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Old Thread, also explains what is Minecraft (http://www.shrinemaiden.org/forum/index.php/topic,6947.0.html)
I haven't seen a lot of people talk about this game lately on the forums, and I thought it might be befitting to bring the discussion back up.
I'm bored with the game myself right now! I've done everything possible! From making a cobblestone tower going from the lowest level to the sky to fighting creepers in lava.
Anyone has any mods/servers that make the game interesting? Most of mine are broken now due to the recent 1.5 update :3
And what does everyone think of the recent additions to the game, such as wolves, the achievement system, and weather?
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Argh, haven't gotten around to 1.5 due to reality, TF2, and Touhou GTA.
I don't play MP so I'm not very knowledgeable on mods. Plan to start on it sooner or later.
I like the wolves and the paint crafting system, personally. Beats TF2 hat-crafting any day! :D
Now if only performance can be better optimized, especially for those of us with god-awful Intel GPUs....
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Argh, haven't gotten around to 1.5 due to reality, TF2, and Touhou GTA.
I don't play MP so I'm not very knowledgeable on mods. Plan to start on it sooner or later.
I like the wolves and the paint crafting system, personally. Beats TF2 hat-crafting any day! :D
Now if only performance can be better optimized, especially for those of us with god-awful Intel GPUs....
The wolves are fun, so are the wool dyes. Does anyone have a strategy to keep your wolves alive though? Mine always die from long falls or lava :ohdear:
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Now if only performance can be better optimized, especially for those of us with god-awful Intel GPUs....
Cannot happen from Mojang, unless they port their Java game to DirectX (AKA lose support for Linux and Mac)
It's Intel that craps on OpenGL support.
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You should probably use a mod like Optimine that would increase your performance by about 15 FPS.
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Cannot happen from Mojang, unless they port their Java game to DirectX (AKA lose support for Linux and Mac)
It's Intel that craps on OpenGL support.
I'm aware that Intel drivers are deliberately DirectX optimized. Also I have heard that the HD Graphics 2000 and 3000 series have significantly better OpenGL performance, but those need a newer system.
Though it's strange that Cube 2 (another heavily OpenGL-based game, and more GPU-intensive while at that) doesn't choke up nearly as much....
You should probably use a mod like Optimine that would increase your performance by about 15 FPS.
Been there, done that, failed.
Fortunately my MacBook Pro and its lousy NVIDIA GPU (9400M) is able to handle the game at 50-60FPS on Fancy and Normal, so not too much is lost.
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I'm aware that Intel drivers are deliberately DirectX optimized. Also I have heard that the HD Graphics 2000 and 3000 series have significantly better OpenGL performance, but those need a newer system.
Though it's strange that Cube 2 (another heavily OpenGL-based game, and more GPU-intensive while at that) doesn't choke up nearly as much....
Been there, done that, failed.
Fortunately my MacBook Pro and its lousy NVIDIA GPU (9400M) is able to handle the game at 50-60FPS on Fancy and Normal, so not too much is lost.
How come it failed?
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None of the servers I go on are updating to 1.5. 'Tis quite a bit annoying.
The only one that has is laggy as all cripe and keeps deleting its own map every night. >_>
Otherwise I'm likin' everything so far.
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I kinda lost intrest in this game. Maybe if I find a multiplayer server, or actually decide to stop being lazy and finish that mansion, I might get back into this game.
I started it 2 months ago it probably isn't happening.
[/size]
Also I still haven't found a single wolf what the hell.
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I made I tree house village and that about it.
I still need to buy an account.
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I still play the game quite a bit. Singleplayer, though. I started a new world that will prove to be quite interesting.
Wolves are slightly more common in 1.5 than when they were first introduced. They used to only be in snowy areas, but now they can spawn anywhere above ground.
About keeping pet wolves alive.... They'll continue to follow you until you tell them to "sit". (right click on them) This is useful if you tame many, but only want a few to come with you on journeys, as well as keeping them out of danger while you go mine some tricky ore. Their health is pretty much dictated by their tail. The higher up it is, the more health they have. You can restore health by giving them porkchops. (not sure if cooked or raw matters)
Anyway, the powered rail and detector rail from 1.5 have really sped up my railroad construction. The weather effects are really cool too.
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Actually, the performance was optimalized a little in the 1.5 patch, though I don't know, because I haven't updated from 1.3_01 yet - still waiting for mods to update. I myself do this to richen the game: I have the Book Mod installed, what gives a new item, the Writable Book. I decided to write a kind of diary, where I'm someone from another world, who was exiled for his crimes to this land by the Arcane Academy, even if he was actually innocent. In this other world, he suddenly noticed that an unseen magical aura causes him a very strong urge to build things he doesn't need, and also fills his head with knowledge how to build them. He is now building a large Cathedral, but he swears, when he's done, he'll start exploring again. Right now, there are a number of mods installed, and some stuff I haven't even built yet, so much stuff I added, like Planes or IndustrialCraft. As soon as this project is done, I'll start exploring, and adding new, random generating mods, like Battle Towers, Ruins, Great Wall, and finally Millinaire, so as the Builder (as I call the my character) explores the world, he finds more and more stuff about the world and why he's actually there.
Not to mention, all the new stuff when the Aether mod is released along with the updated nether mod what comes with it.
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I still play minecraft regularly. I seem to enjoy the updates that come in, though I will admit it has gotten buggy after a bit.
Course the one thing I would like to add from this is that this may change soon.
I wonder how many of you took notice of the events that took place yesterday on Notch's blog and twitter.
Where he tried to propose a deal in place of doing modding API (since he decided to drop it for some reason). The deal was he was going to tell modder that if they wanted to mod minecraft. They would have to "pay for a liscense" to be allowed to use the source code. While this probably didn't matter to most people, it did make the modding community upset as well as other people. And pretty much they got on Notch in his twitter and reddit account for trying to attempt to pull a Kotick on them until he evetually caved in and decided to just let the scouce code go for free.
For once the community seem to have gotten Notch to change his routes. Cause I sware, if he really did something like this, it would have spelled distater for all those lovely minecraft modders since 90-95% would turn tail and leave. :P
But that's all not that happened that day. The community also got Notch's attention about the gigantic bug list that one the wiki (that he apperently didn't know about) containing bugs that exsisted since the early Alpha days.
So Notch (since he's currently working alone on minecraft since he asked Jens to work on the new project) is going to likely turn 1.6 into mainly a bug fixing project. Though he also plans to add maps in the upcoming version as well. Just thought it be worth putting out this information since I found that day amusing since he got told and alterted on something he has no clue about (I'm susprired he wasn't aware of the bugs from the past, but apperently he use to only check his twitter for bug reports and feedback)
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If you are bored with minecraft try Biomemod (http://www.minecraftforum.net/viewtopic.php?f=25&t=136843) because the vanilla generator is pretty terrible, it will generate gigantic empty plains and lakes all over the place.
It might be a bit tricky to figure out what does what but you should be able to figure these out with a bit of testing.
You can spend some time with this mod and finetune settings to get really great worlds in minecraft. For example, I changed the generator to create a huge ocean and midsized islands with huge amounts of trees. Below these islands there are a lot of long cavesystems that connect each island.
Keep in mind that this mod is still not updated because the coder lost his harddrive so it might take a while until it's updated. It still works with 1.4 if you decided not to update for the sake of mods.
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If you are bored with minecraft try Biomemod (http://www.minecraftforum.net/viewtopic.php?f=25&t=136843) because the vanilla generator is pretty terrible, it will generate gigantic empty plains and lakes all over the place.
It might be a bit tricky to figure out what does what but you should be able to figure these out with a bit of testing.
You can spend some time with this mod and finetune settings to get really great worlds in minecraft. For example, I changed the generator to create a huge ocean and midsized islands with huge amounts of trees. Below these islands there are a lot of long cavesystems that connect each island.
Keep in mind that this mod is still not updated because the coder lost his harddrive so it might take a while until it's updated. It still works with 1.4 if you decided not to update for the sake of mods.
I tried to use this mod a while ago, and it didn't do much difference for me. I'd need help setting it up. The reasons I'm getting bored lately are this;
1. Lack of danger(Can dig 2 down and put a block over your head and you are safe from everything)
2. Lack of things to build to fill a building
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Actually I've been looking at that BiomeMod, however it seems it only works for new worlds and not for newly generated chunks in an old world, because I want to use the same one I'm using. But if it works with old worlds, then do tell me so.
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Minecraft is a game about making your own fun. If you run out of ideas, you'll be bored, naturally - it's not like a normal game where you always know what you're supposed to be doing. Although saying "I can just dig a hole and cover it and I'll be safe from all danger" is like saying "I can start up Metroid and never move, and I won't die." Sure, it's true, but it's kind of missing the point.
Go exploring, see if nature creates any weird structures (like Thumbs-up Mountain (http://img823.imageshack.us/img823/1760/20110329232454.png)), and if not, build your own. If you run out of ideas to build, it just means you're not thinking hard enough. Use your imagination and just have fun!
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I try not to spend to much time in Minecraft. If I do I'll never stop building and like 10 hours will go by.
I use build mods and play on peaceful so ye.
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I installed the fancy pack(It's a mod), it allows me to place furniture like tables and plant pots, suddenly, building is a lot more fun x3
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I say we all get Fancypack and see who can make the nicest house! and someone open a multiplayer server exclusive to members of this very forum!
coz i'm bored :V
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Edited a Hina skin I found on the interwebs
Original Skin:
http://i.imgur.com/V0452.png
Modified skin:
http://i.imgur.com/udVut.jpg
http://i.imgur.com/Mfn6e.jpg
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and someone open a multiplayer server exclusive to members of this very forum!
coz i'm bored :V
I want to see a Motk server. I really haven't played Minecraft lately because I think it's boring to play alone and I want to go to a multiplayer server that I would like to come often.
And I think one of the latest patches improved the performance of the game. I used to get 10 - 20 fps and now I get 40 - 50 fps.
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I want to see a Motk server. I really haven't played Minecraft lately because I think it's boring to play alone and I want to go to a multiplayer server that I would like to come often.
And I think one of the latest patches improved the performance of the game. I used to get 10 - 20 fps and now I get 40 - 50 fps.
Some things to consider;
We will need to pay for a dedicated server that will be sufficient.
We will also need to settle on what mods we use on a platform like Bukkit
We also need to decide what to do with the mobs, MC V1.5 has terrible lag issues with a lot of mobs on the map.
Oh, and unlike most servers, we need to find a way to keep our maps.
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As much as i would love to see a motk minecraft server i know that it won't happen. I asked in the thread at Genji's battle Arena and and got the answer that is wont happen.
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As much as i would love to see a motk minecraft server i know that it won't happen. I asked in the thread at Genji's battle Arena and and got the answer that is wont happen.
How come? I'm not relying on the admins to manage a Minecraft server. It's not in their spectrum of operation.
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I've been watching some videos lately of a Minecraft server where they issue a theme challenge and some of they stuff they make there are really amazing.
Old West (http://www.blisteredthumbs.net/2011/03/western-town-minecraft-build-challenge/)
Far East (http://www.blisteredthumbs.net/2011/04/minecraft-awesome-far-east/)
Minekraft Kombat (http://www.blisteredthumbs.net/2011/04/minekraft-kombat/)
Underwater (http://www.blisteredthumbs.net/2011/04/minecraft-atlantis/)
(episodes are like 2 hours long each)
I know we won't be able to do these kinds of things, but it would be nice to be able to share the stuff you make with other people or work together to make something.
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How come? I'm not relying on the admins to manage a Minecraft server. It's not in their spectrum of operation.
I didn't mean it like that. What i meant is that they won't host a MotK minecraft server on one if the MotK servers.
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I didn't mean it like that. What i meant is that they won't host a MotK minecraft server on one if the MotK servers.
That's why I said we'd have to get a dedicated, however, I'm pretty sucky at knowing how much they cost :>
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It'd cost more than it'd be worth. Minecraft is horrendously inefficient.
Think about it, if TSO's server can't handle it, then a server that can would cost more than the one necessary to run MotK D:
i.e. probably looking at around a hundred bucks a month. Why do you think every server wants donations?
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It'd cost more than it'd be worth. Minecraft is horrendously inefficient.
Think about it, if TSO's server can't handle it, then a server that can would cost more than the one necessary to run MotK D:
i.e. probably looking at around a hundred bucks a month. Why do you think every server wants donations?
Because racketing people like a mafia is fun.
I paid 25$ on a server to have griefer protection, only to have the admin change the map a few weeks later because he "didn't like the creeper holes on the map", and then when I called him a griefer when he refused to move my stuff after asking 5 times(Like the shrine I built), he banned me, that was money well spent (http://www.youtube.com/watch?v=3komOvPZLeA). That's ironic, considering I paid not to have my stuff destroyed, money well fucking spent.
In a nutshell: Do not pay for donations, it's a sham in most cases.
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I was kinda curious on the cost of Minecraft servers, from what I've seen so far it's over $100 if the maximum players is like 50 or more. I doubt we'll get that many players. They seem to range from $1 to $1.20 per player,
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Getting 5-15 more FPS as a result of 1.5.01 and Advanced OpenGL on. Haven't tested Optimine yet (lack of time).
Not liking the achievements...too similar to the CS:Source take on them (completely unnecessary, and it should be saved for another iteration of the series).
Otherwise...good update!
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Ah, Minecraft.
I guess I'm not a 'normal' player, I only play Multiplayer. And by Multiplayer, I mean 'Playing-With-Your-Friend-On-His-Singleplayer File-Using-His-Internet' Multiplayer.
Sadly, that opportunity is very rare, So I don't touch Minecraft as often as I would like to.
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Wanna know what I wish for?
That Notch fixes the bug that makes monsters spawn in my house even though I made absolutely sure that I placed enough torches and closed down every single entrance. Seriously, I got attacked three times in the same night when I went to sleep and decided to only play on Peaceful untli I can be sure that no skeleton or zombie can jumpscare me like that.
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Was your bed standing next to a wall? I have had that problem before but i just moved my bed to the middle of the room and nothing spawns now.
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Today I died far ass from my original spawnpoint. This was my first death in ver 1.5_01.
I like this "bed as your new spawnpoint" feature. Because it doesn't work.
At all.
(But the "Can't sleep because it's night" aka mobspawn when trying to sleep bug never happened to me before.)
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Today I died far ass from my original spawnpoint. This was my first death in ver 1.5_01.
I like this "bed as your new spawnpoint" feature. Because it doesn't work.
At all.
??? It worked fine for me on my first 1.5_01 death. I think you didn't have a bed set up and used yet, as well as the world saved, maybe.
As for the sleeping mob spawn bug, haven't had it happen here. Just have to be careful with bed placement (never on a wall).
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Beds setting new spawn didn't work for me at first either, you might have to start a new world for it to work or something like that.
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Beds setting new spawn didn't work for me at first either, you might have to start a new world for it to work or something like that.
Huh, worked just fine on my old 1.4 world.
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Also, it only works once. If you sleep in the bed and die, you get sent back to the bed, but then if you go and die again, you go back to the original spawn point. It also doesn't work if you destroyed the bed, obviously.
It works for me on a world created before beds existed, so it's either a completely random glitch or you did something weird.
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If a monster gets in 2 blocks of your bed even if there is a wall separating it, the monster will appear next to you and you will wake up. Therefore you're bed should not be on ground level next to a wall.
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Wanna know what I wish for?
That Notch fixes the bug that makes monsters spawn in my house even though I made absolutely sure that I placed enough torches and closed down every single entrance. Seriously, I got attacked three times in the same night when I went to sleep and decided to only play on Peaceful untli I can be sure that no skeleton or zombie can jumpscare me like that.
I had a similar situation in a new file. My first night's shelter was a small room completely made of dirt with torches on every inch of wall. I would constantly get ambushed while trying to sleep.(7-8 times consecutively) Turns out, the texture of the dirt still registered as "too dark" to ward off mobs. I switched to a different texture and everything was fine.
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Huh. Seems that I have to throw out my indoor wheat stations...
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Double post because oh whatever the quote below me is spoiling it. (http://www.youtube.com/watch?v=LmcSltS9sXU&feature=feedf)
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Double post because of real life creeper. (http://www.youtube.com/watch?v=LmcSltS9sXU&feature=feedf)
Direct your attention to the right. There is an edit button. :V
And I'm using it because I'm now realizing why you did it. Fuck.
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I have conquered my first Battle Tower! Yay! And I'll make it my home, because it's just above my clay mine (I installed a more clay mod, so clay turns up underground too, because normally clay is fucking non-existent).
Awesome mod, seek it out. It was incredibly hard, even if it was an Easy Mode tower.
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Is there something you can craft with clay? Or is it just decoration?
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You can make bricks, which make for a nice house-building material. So yes, it's just decoration.
Also, I finished my tower thing (http://img594.imageshack.us/img594/3598/20110501070444.png). It even features a full 360-degree TNT cannon with adjustable power and trajectory that can fire up to 24 projectiles at once. Yay.
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No offense, but didn't knew there was a texture pack what made the game look worse. :V
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Taste is taste.
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What the fuck gave me the idea to build a burning netherrack mobtrap inside a forest, I have no idea. =_=
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Oh, a new thread.
To everyone who was using my spare, paid account: yep, the password's been changed again. It's the same as the one before, but it's all uppercase now. Yep, case-sensitive. If you don't remember what the last one was or haven't played the paid version of Minecraft and would like to, send me a private message for the new account details.
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Ah yes I just noticed this new thread too, went looking for the old one and it was locked :V
Finally found an update for cartograph (http://www.minecraftforum.net/viewtopic.php?f=1022&t=165779) has been done so I mapped my place, as I've been working on it for ages. (since 1.3 I think)
So heres a lovely MAP (http://i53.tinypic.com/2sa13me.jpg)
I've finally made a rail system to every place I've ever been, and every site I'd ever found and lost has been reconnected. The minecraft world is at peace once more~!
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I've finally made a rail system to every place I've ever been, and every site I'd ever found and lost has been reconnected. The minecraft world is at peace once more~!
How do you guys find enough iron for projects like this ???
It's like...every two iron deposits you find will only give you 16 tiles worth of rail. Is there even enough iron in the ground to make a rail from one spot to a place in the horizon?
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How do you guys find enough iron for projects like this ???
It's like...every two iron deposits you find will only give you 16 tiles worth of rail. Is there even enough iron in the ground to make a rail from one spot to a place in the horizon?
More then enough to do it twice over. I believe there's somewhere in the thousands of each ore in the game, higher for the more common ones, lower for lapis and diamond iirc. As long as your on the correct floor to find them, You'll come across some eventually.
now try making a booster rail system :V
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How do you guys find enough iron for projects like this ???
It's like...every two iron deposits you find will only give you 16 tiles worth of rail. Is there even enough iron in the ground to make a rail from one spot to a place in the horizon?
You'd be suprised, if you stop ignoring the odd peice while you explore, your iron qauntities go through the roof. Least, if you find a monster cavern.
To be honest the biggest problem I've had this map isn't iron supply, its actually having enough cobblestone and gravel, as thats what the tower is mostly built of. I just upgraded it now and its double decked now (under the large section is now an identical section, doubling its productivity) at a guess, it probably cost in the region of 640 cobblestone, 320 gravel and another 320 dirt, because I ran out of gravel but had enough dirt on me to finish the job :V
was totally worth it. The productivity has definately doubled. If only I had some sand I could make 4 TNT now, and I'm nearly fully stocked on arrows :D
EDIT : got a screenshot (http://i52.tinypic.com/11ie52w.png) before I picked up all the stuff this time around. Its working well...
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I have officially got bored of this game. I guess it's a lot more fun in Multiplayer, because I still like watching videos of it on youtube and other places.
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Has anyone else installed the Biosphere mod and can tell me if you can mix it with the Phoenix Terrain Mod?
Because I can't get PTM to work at all.
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Check out what I made...
http://i51.tinypic.com/msn9n4.jpg
(She even has a little Nether Portal in her hand....see what I did there? BV)
I totally didn't cheat while making this by using a structure planner program to create the structure and MCedit to place it into my world and clear out enough space in the earth to make room for it. What would ever give you that idea? =w=
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Now do it mining the resources on a creative map :V
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Well done. The nether portal is a nice touch.
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Now for a little image dump. This screenshot, I like to call...
"COME AT ME, BRO!" (http://i56.tinypic.com/2ch9r0x.jpg)
This is the very first home I had when I first started Minecraft. It's hideous, but it was very practical. No monster could intrude on mah propertah. Everything there was legitly gathered. (http://i51.tinypic.com/11bnjb4.jpg)
On that very same map, I got tired of my hideous hole in the side of the mountain, so I went sailing a little and found a nice lake to build a new house in the middle of.
Here is a shot of it when it was under construction (http://i56.tinypic.com/315zyhe.jpg)
It ended up becoming a massive tower. It took forever to build because I had to gather all the cobblestone manually. I never expanded on it horizontally--only vertically, putting new things on each floor.
I even had a painting gallery :V
http://i53.tinypic.com/osgvva.jpg
http://i55.tinypic.com/23ht6hh.jpg
http://i53.tinypic.com/wbyjkn.jpg
In the end, the tower wound up reaching all the way to the vertical limit of the map. It was quite a sight to behold, and it even had a rooftop garden, indoor pool, and a water elevator system by the time it was finished. Unfortunately, the map file got corrupted during one one of the big Minecraft updates that converted all the maps into "Mcregion", and I've never been able to play it again since then.......RIP never forget...
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(http://img707.imageshack.us/img707/2258/blackeyesblackhairblock.png)
Found this on danbooru.
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(http://img707.imageshack.us/img707/2258/blackeyesblackhairblock.png)
Found this on danbooru.
And I just got the idea of "we need a creeper youkai, now" as a result.
Meanwhile we also need Utsuho in the Nether :V
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Found this on danbooru.
I hope reimu likes explosions and lava :V
And I just got the idea of "we need a creeper youkai, now" as a result.
Meanwhile we also need Utsuho in the Nether :V
Man if utsuho was in the nether it'd be like insta-death cuz we have a hitbox the size of a... man. But uh if she got above ground....say goodbye to the world.
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Meanwhile we also need Utsuho in the Nether :V
Yukkuri Utsuho ghast skin?
...Maybe I'll go make that.
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Yukkuri Utsuho ghast skin?
...Maybe I'll go make that.
And also we have Orins instead of Zombie Pigmen! >:D
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Anyone make Yoshika zombies yet?
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Anyone make Yoshika zombies yet?
Just find a Yoshika player skin.
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On the off chance that anyone hasn't seen this. (http://www.youtube.com/watch?v=k2rDbRUDkds)
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I present you a bridge (http://dl.dropbox.com/u/3185156/Minecraft/2011-05-22_12.53.41.png)
That is all.
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For anyone who hasn't seen it yet: the changelist for beta 1.6, coming out later this week. (http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6) Since he's claiming to have already fixed some 103 or so bugs in this upcoming update, given his track record for bugs fixed to bugs created in the same updates, we can expect roughly five hundred new bugs. God help us.
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For anyone who hasn't seen it yet: the changelist for beta 1.6, coming out later this week. (http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6) Since he's claiming to have already fixed some 103 or so bugs in this upcoming update, given his track record for bugs fixed to bugs created in the same updates, we can expect roughly five hundred new bugs. God help us.
+ Added Nether support to multiplayer
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.
This is amazing. Now we can go to Nether without mods (though there will be bugs since you know, this is Notch we're talking about), Maps are going to be... I guess good? Grass is pretty cool too, and mushrooms spreading is great. I couldn't care less for the last thing though.
But fucking hatches?! That is going to help me so much, since I have a tendency to build underwater a lot.
i fucking love you notch <3
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I can see maps being useful for people who can't play online well, since you could fill a map, put in inventory, then save and send your map to people and share your world easily.
However
There are many fixed 'glitches' that will induce the fury in many people. Since said glitches are infact considered game mechanics these days.
* Made booster tracks speedier
Very likely to still not be able to overcome momentum limit
* Seeds are now found in tall grass, using a hoe on the ground no longer works
which spawn in only specific biomes. Quite a few people are saying "oh tall grass is just cosmetic, wont affect me" wrong, making bread is already a shit to do and hardly worth the effort and time put into it, and now you cant just do it either.
* Fixed a system clock change messing up the game speed
bit annoying. if your waiting for say, grass to grow, open the inventory and go on IRC for a while.
* Fixed rain sounds not playing with fast graphics enabled
I wouldn't have called that a glitch, if you are running with lower settings you'd rather less processing was being used... if the computer is slowing down, sounds fuck up terribly.
* Fixed submerged boats rising very very fast
Boat elevators - now pointlessly slow.
* Fixed falling while riding not dealing damage to the rider
Boat elevator returns can't just be a straight drop anymore.
* Fixed dispensers shooting through walls
didn't know about this personally but sounded pretty damn cool for a trap level.
* Fixed entities reaching water through wall corners
water ladders no longer possible.
* Fixed ice so it regenerates regardless of whether it?s snowing or not
just wait for your world to hit an ice age!
* Fixed minecarts next to each other causing extreme velocities (sorry!)
Trololololol - so many useless rail systems out there now! hahaha
* Fixed animals only spawning near light during the night
Thought this was a core mechanic? So long, friendly mob spawning machines!
* Fixed records not playing for other players in multiplayer
Noisy neighbors!
Stuff with good potential I see on the bug fixes
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
This might fix the horrible lag that keeps happening online perhaps (when combined with the clientside limiting)
* Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
Nice, might see TNT blasts that aren't slideshows now.
* Fixed a game crash when riding a vehicle or animal into the nether
Has potential but we'll see on this one.
* Fixed fences and stairs sometimes becoming invisible
Useful, to be honest. I've had this glitch a few times.
* Fixed rail tiles sometimes not properly connecting to a new neighbor
useful, this was damned annoying building big rail links.
I'm waiting for piston mod personally. Also I'd love to see minecarts coupleable into trains. As now the only realistic way of travel imo is powered minecarts (which is actually what my rail ran on anyway) but they are a bit of a pain in the arse to set up, since you have to flip the train around manually at each station. coupling so you could just send the powered cart any direction and the minecart goes with it infront or behind would be awesome.
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Well you win some you lose some. BUT NETHER IN MULTIPLAYER. AND HATCHES.
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I'm still angry about the no climbing skipped ladders thing. Now water elevators are gone, too?
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And also we have Orins instead of Zombie Pigmen! >:D
I'm doing this in my next texture pack update. Because I've posted this, I've stated it as a fact. By going against it, that would make me a liar. Now, I must do it whether I like it or not. Thank you. :3
Anyone make Yoshika zombies yet?
Edit: Would you like for me to make a texture pack for you that changes zombies into Yoshikas? Since it would only involve editing that one little thing, really, it would be no trouble at all and might even help teach me something new! ... Also, after thinking about it for awhile, I plan on doing it anyway! :> (Note to self: Possibly make a simple, Touhou-themed texture pack sometime in the future.)
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Anyone make Yoshika zombies yet?
I hope this (http://www.youtube.com/watch?v=Ghy5Wj_Lio8) answers your question.
also you make textures eraiya? Now I know who to bother :V
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I hope this (http://www.youtube.com/watch?v=Ghy5Wj_Lio8) answers your question.
also you make textures eraiya? Now I know who to bother :V
Ahh, sort of! I've made what is arguably the most widely used transparent/x-ray/wireframe texture pack for Minecraft, but outside of making things transparent, (which is basically just deleting specific bits and pieces of things), I haven't really made anything, aside from sun/moon compasses, numbers 0-9 for block destruction animations + wheat and making the player's screen appear to be covered in goggles, (night vision ones, specifically), when equipping a pumpkin. (Edit: And slightly modifying the appearance of pumpkins to match this.) Aside from those four things, I can't think of anything that I actually made instead of deleted, despite the 30+ hours put into this pack- and others- over the past year.
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Ahh, sort of! I've made what is arguably the most widely used transparent/x-ray/wireframe texture pack for Minecraft, but outside of making things transparent, (which is basically just deleting specific bits and pieces of things), I haven't really made anything,
oh well oka
sun/moon compasses, numbers 0-9 for block destruction animations + wheat and making the player's screen appear to be covered in goggles, (night vision ones, specifically), when equipping a pumpkin. (Edit: And slightly modifying the appearance of pumpkins to match this.)
that is a lot. And I'm pretty sure they're all popular too, as I've used the very same texture for block destruction.
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Aww, thank you for saying so! That also just gave me a great idea. Make a separate texture pack that utilizes all the non-transparency-related aspects of my most popular one, Strongestcraft. It'll be like Strongestcraft, just without the transparency! It'll include the night vision pumpkin helmets, block destruction numbers so you have an idea of how close you are to destroying something when working with blocks like obsidian, sun/moon compasses, the modified wheat growing animation... Not sure about whether or not I should remove clouds/rain/snow in this one too, though... Hmm. What should I call it?
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Stealthcraft?
It's nightvision, You can someone see how long its going to take to break something, and you always know just what time it is.
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Hehe, maybe. I never thought of it like that. That name is a definite candidate! :3
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I'm still angry about the no climbing skipped ladders thing.
But you get twice as many ladders per craft, so I don't see a difference. Plus you can hold onto ladders by sneaking now.
Anyway, Notch specifically said to not get used to any bugs, and stuff like water elevators and minecart glitch boosters were obviously bugs. With all the cool new stuff in each update, who cares that a few things get "fixed"?
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Good news and bad news. Bad news: I'm updating Strongestcraft within the next ten minutes with a few changes, one of which is not Orin-skinned pig zombies. Instead, they'll be Yoshikas, thanks to their outstretched arms and their common, zombie-related traits. Good news: I said I'd make one featuring Orin instead, so I did. Here's the link. (http://www.mediafire.com/?6xmfc17npp35767) Enjoy! :3
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But you get twice as many ladders per craft, so I don't see a difference. Plus you can hold onto ladders by sneaking now.
Anyway, Notch specifically said to not get used to any bugs, and stuff like water elevators and minecart glitch boosters were obviously bugs. With all the cool new stuff in each update, who cares that a few things get "fixed"?
it's a problem on premade maps. You know, Maps that were made back when the game was still in Alpha and such.
also yeah I remember that post but people still got used to it, And its not like the glitches were a bad thing or anything.
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Notch broked the server, now to wait for DDR to update.
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Called it, (http://www.minecraftwiki.net/wiki/Patch_notes) if in an exaggerated manner.
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ffs, Mojang's programming is such a joke
I bet a competent programmer could reproduce the entirety of Minecraft in a month and make it a hundred times more efficient.
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Called it, (http://www.minecraftwiki.net/wiki/Patch_notes) if in an exaggerated manner.
ahahaha thats fantastic.
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I bet a competent programmer could reproduce the entirety of Minecraft in a month and make it a hundred times more efficient.
Yeah, make it in something other than Java. If it was ported to C++ or something similar, it would already be a hundred times faster. Notch chose Java because of compatibility, though - pretty much every modern computer can run Java. Also, remember that Notch is just some random dude who happened to make something that caught on. He's not a professional, although from all the money he made with Minecraft, I guess you can call him one now.
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Yeah but it's not just Notch now though, he hired a team of programmers too. Apparently not very good ones!
Also I'm pretty sure stuff made in C++ works just fine on macs as long as you use opengl and other non-proprietary stuff.
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Also I'm pretty sure stuff made in C++ works just fine on macs as long as you use opengl and other non-proprietary stuff.
Same for Linux, BSD, what have you.
However with C++ binaries have to be recompiled per platform usually, and furthermore OSes tend to interpret things differently (looks at Windows' terrible OpenGL performance on non-workstation GPUs), so often in those languages code is specifically written for optimization for certain platforms (eg. Cube 2 on Mac OS uses a hook by default which addresses a bug in its OpenGL implementation).
With Java, the implementation job is handed over to Oracle, and its rather frequent use of JIT compiling allows developers convenience. Apparently Notch and Mojang opted for Java partly for that reason. It allows them to focus on features rather than spending time making coding optimizations.
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I take it all this talk of the bugs means people have tried 1.6 here then.
The worst thing for me is my map was huge, and I never used doublecart boosters. all legit, using powered minecarts. so with the fixes chosen, how the fuck did he end up breaking powered carts? if they push a minecart, the minecart will just randomly act like its had a handbrake engaged at some point.
maps are dog ugly and utterly useless for showing other people your maps and navigating - what i'd hoped they'd be good for.
I backed up my minecraft jar before updating, I'm glad I did. before I play next, I'm putting the 1.5 jar back in its place. 1.6 is dreadful.
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So, I heard (http://dl.dropbox.com/u/3185156/Minecraft/2011-05-28_21.00.45.png) that floating (http://dl.dropbox.com/u/3185156/Minecraft/2011-05-28_21.01.53.png) islands were (http://dl.dropbox.com/u/3185156/Minecraft/2011-05-28_21.02.37.png) awesome.
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So, I heard (http://dl.dropbox.com/u/3185156/Minecraft/2011-05-28_21.00.45.png) that floating (http://dl.dropbox.com/u/3185156/Minecraft/2011-05-28_21.01.53.png) islands were (http://dl.dropbox.com/u/3185156/Minecraft/2011-05-28_21.02.37.png) awesome.
