Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on November 29, 2012, 01:06:55 AM

Title: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 01:06:55 AM
Cover art~ (http://i.imgur.com/c4asjhG.jpg)

>You are Kisume, Genoskyo's premier drifter, and you got husted by a mysterious man apparently posing as a farmer.
>You live underground, in a bucket, mugging people whenever you can. What meager amounts of money you make tends to go toward food and cheap liquor during your periodic forays into the Ancient City when things seem calm. Otherwise, you make your living scavenging in the caverns.It's not a glamorous existence, scraping along the bottom, but you're proud of it. You're making your own way through the world and that's something they'll never take away from you. You could have had an easy and completely boring life, once, but you decided to forge your own way and live like a proper youkai. You don't regret it. You're proud of the fact that you can live on the go, when so many other youkai have settled down. You're proud that you never stopped making a living as a bandit, even after the Hakurei Maiden established the spellcard rules. You don't have much, but you have your pride and you don't owe anyone anything. You'll never go back to Higan.
>You are able to be extremely patient, sitting in one place for hours without budging an inch. You tend not to keep more than you can carry in your bucket, though you're capable of carrying an awful lot. You have an fondness for old-timey slang, such as calling coins 'thin ones' and referring to your name as your moniker and so on. You have a distaste for settled life; though you don''t mind borrowing its creature comforts. In particular, you hate bureaucracy, paperwork, proper procedures, and the like. Thankfully that seldom comes up. You have a  distaste for open spaces, and a distinct preference for narrow or tight places. While you can be friendly, you're seldom polite.
>You had a run-in with a man dressed as a farmer who managed to deftly fling you into a wall. Upon waking you found yourself left in unfamiliar caverns and slowly worked your way back to the tunnels you know, running into a surprising number of faeries wearing canine ears and requesting that you give them riches. After some misadventures, you learned that the human went into the oni city, and seems to have disappeared.  You explored the unknown caverns, found an old side chamber with a fair amount of things to salvage and an angry evil spirit. You helped a faerie recover a pearl earring that fell in the river, and now have a favor to call in from the canine-eared faeries. Things were going rather well until you accompanied a tengu into the Ancient City and got into a fight with an oni musician. Much to everyone's surprise, yours included, you managed to win that fight. You spoke with Nue and then Yamame, before deciding to go out to the surface to see what you can find about your assailant; especially after hearing from Yamame that he has passed by.  The trail seemed to have gone cold, no one knows of a farmer matching that description, though at least one other person has seen him. You've delivered a message to Eientei for a nice fee, and managed to mooch a relaxing bath and meal off of them in the process, as well as get an enchanted scarf you've found identified. You've gotten on the good side of the Harvest Goddess. You have taken a couple of jobs from Kourindou, which you have largely completed.
>After getting into a scuffle at the graveyard with a jiang shi, you found the man again, only to lose him in the human village after a mad dash through it, finding him again with Sanae's help, and losing him in the forest after he attacked her with a shuriken.  You convinced Kasen to accompany you, and managed to get find the missing pet snake. The latter let you to working with Iku to convince a shy poltergeist she didn't need to disguise herself so heavily. You managed to get some basic information on the man in farmer's clothing with Patchouli's help, finding he was in communication with a woman whose hair is styled in loops. From this, you learned that the woman is awaiting the awakening of someone known as The Prince, and that the man in farmer's clothing was allied to her and this effort in some manner. You managed to kidnap the jiang shi you met from before with Kasen's help, and get her to tell you that the man promised her master an army, and that he came from far away on a chariot that was somewhere in the Forest of Magic. You and Kasen managed to locate a metal room on stilts in the southeastern part of the forest, and entered it to find a maid who called you master and offered you tea. Unfortunately, the tea was drugged, and you awoke to find yourself bound, and the maid speaking with the man in farmer's clothing, who had changed into green clothing of alien design.
>From there, things have become...strange.  That metal room drew you into another world, and you were quickly captured by the soldier there after a tense stand-off. You were then broken from prison by another maid, Ruukoto, who was disguised as the maid who drugged you, VIVIT. She managed to smuggle you out of the building you were in, the Imperial Palace, and got you to some friends of hers named Chiyuri and Yumemi. From what you understand, they have explored Gensokyo in the past, and had tried to do so again, only to return home after aborting the mission and finding that there had been an uprising, and man named Canus had taken over their home and made it into an empire. Living as futigives, they seem to have been planning against him and see you as their chance to deal with him. As well, you've learned he intends to send his forces to invade and conquer Gensokyo for its resources and wealth of magic, which would presumably make life more difficult for anyone opposing him.
>You've agreed to deal with the Emperor, and have broken back into the palace disguised in native clothing and colored hair. You managed to move around largely with impunity, breaking into the medical wing and managing to awaken and rescue Kasen. You also managed to steal the ID card of the man who attacked you and started this whole affair, and make your way up to the Emperor's sanctum. After clashing with the guards up there, you eventually managed to find him, and spoke to him during a tense stand-off, where he acknowledged his plans to invade Gensokyo, and seemed unwilling to be swayed from them. However, you've learned about some flaws in his logistics and forced him to reveal that some portion of his information came from Sariel, who was banished to Makai in disgrace, and seems to have come here. Just what role she has had in this is unknown, but it is clear she has at least misinformed the Empire for her own purposes.
>You have decided to try to convince the Emperor to come to Gensokyo with you and see for himself where Sariel has lied to him. This has been complicated by a few factors; Agent Sombraluz has taken your actions in rejoining your friends as a sign of betrayal, and more importantly, Sariel herself has come after you. After a brief conversation where she explained that her desire was to remove Higan as an unnecessary force, she attacked you after you refused to cooperate with her.
>She has filled the corridor you are in with beams. Kasen is trying to hold her off, but is stuck on the low ground, while you and Sariel have taken to the upper parts of the corridor. You have been trying to get closer, with mixed success thus far.


> Are any coming at us from along the hall corner?

>You do not see any beams coming along the corner; they all seem to be generated from around Sariel's person.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 01:45:48 AM
> Is there anything in front of us along the corner right now?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 01:58:50 AM
> Is there anything in front of us along the corner right now?

>There is nothing immediately in front of you, but beams are raining down upon the wall intermittently.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 02:03:37 AM
> Are the beams thin enough to tank with the bucket?
> Keep heading up along the corner, since we still have the space.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 02:45:30 AM
> Are the beams thin enough to tank with the bucket?
> Keep heading up along the corner, since we still have the space.

>You think so.
>You keep progressing forward. and manage to close a bit more distance on Sariel, as well, she's beginning to close distance on you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on November 29, 2012, 02:49:04 AM
I wonder if we should try to stab her with the knife, or choke her with the scarf.
Maybe feint to headbucket, then assuming she dodges go for the choke.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 03:35:04 AM
Yeah, that sort of thinking is why I >Inventory'd earlier. Though, if past Purvis Quests have taught us anything, it's that final boss fights can always be won with kitchenware, and we now have a wok to spare!

> What's the beam coverage around us like now? Include what's along the corner we've been crawling along.
> If she's coming toward us, does that mean she's not paying attention to Kasen anymore?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 03:59:44 AM
> What's the beam coverage around us like now? Include what's along the corner we've been crawling along.
> If she's coming toward us, does that mean she's not paying attention to Kasen anymore?

>There are some striking into the wall nearly, and quite a lot of activity to the other side. You are not certain what it looks like behind you.
>She doesn't seem to be paying Kasen much mind.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 04:16:20 AM
> How close is she?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 04:21:53 AM
> How close is she?

>Only a couple yards now.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 04:31:29 AM
> Are there any beams directly between the two of us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 04:51:11 AM
> Are there any beams directly between the two of us?

>There one just passing by, and you expect more to appear any second now.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 04:54:56 AM
> Since nothing is coming right at us from her at present, wait until whatever beams are blocking our passage further down the hall corner have hit the wall and dissipated, then continue down the corner.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 08:07:28 AM
> Since nothing is coming right at us from her at present, wait until whatever beams are blocking our passage further down the hall corner have hit the wall and dissipated, then continue down the corner.

>Do you intend to proceed toward Sariel, or around her?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 11:35:55 AM
> Has she made her way to the upper western corner of the hallway as well?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 11:37:43 AM
> Has she made her way to the upper western corner of the hallway as well?

>She is close to it now, having been approaching it, but she's not sticking to it like you are.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 11:38:36 AM
> What's the beam coverage like below us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 11:42:57 AM
> What's the beam coverage like below us?

>At a glance, it's thick. But you may be able to descend a bit safely.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 11:55:09 AM
> Let's stay glued to the corner, then, regardless of where Sariel is right now.
> While moving, get a grip on the granite with one hand, but leave that hand down inside the bucket so it can't easily be seen what we're doing with it.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 01:14:59 PM
> Let's stay glued to the corner, then, regardless of where Sariel is right now.
> While moving, get a grip on the granite with one hand, but leave that hand down inside the bucket so it can't easily be seen what we're doing with it.

>You keep to the corner and grip your Small Piece of Granite.
>Sariel's wand hand starts to move while you do

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 01:29:45 PM
> Moving toward us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 01:34:06 PM
> Moving toward us?

>She seems to have stopped.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 01:59:58 PM
> Is she moving the wand toward us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 02:10:27 PM
> Is she moving the wand toward us?

>She seems to be.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 02:33:11 PM
> Fire some arrowheads at her torso with our non-granite hand.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 03:30:46 PM
> Fire some arrowheads at her torso with our non-granite hand.

>You fire some red arrowheads at Sariel's torso, which prompts her to swoop to the right to avoid them.  She then brandishes her wand, sending a mass of purple shots toward you!

>_

Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Yaersulf on November 29, 2012, 04:20:12 PM
>Are the beams below us still thick?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on November 29, 2012, 05:46:26 PM
>duck back around the corner
unless Kilga is going for something
>Are there any protruding things in the hallway such that we could tie the scarf to it?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2012, 05:58:02 PM
I'm not really planning anything special at present (Yaersulf's command was going to be mine as well), though I should say that the "hall corner" I've been referring to is the point where the western wall meets the ceiling.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 01:07:46 AM
>Are the beams below us still thick?

>You don't think you have time to check.

>duck back around the corner
>Are there any protruding things in the hallway such that we could tie the scarf to it?

>There are no corners to duck around.
>You recall there being one of those weird water sculptures that dot the halls every so often.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 01:29:06 AM
> Are the new purple shots coming at us horizontally?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 01:43:06 AM
> Are the new purple shots coming at us horizontally?

>Yes.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 02:50:20 AM
> Gotta go for it...
> Drop down about a yard, ducking into the bucket as we can. Hopefully the bucket can tank a beam or two.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 04:03:29 AM
> Gotta go for it...
> Drop down about a yard, ducking into the bucket as we can. Hopefully the bucket can tank a beam or two.

>You drop down, ducking into your bucket,  and mass of purple shots passes over you. You feel a beam strike your bucket harmlessly. Glancing up, you get some idea of the proper form of the attack;  the purple shots seem to form into a two masses with a narrow, zig-zagging space between them.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 04:06:54 AM
> Would it be wide enough for us to fit in, should she use it again?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 04:39:29 AM
> Would it be wide enough for us to fit in, should she use it again?

>You should be able to.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 04:48:33 AM
> Well, we already conquered one zigzaggy attack with the oni the other day. We should be able to take on another, if it comes to it.
> Are there any beams immediately coming toward us, from either Sariel's previous or current location?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 05:16:51 AM
> Well, we already conquered one zigzaggy attack with the oni the other day. We should be able to take on another, if it comes to it.
> Are there any beams immediately coming toward us, from either Sariel's previous or current location?

>You have handled similar before, leaving you with some confidence.
>The beams seem to be clearing up, while Sariel propels herself backward with a beat of her wings; a cone of colorful arrows pass through the space she was occupying a moment later.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on November 30, 2012, 08:54:13 AM
>How far away is the water sculpture? and what does it look like?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 09:49:59 AM
>How far away is the water sculpture? and what does it look like?

>It was a ways down the hall. You have stopped paying attention to them, but they tend to be large glass bulbs, about the size of a good bucket, set on top of a sort of squarish base on legs, with decorations on the front that you can't make heads or tails of.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 11:26:38 AM
> So there's not a whole lot of bullet chaos going on between Sariel and ourselves right now?
> How far away is she?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 11:39:48 AM
> So there's not a whole lot of bullet chaos going on between Sariel and ourselves right now?
> How far away is she?

>There is not a lot of bullet chaos from Sariel. There are the remains of the cone of colorful arrows, though.
>She is a few yards away now, and continuing to move back.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 11:50:17 AM
> Charge forward in her direction, then! Just not TOO fast until the cone of Kasen bullets has passed by, since we don't want to faceplant into them.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 12:36:04 PM
> Charge forward in her direction, then! Just not TOO fast until the cone of Kasen bullets has passed by, since we don't want to faceplant into them.

>You move to follow Sariel as she draws back, dodging around what is left of Kasen's attack. As you do, Sariel branishes the wand again, and sends another wave of purple bullets flying at you!

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 12:37:30 PM
> Can we see the gap in the zigzag?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 01:07:08 PM
> Can we see the gap in the zigzag?

>You can. It's not going to be easy, the gap moves to and fro, looking rather like the negative image of a lightning bolt.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 01:13:18 PM
> Are both sides of the gap zagging at the same rate, at least?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 01:47:18 PM
> Are both sides of the gap zagging at the same rate, at least?

>They seem to be.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 02:01:08 PM
> Fortune favors the bold! Slow down a tiny bit more and head into the gap, slaloming forward through the bullets as they come. Remember what we did against that oni spellcard, this isn't much different!
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 03:07:39 PM
> Fortune favors the bold! Slow down a tiny bit more and head into the gap, slaloming forward through the bullets as they come. Remember what we did against that oni spellcard, this isn't much different!

>You cut your speed to keep from slamming into the wall, and start to zig and zag along with the wave of bullets. Your side throbs a little, but you are able to negotiate you way through the bullets; that fight with the oni musician definitely helped you out!
>You can dimly glimpse some motion underneath you, focused as you are, but you imagine that Kasen is having to run this gauntlet herself.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 03:11:45 PM
> How close to Sariel are we now?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 03:28:04 PM
> How close to Sariel are we now?

>You're still some yard from her; having to dodge around all of this is slowing you considerably, and she seems content to back away as needs be.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 04:16:13 PM
> Grrr...best we can do is finish our slalom through the bullets. Keep heading forward as we have been.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on November 30, 2012, 04:44:25 PM
> Grrr...best we can do is finish our slalom through the bullets. Keep heading forward as we have been.

>You keep zigzagging between the bullets, working your way ever closer to Sariel. Another burst of shots from from below, this one a cloud of yellow spheres. Sariel pushes herself backward with a flaps of her wings and avoids it altogether, putting a few more yards between you and she.
>She raises her wand overhead, and the wave of bullets ceases, while she begins to conjure a number of large spheres around herself.

>_

Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on November 30, 2012, 05:35:46 PM
If any of you have played HRtP, now would be a good time to speak up and identify her attacks.

> Is the beam spam still going strong, or has she given up on that?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2012, 01:31:08 AM
> Is the beam spam still going strong, or has she given up on that?

>It seems to be gone.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2012, 04:07:06 AM
> Let go of the granite.
> Grab and re-don the translator.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2012, 05:00:00 AM
> Let go of the granite.
> Grab and re-don the translator.

>You let go of the granite and slip the translator back on.  As you do, the shots around Sariel explode into a mass of bullets, flying toward you at high speed!

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2012, 05:01:57 AM
> Are they flying everywhere or at us in particular?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2012, 05:16:19 AM
> Are they flying everywhere or at us in particular?

>Everywhere. Quite a few are coming your way.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2012, 05:36:54 AM
> At what angle did shots last come from Kasen?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2012, 06:36:50 AM
> At what angle did shots last come from Kasen?

>Somewhere below you, roughly speaking.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 01, 2012, 06:41:15 AM
> Hopefully she's paying enough attention to dodge.
> Expediently drop altitude.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2012, 06:54:59 AM
> Hopefully she's paying enough attention to dodge.
> Expediently drop altitude.

>You drop down, and find that Kasen is a short ways ahead of you. Then shots from the explosion begin to to rain down from above. One of then passes close enough to tug at your hair, but little else thankfully.
>You can see that Sariel is already conjuring another circle of bullets, this one to the left of her.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 01, 2012, 01:45:51 PM
>Circle strafe right, then headbucket.
>If lasers appear, do a barrel roll.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 01, 2012, 04:46:41 PM
>Circle strafe right, then headbucket.
>If lasers appear, do a barrel roll.

>You circle rightwards, do you intent to ascend?

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 02, 2012, 02:03:05 AM
>No, except to reach the head.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2012, 02:38:58 AM
>No, except to reach the head.

>You try to circle around, as much as the hallway will allow for. As you do, Kasen sends out spray of speedy purple shots, thankfully not so wide as to hinder you. Sariel slips between them, but you note that her wings make this more difficult than it would be for many people.
>The circle of shots she had created explode, sending another wave of glowing shots everywhere, including your direction! You have just enough time to see four of them coming in your general direction.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 02, 2012, 03:51:51 AM
>Maximum acceleration. Bucket bottom to reaper face.
>Assuming she dodges bucket, reach out with granite fist, tag face.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2012, 03:32:46 PM
>Maximum acceleration. Bucket bottom to reaper face.
>Assuming she dodges bucket, reach out with granite fist, tag face.

>You accelerate toward Sariel, and toward the shrapnel-like danmaku. This works about as well as one would expect; one of the bullets slams into your shoulder, bringing a fierce ache that sets off your wounded side again and derailing your efforts to accelerate and stay on course.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2012, 03:48:56 PM
> Assuming we can see through the pain, how close to Sariel are we now?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2012, 04:04:07 PM
> Assuming we can see through the pain, how close to Sariel are we now?

>You can see, though it is a bit blurry. You are about three yards away from her. She is nearly done summoning another ring of exploding shots; this one to her right.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2012, 04:38:35 PM
> And we are presently to her right?
> Given the size of the shrapnel shots we've seen so far, could we tank a shot or two with the bucket if we tried?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2012, 12:11:05 AM
> And we are presently to her right?
> Given the size of the shrapnel shots we've seen so far, could we tank a shot or two with the bucket if we tried?

>You are.
>You probably could catch one or two with your bucket. The problem is that they are dense and come from many directions, you think each detonating shot sends out its payload in straight lines, and with their positioning it creates a tangled mess.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2012, 02:13:02 AM
> Is Sariel close to the ceiling, close to the ground, or roughly in the middle of the room?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2012, 02:16:07 AM
> Is Sariel close to the ceiling, close to the ground, or roughly in the middle of the room?

>She is about halfway between the middle of the corridor and the ceiling.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2012, 02:17:44 AM
> Swipe our uninjured-side arm horizontally to throw a wave of arrowheads at Sariel, then fall back a little bit since shrapnel bullets will be incoming.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2012, 03:16:16 AM
> Swipe our uninjured-side arm horizontally to throw a wave of arrowheads at Sariel, then fall back a little bit since shrapnel bullets will be incoming.

>You send a wave of arrowheads toward Sariel and fall back. She moves out of the way of your shots, but you are close enough that she has a little difficulty in pulling her wings out of the way, and you clip one of them.
>Your predictions are correct; the shots explode again, and the shrapnel flies everywhere! Several shots come toward you, faster than you can hope to back away.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2012, 03:24:26 AM
> How are they coming at us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2012, 03:35:55 AM
> How are they coming at us?

>Several are high, a couple are coming straight toward you, or very nearly so, and a few are coming low.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2012, 03:47:49 AM
> What about left and right?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 03, 2012, 03:51:26 AM
What if we turtle using the wok?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2012, 03:52:15 AM
Let's find out!

> How large is the wok compared to, say, our head?

EDIT: Or you can find out, at least, but I'm going to bed. The wok might work as a shield, but I'd avoid trying to bucketslam again unless you're already really close.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2012, 04:28:33 AM
> What about left and right?

>Too jumbled to tell, if you spent time deciphering it, you would not have time to dodge it.

> How large is the wok compared to, say, our head?

>It's not very large; otherwise you would be able to carry with you. You could probably fit it atop your head with little problem, but keeping it there would be difficult.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 03, 2012, 06:57:20 AM
>Use wok to increase angle of protection.

>Is it even possible to dodge exploding shots?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2012, 09:45:24 AM
>Use wok to increase angle of protection.

>Is it even possible to dodge exploding shots?

>You imagine they can be dodged, you did it once before. However, you probably don't have time to do that and put a wok on your head.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2012, 11:38:18 AM
> Dodge to the left. (Unless there's a wall there, in which case head right instead.)
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2012, 02:10:45 PM
> Dodge to the left. (Unless there's a wall there, in which case head right instead.)

>You dodge to the left, and very nearly run into another shrapnel bullet! However, you manage to stop yourself in time, and slip between it and one that was coming through your prior location handily.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 03, 2012, 02:18:38 PM
>Assuming we have space, move closer to Sariel.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2012, 05:22:53 PM
> Defining 'having space' as there being no bullets presently directly between ourselves and Sariel.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2012, 06:00:44 PM
>Assuming we have space, move closer to Sariel.

> Defining 'having space' as there being no bullets presently directly between ourselves and Sariel.

>The air between the two of you is clear; Sariel is presently creating another ring of exploding bullets, this one to her left.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 03, 2012, 06:39:48 PM
>Range to target?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2012, 07:15:58 PM
I've been dwelling on this a little bit while at work today. I suspect that we may have trouble bucket-bludgeoning as anything other than a finisher equivalent. Sariel's done a fine job of keeping us at her desired range. On the other hand, she's having a hard time dodging swaths of bullets. Getting closer is still an optimal idea, but I'm now thinking that maybe we should be shooting at her in fashions that make it hard for her to lug her wings out of the way. We've clipped one already, and extra bullets is probably all Kasen is good for at present.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2012, 07:44:11 PM
>Range to target?

>She is about four, maybe fave yards away; it seems she moved back a little between the bullet explosions.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 03, 2012, 07:54:39 PM
I'm thinking it's weird she hasn't activated any spellcards yet.
>Assuming bottom of bucket is pointed at Sariel, perform barrel roll, and fire circle of shots to move straight ahead quickly. Follow at moderate speed.
Wait, I just remembered our spellcards evaporated when we got here.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 03, 2012, 07:58:04 PM
I do believe they got jacked.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 03, 2012, 08:02:44 PM
They got jacked. I think Chiyuri got them back along with the rest of our stuff.

I thought about using the one we have, though we're in a rough way if we need to activate it for her first non-card.

EDIT: Also you've got me curious about this now.

> What sort of experience do we have with barrel rolling as a defensive maneuver?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 03:27:00 AM
>Assuming bottom of bucket is pointed at Sariel, perform barrel roll, and fire circle of shots to move straight ahead quickly. Follow at moderate speed.

>It is not, you don't tend to move around in that fashion normally, since it impedes your vision and greatly increases the chance of dropping things.

> What sort of experience do we have with barrel rolling as a defensive maneuver?

>None. It has never occurred to you that this might have any use beyond making you a bit dizzy.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 04, 2012, 03:34:47 AM
>Does our bucket have a handle?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 03:41:51 AM
>Does our bucket have a handle?

>Yes. A bucket without a handle is a drink without a vessel; it is a tragedy.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2012, 04:29:11 AM
> Trace a a circle in the air with our non-injured-side arm, about a foot and a half in diameter, with our palm pointed out toward Sariel. Use this hand motion to unleash a circle of arrowheads in Sariel's direction. They shouldn't all go in the exact same direction, but a tiny bit outward away from the center of the circle, so the circle very slowly expands as it travels.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 04:42:52 AM
> Trace a a circle in the air with our non-injured-side arm, about a foot and a half in diameter, with our palm pointed out toward Sariel. Use this hand motion to unleash a circle of arrowheads in Sariel's direction. They shouldn't all go in the exact same direction, but a tiny bit outward away from the center of the circle, so the circle very slowly expands as it travels.


>You trace out a circle of danmaku and send it flying toward Sariel. The circle isn't as neat as you would have hoped, you manage to create it. The shots expand outward slowly, but the expansion is not regular, some go out at more severe angles than others.
>The attack is also not quite so fast as you would like, but Sariel is definitely watching it; she takes a moment to finish conjuring her next ring of exploding shots.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2012, 04:46:58 AM
> So she wants to be like that, eh?
> Follow it up with a few speedier shots aimed straight toward Sariel through the center of the circle.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 05:07:54 AM
> So she wants to be like that, eh?
> Follow it up with a few speedier shots aimed straight toward Sariel through the center of the circle.

>You send a  few speedier shots through the circle, but Sariel is already moving away after finishing her bullet ring, moving toward the right.  You see more shots come from beneath you toward her, but you don't have much time to contemplate it as Sariel's bullet ring explodes.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2012, 05:12:37 AM
> Nothing in the circle hit her? Or did it not get to her yet?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 06:00:32 AM
> Nothing in the circle hit her? Or did it not get to her yet?

>It has not quite reached her yet, but she is already out of the way of it, unless one of the errant bullets from it manages to catch her.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2012, 11:45:58 AM
> So what's coming at us now for shrapnel?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 12:23:40 PM
> So what's coming at us now for shrapnel?

>It seems reasonably open in front of you, there are a couple shots that are going to come close. Above that, the bullets are dangerously dense, and there is a lot of difficult to read crisscrossing. Below , the shots are dense but moving reasonably straight.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2012, 12:52:57 PM
> Head straight toward Sariel, sweeping another horizontal line of arrowheads.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 01:14:57 PM
> Head straight toward Sariel, then, sweeping another horizontal line of arrowheads.

>You head straight toward Sariel, summoning another line of arrows. A couple shots from the tangled mass above you descend down, nearly hitting you. Had you not been moving, they certainly would have connected.
>Sariel, you see, is already in the process of working her away around several lines of curving bullets from Kasen. Your own shots catch her in mid dodge, striking her around the torso. She doesn't react to this too strongly, you see her face twitch just a little before she conjures another wave of beams.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2012, 01:54:05 PM
> These are beams like those spammed in her initial attack?
> How close are we now, and where is she relative to us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 02:37:15 PM
> These are beams like those spammed in her initial attack?
> How close are we now, and where is she relative to us?

>You think so.
>She is about three yards away.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2012, 03:01:45 PM
> Is she above, below, or on our level?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 03:02:51 PM
> Is she above, below, or on our level?

>She is on your level.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2012, 03:12:04 PM
> Throw a vertical line of arrowheads at Sariel, then back off a little bit so we have more room to deal with the oncoming beams.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 03:38:41 PM
> Throw a vertical line of arrowheads at Sariel, then back off a little bit so we have more room to deal with the oncoming beams.

>You toss a line of vertical arrowheads, then back away.  The beams come quickly, but backing away gives you a moment to read them. At this distance, they are pretty tangled, but you can see two of them coming diagonally from your right that you can slip between.
>You also note Sariel backing away several yards, as your attack, and another series of curving lines from below close in on her, before she is able to slip around them.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2012, 03:50:56 PM
> Head a little bit forward and to the right, getting away from our current spot and aiming for gap we noticed. Keep an eye on Sariel's activity, but don't fire anything at her yet.
> Sariel has long hair, yes?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2012, 04:01:52 PM
> Head a little bit forward and to the right, getting away from our current spot and aiming for gap we noticed. Keep an eye on Sariel's activity, but don't fire anything at her yet.
> Sariel has long hair, yes?

