Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Topic started by: Dormio Ergo Sum on August 17, 2013, 02:40:01 AM

Title: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Dormio Ergo Sum on August 17, 2013, 02:40:01 AM
General thread for mafia signups. Whether to play or mod, do it here.
Any old games can be found here (http://www.shrinemaiden.org/forum/index.php/topic,14201.0.html)



Rules for players intending to sign up:
New players we've never seen before: Link a game completed somewhere. Discretion up to the mod of the game.
People who've been lurking: Probably take a look at your general activity and conduct, link to prior experience is also preferable.
People with a bad history: Subject to approval from Godmothers, the current mod and any other management.



Quote from: games in the queue
Omerta - Town of Mafia: Dorian (Co: Shadoweh)
Medaka Box Mafia: Dormio (Co: Kitten4u)
Puzzles and Dragons Mafia: Chaore (Co:?)
Choose Your Own Mafia Anonymafia: Serela (Co:?)
Whatever I Feel Like Hosting Mafia: Polaris (Co:?)
Trustee Mafia: O4rfish (Co:?)
Cosplay Mafia: Mitsuki (Co:?)
Everybody is a Tree Mafia: Vhaltz (Co:?)
Touhou - Awareness of Color Mafia: CF7 (Co:?)
Rhythm Heaven Mafia: Zakeri (Co:?)
Magical Mahjong Mafia: PX (Co:?)
Pass the Parcel Mafia: Serious Bananas (Co:?)
Ace Attorney Mafia: BT (Co:?)
Double Dealing Character Mafia: huhwhat (Co:?)
You are a Pirate Penguin Mafia: Sky Paladin (Co:?)
Vigilante Mafia: BigBangMeteor (Co:?)
Pok?mafia: Explorers of Sky: Cheez8 (Co:?)
??: DNA??(Co:?)
Mystery of the Setup Mafia: Raikaria (Co:?)
NekoMusu Mafia: NNR (Co:?)



Quote from: games on hold
A Scummy Game of Mafia: Kitten4u (Co:?)
Grandmaster: ActionDan (Co:?)
Phantom: Omba (Co:?)
Tsukihime Mafia: Affinity (Co:?)
Welcome to Planet Mafiavoter: Edible (Co: Edible)
TBD Mafia 2- the revengence: Raitaki (Co:?)
Speedrunner Mafia: IHNN (Co:?)
Dangan Ronpa Mafia: Conqueror (Co:?)
Fire Emblem: Awakening Mafia: Schezo (Co:?)



Quote from: cards
None. For now.



-Links-
#motktown - Our IRC channel (http://webchat.ppirc.net/?channels=motktown)
IHNN's votecount tool (http://www.mediafire.com/view/?vagnr8vh0g9jhbu)
Polaris' votecount tool (http://dl.dropbox.com/u/88478193/VoteCount.jar)



Current game (http://www.shrinemaiden.org/forum/index.php/topic,15356.msg1070824.html#msg1070824)
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: PX on August 17, 2013, 02:40:32 AM
First in case we need a new OP
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Conqueror on August 17, 2013, 03:31:19 AM
mafia sucks
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: ActionDan on August 17, 2013, 04:36:15 AM
I get the nagging feeling that I'll need a replacement.  And the game hasn't even started.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on August 17, 2013, 05:17:24 AM
mafia sucks
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: BT on August 17, 2013, 07:13:15 PM
We all suck.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: ActionDan on August 17, 2013, 07:32:30 PM
Requesting replacement for CF7.

Please be ready to confirm within 6 hours of accepting.

Game will start immediately once I have the confirmation.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: CF7 on August 18, 2013, 10:12:05 AM
Requesting replacement for CF7.

Please be ready to confirm within 6 hours of accepting.

Game will start immediately once I have the confirmation.
Um... Why?
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Dormio Ergo Sum on August 18, 2013, 10:14:52 AM
Because you weren't responding to requests to confirm. :derp:
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: CF7 on August 18, 2013, 10:22:45 AM
Well i hope it's all sorted out now.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: BT on August 18, 2013, 10:23:39 AM
:derp:
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: ActionDan on August 19, 2013, 07:05:00 PM
Seeking a Replacement for Validon.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Shadoweh on August 24, 2013, 09:29:30 AM
Holy super awesomes, I am like all written out and stuff! If capt.h wants to host his game first he better say so.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: BT on August 24, 2013, 11:01:10 AM
I'd like to bring up right now an idea I had: possibly for future downtime whenever, but it requires constant activity from 4~5 players (I think 5's best) for not a short period of time.

Mafia Gauntlet. 3~5 consecutive "D1" games with 5 players, 1 scum, 72 hours, lynch the scum or lose. Each game will have a 24 hour pause between them and the same 5 players will play all of them. Scum has an obvious advantage but, well, think of it as an experiment:
-is it easy to catch scum on D1 with maximum :effort: or are there scum tactics that consistently get you through D1?
-obvious meta questions: was there an improvement in town's game over the course of the games?

Don't know what else is there. Opinions.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Serela on August 24, 2013, 11:07:02 AM
I would be so /out because I actively dislike D1 and only tolerate it to reach the rest of the game ;_;

(I DON'T MEAN YOUR GAME OF COURSE SHADOWEH)
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Vhaltz on August 24, 2013, 11:19:13 AM
I would be so /out because I actively dislike D1 and only tolerate it to reach the rest of the game ;_;

(I DON'T MEAN YOUR GAME OF COURSE SHADOWEH)

I think practice would probably help you not get lynched D1 (D1 apathy makes it easier that you get lynched as either alignment) so that you can reach the rest of the game.

I'd like to join that thing but it mostly depends on when it happens and what I have going on at that time.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Shadoweh on August 24, 2013, 11:45:43 AM
Practice has definitely helped Serela get lynched Day 1. He almost has it down to a science!
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Serela on August 24, 2013, 12:42:58 PM
Quote
I think practice would probably help you not get lynched D1 (D1 apathy makes it easier that you get lynched as either alignment) so that you can reach the rest of the game.
You act like this happens on a regular basis or something.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on August 24, 2013, 01:14:58 PM
i wouldn't join because manhunts are dumb
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Vhaltz on August 24, 2013, 01:38:35 PM
You act like this happens on a regular basis or something.

Well, it has from my PoV since I only started playing again two games ago :V
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Serela on August 24, 2013, 02:41:26 PM
I started playing roughly 2 years ago so I have a little more of a frame of reference :V

Although yes, my D1 might have gotten more apathetic *coughcough shifts eyes* I often can't generate solid opinions on scumhunting until mid d2 >_> And nothing that's even half-decent until late d1. Everything earlier tends to just come off as silly comments on silly things.

I really need to start just lurking out d1 more like I keep telling myself I will each game, and then redeeming everything in d2 (like Esuna Busy in swordgirls and many other examples)
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: BT on August 24, 2013, 02:48:59 PM
Even if you can't generate solid opinions you can post small things too. Defaulting to lurking regardless of alignment is going to make people not want to play with you.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Dormio Ergo Sum on August 24, 2013, 02:58:50 PM
Lurking sucks.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Serela on August 24, 2013, 04:19:07 PM
Even if you can't generate solid opinions you can post small things too. Defaulting to lurking regardless of alignment is going to make people not want to play with you.
You shouldn't need to worry since I'm probably going to keep doing what I've been doing D1 no matter how many times I say I should lurk through d1, because I've been saying that for a pretty long time now without actually doing it

If you think that my current D1 activity amounts to lurking, then I'm afraid that was already pretty much me trying my best! D: (Hence why I don't like D1)
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Raikaria on August 24, 2013, 05:51:58 PM
Practice has definitely helped Serela get lynched Day 1. He almost has it down to a science!


Wait, has IHNN not been playing last few games? IDK, I've not played either.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: Vhaltz on August 24, 2013, 07:45:25 PM
Holy super awesomes, I am like all written out and stuff! If capt.h wants to host his game first he better say so.

Maybe it'd be best to just PM him because he probably isn't paying mafia much attention if he's logging on lately.
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: capt. h on August 24, 2013, 09:54:58 PM
Popcorn Mafia signups go.

Rules:

The Setup
Nightless; 6 townies, 2 mafia or 8 townies, 3 mafia or 10 townies, 4 mafia.
The mafia pick a player to be the first gunbearer.
The gunbearer's alignment is revealed (can be either town or scum).
The town discuss amongst themselves, and the gunbearer picks someone to target by posting ##shoot Elmo or similar.
The gunbearer dies and the target becomes the new gunbearer.
Repeat until all mafia are dead, or the mafia's numbers equal the non-gunbearing townies.


- Days will last 72 hours (3 days). There are no nights. The day ends when the gunbearer shoots.
- Play to win.
- Don't be lame.
- Don't quote any private communications (role PMs, questions you asked the mod etc.). Paraphrasing is fine. If you're unsure if your paraphrase comes too close to quoting ask a mod.
- You cannot talk about the game outside the thread.
- Twilight is the phase between when a someone is targetted and flips are announced. Town may continue to converse during this time.
- The gunbearer will shoot itself if time runs out, and mafia will be allowed to choose a new gunbearer.


The PMs:

Quote
You are a Vanilla Townie.
You win when all the mafia members are dead.

Please immediately reply "confirm" or similar if you're ready, or PM me any questions you may have. The game thread is here.


Quote
You are a Mafia Goon.
Your partners are ___, ___, and ___. You may communicate at any time; I have created a quicktopic for you here.
You win when the number of living mafia members equal or exceed the number of living townies, minus the gunbearer.

Please immediately reply "confirm" or similar if you're ready, or PM me any questions you may have. The game thread is here.


1. Shadoweh
2. Huh What
3. Action Dan
4. Zak
5. CF7
6. NekoNekoRex
7. Raikaria
8. Serious Bananas
9.
10.
11.
12.
13.
14.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Shadoweh on August 24, 2013, 10:38:05 PM
Hooray for shooting people! Serela you should sign up for this game so justice can be sw.. I mean so we can have a townie adventure!
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on August 24, 2013, 10:41:33 PM
/in

Note: If I receive the gun I will shoot in my first post. #YOLO
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: BT on August 24, 2013, 11:00:00 PM
so wait, this is basically Tales of The Traveling Vig?

I thought the first popcorn was interesting :c
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on August 24, 2013, 11:09:55 PM
it's basically the same except scum get a NK if shot
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: ActionDan on August 25, 2013, 12:03:33 AM
/in
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: WHMZakeri on August 25, 2013, 01:18:39 AM
I'm jobless now  :(

/in :)
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Conqueror on August 25, 2013, 01:55:31 AM
So if the game started out with 3 townies and 2 mafia the mafia would automatically win?
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: capt. h on August 25, 2013, 02:13:49 AM
So if the game started out with 3 townies and 2 mafia the mafia would automatically win?

You need at least 5 townies to have 2 mafia.

Think of it this way: All gun bearers die after 72 hours. If scum can guarantee every surviving townie will receive the gun even after claiming, there won't be any townie survivors at the end and scum will win.

Setup requires either 7, 10, or 13 players. I can't really have between numbers because it directly effects the number of lynches.

Edit: after dwelling on the math a bit more, gonna try running 8 11 and 14 instead. Mislynches to loss equals scumcount + 1 with those numbers.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: PX on August 25, 2013, 02:51:13 AM
So wait, let me get this straight. Whoever has the gun can only kill themselves, then give someone else a gun to commit suicide with? The fuck is this Persona? That's just mean, giving someone a gun and telling him he will die when he uses it.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Serela on August 25, 2013, 03:14:08 AM
PX:Think of it this way.

Everyone Is Vengeful Mafia.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: capt. h on August 25, 2013, 04:13:39 AM
I could change the name of the game to "radioactive hot potato mafia" instead, but yeah, Serela's pretty much got it.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: CF7 on August 25, 2013, 06:59:23 AM
Hummmmm. Sounds interesting. I guess i'm /in.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: NekoNekoRex on August 25, 2013, 09:51:59 AM
/in
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Vhaltz on August 25, 2013, 03:02:11 PM
I'm not particularly sure of how much time I'll have available for the following three days, but after that count me in.

Edit: Eh, actually nevermind. More stuff came up and I'm pretty sure I'll have to sit this one out.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: BigBangMeteor on August 25, 2013, 07:26:10 PM
/in

Note: If I receive the gun I will shoot in my first post. #YOLO
I will join if everyone agrees to do this.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Raikaria on August 25, 2013, 07:33:45 PM
/In
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Shadoweh on August 26, 2013, 09:50:35 AM
I will join if everyone agrees to do this.
Even if they say they won't, people with guns go insane and shoot fast anyways. You know you want to play Hot Potatoes
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: SB on August 26, 2013, 03:16:44 PM
/in i guess
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Vhaltz on August 27, 2013, 06:02:04 PM
Stuff mostly scheduled now.

I can play from the 2nd of September onwards, but since there's already 8 signed up I figure the game won't take that long to start up, so I guess I can be a fallback replacement or something.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: capt. h on August 28, 2013, 10:51:50 AM
While I do have eight, I would really like to shoot for 11 players for this setup. Anyone still interested in joining, feel free to sign up.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: BT on August 28, 2013, 11:27:55 AM
I'll join if it means 11.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Vhaltz on August 28, 2013, 06:51:58 PM
I'll join in 4-ish days if the game hasn't started yet, so that leaves only one more player to reach 11.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Vhaltz on September 01, 2013, 11:16:31 AM
Doesn't look like we'll get anybody at this rate but /in anyway
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: BT on September 01, 2013, 11:53:14 AM
Just start the game with the 8.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: ActionDan on September 01, 2013, 05:07:48 PM
Mod QT (http://www.quicktopic.com/50/H/HnSpc8FYGVZM)

forgot to add it.  That was gonna be the reward for defeating the setup
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: ActionDan on September 01, 2013, 06:28:18 PM
also vacationing Sept. 9, so I'll be limited until the 26th after that.