You heard right.
I wish minecraft had some (reliable) method of air travel, so you could have a Skies of Arcadia-esque world!
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D'you mind mods, because someone's got a bitchin' plane mod out. :3
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That made me have to get some screenies.
so I think I posted my old map (http://i53.tinypic.com/2sa13me.jpg), well now I've upgraded it to this map (http://i55.tinypic.com/2ebzxuq.png).
And I got some upclose pictures of my fave bits, so -
(http://i11.photobucket.com/albums/a180/manmuppet/29-05-11minecraft/2011-05-29_033234.png)
Double decked spawn tower factory. Massively effective, sit at the end and watch the creeper dust roll in. Doesn't spawn too many spiders for some reason, but I've got a spider trap somewhere else anyway thats pretty good.
(http://i11.photobucket.com/albums/a180/manmuppet/29-05-11minecraft/2011-05-29_033115.png)
Approach to the train station inside that factory, There are two platforms in here for two seperate lines. This is coming into the main one.
(http://i11.photobucket.com/albums/a180/manmuppet/29-05-11minecraft/2011-05-29_033405.png)
Friendly mob spawner. Horrendously ugly and horrifically uneffective. at some point I might TNT this to clear some space, which is a terrible shame its so crap when it took so much material to make. It has killed a few cows, chickens always escape it, and the catcus grinder I made to catch sheep doesn't catch sheep. (and lava would mean they wont drop any wool) so its pretty useless.
(http://i11.photobucket.com/albums/a180/manmuppet/29-05-11minecraft/2011-05-29_033007.png)
(http://i11.photobucket.com/albums/a180/manmuppet/29-05-11minecraft/2011-05-29_033017.png)
Kinzoface because manditory. Should have took this during the day, really. But you can only see it properly while traveling on the rail line.
probably enough pictures - I took more but its mostly more of the same, or they weren't very good. Maybe I should get some of the new structure, or upload a video or even just my maps. I can't record so well because my computer sucks.
FAKE EDIT : plane mod you say? :V
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Yessir, I did. (http://www.minecraftforum.net/topic/182918-164flans-mods-planes-v13-tanks-moods-sdks-guns/)
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Yessir, I did. (http://www.minecraftforum.net/topic/182918-164flans-mods-planes-v13-tanks-moods-sdks-guns/)
Ah awesome! Saves me from continuing to look. I found this yogscast of it, which is hilarious. I skipped a little in the build as they sure take their time over things, but yeah - when they get it going it is worth it.
http://www.youtube.com/watch?v=brGhO6ZfBjo
got a bit more into these guys recently, they blabber a bit but are good once your used to them.
I'll have to get this planes mod thing going soonish to give it a try.
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I wish minecraft had some (reliable) method of air travel
Say no more! (http://www.minecraftforum.net/topic/91055-v164-zombes-modpack-25-mods-v422-upd-26may/) Not yet updated for 1.6.5, but the dev's reliable, so it will be within 24 hours.
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Eraiya, is it possible to turn the mod that only lets you see ores off?
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Oh, right! I really should have remembered to add that.
To everyone who downloaded 1.5 from me: Press the "x" key once you're in-game to disable the xray mod when you log in!
To Stuffman: Also, this. (http://www.minecraftforum.net/topic/182918-164flans-mods-planes-v13-tanks-moods-sdks-guns/) :3
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I'd say wait a little bit, because I don't think half the mods are updated to the current version yet.
http://minecraftworld.wordpress.com/
That should also intrigue you, the guy posts about mods and texture packs and shit all the time.
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My god, what have people done with Minecraft!? (http://www.youtube.com/watch?v=UzKjPNguEQM)
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My god, what have people done with Minecraft!? (http://www.youtube.com/watch?v=UzKjPNguEQM)
Responses as I watched on:
What is this I don't even ~
Oo cartoony!
WTF kind of faerie is this?
HEADCRAB FAERIES OH GOD ~ wait a minute
Chocobos are a must for MineCraft now.
Faerie queen looks like Shiki. (ie. wooden sword mod go!)
Holy crap dropping attack ~ ><
That's a lot of pink.
AFTER: We need Cirno mod ASAP!
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Oh hey, the Fairy Mod, I actually have that installed, it's pretty awesome, makes the game a whole lot livelier!
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Waitwaitwaitwaitwait, (http://notch.tumblr.com/) I~... Thought that 1.6.6 was due out NEXT week..? I thought we still had at least five more days... Ah well. For those who can't be bothered with the link:
Minecraft Beta 1.6.6
Unless there are any emergency things to fix, I won?t do any more updates before 1.7. Going to E3 on Saturday.
I will be bringing my laptop to do some development, but I won?t be able to do much testing.
ONWARDS TO THE ADVENTURE UPDATE! *holds up sword, poses dramatically*
1.6.6:
+ Added a new use for bonemeal
* Changed the material of glowstone from ?glass? to ?stone?. This means you need a pickaxe to get resources from it
* Made glowstone drop more loot
* Made the recipe sizes for creating cloth blocks and glowstone blocks smaller (2x2 instead of 3x3)
* Re-introduced unlimited FPS, renamed the option again
* Fixed beds not working very well at all in SMP
* Fixed destroying a boat spawning the player too low, causing them to sometimes fall through the ground
* Boats float up to the surface quicker
* Boats falling down into water lose their vertical momentum very fast
* Removed Herobrine
Oh, well that's all well and goo- waitwat. :|
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New use for bonemeal huh
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Updates yay! After all the problems of 1.6.whatever....
* Removed Herobrine
what
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...there was a 1.6.5? Really? What the hell is up with this update?
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* Made glowstone drop more loot
Bout damn time.
>Herobrine
:ohdear: He was my favorite/only source of Minecraft creepypasta...
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I'm just amused by the deletion log for http://www.minecraftwiki.net/wiki/Herobrine
Also: This (http://www.minecraftwiki.net/wiki/Adventure) might actually get me back into Minecraft ...
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Notch messed up the patch AGAIN, instead of being deleted, Herobrine is like three times more active. God that guy is a pain in the ass.
... :V
Anyway, are the CPU issues *actually* fixed yet? Is this version workable in multiplayer?
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So still not fixed the minecart handbrake problem?
PAAASSSS.
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From the people who brought you the Cowboy theme, Old Asia theme, and Underwater themed worlds I posted a while back, it's Giant World. (http://www.blisteredthumbs.net/2011/05/giant-world/)
The giant playable piano is probably the most amazing thing built in that server.
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I keep getting lost in my own tunnel network D:
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See, for that exact reason, I always place torches on my right. That way, when I want to get back, I follow whatever path has torches on the left.
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For that reason, I dig ONE straight tunnel. With only two directions, how do you get lost? :V
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I keep getting lost in my own tunnel network D:
Might you be interested in a Minecraft experience supplement designed to suit your needs from my trench-coat of goodies? :3
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Might you be interested in a Minecraft experience supplement designed to suit your needs from my trench-coat of goodies? :3c
Please share. I put my torches only on the right, but end up getting lost anyways.
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Please share. I put my torches only on the right, but end up getting lost anyways.
Enjoy! (http://www.mediafire.com/?d70e9li91t4pi4v) :>
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Actually, I no longer get lost because I started to pay more attention, and be more objective whenever I go down @_@
I made a compass too, only to find out it point only to the *original* spawn, and I haven't been there in ages, it's useless..
But thanks, I'll give whatever that is a shot :V
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Enjoy! (http://www.mediafire.com/?d70e9li91t4pi4v) :>
Oh you and your shameless self-advertising. :V
That said, I already have your texturepack.
What happened to the huge forest? Looks like it exploded and took half of jquan's roof went with it.
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Oh you and your shameless self-advertising. :V
That said, I already have your texturepack.
What happened to the huge forest? Looks like it exploded and took half of jquan's roof went with it.
Went on one day and found it exploded.
I would like a reason for my time.
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I made a compass too, only to find out it point only to the *original* spawn, and I haven't been there in ages, it's useless..
I was incredibly disappointed when I found that out. I really hope Notch changes it to current spawn or something.
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Oh you and your shameless self-advertising. :V
That said, I already have your texturepack.
What happened to the huge forest? Looks like it exploded and took half of jquan's roof went with it.
What? Did something happen to something of mine?
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Never mind, got the name wrong. Darkshadow something's roof exploded. Then his tunnel got creeper'd. (Sorry!)
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Oh you and your shameless self-advertising. :V
That said, I already have your texturepack.
Teehee. :3 More coming up by the end of this post!
You do? I'm glad! Thanks for your support!
More shameless, Minecraft-related self-advertising: I finished two PvP maps and two "canvases" (Maps intentionally left incomplete- though I suppose they could still be used for the same PvP purposes- for map makers to add onto in their own ways to make them more interesting) for people to download and make good use of in servers they own, or by sending them to the owners of the servers they play on if they'd like to have them added to the world!
PvP Maps
Clutter (http://adf.ly/1gXj5) - Recommended number of players: 8-16. Mobs won't spawn within the map boundaries.
Screenshots: 1 (http://i.imgur.com/NJMHt.png) 2 (http://i.imgur.com/tP9cO.png) 3 (http://i.imgur.com/bC8D1.png) 4 (http://i.imgur.com/sUbNf.png) 5 (http://i.imgur.com/He04a.png) 6 (http://i.imgur.com/DPIYO.png) 7 (http://i.imgur.com/tVjWV.png) 8 (http://i.imgur.com/CoHTD.png)
Narrow, v2 (http://www.mediafire.com/download.php?t089fw7u6be4kf6) - Recommended number of players: 6-12. Mobs won't spawn within the map boundaries.
Screenshots: 1 (http://i.imgur.com/5QIEr.png) 2 (http://i.imgur.com/8ousC.png) 3 (http://i.imgur.com/HRcZy.png) 4 (http://i.imgur.com/xEjad.png) 5 (http://i.imgur.com/Ycu5V.png) 6 (http://i.imgur.com/sF1aK.png)
Canvases
Narrow, v1 (http://www.mediafire.com/?di3r57rtqqt2sr5) - Recommended number of players: 6-12. Mobs won't spawn within the map boundaries.
Screenshots: 1 (http://i.imgur.com/fdQSu.png) 2 (http://i.imgur.com/JYhHj.png)
Narrow, v3 (http://www.mediafire.com/?fw1yxs285eu9vms) - Recommended number of players: 16-32. Mobs won't spawn within the map boundaries.
Screenshots: 1 (http://i.imgur.com/iLE3O.png) 2 (http://i.imgur.com/0TURC.png)
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Are you the same Eraiya?
http://scpminecraft.wikidot.com/glorious-communist-nuclear-test-site (http://scpminecraft.wikidot.com/glorious-communist-nuclear-test-site)
Because if you are, you certainly went out with a bang. :comedycentral:
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Oh lord, that again. It's easy to point fingers when there's no proof of who did what, especially if you're in a position of power and such a decision- spreading rumors about people to make yourself look better- would benefit you. You want to see what kind of people ran that server? Here. The only chat log I ever saved with the server owner, Teaflower.
[15:51] <Eraiya> [15:44] <Eraiya> Sorry to bother you when you're in a bad mood, but what did they do?
[15:51] <Eraiya> [15:44] <teaflower> I don't know.
[15:51] <Eraiya> [15:45] <Eraiya> But it just sounds like they're making a town..
[15:51] <Eraiya> [15:45] <Eraiya> Are you just joking around with them, and I'm misunderstanding it as hostility?
[15:51] <Eraiya> [15:45] <teaflower> No, I'm hostile.
[15:51] <Eraiya> [15:45] <Eraiya> Oh..
[15:51] <Eraiya> [15:45] <Eraiya> But.. What if they really are just making a town?
[15:51] <Eraiya> [15:48] <Eraiya> Er.. Seriously, why are you getting so upset when they're constructively building a nice town, and calling them rude names when they aren't calling you rude names?
[15:51] <Eraiya> [15:49] <teaflower> They've infiltrated a server that may or may not be private.
[15:51] <Eraiya> [15:49] <teaflower> They may as well be just mucking up everything.
[15:51] <Eraiya> [15:49] <teaflower> How would you feel if just a bunch of random people came into our server and started fucking shit up?
[15:51] <Eraiya> [15:49] <Eraiya> They aren't "fucking shit up," though
[15:51] <Eraiya> [15:49] <teaflower> How do you know?
[15:51] <Eraiya> [15:49] <Eraiya> They said they're constructively building a nice town
[15:51] <Eraiya> [15:49] <teaflower> Are you in there?
[15:51] <Eraiya> [15:49] <Eraiya> I know them well enough to know that they're good people
[15:51] <Eraiya> [15:50] <Eraiya> How do you know that they're griefing, as you say they are?
[15:51] <Eraiya> [15:50] <Eraiya> Are you in there?
[15:51] <Eraiya> [15:50] <Eraiya> From what I know of them, they seem like the type of people to build constructively, for the good of a community
[15:51] <Eraiya> [15:50] <Eraiya> That leads me to believe that they're telling the truth
[15:51] <Eraiya> [15:50] <Eraiya> I trust them
[15:51] <Eraiya> [15:50] <teaflower> Are you blind or something?
[15:51] <Eraiya> [15:50] <teaflower> (4:50:07 PM) teaflower: If I get one more PM, I'm gonna start kicking. D:<
[15:51] <Eraiya> [15:50] <Eraiya> I didn't see that
[15:51] <Eraiya> [15:50] <Eraiya> I'm in this tab
[15:51] <Eraiya> [15:51] <teaflower> Well now you see it.
[15:51] <Eraiya> [15:51] <Eraiya> After you kicked me, yes
[15:51] <Eraiya> [15:51] <teaflower> One more PM, you're getting kicked.
[15:51] <Eraiya> [15:51] <teaflower> Again.
I still remember what that above conversation was about. An upstanding, morally upright member of that community, "Dr. Agasa," was playing with one or two friends who were also from the SCP community on another server. With the server owner's permission, they walked a ridiculous distance away from spawn to mess around with TNT in a normal, grassy area, so far from civilization that it would never be found. Again, despite this happening on a completely unrelated server, and with the server owner's permission, Teaflower somehow reached the conclusion that she should throw a major bitchfit over this.
I'd only been a member of that community and known her for a few days. I never realized until then that she's a power-hungry cunt who'll do whatever she can to benefit herself, even if it means lying to, manipulating and hurting others. Knowing that I was busy talking to her in private messages, she used that as an opportunity to give her an excuse to kick me. I can't say I blame her after I humiliated her by forcing her to see how flawed her logic is after the, "How do you know that they're griefing, as you say they are? Are you in there?" comments. My only regret is not saving the chat log from the main channel, since I can't recall what "rude names" she was calling them. All I remember is that she was throwing a temper tantrum over nothing and trying to make good people look like bad people. That didn't sit well with me. Naturally, it only took a few minutes before I seriously began to consider leaving this community, now that I realized the nature of the people in charge of it.
(This is in the main channel where the members of the community all speak together. Before saying this, I'd joined once already, but was kicked without having said a word, or anyone saying a word to me.)
[15:54] <Eraiya> Coming back into #scpminecraft just to say goodbye to the people who actually matter.
[15:55] <Eraiya> Why was I kicked?
[15:55] <Eraiya> Just then, I mean.
[15:55] <Aesop> don't leave
[15:55] <Aesop> :c
[15:55] <Eraiya> I didn't say anything. I simply joined.
[15:55] <Eraiya> I didn't- I was kicked by TheRaven.
[15:55] <&teaflower> Raven, why'd you do that?
[15:56] <~TheRaven> Reflex.
(Sure is incentive for me to stay with this fabulous community in here.)
[15:57] <Akashe> So. Um.
[15:57] <Akashe> http://minecraftnews.com/
[15:58] <Akashe> How about this minecraft related thing?
[15:58] <Aesop> none of it is new
[15:59] <Akashe> http://notch.tumblr.com/
[15:59] <Akashe> This, then
[15:59] <Aesop> How about this picture of the cruxifiction of Jesus Christ /w a snickers logo:http://t1.gstatic.com/images?q=tbn:UHGpptOXSeZipM:http://i265.photobucket.com/albums/ii214/Knife ToTheSoul/notgoinganywhereforawhiza5.png&t=1
Meanwhile, in private messages.
[15:57] <Aesop> tea does that all the time
[15:57] <Eraiya> She does?
[15:57] <Eraiya> I see.
[15:57] <Aesop> well duhh
[15:58] <Eraiya> Well, if she does it and gets away with it all the time, I guess it can't be helped.
[15:58] <Eraiya> I'll be on a different channel if you need me.
[15:58] <Eraiya> I'll be at [removed]
[15:58] <Eraiya> On the rizon.net IRC server
[15:58] <Eraiya> I'm on there just about every day anyway
[15:58] <Eraiya> If you'd like to play SMP with me on any server, that'd be great
I can't remember him, but looking back on these logs in notepad, Aesop seems like quite a reasonable guy. I guess him telling me that she's like that all the time- and the fact that he knew to tell me in private messages, not in the public chat, lest he set himself up for some sort of betrayal by her in the future- was just another push in the right direction. Leaving that community.
Which happened to be a great opportunity for Teaflower to besmirch my name in my absence. Whether or not any griefing actually took place, I don't know, since I found myself banned from the server soon after leaving the IRC channel that last time. If the griefing described there did take place, I can tell you this much: I had nothing to do with it. In my opinion, based on the kind of person she is, I'd say there's around a 95% chance she has no idea who did it and pinned the blame on me for convenience's sake, a 4% chance that she did it herself and decided to blame me anyway, and a 1% chance that she sincerely believes that I'd do something like that. I'll let you draw your own conclusions from the facts I've provided instead of convenient rumors without any evidence to back them up.
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Sorry if I brought up a bad memory. That was definitely not my intention. :ohdear:
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It's alright, no biggy. :3 Ooh, and the server's up, by the way~
Though struck by a sudden case of the lag.
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I was so worried that you were angry at me tha it took like ten minutes do decide wether to post it or run away. :V
Anyways, are the craftable maps actually useful?
lol MotK think I'm using a Mac.
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You're a silly person. :3
Eh, I've done just fine without 'em until now, so I don't see myself usin' 'em in the future unless it directly benefits someone else.
You have no idea, but you secretly ARE using a mac!
Edit: AAAaaand the server's down.
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lol MotK think I'm using a Mac.
Haha, I guess you're posting from an iToy iPhone/iPad/iPod Touch? Given how similar iOS is to Mac OS X it's no surprise the forum can't distinguish between them (similar to Linux + Safari combos here, which are often Android phones).
</off-tangent>
Edit: AAAaaand the server's down.
Derp. I guess I'll keep waiting out until a new MC patch and a bit more stability server-side until I join you guys there.
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Haha, I guess you're posting from an iToy iPhone/iPad/iPod Touch? Given how similar iOS is to Mac OS X it's no surprise the forum can't distinguish between them (similar to Linux + Safari combos here, which are often Android
Yeah, typing on this thing is nothing short of infuriating. Chinese school is trying to kill me with boredom.
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Yeah, typing on this thing is nothing short of infuriating. Chinese school is trying to kill me with boredom.
And that's why AAPL needs to support keyboard accessories for their iPhone and iPod Touch (iPad already has the Apple Wireless Keyboard, so no problems there).
As for shitty schooling, I can imagine, given that Korean school (in my case) was a bitch (and was obviously geared towards second-generation speakers - far too easy for first-generation ones like myself).
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For those of you who are still looking for a server to play on, my most strongly preferred one is finally up after about a week of downtime.
Edit: It's now almost back up to its usual standards! Not quite, but it's good enough for me- and since 499/500 servers aren't, that's saying something! The thread for the server and the IP can be found here! (http://www.minecraftforum.net/topic/297307-pokemonplayers-smp-server166modspvpzonesno-whitelist/#p4690827) I hope to see ya there sometime! If you have any questions about what makes it such a great server or anything at all, feel free to ask!
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I'll let you draw your own conclusions from the facts I've provided instead of convenient rumors without any evidence to back them up.
I knew that wiki was wrong about you! It just didn't match your cheerful personality.
For those of you who are still looking for a server to play on, my most strongly preferred one is finally up after about a week of downtime.
Edit: It's now almost back up to its usual standards! Not quite, but it's good enough for me- and since 499/500 servers aren't, that's saying something! The thread for the server and the IP can be found here! (http://www.minecraftforum.net/topic/297307-pokemonplayers-smp-server166modspvpzonesno-whitelist/#p4690827) I hope to see ya there sometime! If you have any questions about what makes it such a great server or anything at all, feel free to ask!
Yay new server! I'll do my best to show up!
PS: Eraiya stay awesome! :D
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Thank you for your kind words! If you ever need help with anything on the server, don't hesitate to ask! Unless it's spawning diamonds or something for you, in which case, yes, do hesitate. :3
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How do I spawn diamonds?
I cartograph'd my main map, saw a few pools of lava somewhere, and went off on a one minecraft week hellish adventure to find them and get back.
I forgot to bring buckets.
I got hopelessly lost on the way back, and had to make a map that only showed torches.
Then I went back home to find a creeper sitting in my brightly-lit underground tree farm.
:persona:
Oh, and is there a practical way to mine sand without leaving big ugly holes? I usually patch it up with a block of cobblestone and a block of sand on top, but that's a huge waste of time and resources.
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Oh, and is there a practical way to mine sand without leaving big ugly holes? I usually patch it up with a block of cobblestone and a block of sand on top, but that's a huge waste of time and resources.
If there is, I wouldn't mind knowing it. because I've got a few sand structures, so a few areas of my place got mined the shit out of. On the brightside, I TNT'd the hole left by the sand mining, and made an even bigger hole, then squared it off and capped the top with a roof that comes out the ground. huge underground warehouse/town/whatever I decide to do with it.
Mind you I had more than one sand mine, and I left those as just big holes in the map. one island actually just has a cobble wall around where it was keeping the water out lol
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Okay Eraiya apparently on that other server there's already a fancifulghost with pretty significant progress. And it puts me in control of their items...:S Now i dont wanna impede them so imma not go on that server. The server looks awesome but i know ill screw that other ghost over the min i take a step :V
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Then I went back home to find a creeper sitting in my brightly-lit underground tree farm.
:persona:
A common thing that people overlook when setting up torches in an area to defend against hostile mobs spawning is placing torches on/near treetops, since enemies can and will spawn on top of trees if given the chance. Uuunfortunately, since 1.6: you can no longer place torches on leaves, making this much more tedious than it used to be. If you don't mind doing this sort of thing, when in doubt, use Zombe's modpack to see if there are any red or yellow areas in your home where hostile mobs may spawn.
Oh, and is there a practical way to mine sand without leaving big ugly holes? I usually patch it up with a block of cobblestone and a block of sand on top, but that's a huge waste of time and resources.
Find a beach somewhere, or a desert. If you're on a beach, stand on any block of sand that's on the same level as sea level. Work on removing the sand blocks that are level with your legs, then as you move inward clearing those out, start working on clearing the ones that are level with your face, too. Try maintaining a smooth enough shape that the area still looks natural once you're done. If you're in a desert, find the highest point you can. Clear sand in horizontal layers from that highest point until you feel you have enough. In both cases- obtaining sand either from a beach or a desert- think of it as giving the landscape a quick trim. Shaving the terrain, if you will!
Okay Eraiya apparently on that other server there's already a fancifulghost with pretty significant progress. And it puts me in control of their items...:S Now i dont wanna impede them so imma not go on that server. The server looks awesome but i know ill screw that other ghost over the min i take a step :V
Aww, okay. Well, I do hope you have fun on other servers!
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Oh hey guess what game is getting ported to KINECT :getdown: :getdown: :getdown:
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Oh hey guess what game is getting ported to KINECT :getdown: :getdown: :getdown:
Oh god.
I can see people swinging their hands wildly now just trying to cut down their first tree. They may even break the TV/monitor/Kinect this way :getdown:
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Oh hey guess what game is getting ported to KINECT :getdown: :getdown: :getdown:
sweet mother of whatever's sacred in this world
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Oh god.
I can see people swinging their hands wildly now just trying to cut down their first tree. They may even break the TV/monitor/Kinect this way :getdown:
I forgot all about it until now, but this video (http://www.youtube.com/watch?v=DyR0UcQN-1Q&feature=mfu_in_order&list=UL&t=30s) mentioned this months and months ago, back in early January.
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Oh hey guess what game is getting ported to KINECT :getdown: :getdown: :getdown:
please dear god I hope you can play without that fucking thing
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please dear god I hope you can play without that fucking thing
But don't you /want/ to punch out creepers?
because i don't, they'll explode and kill me
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please dear god I hope you can play without that fucking thing
Why would your PC copy suddenly stop working ???
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Here are some pictures from my place on the private SMP server I play on. They're a little dated but still pretty close. I give you... the Tengu Hideout.
2011-06-02_22.48.04.png (http://distant-mind.com/screenshots/mc/2011-06-02_22.48.04.png)
2011-06-02_22.48.29.png (http://distant-mind.com/screenshots/mc/2011-06-02_22.48.29.png)
2011-06-02_22.48.41.png (http://distant-mind.com/screenshots/mc/2011-06-02_22.48.41.png)
2011-06-02_22.48.50.png (http://distant-mind.com/screenshots/mc/2011-06-02_22.48.50.png)
2011-06-02_22.49.02.png (http://distant-mind.com/screenshots/mc/2011-06-02_22.49.02.png)
2011-06-02_22.49.20.png (http://distant-mind.com/screenshots/mc/2011-06-02_22.49.20.png)
2011-06-02_22.49.34.png (http://distant-mind.com/screenshots/mc/2011-06-02_22.49.34.png)
2011-06-04_01.20.44.png (http://distant-mind.com/screenshots/mc/2011-06-04_01.20.44.png)
Outside of the lake and waterfall, the landforms are pretty much as-generated by the game. I like the kind of crazy and unusual landforms Minecraft will generate. By the way, if you haven't figured out yet, I like wolves. ^.^
Anyway, these were taken using the Jolicraft texture pack.
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The first shot is really awesome.
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Minecraft should have been ported to the WiiU instead. (http://i56.tinypic.com/m9ahbl.jpg)
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Here are some pictures from my place on the private SMP server I play on. They're a little dated but still pretty close. I give you... the Tengu Hideout.
Hey, I'm using the same skin right now for my secondary account! :3 Aside from the face- edited it just a tiny bit. Also, lovely pictures!
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the Tengu Hideout.
That's very awesome
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Minecraft should have been ported to the WiiU instead. (http://i56.tinypic.com/m9ahbl.jpg)
^
Granted, Notch may or may not have known about the Wii U when he made the decision for Xbox exclusivity. I could see it being a delayed exclusive (Xbox exclusive for (X) time, then it moves elsewhere, too).
Also: shit yeah, man. (http://www.reddit.com/r/gaming/comments/huflc/wii_u_the_best_platform_for_darksiders_2_fuck_yeah/)
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Hey, I'm using the same skin right now for my secondary account! :3 Aside from the face- edited it just a tiny bit. Also, lovely pictures!
'
So am I, but I edited the glass to be less stupid and actually slightly possible to see through.
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So am I, but I edited the glass to be less stupid and actually slightly possible to see through.
Oh, I meant her Momiji skin, not her texture pack! :>
Edit: If anyone would like to play on a server with:
* Multi-world support (Basically playing on two servers at the same time)
* A competent, reasonable server owner and moderators (Self-explanatory)
* Some of the best griefer protection around (LWC, WorldGuard AND LogBlock for maximum protection)
* The use of virtually all clientside plugins allowed, (Flying, xray mods, xray texture packs, minimaps, etc)
* Six times the normal size of coal and iron deposits + two times the size of diamond ones (On the main world, though not on the second world)
* A world on the server that seems like it was taken straight out of The Legend of Zelda: The Wind Waker (A nearly endless ocean dotted with small and large islands alike)
* A small playerbase, (Very few regulars, oftentimes only 0-2 people on, so if you're shy or hate joining servers and being another nameless face in the crowd, this server's for you)
* Unique terrains that you won't see anywhere else made with the Phoenix Terrain Mod (Everything from snow biomes + ocean that stretch on for several, several thousands of blocks in all directions, more floating islands than you can shake a stick at in some places, etc)
* Impossibly large dungeons made with the mcDungeon plugin to test your inner adventurer (Each dungeon comes complete with several instanced chests scattered around different floors, meaning that the chest will always replenish itself with loot after a set amount of time and probably won't ever have the exact same loot twice)
* And more!
Then PM me for the IP! I'd post it here, but due to LogBlock not functioning correctly for moderators at the moment, yeah. I'd like to keep the griefing to even more of a minimum than usual.
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1. Adventure Mode apparently will come with 1.7
2. The seed "Kalkofes Mattscheibe" generates a dungeon under sand and a lava sea pretty close to your spawn point. And if the things in a chest don't change randomly, you can get a bucket pretty quickly, too.
3. I discovered that building a shelter in a sand biome is a pretty good thing to do. Why? Cacti, that's why.
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I made a small house, today. (http://dl.dropbox.com/u/3185156/Minecraft/2011-06-15_01.42.50.png)
Very small. (http://dl.dropbox.com/u/3185156/Minecraft/2011-06-15_01.43.05.png)
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Say, is anyone of you watching Far Lands or Bust on Youtube?
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Say, is anyone of you watching Far Lands or Bust on Youtube?
Count me in.
Definitely very interesting!
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The current video certainly ended weird. Can't really decide whether or not it was staged.
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Oh look someone made yuyuko (http://www.youtube.com/watch?v=Jiy4zDvp8l0)
:colonveeplusalpha:
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Holy fucking shit.
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Oh look someone made yuyuko (http://www.youtube.com/watch?v=Jiy4zDvp8l0)
:o :o :o :o :o
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"The japanese discovered Minecraft. And they beat it." :o :o :o
By the way, demonstration video of the official Pistons in 1.7. (http://www.youtube.com/watch?v=uZJr86d2IUo)
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Related? (http://www.youtube.com/watch?v=3zTtwXQ5PJM&feature=player_embedded)
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Related? (http://www.youtube.com/watch?v=3zTtwXQ5PJM&feature=player_embedded)
A friend of mine who doesn't even *know* what Minecraft is sent me a video of that last month.
I didn't post it because it was a blog post in portuguese and the video itself is was portuguese, but it was the same world.
And blimey it's awesome.
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Still no wheel/gears :(
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So I just rendered my SMP world, both overworld and nether sides, with Tectonicus. Holy crap it took forever, but wow does it look good. And the Google Maps interface is pretty awesome.
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Oh look someone made yuyuko (http://www.youtube.com/watch?v=Jiy4zDvp8l0)
:colonveeplusalpha:
Go home everyone, minecraft is over.
By the way, demonstration video of the official Pistons in 1.7. (http://www.youtube.com/watch?v=uZJr86d2IUo)
They nerfed pistons to hell though. I tried the mod and it was great fun. Piston launch transport and TNT cannons was the best thing, and they've made it impossible, because it "didn't feel natural" ... thanks guys. Because punching trees to make workbenches from and fighting zombies happens everyday.
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They nerfed pistons to hell though. I tried the mod and it was great fun. Piston launch transport and TNT cannons was the best thing, and they've made it impossible, because it "didn't feel natural" ... thanks guys. Because punching trees to make workbenches from and fighting zombies happens everyday.
Just like how you can make planks with one piece of wood, and said planks can be made into even SMALLER planks hinting at the those four planks you got from one piece of wood was about the same size as the wood itself?
Equivalent exchange be damned.
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I hate double posting but I need to bump this thread for Nations at War (http://www.youtube.com/watch?v=WkGMuiMMmYg&feature=feedu) version two. I got a glimspe of it last time and was fun, though now it just looks awesome. Anyone else going to be applying?
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I have started to ever so slowly try to make a Touhou texturepack. What i have managed to do so far are Yoshika zombies, donation box chests and cherry tree saplings. I am terrible at drawing this stuff too so the things i have changed look like shit. My god this is tedious but luckily, im just doing this as a fun little thing whenever im bored.
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Jes7137: Hey guys remind me to start working on this in like 2 weeks when I'm not lazy.
But I'm still too lazy to start on it. Succeed where I failed please.
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Guys, 1.7 came out!
And considering how hyped it was, it... looks kinda lame. Yeah, the pistons are now out, but now you need an item to get wool from sheep and redstone became nessecary to trigger TNT.
Also, Herobrine got removed. Again.
Seriously, I thought they finally added the Adventure Mode...
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what no I didn't have time to kill (http://i.imgur.com/YdKna.png) :V
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Haha, neat shrine. I think Jes built his own and posted it on the MC server thread. Also impressive.
Holding out on 1.7 until the server is updated as well.
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They postponed the Adventure Update to 1.8 because it's too huge, they didn't wanted to wait more than a month to release the Pistons when those were already done with it.
Also, from what I get, it's not a separate Adventure Mode, but an Adventure Update, aka no new modes, but refining the core gameplay.
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Haha, neat shrine. I think Jes built his own and posted it on the MC server thread. Also impressive.
What, no, mine was terrible. Wasn't even a shrine. Just that red thing that I don't know the name of. And you posted that.