>You move forward, and the beams pass you by. There are no more coming just year, Sariel's own dodging efforts have stymied her offense for the moment, but it seems she is about to using her wand again from the way she is moving her arm.
>Sariel's hair is quite long.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2012, 05:15:41 PM
> Grit our teeth and brace for likely incoming pain.
> Use both arms and hands to trace a large X in the air in front of us, with each hand starting above our head and ending at least level with our waist. Both hands should be firing off arrowheads and moving diagonally downward the entire time without changing direction (aside from what minute adjustments are needed to avoid them smacking into each other).
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 04:33:30 AM
> Grit our teeth and brace for likely incoming pain.
> Use both arms and hands to trace a large X in the air in front of us, with each hand starting above our head and ending at least level with our waist. Both hands should be firing off arrowheads and moving diagonally downward the entire time without changing direction (aside from what minute adjustments are needed to avoid them smacking into each other).

>You grit your teeth and prepare for for the worst, then try to create an cross shape of straight bullets. It comes out rather well, somewhat more space than you would like between the shots, but they are properly straight they fly toward Sariel as she brandishes her wand again, sending another wave of purple shots in your direction, the gap in it is some yards to your right!

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 04:38:55 AM
> Wait, so this wave is a giant wall of bullets that covers at least several yards in both directions?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 04:53:06 AM
> Wait, so this wave is a giant wall of bullets that covers at least several yards in both directions?

>Yes.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 04:56:41 AM
Christ.

> How far down does it stretch?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 05:02:19 AM
> How far down does it stretch?

>It seems to fill up most of the hall at a glance. You probably don't have time to estimate its dimensions right now.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 05:06:08 AM
> Man, that's all sorts of unsporting. Isn't undodgeable danmaku taboo?
> Hastily retreat at roughly a 45-degree angle back away from the wall's movement but also in the lateral direction that is toward the gap. Hopefully we're fast enough that we can make it.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 05:21:51 AM
> Man, that's all sorts of unsporting. Isn't undodgeable danmaku taboo?
> Hastily retreat at roughly a 45-degree angle back away from the wall's movement but also in the lateral direction that is toward the gap. Hopefully we're fast enough that we can make it.

>You suppose that this one falls into the realm of something that can theoretically be dodged.
>You retreat back, and try to give yourself some extra time to get into the gap, as the wall of bulls comes your way. Thankfully, Sariel drawing back as she has left enough space between the two of you that you're able to make it to that gap with a bit of time to spare. Looking inside, you see it makes a tunnel within the way that zigs and zags like a lightning bolt; was the original wave this large? You also see Kasen ahead of you a bit, skimming close to the floor and already working to navigate her way through it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 11:47:10 AM
> So we never saw how our most recent attack turned out, huh?
> Zag on through the opening like we did before, without worrying about firing back for the time being.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 12:19:59 PM
> So we never saw how our most recent attack turned out, huh?
> Zag on through the opening like we did before, without worrying about firing back for the time being.

>You saw it vanish into the onslaught of purple shots, and lost track of it after that.
>You head into the opening, then have to take a hard right to keep clear of the wave, then an equally hard left. Still, you feel reasonably confident. It will be hard to make forward progress this way, but you are confident you ride it out for the time being.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 12:22:47 PM
> Eh, it is what it is.
> Slug on through to the end, though grab a hold of the granite again before we get out just in case Sariel tries to surprise us up close.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 12:36:57 PM
> Eh, it is what it is.
> Slug on through to the end, though grab a hold of the granite again before we get out just in case Sariel tries to surprise us up close.

>You grab your Small Piece of Granite and prepare. Some yards ahead, you can just barely see Sariel through all the flack, leveling her wand ahead of herself. Every so often, you get a glimpse of Kasen, ahead and below you, hovering through the gauntlet just as you are. You slowly begin to crawl forward, but each inch is hard won, and it brings closer than you would like to the waves of danmaku around you. Trying to gain ground like this is going to leave you prone to a mistake.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 12:56:48 PM
> Then take it easier getting through. Our goal is to get through unscathed, not get through as fast as possible.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 01:33:35 PM
> Then take it easier getting through. Our goal is to get through unscathed, not get through as fast as possible.

>You slow down, and take your time. You feel a bit more comfortable now; as much as you can in the middle of a gauntlet of pain. One thing you quickly note is that Sariel doesn't seem to be particularly mobile while conjuring this attack.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 02:14:59 PM
> Let go of the granite.
> Next time Sariel is visible, fire a rapid one-after-the-other-straight-line series of arrowheads (as opposed to the wide-spread horizontal and verticcal lines from before) at her torso area.
> Do we know how to throw a shuriken properly?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 02:18:51 PM
> Post edited, sorry!
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 02:50:58 PM
> Let go of the granite.
> Next time Sariel is visible, fire a rapid one-after-the-other-straight-line series of arrowheads (as opposed to the wide-spread horizontal and verticcal lines from before) at her torso area.
> Do we know how to throw a shuriken properly?

>You let go of the granite and fire on Sariel. It is rather difficult to throw out a straight line while you are dodging for your life, but you do your best and end up firing while strafing. It's difficult to see the results through the heavy curtain of bullets, but you do see her move a bit, and at one point catch her losing rhythm with her wings for a moment.
>You have never thrown a shuriken, and have no real idea how.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 03:02:23 PM
Oh good, glad I caught that now.

> The zig-zag walls haven't been interrupted, have they?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 05, 2012, 03:30:39 PM
>Does a wooden bucket take damage from danmaku?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 03:35:30 PM
> The zig-zag walls haven't been interrupted, have they?

>Not as of yet.

>Does a wooden bucket take damage from danmaku?

>It typically doesn't, but it also tends not to perfectly guard you, either. Danmaku can generally find its way around the edges and hit you unless all of it is going perfectly straight and its not too dense.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 04:28:45 PM
> Seems a decent bet that these walls are going be more or less the same dodge sequence every wave. Let's take advantage of this!
> Make a mental note of where Sariel is the next time we see her, then start firing off a steady stream of arrowheads in her direction while strafe-dodging, keeping this stream up even when we can't see her. Don't be too concerned about precision line-drawing or pinpoint accuracy since we don't want dodging concentration to lapse, but we should always at least attempt to aim at our mental location of Sariel. Her wings are big and bulky enough that we should connect quite a bit. Our aim can be adjusted each time we see her, too.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 05:06:39 PM
> Seems a decent bet that these walls are going be more or less the same dodge sequence every wave. Let's take advantage of this!
> Make a mental note of where Sariel is the next time we see her, then start firing off a steady stream of arrowheads in her direction while strafe-dodging, keeping this stream up even when we can't see her. Don't be too concerned about precision line-drawing or pinpoint accuracy since we don't want dodging concentration to lapse, but we should always at least attempt to aim at our mental location of Sariel. Her wings are big and bulky enough that we should connect quite a bit. Our aim can be adjusted each time we see her, too.

>You set yourself to firing on Sariel when you see her and keeping it up when you cannot, then adjusting your aim when you can.  The storm of danmaku around you makes it very hard to see what effects your having, until the wave of shots comes to a stop. Sariel retreats back further, and you can see her wings bear a few burns, and her robes are damaged in a couple places. She points her wand in your direction as she flies back, you can see white energy gathering around its tip.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 05:32:22 PM
> Where are we in the hallway relative to the ceiling, floor, and walls?
> Anything visible from Kasen lately?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2012, 06:34:04 PM
> Where are we in the hallway relative to the ceiling, floor, and walls?
> Anything visible from Kasen lately?

>You are presently about in the middle of it.
>Kasen is near the wall to your left, a little ways ahead of you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2012, 07:45:48 PM
> Float to the right and a little bit forward with some expediency. There should be more lateral movement than forward movement.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 05:10:29 AM
> Float to the right and a little bit forward with some expediency. There should be more lateral movement than forward movement.

>You float ahead and to the right, keeping a wary on Sariel. The whitish energy splits from her wand, forming into two familiars that begin to  curve toward the walls and toward your direction. Having moved to the right, one of them is coming toward you at a reasonably brisk pace.
>Kasen keeps close to the floor and sends a wide spiral of orange arrowhead danmaku toward Sariel. Sariel starts to back away from this.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 05:15:00 AM
> Fire a horizontal line of arrowheads at Sariel by sweeping a hand from our right to our left. Hopefully that'll mess with her dodging of Kasen's shots, if nothing else.
> Once that's done, float upwards and take note of the familiar headed towards us changes its flight path accordingly.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 05:55:09 AM
> Fire a horizontal line of arrowheads at Sariel by sweeping a hand from our right to our left. Hopefully that'll mess with her dodging of Kasen's shots, if nothing else.
> Once that's done, float upwards and take note of the familiar headed towards us changes its flight path accordingly.

>You fire a horizontal line of arrowheads at Sariel, then move upwards. Thankfully, the familiar doesn't follow you and passes underneath.
>Your attack doesn't quite match the speed of Kasen's to coordinate with it, so it does not manage to interfere with her efforts to slip through Kasen's spiral. She does have fl over your line of bullets afterward, though, while Kasen sets up another attack, this one involving a number of intertwined bullet snakes.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 11:40:39 AM
> Is Sariel setting up another sort of attack?
> Can we see what the other familiar did?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 11:49:04 AM
> Is Sariel setting up another sort of attack?
> Can we see what the other familiar did?

>It doesn't seem like Sariel is doing anything at the moment except for keeping defensive.
>The other familiar, from what you saw, followed a course similar to the one you just dodged, but on the opposite side of the hall. You think both of them are somewhere behind you now.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 11:51:34 AM
> Start heading forward, firing another horizontal wave of bullets as we go by sweeping a half from left to right this time.
> Once we're done firing, take a peek behind us to see what those familiars are doing.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 12:33:00 PM
> Start heading forward, firing another horizontal wave of bullets as we go by sweeping a half from left to right this time.
> Once we're done firing, take a peek behind us to see what those familiars are doing.

>You throw another line of bullets as you go forward. As you do,  Kasen's own attack draws close to Sariel, the intertwined bullet snakes beginning to fan out in multiple directions and trying to get around Sariel. You aren't immediately sur ehow well your attack will coordinate with it.
>Glancing back, you see both of the familiars and generating a huge fountain of slow, numerous kunai-shaped shots in blue and orange.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 12:57:29 PM
> Are familiars things that can be shot down?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 01:05:36 PM
> Are familiars things that can be shot down?

>As far as you know, but some of them can be pretty tough.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 02:04:48 PM
> How far away are the familiars?
> Are either of them still moving?
> What does the kunai density look like?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 03:21:33 PM
> How far away are the familiars?
> Are either of them still moving?
> What does the kunai density look like?

>The are both a few yards behind you, and neither is moving. The danmaku they are spraying is frightening thick, and is slowly spreading out like a fountain's spray, but horizontal to the ground.  You suspect the area you and Kasen are in is going to get very dangerous in a few moments

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 04:07:07 PM
> If it's all horizontal, how tall is the spread?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 04:31:39 PM
> If it's all horizontal, how tall is the spread?

>It's fairly narrow now, but they are spreading as they go further and further from the familiars

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 05:01:24 PM
> Begin firing a steady stream of arrowheads at the familiar nearest us.
> While shooting, beat a hasty retreat toward the space above the familiar closest to us, adjusting our aim during the flight as needed to keep pumping at the familiar.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 05:20:46 PM
> Begin firing a steady stream of arrowheads at the familiar nearest us.
> While shooting, beat a hasty retreat toward the space above the familiar closest to us, adjusting our aim during the flight as needed to keep pumping at the familiar.

>You start firing on the familiar that you dodged earlier, moving above it and continuing to rain arrowhead danmaku on it.
>As you do, the fountains of danmaku continue to spray further outward, until the nearly reach Sariel; whom you think has picked up a couple of new burns. Kasen finds herself suddenly having to back away as the danmaku starts to curve, and then fall inward like water droplets, quickly becoming a thick rain that Kasen flees from as quickly as she can, taking several nasty-looking hits with remarkable stoicism.
>You find that some of that rain of bullets is coming back toward you. You are certain your danmaku is affecting the familiar in some way, it's not just dissolving, but you have no idea how effective it is being. The bullet rain coming upon is a nasty cluster, not quite as speedy as the shrapnel bullets were, but dense.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 05:33:46 PM
> Are the familiars still spitting out bullets?
> Is Sariel shooting anything of her own?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 05:39:09 PM
> Are the familiars still spitting out bullets?
> Is Sariel shooting anything of her own?

>They are still spitting out bullets.
>Sariel just seems to be watching from outside the bullets range. You can't see her face, but you can just imagine a smug smirk on it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 05:51:16 PM
> How close is the upcoming bullet rain?
> What kind of vertical spread does it have?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 05:54:19 PM
> How close is the upcoming bullet rain?
> What kind of vertical spread does it have?

>The rain is getting close, you have a couple seconds to deal with it.
>It spreads throughout the entire hallway, but it is definitely thickest between the familiars. Nearer to the wall, only one of the familiars is able to send bullets into the air.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 05:57:55 PM
> Since the familiars don't move, we can attack this one without looking at it.
> Keep firing off arrowheads at the nearby familiar with one hand. Use our other hand to repeatedly conjure demon fire and drop it onto the familiar.
> While this is going on, turn our visual attention to the incoming wall. We've noted less density along the wall; are there any other obvious patterns or openings?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 06:43:36 PM
> Since the familiars don't move, we can attack this one without looking at it.
> Keep firing off arrowheads at the nearby familiar with one hand. Use our other hand to repeatedly conjure demon fire and drop it onto the familiar.
> While this is going on, turn our visual attention to the incoming wall. We've noted less density along the wall; are there any other obvious patterns or openings?

>You could fire on it without looking while staying reasonably stationary, though you've need to glimpse if you moved much to keep your aim on it.
>You continue to shoot at it, then drop some demon fire on the familiar. A quick "fwoosh!" noise catches your ears, you involuntarily glance down to see the entire familiar is on fire. Huh, you never tried that before...
>Along the wall, the bullets seem to be "falling" in a fairly random pattern. You suppose there is some internal pattern to it, but it is complex enough that it looks random at a glance.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 06:53:16 PM
> If they are 'falling', does that mean the ceiling is open?
> Is being on fire having an appreciable effect on the familiar?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 07:36:02 PM
> If they are 'falling', does that mean the ceiling is open?
> Is being on fire having an appreciable effect on the familiar?

>The ceiling is not really open, the shots are spraying out in all directions. But there may be a place between the familiars near the ceiling where the shots aren't so dense...
>Within a moment, the fire consumes the familiar and burns itself out.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 06, 2012, 07:56:20 PM
> Make a beeline for the other side of the hallway and the area above the other familiar. Keep this movement as lateral as possible; only move back away from the bullet wall as needed to avoid getting shot. We may be behind the familiar a little bit by the time we reach the hallway wall, but that's okay. The most important thing is to get to the hallway wall.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2012, 08:31:00 PM
> Make a beeline for the other side of the hallway and the area above the other familiar. Keep this movement as lateral as possible; only move back away from the bullet wall as needed to avoid getting shot. We may be behind the familiar a little bit by the time we reach the hallway wall, but that's okay. The most important thing is to get to the hallway wall.

>You make a beeline for the other side of the hall, and have to veer sharply to get away from the wall of danmaku. You manage to stay ahead of the danmaku, thankfully it is slow, and it becomes much more manageable as you pass by the familiar and approach the wall, but your veering has left you some yards behind the familiar.  The danmaku ahead of you is thick, and more of it is crossing over from the main bulk of it, but you think you can see two ways through it. One that takes you forward and close to some crossover, and another takes you lower, close to the floor, and around a larger mass.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2012, 02:35:48 AM
> How high can we throw our demon fire upward?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2012, 04:30:57 AM
> How high can we throw our demon fire upward?

>You are reasonably sure you could throw it high enough to hit the ceiling if you were standing on the floor. You cannot recall the last time you tried throwing it upward.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2012, 04:44:26 AM
> Do either of the paths through the bullets we spotted take us closer to the familiar?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2012, 05:09:55 AM
> Do either of the paths through the bullets we spotted take us closer to the familiar?

>Both should do this.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2012, 05:41:43 AM
> Let's try the second path, then. Hopefully we'll have a chance at some point along it where we can conjure up some more fire to throw at the familiar.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 07, 2012, 07:54:25 AM
>Would it be worthwhile to use the wok as a shield?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2012, 08:52:57 AM
> Let's try the second path, then. Hopefully we'll have a chance at some point along it where we can conjure up some more fire to throw at the familiar.

>You drop close to the floor and start to work your way around the oncoming bullets. They are not so dense here, and they move in varying curves that go largely in one direction.  You can see Kasen, trying to make her way toward the empty spot left by the familiar you destroyed. She doesn't seem to have done very well, you can see her clothes are rather tattered, and she has several nasty-looking burns.

>Would it be worthwhile to use the wok as a shield?

>Possibly, but you have no way to hold it as such; the handles are on the sides.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2012, 11:39:38 AM
> How close is the remaining familiar now?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2012, 01:49:03 PM
> How close is the remaining familiar now?

>It is several yards in front of you, and a few above.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2012, 02:49:39 PM
> Keep proceeding through the bullets toward it, then.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2012, 08:51:18 PM
> Keep proceeding through the bullets toward it, then.

>How do you intend to approach this?

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2012, 09:38:48 PM
> What's the current bullet layout looking like?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2012, 03:39:58 PM
> What's the current bullet layout looking like?

>The bullets are not very dense, but they are close enough together to be reasonably dangerous, They are mostly curving from right to left at various angles, most of them are making long, gentle curves, but you can see a couple to the left and that are taking sharper curves and cutting between the rest.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2012, 05:19:18 PM
> Any obvious openings?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2012, 06:32:00 PM
> Any obvious openings?

>You can see three ways that will carry you close to the familiar. On the right side, close to the wall, is a fairly tight fit between several shots. Near this, you can see a relatively wide way filled with shots that don't seem like they'll be getting any more narrow than they already are. To the immediate left of this middle path is another open way, this one tighter, but you note that some bullets may be about to snake though it from outside.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2012, 06:34:35 PM
> Head through the second opening listed.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2012, 08:18:56 PM
> Head through the second opening listed.

>You make your way through the somewhat wider gap, and make your way through the mass of gently curving bullets. Things go reasonably well, until the line of bullets you saw in the leftmost passage pass through the danmaku and fly right toward you! You don't have have the room or the time to get away from it, and a couple of the shots graze along your unhurt side before you can get away, leaving sparks in your vision and yourself struggling not to bite your tongue.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2012, 08:35:25 PM
> Damnit, aren't we at that familiar YET?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2012, 08:51:19 PM
> Damnit, aren't we at that familiar YET?

>You're reasonably close now. Just you took some hits along the way.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2012, 09:14:28 PM
> Where is it relative to us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2012, 09:21:35 PM
> Where is it relative to us?

>You are just below it now by a few yards.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 09, 2012, 12:53:51 AM
>Make like a flamethrower.
>Edit: a flame ... thrower.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2012, 08:09:29 AM
>Make like a flamethrower.
>Edit: a flame ... thrower.

>You conjure a wisp of demon fire into your hand, and toss it at the familiar. The moment it makes contact, the familiar ignites into flame, and burns away within a second, leaving the spot it occupied free of bullets. Within a few seconds, the storm of bullets should be past.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 09, 2012, 10:49:48 AM
>Are all magical creations this flammable?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2012, 11:26:48 AM
>Are all magical creations this flammable?

>You don't think so. This is really you're first time seriously dealing with familiars, though.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2012, 02:40:28 PM
> How free is the path between us and the area where the familiar sat?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2012, 03:32:46 PM
> How free is the path between us and the area where the familiar sat?

>You would have to dodge around a couple of oncoming bullets, but one you are there, you think it should be fine.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2012, 03:41:38 PM
> How feasible are those dodges?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2012, 04:48:23 PM
> How feasible are those dodges?

>You feel confident in them.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2012, 04:50:10 PM
> Head into that space, making said necessary dodges.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2012, 05:53:13 PM
> Head into that space, making said necessary dodges.

>You make your way into that spot, making an S-shape route around the bullets.
>You see that Kasen has moved to the other familiar's spot, and is gathering a number of shots near herself. Sariel seems to have taken the time to retreat a bit further down the hallway and seems to be in the process of creating a couple more familiars with her wand.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2012, 06:16:50 PM
> Can we still make out any of Sariel's details? We seem to be quite a bit far away from her now.
> Well, now that we know how to deal with these fuckers, let her make 'em. Hunker down and prepare to play some defense. Kasen's better than us for offense anyway.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2012, 06:32:35 PM
> Can we still make out any of Sariel's details? We seem to be quite a bit far away from her now.
> Well, now that we know how to deal with these fuckers, let her make 'em. Hunker down and prepare to play some defense. Kasen's better than us for offense anyway.

>You can see that she isn't much worse off than she was before that whole onslaught, if at all.
>You prepare yourself to play defensively, as Kasen releases a few round orange shots that curve to and fro smoothly, while gathering more of them around her. Sariel releases a pair of new familairs; these ones float to her sides and a little behind her, and quickly begin to release waves of moderately speedy bullets.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2012, 06:40:19 PM
> How much longer does the hallway extend behind us?
> Do the waves look like the first ones we had to deal with?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2012, 07:34:06 PM
> How much longer does the hallway extend behind us?
> Do the waves look like the first ones we had to deal with?

>It goes on for awhile, you think it probably runs much of the length of the palace, if what you internalized from your map was accurate.
>They do not. At a glance, these ones have more space between them; but the sets created by each familiar overlap in ways that make things complicated. They are composed of relatively mid-sized spherical shots, the left set being light blue and the right set being dark blue.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 09, 2012, 09:17:50 PM
> Are we on the opposite hall wall from Kasen?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2012, 09:22:40 PM
> Are we on the opposite hall wall from Kasen?

>You are, roughly. Neither of you are immediately next to the walls, but you're both reasonably close to opposing walls.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 04:31:14 AM
> Begin heading forward along the wall, then.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 08:47:18 AM
> Begin heading forward along the wall, then.

>You make your way toward the wall, as the shots start to rain down on you. The wall does block out some of the light blue shots, while the rest of them come at you from the side, which makes things a little trickier as you progress, you have to start and stop repeatedly, and it's hard to feel that you're safe with your attention split both ways.
>You gain a few yards toward Sariel, while Kasen's lines of danmaku snake their way toward Sariel, curving out further each time; thankfully you don't think they are going to come as far as the walls. The former shinigami slips around the first set of them, then levels her wand at Kasen and fires a bullet, coming slightly faster than the waves that her familiars are creating.  You find yourself wondering what a single bullet is supposed to do, Kasen floats around it easily. Then the bullet explodes, catches Kasen before she has time to dodge away. In the wake of it, she looks markedly worse than before.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 11:58:27 AM
> How close are we to the familiars?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 01:47:58 PM
> How close are we to the familiars?

>They are probably a good ten or twelve yards away.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 03:02:55 PM
> Can we throw fire that far?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 03:37:25 PM
> Can we throw fire that far?

>You can, but you are not fully confident in your accuracy while having to dodge all the danmaku around you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 04:10:44 PM
> How open is the way forward along the wall?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 04:34:14 PM
> How open is the way forward along the wall?

>It is about as open as it was; that is you'll have to take it slowly and carefully, and you don't feel particularly safe in doing it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 04:46:13 PM
> Has Kasen been hugging the wall?
> Are the familiars firing bullets behind themselves?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 05:09:00 PM
> Has Kasen been hugging the wall?
> Are the familiars firing bullets behind themselves?

>She seems to be favoring the middle of the corridor more.
>They seem to be. Looking at them a bit more closely, you think the familiars serve as the hub of a several arms of bullets that rotate around them like a pinwheel.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 05:32:48 PM
> Advance a little bit more along the wall at the same pace we were moving before. It seemed to be working well enough for us.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 07:03:16 PM
> Advance a little bit more along the wall at the same pace we were moving before. It seemed to be working well enough for us.

>You move forward, slipping through the oncoming waves of dark blue shots while the light blue shots come from the sides at inconvenient angles, some of them brushing to close to you. You gain another couple of yards, finding a wave of dark blue shots coming at you and another just behind you, before Sariel points her wand at you, and sends a single bullet flying in your direction.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 07:12:15 PM
> We are still about halfway between the floor and ceiling, yes?
> How do the bullet patterns above and below us differ from the ones on our level?
> How large a spread did the exploding bullet have when it went after Kasen?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 07:50:52 PM
> We are still about halfway between the floor and ceiling, yes?
> How do the bullet patterns above and below us differ from the ones on our level?
> How large a spread did the exploding bullet have when it went after Kasen?

>You are about halfway between the floor and the ceiling.
>The ones above and below you seem to be coming out from the familiars at angles, the whole thing seems to look like a giant sphere.
>It was fairly large; at least three yards across.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 07:54:04 PM
> If we moved up or down a considerable distance, would we have to rastically alter out dodging pattern?
> How dense was the bullet's explosion?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 08:42:25 PM
> If we moved up or down a considerable distance, would we have to rastically alter out dodging pattern?
> How dense was the bullet's explosion?

>Probably.
>It was dense enough you don't think you could escape it if you were in range, not even through dumb luck.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 09:01:23 PM
> And how tall is the room again?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 09:33:16 PM
> And how tall is the room again?

>From about floor to ceiling, it is approximately 15 feet high.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 09:44:01 PM
> How clear is the air immediately above us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 10:00:54 PM
> How clear is the air immediately above us?

>There is a wave of dark blue shots passing overhead.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2012, 10:17:27 PM
> Will it be gone by the time the shots headed right for us arrive?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2012, 10:39:51 PM
> Will it be gone by the time the shots headed right for us arrive?

>You think so, if they're moving at a similar rate to the ones coming at you from the front.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 02:13:51 AM
> Let's fly up to the ceiling once the air above is clear, then. Hopefully we'll be far enough away from the large bullet that the bucket will shield whatever happens to come our way, if anything.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 09:10:02 AM
> Let's fly up to the ceiling once the air above is clear, then. Hopefully we'll be far enough away from the large bullet that the bucket will shield whatever happens to come our way, if anything.

>You make your way upward as the wave passes overheard, gaining about a yard, and find several light blue shots coming at you from the left. As well, you aren't especially confident that you'll be clear of the explosion.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 11:53:55 AM
> Wait, so we're on the western wall again?
> Are the shots coming in from our left also coming at us from the front?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 12:53:35 PM
> Wait, so we're on the western wall again?
> Are the shots coming in from our left also coming at us from the front?

>The wall is to your right; are you sure you want to dwell on compass directions at the moment?
>The light blue shots are coming at you largely from the left and little ahead, from the familiar on the opposite side of the hall. Dark blue shots coming at you largely from the familiar you have been trying to approach.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 12:56:39 PM
> And those dark blue shots are coming from straight ahead right now?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 12:59:19 PM
> And those dark blue shots are coming from straight ahead right now?

>Not exactly, they are are also coming from below from varying degrees. The same is true of the ones coming from the left.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 01:09:56 PM
> So we can move straight forward without getting hit?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 02:08:22 PM
> So we can move straight forward without getting hit?

>You doubt it would be that easily, while they are coming up at you from an angle, they are still coming up at you.  You doubt your bucket would catch them all.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 02:51:44 PM
> If they're coming from below, what about us moving forward and upward at the same time?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 03:51:21 PM
> If they're coming from below, what about us moving forward and upward at the same time?