And Vhaltz/Mitsuki I will check in with the trip itinerary so I can give you some times in advance so we could grab a drink or something.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: capt. h on September 02, 2013, 12:42:38 AM
Alright, I'll try to get the game started tomorrow with 8. Vhaltz will replace Dan when he leaves, and BT will be the other replacement.

Sound fair?
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: ActionDan on September 02, 2013, 12:54:25 AM
sounds cool

Clearly I must claim scum right before Vhaltz comes in

and be super scummy
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: BT on September 02, 2013, 05:55:15 AM
Preferably I won't have to replace at all.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Shadoweh on September 02, 2013, 06:00:48 AM
Dormio/Shadoweh: nothing cuz they rolled the only VT TROLLOLOLOL: LOL FAILED RNG

Dan you are blacklisted >:<
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Vhaltz on September 02, 2013, 06:35:21 AM
I'm 'kay with it
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: capt. h on September 03, 2013, 12:41:43 PM
Looking for serious bananas replacement.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Vhaltz on September 03, 2013, 01:14:07 PM
Did he request or is he just not showing up?

Pretty sure BBM and HW know him so they could message him out of the forum or whatever if he's just missing.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: capt. h on September 03, 2013, 01:15:28 PM
Did he request or is he just not showing up?

Pretty sure BBM and HW know him so they could message him out of the forum or whatever if he's just missing.

He's just not showing up.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Vhaltz on September 03, 2013, 01:38:12 PM
He's in a similar timezone and it's just past lunchtime here so I figure there's chances he'll appear in the next few hours.

Tomorrow happens to be my only specially busy day, but if he doesn't show up then I guess I'll replace.

PD: "Looking for a serious bananas replacement" sounds hilarious out of context.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Vhaltz on September 03, 2013, 02:15:34 PM
NekoNekoRex was the one with the gun, though.

E: I mean I thought it was a joke but you edited the thread name and everything.

E2: removing quote
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: capt. h on September 03, 2013, 02:17:03 PM
NekoNekoRex was the one with the gun, though.

E: I mean I thought it was a joke but you edited the thread name and everything.

No, it wasn't a joke,
I was half asleep

False firings are now banned. I have to reset the game. I apologize to everyone involved.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Vhaltz on September 03, 2013, 02:18:41 PM
Might want to re-randomize the setup then :V

Edit: Since he already did that seconds after I posted this I might as well make this post useful. If I end up replacing in Mitsuki will be a spectator hydra (she's already playing another game at the spanish forum). She's too legal to just make minor game comments over skype.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: capt. h on September 03, 2013, 02:38:30 PM
Naturally, pms have to be rerandomized. I accidentally confirmed a townie after all.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: BT on September 03, 2013, 08:28:33 PM
I confirm that I like eating underground edible seeds or w/e potatoes are called.

(http://i.imgur.com/tgvwYda.png)

I need to stop following mafia games.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: ActionDan on September 03, 2013, 09:36:35 PM
wat happened.

like lol wat
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Conqueror on September 03, 2013, 10:30:24 PM
capth didnt get the memo about fakevigs becoming mainstream
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: WHMZakeri on September 03, 2013, 11:06:08 PM
##Yuyuko Doll: Pesco
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Edible on September 03, 2013, 11:31:05 PM
(http://i.imgur.com/tgvwYda.png)

I need to stop following mafia games.

:getdown:
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: PX on September 04, 2013, 03:46:57 AM
(http://i297.photobucket.com/albums/mm203/PX_Timefordeath/gifs/clap.gif~original)
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Edible on September 04, 2013, 09:24:42 PM
That was an amazing success of a reaction test.  Only problem is that it worked on the mod

If we had a mafia quote scrapbook, this would be going in it. :V
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Vhaltz on September 05, 2013, 11:23:56 AM
(http://i.imgur.com/tgvwYda.png)

I need to stop following mafia games.

Thought the same thing, the word "edible" is permanently ingrained in my head as a proper noun now.

If we had a mafia quote scrapbook, this would be going in it. :V

Why is there not one of these?
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: BT on September 05, 2013, 02:24:05 PM
[Edible]Let's leave discussion of the current game for after the game, please.[/edible]
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Conqueror on September 05, 2013, 06:15:58 PM
Why is there not one of these?
I think Bardiche is the cop.

##Vote Bardiche
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Raikaria on September 05, 2013, 07:05:08 PM
[Edible]Let's leave discussion of the current game for after the game, please.[/edible]
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: capt. h on September 07, 2013, 03:48:02 PM
Looking for serious bananas replacement.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: PX on September 07, 2013, 04:31:31 PM
Replace into a confirmed town role that dies in less than 24 hours? Eh, why not
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: WHMZakeri on September 07, 2013, 04:49:52 PM
One that's a vig no less.
living the mafia dream.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: capt. h on September 07, 2013, 05:04:28 PM
Replacement found.
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Conqueror on September 08, 2013, 12:32:06 AM
fuck, missed my chance to be an innocent child suicidal dayvig
Title: Re: RPG Mafia Thread III (Current Game: Popcorn Mafia II)
Post by: Dormio Ergo Sum on September 09, 2013, 11:00:52 AM
Best game.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Shadoweh on September 11, 2013, 03:36:35 AM
Quote
[11:21] <Dormio> so shadoweh
[11:21] <Dormio> when are you starting signups
[11:21] <Dormio> for mirai nikki mafia
[11:21] <Dormio> Shadoweh
[11:22] <Shadoweh> okay okay god

Mirai Nikki Mafia

If you don't know what Mirai Nikki is, google Yuno and you should recognize her gorgeous memetic face. Or just watch this gloriously contributed Yuno video! (https://www.youtube.com/watch?v=NI_fgwbmJg0)  Mirai Nikki Mafia is a complicated setup that I spent all that downtime fastidiously working on and totally not vacationing in tropical states. I would really, really like to get a full player lists. Browbeat your friends, force everyone you know to make forum accounts. @_@ A few promises in how this game will differ from my previous perfect mafia:

Actual Role Madness This Time:
No one is a musicboxmandude, and K4U has pronounced my setup playable. The full roles have been done for a month, so there's no last minute change that no one caught. I'm going to dethrone Kilga as the only maker of good RM games.
No Cults, Jesters, Politicians etc: This is not bastardly. Your roles will do what they say they do. Conversely, expect that the other team(s) are properly equipped. Don't try to break my setup, I took lessons from Touhou SF Madness!
No Hydras: I think we had enough combo boxes in the last games.
Regular rules etc: I really liked the prod vig but this game won't have any post limits or special rules, other then Day 1 will be 48 hours. Nights will be 24, and days after will be 72 hours.

This is made as a 14 player setup and I'd prefer not to do less. If less then 10 people are around I might run continuous hangmafia for a week or something.

1. Dormio
2. Conqueror
3. CF7
4. Raikaria
5. Nekonekorex
6. Kilgamayan (lol surviving long)
7. BT
8. Sereley
9. Zakeri
10. huh what jesus
11. Schezo
12. Serious Banananananana BATMAN
13. BigBangMeteor
14. Paperblade
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Dormio Ergo Sum on September 11, 2013, 03:37:52 AM
You can't make me /in!

... Wait shit.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Conqueror on September 11, 2013, 03:38:07 AM
/first

cut dammit dormio
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: CF7 on September 11, 2013, 07:40:07 AM
/NI!
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Raikaria on September 11, 2013, 07:54:43 AM
/dive in feet first
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: NekoNekoRex on September 11, 2013, 10:20:11 AM
/in
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Kilgamayan on September 11, 2013, 10:44:12 AM
/in

I will need a temporary replacement during AWA if I survive that long.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BT on September 11, 2013, 11:04:14 AM
/in
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Serela on September 11, 2013, 11:57:21 AM
/in
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: WHMZakeri on September 11, 2013, 02:38:47 PM
/in
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Conqueror on September 11, 2013, 07:40:02 PM
Shadoweh, I'm disappointed at you for not linking this in the OP (https://www.youtube.com/watch?v=NI_fgwbmJg0).
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BT on September 11, 2013, 09:26:43 PM
Shadoweh, I'm disappointed at you for not linking this in the OP (https://www.youtube.com/watch?v=NI_fgwbmJg0).
Sure go ahead and link that and scare away the scum signups.

Zak's title is going to bother me all game unless he changes Flame Thrower to Flamethrower.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Shadoweh on September 11, 2013, 09:57:07 PM
You're right, there is no better introduction to Mirai Nikki then watching that entire video.
9 signups! I know there's more of you out there watching this! Get all your pokemon friends to try out Mafia for the last time!
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Kilgamayan on September 11, 2013, 10:09:09 PM
/in

ATTN SB AND BBM THIS IS YOUR CUE TO SIGN UP FOR THIS GAME ;_;
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: NekoNekoRex on September 11, 2013, 10:45:28 PM
They're probably busy with mafia on the forums they originate from *shrug*
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BigBangMeteor on September 12, 2013, 04:27:15 AM
ahhhh I want to play with Kilga but I'm already in two games atm and super busy already. :(

I'll join if signups don't fill by the time I die in one of the other games (no idea how long that might take).
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: CF7 on September 12, 2013, 07:36:13 AM
They're probably busy with mafia on the forums they originate from *shrug*
And i'll be DM'ing my own potato mafia.
Oh, and it's 14 people setup. :3
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BT on September 12, 2013, 08:02:51 AM
May be a good time to prompt / coerce some of the forumgoers. I feel like playing a full 14 all things considered.

I've considered bringing over some folks but it's the stupid 10 post rule that gives me pause every time.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Conqueror on September 12, 2013, 08:07:22 AM
if you're seriously considering inviting people over then im sure some of us can pick out places where they can easily get 10 posts
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BT on September 12, 2013, 08:48:49 AM
Not the point obviously. I mean I know we've gone over this, it's not that big of a deal but it's still a nasty psychological effect that you're inviting someone only to inconvenience them. That and it's stupid to see a bunch of spammy posts once in a while. But okay maybe.

Alternatively the lurkers can come out and play.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: I have no name on September 12, 2013, 08:50:32 AM
 :3
Nah I don't really feel like it right now.  Maybe next month.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: CF7 on September 12, 2013, 08:51:47 AM
BT, i'd like to, but most of them "not talk on english tongue very good or whole".
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 12, 2013, 09:19:28 AM
I'm gay.

/in, unless i change my mind when it's not 2 AM
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Shadoweh on September 12, 2013, 11:03:50 AM
Not the point obviously. I mean I know we've gone over this, it's not that big of a deal but it's still a nasty psychological effect that you're inviting someone only to inconvenience them. That and it's stupid to see a bunch of spammy posts once in a while. But okay maybe.

Alternatively the lurkers can come out and play.
I think at this point we've made getting the ten posts into an art form. All they have to do is not post about their OC that we're going to steal and sell to ZUN. Also, if they can't take the annoyance of posting ten times, I'm not sure they'd be able to take the annoyance of playing in a mafia game.. I know what you mean though. Tell them it's worth it like a huge liar

not posting /in
NO NAME GET BACK HERE BEFORE I BEAT A NEW NAME INTO YOUR FA-I mean I sure would appreciate it if you changed your mind! :<
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: NekoNekoRex on September 12, 2013, 01:56:38 PM
If we get full signups by the end of the week (12 AM Sunday, EST) I will prepare and post an image of me wearing two of my hats at once, chosen randomly
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: CF7 on September 12, 2013, 06:30:32 PM
And it begins. I'm wondering how potato mafia will turn out on my forum. =)
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Schezo on September 12, 2013, 10:01:43 PM
Quote
I'm going to dethrone Kilga as the only maker of good RM games.
gonna have to see this one firsthand.
/in
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: SB on September 12, 2013, 11:35:03 PM
/in

hopefully i don't get swamped/forget the game exists this time ;_;
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: I have no name on September 12, 2013, 11:37:53 PM
If we get full signups by the end of the week (12 AM Sunday, EST) I will prepare and post an image of me wearing two of my hats at once, chosen randomly
All of the hats at once and we have a deal  :V
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 12, 2013, 11:39:08 PM
i agree with ihnn. in fact i'm /out until nnr corrects his offer

somebody should tell bard to join btw
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: SB on September 12, 2013, 11:49:16 PM
lol finding 10 places to post without knowing anything about touhou was legit difficult
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 12, 2013, 11:53:14 PM
just make shit up to fit in

"Yeah I keep dying a lot to the character with the weird hair color and the hat"
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: SB on September 12, 2013, 11:54:47 PM
If only you told me before I would've started playing here at the same time as BBM
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Schezo on September 12, 2013, 11:55:24 PM
Someone go make hw's post a sticky.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Conqueror on September 13, 2013, 12:03:43 AM
schezo i want my monopoly update  :(
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Shadoweh on September 13, 2013, 12:06:30 AM
just make shit up to fit in

"Yeah I keep dying a lot to the character with the weird hair color and the hat"
Man that stage 6 was really hard, with the pattern, you know the one, I just died over and over!
Or like a fill in the blanks with: curvy lasers, kunai, bombs, level 5 servants..