So yeah, pistons. Time to make some hidden stuff that I may or may not make apparent to others.
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Also, from what I get, it's not a separate Adventure Mode, but an Adventure Update, aka no new modes, but refining the core gameplay.
http://twitter.com/#!/notch/status/85801912754118658 (http://twitter.com/#!/notch/status/85801912754118658)
He doesn't specify exactly, but it seems like it will be a separate mode. Otherwise, why would he phrase it like that and make the different modes in the same version as the adventure update?
Also, pistons are pretty sweet. I managed to make a perfectly hidden (flush with the ground) 2 block wide collapsible stairway. I'll probably actually post a video of it, even though I usually don't do Minecraft videos. I think it came out perfectly and it looks really cool.
By the way, "redstone/fire necessary to activate TNT" is a good thing - no more ruining everything if you misclick while loading a cannon. Just carry around flint and steel with you, it's a single inventory space.
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What, no, mine was terrible. Wasn't even a shrine. Just that red thing that I don't know the name of. And you posted that.
Oh, the torii? Yeah....but I took a shot of sprited Reimu in particular, so....
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Oh. Well it was in the first picture.
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The Aether. (http://www.youtube.com/watch?v=QOdh_fINAjU&feature=sh_e_sl&list=SL) The videos an hour long, sure, But god damn the Aether looks like it has potential to become the next big minecraft mod. Hell, If Notch could, He would most likely implement this in the game. Just watch the video to see how amazing it is.
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Holding out on 1.7 until the server is updated as well.
I've just started wondering, how do you revert to an earlier version? 1.7 obvously broke both BTW and HD textures so I feel like reverting until they're updated.
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now you need an item to get wool from sheep
Good.
Btw, am I the only one sticking to 1.6.5 to this day?
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You don't really need the shears to get wool, as you still get one piece of wool whenever you kill a sheep. The shears allow you to get 2-4 pieces per sheep. I'm not sure if the wool grows back yet.. Yes, it's annoying, but it allows a more reliable way to get multiple pieces of wool.
Regarding pistons: I was messing around with them, and found that a single piston can push a row of up to 12 blocks at the same time. Sticky piston can only pull one back, obviously. I'm definitely liking that they can regulate the flow of both water and lava. Now to emulate the hidden base entrance from the promo video.... That is going to take a little more complicated redstone setup than I originally thought.
And I'm fine with the new TNT safeguards. It was too easy to detonate that crap anyway.
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Btw, am I the only one sticking to 1.6.5 to this day?
Seems like it. I'm staying with 1.6.6 for now.
Don't mind the shears at all, pistons will be fun to play with, and the new TNT detonation method is welcomed greatly.
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Holding off on 1.7_whatevernumber until my mods are updated.
Probably going to hold off on MC altogether until the Adventure Update is out...
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Probably going to hold off on MC altogether until the Adventure Update is out...
...which, knowing the Notch-ist method of coding, will not be in playable form until v2.9876543. It'll be released much earlier than that but be full of bugs (especially in SMP), which Notch won't bother fixing since he'll be busy adding in sky world, cheese-crafting recipes, silver, oil deposits, and Lua script support, among other things, each with their own bumper crop of bugs.
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Don't you make the wait seem longer than it already is, damnit ;_;
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Post a reaction image depicting your face when (http://i.imgur.com/Plvtw.png) you realize that a large portion of the Adventure Update includes the Aether in its entirety?
Six hours later, I finally remember to hit "Post."
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IT DOES?!
:o
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Not really, but there's a tiny possibility that it could. :>
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http://twitter.com/#!/notch/status/85801912754118658 (http://twitter.com/#!/notch/status/85801912754118658)
He doesn't specify exactly, but it seems like it will be a separate mode. Otherwise, why would he phrase it like that and make the different modes in the same version as the adventure update?
Oh. He phrased differently on his blog.
The Aether. (http://www.youtube.com/watch?v=QOdh_fINAjU&feature=sh_e_sl&list=SL) The videos an hour long, sure, But god damn the Aether looks like it has potential to become the next big minecraft mod. Hell, If Notch could, He would most likely implement this in the game. Just watch the video to see how amazing it is.
Oh boy, is this the same Aether Collab mod three people were working on, KingBDogz, Kodaichi and Shockah ?
Edit: HOLY SHIT it is! Haven't heard from then since they closed their main thread!
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"Official" OST out. (http://c418.bandcamp.com/album/minecraft-volume-alpha)
I'd HIGHLY recommend getting it in FLAC, and then using Audacity or another audio conversion program to batch convert to MP3, M4A/AAC, what have you. Lossless is best.
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I posted earlier that i was slowly trying to make a touhou texturepack, but now i have pictures (http://s1176.photobucket.com/albums/x335/MoltenTruros/Touhoucraft/). Tell me what you think and such/ bring ideas. And btw, i am terrible at drawing these things so don't be surprised if they look like shit :P
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I posted earlier that i was slowly trying to make a touhou texturepack, but now i have pictures (http://s1176.photobucket.com/albums/x335/MoltenTruros/Touhoucraft/). Tell me what you think and such/ bring ideas. And btw, i am terrible at drawing these things so don't be surprised if they look like shit :P
Now I have a legitimate reason to kill Ghasts. :V Bonus points if you could somehow replace the sounds with yukkuri ones.
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Yukkuri Reimu ghasts. I never thought that one could make the ghasts even more frightening than they already are.
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ゆっくりしていっ〜OH GOD I'M ON FIRE AND FALLING ~ # !!
Yoshika zombies are nice, though.
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Im glad people like them. I only need more ideas on things to replace with other things( which basically means: gief suggestions) and to get better at making them. Also, does anyone know how to change the colors of the leaves? Since in the terrain.png they are gray while in-game they are green. I want to make 'em pink, you see.
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Im glad people like them. I only need more ideas on things to replace with other things( which basically means: gief suggestions) and to get better at making them. Also, does anyone know how to change the colors of the leaves? Since in the terrain.png they are gray while in-game they are green. I want to make 'em pink, you see.
They're in a separate file that determines biome colours.
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Im glad people like them. I only need more ideas on things to replace with other things( which basically means: gief suggestions) and to get better at making them. Also, does anyone know how to change the colors of the leaves? Since in the terrain.png they are gray while in-game they are green. I want to make 'em pink, you see.
Look for "foliagecolor.png" inside the Misc folder of your texture pack. It handles the color of the leaves.
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Found it, thanks for the help. I have uploaded (http://s1176.photobucket.com/albums/x335/MoltenTruros/Touhoucraft/?action=view¤t=2011-07-05_120030.png) three (http://s1176.photobucket.com/albums/x335/MoltenTruros/Touhoucraft/?action=view¤t=2011-07-05_120030.png#!oZZ2QQcurrentZZhttp%3A%2F%2Fs1176.photobucket.com%2Falbums%2Fx335%2FMoltenTruros%2FTouhoucraft%2F%3Faction%3Dview%26current%3D2011-07-05_120020.png) more (http://s1176.photobucket.com/albums/x335/MoltenTruros/Touhoucraft/?action=view¤t=2011-07-05_120030.png#!oZZ3QQcurrentZZhttp%3A%2F%2Fs1176.photobucket.com%2Falbums%2Fx335%2FMoltenTruros%2FTouhoucraft%2F%3Faction%3Dview%26current%3D2011-07-05_120006.png) pictures.
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Found it, thanks for the help. I have uploaded (http://s1176.photobucket.com/albums/x335/MoltenTruros/Touhoucraft/?action=view¤t=2011-07-05_120030.png) three (http://s1176.photobucket.com/albums/x335/MoltenTruros/Touhoucraft/?action=view¤t=2011-07-05_120030.png#!oZZ2QQcurrentZZhttp%3A%2F%2Fs1176.photobucket.com%2Falbums%2Fx335%2FMoltenTruros%2FTouhoucraft%2F%3Faction%3Dview%26current%3D2011-07-05_120020.png) more (http://s1176.photobucket.com/albums/x335/MoltenTruros/Touhoucraft/?action=view¤t=2011-07-05_120030.png#!oZZ3QQcurrentZZhttp%3A%2F%2Fs1176.photobucket.com%2Falbums%2Fx335%2FMoltenTruros%2FTouhoucraft%2F%3Faction%3Dview%26current%3D2011-07-05_120006.png) pictures.
Looking good. The leaves could be a little brighter though. They look more purple to me.
As far as suggestions go...
-Okuu/Mystia chickens
-Eirin skeleton archers
-Touhou themed paintings
-Armor styled after character's outfits (good luck on this one)
-Weapons styled after character's items. ie: Mima's staff or Reimu's gohei
-perhaps Yukkuri slimes instead of ghasts. Slimes come in different sizes! and go *splat* too
Now the blocks are a different story. If you try to "Touhou-ify" the blocks based on Minecraft's standards, you'll run out of ideas quick. If you want to change many of these blocks, you'd be better off creating your own "feel" for the world. Think the Legend of Zelda texture pack. Each block was stylized after it's Zelda counterpart. It felt like you're really in a Zelda game.
You could also just change blocks to suit your whims..(ie: one texture pack changed the colored wool to have more complicated patterns - such as a tiled floor, a woven rug, or even an electrical box)
It's really up to you how much you want to "change" the world.
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About those suggestions, i have been thinking about making mystia chickens (along with making Yamame spiders somehow) bbut my only problem is that the default textures confuse me as hell, i can't really see what is what.
And about the weapons, did you look at the first picture? It's ( supposed to be ) Reimu's gohei ( although it's crappy ). And another thing, the paintings. I won't be able to draw them myself (since i have zero artistic talent) so if anyone finds a good picture / can draw, let me know or something.
And another thing. When changing the blocks i could try to find pictures of the background from the games and try to copy them as best as i can.
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Change ghasts to Utsuho yukkuri? It fits more.
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I have changed (http://s1176.photobucket.com/albums/x335/MoltenTruros/Touhoucraft/) Netherack, Soul Sand and Obsidian plus i changed the yukkuri ghast to Utsuho. Guess what kind of theme i went with one the nether textures.
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The trees look kind of dead TBH.
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In case you never look inside GBA for some reason (WHY DON'T YOU) we have a new MotK server up. Look here: http://www.shrinemaiden.org/forum/index.php/topic,10221.0.html
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Teaser is out, meaning it will be released soon. (http://www.youtube.com/watch?v=bYgITWwYiCs)
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Teaser is out, meaning it will be released soon. (http://www.youtube.com/watch?v=bYgITWwYiCs)
Holy shit
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*realises that he has to get to the Nether first so he can collect the required materials*
*then realises that he has to get diamonds in order to harvest the obsidian in order to build a gate to the Nether*
...fuck.
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Too bad, we still have to wait for longer for the Nether Update of the Aether mod, as it will come in a later patch. Oh yes, they are planning to make the Nether just as lively as the Aether.
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I'll begin by saying that I only understood a fraction of what was described in this blog entry, and if you also have no experience with coding, you'll probably be in the same boat. That said: Notch's latest blog post, (http://notch.tumblr.com/) mostly sharing an email from one of the developers of a long-standing plugin which modifies the height limitations of Minecraft. Here's a short bit taken from near the end, most technical details aside.
I have to say that the game was *remarkably* performant with the Y height pushed up to 256. I imagine 512 might not be too bad on my beast of a machine, either, though 1024 would be pushing it. That said, one of my short-term ?just for fun? goals is to see if I can?t get the Nether to populate from 0-127, the main world from 128-255, your Sky dimension from 256-383, and then that one group of modders? new dimension, the Aether, from 384-511. That would be epic.
Alright, so this guy is strongly implying that, yes, that sky dimension Notch made a passing mention of about a month ago is definitely, absolutely going to be in 1.8, which will probably be a large feature of the adventure update. However, with the way it's mentioned as a completely separate thing from the Aether, this leads me to believe that it really is just that: a completely separate thing from the Aether. I'm expecting grass, dirt, stone, snow biomes, water, lava, blah blah blah, the usual stuff you see down on the ground, except in floating island form. And with less trees.
Now, I know what you're thinking: "Well, yeah, one guy did strongly imply that the sky dimension is going to be in 1.8, but what does he know? It's not like he's a part of Mojang or anything, so your assumption that the sky dimension will be in 1.8 is pretty-" BAM. (http://www.youtube.com/watch?v=pEd-8he-uhI&t=2m) Ah, good, you're back from watching that, and possibly rewinding it to watch everything before that, too.
Alright, so let's face it: despite all this, there's no way of disproving that they didn't simply find all the right settings to get this uncanny lookalike of Notch's aforementioned sky dimension (http://www.youtube.com/watch?v=yy2SZ7QgMdU) into Minecraft through the use of something like the PhoenixTerrainMod. (http://www.minecraftforum.net/topic/313991-173-phoenixterrainmod-website-back-up/) As it stands now, this is all just conjecture, but, personally? I'm hopeful.
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Now we have a reason to slaughter chickens, and increased map height might be a possibility in the future. (http://www.minecraftforum.net/news/145-18-updates-taller-worlds-delicious-foods/) I also noticed that instead of an armor icon, we have drumsticks, are they adding hunger? I don't think I like the idea of constantly having to find stuff to eat, it might take too much time away that we could spend building and exploring.
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I also noticed that instead of an armor icon, we have drumsticks, are they adding hunger? I don't think I like the idea of constantly having to find stuff to eat, it might take too much time away that we could spend building and exploring.
Just punch the pigs that spawn outside of your base and eat as you go.
Not that I think it's a particularly good mechanic ???
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Now we have a reason to slaughter chickens, and increased map height might be a possibility in the future. (http://www.minecraftforum.net/news/145-18-updates-taller-worlds-delicious-foods/) I also noticed that instead of an armor icon, we have drumsticks, are they adding hunger?
And what could be an experience bar beneath the health/hunger icons!
Wait... How will armor work, then? Will it have a more 'numerical' look to it? Like... in the tooltip. It says the armor name, then +X armor beneath? Or something?
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Now we have a reason to slaughter chickens, and increased map height might be a possibility in the future. (http://www.minecraftforum.net/news/145-18-updates-taller-worlds-delicious-foods/) I also noticed that instead of an armor icon, we have drumsticks, are they adding hunger? I don't think I like the idea of constantly having to find stuff to eat, it might take too much time away that we could spend building and exploring.
Nice...more hyped for this update! (especially taller maps - but what will it mean for older ones? ???)
As for drumsticks...I think it's for hardcore mode, where regular sustenance is likely required. As for armour, I bet it's that gauge that you guys thought was the experience bar.
However, if it becomes part of the standard game, at least Stuffman and Strafe can add "<player> pulled a Shady_Ghost" (for being too poor to eat) as a death message. :V
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I honestly hope hunger is part of the regular game, but... More forgiving than, say, that Survivalism mod.
Fuckin' hunger depletes so quickly in that :\
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Hunger would be great on SMP as well for adding a bit more challenge to the game. Can't go without those porkchops, bread, etc. anymore when going around!
I hope that we only have to eat once every MC week, though, for if the eating schedule was, for instance, 48 in-game hours (like GTA: SA) it'd get pretty annoying very quickly, and we'd be wasting time gathering food when we could be exploring or building.
On the other hand, it also adds onto the MC black market (pretty much non-Iconomy or similar economics - most of the trades that go on in vanilla servers) and helps expand player roles in vanilla and RP games.
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I wouldn't mind if it was every handful of days, provided that:
Some food is stackable
Food restores a decent amount of hunger.
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I wouldn't mind if it was every handful of days, provided that:
Some food is stackable
Food restores a decent amount of hunger.
Plus some foods alleviate more hunger (bread), while others boost hit points better (porkchop).
Also, if that bottom bar really is for experience (and probably levelling up as well) foods could also affect stat growth rates...examples below:
Raw Pork/Fish/Red Apple - nothing.
Cooked Pork - Increased attack
Chicken - Increased defence
Bread - Boosted stamina for sprinting
Cooked Fish - Increased lung capacity
Mushroom Stew - Improved vision in night, dark areas
Cookie - Increased jump height
Golden Apple - Reduces damage by 35% for 10 minutes. Effect cannot be stacked.
Cake - Speeds up eating players' actions for 10 minutes. Effect cannot be stacked.
...that'd be nice to see, but it would also create a divide in SMP between new and old players. Also it wouldn't be surprising to see level caps - puts a little strategy in your cuisine! (though there should be some way to reset that in-game)
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Mmm... strategic food...~
I'd kill for better night vision, honestly.
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Also, if that bottom bar really is for experience (and probably levelling up as well) foods could also affect stat growth rates...examples below:
Raw Pork/Fish/Red Apple - nothing.
Red apples, red apples... Perhaps a 50-100% buff to damage done with a bow and arrows (http://www.ask.com/dictionary?q=William+Tell&qsrc=8&o=10181&l=dir) for 10 minutes, due to how rare they are?
If that bar turns out to be the new indicator of your armor durability, in our current system, we have ten armor icons, each of which can be only half an icon, so twenty, essentially. After counting those in the bar, there are only eighteen. Perhaps it's something different after all, or maybe it's armor, but Notch is doing something to change how it works by ten percent?
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Red apples, red apples... Perhaps a 50-100% buff to damage done with a bow and arrows (http://www.ask.com/dictionary?q=William+Tell&qsrc=8&o=10181&l=dir) for 10 minutes, due to how rare they are?
Heh, they should also give a nice boost to all stat growth rates assuming they can only be found through current methods.
If that bar turns out to be the new indicator of your armor durability, in our current system, we have ten armor icons, each of which can be only half an icon, so twenty, essentially. After counting those in the bar, there are only eighteen. Perhaps it's something different after all, or maybe it's armor, but Notch is doing something to change how it works by ten percent?
...hm, if it is armour that is a good point - he could be reworking the system, perhaps by having half-parts of the gauge as well so that we have 36 instead, better measuring armour durability. Or we equip meat slabs for armour. :V
Also read a bit on the "hold-to-charge" bow mechanism...entire team is Huntsman Sniper! :V
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Permadeath and leveling. (http://www.minecraftforum.net/news/146-notch-reveals-leveling-and-permadeath/)
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Permadeath and leveling. (http://www.minecraftforum.net/news/146-notch-reveals-leveling-and-permadeath/)
`
Sounds terrible. All I like to fhe suggested is Height changes.
I haven't tried 1.7, I was put off by not knowing if I could play it online and the fact that pistons are nerfed anyway. :V
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Permadeath and leveling. (http://www.minecraftforum.net/news/146-notch-reveals-leveling-and-permadeath/)
Knew it. More RPG elements in Minecraft.
Well, I guess strategic food, level caps, and whatnot may be a part of the game after all! (well at least in Adventure mode)
Also, Terraria-style bosses (http://www.minecraftforum.net/news/150-18-updates-bosses-biomes-and-more/) are welcome. I love a good boss fight.
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Am I the only one who hates all that shit?
What's different about Minecraft is that it's not some RPG, it's an open game where you're free to gather stuff and build stuff with the stuff you gather.
Sure there's some survival elements, and they add some fun, but that's secondary. Adding grinding, hunger, all the useless crap other games arleady have is taking away from what makes MC different, and making it more like yet another RPG.
And permadeath is just stupid.
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All of those features are for adventure mode AFAIK
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Oh yeah I keep forgetting it's a separate mode
nvm me then
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I don't think it is. Notch talked about an Adventure Mode update a while back, but he's just calling this the 'Adventure Update'.
They're implementing a Creative Mode that's basically what we have now, though.
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AETHERMODAETHERMODAETHERMOD (http://www.minecraftforum.net/news/151-mod-spotlight-update-aether-is-out/)
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OH YESSSSS AETHERR!
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They're implementing a Creative Mode that's basically what we have now, though.
Wait...I thought that the Creative Mode would be more akin to Classic's style. Our current one would remain Survival, and these addons would be more for Adventure.
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Wait...I thought that the Creative Mode would be more akin to Classic's style. Our current one would remain Survival, and these addons would be more for Adventure.
http://www.minecraftwiki.net/wiki/Upcoming_features
First line. Creative Mode is mentioned about halfway down.
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New achievements
* Shoot the Moon with an arrow.[50]
Notch really likes Portal, doesn't he
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Quoting this post will make it easier to figure out why it's relevant/on-topic. :3 (http://imgur.com/a/XZ0K7#6MMeq)
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Quoting this post will make it easier to figure out why it's relevant/on-topic. :3 (http://imgur.com/a/XZ0K7#6MMeq)
wtf
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Damn son
Is that some mesas and buttes
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Yep! I finally decided to try out that PTM setting myself, thanks to the Aether pushing me to download and install several SSP mods, PTM being one of them. That's the world that was generated with the settings I had in place! One major downside: No trees. The SMP server I played on with this terrain utilized a plugin called "OtherBlock" or something like that to allow cacti to have a 5% chance of dropping wooden planks when destroyed with just about anything, but a 20% chance of dropping planks when destroyed with an axe of any kind. Destroying the bottom-most block of cactus would only apply the 5/20% chance to that one block; the two above it would never be a plank drop. However, when using an axe, the 20% chance had a chance of overlapping the 5% chance, allowing for double planks drops on uncommon occasions!
Edit: Thanks to theep, Assistcraft's been updated! (http://www.minecraftforum.net/topic/372683-16x173assistcraftupdated-7-25-415-pm-cdt/) The default cobblestone texture has been replaced with one which should be much less of an eyesore. Enjoy!
If you'd like a personal version that I use for removing rain, snow and clouds, here's this link instead! (http://www.minecraftforum.net/topic/372683-16x173assistcraftupdated-7-25-415-pm-cdt/)
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If you've been having problems Steam not working with minecraft. (Either it loads, then flickers to you being online.) Or (It doesn't load at all). I found a fix that should work. (This has been confirmed with 4-5 other people on various forums.)
Note: This is for people running x64 Java, Steam overlay works with x32 bit Java for minecraft for some reason.
First you need to download the stand alone minecraft.jar from http://www.minecraft.net/download.jsp
The stand alone jar is under Linux/other.
Once you have that downloaded, Create another folder called minecraft. Drag and drop the jar into that folder. Open that folder and create a text document.
Copy paste this into the text document:
java -Xmx1024M -Xms512M -cp Minecraft.jar net.minecraft.LauncherFrame
Name this text document. "Minecraft.bat" Save it as a .bat or this will not work.
Now launch the bat, if it doesn't flicker way, you got it right.
You need to now download a Bat to EXE converter. The one I use is:
http://download.cnet.com/Bat-To-Exe-Converter/3000-2069_4-10555897.html
After downloading, Unzip it and run the converter, Find where you put "Minecraft.bat" It should be in that folder you named minecraft. Select it and convert the bat.
Tada! It should now be working. I will post a picture on what it should look like if you followed my instructions.
(http://img232.imageshack.us/img232/7103/thisiswhatyoushouldget.th.jpg) (http://imageshack.us/photo/my-images/232/thisiswhatyoushouldget.jpg/)
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http://www.minecraftwiki.net/wiki/Enderman
Oh god no. Slenderman is really scary, and imagining him being in minecraft...
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http://www.minecraftwiki.net/wiki/Enderman
Oh god no. Slenderman is really scary, and imagining him being in minecraft...
Oh no. MC gets even crazier....
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http://www.minecraftwiki.net/wiki/Enderman (http://www.minecraftwiki.net/wiki/Enderman)
Oh god no. Slenderman is really scary, and imagining him being in minecraft...
That's that weird grey wood looking stuff?
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That's that weird grey wood looking stuff?
Yes. SlenderMan is a faceless, pale tall man in a suit. Almost always stalking you from distance.
See this : http://knowyourmeme.com/memes/slender-man#.TjAGvr_17NB to learn more and have nightmares. Oh, if you are interested in slendy, i recommend watching the YouTube series "Marble Hornets" But they are really creepy
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Yes. SlenderMan is a faceless, pale tall man in a suit. Almost always stalking you from distance.
See this : http://knowyourmeme.com/memes/slender-man#.TjAGvr_17NB (http://knowyourmeme.com/memes/slender-man#.TjAGvr_17NB) to learn more and have nightmares. Oh, if you are interested in slendy, i recommend watching the YouTube series "Marble Hornets" But they are really creepy
...I meant "what's that". bloody typo.
it's in the full picture, on the right
I know what slenderman is
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http://www.minecraftwiki.net/wiki/Enderman
Oh god no. Slenderman is really scary, and imagining him being in minecraft...
The "DRR DRR DRR!" text was creepy enough Notch, we didn't need this as well. ;_;
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That's that weird grey wood looking stuff?
I think that's a giant mushroom. It's seen in the village screenshot too.
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Ah, great, just what the game needs: NPC villagers in the form of memes.
Can we expect Longcat pets? Might there soon be blocks with a texture of Vegeta crushing a scouter? Will Notch ever have an original thought?
Only time will tell.
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whine whine whine
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whine whine whine
This.
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I'm just saying, when you've seen memes spouted so often that you can't stand it anymore, the last place you want to see them is in the games you play- and not as optional add-ons or plugins, but as a core part of the game. It's just a pet peeve of mine, I suppose. Like that "THE GAME" sign made of netherrack on Stuff's/Strafe's server.
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I'm just saying, when you've seen memes spouted so often that you can't stand it anymore, the last place you want to see them is in the games you play- and not as optional add-ons or plugins, but as a core part of the game. It's just a pet peeve of mine, I suppose. Like that "THE GAME" sign made of netherrack on Stuff's/Strafe's server.
Yeah, memes are tiresome. However as long as someone, somewhere still finds them funny, they will never die.
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Endermen can apparently teleport when you're not looking at them.
Goodbye, sleep. :ohdear:
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Endermen can apparently teleport when you're not looking at them.
Goodbye, sleep. :ohdear:
Oh god. Damnit Notch, are you creating a survival horror game now?
I'm just saying, when you've seen memes spouted so often that you can't stand it anymore, the last place you want to see them is in the games you play- and not as optional add-ons or plugins, but as a core part of the game. It's just a pet peeve of mine, I suppose. Like that "THE GAME" sign made of netherrack on Stuff's/Strafe's server.
Ugh, agreed. It seems someone needs to perpetuate them everywhere. Terribly disturbing. That THE GAME sign was already bad enough of an indication.
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I would be totally OK with that.
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I would be totally OK with that.
...so instead of Minecraft, the game becomes Minerhazard (Japan) / Resident Ssss (everywhere else)? Or 'Alone in the Dirthouse'? :ohdear:
And don't forget about the worst enemy...Notch's terrible bug-fixing. For every one he fixes (and usually they're the useful ones), he adds 5 more.
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I don't see how adding survival horror elements (especially just a creepy mob, which we could really use since we've adapted to creepers) makes it a different game.
At heart, it's still a 'go build cool shit and maybe level up when 1.8 comes, then watch me weep like a bitch the first time i turn around and see a surprise Enderman' game. This just adds something new and creepy.
And who knows, the Endermen could be passive aggressive. They won't so much scare the piss outta ya like a zombie or surprise Sssssss in a cave, but they may pull a Mario Boo and just stand perfectly still when you're looking at them and rearrange your shit when you ain't.
Also, I would be completely fine with him making a (real) survival horror game after MC's done. ('done' meaning 'post-release/Mojang's inevitable hangover from the 'we released it!' part)
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At heart, it's still a 'go build cool shit and'
I really don't mind the Enderman thing, but with every update and news I see on Minecraft, it seems to stray further away from it's 'go build cool shit' nature.
To me hunger crap is way more enough bullshit than the game needs, leveling up is completely pointless, etc.
The game doesn't need any of that, it's just in the way.
And yeah, a survival horror game would definitely be fine later on, since it seems obviously Notch has a thing for it, but I'd much rather he kept his priorities straight.
That THE GAME sign was already bad enough of an indication.
God I hate that sign.
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Judging content before it's even released, and before any details about it are revealed other than a few vague screenshots?
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Judging content before it's even released, and before any details about it are revealed other than a few vague screenshots?
Exactly. We have no idea how severe or whatnot the hunger thing'll be. We don't know the effects of letting it drop too far (health damage, debuffs to speed/attack/whatever). We know that it exists, food can be stacked, and there is going to be chicken.
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Judging content before it's even released, and before any details about it are revealed other than a few vague screenshots?
Um, the very point of releasing previews and concepts before release is so that the people can judge them and give feedback.
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It's not even a preview, though. It's just a screenshot and Jebs saying 'hey, this exists'.
Notch's recent comments about Endermen? (Peaceful until you look directly act them, look away and then you'll get fucked) That's a preview.
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It's not even a preview, though. It's just a screenshot and Jebs saying 'hey, this exists'.
It's a concept demonstration.
Plus my post wasn't even about Enderman
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I never said it was.
I was simply comparing the food/hunger screenshot (not a preview) to information given by Notch (a preview, even if it's about something else).
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So the Endermen are like the Weeping Angels. DON'T BLINK!
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So what incredibly useless item will this mob drop? My bet is feathers. Can't get enough feathers.
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So what incredibly useless item will this mob drop? My bet is feathers. Can't get enough feathers.
Or saddles. :V Though that's unlikely.
I'll assume it's the current block they're holding....
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Or saddles. :V Though that's unlikely.
I'll assume it's the current block they're holding....
I hope that block isn't part of the terrain. I would be PISSED if they were programmed to steal or move blocks that you place. Minecraft does NOT need a mob that can grief at will (creepers excluded)
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Notch's blog discussing Endermen. (http://notch.tumblr.com/post/8208212863/the-psychology-of-the-reticle-and-the-feeling-of)
It?s dark, it has long and narrow limbs, moves very slowly, and will pick up blocks and move them around.
DAMMIT
I wanted something a bit more psychological. So to really drive home the point of looking at them being bad, I made the Endermen freeze and turn towards you when you look at them. As long as you look straight at them, they stand perfectly still and look straight at you. As soon as you look away, they will run (very fast) towards you.
And they teleport. If they?re too far away to reach you in a short period of time, they will teleport about once per second.
We are so screwed.
Afterthought EDIT- Spoiler tags were unnecessary... :derp:
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Goddamn, I hate it already.
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Ah shit. Now creepers are the lesser of our major worries.
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I just hope that there's a mod that disables them from picking up blocks. At least destruction from creepers is somewhat avoidable, I don't want to go to my house and find out my roof is missing because Endermen snatched it while I wasn't at my house. Other than that, I kinda like the whole stare at you forever thing. Though I bet there's gonna be a way to get rid of Endermen after looking at them. Just walk backwards while still looking at them and eventually you'll be far away enough that they'll despawn. Let's just hope he programmed them to teleport only when you look away and not when you get too far away while looking at them.
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i thought minecraft suppose to be a fun playful game...
not a scarry horror game thats gunna give me nightmares :ohdear:
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Stupid Notch, his fascinations in silly things and downright messed-up ideas. If those enderpeople end up messing up landscapes and my creations by moving the blocks around and never putting them back on their place, I am going to be pissed. And either I will promptly end them by modding them out of my game, bringing their fiddling to an untimely end, or they will end my interest in Minecraft for good. (Hence their name: endermen, people who end things. No, seriously, what does "ender" even mean? I am obsessed with this word.)
Man, I liked this role-playing game, Gothic, with its clearly hostile world, but in Minecraft, everything, hostility is taken to eleven as almost everything is trying to kill you and screw you over in the most malicious way possible. It's getting tiresome. I probably won't be interested in befriending the native tribes of the pigmen, either. I just want to seek out Herobrine, the ruler of Minecraftia, slay him and enslave his minions.
But seriously, what the f**k. Those (sl)endermen sound like they are able to mess up compact mob grinders. Though I don't think they can spawn in 2 blocks tall areas, only 3 blocks tall ones. But still, since they can blink, they could accidentally end up inside the spawning chamber, where they could pick up some vital blocks, misplace them and damage the death factory.
Tl;dr: I am not going to like it if they actually start to move blocks.
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I can live with Endermen being able to rearrange blocks. I hope Notch puts in a failsafe, making sure that they cannot move blocks that were placed by a player. I don't want to spend another ten days making another Sigma only to find out it now has a sunroof, or the its eye facing another direction. If peoples works get voluntarily disrupted by these creatures, then I'm sure that Notch will have to field MANY complaints from players. Let's hope he considers this before releasing the Endermen into our worlds.
If any of my creations get griefed by the game itself, I will mod those things out so fast..... I want to create, not maintain creations out of paranoia.
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Tl;dr: I am not going to like it if they actually start to move blocks.
Knowing Notch-ism, though, the Endermen will be doing this in 1.8 and be patched hours/days later in 1.8_01 after elaborate creations get wrecked by these things. Or better yet he'll remove them entirely.
If any of my creations get griefed by the game itself, I will mod those things out so fast..... I want to create, not maintain creations out of paranoia.
Hell, while we wait for this and a new server if these guys grief the hell out of SSP we're banning this mob entirely on the new server. We already have creepers as building code inspectors, we don't need these guys to do more of that!
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Oh wow exactly as feared, we've got NPC griefers :V
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I say bring it. I am prepared for the Enderman threat. >:(
They probably won't be THAT bad, maybe plucking a block off your house every few days. They probably won't be as common as the other mobs either. I can't see them doing more damage than creepers, which can jump you and knock out the whole front of your house in addition to your lawn.
