Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on March 18, 2012, 05:38:22 AM

Title: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2012, 05:38:22 AM
Cover art~ (http://i.imgur.com/c4asjhG.jpg)

>You are Kisume, Genoskyo's premier drifter, and you got husted by a mysterious farmer.
>You live underground, in a bucket, mugging people whenever you can. What meager amounts of money you make tends to go toward food and cheap liquor during your periodic forays into the Ancient City when things seem calm. Otherwise, you make your living scavenging in the caverns.It's not a glamorous existence, scraping along the bottom, but you're proud of it. You're making your own way through the world and that's something they'll never take away from you. You could have had an easy and completely boring life, once, but you decided to forge your own way and live like a proper youkai. You don't regret it. You're proud of the fact that you can live on the go, when so many other youkai have settled down. You're proud that you never stopped making a living as a bandit, even after the Hakurei Maiden established the spellcard rules. You don't have much, but you have your pride and you don't owe anyone anything. You'll never go back to Higan.
>You are able to be extremely patient, sitting in one place for hours without budging an inch. You tend not to keep more than you can carry in your bucket, though you're capable of carrying an awful lot. You have an fondness for old-timey slang, such as calling coins 'thin ones' and referring to your name as your moniker and so on. You have a distaste for settled life; though you don''t mind borrowing its creature comforts. In particular, you hate bureaucracy, paperwork, proper procedures, and the like. Thankfully that seldom comes up. You have a  distaste for open spaces, and a distinct preference for narrow or tight places. While you can be friendly, you're seldom polite.
>You had a run-in with a man dressed as a farmer who managed to deftly fling you into a wall. Upon waking you found yourself left in unfamiliar caverns and slowly worked your way back to the tunnels you know, running into a surprising number of faeries wearing canine ears and requesting that you give them riches. After some misadventures, you learned that the human went into the oni city, and seems to have disappeared.  You explored the unknown caverns, found an old side chamber with a fair amount of things to salvage and an angry evil spirit. You helped a faerie recover a pearl earring that fell in the river, and now have a favor to call in from the canine-eared faeries. Things were going rather well until you accompanied a tengu into the Ancient City and got into a fight with an oni musician...
>You have just broken the oni's spellcard. She is presently standing up after falling to her knees. The crowd of oni around you are roaring with cheers and jeers.  You presently have your only spellcard active.

> How drained is out card?

>Your card just it is about half-drained



>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on March 18, 2012, 08:45:52 AM
>Drop the card, dash in, and apply bucket to face before the oni can recover.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2012, 05:24:08 PM
>Drop the card, dash in, and apply bucket to face before the oni can recover.

>You cancel your spellcard and move in, turning your bucket to strike her in the face again. She loosk up toward you as you approach, grins, and crosses her arms in front of her. Too late to stop or change course, you slam into her arms with a jarring thump, and don't feel her give at all. Such is the problem with coming in from the side...
>"You think I was going to fall for that twice?" says the oni, "Better get yourself ready!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 18, 2012, 07:46:21 PM
>Think fast, what can we grab and whip out fast out of our bucket.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2012, 08:09:52 PM
>Think fast, what can we grab and whip out fast out of our bucket.

>You could probably pull out your Dirty Iron Knife quickly, but you are very aware of how foolish it would be to escalate from danmaku to actual fighting against an oni.  The Rusty Length of Rebar is also plausible, but it would take longer and has a good chance of escalation as well, though it wouldn't be certain like the knife would be.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 18, 2012, 09:23:03 PM
>Just how much with the rebar? We've already been using our bucket in this fight.

Personally I was thinking of taking the rebar and thrusting it at a horn either to jerk her head away or shove ourselves off of the oni faster
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2012, 12:38:03 AM
>Just how much with the rebar? We've already been using our bucket in this fight.

>It really just comes down to who you are dealing with and what you're planning. The less "sporting" it is, as much as anything like this can be considered sporting, the more likely it is to set your opponent off and render this bout a lot more dangerous.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 19, 2012, 04:25:39 PM
>Bah! Let bullets rip on her as we backup.  Something strong and face flooding in the oni's direction.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2012, 04:42:41 PM
>Bah! Let bullets rip on her as we backup.  Something strong and face flooding in the oni's direction.

>You back away and spray bullets at the oni.  She leaps back as well, ducking through a gap in your random spray while grinning fiercely, and tosses a pair of diagonal lines of kunai-shaped danmaku toward you. They form a sizable X shape.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 20, 2012, 11:03:14 AM
>Is the bottom of the x open enough for us to drop and slide through it? If so go for it, if not go high.  Either way fire a strong beam/line of bullets right between the eyes
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 20, 2012, 07:14:30 PM
>Is the bottom of the x open enough for us to drop and slide through it? If so go for it, if not go high.  Either way fire a strong beam/line of bullets right between the eyes

>There is just enough room to slip beneath the X; the bottom of your bucket scrapes against the cobblestones and the top of your hair just brushes against a couple of the kunai. But you make it through without any problem.
>The oni is already moving, taking to the air as you slip through the X.  You send a line of bullets at her, but are almost too slow, one manages to clip her in the foot as she rises.   Her response is to send two more sets of lines at you, a horizontal and a vertical one that form into a cross shape and fly directly at you.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 21, 2012, 03:03:57 PM
> Pursuit upwards while avoiding the cross, trying to stick as close as possible to the center of the cross.  Continue with the vulcan danmaku spam on her.

Kilga edit: Only added the >. Everything else untouched.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 21, 2012, 06:54:59 PM
> Pursuit upwards while avoiding the cross, trying to stick as close as possible to the center of the cross.  Continue with the vulcan danmaku spam on her.

>You follow upward, slipping around the cross and keeping as close to it as possible and continue to fire on the oni. She is a bit difficult to hit, as your shots are a bit too slow. Thankfully, she doesn't seem to be especially fast herself, but she is too fast to simply aim at her before she evades your shots.
>As you slip around the cross, she sends another X-shape of Kunai danmaku toward you, and seems to preparing to make another cross shape, if you are reading her hand positions correctly.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 21, 2012, 07:05:11 PM
>Keep with dodging close to the center of the crosses while attempting to pit some lead on our shots.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on March 21, 2012, 07:06:43 PM
> So she's got plus signs and Xs. Do we have any preferred designs of our own, or do we just fling stuff every which way and hope something hits?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 21, 2012, 07:23:22 PM
> So she's got plus signs and Xs. Do we have any preferred designs of our own, or do we just fling stuff every which way and hope something hits?

>The patterns that come most easily to you are largely variations of the pinwheel pattern. The problem is that you're not quite able to make enough shots to make them truly deadly unless you're close. You do have a knack for making shots of two differing speeds, which you like to use in your pinwheels to have a faster shot lead from a slower one and spread out your pattern a bit more quickly and possibly catch the careless.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 21, 2012, 07:37:55 PM
>Start shooting some slow bullets from a central point outwards then start firing some fast ones from the outside in, dispursed lines work if that's the best we can dish out.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 21, 2012, 08:15:47 PM
>Start shooting some slow bullets from a central point outwards then start firing some fast ones from the outside in, dispursed lines work if that's the best we can dish out.

>You start with the pattern you are most comfortable with, barely having to think about it and sending shots in every direction. The change in pattern catches the oni off guard as she sends the next cross toward you, a couple of the shots catching her in the torso and shoulder and bringing a grunt from her lips.
>The danmaku X is practically on top of you now!

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 22, 2012, 03:09:47 PM
>Backside aerial slide to avoid the center cross while continuing to give her peppering fire
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 22, 2012, 06:51:48 PM
>Backside aerial slide to avoid the center cross while continuing to give her peppering fire

>Please describe this move in more detail, so that the parser may parse it properly.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 23, 2012, 08:55:30 AM
>Start to move opposite of the incoming cross of danmaku, then start to direct the vector somewhat off center so we line up with one of the empty spaces of the cross.  While commencing this maneuver continue to pepper her with the danmaku spread we have going now.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2012, 09:05:21 AM
>Start to move opposite of the incoming cross of danmaku, then start to direct the vector somewhat off center so we line up with one of the empty spaces of the cross.  While commencing this maneuver continue to pepper her with the danmaku spread we have going now.

>You slip around the cross, and find the next X already looming in your face.
>The Oni continues to rise upward and away from you. She easily slips around your spray, exploiting the gaps without too much trouble with the distance she's gained. She sets up another cross-shaped swarm of danmaku and sends it flying toward you in the wake of the X bearing down on you.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 23, 2012, 09:41:06 AM
>Focus more on continuing to dodge the X's and Crosses.  Try to advance towards her while dodging close to the centers of the crossed danmaku, but not to a suicidal-y dangerous range.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2012, 10:25:19 AM
>Focus more on continuing to dodge the X's and Crosses.  Try to advance towards her while dodging close to the centers of the crossed danmaku, but not to a suicidal-y dangerous range.

>You focus on closing the distance between the two of you, and are gain a bit on her; she just isn't as fast as you while backing away. You slip by the X and Cross that follows it, grazing closely to their centers. This isn't too difficult.
>You close about half the distance that was between yourself and the oni. She grins as she unleashes another wave of danmaku, this time making three motions and creating pattern that looks like a mixture of the cross and X; an asterisk sort of shape.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 23, 2012, 04:02:35 PM
>Quick question, can our bucket take some danmaku without much damage? On that subject, what about anything we can pull out of the bucket?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2012, 09:08:19 PM
>Quick question, can our bucket take some danmaku without much damage? On that subject, what about anything we can pull out of the bucket?

>Danmaku doesn't harm your bucket. But it has harmed you through it in the case of sufficiently powerful stuff, such the Black-White's danmaku. Usually, though, if something is hitting your bucket, there's a good chance there are shots close enough hit you around it.
>You inventory contains:
>Dirty White Robe
>Your garment of choice
>Spare Dirty White Robe
>In case the other one gets intolerably dirty
>Wooden Bucket
>Your home, your bed, your life. You keep all of your stuff there!
>Length of Rusty Rebar
>When danmaku isn't enough...
>Empty Sack
>It used to hold some rice, but you've eaten it all. Currently holding Whitecap Mushroom x15
>Wooden Chopsticks (used)
>You should wash these off
>Dirty Tattered Blanket
>A way to keep warm, a way to dry off, and a cushion! What more could you ask for?
>Small Iron Pot
>You cooking companion, when you actually have something to cook.
>Dirty Iron Knife
>Made with real metal!
>Horror "Well-bucket-dropping Monster" (Half expended)
>Your spellcard, it rains death from above! You've...not had a lot of luck with it.
>Whitecap Mushroom x15
>These can be eaten!
>Small Piece of Granite
>An oblong, inch-long piece of sparkly granite.
>Apple Gourd x2
>A gourd with delicious paste inside.
>Stalk of Cave Wheat
>A stem with edible seed pods that can be made into flour
>Kasha Paw Leaves x5
>Leaves with rounded edges that can be used for spice.
>Broad Leaf x2
>Tough until boiled; perfect for soups and stews of all kinds.
>Salt Crystal x2
>Fist-sized natural formations of salt.
>4☼
>This is 4☼
>Old Wok
>A cooking pot shaped like a flat cone.
>Empty Glass Bottle
>It has a cork.
>Sword Hilt
>Shaped like a metallic disk with a hole in it.
>Yellow Scarf
>A long, silken scarf. It is in fairly good condition for living on a cave floor for who knows how long.
>Blank Spellcard
>Just ready to be inscribed with all sorts of chaos.
>Book: ?6?
>A novel about an oni and her human captive.
>Bottle of Shouchu
>It is 43 years old!

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 23, 2012, 09:25:31 PM
>Well, lets 'drop' in the bucket at her, or to be more specific, flip around to go bucket first at her while keeping our arms and other bits in tight enough to use it as a proper shield through the asterisk style danmaku!
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 23, 2012, 09:34:09 PM
>Well, lets 'drop' in the bucket at her, or to be more specific, flip around to go bucket first at her while keeping our arms and other bits in tight enough to use it as a proper shield through the asterisk style danmaku!

>Will you make any effort to slip around it, or are you merely going through it in a straight line from your current position?

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 23, 2012, 09:41:15 PM
>Straight through the closest section from our current position.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 24, 2012, 01:12:18 AM
>Straight through the closest section from our current position.

>You charge, flipping your bucket toward the oni and trying to withdraw into it. You feel the shots hit your bucket, thankfully none of the shots penetrate through it. Still, a couple strike your arms, feeling practically like actual kunai cutting into your flesh!
>Pushing past the attack, you catch the oni in the middle of setting up her next one. She raise her arms to block and tries to move away, but it is too late. You slam firmly into her torso with a solid thud, and knock her back with a loud, pained curse.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 24, 2012, 08:49:46 AM
>Full our danmaku mad Minute in her faaaaace
(as in, let it rip and flood her face with lots and lots of bullets, it doesn't actually have to be for a minute though . < .)

Edit:
>Also start backing up a bit, we don't want her to get a lucky shot off in our own face.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 24, 2012, 10:28:30 AM
>Full our danmaku mad Minute in her faaaaace
>Also start backing up a bit, we don't want her to get a lucky shot off in our own face.

>You back away and unleash more shots. One or two more clip the oni as she regains her composure and draws out another spellcard while wearing a pained grin.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 24, 2012, 05:35:10 PM
>Continue to pepper her with shots while backing to a safer distance.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 24, 2012, 09:16:01 PM
>Continue to pepper her with shots while backing to a safer distance.

>You back away and try to ignore the pain in your arms, sending out a web pattern that doesn't really manage to achieve much at this distance.
>"Shatter Sign: Glass in the Wind!" the oni cries, as she tosses out a few more large yellow bubble shots.  One flies far to the left, well away from both of you. Another comes toward you, but is drifting leftward enough that it won't hit you at it's current route, while a third speeds toward the right, a bit further from you than the second shot. They're moving quite fast, it would be hard to dodge any of them if they came at you directly.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 25, 2012, 10:05:50 AM
>Would we be able to dodge if we put more distance between outself and her?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 25, 2012, 10:18:57 AM
>Would we be able to dodge if we put more distance between outself and her?

>It would help, but distance isn't very good for your accuracy, either. As it stands, though, none of these shots are coming for you.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 25, 2012, 10:36:43 AM
>Continue to fire and keep our current distance, be prepared to elevate or drop suddenly.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 25, 2012, 10:44:26 AM
>Continue to fire and keep our current distance, be prepared to elevate or drop suddenly.

>You continue to fire. The oni darts to and fro, and easily slips between the gaps in your current pattern at this distance.
>With a loud pop, the bubble shot to your left suddenly explodes into small white bullets, some of the flying directly at you!

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 25, 2012, 10:46:31 AM
>Drop down, slide forward and dodge those bubbles!
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 25, 2012, 10:51:15 AM
>Drop down, slide forward and dodge those bubbles!

>You drop down and move forward, and see that there are three of them coming at you now, two that seem to be straight on, one that should pass about a yard in front of you, and one that will pass just behind you.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 25, 2012, 11:09:06 AM
>What would hit us if we made a quick elevation drop?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 25, 2012, 08:36:23 PM
>What would hit us if we made a quick elevation drop?

>You aren't certain, but given the shot burst in all directions, you are certain that there would be bullets below as well.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 26, 2012, 12:03:50 PM
>Attempt to Bucket Shield the two coming at us head on.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 26, 2012, 10:01:28 PM
>Attempt to Bucket Shield the two coming at us head on.

>You turn yourself sideways, and feel one of the bullets hit the bottom of your bucket. The other, unfortunately, smacks into your left hand like a hammer, and it is difficult for you to keep from crying out. You do not have much confidence in that maneuver...
>You hear the bullet that went to your right, which is now over your head, burst.

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Omba on March 27, 2012, 01:56:16 PM
> How large is our wok?
> Do we think the wok would be sturdy enough to withstand danmaku? And would we be able to hold it in place when it gets hit?
> For that matter, do we think using a wok to block danmaku would have a reasonable chance of escalating the fight?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 27, 2012, 04:32:13 PM
Desperate times do call for desperate measures...

If the wok is viable I'd go for the turtle method, if not then an even more desperate measure of a sort of bucket roll to block would be required, and if stuff risks falling out, grab our booze and hold it firm.

Just as advice, I can't think of anything else at the moment.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Omba on March 27, 2012, 06:27:38 PM
It might be possible to use that booze to our advantage somehow. I doubt offering it to the oni in exchange for stopping the fight would work, though - he'd probably just take it after beating us up.
Throwing the bottle in his direction, maybe? But then I guess even if that did work and we could use that opportunity to give him another bucket to the head, it doesn't seem like that would knock him out, given the previous attempts. And I don't know how the other oni would take it.

> Oh well. Shank him after all.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: UncertainJakutten on March 27, 2012, 06:36:21 PM
The oni is female :|
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Jana on March 27, 2012, 06:42:43 PM
NOT THE BOOZE!

>Discard that line of thinking at once! Besides, the proud Oni are likely to take offense at trying to weasel out of a fight. The ones on the sidelines may not stay there.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 27, 2012, 09:08:12 PM
> How large is our wok?
> Do we think the wok would be sturdy enough to withstand danmaku? And would we be able to hold it in place when it gets hit?
> For that matter, do we think using a wok to block danmaku would have a reasonable chance of escalating the fight?

>The wok is not very large. You could probably fit it on top of you head comfortable if you let your hair down.
>It could probably take a danmaku shot, but it would definitely be less efficient than dodging in the long run. You don't think this would be regarded as escalation, largely because it wouldn't achieve much.

> Oh well. Shank him after all.

>The oni eats your knife.

>Discard that line of thinking at once! Besides, the proud Oni are likely to take offense at trying to weasel out of a fight. The ones on the sidelines may not stay there.

>You are pretty sure, this deep in, no oni would take well to trying to weasel out of the fight. Experience has taught you the best way to do that is to just run for the bridge and not stop until you lose them and get out of the city.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 28, 2012, 08:04:27 AM
>One question, how well do Oni take the wasting/ruining of fine booze?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2012, 08:54:59 AM
>One question, how well do Oni take the wasting/ruining of fine booze?

>Oni are generally willing to let accidents be accidents, as long as it wasn't their booze. But as far as intentionally doing so, frankly it'd annoy you to see someone ruining a good drink (largely because they could have given it to you instead), so you can only imagine how poorly they'd take it.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 28, 2012, 09:50:46 AM
So booze shield is not much of an option...

Honestly other than diving and attempting wok-helmet i got nothing . < .
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Omba on March 28, 2012, 10:27:37 AM
Hm...
> Inventory

First other thing that comes to mind is that salt we have. Problem is that we didn't grind it up yet, otherwise we could try throwing it into the oni's eyes.
But really, I'm not sure how we can take the oni down if multiple bucket blows didn't do all that much to her. Shanking aside, there's things like poking her in the eyes, but I have a felling that would not end well.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2012, 10:37:53 AM
> Inventory

>You inventory contains:
>Dirty White Robe
>Your garment of choice
>Spare Dirty White Robe
>In case the other one gets intolerably dirty
>Wooden Bucket
>Your home, your bed, your life. You keep all of your stuff there!
>Length of Rusty Rebar
>When danmaku isn't enough...
>Empty Sack
>It used to hold some rice, but you've eaten it all. Currently holding Whitecap Mushroom x15
>Wooden Chopsticks (used)
>You should wash these off
>Dirty Tattered Blanket
>A way to keep warm, a way to dry off, and a cushion! What more could you ask for?
>Small Iron Pot
>You cooking companion, when you actually have something to cook.
>Dirty Iron Knife
>Made with real metal!
>Horror "Well-bucket-dropping Monster" (Half expended)
>Your spellcard, it rains death from above! You've...not had a lot of luck with it.
>Whitecap Mushroom x15
>These can be eaten!
>Small Piece of Granite
>An oblong, inch-long piece of sparkly granite.
>Apple Gourd x2
>A gourd with delicious paste inside.
>Stalk of Cave Wheat
>A stem with edible seed pods that can be made into flour
>Kasha Paw Leaves x5
>Leaves with rounded edges that can be used for spice.
>Broad Leaf x2
>Tough until boiled; perfect for soups and stews of all kinds.
>Salt Crystal x2
>Fist-sized natural formations of salt.
>4☼
>This is 4☼
>Old Wok
>A cooking pot shaped like a flat cone.
>Empty Glass Bottle
>It has a cork.
>Sword Hilt
>Shaped like a metallic disk with a hole in it.
>Yellow Scarf
>A long, silken scarf. It is in fairly good condition for living on a cave floor for who knows how long.
>Blank Spellcard
>Just ready to be inscribed with all sorts of chaos.
>Book: ?6?
>A novel about an oni and her human captive.
>Bottle of Shouchu
>It is 43 years old!

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Pako on March 28, 2012, 12:20:42 PM
So booze shield is not much of an option...

Honestly other than diving and attempting wok-helmet i got nothing . < .

>Better be safe than sorry, good friend!

(Also, 2 pots and no means of making fire? What is this sorcery?)
>Try to remember if you have lighter in the pockets of your spare dirty robes, if so make a mental note to create a Molotov cocktail as an emergency weapon. You don't need no alcohol anyways, that's for hedonistic weaklings. After all we can't forget you are a beautiful strong youkai who don't need no booze.

Hm...
> Inventory

First other thing that comes to mind is that salt we have. Problem is that we didn't grind it up yet, otherwise we could try throwing it into the oni's eyes.
But really, I'm not sure how we can take the oni down if multiple bucket blows didn't do all that much to her. Shanking aside, there's things like poking her in the eyes, but I have a felling that would not end well.

Crystallized salt to the eyes can hurt too~
Provided it is sharp, of course.

(Sorry Purvis, the fact you made a thread like this made me nostalgia so hard. I still mourn the day you didn't continue that CPMC thread.)
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Omba on March 28, 2012, 12:21:11 PM
> Are those salt crystals moist?
> How quickly can we use our demon fire and how far does it reach?

Edit: wet salt + heat = boom + salt shower
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 28, 2012, 03:27:23 PM
>Let's not go towards the poorman's anti tank weapon here, it's a danmaku duel not a war . < .

>What areas appear immediately open?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Omba on March 28, 2012, 03:36:17 PM
... I don't think exploding salt would cause any real damage. I was more thinking along the lines of getting some into her eyes so she's temporarily blinded, which means we could give her a few more whacks with the bucket. But I guess that might escalate things, too, so meh.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 28, 2012, 07:52:17 PM
I was referring to the Molotov idea, it was once known as the poor man's Anti Tank weapon due to the fact that the heat of the fire induced by one would ruin the engine to the point of wasting the tank. . < .

The salt crystal idea sounds neat, though rather underhanded, but then we've thrown a bucket at her full of ourselves and several other things so it isn't much of a step in my opinion . 3 .
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2012, 09:15:00 PM
>Better be safe than sorry, good friend!
>Try to remember if you have lighter in the pockets of your spare dirty robes, if so make a mental note to create a Molotov cocktail as an emergency weapon. You don't need no alcohol anyways, that's for hedonistic weaklings. After all we can't forget you are a beautiful strong youkai who don't need no booze.

>There is something to be said for that, but you'd need time to let your hair down, and that thought is kind of irksome.
>You are your own source of fire! Conjuring Demon Fire is what you do!

> Are those salt crystals moist?
> How quickly can we use our demon fire and how far does it reach?

>The salt is a bit moist and grimy on the outside. You intended to wash it off while getting it ready for sale.
>You can summon up a whips of demon fire with a thought. It reaches about as far as you can through it; which is a good several yards on the ground.

>Let's not go towards the poorman's anti tank weapon here, it's a danmaku duel not a war . < .
>What areas appear immediately open?

>Going lethal would definitely end poorly for you. It's not as though danmaku battles can't be won with just danmaku, people do it all the time. You just have to either wear her out out run through all her spellcards...
>For right now, below you (Which was formerly to your left) should be open. But you are aware there is another shot in that direction waiting to burst. If they are anything like your own danmaku, being close to them would make them practically impossible to dodge and probably be enough to take you down.

>_





Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 29, 2012, 06:18:08 AM
Absurd idea time, preemptive absorption of the orb danmaku before it bursts by ramming with bucket, anyone with my insane plan? . < .
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Omba on March 29, 2012, 09:00:23 AM
I'd assume the orb will just explode when we ram it. Which would mean we'd be very close to it when it bursts. Doesn't sound too good. :V

> Do shots like that usually burst when they hit solid objects other than youkai/humans?
> Roughly how far from the ground are we?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 29, 2012, 09:23:58 AM
I> Do shots like that usually burst when they hit solid objects other than youkai/humans?
> Roughly how far from the ground are we?

>You think it depends on the user and the card.  They certainly could explode on contact with solids.
>You are a some yards above the ground now; having followed the oni up. Buildings and such should not be in the way.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Omba on March 29, 2012, 05:47:31 PM
> Is there any danmaku between us and the ground?
> Can we let ourselves fall to the ground and stop our fall just before hitting it?
> How far is the crowd away from the oni and us?

Assuming we can evade that bubble somehow, I'd go with trying out the salt-explosion tactic if we're certain that no bystanders will get hit.
If it works, we could either use up the rest of our spellcard or give her a few more whacks with our bucket which would hopefully be enough to end the fight.
Using the spellcard would be preferable I guess.
Otherwise I'm out of non-escalating options.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 29, 2012, 10:03:46 PM
> Is there any danmaku between us and the ground?
> Can we let ourselves fall to the ground and stop our fall just before hitting it?
> How far is the crowd away from the oni and us?

>There is, but if you dropped directly you think that you would miss it.
>You can drop and stop yourself before hitting the ground. You have to start breaking your fall a bit early, so the last part of the drop is a bit slow in comparison.
>The crowd is gathered in a large ring around the building where your opponent was playing music. You don't think they will have much to worry about from danmaku right now, it shouldn't have enough range to be a problem.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Omba on March 29, 2012, 10:15:17 PM
Well then.

> Grab one salt crystal.
> Start falling downwards.
> While falling, throw the crystal in the oni's general direction, then immediately follow it up with some demon fire. Throw the crystal in a rather high arc and the demon fire in a lower one aimed so that it will hit the crystal somewhere near the oni.
> Now if only it actually hits...
> Close our eyes before the fire hits the crystal.
> Stop our fall in time to avoid smashing into the ground.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 30, 2012, 01:05:13 AM
> Grab one salt crystal.
> Start falling downwards.
> While falling, throw the crystal in the oni's general direction, then immediately follow it up with some demon fire. Throw the crystal in a rather high arc and the demon fire in a lower one aimed so that it will hit the crystal somewhere near the oni.
> Now if only it actually hits...
> Close our eyes before the fire hits the crystal.
> Stop our fall in time to avoid smashing into the ground.

>You toss the salt into the air and drop.  As you to, you conjure some demon fire and toss it toward the crystal.
>The two meet in midair...and nothing really happens that you can see. Maybe a fraction of a second isn't enough to heat a crystal that size...
>The fire continues its arc, however, and comes reasonably close to the oni, enough to make her dart out of the way before it burns out. "You tryin' to set the whole place on fire?" she calls out.  >The salt crystal falls somewhere into the alley behind the tavern, you don't think it would survive the impact.
>Stopping close to the ground, you can see the other bubble shot explode, far enough away from you now that it shouldn't be a matter to dodge. You also note a few more are sailing through the air now, broadly to the left and right of you.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on March 30, 2012, 03:46:52 AM
>Wait for her to fire another bubble shot, then charge.
>Move slightly to the side so that we hit the shot on one side. Keep our bucket towards the center of the shot to shield from the shots it explodes into. If this wouldn't work, then simply graze past it, but going through the shot would be more unexpected.
>Once we're past the bubble, head towards the oni's face.
>When the oni moves to block or counter, flip over her and bucket her in the back of the head.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 30, 2012, 06:12:51 AM
>Wait for her to fire another bubble shot, then charge.
>Move slightly to the side so that we hit the shot on one side. Keep our bucket towards the center of the shot to shield from the shots it explodes into. If this wouldn't work, then simply graze past it, but going through the shot would be more unexpected.
>Once we're past the bubble, head towards the oni's face.
>When the oni moves to block or counter, flip over her and bucket her in the back of the head.

>You wait for her to fire another shot, it does not fly directly toward you, but it comes close enough, and fly directly at her!
>You hear the shots burst around you, but moving away from them as you are, you don't think you're going to be in any real danger for at least a few seconds. You fly directly toward the oni, aiming for her face. She watches you come.
> As you close in, the oni waits, then she suddenly ducks aside. Committed to your maneuver, there is nothing you can really do that that; you are busy trying to come to a sudden dead stop and swing your lower body around alright. The oni's arm shoots out to grab you, but you are already twisting around in midair. Then you come down and slam right into into her elbow, bringing a loud and pained swear from the the oni's lips.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 30, 2012, 09:17:16 AM
>Is our demonfire something that qualifies as going too far outside of Danmaku?

>If Yes, then just danmaku blaze her face
>If no, then demon fire blaze her face

Generally anything to the face . 3 .
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 30, 2012, 09:48:34 AM
>Is our demonfire something that qualifies as going too far outside of Danmaku?

>If Yes, then just danmaku blaze her face
>If no, then demon fire blaze her face

>You not really managed to make it into a good danmaku yet.
>So instead, you just unload shots at her. She tries to recover and back away, but she is not fast enough. At this distance, she cannot hope to dodge, and numerous danmaku slam into her.  The oncoming shots from her spellcard fade away, as she backs away as fast as she can.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 30, 2012, 11:18:22 PM
>Keep on her hard as ya can, she seems to be weakening!
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 31, 2012, 12:09:25 AM
>Keep on her hard as ya can, she seems to be weakening!