Also, 12 signups, you're all so close to making all my dreams come true! And avoiding playing 7 day Hangmafia!
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: I have no name on September 13, 2013, 12:20:16 AM
Also, 12 signups, you're all so close to making all my dreams come true! And avoiding playing 7 day Hangmafia!
11 if NNR doesn't post his hat picture, 13 if he does.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: NekoNekoRex on September 13, 2013, 01:54:49 AM
All of the hats at once and we have a deal  :V
that would be difficult, I have very many hats, and just having them all on at once would be a challenge
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Serela on September 13, 2013, 02:28:02 AM
that would be difficult, I have very many hats, and just having them all on at once would be a challenge
eccentric shoulderpads
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Shadoweh on September 13, 2013, 03:34:50 AM
You never know if you don't try!
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: NekoNekoRex on September 13, 2013, 03:49:56 AM
It will be a bribery for another time
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BT on September 13, 2013, 04:58:38 AM
Man that stage 6 was really hard, with the pattern, you know the one, I just died over and over!
Scarlet Meister.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Conqueror on September 13, 2013, 05:13:37 AM
what is touhou
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Dormio Ergo Sum on September 13, 2013, 05:15:17 AM
What anime is this forum about?
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Conqueror on September 13, 2013, 05:18:57 AM
ohh, that anime right
it was pretty okay i thought but the green haired girl's voice wasnt entirely to my liking and the artstyle was a little on the mundane imho...
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Dormio Ergo Sum on September 13, 2013, 05:30:34 AM
At least the soundtrack was decent and the pink haired girl was pretty funny.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Raikaria on September 13, 2013, 07:16:22 AM
I wish they could stick with one theme for that blonde witch though. Got confusing when her theme changed every time she showed up.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 13, 2013, 07:22:37 AM
dormio continues to intentionally subject himself to bad animes....
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: CF7 on September 13, 2013, 08:14:06 AM
that would be difficult, I have very many hats, and just having them all on at once would be a challenge
Wear them all at once and nothing else. Should be quite a um... ahem... costume...
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Vhaltz on September 13, 2013, 09:26:38 AM
I kinda want to /in but I start my classes on Tuesday and I have no idea how tough this last college year is going to be.

e: Actually Dormio you were doing Biochem/Biotech too, right? Have you done the last year yet?
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Dormio Ergo Sum on September 13, 2013, 10:32:50 AM
Not quite, for both questions.
I'm doing a major in Biological Sciences and Education, with a minor in Chemistry and I have one and a half years to go to earn my degree(s).
However, I am enrolled in third year subjects. The only reason why I still have another year to go is because I'm trying to earn two degrees at the same time.

I assume the question is about the general difficulty of the courses/amount of time I have to myself?
Assuming that this is the case, I'll say that I find ample time for myself to do what I want at the cost of losing some sleep every now and again and don't have too much difficulty following the content in my courses.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Shadoweh on September 14, 2013, 06:24:28 AM
Join the mafia! Yuka COMPELLS YOU @_@
..what, i can't show off? :< Still need two more guys, let's get this filled before Monopoly updates!
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BigBangMeteor on September 14, 2013, 07:15:12 AM
/in

Other games aren't over but there's a good chance I'll die tonight in both of them
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: I have no name on September 14, 2013, 07:59:21 AM
NNR, post the hat picture and the game gets filled  :V
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: CF7 on September 14, 2013, 08:03:55 AM
Oh, i'm totally compelled @_@ where can i sign up? @_@ Where? @_@ Show me... Showwwwww. Meeeeee. @_@
O, wate. I already did.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BT on September 14, 2013, 08:09:09 AM
Join you nameless sloth. Maybe we'll get an early game starto.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: SB on September 14, 2013, 09:00:08 AM
I tried conscripting someone but I don't think it's gonna work out (and I think Prims is trying to get her as well lol)
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Raikaria on September 14, 2013, 12:33:46 PM
Join the mafia! Yuka COMPELLS YOU @_@
..what, i can't show off? :< Still need two more guys, let's get this filled before Monopoly updates! Raikaria updates RtD

Fixeditited.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Kilgamayan on September 14, 2013, 12:42:47 PM
I tried conscripting someone but I don't think it's gonna work out (and I think Prims is trying to get her as well lol)

PUNCH HER IN THE FACE TO ESTABLISH DOMINANCE

I DEMAND MORE SF PEOPLE

SIGN-UPS FOR THE SIGN-UP GOD
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Dormio Ergo Sum on September 14, 2013, 01:11:23 PM
Fixeditited.
You wish you can even begin to compare to Schezo's legacy.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Vhaltz on September 14, 2013, 01:12:36 PM
I'll think about signing up monday/tuesday if singups aren't full yet.

But my conscience would prefer it if I just stuck around to replace if needed instead of joining outright, since I have to take the last college year seriously from the very beginning etc
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BT on September 14, 2013, 01:24:03 PM
You wish you can even begin to compare to Schezo's legacy.
He has a monopoly in this field.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: WHMZakeri on September 14, 2013, 03:57:48 PM
He has a monopoly in this field.

Really? I don't even have a clue.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BT on September 14, 2013, 07:21:45 PM
Really? I don't even have a clue.
Go to jail.

C'mon people get this done tonight I don't have all month.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: CF7 on September 14, 2013, 09:06:04 PM
Go to jail.
Don't pass Go. Don't collect 200$.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: SB on September 14, 2013, 09:32:33 PM
and we lost another brave soul to "you have to post 10 times"
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: BigBangMeteor on September 14, 2013, 09:39:08 PM
okay we got someone who's making 10 posts now
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: PX on September 14, 2013, 09:43:01 PM
/in
as replacement lololol
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Paperblade on September 14, 2013, 10:36:37 PM
in to play with BT
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Shadoweh on September 14, 2013, 11:15:22 PM
:o! AND WE'RE FULL! Randomizations and happy cakes will COMMENCE!
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Raikaria on September 14, 2013, 11:33:34 PM
You guys can thank me for the Yuno-Yuuka haunting your mafia game.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Shadoweh on September 18, 2013, 10:20:26 PM
Kilgamayan needs a replacement, a few people PM'd me with maybes. Post here to upgrade to a yes plz!
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Edible on September 24, 2013, 11:08:19 PM
Yes, *YOLO will be announced.

:(
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: WHMZakeri on September 25, 2013, 12:14:13 AM
:(

I've died way to many times for this to be true.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Edible on September 29, 2013, 03:26:45 PM
I want to modify Bard's avatar text to "well hyung" but it is not appropriate to do so during a game :<
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Bardiche on September 29, 2013, 03:42:56 PM
It would also not be appreciated in the least.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Edible on September 29, 2013, 03:45:19 PM
That much is expected, of course.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Bardiche on September 29, 2013, 03:54:10 PM
Don't make me shorten my signature.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Edible on September 29, 2013, 04:00:55 PM
Pesco needs all the moral support he can get, though.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Bardiche on September 29, 2013, 04:02:50 PM
Which is why I'd change it to "Pesco is the best".
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Edible on September 29, 2013, 04:20:31 PM
We keep getting hyung up on pesco for some reason.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Bardiche on September 29, 2013, 04:49:14 PM
Just because I'm back to replace Kilga for just now doesn't mean we can act all chummy again. I'm getting myself re-Lynched once this game is done, because fuck Mafia.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Dormio Ergo Sum on September 30, 2013, 01:47:19 AM
Is Affinity even around, by the way?
Since his game is supposed to come up next and he hasn't been online for half a week already.
Title: Re: RPG Mafia Thread III (Current Game: Mirai Nikki)
Post by: Edible on September 30, 2013, 01:48:12 AM
My game is nowhere near ready, so I hope affinity's is <_<

Edit: It could be ready in a week or so, I just haven't had time this month to do anything about it and I still need input from some folks.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Dormio Ergo Sum on September 30, 2013, 01:50:23 AM
Clearly that means that it's time for me to jump the queue and host my own game. >:D
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Serela on September 30, 2013, 02:07:13 AM
I will jump all the queues for Cookie Clicker Grandmafia

(still dunno whether I'm hosting that or Psycho Prophecy 2 or "Choose Your Own Mafia" Anonymafia but I have awhile to figure it out I guess!)
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: SB on September 30, 2013, 07:56:16 PM
this is why you finish your game before it goes on the queue
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Vhaltz on September 30, 2013, 08:02:34 PM
Could always just skip onto Hw's game since he's after Edible
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 30, 2013, 08:27:07 PM
im still grounded :(
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Dormio Ergo Sum on September 30, 2013, 08:29:02 PM
this is why you finish your game before it goes on the queue
Most people choose to be lazy since it takes about a year to get your game through the queue.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Edible on September 30, 2013, 08:37:04 PM
In my case it's because I discarded the last several games I had dreamed up because this one trumps them all by a mile.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 30, 2013, 08:37:20 PM
yo ill host aus mafia if Affinity and Edible still can't start signups within two weeks, cuz i'll probably be not grounded by then (a bit earlier but I'm not totally sure)

though I dunno if we'll even have 15 people at that time and I don't want to just pull an entire playerlist from sf. but my set-up and role PMs and everything are ready
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: SB on September 30, 2013, 09:02:27 PM
If nobody can host right now i can pull some filler 9 player game out really quick

people hosting would probably be better though
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Serela on September 30, 2013, 10:02:27 PM
If nobody can host, one of my setups is experimental and can easily work as a 9p setup. It is ready ~*~immediately~*~ because one of the inspirations for it was "wow Sereliest Mafia was a million times more effort then a mafia setup is worth" (then again I was excused from a chunk of it because of my grandpa dying mid-game and suddenly I had to leave town and be mostly internetless)

I really probably shouldn't use it in a serious game anyway, so this is the only situation where it'd be okay, otherwise I'd let SB keep talking :V It would be 48h days and however-long-night-actions-take nights for the sake of being filler, of course.

To be honest though, since signups could totally take a week, if Edible reliably thinks he can be ready in a reasonable amount of time I don't imagine there'd be an issue with him just going on signups while he wraps up his setup.

Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Raikaria on September 30, 2013, 10:22:06 PM
Just saying if need be I can shove up Urist Mafia given a couple of days to prepare/finalize the setup. I just need to make a few adjustments, and may cut it down from a 13p to 11p, seeing recent activity levels.

Of course this is 'IF NEED BE'.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: BT on September 30, 2013, 10:27:59 PM
At this rate 1 week signups won't be necessary as we can just shove all these mod enthusiasts in there.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Raikaria on September 30, 2013, 11:00:20 PM
I'd sign up anyway, I'm just throwing my hat into the mod ring.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Kilgamayan on October 01, 2013, 04:58:54 AM
Someone needs to run Host Mafia where the scum are people trying to disrupt the mod queue.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Affinity on October 01, 2013, 08:36:33 AM
Ah no mine isn't ready yet.  Hadn't had time for it either.

I can run it after the next game is over, probably, though I might need co-mods.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Shadoweh on October 01, 2013, 08:54:13 AM
IM FREE

AND IM NOT RUNNING ANYTHING AHAHAHAHAHA
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: SB on October 01, 2013, 09:26:12 AM
i literally have a setup made with role pms so yeah
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Dormio Ergo Sum on October 01, 2013, 09:28:32 AM
Well, I guess I'll put Affinity and Edible on hold which puts HW's game at the top of the queue.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: SB on October 01, 2013, 09:29:26 AM
yo ill host aus mafia if Affinity and Edible still can't start signups within two weeks, cuz i'll probably be not grounded by then (a bit earlier but I'm not totally sure)

though I dunno if we'll even have 15 people at that time and I don't want to just pull an entire playerlist from sf. but my set-up and role PMs and everything are ready

he also can't host

well sort of
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Dormio Ergo Sum on October 01, 2013, 09:31:50 AM
Well, the next person in the queue after that would be PX.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: O4rfish on October 01, 2013, 10:40:27 AM
Would someone be willing to Mafia Mentor me? I want to run a game, but I don't have any experience with Mafia, and I don't really want to play it.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Vhaltz on October 01, 2013, 12:55:09 PM
I'd let SB run his game, I'm curious to see how SF games look like.

Oarfish could co-mod and spectate with SB filling him in on how the game works in the mod QT or something.

E: Besides it doesn't look like too many people can or feel like playing atm.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: BT on October 01, 2013, 01:06:36 PM
Would someone be willing to Mafia Mentor me? I want to run a game, but I don't have any experience with Mafia, and I don't really want to play it.
Gonna agree with Vhaltz that comodding would be the easiest way to learn provided you follow the game. If all else fails there should be plenty of articles out there for you to read.

I'd let SB run his game, I'm curious to see how SF games look like.
Basically the same? I'd be /in for a 9p, anyway.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Dormio Ergo Sum on October 01, 2013, 01:06:52 PM
We do have a queue for a reason. :ohdear:
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Vhaltz on October 01, 2013, 01:55:10 PM
SB put in effort into building up a setup straight away for the players when all three at the top of the queue flaked (well, Hw didn't really flake but you get the idea), so I think it'd be cool if he could host.

But then again I'm not even in the queue and haven't ever been there, so idk if I'd care about someone jumping queue or not.