>It would probably work, but you run the risk of hitting the wave that is travelling above that one.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 04:03:02 PM
> Then let's not worry about what's coming at us from pseuo-below and concentrate on moving further upward.
> Once the wave right above us gives us the opportunity to do so safely, keep heading upward, and move forward at the same time. Concentrate on not running into things above us.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 04:48:02 PM
> Then let's not worry about what's coming at us from pseuo-below and concentrate on moving further upward.
> Once the wave right above us gives us the opportunity to do so safely, keep heading upward, and move forward at the same time. Concentrate on not running into things above us.

>You wait for a moment, then ascend again right as the light blue shots start to close in on you, as the next wave passes overhead. Moments after you ascend, the lone orange shot reaches your previous position, and explodes violently, coming much too close to the bottom of your bucket and lingering for a few moments.
>The next wave of dark blue bullets is coming at you at a noticeable able, probably close to 40 or so degrees from the floor. More vexingly, so are the light blue from the farther away familiar, making them that much more difficult to compensate for.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 05:32:48 PM
> What's Sariel up to now?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 05:46:11 PM
> What's Sariel up to now?

>Glancing over, you see her slipping around another line of bullets from Kasen, and sending another exploding shot in her direction.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 05:55:02 PM
> How large are the familiars' bullets?
> How close are the bullets to us?
> How close are we to the near familiar?
> How close are we to the ceiling?
> How densely populated is the air in front of us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 06:07:20 PM
> How large are the familiars' bullets?
> How close are the bullets to us?
> How close are we to the near familiar?
> How close are we to the ceiling?
> How densely populated is the air in front of us?

>They are spheres, a few inches across.
>You have a second or so before the light blue bullets reach you, a bit more than that before the next wave of dark blue bullets comes.
>You aren't much closer than before, about ten or eleven yards way.
>You have maybe two feet of clearance between yourself and the ceiling.
> Immediately, it is clear, but you will soon have dark blue shots filling it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 07:29:24 PM
> Is either color bullet noticeably faster than the other?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 08:37:53 PM
> Is either color bullet noticeably faster than the other?

>They seem to be about the same speed.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 09:47:42 PM
> How's the ground below look?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 10:14:44 PM
> How's the ground below look?

>At a fraction of a second glance, it seem there are several waves of bullets between it and you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 11, 2012, 10:15:55 PM
Crap.

> Keep heading forward as long as we have the space.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2012, 10:51:33 PM
> Keep heading forward as long as we have the space.

>You head forward, passing over the oncoming wave of dark blue shots and just dodging around the oncoming light blue shots, then manage to just squeak under the next one. The dark blue shots are becoming less like oncoming waves now, and more like angled walls that might catch you in the face. The space between them is starting to contract, which is going to make it increasingly difficult to dodge anything else coming at you. 
>Right now, you have a light blue shot arcing in front of you, coming uncomfortably close to your nose, and will have a wall of dark blue shots coming at you shortly. You hear Sariel's bullet explode somewhere behind and below you. You're probably within six yards of the familiar, and are a couple above it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 01:42:34 AM
> How shortly is 'shortly'? A few seconds? Less than one second?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 09:40:33 AM
> How shortly is 'shortly'? A few seconds? Less than one second?

>Within a second or so, you have time to re-position yourself to a fair degree.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 11:50:26 AM
> Is the dark blue wall horizontal or vertical?
> How does the air look immediately below us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 12:05:54 PM
> Is the dark blue wall horizontal or vertical?
> How does the air look immediately below us?

>It is diagonal, but a bit more vertical than horizontal.
>Glancing down, you see the wave of dark blue that you just passed by is almost done passing below and behind you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 12:11:32 PM
> Summon some demon fire and chuck it at the near familiar. then drop down a bit into the area that said wave of dark blue is about to vacate.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 12:45:15 PM
> Summon some demon fire and chuck it at the near familiar. then drop down a bit into the area that said wave of dark blue is about to vacate.

>You summon some demon fire and throw it, then have to immediately drop to avoid getting a face full of dark blue shots!
>Dropping down to momentary safety, you are pleased to see the familiar ignite into bright flame for a moment then burn out completely.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 12:55:08 PM
> How does the bullet density look now?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 12:57:42 PM
> How does the bullet density look now?

>It will take a few moments for the last of the blue shots to go away, but things should be markedly less crowded and dangerous.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 01:07:06 PM
> What dangers are immediate?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 01:08:56 PM
> What dangers are immediate?

>You have some light blue shots coming at you very shortly from the left, coming up at your diagonally. Another wave of dark blue shots, the second to last one, will be reaching you shortly after that. As well, Sariel seems to be leveling her wand in your direction.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 02:05:56 PM
> How are the dark blue shots approaching?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 02:08:40 PM
> How are the dark blue shots approaching?

>Diagonally, slightly more vertical than horizontal, you think.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 03:03:18 PM
> Hoow does the air immediately in front of us look like? Include what's slightly above and what's slightly below.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 03:35:23 PM
> Hoow does the air immediately in front of us look like? Include what's slightly above and what's slightly below.

>Immediately in front of you is clear for the moment; above and ahead you see the blue wave that you just dodged is passing by. Below and ahead, you can see the next wave coming.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 03:58:19 PM
> Head straight forward for a little bit, ideally at a speed not slower than the walls approaching us.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 06:07:43 PM
> Head straight forward for a little bit, ideally at a speed not slower than the walls approaching us.

>You head forward a little. As you do, a blast of red danmaku fires from Sariel's wand, zooming toward you much too quickly and is already almost on top of you!

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 07:15:41 PM
> Were the exploding shots also red?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 07:36:00 PM
> Were the exploding shots also red?

>No, they were more yellow and spherical. These look more like arrowheads.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 08:03:02 PM
> Nothing for it. Drop altitude and hope for the best!
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 08:41:34 PM
> Nothing for it. Drop altitude and hope for the best!

>You drop down, thankfully avoid the dark blue wave.
>The burst of red arrowheads pass over you, and you see that it is not a burst as you first thought, but rather a continuous stream. The stream of head arrowheads begins to descend downward toward you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 09:20:27 PM
> Anything ddangerous visible in front or to the left or right of or below us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 09:42:05 PM
> Anything ddangerous visible in front or to the left or right of or below us?

>The last of the  dark blues waves is approaching you from the front.  From the left, some light blue shots are curving in your direction.  Below, a wave of dark blue shots is passing by.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 10:26:10 PM
> How close are we to the wall?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2012, 10:38:13 PM
> How close are we to the wall?

>There are a few feet between you and the wall.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2012, 10:40:26 PM
> Fire some arrowheads in return, aimed roughly at the wand, then dodge to the right.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 12:31:30 AM
> Fire some arrowheads in return, aimed roughly at the wand, then dodge to the right.

>You fire a couple arrowheads toward the wand, the dodge to the right as the stream descends downward, too close for comfort.
>The  wall looms close to your right, and the last of the dark blue waves is coming, this one almost but not quite straight on.  The light blue shots on the left are still coming, you imagine, but you cannot see them through the stream of red arrowheads that is swinging your way.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 02:39:22 AM
> Drop altitude again.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 10:43:33 AM
> Drop altitude again.

>You drop in altitude again, just barely missing the wave final wave of dark blue shots passing beneath you.  The stream of read arrowheads continues to follow you, and light blue shots continue to come at you from the left; one of them is quite perilously close. With the last of the Dark blue shots gone, the air ahead of you is significantly less crowed; with only arcs of light blue shots to impede you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 11:45:51 AM
> If there's nothing in the air immediately ahead of us, head forward with some amount of speed.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 11:51:29 AM
> If there's nothing in the air immediately ahead of us, head forward with some amount of speed.

>You head forward with some speed, the stream of red arrowheads hot on your trail. Even though there are still light blue shots in the air and you're working hard to evade that stream, things are markedly less stressful than they were a moment ago.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 11:54:55 AM
> How close are we to Sariel now?
> Are we above, below, or on the same level as her?
> How many light blue waves are between her and us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 11:59:28 AM
> How close are we to Sariel now?
> Are we above, below, or on the same level as her?
> How many light blue waves are between her and us?

>You are about six or seven yards away from her. and about on the same elevation; she is slightly higher.
>There are two waves of blue shots between you and Sariel.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 12:05:22 PM
> Summon some more demon fire and chuck it at Sariel while still moving forward.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 12:24:48 PM
> Summon some more demon fire and chuck it at Sariel while still moving forward.

>You conjure some more demon fire and toss it at Sariel, prompting her to twist aside to avoid it; a rather impressive maneuver with all the wing motion involved.  She keeps the stream focused on you during this, though it may have wavered a little; it is difficult to tell with it behind you.
>You note that some light blue shots ahead are going to be in the way if you keep up this velocity.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 01:06:08 PM
> We never saw if our first arrowheads hit, did we?
> How wide vertically are the upcoming blue shots?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 01:41:26 PM
> We never saw if our first arrowheads hit, did we?
> How wide vertically are the upcoming blue shots?

>You did not, largely due to the amount of  chaos that was prevalent at the time.
>They are spheres, a few inches in diameter.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 02:08:45 PM
> Do they form a line or a wall?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 02:21:47 PM
> Do they form a line or a wall?

>They are more of a line, though arc is a better way to describe them.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 03:02:25 PM
> In which direction do they appear to tend to travel?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 05:08:38 PM
> In which direction do they appear to tend to travel?

>They fire out counterclockwise from the familiar, the pinwheel-like streams that create the bullet arcs fire constantly.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 05:32:09 PM
> So they are traveling from our left to our right at roughly our level?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 06:36:28 PM
> So they are traveling from our left to our right at roughly our level?

>Yes. This particularly arc is about at your level, but there are others above and below at various angles, too.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 07:46:02 PM
> Slow our forward movement a bit, but also start descending. Ultimately the magnitude of our velocity shouldn't change, only our direction. Adjust angle of descent as necessary to avoid getting a mouthful of bullets.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 10:09:54 PM
> Slow our forward movement a bit, but also start descending. Ultimately the magnitude of our velocity shouldn't change, only our direction. Adjust angle of descent as necessary to avoid getting a mouthful of bullets.

>You slow a little and descend, easily passing under the arc of light blue bullets. Presuming nothing changes, you feel reasonably comfortable with keeping that up.
>The stream of red arrowheads remains hot on your heels, closing a little distance when you slow down.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 10:44:36 PM
> How long before the next line gets in our way?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 10:49:03 PM
> How long before the next line gets in our way?

>You have a couple seconds.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 10:53:15 PM
> If we swung our momentum back upward, would we avoid it?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 11:00:52 PM
> If we swung our momentum back upward, would we avoid it?

>You don't think so, it's been following you rather steadily this far.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 11:01:14 PM
> What about the blue line in front of us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2012, 11:42:43 PM
> What about the blue line in front of us?

>You could go over it without too much issue.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 13, 2012, 11:53:04 PM
> Turn back up as we continue forward, then, so we'll clear it when it comes. Pick up the pace a tiny bit, too.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 12:00:44 AM
> Turn back up as we continue forward, then, so we'll clear it when it comes. Pick up the pace a tiny bit, too.

>You speed up a bit, and clear the bullet arc with little difficulty. The stream continues to follow you, and you have to stay close to top speed to keep away from it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 12:19:06 AM
> How close are we to Sariel now?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 12:41:24 AM
> How close are we to Sariel now?

>You are about six yards away, maybe a little less. However, you are also not really headed toward her at the moment.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 12:51:13 AM
> That's fine. In fact, with the way we're being tailed by arrowheads, that's probably good. Our goal is to get on the other side of Sariel.
> Keep heading forward down the hall, maybe picking up speed a tiny bit more.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 01:16:01 AM
> That's fine. In fact, with the way we're being tailed by arrowheads, that's probably good. Our goal is to get on the other side of Sariel.
> Keep heading forward down the hall, maybe picking up speed a tiny bit more.

>You keep going. keeping ahead of the arrowheads as they follow you around the corridor, ducking and weaving under the oncoming lines of blue shots. Then, suddenly, the constant hiss of the stream behind you dies away.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 01:27:34 AM
> Take a glance at Sariel.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 01:34:54 AM
> Take a glance at Sariel.

>You glance toward Sariel in time to see her shoot toward the ceiling and hard to the right. As well, you see a huge mass of swirling orange and purple kunai danmaku coming right at you!

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 02:21:48 AM
> Drop altitude posthaste!
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 11:16:55 AM
> Drop altitude posthaste!

>You drop down close to the floor, and find yourself about to collide with an arc of light blue shots!

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 11:43:00 AM
> Wahh, forward, forward!
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 01:06:40 PM
> Wahh, forward, forward!

>You charge direction as fast as you can, the edge of your bucket just barely grazing along the bullet arc below you.
>Spirals upon spirals of colorful kunai danmaku swirl past overhead, lines of them spinning off from the central column.  Two of them come toward you from above.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 01:10:22 PM
> Bank left to get out of their way.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 01:12:59 PM
> Bank left to get out of their way.

>You bank left as the main part of the attack passes by; beginning to unwind and dissipate.  For the moment, things, seem reasonably clear.  A light blue arc is coming at you from above and ahead, but you feel you can handle that if nothing else goes wrong.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 02:05:39 PM
> Are Sariel or Kasen immediately visible? If so, what are they up to?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 02:46:26 PM
> Are Sariel or Kasen immediately visible? If so, what are they up to?

>You can see Kasen, some distance away, gathering up more danmaku around her.
>Sariel is to your left and above, and is closing in on you quickly!

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 03:02:27 PM
> Does she have the wand pointed at us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 03:53:19 PM
> Does she have the wand pointed at us?

>She does not.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 04:11:17 PM
> Oho, she wants to play, huh?
> Start ruushing toward Sariel, getting a grip on our rebar in the meantime.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 05:18:21 PM
> Oho, she wants to play, huh?
> Start ruushing toward Sariel, getting a grip on our rebar in the meantime.

>You start rushing toward Sariel, following behind one of the light blue arcs. She does not seem dissuaded by your eagerness to approach, and only a couple of yards remain between you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 05:32:56 PM
> So she's just hurtling headlong toward us with no apparent attack pose, like having an arm out or something?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 05:37:11 PM
> So she's just hurtling headlong toward us with no apparent attack pose, like having an arm out or something?

>She might be preparing to do something with her wand, but you aren't really in the position to evaluate her body language at the moment.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 05:44:40 PM
> Is there any danger visible behind her?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 05:50:05 PM
> Is there any danger visible behind her?

>Not that you can see.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 05:54:51 PM
> Pull out the rebar and hold it in a 'ready' position to our side.
> Swing our momentum in a more upward direction, say about 45 degrees. We should still be traveling forward, just not at the same horizontal speed. Whatever horizontal speed is lost should be compensated for by vertical speed.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 07:16:30 PM
> Pull out the rebar and hold it in a 'ready' position to our side.
> Swing our momentum in a more upward direction, say about 45 degrees. We should still be traveling forward, just not at the same horizontal speed. Whatever horizontal speed is lost should be compensated for by vertical speed.

>You ready your Length of Rusty Rebar, then swing yourself upward. 
>Sariel banks to the side, and readies her wand must as you have readied your weapon.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 07:19:32 PM
> Is she banking to the right or the left?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 07:21:11 PM
> Is she banking to the right or the left?

>She is banking toward the left.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 08:05:19 PM
> Bank in the same direction whilestopping our upward momentum and pulling back slightly on our forward momentum.
> Keep the rebar at the read, but do not swing it unless she swings her wand toward us, and only then swing it at her wand instead of her.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 08:09:27 PM
> Bank in the same direction whilestopping our upward momentum and pulling back slightly on our forward momentum.
> Keep the rebar at the read, but do not swing it unless she swings her wand toward us, and only then swing it at her wand instead of her.

>You bank in the same direction, and slow slightly. She swings at you the wand at you, and swing your Length of Rusty Rebar to meet it, keeping her from staving in your head with it. The impact runs down your arm and draws a dull throb from your side, the metal-on-wood collision is loud enough to briefly drown out the sounds of danmaku around you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 09:10:56 PM
> Do we have one hand on the rebar or two?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 09:14:33 PM
> Do we have one hand on the rebar or two?

>As you did not specify, one.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 09:50:47 PM
> Which one?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 10:00:18 PM
> Which one?

>You carry it in your right hand.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 11:04:18 PM
> Left-hand toss some demon fire at her head.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 11:11:07 PM
> Left-hand toss some demon fire at her head.

>You conjure then throw some demon fire as Sariel starts to disengage from you, forcing her twist herself back and jerk away more strongly than normal to avoid it, and leaving her visibly off balance and she pushes away with her wings.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 11:15:16 PM
> Is her wand hand toward us or away from us?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2012, 11:29:30 PM
> Is her wand hand toward us or away from us?

>It is toward you, but a couple of feet away.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 14, 2012, 11:45:51 PM
> While she's off-balance, charge in and whack at the wand with our rebar.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 12:15:37 AM
> While she's off-balance, charge in and whack at the wand with our rebar.

>You charge in and strike at the wand before Sariel can recover her balance. The rebar connects with it solidly, and you feel the wand's resistance give way, and hear Sariel cry out in dismay. Then you find yourself hard-pressed to keep balance a dull wave of pain spreads from your back and shoulder. You dimly realize that Sariel jut hit you with one or perhaps more of her wings.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 12:37:59 AM
> Pull back, in whatever direction her torso is pointing. That should be the hardest place for her to swing her wings.
> As we retreat, make visual note of what exactly happened to the wand.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 12:41:56 AM
> Pull back, in whatever direction her torso is pointing. That should be the hardest place for her to swing her wings.
> As we retreat, make visual note of what exactly happened to the wand.

>You pull back, trying to regain your balance and turning to face her torso. You don't have time to really assess the situation, as you note the next blue bullet arc is coming right up on you from what was behind!

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 12:56:54 AM
> Up, up!
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 01:01:32 AM
> Up, up!

>You ascend as fast as you can, and the danmaku just barely scrapes the side and bottom of your bucket, much too close for comfort. At the same time, you note that Sariel is diving down; you also hear the distinct some of something wooden hitting the floor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 01:11:50 AM
> Wand must have hit the ground...she must be going after it!
> Have we seen Kasen or the second familiar recently?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 01:15:30 AM
> Wand must have hit the ground...she must be going after it!
> Have we seen Kasen or the second familiar recently?

>Kasen is still some distance away, to your right. You aren't certain what she's up to; last you saw she was gathering more danmaku, before you got into that scuffle with Sariel.  The second familiar is behind you, and was the source of that arc which you just dodged.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 01:18:29 AM
> Summon some demon fire in our left hand while we look down for the wand.
> Once we spot it, throw some demon fire at it, then look around for the second familiar.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 01:24:59 AM
> Summon some demon fire in our left hand while we look down for the wand.
> Once we spot it, throw some demon fire at it, then look around for the second familiar.

>You spot the wand as you summon a wisp of demon fire. You fling the fire down at the wand as Sariel dives for it, then look around and see the second familiar behind you about 6 or so yards away and a little bit lower than you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 01:43:56 AM
> Switch hands with the rebar so it's in our left, then use our right hand to chuck some more demon fire at the familiar.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 11:46:11 AM
> Switch hands with the rebar so it's in our left, then use our right hand to chuck some more demon fire at the familiar.

>You juggle your Length of Rusty Rebar to another hand, then conjure another wisp of demon fire. It sails through the air and hits the familiar, causing it to burst into flame for a moment before fizzling out.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 11:50:51 AM
> Look back down at the ground and relocate Sariel and Kasen.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 12:32:27 PM
> Look back down at the ground and relocate Sariel and Kasen.

>You looking down, you found that Sariel is pulling her wand from the wisp of fire that you dropped on it. Kasen is flying toward her at top speed; and looking at her now, she isn't looking so well. That exploding bullet must have done quite a bit of damage to her.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 01:03:03 PM
> Let's let Kasen take a crack at her.
> Fly over to the other side of Sariel, so she's horizontally surrounded.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 15, 2012, 02:03:38 PM
>What do her wings look like?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 02:18:04 PM
> Let's let Kasen take a crack at her.
> Fly over to the other side of Sariel, so she's horizontally surrounded.

>You move to flank Sariel as she pulls her wand from the fire. Kasen closes the distance between them, but isn't fast enough to prevent it, or stop Sariel from taking to the air again.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 15, 2012, 03:00:58 PM
>Specifically, do they look flammable
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 03:22:12 PM
>What do her wings look like?

>Specifically, do they look flammable

>Sariel's wings are large and feathery. You don't know if they are especially flammable or not. You think it's more likely that just some of the pinions would burn away.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 05:09:47 PM
I've long considered trying to light her wings (or hair) on fire, actually. I just don't want to do it unless we have to, since it's not terribly sporting by the danmaku 'rules'.

> Did we at least get past Sariel before she resumed flight?
> Did Sariel seem at all hurt by the fire when picking up the wand?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 06:37:48 PM
> Did we at least get past Sariel before she resumed flight?
> Did Sariel seem at all hurt by the fire when picking up the wand?

>You have gotten around her.
>She didn't seem hurt, but your wisp of fire wasn't large enough to cover the wand and she was able to simply pull it out by the shaft.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 06:41:48 PM
> Where is Sariel's attention focused now?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 07:21:55 PM
> Where is Sariel's attention focused now?

>It's hard to tell, given your current position, but she seems to be mostly focused on Kasen at the moment.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 07:51:30 PM
> Let's keep flying and move a little further past Sariel, then. Maybe three more yards. Then reassess what Sariel and Kasen are doing.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 08:27:00 PM
> Let's keep flying and move a little further past Sariel, then. Maybe three more yards. Then reassess what Sariel and Kasen are doing.

>You move a little further away, as Kasen continues her charge, sending out a couple waves of danmaku. Sariel thrusts her wand into the air.  You can hear a soft danmaku hiss behind you.  Sariel folds her wings ignores Kasen's shots, a few of them hit her and leave obvious burns, and brandishes her wand toward Kasen, sending a new battery of lasers at the charging woman and forcing her to break away before she slams headlock into them.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 08:30:56 PM
> Does Sariel have her back to us, then?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 08:58:26 PM
> Does Sariel have her back to us, then?

>Yes, though you are not perfectly behind her.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 08:58:58 PM
> Take a glance behind us for danmaku.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 09:20:47 PM
> Take a glance behind us for danmaku.

>You glance back, and see a lot of small white danmaku coming down the hallway, resembling nothing so much as fat flakes of snow.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 10:03:57 PM
> How far away is it?
> How fast is it?
> Is it a wall, or does it have less form than that?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 10:48:28 PM
> How far away is it?
> How fast is it?
> Is it a wall, or does it have less form than that?

>It is a few yards and oncoming fast.
>It is not a wall, it is more of a snow flurry. You can spot a couple places here and there that you can slip between, but you can't read any form or pattern to the shots; they are too random to predict.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 11:02:58 PM
> Looks like this is our shot, then.
> Turn back around and full steam ahead, aiming bucket for Sariel's head.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 11:19:28 PM
> Looks like this is our shot, then.
> Turn back around and full steam ahead, aiming bucket for Sariel's head.

>This is your one shot, and you take it.  You put as much speed as you can into it, and do what you do best.  You can feel the impact run though your body, bringing a painful throb to your side, and practically everything else.  The wood gives a deep "thonk", and former shinigami collapses under you without a word.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 15, 2012, 11:24:13 PM
>"Ow. Gotta remember to go easy with the bucketsmacks for now." Definitely a personal note for later.
>Let's cast around if we can to find Kasen. "You holding up there?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 11:43:01 PM
Do keep in mind there's snowmaku behind us. We can't chat for long.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 15, 2012, 11:46:19 PM
Oh, I know, the first one was an offhand comment meant for as we're recovering.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 11:47:41 PM
Of course. Just making sure.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 11:48:15 PM
>"Ow. Gotta remember to go easy with the bucketsmacks for now." Definitely a personal note for later.
>Let's cast around if we can to find Kasen. "You holding up there?"

>You gripe, as Kasen comes to a stop and comes to the ground with little grace.
>"I'll be alright, with a little time," says Kasen. She certainly doesn't look like she's going to be up for much more danmaku, you can practically chart where the exploding shot caught her side.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 11:50:47 PM
> Look behind us for snowmaku.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2012, 11:53:18 PM
> Look behind us for snowmaku.

>You back, and are pleased to see that it has faded away.
>You are slightly less pleased to see a number of soldiers pouring into the hall from the nearest intersection.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2012, 11:58:06 PM
> Friggin'...they couldn't have had better timing than this?
> Drop down next to Sariel - not ON her - and look for the wand. Put the rebar away, too, if we haven't already.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 12:01:10 AM
> Friggin'...they couldn't have had better timing than this?
> Drop down next to Sariel - not ON her - and look for the wand. Put the rebar away, too, if we haven't already.

>You find yourself wondering how long they've been waiting there.
>You drop down next to Sariel and quickly pick up her wand, while  putting away your rebar.
>You obtain: Sariel's Wand.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 12:02:27 AM
> Stash the wand, too.
> "Looks like we're about to make a lot of friends."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 12:08:19 AM
> Stash the wand, too.
> "Looks like we're about to make a lot of friends."

>You stash away the wand.
>Kasen gives a terse nod. "Should we surrender?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 12:10:37 AM
> "After what we learned from Sariel? It's better than the alternative."
> Give a two-handed overhead attention wave in the direction of the soldiers.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 12:24:21 AM
> "After what we learned from Sariel? It's better than the alternative."
> Give a two-handed overhead attention wave in the direction of the soldiers.

>"Very well," says Kasen. "I only slightly understand what is happening in any event."
>You wave toward the soldiers, trying not to wince too strongly as it tugs at your side. "Keep those hands in the air!" one of them calls. "Don't make any sudden moves! Both of you!"
>"What did they say?" Kasen says. You can hear more footsteps behind you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 12:25:43 AM
> "Yeah, we get it. Don't worry."
> Keep the hands up, though we can stop waving.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 12:44:01 AM
> "Yeah, we get it. Don't worry."
> Keep the hands up, though we can stop waving.

>You get keep your hands up as the soldiers approach from the front, while you hear others come from behind. Kasen quickly follows suit. Most of them keep weapons trained on the both of you, though more than a few are glancing toward Sariel from time to time. The helmets keep you from reading their faces, but you can only imagine they must be direly curious.
>"Do I want to hear what happened here?" comes to voice of Agent Sombraluz from behind, speaking your language.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 16, 2012, 12:54:36 AM
>"She tried to persuade us to help her, and when we refused she attacked us."
Other than the Higan question, have Kasen and Sombraluz spoken to each other?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 01:14:26 AM
>"She tried to persuade us to help her, and when we refused she attacked us."
Other than the Higan question, have Kasen and Sombraluz spoken to each other?

>"Help her?" he says, his voice even enough you can't tell if his question is serious or cynical.
>She spoke briefly during the stand-off between you and he after his escort was ambushed by Yumemi. You can't immediately remember if they shared words; if they did it was brief.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 02:18:20 AM
> "Yeah. Don't know if she actually meant to stab you in the back, or if she was just trying to use my hatred of Higan in her favor and then stab me in the back later. But if she was truthful, then it seems she may not have the confidence in Kosa's army that Kosa does."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 02:27:51 AM
> "Yeah. Don't know if she actually meant to stab you in the back, or if she was just trying to use my hatred of Higan in her favor and then stab me in the back later. But if she was truthful, then it seems she may not have the confidence in Kosa's army that Kosa does."

