swap?
I might be but it'll have to be tomorrow at least, I've already used my gifts today

Sent out a Queen Ashe; got Apocalyptic Brand; another friend got Amethyst Ashe.  I've seen photographic proof of two people trading mysteries and getting Demonblade Tryndamere and Aether Wing Kayle though jebus

meanwhile some people have gotten Golden Alistair which is weird because that's worth less than the RP buy-in and it specifically says that's not supposed to happen?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Schezo on October 30, 2013, 07:48:50 PM
IN OTHER NEWS did anyone do the ~mystery skin gift~ yet?  I'm curious as to what sort of results people were getting.  MJP needs to get home faster so I can see what my generosity has granted him
me logging into his account is just cheating :V

Would anyone be interested in doing a mystery gift swap?
Sent my friend 3 and he got haunted Zyra, Nottingham and Explorer Ezreal. fkn trolled out of PFE  I'm all out of gifts for today but I wouldn't mind doing a trade later.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 30, 2013, 08:19:53 PM
I'm online right now if anyone wants to do an mystery gift trade.

But idk how many people I can trade with b/c of the dumb 2 week limit.

Stores down, guh.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 31, 2013, 01:21:33 PM
(http://i.imgur.com/jTu9dVp.png)

FARM. EVERYTHING.

156 CS ahead of the nearest person [An ultra-fed Jax who has 12 kills and Mallet+BotRK at about 20 mins and made it a point to hunt me down; leading to several of my deaths]

Averaging over 10CS/min for time spent not respawning; or; alternatively; the first ~1:55 where there is nothing to farm

Being almost quadruple the enemy Ashe's CS; because she hardly broke 100 because I shoved to her tower all day. [The fact she had a support LB probobly helped; but it's not like Taric could do much to her either with Ashe kite and LB silence/snare. That said; the LB was also Plat 5.]

Feels good man.

Welcome back to my roster Sivir.

===

In other news; Nasus VU. With a new voice. Replaceing the voice of the guy who did the old VU. Because the old VA is dead.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on October 31, 2013, 01:33:01 PM
In other news; Nasus VU. With a new voice. Replaceing the voice of the guy who did the old VU. Because the old VA is dead.
the cycle of life and death continues :(
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 31, 2013, 04:01:37 PM
Five games with Sivir; five wins.

Highlight of this game: Using Spell Sheild to block Zed ult. THREE TIMES.

You'd think he'd learn after the first or second try that Death Marking Sivir is pretty dumb unless you've just seen her spellsheild...

And why are there so many support Dongers? They all suck. All of them.

Also Jinx is fair and balanced. Able to deal massive damage to me and destroy a tower in a few seconds despite being 0/5/1 and having a huge CS deficit. Fair and Balanced.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 31, 2013, 09:28:56 PM
(http://i.imgur.com/hvsj8EOl.jpg)
RIOT SHUT UP AND TAKE MY MONEY (AGAIN)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on October 31, 2013, 10:29:11 PM
Hnngk I want cutelulu.

Anyway; PBE notes flooding in:

- Nasus Legendary and VU
- Support and item changes

Sona is like AP nerfs across the board, Riot learnt from ARAM :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 31, 2013, 10:44:10 PM
oh god doge pls dont hurt me

wow such infernal power so legendary


and man morello never gets tired of nerfing sona

yep lets nerf her healing some more and not lower the mana cost and give her a tinnnyyy bit more slow on that E

oh hey remember when everyone got mana cost buffs on their ultimate

sona doesnt


Quote
Limited to 1 Gold Income item
!

R.I.P. Bankplank ;_________;7


oh man the new philostone will be amazing for bronze players :V :V :V


oh wow sightstone got buffed so you can place all three of your wards right away

probably little point in upgrading to ruby now since you just get 1 extra ward hold for 125 gold :/


also supports get to last hit now too... but only for up to 2 cs a minute :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on October 31, 2013, 11:24:09 PM
With the store finally up the results are in - MJP received Glaive Warrior Pantheon and I got Definitely Not Blitzcrank :V

I've got enough RP for another skin trade if someone wants - send me a message in game (can't play until late tonight because too many trick or treaters haha) or post decisively in here :V :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 31, 2013, 11:32:25 PM
new shurelyas + ionian boots = 35% cdr oh baby

probably max with masteries


OH MY GOD THE LEGENDARY NASUS DANCE

IM SO DONE
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on October 31, 2013, 11:51:04 PM
Taking hp off of shurelyas. That's no good.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on October 31, 2013, 11:59:49 PM
Taking hp off of shurelyas. That's no good.
oh shit didnt notice

martyr's call might be the best one as it allows for TAG TEAM FARMING

also I just realized the sona E change was also a nerf as she needs 100 AP for it to be the same as before i mean come on morello >_>
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 01, 2013, 12:01:18 AM
With the store finally up the results are in - MJP received Glaive Warrior Pantheon and I got Definitely Not Blitzcrank :V
so who did you get?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on November 01, 2013, 12:06:46 AM
Man I couldn't tell you, it was such a good disguise.

Where are you guys getting all this S4 stuff, is it on the PBE already?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 01, 2013, 12:19:25 AM
yep always PBE

of the trinkets, the CV one seems kinda useless because the range isn't that good. and more importantly the other two are way better. The ward trinket is a staple for solo laners and the oracles trinket is a staple for supports/junglers as normal oracles are gone. Maybe AD carries can use it to avoid pulling doublelifts :V but they probably want the ward one too so supports can start gp10 + 1/2 wards

of the gp10 items, kage's potentially gives the most gold if you harass a lot. plus it actually gives mana now yay but not very much. also shard of true ice's active was changed into a janna slow type thing much is actually a lot better.
philostone is kinda for easy mode healbots as it just gives a ton of regen and gold for just watching creeps die :V
emblem is awesome as it allows you to take 2 cs per minute with no determent to your carry. actually it benefits them as they get bonus gold AND heal some hp. also it's final form is a shield(!) for your carry that also does damage but costs your own hp. it also gives hp and a ton of hp regen and lets you grab some cs that the carry might accidentally miss for them

it looks like riot intended aggressive supports to get kages, defensive supports to get emblem, and healbot soraka/janna to get philo, but i think at high elos everyone will tend to just go emblem and at lower elos for philo
except madlife he'll probably get kage's and get super rich from poking everyone to death and making plays with the slow ability

one problem though is if you dont go philostone you can no longer get shurelya's unless your sell your gp10. still not many supports got to build shurelyas at all this season, and the final emblem form has a really good ability too, especially for high hp champs like nunu :V

e: oh shit nevermind kages is PER ENEMY

fight a trilane for MAXIMUM GOLD :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on November 01, 2013, 12:36:21 AM
Isn't the new PBE locked unless you submit an application though?