If PX wants to host, how many players would he need in his setup? We could just have signups, host PX's if it has enough players, or host SB's if there aren't enough for PX's.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Dormio Ergo Sum on October 01, 2013, 02:10:46 PM
There's a separate hold queue for games that have to be run later, and jumping when people are literally waiting years for their chance to host is pretty lame.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: SB on October 01, 2013, 05:03:51 PM
The setup is more there for if literally nobody else can host for some reason.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Conqueror on October 01, 2013, 08:20:05 PM
yeah i figured it was a break setup like best idea mafia etc

sf games are like any other mafia games really from what i can tell
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: SB on October 01, 2013, 08:55:16 PM
sf games tend to be more role madnessy than games I've seen here mostly (except for a couple of hosts on SF, no vanilla games are more common than games with vanillas). also a lot of them tend to be a bit larger than this just due to us having a large and a small queue (like, bigger than any motk game i've played).

the setup i made kind of isn't though so yeah
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: NekoNekoRex on October 02, 2013, 03:58:05 AM
I feel bad my game isn't even past the design stage. Thinking p roles is hard
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: BT on October 02, 2013, 11:41:36 AM
Whose game is next, again?

I'm after Edible and have a rough setup ready so it's a compromise between "no cutting the queue" and "play game now pls". I don't mind hosting it before it's really "done" as it wasn't going to have mind-blowing flavor anyway.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: O4rfish on October 02, 2013, 11:49:02 AM
OK, well please add me to the queueue and by the time it gets to my turn I should be ready and have a mentor to help me.

Game name is Trustee Mafia.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Dormio Ergo Sum on October 02, 2013, 12:28:09 PM
Why not try playing before hosting?
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Vhaltz on October 02, 2013, 01:33:25 PM
I'd recommend reading an old game or co-mod/spectating a game before jumping in headfirst. I learned a hell of a lot when co-modding Chaore's Imp Mafia game because I was forced to read the game to do votecounts and activate day powers.

Where is PX? Does he wanna host?
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: BT on October 02, 2013, 03:36:22 PM
Where is PX? Does he wanna host?
<_< I swear I can read lists, don't mind me.

Off-topic: I want to, as an exercise, write a program that essentially runs random scenarios given a specific setup and calculates town/scum win % that way (C++ or Java, probably, with each role being a class). It's really complicated so I'm wondering if a simple version has been done before.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Kilgamayan on October 02, 2013, 06:07:20 PM
I can appreciate some of the concerns voiced about O4rfish hosting, but he's going to have to wait about a year before his turn comes up anyway, so it's not like putting him in the mod queue is gonna ruin anything.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Conqueror on October 02, 2013, 08:07:22 PM
Off-topic: I want to, as an exercise, write a program that essentially runs random scenarios given a specific setup and calculates town/scum win % that way (C++ or Java, probably, with each role being a class). It's really complicated so I'm wondering if a simple version has been done before.
http://wiki.mafiascum.net/index.php?title=The_EV_Project (maybe you could ask uμ how they came up with these numbers)
http://games-net.de/hosted/tggc/trash/mafiacalc.php (i guess there's also this?)

So then you're calculating town/scum win off of the law of large numbers? You'd also have to decide on stuff like if you want the lynches and nk's to be completely random or if you want town/scum to play to their maximum advantage etc
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: BT on October 02, 2013, 08:33:41 PM
So then you're calculating town/scum win off of the law of large numbers? You'd also have to decide on stuff like if you want the lynches and nk's to be completely random or if you want town/scum to play to their maximum advantage etc
The goal would be to have a decently accurate simulation (which means factoring in all sorts of interactions and claims and more) without the program being literally as slow as a rock. You'd code "competent" play from Role X and insert it into any setup you want and see what happens. My idea was a tool that gets a list of roles and alignments (provided they exist in the bank - if not you could substitute with similarly powerful roles) and loops (200 times? 400 times? 1000 times?) and returns a result and wham, you've measured your setup. It might not be worth the time, though?
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: SB on October 02, 2013, 08:47:57 PM
The human element is the most important part of mafia though. My first setup wasn't exactly designed with the idea of the doctor getting quicklynched 6 hours into day 1.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Serela on October 02, 2013, 11:53:11 PM
My first setup wasn't exactly designed with the idea of the doctor getting quicklynched 6 hours into day 1.
teaspit.jpg

But yeah, no matter what the setup is (except for Vanilla Mafia or something really badly designed *coughpsychoplot*) the human element really decides how everything actually goes.

I don't think it's worth it to try to code a program to crunch numbers because of the effort and that it wouldn't actually be really reliable in the end; plus all the customized roles that get put in... better to just have experienced people review a setup for you.

I mean, the simple versions as linked can be useful, but an actual comprehensive program? Welp. :V
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Conqueror on October 03, 2013, 01:07:06 AM
i don't think it's practical, yeah, but it sure would make for an interesting long-term project!

I'm kinda more interested though in the question of what "competent play" for any given role would be, just as a theory question.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: BigBangMeteor on October 03, 2013, 01:11:02 AM
<_< I swear I can read lists, don't mind me.

Off-topic: I want to, as an exercise, write a program that essentially runs random scenarios given a specific setup and calculates town/scum win % that way (C++ or Java, probably, with each role being a class). It's really complicated so I'm wondering if a simple version has been done before.
IIRC there was something like this on SF written in Python for a very basic setup.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 03, 2013, 01:33:55 AM
The human element is the most important part of mafia though. My first setup wasn't exactly designed with the idea of the doctor getting quicklynched 6 hours into day 1.
i take full credit for this 8)
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: PX on October 03, 2013, 03:16:59 AM
I got my set up almost complete, I'll finalize it after work and get sign ups started.
Title: Re: RPG Mafia Thread III (Current Game: Idolm@ster Mafia)
Post by: PX on October 05, 2013, 03:18:51 AM
(http://i297.photobucket.com/albums/mm203/PX_Timefordeath/Mafia.png~original) (http://i297.photobucket.com/albums/mm203/PX_Timefordeath/gifs/1370742569704.gif~original)

THE iDOLM@STER MAFIA sign ups go:

14 players
At least one player will have an alternative win condition from the normal
Due to the nature of the above, the set up is unfortunately role madness (Don't worry, it won't be as bad as last time)
Don't try to break the set up
Some elements may be considered bastard by certain people, but the game is not a bastard game
Play to win
Don't be lame
No set time limits, instead we bring back a fan favorite: The Fan Meter!
|||||||||||||||||||||||||||||||||||||||||||||||||||(100%)
This drops during the day phase, and the day ends once it hits 0%
No Majority = No Lynch
Mafia is not required to kill at night
You may post during twilight
You may not post during night time unless a role allows you to
Quicktopics may be used at any time
No quoting private mod communications, no pretending to quote mod, no quoting quicktopics, etc.

Players: (14/14)
1. CF7
2. Shadoweh
3. Mitsuki/Vhaltz
4. Raikaria
5. NNR
6. ActionDan
7. Sky Paladin
8. Validon98
9. Serious Bananas
10. Conq
12. Darkninjaabc
11. BT
13. huhwhat?
14. Zakeri
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 05, 2013, 03:23:45 AM
Since you asked, I'll take the last slot. Feel free to kick me out if you can find enough people without me.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 05, 2013, 07:59:21 AM
This time i'll make sure that my role does what i think it does, promise.
/in.
Title: Re: RPG Mafia Thread III (Current Game: ???)
Post by: Shadoweh on October 05, 2013, 08:43:12 AM
Due to the nature of the above, the set up is unfortunately role madness (Don't worry, it won't be as bad as last time)
I refuse to in until you guarentee it will be as bad as last time. :crosses arms: Momma wants her madness!
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 05, 2013, 09:10:43 AM
Today I'm dancing Overmaster at my flatmate's concert. THIS IS A SIGN

/in

(I'll only play D1 and maybe a bit of D2, so I'll have a replacement ready)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Raikaria on October 05, 2013, 10:06:06 AM
So we're not allowed to quote to point out errors or something of interest in votecounts? Or do you mean don't quote Mod PM's.

/in.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: NekoNekoRex on October 05, 2013, 01:10:08 PM
bleh that fanmeter makes me frown

but w/e

hopefully this game won't fail like the last one with a metertime
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 05, 2013, 05:17:07 PM
bleh that fanmeter makes me frown

but w/e

hopefully this game won't fail like the last one with a metertime

Hey, that was on you guys
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BigBangMeteor on October 05, 2013, 10:57:42 PM
what does fanmeter mean
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: I have no name on October 05, 2013, 11:22:55 PM
/in...as potential replacement

Gotta get back into this somehow.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 06, 2013, 12:10:21 AM
what does fanmeter mean

It's the deadline slowly dropping :V
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Shadoweh on October 06, 2013, 12:15:10 AM
The fact that you added me to the list surely means you guarentee me an amazing slave Bardiche to kill all my enemies with. I am pleased.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Vhaltz on October 06, 2013, 12:51:54 PM
I'll probably just stick around to replace in for Mitsuki instead of hydra-ing this time.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: ActionDan on October 06, 2013, 05:48:00 PM
/in.

I'm here to get that alternative wincon role. 

(pssst. it's a jester)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: NekoNekoRex on October 07, 2013, 11:48:12 AM
The problem with the fanmeater is that it removes any urgency that an actual deadline would provide. If it stops going down, posting will slow down.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 07, 2013, 12:02:04 PM
You know that PX likes to drop the fanmeter faster when activity slows down, right?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Pesco on October 07, 2013, 12:09:40 PM
The fanmeter doesn't even need to stop going down even if activity is happening. The whole point is that you'll have full day time if people are properly active and far less time if you derp around.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Sky_Paladin on October 07, 2013, 12:23:53 PM
Hello, I wish to join. 

As I am a new player, by way of 'previous games' I refer to almost all of the thirty Mafia games on the Megatokyo forums.  You may even have heard of Mafia 8: Harry Potter, which I ran and apologise for. 
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: NekoNekoRex on October 07, 2013, 01:12:37 PM
Sup? Welcome to MotK Mafia, where "apologizing for terrible setups" isn't in our vocabulary, but it doesn't make our setups any less terrible!

I kid, but seriously more players are always cool
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Shadoweh on October 07, 2013, 11:29:49 PM
Megatokyo is still going?!?!
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Validon98 on October 08, 2013, 03:26:42 AM
I think I might be able to handle participating this time, although I'm still going to be busy with school stuff so I'm probably not going to be able to post often. Still, I want to give another Mafia game a go. :V

/in
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: SB on October 08, 2013, 06:55:01 AM
Urk okay

I can't promise amazing activity levels though
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Sky_Paladin on October 08, 2013, 02:49:28 PM
I haven't really participated in Megatokyo since about mid-July last year when real life interfered with my ability to spend any amount of time playing Mafia games.  People just sort of drifted away.  A lot of them came here, I think, or at least had the same account names.  Meeting the Megatokyo folks got me into Touhou, actually, when I was linked that Alice Stole the Precious Thing IOSYS...thing.  Then a few Touhou hijack threads later, I plugged Touhou into wikipedia and never looked back.  And here I am now :)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Vhaltz on October 08, 2013, 03:46:47 PM
It's fine, some people playing mafia here don't even care for Touhou much afaik :V

Btw could Mitsuki and I get added to the mod queue? My game will be Everybody is a Tree Mafia, dunno about hers.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 08, 2013, 06:58:43 PM
... I didn't ask Vhaltz to add me to the queue, but whatever. Anyways my game goes before his, I had the idea to host before him!

I'd need a co-mod to review my setup though since my sense of balance is probably the worst thing ever (I once made a 5p setup with one mafia, two bulletproof townies, a vig with one shot and a dayvig with two shots). I'd really appreciate if someone other than Vhaltz could help me with this because I'd like him to play (?_o)

Anyways, my game is obviously "Cosplay Mafia" \(owo)/
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 08, 2013, 08:38:56 PM
... I didn't ask Vhaltz to add me to the queue, but whatever. Anyways my game goes before his, I had the idea to host before him!

I'd need a co-mod to review my setup though since my sense of balance is probably the worst thing ever (I once made a 5p setup with one mafia, two bulletproof townies, a vig with one shot and a dayvig with two shots). I'd really appreciate if someone other than Vhaltz could help me with this because I'd like him to play (?_o)

Anyways, my game is obviously "Cosplay Mafia" \(owo)/

I'm always up for co-modding, just don't expect me to do anything once the game starts (doesn't mean I won't do anything :V )
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Conqueror on October 09, 2013, 08:02:49 AM
/in

Let's get this party going
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Affinity on October 09, 2013, 03:02:57 PM
/in
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 09, 2013, 03:14:19 PM
/in :derp:

If Noname's in this needs one more.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 09, 2013, 10:20:32 PM
I'm always up for co-modding, just don't expect me to do anything once the game starts (doesn't mean I won't do anything :V )

(I don't really need any help to run the game itself, just someone to review my setup and to share my thoughts with)
I'd glady accept, but to be honest the fact that you've promised that your game "won't be as bad as the last time" makes me question if that'd be a good idea wwwwwwww
I guess I'll play and see for myself how everything goes. Anyways, thank you very much for the offer <3
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 09, 2013, 11:13:19 PM
if i join can i be animeweedlord420

not playing either way but i like to know my options.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Affinity on October 10, 2013, 02:23:42 AM
eh actually /out.  No time nowadays.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 10, 2013, 03:30:00 AM
Reviewing goes under co-modding :V

But hey, I have a sense of balance. I just have too much fun making my set ups
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: DNAbc on October 11, 2013, 12:59:51 PM
Do you welcome newbies?

I only have experience in F2F mafiascum, but zero when it comes to net!mafia

If its okay still, count me /in
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Vhaltz on October 11, 2013, 01:19:41 PM
Chances are you're probably going to find forum mafia to be a lot more challenging than IRL mafia.