>"And what did she want help on, exactly?" says the Agent.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 02:34:07 AM
> "She wanted me to let the war go on so Higan and Kosa would destroy each other. Higan would be ruined and your world's humans would learn a lesson about overstepping their bounds."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 02:38:44 AM
> "She wanted me to let the war go on so Higan and Kosa would destroy each other. Higan would be ruined and your world's humans would learn a lesson about overstepping their bounds."

>"And it would be that your damn terrorist friends took the security systems offline," Sombraluz says. "No way to verify any of it."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 02:51:10 AM
> "Yeah, I figured it would come to that. But there is at least one way to verify part of her motivations. There are still the Higan records from when she got reassigned."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 11:41:33 AM
> "Yeah, I figured it would come to that. But there is at least one way to verify part of her motivations. There are still the Higan records from when she got reassigned."

>"Yes, perhaps," says the Agent. "In any event, she had no reason to be here in the middle of the night during an attack. In any event, despite what has been going on, the Emperor does wish to see you, so prepare yourself."
>The agent begins to speak in his own language, directing the two waves of soldiers to merge into one, and for several of them to keep their weapons at your back and fire if they see even one errant flash of light from you. As the solders move to carry out their orders, and several keep their weapons leveled at you, you hear Sombraluz say, "You three, gather up the winged woman and keep an eye on her."
>"Is she safe to touch, sir?" one of the soldiers asks. "It's said that the touch of the Pale Warden..."
>"Do you really think the Pale Warden is going to get beaten so easily?" says the Agent. "It's a coincidence, grab her."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 12:49:25 PM
> "The Pale Warden?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 12:53:28 PM
> "The Pale Warden?"

>"It's an old faerie tale," the agent replies in your language, "The one who brings the dead to toe hereafter; who is reputed to have six white and white hair.  Having seen your world and recent events, I am convinced she's simply taken on the role to gain a position of comfort for herself. There's too many people who could conceivably look like that."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 12:57:08 PM
> "Oh. Well, uh, actually, she was your land's shinigami before she got reassigned."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 01:08:54 PM
> "Oh. Well, uh, actually, she was your land's shinigami before she got reassigned."

>"Or claims to be," says the Agent. "I think you understand my skepticism when such an entity is beaten by a kid I tossed into a wall."
>The mass of soldiers starts to move with a hand wave from the agent as he steps ahead of you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 01:11:13 PM
> "And the hermit you tried to run away from. But you would've learned about her from the Higan paperwork even without my claim. You'll also learn that she got reassigned for going rogue and judging souls herself instead of taking them through proper procedure."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 02:07:43 PM
> "And the hermit you tried to run away from. But you would've learned about her from the Higan paperwork even without my claim. You'll also learn that she got reassigned for going rogue and judging souls herself instead of taking them through proper procedure."

>"How strange," says the Agent.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 02:16:50 PM
> "I'm sure we'll have the opportunity to learn more. Do you need us to move?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 02:20:39 PM
> "I'm sure we'll have the opportunity to learn more. Do you need us to move?"

>"Yes," says the Agent.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 02:21:47 PM
> "'Kay."
> Float along with the crowd.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 02:54:47 PM
> "'Kay."
> Float along with the crowd.

>You float along with the crowd, and are lead back toward the elevators. The soldiers up ahead are quite a bit more cautious than the ones you were with earlier, keeping their weapons trained on doors that you pass by. Despite this, you proceed without any difficulties, and you find yourself hoping that with this many soldiers concentrated here, Yumemi, Chiyuri, and Ruukoto will have an easier time getting away.  A few of the soldiers are using the communicators built into their helmets, but you can't really hear what they are saying well enough to know what they're talking about. You note quite a few glancing toward Sariel from time to time, and you imagine that they would probably be whispering among themselves if not for the situation.
>Soon you approach the elevators, where more soldiers await, presumably to keep them from being used by yourself or any other intruders.  They elevators are called, and you are lead into one with a number of your escorts. The trip up is silent and terse, none of the soldiers are saying anything, and you can feel them watching you, waiting for you to do something you don't understand.
>The doors open to reveal the opulent upper floor that you had visited before. Some of your escorts stay in the elevators, while upper floor guards move to replace them.  You and your escorts linger a bit, until the other elevators open, and Kasen is marched out, along with the Agent, and Sariel's unconscious form is brought out from another. You are led down the eastern hallways, which largely resembles the ones you have seen before. The artworks are different, but are being used largely the same way. Soon your troupe come to a stop, as the one in front opens a door and users you in.
>You find yourself in a chamber superficially like the rest. Elaborate filigrees and panels cover the wall, and intricately carved and upholstered furniture can be seen. As well, though, there are starkly utilitarian pieces of machinery here; dark glass panels in plane frames of that ubiquitous slick material you have not been able to identify hang on the walls and rest on a large desk. Odd boxes with cords are placed here and there, connecting to the panels. Large curtain-framed windows at the rear of the room let you see that the nighttime sky is just starting to lighten a little. At the desk, in sitting in an immense chair of red leather, is the Emperor. His helmet leaves his face unreadable, but the visible lower portion of his face does not suggest he is pleased .
>"I have been told that you chose to assist the intruders after our last meeting," says the Emperor, as you are led before the desk.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 03:43:07 PM
> "In my defense, that judgment of my actions came from someone that thought the best way to stop a suicidal girl from killing herself was to shoot her."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 04:04:02 PM
> "In my defense, that judgment of my actions came from someone that thought the best way to stop a suicidal girl from killing herself was to shoot her."

>"Explain this," says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 04:24:58 PM
> "The alleged betrayal or trying to kill myself? Or both maybe, I guess."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 16, 2012, 04:28:19 PM
What do we want from this conversation?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 04:31:46 PM
> "The alleged betrayal or trying to kill myself? Or both maybe, I guess."

>"Let's hear both," he says. "I really am not in the mood for guessing games at this moment."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 05:31:13 PM
I want the Emperor to be satisfied with us so we can safely go home with the threat to Gensokyo neutralized. Ideally, I'd also like to see the Empire to start to dissolve. What are you thinking about?

> "Okay. For the first thing, there was some metallic sound, and then I couldn't see or hear. I became aware of a battle between the rebels and Empire forces, but I had no idea who started it. I stayed out of it until I saw your agent take aggressive action against my friend here in a situation where I thought he could have put a stop to the fight with his firearm, at which point I made my choice."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 05:40:02 PM
> "Okay. For the first thing, there was some metallic sound, and then I couldn't see or hear. I became aware of a battle between the rebels and Empire forces, but I had no idea who started it. I stayed out of it until I saw your agent take aggressive action against my friend here in a situation where I thought he could have put a stop to the fight with his firearm, at which point I made my choice."

>"I see," says the Emperor. "And why, precisely, were you fighting with one of my advisors in the halls? I've seen some preliminary reports, but I would like to hear it from you."
>"What is he saying?" says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 05:45:50 PM
> Look to Kasen.
> "He's asking about why we were fighting earlier."
> Look back to the Emperor.
> "If you mean Sariel, she found us and wanted us to help her by letting the war go on so Higan and Kosa would destroy each other. I told her no deal and that I needed to keep going to see you, and she attacked."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 16, 2012, 06:16:39 PM
Yeah, but we have to give him a good reason, and I don't think we have one. Even if everything Sariel said and did was a lie, Canus probably isn't going to dissolve the empire.
IMO, we should be focusing on preventing the invasion.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 06:22:58 PM
That was about what I was thinking. I didn't plan on spending much time talking directly about dissolving the Empire. It'll just be nice if it happens.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 16, 2012, 06:24:45 PM
Basically, hoping for a nice little perk, aye? I can get behind that thought process there Kilga.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 08:45:02 PM
> Look to Kasen.
> "He's asking about why we were fighting earlier."
> Look back to the Emperor.
> "If you mean Sariel, she found us and wanted us to help her by letting the war go on so Higan and Kosa would destroy each other. I told her no deal and that I needed to keep going to see you, and she attacked."

>"And this is all that she said?" says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 09:07:00 PM
> "She talked some about her general afterlife philosophy. She thinks Higan's judges are unnecessary and that the shinigami should do everything. She got reassigned to Makai from here because she actually did send some souls to the afterlife she deemed appropriate instead of sending them through the proper channels."
> Put on a bit of a thoughtful face.
> "Come to think of it, she sounds kinda like a good match for you, given what you've said about the old Parliament."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 09:12:24 PM
> "She talked some about her general afterlife philosophy. She thinks Higan's judges are unnecessary and that the shinigami should do everything. She got reassigned to Makai from here because she actually did send some souls to the afterlife she deemed appropriate instead of sending them through the proper channels."
> Put on a bit of a thoughtful face.
> "Come to think of it, she sounds kinda like a good match for you, given what you've said about the old Parliament."

>"You might be surprised," says Emperor. "She never bothered to elaborate on her history. Hitherto, it was not important; her reasons were clear enough."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 09:30:48 PM
> "Anyway, I'm almost positive there are more to her motives than just thinking Higan's judges are are superfluous. I don't think we'll find out unless we actually check with Higan, though."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 09:58:23 PM
> "Anyway, I'm almost positive there are more to her motives than just thinking Higan's judges are are superfluous. I don't think we'll find out unless we actually check with Higan, though."

>"I assume you are asserting this is a thing that can be done?" says the Emperor. "How would it be approached?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2012, 10:01:05 PM
> "I have no idea how to get there from here, but I know how to get to Gensokyo's river border for Higan. And Gensokyo's shinigami is my mom, so I should be able to pull something. Especially if we tell them Sariel is involved."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 16, 2012, 11:02:37 PM
I really want to see Kasen's reaction, but we're not speaking Japanese are we?
>Does the translator drown out our voice?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2012, 11:22:54 PM
> "I have no idea how to get there from here, but I know how to get to Gensokyo's river border for Higan. And Gensokyo's shinigami is my mom, so I should be able to pull something. Especially if we tell them Sariel is involved."

>"And how likely are they to entertain such a request from another," says the Emperor. "My agent, for instance?"

>Does the translator drown out our voice?

>You don't think it does. The translation has a little delay, though. But you imagine it may only be a problem to someone who knows both languages. Otherwise it would just be background noise.

>_

Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 12:36:59 AM
> "You mean without my presence at all? Less likely, but namedropping Sariel could still be enough if he makes the situation seem dire enough to warrant it."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 01:09:28 AM
> "You mean without my presence at all? Less likely, but namedropping Sariel could still be enough if he makes the situation seem dire enough to warrant it."

>He nods.
>"And what will this place, Higan, if I am right, want to do with Sariel?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 01:11:51 AM
> Shrug.
> "No clue. This sort of thing has never come up before. They may want to make sure she's stopped for good, or they may defer to you, since it's your land she wronged."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 01:50:46 AM
> Shrug.
> "No clue. This sort of thing has never come up before. They may want to make sure she's stopped for good, or they may defer to you, since it's your land she wronged."

>"If Higan is as you say," says the Emperor, "I am contemplating letting them have her."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 02:11:23 AM
> "You can always decide when we get there."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 02:21:50 AM
> "You can always decide when we get there."

>"We?" says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 02:28:51 AM
> "Oh, right, I guess I wouldn't actually be going to Higan proper for this."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 03:40:45 AM
> "Oh, right, I guess I wouldn't actually be going to Higan proper for this."

>"I will not deny that you have a use," says the Emperor. "I am contemplating what to do with you. As much as it annoys me, I feel it may be charitable to overlook some of your misadventures as an impromptu training exercise, given my men largely seem to be in good condition despite the beatings you and your friends have visited upon them. In that vein, where are the other three? I note that your false VIVIT unit is no longer with you."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 03:52:00 AM
> "I think they left the palace.  We separated a few minutes before Sariel found us."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 17, 2012, 07:10:56 AM
Why don't we tell him the truth? They went to secure the ship in the event he was not amenable to delaying or canceling the invasion.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 11:49:46 AM
Because they didn't.

EDIT: Though now I'm not sure.

> Were Yumemi and company going to secure the Model Seven, or just leave the palace?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 01:11:07 PM
> Were Yumemi and company going to secure the Model Seven, or just leave the palace?

>They considered the former, but it was generally realized they wouldn't be able to hold a single position for long and their continued presence would just make things more tense for you and they.

> "I think they left the palace.  We separated a few minutes before Sariel found us."

>His mouth tightens a bit. "Who were they, and where did they go?"

>_



Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 01:32:59 PM
> Did they actually say where they were going?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 02:25:26 PM
> Did they actually say where they were going?

>They never did, though you think it was Chiyuri who said they had places where they could hide.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 03:02:14 PM
 > "It was Yumemi Okazaki and her assistant, along with a machine woman they made. No clue where they went, though. They didn't tell me. Which was probably intentional."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 04:03:45 PM
> "It was Yumemi Okazaki and her assistant, along with a machine woman they made. No clue where they went, though. They didn't tell me. Which was probably intentional."

>"I imagine it is so," says the Emperor. "We shall keep an eye out for them, regardless."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 04:35:09 PM
> Nod.
> "Do what you gotta do."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 05:11:26 PM
> Nod.
> "Do what you gotta do."

>He gives a nod. "With this settled, how does one approach Higan?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 17, 2012, 05:24:14 PM
>"Sombraluz should have that information, right? To cross the Sanzu River you ride in a shinigami's boat. Assuming she lets you, but I think in this case that won't be a big problem."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 05:29:17 PM
>"Sombraluz should have that information, right? To cross the Sanzu River you ride in a shinigami's boat. Assuming she lets you, but I think in this case that won't be a big problem."

>"And then?" says the Emperor. "What are the proper channels to bring up such a case to the proper authorities?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 05:32:35 PM
> That's a good qquestion. What are they?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 17, 2012, 05:34:32 PM
>Are we familiar enough with protocol to guess at this? I can't imagine a similar situation having previously occurred.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 06:12:43 PM
> That's a good qquestion. What are they?

>Are we familiar enough with protocol to guess at this? I can't imagine a similar situation having previously occurred.

>You have no memory of such happening. You don't think there really is a protocol for living dignitaries visiting Higan. You imagine that they wouldn't want there to be one, otherwise various peoples might make a habit of it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 17, 2012, 06:20:55 PM
>"Well, nobody's demanded sealed case files OR threatened to invade that I know of, so this situation has no precedent."

Hmm, I'm not exactly sure what Canus is hoping to get out of this conversation. Is he still on the fence about whether to invade? Does he think the information Higan has will be enough to make up his mind?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 07:25:38 PM
> Do we know if/how Komachi can contact Eiki if they're on opposite sides of the river?

(RanQ and IkQ established that they can - I'm just checking to make sure Kisume knows it's an option.)

I think the guy is genuine. I don't think he'd be asking how to send his best agent alone to the land of the dead otherwise.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 07:31:49 PM
> Do we know if/how Komachi can contact Eiki if they're on opposite sides of the river?

>You know it's possible, it was how they did a lot of their communicating in the time just before you left.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 17, 2012, 08:38:02 PM
Yeah, but... there's no way he can get the information he wants without letting them know about the potential for invasion, which is a significant shift from his previous position, so that's good. It may also mean he has no reason not to let us go home.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 17, 2012, 08:43:24 PM
Also, assuming the documents exist and they support what we've been saying, he will cancel the invasion ... which I think means we should be thinking about how to solve the Yumemi issue.
>This is a lot of political thinking we've had to do, and it would be nice to outsource some of it. Who do we know that would be good for solving the Kosan political issue?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 09:20:05 PM
>This is a lot of political thinking we've had to do, and it would be nice to outsource some of it. Who do we know that would be good for solving the Kosan political issue?

>That is an excellent question. It would depend on what you mean by solve. You imagine a deva could certainly come up with some kind of solution, got instance, but you don't think it'd be very friendly or longlasting.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 17, 2012, 09:35:50 PM
Oh ho, a deva.
>"Kasen, are you good with politics?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2012, 09:58:03 PM
<_< Call me stupid, but how do we know Kasen is a Deva? Did she admit that to Kisume somewhere?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 17, 2012, 11:21:51 PM
The parser's response would probably lead Kisume to ask everyone with intelligence and similar goals ("deva" was "for instance"). Coincidentally, the players believe Kasen to be or have been a deva.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2012, 11:43:21 PM
>"Kasen, are you good with politics?"

>"I'm a hermit," says Kasen, "We are rather uninvolved with governmental things and focus on the personal and spiritual. But, I am certainly willing to offer what advice that I can."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 18, 2012, 12:22:41 AM
>"Your magesty, I really don't know how to answer that question. I wasn't the best at bureaucrasizing even when I lived there, and I don't know of any past situations remotely similar to this."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 12:42:43 AM
>"Your magesty, I really don't know how to answer that question. I wasn't the best at bureaucrasizing even when I lived there, and I don't know of any past situations remotely similar to this."

>He gives a nod. "Then have you anything to add for my consideration in this affair?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 12:47:41 AM
> Rub chin thoughtfully.
> "Mmm...I know that my parents can communicate long distance somehow. If you're intent on your agent going, I might suggest having the shinigami contact the Yama that way, and have her deliver any paperwork you're looking for. Living humans are not exactly a common sight in Higan, for a number of reasons. I'll leave it up to you and him to decide on that, though."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 01:41:57 AM
> Rub chin thoughtfully.
> "Mmm...I know that my parents can communicate long distance somehow. If you're intent on your agent going, I might suggest having the shinigami contact the Yama that way, and have her deliver any paperwork you're looking for. Living humans are not exactly a common sight in Higan, for a number of reasons. I'll leave it up to you and him to decide on that, though."

>"That would be preferable," says the Emperor, steepling his fingers. "What is the likelihood that they will be forthright about the information we desire?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 01:48:46 AM
> "I think there's enough going in your favor that you should be able to get it. Higan will definitely want to know about Sariel causing problems of this magnitude. I might also be able to send something along to prove to them that your agent is connected to me."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 01:55:42 AM
> "I think there's enough going in your favor that you should be able to get it. Higan will definitely want to know about Sariel causing problems of this magnitude. I might also be able to send something along to prove to them that your agent is connected to me."

>"Would they be likely to consider a letter from you a forgery?" says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 02:15:31 AM
> Do we have a signature?
> Have we ever forged anything?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 02:47:40 AM
> Do we have a signature?
> Have we ever forged anything?

>You do, though you don't have any of those handy name stamps anymore. Actually, it has been a long time since you've written anything, now that you think about it.
>You've never really had the opportunity to forge anything worth forging back at Higan. You preferred to work a bit more outside the rules than bending them to your advantage; or rather you'd come in late rather than bother setting up excuses when you felt like it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 02:52:36 AM
> "That shouldn't be a problem."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 02:57:31 AM
> "That shouldn't be a problem."

>He nods. "In the meantime, how do you recommend securing Sariel? Regardless of the degree she has misled me, I am less than pleased with her taking issues of security into her own hands and appearing in public as she has."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 03:14:22 AM
> "I think securing her hands behind her back will work for the time being. If she really wants to shoot danmaku you'd have to kill her to stop her, but she's been disarmed, and with her hands behind her back on top of that she most likely couldn't do any meaningful damage before her corpse hit the ground."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 03:20:17 AM
> "I think securing her hands behind her back will work for the time being. If she really wants to shoot danmaku you'd have to kill her to stop her, but she's been disarmed, and with her hands behind her back on top of that she most likely couldn't do any meaningful damage before her corpse hit the ground."

>"Very well," says the Emperor.  "Pass your translator to your friend. I wish to ask her some things."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 03:27:31 AM
> Nod.
> Take the translator off and look at Kasen with the translator held out.
> "He wants to talk to you."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 03:52:57 AM
> Nod.
> Take the translator off and look at Kasen with the translator held out.
> "He wants to talk to you."

>"Very well," says Kasen, as she accepts it. "How does it work?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 04:13:27 AM
> "Wear it like I did and speak, and it should do the rest."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 02:31:04 PM
> "Wear it like I did and speak, and it should do the rest."

>Kasen nods and slips it on over her head.
>The Emperor speaks, and you really have no idea what he's saying.  His tone of voice is still even, you aren't certain if there's inflections of annoyance or if that's just how parts of his language sound. "My name is Kasen," says the hermit.  "I am a practitioner of the art of the Tao, and tend to live secluded from much of the world. Kisume told me about what your retainer was doing, and it intrigued me enough to investigate it with her; our own shrine maiden who typically handles these affairs was missing."
>A frown crosses Kasen's lips as the Emperor speaks again.. "Ah, you do not understand the Tao? It is a philosophy derived from the natural reality of the universe, wherein one seeks their own place within it, and through finding this place betters herself. The discipline required is quite strict, many are unable to keep up with the physical and moral rigors that is required of it. To be quite honest, from what I have gathered in my brief observations here-"
>The Emperor speaks firmly, and at length., a few sentences worth of words that prompt Kasen to frown. "I don't quite agree with that at all, but I suppose it would do to make some more observations first. Regardless, yes, those were my words on the nature of Higan to your retainer. I wasn't certain why Kisume was asking at the time, to be honest. I had barely shared spoke with her since your maidservant poisoned me."
>The Emperor nods and speaks briefly. You think you catch Higan in it, heavily accented. "There isn't much more that I can tell," says Kasen. "Sometimes there is a fair along the banks of the Sanzu River, but I typically do not attend it."
>Kasen purses her lips at the Emperor's next response. "Well, if I were to try and petition Higan? I would not hold back anything to impress them on the importance of it. Wouldn't you agree, Kisume?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 02:54:19 PM
> Nod.
> "Sariel was enough of an issue for them. The more she's made out to be an issue for Kosa, the likelier they'll be to help. If nothing else, they'll want to wipe the egg off their face from letting this happen under their theoretical watch."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 03:09:46 PM
> Nod.
> "Sariel was enough of an issue for them. The more she's made out to be an issue for Kosa, the likelier they'll be to help. If nothing else, they'll want to wipe the egg off their face from letting this happen under their theoretical watch."

>The Emperor glances toward Sombraluz, who translates for him.  Then he says a few words, and Kasen starts to take off the translator and says, "He has a question for you."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 03:51:45 PM
> "Okay."
> Take the translator once Kasen has removed it and put it back on, then look to Canus.
> "What can I do for you?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 04:50:10 PM
> "Okay."
> Take the translator once Kasen has removed it and put it back on, then look to Canus.
> "What can I do for you?"

>"I wish to know if you think it is plausible they will try to sweep this incident under the table and pretend it never happened?" says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 04:53:15 PM
> ...Would a bureaucracy theoretically dedicated to justice actually do that? Presumably they wouldn't talk about it all the time, but would they deny it completely?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 05:38:02 PM
> ...Would a bureaucracy theoretically dedicated to justice actually do that? Presumably they wouldn't talk about it all the time, but would they deny it completely?

>You don't...think that they would.  You certainly couldn't see your mother turning a blind eye toward it. Stuff may end up slipping between the cracks due to the amount of stuff that they deal with and the way they deal with it, but you don't think something of any real magnitude would be overlooked.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 05:45:08 PM
> Shake head.
> "Unlikely. It probably won't be an every-day topic of conversation, but it's a sufficiently embarrassing and humbling moment for a bureaucracy dedicated to justice that they'll want to keep it in mind for a long time to best make sure it doesn't happen again."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 06:00:42 PM
> Shake head.
> "Unlikely. It probably won't be an every-day topic of conversation, but it's a sufficiently embarrassing and humbling moment for a bureaucracy dedicated to justice that they'll want to keep it in mind for a long time to best make sure it doesn't happen again."

>"Then you would agree it is unlikely they would merely turn our delegation away?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 07:19:16 PM
> "I would agree with 'unlikely', yeah. It depends on how the delegation presents itself, of course, but I'm sure someone in your position understands that very well."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 07:57:37 PM
> "I would agree with 'unlikely', yeah. It depends on how the delegation presents itself, of course, but I'm sure someone in your position understands that very well."

>"What would you recommend for a delegation?" says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 08:08:15 PM
> "You mean for group size, behavior, or things to expect? Or maybe some combination of all three?"
> Are we aware if Komachi asks living people that go to the Sanzu River about suicide?
> Are we aware of any sort of ability of Eiki's to sense sin or guilt or similar such?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 09:08:04 PM
> "You mean for group size, behavior, or things to expect? Or maybe some combination of all three?"
> Are we aware if Komachi asks living people that go to the Sanzu River about suicide?
> Are we aware of any sort of ability of Eiki's to sense sin or guilt or similar such?

>"All of those things," says the Emperor. "And more, if they are relevant."
>Komachi does do this; suicides bothered her quite a bit.
>Shikieiki is indeed able to sense one's deeds and misdeeds since taking her current position. Even before that, it was difficult to pull one over on her, but now it is practically impossible.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2012, 10:24:06 PM
> "Okay, well. Group size is easy. Your agent could probably go there by himself and get this done, but I figure you'll be happier sending him with a few soldiers just to be sure. You'll want to bring Sariel, so they'd be good for keeping her in line. Just don't bring a huge number, you don't want to look like an invading force. Uh, assuming you don't want to look like an invading force."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2012, 10:45:27 PM
> "Okay, well. Group size is easy. Your agent could probably go there by himself and get this done, but I figure you'll be happier sending him with a few soldiers just to be sure. You'll want to bring Sariel, so they'd be good for keeping her in line. Just don't bring a huge number, you don't want to look like an invading force. Uh, assuming you don't want to look like an invading force."

>He nods. "And anything else of note?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 01:47:14 AM
> "When you get to the river, you'll want to find Komachi the ferry worker. I'm sure you've got notes on her, since you have notes on everyone."
> Grab our hair to imitate our pigtails.
> "Red hair, styled like this. Very large scythe, very tall, very..."
> Mime a pair of large breasts.
> "...yeah.  If she doesn't see Sariel, she'll probably ask if you're there to kill yourselves. Fill her in on the situation and ask her to contact the Yama for you. She's got short green hair, super important-looking outfit. You'll know her when you see her. Gotta warn you, though. She can sense sin. She might end up talking your ear off about behave like this and morality that. You can tune her out if she does. Regardless, there's no way she'll put up with Sariel's antics once she learns about them. Where you go from there depends on what exactly you're looking from the encounter."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 02:00:55 AM
> "When you get to the river, you'll want to find Komachi the ferry worker. I'm sure you've got notes on her, since you have notes on everyone."
> Grab our hair to imitate our pigtails.
> "Red hair, styled like this. Very large scythe, very tall, very..."
> Mime a pair of large breasts.
> "...yeah.  If she doesn't see Sariel, she'll probably ask if you're there to kill yourselves. Fill her in on the situation and ask her to contact the Yama for you. She's got short green hair, super important-looking outfit. You'll know her when you see her. Gotta warn you, though. She can sense sin. She might end up talking your ear off about behave like this and morality that. You can tune her out if she does. Regardless, there's no way she'll put up with Sariel's antics once she learns about them. Where you go from there depends on what exactly you're looking from the encounter."

>The Emperor nods. "Then, if you have nothing to add?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 02:11:36 AM
> "Think that's about it. Just don't try to put anything over the Yama. It won't work."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 03:53:41 AM
> "Think that's about it. Just don't try to put anything over the Yama. It won't work."

>"Of course," says the Emperor. "The two of you will wait in one of my sitting rooms as I deliberate this with my staff and select a a group to handle this task. You will be provided meals, and if medical attention if you wish for it."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 03:56:11 AM
> Nod.
> "Sounds fair to me."
> Look to Kasen.
> "They're gonna need a little bit of time to plan this out, so we'll be sticking around for just a bit longer."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 03:57:23 AM
> Nod.
> "Sounds fair to me."
> Look to Kasen.
> "They're gonna need a little bit of time to plan this out, so we'll be sticking around for just a bit longer."