I mean, if not, then I can probably join in on the delicious testing, but if yes there's nothing I can do about it because my NA account ain't level 30 yet.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Schezo on November 01, 2013, 12:38:21 AM
I'm down for a gift box trade if you want triangles. I just ran out of gift slots again today so I would send it tomorrow
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 01, 2013, 12:52:37 AM
my brother's mystery gift ended up being CORPORATE MUNDO

I am best gifter

e: his to me was Toxic Mundo

looks like he won...

the Mundoff
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on November 01, 2013, 03:26:31 AM
morello what have you done

now i'll have to... to... *gasp* ACTUALLY SUPPORT WITH ANOTHER CHAMPION
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 01, 2013, 10:04:55 AM
Passive - Pix, Faerie Companion

    Base damage reduced to 9/18/27/36/45/54/63/72/81 from 9/21/33/45/57/69/81/93/105
    Added .15 AP scaling [Takes 160 AP to break even]

Q ? Glitterlance

    Added minimum speed on slow falloff: 1% per 7.5 AP.

W ? Whimsy

    Removed AP boost
    Reduced base move speed increase from 35% to 30%
    Added AP ratio for movespeed, added a movespeed ratio of 1% per 10 AP. [Takes 50 AP to beak even]

E - Help Pix!

    Increased AP ratio for shield to .7 from .6
    Reduced AP ratio for damage to .5 from .6

R - Wild Growth

    Reduced base to 250/375/500 from 300/450/600
[Meh pretty required to stop this ult being dumb on support Lulu]


(http://images.wikia.com/callofduty/images/4/48/Evil_smiley_face.jpg)

LulululululululuLULULULULULULULULULULULULULULULULULULULU

Stand aside Teemo; AP Lulu with Nashor's is gonna rival your DPS while also actually being useful in a teamfight.

Oh and she can do it while being a support.

Also Lulu just became even more ungankable.

---
Also worth mentioning:

Crest of the Ancient Golem (?Blue Buff?)

Crest of the Ancient Golem is too powerful at the moment, especially with such a wealth of cooldown reduction options available.

    Cooldown Reduction reduced to 10% from 20%

Maybe those Zeds will stop demanding it now; or midlaners will actually buy Athenes and let the jungler have blue more often.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on November 01, 2013, 11:27:17 AM
I'm happy to see the changes on my favorite item in the game, Banner of Command.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on November 01, 2013, 04:44:59 PM
I'm happy to see the changes on my favorite item in the game, Banner of Command.
It does look much better now.  Alternative 20% CDR option, actual AP... I will probably actually pick it up fom time to time now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on November 01, 2013, 07:44:36 PM
Actually, I think I can bear waiting another month for season 4... if only because I wanna see a Patch 3.14.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on November 01, 2013, 09:17:13 PM
> Skin exchange with two MOTK people
> Prom Queen Annie
> Frankentibbers Annie

OK FINE I'LL LEARN HOW TO PLAY SUPPORT ANNIE ALREADY.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Schezo on November 01, 2013, 09:23:28 PM
Support Annie is amazing.

Thanks for the Frostfire Annie.  Annie trying to rule the world
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on November 01, 2013, 09:27:52 PM
ANNIE BROS 4LYFE

theshim if I wind up with another Annie skin from you on Saturday I don't even know what then.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 01, 2013, 11:44:45 PM
While support Annie is far more useful due to actually having C.C; it is still the new 'Support Nidalee'.

So many Annies who rush AP items and buy nothing beyond their initial wards.

On the topic of support Nidalee:

*Level 1*
*Zilean tries to bomb me as Sivir*
*Auto-Q [With no creeps in the way]+ Nidalee spear to the face + Q's 2nd hit + Nidalee auto*

*Zilean dies; FB to Nidalee*

Also; 6 wins for 6 games with Sivir now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raitaki on November 02, 2013, 02:05:53 AM
orz them Kassadin changes

On one hand, less mana cost and longer early game silence for Q (which is perfect for someone who sucks at trading lane pokes like me), on the other hand -50 Q damage at lv5
Also that tasty ult buff which is exactly how I play during not-teamfight
And 2 out of 3 mids I hate the most to play Kass against (Zed, Talon, Fizz), 2 are somewhat nerfed, so extra yay

idk is it time to pick up LoL again
Wit
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on November 02, 2013, 04:04:20 AM
How to use Rumble ult properly: BRING A SONA. NO EXCEPTIONS.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 02, 2013, 04:23:50 AM
i wish people would stop picking gragas
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 02, 2013, 06:30:38 AM
i wish people would stop picking gragas

On your team, or the enemy team?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 02, 2013, 06:50:39 AM
On your team, or the enemy team?

my team

i've won a single game with a gragas on my team in the past like two months
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 02, 2013, 08:33:47 AM
The icon unlocking system is either very slow or very unable to recognize when you do something to unlock the icons.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 02, 2013, 08:39:26 AM
The icon unlocking system is either very slow or very unable to recognize when you do something to unlock the icons.

it's slow as balls

i did everything yesterday but did not get the icons until today

if you don't see them by tomorrow send a message to riot support

(also mystery gifts apparently do not count towards ghost lady)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 02, 2013, 07:50:07 PM
SK:    fredy122, Jesiz and Svenskeren join. ocelote moves to substitute, Moopz leaves.

    fredy122, Jesiz and Svenskeren join. ocelote moves to substitute, Moopz leaves.

ocelote moves to substitute

Now all we need is Regi to realize this is the responsible decision and take Ocelote's lead.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 02, 2013, 08:06:28 PM
AP Janna is kinda strong now (http://www.youtube.com/watch?v=0mzwDFPEU0A&feature=youtu.be)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 02, 2013, 09:30:05 PM
AP Janna is kinda strong now (http://www.youtube.com/watch?v=0mzwDFPEU0A&feature=youtu.be)

Riot: Lets change supports to have utility ratios. Nothing bad can happen.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 02, 2013, 09:33:49 PM
every other support has really shitty ratios

but janna has something like 0.9 ap to ad ratio ahahahahaha
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 02, 2013, 09:44:19 PM
Riot: Lets change supports to have utility ratios. Nothing bad can happen.