>She is definitely looking worse for wear. That last barrage seems to have been quite effective.
>What do you intend to do with her hand? She's already backed off and gotten it out of your way while you were firing.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 31, 2012, 01:20:56 AM
>She is definitely looking worse for wear. That last barrage seems to have been quite effective.
>What do you intend to do with her hand? She's already backed off and gotten it out of your way while you were firing.

>_


Uh, her hand? I don't remember bringing up her hand in anything  :derp:
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 31, 2012, 02:32:38 AM

Uh, her hand? I don't remember bringing up her hand in anything  :derp:

>Fuck you the database is dyslexic.
>You keep firing, but the oni is far enough any that she can slip through your shots. A few of them come fairly close to her, but not close enough.
>She brandishes her spellcard and shouts, "Music Sign: Year's End Procession!" Then she unleashes a swarm of dozens of kunai shots, moving toward you and swaying a pattern you cannot immediately discern.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 31, 2012, 06:37:03 AM
>Start backing off to get the jive and sway of these bullets
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 31, 2012, 07:41:56 AM
>Start backing off to get the jive and sway of these bullets

>You back away, and the bullets keep coming. They don't overtake you just yet, but they are certainly moving faster than you can back away.
>The bullets are a variety of yellows, oranges, reds, and greens. As you watch, they twist to and fro in a horizontal S-shaped pattern. One or two would be simple to dodge, but with so many overlapped, you would have to be careful.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on March 31, 2012, 10:47:53 AM
>Can we find any gaps between several of those S's that would fit us?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on March 31, 2012, 11:23:55 AM
>Can we find any gaps between several of those S's that would fit us?

>You can see some, but the the trick would be in how long they would last. You wouldn't be able to sit still for long, nor could you recklessly charge ahead.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 02, 2012, 10:41:12 AM
>You continue to watch as the shots come, and you think you notice something.  The red shots seems to make a very wide zig-zag, and the orange and yellow ones respectively less so.  The green ones seem to be more random, and you get the feeling they will be the most dangerous of them...
>And the bullets are now practically on top of you!

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on April 03, 2012, 08:15:45 AM
>Any possibility of getting inbetween some reds for dodging?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 03, 2012, 08:42:23 AM
>Any possibility of getting inbetween some reds for dodging?

>You can see that straight ahead, there red line of shots beside a yellow with an opening.  Below that, there are two orange lines you could slip between at the moment.  To the right, there is a stream of red and a stream of green you could slip between.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 05, 2012, 02:37:46 AM
> How far off the ground are we that we can slip between oranges below us?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 05, 2012, 02:53:38 AM
> How far off the ground are we that we can slip between oranges below us?

>You are above the rooftops at the moment, there's a fair amount of open air.
>You suspect there might be usable gaps lower down, but you doubt you could find them and reach them in time.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 05, 2012, 03:00:08 AM
> Does this unlikelihood include the orange ones mentioned in the previous update?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 05, 2012, 03:02:36 AM
> Does this unlikelihood include the orange ones mentioned in the previous update?

>No. If you are quick about it, you should be able to get to them in time.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 05, 2012, 03:27:52 AM
> If we wanted to dodge downward toward the gap in the oranges, would the effort of leaving bullets in our wake slow us down?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 05, 2012, 03:37:41 AM
> If we wanted to dodge downward toward the gap in the oranges, would the effort of leaving bullets in our wake slow us down?

>It would not unless you were trying to do something unusual or fancy.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 06, 2012, 12:19:34 PM
> Zip on down to the visible gap in the oranges, leaving a trail of arrowheads in our wake that are aimed at the oni as best we can without slowing ourselves down to really focus on the aiming.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 06, 2012, 01:39:35 PM
> Zip on down to the visible gap in the oranges, leaving a trail of arrowheads in our wake that are aimed at the oni as best we can without slowing ourselves down to really focus on the aiming.

>You descend down and just manage to slip between the two rows of undulating orange shots.; you feel a shot nip at one of your ponytails harmlessly just before you make it into the clear. You leave some danmaku in your wake, but you aren't certain how well it has fared. The orange shots on your left and right slither to and for, but you think you should be safe in between them.
>Ahead, yo can see the lines of orange shots give way to a line of red and a line of yellow shots.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2012, 02:09:38 PM
Apologies for the delays, parser. I'll be spending this afternoon catching up properly and then resuming play.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: ES-Anthy on April 09, 2012, 10:54:57 PM
Bluh, I'm on vacation right now myself, so I hope things continue well.  I hope I helped drive bucketloli in the right direction x-x
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2012, 12:02:08 AM
Okay, I need some info on this because hurr imagination.

> Do the yellow and red lines appear to be following the same zigzaggy paths as the orange lines, or does the gap between the lines change noticeably at the color change?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2012, 12:21:32 AM
For the people that followed all of Nue Quest, this mindfuck is brought to you by AnimeBoston 2012 (http://i41.tinypic.com/atujvm.jpg).
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2012, 01:15:25 AM
> Do the yellow and red lines appear to be following the same zigzaggy paths as the orange lines, or does the gap between the lines change noticeably at the color change?

>The gap changes; the red line practically touches the yellow line at some points, and it seems that there is no place between that that would remain permanently safe.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2012, 02:10:02 PM
> Is the transition from the orange bullets to the red/yellow bullets smooth in the sense that one color reaches us as so as the other color finishes passing us?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2012, 02:47:49 PM
> Is the transition from the orange bullets to the red/yellow bullets smooth in the sense that one color reaches us as so as the other color finishes passing us?

>Yes. They do not seem to overlap.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2012, 10:55:49 AM
> Is the gap between the reds and the yellows significantly smaller than the gap between the oranges?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2012, 12:40:55 PM
> Is the gap between the reds and the yellows significantly smaller than the gap between the oranges?

>As they are moving, often they are and sometimes they are not.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2012, 02:05:49 PM
> What's going on above us?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2012, 03:54:12 PM
> What's going on above us?

>Above you, two lines of red kunai are crisscrossing wildly, leaving large open areas that quickly close.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2012, 11:03:05 AM
> If we stay where we are, how long would we have before the lines of red and yellow got to us?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2012, 11:47:30 AM
> If we stay where we are, how long would we have before the lines of red and yellow got to us?

>You think you should have a few seconds before they reach you, which is quite a lot in danmaku time.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2012, 03:22:35 AM
Argh why can I not into what's going on here properly :(

> How about below us?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2012, 01:24:56 PM
> How about below us?

>Below you, there is a line of yellow kunai and a line of green. The latter moves erratically, and makes it very difficult to read at a glance if it would be safe there, but you suspect not.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2012, 05:35:17 AM
Okay, thinking on a possible plan of action, but need a little more.

> The lines of yellow and green below us and the lines of red above us, will they still be in our way by the time the red and yellow in front of us get to us?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2012, 01:09:27 PM
> The lines of yellow and green below us and the lines of red above us, will they still be in our way by the time the red and yellow in front of us get to us?


>The danmaku below you seems like it will still be there.  Above you, it seems the lines of red bullets give way to a line of orange bullets and a line of yellow ones.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2012, 05:37:20 PM
> And how are those orange and yellow ones acting?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2012, 06:46:16 PM
> And how are those orange and yellow ones acting?

>Just as you've witnessed them act thus far; the orange ones have a moderate back and forth motion, while the yellow ones have a mild motion.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2012, 07:31:47 PM
> Let's take advantage of the small break before we have to move again.
> Fire off some arrowheads aimed at the oni for about a second and a half, then reassess how the lines have shifted around us.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2012, 08:13:16 PM
> Let's take advantage of the small break before we have to move again.
> Fire off some arrowheads aimed at the oni for about a second and a half, then reassess how the lines have shifted around us.

>You fire some arrowhead danmaku toward the oni. It's a bit difficult to track them through all the bullets; it's a bit difficult to see her, honestly.
>Ahead, the lines of yellow and red shots intersect and divide at regular intervals, you wouldn't be able to stay still, but you think you can navigate it. The line of yellow below you is easily predictable, but the line of green near it seems to sway and move with a different pattern than all the rest, you can't quite discern it yet. You might be able to compensate for it if you don't have to worry about the rest of the shots.  The orange and yellow shots above you do not seem to intersect at all.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2012, 08:20:35 PM
> Could we fit inside the orange and yellow lines up above? Head up that way if so.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2012, 08:29:04 PM
> Could we fit inside the orange and yellow lines up above? Head up that way if so.

>You should be able to do so,
>You make your way up between the orange and yellow lines of danmaku, and see that the way ahead is clear. They terminate into two red lines some distance ahead.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2012, 09:07:39 PM
> How long do we have before the red lines get to us?
> Do they ever intersect?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2012, 09:53:24 PM
> How long do we have before the red lines get to us?
> Do they ever intersect?

>You should have a few seconds.
>The red lines seem to intersect fairly frequently, you are not sure you would be able to navigate it without more study.

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2012, 11:01:26 PM
> Spend another second firing off arrowheads at the oni, then spend whatever time we can studying the red lines before we need to move again.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2012, 11:25:51 PM
> Spend another second firing off arrowheads at the oni, then spend whatever time we can studying the red lines before we need to move again.

>You fire off some more arrowheads, then take a moment to study the red kunai ahead.
>They close and open a lot, but there's a definite rhythm to their motions. You think you could slip through, but you'd have to know when to stay still and when to move, otherwise they would close on you.
>Green light catches your eye from the right; glancing over you see a wave of green shots sliding past the well and coming toward you!

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2012, 01:21:22 AM
> Mental check: Is down a possible escape route, or are there bullets down there?
> How about backwards?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2012, 01:28:13 AM
> Mental check: Is down a possible escape route, or are there bullets down there?
> How about backwards?

>You aren't directly aware of what is below you, but you think that the yellow and red shots are there. You can't immediately tell if it would be safe down there, or if it would remain that way.
>Behind you should be clear, normally, but you have no idea how much of the green wave may behind you.

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2012, 01:39:07 AM
> How close are the green shots, then?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2012, 01:40:37 AM
> How close are the green shots, then?

>Very.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2012, 01:49:02 AM
> And they go beyond our peripheral vision?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2012, 01:53:50 AM
> And they go beyond our peripheral vision?

>Yes.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2012, 01:11:12 PM
> Can we tell if above us is clear?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2012, 01:16:28 PM
> Can we tell if above us is clear?

>You do not immediately know, you are only tangentially aware that the colors above you are both orange. You could look, but you'd definitely be cutting it close if you did.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2012, 01:26:11 PM
> Best to aim for uncertain doom than certain doom, then!
> B-b-b-back that ass up and pray the green line of bullets isn't too thick.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2012, 01:46:52 PM
> Best to aim for uncertain doom than certain doom, then!
> B-b-b-back that ass up and pray the green line of bullets isn't too thick.

>You back away!
>The wave of green comes closer and closer to your as you back away. You can almost feel an electric tingle in your hand as they come within a hair's breadth of your bucket as you reverse furiously. Then the wave of green kunai crests just ahead of you,  and you back away from the edge of it safely. Looking ahead, it may have been less risky to plow forward, but that would have brought you that much closer to the next oncoming wave.
>You think you have a fairly good understanding of how this card works, now. The red, yellow, and orange shots move in waves, creating a kind of bullet maze. The green kunai are the real danger as they jump through rest.
>You're now some yards from the oni, which will limit the effectiveness of your basic danmaku fairly badly.  But if you could get close, they ought to be as effective as they were last time.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2012, 01:49:27 PM
> Has the oni moved from the place from where we saw her start her card?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2012, 02:00:18 PM
> Has the oni moved from the place from where we saw her start her card?

>You think you've seen her move a little.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2012, 07:07:48 PM
> So we think we know how each of the reds, oranges, and yellows work?
> How well can we see in front of us beyond the greens?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2012, 07:16:59 PM
> So we think we know how each of the reds, oranges, and yellows work?
> How well can we see in front of us beyond the greens?

>You don't know the exactly layout of the bullet maze, and you suspect there's a lot of ways the three kinds of bullet streams could interact, but you're reasonably sure you can pretend how at least of those three streams will act.
>You can see past it reasonably well. It's already starting to recent back where it came.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2012, 08:31:40 PM
> How much time do we have before the current lines around us give way to a new pair of colored lines?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2012, 09:59:34 PM
> How much time do we have before the current lines around us give way to a new pair of colored lines?

>You have a couple seconds yet.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2012, 02:55:04 AM
> Check up above us to confirm that the lines above us are double orange. Orange seems to have been our best style so far, we might as well aim for it when we can.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2012, 03:18:21 AM
> Check up above us to confirm that the lines above us are double orange. Orange seems to have been our best style so far, we might as well aim for it when we can.

>You look up and confirm that the streams above you are both orange.  They are a little tricky though, they're aligned in such a way that you'll have to weave between them.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2012, 03:34:02 AM
> Can we see anything above the oranges?
> What about below us?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2012, 04:26:27 AM
> Can we see anything above the oranges?
> What about below us?

>Past the oranges, you can see a line of red and a line of green.
>Below you is the same as before.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2012, 01:14:34 PM
> Which would be the remnants of the orange pair we hid in, as well as the following red/yellow combination that we moved upward to avoid?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2012, 01:28:51 PM
> Which would be the remnants of the orange pair we hid in, as well as the following red/yellow combination that we moved upward to avoid?

>Just the latter at this point.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2012, 02:02:40 PM
> Is the red line still fluctuating too wildly around the yellow line to provide any sort of safe area?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2012, 02:39:26 PM
> Is the red line still fluctuating too wildly around the yellow line to provide any sort of safe area?

>You could be safe in there if you were wary and kept on the move, but you'd definitely need to be careful. The potential for mistakes it moderate, you think, now that you have a better feel for those kinds of bullets.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2012, 04:47:36 PM
> Let's head upward into the oranges, then. It's time to concentrate on dodging and getting back close to our opponent instead of firing wildly, and that'll be easier to do amidst streams of similar color.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2012, 05:17:02 PM
> Let's head upward into the oranges, then. It's time to concentrate on dodging and getting back close to our opponent instead of firing wildly, and that'll be easier to do amidst streams of similar color.

>You move up between the orange streams, and take to weaving between them. It's not too difficult once you put your mind to it.
>As you get close to the end of the orange bullets, you can see that ahead there is a line of yellow shots and a line of red shots. The two sway together, creating what seems to be a series of opening and closing gates of bullets. Above, are two lines of yellow, with a line of green swaying directly between them.  You've managed to close a fair amount of distance between yourself and the oni; she has yet to finish releasing all the shots ahead, though she would be before you could reach her.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2012, 06:19:52 PM
> Figures. The one time we draw double yellow, it has a green in it.
> So the green lines wave sinusoidally as opposed to traveling in straight lines that cut through the paths made by the other colors?
> Can we see what's going on below in terms of bullets?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2012, 07:14:40 PM
> Figures. The one time we draw double yellow, it has a green in it.
> So the green lines wave sinusoidally as opposed to traveling in straight lines that cut through the paths made by the other colors?
> Can we see what's going on below in terms of bullets?

>It's like danmaku is made to trip you up...
>The green ones do move in sine-like wave motions, but they are not smooth ones like the other kinds of bullets. You suspect the green bullets may slink out of the area above you sooner or later, but you don't know when.
>Below you is the same as before, but you imagine it will be coming to an end. You can't really see what will follow it from this angle very well.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2012, 11:58:31 PM
> How much longer do we have before our current double orange ends?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2012, 01:08:10 AM
> How much longer do we have before our current double orange ends?

>No more than a few instants. You have time to comfortably move in any direction, but you're going to be committed to it once you do.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2012, 02:51:26 AM
> Let's give some more dodging a shot, then!
> Fire off arrowheads at the oni until the red and yellow gate-style waves come to us, then concentrate on making our way through the openings and avoiding the closings.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2012, 03:13:59 AM
> Let's give some more dodging a shot, then!
> Fire off arrowheads at the oni until the red and yellow gate-style waves come to us, then concentrate on making our way through the openings and avoiding the closings.

>You fire off a couple more arrowheads, then plunge forward. You think you hear the oni grunt, but that might just have been a trick of your ears, danmaku often isn't quiet.
>The next set of kunai requires some concentration. The shots move in a fairly predictable manner, and you're able to slide through them one at a time rather easily.  You think you may be able to take two at a time, which would get you much closer to oni before the next danmaku segment comes, with the risks being obvious.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2012, 03:20:49 AM
> We've come this far; no sense in ruining everything by rushing. Let's begin taking them one at a time. Remember to mentally alert ourselves if we see green out of any corner of our eyes, though.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2012, 04:34:03 AM
> We've come this far; no sense in ruining everything by rushing. Let's begin taking them one at a time. Remember to mentally alert ourselves if we see green out of any corner of our eyes, though.

>You progress steadily, taking each undulation of the danmaku streams a step at a time. Ahead, you see a line of green snake through the section you in, then continues into the one to your left.  You have a feeling it's going to swerve back soon enough.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2012, 11:02:27 AM
> How close to us was it when it came through our section?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2012, 02:07:21 PM
> How close to us was it when it came through our section?

>It was a few yards away.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2012, 02:51:37 PM
> How much distance does traversing through a single 'gate' cover?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2012, 03:56:04 PM
> How much distance does traversing through a single 'gate' cover?

>Usually around two yards. The green bullets were two gates ahead.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2012, 04:36:56 PM
> Mmm. Which means it might come back in on the next gate and smack right into us.
> Gotta go for the gusto here. When the opportunity arises, speed it up and try to make our way through two gates at once. Forget about that green stream, it won't be a factor unless we get caught by something else, and it's all over then anyway.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2012, 05:37:30 PM
> Mmm. Which means it might come back in on the next gate and smack right into us.
> Gotta go for the gusto here. When the opportunity arises, speed it up and try to make our way through two gates at once. Forget about that green stream, it won't be a factor unless we get caught by something else, and it's all over then anyway.

>You decide to risk it all. You have to linger for a moment; or rather back away with the bullets, as you left the waves in front of you open and close once, then open again before you see the opportunity to dash through the it and the wave gate past it. As you do, the line of green shots slithers along your side and nearly grazes against the edge of your bucket as you move forward. >Up ahead, the green stream cuts reasonably close to the nearest gate, but you can see the tail end of it. Past that, the current pattern gives way to a line of orange danmaku and a line of  yellow. That, you are absolutely certain, will be more than enough to get you close enough to the oni.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2012, 07:02:46 PM
> 'Close enough' being reliable danmaku range or bucketsmack range?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2012, 07:06:43 PM
> 'Close enough' being reliable danmaku range or bucketsmack range?

>Reliable danmaku range.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2012, 07:09:35 PM
> How much closer would we need to be to get into bucketdrop range?
> Let the tail end of the green pass by, then concentrate on getting through the rest of the gate pattern and into the orange/yellow pair.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2012, 07:42:23 PM
> How much closer would we need to be to get into bucketdrop range?
> Let the tail end of the green pass by, then concentrate on getting through the rest of the gate pattern and into the orange/yellow pair.

>You'd have to get between some lines of danmaku that were directly in front of her and hope she doesn't move. Then close enough to actually strike. You're not confident you could get out ins some other place and circle around, she'd probably just refocus the whole thing on your new position.
>You let the stream of green pass, then continue onward. Soon, you reach the edge of the set of orange and yellow danmaku. You would have to be careful, but you think you can probably slide between them and move forward freely.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2012, 08:37:09 PM
> They're not doing the gate thing the last two lines did, are they?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2012, 09:18:12 PM
> They're not doing the gate thing the last two lines did, are they?

>Not enough to be a problem.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2012, 10:26:40 PM
> Concentrate on getting in between them, then. We'll have time to fire once we're there.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2012, 10:53:56 PM
> Concentrate on getting in between them, then. We'll have time to fire once we're there.

>It's not too difficult to clear the last gate and make your way between them.  You can easily move back and forth between the two lines pf danmaku now.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 12:40:59 AM
> Let's start unloading arrowheads at the oni, then. Move back and forth as needed, but primary focus should be on firing.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 12:59:21 AM
> Let's start unloading arrowheads at the oni, then. Move back and forth as needed, but primary focus should be on firing.

>What is considered needed in this case?

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 01:15:26 AM
> Well, when looking at the oni to fire off arrowheads, how well is our vision angled to be able to see the undulation of the color waves coming at us?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 01:37:04 AM
> Well, when looking at the oni to fire off arrowheads, how well is our vision angled to be able to see the undulation of the color waves coming at us?

>You think you should be able to see the orange line, which is between the two of you, pretty well. The yellow line you cannot see very well, but you have good enough feel for how those move now you should be able to estimate where it will be and move safely as long as you keep your movements reasonable under control.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 02:04:37 AM
> Let's count on our memory of how the yellows work and weave in and out according to said memory, then.
> Fire off some arrowheads at the oni, weaving in anticipation of avoiding the yellow stream as best we remember its path.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 02:35:15 AM
> Let's count on our memory of how the yellows work and weave in and out according to said memory, then.
> Fire off some arrowheads at the oni, weaving in anticipation of avoiding the yellow stream as best we remember its path.

>You trust your memory and fire at the oni. Your bullets fly through the maze toward the oni, and with some grim satisfaction you her jerk from being hit by one. before moving away from the rest without too much trouble.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 03:36:46 AM
> Glance over quickly to visually check back in on the yellow stream.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 03:40:14 AM
> Glance over quickly to visually check back in on the yellow stream.

>You find that it hasn't done anything unusual. Your predictions seem to have been accurate enough.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 03:43:54 AM
> Keep the mental dodging pattern going, then, and resume firing arrowheads at where the oni has moved.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 03:45:54 AM
> Keep the mental dodging pattern going, then, and resume firing arrowheads at where the oni has moved.

>You continue to fire on her, but she seems to be expecting it now and is able to slip around them, though there are a few close calls. It may help to get closer.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 10:35:01 AM
> Give up on firing for the time being, then.
> Refocus on the orange and yellow lines we're in between and make our way forward through them.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 01:59:01 PM
> Give up on firing for the time being, then.
> Refocus on the orange and yellow lines we're in between and make our way forward through them.

>You stop firing, and make your way forward. It is an easy trip, you barely even have to dodge.
>As you make it midway through, now having only a few yards between you and she, the oni releases another line of green kunai which begins to slither in your general direction very quickly.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 02:02:09 PM
> The green travel sinusoidal paths...is this particular one coming at us head-on or from an angle?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 02:06:16 PM
> The green travel sinusoidal paths...is this particular one coming at us head-on or from an angle?

>The line of bullets seems to be becoming almost directly toward you, favoring the left a bit. You can see it just starting to curve a bit to the right, but you are not certain if that would take it away from you before it hits.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 02:55:18 PM
> Not a risk worth taking. Presumably the orange and yellow lines haven't changed formation all that much, so given what we remember of them as they went by, back up a little bit until the greens pass in front of us, trying not to run into where we think the oranges and yellows are.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 03:21:12 PM
> Not a risk worth taking. Presumably the orange and yellow lines haven't changed formation all that much, so given what we remember of them as they went by, back up a little bit until the greens pass in front of us, trying not to run into where we think the oranges and yellows are.

>You back away. The danmaku moves a bit faster than you can back away, and you almost have to  back away to end of the section you're in before you can evade it, bringing it perilously close to your face. But you manage to get away from it safely.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 04:38:42 PM
> A shame, all that lost progress.
> Stay in place until the greens have passed by, weaving back and forth as necessary to avoid anything from the oranges and yellow.
> Once the greens have passed by, head back up through the orange/yellow path, concentrating on avoiding bullets as before. If we can spare the moments in our travels, glance up and down to check in on what stream colors are going on above and below us.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 05:14:14 PM
> A shame, all that lost progress.
> Stay in place until the greens have passed by, weaving back and forth as necessary to avoid anything from the oranges and yellow.
> Once the greens have passed by, head back up through the orange/yellow path, concentrating on avoiding bullets as before. If we can spare the moments in our travels, glance up and down to check in on what stream colors are going on above and below us.

>Oh well...
>You let the  stream of green shots pass, then speed ahead. Above you are two lines of red, and below is a line of red and a line of orange. Neither seem easily navigable. You easily reach the point you were at previously with no problems.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 05:55:08 PM
> Accursed reds! Damn commies are taking over our danmaku duels.
> Head forward to our pre-retreat position, avoiding bullets as needed.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 06:14:46 PM
> Accursed reds! Damn commies are taking over our danmaku duels.
> Head forward to our pre-retreat position, avoiding bullets as needed.

>As the Cold War is still well remembered and yearned for by certain segments of the population, it has not manifested in Gensokyo.
>You are already there.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 07:02:14 PM
> Oh, herp. I am good at the readings of things.
> How much further do we have before we get to the next lines that are on our level?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 07:12:05 PM
> Oh, herp. I am good at the readings of things.
> How much further do we have before we get to the next lines that are on our level?

>You can follow these lines to the end. You imagine a new set will come shortly, though.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 08:36:36 PM
> Keep on heading forward, then. Since avoiding buullets in this tunnel seems to require little brainpoweer, let's fire off more arrowheads at the oni as we head in.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 10:11:03 PM
> Keep on heading forward, then. Since avoiding buullets in this tunnel seems to require little brainpoweer, let's fire off more arrowheads at the oni as we head in.

>You draw closer and closer to the oni, opening fire on her. She darts away, but don't move too far. You think that the card must restrict her movement.  She swoops back an forth, but at this distance, your shots are dense enough to be dangerous.  She moves left, and one catches her in the shoulder, she moves right and another gets her on the side. Then another one slams into her chest, and the bullets around you start to fade as the spellcard gives way.
>The oni shakes her head. "Well, ain't that something?" she says as she flicks her spellcard in your direction. You can hear laughs and cheers from the crowd below; though you're not sure if they're cheering for you or because your opponent was bested.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 10:29:50 PM
> What is proper post-duel behavior?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 10:36:35 PM
> What is proper post-duel behavior?

>It's usually bad form to press personal hostilities, though some boasting is always allowed if one feels like it. It's also rude to not accept that card were given.
>It's a little hard to believe; did you just actually stand down an oni?

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 10:55:42 PM
> We really did, didn't we? Somebody call our momma!
> ...Wait, no, don't do that.
> No interest in boasting: the last thing we need is for the oni to think this could be fun if done on a regular basis.
> Grab the card. Try not to shake too much from excitement/the adrenaline rush comedown while doing so.
> "That...was certainly something, yeah."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2012, 11:40:30 PM
> We really did, didn't we? Somebody call our momma!
> ...Wait, no, don't do that.
> No interest in boasting: the last thing we need is for the oni to think this could be fun if done on a regular basis.
> Grab the card. Try not to shake too much from excitement/the adrenaline rush comedown while doing so.
> "That...was certainly something, yeah."

>You grab the card, trying to keep your hands from shaking too much. You've never actually captured one of these before!
>You obtain: Music Sign: Year's End Procession
>"So what're you doing around here anyways, kid?" she says, as she takes her flute back in hand and inspects it.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2012, 11:43:28 PM
> "Uh, I'm looking for Nue. I need to know some stuff, and I know she tends to know stuff, so she seemed like the person to see."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 12:04:20 AM
> "Uh, I'm looking for Nue. I need to know some stuff, and I know she tends to know stuff, so she seemed like the person to see."

>"Is that all?" says the musician. She gestures downward with her flute. "She runs the place over there, The Deodand Rose, I think it is. Something rose."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 01:22:04 AM
> Take a look down at the crowd. Is that tengu still visible?
> Take a look down where the flute gestured. Anything look rose-ish?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 01:58:59 AM
> Take a look down at the crowd. Is that tengu still visible?
> Take a look down where the flute gestured. Anything look rose-ish?

>You glance at the crowd, and you can still see Koyomi, lingering toward the back.
>Looking where the oni musician gestured, you can see a tavern down the street with a rose on the sign.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 02:01:19 AM
> "Ah, there it is, yeah. Thanks."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 02:02:58 AM
> "Ah, there it is, yeah. Thanks."

>"No problem, kid," says the oni.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 02:06:32 AM
> "I think the tengu and I are gonna take off, then. Catch you later."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 02:14:45 AM
> "I think the tengu and I are gonna take off, then. Catch you later."

>She takes a moment to work one of her more heavy-shot up arms "Alright, you take care!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 02:18:36 AM
> "You too!"
> Float back down to Koyomi.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 02:27:15 AM
> "You too!"
> Float back down to Koyomi.

>You make your way back down to Koyomi, who is easier to find now that the crowd is breaking up.
>"I got the impression you usually didn't scuffle with the oni," she says as you land, a bit wide-eyed.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 02:28:23 AM
> Frown.
> "I don't. The less of that I have to do ever again, the better. Let's just head on to Nue's place."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 02:37:03 AM
> Frown.
> "I don't. The less of that I have to do ever again, the better. Let's just head on to Nue's place."

>The tengu frowns. "I see...well then. It's this way. Let's get there before someone else decides to try their luck."
>She starts toward the establishment.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 02:39:32 AM
> Follow along, quickly. No more fights!
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 03:07:44 AM
> Follow along, quickly. No more fights!