>"Sticking around in what sense?" says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 04:02:18 AM
> "You'll get food and cleaned up if you want either."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 04:05:26 AM
> "You'll get food and cleaned up if you want either."

>"Those are nice, but not particularly descriptive," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 04:07:33 AM
> "I imagine we'll find out once we get there. But we'll be fine."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 01:22:30 PM
> "I imagine we'll find out once we get there. But we'll be fine."

>"Alright," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 02:14:27 PM
> Turn back to Canus.
> "Looks like we're ready if you are."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 02:55:07 PM
> Turn back to Canus.
> "Looks like we're ready if you are."

>The Emperor to Sombraluz and says, "Take them to a proper room, and make sure that they are not disturbed."
>"This way," says the agent, gesturing.  Your escorts move to allow you through, then form up behind you as you are lead back into the halls.  You are taken around the corner, where a statue gallery that you barely have time to glance at lies, then down another hall until you stop at a random door and are lead inside.
>You enter a fairly small sitting room, compared to some you have seen here. The walls still bear the intricate scrollwork you have seen everywhere, and the ceiling panels are cut slightly differently to allow for the smaller size and the single chandelier that lights the room. Several overstuffed chairs are gathered around a low table made of glass and what you assume is is silver. A couple of frescoes are set into the walls, one bearing a picture of a lot of bearded men in funny clothing gathered around some kind of paper that one of them is signing and another showing people in different but still strange clothing gathered around an unfamiliar man on a throne. Both are surrounded with wooden scrollwork to give the illusion of a frame. There are two other doors on the north and south walls. Obvious exists are North, South, and East
>"Will you be needing anything while you wait?" says the agent, as some of your escort takes position, while others continue through the main hall.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 03:05:12 PM
> "I wouldn't object to some food, but I think I'll be okay otherwise."
> Turn to Kasen.
> "What about you? That exploding bullet looked like it did a number on you."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 05:05:47 PM
> "I wouldn't object to some food, but I think I'll be okay otherwise."
> Turn to Kasen.
> "What about you? That exploding bullet looked like it did a number on you."

>"Just let me rest for awhile, and I'll be fine," says Kasen, as she walks toward one of the couches.
>"We'll have something brought," says the Agent, before he leaves and closes the door.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 05:17:35 PM
> Are there still guards in the room?
> How do those chairs look for comfort as compared to the bucket?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 05:45:27 PM
> Are there still guards in the room?
> How do those chairs look for comfort as compared to the bucket?

>There do not seem to be any guards inside.
>The chairs look reasonable comfortable, you could see yourself sitting in one and dangling your feet in your bucket if you liked. Or just landing on one and reclining against the back.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 05:59:17 PM
> Take the translator off and store it in the bucket.
> Plop ourselves and the bucket down on a chair, reclining against its back.
> "Hey, so. ...Thanks for everything."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 19, 2012, 06:42:31 PM
I don't recall if this has been asked before, so
>Do we expect to grow larger as we get older, andif so on what time scale?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 06:54:22 PM
> Take the translator off and store it in the bucket.
> Plop ourselves and the bucket down on a chair, reclining against its back.
> "Hey, so. ...Thanks for everything."

>You plop down on a chair, trying to ignore the throb on your side, while Kasen settles onto a couch gingerly.
>"No need to worry about it," says Kasen, "We are both in this situation."

>Do we expect to grow larger as we get older, andif so on what time scale?

>You are reasonably certain you're not going to get any bigger;  you're just going to have to live with being short unless you you find a magician could can deal with it and bribe her.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 07:03:53 PM
> "I guess it worked out all right. Maybe not perfectly, but at least both sides of this conflict seem satisfied with today's events, and Gensokyo's crisis looks to be averted. For as much as I still don't understand why it's not as attractive a target as it was before."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 07:55:01 PM
> "I guess it worked out all right. Maybe not perfectly, but at least both sides of this conflict seem satisfied with today's events, and Gensokyo's crisis looks to be averted. For as much as I still don't understand why it's not as attractive a target as it was before."

>"I imagine there's a difference between invading a foreign land and invading the land of the dead?" says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 08:03:54 PM
> "Well, yeah, but that only saves Higan. Gensokyo, at least, is still sitting there on its own."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 08:07:43 PM
> "Well, yeah, but that only saves Higan. Gensokyo, at least, is still sitting there on its own."

>"Perhaps he regards the two of them as closely related?" says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 08:12:51 PM
> "We can only hope, I guess. Though I wonder if he'll try to find his land's border to Higan now."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 08:56:02 PM
> "We can only hope, I guess. Though I wonder if he'll try to find his land's border to Higan now."

>"It's plausible," says Kasen. "Though I wonder, could we have done more?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 09:12:21 PM
> "Almost definitely, I'm sure. I probably could have saved us all some grief if I had bothered correcting him on the whole capital thing when he first brought it up. Beyond that, though, I wouldn't know where to begin second-guessing myself."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 09:51:39 PM
> "Almost definitely, I'm sure. I probably could have saved us all some grief if I had bothered correcting him on the whole capital thing when he first brought it up. Beyond that, though, I wouldn't know where to begin second-guessing myself."

>"Well, it wouldn't hurt to try," says Kasen. "We don't have much else to do."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 10:09:23 PM
> "Okay. What else do you think we could do?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 10:17:42 PM
> "Okay. What else do you think we could do?"

>"Well, I mentioned it before," says Kasen, "But if you want to remove him as a political force here, wouldn't stranding him on Gensokyo be a way to achieve that? It is not as though we couldn't handle a lone human."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 19, 2012, 10:57:47 PM
> "That seems a bit cruel, though, doesn't it?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2012, 11:01:16 PM
> "That seems a bit cruel, though, doesn't it?"

>"Is there a kind way to depose a tyrant?" says Kasen. "I think it would be better than anything he would get from a revolution that would spring up here. Yumemi seemed to be confident you were going to assassinate him."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 19, 2012, 11:02:06 PM
>"The thought had crossed my mind, but that was before I figured out that Sariel's the real string-puller in this whole mess."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 12:28:25 AM
>"The thought had crossed my mind, but that was before I figured out that Sariel's the real string-puller in this whole mess."

>"Mm," says Kasen. "Related to that, he doesn't seem to be too unhappy to see her off, does he?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 01:55:04 AM
> "Yeah. Somehow doesn't surprise me. I get the feeling she was never more than a tool to him."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 02:03:17 AM
> "Yeah. Somehow doesn't surprise me. I get the feeling she was never more than a tool to him."

>"I imagine not," says Kasen. "And I imagine the feeling was mutual, if Sariel was being honest with us."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 02:17:28 AM
> "Just like I told him. Suits are all the same."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 02:21:05 AM
> "Just like I told him. Suits are all the same."

>"At least these two were close enough to the same," says Kasen. "it would seem."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 02:31:57 AM
> Frown thoughtfully.
> "Mmm...maybe an unfortunate accident might befall that machine in Gensokyo."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 02:36:10 AM
> Frown thoughtfully.
> "Mmm...maybe an unfortunate accident might befall that machine in Gensokyo."

>"I could certainly see that happening," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 02:39:45 AM
> "Anyway, what do you want to do when we get back? Sounds like we're not going to Higan, but I wonder if he cares beyond that. I suppose it could be worth finding out what was up with all those spirits."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 02:44:56 AM
> "Anyway, what do you want to do when we get back? Sounds like we're not going to Higan, but I wonder if he cares beyond that. I suppose it could be worth finding out what was up with all those spirits."

>"I would very much like to find that out," says Kasen. "I initially thought the events were related, but I suppose we've learned better, now."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 02:52:59 AM
> "Yeah. They might still be related to that blue loop-haired woman and her zombie buddies, though."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 03:02:05 AM
> "Yeah. They might still be related to that blue loop-haired woman and her zombie buddies, though."

>"I wouldn't be surprised," says Kasen. "If nothing else, I will have to direct Reimu to deal with that situation."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 03:16:42 AM
> "She can have what's left of that traitor once I bash her face in with this granite."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 03:35:57 AM
> "She can have what's left of that traitor once I bash her face in with this granite."

>"You really don't like her, do you?" says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 03:59:37 AM
> "I have to blame someone for this mess, and she's from Gensokyo and doesn't have a lethal firearm."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 04:44:43 AM
> "I have to blame someone for this mess, and she's from Gensokyo and doesn't have a lethal firearm."

>"Well, neither did Sariel," says Kasen, "But I take your point."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 04:54:05 AM
> Is our alcohol from that tiny room still with us?
> "Anyway, I may just lazy out instead and go back underground and not care about topside for another couple hundred years. I'm still mulling it over."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 04:58:09 AM
> Is our alcohol from that tiny room still with us?
> "Anyway, I may just lazy out instead and go back underground and not care about topside for another couple hundred years. I'm still mulling it over."

>It is with you,
>"I suppose one cannot blame you for feeling that way," says Kasen. "Though I think you deserve a little better than that."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 05:00:05 AM
> "Eh, underground is where it's at anyway. Nice and cozy. Open sky just isn't for me."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 02:31:20 PM
> "Eh, underground is where it's at anyway. Nice and cozy. Open sky just isn't for me."

>"I suppose I can't argue with that," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 02:32:41 PM
> "You're welcome to come by and visit, of course. I've seen enough to know that I'd have to be braindead to try to mug you."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 03:10:14 PM
> "You're welcome to come by and visit, of course. I've seen enough to know that I'd have to be braindead to try to mug you."

>"I may consider it," says Kasen, "But it is not often that my business brings me in that direction."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 04:36:06 PM
> "Maybe it could be your business to teach the Ancient City civility. It'd be nice to set foot there without twenty oni wanting to punch you around for sport."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 04:47:14 PM
> "Maybe it could be your business to teach the Ancient City civility. It'd be nice to set foot there without twenty oni wanting to punch you around for sport."

>"Mmm, I'd rather devote myself to more plausible tasks, like making a waterfall flow upwards with my bare hands," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 20, 2012, 04:48:19 PM
>Chuckle a bit. "With how Gensokyo operates some days, I wouldn't be surprised if you pulled that off."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 05:12:49 PM
>Chuckle a bit. "With how Gensokyo operates some days, I wouldn't be surprised if you pulled that off."

>"Perhaps so," says Kasen, "But I have other things to occupy me in the meantime."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 05:31:55 PM
> Shrug.
> "Oh well, it was work asking anyway."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 07:19:20 PM
> Shrug.
> "Oh well, it was work asking anyway."

>"No harm in doing so," says Kasen. "But let's focus a bit more on our situation now. I would think, at the very least, we want to be with the group that is going back."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 08:01:23 PM
> "I should hope they don't just leave us here after everything that's happened."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 08:16:51 PM
> "I should hope they don't just leave us here after everything that's happened."

>"What should we do after that?" says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 08:35:22 PM
> "I was thinking of heading back underground and getting the hell raven's assistance. Yamame's in tight with her, so I think I could."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 09:06:34 PM
> "I was thinking of heading back underground and getting the hell raven's assistance. Yamame's in tight with her, so I think I could."

>"And then?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 20, 2012, 09:43:04 PM
> "And then there's an unfortunate accident, possibly nuclear in origin."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2012, 11:32:14 PM
> "And then there's an unfortunate accident, possibly nuclear in origin."

>She nods. "Ah, that does sound like a possibility. I've also been pondering when and how we should inform Yukari of this."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2012, 12:19:12 AM
> "I have faith in your ability to get the red-white to do that."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2012, 12:39:05 AM
> "I have faith in your ability to get the red-white to do that."

>"I don't think that would save us from having to deal with her," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 21, 2012, 12:41:27 AM
>Shrug. "Well, we'll just jump that hurdle when we come to it I suppose."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 21, 2012, 12:50:03 AM
>"There was some sort of fairy conspiracy involving kemonomimi, although I expect it to have blown over by the time we get back."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2012, 12:56:15 AM
>Shrug. "Well, we'll just jump that hurdle when we come to it I suppose."

>"It would probably be easiest to jump it sooner rather than later," says Kasen, "loathe as I am to admit it."

>"There was some sort of fairy conspiracy involving kemonomimi, although I expect it to have blown over by the time we get back."

>"What?"

>_

Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 21, 2012, 01:04:26 AM
>"Fairies, they're weird. There was this group running around in hoods with cat ears or something on them. I think they're crazier than a sober Oni."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2012, 01:45:25 AM
>"Fairies, they're weird. There was this group running around in hoods with cat ears or something on them. I think they're crazier than a sober Oni."

>"I can't think that they would be anything other than ultimately harmless," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2012, 02:09:22 AM
> "Anyway,  you think we could get her to wreck that machine?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2012, 02:24:23 AM
> "Anyway,  you think we could get her to wreck that machine?"

>"The hell raven?" says Kasen. "I am not too familiar with her."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2012, 02:37:43 AM
> "No, Yukari."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2012, 03:05:20 AM
> "No, Yukari."

>"I want to think she'd do...something about it," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2012, 03:10:59 AM
> "That would save me a trip underground, then."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2012, 03:34:43 AM
> "That would save me a trip underground, then."

>"That is another benefit," says Kasen. "But, let us assume we can get on that machine, what do we do about whatever escort is coming?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 21, 2012, 03:35:40 AM
>"Kasen, you're a hermit. Does that mean you can speak with animals?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2012, 04:27:57 AM
>"Kasen, you're a hermit. Does that mean you can speak with animals?"

>"Why do you ask?" says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 21, 2012, 07:18:54 PM
>"I don't really have any ideas, sorry. Just making conversation."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2012, 08:03:58 PM
> "Anyway, I imagine that anyone we find that can destroy that machine can also probably knock those guys out. Then we can disarm them and leave them to fend for themselves."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2012, 08:31:04 PM
>"I don't really have any ideas, sorry. Just making conversation."

>"Ah, please forgive my assumption," says Kasen.

> "Anyway, I imagine that anyone we find that can destroy that machine can also probably knock those guys out. Then we can disarm them and leave them to fend for themselves."

>"I agree," says Kasen. "It should be easy enough to break their weapons."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2012, 09:36:08 PM
> "The one thing I worry about is making sure the Emperor goes with them."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 21, 2012, 10:25:21 PM
>"In fact, I think it's likely that he won't put himself in the ship when we're either on it or in Gensokyo."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2012, 10:37:39 PM
> "The one thing I worry about is making sure the Emperor goes with them."

>"That will take some convincing on our part, especially now," says Kasen.

>"In fact, I think it's likely that he won't put himself in the ship when we're either on it or in Gensokyo."

>"So we would need to convince him it is worth his time," Kasen says.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2012, 11:09:46 PM
> "That might be hard to do after all I've said about Higan."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2012, 11:14:28 PM
> "That might be hard to do after all I've said about Higan."

>"It may be so," says Kasen, "So perhaps we should plan ahead while we can."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2012, 11:45:55 PM
> Frown in thought.
> "...Maybe the lure of the land of the dead itself could pick at his ego enough to get him to go."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 22, 2012, 12:28:03 AM
>Does Gensokyo/Japan have legends of people visiting the land of the dead, and does Kisume know them?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2012, 02:52:53 AM
> Frown in thought.
> "...Maybe the lure of the land of the dead itself could pick at his ego enough to get him to go."

>"It is possible," says Kasen. "It may also help to suggest that his presence may lend gravitas to the mission."

>Does Gensokyo/Japan have legends of people visiting the land of the dead, and does Kisume know them?

>Yes, but you can't immediately call them to mind.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 22, 2012, 03:30:23 AM
> "That could work too, yeah. Between that and the idea of being the first humans of this world to work directly with those from the land of the dead, he'd have a hard time passing it up."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2012, 06:26:17 PM
> "That could work too, yeah. Between that and the idea of being the first humans of this world to work directly with those from the land of the dead, he'd have a hard time passing it up."

>"We'll have to separate ourselves from him, as well," says Kasen. "But, if we do it too soon, they might be choose to return back here rather than risk whatever else may come."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 22, 2012, 07:58:33 PM
> "Mmm. I guess they're not exactly going to let us just walk away, are they?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2012, 08:25:39 PM
> "Mmm. I guess they're not exactly going to let us just walk away, are they?"

>"I don't imagine they would take a particularly bright view of it, at least." says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2012, 01:25:29 PM
> "I wonder if we could at least get an escort if we wanted to go somewhere."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2012, 03:27:15 PM
> "I wonder if we could at least get an escort if we wanted to go somewhere."

>"I hadn't thought of that,," says Kasen. "It might work if we continue to be trustworthy."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2012, 06:23:32 PM
> "Of course. Though we'll need an excuse to go somewhere."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2012, 06:32:02 PM
> "Of course. Though we'll need an excuse to go somewhere."

>"Hm, true," says Kasen. "I get the feeling that feeding my pets wouldn't be enough."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2012, 06:48:22 PM
> "Do you suppose there's a chance Yukari would know as soon as we arrived?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2012, 07:07:33 PM
> "Do you suppose there's a chance Yukari would know as soon as we arrived?"

>"It's possible," says Kasen. "I am not certain how she works."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2012, 07:30:02 PM
> "Could we use that somehow, maybe?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2012, 08:27:06 PM
> "Could we use that somehow, maybe?"

>"Perhaps," says Kasen. "We would have to impress upon them that Yukari is to be respected, and also not so much that it dissuades the Emperor."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2012, 09:26:25 PM
> "Hopefully that's doable given we haven't mentioned her up until now."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2012, 10:12:29 PM
> "Hopefully that's doable given we haven't mentioned her up until now."

>"It should help with the latter part, at least," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2012, 10:30:13 PM
> Hopefully we can get Sombraluz knows about her and can back us up."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2012, 10:35:42 PM
> Hopefully we can get Sombraluz knows about her and can back us up."

>"That would be nice, but then it would be harder to convince him to come along."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2012, 10:38:35 PM
> "Uh, just to be sure we're on the same page in this story, why does Yukari possibly already know or need to know about this in an official capacity?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2012, 11:27:39 PM
> "Uh, just to be sure we're on the same page in this story, why does Yukari possibly already know or need to know about this in an official capacity?"

>"Who knows what she already knows?" says Kasen. "But someone is definitely going to have to tell her."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2012, 11:30:28 PM
> "Yeah, but why does she need to know, and why would she already know? I don't know much of anything about her, only that I think Nue told me to avoid her if I could."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2012, 11:38:10 PM
> "Yeah, but why does she need to know, and why would she already know? I don't know much of anything about her, only that I think Nue told me to avoid her if I could."

>"Ah," says Kasen. "I suppose I assumed you knew about her. Yukari is the youkai that seeks gaps within the borders. She had a role in establishing Gensokyo, and regards it as something of her personal concern. In particular, she oversees the border that keeps it separate from the rest of the world."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2012, 11:39:21 PM
> "Oh. Yeah, okay, I can see why she'd want to know."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2012, 11:49:55 PM
> "Oh. Yeah, okay, I can see why she'd want to know."

>"Either way, I don't think we want to emphasize her too much."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 12:00:13 AM
> "If we do get to meet her with an escort, should we be subtle about the situation and hope she takes them out for us?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 12:03:15 AM
> "If we do get to meet her with an escort, should we be subtle about the situation and hope she takes them out for us?"

>"I think we can do that," says Kasen. "Yukari shouldn't need to be prodded too much to understand what is going on,"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 12:11:53 AM
> "Okay, so we should do that instead of blowing the cover and hoping she has faster reflexes than they do."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 12:24:24 AM
> "Okay, so we should do that instead of blowing the cover and hoping she has faster reflexes than they do."

>"I agree," says Kasen. "We'll just have to make sure that Yukari doesn't come off as too ferocious until after we've already gotten back."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 12:37:03 AM
> "Right. Would mentioning that she tends the border be too much, you think?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 12:56:34 AM
> "Right. Would mentioning that she tends the border be too much, you think?"

>"I suppose it comes down to how you portray her," says Kasen. "No one would worry much about her if you portray her something akin to a humble gardener."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 02:38:47 AM
> "Maybe someone a little nervously curious about recent weirdnesses in the barrier?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 02:40:38 AM
> "Maybe someone a little nervously curious about recent weirdnesses in the barrier?"

>"That sounds reasonable," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 03:31:05 AM
> "Okay, that should be workable. Any other loose ends we need to tie up?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 03:41:27 AM
> "Okay, that should be workable. Any other loose ends we need to tie up?"

>"Ideally, we should try to do this with as little untruth as possible," says Kasen. "It's less problematic to let him form his own conclusions than to directly feed him lies. And he's more likely to act if he thinks he's come up with his own ideas."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 03:42:39 AM
> "Yeah, that makes sense."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 04:08:51 AM
> "Yeah, that makes sense."

>"It's just better that way," says Kasen.
>The door leading to the hallway opens, and VIVIT enters with a cart that reminds you of the one that Ruukoto used to smuggle you out of the palace. Several covered plates rest atop it, clicking gently as she walks in without a word.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 04:22:44 AM
> "Hey, VIVIT. Uh, you are VIVIT, yeah?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 04:34:43 AM
> "Hey, VIVIT. Uh, you are VIVIT, yeah?"

>"Yes, I'm VIVIT," she says, as she takes one of the plates off the cart and places it in front of you. "I remember you both."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 04:38:20 AM
> "Well, the VIVIT that isn't VIVIT would also remember both of us, is why I'm asking."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 04:46:42 AM
> "Well, the VIVIT that isn't VIVIT would also remember both of us, is why I'm asking."

>"No, I'm the real VIVIT," she says. "I tended to Agent Sombraluz while he was scouting your world, and watched over the dimensional transporter"
>She removes the lid from your dish, revealing a number of unfamiliar but delicious-smelling foodstuffs.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 05:05:59 AM
> Point at it.
> "So is that stuff gonna knock me out again? That'd be a real shame, because it smells great."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 05:17:06 AM
> Point at it.
> "So is that stuff gonna knock me out again? That'd be a real shame, because it smells great."

>"It probably shouldn't," says VIVIT as she places a tray in front of Kasen.  "I didn't put anything in it, at least."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 05:18:30 AM
> "Good to know."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 05:43:01 AM
> "Good to know."

>VIVIT removes the cover from Kasen's plate, revealing a similar meal. She places the covers on the cart, then looks at you again. "You should fix your hair, it looks very strange on you right now."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 05:59:13 AM
> "I actually agree, but I need to clean it to do that. Got a washbin or something?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 03:32:42 PM
> "I actually agree, but I need to clean it to do that. Got a washbin or something?"

>VIVIT places the plate covers on top of the cart, then reaches under the sheet and produces a small basin. She sets it on the table close to your plate, but not too close.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 03:52:44 PM
> Did Chiyuri say we needed water to clean the stuff out of our hair?
> Are there any obvious sources of water in here?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 04:04:26 PM
> Did Chiyuri say we needed water to clean the stuff out of our hair?
> Are there any obvious sources of water in here?

>She didn't say water was necessary, but you imagine it would help.
>You don't see any sources of water around.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 05:45:12 PM
> "Oh, well, okay. Do you happen to have water to go in it?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 06:07:49 PM
> "Oh, well, okay. Do you happen to have water to go in it?"

>VIVIT nods, and withdraws a silver pitcher from under the cart and places it near the basin.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 06:16:19 PM
> "All right then. Thanks."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 06:21:52 PM
> "All right then. Thanks."

>"You're welcome," she says. "I'll be back to collect your plates later."
>As she departs, Kasen says, "I feel I something has passed me by."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 06:23:30 PM
> "I think that was the VIVIT that drugged us."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 06:48:29 PM
> "I think that was the VIVIT that drugged us."

>"The VIVIT?" she says. "Does she have a twin?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 07:01:55 PM
> "Apparently there's a whole lot of them. Something in the hundreds. I guess it's the benefit of being a machine person."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 24, 2012, 07:03:56 PM
>"Way I see it, they're like ants. All identical, all pretty cold. Never liked ants really, reminds me too much of Higan."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 07:09:08 PM
> "Apparently there's a whole lot of them. Something in the hundreds. I guess it's the benefit of being a machine person."

>"...Machine person?" says Kasen.

>"Way I see it, they're like ants. All identical, all pretty cold. Never liked ants really, reminds me too much of Higan."

>"She didn't seem that cold," says Kasen. "Just, well, a professional, I suppose."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 07:09:57 PM
>" Yeah. She's a person, but she's also a machine. If you listened closely back when we were in Gensokyo, you could hear her body making machine noises."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 07:12:36 PM
>" Yeah. She's a person, but she's also a machine. If you listened closely back when we were in Gensokyo, you could hear her body making machine noises."

>"That's what that sound was?" says Kasen. "I...am not sure what to make of that."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 24, 2012, 07:21:14 PM
>"And now you see why I made the comparison to Ants. From what I've found out, they got some kinda communal mind-thingy going on too. If one of 'em finds out something the others don't know, they go back to something and connect to it. And when the others go back to connect too, they get the info as well."

I believe we were told something to this effect.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 07:40:40 PM
>"And now you see why I made the comparison to Ants. From what I've found out, they got some kinda communal mind-thingy going on too. If one of 'em finds out something the others don't know, they go back to something and connect to it. And when the others go back to connect too, they get the info as well."

>"I don't think I understand," says Kasen. "Are you saying that they share memories?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 24, 2012, 07:42:20 PM
>Shrug. "Something like that. S'why I'm using Ants as a reference, all hive-ish and such. They all look alike too."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 07:51:04 PM
>Shrug. "Something like that. S'why I'm using Ants as a reference, all hive-ish and such. They all look alike too."

>"I think it's a bit too much for me to comprehend," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 24, 2012, 07:52:38 PM
>"Just think of 'em as being like Bees or Ants. Makes it a lot easier."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 09:20:39 PM
>"Just think of 'em as being like Bees or Ants. Makes it a lot easier."

>"I think we may have to differ on that idea," says Kasen, as she sits up and regards her plate.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 09:30:23 PM
> Take a crack at our plate. The hair can wait.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 24, 2012, 09:31:18 PM
>But be sure to make sure it didn't get slipped anything. Can't be too careful.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 09:34:55 PM
> Take a crack at our plate. The hair can wait.

>You start on your meal. It consists of what you think is some variant of eggs, which have a curious sharp taste to them, a set of fluffy disks that are kind of like flat buns, covered with a sugary syrup, and strips of what you think are crisped meat. Despite the oddity of it all, it's quite delicious. There is a strange, pale brown kind of tea to drink as well, with a rather robust flavor.

>But be sure to make sure it didn't get slipped anything. Can't be too careful.

>How do you intend to do this, beyond eat it and hope for the best?

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 24, 2012, 09:45:19 PM
>Let's have just a little of it, then wait for a few moments. If we don't feel off, then we know it's good.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 09:49:27 PM
>Let's have just a little of it, then wait for a few moments. If we don't feel off, then we know it's good.

>You sample a few bits, and nothing feels awry.
>Kasen, you note, has had no such restraints, and seems fine as well.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on December 24, 2012, 09:57:09 PM
>Well, it's clear then. Let's dig in! Maybe we'll ask what these fluffy things are called. They ain't half bad.
>Drink's pretty strong though. What's it smell like?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2012, 10:07:03 PM
>Well, it's clear then. Let's dig in! Maybe we'll ask what these fluffy things are called. They ain't half bad.
>Drink's pretty strong though. What's it smell like?