There's probably still a little time left before somebody signs up for the last slot, so I recommend that you check stuff around in the mafiascum wiki (http://wiki.mafiascum.net/index.php?title=Main_Page) or read at least part of an earlier game before the game starts to get used to the terminology, it'll help a lot and you'll be a lot less confused when the game kicks up :D

Edit: holy shit that's an unnerving avatar, BT. What is it?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 11, 2013, 01:23:21 PM
Edit: holy shit that's an unnerving avatar, BT. What is it?
Adorable goo dragon.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: DNAbc on October 11, 2013, 01:39:14 PM


There's probably still a little time left before somebody signs up for the last slot, so I recommend that you check stuff around in the mafiascum wiki (http://wiki.mafiascum.net/index.php?title=Main_Page) or read at least part of an earlier game before the game starts to get used to the terminology, it'll help a lot and you'll be a lot less confused when the game kicks up :D


I have read up on the entirety of mafaiscum wiki of all roles, and that I have followed a few games by Abert B. Rampage, whom I find as a current favourite of mine with his aggro style. The recent Mirai Nikki mafia is probably what drew me in to pull such a bold action as to sign up for my first net!mafiascum. The occurrence of actual, well organized role-madness mafia games in real life are rare due to coordination difficulties, but it is undeniably one of the most fun.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 11, 2013, 03:08:33 PM
Btw, anyone wants to try somewhat not-a-mafia, as we usually call them on my native forum, here? If yes i'll make a setup and sign up for a queue.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Serela on October 11, 2013, 06:06:06 PM
CF7:...well what -is- it then if it's not-a-mafia?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 11, 2013, 06:16:16 PM
Well it's is somewhat not-a-mafia. Not sure. Actually i don't think that our usual setup will work here at all. I.e. open roles, mostly no role-flips and some of the ingame night actions are somewhat cryptically revealed in the day's post. For example, there was some unsual activity near the hospital" It can indicate that something happened to the doctor. For example doctor saved someone's else life, doctor killer was redirected, so doctor survived, doctor was roleblocked and the like. But maybe it's worth a try, On other hand i remember one really fun setup with closed roles. I won't say what it was, since it will ruin the setup, but overall rating was like 4.7 out of 5.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 11, 2013, 06:18:53 PM
Although I can tell what CF7 is talking about this is nice to think of as a joke.

"Yeah sign me up for not-mafia I can't wait to play not-mafia"
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 11, 2013, 11:43:32 PM
I think I'd like to play such a game, or at least see how it goes. Even if I prefer usual mafia games, I'd be interesting to see how everything turns out to be.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Conqueror on October 12, 2013, 12:25:23 AM
Quote
no role flips

Is this the forum equivalent to face-to-face mafia with no flips whatsoever through the entire game? Probably the most frustrating game of mafia I ever played. I didn't even know we'd lynched scum day 1 until we got randomly endgamed.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Shadoweh on October 12, 2013, 07:54:53 AM
I have read up on the entirety of mafaiscum wiki of all roles, and that I have followed a few games by Abert B. Rampage, whom I find as a current favourite of mine with his aggro style. The recent Mirai Nikki mafia is probably what drew me in to pull such a bold action as to sign up for my first net!mafiascum. The occurrence of actual, well organized role-madness mafia games in real life are rare due to coordination difficulties, but it is undeniably one of the most fun.
O_O I appreciate the compliment to my modding but have you considered picking a scummer a little more.. interactive? Like coughanyoneelse but in all seriousness we always welcome new players with lynches as long as you're willing to commit enough time to play and post!
Is this the forum equivalent to face-to-face mafia with no flips whatsoever through the entire game? Probably the most frustrating game of mafia I ever played. I didn't even know we'd lynched scum day 1 until we got randomly endgamed.
I can't think of a mafia setup I would want to play less then no-flip mafia. Surprise you won! too bad no one told you and you kept killing each other until only one remained!
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 12, 2013, 11:34:15 AM
If the problem's not knowing when someone is scum, what about making the flips about alignments but not roles?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Serela on October 12, 2013, 02:25:26 PM
Admittedly, some of the role madness games that only flipped role names (Kilgamayan's Moriya Shrine Revolution) were practically no-role-flip games because the names tended to not help so much :V It led to a few silly shenanigans at the end.

Anyway, that'd be okay. You're still getting the roles of all the townies you lynch anyway because ~*~claims~*~, but it means scum are able to deny town the roles of those they nightkill (and their own). And it'll CUT DOWN ON SETUP GAMING
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 12, 2013, 09:07:39 PM
Admittedly, some of the role madness games that only flipped role names (Kilgamayan's Moriya Shrine Revoluation) were practically no-role-flip games because the names tended to not help so much :V It led to a few silly shenanigans at the end.
these kinds of games rule but aren't noflip. noflip hides alignment as well
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Serela on October 12, 2013, 10:52:48 PM
these kinds of games rule but aren't noflip. noflip hides alignment as well
I know, I was bringing it up because they were talking about not flipping roles but flipping alignments, silly!

I think I didn't add enough words into my explanation to make it clear that the alignments were also flipped though `-` I meant to say "instead of their role description too" somewhere but I forgot
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 13, 2013, 10:56:27 AM
Btw is there some sort of indexed archive of all mafia games, or i'll have to dig through all archived games here?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: O4rfish on October 13, 2013, 11:04:24 AM
The sticky thread in Mystia's Stored Games (called Mystia's Archive) has the Mafia games seperated into one post. They are in chronological order.

Separated. Seperated. This phone spellchecker is bogus.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Shadoweh on October 13, 2013, 12:35:14 PM
http://www.shrinemaiden.org/forum/index.php/topic,14201.0.html
Dormio also has us covered with a more in depth record of the mafias of yore.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 13, 2013, 01:04:08 PM
/me is humming
I've looked through mafia archive and the setup i'm thinking about was not played here. Might be fun. Where do i sign up for a queue?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 13, 2013, 01:25:27 PM
General thread for mafia signups. Whether to play or mod, do it here.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 13, 2013, 01:52:34 PM
General thread for mafia signups. Whether to play or mod, do it here.
Oh.
In that case. /in for the queue or however you do it.
Also i'm not sure how to name it, since it will spoil main specialty of the setup, so i'll leave it "Nameless" for now.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 14, 2013, 01:35:06 AM
hi my life is void of any entertainment whatsoever and i would like to join this mafia game so i can feel even slightly fulfilled :)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 14, 2013, 01:37:30 AM
Megatokyo is still going?!?!
i only just realized this post wasnt by schezo. how can you have that avatar and not be schezo.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: ActionDan on October 14, 2013, 01:57:45 AM
hi my life is void of any entertainment whatsoever and i would like to join this mafia game so i can feel even slightly fulfilled :)

you should attend college
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 14, 2013, 06:37:39 AM
Alright, so I technically have 14 players right now. I'll allow one more day of sign ups if anyone wants to take Dormio's spot, but I'll start it if it doesn't happen.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 14, 2013, 07:08:41 AM
PX, can you tell me exactly how fan meter works, at which rate it goes down, what affects it, what conditions for accelerating/slowing down are and the like?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Vhaltz on October 14, 2013, 12:25:33 PM
Alright, so I technically have 14 players right now. I'll allow one more day of sign ups if anyone wants to take Dormio's spot, but I'll start it if it doesn't happen.

After 4+ days of waiting for a single slot to fill in I don't think anybody's waiting for the opportunity to jump into the game :V

Unless they want to kick Dormio out of his slot but instead of annoying him they'd probably just be doing him a favor.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 14, 2013, 12:57:46 PM
Well yeah I have a bunch of assignments due over the following week or two that I'll probably be focusing on more than mafia.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Shadoweh on October 14, 2013, 02:25:26 PM
i only just realized this post wasnt by schezo. how can you have that avatar and not be schezo.
IM PRETENDING TO BE SCUM
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: ActionDan on October 14, 2013, 02:30:15 PM
I am Schezo
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: WHMZakeri on October 14, 2013, 08:10:29 PM
/in as Dormio.

I was on the fence as to if I really wanted to be in or not but I guess yeah why not join?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Serela on October 15, 2013, 12:55:13 AM
I'll be the official replacement-on-call :3

I am so not up for playing through d1 right now and we always need replacements anyway `-`
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 15, 2013, 12:59:58 AM
Quote
[11:01:50] <~Dormio> "fuck idols" said dormio
[11:01:59] <~Dormio> "but dormio, you are the idols"
[11:02:01] <~Dormio> "fuck"
[11:02:06] <~Dormio> and that was how dormio became a co-mod
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: NekoNekoRex on October 15, 2013, 05:44:53 AM
I just /in'd to a Primsgame so not sure if I will have enough time now for 2gamesatonce, thinking about /out'n of this lame notPrimsgame
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 15, 2013, 06:15:35 AM
if i roll a killing roll ill shoot you immediately so you have more time to play my superior and better game. promise
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 15, 2013, 06:16:30 AM
also if every mafia game ever started right now then SB would be in four games at once
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: SB on October 15, 2013, 06:34:23 AM
And its all your fault Prims

At least I'm hosting next on SF

So yeah if my activity starts low I blame that
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 15, 2013, 07:38:38 AM
I'm practically living at uni now and I'll be in two games. RIP
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 15, 2013, 11:14:32 AM
Don't worry, we'll lynch you on the first day.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Vhaltz on October 15, 2013, 12:39:48 PM
At this rate about half the playerbase needs to get lynched D1 for activity reasons.

Why the hell sign up for 4 games, that's insane :V

On a more serious note it'd be cool if the game started ASAP.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: NekoNekoRex on October 15, 2013, 01:10:55 PM
At least (or unfortunately, depending on how you look at it) I won't be able to lynch Dormio for being lame and exceedingly terrible on D1
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 15, 2013, 01:26:15 PM
I do believe the words you're looking for there are actually "At least (or unfortunately, depending on how you look at it) I won't be able to make a fool out of myself again for being lame and exceedingly terrible".
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: ActionDan on October 15, 2013, 03:26:30 PM
the question is.

when will this game start.

Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: SB on October 15, 2013, 03:29:06 PM
At this rate about half the playerbase needs to get lynched D1 for activity reasons.

Why the hell sign up for 4 games, that's insane :V

On a more serious note it'd be cool if the game started ASAP.

Like I said, it's Prims' fault I'm in half of them
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 15, 2013, 03:39:09 PM
I do believe the words you're looking for there are actually "At least (or unfortunately, depending on how you look at it) I won't be able to make a fool out of myself again for being lame and exceedingly terrible".

I actually think NNR did well last game (?_o)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: NekoNekoRex on October 15, 2013, 04:38:03 PM
Me and Dormio play a game where we both jokingly want to wring each others throat

I thought my last game's play was pretty good when it wasn't D2 tho
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 15, 2013, 05:27:46 PM
Well, from what I read on scum QT he clearly thought you weren't playing well while I think the opposite (=w=;
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Vhaltz on October 15, 2013, 05:59:08 PM
I have to agree. IMO you did a lot better playstyle-wise and it was a lot closer to your Giant Cat game than any of the other recent ones you played.

But not all is awesome and perfect, even though the playing style has greatly improved you could probably work a bit into improving your tells and scumhunting, I think you still fall a little short on that end when it comes to reading people who aren't Hw (whom you usually read with the aid of gut more than anything else anyway).
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 15, 2013, 06:32:27 PM
Me and Dormio play a game where we both jokingly want to wring each others throat

I thought my last game's play was pretty good when it wasn't D2 tho

When did he say he was joking?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: SB on October 15, 2013, 07:58:08 PM
px hostgame
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 15, 2013, 08:30:47 PM
... Jokingly?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Conqueror on October 15, 2013, 08:41:02 PM
girls, girls, you're both pretty  :)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 15, 2013, 09:01:12 PM
Chihaya sucks.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 15, 2013, 09:29:58 PM
Wake me up if something exciting happens,
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 15, 2013, 11:31:48 PM
I think you still fall a little short on that end when it comes to reading people who aren't Hw
I can't remember a game on this site where I was town and NNR didn't think I was scum so take that as you will
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 16, 2013, 12:12:40 AM
Isn't NNR's general thought process "anyone that doesn't agree with whatever I'm saying must not be aligned with me"? :derp:
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: WHMZakeri on October 16, 2013, 01:50:42 AM
Isn't NNR's general thought process "anyone that doesn't agree with whatever I'm saying must not be aligned with me"? :derp:
At least it's better than the flip side of that same philosophy.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 16, 2013, 06:02:31 AM
px hostgame

Game_loading.EXE (http://www.youtube.com/watch?v=5y6hogKehZE)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Shadoweh on October 16, 2013, 06:07:25 AM
Game_loading.EXE (http://www.youtube.com/watch?v=5y6hogKehZE)
NO
NO
NO GOD
PLEASE NO
GOD DAMNIT PX
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 16, 2013, 06:55:20 AM
@later tell dormio http://nicoviewer.net/sm21557427
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 16, 2013, 07:10:48 AM
You really like Billy Herrington, don't you?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: NekoNekoRex on October 16, 2013, 10:40:43 PM
WHERE ARE THE ROLE PMS???
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 17, 2013, 07:01:58 AM
I'm starting to suspect that we're playing in the dark room with the blank sheets. Which is awesome.
##Vote Prims  =)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: WHMZakeri on October 17, 2013, 08:07:25 AM
##Vote: PX
Now I can't even make a "Just what I always wanted, a Role PM" Birthday joke.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 17, 2013, 09:53:51 AM
What happened to the fifteenth player? Could've sworn this had fifteen players.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: NekoNekoRex on October 17, 2013, 12:58:19 PM
Is watching all 50 minutes of that nails-on-chalkboard singing a requirement for getting that Role PM?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: ActionDan on October 17, 2013, 12:59:47 PM
I did anyway.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: SB on October 17, 2013, 01:22:00 PM
Its ok guys

Now i'll only be in 3 games at once if prims/px ever start their games!
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: WHMZakeri on October 17, 2013, 01:25:46 PM
if
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 17, 2013, 07:38:09 PM
/out

:colbert:

(Not a jokepost.)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Conqueror on October 17, 2013, 08:04:32 PM
gj px
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 17, 2013, 08:38:04 PM
I'll play if I can hydra with somebody and they do all the posting, reading and scumhunting/scumhiding for me.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 18, 2013, 12:05:39 AM
I'll play if I can hydra with somebody and they do all the posting, reading and scumhunting/scumhiding for me.