I think you should be more concerned about them teleporting and murdering the crap out of you!
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They probably won't be THAT bad, maybe plucking a block off your house every few days.
Considering they only seem to be able to hold a single block at a time, probably this.
Alternatively, if you see one messing with your house: Lock eyes with it to keep it from moving, shoot with arrows until dead, go about the rest of your day.
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Oh man, I'm going nuts about Endermen now. Creepers were bad enough, we don't need enemies moving stuff around! I hope Notch does make it at least bearable.
You know what this means? No place is safe to sleep anymore. (unless area is WELL lit, like, the whole map) They'll move your wall out of the way and guess what happens after? :ohdear:
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Now... I doubt they'd move crap while you're asleep.
The world, to my knowledge/without the Somnia mod, doesn't actually do anything while you're asleep. Try smelting something at night, then sleep to speed it up.
No dice.
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Say, can I use the Millenaire and Biosphere mod at once? Cause apparently, there are no villages close to me in the world I'm currently in.
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(Hence their name: endermen, people who end things. No, seriously, what does "ender" even mean? I am obsessed with this word.)
It's based off of the meme "Slenderman," mascot of /x/, x-tan aside. While scary to some, others see past the tall, narrow, tentacle-wielding demon and see this, (http://i.imgur.com/2SGfN.jpg) remembering that it was originally a fictional character made up on the SomethingAwful forums. While some say, "it's scary," others say, "it's getting old." As far as its block-moving capabilities go, what with mentions of it moving slowly and such, I don't foresee any major problems from these things in the future.
Assuming it can only spawn in the same light levels as current hostile mobs can, even better! I'm thinking that after some playtesting, Notch will have figured out a comfortable degree at which to spawn them to keep them an active enough part of the game to look out for, but still controlled enough that spotting a cluster of 2-5 that spawned either off in the distance or somewhat nearby won't be a death sentence for the structures you created. Those teleporting capabilities? It sounds like it'll only do that to stay close to- and attack- the player after the player has made, then broken eye contact, not to move blocks at a rapid pace! As for it getting up on rooftops, don't worry about that, unless you leave your rooftops unlit for some reason.
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I think I broke the world generation...
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Automatic building generator. (http://www.youtube.com/watch?v=K8JrAu1Idr0)
Not very efficient, definitely much slower than building things yourself, but still a cool concept :V
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Alex - What's that download? A single player world? If so, might be fun!
Haku - Looks neat!
Assistcraft's been updated for anyone who uses it instead of the default texture pack! This version (http://www.mediafire.com/?ut68a28lii774a9) removes rain/snow/clouds, this version (http://www.mediafire.com/?xxgxy65ecxyp731) keeps rain/snow/clouds the way they are, and in both, cobblestone and obsidian have been updated!
This is what I meant by "hard to explain" and why I'd do equally well for any time zone!
7/15/11 - Slept at: 7:15 A.M. Woke up at: 5:15 P.M.
7/16/11 - Slept at: 9:05 A.M. Woke up at: 7:35 P.M.
7/17/11 - Slept at: 10:40 A.M. Woke up at: 9:40 P.M.
7/18/11 - Slept at: 2:30 P.M.
7/19/11 - Woke up at: 12:05 A.M. Slept at: 8:25 P.M.
7/20/11 - Woke up at: 4:25 A.M. Slept at: 11:15 P.M.
7/21/11 - Woke up at: 6:45 A.M. Slept at: 8:45 P.M.
7/22/11 - Woke up at: 10:45 A.M.
7/23/11 - Slept at: 1:15 A.M. Woke up at: 8:45 A.M. Slept at: 11:00 P.M.
7/24/11 - Woke up at: 8:20 A.M. Slept at: 11:10 P.M.
7/25/11 - Woke up at: 10:20 A.M.
7/26/11 - Slept at: 1:15 A.M. Woke up at: 12:15 P.M.
7/27/11 - Slept at: 2:00 A.M. Woke up at: 12:30 P.M.
7/28/11 - Slept at: 5:35 A.M. Woke up at: 3:50 P.M.
7/29/11 - Slept at: 6:00 A.M. Woke up at: 4:00 P.M.
7/30/11 - Slept at: 6:45 A.M. Woke up at: 6:45 P.M.
7/31/11 - Slept at: 12:45 P.M. Woke up at: 10:15 P.M.
8/1/11 - Slept at:
For those who couldn't find it: zombe's modpack. (http://www.minecraftforum.net/viewtopic.php?f=25&t=96815) Enjoy!
There's no need to demonize and/or ridicule people who do/share something that's publicly available to all which LITERALLY does not have a SINGLE negative effect on anyone else. =P
And I've forgotten about this for ages, but if either of you are interested in more death messages, Stuff/Strafe, I've had these (http://www.mediafire.com/?2pbum2ipv2cpshc) laying around for many months after the last time I tried hosting a server of my own. Enjoy!
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This is what I meant by "hard to explain" and why I'd do equally well for any time zone!
Hey it sounds like my vacation schedule! But this'll change come uni.
For those who couldn't find it: zombe's modpack. (http://www.minecraftforum.net/viewtopic.php?f=25&t=96815) Enjoy!
There's no need to demonize and/or ridicule people who do/share something that's publicly available to all which LITERALLY does not have a SINGLE negative effect on anyone else. =P
I see. I have no problems with it, personally, other than "you're playing too easily" but then again the use of WE warp compass, Xray packs, etc. contradict that quite a lot. So I'm going for it!
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Alex - What's that download? A single player world? If so, might be fun!
Yes, yes it is. :3
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Alex - Thanks! I'll definitely give it a try sometime!
Theep and HakureiSM - I'd like an apology at some point. Telling someone "why dont you just shut up" when all they're trying to do is help you and everyone else is far from polite.
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Theep and HakureiSM - I'd like an apology at some point. Telling someone "why dont you just shut up" when all they're trying to do is help you and everyone else is far from polite.
(shouldn't this be in MC server thread instead?)
...well, I do understand your intent, and that's certainly helpful (until the server crashes). But the way you put it seemed to push Strafe with a bit more pressure than was necessary. So while I'll apologise (maybe that was a bit strong of a response), it'd also be nice for you to give one to Strafe as well for causing a mini-drama episode then. I saw that you were trying to help with trying to OP all of us and with commands utilisation, again, but it started out on a bit of an aggressive footing on your end, causing rash reaction as well.
-
[snip snip]
Now back to our regularly scheduled discussion~
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So. Aether. Anyone at all been able to find any dungeons, anywhere? my Aether is barren lol. Took me long enough to find a pig to explore with, and when I did I found some sweet looking islands, but not a single dungeon anywhere. I think I may make some Quicksoil bridges and large towers to identify islands explored so I can span out a bit, but jesus, that'll take some time. Just getting lost would absolutely suck.
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Theep and HakureiSM - I'd like an apology at some point. Telling someone "why dont you just shut up" when all they're trying to do is help you and everyone else is far from polite.
Like ep said, wrong thread bro. But since you put it here I might as well reply here, and echo ep in that you were pushing too hard on something that wasn't an issue.
Yeah you were trying to help, and having everyone as OP could make things more fun, but that doesn't mean it couldn't be mighty fun even without that. It's just a minor detail.
Strafe stated he wouldn't do it, yet you kept on pushing for it to happen, making it sound like it was his obligation to concede. Meanwhile everyone else had moved on to do their stuff, and had to watch you yap on. That was far from polite, too.
Now back on this thread's topic
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So. Aether. Anyone at all been able to find any dungeons, anywhere? my Aether is barren lol. Took me long enough to find a pig to explore with, and when I did I found some sweet looking islands, but not a single dungeon anywhere. I think I may make some Quicksoil bridges and large towers to identify islands explored so I can span out a bit, but jesus, that'll take some time. Just getting lost would absolutely suck.
Can you just delete the region files generated by the Aether and try again? I'm not sure if this Mod structures the region files similar to that of the Nether.. It's worth a shot if you want to try to generate a new landscape.
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I have the YogBox. It's basically an extension of Minecraft, with new mods, new ore, New mobs, and alot more. I found an Ice Cave in my game.
But aside from that, Minecraft is really fun! :D
-
How to over-engineer a TNT cannon. http://www.youtube.com/watch?v=htmES-AmqQU&hd=1
-
I made a self-loading cannon before. I had 12 TNT in a row horizontally, with one end being where it's set off by redstone, and the other end has a piston to push it in place. After every launch, repeaters are set up so it reloads the cannon using the piston after it finishes firing, then sand falls into the empty space where the piston retracted, so next push will work too. I had 4 of those contraptions set up, where one was the projectile and 3 were the propellant.
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Yay, more things on Endermen/Farlanders. (http://www.minecraftforum.net/news/165-18-updates-endermen-or-farlanders/)
If seems they should be having base at the Far Lands, which'll make raids there difficult....
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Received the links for an awesome Japanese mod today on IRC from Kerigis: LittleMaid, which adds "tameable" maids as a new mob that you can equip and have them hunt animals, cook for you or fight enemies together with you.
You can (and should) also customize the sounds they use, but it can be a bit tricky to figure out so I made an instruction video for it.
Thanks to unlableable for figuring out the customization as well ^^
English description of the mod (http://hopealexander.hubpages.com/hub/Little-Maid-NPC-Minecraft-Mod)
Japanese forum thread and download links (http://forum.minecraftuser.jp/viewtopic.php?t=176)
Video-instructions on how to install and customize (http://www.youtube.com/watch?v=-UOU1CT-wLk)
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Dear Internet:
Quit being better than me at everything. (http://www.youtube.com/watch?v=fO6Yp_oDy3o)
-Love Jes
-
:o
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Hoooooly balls, that's impressive.
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Know what else is impressive? Minecraft just hit 3 million sales :V
So that's 45 million bucks this game has pulled in for Notch :getdown:
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Know what else is impressive? Minecraft just hit 3 million sales :V
So that's 45 million bucks this game has pulled in for Notch :getdown:
You forgot that Alpha was cheaper.
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Was this ever linked here? (http://youtu.be/QhksNvUwaRc)
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Guys, guys guys guys. If you havn't, You HAVE to see this texture pack.
http://www.minecraftforum.net/topic/456091-16x17x-candycraft-version-26/
enjoy them peeps XD
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http://www.youtube.com/watch?v=hJHXkMBtvS0
this is a very awesome trailer
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http://www.youtube.com/watch?v=hJHXkMBtvS0
this is a very awesome trailer
Oh heh, Two Steps From Hell music. That automatically makes any trailer awesome 8)
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So a friend of mine was awesome enough to buy this for me the other day. After two hours of trying to locate my friends on this server and getting added to the realm, I finally got to start screwing around. I've already built a fair-sized replica of Camp Golf from New Vegas, plus I seem to have good mining luck.
Good god is this game addicting.
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About time - Rivers in MC! (http://www.minecraftforum.net/news/185-18-updates-first-ravines-now-rivers/)
There goes one of my biggest criticisms of the game. However, it will likely be on new chunks only, and I'm pretty sure the current seed we're using on the MotK MC server will make the end result very peculiar. :V
It also looks from the screenshot that we will be getting a height boost to 192 or 256, likely.
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Nice, nice.
Specially the height boost :V
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Nice, nice.
Specially the height boost :V
Still not sure if that will be the case. It could just be that the generated terrain is full of highlands that make it seem as if the height limit was upped, but really was not. I'd love to see it though.
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I'm not sure if a height boost would be good... more building space is nice, but twice the height also means twice as much RAM needed and twice the loading/saving time for chunks. The rivers are really nice, though!
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Still not sure if that will be the case. It could just be that the generated terrain is full of highlands that make it seem as if the height limit was upped, but really was not. I'd love to see it though.
They've been mentioning it, though, so I highly expect them to raise it.
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I see another sneaky supershroom in that shot.
What the hell are those for, anyway. ???
also, on the left hand side, is that a new friendly mob I see perhaps, or just well placed pumpkins?
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It's pumpkins :V
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Scumbag Notch: Sees all the super-crazy Enderman defenses on Reddit, makes it so that... (1.8 spoilers)
Enderman wind up dying to ordinary water.
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Scumbag Notch: Sees all the super-crazy Enderman defenses on Reddit, makes it so that... (1.8 spoilers) Enderman wind up dying to ordinary water.
This news is relevant to my interests.
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IGN' article on 1.8 (http://uk.pc.ign.com/articles/119/1190990p1.html). obvious spoilers etc etc
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If you excuse me, I have to cover all my houses in water.
Poison and Night Terrors
Spiders are already a nuisance in the world of Minecraft, but now they poison their prey. The resulting moments of panic as you watch your life tick away even after their death are sure to make exploring all the more treacherous.
FUCK
Lastly, players will soon be battling Silverfish. These monsters lurk inside the very blocks that players mine, making each swing of a pickaxe a potentially violent affair.
FUCK
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can't mine, silverfish will eat me... :ohdear:
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Forever Peaceful.
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Spiders are already a nuisance in the world of Minecraft, but now they poison their prey. The resulting moments of panic as you watch your life tick away even after their death are sure to make exploring all the more treacherous.
I GOT THIS. LEAVE IT TO ME! DIAMOND SWORD+BOW AND ARROW COMBO
Lastly, players will soon be battling Silverfish. These monsters lurk inside the very blocks that players mine, making each swing of a pickaxe a potentially violent affair.
BRING IT SILVERFISH COME AT ME BRO!
A hunger meter is being added, and the only way to gain health is to max out your meter
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO GDIIIIIIIIIIIIIIIII
orz
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On Bows: So ENTIRE TEAM IS HUNTSMAN SNIPER :V
On Spiders: Hopefully they also give less initial damage too to compensate.
On Endermen: That's it, I'm building underwater! *Notch removes sponge for good* FUX ;_;
On Silverfish: FUX! When I asked for 'more difficult', I wasn't asking for surprises in my mining operations! AAAAGH~
On Hunger: What, it's not like GTA: SA where eating replenishes both health and your hunger level instantly and simultaneously? Now I can imagine L4D-style healing...'Cover my back, gotta be full and healin'!' *munching noises eating 5 porkchops* 'Ahhh~ oh yeah'.
It should also boost fat levels - soon the entire MC server here will be fat Touhous, Metal Slug-style. :getdown:
I GOT THIS. LEAVE IT TO ME! DIAMOND SWORD+BOW AND ARROW COMBO
You're too poor for that :V
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I want to say that someone said that eating would restore a less amount than normal, but still some, along with hunger meter.
Which (apparently) only drains your HP when empty.
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I'm (not really) okay with the spiders doing poison damage, since the bow became a more viable option.
However, the silverfish bugs me. There's now a chance of getting hurt for doing something required. It's like if you had a chance of a fist coming out of your porkchop and punching you in the face.
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However, the silverfish bugs me. There's now a chance of getting hurt for doing something required. It's like if you had a chance of a fist coming out of your porkchop and punching you in the face.
brb learning to mod
Also, it'll likely spawn them a bit of a distance away (not within attack range). And with all mobs (or so notch said) getting their own attack animations/you getting the ability to block?
You should be pretty OK.
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You're too poor for that :V
Well actually..... No you're right I'm totally poor and helpless :V As for the silverfish, I'm sure they wont be that bad. It's not like they'll explode....right?
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And with all mobs (or so notch said) getting their own attack animations/you getting the ability to block?
Oh right, I forgot about that. I just figured that since it was inside the block, it would pop out bite your face off. And then laugh while watching your character flail about because you just threw your mouse across the room because HOLY FUCK THAT ISN'T A DIAMOND AAAAAAAAAA
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Oh right, I forgot about that. I just figured that since it was inside the block, it would pop out bite your face off. And then laugh while watching your character flail about because you just threw your mouse across the room because HOLY FUCK THAT ISN'T A DIAMOND AAAAAAAAAA
Shit, I do that with less-dangerous/surprising things. Creepers give me a heart attack on a regular basis...
It's not like they'll explode....right?
Comments like this make me want to take up modding :3
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Well here's a video of the new update. (http://www.youtube.com/watch?v=PcNgWEhlAxg&feature=feedf)
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At about 7:40 in that video, right after he dies...
oh god why ;_;
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He made the nights brighter why did he make nights brighter
Also Notch isn't very good at his own game, is he :V
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SPRINTING?
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SPRINTING?
Its nice to have, but I remember games with double tap dodging.
It was really annoying.
Still it looks fun all the stuff hes adding in. Be nice to see it up soon, hopefully without too many good things broken this time.
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Bumping because I'm wondering if any of you guys have heard that that Jeb from Mojang intentionally leaked out the pre-release of 1.8 just recently. It's not in the auto update, but it was posted on reddit and on the MC forums. Course I hear this update is buggy since it's contains bugs and is also likely to crash while smelting. So if you want to have a sneak peak at it or help Jeb report bugs (Notch is too busy with Project Rex Kwon Do till after the 18th) you can get it here. (And yes it's an offical leak)
http://www.minecraftforum.net/news/214-want-to-play-18-early-heres-how/
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I take it this official leak is done to get any last-minute bugs out of the way. Which is good, seeing as that we on the MotK MC server are sceptical of upgrading right off the bat (due to these bug issues) and are more likely to wait a week to go to 1.8.x.
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While it would be fun to check out the leaked version, I think I'll wait until the official release. The Endermen can wait a bit longer before stalking me.
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Course I hear this update is buggy since it's contains bugs
Welp :derp:
The official leak is good though, maybe that way we won't need rushed bug-fix 1.8.1, 1.8.2 and 1.8.3.
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Anyone find out what
Ender Pearls
do yet? Aside from making Endermen disappear and reducing aggro range, I mean...
It seems like it should do more.
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Bumping because I'm wondering if any of you guys have heard that that Jeb from Mojang intentionally leaked out the pre-release of 1.8 just recently. It's not in the auto update, but it was posted on reddit and on the MC forums. Course I hear this update is buggy since it's contains bugs and is also likely to crash while smelting. So if you want to have a sneak peak at it or help Jeb report bugs (Notch is too busy with Project Rex Kwon Do till after the 18th) you can get it here. (And yes it's an offical leak)
http://www.minecraftforum.net/news/214-want-to-play-18-early-heres-how/
Man, Thank you so much.
I've only played the normal mode a little, just to see ravines and other features, which are quite nice. But primarily I've been playing creative, playing with features that have existed all along. I'd never really screwed around with circuitry in minecraft or pistons much as I couldn't be arsed either gathering materials or fucking with invedit all the time to get anywhere. Creative does take some getting used to (like never do anything but right click to use or you will regret it with the hyperactive leftclick, but its very good.
Loving the new way the lighting works. So far been one or two glitches, though they don't happen on smooth lighting mode (what a suprise, hes done that before) but the new red fade on light makes caves awesome.
Been fucking around with pistons creative and redstone, quite liking my creations. Not liking my video editing skills.
http://www.youtube.com/watch?v=QtPltuLXbVw
http://www.youtube.com/watch?v=8kTOLgTown0
Yah. My computer sucks
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Someone punch Notch in the face if this mob is actually like this. (http://www.youtube.com/watch?v=mJ794YyFzk8&feature=feedlik)
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Someone punch Notch in the face if this mob is actually like this. (http://www.youtube.com/watch?v=mJ794YyFzk8&feature=feedlik)
Pfhahahahaha seriously? :V
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Someone punch Notch in the face if this mob is actually like this. (http://www.youtube.com/watch?v=mJ794YyFzk8&feature=feedlik)
May wanna see if someone can book a flight to Sweden. :V
Also, those aren't normal cobblestone (to my knowledge). It's a special block that always has a silverfish in it. I think it's only found around strongholds...
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Sure seems like a separate block indeed. This makes silverfish a little less problematic, whew.
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I think those blocks will be randomly scattered within normal stone blocks. Notch did say that mining itself would be more dangerous.
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Kay I've been reading and saw nothing about a height boost :(
Still, I got hyped at some of the new stuff. Screw it, I'm getting the pre-release now.
e: Btw the .jar file is 1.8mb :V
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May wanna see if someone can book a flight to Sweden. :V
Also, those aren't normal cobblestone (to my knowledge). It's a special block that always has a silverfish in it. I think it's only found around strongholds...
I'm allready in Sweden, let's get this done! Just kidding.
Anyways, if silverfish will make nearby silverfish come out of hiding in the actual release, then mining might quickly turn into hell if you have bad luck. So let's hope that they don't.
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Someone punch Notch in the face if this mob is actually like this. (http://www.youtube.com/watch?v=mJ794YyFzk8&feature=feedlik)
...Dear god, these things might be worse than Endermen in my book.
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Testing out the pre-release:
- Leveling up is a feature I could live without. After playing for just like 2 hours I can already kill most mobs without even trying. Where's the survival in that.
- Sprinting is fun and it's hunger consumption is nicely balanced.
- Only saw 2 Endermen so far, they died to rain. You can get pretty close to them too without problems, they'll only chase you if you put your crosshair right on them.
- The first time I killed a pig and it dropped several beef instead of porkchop. Weird glitch.
- The sea can get much deeper than before I think, and there's underwater caves. With dry areas inside them too! That's really cool.
- The colored lighting looks very nice.
- The furnace is severely broken though, probably because of that same new lighting. Whenever a furnace lits up or shuts down the game displays that 'saving chunks' message then crashes. I find this to be infuriating.
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- The sea can get much deeper than before I think, and there's underwater caves. With dry areas inside them too! That's really cool.
I had noticed for the depth of the sea ('cause I like diving instead of staying near the surface when I have to cross a river or whatever), but I didn't know about underwater caves, sounds pretty cool!
A strange feature I have in one of my worlds though, is a cave that is literally under water, I mean if you go deep enough, you just get into a waterfall and fall into the cave...
This is what I mean:
(http://desmond.imageshack.us/Himg196/scaled.php?server=196&filename=20110913152524.png&res=gal) (http://img196.imageshack.us/img196/4134/20110913152524.png)
And the same place, as seen from below (maybe I should've lit the waterfall):
(http://desmond.imageshack.us/Himg846/scaled.php?server=846&filename=20110913152608.png&res=gal) (http://img846.imageshack.us/img846/4932/20110913152608.png)
PS: Damn it, ImageShack wants me to sign up to get the direct link of the image, "bypassed" this^^'
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That's precisely what I meant though :V
Though I've only found small areas so far, while holy shit that one you found is big
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Oh sorry, I thought you meant an underwater entrance and then you have to resurface, while here the entrance is just a hole at the bottom of the lake :V
However, there's not much to see except the waterfall and lavafall, because it's just a hole, nothing to explore... (EDIT: Scratch that, there are four sort of ravines meeting at some point down there, good mining opportunity)
An other interesting thing I noticed was a mountain cave, I mean the entrance was impossible to reach by foot (some 70 blocks high).
EDIT: Gotta edit this again. Cave networks are simply amazing now. You should try this seed: 2015284918655602569
underwater huge cave network entrance at X -494, Z 211 (and pit-like entrance at -463, 150 and -441, 138)
And I keep discovering new entrances in the nearby mountains. Only one thing to say: don't get lost :D
Oh, and the underwater cave is at -72, 258.
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Hey, have you found any abandned mines yet?
I'm inside one right now, it's freaking massive.
And there's a ridiculous ammount of zombies, spiders, I've even ran into an enderman in here.
And right now I'm in front of a dungeon of blue poisonous spiders.
Ohgod
e: Okay WHAT THE FUCK
A blue spider just managed to dodge lava and get past a 1-wide corridor to kill me.
/me checks
Cave Spiders are also smaller than regular spiders[1][3], presumably so that they can fit through the mine shafts that they spawn in. Their exact size is 0.7x0.7x0.5.
MOTHERSON OF A FUCK
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Nice...I have yet to find one. Good luck with the blue spiders.
EDIT: 1.8 pre-release update out! Get it now! ^^ (http://www.minecraftforum.net/news/220-18-updates-second-pre-release-update-available/)
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>Their exact size is 0.7x0.7x0.5.
Oh that is not fucking cool... Also, no more snow biomes until 1.9 :\
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Got into 2 abandoned mines, one with blue spiders (which drained my life down to one heart >.<) and one without any mob, because it was right in the air...
Those blue spiders are a pain, they can fit everywhere (I wonder if they can fit between a block and a slab?).
I haven't encountered any Silverfish, though.
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so_many_dungeons
I've found 3 so far, one spider, one zombie and one blue spider, and judging by the sheer ammount of skeletons and creepers here I'm sure there one for each too.
Yeah I'm getting owned p easily :fail:
Gonna get that update now.
e: rofl "Minecraft Beta 1.8 Pre-Release 2 :)"
e2: Nice, now you only have to click once holding shift when crafting and it'll craft everything it can.
e3: what the ass another blue spider spawner
e4: yeah I lost count of those, blue spawners fucking everywhere
oh hey wussup, not much, just chillin here in this awesome abandoned mine
(http://i51.tinypic.com/111mssn.jpg) (http://i55.tinypic.com/33nenp5.jpg)
oh hey what's this
(http://i56.tinypic.com/xm09cj.jpg) (http://i51.tinypic.com/2u7byq0.jpg)
sweet mother of hell
(http://i56.tinypic.com/32znajn.jpg) (http://i56.tinypic.com/2ro741t.jpg)
This thing's just massive
(http://i54.tinypic.com/25umno2.jpg) (http://i53.tinypic.com/331qe5x.jpg)
Another view I got after finding this precipice of hell from another way:
(http://i52.tinypic.com/nvclxx.jpg) (http://i51.tinypic.com/28rfnsh.jpg)
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While foraging for food near my hut, I found this weirdness:
(http://i135.photobucket.com/albums/q158/AyaReiko/minecraft/th_2011-09-13_190446.png) (http://s135.photobucket.com/albums/q158/AyaReiko/minecraft/?action=view¤t=2011-09-13_190446.png)
(http://i135.photobucket.com/albums/q158/AyaReiko/minecraft/th_2011-09-13_190457.png) (http://s135.photobucket.com/albums/q158/AyaReiko/minecraft/?action=view¤t=2011-09-13_190457.png)
(http://i135.photobucket.com/albums/q158/AyaReiko/minecraft/th_2011-09-13_190518.png) (http://s135.photobucket.com/albums/q158/AyaReiko/minecraft/?action=view¤t=2011-09-13_190518.png)
Also, I found this in a nearby cavern too.
(http://i135.photobucket.com/albums/q158/AyaReiko/minecraft/th_2011-09-13_192113.png) (http://s135.photobucket.com/albums/q158/AyaReiko/minecraft/?action=view¤t=2011-09-13_192113.png)
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Haku, this is awesome XD (just don't fall).
Your lava lake is pretty cool too, Aya Reiko.
I could build my house on/in the mountain, don't know the English word for houses inside rock, but there's enough room in there.
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1.8 out now. Full release.
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so_many_dungeons
I've found 3 so far, one spider, one zombie and one blue spider, and judging by the sheer ammount of skeletons and creepers here I'm sure there one for each too.
Yeah I'm getting owned p easily :fail:
Gonna get that update now.
e: rofl "Minecraft Beta 1.8 Pre-Release 2 :)"
e2: Nice, now you only have to click once holding shift when crafting and it'll craft everything it can.
e3: what the ass another blue spider spawner
e4: yeah I lost count of those, blue spawners fucking everywhere
oh hey wussup, not much, just chillin here in this awesome abandoned mine
(http://i51.tinypic.com/111mssn.jpg) (http://i55.tinypic.com/33nenp5.jpg)
oh hey what's this
(http://i56.tinypic.com/xm09cj.jpg) (http://i51.tinypic.com/2u7byq0.jpg)
sweet mother of hell
(http://i56.tinypic.com/32znajn.jpg) (http://i56.tinypic.com/2ro741t.jpg)
This thing's just massive
(http://i54.tinypic.com/25umno2.jpg) (http://i53.tinypic.com/331qe5x.jpg)
Another view I got after finding this precipice of hell from another way:
(http://i52.tinypic.com/nvclxx.jpg) (http://i51.tinypic.com/28rfnsh.jpg)
did you have to download again for update 2, or is that automatic updating if you have the pre-release already?
I haven't tried survival mode after I heard you can't even smelt iron.
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did you have to download again for update 2, or is that automatic updating if you have the pre-release already?
I haven't tried survival mode after I heard you can't even smelt iron.
Forget that, go straight to 1.8 UNLESS you play on servers which still want to ride on 1.7.3 (like ours) or if you use required mods that lack 1.8 versions yet (one common example being Optifine).
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did you have to download again for update 2, or is that automatic updating if you have the pre-release already?
Replaced the .jar
Also after the update the furnace stopped crashing the shit out of everything. That was a stupid glitch.
e: whoa 1.8 is out :D
And Notch made a tweet about snow biomes like half an hour ago, so I guess they're out there :D
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There are still some crashes though, had a "Saving chunks" crash when putting items in a chest...
And I noticed a lighting glitch with brick stairs, they darken the wall.
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And Notch made a tweet about snow biomes like half an hour ago, so I guess they're out there :D
I've heard the contrary that they wouldn't patch that until 1.9
EDIT:
...
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends
- Removed Herobrine
Wait, what? I thought we already killed him in 1.6.5 and 1.6.6! Of course, he was the bedrock in Sphere world on DDR's MC server here, but still, this is odd!
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I've heard the contrary that they wouldn't patch that until 1.9
Yes I know but
http://twitter.com/#!/notch/statuses/113986669312622592
I can hope okay :(
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So I tested a bit of 1.73 <-> 1.8 transition with new vanilla worlds with some assistance via Zombe's mod (which, if you enabled Flying/Sprinting, will compound the effect with MC's sprinting, so you can easily run VERY quickly - but jump height acceleration isn't there yet, I think).
Results: I suggest starting over and making a fresh 1.8 world regardless of the progress you've done on 1.7.3 or the lack of snow biomes. It's crazy enough it even affects the sea level!
Proof here (1.7.3 on left, 1.8 on right):
[attach=1]
[attach=2]
[attach=3]
1.7.3 doesn't play nicely with 1.8-generated worlds, either (but that's no surprise):
[attach=4]
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- Removed Herobrine
I had the same thought on this. I thought that was of the past. ???
But anyway, I'm sticking with 1.7.3 at the moment, mostly because of the server, and no optifine. Without optifine, I get laaaaaaaaaaaaaaaaag. :colonveeplusalpha:
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- Removed Herobrine
Durr oh Notch you prankster.
On the other hand, I've been dabbling a bit in 1.8 just now, really like the lighting and I was also reminded how long ago it was that I played ordinary Minecraft.
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Sticking to 1.7.3 is reall not worth it. Like, at all.
1.8 is just too great, seriously :V
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I like the new lighting effects, but not the red/orange hue given off by "non-sunlight" sources. It makes my structures look odd. I'll have to adjust it in my texture pack sometime.
I'm loving the blueish hue given off by "moonlight" though. :3
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I like the new lighting effects, but not the red/orange hue given off by "non-sunlight" sources. It makes my structures look odd. I'll have to adjust it in my texture pack sometime.
IMO they look a bit better if smooth lighting is on. This does affect performance a bit, though.
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Started a new world with the full 1.8 release. Found this right away:
(http://i135.photobucket.com/albums/q158/AyaReiko/minecraft/th_2011-09-14_224114.png) (http://s135.photobucket.com/albums/q158/AyaReiko/minecraft/?action=view¤t=2011-09-14_224114.png)
If you plan to use villages as base of operations, start by walling it up (2 block high of planks is a good start), light up all of it (don't forget the roofs), and add a moat (with water). Failing to do all of that, and you'll find your village overwhelmed by nasties and rearranged by Endermen.
Also...
Scored my first Ender Pearl!
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Started a new world with the full 1.8 release. Found this right away:
(http://i135.photobucket.com/albums/q158/AyaReiko/minecraft/th_2011-09-14_224114.png) (http://s135.photobucket.com/albums/q158/AyaReiko/minecraft/?action=view¤t=2011-09-14_224114.png)
Damn townies cannot light. :V
If you plan to use villages as base of operations, start by walling it up (2 block high of planks is a good start), light up all of it (don't forget the roofs), and add a moat (with water). Failing to do all of that, and you'll find your village overwhelmed by nasties and rearranged by Endermen.
You forgot about the overhangs on the outer walls against the wall-climbing spiders. Also 3 blocks high, at least.
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You forgot about the overhangs on the outer walls against the wall-climbing spiders. Also 3 blocks high, at least.
Doesn't do shit against blue spiders :V
Though I'm hoping those only spawn underground.
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Only in mineshafts. Also, the sun apparently doesn't make them go passive... :ohdear:
EDIT: Minecraft 1.9, now with 200% more nightmarish cows! (http://www.reddit.com/r/Minecraft/comments/khidm/notch_has_created_mushroom_cows_wat/)
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EDIT: Minecraft 1.9, now with 200% more nightmarish cows! (http://www.reddit.com/r/Minecraft/comments/khidm/notch_has_created_mushroom_cows_wat/)
What in the world? Is that an awkward mushroom biome or something?
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Indeed it is.
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For those of you who don't know, the "Mooshroom" resembles the cow which we have on our packages of milk here in Sweden. And they are supposedly shearable, so can we cut the mushrooms of them?