>You follow along, making sure not to lag behind the tengu's quick pace.
>You make your way to The Deodand Rose and head inside, noting that the door, the windows, and much of the shop face seem to be quite clean and free of wear and tear. Inside, you see the the place has several large tables set near the middle, and some smaller ones on the side, while booths line the wall. A long bar stretches across the far side of the tavern, and you can see Nue is there, pouring some sake. The bar is reasonably empty, and about half the tables are occupied. The odor of drink lingers in the air, and a low murmur of conversation fills your ears.
>Koyomi makes her way toward the bar.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 03:09:27 AM
> What's Nue doing?
> Make our way to the bar as well.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 03:25:10 AM
> What's Nue doing?
> Make our way to the bar as well.

>Pouring some sake at the moment, as you noted before.
>You approach the bar. Nue notices both of you, and says, "Well hi there, Koyomi. I didn't expect you down here today."
>"I found myself with time on my hands," she says with a shrug.
>"And a friend, I see," says Nue as she glances toward you. "Don't think I've seen you around these parts, before."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 03:29:54 AM
> "I try not to make it a habit. The last several minutes reminded me why."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 04:06:20 AM
> "I try not to make it a habit. The last several minutes reminded me why."

>"Oh," says Nue, "Well, at least you got away in decent shape."
>"She won," Koyomi says.
>"Isn't that something?" says Nue, as she nudges a small cup of sake toward you. "On the house."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: UncertainJakutten on April 19, 2012, 05:51:20 AM
>Hey, free booze! Maybe we should beat up oni more often if it's like that!
>Take it.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 06:07:06 AM
>Hey, free booze! Maybe we should beat up oni more often if it's like that!
>Take it.

>This could becoming a habit!
>Then again, you really don't want to have to deal with more oni, you know there's some of them out there you can't top.
>Regardless, you take your drink and sample it. It's not too shabby!
>"Koyomi," says Nue, as she replaces the drink she gave you, "Could you take this tray over to the corner booth with the go game?"
>"Just this once," says Koyomi, as she picks up the tray and starts toward the indicated booth.
>"So," Nue says, leaning on the counter, "I'm guessing you're here for a reason?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 10:32:12 AM
> "I am. I know you tend to know things. You know anything about the human guy that was running around down here earlier?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 02:21:20 PM
> "I am. I know you tend to know things. You know anything about the human guy that was running around down here earlier?"

>"I've heard a couple stories," says Nue. "He's become a popular guy recently. People see him pop up somewhere in the city, someone gets the mind to take him home, and he seems to have a habit of getting away from them."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 04:35:19 PM
> "I don't need to take him home."
> Look down into our bucket. Put the captured card safely away, while we're thinking of it.
> "I don't think he'd fit anyway."
> Look back up.
> "I just want to give him a piece of my mind for jackin' me up. Any idea where he is?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 05:52:27 PM
> "I don't need to take him home."
> Look down into our bucket. Put the captured card safely away, while we're thinking of it.
> "I don't think he'd fit anyway."
> Look back up.
> "I just want to give him a piece of my mind for jackin' me up. Any idea where he is?"

>You make sure to store your trophy away safely, then explain your reasons.
>"Not off the top of my head," says Nue. "From what I gather, he's been all over this city.  It might be easier to wait in the tunnels until he leaves, if he hasn't already. Or, maybe go check the human village? If there's some farmer like that running around down here, it might be a good idea to ask there and figure out who he is. Probably do that myself in a few days, when I head up there next  time."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 06:09:57 PM
> "The human village? Uh..."
> We don't actually know where anything is topside, do we?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 06:44:27 PM
> "The human village? Uh..."
> We don't actually know where anything is topside, do we?

>You have a very basic idea that there's a forest outside of the entrance, and that it's situated on the edge of a mountain range. You heard there was a hot spring reasonably close to it now, after the whole hell crow affair.
>"Oh, you'd need some directions, wouldn't you?" says Nue.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 07:04:19 PM
> Frown.
> "Yeah. I'm not too big on the whole topside thing. Way too open for me. I'll take my tunnels any day."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 07:23:48 PM
> Frown.
> "Yeah. I'm not too big on the whole topside thing. Way too open for me. I'll take my tunnels any day."

>"Yeah, it took some getting used to," says Nue. "Once you get out, head west until you find the road, then go north. Or just go northwest, the village is kind of hard to miss."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 08:01:39 PM
> "Um...all right."
> Are we really considering going topside?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 08:14:26 PM
> "Um...all right."
> Are we really considering going topside?

>She shrugs. "Just thought you might find it useful."
>Are you?

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 08:46:22 PM
> ...Oh, why the hell not? We've found some nifty stuff, got a fairy IOU, and even just took down and oni and got one of her cards. Might as well ride our hot streak to the end.
> "Oh, um, yes. I probably will. Thanks. I'm just still steeling myself for the idea of going topside."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 08:52:04 PM
> ...Oh, why the hell not? We've found some nifty stuff, got a fairy IOU, and even just took down and oni and got one of her cards. Might as well ride our hot streak to the end.
> "Oh, um, yes. I probably will. Thanks. I'm just still steeling myself for the idea of going topside."

>She nods. "Don't worry, it's reasonably friendly up there. Heh, you could probably even bother the shrine maiden if you wanted to."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 09:15:27 PM
> Recall known shrine maidens.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 09:27:18 PM
> Recall known shrine maidens.

>The one you know about is the Red-White. You've seen another one in the past, though, a green-haired one. You near got her that one time, but she saw you coming.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2012, 10:24:04 PM
> Do we remember anything of our meeting with the red-white?
> Do we know the red-white's name?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2012, 11:49:05 PM
> Do we remember anything of our meeting with the red-white?
> Do we know the red-white's name?

>It...was a brief meeting. You thought the first human you had seen in ages would be a pushover, and learned very much the opposite.
>You do. Just it doesn't feel right to think of someone like that by a mundane name.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 12:41:42 AM
> "How about someone I can meet that won't down me in a few seconds?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2012, 01:23:17 AM
> "How about someone I can meet that won't down me in a few seconds?"

>"Well, I can recommend the temple in town, the buddhists run it. There's a nice pub in town that a lot of people tend to gather at."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 01:26:26 AM
> Huh. More booze places are always good to know about.
> Do we know of any connection between Nue, those folks at the clinic, and these buddhists just now?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2012, 01:35:16 AM
> Huh. More booze places are always good to know about.
> Do we know of any connection between Nue, those folks at the clinic, and these buddhists just now?

>It's fairly well known that they're in cahoots, but you aren't sure about the degree. She certainly doesn't seem like someone who would run around with a bunch of religious sorts.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 01:38:58 AM
> "All right, I'll give those places a look-see."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2012, 01:43:50 AM
> "All right, I'll give those places a look-see."

>Nue nods. "Oh right, along the way there's a little house in the fields, by the road in leading into the mountains. Watch out for that, it's where the gap youkai lives these days."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 02:09:38 AM
> What do we know about this gap youkai?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2012, 02:15:15 AM
> What do we know about this gap youkai?

>You know she is tremendously powerful and as capricious as any youkai. The oni respect her enough to not even joke about trying anything with her.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 02:16:10 AM
> "Got it. I'll keep the hell away from there."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2012, 02:37:47 AM
> "Got it. I'll keep the hell away from there."

>"Anything else you want to know?" Nue says, as Koyomi returns and puts the tray on the bar.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 02:38:33 AM
> "Hmm...anyone else I need to avoid?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2012, 03:03:08 AM
> "Hmm...anyone else I need to avoid?"

>"Well, maybe," says Nue. She frowns, looking into space for a moment. "Most people are alright, as long as you don't approach them the wrong way, or when they are in a bad mood. There's a real shit of a hakutaku in human town, though. Oh, and look out for the green-haired youkai with the parasol. She's very dangerous and tetchy. She lives in the flower fields to the north and a bit west of town."
>"You should be welcome on Youkai Mountain," says Koyomi, "Unless some disaster has happened since I left."
>"Then they'll be real jerks about it," Nue says.
>"Maybe to you," says Koyomi, grinning a bit "But what do you expect for a terror like yourself?"
>"A parade would be fitting," says Nue with a shrug. "A couple of meal tickets?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 03:04:39 AM
> "Huh...oh yeah, there was that gem thing a while back, wasn't there? How'd that work out, anyway?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2012, 03:33:13 AM
> "Huh...oh yeah, there was that gem thing a while back, wasn't there? How'd that work out, anyway?"

>"Oh,  the usual," says Nue with an open-handed shrug. "Made a crazy merchant cry in futility, had dinner with some heretics, beat up an primitive kinda-god I used for the first bit, visited another world, found an old friend. Just another day for Nue Houjuu."
>Koyomi snickers. You are not sure if she's snickering with Nue or at her.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 11:00:31 AM
> Frown.
> "Jeez. Maybe I should just stay here anyway. I don't want to have to deal with all that."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2012, 02:24:27 PM
> Frown.
> "Jeez. Maybe I should just stay here anyway. I don't want to have to deal with all that."

>"Then it's a lucky thing for you I already did deal with it," says Nue with a smirk.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 03:00:07 PM
> Give a hint of a smirk ourselves.
> "Then that's even worse, because it means weird stuff is coming that I don't know instead of weird stuff I kinda know."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2012, 03:50:38 PM
> Give a hint of a smirk ourselves.
> "Then that's even worse, because it means weird stuff is coming that I don't know instead of weird stuff I kinda know."

>"Well, it wouldn't be weird if you knew it," says Nue. "That's the fun part."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 04:35:01 PM
> "I think you and I have radically different definitions of 'fun'."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2012, 09:06:34 PM
> "I think you and I have radically different definitions of 'fun'."

>"Perhaps, perhaps," says Nue. "Anyways, do you have anything else you want to know?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2012, 09:29:47 PM
> "Don't think so, unless you know anyone else reliable topside."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 01:22:40 AM
> "Don't think so, unless you know anyone else reliable topside."

>"There's all kinds of folks. Just ask around if you need something, I guess."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 01:52:55 AM
> Do we still have that kitchen knife? Status of kitchen knife if so.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 06:35:42 AM
> Do we still have that kitchen knife? Status of kitchen knife if so.

>Yes you do. It is dull and in need of a cleaning.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 01:43:58 PM
> "Okay."
> Pull out the kitchen knife in a non-threatening way.
> "On a completely unrelated note, would you have any use for this? I found it earlier, but I don't think I can cart it around with me. I don't have a good place to put it where I can be sure I won't get stabbed by accident, so I'd like to unload it."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 04:12:26 PM
> "Okay."
> Pull out the kitchen knife in a non-threatening way.
> "On a completely unrelated note, would you have any use for this? I found it earlier, but I don't think I can cart it around with me. I don't have a good place to put it where I can be sure I won't get stabbed by accident, so I'd like to unload it."

>Nue looks it over. "Maybe I could use it. I'm surprised you don't want it, though. You'd think a good knife like that would be handy for someone who roughs it like you do. I could sharpen it up for you, if you wanted. But, if you really wanted to get rid of it, hmmm, I'll give you 15☼."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 04:45:44 PM
> How far would 15☼ get us normally?
> What was our prior solution to making sure the kitchen knife wouldn't slide around all over the place and stab us? Was it a potentially permanent one?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 04:53:26 PM
> How far would 15☼ get us normally?
> What was our prior solution to making sure the kitchen knife wouldn't slide around all over the place and stab us? Was it a potentially permanent one?

>You could get a few alright meals out of it.
>You put it under your blanket, which you sit on. It's not really a permanent solution, but it'll do for now. Ideally you want to find a sheathe for it.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 05:23:01 PM
> Put on a thoughtful look in a couple of seconds of silence.
> "...Maybe. That is kinda why I picked it up in the first place, yeah. I mean, I have one already, but this one is bigger...Hmm."
> "How about this? As long as I'm crazy enough to go topside, I'll keep an eye out for a sheath for this thing, because if I can keep it safe I'd like to keep it. If I don't find one, though, I'll sell it to you. 15☼'s good. Would that work for you?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 05:36:05 PM
> Put on a thoughtful look in a couple of seconds of silence.
> "...Maybe. That is kinda why I picked it up in the first place, yeah. I mean, I have one already, but this one is bigger...Hmm."
> "How about this? As long as I'm crazy enough to go topside, I'll keep an eye out for a sheath for this thing, because if I can keep it safe I'd like to keep it. If I don't find one, though, I'll sell it to you. 15☼'s good. Would that work for you?"

>She nods. "Sure, that'll be fine."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 05:53:40 PM
> "All right, sounds good to me too."
> Put the kitchen knife back carefully.
> Where could we clean the knife without dirtying up someone's water supply?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 06:15:27 PM
> "All right, sounds good to me too."
> Put the kitchen knife back carefully.
> Where could we clean the knife without dirtying up someone's water supply?

>You replace the knife.
>You could probably use the river for it, and most people tend to keep sinks or basins for cleaning purposes if you wanted to ask.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 06:17:23 PM
> "Okay, if I'm gonna do this, I'm gonna do it while I still think I'm gonna do it. Catch you around."
> Assuming no objections or additional prompts from Nue or Koyomi, exit the tavern.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 07:07:10 PM
> "Okay, if I'm gonna do this, I'm gonna do it while I still think I'm gonna do it. Catch you around."
> Assuming no objections or additional prompts from Nue or Koyomi, exit the tavern.

>"Alright, good luck with that," says Nue.
>"Bye!" says Koyomi.
>You exit the tavern, and emerge into the streets again. They still full of oni going to and fro, you note that you're getting a few curious looks from some of the passersby, and the odd grin that you think is meant to be encouraging.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 07:16:33 PM
> Do we remember how to get out of here and back to the river?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 07:28:27 PM
> Do we remember how to get out of here and back to the river?

>You should be able to do that without any problem, assuming the oni don't give you any problems on the way there.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 07:30:17 PM
> Let's bounce along back to the river, then. Act calm, like we've done this a million times before. Maybe they'll leave us alone that way.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 07:42:52 PM
> Let's bounce along back to the river, then. Act calm, like we've done this a million times before. Maybe they'll leave us alone that way.

>You make your way back toward the river, keeping cool and confident. You still feel a kind dazzled sensation in the aftermath of actually defeating an oni in mostly fair combat, but this is tempered by wariness; the last thin you need is for someone to try and take you while you're already worn out and frazzled.
>You make your way down the street until it intersects with the market again, then head southward. The oni here pay you less mind, you don't think word of what happened has reached here yet. Thankfully, you've also not had quite so many problems in the market as you have elsewhere, and a soon see the bridge come into sight. Even better, there's still no sign of the bridge princess there.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 07:44:19 PM
> Head to the riverbank.
> Do we have anything on us that could help in the cleaning of the kitchen knife?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 07:55:52 PM
> Head to the riverbank.
> Do we have anything on us that could help in the cleaning of the kitchen knife?

>You make your way down to the city side riverbank.
>The hill is a little steep, but it's nothing you can't handle one way or another. Looking east and west, you can see a few piers extending into the river, often with little boats by them. The water flows smoothly and slowly here, you can see a couple boats floating in the middle of the river in the distance.
>You tend to use your blanket as a rag or towel when cleaning things, largely because you tend to clean a lot of things at once, then make some fire to help it dry quickly. You could use your spare robe or your recently acquired scarf for such, as well.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 07:59:14 PM
> Do we use our demon fire for drying purposes, or do we build a standard fire?
> If the latter, do we have materials for making a fire?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 08:03:32 PM
> Do we use our demon fire for drying purposes, or do we build a standard fire?
> If the latter, do we have materials for making a fire?

>You seldom if ever bother with a standard fire.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 08:22:57 PM
> Whgere would it be easier for us to lean out over our bucket and dip low enough to wash something in the river, the riverbank or a pier?
> Whichever it is, head to the nearest place of that kind and use our blanket to clean the knife up.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 08:37:44 PM
> Whgere would it be easier for us to lean out over our bucket and dip low enough to wash something in the river, the riverbank or a pier?
> Whichever it is, head to the nearest place of that kind and use our blanket to clean the knife up.

>The banks are much easier, you can just hover about halfway and reach down. Your bucket is water tight.
>You take the knife in hand and  wash it off, using the edge of your blanket as a rag. It takes a little work to get some of scum marring the blade off, but by the time your done, you feel that the kitchen knife is clean enough to use for its intended purpose.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 08:42:21 PM
> Head back up to solid ground, dry the knife with a dry part of the blanket if one is available, then light a demon fire to dry off the blanket.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 08:52:23 PM
> Head back up to solid ground, dry the knife with a dry part of the blanket if one is available, then light a demon fire to dry off the blanket.

>You head back to shore, dry off the knife, and set a fire on the ground to dry your blanket. This will take a few minutes, will you do anything with that time?

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 09:00:15 PM
> Look around.
> Inventory
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 09:40:55 PM
> Look around.
> Inventory

>You look around. You are perched on the river banks by the main bridge of the ancient city. You can still hear the city's music pretty clearly, but it is noticeably more faint than it would be within the walls. There are a few oni finishing on the river in the distance, but otherwise you are alone. Looking across the river, you can see the bridge princess' little house, tucked under the bridge. You don't see any signs of life around it, leading you to suspect either she is not home or taking a nap.
>You inventory contains:
>Dirty White Robe
>Your garment of choice
>Spare Dirty White Robe
>In case the other one gets intolerably dirty
>Wooden Bucket
>Your home, your bed, your life. You keep all of your stuff there!
>Length of Rusty Rebar
>When danmaku isn't enough...
>Empty Sack
>It used to hold some rice, but you've eaten it all. Currently holding Whitecap Mushroom x15
>Wooden Chopsticks (used)
>You should wash these off
>Dirty Tattered Blanket
>A way to keep warm, a way to dry off, and a cushion! What more could you ask for? It is a little wet at the moment.
>Small Iron Pot
>You cooking companion, when you actually have something to cook.
>Dirty Iron Knife
>Made with real metal!
>Horror "Well-bucket-dropping Monster" (Half expended)
>Your spellcard, it rains death from above! You've...not had a lot of luck with it.
>Whitecap Mushroom x15
>These can be eaten!
>Small Piece of Granite
>An oblong, inch-long piece of sparkly granite.
>Apple Gourd x2
>A gourd with delicious paste inside.
>Stalk of Cave Wheat
>A stem with edible seed pods that can be made into flour
>Kasha Paw Leaves x5
>Leaves with rounded edges that can be used for spice.
>Broad Leaf x2
>Tough until boiled; perfect for soups and stews of all kinds.
>Salt Crystal x2
>Fist-sized natural formations of salt.
>4☼
>This is 4☼
>Old Wok
>A cooking pot shaped like a flat cone.
>Empty Glass Bottle
>It has a cork.
>Dull Kitchen Knife
>It doesn?t have much of an edge, but it?s clean!
>Sword Hilt
>Shaped like a metallic disk with a hole in it.
>Yellow Scarf
>A long, silken scarf. It is in fairly good condition for living on a cave floor for who knows how long.
>Blank Spellcard
>Just ready to be inscribed with all sorts of chaos.
>Book: ?6?
>A novel about an oni and her human captive.
>Bottle of Shouchu
>It is 43 years old!
>Music Sign: Year's End Procession
>A spellcard you have captured, featuring a danmaku attack well beyond your abilities.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 09:51:02 PM
> Shoot. Maybe we should have washed those chopsticks too.
> Is the bridge 'princess' actually a princess?
> Other than using the bridge, would a non-flying person be able to leave the city and head back up topside?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 10:12:26 PM
> Shoot. Maybe we should have washed those chopsticks too.
> Is the bridge 'princess' actually a princess?
> Other than using the bridge, would a non-flying person be able to leave the city and head back up topside?

>That might not have been a bad idea. Oh well.
>As far as you know, she's not royalty of any sort. She probably feels differently about it to some degree, of course.
>Thinking on it, it is possible to circle around the city using the tunnels on the western side. However, that is not a direct route by any means and involves a lot of doubling back and going further away before getting closer. You suspect it may be possible to take an unattended boat and cross the river to one of the other tunnels that opens up to it, but that would still leave one with a lot of spelunking to do before getting back to the path that leads to the surface. As far as you know, that exit is the only way to leave the underground, save for getting through the recently formed geysers.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 10:33:48 PM
> So it's likely the farmer guy is going to use the bridge to leave.
> Keep a watch on the bridge while waiting for the blanket to dry.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 10:35:06 PM
> So it's likely the farmer guy is going to use the bridge to leave.
> Keep a watch on the bridge while waiting for the blanket to dry.

>You keep an eye on the bridge while your fire silently burns. Soon enough, your blanket is dry and no one has crossed the bridge in either direction.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 10:37:28 PM
> Good.
> Pack the knife and blanket safely away, then bounce back up to and across the bridge and back through the tunnels to about where Yamame hangs out.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 11:03:55 PM
> Good.
> Pack the knife and blanket safely away, then bounce back up to and across the bridge and back through the tunnels to about where Yamame hangs out.

>You pack away your possessions how you like them, then make your way back up to the bridge, and follow the tunnel toward Yamame's Chamber.  It's not a hard trip on the worst of days, and you make it there easily.
>Walking into the web chamber, you find Yamame is hanging from the ceiling, fiddling with a web. She glances over her shoulder a moment after you walk in, then calls, "Hey, buddy!"
>She lowers herself toward the ground. "Hey buddy! That guy you were after? I think I saw him!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2012, 11:11:18 PM
> Light our eyes up.
> "Really? Did he come this way?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2012, 11:20:15 PM
> Light our eyes up.
> "Really? Did he come this way?

>Your eyes light up.
>"Yeah, yeah," says Yamame, as she dangles over you, her upside-down face scant inches from yours. "Just a little bit ago. I heard someone walking, and I knew it wouldn't be you, so I hid and waited til I could get a good look at him. And it was just like your said, he was dressed up like a farm guy, and had the hair and everything buddy! And he was looking at the ceiling a lot, so he was definitely looking out for you."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 12:35:06 AM
> "Wonder why he'd be watching for me, given he took me out once already. Did he seem to be in a hurry, or have anything weird, or something?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 12:38:38 AM
> "Wonder why he'd be watching for me, given he took me out once already. Did he seem to be in a hurry, or have anything weird, or something?"

>"I dunno, buddy" says Yamame with an shrug. "Maybe he thought you were back? And he wasn't carrying anything, but he was kinda movin' fast, yeah? Like, it ws a quick walk, but not a really quick one. You get get, buddy?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 12:40:50 AM
> Nod.
> "Yeah, I know what you mean. Wonder if it's still worth going after him."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 01:10:22 AM
> Nod.
> "Yeah, I know what you mean. Wonder if it's still worth going after him."

>"Uh, I dunno, pal," says Yamame. "Think he'll come back and maybe cause more trouble?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 01:24:08 AM
> Shrug.
> "No clue. We have no idea why he was even down here in the first place, do we? Maybe it was a one-time crazy, maybe there's something deeper to it. All we know is he was good enough to take me out and escape all the oni."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 01:26:46 AM
> Shrug.
> "No clue. We have no idea why he was even down here in the first place, do we? Maybe it was a one-time crazy, maybe there's something deeper to it. All we know is he was good enough to take me out and escape all the oni."

>She nods. "Yeah. That's pretty impressive, when you stop and think about it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 01:27:57 AM
> Look back up the tunnel in the direction that leads to the topside entrance.
> "...You have any interest in finding out what's up?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 01:38:34 AM
> Look back up the tunnel in the direction that leads to the topside entrance.
> "...You have any interest in finding out what's up?"

>"Sorry buddy, I gotta get things done here," says Yamame, shaking her head and making you partially wonder if she'll cause herself to sway and hit you in the face.  "After going off into that crack and stuff, and I got dinner with Okuu tomorrow and stuff, I gotta get these webs ready, those bats aren't gonna catch themselves!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 01:46:14 AM
> "Shame. Ah well."
> Give an unsure frown.
> "...Maybe I won't go, then."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Jana on April 22, 2012, 01:59:49 AM
>Now why wouldn't we go? ;-;

>...How's our Adventuring Spirit?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 02:01:17 AM
Need an in-character reason to go. The guy left, and we don't like topside-style open at all.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Jana on April 22, 2012, 02:03:11 AM
I'm checking in the hopes that Adventuring Spirit will be in-character enough. We don't want the quest to come to a halt, after all. :P
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 02:04:33 AM
> "Shame. Ah well."
> Give an unsure frown.
> "...Maybe I won't go, then."

>"Sorry buddy," says Yamame. "Unless you wanna go find her and ask her if it's okay if I blow her off."

>Now why wouldn't we go? ;-;

>...How's our Adventuring Spirit?

>On one hand, you kinda prefer to be underground and value you independence and detachedness. On the other hand, you have definitely been interested enough to follow this so far...

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 02:40:40 AM
> "Oh, hell no. I ain't doing anything to annoy her. Getting dragged into a fight with an oni on the street was bad enough."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 02:44:22 AM
> "Oh, hell no. I ain't doing anything to annoy her. Getting dragged into a fight with an oni on the street was bad enough."

>"You okay, pal?" says Yamame, frowning.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 02:46:41 AM
> Give the smallest hint of a grin.
> Pull out the card we captured.
> "Oh, I've been worse."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 03:05:36 AM
> Give the smallest hint of a grin.
> Pull out the card we captured.
> "Oh, I've been worse."

>You produce the captured card and show it to Yamame, hinting at a grin as little as you can.
>"Whoa, did you really get that like you're sayin' you did?" says the earth spider, as she looks over toward card.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 03:09:19 AM
> "Sure as hell didn't try to steal it."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 03:36:12 AM
> "Sure as hell didn't try to steal it."

>"That's amazing," says Yamame, as she stares at the card. "Haha, don't beat me up, buddy."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 03:44:17 AM
> "Hey, I only just barely got this. I'm not that good."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 05:03:43 AM
> "Hey, I only just barely got this. I'm not that good."

>"Still, that's pretty good, pal!" she says. "You oughta be proud of that! I sure never got any oni's card."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 05:04:55 AM
> "You better believe I'm proud of this! But really, if I can get one, I bet you could get one. Not that I'm condoning actively trying, of course."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 05:11:43 AM
> "You better believe I'm proud of this! But really, if I can get one, I bet you could get one. Not that I'm condoning actively trying, of course."

>"Heh, maybe buddy," says Yamame. "They're all too much for me. I bet that means you don't have all that much to worry about out there at all!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 05:13:42 AM
> "What, you mean in the city, or topside?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 05:14:25 AM
> "What, you mean in the city, or topside?"

>"Topside," says Yamame, "The kappa and stuff aren't nearly as bad as the oni, buddy!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 05:23:58 AM
> Frown.
> "Well, it's not really the idea of the people there that give me problems. I just really don't like the openness. Caverns are far more for me."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 05:26:23 AM
> Frown.
> "Well, it's not really the idea of the people there that give me problems. I just really don't like the openness. Caverns are far more for me."

>"Ah, you get used to it, buddy," says Yamame. "Being used the trees is kinda the same, anyways."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 12:07:16 PM
> Actually, come to think of it, was fear of loads of surface dwellers ever any part of our reluctance to head topside before? Or has it always been the openness?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 05:19:41 PM
> Actually, come to think of it, was fear of loads of surface dwellers ever any part of our reluctance to head topside before? Or has it always been the openness?

>It's never really been fear so much as lack of desire or need to go there. You suppose you could see how others would interpret it that way. Then again, it's not like you're really told anyone that you were born topside and grew up there.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 05:25:22 PM
> "Eh, maybe. Guess we'll find out, anyway."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 06:14:43 PM
> "Eh, maybe. Guess we'll find out, anyway."

>"Don't worry, pal," says Yamame. "If you get lost, just come on back and set you right." She nods, then her eyes widen a little. "Oh, right! Okuu and Parsee are probably at kappa town. For that school and stuff."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 06:17:47 PM
> Mental assessment of Utsuho Reiuzi, including what we think she thinks/knows of us.
> "A school? Why do the kappa need a school?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 06:50:18 PM
> Mental assessment of Utsuho Reiuzi, including what we think she thinks/knows of us.
> "A school? Why do the kappa need a school?"

>You know her as a crazy hell raven who once intended to kill everyone. Well...maybe accidentally kill everyone. However, that was a few years ago, and she seems to have calmed down since them and made some kind of turn around. Yamame and she seem to have become friends over the past couple years; you really have no idea how that happened. She's also romantically involved with the bridge princess, which struck you as a pretty dumb thing to do given her well known to connection to one of the devas, but it seems to have worked out as both they and the Ancient City are still intact. She passes through the tunnels a lot, often with the aforementioned people in tow, and you are more than wise enough to not try anything with her.
>"I dunno, buddy," says Yamame. "Kappa are weird."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 07:09:59 PM
> "Huh. Well, whatever. Anything you want me to tell Okuu if I happen to swing by that area?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 07:21:54 PM
> "Huh. Well, whatever. Anything you want me to tell Okuu if I happen to swing by that area?"

>"Uh, nothing important," says Yamame. "Tell her I said hi. Yeah, that."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 07:57:53 PM
> Figures.
> "If I see her, I will."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 08:16:03 PM
> Figures.
> "If I see her, I will."

>She nods. "Okay, buddy! Oh yeah, if you go to Kourindou, tell 'em I sent you." She nods toward the web she has woven near the surface entrance that advertises its reopening.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 08:42:01 PM
> "Where's that?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 09:00:37 PM
> "Where's that?"