You get Serela
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BigBangMeteor on October 18, 2013, 02:21:52 AM
I wouldn't mind hydra'ing with Prims

unless you've already sent out PMs and stuff

apparently Prims was just joking LAME
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Validon98 on October 18, 2013, 04:14:55 AM
Role PMs aren't out yet I think, because I think the game still hasn't started yet. :V
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Kilgamayan on October 18, 2013, 03:12:54 PM
> not calling it iDOLM@FI@

px pls
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Serela on October 18, 2013, 04:42:41 PM
> not calling it iDOLM@FI@

px pls
then everyone would idol

I mean idle

it's like idlerpg right
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 18, 2013, 06:06:04 PM
more like RPIG
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 23, 2013, 04:30:14 PM
CF7 requests a replacement
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 23, 2013, 07:38:12 PM
(why am i never invited to qts?)
you were neighborizer in my anon game

 :)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Shadoweh on October 24, 2013, 01:16:53 AM
D-don't you remember our time together?
Twice? :D
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 24, 2013, 08:40:10 PM
Serious Bananas requests a replacement
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 24, 2013, 09:44:48 PM
Actually Validon requested a replacement as well
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: PX on October 24, 2013, 11:08:22 PM
Serious Bananas requests a replacement
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Validon98 on October 24, 2013, 11:18:45 PM
Mitsuki's right, I did request a replacement too. >_>;

EDIT: Oh wait nevermind Polaris replaced in for me.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 25, 2013, 12:42:03 AM
ill sub for  sb
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 25, 2013, 09:42:15 AM
(https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQw3Zytf2pewI6Gmm_S7faGcRcC8UkaR8BBljv6TYqdtalQzq9X1w)

^ Me watching this game.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 26, 2013, 06:24:48 AM
I'm reading the game and i'm like :o ???
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 26, 2013, 04:33:17 PM
The ones who have replaced out should request the graveyard QT to PX. I'm there now (owo)/
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 28, 2013, 04:57:44 PM
I JUST WANT SOMETHING TO DO.
HANGMAFIA

_ _ _ _ _ _ _
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Serela on October 28, 2013, 05:33:34 PM
s u i c i d e

(although seriously, O)
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 28, 2013, 05:36:54 PM
_ O _ _O _ _
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Serela on October 28, 2013, 05:49:28 PM
S
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 28, 2013, 05:53:13 PM
_ O _ _O _ _

    _________
    |         |
    |         0
    |        /|
    |        /
    |
    |

You hanged (1) scum.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Serela on October 28, 2013, 05:55:49 PM
T
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 28, 2013, 05:57:46 PM
_ O _ _O _ _

    __________________
    |         |         |
    |         0         0
    |        /|      /|
    |        /         /
    |
    |

You hanged (2) scum. Doing great!
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Serela on October 28, 2013, 05:58:37 PM
Why does it feel like losing is better?

R
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 28, 2013, 06:01:03 PM
_ O _ _O R _
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: NekoNekoRex on October 28, 2013, 06:27:47 PM
E
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 28, 2013, 06:36:36 PM
_ O _ _O R _

    ________________________
    |         |         |         |
    |         0         0         0   
    |        /|      /|       |   
    |        /         /       /       
    |
    |

You hanged (3) scum. A little violent this time around.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: CF7 on October 28, 2013, 06:38:25 PM
D
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 28, 2013, 06:40:11 PM
_ O _ _O R _

    ______________________________
    |         |         |         |         |
    |         0         0         0         0
    |        /|      /|       |     /|
    |        /         /       /         /
    |
    |

You hanged (4) scum. This is getting hard to manage!
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 28, 2013, 06:44:04 PM
Thanks Serela for pointing out this existed.

F
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Edible on October 28, 2013, 06:53:19 PM
Popcorn? :v
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: ActionDan on October 28, 2013, 06:53:47 PM
damnit
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: ActionDan on October 28, 2013, 06:54:16 PM
too smart edible
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Kilgamayan on October 28, 2013, 07:01:11 PM
Seeing D get guessed and be wrong made me sad that it wasn't Mosdorl.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 28, 2013, 07:33:20 PM
 :munch:

Edible has stopped the carnage of scum. Praise Edible.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: I have no name on October 28, 2013, 11:04:01 PM
Can you move my game 2 games down the queue?  It's not quite ready yet and probably won't be until around then.  Figured I'd mention it while it's on my mind.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 28, 2013, 11:10:50 PM
It will just go on hold if it isn't ready by the time your turn comes up.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Shadoweh on October 28, 2013, 11:15:32 PM
I was sad there weren't enough O's to make it LOLOLOLOL
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Vhaltz on October 28, 2013, 11:20:09 PM
I'm really really not proud about how I handled this situation ._.

If there's anything I have to say in my defense it's that I felt like I was being constantly pressured to make regular mafia arguments into something personal. The reason I got overly frustrated was because this seemed like a very cheap and dirty way to sidestep around the game in a way that I felt really exploited the human/social component of the people not wanting to take things personally just to get the upper hand in the game.

But yeah, even with that I have to really really apologize for the way I went about this. I don't get angry like at all but when I do I guess I just blow up like this.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Conqueror on October 28, 2013, 11:22:39 PM
Yeah, I apologize for the way I handled this as well >_>. Sorry Vhaltz.

I guess it's been a while since we've seen real mafia rage, eh? Let's not do that again. :V
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 28, 2013, 11:24:44 PM
All hail the fanmeter.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Mitsuki on October 28, 2013, 11:28:05 PM
This was quicker than expected!

Shadoweh, I told you this was a good ship~
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: I have no name on October 28, 2013, 11:31:34 PM
SUCKERS NOW I DON'T HAVE TO READ THIS GAME ANY MORE
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Validon98 on October 29, 2013, 12:14:47 AM
I tried reading the game thread again just to see how things were going since I replaced out.
I HAVE ABSOLUTELY NO CLUE WHAT THE FUCK WHAT EVEN IS THIS SETUP? :V
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: WHMZakeri on October 29, 2013, 12:17:29 AM
"Reading" is a very strong term for the level of involvement this game requires right now.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Validon98 on October 29, 2013, 04:51:41 AM
I have no clue what the fuck with the rapidfire gameplay.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 29, 2013, 08:30:08 AM
Vhaltz, what are you apologizing for?
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Kilgamayan on October 29, 2013, 02:09:47 PM
I am hereby changing my game's theme from MegaMan Battle Network Mafia to Super Smash Brothers Mafia. I don't think I want to run the MMBN setup gimmick in the current climate and I've had several bolts of inspiration for roles to be used in a more conventional setup.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: BT on October 29, 2013, 02:13:05 PM
Since I'm not doubleposting anymore: My turn?

Whatever the case may be, change my game's name to Justice Juice Mafia.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: WHMZakeri on October 29, 2013, 02:25:08 PM
/in to run Rhythm Heaven Mafia.
Title: Re: RPG Mafia Thread III (Current Game: iDOLM@STER Mafia)
Post by: Dormio Ergo Sum on October 29, 2013, 08:05:44 PM
Since I'm not doubleposting anymore: My turn?
Unless someone on the hold list is ready to host, yes.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Edible on October 29, 2013, 08:23:21 PM
I have a setup ready to go now, but I don't have the time to actually run a game atm.  Oh well! \o/
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: CF7 on October 29, 2013, 08:52:19 PM
Btw i have finished my setup. It's 12 people Big Lebowski flavor. So it would be nice if somebody could edit the queue.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Dormio Ergo Sum on October 29, 2013, 08:53:38 PM
So it would be nice if somebody could edit the queue.
>Implying it hasn't already been done.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: BT on October 29, 2013, 09:16:23 PM
So I'll wait till tomorrow to finish things up and give other folks in the on-hold queue time to speak up before posting signups. You can totally sign up in the meantime, though.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Sky_Paladin on October 29, 2013, 10:05:15 PM
PX's game was a lot of fun, even though I died and lost :V

In my previous games, there wasn't a limit on the number of players.  It seems that there's a limit in player size here? 

Ordinarily I'd love to jump right in on the next game, but if there's a limit, it'd be better to let somebody else have a turn. 
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: BT on October 29, 2013, 10:09:06 PM
You generally design a setup for X players so yeah, there's a limit. For mine, that'll be 12, btw. Sometimes you have a few different versions depending on how many signups you get, though. And don't worry about signing up again - most people here play a few games in a row regularly.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Schezo on October 29, 2013, 10:19:29 PM
The same people generally play every game so it's not like you're going to be taking someone's spot.  If it does fill up and someone does want to play they can always replace into someone's slot which is bound to happen.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Conqueror on October 29, 2013, 10:19:50 PM
We generally have a problem of not enough players, not too many, so don't worry about taking up someone's spot. If you want to play, join.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Serela on October 29, 2013, 10:47:55 PM
We generally have a problem of not enough players, not too many, so don't worry about taking up someone's spot.
this

It's a miracle we actually had volunteers for 4 people replacing out, which is abnormally high even for motk. Then again, HW didn't even want to play when he replaced in ???

We've have somewhat of an influx of new mafia players right now, so I don't foresee signups being too hard to obtain in the future for awhile, but you certainly shouldn't sit out if you want to play.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Sky_Paladin on October 29, 2013, 10:48:07 PM
Great, thanks guys :D  Sign me up for the next game then, please ^__^
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: DNAbc on October 30, 2013, 05:30:52 AM
Would like to /in myself for the next game. Thanks dormio!
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 30, 2013, 07:55:40 AM
It's a miracle we actually had volunteers for 4 people replacing out, which is abnormally high even for motk. Then again, HW didn't even want to play when he replaced in ???
i never want to do anything so
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: CF7 on October 30, 2013, 08:43:25 AM
>Implying it hasn't already been done.
Implying that the setup's flavor name and number of players weren't there before. =)
Still, thanks.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Raikaria on October 30, 2013, 11:44:41 AM
I'm probobly just going to sit out of the next game and watch to get some more ideas on how I should actually play without being shouted at.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Kilgamayan on October 30, 2013, 01:06:30 PM
play (Mafia) without being shouted at

I have some bad news.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Dormio Ergo Sum on October 30, 2013, 01:08:18 PM
Is it lupus?
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Serela on October 30, 2013, 03:20:58 PM
I'll pre-in for whatever game (assumably BT's at this point) too.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: CF7 on October 30, 2013, 04:39:09 PM
Hm... Somehow my level of play is not really satisfactory. Not sure if i should sign in any more.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: BT on October 30, 2013, 04:54:23 PM
Justice Juice Mafia (Signups)

In another dimension, a fierce battle erupted between two groups of superplants, each of a different side of the spectrum, one good, one bad.

The Assortment of Fruits and Vegetables (Team Town) stood tall against the Coalition of Vegan Villains (Team Scum), only to be infiltrated by them.

How will this thrilling situation be resolved? You decide!

Bog Standard Rules:

1) This is a game of mafia. In games of mafia you point fingers in the game thread and there alone, unless otherwise stated.
2) Each day has one lynch. Vote with ##Vote. Remove votes with ##Unvote. The majority vote gets lynched and flipped, thus ending the day.
3) Each night has one factional kill. The scumteam may choose a target to kill and if the kill is successful the target will be killed and flipped when the night is over.
4) Editing or deleting posts in the thread is banned.
5) Quoting any private communication directly is banned.

Iffy Arguable Rules:

11) Talk is allowed in the thread until (and including) twilight, after a hammer vote was cast. NO talk is allowed during nighttime. Dead people and non-players can post as long as what they say isn't game-related.
12) Days last 72 hours and nights last 24 hours. LYLO/MYLO gets no special deadline extension. No phase gets any special deadline extension. LYLO/MYLO is announced.
13) The scum QT is available at all times. Dead teammates may poke their heads inside but no game-related talk.
14) Whoever sends in the scum nightkill can't use any other action during that night.
15) No Lynch is a legal vote and No Lynch is a legal outcome. No majority means No Lynch. I will not be picky with unvotes so don't expect to win through pedantic stupidity.
16) Don't even think about discussing flavor. It's purposefully nonsensical and you won't find anything there. "Rocky Rock" is a plausible nameclaim as far as you're concerned.
17) When I say "flip" I mean full Role PM. Expect nothing to be ommited aside from the obvious.
18) This game's ~*~thing~*~ is the effort bar. It looks something like this. (this totally isn't recycled, at all) (http://i.imgur.com/EYRbp8p.png) Each 24 hours during the day automatically add 400 words to your personal bar. Each word in a post (I can ignore posts that abuse this) erases a word from the bar. The bar doesn't go negative. If you hit over 800 words, you're replaced. If you hit over 1200 words, you're modkilled. You generally shouldn't be worried about this rule if you plan on playing the game.
19) Taking note of the rule before this one, replacements should be ready to jump in immediately if/when they're needed.
20) This game is closer to Vanilla in the Vanilla-Rolemadness scale. This game is not bastard.