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Relevant to Touhou and Minecraft. (http://danbooru.donmai.us/post/show/964126/creeper-edowan-hat-jpeg_artifacts-komeiji_koishi-k) (danbooru warning)
I've played around with 1.8 for a little while, but I don't think I'll really get into it yet, and will stick to the MotK server for the time being. Looks interesting, though :3
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first sprite i ever attempted and i think it turned out pretty well.
http://tinypic.com/r/ify8n8/7
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Relevant to Touhou and Minecraft. (http://danbooru.donmai.us/post/show/964126/creeper-edowan-hat-jpeg_artifacts-komeiji_koishi-k) (danbooru warning)
I've played around with 1.8 for a little while, but I don't think I'll really get into it yet, and will stick to the MotK server for the time being. Looks interesting, though :3
Love that pool. Only on the second time reading it did I realise why they went through the nether portal though lol.
Also stone bricks. Fucking. Finally. So good to have them. Cobble looks wank (general opinion) and Stone looks like a Cliff. now we have a material that actually looks like a building material that isn't wood or brick. A welcome addition!
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Dear Notch,
1.8 is the most amazing thing ever. But please fix everyone dropping ten thousand individual XP orbs upon death in multiplayer and lagging the server down to 2fps every time (http://www.minecraftwiki.net/images/0/04/ExcessiveExperienceOrbs.png).
Thank you,
Azure
On a more serious note, I found a huge abandoned mine shaft, and the center room was also in the middle of a ravine, so there were about 20 empty blocks below me and 20 empty blocks above me (I couldn't see the top OR the bottom), with only a single layer of wood to stand on. Also, poison spiders coming from every angle. This was the first time I ever saw an abandoned mine shaft, a ravine, or poison spiders, and I knew nothing about any of them beforehand. I somehow survived because the new food system is awesome, but it was the scariest thing I've ever encountered in Minecraft.
Also, Endermen are awesome and I personally think it's cool that they can move blocks, but I agree that it could be frustrating in some situations. The most popular solution I've heard so far is only making them do that if they're chasing you, which would work perfectly.
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Also, Endermen are awesome and I personally think it's cool that they can move blocks, but I agree that it could be frustrating in some situations. The most popular solution I've heard so far is only making them do that if they're chasing you, which would work perfectly.
Alternatively, build all your structures like this...
block water block
Repeat as needed. Watch as vandalizing endermen drown!
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Dear Notch,
1.8 is the most amazing thing ever. But please fix everyone dropping ten thousand individual XP orbs upon death in multiplayer and lagging the server down to 2fps every time (http://www.minecraftwiki.net/images/0/04/ExcessiveExperienceOrbs.png).
Thank you,
Azure
This is one of the biggest reasons why we on the MotK MC server aren't upgrading yet. 1.8 is a crapton of fun though (playing on my laptop with crappy framerates while desktop is on 1.7.3).
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Seems like there's a patch for it (http://www.minecraftforum.net/topic/620720-18-pre-2smp-xp-orb-disable-stop-the-lag-monster/). It's listed as for pre-release 2, but at least one person in the thread says it works in the latest version. I haven't personally tried it, though.
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first sprite i ever attempted and i think it turned out pretty well.
http://tinypic.com/r/ify8n8/7
single player easy mode :derp: but awesome ^^
Do you have tnt to blow that thing up after you finished?
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Wow, that was fast. 1.9 pre-release is available from notch's twitter.
May give some feedback in a few minutes/hours.
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Wow, that was fast. 1.9 pre-release is available from notch's twitter.
May give some feedback in a few minutes/hours.
GET HYPE YEAH
...should've just delayed 1.8 further to make an even larger update, but whatever.
Downloading, will do the same with feedback.
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Welp, finally bought my own license. Time to reach incredible laptop temperatures again.
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Welp, finally bought my own license. Time to reach incredible laptop temperatures again.
Get a laptop cooling mat. I use a Targus Chill Hub XC for that, despite it being for 17" laptops (mine's only 12.3" :V), and it is great for prolonged gaming sessions where it otherwise overheats and shuts itself down after some time.
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Get a laptop cooling mat. I use a Targus Chill Hub XC for that, despite it being for 17" laptops (mine's only 12.3" :V), and it is great for prolonged gaming sessions where it otherwise overheats and shuts itself down after some time.
Laptop cooler will not help my Vaio much. Sony had the foresight of NOT putting air holes anywhere near anything that actually needs to cool down.
The only things that have air holes are the RAM and hard drives. And they're in their own closed section of the laptop
GREAT DESIGN, SONY.
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Laptop cooler will not help my Vaio much. Sony had the foresight of NOT putting air holes anywhere near anything that actually needs to cool down.
The only things that have air holes are the RAM and hard drives. And they're in their own closed section of the laptop
GREAT DESIGN, SONY.
Oh my. First forced use of OEM drivers (can't get any from NVIDIA or AMD, meaning several versions behind), proprietary SSD design (VAIO Z), and now stupid design for cooling (hell even Apple does a better job - the exhaust ports are hidden behind the screen hinge). No wonder Sony is such a flop in the laptop market.
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Anyone else absolutely terrified by
the villagers?
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Anyone else absolutely terrified by the villagers?
You're not the only one. It makes the rest of the 1.9 crew pretty harmless in comparison.
Yep, I have one more reason to blow up the NPC villages (with Shady) once our server updates to 1.9 (we still haven't gone to 1.8 yet).
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I'd be glad to assist in nuking villages once the server is updated to 1.9. I still haven't been able to join in on the fun, since the other server I frequent went to 1.8 with the update and all and I had to update my client. :V
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Coming back in to 1.8 after not playing for a few months, absolutely blown away.
Just came across what looks like an abandoned mine after upturning a desert for building material; amazed at the idea of dungeons and constructions that exist without my existence (besides, free minecart track)
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Got Minecraft a few days ago. Been working some on a fort in both Survival and Creative, although lag has been hindering that a fair amount, combined with the fact that you don't get a map in Creative for some reason, and I don't know/am too lazy to make enough paper to make one.
Also, exploding mountains in Creative mode with unlimited TNT works.
oh god so addicting
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unlimited TNT works.
it does :wat: http://www.youtube.com/watch?v=k7MDqC9A-ck
My pc is quite good but Java can't handle this chain reaction, blowing holes into a mountain works with no problem ^^
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combined with the fact that you don't get a map in Creative for some reason
You do have one (at least in 1.8, not checked in 1.9).
Nice chain reaction Dorakyura, it would seem it glitched the water a little :D
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Anyone else absolutely terrified by the villagers?
What? No! Killing cute animals and Herobrine's twisted creations gets boring after a while. Now, slaughtering innocent people is what I yearn for.
Finally, less than two months before the planned release date (11.11.11), Notch is starting to make Minecraft fun. Hell, it's about time. Abandoned mine shafts, strongholds, Nether ruins, experience... things is looking pretty guuuud.
Anyway, still looking forward to redstone light getting a vivid red glow. From what I've seen, all light sources which are not moonlight or sunlight emit yellowish light. That includes redstone torches etc.
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What? No! Killing cute animals and Herobrine's twisted creations gets boring after a while. Now, slaughtering innocent people is what I yearn for.
Join me and Shady in blowing up NPC villages once we update to 1.9.x! :V
Anyway, still looking forward to redstone light getting a vivid red glow. From what I've seen, all light sources which are not moonlight or sunlight emit yellowish light. That includes redstone torches etc.
I'd kill for tinted glass, personally, to do just that. Don't see how that would be a problem to implement (though it'd likely be through a separate block).
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I'd kill for tinted glass, personally, to do just that. Don't see how that would be a problem to implement (though it'd likely be through a separate block).
Yeah. That too. Notch should have noticed by now that, after the huge success of coloured wool, it wouldn't hurt to make the dyes even more versatile, if not outright able to recolor pretty much anything. I'm thinking primarily glass, but painted planks, or stone, or glowstone... I mean, why the hell not?
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Just gonna chime in to say that I love everything about that idea.
Let me make a stained glass painting or a colorful statue that doesn't burn up, damnit!
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Considering the game already overlaid textures for Biomes to colour leaves and grass, and coloured transparancy already exists with water, I can't see it being hard at all to do stained glass or colour for any blocks.
Infact given that the ability for texture overlay is already somewhat coded into the game (and another texture layer again now we have texture based light transitions in 1.8) I'd be very suprised if a painting mod doesn't already exist.
Personally not sure what my take on red glow redstone is. It is nice to light some places with it, but its annoying if you don't want the circuit to light something up like a christmas tree.
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Pretty sure there's a mod, but I'm not sure if it's been updated in a while...
(or there was at least the idea of a mod or something)
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There was a mod, I used it. Dunno if it's still updated though, too bad, it was awesome.
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did I understand that right? colorable wood and cobblestone? do want :V
then I can build the Ancient City of Oni with original dark coloring muhahaha
(I still don't want to know how many black and red wool I need for the Palace of the Earth Spirits :getdown: )
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So, uh, stats and bottles! (http://i.imgur.com/oK2tE.png)
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So, uh, stats and bottles! (http://i.imgur.com/oK2tE.png)
Finally a use for EXP - but they better patch that bug concerning the orbs first!
Also, with bottles, craftable beer please Notch. :V
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Also, with bottles, craftable beer please Notch. :V
Pfft. The bottles are clearly going to be used for Molotov Cocktails. >:D
I am liking how this Experience setup is panning out. Soon, everyone will be able to run frantically and moon jump like a certain Tengu.
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Pfft. The bottles are clearly going to be used for Molotov Cocktails. >:D
Assuming existing ingredients I'll say squid ink sacs + wool + bottle + flint & steel. :V PX then becomes happy for the rest of the game. :getdown:
I am liking how this Experience setup is panning out. Soon, everyone will be able to run frantically and moon jump like a certain Tengu.
Except these levelling systems just make that certain Tengu's speeds and jumps even sillier than they already are. Soon said figure will defy physics and gravity. XD
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How is xp even meant to work?
What happens if the server changes or you delete your jar.
BB xp points.
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Hehe, Simpsons opening Minecraft-style. (http://www.youtube.com/watch?v=QfKtrGczyBs&feature=player_embedded#!)
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Nether dungeons and snow golems are awesome.
If I understand right as I haven't tried yet, Pumpkins grow from an adjacent stalk? if so, then production lines for snowmen are quite possible.
Shroom lands and the Testifactors I think Notch was spending too much time in a certain kind of coffee shop. Think he was trippin balls when we made these things.
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Trippin' balls is the only explanation I have for those
hellcows mooshrooms.
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Trippin' balls is the only explanation I have for those hellcows mooshrooms.
Don't forget, if you shear them in SMP a server and client side cow spawn. SO THEY DUPLICATE.
Definitely not trippy.
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moore mooshrooms than your server have moom for.
"notmushroominhere" - Yogscast 2011
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Le new stuff (http://www.minecraftforum.net/news/245-last-build-of-19-pre-release-available-now/)
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The new 1.9 prerelease looks great! I gave it a try earlier, hardcore mode, but for some reason no mobs were spawning (must be a bug with a previously "peaceful" world).
Didn't try using ender pearls nor going to the Nether yet, though.
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Oh man that disk 11 (http://youtu.be/R-rJCqPgby4)
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Dear god, 11 would be perfect for paranoia fuel. Looks like I'm going to have to try getting more Creepers shot by Skeletons. :V
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According to the wiki. "11" Is an 'Eerie Audio Recording of a fearful player being chased by an Enderman.'
I have this disease called trying to sleep. THANKS FOR CURING IT MOJANG.
NoHeadsProduction 3 minutes ago 16
can we please update the minecraft server so I can play this ALL THE TIME
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can we please update the minecraft server so I can play this ALL THE TIME
YES WE MUST (after Bukkit gets properly updated and plugins work all fine, along with Optifine).
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Well animal breeding solves and wool problems.
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not to mention it actually makes it worth growing wheat.
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ENCHANTMENT TABLES (http://www.technobuffalo.com/gaming/platform-gaming/minecraft-getting-item-enchantments/)
these look awesome. these plus the potions make my marisa skin all the more fitting :V and since strafe is deciding on going back to patchy i know what i must do...STEAL ALL HIS BOOKS!
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Breeding continues, yeah! With BABIES! (http://www.minecraftforum.net/news/253-19-updates-animal-breeding-continues-advancement/)
Next up: Notch recreates the Chao Garden from the Sonic Adventure games. :V
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Breeding continues, yeah! With BABIES! (http://www.minecraftforum.net/news/253-19-updates-animal-breeding-continues-advancement/)
Next up: Notch recreates the Chao Garden from the Sonic Adventure games. :V
Why am I okay with this.
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Because fuck yeah Chao Garden.
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Breeding continues, yeah! With BABIES! (http://www.minecraftforum.net/news/253-19-updates-animal-breeding-continues-advancement/)
Next up: Notch recreates the Chao Garden from the Sonic Adventure games. :V
OH GOD. BETTER START HUNTING FOR THOSE ANIMALS AND CHAOS DRIVES AGAIN! Also, WHAT SICK MAN SEND ALL THESE BABIES TO FIGHT ME? :V wait something's wrong here....
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Next up: Notch recreates the Chao Garden from the Sonic Adventure games. :V
no. no. No. NO. NO. >:( Chao's were the most "what the fuck were they thinking" aspects of the Sonic Universe (aside from the growing collection of useless sidekicks)
Notch had better not make a unit similar to the Dreamcast's VMU to make us "raise" our new barnyard abominations.
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Why am I okay with this.
Why did you ask.
Because fuck yeah Chao Garden.
I want to play Adventure 2 on my DC again just for this.
OH GOD. BETTER START HUNTING FOR THOSE ANIMALS AND CHAOS DRIVES AGAIN! Also, WHAT SICK MAN SEND ALL THESE BABIES TO FIGHT ME? :V wait something's wrong here....
Heavy breeds Chao? Oh my.
no. no. No. NO. NO. >:( Chao's were the most "what the fuck were they thinking" aspects of the Sonic Universe (aside from the growing collection of useless sidekicks)
It was a very interesting diversion, though! A little odd to slow down and raise pets in a Sonic game (what is this, Harvest Moon?), but it was quite rewarding at least and delivered a whole alternate depth to the rest of the game.
I found the attempts to re-brand the series as a WTF moment for the franchise, but this needs no further discussion here.
Notch had better not make a unit similar to the Dreamcast's VMU to make us "raise" our new barnyard abominations.
Or the GBA with a supporting Sonic game on that system for you Gamecube version owners. :V
Chances are that he'd more likely use the Pocket Editions of the game for this, which would be a real pain for those of us lacking supporting hardware (so far just the obscure Xperia Play).
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Heavy breeds Chao? Oh my.
Well.... (http://www.youtube.com/watch?v=mEd10e6754w)
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GREAT MOTHER OF EVERYTHING THAT IS HOLY AND GOOD. WHEN THE F ARE WE UPDATING!?!?!?!?!?!?!??! (http://www.minecraftforum.net/topic/651591-%E2%96%BA-update19-new-features-official-report-on-new-features-part-3-is-released/)
Pre-release 3 for 1.9 is out and there was more added than I added than I anticipated :getdown: Also, dat sky realm HECK YEAAAAAAAAAAAAAAAAAAAAAAAAAH! (but it doesnt work yet :derp:) Also I hope yall don't mind getting drugged via potions ;)
Edit: Oh I didn't see the invisibility potion there now I can be a spy!
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Does this mean that I can creep around sapping Dispensers using Redstone
Sappers Torches, then? :V
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GET HYPE!
Does this mean that I can creep around sapping Dispensers using Redstone Sappers Torches, then? :V
Spah sappin' mah Dispenser!
Where's the potion for Dead Ringer effects? :V
Whatever, I'll take Speed, Invisibility, and Jump Boost (assuming, like prior screenshots, we are limited to 3 at a time) all at once! Keep on watching! :D
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So much stuff being thrown into our faces. ayayayayaya
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The more I find out about the Potions and the Enchantment system, the more I love it. Hopefully the official 1.9 will hit soon.
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It probably will. Considering that Notch has decided that on the 18th of this month. Minecraft will be on a 1-month development freeze so that the Mojang team can focus on fixing as many bugs as possible in Minecraft before the offfical release date. (November 18th)
Which is a week after Minecon. (Which I never understood why he would sell the tickets to it at an insane price [$139, not including hotel and traveling fees] and also hold it in the strangest location [Las Vegas])
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Holy shit, Enderdragon. (http://www.minecraftwiki.net/wiki/Enderdragon)
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Holy shit, Enderdragon. (http://www.minecraftwiki.net/wiki/Enderdragon)
Yeah im ready TO PUNCH IT IN THE FACE!
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A recent post from Jeb suggest that Notch told the staff that there will not be a 1.9 release. Instead all pre-releases from this point will lead toward the offical release on November 18th. I guess that means that 1.8.1 will mark the end of the Beta chapter. And thus now we will have to monitor every pre-release updates via twitter till November 18th since by then the game will offically launch.
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Wow I haven't been keeping track of stuff, hadn't even looked at this thread for a while. Holy shit, one month and everything's changed.
Am I the only one who's bummed out by the prospect of the Beta ending? It felt so infinite, like the game would expand and get new and exciting things forever :/
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I think it still will, to some extent. From my understanding, everyone but Notch and a handful of others are going to continue on with Minecraft, while Notch does other crap.
And if they ever do stop updating... Well, then you've got mods.
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The Beta had to end at some time. Fortunately, they'll still be adding stuff.
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Official release is just another term for extended beta.
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More info for you guys:
My design guidelines for the dragon: If I can beat at all, it's too easy.
AW YEAH NOTCH THAT'S THE WAY TO DO IT. It seems notch caught on to the too easy thing :V
The dragon phases through terrain, and is 100% invulnerable now. Now to make it more difficult.. Hmm..
THANK YOU FOR SATISFYING MY LUNATIC DESIRES NOTCH \o/
i made it vanish all blocks it hit. That was awesomely destructive, but expensive in MP. =D
...that sounds...problemmatic. AND YOU PANSIES WERE WORRIED ABOUT ENDERMEN JUST LOOK AT THIS:
yes. Everything. Instantly. Not sure if we're keeping it. =)
YEAH YOU BABIES THIS IS A REAL HAZARD. However, it may be removed so who knows :V
Yep, I'm going to have to let mobs have multiple hit boxes.. Crap. Much crap. This is going to be horrible to implement. First: MvC3!!
About time gdi.
Also jeb poasted:
Enchantments are 'done' for the time being. Now on to why there are so many bad potions... *dun dun dun*
I wonder what he has planned. Also, it seems ghast tears now cause regeneration in a potion rather than instant health or something.
Edit:
derp forgot this:
http://imgur.com/BNitw (http://imgur.com/BNitw)
isnt it awesome?
2x Edit:
http://www.pcgamer.com/2011/10/10/minecraft-footage-shows-dragon-mysterious-spires-starless-skies/ (http://www.pcgamer.com/2011/10/10/minecraft-footage-shows-dragon-mysterious-spires-starless-skies/)
some short footage of the ender. Tons of enderman, giant spires of obsidian, and DRAGON :getdown:
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The addition of the dragon sounds too good. Finally, MC has super-destructive mobs to actually be genuinely concerned about! :getdown:
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The addition of the dragon sounds too good. Finally, MC has super-destructive mobs to actually be genuinely concerned about! :getdown:
Dragon spawners GO
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Dragon spawners GO
Yep, Shady is in support of these! :getdown:
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I wonder... Would it be possible to tame a dragon? It would be cool to have a flying mount that rains destruction anywhere. >:D
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The addition of the dragon sounds too good. Finally, MC has super-destructive mobs to actually be genuinely concerned about! :getdown:
Oh yeah because supercreeper mobs outside your goddamn castles were no big deal right
Also strafeghasts
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Sooooooo am I the only one whos curious what happened to the Mod API integration thing they was on about ages ago that hasn't been mentioned since?
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I really think he made this update to fuck with Bethesda.
:getdown:
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:getdown:
Do you think they'll sue him for using dragons, too? :derp:
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Do you think they'll sue him for using dragons, too? :derp:
More like Notch is making the Elder Blocks or the Miner Scrolls, and thus Bethesda may try to extend its case to this. :\
...which in that case, no money to Skyrim from me.
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More like Notch is making the Elder Blocks or the Miner Scrolls, and thus Bethesda may try to extend its case to this. :\
...which in that case, no money to Skyrim from me.
mmh? If Minecraft has dragons, why would you get Skyrim anyway
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To dual wield. :V
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Dualwield Diamand Picks for double the Stone Mining speed
(http://img692.imageshack.us/img692/2338/donotwant19.jpg)
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:getdown:
Rofl :getdown:
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The concept of an invincible being that destroys even Adminium doesn't seem like a legitimate threat at all. It sounds more like forcing you to delete your world when one shows up, regardless of when or where. Seeing how this is heading, they'll probably be hostile, have a huge sight range with x-ray vision [see through blocks], and ignore things like light, difficulty, even the game mode. It'll probably take a mod to disable their appearance, too.
At this rate they should probably be called (Ender)Dragon Gods instead of just (Ender)Dragons if you get my drift.
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Well it looks like there is only one enderdragon in the ender.
Notch mentioned maybe putting smaller dragons in the overworld.
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Thank God they don't spawn in the regular world (http://www.youtube.com/watch?v=XTpFDRZExAg&feature=player_embedded)
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Thank God they don't spawn in the regular world (http://www.youtube.com/watch?v=XTpFDRZExAg&feature=player_embedded)
No wonder Endermen are always moving blocks. They have to keep moving their homes away from that damn dragon!
It looks very cool. Just waaaaay too destructive to unleash in the main world.
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Indeed, seeing them in main world would be diastrous. However, I still support seeing smaller, less destructive dragons in main - there, death from above :getdown:
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Not that it will stop Strafe from spawning one in the multiplayer world one day
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And of course, smaller dragons would probably act like powered-up Ghasts. You know what that means for me. :V
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Yep, he would. :V
Better yet, put a few dragon spawners around, especially in the planned sphere world. Have to keep the game from becoming too easy!
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Indeed, seeing them in main world would be diastrous. However, I still support seeing smaller, less destructive dragons in main - there, death from above :getdown:
Should be of interest.url] (https://twitter.com/#!/notch/status/124154763351818240)
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Well, my ass is grass.
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dat email (http://imgur.com/XN4We?full)
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spy stealin mah textures (http://i.imgur.com/Rt2WL.png)
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Not that it will stop Strafe from spawning one in the multiplayer world one day
Yep, he would. :V
Better yet, put a few dragon spawners around, especially in the planned sphere world. Have to keep the game from becoming too easy!
No. No. No. No. and No. I know my limits, and I do not wish to cross that line. Notch would have to tremendously nerf them before I even THINK of spawning them in the main world.
The only way that I would spawn a dragon is if it was in a controlled realm completely separate from the main world. Anarchy Sphere World, for example. Perhaps even the Nether..
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Did I hit a nerve there? :V
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Not at all. They're just too much of a threat, even by my standards. :V
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The only way that I would spawn a dragon is if it was in a controlled realm completely separate from the main world. Anarchy Sphere World, for example. Perhaps even the Nether..
Some of us plan to use the Nether for various things, so I wouldn't do the latter.
BUT, Anarchy Sphere Enderdragon madness? OH YES :getdown:
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December 21, 2012.
The world came to a sudden end after a dozen Ender Dragons were spawned by Strafe...
I hope this won't happen :D
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December 21, 2012.
The world came to a sudden end after a dozen Ender Dragons were spawned by Strafe...
I hope this won't happen :D
I have 30 blocks of stone (+ a huge mountain) above my head, I think I'm save in my cave xD.
oh well, better I upgrade the cave ceiling with obsidian asap
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December 21, 2012.
The world came to a sudden end after a dozen Ender Dragons were spawned by Strafe...
Strafe: 'Negative.'
I have 30 blocks of stone (+ a huge mountain) above my head, I think I'm save in my cave xD.
oh well, better I upgrade the cave ceiling with obsidian asap
I'm not sure if obsidian is safe from the Enderdragon! :V
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I'm not sure if obsidian is safe from the Enderdragon! :V
Better be prepared :derp:
then I just make a pool of lava above it so they will attack lava and destroy "lava" xD
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I'm not sure if obsidian is safe from the Enderdragon! :V
It is not.
Notch said the Enderdragon could destroy "everything" (even Bedrock?).
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Pre-release 4 (http://t.co/OTGZst6b)
I think im gonna play this for a little bit :I. I just wanna see if I can find a stronghold or something.
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I can't seem to notice anything new in this pre-release, I'll have to read the changelog.
However, I found a pretty interesting abandoned mineshaft, lots of iron ores, gold ores, and even diamond ores.
On another note, did anyone else notice the huge fps drop compared to 1.7.3? I think it's even worse than 1.8 is... time to change my laptop
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I have 30 blocks of stone (+ a huge mountain) above my head, I think I'm save in my cave xD.
nope.avi
I heard not even adminium can stop it. Well, heard it. Not sure. Enderdrakes are not meant to appear in the overworld, as we all know. Who knows how The End looks like...
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Yeah the fps is much worse now but they'll probably fix that during their optimization time period.
1.9 P4 Changes (http://www.youtube.com/watch?v=-ISNXZBUtAU&feature=player_embedded)
So it seems not too much has been changed as of now. Also, I still can't find the villages :V I swear they have to be hiding or something.
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The new realm is called "The End", and is not finished yet. (http://www.minecraftforum.net/topic/651591-%e2%96%ba-update19-new-features-official-report-on-new-features-part-4-is-released/)
The new Splash Potion created with gunpowder are grenades.
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It's because they know, Shady. I bet I wouldn't find any if I tried, either. :getdown:
Edit: Grenades? THANK YOU NOTCH >:D
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On another note, did anyone else notice the huge fps drop compared to 1.7.3? I think it's even worse than 1.8 is... time to change my laptop
Yeah, it's getting quite ridiculous. Java's been taking up 700MB on start and increasing with every update and pre-release ever since 1.8.
grenades.
Awesome.
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The new Splash Potion created with gunpowder are grenades.
OH YES. Now we also need Molotovs, and our destructive gear is (almost) complete.
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Oh god. I am going to burn everything, all of Herobrine's precious Minecraftia, to the ground. It's not about building anymore, and Notch seems to want things to go that way. Nades? Creepers and Endermen just f*cked with the wrong Steve.
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OH YES. Now we also need Molotovs, and our destructive gear is (almost) complete.
If we get molotovs, no mob will be safe from my wrath. Or village, for that matter.
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If we get molotovs, no mob will be safe from my wrath. Or village, for that matter.
Yeah, I'd go all crazy with them too.
Molotov Demolition Crew GO :V
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At this point I am seriously considering starting a new world on hardcore mode (because I just don't give a s...) come 1.9 release just for the sake of devastation, and see how far I can get and how much the landscape near the spawn area deteriorates and becomes demolished by explosions caused as a side effect of my fight against Herobrine's pawns.
Well, I'd gladly watch someone else do it on YouTube. Means I can very well do it myself if no one's doing that yet, right?
Also: dispenser. A 1-clock. A handful of grenades loaded into it. Some enemy mobs trapped in a ditch. Is it messed up that I become excided at the mere thought of doing that? There's no kill like overkill indeed.
Oh. About the villagers. I'd say they can live. So long as they remain always passive. (You know, going postal for fun, you'd want to seek a fight with someone who fights back.) Unless their small village just happens to be nearby when I wreak havoc. In this case, all I can say is they're out of luck. It will become part of the battlefield.
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I'm guessing I'm not the only one that will continue calling "the end" the ender because "the end" sounds stupid.
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I never really got what the "ender" thing means anyway. To me, it sounds like a taunt. Cause, you know, an enderman, the man who ends... Who do they end? Me? Look at my hand. What's in my hand? It's a diamond sword. Look away. Now look back. Your enderman is now a nice pile of pitch-black gibs. Anything is possible when the very meaning of your very existence is to freak out and scare away players. I'm on a mob grinder.
And The End sounds like the ultimate taunt. Or the journey's end. Either way, the name of this place just screams "kick me!" to me. I shall end The End when I'm done with the overworld. Here's to hoping the enderdrake actually puts up a fight. Because all other mobs are pushovers right now.
Oh yes, I will sooo make the Enderpeople wish Notch had yielded to the fanbase and renamed them to farlanders.
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I'm guessing I'm not the only one that will continue calling "the end" the ender because "the end" sounds stupid.
Honestly I think the Ender sounds more stupid than the End. It's like broker (http://www.youtube.com/watch?v=Zmfo-eL9VKc). It's just wrong.
The End, while unoriginal, doesn't sound logically stupid. So yeah, it's The End for me.
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The new realm is called "The End", and is not finished yet. (http://www.minecraftforum.net/topic/651591-%e2%96%ba-update19-new-features-official-report-on-new-features-part-4-is-released/)
The new Splash Potion created with gunpowder are grenades.
I CAN FINALLY BE A TRUE DEMOMAN :getdown: And yeah I prefer The Ender because The End just doesn't sound right to me.
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Meh I thought farlander was just thrown out there. Endermen least give props to the slenderman which the mob is based on.
Besides can't have farlander and creeper. Too many 'er' ending mobs.
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I prefer mobs ending in er than freaking realms
e: Although Nether and Aether make perfect sense.
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Meh I thought farlander was just thrown out there. Endermen least give props to the slenderman which the mob is based on.
Besides can't have farlander and creeper. Too many 'er' ending mobs.
Guess you're right. The "farlander" thing came from, if memory serves, Notch failing to make some lore behind endermen, and stating that they came from the far lands (which, if you're not familiar with them, are the mythical lands approximately two and a half to five times Earth's diameter away from the center of the map.
Or, uh, thirty something million blocks away from the center. I really don't remember.
So, at that point the game just fails to generate any more chunks. The light fails to work and the areas are pitch-black, and the dropped items have serious troble to update in regards to players' position, whatever that means.
Oh, and the far lands got supposedly fixed. That means more or less that the terrain generation of the chunks past the boundary is pretty much fine as always. However other funny phenomena still ocur.
Just go there (http://www.minecraftwiki.net/wiki/Far_Lands) and see the screenshots to get an idea of what I'm talking about.
Yeah, it's supposedly the past. The freaky landscapes are gone.
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A question to everyone getting excited about grenades: will there be explosive grenades?
As of now, what I understood is that any potion could be thrown when turned into a grenade, and its effect would spread over several blocks, but if there is no explosive potion, then no hand grenade, right?
Well, there are some poison potions that could be used for that, though.
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http://youtu.be/Xj446LPEy7E
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So I started a world in 1.9p3, built myself a nice house, but for some reason I can never sleep without getting mobs on me.
I checked everything, the house is perfectly sealed. I figured it could be some glitch with diagonal blocks or the roof using slabs, but even after filling those gaps I still get either woken up by either a skeleton or a zombie. What the fuck
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Is your bed near a wall? It happens sometimes if you have it next to a wall because monsters can get within within the "sleep zone". Try putting it in the middle of a room.
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Huh. I'll give that a try.
e: that worked. Thanks.
A really retarded glitch, though.
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No prob, it usually happened to me when i started playing.
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Apparently now water penetrates solid rock (http://i55.tinypic.com/13zzb08.jpg). Seems to be just a visual effect, though, and looks very nice.
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Very nice.
On an off-note, our MC server is almost done updating to 1.8.1 (pre-releases are too risky for use).
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http://youtu.be/Xj446LPEy7E
This mod is amazing. I've never even seen these things in doctor who lol
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Apparently now water penetrates solid rock (http://i55.tinypic.com/13zzb08.jpg). Seems to be just a visual effect, though, and looks very nice.
works with lava aswell :V
I think something is wrong with the world generator, after 7000 the 1.8 continent ended and after 2000 more block there was nothing left on the map
(http://img705.imageshack.us/img705/5214/20111016053038.th.png) (http://imageshack.us/photo/my-images/705/20111016053038.png/)
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works with lava aswell :V
Took me a good while to realize, but it's not just a visual effect, it's an indicator.
To tell you when to stop digging up and avoid flooding your precious cave/getting toasted alive. It's actually quite the awesome idea.
(http://img705.imageshack.us/img705/5214/20111016053038.th.png) (http://imageshack.us/photo/my-images/705/20111016053038.png/)
>242 fps
>477 MB RAM
Wait what, how
It's been running at ~35 fps here and sucking up 800+ RAM on start, and I'm pretty sure I have enough machine to handle a lot more. :|
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>242 fps
>477 MB RAM
Wait what, how
It's been running at ~35 fps here and sucking up 800+ RAM on start, and I'm pretty sure I have enough machine to handle a lot more. :|
I'm playing with a small window since minimising may result in a grafik driver crash since JAVA is so awesome (Win7 with 8byte... always strange behaviors).
And I should never start WC3 when running Minecraft aswell, since it will crash the grafik drivers aswell when pressing alt + tab or the Windowskey.
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Java fucking sucks :|
I wish to be the very tallest mushroom, like no one ever was. (http://i52.tinypic.com/1zp1ohk.jpg)
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Java fucking sucks :|
Try installing the latest version of Java 7 (http://www.oracle.com/technetwork/java/javase/downloads/java-se-jre-7-download-432155.html) instead of 6.