>You dig in! The food is quite delicious, if unfamiliar.
>The drink smells like a very strong tea.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2012, 10:47:59 PM
> Have a sip of it.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2012, 12:08:38 AM
> Have a sip of it.

>You sip the tea, and are reasonably sure that you raise your eyebrows and response. Its flavor is strong and robust as the smell led you to believe, with little subtly. However, it is quite good for all its lack of the typical tea niceties.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 25, 2012, 02:15:54 AM
> "Huh. What do you make of this tea?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2012, 02:48:11 AM
> "Huh. What do you make of this tea?"

>Kasen samples it, and frowns a bit. "It's really quite overpowering, isn't it? It almost has more in common with cheap sake than tea. Without the alcohol, of course."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 25, 2012, 03:42:03 AM
> "Might explain why I like it so much."
> Have another couple of sips.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2012, 03:59:19 AM
> "Might explain why I like it so much."
> Have another couple of sips.

>She shakes her head, but grins despite that, while you have some more tea. As coarse as it is, you could see yourself developing a taste for it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 25, 2012, 04:43:18 AM
> Are there any mirrors visible in the room?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2012, 05:58:04 AM
> Are there any mirrors visible in the room?

>There is a decorative mirror on the wall opposite of the door that you came in through.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 25, 2012, 06:07:57 AM
> Set the weird tea aside for a bit, and move the pitcher of water and washbin closer to us.
> "Might as well get this over with."
> Pull out Chiyuri's hair wash stuff and wash our hair with it to get the black stuff out of it.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2012, 06:46:07 AM
> Set the weird tea aside for a bit, and move the pitcher of water and washbin closer to us.
> "Might as well get this over with."
> Pull out Chiyuri's hair wash stuff and wash our hair with it to get the black stuff out of it.

>You set the tea side and collect the Silver Pitcher and the Basin. You apply the some of the strong-smelling dye remover on your hands and begin to run your fingers through your hair, and find that them coming back with deep black stains on them. With a little work, and Kasen telling you when you missed a spot, you soon fill the basin with noxious-looking black liquid that is one part dye remover and one part water.  From what you can see, your hair appears to be back to its natural color.
>"That's quite impressive," says Kasen. "I wonder what kind of magic they used to make it?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 25, 2012, 06:49:59 AM
> "From what I can tell, they don't use magic. We could ask Yumemi about it next time we see them, though."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2012, 03:20:45 PM
> "From what I can tell, they don't use magic. We could ask Yumemi about it next time we see them, though."

>"I think they do and don't realize it," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 25, 2012, 03:52:09 PM
> "That'd be pretty funny if true, since a major reason we're a big huge deal is because we use magic."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2012, 11:18:24 PM
> "That'd be pretty funny if true, since a major reason we're a big huge deal is because we use magic."

>"Perhaps they just have a different way of casting?" says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2012, 12:53:20 AM
> "Maybe? I dunno, Yumemi seemed genuinely excited by the prospect of magic."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2012, 03:04:14 AM
> "Maybe? I dunno, Yumemi seemed genuinely excited by the prospect of magic."

>"Well, I suppose if it's like that, then you must be right." Says Kasen. "As strange as it may seem, in any event."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2012, 03:09:23 AM
> "To be honest, given how they've reacted to magic so far, it wouldn't surprise me if this place believed in science."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2012, 04:30:10 AM
> "To be honest, given how they've reacted to magic so far, it wouldn't surprise me if this place believed in science."

>Kasen grimaces, but says nothing.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2012, 04:32:29 AM
> Shrug.
> "Whatever. Let 'em do what they want, even if it's that. Not like it'll matter to us by this time tomorrow."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2012, 05:21:38 AM
> Shrug.
> "Whatever. Let 'em do what they want, even if it's that. Not like it'll matter to us by this time tomorrow."

>"I suppose so," says Kasen. "One cannot change the tides."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Yaersulf on December 26, 2012, 09:41:41 AM
>"Not many people that can change a whole world that much, that's for sure."
>Finish the rest of the strange tea, and any food that may be left.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2012, 03:43:31 PM
>"Not many people that can change a whole world that much, that's for sure."
>Finish the rest of the strange tea, and any food that may be left.

>You finish off the meal. and take your time enjoying the strange tea. You feel a bit better for the food; at least your side and danmaku wounds aren't throbbing quite as much anymore. You aren't sure how long that the former is going to take to heal, but at least it isn't as paralyzingly bad as it was before.
>Not long after you finish, the door opens, and Agent Sombraluz walks inside. "The Emperor requires you." he says.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2012, 04:40:55 PM
> "Hope he doesn't mind wet hair. What kind of tea is this, anyway? It's pretty good."
> Get back up out of the chair and follow along via floating. No need to bounce and further aggravate our side.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2012, 05:59:04 PM
> "Hope he doesn't mind wet hair. What kind of tea is this, anyway? It's pretty good."
> Get back up out of the chair and follow along via floating. No need to bounce and further aggravate our side.

>"I'm certain it can be overlooked," says the Agent. "As for the tea, you would have to ask VIVIT."
>You float after the Agent as he leads you out from the sitting room. One of the guards at the doors says something into his communicator; the north and south opens as and soldiers were apparently stationed there follow you out, forming around you as they did before. Floating through the halls, you can see that they are not quite so empty as they have been in the past, you see VIVIT making her way down the hall, carrying covered box. Here and there, you see people in in expensive-looking clothing that reminds you somewhat of Reisen's, only with pants instead of a skirt, matched with dark silken capes.
>Soon you come to the same room that you met the Emperor in last time. He stands at the window, with his back to the room, apparently watching either the city below or the pre-dawn light. "Sit," he says, not bothering to turn around yet.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2012, 06:02:42 PM
> Plunk down in the chair closest to him that's not his chair.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2012, 07:11:44 PM
> Plunk down in the chair closest to him that's not his chair.

>You plunk down in the next chair, being the one in front of the desk. Kasen takes the one beside you.
>"After some consideration," says the Emperor, as he turns to face you. "We will be sending you home."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2012, 07:13:55 PM
> Nod our head a little bit deeper and slower than normal.
> "Thank you very much."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2012, 08:02:09 PM
> Nod our head a little bit deeper and slower than normal.
> "Thank you very much."

>"You're welcome," he says. "A proper team is being assembled. You will meet with them shortly, should they may questions for you it would expedite everything for you to answer them."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2012, 08:04:22 PM
> "Of course. I'll do what I can. But if you're still here, I guess means you're not going?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2012, 08:24:01 PM
> "Of course. I'll do what I can. But if you're still here, I guess means you're not going?"

>"Why would you assumed I was going?" says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2012, 08:37:20 PM
> "Well, your agent voiced some apprehension toward believing Sariel is who she says she is, and he mentioned she matched the description of a person in an Kosan urban legend, or something like that. It was about a person related to death.  Is that legend an actual thing around here?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2012, 08:57:40 PM
> "Well, your agent voiced some apprehension toward believing Sariel is who she says she is, and he mentioned she matched the description of a person in an Kosan urban legend, or something like that. It was about a person related to death.  Is that legend an actual thing around here?"

>"You are asking me if she is the Pale Warden?" says The Emperor. "I believe that she was, but it is also clear that she no longer is."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2012, 09:16:27 PM
> "Yeah, that was the name he used. Anyway, I figured someone in your position would jump at the chance to meet some of her former co-workers, if not visit the land of the dead itself. Even though you'd be getting there from Gensokyo, it's still a Kosan's final destination, as it were. This isn't to diminish the accomplishment of interdimensional travel, but death's pretty widely regarded as a one-way street, isn't it? I just thought you'd want to seize that opportunity to display what other unimaginable acts Kosa can accomplish."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 12:33:20 AM
> "Yeah, that was the name he used. Anyway, I figured someone in your position would jump at the chance to meet some of her former co-workers, if not visit the land of the dead itself. Even though you'd be getting there from Gensokyo, it's still a Kosan's final destination, as it were. This isn't to diminish the accomplishment of interdimensional travel, but death's pretty widely regarded as a one-way street, isn't it? I just thought you'd want to seize that opportunity to display what other unimaginable acts Kosa can accomplish."

>"Hm, there may be something in what you say," says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 01:03:07 AM
> "Yeah, you see why i figured you'd go. I can understand wanting to stay here for safety concerns, but I'd also say tales of a trip to the land of the dead would probably have a larger impact on your land coming directly from you than from a relatively faceless soldier."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 01:25:49 AM
> "Yeah, you see why i figured you'd go. I can understand wanting to stay here for safety concerns, but I'd also say tales of a trip to the land of the dead would probably have a larger impact on your land coming directly from you than from a relatively faceless soldier."

>He nods, and while his face is still mostly hidden you think you can see the hint of a thoughtful frown on his lips. "I cannot deny there is truth in those words."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 27, 2012, 01:29:38 AM
nice dude, you got him
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 02:57:27 AM
Thanks. I think I'll cut it off here, though - overplaying our hand will make us look like we're trying to convince him to go, which will be superduperultrabad.

> Shrug.
> "Anyway, that's pretty much what I was thinking."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 03:49:27 AM
> Shrug.
> "Anyway, that's pretty much what I was thinking."

>"I'll consider it," says the Emperor. "Have you any other thoughts to share with me?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 04:16:24 AM
> "Hmm. I don't think so..."
> Turn to Kasen.
> "It sounds like they're assembling a team to head to Gensokyo. Did you have any thoughts before that's finalized?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 04:55:29 AM
> "Hmm. I don't think so..."
> Turn to Kasen.
> "It sounds like they're assembling a team to head to Gensokyo. Did you have any thoughts before that's finalized?"

>"Mmm, perhaps," says Kasen. "What did the two of you talk about, exactly?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 05:01:23 AM
> "Well, originally I thought he was going to Gensokyo with us, but from the way it sounds like they constructed their team, it seemed he was going to stay here. He asked me why I thought he was going, and all that stuff you heard me say was why."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 05:11:44 AM
> "Well, originally I thought he was going to Gensokyo with us, but from the way it sounds like they constructed their team, it seemed he was going to stay here. He asked me why I thought he was going, and all that stuff you heard me say was why."

>"Ah, is there some problem with it?" says Kasen. "Perhaps I could help out?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 05:25:10 AM
> "A problem with the team they chose? I don't think so. We'll be meeting them soon enough."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 05:50:20 AM
> "A problem with the team they chose? I don't think so. We'll be meeting them soon enough."

>"Well, I meant with the conversation you had about him, but it good there's no problem with the team, either."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 11:55:20 AM
> "Oh. No, I don't think there was a problem with the conversation either."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 06:09:35 PM
> "Oh. No, I don't think there was a problem with the conversation either."

>She nods.  "Do they have any details about how they intend to arrive back home, or how they intend to get to their destination?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 07:18:36 PM
> There are soldiers in the room, yes?
> "I'd assume they've already worked out plans for getting to the river and coming back home afterward."
> Take a glance toward Canus after we finish saying this.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 08:04:17 PM
> There are soldiers in the room, yes?
> "I'd assume they've already worked out plans for getting to the river and coming back home afterward."
> Take a glance toward Canus after we finish saying this.

>There are soldiers in the room. They have been keeping their weapons at ready, as they always have. You've gotten rather used to it.
>"I understand that they are in the process of planning such things," says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 08:08:17 PM
> Look back to Kasen.
> "Yeah, they have it under control."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 08:39:21 PM
> Look back to Kasen.
> "Yeah, they have it under control."

>"That's good to hear," says Kasen. "Do you think we should offer our services as guides?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 08:44:41 PM
> Frown.
> "If I absolutely have to, I guess I can. He did say that if they need us for something, they'd ask, and I don't have any general problem with that. I'm not sure they'll want us as guides, though, since I think they don't want us getting very close to Higan."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 09:39:40 PM
> Frown.
> "If I absolutely have to, I guess I can. He did say that if they need us for something, they'd ask, and I don't have any general problem with that. I'm not sure they'll want us as guides, though, since I think they don't want us getting very close to Higan."

>She nods. "Whatever it takes to put this all behind us."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 09:50:43 PM
> Turn back to Canus.
> "Sounds like she's all set. I do have an idea for a message your team could relay to Higan to hopefully prove their connection to me if they need it, but I figure I can tell them when we meet up."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 10:50:38 PM
> Turn back to Canus.
> "Sounds like she's all set. I do have an idea for a message your team could relay to Higan to hopefully prove their connection to me if they need it, but I figure I can tell them when we meet up."

>"What is this message?" says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 27, 2012, 11:19:11 PM
> "Well, not long before I found your device in the forest, I gave a message to a very identifiable oarfish woman that she was supposed to deliver to Higan for me. I'm sure you've got notes on her. Indigo hair, really tall, very elegant clothes. If your team wants to be associated with me, they can tell the ferry worker that I had that woman send them a message. That should be good enough; I really doubt anyone else was aware of my dealings with her."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2012, 11:43:16 PM
> "Well, not long before I found your device in the forest, I gave a message to a very identifiable oarfish woman that she was supposed to deliver to Higan for me. I'm sure you've got notes on her. Indigo hair, really tall, very elegant clothes. If your team wants to be associated with me, they can tell the ferry worker that I had that woman send them a message. That should be good enough; I really doubt anyone else was aware of my dealings with her."

>"I see," says the Emperor. "There was some mention of such an individual."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2012, 12:44:42 AM
> "Figured. The message I had her deliver was pretty passive-aggressive, if that'll help this team at all."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2012, 02:39:15 AM
> "Figured. The message I had her deliver was pretty passive-aggressive, if that'll help this team at all."

>"Mmm. Should we expect that to cause an issue?" says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2012, 02:56:50 AM
> Give a small grin.
> "Not for any of you."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2012, 03:11:24 AM
> Give a small grin.
> "Not for any of you."

>"I would prefer not to have my men be caught in any drama not related to their mission," says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2012, 03:32:07 AM
> Shake head.
> "Don't worry, she won't bother any of you with family matters. Especially not if you have Sariel tales to tell."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2012, 04:15:04 AM
> Shake head.
> "Don't worry, she won't bother any of you with family matters. Especially not if you have Sariel tales to tell."

>"It will be kept in mind, regardless," says Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2012, 04:48:56 AM
> "That's pretty much all I can think of right now."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2012, 05:00:14 AM
> "That's pretty much all I can think of right now."

>"Very well," says the Emperor. "Agent, if you would escort them to the hangar?"
>The Agent gives a nod, then says, "Let's go, both of you."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2012, 05:02:25 AM
> "You got it."
> Follow!
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2012, 05:21:18 AM
> "You got it."
> Follow!

>You stand up, as does Kasen, and start to make your way out.
>As you start to leave the room, Kasen glances back, then softly says, "He's not coming?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2012, 11:55:04 AM
> Shrug and take on an equally quiet tone.
> "He's considering."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2012, 04:18:18 PM
> Shrug and take on an equally quiet tone.
> "He's considering."

>"I suppose that's better than nothing," says Kasen, as you are lead through the halls toward the elevators, passing by a couple more people in suits. "Did they say where we're going?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2012, 05:07:10 PM
> "I think we're going to the machine that got us here."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2012, 06:12:03 PM
> "I think we're going to the machine that got us here."

>She nods, as the elevators come into view. "Are we to leave immediately?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2012, 06:58:48 PM
> Shrug.
> "We'll find out when get there, I suppose. I wouldn't be surprised if the Kosan team wants to check for last-minute info just in case, though."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 12:09:58 AM
> Shrug.
> "We'll find out when get there, I suppose. I wouldn't be surprised if the Kosan team wants to check for last-minute info just in case, though."

>Kasen seems satisfied with that answer, and the two of you proceed toward the elevators. You are both lead through separate doors again, and wait with soldiers surrounding you the room starts to sink. You take a moment to look around and note that, while they are keeping weapons at ready, the soldiers seem to be a bit more relaxed than before. You imagine they'd probably chat among themselves if it weren't probably against some regulation.
>The doors open, and you find yourself back in the familiar and bland halls of the lower floor. You wait a moment for Kasen and the rest to rejoin you, while a few soldiers fan out ahead. Unlike the upper floor, there doesn't seem to be much morning activity here. As you are lead onward, you note a patrol at one point crossing ahead of you. Perhaps they are still looking for Yumemi's group, or trying to keep them from getting back in? About the only other person you see is VIVIT, who is busy sweeping up some broken glass near a door; you imagine there was a fight there. Soon, you see the familiar doors of the huge chamber where you first appeared on all of this mess.
>Heading inside, you find it is still full of many strange vehicles. You suspect that the ones with wheels work roughly like the vehicle that Ruukoto used to smuggle you to and from the palace. Others still mystify you, you have no idea what to make of the sleek and finned vehicles, or the ones with long thin arms on top of them. A number of soldiers are here, keeping watch on the vehicles and patrolling. You suppose you can see why they are focusing on this area, there's certainly a lot of places to hide here, and this is where the Model Seven is kept. You see that particular vehicle has been moved close to one of the walls, and there are a few people gathered around it. There are a few soldiers, and VIVIT among them, and what seems to be a shoddy table. Also there is a tall man in a crisp red uniform, accented with black boots and matching gloves and a flat-topped red hat. His hair is close-cropped and black, standing in defiance of his rather unkempt beard; he bears a few lines of age on his face. He is gesturing toward piece of paper on the table, but stops as he notes the approach of your group. "Verde!" he calls out. "We've been waiting for you."
>"General," says the Agent. "Everything is in order?"
>"The prisoner is under guard inside," says the uniformed man, whom you presume is the General. "No one has seen her being brought here."
>"Good, good," says the Agent, "That makes this easier."
>Approaching the table, you note a large picture spread out upon it; it takes you a moment to resolve it out to be a map; it looks so different than any map you've seen, save for the ones you had viewed with Chiyuri; it's clearly not made by hand, and there is hardly any artistry or life to it at all.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2012, 12:38:36 AM
> Can we tell where the hangar is on the map?
> "Them's some spiffy threads."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 29, 2012, 01:21:52 AM
>Is it a map of Gensokyo?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 01:25:29 AM
> Can we tell where the hangar is on the map?
> "Them's some spiffy threads."

>"And you must be one of our visiting demons," says the General. "Let me extend to you a welcome and goodbye."

>Is it a map of Gensokyo?

>You think it may be, it would take a few moments of study to be sure as you are only kind of familiar with Gensokyo's layout by this point.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2012, 02:05:26 AM
> "Happy for both."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 02:48:22 AM
> "Happy for both."

>"Good," says the General. "Have a look at this map, and tell us the best way to get where we're going."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2012, 03:00:43 AM
> Take a proper look at the map. Hopefully we can get some idea of what's where.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 04:37:46 AM
> Take a proper look at the map. Hopefully we can get some idea of what's where.

>You have to examine it for a bit. It does not help that none of the labels are written in a language you understand. Soon, though, you are able to distinguish the Forest of Magic for its greenness on the map, and the blue lake in the middle of it, as well as the red square you assume is the mansion. From there, you are able to find the mountain and the human town, and make some estimates from there. Off to the side, you note a map of the tunnel that leads to the ancient city, and a vary rough mock-up of the city itself, catching some of the major streets.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2012, 05:08:00 AM
> Can we tell where Higan would be, based on the location of other known things?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 05:19:28 AM
> Can we tell where Higan would be, based on the location of other known things?

>You think so, Higan should be some ways to the north of the human village.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2012, 05:30:24 AM
> "Whereabouts are you popping in?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 06:42:23 AM
> "Whereabouts are you popping in?"

>"Right here," says the General, tapping a blue dot in the Forest of Magic, southeast of the mansion.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2012, 12:09:01 PM
> Take a look at what's between the blue dot and the area north of the human village where Higan is supposed to be.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 05:38:29 PM
> Take a look at what's between the blue dot and the area north of the human village where Higan is supposed to be.

>The map north of the human village is pretty threadbare. In fact, aside from the road, you really can't tell what is supposed to be what.  It doesn't help that it's been a long time since you last used that road... You think there is a forest along it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2012, 06:07:34 PM
> Frown and wave Kasen over to the map.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 06:23:53 PM
> Frown and wave Kasen over to the map.

>Kasen is already looking at the map. "It's a little difficult, isn't it?" she says.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2012, 06:26:03 PM
> Point at the blue dot.
> "That's where we'll show up."
> Gesture in the direction of where Higan is supposed to be.
> "They want to know the best way to get to Higan from there. You're almost sure to have been in the area more recently than me. Would that just be heading to the village and then going north?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 06:54:27 PM
> Point at the blue dot.
> "That's where we'll show up."
> Gesture in the direction of where Higan is supposed to be.
> "They want to know the best way to get to Higan from there. You're almost sure to have been in the area more recently than me. Would that just be heading to the village and then going north?"

>She nods. "That would be the fastest way, but I don't know about the wisdom of taking a group of soldiers through the town."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2012, 07:16:30 PM
> "Can they just go around it?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 08:18:03 PM
> "Can they just go around it?"

>"That's what I'm thinking," says Kasen, "But we've have to give it quite a bit of space."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 29, 2012, 08:39:07 PM
>Can we think of any notable landmarks or residences missing from the map near the path we would take?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2012, 10:33:39 PM
>Can we think of any notable landmarks or residences missing from the map near the path we would take?

>From the forest to the town, it looks reasonably accurate. Further north from town, you aren't sure. You didn't go out that far.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 12:32:46 AM
> Look back up at the General.
> "Okay. What I think you'll want to do is head toward the human village here."
> Tap the map where the village is (or just point if we can't reach for some reason).
> "You'll most likely want to go around the village rather than through it, though."
> Point up toward where Higan should be.
> "Head north from the village and you'll eventually hit a river with a lot of spirits around it. My memory's fuzzy on the details for that part of the trip, though."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 12:55:02 AM
> Look back up at the General.
> "Okay. What I think you'll want to do is head toward the human village here."
> Tap the map where the village is (or just point if we can't reach for some reason).
> "You'll most likely want to go around the village rather than through it, though."
> Point up toward where Higan should be.
> "Head north from the village and you'll eventually hit a river with a lot of spirits around it. My memory's fuzzy on the details for that part of the trip, though."

>"It would be wise of them to stay on the road, once they pass the village," says Kasen.
>"And which way would you recommend that we go around the village?" The General says.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 01:27:37 AM
> Turn back to Kasen.
> "Should they be okay just curving northward as they approach the village?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 01:40:40 AM
> Turn back to Kasen.
> "Should they be okay just curving northward as they approach the village?"

>"I suppose it depends on how they approach the village," says Kasen. "If they move toward the main road-"
>She runs her finger along the road that runs from the mansion through the village and nearly to the shores of the Sanzu River to emphasize
>"- then they'll already be heading north toward the village. But that would probably be the easiest way to get that far.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 02:10:18 AM
> Is the mansion south of the village?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 03:59:42 AM
> Is the mansion south of the village?

>It is south of the village.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 04:16:41 AM
> What are to the immediate east and west of the village?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 04:42:22 AM
> What are to the immediate east and west of the village?

>To the east is a road that leads to a forest, in which the Hakurei Shrine resides.
>To the west is the graveyard that you tangled with the jiang shi in. You aren't sure what there is further west of it, but you recall seeing some rough grasslands.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 05:13:18 AM
> "I suppose that's true."
> Look up at Sombraluz.
> "I guess it all depends on how anxious you are to see your blue loop-haired buddy and her idiot servants again."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 06:36:11 AM
> "I suppose that's true."
> Look up at Sombraluz.
> "I guess it all depends on how anxious you are to see your blue loop-haired buddy and her idiot servants again."

>"Frankly, I'd be just as happy to take her over my shoulder and introduce to her to the ground," says Sombraluz. "She would have been a useful distraction, but with plans having changed as they have, I'm happy to wash my hands of her entirely."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 06:54:11 AM
> "Oh good! Then you won't mind when I stab her in the neck for being a traitorous nuisance. Anyway, you'll probably just want to circle around the village this way."
> Trace up and around the east side of the outside of the village, the side with the road that connects to the Shrine.
> "The road might have people on it, but it's not like people are an abnormal or suspicious thing, so there shouldn't be too much in the way of concerns. The red-white's shrine is further down the road, so you might run into her, but if you have Sariel with you and you let the red-white know that you're giving Higan back its garbage she probably won't care much."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 07:03:02 AM
> "Oh good! Then you won't mind when I stab her in the neck for being a traitorous nuisance. Anyway, you'll probably just want to circle around the village this way."
> Trace up and around the east side of the outside of the village, the side with the road that connects to the Shrine.
> "The road might have people on it, but it's not like people are an abnormal or suspicious thing, so there shouldn't be too much in the way of concerns. The red-white's shrine is further down the road, so you might run into her, but if you have Sariel with you and you let the red-white know that you're giving Higan back its garbage she probably won't care much."

>"Red white?" says the General, glancing toward the Agent.
>"A local hero," says Sombraluz. "All indications suggest she is best to be left alone or placated unless it's decided she is to be removed."
>"And she won't take exception to troops moving across her territory?" says the general.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Jana on December 30, 2012, 07:33:31 AM
>What do we think about the way the Red-White lays down the law?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 08:18:28 AM
>What do we think about the way the Red-White lays down the law?

>You imagine it's effective, all told, but you sure don't like to be on the receiving end of it. Aside from that, you really don't care who she beats up as long as they aren't a friend. Then again, you have kinda made some friends over the past couple days...

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 04:09:45 PM
> Look to Kasen.
> "The red-white's not going to care much about them if they have business in Higan and just go around the village, right?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 05:30:42 PM
> Look to Kasen.
> "The red-white's not going to care much about them if they have business in Higan and just go around the village, right?"

>"Well, it's a little hard to say," says Kasen. "Normally she wouldn't, but there was an incident going on so she might be a little more on edge than usual. It's hard to say when she'll shift between being lazy and being a busybody."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 05:40:07 PM
> Frown.
> "Is it possible she'll mistake those spirits for souls and blame Higan?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 06:13:28 PM
> Frown.
> "Is it possible she'll mistake those spirits for souls and blame Higan?"

>"Perhaps," says Kasen. "But I imagine she might have already investigated that by now if she hasn't found any clues."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 06:47:01 PM
> "Then it probably won't be a problem, will it?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 06:55:03 PM
> "Then it probably won't be a problem, will it?"

>"Probably," says Kasen, "But I certainly wouldn't guarantee it."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 07:02:29 PM
> Look back up at the General.
> "It's possible she'll care, but not likely. And she may not even see you, if she's back at her shrine."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 07:39:18 PM
> Look back up at the General.
> "It's possible she'll care, but not likely. And she may not even see you, if she's back at her shrine."

>"What's the worst case scenario?" says the General.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 07:50:22 PM
> "Someone tries to piss her off and succeeds and a fight breaks out."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 08:23:38 PM
> "Someone tries to piss her off and succeeds and a fight breaks out."

>"Notoriously tetchy sort, is she?" says the General.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 08:26:24 PM
> "Only if some incident is going on. There was one when we first came here, but it's been long enough that it's probably been resolved by now, so she should be back to normal."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 08:59:52 PM
> "Only if some incident is going on. There was one when we first came here, but it's been long enough that it's probably been resolved by now, so she should be back to normal."

>"And what are we avoiding by going this way?" says the General, tracing his finger along the western side of town.
>"A graveyard, and magician with few thoughts in her head and enough minions to potentially cause us some issues," says the Agent.
>"Right," says the General. "What obstacles are we anticipating in the forest?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 09:17:50 PM
> Look to Kasen.
> "If they take the eastern way around the village and go through the Forest of Magic, will they run into anyone important?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 09:38:03 PM
> Look to Kasen.
> "If they take the eastern way around the village and go through the Forest of Magic, will they run into anyone important?"