Stupidity Aesthetics:

21) Maroon is my color. Don't steal.

Signups: [12/12]

1. Sky_Palladin
2. Darkninjaabc
3. Serela
4. SB
5. CF7
6. Cheez8
7. Validon98
8. Dormio
9. PX
10. Kilgamayan
11. Shadoweh
12. Polaris
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Cheez8 on October 30, 2013, 05:51:02 PM
Food is quite possibly the best theme for anything. (And hello.)

So, Mafia games are pretty awesome and I'd love to sign up for this one, but first I guess I need to convince people that it's not a bad idea to let me join, huh? I'm not really sure on where the difference is between "people you haven't seen before" and "people who have been lurking" though. (I also don't really know what kind of game experience I should link to, because I can definitely provide examples of active play from me, but smart play (let alone the level you guys take things to here) might be a bit more difficult to find.)

If people think I should lurk through a few more games before I get to join, I can understand that too, as lynches before the first night are a pretty new concept to me.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: SB on October 30, 2013, 06:00:02 PM
Scum not being able to talk in their QT during the day phase is super lame because it's possible that they have massively different timezones which means they have no time to discuss things and might outright miss actions. Any chance on you changing this?
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: BT on October 30, 2013, 06:14:51 PM
If you've read some past games and/or played this sort of game before and know what's expected from you, I don't see a problem.

Scum not being able to talk in their QT during the day phase is super lame because it's possible that they have massively different timezones which means they have no time to discuss things and might outright miss actions. Any chance on you changing this?
Uh, this was decided a while ago so I'm not 100% sure what my thought process was. But I probably didn't give timezones a fair enough consideration. In fact I'll just change it back now. <_<

I somehow forgot to mention this but I need a comod/comods for votecounts.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Raikaria on October 30, 2013, 06:22:47 PM
Volunteering as a Co-Mod; I need to get some experience in before I run my own game anyway.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: SB on October 30, 2013, 06:23:28 PM
Okay then. /in I guess.

Is *YLO announced?
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: BT on October 30, 2013, 06:28:31 PM
Volunteering as a Co-Mod; I need to get some experience in before I run my own game anyway.
Normally this would be redundant due to timezones but it's the middle of the semester and I don't think I'll be able to format votecounts from my phone so this works. A third comod would be ideal.

Is *YLO announced?
Yes. Updating.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: CF7 on October 30, 2013, 06:44:31 PM
Eh, i guess i'll do it. /in
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Cheez8 on October 30, 2013, 06:48:15 PM
If you've read some past games and/or played this sort of game before and know what's expected from you, I don't see a problem.
I've at least read through the last game, although something tells me I should probably head off and find a less "wat" game to read through sometime too. Other than that there's not really a problem, so sign me up!
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Shadoweh on October 30, 2013, 06:55:35 PM
Is that effort bar a restriction on how many words we can post or a mandatory you must post this many words to not be replaced?
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: BT on October 30, 2013, 07:00:03 PM
Is that effort bar a restriction on how many words we can post or a mandatory you must post this many words to not be replaced?
The latter, but it's pretty lenient. If you don't post 400 words a day, points start to stack. You can just make up for it with activity++ at one point and escape the danger zone. (All this is a way to ensure a slot has enough stuff to analyze overall.)
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Validon98 on October 30, 2013, 07:02:37 PM
Oh hey, Cheez8, I think it's you from the Talkhaus. Hello!
Also, I found a way to get onto here during school hours, which means I will be able to be more active! Plus since this game is more vanilla, I'd probably enjoy it more over rolemadness, so in!
@Shadoweh: I think he means that you don't want the bar to fill. Writing words decreases the bar, so it's basically "you don't put in effort, you get replaced/modkilled."
Cut: Or BT can explain it too. :V
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Mitsuki on October 30, 2013, 07:35:43 PM
Are hydras allowed?
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: BT on October 30, 2013, 07:37:49 PM
Are hydras allowed?
I prefer no hydras. I won't ban them outright but please do without if you can do without.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Dormio Ergo Sum on October 30, 2013, 08:25:12 PM
You should deign yourself fortunate that I am giving you the honour of having myself /in to your game.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Mitsuki on October 30, 2013, 08:28:43 PM
I'll try to tell a friend to hydra if I can't get him to play alone (Vhaltz and I have wanted him to play here for a long time already)... but to tell the truth I'm the one who doesn't want to play alone (=w=u

From what I've seen he's good at mafia!~
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: SB on October 30, 2013, 08:39:55 PM
Doesn't he have to get over the trauma of posting 10 times first or something
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: PX on October 30, 2013, 08:49:24 PM
/in
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Kilgamayan on October 30, 2013, 08:52:10 PM
SB: You guys at SF should write a book on that or something. You've got it down to a science.

Anyway, I will conditionally /in with an automatic /out should a hydra join and not be factored into the power role balance. This is not meant as a slight against any potential player or players, but is a direct result of my deep loathing for hydras in general. (I especially have no problem /outing for a hydra with a new person in it because I like seeing new people play!)
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: PX on October 30, 2013, 08:56:54 PM
Also /in to host Magical Mahjong Mafia
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: SB on October 30, 2013, 09:01:55 PM
it literally took me several weeks to get motivated enough to find 10 places to post

I feel like playing by yourself is better experience than you would get by a hydra.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on October 30, 2013, 09:02:47 PM
/in to play a nonsense game
/in to vote to ban PX from hosting
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Mitsuki on October 30, 2013, 09:17:42 PM
it literally took me several weeks to get motivated enough to find 10 places to post

I feel like playing by yourself is better experience than you would get by a hydra.

I spent more than a month two months, and I like Touhou wwwwwwwwwwwwwwww

I want to play as a hydra because I like it more, even if I don't learn much (>_<)
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on October 30, 2013, 09:24:16 PM
I really like touhou but I don't post in the touhou boards lol
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Dormio Ergo Sum on October 30, 2013, 09:26:53 PM
I don't like 2hu and I lurk.
Somehow I've managed to accrue 7.8k posts anyway.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on October 30, 2013, 09:30:45 PM
I should have put posting a video of yourself playing EoSD as a requirement for joining. You scrubs.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on October 30, 2013, 09:31:20 PM
Probably all RPG posts anyway Dormio
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Dormio Ergo Sum on October 30, 2013, 09:33:38 PM
5764 (now 5765) of my posts are in RPG/MSG.
Which means that 2095 posts are in other sections.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Conqueror on October 30, 2013, 09:40:18 PM
I should have put posting a video of yourself playing EoSD as a requirement for joining. You scrubs.
it's okay if we play on easy and cant get past sakuya right???
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on October 30, 2013, 09:47:21 PM
it's okay if we play on easy and cant get past sakuya right???
Only if you're 5.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Conqueror on October 30, 2013, 09:52:20 PM
trufax the only touhou games ive beaten are the fighters and IN and all on easy mode

and that was with them running at 4 fps or whatever because that's all my computer could run B)
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Shadoweh on October 30, 2013, 10:01:54 PM
I should have put posting a video of yourself playing EoSD as a requirement for joining. You scrubs.
I don't know why you'd want a video of me losing all my lives on Rumia..

Mitsuki, you should try playing on your own and picking one person in game to pretend to be a hydra with, like the towniest person, just post all your thoughts to them! \^_^/ Kilga is probably still bitter about hydraing with JOB who immediately quit and left him replacing into the scum slot. I agree new players should jump into it.

I guess I'll /in since I can do 400 words in one post.
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Dormio Ergo Sum on October 30, 2013, 10:03:32 PM
The bar doesn't go negative.
Damn. I can't build up a -5000 bar D1.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Shadoweh on October 30, 2013, 10:07:53 PM
Dormio we really don't need you to play as Meira today
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on October 30, 2013, 10:09:10 PM
I guess I'll /in since I can do 400 words in one post.
It was originally 500 but I chickened out.

New players should totally jump in head-first. I mean, look at me, it only took me a whole D1 to figure out what a case was and three games to realize I was playing town wrong. (But really, making sure people have the right idea and THEN letting them in is a good plan. I'm kind of assuming Cheez9 knows what he's doing here.)

There's only one slot left and if that fills up I can technically rush distribution/game thread making and start confirmation phase. Nothing will go wrong.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Dormio Ergo Sum on October 30, 2013, 10:10:54 PM
@Shadoweh: Meiya.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Dormio Ergo Sum on October 30, 2013, 10:14:49 PM
New players should totally jump in head-first. I mean, look at me, it only took me a whole D1 to figure out what a case was and three games to realize I was playing town wrong.
Please teach me how to play town right. I still don't know.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: SB on October 30, 2013, 10:15:28 PM
lynch scum
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Dormio Ergo Sum on October 30, 2013, 10:16:35 PM
The instructions were not clear enough. I got my dick caught in the ceiling fan.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: SB on October 30, 2013, 10:17:39 PM
Unfortunate.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on October 30, 2013, 10:18:31 PM
I got my dick caught in the ceiling fan.
This somehow feels appropriate for a lot of emotional states you're in when you're town.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Conqueror on October 30, 2013, 10:18:46 PM
lynch scum, preferably not green scum
there that should help
Title: Re: RPG Mafia Thread III (Current Game: Intermission)
Post by: Cheez8 on October 30, 2013, 10:31:23 PM
Oh hey, Cheez8, I think it's you from the Talkhaus. Hello!
Sure is. 'Sup?

(But really, making sure people have the right idea and THEN letting them in is a good plan. I'm kind of assuming Cheez9 knows what he's doing here.)
It probably depends. I've played several mafia games before, and very few of them have been so heavy on the psychoanalysis stuff (particularly on Day 1 since I'm more used to starting the game with night phases.) Basically, I might not be good at doing the right things yet, but I'm fully aware of what the wrong things are and I'll avoid those. It's still your call.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on October 30, 2013, 10:32:24 PM
Just saying, I'm making preparations but if someone doesn't sign up in the next half an hour the game will probably be delayed by a full day overall. No pressure or anything though. (sincerely)

That's cool Cheez. I've already made my call.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Polaris on October 30, 2013, 11:02:29 PM
/in.... I guess???????????

i better not regret joining as soon as the game begins
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 30, 2013, 11:04:59 PM
trufax the only touhou games ive beaten are the fighters and IN and all on easy mode

and that was with them running at 4 fps or whatever because that's all my computer could run B)
should play hisoutensoku with me so i can WRECK you

hm sucks. yukari trains for life
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Dormio Ergo Sum on October 30, 2013, 11:05:34 PM
Quote
? Reply #429 on: Today at 09:32:24 am ?
Quote
? Reply #430 on: Today at 10:02:29 am ?
5 seconds!
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on October 30, 2013, 11:06:50 PM
Savior.

I'm still not waking up tomorrow, I guess. Go mafia.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Polaris on October 30, 2013, 11:07:47 PM
I wasn't even paying attention to your half-hour deadline u_u
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on October 30, 2013, 11:08:42 PM
I wasn't paying attention either.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on October 30, 2013, 11:53:30 PM
Leave it to :mafialuck: that I can only either have two ongoing games to play or none of them.
I guess I'll just wait for PX or SB to inevitably flake.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: WHMZakeri on October 31, 2013, 03:02:10 AM
it's probably a sign that I shouldn't join if I accidentally lurk through sign ups.
probably.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: ActionDan on October 31, 2013, 04:29:34 PM
Quote
Oh, god. I'm playing SK (1 time bulletproof) on other forum and i managed to pick a player with a counter attack and got myself shot on the first night. And then mafia!scum shot him too and he died. 

I'm playing [redacted] on mafiascum with [redacted] in a 20 total player game.  First two nights [redacted].

DUN-DUN-DUN

[redacted] I am recking face atm.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Conqueror on October 31, 2013, 07:38:49 PM
might wanna edit that out just in case, since ongoing and you never know where people are lurking!
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on October 31, 2013, 07:49:34 PM
It is almost s disturbing to see a mafia post where PX uses more then 12 words in an argument as it would be to see Rawr use proper grammar.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on October 31, 2013, 07:50:51 PM
Btw if someone is following the game but doesn't want to play, I still kind of want a midnight votecount person.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Raikaria on October 31, 2013, 08:03:14 PM
Btw if someone is following the game but doesn't want to play, I still kind of want a midnight votecount person.

I'll still be up that late. Got some Bloodbowl to play. In fact the way my timetable is structured right now my usual time of going to sleep is like 2~3am right now. I can handle the night shifts.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on October 31, 2013, 08:06:45 PM
I'll still be up that late. Got some Bloodbowl to play. In fact the way my timetable is structured right now my usual time of going to sleep is like 2~3am right now. I can handle the night shifts.
:fail: Whatever you say Rumia.

I guess I'll take the time to point out that if someone wants to be an informed observer they can send me a PM.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: ActionDan on October 31, 2013, 08:51:18 PM
why not crowd source vote counts as long as they aren't made by in-game players
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: ActionDan on October 31, 2013, 08:52:31 PM
might wanna edit that out just in case, since ongoing and you never know where people are lurking!

Guess your right.

Ofc clearly this means your secret alt already knows everything!
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Schezo on October 31, 2013, 09:49:26 PM
I changed my mind.  I can't do FE Awakening justice.  Make my game Puyo Puyo Mafia.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: PX on October 31, 2013, 10:01:15 PM
It is almost s disturbing to see a mafia post where PX uses more then 12 words in an argument as it would be to see Rawr use proper grammar.