>"It's kinda in the forest, pal" she says. "Not in the middle, but kinda in the middle. The road goes right by it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 09:05:33 PM
> "If I'm out that way, I'll stop by."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 09:10:53 PM
> "If I'm out that way, I'll stop by."

>"Okay, buddy," says Yamame. "I mean, you don't have to. But if you do, remember me!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 09:20:45 PM
> Nod.
> "Will do."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 09:37:08 PM
> Nod.
> "Will do."

>"Thanks, buddy!" says Yamame, grinning.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 09:50:06 PM
> "Anything else I should know?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 10:02:39 PM
> "Anything else I should know?"

>She frowns. "Um, probably. What do you wanna know, buddy? There's a whole lotta topside up there."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 10:08:47 PM
> Shrug.
> "I dunno. I don't expect to take all that long, really. Head to the human village, find out what was up, then maybe swing by your forest shop or kappa village before coming back."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 10:56:14 PM
> Shrug.
> "I dunno. I don't expect to take all that long, really. Head to the human village, find out what was up, then maybe swing by your forest shop or kappa village before coming back."

>She nods. "Yeah, you won't have any problems with that, buddy."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 11:18:12 PM
> "All right. I'll be back soon to let everyone know what was up with this guy."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2012, 11:38:28 PM
> "All right. I'll be back soon to let everyone know what was up with this guy."

>"Good luck, pal!" Yamame says.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2012, 11:41:01 PM
> "Thanks. Later."
> Might as well get this over with...
> Bounce on up the tunnel to the topside exit.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 12:41:37 AM
> "Thanks. Later."
> Might as well get this over with...
> Bounce on up the tunnel to the topside exit.

>You say your goodbyes and bounce around Yamame, who starts to climb back up the silken cord she dangles from.
>You mentally prepare yourself as you make your way up the tunnel and it grows lighter. Soon you can see an opening up ahead, and dark purple sky beyond. Then you emerge. Before you, you can see numerous trees, with the beginnings of leaves on them and bearing some snow. Patches of snow dot the ground, seeming to be melting away and revealing green grass and patches of mud. The sky  is dark, and you can see the stars glittering brightly. The eastern horizon is blocked off by mountains, but you can see the sky is just a bit lighter shade of purple there. Sunrise shouldn't be too far off.  The air is crisp and slightly windy, but it's not bad enough to make you reach for your blanket.  You feel a bit exposed out here, it's not particularly uncomfortable, but it's not desirable either. Obvious exists are West, North, and South.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 12:47:51 AM
> How long do we have before we'll need to start considering sleeping?
> Take a look around and make a mental note of the environmental layout of the immediate area. We will want to get back underground when this is all over, after all.
> Go west, young youkai!
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 01:34:01 AM
> How long do we have before we'll need to start considering sleeping?
> Take a look around and make a mental note of the environmental layout of the immediate area. We will want to get back underground when this is all over, after all.
> Go west, young youkai!

>You've only been up a few hours. It should be awhile before you need to sleep.
>You take your time to memorize the area. It shouldn't be too hard to find.
>You proceed westward, passing through the bit of plain and heading into the forest. The trees overhead do not quite form a sheltered canopy, but it is definitely darker and less open. Thick, mostly leafless bushes cover the ground along with brown grasses and dead leaves, making it difficult to find any place to settle down without damaging the plantlife. On the other hand, you doubt any of it could really win against the bottom of your bucket if you had desire to settle down. The trees are reasonably close together here, but it should be easy enough to fly between them.  You imagine some people would have a problem with head room here if they tried to do much more than floating here, but you doubt you'd encounter those issues and should be able to move freely. Snow clings to the ground, the trees, and the underbrush here and there, sometimes falling from the branches as the wind blows. Obvious exits are north, south, east and west.
>It's strange to be surrounded by trees; it's been quite some time by a youkai's reckoning that you've even seen one. It's also strange to see so much plantlife after so long, there are certainly verdant places underground, but it's rare to see them anything close to this large and wild. 

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 01:36:26 AM
> Any sign of a road yet? Nue said there would be one this way eventually.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 01:43:06 AM
> Any sign of a road yet? Nue said there would be one this way eventually.

>You see nothing that looks like a road. Looking westward, you see only more forest.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 01:46:07 AM
> Crest what remains of the canopy and look west.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 02:08:12 AM
> Crest what remains of the canopy and look west.

>You make your way up through the branches, getting some snow in your hair, and look westward.
>You think you can see a cleft in the trees in the distance which may be home to a road.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 02:12:45 AM
> Shake that snow out of our hair. But not into the bucket, that'd make things worse.
> Head west toward said treecleft.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 02:41:57 AM
> Shake that snow out of our hair. But not into the bucket, that'd make things worse.
> Head west toward said treecleft.

>You remove the snow from your hair and let it fall to the ground, then head westward.
>As you travel westward, you catch sight of a speedy figure in white coming in your direction from the south

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 02:50:32 AM
> Presumably faster than we could hope to travel?
> What sort of environment is to the south?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 03:31:29 AM
> Presumably faster than we could hope to travel?
> What sort of environment is to the south?

>You might be able to outrun this person.
>Looking southward, you see a lot more forest, then a clearing with a sizable lake and a large mansion in the distance.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 03:48:16 AM
Oh, damnit.

> Well, Nue and Yamame did say to give the surface-dwellers a chance, so we probably shouldn't actively try to run away...but still, we have business.
> Keep an eye on the newcomer, but keep heading west toward that part of the forest where we think the road might be.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 04:02:18 AM
> Well, Nue and Yamame did say to give the surface-dwellers a chance, so we probably shouldn't actively try to run away...but still, we have business.
> Keep an eye on the newcomer, but keep heading west toward that part of the forest where we think the road might be.

>You decide to give the surface dweller a chance, and don't try to escape.
>"Hey! Hey!" she says, drawing closer, "Guess what?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 23, 2012, 06:23:33 AM
>"WHat?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 06:57:59 AM
>"WHat?"

>She closes in, and you can see that she wearing a white dress and matching conical hat, both bordered with red. A set of white wings extends from her back, confirming that she is a faerie, though she's the largest faerie that you've ever seen.
>"Spring is here!"  she cries, throwing her limbs out wide. Then a hail of spherical red and blue bullets flies in every direction, which includes your own!

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 23, 2012, 08:28:02 AM
>Evade!
>"Hey! What the hell was that for?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 03:25:47 PM
> What kind of bullet density are we looking at here?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 05:34:33 PM
>Evade!
>"Hey! What the hell was that for?"

>How do you intend to evade?
>"It's spring!" the faerie cries, flailing her arms.

> What kind of bullet density are we looking at here?

>Very! But you notice that they aren't too fast, and they're starting to spread a bit. You might be able to slip between them or back away from them entirely.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 06:40:37 PM
> Are they sufficiently close that dodging should be Priority One, or do we have time to fire back a bit?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 07:00:35 PM
> Are they sufficiently close that dodging should be Priority One, or do we have time to fire back a bit?

>You have time to back away, but you suspect you can't outrun it entirely like that.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 07:06:11 PM
> But if we stay where we are, we won't have much/any time to return fire?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 07:07:30 PM
> But if we stay where we are, we won't have much/any time to return fire?

>You could return fire, but there would be a lot of tight and unforgiving dodges in the process.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 07:09:43 PM
> Back away a bit while speaking. Don't go too far, though, since we'll want to stay close to, if not in, a good return-fire range.
> "But there's still snow on the ground!"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 07:12:16 PM
> Back away a bit while speaking. Don't go too far, though, since we'll want to stay close to, in not in, a good return-fire range.
> "But there's still snow on the ground!"

>You back away from the numerous red and blue shots as they start to spread out. There are a number of gaps in them you can see, but it'll still be some work to dodge.
>"It'll melt!" the faerie says, as she stops firing, and turns to fly westward.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 08:27:05 PM
> Huh. Well, if she wants to leave, let's not stop her.
> Are there any bullets coming directly at us?
> What do we see for gaps on this horizontal level?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 08:36:49 PM
> Huh. Well, if she wants to leave, let's not stop her.
> Are there any bullets coming directly at us?
> What do we see for gaps on this horizontal level?

>You let the faerie fly off and concentrate on the bullets. There's a good dozen or so coming in your general direction, some are converging on each other and some are dividing apart. You can see a few gaps, but it's hard to judge which will have ways to escape and which will trap you.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 23, 2012, 09:12:23 PM
>Wait, we have a danmaku-blocking bucket!
>Drop to the ground, flip the bucket over our head, pull it down so that it completely covers us, and wait until the shots pass.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 09:24:30 PM
> Wait, we mean the bucket that contains all of our personal possessions, at least two of which are stabbity objects? This is the bucket we want to turn upside-down over our own head?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 23, 2012, 09:27:49 PM
>Wait, we have a danmaku-blocking bucket!
>Drop to the ground, flip the bucket over our head, pull it down so that it completely covers us, and wait until the shots pass.

> Wait, we mean the bucket that contains all of our personal possessions, at least two of which are stabbity objects? This is the bucket we want to turn upside-down over our own head?

>Maybe you shouldn't have taken that free drink...

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 23, 2012, 09:46:37 PM
>Then we just make sure to hold the 'stabbity objects' when we flip it.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 23, 2012, 09:58:45 PM
> What about our food? Or those chopsticks? Or that bottle of liquor? Or the fact that we've already established to ourselves - multiple times - that we can't actually completely hide ourselves within the bucket?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 24, 2012, 12:26:23 AM
>Then we just make sure to hold the 'stabbity objects' when we flip it.

> What about our food? Or those chopsticks? Or that bottle of liquor? Or the fact that we've already established to ourselves - multiple times - that we can't actually completely hide ourselves within the bucket?

>As you are not an octopus, you do not have enough hands to keep everything in place, nor a lack of bones needed to completely place yourself inside it.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 24, 2012, 12:51:37 AM
>Just use the bucket as a shield, then. That worked last time.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 24, 2012, 02:09:11 AM
>Just use the bucket as a shield, then. That worked last time.

>How will you be doing this?

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 24, 2012, 03:39:16 AM
> How high above the trees are we at this point?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 24, 2012, 03:41:08 AM
>How will you be doing this?

>_

Really?

>Position ourselves so that the bottom of the bucket is towards the oncoming shots.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 24, 2012, 03:42:50 AM
He asks because we actually haven't tried this and succeeded (and I don't know why you think we did). In fact, he's stated several times that we're too big to actually use the bucket as a full-body shield. <_<
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 24, 2012, 08:49:24 AM
It worked against the oni; we only got minor hits from where we held onto the bucket. And we can't duck inside it, perhaps, but we couldn't be in it at all if it wasn't wider than us, so the bottom can offer full protection. We just need to keep said bottom pointed at the shots.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 24, 2012, 10:33:23 AM
Yeah, I asked about using it that way earlier, and was told it would not work.

Stuff that happens to smack into the bucket will do so harmlessly, but it's been game-mechanically established that we can't actively use it as a shield, even via using the bottom of the bucket as suggested (and yes, I did ask specifically about using it that way a while back).

I think we could likely get away with letting one or two bullets smack harmlessly into the bucket if that's all that's coming right at us, but with the density at our current position, there's no way we would get away with it. Most of the oni's stuff wasn't nearly this dense and we weren't able to actively use it as a shield then.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 24, 2012, 06:38:06 PM
> Before committing to using our bucket as a shield, back up a bit more.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 24, 2012, 06:49:38 PM
>Position ourselves so that the bottom of the bucket is towards the oncoming shots.
> Before committing to trying to use our bucket as a shield, back up a bit more.

>You back away about as far as you can and turn yourself sideways, doing your best to get as much distance before the catch up to you. You can feel one of the shots thump into the side of your bucket. Then a blue one comes from the side, and slams directly into your right arm like a sledgehammer! Another red shot comes around from the other side and almost smacks into your head, just clipping your ear and feeling like you just dipped it into a fire!
>The rest of the cloud passes you by while you struggle with the pain and try to keep from tipping over in midair.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 24, 2012, 06:56:31 PM
>Ow.
>The oni's shots didn't hurt that much, did they?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 24, 2012, 07:05:39 PM
>Ow.
>The oni's shots didn't hurt that much, did they?

>Very ow. You might want to rest for awhile.
>You didn't get hit with as many of them at one. Still, for a faerie, that's pretty amazing...

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 24, 2012, 07:10:19 PM
> How far away is that potential road spot? If we can just get there, we can plop down and recover from this.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 24, 2012, 07:18:16 PM
> How far away is that potential road spot? If we can just get there, we can plop down and recover from this.

>The potential road area is not too far away now.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 24, 2012, 08:34:02 PM
> C'mon, gotta pull it together and get that bucket upright!
> Once we're relatively stable again, float our way over to the road area at a stable clip.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 24, 2012, 08:43:39 PM
> C'mon, gotta pull it together and get that bucket upright!
> Once we're relatively stable again, float our way over to the road area at a stable clip.

>You try to pull yourself together, and at least manage to get your legs back under you.
>You then proceed western, trying to ignore the stinging in your ear and the dull pain that clamps around your arm like a vice. You are pleased to note, though, that the cleft in the trees is indeed due to a road.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 24, 2012, 09:24:18 PM
> Drop on down to the road. Not TOO hard, we don't need to do further damage.
> Once we land, get to resting and seething to dull the pain.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 24, 2012, 10:18:52 PM
> Drop on down to the road. Not TOO hard, we don't need to do further damage.
> Once we land, get to resting and seething to dull the pain.

>You land on the simple dirt road, not too far from a large rock off to the side.
>You take some time to massage your aching parts and slowly bring them to a more manageable level. While you do, you note that the road stretches north and south. Going northward, you can see a bend in the road, and what seems to be the edge of a building. Southward, it seems to continue toward the lake. At one point, to the west, you think you can make out a distant cry of "It's Spring!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 24, 2012, 10:29:36 PM
> Where did Nue say the gap youkai's house was? North of the human village?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 24, 2012, 10:41:51 PM
> Where did Nue say the gap youkai's house was? North of the human village?

>You got the feeling it was between the forest and the village, as she mentioned some fields.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 24, 2012, 11:30:47 PM
> Let's hope and pray that ain't it, then.
> When we're feeling better enough to move, take back to the air and fly north.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 12:26:08 AM
> Let's hope and pray that ain't it, then.
> When we're feeling better enough to move, take back to the air and fly north.

>You take to the air after a few minutes, once the pain fades from bad to kind of irksome, and fly northward.
>You can see see the edge of the forest ahead, as the road continues northward into a large grassy field. Some distance away, you can just glimpse a town, while closer by you see a house near the edge of the forest, and another in the distance that seems to run along a road that intersects with the one you're following.  You can see a few patches of snow here and there around the field, some fairly large, but overall there is less of it than there was around the forest.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 12:36:40 AM
> Any people visible near either of the houses?
> Is the closer house the edge of the building we saw earlier?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 12:44:30 AM
> Any people visible near either of the houses?
> Is the closer house the edge of the building we saw earlier?

>No, you suspect it is still a bit early out.
>The house at the edge is not the one you saw earlier.  Looking back, you can see that one, it is a lone house with a small, mostly bare yard around it, tucked innocuously into a tiny clearing.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 12:45:51 AM
> Is there anything notable about the other houses we can see?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 01:21:32 AM
> Is there anything notable about the other houses we can see?

>The one near the edge is two stories tall, and seems to be in relatively good condition. You note, on a closer look, that its walls seem to be covered in various little pictures; a large turtle on the side and an eyeball near the apex of the roof catch your eye. The other one in the middle of the plain is harder to see, but it seems to be smaller and more humble.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 01:56:18 AM
> Huh.
> Let's keep going north. Keep an eye on that house in the middle of the plain for anything or anyone unusual.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 02:51:48 AM
> Huh.
> Let's keep going north. Keep an eye on that house in the middle of the plain for anything or anyone unusual.

>You keep heading north, while the sun starts to peek out over the horizon.
>You watch the plain, but note nothing more unusual than a pond where the road you're following meets a road heading east toward the mountains.  You think you can see some activity around the lone house in the middle of the plains. Looking further north, you can see the small town has a little activity, but not too much at the moment.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 02:59:48 AM
> That town must be the one Nue was talking about. Head toward it.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 03:23:34 AM
> That town must be the one Nue was talking about. Head toward it.

>You make your way toward the town. As you get closer, you can see that there are a number of small one and two story houses along the edge, some small and a couple on the large side. Further in, you see some housing rows and a few other scattered homes and buildings. Overall, the village seems to be built haphazardly along a crossroad and expands out from it. On the northern side you see more scattered houses, and a large building that has some odd curves to it.  Beyond the village, you can see numerous farms.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 03:32:04 AM
> Land and begin bouncing our way toward that large building with the odd curves.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 03:38:44 AM
> Land and begin bouncing our way toward that large building with the odd curves.

>Where will you be landing?

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 03:44:26 AM
> How far away are we from the village right now?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 03:47:43 AM
> How far away are we from the village right now?

>At this point, you are within a hundred yards of its southern edge.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 03:50:22 AM
> Cut that distance in half, then land and bounce on into the village, headed for that tall building with odd curves.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 04:07:36 AM
> Cut that distance in half, then land and bounce on into the village, headed for that tall building with odd curves.

>You land near the outskirts of the village, and bounce toward it.
>Passing by a few small but separate homes, you come to the main crossroads of the town. There are some piles of snow strewn about, particularly near some doorsteps, but a lot of it has melted away and left the ground muddy. To the west, you can see a building with a sign hanging over it depicting a sake cup, there seems to be some light inside.  Across the way, on the northeastern corner, you see a two-story building with a fenced-in playground. A partially-melted snowman rests by the door with a set of sticks placed into its head to resemble horns. Down the intersecting street, toward the east, you can see a few people moving about; a green-haired woman in a red vest setting up a table and a dark-skinned woman sweeping in what appears to be an open-air smithy.  Further on, you can see the eastern edge of town. Some of the buildings are set reasonably close together and make some inviting-looking alleys. In the distance, toward the north, you hear a rooster crow. Obvious exits are North, North 2, South, South 2, East, and West.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 25, 2012, 05:38:33 AM
>Let's go say hi to our fellow green-hair.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 07:15:19 AM
>Let's go say hi to our fellow green-hair.

>You decide to wander eastward a bit and talk with the greenhaired woman, whom you quickly discern is youkai. You note she is wearing a checked red skirt that matches her vest, and seems to be positioning potted plants on the table. She glances over toward you as you approach; you note her eyes are red; and says, "I'm sorry, but I'm not open just yet."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 10:43:50 AM
> "Oh. Well, um, I was actually wondering if you knew anything about a white-haired farmer man. He was just causing some chaos underground, and I want to know what's up with him."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 06:27:27 PM
> "Oh. Well, um, I was actually wondering if you knew anything about a white-haired farmer man. He was just causing some chaos underground, and I want to know what's up with him."

>"Ah, you're from there?" she says. "I wouldn't know, myself. I'm just visiting today, I don't live here."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 07:10:14 PM
> "Ah, I see. Hmm...do you happen to know where the temple here is, then?"

Sorry if Nue never actually called it a temple, I don't have the time to check.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 07:17:13 PM
> "Ah, I see. Hmm...do you happen to know where the temple here is, then?"

>"Just follow the road," says the youkai, lazily gesturing toward the road you were following. "It's the building that was made from a ship, you can't miss it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 25, 2012, 08:09:36 PM
>"...Made from a ship?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 08:37:16 PM
>"...Made from a ship?"

>"I imagine it was cheaper and certainly less wasteful than getting all new wood," says the youkai as she takes another potted plant from the sack on the edge of the table and sets it up.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 08:48:25 PM
> "...I suppose it is pretty economical."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 09:35:59 PM
> "...I suppose it is pretty economical."

>"I couldn't imagine what they would want with both, in any event," says the youkai, as she gently brushes the leaves of the plant with her finger. "What happened underground to bring you up here?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 09:41:52 PM
> "From what I hear, he ran up and down and all around the oni town. No one seems to have any idea why, and he didn't appear to leave with anything. Of course, a human running all around a town full of oni had the exact reaction you'd expect, but he somehow managed to evade everyone."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 09:51:53 PM
> "From what I hear, he ran up and down and all around the oni town. No one seems to have any idea why, and he didn't appear to leave with anything. Of course, a human running all around a town full of oni had the exact reaction you'd expect, but he somehow managed to evade everyone."

>"That is quite extraordinary," says the youkai, raising an eyebrow. "It certainly doesn't sound like any farmer around here, I can say that much. But perhaps I am mistake, the number of extraordinary humans seems to have been multiplying over the past few decades."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 10:13:23 PM
> "This was the only place pointed to me. Is there another collection of humans somewhere topside? Maybe he came from somewhere else."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 10:36:32 PM
> "This was the only place pointed to me. Is there another collection of humans somewhere topside? Maybe he came from somewhere else."

>"I've heard of a few farms and little homes spreading out lately," says the youkai. "But there's no other real settlements unless they've just popped up..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 10:41:06 PM
> Frown.
> "That's pretty weird, then. Even weirder than the situation already is."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2012, 10:56:55 PM
> Frown.
> "That's pretty weird, then. Even weirder than the situation already is."

>She nods. "It is rather strange. Perhaps you should consider telling the Hakurei Shrine?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 25, 2012, 10:58:38 PM
> Do we know what that is?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 12:11:29 AM
> Do we know what that is?

>Not really. You suspect it's probably in this general part of Gensokyo, at least.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 12:44:53 AM
> Give an uncertain expression.
> "If you think I should, I will. Um...where is it?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 01:01:24 AM
> Give an uncertain expression.
> "If you think I should, I will. Um...where is it?"

>She gestures eastward.
>"That road should lead you toward the forest where the shrine is. After that, well...I think it goes most of the way there."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 02:28:31 AM
> Nod.
> "All right. Thanks."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 02:31:11 AM
> Nod.
> "All right. Thanks."

>"Of course," says the youkai. "I should be ready within the hour if you're interested in any seedlings."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 02:45:04 AM
> Look down inside the bucket, then back up at the woman.
> "Given where I live, I'm not sure where they'd be able to grow."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 03:27:50 AM
> Look down inside the bucket, then back up at the woman.
> "Given where I live, I'm not sure where they'd be able to grow."

>"I suppose," she says, "Good day, then."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 03:32:56 AM
> Nod.
> "You too."
> Bounce our way down the road toward the temple, keeping an eye out for a building that looks like it used to be a ship. Maybe that building with the weird curves is it.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 04:04:39 AM
> Nod.
> "You too."
> Bounce our way down the road toward the temple, keeping an eye out for a building that looks like it used to be a ship. Maybe that building with the weird curves is it.

>You return to the northern road and bounce onward. You pass by a cheap-looking building near another road heading eastward, bearing a sign reading Shou's Clothes, with some activity going on inside.  Past it, a bit further north, you can see the curved-sided building, and note it does sort of seem to have a prow-shape to it. Snow dots the front grounds and a stone walkway leaves to the front steps, which are currently being cleaned by woman wearing a pale pink shirt and a short white skirt.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 10:55:39 AM
> What color is her hair?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 07:03:45 PM
> What color is her hair?

>It seems to be teal.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 07:33:45 PM
> Keep on bouncing toward the building. She probably works there and is likely to hear our thud-thud-thudding as we approach.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 08:12:51 PM
> Keep on bouncing toward the building. She probably works there and is likely to hear our thud-thud-thudding as we approach.

>You approach the building.  The woman looks up as you approach, as a bucket thumping against the dirt is hardly stealthy.  With a quick motion, she spins the mop she was using into a spear-like grip and levels the head in your direction. "Don't even try it, buster!" she says as she waves the mop head in your direction.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on April 26, 2012, 08:20:24 PM
>"OH no! Don't clean me!"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 08:25:23 PM
>"OH no! Don't clean me!"

>"Oh I'll clean you, alright!" she cries, jabbing the mop in your general direction. "I'll clean your clock!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 08:33:57 PM
> Do we recognize this person?
> Is this a youkai or a human?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 08:47:25 PM
> Do we recognize this person?
> Is this a youkai or a human?

>You do not recognize this person, and given the fluffy canine-like ears on the sides of her head, you are certain she is a youkai.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 09:19:33 PM
> "Yeesh! I wish Nue had warned me about violent mop-wielders before she told me to come here for help."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 09:49:36 PM
> "Yeesh! I wish Nue had warned me about violent mop-wielders before she told me to come here for help."

>"Told you to come here to get help?" says the youkai. "Who tells you to come here and get help at this time of day? Likely story!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 09:56:57 PM
> "The underground doesn't operate on topside time, y'know."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 10:08:14 PM
> "The underground doesn't operate on topside time, y'know."

>"The underground doesn't operate on topside time?" says the youkai. "What do the sealed youkai have to do with any of this, huh?"
>You note some motion toward the temple, glancing over you can see a large pink cloud with a face emerging from it.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 10:15:25 PM
Oh my God you are a terrible person.

> What the...have we seen a cloud person before?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 10:30:58 PM
> What the...have we seen a cloud person before?

>You think so, a long time ago, these people do run a clinic in the Ancient City. You most certainly never interacted with it.

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 10:39:07 PM
> Might as well take a chance...
> "I live there!"
> Point to the cloud person.
> "I'm sure he's seen me! I've seen him on the way to your clinic!"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 11:01:04 PM
> Might as well take a chance...
> "I live there!"
> Point to the cloud person.
> "I'm sure he's seen me! I've seen him on the way to your clinic!"

>You could do worse at this point.
>You declare your residency and point toward the cloudy youkai floating toward the two of you.
>"Live there?" the mop-wielding youkai says. She looks toward the oncoming cloud and says, "Unzan, we have an intruder!"
>The cloud, Unzan, approaches the dog-eared youkai, manifesting a pair of hands from his cloudy body. One of them he places on the youkai's shoulder, while bringing his fingers to his lips.
>"But-" the dog-eared Youkai says, but stops as Unzan waggles his shushing finger, then he pushes the mop toward the ground. He looks toward you with a placid expression and beckons you to approach.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 11:07:25 PM
> Phew.
> Bounce on over, closer to Unzan than crazy doggie girl.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2012, 11:44:36 PM
> Phew.
> Bounce on over, closer to Unzan than crazy doggie girl.

>You bounce toward Unzan. He folds his hands and lowers his head toward you.
>"Kyouko, what's going on out here?" comes another voice from the direction of the doors. Glancing over, you see a woman in a blue-trimmed white dress and a blue hood stepping outside. You recall seeing her around the Unzan in the past.
>"What's going on out here?" says Kyouko. "Um, we...had an intruder...?"
>"We don't really have intruders, Kyouko," says the hooded woman, "The temple is open for all."
>"But she might be a thief, and you said not to let anyone bother the humans who come here and, maybe she'll bother the maniac..." The hooded woman's look sharpens for a moment, and the dog-eared youkai falls silent again.
>"Please accept my apology," says the hooded woman to you. "Kyouko is still a little new to all this."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2012, 11:54:25 PM
> "Huh. That'd explain why I've never seen her go to your clinic, I guess."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 12:01:15 AM
> "Huh. That'd explain why I've never seen her go to your clinic, I guess."

>The hooded woman nods. "I hope you wouldn't hold this against her."
>"I hope you won't hold it against me," says Kyouko, frowning "I was just just doing what I was told..."
>"There's been some misunderstandings," says the hooded woman.
>"Some misunderstandings," says Kyouko. "Sorry..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 12:10:33 AM
> Raise an eyebrow toward Kyouko for just a moment, then resume a neutral expression and wave a hand dismissively.
> "Eh. Don't worry about it. You're not even in the top 3 of the worst people that have assaulted me in the last few hours."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 12:26:14 AM
> Raise an eyebrow toward Kyouko for just a moment, then resume a neutral expression and wave a hand dismissively.
> "Eh. Don't worry about it. You're not even in the top 3 of the worst people that have assaulted me in the last few hours."

>"Not even in the top three worst people?" says Kyouko.
>"What brings here here?" says the hooded woman.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 12:57:29 AM
> "Ah, yes. There was a human, farmer-looking guy, running around underground. Caused exactly the kind of chaos you'd expect from a human running around a city full of oni. Managed to escape all of 'em, though, and didn't look like he left with anything. Nue said I should let this place know."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 01:07:15 AM
> "Ah, yes. There was a human, farmer-looking guy, running around underground. Caused exactly the kind of chaos you'd expect from a human running around a city full of oni. Managed to escape all of 'em, though, and didn't look like he left with anything. Nue said I should let this place know."

>The hooded woman frowns. "That's...very irregular."
>"Very irregular?" says Kyouko.
>"I don't think any of the farmers I know would do anything like that..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 01:16:54 AM
> "Farmer or otherwise, I don't know any human with even a quarter of a brain that would run around the oni city with no obvious goal. Has us completely baffled. Uh, he had silvery hair, if that helps. Darkish skin, kinda young, kinda built. And he clearly knew how to handle himself."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 01:51:33 AM
> "Farmer or otherwise, I don't know any human with even a quarter of a brain that would run around the oni city with no obvious goal. Has us completely baffled. Uh, he had silvery hair, if that helps. Darkish skin, kinda young, kinda built. And he clearly knew how to handle himself."

>"Mmm," says the hooded youkai. "That doesn't sounds like anyone I know, but I can't really claim to know all of them. I suppose the harvest goddess might, but I don't know if asking her would be the fastest way..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 02:06:07 AM
> "Well, if there's a faster way, I'll take it."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 02:28:24 AM
> "Well, if there's a faster way, I'll take it."