>"Do you mean cutting through the eastern part of the Forest of Magic?" says Kasen. "I think someone is running a food stand there, But otherwise, it should just be faeries. If we move toward the road, we shouldn't encounter anyone unless they are on the road."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 09:42:39 PM
> Look back to the General.
> "If you head through the part of the forest east of the human village, there might be a food stand, but otherwise the only predictable concern would be fairies."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 09:44:11 PM
> Look back to the General.
> "If you head through the part of the forest east of the human village, there might be a food stand, but otherwise the only predictable concern would be fairies."

>"And how much of a concern are they?" says the General.


>-
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 09:52:48 PM
> "They're dumb and irritating and can appear just about anywhere. They're no more than an inconvenience in a fight, though, and it's entirely random how they'll react to you. Some might be scared, some might try to fight you, some might think you look really cool, some might not give a damn who you are and just spew a whole bunch of moronic nonsense."
> Gesture toward Sombraluz.
> "He's probably got some experience with them. I'm not kidding when I say that they're stupid and everywhere."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 10:22:22 PM
> "They're dumb and irritating and can appear just about anywhere. They're no more than an inconvenience in a fight, though, and it's entirely random how they'll react to you. Some might be scared, some might try to fight you, some might think you look really cool, some might not give a damn who you are and just spew a whole bunch of moronic nonsense."
> Gesture toward Sombraluz.
> "He's probably got some experience with them. I'm not kidding when I say that they're stupid and everywhere."

>"She really isn't kidding," says the Agent. "I have no idea how they haven't all been eaten by wolves by now."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 10:43:02 PM
> "They're not worth factoring into any itinerary plans you may make. There's going to be a nontrivial chance you'll run into some no matter what you do, and if they actually get aggressive it won't be hard for you to knock them out, and no one with even half a brain in their head will care much if you do."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2012, 11:34:35 PM
> "They're not worth factoring into any itinerary plans you may make. There's going to be a nontrivial chance you'll run into some no matter what you do, and if they actually get aggressive it won't be hard for you to knock them out, and no one with even half a brain in their head will care much if you do."

>The General is about to reply, when he glances over, and his eyesbrows raise a little. "Your Majesty!"
>Glancing over, you see that the Emperor is traversing the hangar, flanked by another group of soldiers. Immediately, the general doffs his hat, holding it over his head, and  bows. The soldiers gathered around the table fall to one knee.  You note that the Agent seems to be exempt from this, as are the soldiers who have been keeping an eye on your and Kasen. The Emperor approaches, and says, "Rise, all." As everyone complies, he says. "General, having given this some consideration, I shall be taking your place on this expedition."
>'But-" the General starts, before being silenced by a wave of the Emperor's hand. "I have decided I would rather have you personally reviewing our security protocols. Go and tend to this task."
>The general gives another bow, then replaces his hat. "At once, your Majesty."
>As the General quickly departs, Emperor Canus moves to take his is place. "Brief me, Agent."
>"Sir," says the Agent, "I must object! It's too dangerous for you to go with such a small escort into what is essentially lawless territory. "
>"I have considered those factors," says the Emperor " and discarded them."
>"As you wish," says the Agent. "We have been finalizing our path to the objective."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2012, 11:42:34 PM
>Nod and trace a path from the blue dot to Higan with our finger, curving eastward around the human village.
> "Yeah, this here is what we're thinking. Best combination of expedience and avoiding possible issues with locals."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 01:07:35 AM
>Nod and trace a path from the blue dot to Higan with our finger, curving eastward around the human village.
> "Yeah, this here is what we're thinking. Best combination of expedience and avoiding possible issues with locals."

>"What issues are anticipated?" says the Emperor.
>"We may encounter faeries," the Agent says, "but they are likely more of a nuisance than a threat. There is some possibility that we may encounter one of the local heroes, but in all likelihood she will not be a problem due our prisoner."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 01:12:26 AM
> "Alternatively, going through the village practically guarantees your team will get as much attention from the locals as they could ever want. Going around to the west will probably run you into an acquaintance of your Agent and a bunch of her minions. Fairies and a small possibility of the hero your Agent mentioned are definitely the best of the three choices."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 31, 2012, 01:38:26 AM
This is my favorite style. Plant an idea in someone's head, let them think it over until they think it's their own idea.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 02:04:01 AM
> "Alternatively, going through the village practically guarantees your team will get as much attention from the locals as they could ever want. Going around to the west will probably run you into an acquaintance of your Agent and a bunch of her minions. Fairies and a small possibility of the hero your Agent mentioned are definitely the best of the three choices."

>"How thick is this forest?" says the Emperor.
>"Rather thick, sir," says the Agent. "We won't be able to travel in standard formation. I would not advise cutting a path through, I doubt the faeries would take a pleasant view of it."
>"We'll have to compensate," says the Emperor. "How are the provisions?"
>"We got enough to feed everyone for three days," VIVIT says. "We could stretch it to four if necessary. Tents have been stored away, and we should have instant bedding for everyone, save the prisoner and those two." She nods toward you. "But there won't be any spares."
>"And are we waiting on anything at this point?" The Emperor says.
>"Anything to add?" says the Agent, glancing toward you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 02:09:22 AM
> Do we know anything about any strange artifacts in the forest very near the Sanzu River?
> "Among other things, I was gonna ask if you were going to bring extra soldiers given the change of plans, but after hearing about your supplies situation I guess you've all already thought that through more than I would."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 03:07:26 AM
> Do we know anything about any strange artifacts in the forest very near the Sanzu River?
> "Among other things, I was gonna ask if you were going to bring extra soldiers given the change of plans, but after hearing about your supplies situation I guess you've all already thought that through more than I would."

>You think you vaguely recall something like that...
>"What you see will be our entourage," says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 03:09:51 AM
> Do we remember anything about them, other than they might be there?
> "All right. Assuming you're still interested in seeing Higan's paperwork on Sariel, it should be okay to have the Yama retrieve it, but ask the ferrywoman to read it for you."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 03:26:21 AM
> Do we remember anything about them, other than they might be there?
> "All right. Assuming you're still interested in seeing Higan's paperwork on Sariel, it should be okay to have the Yama retrieve it, but ask the ferrywoman to read it for you."

>Thinking on it, you are reasonably sure they are things left by the departed, things they were strongly attached enough to they tried to take it with them. It's been ages since you've really considered it at all.
>"I will keep this in mind," says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 03:34:56 AM
> Nod.
> "Also, my memory may be a bit fuzzy on this, but I'm reasonably positive the part of the forest closest to the river has a bunch of artifacts in it. I think they were left there by those souls that were really attached to them for whatever reason. If you have any interest in them for any reason, it might be worth asking the ferrywoman about them, just to be cautious before disturbing them."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 03:49:32 AM
> Nod.
> "Also, my memory may be a bit fuzzy on this, but I'm reasonably positive the part of the forest closest to the river has a bunch of artifacts in it. I think they were left there by those souls that were really attached to them for whatever reason. If you have any interest in them for any reason, it might be worth asking the ferrywoman about them, just to be cautious before disturbing them."

>The Emperor nods, then looks to the Agent. "Did you encounter anything like this?"
>"I may not have gone to the right places," he says.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 03:54:54 AM
> "It's also possible I'm misremembering. It has been ages since I had to think about it."
> Look to Kasen.
> "Is there anything final you can think of? You know the topsiders better than I do."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 04:01:11 AM
> "It's also possible I'm misremembering. It has been ages since I had to think about it."
> Look to Kasen.
> "Is there anything final you can think of? You know the topsiders better than I do."

>"I think you have told them all of the basic things," says Kasen. "There's dozens of possible things that could happen, but this is always true. I would be sure to emphasize that once we are north of town, it is important not to wander off. To the west is Yuka's domain, and to the east is the Nameless Hill, humans tend not to be welcome in either."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 04:01:47 AM
> Look to Sombraluz.
> "Either of those names mean anything to you?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 04:53:10 AM
> Look to Sombraluz.
> "Either of those names mean anything to you?"

>"Not as such," says the Agent.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 04:57:57 AM
> Look back to Kasen.
> "Maybe you'd better describe those things to him in more detail, then."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 05:10:24 AM
> Look back to Kasen.
> "Maybe you'd better describe those things to him in more detail, then."

>"Yuka's doman is not hard to recognize," says Kasen. "It is a field full of many kinds of flowers, though I suppose any would just be sprouts right now.  She guards them zealously, and is powerful enough not to tempt. As for the Nameless Mound, it is full of lilies of the valley, and is home to a doll youkai who does not have a favorable opinion of humans."
>"So, we should be aware of large fields of flowers," says the Agent.
>"I suppose you could say it like that," Kasen says, frowning slightly.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 05:13:00 AM
> "Hey, you got hundreds of machine people that are all the same person, we got dangerous flower fields. Fair's fair."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 05:22:45 AM
> "Hey, you got hundreds of machine people that are all the same person, we got dangerous flower fields. Fair's fair."

>"I suppose so," says the Agent. You swear you see a small grin on VIVIT's lips.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 11:53:16 AM
> Look back to Kasen.
> "Anyway. Is there anything or anyone else?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 06:41:54 PM
> Look back to Kasen.
> "Anyway. Is there anything or anyone else?"

>"Short of people wandering around, I don't know of any," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 06:46:23 PM
> "Which is impossible to account for no matter what."
> Turn back to Canus.
> "Anything else you or your team wants to know?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 07:18:54 PM
> "Which is impossible to account for no matter what."
> Turn back to Canus.
> "Anything else you or your team wants to know?"

>"This should be sufficient for our purposes," says the Agent.
>"Do you feel you'll be able to help us deal with unforeseen events?" The Emperor says.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 07:40:19 PM
> "I don't see why not. I can't think of any pressing personal emergencies that would require my immediate attention once I get back home."
> Turn to Kasen.
> "What about you? You think you could stick around and help deal with anything unexpected that might come up while we're on this mission?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 07:49:31 PM
> "I don't see why not. I can't think of any pressing personal emergencies that would require my immediate attention once I get back home."
> Turn to Kasen.
> "What about you? You think you could stick around and help deal with anything unexpected that might come up while we're on this mission?"

>"Um, I'll try to," she says. "But, depending on what's happened, I may not be able to stay the whole way through..."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 08:01:44 PM
> Come on, Kasen, pick up on at least one of these prompts!
> Raise an eyebrow.
> "What might have happened?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 08:32:21 PM
> Come on, Kasen, pick up on at least one of these prompts!
> Raise an eyebrow.
> "What might have happened?"

>She must really be bad at lying when put on the spot...
>"I could think of any number of things," she says, frowning a speaking a bit less firmly than usual. "I do tend to keep the company of a number of exotic animals who will want my attention. And there are still devotions that I need to attention to, and who else knows what might have happened while I was away..."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 09:01:08 PM
> Nod.
> "Anything else outside of at-home stuff that you think needs to be addressed? Maybe like letting the red-white know you're no longer indisposed, or something like that."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on December 31, 2012, 09:43:36 PM
>Have we heard her lie at all?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2012, 10:19:15 PM
> Nod.
> "Anything else outside of at-home stuff that you think needs to be addressed? Maybe like letting the red-white know you're no longer indisposed, or something like that."

>She nods. "Yes, that as well. Possibly some more personal matters to tend to."

>Have we heard her lie at all?

>Not that you know of.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2012, 10:38:26 PM
> "All right, then."
> Turn back to Canus.
> "Yeah, we can pitch in."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 12:29:41 AM
> "All right, then."
> Turn back to Canus.
> "Yeah, we can pitch in."

>"Very well," says Canus, as he turns toward the Model Seven and starts to walk toward it. "I see no reason to delay any longer."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 01:00:19 AM
> Look over to Sombraluz.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 01:37:53 AM
> Look over to Sombraluz.

>He looks toward the soldiers who have been escorting you and speaks in Kosan.  "Put them along the back and just keep  an eye on them." Then he looks toward both of you and says, "Toward the back," in your language.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 01:52:05 AM
> "Okay."
> Head on in!
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 05:18:00 AM
> "Okay."
> Head on in!

>You head into the machine, finding it really hasn't changed much since your last visit. The Emperor has claimed one of the seats in the middle already, and you see VIVIT moving toward one of the ones in front. Your escort leads you toward the back, where you find yourself forced to land on the cot that you awoke on, initially. Kasen takes a seat beside.  Your escort takes positions close to you. For the first time, you don't have weapons pointed at you, which is nice.  More and more soldiers file inside, and the room becomes fairly crowded. You start to see that there would be a logistics probably in moving a large amount of soldiers, unless they found a way to make the Model Seven larger, or deal with its need to rest.
>As everyone enters the machine, and the Agent takes a seat at the front with VIVIT. The two of them begin to fiddle with the machine console, talking among themselves while doing so. At first you wonder if they're doing anything at all. Then you begin to hear some mechanical hums and whirs start to sound.  Still, time passes, and you don't have much of an idea of what is going on. A couple the soldiers fidget and look around, but no one really talks. You cannot tell what the Emperor is doing, the seat obscures him.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 01, 2013, 05:28:31 AM
>"Sombraluz? How long does the trip take?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 07:20:35 AM
>"Sombraluz? How long does the trip take?"

>"Shortly," says the Agent.
>True to his word, you feel the whole vehicle shudder to a stop after a couple more minutes of uncomfortable silence. You can heave several of the soldiers exhale aubly; surely they couldn't have been holding their breathes the whole time, could they? "Report," says the Emperor.
>"We have enough power for two more jumps," says the Agent, as some of the machine's noises between to stop.
>"Nothing on camera," says VIVIT. "I think it's clear outside."
>"Then we disembark," The Emperor says, as he rises from his seat. "Open the doors."
>"At once," says the Agent, as you hear the door unlock with a loud thunk noise. 
>"Check the immediate area, make sure it is secured. " says the Emperor, as soldiers start to file out. You can feel some of the tension leave the room, and a new kind of tension slides into its place.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 08:27:51 AM
> Might as well watch and wait for instruction. Take a glance at Kasen in the meantime.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 09:01:08 AM
> Might as well watch and wait for instruction. Take a glance at Kasen in the meantime.

>You watch as the soldiers file out, and glance over at Kasen. She seems to be relaxed now, her face calm and placid.
>"Let's go," says the Agent, as he stands up.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 09:43:11 AM
> Follow him out.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 09:53:19 AM
> Follow him out.

>You follow him outside, and find that you have returned to that clearing, from what feels like so long ago. The air feels fresh and clean, only now do you really notice how stale the air was beforehand. You can't remember the last time it felt so good to leave a small place for a wide open one.  The soldiers have spread out everywhere, poking around the bushes and peering around trees. You can only imagine what they are expecting to find. Looking around, the area seems empty at a glance. The sky overhead is pale morning blue, you expect you could see the sun rise in the east, if not for the mountains being in the way. The air has a mild chill to it, but nothing like that of the recently passed winter.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 09:55:21 AM
> Point up.
> "Anyone mind if crest the canopy and check out what's around?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 07:26:49 PM
> Point up.
> "Anyone mind if crest the canopy and check out what's around?"

>"Go ahead," says the Agent. Then he speaks a little more softly, "But try not to go too fast, the troops are already jumpy."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 07:36:46 PM
> Take on a quieter tone of our own.
> "Yeah, I know the feeling."
> Reverse volume and take on a tone slightly louder than normal so we can speak to the group.
> "Going up, guys."
> Crest the canopy at a fairly leisurely pace.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 09:05:17 PM
> Take on a quieter tone of our own.
> "Yeah, I know the feeling."
> Reverse volume and take on a tone slightly louder than normal so we can speak to the group.
> "Going up, guys."
> Crest the canopy at a fairly leisurely pace.

>You commiserate with the Agent, then announce your intentions before taking to the air. Thankfully, this doesn't seem to bother the gathered soldiers very much.
>You push your way past the branchs, still bare from winter but laden with buds, and poke your head through the forest canopy.  Looking around, the air is reasonably clear. There are a few faeries gadding about here and therein the distance, and a hawk circling above.  To the northwest you can see the mansion, and nothing seems awry about it compared to before. All in all, things seem reasonably peaceful.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 09:08:26 PM
> No one in the immediate vicinity aside from our party?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 09:15:49 PM
> No one in the immediate vicinity aside from our party?

>Not that you can see from the air. As far as the ground is concerned, even leafless branches are difficult to see through when you have enough trees together.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 09:16:51 PM
> Drop back down at approximately the same pace as we went up.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 09:42:22 PM
> Drop back down at approximately the same pace as we went up.

>You drop back down to the ground, and notice that the Sombraluz is speaking with the Emperor at the moment.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 09:45:17 PM
> Where did Kasen wind up?
> What are they speaking about?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 10:42:44 PM
> Where did Kasen wind up?
> What are they speaking about?

>Kasen has kept close to the machine's entrance, and seems to be trying to stay out of the way for now.
>You can't immediately tell what they are talking about, they seem to be between between themselves.

>_

Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 10:55:50 PM
> Float a little bit closer to them, but don't interrupt.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 11:04:09 PM
> Float a little bit closer to them, but don't interrupt.

>You float a little closer, and catch the Agent's eye. He looks over toward you and says, "Did you see anything?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 11:07:16 PM
> "Nothing out of the ordinary. Some fairies way in the distance, but no one else."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 01, 2013, 11:12:33 PM
>"And don't worry, they're about as harmless as your average kid, just as dim too. They can pack a sting with the usual danmaku, but that stuff never kills anyhow. So the folks here won't have to worry if they get rowdy. So long as you don't draw their attention, they won't bug you. Just tell 'em you're playing hide-n-seek, and they'll probably wander off after gettin' the idea to do it themselves. Probably already knew that bit though."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2013, 11:20:08 PM
> "Nothing out of the ordinary. Some fairies way in the distance, but no one else."

>"And don't worry, they're about as harmless as your average kid, just as dim too. They can pack a sting with the usual danmaku, but that stuff never kills anyhow. So the folks here won't have to worry if they get rowdy. So long as you don't draw their attention, they won't bug you. Just tell 'em you're playing hide-n-seek, and they'll probably wander off after gettin' the idea to do it themselves. Probably already knew that bit though."

>"Good," says the Agent.
>"Once we are confident that this area is secure, we shall leave a force to guard the Model Seven and begin to move out." says the Emperor.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2013, 11:35:59 PM
> Point to the northwest.
> "There is a mansion off in that direction, but I think they're far enough away that they won't disturb this area."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2013, 12:23:29 AM
> Point to the northwest.
> "There is a mansion off in that direction, but I think they're far enough away that they won't disturb this area."

>"I hope to avoid it," says the Agent.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 02, 2013, 12:33:01 AM
>"Well, so long as you don't go near it, I'd say you're set on that angle then."
>What do we know about that mansion anyhow?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2013, 12:51:37 AM
>"Well, so long as you don't go near it, I'd say you're set on that angle then."
>What do we know about that mansion anyhow?

>You visited it yesterday, it has having an open house event of some kind that you largely didn't bother with. You know that Patchouli lives there, and keeps her library there.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2013, 01:24:33 AM
> Float on back over to Kasen, unless someone stops us.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2013, 01:27:23 AM
> Float on back over to Kasen, unless someone stops us.

>You make your way over to Kasen, as the Emperor and his agent observe the soldiers, neither seem to object to you doing so.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2013, 02:01:55 AM
> "How you holdin' up?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2013, 04:53:14 AM
> "How you holdin' up?"

>"I am alright," she says.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2013, 05:28:53 AM
> Is there anyone presently looking in our direction or within soft-voice earshot?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2013, 05:47:56 AM
> Is there anyone presently looking in our direction or within soft-voice earshot?

>You glance around, and note that the Agent seems to keeping half an eye on you.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2013, 11:58:19 AM
> "Well, just remember that we'll be done soon enough."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2013, 07:51:38 PM
> "Well, just remember that we'll be done soon enough."

>"I know, " says Kasen. "Just the last few steps."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2013, 08:01:18 PM
> Look around at the forest.
> "Still, even given the circumstances, it's good to be home."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2013, 08:28:08 PM
> Look around at the forest.
> "Still, even given the circumstances, it's good to be home."

>She nods.
>You glance around the forest. It is reasonably peaceful despite the soldiers examining trees, rocks, and leafless shrubs with almost comical degrees of caution.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 02, 2013, 08:30:25 PM
>Chuckle a bit, while keepin' quiet as we have been. "Comically serious, ain't they?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2013, 09:13:23 PM
>Chuckle a bit, while keepin' quiet as we have been. "Comically serious, ain't they?"

>"I suppose I can't blame them," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2013, 10:25:19 PM
> "I suppose."
> Wait for something interesting to happen with the Kosan forces.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 12:11:53 AM
> "I suppose."
> Wait for something interesting to happen with the Kosan forces.

>You wait, as the soldiers satisfy their wariness and report back to the Emperor in pairs and trios. Soon, the Emperor begins to break the idling soldiers into groups. One group of four he sends into the machine with Orders to retrieve Sariel. You peek inside, and see them remove her from metallic case that looks something like a coffin and a wardrobe, with barely enough room for her wings. She is still unconscious, and it doesn't seem like she's been given any medical attention. She has been restrained with some kind of strange white rope, you can't even see the cording in it, which has bound her arms to her side and constricted her wings around her.  Two of the soldiers drag her out, while two others keep their weapons trained on her back from a few feet back.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 03, 2013, 12:16:00 AM
>"Crazy rope that. And I know rope, seen enough of it over the years."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 01:03:19 AM
>"Crazy rope that. And I know rope, seen enough of it over the years."

>"It doesn't look like any I've seen, for certain," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 02:25:27 AM
> Let them by if we're in the doorway.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 02:39:49 AM
> Let them by if we're in the doorway.

>You are not in their way, and watch as they pass by.  Another group of four soldiers are taking positions around the model seven, presumably to guard it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 02:43:29 AM
> Are they carrying Sariel on anything?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 03:07:34 AM
> Are they carrying Sariel on anything?

>They are not. On closer inspection, they seem to be holding her by loops in the rope and letting her legs drag on the ground a little.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 03:12:40 AM
> "You sure you guys don't want to carry her on something so she doesn't weigh you down as much?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 03:23:45 AM
> "You sure you guys don't want to carry her on something so she doesn't weigh you down as much?"

>"The terrain looks too rough for a gurney," says one of the soldiers keeping his weapon pointed at Sariel as he passes by.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 03:28:08 AM
> What's a gurney?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 03:29:27 AM
> What's a gurney?

>You have no clue.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 03:33:58 AM
> Blink.
> "A what?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 04:19:45 AM
> Blink.
> "A what?"

>"A stretcher with wheels," the soldier says as he passes you by.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 04:22:27 AM
> "Oh. Yeah, I guess that would be a bit bumpy."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 05:27:32 AM
> "Oh. Yeah, I guess that would be a bit bumpy."

>The soldier, having passed by, doesn't really answer.
>Sombraluz approaches you and says, "We're getting ready to move out."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 05:29:30 AM
> "Are we going with you or staying here?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 05:39:24 AM
> "Are we going with you or staying here?"

>"We were under the impression that you were going to come assist us," says the Agent.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 03, 2013, 07:44:35 AM
>Do so.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 08:18:29 AM
>Do so.

>How do you intend to do this thing?

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 03, 2013, 09:50:09 AM
>"Kasen, we're following them."
>Follow them.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 10:54:35 AM
>"Kasen, we're following them."
>Follow them.

>"I'll be right behind you," says Kasen.
>You follow the troupe as it slowly begins to make its way northward. A few groups range out a bit to the north, east, and west, trying to keep ahead. Regardless, the forest floor is thick enough to keep one from moving at a full walk, Not that you have this problem, of course, it's easy enough to float over the brush and have plenty of headroom under the forest canopy. You have to admit that the soldiers' leg armor works to their advantage; keeping them from being scratched by the bush or the errant briar from catching onto their uniforms underneath.  Agent Sombraluz, though he lacks armor, is surefooted and swift enough to pick out a path without any apparent difficulty. The Emperor has a harder time, he is not as agile as the Agent and his cape periodically catches on a branch; the lack of tears is a testament to its quality.  VIVIT has the hardest time, her skirt refuses to cooperate with the underbrush, and you find yourself wondering if she has spent much time in the forest. You would certainly curse up a storm in her position. Kasen stays behind you, choosing walk rather than float.
>"Kisume," Kasen says softly, "Look to the right a bit, just up ahead by that dead ivy."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 03, 2013, 11:34:04 AM
>Look to the right a bit. If we don't notice anything, assume Kasen will explain, and wait for her to do so.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 05:40:24 PM
> Try to be discreet as we look, too.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 07:22:27 PM
>Look to the right a bit. If we don't notice anything, assume Kasen will explain, and wait for her to do so.

> Try to be discreet as we look, too.

>You look over as discreetly as you can, and nothing catches your eye at first.
>"That footprint," says Kasen.
>...Oh, there is a footprint, isn't there? Huh, it looks a bit small, certainly no soldier made it.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 08:02:11 PM
> Is there just the one?
> Is it fresh?
> Are we and Kasen in the rear of the group, or are there Kosans behind us? Other than the group guarding the Model Seven.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 08:45:07 PM
> Is there just the one?
> Is it fresh?
> Are we and Kasen in the rear of the group, or are there Kosans behind us? Other than the group guarding the Model Seven.

>You just see the one, you don't know if the rest of the ground is soft enough to hold more.
>You really have no idea, footprints weren't much of a thing in Higan or Underground. It doesn't seem to be old.
>You have been trailing near the back; there's a couple Kosan soldiers that are roughly abreast with you, and VIVIT, who is trailing behind a bit.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 09:45:11 PM
> Take on an equally quiet voice.
> "Yep."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 10:16:56 PM
> Take on an equally quiet voice.
> "Yep."

>"Someone was here," says Kasen says. "Recently."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 10:34:16 PM
> "Yep."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2013, 11:30:39 PM
> "Yep."

>"So, do you think it means anything?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2013, 11:51:39 PM
> "Maybe. Might just be a fairy."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 03, 2013, 11:53:13 PM
>Does it look like it might be the size of a fairy's foot?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2013, 12:00:00 AM
> "Maybe. Might just be a fairy."

>She nods. "That's probably not for the best, if it is so."

>Does it look like it might be the size of a fairy's foot?

>It could be. If it were, it'd be a fairly sizable faerie. But you have encountered such.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2013, 12:05:42 AM
I'm honestly not sure of the optimal path here. We could keep quiet and try not to get whoever it is involved, or we could point it out so the rest of the group doesn't freak out when they run across someone unfamiliar.

I have a sneaking meta suspicion it's Kogasa, because wouldn't that just be the greatest luck ever.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 04, 2013, 12:08:30 AM
I was thinking it was Cirno or something, given our proximity to the SDM. Isn't she always around that lake anyhow?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 04, 2013, 12:13:14 AM
I vote we do nothing. It's a footprint, and we just landed here after a trip of who knows how long. How can we put that in perspective if we don't know the situation?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 04, 2013, 12:14:50 AM
Well, why don't we ask Kasen how recent she thinks it is?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2013, 12:39:19 AM
Hmm, we might be able to get away with that without losing anything.

> "How recently, do you think?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2013, 02:30:41 AM
> "How recently, do you think?"