I don't know what you're talking about. I don't see anything bad.  :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on November 02, 2013, 09:45:12 PM
If Janna goes support from the start, though, wouldn't she have to wait until very late game for her to switch builds to AP?

although i guess the point is moot when everyone takes janna mid
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 02, 2013, 10:05:09 PM
I'm waiting for the jungle Twitchs.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 02, 2013, 11:01:00 PM
Holy crap thank you triangles, I has a Nunu Bot!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Sahgren on November 03, 2013, 07:40:02 AM
SK:    fredy122, Jesiz and Svenskeren join. ocelote moves to substitute, Moopz leaves.

    fredy122, Jesiz and Svenskeren join. ocelote moves to substitute, Moopz leaves.

ocelote moves to substitute

Now all we need is Regi to realize this is the responsible decision and take Ocelote's lead.

Just gonna drop this (http://www.solomid.net/new-tsm-roster-change.php) here.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 03, 2013, 11:01:14 AM
All my dreams are coming true man. Worlds finally hammered it home for Regi I guess. I mean; when you STILL lose lane against the World's other mids even when camped by your jungler...

Although I like how NA has to poach EU players. That's basically saying 'Yeah; you're better than us.' Probobly bringing them over with the fame of their teams and the monehs. First Edward and now this.

It's not up on Leaugepedia's frontpage which is why I didn't know.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on November 03, 2013, 02:18:44 PM
Holy crap thank you triangles, I has a Nunu Bot!
:D :D :D :D

Thanks for the Mafia Graves! It is his most baller skin! Graves is a decent ADC nowadays right?  I actually forgot I had him from a PAX card way back when hahaha.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on November 03, 2013, 06:34:46 PM
every other support has really shitty ratios

but janna has something like 0.9 ap to ad ratio ahahahahaha
That was misreported in datamining.  Even on PBE right now it's only 0.3 ; and they've already said that the actual number it was meant to have was 0.1 - if they even opt to keep the scaling AD increase on the shield.

Man I should do some mystery exchanges with people ;-;
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 03, 2013, 07:01:57 PM
Graves is a decent ADC nowadays right?

He' actually been pretty bad for the whole season.

Riot left him in the bin with taric. 

Quote
Although I like how NA has to poach EU players.

There's already been plenty of players from other regions on NA teams.

NA has lots of good players, but seemly few of the well know ones wish to join the pro scene. It's not for everyone I guess, you have to move to cali to train in a gaming house and all that.

Fans wanted phantomlord to be TSM's new mid, and Fabbby to be the new adc. Bjergsen seems like the most out of the blue pick I could ever imagine.

I'm sure glad they haven't replaced all NA players with Koreans yet.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on November 03, 2013, 07:13:49 PM
Graves is a decent ADC nowadays right?

Personally, I think he's still pretty good right now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 03, 2013, 07:15:59 PM
so top lanes brush is now different from bottom lane's

i guess to make it harder for the jungler to sneak into the top brush for a gank
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 03, 2013, 07:42:13 PM
This looks like the most interesting event during the pre season. (http://lol.gamepedia.com/2013_World_Cyber_Games/Main_Tournament)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 03, 2013, 09:12:29 PM
I find it amusing that Iran has a slot but the UK doesn't.

Shows how big E-Sports is in the Uk; eh?

Also 3 players from LD move to NiP, and I go wat because isn't that a downgrade?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 03, 2013, 10:16:41 PM
Was a UK team in 2011. Either they didn't have a team or didn't make it as a qualifier this year.

I don't know what it takes to get in.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Iryan on November 03, 2013, 10:25:35 PM
Man, a lot of changes while I took my break, it seems. At least I stopped myself from dropping further divisions now. Enemy team had a support Annie, too. Did one get played in a tournament in the last few weeks or something? Anyhow...

...so support effects will scale with AP in the future? That sonds.... highly abusable and hard to balance?  :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Chaore on November 03, 2013, 11:33:31 PM
so right who wants mystery gifftttsss
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on November 03, 2013, 11:38:01 PM
Ahh this mystery gift thing is too fun let me get paid this week and I'll put more Riotbucks in for spreading good cheer around :3
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 03, 2013, 11:55:14 PM
I just had the great fun of having to face a Caitlyn top.

As Riven.

With no help.

While I got ganked twice before 4 mins by the enemy Udyr; and ganked pretty much every time I went even near the river, and thus zoned completely [Not to mention I couldn't get on Cait without blowing all my damage doing so because range and net]

That was fun.

Especially when I kept asking for help and the only time our jungler [A Jax] came top was when I was already dead or b <_<

Thankfully I built tank; made myself useful in teamfights diving in and stunning 3~4 people; and taking focus. We almost won.

Then our Vayne decided to do that very thing I was doing and pretty much ran into 4 people and died a horrible death.

This was a painful game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on November 04, 2013, 02:41:06 AM
what the fuck (http://www.youtube.com/watch?v=V7r-UR2zM-s)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 04, 2013, 04:32:10 AM
the higher i get in ranked the more like shit i'm treated for playing jungle

despite getting first blood in a successful invade and always blowing summoners or getting kills in every gank, and smite stealing their first two dragon attempts, i am apparently the most garbage vi to ever play the game

dear friends high elo is not worth it
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on November 04, 2013, 09:56:24 PM
the higher i get in ranked the more like shit i'm treated for playing jungle

despite getting first blood in a successful invade and always blowing summoners or getting kills in every gank, and smite stealing their first two dragon attempts, i am apparently the most garbage vi to ever play the game

dear friends high elo is not worth it
This is part of the reason why I'm not keen on trying Ranked. It's too SRSBZNZ for a lot of people, and they seem to burst a vein every time someone misses a last hit or some shit.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 04, 2013, 10:17:07 PM
You get a pretty ward though, so it's all good.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 04, 2013, 10:28:02 PM
i fell to bronze because i havent played ranked in months so i dont think i get a pretty ward anymore :<
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on November 05, 2013, 12:58:29 AM
You've got a week get crackin' :V

Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 05, 2013, 05:40:01 AM
i hate promotion series so much

the "law of big numbers" applies to every part of the system except if the feeder/leaver/whatever games are in promotions then you have to play so much more and ffffuuuck

so shitty and annoying
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 05, 2013, 06:06:25 AM
i hate promotion series so much

the "law of big numbers" applies to every part of the system except if the feeder/leaver/whatever games are in promotions then you have to play so much more and ffffuuuck

so shitty and annoying
this just means you must play more with me
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 05, 2013, 06:29:26 AM
Popstar Ahri (http://0-media-cdn.foolz.us/ffuuka/board/vg/image/1346/43/1346435644144.png)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on November 05, 2013, 07:51:36 AM
Popstar Ahri
better run
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 05, 2013, 05:32:07 PM
oh boy new masteriessss

Double Edge Sword: %2 damage increase (1.5% for ranged with increased self damage drawbacks)
Executioner: %5 damage increase (below 50% hp)
Havoc: %3 damage increase

So 10% increased damage just from masteries holy shit


Vet scars: Now +36 HP
Runic Shield: Start with a 50 HP shield

holy shit the level 1s


Second Wind: Increases all healing by 10% when at 25% hp or less

MUNDOOOOOO
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 05, 2013, 05:42:27 PM
Popstar Ahri (http://0-media-cdn.foolz.us/ffuuka/board/vg/image/1346/43/1346435644144.png)

Riot on release of Foxfire Arhi:

We can't/won't change Arhi's orb for gameplay purposes.