"I suppose you could ask around the farms," says the hooded woman. She rubs her chin with a hooked finger, then says, "Or...hmm, maybe at the pub, they should be preparing for the breakfast crowd soon.  It's kind of hard to say would else would have comprehensive enough knowledge of everyone that works the fields to say for sure..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 02:38:29 AM
> "Where's the pub?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 02:51:27 AM
> "Where's the pub?"

>"It's just that way," says the hooded woman, gesturing to the south. "It's the place with the sake cup on the sign."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 03:24:33 AM
> "I'll give them a try, I guess. If that doesn't pan out, though, where's this harvest goddess?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 03:31:23 AM
> "I'll give them a try, I guess. If that doesn't pan out, though, where's this harvest goddess?"

>"She lives around the foot of Youkai Mountain," says the hooded woman. "Just follow that road south and out of town, until it meets with a road heading eastward. That will take you to the forest where she lives. Also, if you're going to be running around, would you be interested in making a some money?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 03:39:40 AM
> Raise both eyebrows!
> "Always. What's up?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 03:46:15 AM
> Raise both eyebrows!
> "Always. What's up?"

>"Would you be willing to take a letter to Eientei for me?" She says. "It's a bit out of the way and fairly difficult to get to, but it's rather important that it be delivered. I'd be willing to pay you 50☼ for it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 03:54:46 AM
> ...When was the last time we had 50☼ on us? Ever?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 03:58:50 AM
> ...When was the last time we had 50☼ on us? Ever?

>You cannot readily remember. A long time, to say the least.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 04:06:54 AM
> Nod.
> "I can do that, sure. How do I get there?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 04:13:21 AM
> Nod.
> "I can do that, sure. How do I get there?"

>"Well, that's the hard part. You'll need to find a guide, Eientei is inside the Bamboo Forest, which is terribly easy to get lost. It's to the west of the Forest of Magic, though."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 04:15:15 AM
> Frown.
> "Who's a qualified guide?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 04:32:41 AM
> Frown.
> "Who's a qualified guide?"

>"Mokou would be your best bet, unless you can find one of the rabbits from Eientei," says the hooded woman.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 12:46:14 PM
> "All right, then. Where can I find Mokou?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 05:57:54 PM
> "All right, then. Where can I find Mokou?"

>"She sometimes comes around town," says the hooded youkai. "Once in awhile, she works at the pub, actually. Other times, she tends to keep to the bamboo forest. I'm not really sure what else she does, we only know each other in passing. If you're in the bamboo forest and she is too, there's a good chance she'll find you. She seems to have a sense for that place. You'll know her if you see her, she has long white hair and favors red overalls. "

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 07:03:52 PM
> Nod.
> "And if I don't find her for whatever reason, I just bother any rabbits I see."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 08:21:46 PM
> Nod.
> "And if I don't find her for whatever reason, I just bother any rabbits I see."

>She nods. "Yes. Would you be willing, still?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 08:33:44 PM
> "Yeah, I can do that. How urgent is this, though? Since it sounds like finding guides immediately isn't a guarantee, and I'd still like to stump around looking for farmer guy."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 08:39:41 PM
> "Yeah, I can do that. How urgent is this, though? Since it sounds like finding guides immediately isn't a guarantee, and I'd still like to stump around looking for farmer guy."

>"Well, it would be nice if you got it done sometime today," says the hooded woman, "But as long as it's done and you get us the response by sometime tomorrow, it should be alright."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 09:06:50 PM
> "Okay, so not, like, gotta get done in the next twenty minutes."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 09:15:16 PM
> "Okay, so not, like, gotta get done in the next twenty minutes."

>"That would be great," she says, "But it's not that urgent."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 09:23:01 PM
> Shrug.
> "Sure can't guarantee delivery that good. But yeah, I can take care of it for you."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 09:26:39 PM
> Shrug.
> "Sure can't guarantee delivery that good. But yeah, I can take care of it for you."

>She nods reaches into a dress pocket, and hands you a piece of paper folded into an envelope shape. "I trust you won't read it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 09:45:05 PM
> Take it.
> "Seems par for the course."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 09:49:21 PM
> Take it.
> "Seems par for the course."

>She nods. "Thank you, I've just not had time lately to get away from here long enough to track down a guide and visit for myself. This is very helpful of you. Is there anything else you'd like?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 11:07:40 PM
> Look thoughtful for a moment.
> "...Actually, I might. You wanted me to bring the reply back, right?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 11:28:14 PM
> Look thoughtful for a moment.
> "...Actually, I might. You wanted me to bring the reply back, right?"

>She nods. "Yes, if you can. Or at least tell me if Yagokoro won't bother to look at it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 11:35:09 PM
> "Okay. In that case..."
> Reach down into the bucket and unwrap and grab the kitchen knife, then stop with a look of dawning realization.
> "Oh."
> Look back up at Kyouko.
> "This isn't a threat, okay? I just don't want to travel around all over the place with this bouncing around loose."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 11:40:53 PM
> "Okay. In that case..."
> Reach down into the bucket and unwrap and grab the kitchen knife, then stop with a look of dawning realization.
> "Oh."
> Look back up at Kyouko.
> "This isn't a threat, okay? I just don't want to travel around all over the place with this bouncing around loose."

>You withdraw the Dull Kitchen Knife, making a quick explanation to Kyouko.
>"I wouldn't want to travel around all over the place with this bouncing around loose either," says Kyouko, who seems a lot less worked up now..
>"I assume you'd like me to keep it, then?" says the hooded woman.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 27, 2012, 11:42:42 PM
> "Yeah, please. Feel free to use if it you need to for whatever reason, I cleaned it before I came here. As long as it's clean when I get it back."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 27, 2012, 11:59:09 PM
> "Yeah, please. Feel free to use if it you need to for whatever reason, I cleaned it before I came here. As long as it's clean when I get it back."

>"I'll put it somewhere clean," says the hooded woman.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 12:07:38 AM
> "Great."
> Hand the knife over.
> "If some grand disaster befalls us or whatever and I end up back home without coming back here to pick it up after a few days, give it to Nue and tell her I'm taking her up on her offer."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 28, 2012, 12:24:43 AM
> "Great."
> Hand the knife over.
> "If some grand disaster befalls us or whatever and I end up back home without coming back here to pick it up after a few days, give it to Nue and tell her I'm taking her up on her offer."

>You give her your Dull Kitchen Knife.
>"Well, alright," says the hooded woman.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 12:35:31 AM
> "Just in case, y'know? I expect I'll be back."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 28, 2012, 12:42:26 AM
> "Just in case, y'know? I expect I'll be back."

>The hooded woman nods. "I understand."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 02:31:59 AM
> "I think that's it."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 28, 2012, 03:02:54 AM
> "I think that's it."

>"Alright," says the hooded woman. "Feel free to come back whenever you like."
>"Whenever you like!" Kyouko says. "Won't be another mistake, I promise!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 04:24:07 AM
> "Can do. Later."
> Hop on back the way we came toward the place we saw earlier with the sake cup sign outside.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 28, 2012, 06:08:49 AM
> "Can do. Later."
> Hop on back the way we came toward the place we saw earlier with the sake cup sign outside.

>You depart!
>Making your way back toward the pub, you note the town is getting a little more lively, you note some of the house rows have opened their front doors, and hear general sounds of morning life from them. The sun has risen a bit more, and a couple more people seem to be active. A few more roosters crow, and you can hear a dog barking somewhere. Reaching the pub, you find the door is half open. You can hear a broom sweeping inside.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 10:32:21 AM
> Enter.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 28, 2012, 07:21:41 PM
> Enter.

>You walk inside the pub. Inside, you see several large round tables with chairs stacked on top of them. Booths line the wall to your left, while smaller tables are placed near the others. A bar run along the rear portion of the right wall, while a door behind it in the rear wall leads into the back. The floors are are bare wooden planks, while the walls are empty save for the occasional sconce for a candle or a lamp. A mid-sized woman with long blue hair and a blue dress with an apron trimmed in various colors sweeps the floor in the corner, humming to herself. Otherwise the establishment is empty.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 08:45:39 PM
> Human or youkai?
> She look familiar?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 28, 2012, 09:07:04 PM
> Human or youkai?
> She look familiar?

>You think she is neither.
>She seems...very vaguely familiar. You might have seen her before.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 09:16:44 PM
> Wait, how did we walk in?
> "Hello?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 28, 2012, 09:42:06 PM
> Wait, how did we walk in?
> "Hello?"

>Fuck your language conventions.
>The woman starts, then looks toward you. "We're not open yet!" she says.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 09:47:43 PM
> "Oh. Well, I'm not actually here for standard business. I need some info, and I'm hoping you'd have it."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 28, 2012, 09:58:30 PM
> "Oh. Well, I'm not actually here for standard business. I need some info, and I'm hoping you'd have it."

>"Yeah, what?" she says, leaning on her broom.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 10:25:34 PM
> "You know anything about silver-haired, darkish-skilled farmer humans?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 28, 2012, 10:34:11 PM
> "You know anything about silver-haired, darkish-skilled farmer humans?"

>"Maybe?" she says, frowning. "What about them?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 10:53:26 PM
> "One was running around the Ancient City several hours ago. He caused as much chaos as you'd expect any human running around an oni village would cause. Didn't seem to take anything, but he was good enough to not get caught. We wanna know what's up with him."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 28, 2012, 11:12:07 PM
> "One was running around the Ancient City several hours ago. He caused as much chaos as you'd expect any human running around an oni village would cause. Didn't seem to take anything, but he was good enough to not get caught. We wanna know what's up with him."

>"Wow," she says, raising an eye and grimacing, "Are you sure you weren't having any weird dreams or something, because there's no one around here who could pull that off."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 28, 2012, 11:48:32 PM
> "Yeah, I know it's super weird. It'd be a really weird dream, though, because we all saw him, and a whole bunch of oni tried their damnedest to get him."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 12:00:54 AM
> "Yeah, I know it's super weird. It'd be a really weird dream, though, because we all saw him, and a whole bunch of oni tried their damnedest to get him."

>"That's pretty ridiculous," says the blue-haired woman. "I've never heard of anybody around here who'd do that."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 12:26:29 AM
> "Damn. Well, if it wouldn't be much of a bother, could you see if any customers know anything about the guy as the day progresses?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 12:38:38 AM
> "Damn. Well, if it wouldn't be much of a bother, could you see if any customers know anything about the guy as the day progresses?"

>"What's in it for me?" she says.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 01:23:29 AM
Uh...

> Inventory
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 01:31:02 AM
> Inventory

>You inventory contains:
>Dirty White Robe
>Your garment of choice
>Spare Dirty White Robe
>In case the other one gets intolerably dirty
>Wooden Bucket
>Your home, your bed, your life. You keep all of your stuff there!
>Length of Rusty Rebar
>When danmaku isn't enough...
>Empty Sack
>It used to hold some rice, but you've eaten it all. Currently holding Whitecap Mushroom x15
>Wooden Chopsticks (used)
>You should wash these off
>Dirty Tattered Blanket
>A way to keep warm, a way to dry off, and a cushion! What more could you ask for?
>Small Iron Pot
>You cooking companion, when you actually have something to cook.
>Dirty Iron Knife
>Made with real metal!
>Horror "Well-bucket-dropping Monster" (Half expended)
>Your spellcard, it rains death from above! You've...not had a lot of luck with it.
>Whitecap Mushroom x15
>These can be eaten!
>Small Piece of Granite
>An oblong, inch-long piece of sparkly granite.
>Apple Gourd x2
>A gourd with delicious paste inside.
>Stalk of Cave Wheat
>A stem with edible seed pods that can be made into flour
>Kasha Paw Leaves x5
>Leaves with rounded edges that can be used for spice.
>Broad Leaf x2
>Tough until boiled; perfect for soups and stews of all kinds.
>Salt Crystal x2
>Fist-sized natural formations of salt.
>4☼
>This is 4☼
>Old Wok
>A cooking pot shaped like a flat cone.
>Empty Glass Bottle
>It has a cork.
>Sword Hilt
>Shaped like a metallic disk with a hole in it.
>Yellow Scarf
>A long, silken scarf. It is in fairly good condition for living on a cave floor for who knows how long.
>Blank Spellcard
>Just ready to be inscribed with all sorts of chaos.
>Book: ?6?
>A novel about an oni and her human captive.
>Bottle of Shouchu
>It is 43 years old!
>Music Sign: Year's End Procession
>A spellcard you have captured, featuring a danmaku attack well beyond your abilities.
>Letter to Eientei
>It?s addressed to Yagokoro, you?ve not read it yet.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 02:19:57 AM
I don't see anything there I'd want to give up that Tenshi would take, but I'm too exhausted and headachey to think about this any further than that tonight.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 12:51:16 PM
> "Uh..."
> Look down into the bucket for a second or two, then back up.
> "...I guess I don't really have a lot."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 07:17:50 PM
> "Uh..."
> Look down into the bucket for a second or two, then back up.
> "...I guess I don't really have a lot."

>She smirks. "Then I guess you better be real convincing."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 07:38:52 PM
> Frown.
> "Know anyone that likes books?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 07:47:43 PM
> Frown.
> "Know anyone that likes books?"

>"What kind of book?" says the blue-haired woman. "Most people like to read sometimes. Patchouli is pretty obsessed with books..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 07:49:59 PM
> Pull out the book.
> "Looks like a novel to me. One about an oni and a human captive."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 07:54:11 PM
> Pull out the book.
> "Looks like a novel to me. One about an oni and a human captive."

>"That sounds like kind of a weird book," says the woman, frowning a little. "Most people might like that, people like novels a lot more than those weird crusty magic books and stuff. Well, not Patchouli, but you know what I mean. Is it any good?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hanzo K. on April 29, 2012, 07:55:17 PM
>Was it?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 07:57:24 PM
>Was it?

>You've only glanced through it a bit. You think Yamame didn't hate the bits she read, though you didn't get very far into it.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hanzo K. on April 29, 2012, 08:04:19 PM
>"Didn't really get too far into it, though Yamame didn't think it was that bad."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 08:50:49 PM
>"Didn't really get too far into it, though Yamame didn't think it was that bad."

>"Huh, okay," she says. "How about you let me borrow it and I'll keep an ear open."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 08:55:52 PM
> "Sure."
> Bounce on over ot the woman and hand over the book.
> "If you somehow get time to read it, lemme know how it is."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 09:06:33 PM
> "Sure."
> Bounce on over ot the woman and hand over the book.
> "If you somehow get time to read it, lemme know how it is."

>You bounce over and hand her the book. "It'll be something to do during the slow parts of the day," she says. "So, anything else weird been happening down there, besides that guy?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 09:14:27 PM
> "Mostly normal stuff. There's a group of fairies starting some weird canine-eared-hood club or something, but they're fairies, who knows why the hell they do anything. Weird is the norm for them. I guess the weirdest thing is that it looks like some tengu is becoming a semi-regular visitor. Don't know too many tengu that wander that way, but this one seems to be a friend of Nue Houjuu's, if you know her."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 09:19:39 PM
> "Mostly normal stuff. There's a group of fairies starting some weird canine-eared-hood club or something, but they're fairies, who knows why the hell they do anything. Weird is the norm for them. I guess the weirdest thing is that it looks like some tengu is becoming a semi-regular visitor. Don't know too many tengu that wander that way, but this one seems to be a friend of Nue Houjuu's, if you know her."

>She nods as you explain Cobalt Sky's following to her, then snickers when you mention Nue's new friend. "Isn't that interesting?" she says. "Everyone knows that Nue didn't have anything nice to say about tengu  beforehand."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 09:35:56 PM
> Given we're not particularly polite, but we have a few more curiosities and are already distracting this woman from her tasks by talking to her, what do we think of the prospect of offering to help the cleaning process, consider it may make her more likely to keep an ear out for info on this guy?
> Are we even in condition to offer to help clean?
> "Yeah, it sounded like her general opinion of tengu wasn't very high."
> Shrug.
> "Guess this one's different somehow."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 10:07:25 PM
> Given we're not particularly polite, but we have a few more curiosities and are already distracting this woman from her tasks by talking to her, what do we think of the prospect of offering to help the cleaning process, consider it may make her more likely to keep an ear out for info on this guy?
> Are we even in condition to offer to help clean?
> "Yeah, it sounded like her general opinion of tengu wasn't very high."
> Shrug.
> "Guess this one's different somehow."

>You're not particularly opposed to pitching into things on your own terms.
>You're kind of dirty and smelly yourself, particularly after that trip through the bat warren, but that shouldn't really affect your sweeping ability. Admittedly, as you are bucketbound, you aren't quite so agile with a broom as many are, but you can manage.
>She snickers. "I bet it's different."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 10:13:18 PM
> How do we normally clean ourselves?
> "Eh, whatever. None of my business. Say, I still have some curiosities, but I know I'm interrupting what you're doing. Is there any way I can help out?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 10:15:37 PM
> How do we normally clean ourselves?
> "Eh, whatever. None of my business. Say, I still have some curiosities, but I know I'm interrupting what you're doing. Is there any way I can help out?"

>When you feel it necessary, you get a bath in the river.
>"Uh, you could sweep, I guess," she says. "I still need to wipe off the bar."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 10:26:28 PM
> Hold out our hands for the broom.
> "Sure, I'll do what I can."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 10:28:22 PM
> Hold out our hands for the broom.
> "Sure, I'll do what I can."

>She hands you the broom. "Thanks."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 10:34:58 PM
> Can we float while sweeping, so we don't bounce all around and track dirt where we've gone?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 10:36:49 PM
> Can we float while sweeping, so we don't bounce all around and track dirt where we've gone?

>You most certainly can. You're probably one of the most talented hoverers around.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 10:46:59 PM
> "No problem."
> Hover a bit, then get to sweeping up the general area after the woman has moved out of dirt-spray range.
> "So what's up with the canine girl at the temple? Never seen her underground before."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 10:54:34 PM
> "No problem."
> Hover a bit, then get to sweeping up the general area after the woman has moved out of dirt-spray range.
> "So what's up with the canine girl at the temple? Never seen her underground before."

>You get to sweeping. She's made a nice pile of dirt already for you to work with.
>"Uh, someone new," she says. "They only dug her up a couple weeks ago, I think."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 11:16:48 PM
> "'New' is an understatement. She seemed almost bloodthirsty before the hooded woman calmed her down."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 11:20:16 PM
> "'New' is an understatement. She seemed almost bloodthirsty before the hooded woman calmed her down."

>"Huh, really?" says the blue-haired woman as she walks behind the bar. "Well, first I've heard of it. People just tell me she's really excitable."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 11:28:12 PM
> "I can believe that. Guess I must have excited her the wrong way or something."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2012, 11:32:00 PM
> "I can believe that. Guess I must have excited her the wrong way or something."

>"Probably," says the blue-haired woman as she reaches behind the bar. You can hear some water splashing in what you assume is a basin before she takes out a rag and starts to wipe down the counter. "What were you doing up there, anyways? Asking about your crazy farmer?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2012, 11:46:03 PM
> "Yeah. Nue sent me there first. They didn't know much, but they knew enough to send me here, at least."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 12:02:58 AM
> "Yeah. Nue sent me there first. They didn't know much, but they knew enough to send me here, at least."

>"Oh, that sounds like something she'd do," says the blue-haired woman. Then she pauses her cleaning for a moment and obviously considers something. "So what did they tell you?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 12:10:42 AM
> "That I might be able to get info here, since it seems like a sort of hub of village activity."
> Look back down at our sweeping.
> "Not surprising, really, given the nature of this place."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 12:39:36 AM
> "That I might be able to get info here, since it seems like a sort of hub of village activity."
> Look back down at our sweeping.
> "Not surprising, really, given the nature of this place."

>"Yeah, most people come through here," she says. "But like I said, that doesn't sound like any farmer I know. "

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 12:40:59 AM
> Shrug.
> "Even if you don't know right now, you're still my best bet, outside of talking to some harvest goddess they mentioned. I'll certainly take it."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 01:05:53 AM
> Shrug.
> "Even if you don't know right now, you're still my best bet, outside of talking to some harvest goddess they mentioned. I'll certainly take it."

>"Oh," she says. "Well, yeah, she would definitely know if you're dealing with a farmer. They all honor her."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 01:36:01 AM
> "Here's hoping."
> "On an unrelated note, do you know a Mokou? The people at the temple mentioned her as well."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 02:15:01 AM
> "Here's hoping."
> "On an unrelated note, do you know a Mokou? The people at the temple mentioned her as well."

>She nods. "Well, she's not that hard to find."
>You ask about Mokou, and she says, "Yeah, she's kinda started working here a while ago. What for?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 03:37:33 AM
> "I need to get to Eientei, or whatever, and I've been told it's hard to get to and she's my only realistic option."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 03:40:01 AM
> "I need to get to Eientei, or whatever, and I've been told it's hard to get to and she's my only realistic option."

>"Oh, there," she says, "Well, I think she's working on some project of hers around the Forest of Magic today."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 04:13:40 AM
> How's that sweeping coming?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 04:15:39 AM
> How's that sweeping coming?

>You're putting a dent in it. It seems she had the job about three quarters of the way done when you came in.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 04:34:37 AM
> Do we know where the Forest of Magic is?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 04:53:05 AM
> Do we know where the Forest of Magic is?

>You think it's the forest outside of the entrance to the underground, but you never really bothered to make sure. It's not as though you ever talked about it.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 11:13:25 AM
> "That's the forest right outside the underground entrance, right?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 07:25:40 PM
> "That's the forest right outside the underground entrance, right?"

>"Yep," she says.  "It's a pretty big place, but you'd probably find Mokou somewhere around the west part of it, that's where it meets the Bamboo Forest."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 08:53:12 PM
> "Oh, good, that makes my trip a little bit easier."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 09:09:29 PM
> "Oh, good, that makes my trip a little bit easier."

>"What're you going up there for, anyways?" she says.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 09:46:00 PM
> "Simple mail delivery. Figured I might as well, as long as I'm up here."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 09:56:03 PM
> "Simple mail delivery. Figured I might as well, as long as I'm up here."

>"Oh, I thought it might be something interesting," says the blue-haired woman with a shrug.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 10:10:39 PM
> "Interesting enough for me, I get a decent wage out of it."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 10:45:35 PM
> "Interesting enough for me, I get a decent wage out of it."

>She chuckles. "Well I guess that's true.  Oh hey, you were asking about Minoriko a little bit ago, the harvest goddess? Do you want to find her, too?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 10:46:28 PM
> Nod.
> "If you know where she is. I'll take whatever info outlets I can get."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 10:48:27 PM
> Nod.
> "If you know where she is. I'll take whatever info outlets I can get."

>"You know Youkai Mountain? She lives in the forest there. I see her all the time just walking the road, so it's not hard to find her. If you get to the dark spooky part, you went too far."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 11:08:05 PM
> "Neat. Thanks."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on April 30, 2012, 11:12:08 PM
> "Neat. Thanks."

>She nods and continues cleaning the bar.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on April 30, 2012, 11:41:05 PM
> Continue sweeping up.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 01, 2012, 12:01:32 AM
> Continue sweeping up.

>You sweep, and finish it up reasonably quickly. In the relative silence, you can hear someone thumping about in the back every so often.
>"Thanks for the help," she says. "Um, come back once we're open proper and I'll give you a meal for it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: UncertainJakutten on May 01, 2012, 12:04:48 AM
>Holy shit, a FREE MEAL? Damn, maybe the surface isn't so bad!
>"Definit'ly gonna collect on that then. Thanks for yer help too"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 01, 2012, 12:12:19 AM
>Holy shit, a FREE MEAL? Damn, maybe the surface isn't so bad!
>"Definit'ly gonna collect on that then. Thanks for yer help too"

>She nods. "I'll try to finish up with your book soon."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 01, 2012, 12:28:29 AM
> Point to the door to the rear.
> "Someone back there?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 01, 2012, 01:09:45 AM
> Point to the door to the rear.
> "Someone back there?"

>"Yeah, that's the guy who owns the place. He does all the cooking."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 01, 2012, 03:52:52 AM
> "Oh. Makes sense, I guess."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 01, 2012, 06:26:29 AM
> "Oh. Makes sense, I guess."

>"Never you mind he sounds like an ox back there," says the blue-haired woman.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 01, 2012, 10:56:29 AM
> "Is there anything else to do? I think I'm gonna take off if not, so I can get my stuff done."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 01, 2012, 08:46:53 PM
> "Is there anything else to do? I think I'm gonna take off if not, so I can get my stuff done."

>"No, you can go on," says the blue-haired woman.  "Thanks!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 01, 2012, 08:49:04 PM
> "No problem. Catch you later."
> Return the broom, then exit the tavern.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 01, 2012, 09:59:18 PM
> "No problem. Catch you later."
> Exit the tavern.

>You leave the tavern.  Outside, you see there is more activity in the streets as some people set up their stores, and others gather and gossip. A small child chases after a chicken some distance up the eastern road. It is now brighter outside than you've experienced in a long time, which is a little uncomfortable at first, but your eyes quickly adapt. You note the green-haired youkai seems to have finished unpacking her saplings and now sits at her table.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 01, 2012, 10:30:47 PM
> Did we see any mountains around the countryside on our way here?
> If so, which direction were they from here, and would we need to wander by the green-haired youkai to leave the village that way?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 01, 2012, 10:41:16 PM
> Did we see any mountains around the countryside on our way here?
> If so, which direction were they from here, and would we need to wander by the green-haired youkai to leave the village that way?

>You've seen them to the east, and they are pretty much all along the east, as far as you can see.
>If you went directly east, you would pass her by.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 01, 2012, 11:26:35 PM
> Where was the Hakurei Shrine again?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 01, 2012, 11:44:18 PM
> Where was the Hakurei Shrine again?

>You were told the eastern road, that is, the one you're facing, should lead toward it.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 02, 2012, 12:45:42 AM
> What about the forest?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 02, 2012, 01:06:55 AM
> What about the forest?

>You should reach the Forest of Magic if you follow the road to the south, which is presently to your right.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 02, 2012, 10:38:13 AM
> Let's bounce on south out of town, then.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 02, 2012, 11:46:18 AM
> Let's bounce on south out of town, then.

>You head southward and leave town.
>The sun has lit up the fields south of town nicely. While the snow still clings here and there, you doubt it will last most of the day. Some distance ahead, you can see another road intersect with the one you are on, heading eastward into the mountains. You also note that seems to be someone walking down it toward the road that you're on, someone distant but fairly short, you think.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 02, 2012, 12:40:57 PM
> Huzzah, this saves us the embarrassment of going back to the blue-haired woman and asking about the mountain!
> Bounce on down the road toward this person.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 02, 2012, 08:28:42 PM
> Huzzah, this saves us the embarrassment of going back to the blue-haired woman and asking about the mountain!
> Bounce on down the road toward this person.

>You make your way toward the intersection and the person.
>As you get closer, you can make out her red dress easily and the two feline tails extending from it. She seems hardly more than a child at a glance, and drawing closer confirms this. A green mob cap sits atop her head, with brown hair and two feline ears peeking out from under it. She carries a sack in one hand, and walks with an obvious spring in her step. As you get closer, she says, "Good morning!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 02, 2012, 08:30:03 PM
> "Good morning. Could you tell me which direction Youkai Mountain is in?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 02, 2012, 09:01:41 PM
> "Good morning. Could you tell me which direction Youkai Mountain is in?"

>"Just follow that road," she says, pointing toward the road heading westward. "Oh, but you might have problems if the tengu have their dander up. I don't know if they do right now or not..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 02, 2012, 10:03:43 PM
> Nod.
> "Don't worry, I'm not yet planning to go that far."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 02, 2012, 10:41:32 PM
> Nod.
> "Don't worry, I'm not yet planning to go that far."

>"Oh, okay," says the nekomata. "Oh, right. It might be a little early for the kappa's catch of the day, too. Um, I'm usually not the one who goes to get it, so maybe it isn't? I don't know..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 02, 2012, 11:16:45 PM
> Wave a hand dismissively.
> "No worries about that, either."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2012, 12:39:51 AM
> Wave a hand dismissively.
> "No worries about that, either."

>"Oh, okay," she says, as she resumes her course. "I need to get to school, then!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 03, 2012, 12:54:33 AM
> "Go ahead, then."
> Head westward along the road.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2012, 02:36:41 AM
> "Go ahead, then."
> Head westward along the road.

>The two of you part ways, and you begin down the western road.
>It does not take too long before you start to approach a simple house by the side of that road. Made of wood and having one story, you imagine it could serve as a small, rather privacy-devoid home for a small family. You think that you see motion through one of it's windows.  You also think Nue might have mentioned something about a place like this.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 03, 2012, 02:38:16 AM
> ...This was the house she said to avoid, wasn't it?
> The feline girl was coming from this direction, wasn't she?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2012, 02:45:20 AM
> ...This was the house she said to avoid, wasn't it?
> The feline girl was coming from this direction, wasn't she?

>Yes it was, now that you think on it. And she did come from this way.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 03, 2012, 02:49:33 AM
> How far away is the house?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2012, 03:01:56 AM
> How far away is the house?

>You're still some dozen or so yards from it.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 03, 2012, 03:36:08 AM
> Take a dozen-or-so-yard radius circular path around the house, circling enough that we end up back on the road once more, then continue heading westward.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2012, 05:51:49 AM
> Take a dozen-or-so-yard radius circular path around the house, circling enough that we end up back on the road once more, then continue heading westward.