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Java fucking sucks :|
I wish to be the very tallest mushroom, like no one ever was. (http://i52.tinypic.com/1zp1ohk.jpg)
Quite small, compared to DrRawr's
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Uh, it ends on layer 62.
And it took me 5 minutes to place.
Also I didn't see Dr Rawr's, wherever that was
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Also I didn't see Dr Rawr's, wherever that was
Come to our server and we'll point it out.
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I've told you, I can't. Next month, maybe.
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http://youtu.be/Xj446LPEy7E
I shat obsidian.
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http://youtu.be/Xj446LPEy7E
Geez. I'd never go outside ever again. :V
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That is the most terrifying mob I've ever seen D:
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Oh god. Oh dear god. We'd be all screwed with these.
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that scared the shit out of me.
Please install it on our anarchy world :derp:
(not on our 1.7.3 world, then I would NEVER leave my cave anymore)
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What's the server IP, again?
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What's the server IP, again?
Address: 64.31.42.141
Live Map: http://64.31.42.141:8123/
NOTICE! This is a Whitelisted server!
For further details and happenings, click the 'Play Minecraft SMP with us!' link on my signature.
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Java fucking sucks :|
I wish to be the very tallest mushroom, like no one ever was. (http://i52.tinypic.com/1zp1ohk.jpg)
And if you look left you'll see Pyonta mountain. :V
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And if you look left you'll see Pyonta mountain. :V
...
...
...
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http://www.minecraftforum.net/news/277-mod-spotlight-tale-of-kingdoms/
:getdown:
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http://www.minecraftforum.net/news/277-mod-spotlight-tale-of-kingdoms/
:getdown:
That mod looks fuckin' fantastic! I can't wait to see the Tier 3 and 4 content.
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1.9pre5 is out (http://www.minecraftforum.net/news/289-195-pr-is-ready-for-testing/), testers inquire within while MotK MC Server players stand by.
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Another Pre eh? Can't be bothered lol.
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Don't know about you guys, but the sound is completely broken for me in pre 5 (I mean, there's no sound at all, and the slider is at 100% as usual).
Water has changed too: every "water block" coming vertically from a source is also a source... which basically means a waterfall is an infinite water source (maybe a bug?).
I still couldn't try and fight an Enderdragon, as I can't find SinglePlayerCommands for pre 5, and I don't know what other mods may enable me to spawn one.
However, they seem to be ridiculously tough (100 hearts of life), and drop a bunch of exp orbs (and one obsidian block too, which is probably temporary).
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> playing P4
> afraid to fuck up own world
Welp. I'll think about it, after Cykyrios' post I'm not sure.
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Okay so I was on jeb's twitter, and here are a few things I learned:
The camera controls were not supposed to be here (though they could be useful for film makers). jeb also noted that you can reset the camera by holding 2 "opposite" keys at the same time (e.g. N+M).
The water physics will be reverted to those of pre 4 (which is a good thing).
F6 noclip mode will be removed (of course it will...).
Well that's pretty much everything.
To other testers, is the sound working for you?
Edit: Best spawn in the End...
[attach=1]
[attach=2]
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SkinEdit, you finally have competition. (http://www.minecraftforum.net/news/294-3d-character-skinning-utility/)
3D skin editing go!
...major drawback: it's Windows-only, so Mac and Linux users are left out. Again. At least it's written in .NET, making a Mono port possible.
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.NET
Why god, WHY, well Java does not seem to run well on my Windows7 System since my graphic drivers die when I use other editor. Let me see if this works out well.
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1.9pre6 out too right before MineCon. (http://www.minecraftforum.net/news/309-19-pre-release-6-is-out/) Whoo ~
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1.9pre6 out too right before MineCon. (http://www.minecraftforum.net/news/309-19-pre-release-6-is-out/) Whoo ~
YEAH WOODEN DOORS ARE STUCK WITHOUT REDSTONE
Good going.
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Fixed Duping and deleting. Well we knew this would happen.
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Yup noticed the release. And yeah the fact wooden door won't open without redstone turned me off. So waiting for it to be fixed.
I hear rumors that suggest there will be a few more quick releases (pre 7 and then Release canidate 1 ect) before minecon.
While I haven't gotten the update install I can't help but agree with many people on this including the Yogcast....
Why the hell did you put in an "Ending" to your sandbox game?! This has got to be a troll, just remove it! ;_;
Not that it bothers me...but it's somewhat pointless if you ask me. Hopefully that will be removed.
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Why the hell did you put in an "Ending" to your sandbox game?! This has got to be a troll, just remove it! ;_;
Not that it bothers me...but it's somewhat pointless if you ask me. Hopefully that will be removed.
It's completely optional and you can continue your world after it. I don't see the problem, it's just an optional boss battle for people who like something to work towards to in a game, even a sandbox game.
Also, if it doesn't bother you, why would you want it removed? If it doesn't bother you, then don't play that part and let the players who like it do it :P
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Having an ending bothers me. Sure you can still keep doing stuff as usual, but in a way it kind of ruins the feeling.
Well, it would be very cool if there were multiple bosses with multiple ending scripts. Then it also wouldn't seem so end-able.
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Why the hell did you put in an "Ending" to your sandbox game?! This has got to be a troll, just remove it! ;_;
Obviously for a New Game+ feature. Start a new game with all of your inventory and levels/skills. :derp:
Okay, seriously. I suppose they wanted to have a credits roll at some point. I mean, they named the area "The End" for a reason.. but it's good that you get to continue the file afterward. Wasn't there an achievement coming out that calls for slaying the Enderdragon?
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Yep, the achievement in question is also called "The End" to my knowledge.
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Yeah I dunno, suddenly taking the enderdragon and slapping a final boss label and end credits over it kinda feels like they're just saying "OKAY DONE, THERE'S THE GAME!" Like they're just trying to put a capstone on the thing so they can shove it out the door to meet their release date, when there's still a few things that could be expanded on, like making villagers do something. I would've much rather had The End be some kind of creepy sky dimension that had more content and new blocks and stuff in it.
I'm worried that since this is it for beta, we're not going to see any further developments without them being sold as expansions :[
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...major drawback: it's Windows-only, so Mac and Linux users are left out. Again. At least it's written in .NET, making a Mono port possible.
I don't get how this is a drawback
I'm worried that since this is it for beta, we're not going to see any further developments without them being sold as expansions :[
Besides bug fixes, and additional crafting recipes, I presume? Besides, at the moment, those who bought the game earliest aren't affected by this change.
We get free updates.
(http://i868.photobucket.com/albums/ab244/PeejsterM/Reaction%20Images/emot-dance.gif)
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Yeah I dunno, suddenly taking the enderdragon and slapping a final boss label and end credits over it kinda feels like they're just saying "OKAY DONE, THERE'S THE GAME!" Like they're just trying to put a capstone on the thing so they can shove it out the door to meet their release date, when there's still a few things that could be expanded on, like making villagers do something. I would've much rather had The End be some kind of creepy sky dimension that had more content and new blocks and stuff in it.
I'm worried that since this is it for beta, we're not going to see any further developments without them being sold as expansions :[
This also depends on if Notch will still keep his promise he made back AGES ago in Alpha....
I have no idea what new content is going to come out post offical release, but I'm hoping most of it will be just part of the normal update.
Course If Notch does carry true to his word, then if we are all Alpha players (which thank god I just barely made it in as one) We will get the DLC that'll come in the future free.
Sadly Beta players and beyond will have to pay for thier DLC content following offical release.
No way of telling yet how this is going to play out though.
Cause I recall Notch also promised Alpha players access to Minecraft on other platforms. Guess what, that ain't happen now. :P (Course that's Microsoft for you)
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Really don't like the idea of paid dlc with minecraft. Seems like it would mess with multiplayer way too much.
And how would Notch just keep people from pirating it anyways?
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Yeah I dunno, suddenly taking the enderdragon and slapping a final boss label and end credits over it kinda feels like they're just saying "OKAY DONE, THERE'S THE GAME!" Like they're just trying to put a capstone on the thing so they can shove it out the door to meet their release date
P much.
Also what Cadmas said. I for one wouldn't buy Minecraft DLC, specially with the mod community being so large and out there.
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Though I am also an Alpha player, I remain opposed to the paid DLC idea (again, as HakuSM said with the modding community) as that would further divide players. In our case, it would also present issues on whether to support or not support these official addons on our server.
However, it really depends on what the DLC will be (eg. cloaks/hats, Steve Co. Crates and Keys, overcharged map packs, or expansion packs similar to GTA IV: EFLC)....
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Guys The End isn't actually the real end of minecraft. If you'd do your research yes they will still be updating it after. As for the paid dlc here's the tweet regarding that.
No I don't think so... bigger "expansions" might cost money unless you have an alpha key
So it'll still be updated just some of it will have to be paid for. As for what these "expansions" might be i dunno but it sounds like stuff we could probably live without.
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And stuff someone could make similar mods of, meaning unless Notch goes on a legal rampage against everything, DLCs will be p much pointless.
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Seems lately that some MC sound effects have been changed for everyone, regardless of version (tested on 1.8.1 and 1.9pre6) and whether or not the game was force updated.
Among those that were changed - doors, chests, creeper explosions, TNT, and bow.
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Just had to test that after what you said, EP, and I must say I don't really like the new sounds... or should I say I prefer the old ones?
On another note, Minecraft 1.0 RC should be released today, according to notch.
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Release Canidate 1 is out!
Just a few minutes ago from Jeb.
http://twitter.com/#!/jeb_/status/135753582409560064
And just like that Release Canidate 2 is out!
http://twitter.com/#!/jeb_/status/135766899433799680
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And new bugs have already appeared :D
Still some work left before full release, it seems.
Back to the new sfx, I do like Endermen sounds, but still think doors, explosions and bow sounds were better before.
A single redstone wire now looks like a dot instead of a cross, and I think jeb said something about changing redstone, but I still can't see any difference... anyone?
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So still nothing new? I like the looks of that kingdom mod thats being made, you know, the one people are saying "isn't this what notch said it'd be like" about. Rather that than the final release in fairness... modders seem to break less features. :V
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Yeah, paid DLC would so suck and be pointless (especially since me and sunny are both beta starters). I really hope he doesn't do that, it's just gonna make people make mods of them instead and stuff.
Also, this was just uploaded:
Kids React to Minecraft (http://www.youtube.com/watch?v=g1tBXe0JGyc)
because I remember some of us watching these over TS some time ago. :derp: And it's Minecraft, come on.
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Hm. I thought that Minecraft's release date was 11.11.11. But I ran the launcher and it is still at 1.8. I am moderately interested in the new stuff like enchantments, grenades, shroom biome, the Ender Country (The End?), grenades, loldragons, villagers, grenades... Shame to see that all of it is still not implemented in the game. Oh well. I can wait.
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They pushed Minecon back a week. The full release should hit sometime Friday, the 18th.
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Currently as it stands right now Notch is currently left the office to prepare for his trip to Las Vegas and Minecraft is now offically gold and prepared for release.
The only thing we can do now is wait till the 18th...
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Yeah so apparently now in regards to the enchantment silk touch we can no longer pick up ice. This mainly dealt with being able to have water in the nether and some other bug. Check this thread on a minecraft forum for random details on this: http://www.minecraftforum.net/topic/787823-silk-touch-no-longer-picks-up-ice/page__st__40
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Ah good, I was thinking I would need to manually disable the placing of ice in the nether with worldguard or something :V
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Disabling sand/gravel dupers and now halting the use of ice in the Nether. Two of my concerns regarding the server will be taken care of. *sigh of relief*
Since when did Notch get the notion to start fixing stuff?
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And yet we can pick up Silverfish blocks. :\
I still would've liked the ability to mine ice, even if it couldn't be used in Nether (shouldn't be too hard to code it so that ice instantly evaporates there, though that wouldn't make sense).
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And yet we can pick up Silverfish blocks. :\
Welp, time to fill a resource-rich cave system with those things.
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As we speak, Minecraft has now enter it's offical reelase! Go and grab it now! If you played RC2 it's not much differnent except for a few bug changes. But otherwise the game is now offical and no longer in beta
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Well, fcuk. The changelog in the launcher still only lists the new things in 1.8. I want to know what is new in the release!
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Oh bby it's on
I gotta finish eating
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Well, fcuk. The changelog in the launcher still only lists the new things in 1.8. I want to know what is new in the release!
Probably what was in the release candidates, maybe a bit extra.
Anyone watch the livestream of the keynote? Holy balls that was awkward.
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Well, fcuk. The changelog in the launcher still only lists the new things in 1.8. I want to know what is new in the release!
Fixes & Changes:
New achievements
Amount of Experience Orbs dropped by a player on death now limited.
The ability of Endermen to carry blocks reduced in some way.
New Monster Spawner texture.
Ghast fireballs have a different texture.
On death, a proper score is given based on how many experience orbs the player has collected.
When flowing lava hits a water source directly from above, it creates Stone where previously the lava would flow through the water.
You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of 3rd person view from the front.
Ender Pearls have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
Golden Apples now glow purple in inventory.
Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
They will also connect to solid blocks.
There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
Labels for items have a blue border.
Random loot chests in Strongholds.
Blocking now moves the player's arm, rather than the sword just floating right in front of the player.
Weapon and tool damage has been nerfed to make space for the increased damage enchantments (Diamond swords do 3.5 hearts now instead of 5).
Some mob health has been changed (Sheep, Spiders, Zombies)
Redstone Ore can now be mined much, much faster. It can be mined faster than coal ore and iron ore and is about the same speed mining as stone.
New Features:
In the Nether:
Nether Bricks.
Nether Fence.
Nether Stairs
Nether fortresses.
"The End" (unofficially called "The Ender", or "Enderlands"), which replaces the previously announced Sky Dimension.
End Portals take the player from the Overworld to The End. To go back to the Overworld, one must defeat the Enderdragon and jump through the portal that appears.
End Portal Frame (Name not confirmed)
End Portal Block (Name not confirmed)
Endgame/Credit screen (You can still play your world)
End Stone
New Items:
Ghast Tear
Blaze Rod
Nether Wart
Gold Nugget
Glass Bottle
Spider Eye
Fermented Spider Eye
Blaze Powder
Magma Cream
Glistering Melon
Eye of Ender
Activates Ender Portal Frame blocks.
9 new Music Discs.
Finished Biome code and new Biomes.
Snowy Biomes.
Swamp Biomes adjusted to appear "swampier."
Darker Grass
Darker Water
Lily Pads
Mushroom Biomes.
Naturally generated Huge Mushrooms.
New Mushroom Cow, the Mooshroom.
Mycelium blocks.
New sound effects, including:
Minecart sounds.
Shears sounds.
Additional Bow sounds.
Big Slime sounds.
The true sounds of Endermen and Silverfish.
Changes in already existing sounds:
A change in the sound of Rain.
New sounds for Doors.
New sounds for the Skeletons' walk to make them sound more skeleton-y.
Bow models now appear in third-person larger and in 3D.
If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided you are within 13 blocks of the ceiling.
6 New Mobs:
Enderdragon (Boss Mob)
Enderdragon eggs
Mooshroom Cows.
NPCs in Villages, as Villager Mobs.
Snow Golem mob.
Can be crafted.
Melts in hot biomes.
Spreads snow around when it walks.
Passive, but throws snowballs at enemies.
At least two new aggressive mobs for the Nether.
Magma Cube
Blaze
Experience (skills) is now enchantments.
Each Experience Orb is worth one Score Point.
Animal Breeding.
Wheat Bundles feed animals and make them come towards you.
Feeding animals makes them enter "love mode".
Hearts will come out of animals while in love mode.
Breeding will produce Baby Animals. Smaller versions of the parents with large heads that have a faster animation and a higher pitched sound.
Unlimited Strongholds per map (changed from three).
New/Improved Armor system.
Increased armor durability.
Sun and moon changes:
Moon phases.
Sun and moon now rise in the east.
Game mechanics changes:
Hardcore Mode - Locks the difficulty to Hard and forces you to delete your world if you die. The health bar changes appearance to indicate you are playing in Hardcore mode.
Item Repair
Potions, Splash Potions, Potion effects, Brewing Stand, and Brewing.
Enchantment Table, and Enchanting
8)
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Ender Pearls have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
Redstone Ore can now be mined much, much faster. It can be mined faster than coal ore and iron ore and is about the same speed mining as stone.
Unlimited Strongholds per map (changed from three).
Cool shit, especially the Ender Pearl. Not as good as my Luna Dial but I'm sure you guys will appreciate it :V
At least two new aggressive mobs for the Nether.
Wait what. At least?
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Yeah, I'm not sure if Notch is planning more or not, that's just what the wiki said. Your guess is as good as mine.
Amount of Experience Orbs dropped by a player on death now limited.
The ability of Endermen to carry blocks reduced in some way.
Both will be much more beneficial to the server here, especially the orbs.
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Cool shit, especially the Ender Pearl. Not as good as my Luna Dial but I'm sure you guys will appreciate it :V
Everyone gets poor man's Warp Compasses. And I probably won't be using those as often as the rest.
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oh god the falling sounds are like bones snapping ;_;
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Cool shit, especially the Ender Pearl. Not as good as my Luna Dial but I'm sure you guys will appreciate it :V
Real men walk they dont need teleportation :colbert:
And I probably won't be using those as often as the rest.
Cheater =/
oh god the falling sounds are like bones snapping ;_;
then stop falling :V
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Well recent news points out that Notch is leaving the Minecraft world now and handing Jeb Minecraft to work on from here on out.
More or less now Jeb will be resonsible for anything new going into Minecraft. Course the first order of business that needs to be worked on are the NPCs. Which as far as I know Jeb has an AI programmer that's coming to join the team to work on these NPCs. But other than that, all new stuff from there is up in the air. That's about all that is known for now about Minecraft's future ATM.
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Hopefully we will finally see bugfixes that don't cause more bugs :V
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Jeb was doing pretty much everything already so good for him, I suppose :V
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oh god the falling sounds are like bones snapping ;_;
Beats the obviously masculine "UGH!" sound. Touhou skin users, rejoice!
Also now that the main character is the silent protagonist, that kind of makes them like Gordon Freeman. That's pretty badass.
All in all, I like the new sounds. Although the skeletons still do not sound much like skeletons in my opinion.
So yeah. Experience points can now be used on enchantments and only on them, I think. That's a pretty cool system, although farming experience for a level 50 enchantment is going to be a pain. Unless the enderdragon (which supposedly drops 10000 experience) respawns every once in a while.
Also, the armor. I don't know what's going on with it. My set of iron armor with low-level protection enchantments is about to break, but... I am playing on hard(core) mode and when a skeleton shoots me and I block, the armor absorbs all of the damage. Otherwise it would deal about 2 hearts of damage to me. Moreover, the iron armor's protection level never goes below 7,5 vests, I think. High-tier armors are actually pretty powerful now, it seems.
EDIT: oh yeah, that's probably because i had Projectile Protection II on my chestplate.
In other news: spend 10 exp. points on enchanting a piece of armor, get Protection I. Poker face.
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Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
They will also connect to solid blocks.
oh bby finally
Weapon and tool damage has been nerfed to make space for the increased damage enchantments (Diamond swords do 3.5 hearts now instead of 5).
Ass. I haven't even touched enchantments yet.
Also time to start a cattle and sheep ranch.
Hey Dr. Stuffstrafe, any idea if/when you're thinking of upgrading the server to the final version? I kinda want back in :3
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Hey Dr. Stuffstrafe, any idea if/when you're thinking of upgrading the server to the final version? I kinda want back in :3
Whenever Bukkit and/or some of our other plugins get updated, I suppose. It shouldn't be too long..
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What will probably happen is that Bukkit will get updated this week, but Strafe won't be around next weekend for us to do the schematics.
In that case, I might go ahead and upgrade the server anyway, and let you all play from scratch and explore until Strafe gets back to give you your buildings :V
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Sounds like a good idea, Stuffman. Though I'd extend that and say that our inventories be saved (through the manual 'copy-individual-player-data' method) before we go in.
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I hope my computer stops crashing the game with this update. I had to stick with 1.7.3 because it liked to tweak on 1.8 for some reason. So far the game is pretty sweet as of it's official release (even though I think the" human" npcs are plotting something... and then we find out herobrine is disguised one). >>>-----> (oAo)/
oh god the falling sounds are like bones snapping ;_;
Heard it the first time today and sweet jesus I hate that noise >.<
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I made a new survival world in 1.0.0
I spawn on a very very small island with 4 sheep.
Lol
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Hey Dr. Stuffstrafe, any idea if/when you're thinking of upgrading the server to the final version? I kinda want back in :3
Here ya go! (http://www.shrinemaiden.org/forum/index.php/topic,10734.msg750324.html#msg750324)
In that case, I might go ahead and upgrade the server anyway, and let you all play from scratch and explore until Strafe gets back to give you your buildings :V
What..... We can just do that in single player though. I'd rather wait till everything is set up and ready.
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:o
I just saw an Enderdragon.
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What will probably happen is that Bukkit will get updated this week, but Strafe won't be around next weekend for us to do the schematics.
In that case, I might go ahead and upgrade the server anyway, and let you all play from scratch and explore until Strafe gets back to give you your buildings :V
It's all part of my master plan to extort the users for money. How badly do you folks want your creations back? >:D
There's been a change of plans on my end. I won't be going out of town after all.. :( We can go ahead and update once the plugins are ready. However, if it happens on the weekend, then everyone will still have to wait for me to be off of work.. :V
There might be a possibility that we'll have to modify the users' position to the new spawn coordinates again... We don't want people swimming in lava upon arrival to the new world. Well... maybe Shady. :V
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You should so totally spawn us in an underground cave filled with creepers instead :V
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Nope. Just you. :V
Even better: Send a user to a bedrock prison with a few LWC-protected creeper spawners inside. There isssss no esssssscape.
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Except /spawn, /home and other stuff like that :V
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I forgot to mention that jailed players do not have access to such commands. They are in the prison until they are released by an OP. :V
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What ever happened to "Stop abusing mod powers"? :V
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That's not abuse. If you get jailed, then you deserve it.
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Anyone watched the interview with BlueXephos and Notch?
Its hilarimousse. They're on the same level lol
http://www.youtube.com/watch?v=LeqODZQCKyI
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http://www.youtube.com/watch?v=LeqODZQCKyI
Don't bring up the glitches on Minecraft
:getdown:
I've watched all of the internet, it's a great show
:getdown:
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Even better: Send a user to a bedrock prison with a few LWC-protected creeper spawners inside. There isssss no esssssscape.
This sounds like something that would be in my personal version of Demonophobia D:
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It's all part of my master plan to extort the users for money. How badly do you folks want your creations back? >:D
There's been a change of plans on my end. I won't be going out of town after all.. :( We can go ahead and update once the plugins are ready. However, if it happens on the weekend, then everyone will still have to wait for me to be off of work.. :V
There might be a possibility that we'll have to modify the users' position to the new spawn coordinates again... We don't want people swimming in lava upon arrival to the new world. Well... maybe Shady. :V
If I spawn in lava, you can expect all my raeg.
I forgot to mention that jailed players do not have access to such commands. They are in the prison until they are released by an OP. :V
Well that sounds like fun :V
Anyone watched the interview with BlueXephos and Notch?
Its hilarimousse. They're on the same level lol
http://www.youtube.com/watch?v=LeqODZQCKyI
Oh ho I've watched that and it was awesome :getdown:
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I made a new survival world in 1.0.0
I spawn on a very very small island with 4 sheep.
Lol
Try the seed 292202 (http://www.youtube.com/watch?v=CcUTcaIuKfM). Luckily, the game did not spawn me in the middle of the ocean, but it tends to do so to some people it doesn't like.
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I have a world I started and dropped 20 minutes later, left it there "in case one day I want a building challenge".
I renamed it Waterworld right after that, because the entire thing is ocean fucking everywhere, with a few tiny tiny islands here and there. Oh, and I think I found a big desert with nothing on it after sailing for ages.
If anyone wants to give that a shot I can grab the seed and post here.
After that I started a new world which is my current, spawn is in a big-ass swamp, and south of it there's an amazing desert with villages and an area with big-ass vertical cliffs and rivers with dark areas full of mobs in broad daylight and stuff. I really like this world.
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Nope. Just you. :V
Even better: Send a user to a bedrock prison with a few LWC-protected creeper spawners inside. There isssss no esssssscape.
...This sounds like my own private hell. :ohdear:
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Try the seed 292202 (http://www.youtube.com/watch?v=CcUTcaIuKfM).
Mine was smaller :V
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Hey, has anyone tried the android version yet? I just downloaded the trial, gonna give it a shot right now.
e: oh my freaking god this is the best thing in the world I swear to god it's so beautiful
e2: jesus I am buying, you should buy this too
oh, if you don't have an android phone, go get one like right now
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Which phone are you playing it on? I think the Xperia Play version seems best.... Now if only it was in US under no-contract....
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Remember when I saw the Enderdragon?
Today I opened up that save and I saw 3 Enderdragons.
EDIT: I got proof of two Enderdragons, though I think the third might have dissapeared :V
[attachimg=1 width=300]
DOUBLE EDIT: I have proof of 4 now.
[attachimg=2 width=300]
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Which phone are you playing it on? I think the Xperia Play version seems best.... Now if only it was in US under no-contract....
It's the same version for all phones except the iPhone. The "optimized for Xperia Play" thing just means it supports the Xperia's playstation controller.
I have a LG Optimus Black, it's running perfectly smooth even with the fancy graphics option on.
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i got the phone version, first thing i noticed is it offers all the colour wool.... except white.
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What? I still got the demo, and white is right here
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im looking at my phone, there is no white wool... maybe its because im using a different device?
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I'm too, and it's right there wtf
I hardly think the game chances from device to device, it's a single market for all droid phones
Maybe it's not up to date?
I'm annoyed that there's no dirt, though I must be blind
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It's the same version for all phones except the iPhone. The "optimized for Xperia Play" thing just means it supports the Xperia's playstation controller.
Of course, because the rest of the phones are Android-based :V
I have a preference for the hardware controls though. Reading reviews of the iOS version, the touch controls seem okay but not too good either. Also haven't heard much about iPad-specific optimization, but seeing as the iOS version was just released it's nothing too big to worry about for now.
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Of course, because the rest of the phones are Android-based :V
That's what I said, after you said "the Xperia Play version".
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I think this is the biggest village I've ever seen.
[attach=1]
(in 1.8.1 btw)
Also, o_O
[attach=2]
EDIT: Most epic mob militia I've ever made! (http://www.youtube.com/watch?v=DiEJT9E8DUk)
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Silly testificates building their villages over crevasses, ravines etc. They don't seem to care in the slightest about parts of the village sinking into an inaccessible pit.
That, and how poorly they light stuff up, even their own homes at times.
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Weekly pre-releases, apparently. (http://www.reddit.com/r/Minecraft/comments/mnvb7/we_are_working_towards_automated_snapshots_and/)
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Extended beta here we go...
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Silly testificates building their villages over crevasses, ravines etc. They don't seem to care in the slightest about parts of the village sinking into an inaccessible pit.
That, and how poorly they light stuff up, even their own homes at times.
Even more evidence that townies can't light! :getdown:
Weekly pre-releases, apparently. (http://www.reddit.com/r/Minecraft/comments/mnvb7/we_are_working_towards_automated_snapshots_and/)
Hehe, not bad but I'd rather see the modding API sooner.
Extended beta here we go...
I think it'll be more like the current TF2 and CS:S Betas, which are there but run separately from the main stable game.
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Extended beta here we go...
I thought it was established that we knew it'd be like this. I prefer it like this too, Minecraft remains endless :3
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I thought it was established that we knew it'd be like this. I prefer it like this too, Minecraft remains endless :3
http://www.youtube.com/watch?v=5SKcTZNeRnQ
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Minecraft's full release in 36 seconds. (http://www.youtube.com/watch?v=Xzu05UJ_qLc)
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Looks like the server version updated to 1.0.1, to fix connecting issues. I just noticed that on the wiki. The client side, however, remains 1.0.0. Whoo weekly updates. Though I'm happy with this one anyway.
EDIT: Looks like Optifine has updated for 1.0.0, (http://www.minecraftforum.net/topic/249637-100-optifine-hd-a-fps-boost-hd-textures/) but only the classic version is available as of this post.
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People, i need a quick help. My brother has this problem. He has an OS X mac. he said his minecraft was crashing an awful lot. I helped him reinstall it.He logged on onto his account, and it got stuck at "Done Loading". I have literally tried everything, i even tried to delete the java cache files! :(
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Which version of OS X does he have, and what hardware model?
Click the Apple icon on the menu -> About this Mac, and then for hardware click More Info.
I'll probably only need the OS version (eg. 10.7.2) and hardware model number (eg. MacbookPro5,5).
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Dats some mod you got there. (http://youtu.be/SxzUmD-BjBA)
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Dats some mod you got there. (http://youtu.be/SxzUmD-BjBA)
That's so awesome
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So, here are the pictures of the nether you wanted Shady.
The start looked like this.
[attach=1]
Great portal creating!
[attach=2]
This was at the entrance area. Dead end right there.
[attach=3]
Let's dig in one direction and maybe we'll find something!
[attach=4]
Nope. Let's dig up then!
[attach=5]
...........
[attach=6]
So then I dug down, and followed the bottom area. Nothing there either.
[attach=7]
See this huge area?
[attach=8]
It was all created with TNT. As were some other gaps when I was roaming around before getting here.
[attach=9]
This Nether has nothing in it, AT ALL! It's solid netherrack everywhere you go. I found the occasional mushroom, but that was pretty much the extent of it. No cave-like areas, just mushrooms in a spot that was like, 3 blocks wide, and netherrack. Most pointless Nether I've ever seen.
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Never knew there was bedrock in the nether.
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The top of the Nether is technically the bottom of the overworld, so yeah
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So uh, what's going on with the server? It's been down for a while, and I don't know if it's being upgraded yet. (though bukkit isn't ready yet)
Posting here cause auto-lock.
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I brought the server back up. I'm not sure how it got shut down.. Like I said, we'll inform everyone whenever we do the update... but that all hinges on Bukkit updating.
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Dats some mod you got there. (http://youtu.be/SxzUmD-BjBA)
I need part 2 of this.
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I need part 2 of this.
Part 2 of every ponies favorite mod. (http://youtu.be/wpG20-78RQk)
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Recipe for fun:
Two snow blocks
One Jack o' Lantern
One Shovel
One Nether Fortress
1) Stack a snow block on top of another snow block.
2) Put the Jack o' Lantern on top.
3) Push your new friend into a hole where it can't move, jump in with it
4) Farm snowballs until shovel breaks
5) Go to Nether Fortress, hunt Blazes with your massive stock of rapid-fire snowballs
Alternative: Make a bunch of snow golems in a Nether Fortress
:>
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Part 2 of every ponies favorite mod. (http://youtu.be/wpG20-78RQk)
God why do they take so long to upload the next part, now I want part 3 :V
:>
You know another recipe for fun? You, playing on our server :3
As soon as it's upgraded that is.
:>
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You know another recipe for fun? You, playing on our server :3
As soon as it's upgraded that is.
:>
I did, however sporadically, until all the updates started coming out. Since they were so frequent, I just decided I'd wait until 1.0 to play again. :P
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That makes two of us then
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Pfffft, waiting for 1.0. I've been sticking with 1.8 this whole time. :V Though 1.0 has been wanting me to play it. I'm just gonna wait on the server, which waits on bukkit, whenever they actually run out of bugs to release a stable build. Whenever that will be......
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Pfffft, waiting for 1.0. I've been sticking with 1.8 this whole time. :V Though 1.0 has been wanting me to play it. I'm just gonna wait on the server, which waits on bukkit, whenever they actually run out of bugs to release a stable build. Whenever that will be......
They only seem to be finding more bugs.
108 created and 42 resolved
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I shall now call this, the Great BSoD Picture Post
Just flying by in a creative world for fun, when suddenly...
[attach=1]
A closer look:
[attach=2]
:getdown: Great dungeon spawning!!! :getdown:
After uncovering it from the sand:
[attach=3]
Lol zombie dungeon. Chests were pretty decent this time around: 3 string, 2 bread, 11 iron ingots, 1 bucket, 1 wheat, and 1 saddle in total. Not bad.
On 1.8.1 btw, using the seed posted earlier: 292202, just to see what 1.8.1 would generate compared to 1.0.0.
EDIT: A nearby-ish, village.
Hooray the hugeness. :V
[attach=4]
Looks like I'll need to be in the Olympics to go up these well designed stairs.
[attach=5]
More Olympics.......
[attach=6]
Lol, they really love their gravel, don't they?
[attach=7]
Answer: Yes, they do. :derp:
[attach=8]
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Whelp so much for them not cheating and spawning stuff in. (http://youtu.be/ey6Do7QVdog)
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Whelp so much for them not cheating and spawning stuff in. (http://youtu.be/ey6Do7QVdog)
Man, they are so unorganized. Even individually what the hell
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5) Go to Nether Fortress, hunt Blazes with your massive stock of rapid-fire snowballs
I have 15 Blaze Rods and no Ender Pearls.