Popstar Arhi:
Orb is different; and; for that matter; far less visible [And therefor visibility issues = buying power; see: I Blitzcrank/Steel Legion Lux complaints and ban in LCS]. I could legitimately see that thing being very difficult to see in the River; since it is light blue; and translucent. Oh; and the trail after it is nearly non-existent in comparison to the existing one.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 05, 2013, 06:12:01 PM
Alchemist: increases pot duration by 10%
Culinary Master: pots become biscuits that instantly heal an extra 20 hp and 10 mana

no more free biscuit and ward though :<
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 05, 2013, 07:28:39 PM
Okay so in terms of support masteries once again you have the choice between 0-9-21, 0-13-17, or 0-17-13

now there's no more +5 ADAP from offense and penetration is near the bottom so there's no point in touching offense unless you want to be really hardcore and grab 5% CDR + double edge sword

the defense staples are now Block, Recovery, Unyielding, Vet Scars, and Juggernaut for 9 points
everything else you can get for pre-9 points is useless for support (jungle tankiness and 5% on BONUS armor/MR which means 1 extra armor/mr on a aegis buy rofl)
with this you get -3/4 damage on enemy autos (for ranged/melee), +2 HP/5, and +36+3% HP. The average support at level 1 has around ~500 hp with vetscars so that's an extra 14-15 HP for 1 point for a total of 50 HP
Compare this to Season 3 where with 9 points you get just 30+6HP per level (so only 36 at level 1), and 5 armor and 2 MR and overall its a buff for early level supports

the support staples are now Phasewalker/Scout, FleetofFoot/Meditation (most likely Scout + Meditation), Summoner's Insight, Alchemist, Culinary Master, Greed, and Wealth
Phasewalker vs Scout is a choice between 1 second faster recall (which can save your life) or 10% extra ward drop range (which can also save your life, but can also help prevent scarra wards!)
Fleet of Foot vs Meditation is simply 1.5% MS vs 3MP5, take whatever you need (most likely MP5)
Summoner's Insight works the same as Mastermind before, but the only summoner INsight is gone, so this is the ONLY way to lower Flash cooldown outside of distortion boots! (so this means Flash got nerfed for pretty much everyone)
Alchemist & Culinary master trades the old free biscuit and ward for better pots that give 35 extra HP and 10 mana. Worse than the biscuit+ward combo at level 1 but better as the game goes on (as the combo was one use)
Finally good old Greed and Wealth was nerfed to only 1.5 GP10 and +40 gold. This is likely due to all the other changes to GP10s to prevent too much free gold. With a 515 gold start you can now start GP10 and 2 wards or 1 ward + 2 pots, which seems liek a nerf but since everyone gets potential free trinket wards it removes some of the level 1 warding burden from the support

Now for the remaining 8 points there is a essentially choice between either:
Going super tanky by dumping all 8 into defense and getting Armor, MR, 3% damage reduction (from cced enemies), 10% reduced slows, a mini Garen passive (it's actually stronger than garen's at 0.6% per sec vs 0.4% but only for missing hp not max hp), and a 50 HP shield at level 1
Going full support with by dumping all 8 into support and getting +1 gold per ally cs, 5% ms out of combat, 5% CDR, 10% item CDR, +5 EXP10 if there is an ally that is higher level with you (which is like always), and either +15 gold per assist for melee or 3gold pickpocket for ranged.
Or going for a balanced build with 4 in each and getting EXP10, pickpocket, 1GPCS, armor, MR, 3%damage reduc, and 10% reduced slows/half garen passive
compared to season 3, passive supports have pretty much the same things but can get them all at the same time unlike before (pickpocket, movespeed, CDR, extra XP, plus now extra gold from ally cs), but aggressive supports like Leona can go ham early with more HP, more damage reduction, and garen's passive.


hmm actually forget what I said about there only being a few options because with the last 8 points you can pretty much spread them however the fuck you want which is really nice.
for instance 0-10-20 lets you get 3% damage reduction at the cost of 5% out of combat ms which is kinda meh anyways now that you can't run around to sweep wards with oracles like before. This is especially good for anyone with a slow (Sona, Janna, Lulu, etc) as simply trading spells with the enemy AD will proc the 3% reduction which amounts to around 5 armor/mr at level 1 and gets even better from there.
or you can go 5-12-13 for that 5%CDR and 2% damage boost, and still have 2% damage reduction and 2 armor/MR for an aggressive leona. but this is generally kinda useless since you get 5% CDR for only 3 points at the bottom of utility so you'd be sacrificing 1 point and item cdr and really only get a 2% damage boost in return.

okay I'm really liking the 10-20 build since as long as you can put some kind of slow on the AD when they shoot you that one point will amount to much more than even 6 points dumped into flat armor/MR. Meanwhile the 50 HP shield sounds nice but really only works once at level 1 and then you dont get it back until you die.
Then it's a tradeoff of either grabbing money/CDR/XP from utility, all of which supports need, or dumping points into armor/MR to try to get either the garen passive or slow reduction. The extra armor/MR is kinda a waste though since it only gives 2/1.5 per point and the slow reduction was there since last season and I don't think anyone used it then either.
So then really it becomes a tradeoff between 2 armor/MR + a weak Garen passive vs 5% CDR + 10% item CDR
Or you could also give up either XP or gold to strengthen the Garen passive

So TL;DR
Supports that want to trade then want either 13-17 or 15-15 for the Garen passive
Supports that want to chill go 10-20 for more XP, gold, and CDR


Also speaking of Garen passive, top lane might be even more of a farm fest :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 05, 2013, 08:00:58 PM
(so this means Flash got nerfed for pretty much everyone)

Also speaking of Garen passive, top lane might be even more of a farm fest :V

@ First: Good

@ Second: Excellent. I do not find many that can defeat me in a farmfest toplane!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 05, 2013, 08:06:27 PM
@ First: Good

@ Second: Excellent. I do not find many that can defeat me in a farmfest toplane!