>You give the house a wide berth and keep travelling eastward, thankfully nothing comes out to take issue with your presence.
>As you continue eastward, you can see a forest in the distance.  The snow grows less spotty, until there's more snow on the ground than there is open field. As you draw close to the forest, you can see that the snow within its shadow seems not to have melted yet; the air is a tad colder, while the land grows a bit more hilly. As you come close to the edge of the forest, you notice a couple of figures on a hill shaded the trees to the north a bit. Obvious exits are North, South, East and West.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 03, 2012, 11:07:55 AM
> How far off are these people?
> Is this hill on a road?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2012, 11:42:35 AM
> How far off are these people?
> Is this hill on a road?

>They're some distance away right now.
>The hill is away from the road.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 03, 2012, 12:11:10 PM
> Eh, let's head over to these people regardless. Maybe they can help narrow down our search.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2012, 09:43:55 PM
> Eh, let's head over to these people regardless. Maybe they can help narrow down our search.

>You make your way over toward the two people on the slope, bouncing through the snow on the ground. As you get closer, you are able to make out more details about the pair.  One is sitting on a rock near the top of the hill, a blonde woman wearing brown, purple, and blue clothing and wearing a scarf. The other is presently flopping around in the snow, a dark-haired woman with large black wings and a white cape. You very quickly notice the large orange-ish rod encasing her left arm...

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 03, 2012, 10:25:44 PM
> Oh crap, we know that rod, don't we?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2012, 10:28:41 PM
> Oh crap, we know that rod, don't we?

>Yes. You are very aware of who that person rolling around in the snow is.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 03, 2012, 10:29:38 PM
> That narrows down the person on the hill, then.
> Has the person on the hill seen us yet?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2012, 10:32:16 PM
> That narrows down the person on the hill, then.
> Has the person on the hill seen us yet?

>You don't think either of them have seen you.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 03, 2012, 10:49:00 PM
> Let's hope it stays that way.
> Turn around and back to the road we were on.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2012, 11:23:52 PM
> Let's hope it stays that way.
> Turn around and back to the road we were on.

>You turn around and return to the road, and thankfully you don't hear anyone come after you or call out.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 03, 2012, 11:29:46 PM
> Continue down the road in whatever direction we were headed previously (west?).
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 12:20:13 AM
> Continue down the road in whatever direction we were headed previously (west?).

>You were heading eastward.
>You proceed into the forest. The trees close in overhead, creating a comfortable ersatz roof. Snow still clings to the ground, though there are a fair number of footprints on the road. Despite the snow,  you can see that some of the trees are just starting to bud up. The forest is quietly, though you can hear some snatches of conversation between the hell raven and the princess princess in the distance, which grow more faint as you continue further inward. Looking at the trees, you can't shake the feeling that there is an odd sort of pattern to them, despite their apparent randomness. Either way, it doesn't seem to be quite as crowded as the last forest that you visited.
>Ahead, you can see a woman woman a dress of earth tones, near the edge of the road. She stands with her hands folded, looking toward the sky. With your low perspective, you also note that she doesn't seem to be wearing anything on her feet, despite the snow.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 12:34:06 AM
> Are her eyes open, then?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 12:36:35 AM
> Are her eyes open, then?

>The seem to be, but you can't really tell.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 12:38:43 AM
> "Um, excuse me?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 12:46:27 AM
> "Um, excuse me?"

>She looks down toward you, and you are able to get a better look at her. Her hair is short-cropped and blonde, while a red cap rests atop her head, decorated with a bunch of grapes. She gives you a smile, and says, "You seem to be a little hungry. Would you like something to eat?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 12:49:07 AM
> Blink.
> "...Sure, I guess."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 01:31:46 AM
> Blink.
> "...Sure, I guess."

>She nods, reaches into her sleeve, and withdraws a bunch of grapes which she hands to you.
>You obtain: Bunch of Grapes.
>"There you go," she says. "You have the look of someone who misses too many meals."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 01:33:26 AM
> Shrug.
> "I get by."
> Pop off a grape and try it.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 01:43:22 AM
> Shrug.
> "I get by."
> Pop off a grape and try it.

>"Then a little extra never hurt," she says.
>You try a grape, and find it is quite tasty!
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 01:46:01 AM
> Swag.
> "So with all these grapes, can I assume you're the harvest goddess, or at least know of her?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 01:52:42 AM
> Swag.
> "So with all these grapes, can I assume you're the harvest goddess, or at least know of her?"

>You can't get that magazine delivered here.
>She nods. "I am Minoriko, yes."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 01:58:13 AM
> "Great. I've been sent to you, since no one else seems to know anything about this. Earlier this morning, a human farmer-looking guy was running around the Ancient City. Caused exactly the kind of chaos you'd expect a human in a city of oni would cause. I don't know if he's got a death wish or what, but he managed to get out okay somehow."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 02:00:39 AM
> "Great. I've been sent to you, since no one else seems to know anything about this. Earlier this morning, a human farmer-looking guy was running around the Ancient City. Caused exactly the kind of chaos you'd expect a human in a city of oni would cause. I don't know if he's got a death wish or what, but he managed to get out okay somehow."

>She frowns. "Is that so? That's unusual, there are certainly some adventurous humans, but I don't think any of the dedicated farmers are like that."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 02:04:44 AM
> Nod.
> "Yeah, I don't know what's up either. I didn't think any human would be stupid enough to try that, but there he was. If it helps, he looked pretty fit, had silvery hair, darkish skin, and looked kinda young."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 02:10:54 AM
> Nod.
> "Yeah, I don't know what's up either. I didn't think any human would be stupid enough to try that, but there he was. If it helps, he looked pretty fit, had silvery hair, darkish skin, and looked kinda young."

>She shakes her head. "That doesn't match anyone whose hopes and prayers I have heard. I don't think there is anyone who tills the soil here that I do not know about."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 02:20:04 AM
> Frown.
> "Really? That's strange. Maybe he grabbed a farmer's clothes or something, then? Would you know about that sort of thing?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 02:20:54 AM
> Frown.
> "Really? That's strange. Maybe he grabbed a farmer's clothes or something, then? Would you know about that sort of thing?"

>She nods. "That would make sense. Do you know anything else about this person?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 02:23:41 AM
> What else was special about this guy, aside from what we've mentioned so far?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 02:26:52 AM
> What else was special about this guy, aside from what we've mentioned so far?

>Not a whole lot, aside from the fact he didn't seem to be caught off guard by your ambush the first time, despite not apparently knowing to look for you to begin with. Yamame reported he was apparently looking for you the second time.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 02:34:31 AM
> Shrug.
> "Not really. Only what he's done. He didn't get caught by any of the oni who tried to take him for themselves, but he didn't appear to leave the city with anything he didn't enter it with. He's also got good enough reflexes to counter ambushes that most people normally fall for."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 02:43:52 AM
> Shrug.
> "Not really. Only what he's done. He didn't get caught by any of the oni who tried to take him for themselves, but he didn't appear to leave the city with anything he didn't enter it with. He's also got good enough reflexes to counter ambushes that most people normally fall for."

>"That doesn't sound like any man I know of," says Minoriko, frowning. "But I am not very happy that he is maligning the name of farmers!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 02:50:17 AM
> "I wouldn't say 'maligning' so much. Honestly, what he pulled off was pretty impressive. We just want to know why he did it."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 04:07:12 AM
> "I wouldn't say 'maligning' so much. Honestly, what he pulled off was pretty impressive. We just want to know why he did it."

>"Well, labeling them as troublemakers," says Minoriko, "It equates to the same, especially if it attracts oni to come bother them."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 04:24:53 AM
> "Well, for what it's worth, I don't think any of the oni are going to come topside to chase this guy or anyone else over this."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 04:31:30 AM
> "Well, for what it's worth, I don't think any of the oni are going to come topside to chase this guy or anyone else over this."

>"That's good," she says. "They can be a little zealous when they feel they've been wronged..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 04:40:52 AM
> "Nah, they probably found this more entertaining than anything else in the end. I don't think it's worth worrying about."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 04:58:11 AM
> "Nah, they probably found this more entertaining than anything else in the end. I don't think it's worth worrying about."

>"Well, entertaining is not a good outcome, either," she says. "It may encourage kidnappings..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 10:45:46 AM
> "Anyway, would you know if one of your worshipers would have had clothes stolen like this? Is that the sort of thing you get to know?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 12:23:43 PM
> "Anyway, would you know if one of your worshipers would have had clothes stolen like this? Is that the sort of thing you get to know?"

>"It's possible," she says, closer her eyes. "But they likely would not have thought of me when it happened. As it stands, I don't know anyone who has had that problem."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 06:35:23 PM
> "Can you contact them to find out? Or is that sort of communication only one way?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2012, 08:19:00 PM
> "Can you contact them to find out? Or is that sort of communication only one way?"

>"All of them?" she says. "That would be...uncouth."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 04, 2012, 08:49:05 PM
> Frown.
> "Well, all right. I gotta admit, though, I'm not looking forward to finding this guy the hard way."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 05, 2012, 12:33:18 PM
> Frown.
> "Well, all right. I gotta admit, though, I'm not looking forward to finding this guy the hard way."

>"You've done me a service to tell me about this," she says, smiling again. "Is there anything I could do for you in turn?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 05, 2012, 12:41:29 PM
> Huh. How often do we see comestible plantlife underground?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 05, 2012, 12:43:25 PM
> Huh. How often do we see comestible plantlife underground?

>Not as often as you like. Or at least not as often as you like without it being claimed by someone else...

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 05, 2012, 12:55:51 PM
> "Hmm...what degree of control do you have over the plantlife underground?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 05, 2012, 09:05:57 PM
> "Hmm...what degree of control do you have over the plantlife underground?"

>"There's not quite so many farmers down there," she says. "But those who call on me, I do aid."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 05, 2012, 10:40:37 PM
> "What about the wildlife, the stuff that grows on its own without being directly cultivated by farmers?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 05, 2012, 11:48:36 PM
> "What about the wildlife, the stuff that grows on its own without being directly cultivated by farmers?"

>She shakes her head. "I am not."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 05, 2012, 11:56:14 PM
> What's our favorite nonbat food?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 06, 2012, 12:11:29 AM
> What's our favorite nonbat food?

>You're generally partial to meats, uncommon as they can be for you. When it comes to crops, though, you're probably most fond of carrots and sweet potatoes.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 06, 2012, 01:05:03 AM
> We don't like taking charity, right? Does asking a harvest goddess for food count as requesting charity?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 06, 2012, 01:15:51 AM
> We don't like taking charity, right? Does asking a harvest goddess for food count as requesting charity?

>Charity is one thing. Pity is another. You think it'll be alright to ask.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 06, 2012, 02:27:31 AM
>Is there any place near any of our favored spots where we could potentially keep a garden? It'd be nice to have a reliable source of food.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 06, 2012, 02:57:43 AM
>Is there any place near any of our favored spots where we could potentially keep a garden? It'd be nice to have a reliable source of food.

>You can think of a spot or two, but if you could successfully raise anything, you'd have to defend it from faeries and roving oni. And it'd be difficult to keep it all with you come harvest time.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 06, 2012, 04:11:05 AM
Do you want to ask for a potential garden? Having a "permanent" renewable source of comestibles would be very nice, but it sounds like the upkeep could potentially be a hassle. If it were up to me I think I'd lean slightly away from it because I don't think Kisume would be willing to live with said hassle, but it's a sufficiently novel idea that I'll let you go through with it if you want it.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 06, 2012, 08:05:36 AM
I'm just exploring the option right now.

>What all do we think could grow in a sunless environment? If we don't know, ask Minoriko.
>How easy would it be to conceal a small garden in those locations?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 06, 2012, 09:19:22 AM
>What all do we think could grow in a sunless environment? If we don't know, ask Minoriko.
>How easy would it be to conceal a small garden in those locations?

>You know that a lot of surface crops tend not to do well underground.  However, there's a fair amount of underground flora that thrive well in good conditions.
>You would have to do some planning to conceal a small garden in such a way that it would deflect other the suspicion of other youkai.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 06, 2012, 01:20:35 PM
> Do sweet potatoes grow underground?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 06, 2012, 10:06:53 PM
> Do sweet potatoes grow underground?

>You've never seen them in the wild, at least. Some of the backyard gardens and such in the Ancient City might have some, but you've not seen them.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 06, 2012, 10:32:03 PM
> Do we know how they grow?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 06, 2012, 10:34:22 PM
> Do we know how they grow?

>Not really,  but can it be that hard... Just stick the seeds in the ground and keep them reasonably watered, right?

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 06, 2012, 10:43:26 PM
> "Hmm...how difficult would it be for you to grow sweet potatoes and/or carrots in the underground environment?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 06, 2012, 11:06:47 PM
> "Hmm...how difficult would it be for you to grow sweet potatoes and/or carrots in the underground environment?"

>"Oh, those would be tricky," she says. "They do need a decent amount of sun. But...if that's what you'd like, I could make it happen."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 06, 2012, 11:47:38 PM
> "It might be. Would they be able to last season to season with decent care on my end?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2012, 02:12:32 AM
> "It might be. Would they be able to last season to season with decent care on my end?"

>She nods, "I can assure that."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 07, 2012, 02:02:50 PM
Anything else you want to know? I think that's all I'm curious about, and admittedly I think it might be easier to defend a garden of vegetables that grow in the ground than ones that would come from vines and such, so I'm slightly more sold on the idea than I was before.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 07, 2012, 03:28:06 PM
No more questions from me.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 07, 2012, 07:47:46 PM
Oh hmm, one more consideration just came to mind.

> Are the underground tunnel floors typically dirt or stone?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2012, 10:38:36 PM
> Are the underground tunnel floors typically dirt or stone?

>Usually stone. Bits of soil exist, like the one you found and plundered beforehand, but they are uncommon and oftentimes claimed.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 07, 2012, 10:42:54 PM
> "And I assume they'd need soil, rather than simply growing through stone?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2012, 10:44:16 PM
> "And I assume they'd need soil, rather than simply growing through stone?"

>"Well, yes," says Minoriko. "Stone is too hard and lacks the nutrients they need."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 07, 2012, 10:54:58 PM
> How often do we around right at the entrance to topside?
> How far are we from said entrance regularly?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2012, 11:29:35 PM
> How often do we around right at the entrance to topside?
> How far are we from said entrance regularly?

>You don't generally sit around the entrance to topside unless things further in are unpleasant, but you're normally not too far from it. That's where most of your pigeons tend to be.

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 08, 2012, 12:47:31 AM
>It was previously established that we knew of a few locations that would work for a small garden. That would include soil to plant them in, would it not?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2012, 01:04:51 AM
>It was previously established that we knew of a few locations that would work for a small garden. That would include soil to plant them in, would it not?

>You did, and they do. The trick would be keeping them from getting picked over by others, and not disturbing what already grows there.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 08, 2012, 04:12:31 AM
>We'd just have to conceal it, and to be careful with the other plants. We can do that.
>"I've got a few spots in mind where there should be decent soil. Good enough that other things grow there, at least, although not things that are good to eat."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2012, 04:49:30 AM
>We'd just have to conceal it, and to be careful with the other plants. We can do that.
>"I've got a few spots in mind where there should be decent soil. Good enough that other things grow there, at least, although not things that are good to eat."

>"Alright," says Minoriko, "If that is what you wish, I can certainly provide it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2012, 10:55:11 AM
> Nod.
> "I'm thinkin' so, yeah. Before you begin, though, is there anything I should know about proper care?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2012, 10:57:47 AM
> Nod.
> "I'm thinkin' so, yeah. Before you begin, though, is there anything I should know about proper care?"

>"Oh, all sorts of things," says Minoriko. "If you like, I could get you a lesson while waiting for the messenger of spring to show up."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2012, 11:13:57 AM
> "Messenger of spring?"
> Frown.
> "That wouldn't happen to be that annoying white fairy, would it?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2012, 11:20:12 AM
> "Messenger of spring?"
> Frown.
> "That wouldn't happen to be that annoying white fairy, would it?"

>Minoriko nods. "She is rather enthusiastic."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2012, 12:04:12 PM
> "I'm not sure that's the word I'd use."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2012, 12:16:25 PM
> "I'm not sure that's the word I'd use."

>"Well, I don't want to say anything mean," says Minoriko with a small smile and a shrug.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2012, 01:36:24 PM
> "Yeah, I understand. Guess that explains why she's so big for a fairy, too. But anyway, yeah, I'd be all ears for a gardening lesson."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2012, 02:02:52 PM
> "Yeah, I understand. Guess that explains why she's so big for a fairy, too. But anyway, yeah, I'd be all ears for a gardening lesson."

>Minoriko nods. and starts to explain to you about how to grow root vegetables. In particular, she goes into what times of year to plant them, how deep to place them in the dirt and how far apart to space them. As well, she makes sure you know the proper depths necessary for their roots, which is a particular concern underground, and how much water and light they need.  She then goes into how to deal with various pests that may harm them and how to identify and deal with some common blights. Overall, you find the talk about the subject to be enlightening, if a bit dry.
>You obtain the skill: Rudimentary Root Vegetable Care
>As she finishes, you can see some red and blue danmaku in the distance toward the east.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2012, 02:10:31 PM
> Point to the east.
> "Perfect timing."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2012, 10:13:23 PM
> Point to the east.
> "Perfect timing."

>"Ah, there she is," says Minoriko. "There's quite a bit more I could tell you, but I am going to have things to tend to very soon, so I must bid you good day."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2012, 10:27:20 PM
> Did anything in that explanation tell us where the garden would be?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2012, 10:29:26 PM
> Did anything in that explanation tell us where the garden would be?

>Location has not been brought up at all.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2012, 10:30:11 PM
> "Before you go, can I ask where this thing is gonna grow?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2012, 10:31:31 PM
> "Before you go, can I ask where this thing is gonna grow?"


>"Wherever you plant it," says Minoriko, "As long as you tend to it, I will do my best to help it along."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2012, 11:31:00 PM
> Did we ever get what foundational piece of matter (such as a seed) is needed to grow these things anywhere in that conversation?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 01:24:59 AM
> Did we ever get what foundational piece of matter (such as a seed) is needed to grow these things anywhere in that conversation?

>You are well aware of what sweet potato and carrot seedlings are like.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 01:26:37 AM
> Do we have any?
> Do we know where any are?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 01:59:19 AM
> Do we have any?
> Do we know where any are?

>You do not have any, but you expect you could obtain some around the human town.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 03:58:27 AM
> "All right, then. Thanks."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 04:18:09 AM
> "All right, then. Thanks."

>"You're quite welcome," says Minoriko. "May you find the soil rewarding!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 04:28:49 AM
> Nod.
> Bounce back down the mountain, to about where we saw the bridge princess and the hell raven earlier.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 05:04:58 AM
> Nod.
> Bounce back down the mountain, to about where we saw the bridge princess and the hell raven earlier.

>You make your way western, toward the entrance of the forest.  As you do, you note the faerie fly overhead and past you, apparently not noticing you. As you proceed, you note the snow feels a bit less powdery than before as you bounce through it, and the buds on the trees seem a little closer to opening than last time.
>Soon you return to the edge of the forest.  Looking toward the hill, you note the hell raven and her companion are still there.  The former seems to be laying in the snow, and the latter is still perched on her seat from before.

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 11:59:39 AM
> Is there a road leading to the west?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 12:32:41 PM
> Is there a road leading to the west?

>The road does lead westward.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 12:55:36 PM
> And we were told this Mokou was likely to the west, right?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 01:21:16 PM
> And we were told this Mokou was likely to the west, right?

>Yes. Likely in the western part of the Forest of Magic, which is southwest from here.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 02:04:58 PM
> Head west along the road, then. Hopefully the road will follow southwest rather than northwest.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 02:34:05 PM
> Head west along the road, then. Hopefully the road will follow southwest rather than northwest.

>You head back westward. Unsurprisingly, it doesn't go any further southward than it did the first time. As you draw closer to That House, though, you notice that it does intersect with a road going  North and South between the village and the forest. You also note that someone in the distance is walking along it, though she is too far away to make out any details other than he or she is wearing a long dress or a robe.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 03:58:25 PM
> Are they coming from the village or the forest?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 10:18:53 PM
> Are they coming from the village or the forest?

>It seems like they are coming from the direction of the forest.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 10:26:46 PM
> And the forest is to the south?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 10:34:50 PM
> And the forest is to the south?

>Yes.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 10:35:48 PM
> Sounds like a reason to head in that direction, then! Let's go south!
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 10:46:35 PM
> Sounds like a reason to head in that direction, then! Let's go south!

>By following the road to meet this person, or cutting through the plain to avoid this person?

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 10:48:31 PM
> Follow the road. Looking like we're trying to avoid the person will probably only get them more curious about us, and not in a good way.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 11:10:06 PM
> Follow the road. Looking like we're trying to avoid the person will probably only get them more curious about us, and not in a good way.

>You follow the road, and make your way past That House without any problem; there doesn't seem to be any activity around it at the moment.  You reach the intersection well before the other person, and start heading southward toward her. As you do, you note she is a blonde woman, wearing a long purple dress and a mob cap. She also looks reasonably familiar; it takes you a moment to figure out why, then you remember that she was one of your victims, some time ago. And chances are, if you recognize her, she's probably recognized you by now...

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 11:52:02 PM
> Are victims normally vengeful?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2012, 11:56:14 PM
> Are victims normally vengeful?

>It varies. Usually it's safest to assume so.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2012, 11:57:58 PM
> Well, nothing we can do about it now, if she's seen us. Besides, didn't we have a conversation with her afterward?
> Has she made any threatening motion toward us yet?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2012, 12:28:50 AM
> Well, nothing we can do about it now, if she's seen us. Besides, didn't we have a conversation with her afterward?
> Has she made any threatening motion toward us yet?

>You sort of had one; she at least showed she didn't know the value of money.
>She's not making any threatening gestures at least.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2012, 12:35:32 AM
> Let's keep heading along the road, then. We have knives, we can defend ourselves if she gets aggressive.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2012, 01:03:07 AM
> Let's keep heading along the road, then. We have knives, we can defend ourselves if she gets aggressive.

>You resolve that if you have to cut her, you'll have to cut her.
>As the two of you draw close, you note she is carrying a large leather handbag, and seems to be staring determinedly ahead.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: UncertainJakutten on May 10, 2012, 01:11:46 AM
>Declare Continuity Error
>http://www.shrinemaiden.org/forum/index.php/topic,5572.150.html
(Checking to make sure a future encounter didn't end with Kisume mugging Ran)
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2012, 01:30:03 AM
>Declare Continuity Error
>http://www.shrinemaiden.org/forum/index.php/topic,5572.150.html
(Checking to make sure a future encounter didn't end with Kisume mugging Ran)

>Who's mentioned Ran? And who's forgotten the events of Okuu Quest since then. >=|
>You do miss that tin cup, though...


>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: UncertainJakutten on May 10, 2012, 01:34:51 AM
>What happened to that tin cup D:
>I did not recall a mugging in Okuu Quest given the nature of it, but I shall check (You're probably right sorry about trying to argue canon ;_;)
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2012, 01:45:31 AM
> Hey, if she has no problem with us, we have no problem with her.
> Keep on heading forward, only making a note if she makes an active attempt to communicate in some fashion.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2012, 01:58:04 AM
>What happened to that tin cup D:
>I did not recall a mugging in Okuu Quest given the nature of it, but I shall check (You're probably right sorry about trying to argue canon ;_;)

>You lost it somewhere; probably someone else found it by now.
>Okuu Quest did a lot more than muggings as far as continuity is concerned.

> Hey, if she has no problem with us, we have no problem with her.
> Keep on heading forward, only making a note if she makes an active attempt to communicate in some fashion.

>You are pretty sure she's studiously ignoring you. She doesn't make any attempt to communicate anything other than the fact she's ignoring you, and the two of you pass by each other with no problem.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2012, 02:01:33 AM
> Keep heading south, then.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2012, 04:42:16 AM
> Keep heading south, then.

>You continue to head south, and are pleased to see your former victim doesn't toss a rock or something at you while your back is turned, and you go your separate ways.
>Soon you reach the northern edge of the forest. You can hear some faeries being active, somewhere to the southeast, but you can't see them. Looking westward, you note there is someone outside of the house near the forest edge there. She seems to be loitering around, you can't make out many details from here save for the fact she's wearing a dark skirt.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2012, 10:33:45 AM
> Stump on over to this new person.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2012, 11:28:49 AM
> Stump on over to this new person.

>I will presume that stumping is a form of movement.
>You make your way over to this dark-skirted person. She has short brown hair, and is dressed in a white shirt and wearing a broad-brimmed black hat. She is currently stand in front of a garden, leaning against a hoe and talking with a couple of faeries hovering around her and sitting close to her feet.  She glances over toward you as you approach, and waves with her free hand. You think you recognize her, but it's not quite coming to you...

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2012, 01:05:22 PM
> Was she a past victim, maybe?
> Return the gesture and get within reasonable conversation distance, but let her finish her conversation with the fairies first. No need to annoy the little buggers by interrupting them.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2012, 01:43:34 PM
> Was she a past victim, maybe?
> Return the gesture and get within reasonable conversation distance, but let her finish her conversation with the fairies first. No need to annoy the little buggers by interrupting them.

>Maybe.
>You approach, and the faeries notice you. There's four of them here. Two smaller ones are flying around the woman, whom you confirm to be a human as you approach. Two more, a reasonably large one with dark hair and a shorter and skinnier one with red hair, sit on the grass. "Oh, there's a bucket," says the red-haired one, looking in your direction, which brings the conversation to a halt as the other faeries look at you.
>"Hey," says the human woman.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2012, 02:02:26 PM
> "Hey."
> Gesture around at the fairies while looking at the human woman.
> "Gotta question for you, but they were here first, so don't stop on my account."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2012, 02:49:06 PM
> "Hey."
> Gesture around at the fairies while looking at the human woman.
> "Gotta question for you, but they were here first, so don't stop on my account."

>"We like questions!" says the larger dark-haired faerie.
>"Yeah, don't leave us out, we know all kinds of things!" Cries one of the faeries that was orbiting the human woman, a little blonde with sizable wings.
>The human chuckles. "Might as well ask, now."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2012, 04:10:02 PM
> Shrug.
> "Well, all right. I've heard a woman named Mokou might be around the western part of this forest. You happen to see her lately?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Jana on May 10, 2012, 04:12:31 PM
>Do we care about the dog-eared fairies enough to try asking these fairies, or would it all be more trouble than it's worth?
>If we wanna, ask about the dog-eared fairies!
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2012, 11:44:21 PM
>Do we care about the dog-eared fairies enough to try asking these fairies, or would it all be more trouble than it's worth?
>If we wanna, ask about the dog-eared fairies!

>Do you care enough?

> Shrug.
> "Well, all right. I've heard a woman named Mokou might be around the western part of this forest. You happen to see her lately?"


>"Not today," says the human woman., "But she passed by last night, probably on her way home,"
>"Which's one's Mokou?" says the dark-haired faerie.
>"The pants lady with the all the fires," says the other small faerie, an aqua-haired one in a similar-colored dress.
>"She was pushing a big rock!" says the red haired faerie, "I was going to ask her why she was pushing a big rock, but I didn't want to get set on fire."
>"Hey, if you dropped water on her," larger dark-haired faerie says, frowning pensively, "Do you think it'd turn into steam before it hit?"
>"What if you put a sweet potato on her shoulder?" says the small blonde faerie, "I bet it would cook?"
>"This could be the breakthrough we've been looking for!" the red-haired faerie exclaims, her eyes going wide. The human just shakes her head.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2012, 11:47:19 PM
> "Pushing a big rock? That must be the project she's working on."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 12:16:56 AM
> "Pushing a big rock? That must be the project she's working on."

>"Yeah, I don't think she goes around pushing rocks often," says the human. "Not that I know about, anyways. We're not exactly close."
>"But how would we get the potato on there?" says the aqua-haired faerie, frowning toward her companions.
>The large dark-haired faerie grins and raises a finger. ""Simple, we wait in a tree, then lower it down with a string!"
>"Doesn't seem a bit old-fashioned?" the red-haired faerie.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 12:28:06 AM
> "Don't suppose you've seen a large collection of rocks recently, then?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 12:40:07 AM
> "Don't suppose you've seen a large collection of rocks recently, then?"

>The human woman walks toward you, possibly to escape the faeries as they start talking more quickly. "No large collections," She says, "There's the odd boulder and such all over the place in the forest, but there's really no places where they're gathered up."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 12:49:01 AM
> "So no collections this Mokou would have made? Shoot. Don't suppose you know how to get to Eientei?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 01:16:30 AM
> "So no collections this Mokou would have made? Shoot. Don't suppose you know how to get to Eientei?"

>She laughs. "I wish! The best I can tell you is the route that Mokou uses to get us to the edge of the Bamboo Forest."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 01:20:36 AM
> "Us? You and the fairies?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 01:36:32 AM
> "Us? You and the fairies?"

>"Me and Maribel, actually," says the woman. "Faeries just come visit and paint up the house when they feel like it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 01:56:28 AM
> That incredibly focused woman with the handbag, was she coming from this direction?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 02:04:34 AM
> That incredibly focused woman with the handbag, was she coming from this direction?