I wish Enderman Spawned more.
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I forgot this one.
[attach=1]
Please explain.
Note: I found it like that and it never disappeared. :V
And today, in taking a random break from a research paper and portfolio for something else, I made a new world again and this happened.
[attach=2]
lol (still 1.8.1)
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Nothing is quite as annoying/terrifying as being in a mineshaft with a bunch of dark places around you and hearing, but not being able to find, a shit-ton of babyspiders...
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HURRY THE FUCK UP BUKKIT. Geez I was hoping for the update two weeks ago D:
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HURRY THE FUCK UP BUKKIT. Geez I was hoping for the update two weeks ago D:
This.
I've been watching very attentively their twitter status to see if they've released it. They're still in the process of fixing a never ending amount few bugs. Since one of their people's HDD death, their bug checker has been lost, so they're doing it all by scratch. Hopefully, they'll get it cleared up in the next few weeks. I don't see it coming out very quickly.
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HURRY THE FUCK UP BUKKIT. Geez I was hoping for the update two weeks ago D:
^ D:
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After that I started a new world which is my current, spawn is in a big-ass swamp, and south of it there's an amazing desert with villages and an area with big-ass vertical cliffs and rivers with dark areas full of mobs in broad daylight and stuff. I really like this world.
This sounds like my world that I started. What seed did you use? Also, do you have a very very big ocean to the north of your spawn point?
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HURRY THE FUCK UP BUKKIT. Geez I was hoping for the update two weeks ago D:
Indeed, fourth'd.
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This sounds like my world that I started. What seed did you use? Also, do you have a very very big ocean to the north of your spawn point?
It's seed 116016203361412632. Also no. It does have some sea northwards, and then some forest area, but I didn't go north yet to take a look at that. To the east, however, is pura ocean as far as I can tell.
Oh, and this is assuming the sun still rising in the north, since I started this world on 1.8(I think), and after 1.9p4 they supposedly fixed that.
e: http://www.youtube.com/watch?v=mjdvuGsI1gM
oh my god they‘re so bad at this
Also Strafe can we get this on the server please please please? I know it‘ll lag like there is no tomorrow, and probably set the physical device on fire but
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e: http://www.youtube.com/watch?v=mjdvuGsI1gM
oh my god they?re so bad at this
Also Strafe can we get this on the server please please please? I know it?ll lag like there is no tomorrow, and probably set the physical device on fire but
This is such a silly mod :V
We have to see if it's SMP-compatible (via Bukkit and SpoutCraft), though, before considering any mods. And no, ModloaderMP ones are not an option (as these require both client and server-side modding).
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Except it?s not a mod.
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They clearly state that it's not a mod. The whole thing is powered by redstone and spawners. It looks really fun, despite the potential lag issues.
Once we update and all of the schematic importing is complete, I imagine that we'll be looking for alternate world choices. I'd really like to play this on the server, but one thing does bother me: the fact that the game drops so much loot. As a stand-alone world, it is understandable and helpful. As a secondary world, it would just make the rest of the game too easy with all of the free gear and food. If there was a way to disable all of the free goodies (I suspect they're in dispensers somewhere in the ceiling), then we'd have better chances at using the map.
I would like to at least look at the map to see the redstone mechanics. Honestly, I have been planning on making an automated mob arena similar to this construct, but they improved my ideas in every way. :V
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Loot between worlds is a serious issue, huh
If only there's some way of emptying one's inventory between each world or something
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I believe there is a way to segregate inventories to their respective worlds buried somewhere in the config files.. However, player XP levels will be located in those files as well. So theoretically, the XP obtained in the Cake World wouldn't be able to be used in the Main world. Taking the weapons, armor, and food out of the world is one thing, but I would like the player to be able to keep the experience points that they earn.
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So we have a sanctioned mob arena? I'm down for this.
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Oh yeah, on another note, I've been really really wanting to try out the technic pack (http://technicpack.net/), but it's out of date and I don't wanna downgrade :(
Iwantit
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So we have a sanctioned mob arena? I'm down for this.
I have wanted to make a Battle Arena / Mob Arena ever since DDR's server. The Adventure Update with its experience orbs gave this idea more steam and a reason for being, other than just a simple mob grinder. This Cake World just gives me inspiration on several design improvements. The plans never went away; just other things got in the way. :V
Oh yeah, on another note, I've been really really wanting to try out the technic pack (http://technicpack.net/), but it's out of date and I don't wanna downgrade :(
Iwantit
There are some interesting mods included in that pack, yes. However, we're still wanting to have the server be a (mostly) vanilla experience, within reason. Also, I'm not exactly thrilled about turning everyone on the server into a pony.. :ohdear: On the other hand, I do use the minimap mod and love it.
EDIT- Apparently, I thought the My Little Pony mod was part of the Technic pack. My mistake. :V
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I have wanted to make a Battle Arena / Mob Arena ever since DDR's server. The Adventure Update with its experience orbs gave this idea more steam and a reason for being, other than just a simple mob grinder. This Cake World just gives me inspiration on several design improvements. The plans never went away; just other things got in the way. :V
And I thought we would be disbarring mob arenas due to the threat of EXP farmers! :V Oh well, I'm approving of having this on our server; it's leaps and bounds beyond what I could do with the idea. ^^
Oh yeah, on another note, I've been really really wanting to try out the technic pack (http://technicpack.net/), but it's out of date and I don't wanna downgrade :(
Iwantit
Tekkit looks nice, but I prefer having mods that extend on the vanilla experience rather than try to replace it.
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so i discovered the fun of growing and stacking mushrooms
(http://i.imgur.com/yOCSW.png)
is this bad
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so i discovered the fun of growing and stacking mushrooms
(http://i.imgur.com/yOCSW.png)
is this bad
Just means Shady Marisa is coming to visit you and steal your stuff
.
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Just means Shady Marisa is coming to visit you and steal your stuff
.
I would've done this with or without the mushrooms :V
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There are some interesting mods included in that pack, yes. However, we're still wanting to have the server be a (mostly) vanilla experience, within reason. Also, I'm not exactly thrilled about turning everyone on the server into a pony.. :ohdear: On the other hand, I do use the minimap mod and love it.
I actually meant that only for my SSP worlds, but I guess if we could get a technic world on the server I just know me and Torpedo would be just all over it. :V
I can understand your reasoning to avoid it though
so i discovered the fun of growing and stacking mushrooms
I wish to be the very tallest mushroom, like no one ever was. (http://i52.tinypic.com/1zp1ohk.jpg)
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Oh yeah, on another note, I've been really really wanting to try out the technic pack (http://technicpack.net/), but it's out of date and I don't wanna downgrade :(
Iwantit
If you've still got a 1.8.1 version of minecraft, you can still have Technic pack. Someone made an unoffical 4.5.3 version which is actually very stable. Infact, I've been playing it - thought it was dodgy at first then realised actually I just didn't have a fucking clue what I was doing :v
http://i11.photobucket.com/albums/a180/manmuppet/Minecraft%20Techpack/2011-12-03_030800.png
Its totally awesome. The ability to make half/quarter/panel blocks is quite immense, and the redstone pack extra clock/logic peices are amazing - because they can be placed on walls as well as floors for amazing flexibility.
http://i11.photobucket.com/albums/a180/manmuppet/Minecraft%20Techpack/2011-12-03_030501.png
Also this is the only mod I've seen where you really feel like you're doing serious industrial damage to the enviroment, which is awesome fun... :derp:
Theres nothing like draining a well of oil dry, or draining a lake to cool your oil refinery... :V
http://i11.photobucket.com/albums/a180/manmuppet/Minecraft%20Techpack/2011-12-03_025317.png
I am somewhat cheating as I have single player commands running as I can't be bothered learning the recipies, but if you knew how much of a pain learning to use this stuff right was, you wouldn't blame me either.
Lots of pictures of my stuff in Technic pack (http://s11.photobucket.com/albums/a180/manmuppet/Minecraft%20Techpack/)
^ theres a picture of inside the oil well I'm draining from, the top of the pump head from the oil well, and lots and lots of piping and systems in the refinery... this mod is great fun but a bit worrying.
If you do get it, remember this - if an engine turns red, turn it the hell off!! (you can turn them on and off automatically with clocks, I'm actually doing that all over to keep it running safe)
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Yeah I was 100% sure you'd pop up the moment I mentioned the technic pack :V
I know it's compatible with 1.8.1, but I'm running 1.0 already, that's the thing :|
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Ah right. Nah I heard something about 1.8 being compatible but the redstone additions not working properly, which I thought sounded arse, then bumped into this version which apparently has it fixed. Having not tried the official techpack though, I can't say for sure.
All I know is its awesome.
Is there a version of mcnostalgia for 1.0 yet? You could use that to backdate.
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This kinda defeats the purpose if you ask me. :derp: (nothing spawned)
[attach=1]
Also...
Aww yea!
[attach=2]
Think I actually may do some LP's for some old versions. My hard drive space left though is D: . I'll have to sort that out first.
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Oh, don't get me wrong. The mods in the Technic pack look incredible. I'm getting Wiremod and Life Support vibes (Gmod) all over again! If they release a stable 1.0 version, and Stuffman gives it the green light, then I will not argue. Vanilla percentage be damned.
Hopefully these resources that you collect have some sort of purpose. I'm sure they do.
Also, to my dear friends in the Bukkit community: Please HURRY THE FUCK UP ALREADY. Yeah, I know they're working hard to release the updated version, but we've been waiting so long for the proper Adventure Update as it is.
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Also, to my dear friends in the Bukkit community: Please HURRY THE FUCK UP ALREADY. Yeah, I know they're working hard to release the updated version, but we've been waiting so long for the proper Adventure Update as it is.
Yeah, at this rate, here's to hoping it will be here before the new year. D:
Just looked on the wiki, and I don't know if anyone else knows this. Strongholds in 1.0.0 are STILL limited to 3 in a world. I thought they were going to be unlimited. D:
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I'm getting Wiremod and Life Support vibes (Gmod) all over again!...Vanilla percentage be damned.
Agreed here. Wiremod was absolutely brilliant, and seeing something like it in MC is a major plus.
I think, however, that if we put in this mod, we will probably have to use the custom SpoutCraft launcher to run Tekkit. However, this is easier than having everyone add in the SMP/SSP mod version, I believe.
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Hopefully these resources that you collect have some sort of purpose. I'm sure they do.
Depends on your definition of purpose :v
Only problem I have with it is as yet I haven't started building from scratch in technic pack, because its really complicated. It doesn't help that by the looks of it, industrial mod and buildcraft add their own new materials, so combined, you have several kinds of tin, copper, etc. so thats a bit of an arse.
Mind you the bit I like is making the machines, and trying to make something on SMP that you could just leave running and expect to be stable might be interesting.
I plan to backup my MC today, including saves, and then try to set up my refinery to run automatically. Should be interesting to see what kind of result it has on the landscape since I've half drained all the surrounding lakes already lol
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Aside from the new crafting items, BuildCraft only adds the Oil block to the environment. IndustrialCraft is the one that adds all the extra blocks. They have their own versions of Wrench, though, so you'll have to work around that. I think they also use their own versions of Oil, if I remember the Yogscast talk about it correctly.
Also, if you use 1.0 and Forge, OptiFine currently has a problem with it in the A releases, so make sure you update to B2!
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I heard you can kill the Enderdragon with snowballs. Gotta try it out soon.
So yeah. If you are very much into enchanting, like me, but got bored of having to wait till sundown to hunt monsters each night for those precious precious EXP orbs, because you can get ten levels per night at most or something like that, ways have been found (http://www.youtube.com/watch?v=7QSXWlPvGAo) to automate and trivialize the process of leveling up to the point where you can actually farm experience.
Now if you'll excuse me. I have a mob spawner to find.
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Good bye Sand duper lag. Hello xp farmer lag.
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Good bye Sand duper lag. Hello xp farmer lag.
I'm pretty sure on smp spawners cant spawn that many mobs. IIRC strafe said it was around 15 or something. Also it's about time we updated to 1.0 :derp: What time do you guys expect to have the new map up by? Also, teamspeak party on the day of the update. :V
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What exactly do Animals need to spawn? I know they need Grass, but do they need sunlight or just a certain light level? Also does there have to be a certain amount of space?
I'm not spawning a particular animal type btw.
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What exactly do Animals need to spawn? I know they need Grass, but do they need sunlight or just a certain light level? Also does there have to be a certain amount of space?
I'm not spawning a particular animal type btw.
Taken directly from the wiki:
the block directly below the spawning block must be grass
the light level of the spawning block must be 9 or brighter
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Does having Tall grass around make a difference?
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Does having Tall grass around make a difference?
I doubt it really. Tall grass shouldn't affect animal spawning in anyway.
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Hmmm... My Animal spawner must suck then :V
Also I have 3 different mob spawners atm. One of them make fuckloads of Creepers, Zombies and Skeletons.
I REALLY WANT SOME ENDERMEN. I NEED SOME ENDER PEARLS FOR THESE BLAZE RODS.
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Hmmm... My Animal spawner must suck then :V
Also I have 3 different mob spawners atm. One of them make fuckloads of creepers and zombies and skeletons.
I REALLY WANT SOME ENDERMEN. I NEED SOME ENDER PEARLS FOR THESE BLAZE RODS.
Actually, that would be funny. Because of the resizing ratio for spawners, mobs that aren't made for them tend to stretch too far, which is actually the same algorithm used for the others, it just isn't a problem for the others. Endermen would probably easily exceed the spawner block. :getdown: (least, that's the way it worked some time before, pretty sure he didn't change that)
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Hmmm... My Animal spawner must suck then :V
Also I have 3 different mob spawners atm. One of them make fuckloads of Creepers, Zombies and Skeletons.
I REALLY WANT SOME ENDERMEN. I NEED SOME ENDER PEARLS FOR THESE BLAZE RODS.
Huh dunno what to tell you about the animal spawner then. Just go to the end and then you'll find...oh wait :V Yeah the enderman are a bit more rare than most mobs. I'd suggest just going on a massive expedition to find them rather than try to spawn them. But how are you making these mob spawners anyway?
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The one that spawns a lot is about the size of one chunk. The reason I chose a specific chunk is because Slimes may spawn there. That's why I dug down deep into the ground.
EDIT: I'm making these mob spawners underground basically. Some of them are only a few blocks high, some are more. ALso the animal spawner has lots of Chickens in it, but that's because I've been throwing eggs everywhere :V
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Ah yeah slimes spawn at some silly y level like 40 and below or something. As for the animal spawner, maybe put down more grass? :V
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My animal spawner has plenty of grass. The only blocks that aren't grass are some sand blocks near the entrance.
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Well then I have no idea :derp:
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I'm in my mob spawner and I hear a Zombie and a Slime. But I can't find them.
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So yeah. If you are very much into enchanting, like me, but got bored of having to wait till sundown to hunt monsters each night for those precious precious EXP orbs, because you can get ten levels per night at most or something like that, ways have been found (http://www.youtube.com/watch?v=7QSXWlPvGAo) to automate and trivialize the process of leveling up to the point where you can actually farm experience.
Hello, lag. Nice to meetcha!
I'm pretty sure on smp spawners cant spawn that many mobs. IIRC strafe said it was around 15 or something.
According to what I read, up to 20 passive mobs (animals)can be active within a certain number of chunks. As for hostile mobs, the number goes up to roughly 200. Those numbers are for SSP, so I'm not sure how things are with SMP. Spawners can keep spawning monsters as long as the spawning conditions are met. That video shows a very good way to exploit the system. I wasn't aware of mob proximity being an issue with the spawner.. :V
Also it's about time we updated to 1.0 :derp: What time do you guys expect to have the new map up by? Also, teamspeak party on the day of the update. :V
My work is pretty much done, as far as the pre-update stuff goes. I've given Stuffman the green light to work his magic whenever he sees fit. From the look of it, it will probably be Wednesday. Who knows? For the time being, the server will be down. (not like anyone has joined it in a while anyway...)
Teamspeak party? I'll pass. Just wait until we properly inform everyone via the new thread, please. Patience, m'boy. Patience.
What exactly do Animals need to spawn? I know they need Grass, but do they need sunlight or just a certain light level? Also does there have to be a certain amount of space?
I'm not spawning a particular animal type btw.
Passive mobs need grass and light to spawn. Just make sure that there is plenty of light near the spawner, and the grass is fairly close to it. The grass must be within 4 blocks of the spawner. Also, some spawners are finicky and must not be obstructed by anything, as they will try to spawn mobs around the spawner instead of you designated area. You can cheat this by having the spawner inside the ground, with the topside visible, then surround it with grass. Tall grass does not apply, these must be grass blocks. As for light, having a single torch next to the spawner should suffice. The only other thing that I can think of that might be causing a problem is your proximity to the spawner. For a spawner (of any kind) to activate, the player must be within a radius of 16 blocks of the spawner. The model inside the spawner will spin, indicating that the spawner is active. The icon spins faster as it gets closer to the time of the actual spawning. The delay between spawns is anywhere between 5-120 seconds.
EDIT- And the server is down for maintenance/update. See you Next World~
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But I don't have an Animal spawner. Just a place for them to spawn.
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When you guys are saying spawners your talking about the mob spawner blocks right? Or is there another way to spawn mobs in a specified area?
Edit: Oh, nevermind. Guess you two were talking about two different things.
Also, can't wait for the new server. Hopedully it'll be something besides Chasms, swamps, plains and ocean I've been getting with all my worlds although the Chasm is useful for getting iron, gold and diamond early....
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Strafe means the spawner block, J.O.B. means an area preparated to meet the conditions necessary for mobs to naturally spawn.
Also wooo server update get hype get hype get hype
/lonelysspplayer
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I now have 4 pet wolves :D
EDIT: I probably don't need so much Sugar cane but oh well :V
[attach=1 width=400]
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You guys wrote so damn much and it's so hard to quote older messages, hnnng... Guess I'll have to make the quote tags myself, then.
Good bye Sand duper lag. Hello xp farmer lag.
Nah, I don't think so. I mean, how many mobs can the spawner spawn? Even if it really can override the cap of hostile mobs simultaneously present in the world, you must still maintain your hunger meter every once in a while (at least if you are playing on masochist- I mean, hardcore mode for some reason, like me, where 1) death means world deletion and 2) the difficulty is locked on hard, so death from starvation is possible), or kill the mobs periodically lest someone barges in and snatches your preciousssss experience (if playing in SMP, although our server is an obvious exception because of us trying to be nice to each other and whatnot).
And really, the sand duper was not that laggy. Except for that one time when someone, Chen it was, I believe, came up with an idea to massively increase duper's capabilities by multiplying the number of pistons and making the contraption more compact. Sure it was an feat of engineering, but the humble Sand Duper Mk. I that I brought to the server way back could hardly lag it to death in a matter of seconds. Once, Night4ce went AFK at the Koishiville duper for a couple minutes and nothing bad happened. The lag ramp-up would have been way too slow to notice at first anyway.
Seriously, Chen's duper produced like, a stack of sand per second? That gives you an idea of how many dropped items have to be present on the server at any given time for it to give. I think it's about two thousand objects... Now, I don't know about entities like hostile mobs, but... Unless you go AFK for a really long time and spawn something like 500 skellies, and... uh, and since the monster spawner can only spawn so many as 4 mobs in one cycle... :ohdear:
Nevermind...
What exactly do Animals need to spawn? I know they need Grass, but do they need sunlight or just a certain light level? Also does there have to be a certain amount of space?
I'm not spawning a particular animal type btw.
For whatever reason, passive mobs seem to spawn much, much less frequently than they did in previous versions of Minecraft. And they persist for a long time where they spawned. You might want to start up a ranch.
Which is an awesome thing, y'all, if you ask me. Just try breeding. Baby cows and their high-pitched moos are cute. It's time and space-consuming, but worth it.
Oh, and slowly walking past multiple herds of passive mobs while waving a handful of wheat around will soon earn you a large group of followers. I find it cute, too, because the mobs technically give you aggro and behave just like hostile mobs when they acquire you (particularly like zombies) and just keep charging right at you (except that they cannot, or will not, attack, of course) until you get out of their aggro range or switch your held item.
That's all pretty nice and dandy, but I am worrying about new animals not spawning. I made my new residence at the border between a desolate swamp and a snowless taiga/pine forest. I only have wolves in my immediate vicinity, and large packs of them at that, too. They are hunting all the sheeps on sight... Which does not bother me much, because I've already created a bed, but... in fact, mass farming wool is probably a pain in 1.0.0. Food sources can be diversified, while these of wool cannot. Unless you really want to AFK farm spider spawners as well. I'm not even sure if they still drop strings, though.
EDIT: I probably don't need so much Sugar cane but oh well :V
Lol, that's exactly what I did after finding some sugar canes. Gotta set up that sugar cane farm for bookshelves, yo!
This whole enchanting business is such a bore. I made an experience farm like the one seen in the video, but it took me about 10 minutes to get from level 10 to 20. I cannot be bothered to put any more bookshelves than is needed for lvl 20 enchantments, and neither am I willing to AFK farm while I'm away, because of... well... wasting electricity...
Oh, and making the big lvl 20 enchantment was quite a disappointment too. My freshly repaired Diamond Pickaxe got Unbreaking II - and only that. Really...
Poker face 2x.
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Also wooo server update get hype get hype get hype
/lonelysspplayer
There goes my break from Minecraft :V
But even if we're using a dev version of Bukkit for the time being, it's better than having to wait for who-knows-how-much-longer for the stable version.
And really, the sand duper was not that laggy. Except for that one time when someone, Chen it was, I believe, came up with an idea to massively increase duper's capabilities by multiplying the number of pistons and making the contraption more compact....
Yours wasn't that laggy as it was only 1 block at a time. Then we saw the 3x2 design (Chen) and later 5x2 (PX) that were the bane of the server. Those caused quite a bit of lag.
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The sand duper only really cause me any lag when standing right next to it.
My guess is that it caused a bit more lag to other folks in different areas.
Which is why it was such a often talked about occurrence.
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Also wooo server update get hype get hype get hype
/lonelysspplayer
Wait, they updated? I checked the server thread and didn't see anything.
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Wait, they updated? I checked the server thread and didn't see anything.
We will be updating in the next few days. The server will be down until then.
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Also, teamspeak party on the day of the update. :V
Yeah...no. No micspamming will be involved this time - I'll likely just be chatting.
We will be updating in the next few days. The server will be down until then.
/me not only watches warmly but also rushes back to finish more TGTA Vmod work as that may go much more slowly after the server is up again :V
EDIT: I probably don't need so much Sugar cane but oh well :V
Useful nonetheless, but I recommend making a piston-automated farm for this.
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From the look of it, it will probably be Wednesday. Who knows? For the time being, the server will be down. (not like anyone has joined it in a while anyway...)
Teamspeak party? I'll pass. Just wait until we properly inform everyone via the new thread, please. Patience, m'boy. Patience.
Wat no I meant when you inform us about the new world we should all go on teamspeak. Don't lecture me on patience mister imtiredofwaitingonofficialbukkit1.0release :V
Yeah...no. No micspamming will be involved this time - I'll likely just be chatting.
God people you interpret the way I mean party way to literally >.> It was ONLY supposed to be chatting in the first place. We all know how micspamming worked out last time.
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Don't lecture me on patience mister imtiredofwaitingonofficialbukkit1.0release :V
Pot, meet Kettle. :V
We all know how micspamming worked out last time.
De-synchronized Karaoke. OH JOY!
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We all know how micspamming worked out last time.
De-synchronized Karaoke. OH JOY!
:V
Don't forget the DJ battles Chen and I had, combined with so many TUTURUs and HAHAHAHAHAs (and later some nope.avis) that it drove my head insane...not to mention creeper killing with the very unfitting Alice->Dere (or as Strafe describes it, 'nyan nyan crap') in the background. Fortunately, our channel is spared the wrath of Border of Dormio. So far. :ohdear:
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I don't know.. I thought Chen's laughing and TUTURU spam was pretty funny. Or at least hearing EP flip out at every instance of it was funny. What can I say? Your suffering amuses me. >:D And yes, mob hunting while listening to "nyan nyan crap" is very WTF-worthy.
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Chen still exists, huh
That's somewhat disappointing
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Chen hasn't been on the forums or server in over a month, though.
As for the Chen sculpture, well, I don't think it will be re-imported back into the new world unless Chen makes a sudden re-appearance (unlikely).
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Not showing up on the forum happens to be what you can do when you're permabanned from the forum.
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And really, the sand duper was not that laggy. Except for that one time when someone, Chen it was, I believe, came up with an idea to massively increase duper's capabilities by multiplying the number of pistons and making the contraption more compact. Sure it was an feat of engineering, but the humble Sand Duper Mk. I that I brought to the server way back could hardly lag it to death in a matter of seconds. Once, Night4ce went AFK at the Koishiville duper for a couple minutes and nothing bad happened. The lag ramp-up would have been way too slow to notice at first anyway.
Like the time in the PTM world, where the sand duper (in my backyard :V) was left running. The amount of lag there was TREMENDOUS to the point that breaking one redstone wire to cut off the power was actually near impossible because of the lag. You could punch it off, and it would just simply reappear. Someone else had to come over and then, magically, we were able to break it to turn the darn thing off. And seriously, I think I was running at about 0 fps at that time as well.
I don't know.. I thought Chen's laughing and TUTURU spam was pretty funny. Or at least hearing EP flip out at every instance of it was funny. What can I say? Your suffering amuses me. >:D And yes, mob hunting while listening to "nyan nyan crap" is very WTF-worthy.
I've always thought that it was funny too, hearing him go berserk over TUTURU. :getdown:
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Just popping in to say that jack-o'-lanterns are completely OP. So much light for so little effort!
Also, props to Jebs for this comment about the modding API (http://www.mods-for-minecraft.com/jeb-interview).
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I don't know.. I thought Chen's laughing and TUTURU spam was pretty funny. Or at least hearing EP flip out at every instance of it was funny. What can I say? Your suffering amuses me. >:D
I've always thought that it was funny too, hearing him go berserk over TUTURU. :getdown:
You bastards. :V
Like the time in the PTM world, where the sand duper (in my backyard :V) was left running. The amount of lag there was TREMENDOUS to the point that breaking one redstone wire to cut off the power was actually near impossible because of the lag. You could punch it off, and it would just simply reappear. Someone else had to come over and then, magically, we were able to break it to turn the darn thing off. And seriously, I think I was running at about 0 fps at that time as well.
Typically that person to deactivate it would be one of us with good gaming rigs, such as myself, as we could still manage single-digit framerates with all that lag. And afterwards the major lag source - the output blocks - had to be dealt with in some form or fashion (typically several stockpiling trips or throwing all the blocks off the side in the case of PTM world).
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Looks like Optifine has updated all of their versions to B2, except the Antialiasing and Anisotropic Filtering one, which is still on 1.8.1. They must've done this just a little bit ago, since they were still at A before I left for classes.
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FUCK YES I GOT AN ENDER PEARL!!
Funny thing is I killed this Enderman during the day :V
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Welp I've only been getting Endermen during the day too :derp:
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FUCK!! I THREW THE EYE OF ENDER A COUPLE OF TIMES AND IT DISSAPEARED!!!
To add insult to injury it started to get dark and on my way back to my house I saw 1-2 Endermen and they both got away before I could kill them.
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Huh. It seems that Sponge doesn't repel water anymore. I don't know if it's a bug, or if they're finally planning on phasing it out of the game.
Also, Eye of Ender is known for disappearing randomly when used. It "returns to The End"
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The sponge hasn't repelled water throughout all of beta, though. According to the wiki it's because of the fact that it was made for the classic's duplicating water, and that didn't work well with the flowing water in beta.
I think the opposite is more likely though, that they might bring its functionality back instead of phasing it out, and that's probably why the model's still available.
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It's odd that you say that. I've never had any issues with the sponge not repelling water before now. It really made building underwater bases a cinch. I do hope they decide to keep it in the game, but it has been "in the game, but not legitimately available" for quite some time.
EDIT- Huh. I stand corrected. I guess that I had only used Sponge as a water-repelling tool on the server and not in SSP. Weird.
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It's odd that you say that. I've never had any issues with the sponge not repelling water before now. It really made building underwater bases a cinch. I do hope they decide to keep it in the game, but it has been "in the game, but not legitimately available" for quite some time.
See, this was weird. Because when we found out it repelled some time back in 1.7.3, I tried it in single, along with Sunny, and it did not work. It was only on our server. Unless one of our mods was able to bring it some functionality again. Sponge has been confirmed to not work for quite the time now. Water used to act by where ever it flowed, a source block was made, and with how the water was back then (it has undergone quite a few revisions) sponge was able to work. Sponge's coding has not been updated since it was made for classic. It was very odd that it worked only in our server.
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The only time I ever used the sponge was back on the first time I played the free classic creative on minecraft.net, so I guess one of the forum server mods brought it back then.
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I definitely suspect it's one of the hidden server mods, as the MC Wiki has nothing on sponges working in SMP (much like how it did the same for mob spawners, which on DDR's server we were able to pick up thanks to a plugin).
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Trying to find the place where these textures came from. They came in an adventure map called Haunted Adventure and is titled Hpack but they aren't up to 1.0.0.
I get the feeling they just took them from somewhere else.
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Trying to find the place where these textures came from. They came in an adventure map called Haunted Adventure and is titled Hpack but they aren't up to 1.0.0.
I get the feeling they just took them from somewhere else.
Hm... Sorry, man. None of those textures look familiar, aside from the few default ones.
I spent most of yesterday getting my Strafe-o-Vision pack up to date. I'm going to have some fun with Hardcore mode while I wait for tomorrow's update insanity.
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Man, I better update my textures
and client-side mods too...great, and just as I find some major quirks in TGTA to fix (that, and finals).
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Not happening tomorrow, sorry. I won't have the day off after all. It'll have to wait til Saturday.
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Not happening tomorrow, sorry. I won't have the day off after all. It'll have to wait til Saturday.
(http://i215.photobucket.com/albums/cc110/Cadmas/tearsa.jpg)
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Not happening tomorrow, sorry. I won't have the day off after all. It'll have to wait til Saturday.
That sucks, but I totally understand. I'll be working on Saturday, myself. :V I guess that means you folks get to wander around the new world until I'm off of work, (2-4am Central) before I can begin importing schematics.
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Haha, gotcha, we can wait until then.
As for wandering before schematics, good thing we had our inventories saved...unless it's in rare situations such as myself (who plan on Nether travelling to a far location, and am not willing to disrupt Strafe's plans for having a community Nether portal schematic as the very first portal in the new world nor really bloat file size by running the needed distances).
Oh, and we still have just 3 strongholds per world in 1.0 :(
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Well, you see, that's the funny thing. The spawn area has yet to be determined, as well as its coordinates are unknown. Once I find out those coordinates, I'll have to alter everyone's positions to those coordinates. That way, people will not be spawning in random locations, where they could get stuck in some mountain or lava pit. Who knows what will happen to the people that left the server while in World2. :ohdear:
I could take this time to alter everyone's positions to 0,64,0.. but there's no guarantee that that location will be clear upon arrival. So, here are our choices:
- We take the chance that everyone enter the server from their old coordinate point and hope for the best
- Everyone enter the server from a 0,0 coordinate and hope for the best
- Wait until we can establish the spawn zone and then alter everyone's coordinates to that safe spot (more waiting until we officially open)
- Just delete everyone's data and everyone starts fresh. (worst case scenario, and the final option if need be)
I'm leaning the most toward option 3. This way, Stuffman can do the transfer while I'm at work, and I can finalize my part of the setup once I get home. We can make the Official Opening on Sunday. I'll still have to work on Sunday, but at least everyone will be safer. I don't know. What do you guys think?
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Make everyone spawn at 0,128,0 and I'll make sure there's water under it so they don't fall to their death.
I'd have preferred to not bother transferring player files and just have everyone stash their stuff in chests for the transfer but I guess it's too late for that.
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I'm more preferring of Strafe's Option 3 here, even if it means additional delays, but with these additions:
- Set up the communal Nether portal alongside spawn (for those of us planning on setting up distant camps)
- Have the people with significantly large and/or complex schematics (Sparda, PX, Dora, maybe Hourai and myself; list is not exhaustive) put their major items first - PM them ahead of time and official thread. This is to prevent tensions about lag and server downtime that would occur with a full opening.
- After they're in, then put up the server thread with the IP address and have it as open game for all.
Of course this takes extra time - my guess is that server opening may be delayed by 2-3 days - but I feel that this works best.
Lastly, since 'put spawn platform in Hakurei City' was a popular idea I suggest PMing (or Steam IMing) Sparda whether or not he would approve it. He's already planning a second greater wall for the town....
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Yeah, I'd rather go with Option 3 in this case. I'd rather not get my buildings spawned over a creeper-filled ravine. :V
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Also nominating option 3. It seems the best to me. (hey, that rhymed :V)
And EP, I already mentioned some posts back about the 3 strongholds. :P
Hoping that will get changed soon, because just 3 pretty much sucks.