Seconded. Also, fuck Steel Legion Lux.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 05, 2013, 08:22:01 PM
Okay so other lanes:

ADC: 21-9-0 as before except now they get block(!?) and +50 HP (!?) combined with a cheaper doran's blade means that ADCs will have a ton more living power early on. Also 5 AD instead of just 3 but no more flat armor pen.
Also hybrid carries like corki get spell weaving and blade weaving for yet another 3% damage increase for a total of 13% extra damage goddamn

APC: 21-9-0 or 21-0-9 yep
APCs in general may potentially hit harder though with all those %damage instead of free AP

Junglers: Oh baby that 50HP lv 1 shield means you take a lot less from the first camp and with a good enough leash you could potentially take pretty much no damage after clearing blue. Bladed armor also does 1% per second instead of just 6 true damage which means soloing dragons is now easier than ever. Garen passive? Yes please.
0-21-9: with Scout you get longer ward ranges... LONGER LEE SIN WARD DASHES!? Also STRONGER POTS and movespeed boots that works in battle!
9-21-0: no more penetration. instead either flat 5 AD or 8 AP... the 5 AD is half a long sword, but the AP is eeeehhh for jungling double edge sword sounds nice for ganks but might make barons a bit more dangerous
you can also go 5-21-4 if you're master yi and want to GO FAST

Top lane: okay, so this is the shit you get for free:
Half a Doran's shield
Garen's Passive
Mini Spirit Visage
50 HP shield at level 1
15% Tenacity
also if you want to dump 4 points into legendary guardian you get 20 armor and 10 MR in teamfights and since there's no more penetration in offense you might as well
Hell 0-30-0 could be viable as you just get so much fucking damage reduction
Most significant change is definitely the Garen Passive. Before it was at most +6HP5 and scaled off some unknown formula. Now it's simply +3%missingHP5. Just at level 1 if you're almost dead you get like 20HP5 rofl.
Also mini spirit visage AATROX ZAC MUNDO VOLI OH BOY

you do lose Good Hands though so RIP 10% less death timers ;_;7
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 05, 2013, 08:28:57 PM
I hate good hands so much. Its existence and short early death timers pretty much force me to leave top tower up for way longer than I would care to.

Kill my lane opponent, push a single wave of minions, hit the tower 2 times, oh look hes back already. 
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 05, 2013, 08:34:29 PM
well now no one is dying ever :V

also it just occurred to me that the mini spirit visage WILL APPLY TO POTS AND THE GAREN PASSIVE

so if you're low on HP just pop a pot and watch your HP rocket back up to full :getdown:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 05, 2013, 08:48:46 PM
Okay so lets look at the actual numbers to see how strong this regen is

Level 1 Renekton with a doran's shield and 21 def masteries has 668 HP and 17.45 HP5
If he gets brought to 1 HP, he gains 20HP5, and if he drinks a pot that's 50HP5
Combine that with his normal regen for a total of 87.45HP5
Now apply 10% for 96HP5
You get an entire bar of HP back in 5 seconds :getdown:
That's also 42% total increase in healing from before.

And better yet, since it's %scaling instead of flat, this healing scales all through the game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 05, 2013, 08:52:29 PM
Morello hates sustain it won't stay like this.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 05, 2013, 08:56:45 PM
Or he'll give every top laner an execute :V

oh yeah at level 1 ignite can only kill if the enemy has 22 HP or less since it deals 70 true damage over 5 seconds and the new regen restores 48HP5 after the ignite healing reduction

I mean it's not like ignite really killed people at level 1 before but now they really have to be pretty much dead for it to work

Okay it was still 36.5 HP or less before so yeah ignite doesn't really kill people level 1 unless they forget to use their HP pot :V

still a big change though
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 05, 2013, 09:33:37 PM
Riot on release of Foxfire Arhi:

We can't/won't change Arhi's orb for gameplay purposes.

Popstar Arhi:
Orb is different; and; for that matter; far less visible [And therefor visibility issues = buying power; see: I Blitzcrank/Steel Legion Lux complaints and ban in LCS]. I could legitimately see that thing being very difficult to see in the River; since it is light blue; and translucent. Oh; and the trail after it is nearly non-existent in comparison to the existing one.

the orb is still blue as it always has been and sticks out real hard against the river in that one image because it's like 10 shades brighter. it's also very barely translucent--it will probably be impossible to tell it is in game due to the camera's distance
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 06, 2013, 12:47:08 AM
the orb is still blue as it always has been and sticks out real hard against the river in that one image because it's like 10 shades brighter. it's also very barely translucent--it will probably be impossible to tell it is in game due to the camera's distance

It's still none the less; less visible than the normal orb; especially in that chaos of a teamfight.

And being less visible is buying power.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Widermelonz on November 06, 2013, 01:05:34 AM
Quote
those defense masteries
let the storm follow in my wake
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 06, 2013, 01:20:29 AM
It's still none the less; less visible than the normal orb; especially in that chaos of a teamfight.

And being less visible is buying power.
how can you even claim to know this without seeing it in motion in game once?

why are you so obsessed with jumping at the hardest possible negative of literally everything in this game without any real knowledge or experience about what you're bitching about
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 06, 2013, 01:25:38 AM
99 lp

;_;
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 06, 2013, 04:29:24 AM
Well good news. Clamping is out in season 4 (unless you're diamond 1), and division 5 protection is limited to 10 loses now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 06, 2013, 06:12:02 AM
i still hate promotion games but thank fuck for those changes
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 06, 2013, 09:42:14 AM
Well good news. Clamping is out in season 4 (unless you're diamond 1), and division 5 protection is limited to 10 loses now.

You also have to have your MMR fall to Div 5 of the next lowest tier.

Aka; a Gold 5 would have to have Silver 5 MMR.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 06, 2013, 07:55:24 PM
You also have to have your MMR fall to Div 5 of the next lowest tier.

Aka; a Gold 5 would have to have Silver 5 MMR.