>She was.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 02:41:14 AM
> "Oh. Was that the woman that I just passed? Handbag, really determined?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 02:52:25 AM
> "Oh. Was that the woman that I just passed? Handbag, really determined?"

>"I think," says the woman with a shrug. "She had a handbag, but determined? Dunno about that. She was heading for kappa town, though. Purple dress, blonde?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 11, 2012, 03:07:35 AM
>"Yep."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 03:07:54 AM
> "Maybe not determined, but focused, at least. Figured she had somewhere important to go."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 03:28:01 AM
>"Yep."

>"That'd be her," says the woman.

> "Maybe not determined, but focused, at least. Figured she had somewhere important to go."

>"Well, yeah, she's teaching a class at the university," she says. "Dunno about that focused part, though. She's pretty relaxed about it usually."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 03:30:43 AM
> Shrug.
> "Whatever she's doing, she's focused on it enough that she didn't even bother making eye contact. Not that that's a problem if you got business, of course."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 03:53:03 AM
> Shrug.
> "Whatever she's doing, she's focused on it enough that she didn't even bother making eye contact. Not that that's a problem if you got business, of course."

>"Maybe she just didn't want to talk?" the woman says with a shrug.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 03:56:42 AM
> "Maybe. Her business, so whatever."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 04:31:39 AM
> "Maybe. Her business, so whatever."

>"I'll ask her about it when she gets home this afternoon," says the woman.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: UncertainJakutten on May 11, 2012, 04:50:01 AM
So, I just realized I can't read. I'M SORRY ABOUT BEING WRONG WITH THE RAN/MARIBEL THING ;_;.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 10:36:46 AM
> "Anyway, I need to continue the hunt for Mokou. Thanks for the info."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 11:28:57 AM
> "Anyway, I need to continue the hunt for Mokou. Thanks for the info."

>"No problem," she says. "Good luck finding her, maybe Mystia might have seen her if you have a hard time?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 11:49:40 AM
> "Where can I find Mystia?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 12:24:06 PM
> "Where can I find Mystia?"

>"She runs a lamprey stands not too from here," says the woman. "It's kind of hard to find, you have to walk along the road and look for the path heading east, before you get to where the road curves. It's just a little path, almost impossible to find once everything greens up.  Once you get onto that, it'll take you right there."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 01:34:44 PM
> Nod.
> "And what does she look like?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 02:01:29 PM
> Nod.
> "And what does she look like?"

>"She's a night sparrow," says the woman. "You can't miss her, has pink hair, wears a brown dress, wings. "

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 02:03:19 PM
> "Sounds good to me. Thanks again."
> Glance over at the fairies.
> "And good luck with...that."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 02:09:08 PM
> "Sounds good to me. Thanks again."
> Glance over at the fairies.
> "And good luck with...that."

>"You're welcome," she says. "And don't worry, faeries are a bunch of little sweeties as long as you're nice to them and don't mind when they go off the rails."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 02:11:54 PM
> "Maybe. Catch you later."
> Head back to the road and follow it into the forest, looking for paths to the east.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2012, 02:30:56 PM
> "Maybe. Catch you later."
> Head back to the road and follow it into the forest, looking for paths to the east.

>"Okay, see you later" says the woman, "But really, don't take faeries lightly or you'll regret it."
>You depart on those words, and make your way back to the road and follow it into the forest. Bouncing along the road, you keep your eyes to the east, looking through the greening grass and budding brush for anything like a trail. It takes you a few minutes before you find what appears to be a deer trail leading eastward. You would have hopped right past it if you hadn't known to look for it here.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2012, 03:43:31 PM
> Head east down this trail!
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 12:15:05 AM
> Head east down this trail!

>You make your way eastward. The foliage is thick enough that you cannot comfortably bounce through it, so you take to hovering instead. The path isn't hard to see, at least, but you imagine it would give many people a hard time to walk through it, moreso once the spring growth takes hold and obscures it. The trees are fairly dense here, often times too much to fly between, thankfully the path avoids those kinds of tight squeezes. Up ahead, you soon find a small stand sitting in the middle of the forest. A curtain in front obscures it, but you think you can hear sounds of activity. Further back, where it would normally be obscured by the trees in the growing season, you see a house with a peaked roof, made of daub and wattle.  Obvious exits are east and west.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 12:30:13 AM
> Bounce on up to the stand.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 12:47:46 AM
> Bounce on up to the stand.

>You make your way toward the stand, and move around the curtain. The stand itself is fairly simply in design, just a grill and a counter, with racks for various condiments and utensils. At the counter is a youkai wearing a black dress with blue trim, with red wings extending from her back and a rather impressive chest. Her hair is white, save for a blue tuft in front, and her eyes red  She was reading a book, but puts it aside as you float in through the curtain. "Good morning," she says, "What would you like today?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 12:55:43 AM
> "Hi. I'm actually looking for someone. Do you know a woman named Mokou?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 12:57:32 AM
> "Hi. I'm actually looking for someone. Do you know a woman named Mokou?"

>"Oh, her," says the youkai. "Yes, I've met her before. She's a bit frightening, don't you think?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 12:58:09 AM
> Shrug.
> "I don't know. I've never met her."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 01:10:59 AM
> Shrug.
> "I don't know. I've never met her."

>"Oh, I see," says the youkai. "Well, it's nothing to worry about. She comes here every so often and she really isn't that bad. But I've never seen you here before."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 01:17:15 AM
> "That's because I've never been here before. I live underground, near the Ancient City."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 01:23:21 AM
> "That's because I've never been here before. I live underground, near the Ancient City."

>"Oh, that would explain it," she says. "I've never been underground before. It always seemed too dangerous, and I never had a reason to go. Though Kogasa tells me there's a wonderful casino down there..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 01:24:13 AM
> What do we know of any casinos underground?
> Do we know a Kogasa?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 01:38:14 AM
> What do we know of any casinos underground?
> Do we know a Kogasa?

>You know there's apparently a really flashy one that opened up relatively recently, but you've never seen it. Apparently oni like to get dressed up and go there.
>You do not immediately know who that is.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 01:50:22 AM
> "I've heard about that place. Never gone them myself. The fewer trips I make into the city, the better."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 02:09:49 AM
> "I've heard about that place. Never gone them myself. The fewer trips I make into the city, the better."

>"That's the kind of thing I hear," she says.  "They tell me there's oni down there. I've never really dealt with an oni, though there used to be one whose friends would stop in every so often.  They were a rather striking bunch actually. Oh, they still do come here I should say, but they don't get anything for the oni, at least not while I'm here."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 02:12:19 AM
> "Huh. You remember what they look like?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 02:39:57 AM
> "Huh. You remember what they look like?"

>"Oh yes," says the youkai, "You couldn't forget Parsee and her lovely dress patterns anywhere, and forgetting Okuu's cape would be even harder: it's full of stars, if you can believe it!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 02:40:44 AM
> "Oh, those two, huh? Seems like they're all over the place lately."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 02:54:33 AM
> "Oh, those two, huh? Seems like they're all over the place lately."

>She nods. "They go visit the kappas' university, I think? I don't know if they're doing ti anymore, though, but they were!"

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 02:55:33 AM
> "Well, they were in the vicinity of the mountain, last I saw them. Maybe they were headed that way."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 03:10:09 AM
> "Well, they were in the vicinity of the mountain, last I saw them. Maybe they were headed that way."

>"I bet that's it, then," says the youkai. Then she puts a hand to her mouth. "Oh, look at me prattling on. I didn't even get your order! What would you like?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 03:11:21 AM
> How much money do we have, again?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 03:25:22 AM
> How much money do we have, again?

>You have 4☼

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 03:28:03 AM
> "Uh...how much do things cost here? I may not have enough money."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 03:45:43 AM
> "Uh...how much do things cost here? I may not have enough money."

>"It's 5☼ for a small meal," she says. "How about this, since this is your first time, I'll let you have a discount. Just don't tell Mystia, okay?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 12, 2012, 07:02:39 AM
>"Oh, you're not Mystia?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 07:21:33 AM
>"Oh, you're not Mystia?"

>"No, I'm Tokiko, silly," says the the youkai. "Mystia's asleep right now, she likes to work at night."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 12:41:10 PM
> Small frown.
> "Well, I wouldn't want to risk getting you in trouble, especially when I've already asked you for help with Mokou."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 12:46:42 PM
> Small frown.
> "Well, I wouldn't want to risk getting you in trouble, especially when I've already asked you for help with Mokou."

>She makes a dismissive wave. "She won't care as long as you get hooked."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 12:54:55 PM
> "That's the thing. I can't exactly guarantee I'll ever be here again."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 12:57:35 PM
> "That's the thing. I can't exactly guarantee I'll ever be here again."

>"It's a good risk, I think," says Tokiko with a wink.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 12:58:26 PM
> How often do we buy food?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 01:29:54 PM
> How often do we buy food?

>Not very often, if you help it.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 01:33:42 PM
> And how recently did we have food? Aside from the grapes, anyway.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 01:37:21 PM
> And how recently did we have food? Aside from the grapes, anyway.

>You haven't eaten since last night, save for those grapes.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 01:39:51 PM
> Frown again.
> "...What kind of discount are we talking here?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 01:44:49 PM
> Frown again.
> "...What kind of discount are we talking here?"

>"I'll knock off a ☼," she says. "That's a pretty good deal, don't you think?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 01:58:48 PM
> "I'm sure it is for most people. I don't exactly have a consistent income, though."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 02:01:48 PM
> "I'm sure it is for most people. I don't exactly have a consistent income, though."

>She frowns. "Oh come, just this once?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 02:51:45 PM
> ...Well, we theoretically have 50☼ coming in, right? And possibly 15☼ more if we don't find a sheathe for that knife.
> "...All right, I suppose I can, just this once."
> Pull out the 4☼.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 03:00:12 PM
> ...Well, we theoretically have 50☼ coming in, right? And possibly 15☼ more if we don't find a sheathe for that knife.
> "...All right, I suppose I can, just this once."
> Pull out the 4☼.

>She grins, takes your money, and starts to reach under the counter for some things.
>"What were you looking for Mokou for, anyways?" says Tokiko.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 03:03:40 PM
> "I need to get to Eientei. I'm told she can get me there."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 03:08:45 PM
> "I need to get to Eientei. I'm told she can get me there."

>"Oh, yes, it's very tricky to find your way there. I should know, I live on the edge of the bamboo forest, and it's really easy to get lost in there. But it there's not nearly as many faeries, which makes it much more peaceful. And all the bamboo is nice for building with. The shoots can be tasty too, but it took me too long to figure out, which is kinda embarrassing..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 03:09:33 PM
> "The bamboo shoots? Huh. Maybe I'll grab a few, if I can."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 03:12:54 PM
> "The bamboo shoots? Huh. Maybe I'll grab a few, if I can."

>"You might get lucky and find some early ones," says Tokiko. "I was going to go looking for them in a couple days, that's when you'll be sure to find enough of them to do anything you wand. But sometimes you get lucky, I'm sure the Bamboo forest is one of the first places that the spring faerie visits. Well, I'm not completely sure, but sure enough. Actually...maybe she goes through the human village first? I don't know now that I think about it..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2012, 03:23:32 PM
> "You mean that fairy serves a purpose other than being super annoying?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2012, 11:58:19 PM
> "You mean that fairy serves a purpose other than being super annoying?"

>"She's kind of scary at first," says Tokiko, as she withdraws some bits of meat, splashes a little oil on the grill, then tosses meat on.  It sizzles pleasantly "But she does start off spring, which is pretty useful. Or maybe spring starts her off? I don't know, but things do seem to bloom a whole lot faster after she passes by. I've heard she'll even make your flower seeds sprout if you ask her to, which sounds pretty handy to me."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 12:07:25 AM
> What a yapper...
> "Would've been nice if she did that instead of shooting all over the place."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 12:25:19 AM
> What a yapper...
> "Would've been nice if she did that instead of shooting all over the place."

>She does like to gossip, doesn't she?
>"Well, I never said she was particularly smart," says Tokiko. "Though you'd be surprised what kind of cunning can have when they really put their mind to it. Like the time they managed to beat the Scarlet Devil! Well, I didn't know who she was at the time, but when I did figure it out, I was pretty impressed! Speaking of that, are you going to be visiting them while you're up here? I really want to get a peek at that library, myself. Do you think it'll be open, too?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 12:27:11 AM
> Do we know of a Scarlet Devil?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 12:39:13 AM
> Do we know of a Scarlet Devil?

>Not really.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 12:58:33 AM
> Raise an eyebrow.
> "I have no idea who you're talking about. You mean the red-white?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 01:17:56 AM
> Raise an eyebrow.
> "I have no idea who you're talking about. You mean the red-white?"

>"No no no," says Tokiko, shaking her head as she flips some meat on the grill. "Nothing like that. The Scarlet Devil is the one who owns the mansion by the lake. I've never met her, I don't think most people have. But I'm told she's very elegant, and there's maids all over the place in there. One them eats here every once in awhile, and she's a very frightening person when she wants to be!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 01:19:40 AM
> "Oh. Then I've never heard of her."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 01:26:15 AM
> "Oh. Then I've never heard of her."

>"I suppose that isn't very surprising," says Tokiko, "I don't know if they do anything underground. I know some people do, though. The shrine on the mountain used to be involved with it, I think? Oh, and that earth spider used to have a deal with the merchant, but I don't know if that's on anymore, after he went missing..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 01:29:27 AM
> "Ah, Yamame mentioned something about that. It sounds like the store's still opening, and she still recommends going there. She's a trustworthy source, so yeah."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 01:39:48 AM
> "Ah, Yamame mentioned something about that. It sounds like the store's still opening, and she still recommends going there. She's a trustworthy source, so yeah."

>"Oh right, there's someone else running it now. I don't go there very often, but Mystia says it's still pretty good. Usually, though, when we need to buy things, we get it from the town anymore. I think Mystia has some kind of deal there. Oh, and she'll get fresh catches from the Kappa in the evening, too.  I haven't done that yet, the mountain is still just a bit much for me."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 01:41:07 AM
> "Really? I've heard nothing but good things about it so far. Even talked to a harvest goddess a little while ago."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 01:52:16 AM
> "Really? I've heard nothing but good things about it so far. Even talked to a harvest goddess a little while ago."

>"I might just be a little panicky," she says with a shrug, as she flips your meal on the grill. "I have a bad habit of doing that. It's kind of embarrassing to think back about how bad I used to be about it. But I think I'm a lot better now, though I guess you wouldn't know."
>You think you hear someone approaching from behind.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 01:54:27 AM
> Keep an ear out for a curtain shift.
> "You ever consider coming underground?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 02:09:14 AM
> Keep an ear out for a curtain shift.
> "You ever consider coming underground?"

>"Oh, no, never," Tokiko says, shaking her head. "A place like that is no place for a bird. I don't know how the hell ravens deal with it. and there's all the oni and stuff, and I heard there were other monsters and it's just too much."
>The curtain slips aside, and a small green-haired youkai walks in. You quickly note the antennae protruding from her short hair, and the cape she is wearing with a white blouse and puffy blue shorts.
>"Morning, chombatta,"she says to Tokiko. "Need a morning usual!"
>"Sure thing, Wriggle," says Tokiko, as she starts to season your meal.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 02:15:18 AM
> "The times underground, they are a-changin'. There was a tengu down there today. I get not wanting to go near the City, but there's more underground than that."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 02:29:07 AM
> "The times underground, they are a-changin'. There was a tengu down there today. I get not wanting to go near the City, but there's more underground than that."

>"Huh, I didn't know," says Tokiko.
>The other youkai, Wriggle if you heard properly, looks over toward you and says, "Some tengu banger's making runs underground? What for?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 02:31:31 AM
> Look back at the other youkai and shrug.
> "Beats me. She was there to meet Nue. 'Sall I know."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 02:50:33 AM
> Look back at the other youkai and shrug.
> "Beats me. She was there to meet Nue. 'Sall I know."

>"Wigly," says the other youkai with a shrug. "You from there?"
>Tokiko flips your meat over again, and reaches for some skewers.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 03:18:48 AM
> "Yeah. First time topside in ages."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 03:32:19 AM
> "Yeah. First time topside in ages."

>"Wavy," says Wriggle. "Hope it's not a drek run."
>Tokiko skewers the meat on the grill, then hands it to you. "Here you go!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 03:33:02 AM
> Take the meat.
> "Nah. Searching after some human that fancies himself an oni-dodger."
> Give the meat a taste.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 03:46:54 AM
> Take the meat.
> "Nah. Searching after some human that fancies himself an oni-dodger."
> Give the meat a taste.

>You take the skewer and taste it. The meat is a bit chewy, but it tastes excellent. The spices and a slight hint of saltiness blend very well with the meat's one flavor.
>"Oni-dodger?" says Tokiko.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 03:57:23 AM
> "Some farmer-looking guy came down to the city. Ran all over the place. Managed to avoid capture, despite a lot of oni trying. No idea what his deal is. I learned from the harvest goddess that none of her farmers have gone off running around in oni territory lately, which makes me want to know what's up all the more.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 04:02:57 AM
> "Some farmer-looking guy came down to the city. Ran all over the place. Managed to avoid capture, despite a lot of oni trying. No idea what his deal is. I learned from the harvest goddess that none of her farmers have gone off running around in oni territory lately, which makes me want to know what's up all the more.

>"Huh," says Wriggle.
>Tokiko frowns, as she gathers a large double-handful of meat and tosses it onto the the grill, then goes to grab another. "Did he have silvery hair?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 04:03:39 AM
> Raise an eyebrow.
> "He did. You know something?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 04:24:31 AM
> Raise an eyebrow.
> "He did. You know something?"

>"I saw a weird person like that last night," says Tokiko. "I was leaving here, and saw him walking through the forest. Not the road like most humans do, the forest. He was very quiet, I don't think I could have heard him. He was looking around, and I think he was trying to keep from being seen. I only saw him in the distance, and I hid as quick as I could. But I definitely remember him."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 04:25:47 AM
> "In which direction was he going?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 04:33:01 AM
> "In which direction was he going?"

>"Um, I was on my way home," says Tokiko, as she throws more meat on the grill, enough to make several skewers like yours. "So I was close to the forest, um, and I think he was heading north? Yes, I'm sure of it. I thought maybe he was heading home, and he was actually a hunter or something like but. But now that you mention it, he wasn't carrying any anything to hunt with that I could see..."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 13, 2012, 08:09:08 AM
>"Anything notable north of here?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 09:00:08 AM
>"Anything notable north of here?"

>"There's the human village," says Tokiko. "I'm not sure what's part that, to be honest."
>"Jam past that and you'll mouse around the flower fields," says Wriggle. "After that, word has it you'll find Higan. Never did a run that way."
>You're well aware of where Higan is...

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 11:51:22 AM
> Do we remember where the entrance to the underground is from here?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 12:21:28 PM
> Do we remember where the entrance to the underground is from here?

>You can probably find it; it's easy to navigate when you can go in straight lines and get anywhere. It's to the east and a bit south.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 12:23:13 PM
> Frown.
> "Anything notable in the flower fields?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 12:26:39 PM
> Frown.
> "Anything notable in the flower fields?"

>"That's where the flower youkai calls home," says Wriggle. "That girl's a BA, don't even think of messing with her. Even Yukari doesn't jam with her."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 12:36:16 PM
> "Oh, I think Nue mentioned something about her. Green hair, parasol?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 12:45:35 PM
> "Oh, I think Nue mentioned something about her. Green hair, parasol?"

>"Got it, chummer," says Wriggle.
>"I've never seen her myself," says Tokiko as she starts to season all of the sizzling meat in front of her. "But I hear she has a terrible temper, and can hide it and smile like a snake while preparing to beat someone senseless! I don't know if she's ever actually done that, though."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 01:19:51 PM
> Frown slightly.
> "...Would she happen to have red eyes, too?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 01:36:56 PM
> Frown slightly.
> "...Would she happen to have red eyes, too?"

>"Sounds right," says Wriggle.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 01:47:51 PM
> "I think I might have run into her already, then. There's a red-eyed, green-haired youkai selling plants in the human village right now."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 01:50:29 PM
> "I think I might have run into her already, then. There's a red-eyed, green-haired youkai selling plants in the human village right now."

>"Huh," says the Wriggle. "Good job not getting mashed into paste, choomba."
>"Oh, I'll have to warn Mystia, then," Tokiko says, as she rolls a couple smaller pieces of meat over on the grill.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 02:01:42 PM
> "You two really think she'd cause a scene in the human village?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 02:11:38 PM
> "You two really think she'd cause a scene in the human village?"

>"Yes," says Tokiko
>"Totally!" Wriggle says at the same time.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 02:18:06 PM
> Frown.
> "Maybe it's not the same person, then. She was perfectly polite to me. Even told me where the Hakurei Shrine was, in case I wanted to tell the red-white about this guy."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 02:55:03 PM
> Frown.
> "Maybe it's not the same person, then. She was perfectly polite to me. Even told me where the Hakurei Shrine was, in case I wanted to tell the red-white about this guy."


>"Maybe you just got lucky?" says Tokiko.
>"Hey, are you gonna tell her?" Wriggle says.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 02:58:29 PM
> "Tell the red-white? Probably."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 03:21:26 PM
> "Tell the red-white? Probably."

>Wriggle nods. "I'd link in the Moriya Shrine for you, but they wouldn't cred it unless it was an incident, probably."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 03:23:25 PM
> Shrug.
> "Whatever topside thinks is best. Frankly, all I want to do is find this guy, learn what's up, and get back underground as quick as I can."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 03:27:44 PM
> Shrug.
> "Whatever topside thinks is best. Frankly, all I want to do is find this guy, learn what's up, and get back underground as quick as I can."

>"Oh, you can't want to leave that quickly," says Tokiko.  "You just got up here!"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 03:32:57 PM
> Shake head.
> "Open air ain't for me. Much prefer the confines of the tunnels."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 03:38:11 PM
> Shake head.
> "Open air ain't for me. Much prefer the confines of the tunnels."

>"Surely it isn't that bad," says Tokiko. "Isn't it nice to have all the trees and grass and things?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 03:40:52 PM
> How often do we speak of our past, heritage, etc, and why do we speak of it that much?
> Shrug.
> "They're fine, I guess. They just don't have the confined coziness you get from the tunnels."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 04:04:42 PM
> How often do we speak of our past, heritage, etc, and why do we speak of it that much?
> Shrug.
> "They're fine, I guess. They just don't have the confined coziness you get from the tunnels."

>You generally don't speak of it idly. Life's easier if people don't give you pity you don't want for "falling so far." Nor do you really want people trying to curry a Yama's favor by trying to butter you up. Not that it'd work, but it'd be irksome and transparent. You're not going to hide behind their name. However, you're perfectly content to speak about your experiences living underground.
>"I suppose so," says Tokiko, "But there's no room to fly in there, is there?"
>"Don't cred Tokiko, Wriggle says, giving you a friendly nudge with an elbow. "Can't expect a bird to chip into a nice little hole in the ground to veg out in."

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 04:07:42 PM
> Give a small grin.
> "Well, I guess there's plenty of room to fly around in the Ancient City. If you like dealing with evil spirits and getting potentially negative attention from the oni, of course."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2012, 04:22:57 PM
> Give a small grin.
> "Well, I guess there's plenty of room to fly around in the Ancient City. If you like dealing with evil spirits and getting potentially negative attention from the oni, of course."

>"Pretty sure only another oni would chip into that," says Wriggle, shaking her head with a small grin, while Tokiko flips more of the mass of meat on the grill.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2012, 04:26:59 PM
> Go back to frowning.
> "But really, Higan? I talked to that green-haired youkai and some people from the temple in the human village, and a blue-haired woman at the human village tavern, but none of them had seen this guy. Higan's really the only other notable thing to the north?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 01:20:47 AM
> Go back to frowning.
> "But really, Higan? I talked to that green-haired youkai and some people from the temple in the human village, and a blue-haired woman at the human village tavern, but none of them had seen this guy. Higan's really the only other notable thing to the north?"

>"Not a whole lot up that way," says Wriggle with a shrug. "I think if you jam up northeast, you find Hakugyokurou somewhere, but no one goes there."
>"Wasn't there some old base thingie, too?" says Tokiko. "I am pretty sure Renko and Maribel took some stuff from it."
>"Wait, what?" Wriggle says, giving the bird youkai a confused look.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 01:25:50 AM
> "A base? Where is it?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 01:31:07 AM
> "A base? Where is it?"

>"You'd have to ask them," says Tokiko. "I just remember hearing it was buried somewhere. Or it was in a cave maybe? I don't know."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 01:36:10 AM
> "Hmm, maybe I will. And what's this about a Hakugyokurou?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 01:58:56 AM
> "Hmm, maybe I will. And what's this about a Hakugyokurou?"

>"All I know is that it's where dead people and the ghost princess bunk," says Wriggle.
>Ah yes, you remember hearing about it now, back in the old days. Not that you learned much about it yourself, save that it was one of the destinations of the deceased.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 02:05:01 AM
> "And it's to the northeast? Any obvious path?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 02:23:48 AM
> "And it's to the northeast? Any obvious path?"

>"Never been there, choomba," says Wriggle. "I'd ask the Red White if you're gonna jam in that direction."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 02:26:31 AM
> "Maybe I will, maybe I will. I'll need to ask that friend of Maribel's about that base, too."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 02:40:59 AM
> "Maybe I will, maybe I will. I'll need to ask that friend of Maribel's about that base, too."


>Wriggle nods. "How do you like you're skewer?" Tokiko says.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 02:42:34 AM
> "It's quite good."
> We've forgotten about it while talking, huh? Have some more.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 02:49:14 AM
> "It's quite good."
> We've forgotten about it while talking, huh? Have some more.

>Tokiko beams and gives you a glass of water from a pitcher off to the side while you dine on your skewer. She then looks toward Wriggle while flipping some more of the meat in front of her and says, "So what have they planned for you at the shrine today?"
>"Who knows?" says Wriggle. "Probably sweeping up or some drek like that. Maybe spring cleaning."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 03:01:12 AM
> Have some of the water.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 03:11:17 AM
> Have some of the water.

>You have a refreshing and much-needed drink, draining half of your cup.
>"I suppose it would be time for spring cleaning things," says Tokiko to Wriggle. "I'll have to keep an eye out for new bamboo for my house, too. Some of the walls are getting a bit cracked."
>"This is why you need to shack up in a good hole," says Wriggle. "None of that drek."
>"Then I'd get dirt in my feathers," she says, "And that's no good."

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 03:13:22 AM
oh god so out of it tonight

> Did we ask Wriggle about Mokou already?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 03:22:40 AM
> Did we ask Wriggle about Mokou already?

>You have not.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 03:29:26 AM
> "Oh. Wriggle, was it? Do you know where Mokou is?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 03:31:31 AM
> "Oh. Wriggle, was it? Do you know where Mokou is?"

>"Not on point," says Wriggle, "But I did see her rolling a big ole rock past the stream where I live, off toward the Bamboo Forest."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 03:34:18 AM
> "Was that earlier today?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 03:43:36 AM
> "Was that earlier today?"

>"Yeah, maybe an hour ago," she says.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 03:46:38 AM
> "Oh, excellent. I'll look for her first, then. Whereabouts was this, to the west?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 04:01:16 AM
> "Oh, excellent. I'll look for her first, then. Whereabouts was this, to the west?"

>Wriggle nods. "There's a stream that runs pretty close to old Kourindou, just a bit west.  Follow it and you'll pass on by where I crash at. Probably see some tracks, too."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 10:10:08 AM
> "Great. Thanks."
>Finish off the rest of the meat if we haven't already, then take another drink of the water.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 11:30:38 AM
> "Great. Thanks."
>Finish off the rest of the meat if we haven't already, then take another drink of the water.

>You thank Wriggle and finish off what remains of your meal. While you do, Tokiko picks up several skewers and begins to spear meat onto them,
>"Been busy?" Wriggle asks.
>"Not yet," Tokiko says. "I think people are taking it easy until the spring faerie passes by."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 11:49:47 AM
> Are there any paths out of here that lead west? The deer-path-ish path we took to get here, maybe?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 12:19:26 PM
> Are there any paths out of here that lead west? The deer-path-ish path we took to get here, maybe?

>You didn't really check the western side of the road while looking for the path here, but you would logically expect there to be a continuation of it on the other side of the road. Beyond that, you haven't seen anything leading westward beyond the road.

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 01:08:48 PM
> Do we know what Kourindou is? Was it the name of the place that Yamame advertises in her webs?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 01:30:34 PM
> Do we know what Kourindou is? Was it the name of the place that Yamame advertises in her webs?

>That it is. You're aware it's some kind of store that deals in all kinds of stuff, and apparently deals a lot in trade ins.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 02:04:29 PM
> Set down our glass and/or skewer, assuming we were still holding onto either of them.
> "All right, I'm gonna head out, see if I can't find this stream or this Kourindou."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 02:33:30 PM
> Set down our glass and/or skewer, assuming we were still holding onto either of them.
> "All right, I'm gonna head out, see if I can't find this stream or this Kourindou."

>"Alright, have a good trip!" says Tokiko.
>"Kourindou's easy," says Wriggle. "Go to the road, head south, and you're jacked in."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 04:18:29 PM
> Nod.
> "Thanks."
> Head back out to the main road, then head south along it.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 04:36:25 PM
> Nod.
> "Thanks."
> Head back out to the main road, then head south along it.