>"It seems very fresh," says Kasen.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2013, 03:06:34 AM
Hmm. That change any minds?

> Does anyone else appear to have noticed the footprint?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 04, 2013, 04:31:13 AM
It's still just a footprint, and not a very distinctive-looking one. We kinda have more important things to deal with, don't we?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2013, 06:01:14 AM
> Does anyone else appear to have noticed the footprint?

>"Not that you can tell."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2013, 05:40:22 PM
> Go to bed and get better, parser.

I have to admit a meta-itch to pursue this footprint. I don't think Kasen would be making a deal out of it if it wasn't important. (Also, as loathe as I am to feel this way, especially since we've gone so long without anyone trying to angle toward this conclusion, a small part of me wonders if it's Koishi.)

On the other hand, pursuing this could get someone needlessly involved in this entire mess, and there's no telling how much it would delay our trek to Higan.

On the other other hand, we don't actually need to reach Higan - if the Model Seven gets busted up, then all major good guy goals are accomplished and all that's left is the mop-up duty of making sure the soldiers are declawed so they don't wreak any sort of havoc on their way down. If whoever this is (apparently likely to not be a fairy) can help with that somehow, then it'd be worth the delay to the place we may end up not needing to visit anyway.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 04, 2013, 05:44:28 PM
Funnily enough, Koishi was also on my considerations list. Strange minds think alike, as they say.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2013, 03:41:03 AM
After pondering it some more, I'm not sure how much time this would actually lose, nor am I sure it would actually get an innocent involved, so I'm going to go ahead with it.

> Give a terse nod, then point at the footprint and take on a normal tone.
> "Heads up, folks."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2013, 03:46:00 AM
> Give a terse nod, then point at the footprint and take on a normal tone.
> "Heads up, folks."

>"What did you find?" says Sombraluz, as the group's general attention turns your way.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2013, 03:46:39 AM
> Give a small jab toward the footprint with our pointing finger for a little extra emphasis.
> "Someone's been here."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2013, 03:49:42 AM
> Give a small jab toward the footprint with our pointing finger for a little extra emphasis.
> "Someone's been here."

>"Do you have any idea who?" says the Emperor. "Or merely someone?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2013, 04:00:25 AM
> "Don't know. Unless they added something to the water here while I was gone, that footprint's too big to be a fairy's. But doesn't exactly narrow it down a lot."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2013, 04:37:35 AM
> "Don't know. Unless they added something to the water here while I was gone, that footprint's too big to be a fairy's. But doesn't exactly narrow it down a lot."

>"You heard her," says the Agent, looking to the soldiers. "Stay wary, we're looking for someone approximately three and a half to four feet fall. Do not underestimate such a person if you encounter him or her, we've seen what even the small ones can do."
>With that, the troops resume their course.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2013, 04:49:13 AM
Well, that wasn't as bad as it could have been.

> Follow along!
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2013, 05:03:36 AM
> Follow along!

>You follow along. The soldiers continue ahead, keeping wary. After a few minutes, you hear. "Up ahead, twenty degrees west, in the tree!"
>"Why hello there, young one!" comes a squeaky high-pitched voice, distant enough to be a little difficult to hear properly.

>_

Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2013, 05:16:04 AM
> Let out an annoyed groan.
> "Hold up, let me see. I think I know what this is."
> Look up a bit and a bit to the west into the treetops. If we can't see anyone, keep heading forward until we do.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2013, 05:30:19 AM
> Let out an annoyed groan.
> "Hold up, let me see. I think I know what this is."
> Look up a bit and a bit to the west into the treetops. If we can't see anyone, keep heading forward until we do.

>You groan and tell them to stop, though the command seems hard to be necessary as they all come to an immediate halt.
>You have to float ahead a couple yards to see the speaker, a child-sized faerie with bright red hair, sitting in a treebranch and wearing a mound of fluff on her face. The mound of fluff still superficially resembles a beard, but it has been tore diagonally halfway down the right side, and has a few leaves and small sticks stuck in it. "Wow, there's a lot of you," says the faerie. "Well no matter! The Great and Wise and Beautiful and Wise Butter Candy, victor of the great sage war of yesterday, shall answer all of your toughest questions! But not the riddles, riddles don't have anything to do with wisdom."
>There silence in the air is tangible enough that you could bottle it.

>_

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2013, 05:33:55 AM
> What were the things Nazrin asked us to recover, and how many did we come very close to acquiring? One of Eientei's rabbits had one...did the doll person have another?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2013, 05:38:23 AM
> What were the things Nazrin asked us to recover, and how many did we come very close to acquiring? One of Eientei's rabbits had one...did the doll person have another?

>Nazrin's asked you to recover a lost book, which the doll lady had. A rabbit at Eientei named Miyu had the red crystal rose, which you hope she turned over. There is still a large wax candle unaccounted for.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2013, 05:47:44 AM
> "We're late for something very important, so just one question. Who took the large candle from the forest shop?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2013, 08:59:04 PM
> "We're late for something very important, so just one question. Who took the large candle from the forest shop?"

>"Oh, I bet you thought you were being clever, eh?" says Butter Candy. "Thought you could pull a fast one? Well guess what, I just happen to know that Cherry Blossom donated it to the Faerie Shrine, so ha!"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2013, 09:21:00 PM
> Nod.
> "Got it."
> Look to Canus.
> "We're good. Let's keep moving."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 05, 2013, 10:20:46 PM
>Recall what the Fairy Shrine is.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2013, 10:52:04 PM
> Nod.
> "Got it."
> Look to Canus.
> "We're good. Let's keep moving."

>"Explain what just transpired," says the Emperor, after giving a nod to his agent, who motions for the band to continue onward.

>Recall what the Fairy Shrine is.

>You have no idea.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 05, 2013, 10:57:05 PM
>"Fairies, they're like kids. That one got some fluff stuck to her face, and started thinking she was a sage. Impressionable folks them, wanted to find out about a little something I was taking care of before I got wrapped up in all this."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2013, 11:57:23 PM
>"Fairies, they're like kids. That one got some fluff stuck to her face, and started thinking she was a sage. Impressionable folks them, wanted to find out about a little something I was taking care of before I got wrapped up in all this."

>The Emperor gives a nod, as the group moves on.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 12:12:28 AM
> Keep going.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2013, 12:46:34 AM
> Keep going.

>You keep going, as Butter Candy says, "Don't forget to tell your friends, I'm the best game in town when it comes to wisdoming!"
>Keeping pace with the soldiers, you soon leave the faerie behind. After a few moments, Kasen begins to look around.  "Do you hear someone talking?" she says.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 02:59:04 AM
> Do we, aside from Kasen and the fairy?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2013, 03:45:30 AM
> Do we, aside from Kasen and the fairy?

>You don't hear any other voices.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 04:29:28 AM
!

> Stop.
> "Hold up, everyone, and take a listen."
> Listen for voices that are not part of our company.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2013, 05:26:49 AM
> Stop.
> "Hold up, everyone, and take a listen."
> Listen for voices that are not part of our company.

>You stop and call for a halt.
>"Halt!" says the Emperor. "What are we listening for?"
>Aside from the Emperor's voice, you don't hear anyone else.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 05:27:38 AM
> "Sounds like Kasen is hearing voices."
> Look to Kasen.
> "But I don't hear anyone. Who do you hear? What are they saying?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2013, 05:37:47 AM
> "Sounds like Kasen is hearing voices."
> Look to Kasen.
> "But I don't hear anyone. Who do you hear? What are they saying?"

>The Emperor nods and gives an acknowledging grunt.
>Kasen shakes her head. "I don't hear it any longer. I am not sure what it was saying, it was too faint."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 05:42:00 AM
> "Weird. I definitely haven't heard anyone other than us."
> Look around at the group.
> "Did anyone else hear anything?'
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2013, 05:49:34 AM
> "Weird. I definitely haven't heard anyone other than us."
> Look around at the group.
> "Did anyone else hear anything?'

>You are met with a chorus of denials and headshaking.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 05:53:19 AM
> Frown.
> "Then we should probably just keep moving. If anyone else hears voices, though, speak up."
> If the rest of the group keeps going, then keep on going with them.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2013, 05:58:36 AM
> Frown.
> "Then we should probably just keep moving. If anyone else hears voices, though, speak up."
> If the rest of the group keeps going, then keep on going with them.

>"Take her cautions as mine," says the Emperor, "Resume your march."
>As you resume following along, you feel a slight itch in your right ear, then hear a quiet feminine voice say "You are making this very difficult, you understand. Don't look around or say anything, just listen. Try not to jerk your head around, either, like that silly hermit did."

>_

Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 06:00:04 AM
> What the
> No, don't react. Just keep heading forward like everything is normal. Give our right ear a casual, gentle scratch along the way.
> Do we know the voice?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2013, 06:22:58 AM
> What the
> No, don't react. Just keep heading forward like everything is normal. Give our right ear a casual, gentle scratch along the way.
> Do we know the voice?

>You do not know the voice.
>You scratch at your ear, and the voice continues. "Now, close your eyes, and keep moving forward. You'll probably hear some things, but pay them no mind. Just keep moving forward with your eyes closed until I tell you to stop."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 06:25:22 AM
> Is this voice speaking our language, or is it being translated?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2013, 06:38:29 AM
> Is this voice speaking our language, or is it being translated?

>It is definitely in your language.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 06:42:26 AM
Well, I don't see how this could possibly go wrong! <_<

> Close our eyes. For good measure, tilt our the tiniest bit downward.
> Keep on heading forward and listening.

Going to bed. Hoping to see good things when I wake up. Use your best judgment should situations needing it arise. I would strongly recommend keeping the eyes closed until we're told to open them - if nothing else, with the head tilt, we could play it off like we were entranced.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2013, 07:01:21 AM
> Close our eyes. For good measure, tilt our the tiniest bit downward.
> Keep on heading forward and listening.

>You continue forward, tilting your head downward. You suddenly hear an outcry from the gathered soldiers, and Kasen cry out in surprise. Then it all fades away, as though it never was.
>"You may stop now," says the voice, now loud and clear, and just off to your side.
>"What-" Kasen says.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 02:05:29 PM
> Stop moving.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2013, 11:30:06 PM
> Stop moving.

>"So," says Kasen, "that was your doing?"
>There is a sigh from the speaker. "You may open your eyes now, too. Well, unless you would like to keep them closed? That is fine, as well."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2013, 11:33:35 PM
> Open our eyes and take in what's going on.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 01:33:10 AM
> Open our eyes and take in what's going on.

>You open your eyes and find yourself standing outside a modest-looking house near worn dirt road, in the middle of an field of grass. A tall blonde-haired youkai stands nearby, wearing a white gown and resting an open parasol on her shoulder, watching you and Kasen with an unreadable expression. Kasen glares at the youkai, while massaging her head with her unbandaged hand.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 01:39:47 AM
> Have we seen her before?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 03:18:46 AM
> Have we seen her before?

>You have not. But you are reasonably certain, but having a few moments to center yourself, that you are outside the home you had hitherto been doing your best to avoid based on Nue's warnings.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 03:20:59 AM
> "What the..."
> Look around for the Kosan team and Sariel with a look of mind confusion.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 03:52:19 AM
> "What the..."
> Look around for the Kosan team and Sariel with a look of mind confusion.

>You look around, and do not see them at all.
>"Now," says the youkai, "I think we can converse comfortably here, and I'm sure you both have quite a lot of explaining you would like to do for me."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 03:53:20 AM
> Look back to the woman.
> "How much do you already know?'
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 04:06:10 AM
> Look back to the woman.
> "How much do you already know?'

>"Hmm, well, I'm a little behind the times," says the youkai. "But, allow me to summarize. I am well aware that the vessel you arrived on has passed into Gensokyo before, and left it. I'm also aware that it seems to have come with quite a few soldiers carrying weapons quite a bit out of place, and that the two of you seemed to be aiding them."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 04:12:58 AM
> Take off the translator and frown.
> "Of course it looked that way. I'm not so amazing that I could just tell those guys I was going to stab them in the back and survive long enough to actually do it."
> Shrug.
> "But I'm guessing that's not really what you want to hear right now, is it? The gist of it is that the one guy in the fancy-pants cape is the ruler of a massive outside world empire. They've been scouting Gensokyo for a while with the intention of conquering it, but it sounds like those plans got put on hold once he found out that the blue winged woman had been feeding him lies about Higan for years in an effort to trick him into getting revenge on Higan for her through military conquest. We were actually on our way to dump her off at the Sanzu."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 04:34:47 AM
> Take off the translator and frown.
> "Of course it looked that way. I'm not so amazing that I could just tell those guys I was going to stab them in the back and survive long enough to actually do it."
> Shrug.
> "But I'm guessing that's not really what you want to hear right now, is it? The gist of it is that the one guy in the fancy-pants cape is the ruler of a massive outside world empire. They've been scouting Gensokyo for a while with the intention of conquering it, but it sounds like those plans got put on hold once he found out that the blue winged woman had been feeding him lies about Higan for years in an effort to trick him into getting revenge on Higan for her through military conquest. We were actually on our way to dump her off at the Sanzu."

>"Blue-winged woman?" says the youkai.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 07, 2013, 04:52:12 AM
>"Sariel, a shinigami."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 07, 2013, 04:57:53 AM
>"She was angry with Higan, and wanted this empire to invade Gensokyo as revenge. We managed to convince the emperor that she was untrustworthy, so he was bringing her here in order to get more reliable information. "
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 04:58:59 AM
> "She was the unconscious one being dragged along by a couple of those soldiers."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 05:06:14 AM
>"Sariel, a shinigami."
>"She was angry with Higan, and wanted this empire to invade Gensokyo as revenge. We managed to convince the emperor that she was untrustworthy, so he was bringing her here in order to get more reliable information. "
> "She was the unconscious one being dragged along by a couple of those soldiers."

>"Ah, is that where Sariel got off to?" says the youkai.
>She waves a hand to Kasen. "You may sit down, the grass over there is dry. I would have warned you to close your eyes, but I image that you didn't want to risk letting the soldiers know what was happening. "
>"Fine," says Kasen. "I'm through with today, anyways."
>"Now," says the youkai, looking back to you and giving you a smile that belies her tone, "do elaborate a bit on that invasion, please?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 05:11:14 AM
> "The emperor wanted to make an historical name for his country by punching a hole in reality and beating up the strange magical creatures on the other side. What you saw before you did whatever you did is just a drop in the bucket of his forces. Of course, since his country is a dictatorship and he's a narcissictic megalomaniac that hasn't appointed a successor yet, all we have to do is cut off the snake's head and the body will die."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 05:13:44 AM
> "The emperor wanted to make an historical name for his country by punching a hole in reality and beating up the strange magical creatures on the other side. What you saw before you did whatever you did is just a drop in the bucket of his forces. Of course, since his country is a dictatorship and he's a narcissictic megalomaniac that hasn't appointed a successor yet, all we have to do is cut off the snake's head and the body will die."

>"Mmm, we can't have that," says the youkai. "Now, what can you tell me about how they managed to arrive here?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 05:17:36 AM
> "They used some weird machine created by a professor of theirs. Pretty egocentric herself, but she's fighting the good fight in this case, so no worries. She's actually been here before herself a few times. In fact, do you remember that weirdo dream from a few years ago? She was in Gensokyo when it hit and she got affected too. Sounds like that dream did something screwy with time, because she was gone from her home for several months because of it, and when she got back that emperor guy had taken over and suddenly she was persona non grata."
> Blink.
> "You knew who Sariel was without us naming her, maybe you've heard of her to. Yumemi Okazaki? You know that name? I think she's met the red-white before."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 05:41:30 AM
> "They used some weird machine created by a professor of theirs. Pretty egocentric herself, but she's fighting the good fight in this case, so no worries. She's actually been here before herself a few times. In fact, do you remember that weirdo dream from a few years ago? She was in Gensokyo when it hit and she got affected too. Sounds like that dream did something screwy with time, because she was gone from her home for several months because of it, and when she got back that emperor guy had taken over and suddenly she was persona non grata."
> Blink.
> "You knew who Sariel was without us naming her, maybe you've heard of her to. Yumemi Okazaki? You know that name? I think she's met the red-white before."

>"Oh, I familiar with that name," says the youkai, as her grin widens. "In fact, I would like you to tell me all about her and her work."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 11:36:55 AM
> "Uh, I don't know a whole lot about what she does, other than her seeming mighty impressed by this."
> Conjure some demon fire in one hand.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 12:22:52 PM
> "Uh, I don't know a whole lot about what she does, other than her seeming mighty impressed by this."
> Conjure some demon fire in one hand.

>She glances at your demon fire and says, "Well, that is very nice. But is that all you can tell me about her? What is her role in this whole debacle."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 12:23:50 PM
> "Aside from making that machine originally and then having it taken from her? She was the major and pretty much only rebel party against the empire. Her and her assistant, and a machine woman of theirs."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 12:33:37 PM
> "Aside from making that machine originally and then having it taken from her? She was the major and pretty much only rebel party against the empire. Her and her assistant, and a machine woman of theirs."

>"Ah, that is good," says the youkai. "I would have been very displeased if she went along with the idea."
>She smiles again. "I do believe you've quite made my day. I find myself in your debt."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 01:05:43 PM
> Look slightly taken aback.
> "Oh, um, well...really? Well...thanks. Uh, what happened to the others, anyway?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 03:09:10 PM
A few thoughts.

I would still like to dump Sariel off like a sack of potatoes on the Sanzu shores, half because I want to see that through to the end and half because I want to stick it to the 'rents. Assuming Yukari hasn't flat-out killed the Kosan team and is just holding them captive somewhere, I' also like to free VIVIT, because I feel kinda bad that she got caught up in this and we know she's not designed for combat so the damage she'd do, if any, would be minimal. There's also the consideration that Yumemi could take yer back to Kosa and upload her memory of this experience so as to serve as a warning to any fledgling megalomaniacs.

The rest of them I don't care enough about to put up a fight on their behalf. Canus obviously has to stay gone. The soldiers I can take or leave. I would kinda like to see Sombraluz go free but that's strictly because I think he's a neat character - I can't justify it in-character, especially since there's no way he'll ever trust us again after this.

Anyone else have any opinions?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 07, 2013, 03:17:42 PM
Well, there is the whole fact that 'luz is just doing what he's paid to. I'm pretty sure we can rationalize that way. Bein' the sort who'd also 'just do what we're paid to.' That is, if we got paid to do things.
Sure, he did kinda get the drop on us, and drug us, but he hasn't really done anything else afterwards. Plus, he's been a pretty okay guy aside from the aforementioned bits. I'd think Kisume would be all '..Huh. Aside from the things he did a while back, he ain't so bad.'
Plus, him going free doesn't necessarily mean free in Gensokyo. He could easily get punted back to Kosa, we've got Yukari batting on our team for the time after all.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 03:34:31 PM
Perhaps. I do also worry slightly about him being a dangerous individual, Yukari or no Yukari. He could do some damage on his way down.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 07, 2013, 03:48:25 PM
Possible, but there's a way to possibly get around that as well. 'Where there's a will, there's a way.' As they say. Yukari's a sharp one, I'm sure she's already got it all planned out on how to do it with as little risk as possible.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 07, 2013, 04:55:11 PM
Sending the soldiers back without Sombraluz would lead to a power vacuum, and Yummy probably wouldn't be able to wrest control before chaos ensued. Sending Sombraluz back would give him an opportunity for a smooth government transition.
Of course, Yukari is able to mess around with Kosa how she wishes, but who knows how much she really wants to. She probably wouldn't be agreeable to further boundary modifications, meaning the ship has to be destroyed.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 07:46:54 PM
I agree that she'd likely be unhappy if unpleasant Kosan forces were allowed access to and from Gensokyo, but I wonder if she finds Yumemi sufficiently amusing that her visitation is permissible. (Remember her treatment of the heretics in MariQ?)

I had been planning on asking about Yumemi visitation, actually - I guess we'll find out when we get to that point.

(I also assume this means no one objects to releasing Sariel or VIVIT.)
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hanzo K. on January 07, 2013, 09:49:05 PM
I got no qualms about letting VIVIT loose, though Sariel might be a problem unless she's dumped off in Higan Proper, and not on the shores.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 10:27:12 PM
Well, don't forget that we possess her wand. She'd be suicidal to start something.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 07, 2013, 10:40:20 PM
I think Yukari cares about the border, and not so much about who's on which side. Remember the portal in Nue Quest?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 11:34:25 PM
> Look slightly taken aback.
> "Oh, um, well...really? Well...thanks. Uh, what happened to the others, anyway?"

>She chuckles a little at your response, and you wonder for a moment if she intends to ruffle your hair.
>"They're just were you left them," says the youkai. "Quite agitated, I might add."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2013, 11:37:24 PM
> "Oh. Um, not to question you, but is that a good idea? They do have some deadly firearms."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2013, 11:49:25 PM
> "Oh. Um, not to question you, but is that a good idea? They do have some deadly firearms."

>"I certainly don't intend to just leave them there," says the youkai. "But we must deal with matters a step at a time, don't you agree?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 08, 2013, 12:00:26 AM
>"All right, my name is Kisume, and this is Kasen. "
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 12:08:36 AM
>"All right, my name is Kisume, and this is Kasen. "

>"I know," says the youkai. "I am Yukari, which I assume you have guessed."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 12:20:15 AM
> Nod.
> "Yeah, figured. So what do we do now?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 12:57:49 AM
> Nod.
> "Yeah, figured. So what do we do now?"

>"I would like to send them all away, and make certain they can't bother us again," says Yukari. "But, it seems you have some other ideas?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 01:03:39 AM
> "Well...I do kinda want to dump Sariel off with Higan."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 01:28:37 AM
> "Well...I do kinda want to dump Sariel off with Higan."

>"If you wish," says Yukari. "I'm sure that she will have some explaining to do."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 01:35:49 AM
> Nod.
> "And, well...whatever happens to the rest of those folks, if you could keep the maid around, that'd be good. If that's okay."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 08, 2013, 01:36:40 AM
>"Also, I was thinking it would be nice if the Emperor, Canus, was not sent back to Kosa. "
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 01:53:18 AM
> Nod.
> "And, well...whatever happens to the rest of those folks, if you could keep the maid around, that'd be good. If that's okay."

>"Why would you want to keep the maid here?" says Yukari. "Is she a friend of yours?"

>"Also, I was thinking it would be nice if the Emperor, Canus, was not sent back to Kosa. "

>"Ah yes, you made some mention of cutting off the head, did you not?" says Yukari. "Well, I suppose I would be ungracious to deny that. What shall we do with him instead?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 02:09:56 AM
> "I, uh...I don't know. I was never really sure this moment would come, and I didn't really want to spent time dwelling on how to...kill someone."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 03:16:02 AM
> "I, uh...I don't know. I was never really sure this moment would come, and I didn't really want to spent time dwelling on how to...kill someone."

>"Well, I may have a few ideas," she says.
>"Yokari, you are not suggesting that-" Kasen starts, looking up from massaging her forehand.
>"Oh hush," says Yukari,  waving a hand toward Kasen.  Then she looks toward you. "Do you want him to die?"

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 03:23:09 AM
> "Umm...honestly? ...Only if he has to to make sure Kosa is freed from him for good."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 03:57:39 AM
> "Umm...honestly? ...Only if he has to to make sure Kosa is freed from him for good."

>"Then what would you prefer happen to him?" she says.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 04:03:55 AM
> Look down.
> "...I don't know."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 04:30:35 AM
> Look down.
> "...I don't know."

>"Perhaps we could offer him to one of the Devas?" Yukari says, 'I'm sure they would be interested in such a prize."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 04:33:16 AM
> Look back up.
> "...Maybe. I wonder if Yuugi would like him."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 04:54:52 AM
> Look back up.
> "...Maybe. I wonder if Yuugi would like him."

>"I imagine if he really a ruler of a vast empire, she would be happy to have him."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 05:03:20 AM
> "That works, then. How should we let her know?"
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 05:42:06 AM
> "That works, then. How should we let her know?"

>"It would be nothing to take care of it myself," says Yukari.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 11:32:23 AM
> Nod.
> "Thanks."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 11:51:03 AM
> Nod.
> "Thanks."

>"You have yet to tell me why you have an interest in stranding the maid here, though."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 11:53:42 AM
> "Oh. Well, it's less that I want her stranded and more that I just don't want whatever ill befalls the rest of them to happen to her too. She doesn't deserve it as much."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 12:39:03 PM
> "Oh. Well, it's less that I want her stranded and more that I just don't want whatever ill befalls the rest of them to happen to her too. She doesn't deserve it as much."

>"I suppose it's a modest enough demand," says Yukari, smiling. "I'll do my best."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 01:00:19 PM
> Nod.
> "Thanks again."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 02:05:21 PM
> Nod.
> "Thanks again."

>"They are modest demands, all told," says Yukari. "I am rather pleased by your restraint."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 02:45:22 PM
> "Hmm..."
> Turn to Kasen.
> "You know, as long as we're handing them out, do you want one? I bet Sombraluz would make a good guard dog."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2013, 03:24:02 PM
> "Hmm..."
> Turn to Kasen.
> "You know, as long as we're handing them out, do you want one? I bet Sombraluz would make a good guard dog."

>"I'd prefer he be leashed where he belongs," says Kasen. "He's too dangerous to leave here."

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 03:40:18 PM
> Giggle a little bit.
> "Aww, c'mon. I think you two would make a cute couple."
> Pantomime a few seconds of melee fighting - punching, blocking, bobbing, weaving, etc. while speaking the next line.
> "You've even already had your first dance together."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: O4rfish on January 08, 2013, 05:06:36 PM
Not that canon matters to this game, but doesn't Zun ship Kasen with Mom?
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2013, 05:55:43 PM
ZUN doesn't really ship anyone with anyone, though many feel Kasen is incredibly motherly with Reimu.

This is just teasing Kasen anyway, I have no intention of seriously pushing it.
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2013, 12:20:21 AM
> Giggle a little bit.
> "Aww, c'mon. I think you two would make a cute couple."
> Pantomime a few seconds of melee fighting - punching, blocking, bobbing, weaving, etc. while speaking the next line.
> "You've even already had your first dance together."

>"Oh my," says Yukari. "I never thought you had the capacity to be so bold, Kasen!"
>Kasen groans and lets her head fall back into her hand.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 09, 2013, 12:34:02 AM
> Giggle again, then turn back to Yukari.
> "In all seriousness, though, she's right. Their Agent guy is something else. He'd need to be locked up somewhere, or something."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2013, 01:42:15 AM
> Giggle again, then turn back to Yukari.
> "In all seriousness, though, she's right. Their Agent guy is something else. He'd need to be locked up somewhere, or something."

>"I think I can handle to the satisfaction of everyone who matters," says Yukari.

>_
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 09, 2013, 01:50:14 AM
> "All right. The rest of 'em I don't know a whole lot about aside from having firearms, so you can do with them as you see fit. That includes the small group guarding their machine."
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Kilgamayan on January 09, 2013, 02:10:14 AM
Oh, right.

> Shank our knife. SHANKCEPTION
Title: Re: Kisume Quest VIII - A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2013, 02:25:26 AM
Oh, right.

> Shank our knife. SHANKCEPTION

>"No, don't!" Yukari cries, but it is too later. You shake your knife with itself,  leading to it shaking itself again and again and again and again. The recursive process begins a deprive subatomic particles of their charges then devouring the particles themselves to fuel it. You don't even hear the process, though you imagine it is laden with ripping noises, as Gensokyo falls into a lower vacuum state.