Something I'm guessing isn't all too uncommon as I had three gold 5s in my silver 5 promo game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 07, 2013, 12:24:29 AM
ryuu: god fuck i just hate gragas so much i am so sick of losing because of gragas players

client: YOU HAVE BEEN MYSTERY GIFTED OKTOBERFEST GRAGAS
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 07, 2013, 12:33:02 AM
HAVE A DRINK
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 07, 2013, 01:00:07 AM
Fixing Sivir's beaver teeth.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 07, 2013, 01:44:57 AM
noooo got promoted to gold 2

stupid promotion games fuuuuuuuuuuuck

can i make plat in time idkkkkkkkkkkkkkk
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 07, 2013, 01:51:50 AM
noooo got promoted to gold 2

stupid promotion games fuuuuuuuuuuuck

can i make plat in time idkkkkkkkkkkkkkk
go go go go go
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 07, 2013, 02:06:20 AM
wtb anime montage
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 07, 2013, 02:12:54 AM
wtb annie montage
fixed
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 07, 2013, 02:13:27 AM
fixed

80's montage?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 07, 2013, 06:05:14 AM
Quote
[NA] Cloud9 HyperX announced that they were picking up a new coach, Dan Dinh

Whoo man, brother vs brother.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 08, 2013, 04:10:52 AM
screwed around playing with some friends, went Rumble in the Jungle

6/0/15
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 08, 2013, 06:41:54 AM
today i learned that if you're invaded and you have a nasus on your team, you should just let it go and not try to contest it at all

because everyone on the map will show up except that nasus and you will lose
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 08, 2013, 05:10:12 PM
today i learned that if you're invaded and you have a nasus on your team, you should just let it go and not try to contest it at all

because everyone on the map will show up except that nasus and you will lose

Q's too important man.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 08, 2013, 05:11:50 PM
you will lose
the enemy team had malphite didnt they
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on November 08, 2013, 06:47:37 PM
The Bjerg: demonstrating time and again why I like balls.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 08, 2013, 06:55:33 PM
(http://i.imgur.com/76D9WKH.png)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 08, 2013, 06:58:52 PM
he can't stop man
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 08, 2013, 06:59:56 PM
>You decided not to join a league club.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on November 08, 2013, 10:53:37 PM
5v5 mode is on the PBE.
Yessssssss
though it's more like 5x VS 5y since you don't know what the other team is picking, minus the banning phase.  Just did a round of 5 Cho vs 5 Malphite oh god that many Unstoppable Forces is insane nothx
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 09, 2013, 06:39:33 AM
plat promos oh gosh oh jeez



in unrelated news i just noticed the link in triangle's sig and OMG WILD ARMS IS SO GREAT I FUCKING LOVE WILD ARMS YEAH

edit: plat 3+ in my promos whyyyyyy i hate mmr
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 10, 2013, 03:03:35 AM
(http://i.imgur.com/EQymUZA.png)

can I get a HELL YEAH
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 10, 2013, 03:39:30 AM
5v5 mode is on the PBE.
Yessssssss
though it's more like 5x VS 5y since you don't know what the other team is picking, minus the banning phase.  Just did a round of 5 Cho vs 5 Malphite oh god that many Unstoppable Forces is insane nothx

I can't wait to see 5 master yi's vs 5 fioras.

Also gratz shim.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 10, 2013, 07:14:32 AM
people on my team keep going afk in my promo games

i'm raging so hard
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 10, 2013, 09:27:39 AM
On a totally unrelated note; over a year after retconning TTT and thus Maokai's lore; Riot is now updateing Maokai's lore. [Said lore giving a LOT more information about the Shadow Isles as well. Apparently it wasn't always that way. And Maokai seeks to return it to how it was.]

One can only guess it will be another year until his voice gets changed to reflect that he is no longer a death-seeking tree that hates all magic.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 10, 2013, 09:49:15 AM
people on my team keep going afk in my promo games

i'm raging so hard

You should hear my brother. Everyday is a mash up of banging, yelling, coughing and really fast typing.

He'll never get out of gold with his attitude, and even if he does hes not going to enjoy plat anymore.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on November 10, 2013, 11:56:03 AM
I can't wait to see 5 master yi's vs 5 fioras.

EVERYBODY UNTARGETABLE FOREVER

Something tells me the Fioras will win though.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: triangles on November 10, 2013, 01:29:28 PM
So apparently Verizon FIOS was jealous of the attention Comcast got and is being completely obnoxious with massive lag spikes.  Good thing I wasn't planning on reaching X rank in the next 2 days!
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Esifex on November 10, 2013, 03:02:37 PM
Raikaria, what's your dueler/obnoxious fighter Maokai build? I remember you basically built two core items and was pretty much set from there, but I can't remember WHAT items. I'm about to buy Maokai once I get enough IP.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 10, 2013, 06:01:25 PM
Raikaria, what's your dueler/obnoxious fighter Maokai build? I remember you basically built two core items and was pretty much set from there, but I can't remember WHAT items. I'm about to buy Maokai once I get enough IP.

Huh? Depends what type of obnoxious you are aiming for. Tank obnxious or damage obnoxious? I have like 5 different Maokai builds I've spoken about.

If it's a jungle tank it's Ancient Golem -> Spirit Visage If it's a toplane tank the priority changes based on the foe; but Spirit Visage and Gauntlet are both strong.

If it's AP then it's Chalice -> Lichbane with Lucidity boots. You basically blow up anyone with that since your total AP burst to a single target is significantly over 3.0

Then there's the 'utility Maokai'/'Seek and Destroy'; which goes Golem -> Twin Shadows/Shurelia's. Sadly; since you will be limited to one gold item in S4; and Twin Shadows/Shurelias are both passive gold items; R.I.P this build.

Maokai is pretty obnoxious mid/lategame in general as long as you build some CDR because he just spams out his Q's and AoE damage.

It's worth mentioning Lane Maokai is very weak early; but ganking a Maokai lane is virtually a guaranteed flash burn/kill. Because; you know... it's Maokai. Once you get to 6 you start going really annoying; and so many people under-estimate Maokai's Lv 6 burst.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 10, 2013, 06:02:18 PM
They changed Twin Shadows so it no longer builds out of Kages so you dont have to worry about that
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 10, 2013, 06:02:40 PM
They changed Twin Shadows so it no longer builds out of Kages so you dont have to worry about that

Ah.

*Sigh of Relief*
===
In other news:

Edward rejoins Gambit Gaming.

1: Who didn't see this coming?
2: Seems Edward has learnt his mistake. [How long until Byergersen does the same?]

Edit:
Nevermind; I'm not forgiving him anything soon:
http://www.youtube.com/watch?v=sQifBQsRdw4

Literally the first thing he says 'Gambit didn't do so well without me'.
- Gambit went to Worlds; you did not
- Gambit was Top 8. Curse wasn't even there.

No dude; you crawled back to Gambit after you realized 'Oh my brilliant plan to backstab EU's bye to the Worlds Top 8 and then get in with Curse myself backfired horribly!' If Gambit had actually found a support that worked with Genja and the rest of the team like you did; you'd be up the creek without a paddle.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 10, 2013, 10:15:26 PM
You should hear my brother. Everyday is a mash up of banging, yelling, coughing and really fast typing.