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I'd rather not get my buildings spawned over a creeper-filled ravine. :V
OK then, we'll put them underwater on the bottom of a 10km-long ocean biome. >:D
And EP, I already mentioned some posts back about the 3 strongholds. :P
Hoping that will get changed soon, because just 3 pretty much sucks.
:derp:
Indeed, it does, and it makes the wild goose hunt we had back on World2 start all over again.
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Make everyone spawn at 0,128,0 and I'll make sure there's water under it so they don't fall to their death.
I'd have preferred to not bother transferring player files and just have everyone stash their stuff in chests for the transfer but I guess it's too late for that.
Affirmative. I'll get right on it. I'd like for coordinate 0,0 to be the spawn if possible, just to have a "Central" point for the map. When selecting our next seed, 0,0 doesn't necessarily have to be an ocean. Pick which ever seed looks best for you. (like I really need to tell you that. :V) Just make a modest sized pool deep enough so people don't crater. Once I establish the Spawn platform, I'll change everyone's coordinates to reflect them. If I don't people will crater on the newly established platform!
Alternatively, I could jot down everybody's inventory info while I'm poking around in their files. Then just resupply them with whatever crap they had... but that would mean that they wouldn't have anything until I joined, and it's a lot more work for me. Fuck that. I'm lazy. :derp:
On Hakurei City becoming the new Spawn area: No, I'm not wanting to do this. Mainly because the town is too small, and half of it has already been taken over by a select few people. We'll be going with the same Yin-Yang platform, and people can establish their homes near it. One home close to spawn, please. We don't need 18 houses built by the same person encompassing the platform. When importing, I will see that this does not happen again. I'd like for it to be that once people have established a home there, then they venture out and claim property elsewhere for future projects. That way, everyone can have a Spawn home. That has always been my goal there.
On larger projects: Yes, the towns are quite large, and the grinder as well. However, they'll get the same treatment as any other schematic: first come, first served. I've never considered them a priority over other schematics. Unfortunately, the residents of Hakurei City will have to wait until Sparda chooses its location. It is his project, after all.
On strongholds: So, I found a stronghold in SSP and entered the End. I've defeated the Dragon. Just for kicks, I re-entered the portal, and a different End realm generated with a new Dragon to slay. I'm not sure if this applies to SMP, but here's my point. In the advent of the custom recipes, the only real reason to go to the strongholds is for the End Portal. That said, is it really necessary to have more than the three that generate? Can we just find them, establish a route to each of them, and be done with it? If three strongholds is all we get, then so be it. I do not want us to go through another world change.
On plugins: Since we'll be using a Dev version of Bukkit, we'll likely not have access to many of our plugins. Custom Recipes hasn't updated since 1.8.1, and likely won't until the official Bukkit is released.
I feel like I'm forgetting something.... oh well.
EDIT- *ding* I just remembered. You guys don't have to wait on me to establish the "first" Nether Portal. Just build it somewhere near 0,0 and I'll take care of the rest. I can erect the Community Portal later, and it would override the old one.
Yeah, I'd rather go with Option 3 in this case. I'd rather not get my buildings spawned over a creeper-filled ravine. :V
But you're our mobile mob spawner! You'll just end up supplying your own creepers and wolves. :V
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On Hakurei City becoming the new Spawn area: No, I'm not wanting to do this....
Well said. Any plans for a 'spawn area settlement buffer zone' or the sorts (I say 384x384 is ample assuming people build taller structures instead) where space will be reserved for everyone to have a decently-sized space near spawn?
On larger projects: Yes, the towns are quite large, and the grinder as well. However, they'll get the same treatment as any other schematic: first come, first served....
Very well; in this case, I take it that when they are copied over, we get advance notice about any downtime and/or lag that may result?
On strongholds: ...That said, is it really necessary to have more than the three that generate?....
I think more will generate as we expand the map in future updates. Not suggesting anything here, though.
And assuming that SMP's End also regenerates with each killing of the Dragon...well, I'm not sure what to make of it at the current time. Save thoughts on this for later.
On plugins: Since we'll be using a Dev version of Bukkit, we'll likely not have access to many of our plugins. Custom Recipes hasn't updated since 1.8.1, and likely won't until the official Bukkit is released.
Good to know ahead of time with the Custom Recipes status.
I feel like I'm forgetting something.... oh well.
EDIT- *ding* I just remembered. You guys don't have to wait on me to establish the "first" Nether Portal. Just build it somewhere near 0,0 and I'll take care of the rest. I can erect the Community Portal later, and it would override the old one.
Oh good, that eases a few things...oh crap, I only have 16 obsidian in my inventory, expecting the community portal to come up first :V (not like 4-12 obsidian is hard to mine anyway)
But you're our mobile mob spawner! You'll just end up supplying your own creepers and wolves. :V
Want friesssss Cave Spiders with that? >:D
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Well I myself have waited this long so I think I can wait a little longer. So I vote that you do what you need to with the spawn (what you think is smartest anyway)
Oh good, that eases a few things...oh crap, I only have 16 obsidian in my inventory, expecting the community portal to come up first :V (not like 4-12 obsidian is hard to mine anyway)
I'm pretty sure 16 is more then enough for a nether portal :V (takes 10 for the smallest you could do)
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Well said. Any plans for a 'spawn area settlement buffer zone' or the sorts (I say 384x384 is ample assuming people build taller structures instead) where space will be reserved for everyone to have a decently-sized space near spawn?
At this point in time, I can't really establish such a buffer zone. We'll have to see how the landforms are structured. This was more of a reminder that there are lots of other players that would like to have homes near Spawn. I'm sure Sparda would like to have the town closer to spawn than last time.
Very well; in this case, I take it that when they are copied over, we get advance notice about any downtime and/or lag that may result?
Since there aren't any Noteblocks in any of the schematics, there is no need for my "take down the server to import" work-around. Yeah, there will likely be lag spikes, but I normally give a warning before I paste it. This is mainly so that the owner of the current schematic is aware that they might get squished. :V Of course, the large projects will bring significant amounts of lag. You'll know it when it happens.
I think more will generate as we expand the map in future updates. Not suggesting anything here, though.
Yeah, but that also depends on how much of the land we generate before then. Generate too much now, and you'll have to venture very far away for the newer strongholds. If my theory about the regenerating End works out, (as well as us getting Custom Recipes to work) then I'm fine without having more strongholds.
I'm pretty sure 16 is more then enough for a nether portal :V (takes 10 for the smallest you could do)
He's saying he doesn't have enough for the two portals that he plans on making. EP will be using the Nether as a means of exiling himself to a far away land. :V
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ALL I HAVE IN MY INVENTORY IS 6 STACKS OF SNOW! HOW WILL I LIVE?! blah blah spawn no one even likes the spawn :V just spawn us all on a mountain like in world2. that was awesome till you pansies leveled it. =/
Very well; in this case, I take it that when they are copied over, we get advance notice about any downtime and/or lag that may result?
nah strafe will just cause large amounts of lag and not tell anyone. Clearly he will he's done it for less important things why wouldnt he now?
And assuming that SMP's End also regenerates with each killing of the Dragon...well, I'm not sure what to make of it at the current time. Save thoughts on this for later.
I think it's great it just means I dont have to bother strafe to keep spawning them. Cuz honestly that's the most efficient way to get experience.
Oh good, that eases a few things...oh crap, I only have 16 obsidian in my inventory, expecting the community portal to come up first :V (not like 4-12 obsidian is hard to mine anyway)
Just build it ep you know you want to. I mean it's not like I can make a nether portal out of snow :V
Fake Edit:Strafe Ninja
He's saying he doesn't have enough for the two portals that he plans on making. EP will be using the Nether as a means of exiling himself to a far away land. :V
i have a similar plan but i dont plan on traveling super far in the nether. I've got a more nether oriented goal with my portal. Though I would like some distance as I like my natural landscape around me.
Double Edit:
DIAMOND ARMOR WHY YOU SO STRONG? (http://www.youtube.com/watch?v=5ObhuU0E3u8)
See I knew hoarding diamond was a good idea :D
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He's saying he doesn't have enough for the two portals that he plans on making. EP will be using the Nether as a means of exiling himself to a far away land. :V
(http://i857.photobucket.com/albums/ab133/WhizFan/The%20WHIZ%20of%20OZ/WHIZOfOZ25.jpg)
No that can't be right...
Also, strafe, assuming that the ep girlfriend murder house and plant farm are by the spawn, will any animal farming, like milk from cows or eggs from chickens be made near spawn?
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What's the IP? I can't connect with either the old one or the updated one.
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ALL I HAVE IN MY INVENTORY IS 6 STACKS OF SNOW! HOW WILL I LIVE?! blah blah spawn no one even likes the spawn :V just spawn us all on a mountain like in world2. that was awesome till you pansies leveled it. =/
Nah, it was WE'd out for the betterment of most. But spawn, pfft :V. All I have for spawn is a storefront and community centre.
nah strafe will just cause large amounts of lag and not tell anyone. Clearly he will he's done it for less important things why wouldnt he now?
As if. :V
I think it's great it just means I dont have to bother strafe to keep spawning them. Cuz honestly that's the most efficient way to get experience.
Assuming you don't die a billion times during the fight :V (but the enchantments really easen it so yeah it's easy experience right there)
Just build it ep you know you want to. I mean it's not like I can make a nether portal out of snow :V
That's a given, after getting 4 more blocks of obsidian.
No that can't be right...
Nope, that is definitely incorrect.
Also, strafe, assuming that the ep girlfriend murder house and plant farm are by the spawn, will any animal farming, like milk from cows or eggs from chickens be made near spawn?
Build your own ranches in your main off-spawn sites. And feel free to murder more of those bastards :V
What's the IP? I can't connect with either the old one or the updated one.
It's the updated IP, but the server is down until the new thread is up (update preparations).
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Also, strafe, assuming that the ep girlfriend murder house and plant farm are by the spawn, will any animal farming, like milk from cows or eggs from chickens be made near spawn?
Assuming that the Sheep spawners still work with the same efficiency as before, the Wool Center will always be operational. I don't plan on making spawners for the other mobs, as that would make the game too easy. :V I suggest making your own breeding grounds for your animals. I'm not exactly sure if the animals don't de-spawn when left alone.. That will be one of the many things that we'll find out in the long run.
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Assuming that the Sheep spawners still work with the same efficiency as before, the Wool Center will always be operational. I don't plan on making spawners for the other mobs, as that would make the game too easy. :V I suggest making your own breeding grounds for your animals. I'm not exactly sure if the animals don't de-spawn when left alone.. That will be one of the many things that we'll find out in the long run.
Well the wiki says animals never despawn but there's always the possibility that there's a smp bug with it.
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Assuming that the Sheep spawners still work with the same efficiency as before, the Wool Center will always be operational. I don't plan on making spawners for the other mobs, as that would make the game too easy. :V I suggest making your own breeding grounds for your animals. I'm not exactly sure if the animals don't de-spawn when left alone.. That will be one of the many things that we'll find out in the long run.
Ive been playing on other servers. they stay.
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Ive been playing on other servers. they stay.
TRAITOR! Though admittedly I have thought of going to other servers. But I'm pretty sure if I did it'd probably be to troll some peeps. I mean WHO DOESNT WANT POVERTY ART!?
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Does this mean that I should deconstruct the Wool Center? (or at least not import it?) >:D
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Does this mean that I should deconstruct the Wool Center? (or at least not import it?) >:D
Wool baised construction goes down by 200%
Edit: (sunny dies from spelling)
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Does this mean that I should deconstruct the Wool Center? (or at least not import it?) >:D
IVE SAID THIS FROM THE BEGINNING. But i mean i think there are ways to breed certain colors so making a sheep farm might pay off in the long run if you need a lot of one color.
Wool biased construction goes down by 200%
What kind of bias does wool have against construction? ???
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The problem with sheep breeding farms is the long wait for the babies to grow up. I'll think about decommissioning the Wool Center between now and Saturday.
EDIT- .... The word you want is "based".
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And instead of playing MC I've been working on TGTA Vmod, debugging lots of crap along the way :V
I've tried a fair share of other servers in the past but they were for the most part Creative buildfests, full of childish players (and griefers but they're another segment), and/or ran some mods such as Factions, WW2 tanks, and iConomy that really soured the semi-vanilla experience. So this server is the only one I really play on.
Does this mean that I should deconstruct the Wool Center? (or at least not import it?) >:D
...that would be the cue that the Wool Centre faced anti-trust regulations and thus was ordered to shut down. If that is the case RecettEP would likely be next for that :A
Wool biased construction goes down by 200%
Tomorrow's headlines: Sheep Communes Association Launches Propaganda Campaign and Bouvines League United Reports Record Market Share
What kind of bias does wool have against construction? ???
It's called 'dividing the share of wool between pixel art, domestic goods, paintings, and the bed factory'.
I'll think about decommissioning the Wool Center between now and Saturday.
sudo kill strafe_wool_center -reason:"It also spawned zombies in the mechanism :V" --pw "It makes the game too easy :V (TM)"
I think I solved that despite the psuedo-Terminal :colonveeplusalpha:
(on an off-note, though, apparently our server runs on CentOS (http://64.31.14.242/), which is Red Hat/Fedora-based)
EDIT:
Wool baised construction goes down by 200%
...OK, fewer mockeries from this one but still a bit disconcerting.
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The problem with sheep breeding farms is the long wait for the babies to grow up. I'll think about decommissioning the Wool Center between now and Saturday.
It's like one day in-game time for them to grow up >.> But yeah I see your point.
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It's like one day in-game time for them to grow up >.> But yeah I see your point.
It's 20 minutes real time. Which is a lot if you need 10 stacks of wool fast. Plus ranches are really a pain in the ass to deal with if you want to breed really large numbers.
They're best just for food growing, or chicken because they're small.
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Hmmm that is true. And if sheep feed ever gets implemented again then oh god. So yeah I guess a sheep spawner is
too easy the way to go. So now breeding has been devalued to food purposes and lol we have farms with megatons of everything. At this rate you'll ruin enchantments and potions somehow too >:V /sarcasm Though you know me and I complain a lot about these things :V Still I guess it is important for those of you who need large amounts of things.
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The good thing about the wool center would be, obviously, the fast wool, but it would unbalance exp. orbs. Unless there was a way to turn that off for sheep.
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Sheep Grinder, duh?
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Yeah, Experience grinding is the main reason I'm considering doing away with the Wool Center. I was just about to declare it a "necessary evil" for the sake of obtaining wool easily, as the aging of the baby sheep takes too bloody long. 20 minutes, wow. However, you guys reminded me of the Sheep Feed mod, which we will likely be keeping, so...
The scale just tilted incredibly toward doing away with the Center again. :V
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Yeah, Experience grinding is the main reason I'm considering doing away with the Wool Center. I was just about to declare it a "necessary evil" for the sake of obtaining wool easily, as the aging of the baby sheep takes too bloody long. 20 minutes, wow. However, you guys reminded me of the Sheep Feed mod, which we will likely be keeping, so...
The scale just tilted incredibly toward doing away with the Center again. :V
If you grind sheep for xp you're clearly doing it wrong.
Passive mobs drop only 1-3 exp
while hostile mobs drop 5 exp
and like I've said before it takes killing 1785 hostile mobs to get to levels which would be at absolute worst 5x more passive mobs to kill. However you should still get rid of the center :V
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I'm aware of that, but there are people that want XP without the threat of getting killed. Those pansies would likely hide in the Wool Center.
As I'm going through my Hardcore game, I'm noticing that sheep are everywhere. Groups of four every so often. I mean, damn.
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I'm aware of that, but there are people that want XP without the threat of getting killed. Those pansies would likely hide in the Wool Center.
As I'm going through my Hardcore game, I'm noticing that sheep are everywhere. Groups of four every so often. I mean, damn.
Wow that's some dedication there if you wanna spend that long grinding xp. So you're a walking sheep spawner strafe? Cuz that's what your making it sound like :V
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So you're a walking sheep spawner strafe? Cuz that's what your making it sound like :V
Clearly the game wants me to build some sprites, since that's more important than food. :V If I didn't find a small pocket of pigs and chickens in the beginning, I'd be screwed by now.
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The xp dropping didn't even cross my minds, whoops
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How about an automatic sheep killing machine so you get the wool without the exp?!
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How about an automatic sheep killing machine so you get the wool without the exp?!
You do realize that's kinda inefficient compared to shears =/
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But everyone is complaining about the EXP farm, not the efficiency, and this requires no effort from the player :V
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How about a machine that combines the sheep spawner with a water flow leading them to a death trap so you can hit them with the shears, then they're subsequently led to die
Or is this too complicated
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But if we have that sheepfeed thing that strafe we will be likely keeping then you only need 1 sheep and a megaton of wheat technically.
How about a machine that combines the sheep spawner with a water flow leading them to a death trap so you can hit them with the shears, then they're subsequently led to die
Or is this too complicated
It could work but yeah i'd guess it'd be kinda complicated due to the redstone and the design.
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How about a machine that combines the sheep spawner with a water flow leading them to a death trap so you can hit them with the shears, then they're subsequently led to die
Or is this too complicated
Actually, I was building such a machine here recently. It had a sheep spawner that fed sheep to a narrow canal of water. The sheep would be carried into the canal, where you could shear them through an open slot to the side. Through some careful placement with pistons and water flow, the wool would be carried out to you. You would then step on a plate to disengage some pistons, which would let the water carry the sheep into a lava pit.
It worked well on paper, but not quite as well in execution. The "first" sheep would try tirelessly to escape through the "wool slot", which it couldn't fit through. It would just continue to jump there, spazzing and clipping through the blocks surrounding the canal. Ultimately, I decided that the layout of the Wool Center was not only more efficient, but the Experience gained was an added bonus.
Although, I'm sure the design could be tweaked to fix those problems and become more efficient... I might fool around with it again sometime later
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Really, I don't give a crap about the sheep, I use wolves to just kill them off quickly. If you want to use the sheep to grind EXP, have fun then.
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What about if you keep the narrow canal, hold the sheep with a trapdoor while you feed it/them with wheat and shear it/them, then when you open the trapdoor it gets carried away in the flow to die?
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Yeah PX has the right idea. if you wanna spend hours grinding sheep go ahead. I could kill an enderdragon in shorter time im sure and have a significantly higher xp value. So honestly I wouldnt bother.
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Sheep Spawn -> Canal to a Drowning trap
Player stands under the drowning trap, so you can then sheer them
Sheep Drown, all spoils fall onto the player
I could probably do this in a few minutes
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... or that.
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What about if you keep the narrow canal, hold the sheep with a trapdoor while you feed it/them with wheat and shear it/them, then when you open the trapdoor it gets carried away in the flow to die?
Trap doors block water flow when both when they're open and shut.. Like I said, I'd mess with it later. Right now, I'm finally enjoying the full release. :3
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As awesome as the wool center is, I'd rather do away with it because of xp grinding. I know some people will do just that instead of it's real purpose, wool. Unless there was a way around that. Strafe's idea is actually pretty good, just if we could get it working. Or if mods developed to turn off sheep xp or maybe just no xp drops in a specified area..... wait, that last one's stupid. (it's late, my brain isn't working)
Eh, either a contraption or no center is pretty much it. I'm fine with it either way, as long as you don't get xp from it if it's there.
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Trap doors block water flow when both when they're open and shut.. Like I said, I'd mess with it later. Right now, I'm finally enjoying the full release. :3
Not if they're on the block above.
Unless there was a way around that.
Which is exactly what we're discussing.
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Which is exactly what we're discussing.
Yeah I know. I've been keeping up. It's just seeming very hard to pull something off right now.
Now if I had a mod that allowed me to create sheep spawners, then I could be messing around with a design as well. But right now, :derp:. (I still haven't messed around with 1.0.0 yet)
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If the new world on the server has the same amount of naturally-spawning sheep that I'm experiencing in SSP right now, then the Wool Center will definitely be retired. The Sheep Feed plugin is good enough to have in case people want to hold on to their own flock.
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I think Breeding + SheepFeed render the Wool Centre unnecessary. Let those who use lots of wool create their own ranches, and obtaining lots of wool at once is not very hard provided an ample supply of bread.
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What will be more interesting is when 1.1 comes out. Recent word from Jeb suggest that when that comes out we will see the return of Taiga biomes and sheep will regrow their own wool on their own *gasp* So by then we won't need to use that wool plug in. (But that's still a bit away for now)
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Recent word from Jeb suggest that when that comes out we will see the return of Taiga biomes
what.
No, seriously. what.
I thought that the Taiga biomes were back in as of the full release. I guess that explains why I haven't seen one yet. Has Jeb mentioned when the 1.1 will possibly hit?
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I thought they were back already, just without snow....
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Well I guess I'll have to keep the snow recipe in then :V
In other news HEY guess who had work cancelled due to rain, I'm gonna make something to eat and then get started.
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Ooh, nice! Hope the update goes smoothly!
And this was an edit to my last post, but Stuffman ninja-posted by the time it was saved so I moved it here:
Took a bit of time to play some MC Portable on the demonstration iPods and iPads at my local Apple Store...and it is pretty good. Controls are a bit quirky (and the screen seems too small for them) and some more optimisation (eg. having full HUD on iPad, better control scheme, Bluetooth keyboard support) would be nice, but it's still the fundamental Creative Mode Minecraft we know and love. Though it is a bit cramped to play it on the tiny iPod/iPhone screen without physical buttons....
...so yeah, all you people with compatible iOS and Android devices (which doesn't include me yet :V) should go get it. ^^
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Well I guess I'll have to keep the snow recipe in then :V
In other news HEY guess who had work cancelled due to rain, I'm gonna make something to eat and then get started.
Notch be praised. :V
I thought they were back already, just without snow....
I guess that depends on whether or not pine forests and taiga are the same biome or two separate ones.
~ Wiki seems to consider them the same biomes.
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Heh. Good timing. I just died on my Hardcore run. Got overrun by zombie pigmen. :V On the bright side, I got to do some Potion making and Enchanting beforehand. :3
Let's do this thing.
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I come in and read all this :V
The idea of no wool center is slightly tragic to me sence I use it frequently, specially sence I'm totally into white wool buildings. (as if that isnt obvious)
But if we keep bread feeding
Then we just stock up on bread (thats stackable now :D)
Find some sheep, dig a pit and send them into it (I do that with chickens, but Ive found a more efficiant way with them now)
Sheer em, feed em bread, and sheer em again
Breed if you have to
That way you don't ever kill your sheep (unless you fail at breeding) so you dont get exp orbs and you get all the wool you want as long as you have bread
which really should'nt be hard provided the fact we have/had a wheat farm right by spawn.
We don't need an ep girlfriend killing house.
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Sigh, another two-and-a-half pages were posted within a day... nuts to that, not reading all that.
great, and just as I find some major quirks in TGTA to fix (that, and finals).
I know, right? And that is precisely why I want myself banned from our MC server. Extremely addictive and I have to study sometimes, too.
Anyway, Doctor, I really do not see where the fun in Hardcore Mode is... Unless it's a part of some self-imposed challenge, perhaps?... I got smothered to death by zombies when I decided to go inside my active exp farm to fix it, because the zombies got stuck somewhere on the water chute. It was not a bright idea of me to unplug the canal with well over 50 zombies in it while not having any escape routes. Frustrating. :S
I got something like 1700 points, I think...?
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In the end, I have mixed feelings about Hardcore. I focused entirely on survival, with no intention of building anything artistic or "nice". It was the first SSP game I've played in MONTHS, as well as my first crack at the 1.0 goodies. The challenge and threat of death was definitely there, until I crafted a set of Iron Armor. The armor in the game is incredibly durable. I was taking hits and creeper explosions like there was no tomorrow. It felt like I was wearing Enchanted diamond armor or something.. The game became quite easy, allowing me to get diamonds and equipment from the Nether to begin my Potions and Enchantments. The armor finally wore off on a supply run in the Nether. Those pigmen tore me apart very quickly. :V
So yeah. I enjoyed it, but felt that the game was totally nerfed when you wear armor. I wanted to take my game all the way to the Dragon.. but alas.
Also, the game is a lot more fun with other players around, so yeah, I was losing interest..
We don't need an ep girlfriend killing house.
Why would we want to kill you? >:D
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In the end, I have mixed feelings about Hardcore. I focused entirely on survival, with no intention of building anything artistic or "nice". It was the first SSP game I've played in MONTHS, as well as my first crack at the 1.0 goodies. The challenge and threat of death was definitely there, until I crafted a set of Iron Armor. The armor in the game is incredibly durable. I was taking hits and creeper explosions like there was no tomorrow. It felt like I was wearing Enchanted diamond armor or something.. The game became quite easy, allowing me to get diamonds and equipment from the Nether to begin my Potions and Enchantments. The armor finally wore off on a supply run in the Nether. Those pigmen tore me apart very quickly. :V
So yeah. I enjoyed it, but felt that the game was totally nerfed when you wear armor. I wanted to take my game all the way to the Dragon.. but alas.
Also, the game is a lot more fun with other players around, so yeah, I was losing interest..
Why would we want to kill you? >:D
:flamingv:
No
Hardcore, I would never survive that. I build too much.
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In other news HEY guess who had work cancelled due to rain, I'm gonna make something to eat and then get started.
Oh bby, it is on
e: also guys hey guys, Technic Pack updated to 1.0, just without IndustrialCraft
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ALL MY LOVE STUFFMAN ALL OF IT
in the form of a master spark :V
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Everything going smoothly so far. The seeds for the worlds are "Red Magic" and "Futatsuiwa from Sado", so you can think of world1 and world2 as Remiland and Mamiland :V
Snow is confirmed to be generating correctly, the world 2 spawn is in a tundra biome so you'll be able to gather it easily.
Snow and pumpkin seed recipes have been removed since you can get these yourself now.
The new border is in place, 2560 blocks from spawn in each world. You can move beyond it but you will momentarily be teleported back to the border.
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there are 3 fortresses in that 2560 block border?
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Needs moar lunatic scarlet gensokyo :V Nah good to hear everything is going well.
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"Tundra Biome"
I love you
Now I can get my damned ice back
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The seeds for the worlds are "Red Magic" and "Futatsuiwa from Sado", so you can think of world1 and world2 as Remiland and Mamiland :V
W1 needs charisma, and W2 lacks tectonics.
The new border is in place, 2560 blocks from spawn in each world. You can move beyond it but you will momentarily be teleported back to the border.
So is this a circular border or a giant 2560x2560 area?
That being said, it looks like my plan is shot down. Nether size is effectively reduced to 320 from spawn. :\
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Version 11w49a is out (well, that's the new name for pre-releases), with a few new things, such as sheep eating grass and regrowing wool, and... spawn eggs?
Those eggs are used like any other object, and spawn a mob where you click (you can spawn about everything, except for the enderdragon).
And so, the obligatory lolsquid...:
[attach=1]
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Oh great. Personal mob spawners.
Here's what you do. Throw a Slowness II potion at someone you don't like, then throw a creeper egg at them >:D
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Psssh. Who needs personal mob spawners when you have me around. :getdown:
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Psssh. Who needs personal mob spawners when you have me around. :getdown:
This is while you are on hiatus due to ragequit. :V
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So, I found my End Portal in CSP, and guess where is spawned me? It's even worse than what we had on the server. I'M IN THE ISLAND! If this was the server, there wouldn't be anyway to do anything, since the walls and ceiling are Endstone. This is freakin' brilliant! D:
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Just mine out the End Stone with a stone or better pickaxe...the issue we had on the server involved Permissions, which was fixed (checked yesterday evening).
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Yeah, I was on creative, so just going three blocks up led me out. Darn, chasing after that dragon in the air was hard from those random movements. Fun though.
And I'm really surprised that the ending comments/credits don't have music to play along with them. They really should IMO.
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Says the wiki that as of 1.0.0, End stone can be mined with any pickaxe, though.
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Yeah, End stone can be mined normally. It's kinda useless, though. Yes, it has a higher blast resistance than most blocks, but not by much. Only by half. Helps against creepers, I guess, just a little bit.
And it looks quite like the surface of the Moon. It's more yellowish than snow white, but I think I will be using it as a building material for the second iteration of the shrine of the Moon anyway.
And I'm really surprised that the ending comments/credits don't have music to play along with them. They really should IMO.
I don't know. If anything, some of the default music that the player got used to could be forced to play in the background (it was playing at the moment of me jumping into the bedrock portal, so it persisted over the beginning of the ending text), but I don't find it all that necessary. It fits the minimalistic nature of Minecraft, I think.
Oh yeah, that ending. Food for thought. I really had a hard time interpreting what Notch and that guy Julian wrote. Here (http://www.minecraftforum.net/topic/780711-what-do-you-think-of-the-ending/) is a discussion on the official forums. I think I might read it all eventually just to hear what the others thought of the ending.
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Meh I've still not got around to doing the end. I'm too much of a casual, playing with single player commands and the technic pack mod
http://i11.photobucket.com/albums/a180/manmuppet/2011-12-18_203250.png
Which I've now got to the point of automatically building silo's to hold huge ammounts of pumped lava (which I've found the best power source on this mod so far) Infact the refinery I made previously is starting to turn into a bit of a relic. The pumps driving the silo's are ran off of fuel oil from the refinery, but anything else after is probably going to be ran by the lava silos.
Also made the most stable fuel engine yet that I've done. haven't had to turn it off once and produces a pretty nice ammount of reliable power. The trick was to attach the water pump via electric cable rather than having its own engine, so as long as the engines are running, water is still being pumped.
EDIT : new and sized image with pump house and control tower (has the redstone circuit in for the lava silo pumps)
(http://i11.photobucket.com/albums/a180/manmuppet/2011-12-18_223329.png)
I love this mod. I've added piston doors since this picture, but I'd just closed and couldn't be arsed to get more shots. :V
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I have nothing to say but "HOLY SHIT" (http://www.youtube.com/watch?v=vlu2yNdjpq8)
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I have nothing to say but "HOLY SHIT" (http://www.youtube.com/watch?v=vlu2yNdjpq8)
Man there's like 30 guys working on that, how do they stay so coordinated? Did they come up with general style guidelines beforehand or does one dude just start working on it and the rest mirror it as best they can ???
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Very impressive video there. That must have taken an immense amount of time, skill, and planning. I really like some of the architecture that they had going. And the underground enclave was just mindblowing.
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Definately immense planning - those camera sweeps would have been set up in advance.
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I actually ended up liking the video and subscribing to these guys. I will definitely download the world when it is released so that I can appreciate their effort some more and see the design in detail.
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welp, I installed the technic pack (partly) and found the nukes in creative...
I should not be allowed near explosive blocks :ohdear: (http://i.imgur.com/b7xPD.jpg)
(Yes I made 18 nukes blow up at the same time)
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I should not be allowed near explosive blocks :ohdear: (http://i.imgur.com/b7xPD.jpg)
:teaspit: :teaspit:
This mod looks fun but I'm busy enough on the server to get to SSP stupidity :V
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Holy hell, is that an obsidian tower in the middle? You're so trying to make Isengard.
Though you may have overdone it slightly.
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Holy hell, is that an obsidian tower in the middle? You're so trying to make Isengard.
It was an oil source block that didn't get destroyed by one of the 18 nukes.
Though you may have overdone it slightly.
"Slightly" might be an understatement :derp:
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Evidently if you fuck up something and try to close the window to restart, you might lose some of your stuff. Trying to recover my Electric Engine (which blew up because I forgot it accepts LV or uV) caused me to lose some cables, rubber, a LV Transformer, and worse, a Rotary Macerator.
EDIT: Oh, it's because inventory is saved in a different place... Crap. That's why I lost all that crap the last time my system failboated on me.
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Building stuff yourself or using toomanyitems? Its only recently I've started bothering to learn the recipes :V
Easier to learn if you just use everything to start off.
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I don't use TMI. It turned out to be a bit of a blessing in disguise, as the rest of my mucking about deleted my Solar Panels, which apparently lagged like hell. Switched to wind just above my sea-level desert hill, ended up much better for me (though I managed to accidentally drill my Mass Fabricator in the process ;_; which lost me 1.5 stacks of coal).
Also, I apparently ended up building my base right next to a chunk corner, as rain (which would improve my Wind Mill EU production) falls nearby... just to the right of my Wind Mills.
EDIT: wow, shit apparently flies really far when you die to lava/fire. My Electric Wrench was right next to a pillar of lava about 10m from my death point. Luckily I kept my Chainsaw, LapPack and a couple of extra stuff, but damn it, I lost a Mining Laser.
EDIT2: And now I somehow managed to dupe my Mining Drill and OV Scanner due to my computer's processor overloading and having a seizure.
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I'm having trouble setting up a server I want to play on with just a friend because I'm terrible at portforwarding and stuff.
Anyone know a good tutuorial?
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Uh... I'm terrible at that stuff too... But can't you two just use Hamachi or something? It worked for me and my friend...
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http://www.shrinemaiden.org/forum/index.php/topic,555.msg577352.html#msg577352
This except you will need to find the port numbers used for minecraft
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http://www.shrinemaiden.org/forum/index.php/topic,555.msg577352.html#msg577352
This except you will need to find the port numbers used for minecraft
My router has all these other bars Helepolis couldn't figure out. So I gave up on port forwarding, we're trying Hamachi.