>You depart and return to the road, heading southward, you see a lone house off to the side of the road. Drawing closer, you can see that its walls could do with a fresh coat of paint, and one or two of the boards making up the walls are on the edge of needing replacement. The roof is made of clay tiles, colored blue, and several of them are missing. The lawn around it is barren and patchy, the numerous holes in the grass suggest there were a lot of large objects sitting there at one point. You notice a purple-haired fairy in a poofy gown sitting on the peak of the roof, not paying any attention to you. A little sign in the window reads: "Open" Obvious exits are North, South 1 and South 2

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 04:39:23 PM
> Enter the building. Let's hope that fairy continues to ignore us.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2012, 05:27:30 PM
> Enter the building. Let's hope that fairy continues to ignore us.

>You walk inside. Inside, you can see a number of shelves on the walls, filled with various items and objects, as well as a few stands in the middle of the floor with more stuff. Light streams in through the windows, save for one near the back that seems to have a metal box stuck in it. Near the back is a counter, with a larger barrel filled with paper that reads, "Free Paper: take as much as you want." A familiar-ish youkai sits at the counter, a small gray-haired woman with large gray mouse ears and a matching capelet. You've seen her going to and from the Ancient City in the past, and she's always been too wary for you to have a chance of robbing her. There is a lone door behind her. Obvious exits are: North, South
>The Store contains:
>Iron Key
>Empty Bag
>Black-Feathered Arrow
>Golden Rod
>Black Box
>Clay Jar
>Faerie Doll
>Armored Helmet
>Potted Rose
>Red Stone Sculpture of a Pig
>Katana Sheath
>Bundle of Incense
>Bag of Yellow Leaves
>Glass Shield
>Bead Necklace
>Bottle of Red Sauce
>Tiny Pillow
>Set of 3 Stuffed Mice
>"C'mon in," says the mouse youkai. "Have a look around, and tell me if you need anything. Grab some paper if you want."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2012, 06:26:50 PM
> Nod.
> "Okay."
> Do we have any writing utensils?
> How are with origami?
> Is this mouse woman with the Buddhists?
> Inspect Golden Rod, Katana Sheath, Bottle of Red Sauce, Tiny Pillow, and Stuffed Mice.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 12:45:08 AM
> Nod.
> "Okay."
> Do we have any writing utensils?
> How are with origami?
> Is this mouse woman with the Buddhists?
> Inspect Golden Rod, Katana Sheath, Bottle of Red Sauce, Tiny Pillow, and Stuffed Mice.

>You nod and look around.
>You do not have any writing utensils.
>You have some decent skill with origami; you had to do something with all that paperwork back when you were a kid; but you're out of practice.
>You don't know for sure who the mouse is aligned with, but you think maybe she is.
>Golden Rod
>This is a length of golden metal, about a foot long and a quarter of an inch thick.
>Katana Sheath
>A sheath for a katana that has been lacquered black. It seems rather sturdy.
>Bottle of Red Sauce
>This clear bottle holds a mysterious red sauce, you can see bits of spice suspended in it, and it seems to be a bit runny.
>Tiny Pillow
>White and about the size of your palm, it seems like it would fit a dollhouse.
>Set of 3 Stuffed Mice
>Three adorable stuffed mice, stacked in a little pyramid. They have little whiskers and black glass eyes.
>As you look at the wares, you note a mouse scurry across one the top of one of the shelves.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 02:11:32 AM
> Would the Katana Sheath work as a kitchen knife holder?
> "What's the Golden Rod do?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 02:38:03 AM
> Would the Katana Sheath work as a kitchen knife holder?
> "What's the Golden Rod do?"

>The sheath is much too long and a little too narrow to fit the kitchen knife.
>"Your guess is as good as mine," says the Mouse Youkai. "I got it off Sakuya in exchange for a large bag of rice flour a week ago."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 03:16:54 AM
> "What about the Black Box?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 04:03:12 AM
> "What about the Black Box?"

>"That's been there awhile," says the youkai. "Alice brought it and said some faerie found it, I gave her a bolt of silk for it. Maribel says it's some outside junk, but doesn't have a clue what it's for. There's all kinds of weird metal stuff inside."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 04:16:43 AM
> "What's with the paper giveaway? Has this place always done that? I remember Yamame mentioning something about a grand re-opening."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 04:48:26 AM
> "What's with the paper giveaway? Has this place always done that? I remember Yamame mentioning something about a grand re-opening."

>"The basement's just flooded with the stuff," says the mouse youkai, "and I wanna get rid of it before it all molds up, so I've been giving it away for free. People have been using it as kindling and for wrapping and cushioning things and stuff. I might even open it up to the faeries soon, if it gets too damp."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 15, 2012, 05:51:41 AM
>Let's take some and wrap the knife in it. That'll do nicely until we can find a proper sheath.
>"How'd you get so much paper, anyways?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 06:03:40 AM
>Let's take some and wrap the knife in it. That'll do nicely until we can find a proper sheath.
>"How'd you get so much paper, anyways?"

>You do not have the Dull Kitchen Knife at the moment.
>"About a million books exploded down there," says the mouse youkai. "Nearly drowned a couple people, if you can believe it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 15, 2012, 06:32:41 AM
>"Ah."
>...
>"Wait, what?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 06:55:26 AM
>"Ah."
>...
>"Wait, what?"

>"Yeah, that's how most people take it," she says, as she leans back in her chair kicks her feet up on a nearby cabinet.  "But in short, a whole load of books exploded down there; spell gone wrong.  Two people where there and almost drowned in the pages when it happened, we had to dig them out. It's a huge mess, and I've been trying to get rid of it all before it turns into a huge mold factory and it gets too poisonous for anyone to go down there. I figure, though, if it comes down to it the faeries will probably take every last scrap and do who knows what with them. But I'd rather see them get used for something intelligent."

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 15, 2012, 06:59:16 AM
>"...What kind of spell makes a bunch of exploding books?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 08:55:00 AM
>"...What kind of spell makes a bunch of exploding books?"

>"The kind that go wrong," says the mouse youkai. She shrugs. "Don't ask me, I'm no wizard."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 10:34:18 AM
> Where is the Dull Kitchen Knife?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 10:36:13 AM
> Where is the Dull Kitchen Knife?

>You left it with that one youkai at the temple; the hooded one who hangs around with Unzan, and got Kyouko off your back.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 10:44:06 AM
> Oh, right.
> How long would a fire last that was based on just paper?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 10:45:11 AM
> Oh, right.
> How long would a fire last that was based on just paper?

>Not very long. paper tends to burn quickly.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 10:52:00 AM
> How suitable is the paper for origami?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 12:13:20 PM
> How suitable is the paper for origami?

>Taking a glance into the barrel, most of it seems to be in pretty good condition, save for being written on. You could fold it easily, you think.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 02:01:53 PM
> "Huh. All right, then. I could stand to get back into practice with my origami."
> Grab ten sheets of paper and stow them away.
> Inventory
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 02:14:43 PM
> "Huh. All right, then. I could stand to get back into practice with my origami."
> Grab ten sheets of paper and stow them away.
> Inventory

>You obtain Sheet of Used Paper x10
>You inventory contains:
>Dirty White Robe
>Your garment of choice
>Spare Dirty White Robe
>In case the other one gets intolerably dirty
>Wooden Bucket
>Your home, your bed, your life. You keep all of your stuff there!
>Length of Rusty Rebar
>When danmaku isn't enough...
>Empty Sack
>It used to hold some rice, but you've eaten it all. Currently holding Whitecap Mushroom x15
>Wooden Chopsticks (used)
>You should wash these off
>Dirty Tattered Blanket
>A way to keep warm, a way to dry off, and a cushion! What more could you ask for?
>Small Iron Pot
>You cooking companion, when you actually have something to cook.
>Dirty Iron Knife
>Made with real metal!
>Horror "Well-bucket-dropping Monster" (Half expended)
>Your spellcard, it rains death from above! You've...not had a lot of luck with it.
>Whitecap Mushroom x15
>These can be eaten!
>Small Piece of Granite
>An oblong, inch-long piece of sparkly granite.
>Apple Gourd x2
>A gourd with delicious paste inside.
>Stalk of Cave Wheat
>A stem with edible seed pods that can be made into flour
>Kasha Paw Leaves x5
>Leaves with rounded edges that can be used for spice.
>Broad Leaf x2
>Tough until boiled; perfect for soups and stews of all kinds.
>Salt Crystal x2
>Fist-sized natural formations of salt.
>Old Wok
>A cooking pot shaped like a flat cone.
>Empty Glass Bottle
>It has a cork.
>Sword Hilt
>Shaped like a metallic disk with a hole in it.
>Yellow Scarf
>A long, silken scarf. It is in fairly good condition for living on a cave floor for who knows how long.
>Blank Spellcard
>Just ready to be inscribed with all sorts of chaos.
>Book: ?6?
>A novel about an oni and her human captive.
>Bottle of Shouchu
>It is 43 years old!
>Music Sign: Year's End Procession
>A spellcard you have captured, featuring a danmaku attack well beyond your abilities.
>Letter to Eientei
>It?s addressed to Yagokoro, you?ve not read it yet.
>Bunch of Grapes
>Surprisingly ripe and fresh! You?ve eaten one of them.
>Sheet of Used Paper x10
>They are covered with foreign or uninteresting words.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 04:08:53 PM
> Oh yeah, the Chopsticks...
> How close was that river again?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 04:15:55 PM
> Oh yeah, the Chopsticks...
> How close was that river again?

>The River you typically use is some distance away now, being underground and all. The only other river you know about is the Sanzu River, which you most certainly aren't going to just to do some washing.  Though thinking on it, you think you saw a waterfall on Youkai Mountain...

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 04:32:56 PM
> What about that nearby stream Wriggle mentioned? Have we seen it yet?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 04:37:42 PM
> What about that nearby stream Wriggle mentioned? Have we seen it yet?

>You've not seen any streams as of yet.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 04:45:34 PM
> "Hey, so, uh, this might seem a weird question, but is there a stream around here?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 04:58:30 PM
> "Hey, so, uh, this might seem a weird question, but is there a stream around here?"

>"Yeah, it's just over there," says the mouse youkai, jerking a thumb westward. "You can't miss it."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 04:59:58 PM
> "Okay, thanks. Should be back momentarily, just need to clean something off."
> Leave the shop and head west, looking for a stream.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 05:12:48 PM
> "Okay, thanks. Should be back momentarily, just need to clean something off."
> Leave the shop and head west, looking for a stream.

>"The store won't be going anywhere if I have anything to say about it," says the mouse youkai.
>You leave the shop and move westward, looking for any signs of a stream. You bounce through the small and spotty yard, and head into the trees again, and can quickly see it up ahead, making a gentle curve and flowing from the west to the north.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 06:17:16 PM
> Head close enough to the stream to clean off the chopsticks, then actually do so, using our blanket again as needed.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 06:32:11 PM
> Head close enough to the stream to clean off the chopsticks, then actually do so, using our blanket again as needed.

>You bounce over to the stream. It is board and fairly shallow, no more than an inch or two deep, and flowing cleanly. The plant life on the banks is quite thick, and would be a pain to get through if the season had advanced a bit further, but it isn't a problem for you now. You quickly clean off your chopsticks then shake them dry before using the edge of your blanket to get them fully dry.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 07:01:25 PM
> How's the blanket holding up, in terms of soakness? Would it take a while to dry it out again, or only just a minute or so?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2012, 07:04:29 PM
> How's the blanket holding up, in terms of soakness? Would it take a while to dry it out again, or only just a minute or so?

>It'll dry off on it's on shortly, you think.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2012, 07:05:33 PM
> Head back inside the shop, then.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 01:19:28 AM
> Head back inside the shop, then.

>You return to the shop, and find it is largely as you left it, save for a brown mouse skittering across the floor and behind the counter where the youkai is.
>"Welcome back," says the youkai.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 01:30:42 AM
> Nod.
> "So I'm guessing this is a barter shop, given I don't see much in the way of price tags."

Okay, people, what might interest us, and what are we willing to give to get it? Keep in mind that Kisume can't really afford to be frivolous.

(Parser, if Draco's around on IRC, would you mind poking him for this?)
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 01:53:45 AM
> Nod.
> "So I'm guessing this is a barter shop, given I don't see much in the way of price tags."

>"Yeah, I'll take trades, since it's kind of traditional," says the mouse youkai. "But money's fine too.  I'm easy about prices."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 02:38:02 AM
> "That's good to know, but money's not exactly a thing right now for me."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 02:42:01 AM
> "That's good to know, but money's not exactly a thing right now for me."

>"Either way," she says with a shrug. She then reaches down and lets the brown mouse you saw earlier scurry up her sleeve. "This isn't how I really make my money anyways."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 02:59:37 AM
> "Oh. I think I mentioned her earlier, but Yamame told me about this place. I guess she has a deal going with you guys?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 03:03:38 AM
> "Oh. I think I mentioned her earlier, but Yamame told me about this place. I guess she has a deal going with you guys?"

>"Oh yeah, her," she says the mouse youkai. "Yeah, she gets a bonus when people mention her name. It's a deal she had with the original owner so he could get access to underground goods when things started to open up down there."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 04:27:18 AM
> What do we normally do for food utensils?
> How does our "new" Old Wok compare to our existing pot?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 04:41:31 AM
Also, Guy, if you've got any opinions on the stock and/or what you wouldn't miss from our inventory, feel free to share. I am of various opinions of various things we have in terms of how much I want to hang onto them vs. how much I'd want to dump them for something more useful/interesting (I wonder if that bottle of sauce is the secret Yagokoro-brand breast growth formula <_<). I can simplify it a little bit by saying I would be thoroughly opposed to giving up the booze or anything we started the game with. The Old Wok, Chopsticks, and Sword Hilt stick out as particularly expendable.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 04:50:20 AM
> What do we normally do for food utensils?
> How does our "new" Old Wok compare to our existing pot?

>You tend to use the ones you just washed off a moment ago.
>The wok is broader, and probably better for frying things than your pot it. It's hard to compare how much it'll hold, but you think the pot has more capacity.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 16, 2012, 06:14:49 AM
>Inventory
>Items in the shop
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 08:54:06 AM
>Inventory
>Items in the shop

>You inventory contains:
>Dirty White Robe
>Your garment of choice
>Spare Dirty White Robe
>In case the other one gets intolerably dirty
>Wooden Bucket
>Your home, your bed, your life. You keep all of your stuff there!
>Length of Rusty Rebar
>When danmaku isn't enough...
>Empty Sack
>It used to hold some rice, but you've eaten it all. Currently holding Whitecap Mushroom x15
>Wooden Chopsticks (used)
>You should wash these off
>Dirty Tattered Blanket
>A way to keep warm, a way to dry off, and a cushion! What more could you ask for?
>Small Iron Pot
>You cooking companion, when you actually have something to cook.
>Dirty Iron Knife
>Made with real metal!
>Horror "Well-bucket-dropping Monster" (Half expended)
>Your spellcard, it rains death from above! You've...not had a lot of luck with it.
>Whitecap Mushroom x15
>These can be eaten!
>Small Piece of Granite
>An oblong, inch-long piece of sparkly granite.
>Apple Gourd x2
>A gourd with delicious paste inside.
>Stalk of Cave Wheat
>A stem with edible seed pods that can be made into flour
>Kasha Paw Leaves x5
>Leaves with rounded edges that can be used for spice.
>Broad Leaf x2
>Tough until boiled; perfect for soups and stews of all kinds.
>Salt Crystal x2
>Fist-sized natural formations of salt.
>Old Wok
>A cooking pot shaped like a flat cone.
>Empty Glass Bottle
>It has a cork.
>Sword Hilt
>Shaped like a metallic disk with a hole in it.
>Yellow Scarf
>A long, silken scarf. It is in fairly good condition for living on a cave floor for who knows how long.
>Blank Spellcard
>Just ready to be inscribed with all sorts of chaos.
>Book: ?6?
>A novel about an oni and her human captive.
>Bottle of Shouchu
>It is 43 years old!
>Music Sign: Year's End Procession
>A spellcard you have captured, featuring a danmaku attack well beyond your abilities.
>Letter to Eientei
>It?s addressed to Yagokoro, you?ve not read it yet.
>Bunch of Grapes
>Surprisingly ripe and fresh! You?ve eaten one of them.
>Sheet of Used Paper x10
>They are covered with foreign or uninteresting words.
>The Store contains:
>Iron Key
>Empty Bag
>Black-Feathered Arrow
>Golden Rod
>Black Box
>Clay Jar
>Faerie Doll
>Armored Helmet
>Potted Rose
>Red Stone Sculpture of a Pig
>Katana Sheath
>Bundle of Incense
>Bag of Yellow Leaves
>Glass Shield
>Bead Necklace
>Bottle of Red Sauce
>Tiny Pillow
>Set of 3 Stuffed Mice

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 10:36:38 AM
> Wait, so we've had the chopsticks since before our foray into that cubbyhole of a room back underground?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 11:10:19 AM
> Wait, so we've had the chopsticks since before our foray into that cubbyhole of a room back underground?

>Sure did! (http://www.shrinemaiden.org/forum/index.php/topic,11911.msg783846.html#msg783846)

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 12:18:26 PM
Welp! Would rather not move those, then.

> Is there anytging visibly broken in the Sword Hilt?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 12:29:59 PM
> Is there anytging visibly broken in the Sword Hilt?

>Not that you can tell. It seems to be in pretty good condition.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 02:02:43 PM
It occurs to me that we may not need the empty glass bottle, since we live in a bag of holding. It would be a useful container for other travelers that don't.

> Was anything in the empty glass bottle when we found it? If so, what was it?
> Is the booze bottle resealable?
> Inquire about the Black-Feathered Arrow, the Bundle of Incense, the Bag of Yellow Leaves, and the Glass Shield.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 02:42:36 PM
> Was anything in the empty glass bottle when we found it? If so, what was it?
> Is the booze bottle resealable?
> Inquire about the Black-Feathered Arrow, the Bundle of Incense, the Bag of Yellow Leaves, and the Glass Shield.

>The empty glass bottle has always been empty for as long as you've seen it. You don't really see any traces of what it may have once held.
>You are pretty sure it is resealable.
>You ask about the black-feathered arrow. "I'm not sure what the deal with that arrow is," says the mouse youkai. "Marisa told me it was special, but didn't know how it was special. I found it in the basement when I took over running the place."
>When you inquire about the bundle of incense, she says, "I got that a couple days ago. It's vanilla scented."
>You ask about the bag of yellow leaves. "I got those from a lost kappa who wandered in a week ago. I don't know what they are, exactly, but they taste pretty great when you chop them up and mix them with rice and a little vinegar."
>You ask about the shield. "That's actually not glass," she says. "It's pretty hard stuff, really. Some faerie was using it and kept slamming into the front door with it, she dropped it when I chased her off, so I figured I'd put it on sale. No idea where she found it. There's some writing on the front of it that I can't read."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 03:39:22 PM
> Writing? Inspect the shield for said writing.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 04:21:50 PM
> Writing? Inspect the shield for said writing.

>You check the shield, and note there are large white glyphs on the front which you are pretty sure are letters. They are blocky things, lacking any trace of a brush stroke, and are very simple-looking. You do not recognize them.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 16, 2012, 04:25:35 PM
>Ask about the golden rod
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 04:34:53 PM
> "Wow. Know anyone that could read these?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 04:40:34 PM
>Ask about the golden rod

>You asked about it a few minutes ago. She got it from someone named Sakuya for a bag of rice, and doesn't know what it does.

> "Wow. Know anyone that could read these?"

>"Maybe," says the mouse youkai. "Not had the time or inclination to really hunt anyone down.  Too bad the magician at Scarlet Devil Mansion doesn't leave much."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 04:48:19 PM
> "Hey, didn't you say that Maribel woman said the Black Box was outside junk? Maybe this is from the outside too. She might know how to read it."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 04:59:43 PM
> "Hey, didn't you say that Maribel woman said the Black Box was outside junk? Maybe this is from the outside too. She might know how to read it."

>"You think so?" says the mouse youkai. "I don't know her all that well."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 05:01:40 PM
> Shrug.
> "Hardly sure. But if she knows outside stuff, then that's something."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 05:27:48 PM
> Shrug.
> "Hardly sure. But if she knows outside stuff, then that's something."

>"I'll ask next time I see her," says the mouse youkai. "I figured it was in one of those weird magic languages no one knows."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hanzo K. on May 16, 2012, 05:29:37 PM
>"Could still be. But it never hurts to be sure, yeah?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 06:14:35 PM
>"Could still be. But it never hurts to be sure, yeah?"

>"Yeah, I'll ask her."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 06:58:00 PM
> How big is the shield?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 07:02:11 PM
> How big is the shield?

>It's about two and a half feet tall, you think, and about two feet wide.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 07:04:18 PM
> Would that even fit in the bucket if we wanted it?
> How's our upper body strength?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2012, 07:20:06 PM
> Would that even fit in the bucket if we wanted it?
> How's our upper body strength?

>It wouldn't fit inside with you in it, at least.
>You have pretty good upper body strength, you think. Enough you think you could probably arm wrestle many of the non-oni you've met today.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2012, 09:57:40 PM
> Does the shield have a handle?
> Is the shield at least smaller than us?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 03:40:28 AM
> Does the shield have a handle?
> Is the shield at least smaller than us?

>The shield has two handles. You get the feeling you're supposed to loop your arm through one and hold the other.
>It is smaller than you are long, at least, but not much smaller than you are when you sit in your bucket.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 04:01:55 AM
> How much do we know of the outside world? Did the 'rents ever talk about it at all?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 04:20:02 AM
> How much do we know of the outside world? Did the 'rents ever talk about it at all?

>You don't know much more than the average resident of Gensokyo, you think. You know that many of them came to be judged at Higan, but not all of them. By and large, it wasn't spoken about much. Shiki wouldn't go into details about the cases she covered or judged out of respect for the departed. Komachi would sometimes drop a quip about some weird thing or other she heard from someone she ferried that usually didn't make a lot of sense to your younger self. You have a pretty good understanding that the world outside has moved strongly away from the ideas of faith and magic, and it has both solved and caused a lot of problems. You're not sure precisely how, but you know it involves a lot of weird gadgetry and such. You're also aware that those problems sometimes gave them both a greater than average workload, so you think it's probably a net negative.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 04:23:31 AM
> While we're ruminating on the 'rents, was it an actual issue with them that convinced us to leave, or was it just the general unbearable stuffiness of bureaucracy? Like, if we ran into either of them on some random street nowhere near Higan, would family drama ensue, or would we converse like civilized people?
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 04:34:24 AM
> While we're ruminating on the 'rents, was it an actual issue with them that convinced us to leave, or was it just the general unbearable stuffiness of bureaucracy? Like, if we ran into either of them on some random street nowhere near Higan, would family drama ensue, or would we converse like civilized people?

>A bit of both. There wasn't any one event that lead to you leaving, but there was a definite personality conflict between yourself and Shikieiki, which was often exacerbated by Komachi taking her side rather than yours. You are pretty sure that toward the end, they were secretly ashamed of you. There was no big dramatic fight that lead you to leave, just a slow buildup until you finally decided it was time to leave and make your own way. You are certain this disappointed them all the more. If you met them in the streets somewhere, you're sure it would be civil, but likely with dramatic undertones. Particularly with Shikieiki, she never forgets and never forgives, underneath that calm 'rational' exterior.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 17, 2012, 06:58:09 AM
>Assess the feasibility of attaching the shield to the bucket. What would we need to do such a thing, and how badly would it impair flight once we got used to its presence? A shield could be very useful. We could keep the side it's attached to to the rear most of the time, but orient it forwards in battle to block danmaku.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 07:45:45 AM
>Assess the feasibility of attaching the shield to the bucket. What would we need to do such a thing, and how badly would it impair flight once we got used to its presence? A shield could be very useful. We could keep the side it's attached to to the rear most of the time, but orient it forwards in battle to block danmaku.

>You suppose you could tie it off to the side or behind if you had some rope or a strap. Alternately, you might be able to strap it to your back if you don't mind it riding a bit high. You aren't sure if it'd throw off your flight, you don't know how heavy it is, but you think positioning might deal with any wind resistance problems.

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 17, 2012, 08:17:55 AM
>Get our spellcard recharging (aren't they supposed to do that automatically?).
>Are captured spellcards useful for anything? What function do they have?
>Take out the bottle of Souchou and the sword hilt.
>"I'm interested in the shield. I think this bottle of Souchou is probably worth something, and as for this other thing, I have no idea. Looks like a sword hilt or something, but I haven't seen one quite like this, so who knows what it could really be? I don't suppose you have any idea, do you?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 08:26:57 AM
>Get our spellcard recharging (aren't they supposed to do that automatically?).
>Are captured spellcards useful for anything? What function do they have?
>Take out the bottle of Souchou and the sword hilt.
>"I'm interested in the shield. I think this bottle of Souchou is probably worth something, and as for this other thing, I have no idea. Looks like a sword hilt or something, but I haven't seen one quite like this, so who knows what it could really be? I don't suppose you have any idea, do you?"

>It's recharging, nothing you can do about that right now.
>You can use captured cards as inspirations for your own spellcards. As well, they are most definitely marks of honor, not just anyone can say they've captured a spellcard.
>The mouse youaki examines your bottle, and whistles. "Oh, that's some good stuff. I think I could give you the shield for this. As for that other thing, it looks like a sword hilt alright. That's what I'd use it for, anyways, if I were into swords."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 10:42:45 AM
I'd rather not give up the booze, if only because we said we'd share some with Yamame. :C
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 11:06:44 AM
> Put down the other stuff and pull up the Old Wok.
> "I'd be willing to give this up, too. On its own or in conjunction with something else."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 12:10:10 PM
> Put down the other stuff and pull up the Old Wok.
> "I'd be willing to give this up, too. On its own or in conjunction with something else."

>She looks at the Wok. "Well, it looks functional. Got anything else?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 01:00:13 PM
> Put the wok away and pull out the Empty Glass Bottle.
> "Got this as well."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 01:08:18 PM
> Put the wok away and pull out the Empty Glass Bottle.
> "Got this as well."

>She laughs. "You're not really offering a lot for a glass shield that doesn't break, are you?"

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 02:07:59 PM
> Was the not-breaking thing mentioned earlier.
> Frown.
> "I'm not looking at only the shield."



I'll try to write up a list of my varying degrees of willing-to-part at lunch for easy reference (and argument material).

Also I suddenly want that arrow. More than the shield, even.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 02:24:54 PM
> Was the not-breaking thing mentioned earlier.
> Frown.
> "I'm not looking at only the shield."

>She said it was made of some pretty hard stuff, and it wasn't actually glass. But she seems to consider it glass enough to call it a glass shield.
>"It's okay, it's okay," she says. "I might be willing to let go of something a bit more mundane for those. But I'll tell you what, I'm not a hard person to work with, I might be willing to cut some deals with you so far as services go."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 03:30:43 PM
> "All right."
> Point at the arrow.
> "What about the arrow?"

EDIT: Or maybe I won't have time to get to that list. I'll try for next break, though.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 05:05:03 PM
> "All right."
> Point at the arrow.
> "What about the arrow?"

>"The arrow's kind of a pricey item," she says. "Mind, I'm not against making arrangements for that, too. But  it'd definitely be on the high end."

>_

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 06:08:25 PM
> "More than the shield?"
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 06:28:16 PM
> "More than the shield?"

>"Just a bit," says the mouse youkai. "The arrow's special, like I said.  The shield is neat, but kind of limited in what you can do with it from what I've seen."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 07:02:01 PM
Well, that's disheartening.

> "How much money would you run it for? Out of curiosity."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 07:09:45 PM
Okay, here's something quick and unexplained.

Absolutely will not trade: Clotches, bucket, blanket, chopsticks, knife, rebar, our spellcard, Eientei letter
Most likely will not trade: Sack, granite, booze, oni's card
Would prefer not to trade: Iron pot, blank card
Indifferent: All non-booze comestibles (within reason), scarf
Actively want to dump: Empty bottle, sword hilt, wok

Feel free to ask about any of these assessments.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 07:47:38 PM
> "How much money would you run it for? Out of curiosity."

>"Probably a couple hundred or so," she says.

Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Kilgamayan on May 17, 2012, 08:35:54 PM
> Blanche.
> "Wow. That's way out of my league, especially for something where I don't even know why it's special."
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 08:44:39 PM
> Blanche.
> "Wow. That's way out of my league, especially for something where I don't even know why it's special."

>"I have a feeling it's worth it," says the mouse youkai. "But if you can prove it isn't, I'll price it down."

>_
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: GuyYouMetOnline on May 17, 2012, 09:20:39 PM
>"Well, the problem is that I don't really know what I have that's worth anything. Maybe you can help with that."
>List everything we have except the following: Clothes, bucket, blanket, chopsticks, knife, rebar, our spellcard, Eientei letter, sack, booze, oni's card. Ask her what might have value in a trade for the shield and/or arrow.
Title: Re: Kisume Quest II - A Z-Machine Adventure
Post by: Hello Purvis on May 17, 2012, 09:21:40 PM
>"Well, the problem is that I don't really know what I have that's worth anything. Maybe you can help with that."
>List everything we have except the following: Clothes, bucket, blanket, chopsticks, knife, rebar, our spellcard, Eientei letter, sack, booze, oni's card

>"Okay, that's way too much shit to price," says Nazrin, moments before shanking you.