He'll never get out of gold with his attitude, and even if he does hes not going to enjoy plat anymore.

the thing that gets me is that losses outside of promos are like -3 lp and i get like 30 lp a victory or something like that, so promos are inevitable

but as soon as i get there, the losses are no longer about who's the better team--it's almost always someone on my team intentionally feeding or going afk
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Dormio Ergo Sum on November 10, 2013, 10:26:19 PM
http://www.twitch.tv/saltyteemo
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 11, 2013, 05:27:49 AM
(http://31.media.tumblr.com/72c2101517f85fd07eb804145e423700/tumblr_mw333kXQ8J1sknir3o1_1280.png)

http://youtu.be/EwVDDxoKBk4?t=2s
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 11, 2013, 05:39:41 AM
(http://i.imgur.com/JDxOpC5.gif)
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on November 11, 2013, 07:12:36 AM
jfc ryuu good job
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 11, 2013, 07:32:34 AM
i started like half way through september

so it only took two months of playing ranked and like a week of intense grinding to make it on time

ARE THEY DOING FORUM BADGES THIS YEAR AM I FINALLY GOING TO HAVE A SHINY BADGE
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Keychain on November 11, 2013, 07:37:04 AM
I've considered getting into ranked but I was always hesitant to. I can play any role but I'm best as a mid or ADC, which are almost always called. I've played 2 ranked games a few weeks ago because I wanted to try, both Lee Sin top, won one and lost another.  Not sure if I want to keep at it. I usually play normals and ARAM with friends.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 11, 2013, 07:39:23 AM
well, the season is ending so there isn't much point to ranked right now

personally if i wasn't looking to apply for a position at riot that literally requires a high rank, i wouldn't bother with it. though having the validation is pretty nice i guess
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Keychain on November 11, 2013, 07:43:45 AM
Personally I'm looking forward to the season 4 changes. Especially the team maker system.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on November 11, 2013, 03:48:38 PM
Today I discovered that my PBE account still works.

Gonna go do a bunch of One For Alls now.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on November 11, 2013, 04:32:52 PM
personally if i wasn't looking to apply for a position at riot that literally requires a high rank, i wouldn't bother with it. though having the validation is pretty nice i guess
Analyst, right?

also, wow, such omedetou, many grind, good bloody job
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 11, 2013, 09:38:12 PM
yeah analyst

though i am still trying to get something that isn't just "high elo" to work out to make my app stand out gg
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on November 11, 2013, 09:50:38 PM
if someone as accomplished as yourself doesn't "stand out", what chance do i have :colbert:

not that i'm going for analyst anyway but yeah
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 11, 2013, 10:04:52 PM
well the only real accomplishment i have to write on the app so far is "plat is s3"

i'll also most likely have "plat in s4" too but i could use something that is easy to reference that shows analyst ability lol
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on November 12, 2013, 12:00:45 AM
So I just discovered that I "lost" a promotion match thanks to a third party program.

Delicious.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 12, 2013, 12:20:30 AM
Woo free Elise and skin incoming.

Disclaimer: Raikaria does not like playing Elise. If he could stand playing her he would have got her long ago back when she was stupid broken and probobly abused her in ranked. In fact Raikaria cannot even STAND playing Elise.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 12, 2013, 12:35:29 AM
Probably.  Probably.  Probably.  Probably.  Probably.

God damn it.  The word is probably.  It has an A in it.

e: sorry, but it drives me nuts every time you do that :(
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Sahgren on November 12, 2013, 12:48:55 AM
I'm frankly amazed at how some smurfs treat new players. It's like they expect someone who just started to be as good as them at this game.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 12, 2013, 12:52:25 AM
Probably.  Probably.  Probably.  Probably.  Probably.

God damn it.  The word is probably.  It has an A in it.

e: sorry, but it drives me nuts every time you do that :(

I'm not sure why my spellcheck never flags it. Hence I constantly overlook that bad habit.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 12, 2013, 12:53:10 AM
I'm frankly amazed at how some smurfs treat new players. It's like they expect someone who just started to be as good as them at this game.

just report them after the match. smurfs who act like that are usually toxic shitters who made a new account because they got banned. several reports at low levels will set them on the fast track to being banned again
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 12, 2013, 12:55:20 AM
7 ranked placement matches in one day. Any bets on how I'll place?
Thus far:
1st match
I'm caitlyn, support Shen, we stomp
2nd match:
I'm Thresh, we lose
3rd match:
Adc Thresh because Voli didn't listen to the team. we lost.

4th match(1st match today):
Tristana. Top Aatrox loses to Panth, but Sona and I pull through. Our teamwork was better than theirs so we won.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 12, 2013, 12:57:24 AM
7 ranked placement matches in one day. Any bets on how I'll place?
Thus far:
1st match
I'm caitlyn, support Shen, we stomp
2nd match:
I'm Thresh, we lose
3rd match:
Adc Thresh because Voli didn't listen to the team. we lost.

4th match(1st match today):
Tristana. Top Aatrox loses to Panth, but Sona and I pull through. Our teamwork was better than theirs so we won.

Is there even time to get through 6 more matches?

So far 2-2; with a W-L-L-W seems maybe High Bronze [Bronze 1?]; possibly Silver 5. Generally a 50% winrate unless you literally do something like w-w-w-w-w-l-l-l-l-l will be Bronze 2~Silver 4 area; total team MMR leanings dependent.

Edit:

I've been thinking; I probobly WATCH more Leauge than actually play it nowadays. And in my head I think as if I'm casting. @_@
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 12, 2013, 01:45:41 AM
Alright, match 5.

I was Jarvan top vs. Cho. I stomp him. But evern if I didn't, my Orianna is a gold smurf from Korea so we stomp. People were getting silver 3 and 4 off of that match, so I'm filled with hope.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 12, 2013, 01:49:49 AM
Alright, match 5.

I was Jarvan top vs. Cho. I stomp him. But evern if I didn't, my Orianna is a gold smurf from Korea so we stomp. People were getting silver 3 and 4 off of that match, so I'm filled with hope.

Now the question is what pick were you if your team was in Silver 3/4 promos?

A good idea is to look at the divisions of the guys you play with by going into 'recently played' after the game. Frequently in my area things can vary from Silver 3 - Gold 3; without accounting for premades [Which throw things as far as Plat 1 - Bronze 4 that I've seen]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 12, 2013, 01:55:44 AM
i really hope that riot does something about high elo low elo scumbagging

it might not be as problematic as it seems, but it's still annoying as fuck to deal with
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 12, 2013, 02:24:24 AM
Now the question is what pick were you if your team was in Silver 3/4 promos?

A good idea is to look at the divisions of the guys you play with by going into 'recently played' after the game. Frequently in my area things can vary from Silver 3 - Gold 3; without accounting for premades [Which throw things as far as Plat 1 - Bronze 4 that I've seen]

I think I was either 2nd or 4th pick.

Ok, game 6. I pick Trundle top and end up going against Jax. I don't know how to deal with him. He's so bursty. I wasn't sure whether to fight it out or not. Considering that I'm Trundle, I probably should have manmoded. Fortunately, Maokai was able to help me and the other lanes did well, so I can chalk up another win.
4-2, 4 games to go.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on November 12, 2013, 02:43:32 AM
(http://puu.sh/5fQ2V.png)

This is officially my best Lucian game ever.

I was premade with the Sona, he's the best support ever.

You can't even begin to imagine how hard they focused me.

I'm never doing my normal Lucian build ever again, this is just so much better.

And ranked Q just went offline due to the Season Ending.

Ending Season 3 with style :V
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 12, 2013, 03:05:51 AM
I think I was either 2nd or 4th pick.

Ok, game 6. I pick Trundle top and end up going against Jax. I don't know how to deal with him. He's so bursty. I wasn't sure whether to fight it out or not. Considering that I'm Trundle, I probably should have manmoded. Fortunately, Maokai was able to help me and the other lanes did well, so I can chalk up another win.
4-2, 4 games to go.

Trundle is just a weak pick against Jax since he doesn't care *that* much about his AD stealing because of his high magic damage output.

You either take someone with a really strong early that punishes him like Renekton; someone who can easily not fight with him; like Nasus; or someone with AS slows like Malphite/Nasus.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Ryuu on November 12, 2013, 03:15:57 AM
top lane is really just "pick nasus, renekton, or jax" right now

no one else is really strong enough to consistently beat those 3(except riven, sometimes), and those 3 even have difficulty beating each other. jax and nasus also scale ridiculously well while renekton becomes one of the best walls of meat in the game
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Smashy on November 12, 2013, 03:21:29 AM
(http://puu.sh/5fQ2V.png)

I remember going against a similar build in ARAM for Lucian (Zephyr->Cleaver->Triforce)

I was Ashe of the "I have no movespeed and no movement abilities"

He was ulting me for 90% of my health at one point QQ
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 12, 2013, 03:26:12 AM
7th game.
4th pick.
Jarvan jungle.
It was a struggle. But we had Nasus on our team and their Ori lagged at times. We won, but I feel bad for Ori.
5-2

3 more to go.

EDIT: People first pick supports now. interesting.

Double EDIT:

8th game:
Holy crap I'm first pick. Jungle Jarvan. Enemy support Ryze. You know how that bot lane went.

Lux and I camped the crap out of Olaf for our Malphite. The enemy team surrendered.
Now I'm 6-2.

Triple EDIT: I win streak ended. I was jungle Jarvan. Enemy was Amumu. Failed an invade. Went downhill from there. We surrendered.

Quadruple EDIT:

Once again, my buddy Jarvan in the jungle. Everyone stomped, and I ended 7-3. Silver 1 Brand's Phantoms heck yeah.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Schezo on November 12, 2013, 06:09:04 AM
<good>  welcome to the club for the last seconds of the season.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Suikama on November 12, 2013, 06:25:54 AM
oops im bronze

better uninstall
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 12, 2013, 06:35:56 AM
oops im bronze

better uninstall
:(

I just did what my friends told me to do and never went support. I also, used those videos that Ryuu posted earlier in the thread.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on November 12, 2013, 08:47:27 AM
oops im bronze

better uninstall
same here Suikama

Then again I treat Ranked with even less seriousness and effort than ARAMs (And I don't take ARAMs that seriously) so the fact that I was even silver last season was something of a gigantic fluke to begin with.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Raikaria on November 12, 2013, 03:07:34 PM
When the enemy team has a fed Riven who is building pure damage and you are a Gangplank and a Nocturne; do you:

A - Build pure damage

Or do you:

B- Build some tank items; be it HP or Armor; to stop her instantly killing everyone and spiraling even more out of control? [Bonus points for the enemy team also having a Tristana and even a Teemo; so a Randuin's wouldn't exactly have gone amiss.]

According to the Gangplank armor is for noobs. So everyone who plays a tank or a support is a noob then.

Fun times attempting to support a team which was too dense to build a single armor item or HP item against a Riven who got fed. [Ended up with us getting Penta'ed by her. And the team still refused to buy armor/hp]
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Cadmas on November 12, 2013, 03:25:16 PM
Why does anyone pick gangplank ever?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: theshirn on November 12, 2013, 03:32:03 PM
Why does anyone pick gangplank ever?
because sometimes we need to be makin' money, arr
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Mr. Sacchi on November 12, 2013, 03:53:10 PM
Which makes me ask, how good/bad is GP's money-making power in Season 4?
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 12, 2013, 04:07:42 PM
When the enemy team has a fed Riven who is building pure damage and you are a Gangplank and a Nocturne; do you:

A - Build pure damage

Or do you:

B- Build some tank items; be it HP or Armor; to stop her instantly killing everyone and spiraling even more out of control? [Bonus points for the enemy team also having a Tristana and even a Teemo; so a Randuin's wouldn't exactly have gone amiss.]

According to the Gangplank armor is for noobs. So everyone who plays a tank or a support is a noob then.

Fun times attempting to support a team which was too dense to build a single armor item or HP item against a Riven who got fed. [Ended up with us getting Penta'ed by her. And the team still refused to buy armor/hp]

I build Randuins on almost everything, even my carries(I don't rush it, but I like it was a nice defensive team against the likes or Shyvana/Irelia.)

Which makes me ask, how good/bad is GP's money-making power in Season 4?
I imagine it's a considerable nerf. Didn't they say you can only have one gp5 item? Thanks a lot madlife.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Garlyle on November 12, 2013, 04:38:20 PM
I imagine it's a considerable nerf. Didn't they say you can only have one gp5 item? Thanks a lot madlife.
This is terrifyingly true >:

Bankplank into Critplank is the only way to plank and half of that is getting nerfed >:
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: hyorinryu on November 12, 2013, 04:43:02 PM
This is terrifyingly true >:

Bankplank into Critplank is the only way to plank and half of that is getting nerfed >:

Well you can always tankplank with frozen fist, wit's end and maybe shiv. Idk the build, but I heard it works.
Title: Re: League of Legends Thread XII: http://www.twitch.tv/teemodies
Post by: Aba Matindesu! on November 12, 2013, 04:52:35 PM
They'll probably fix that eventually ;w; LONG LIVE BANKPLANK

(also last post hue)