What the fuck is your problem?
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Dormio Ergo Sum on October 31, 2013, 10:20:12 PM
Can you not see that NNR clearly exists on a higher plane of mafia play which allows him to cast judgement and scorn on all of the lesser players.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Raikaria on October 31, 2013, 10:42:20 PM
Scorn me NNR! I need scorn to improve!
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on October 31, 2013, 11:38:21 PM
Use more energy, Raikaria. I want to feel your lust for lynchmurder.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on November 02, 2013, 09:05:54 AM
Is there really a problem with 300+ post D1s aside from the fact it's a pain to read? D1 is almost inevitably always the "longest" day anyway, both in part because it has the full player list on hand and that it takes quite a bit of content to establish the general pace of the game and how everyone has chosen to go about things in that particular game (I frequently play with different tones and playstyles, for instance, but it takes time to make it obvious how I've decided to play).

D1 is a good establishing point, and it's probable that there will be A LOT of of additional content in choosing the first lynch anyway, as most times it is messy business trying to root out the scummiest player of the lot (and every other day will be established on the following deaths as well, cutting out a bit more chaos)

I think it's ridiculous to try and curb the post count D1 anyway, since it can screw over late arrivals, and shorter D1s just make it more hectic, and can even make the post count even higher.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on November 02, 2013, 09:21:45 AM
400 words isn't a lot. If it subtly makes people post like 1000 words per day then I guess that's a problem, but I made it clear in the rules that it shouldn't be affecting your play if you plan on playing, because 400 words isn't a lot.

Like, the point of the rule isn't to produce more content, it's to produce enough content to avoid stuff like "idk man this slot has nothing to it, just mark it as null" which is a fucking travesty. I think it'll be more relevant when it's not D1 btw.

Oh wait that's 300 posts not 300 words. I'm not sure what you're trying to say then.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: WHMZakeri on November 02, 2013, 12:12:13 PM
1.25 word po :3
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Conqueror on November 02, 2013, 07:20:14 PM
I think NNR misread the ruleset. It's not a wordcount maximum, it's a wordcount minimum.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on November 02, 2013, 09:36:05 PM
Nah, I wasn't talking about BT's ruleset, I mean general attempts to shorten D1 (like making it 48 hours)
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Conqueror on November 02, 2013, 10:29:33 PM
D1s that are too long can make the game unreadable for replacements and rereads. Like, I saw a game with a 4198-post day one. That should never happen. >_>

I only have a problem with long D1s insofar that I have a problem with days that drag on too long on any day. The difference between 48 and 72 hours is almost negligible imo, but sometimes the game doesn't really get going until a few days in, so.

A short hectic D1 is better than a protracted low-post-per-unit-time D1 that drags out though. Threadsplosions are A+ for reads.

In conclusion, shrug.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on November 02, 2013, 11:19:21 PM
D1s that are too long can make the game unreadable for replacements and rereads. Like, I saw a game with a 4198-post day one. That should never happen. >_>
What??? where the hell was this?
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Kilgamayan on November 02, 2013, 11:21:39 PM
Are you sure that's a rabbit hole you want to go down?
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on November 03, 2013, 12:15:12 AM
I don't think I plan to actually read it, you know
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: WHMZakeri on November 03, 2013, 01:53:51 AM
dammit, Polaris
/me shuts down his notepad
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 03, 2013, 03:01:07 AM
After D2 ends I basically never give D1 a full re-read and just cherrypick ISOs (and context of posts from ISOs, obviously), vital points (eg wagon context and deadline panic) and interactions between living players and flipped scum. By that point of the game a majority of it is going to be useless chaff.

Sometimes I don't on D2 either.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Conqueror on November 03, 2013, 03:28:29 AM
What??? where the hell was this?
Fire Emblem: Awakening mafia on mafiascum.
To be fair to the rest of the game 807 of those posts were one person but that's still obscene.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on November 03, 2013, 05:56:40 AM
If CF7 doesn't respond to my PMs he'll be replaced in a few hours. NNR?
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 03, 2013, 06:31:52 AM
can i sub into the graveyard :>

i can't be an actual replacement anyway
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: O4rfish on November 03, 2013, 11:01:59 AM
2) Each day has one lynch. Vote with ##Vote. Remove votes with ##Unvote. The majority vote gets lynched and flipped, thus ending the day.

##Unvote
Vote Serela


?
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: O4rfish on November 03, 2013, 11:04:16 AM
15) No Lynch is a legal vote and No Lynch is a legal outcome. No majority means No Lynch. I will not be picky with unvotes so don't expect to win through pedantic stupidity.


ok nevermind
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on November 03, 2013, 03:51:18 PM
Might need a 2nd in line if NNR doesn't want to claim his spot. <___<
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Raikaria on November 03, 2013, 04:16:11 PM
Add me to the list for a second game; Raikaria's Bizzare Mafia
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on November 03, 2013, 04:17:41 PM
Preeeetty sure you can have one game listed at a time because of demand.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Raikaria on November 03, 2013, 05:10:40 PM
Well nevermind then. I'm a derp.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: NekoNekoRex on November 03, 2013, 06:39:41 PM
I can replace whoever
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on November 06, 2013, 09:09:26 AM
Looking to replace PX.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Mitsuki on November 06, 2013, 09:25:59 AM
This is probably the second worst time of this year and Vhaltz will be angry at me I guess, BUT LET ME REPLACE IN

(Please, send me the PM in an hour and a half or later, I have an exam in an hour and I don't want to think about mafia until it's done)
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on November 09, 2013, 12:44:09 PM
Looking to replace Mitsuki.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Cheez8 on November 09, 2013, 03:35:28 PM
Best of luck with your living situation, Mitsuki. Here's hoping you find someplace good real soon.

...I don't really know what else to say but I really am concerned for you. :(
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 09, 2013, 09:57:02 PM
imo, i think the following votecount is very relevant to current game state:
Shadoweh (6): Sky_Paladin, Validon98, Polaris, NekoNekoRex, Darkninjaabc, Dormio
Kilgamayan (3): Mitsuki, Shadoweh, Cheez8
NekoNekoRex (1): SB
Not Voting (1): Kilgamayan
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BigBangMeteor on November 09, 2013, 10:02:35 PM
meh i'll sub
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on November 09, 2013, 10:16:58 PM
imo, i think the following votecount is very relevant to current game state:
Shadoweh (6): Sky_Paladin, Validon98, Polaris, NekoNekoRex, Darkninjaabc, Dormio
Kilgamayan (3): Mitsuki, Shadoweh, Cheez8
NekoNekoRex (1): SB
Not Voting (1): Kilgamayan
Modkilled for spoiling the setup.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Serela on November 09, 2013, 10:24:07 PM
Mafia Drinking Game:Take a drink anytime someone other then the mod/co-mods post a votecount

and then everyone died of alcohol poisoning
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Kilgamayan on November 09, 2013, 10:30:07 PM
##FABULOUS: huh what
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Mitsuki on November 09, 2013, 10:41:10 PM
Best of luck with your living situation, Mitsuki. Here's hoping you find someplace good real soon.

I'm on my room with friends and I'm going to live with one of them until I find a flat for me and my flatmate (the one who is my friend)
Also, my parents are coming tomorrow to help me empty this room so I don't have to come back here ever again. (=3=)
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 10, 2013, 07:26:56 AM
At the end of D2. Wow, you guys need to read this game: http://serenesforest.net/forums/index.php?showtopic=36597 on how to break open a role that can't give info about why they're voting someone. Highly disappointed in SB since he was in that game.
more like mods need to give chicago voters the same restriction conq had in graveyard

also damn that was a bad game
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Conqueror on November 10, 2013, 07:35:47 AM
more like mods need to give chicago voters the same restriction conq had in graveyard
the pain. i still remember people asking me to clarify questions but i couldn't answer them because my three post counter wasnt up.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on November 10, 2013, 09:59:22 AM
I was ready to take action if the role was abused. Though I wasn't expecting that to happen anyway.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BigBangMeteor on November 11, 2013, 05:17:28 AM
more like mods need to give chicago voters the same restriction conq had in graveyard

also damn that was a bad game
graveyard or adventures?

I hosted adventures so nobias it was amazing even though it wasn't.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 11, 2013, 06:57:05 AM
adventures

but graveyard DID have a d1 no lynch...
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Shadoweh on November 11, 2013, 08:12:23 AM
the pain. i still remember people asking me to clarify questions but i couldn't answer them because my three post counter wasnt up.
VOTE SERELA IF YOU FIGURED OUT WE'RE BUDDIES
VOTE YOURSELF IF YOU'RE MAD ABOUT THE 1 VS 1 IM IGNORING
VOTE JOB IF YOU WANT US TO STOP ASKING YOU STUPID QUESTIONS
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: CF7 on November 11, 2013, 11:47:14 AM
I'm sort of back. Resolved my ISP problems (had to change ISP, tho). And now i was soft-pushed into GM'ing a mafia game on my native forum. Considering i only had 1 game ready and it was Gensokyo-themed rolemadness i'm not sure if i should laugh or cry at how things are going there atm. Through combination of some random factors there was no nightkills on n1 and that's all i can say about it.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: BT on November 11, 2013, 12:56:01 PM
Didn't know you couldn't unlock modlocked topics. Not sure who did it, but there shouldn't be a problem leaving the first thread unlocked until the game is over, right?
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Pesco on November 11, 2013, 06:56:02 PM
Didn't know you wanted to keep it unlocked.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 16, 2013, 01:41:48 AM
yeah my game on sf is almost over and i have a lot of free time now so ill host aus mafia after bt's game
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: I have no name on November 16, 2013, 01:49:33 AM
My game is pretty much set, but an extra game length of padding to work out the last few kinks would be nice...(sudden flashes of inspiration to work a setup around are always a plus)
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Kilgamayan on November 16, 2013, 02:22:42 AM
Shit, I might actually have to play AUS again. I wonder if I can remember where all the hearts are.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 16, 2013, 02:27:26 AM
i usually miss a couple just because i forgot i didn't bother to pick them up.

the most annoying hearts are the arcade games because one of them changes the requirement based on your difficulty, but literally NOTHING IN THE GAME TELLS YOU THIS
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Dormio Ergo Sum on November 16, 2013, 02:29:37 AM
What is AUS?
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 16, 2013, 02:30:18 AM
An Untitled Story

it's a freeware metroidvania about MSPaint birds.
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 16, 2013, 09:20:35 AM
Yeah it's pretty cool Dormio won whatever join my game nerds.

~~~An Untitled Mafia~~~

This game is for 15 players. No hydras allowed. Flavor is based on MattMakesGames' An Untitled Story which you can read about in the above post and download here (http://www.mattmakesgames.com/). It's pretty fun, probably moreso than mafia.

.::RULES::.
- I'm the mod and my word is final. Don't do anything that you expect will annoy me, even if it's not in the rules. This includes looking for loopholes.
- No Outside Contact, keep the talking to the game thread unless your role allows otherwise.
- Don't directly intefere with the game if you're dead or not playing - if you're going to talk to other players or post in-thread I expect everything you say to have no game relevance whatsoever. Also, do not talk about the game to other players (dead or living) while deceased unless both of you have received a link to the graveyard quicktopic. The graveyard will contain a list of players who have access to it in the OP.
- Don't directly quote communications with the mod unless given permission. This includes your Role PM.
- Going 24 hours without a post nets you a prod. Going 48 hours without a post or receiving too many prods is likely to result in a modkill.
- Don't screenshot things.
- Don't edit your posts.
- Don't post after hammer.
- If you get yourself modkilled, you lose the game and your alignment may be subject to further punishment to circumvent any advantage your death could result in.
- Have good integrity. This includes not being a dick.
- Play to win.

.::SET-UP INFORMATION::.
- Day 1 will last 48 hours; after that it's 72 hour days and 24 hour nights. Majority is required to lynch. No Lynch may only be lynched once, any following day that ends without majority will result in Rocks Fall, Everyone Dies.
- Flips will contain character name, alignment, role name, and a quote of the deceased's role with all factional abilities removed.
- LYLO and MYLO will be announced, but not whether they are potential or not.
- This set-up is explicitly not bastard. It could be "experimental", though, in the same way that Graveyard and Ten Desires were "experimental". There is at least one Vanilla Townie.
- The following roles have been declared Super Lame and are guaranteed to not be in the set-up: anything that results in a lying flip, any role that requires a RNG for the mod to process, any role that does not work as described in the player's role PM, any Cop variant other than sane, any role that can result in a change in alignment
- Players will know if their action fails or if they are redirected, but only if they have an ability that is affected.

Playing:
1. Mirai (Dormio)
2. Zakeri
3. BigBangMeteor
4. NekoRex
5. Darkninjaabc
6. Schezo
7. Bullheaded Bacontomato
8. Sky_Paladin
9. Serela
10. Raikaria
11. ActionDan
12. Kilgamayan
13. Cheez8
14. Serious Bananas
15. I have no name

Not Playing:
1. PX
Title: Re: RPG Mafia Thread III (Current Game: Justice Juice Mafia)
Post by: Dormio Ergo Sum on November 16, 2013, 09:21:26 AM
Dude.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: WHMZakeri on November 16, 2013, 09:23:15 AM
Dude.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: BigBangMeteor on November 16, 2013, 09:24:41 AM
in if I can hydra!!!
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 16, 2013, 09:25:13 AM
You can hydra with BBM
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: NekoNekoRex on November 16, 2013, 09:26:27 AM
this time other shitty mafia games wont distract me from a clearly superior mod
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: DNAbc on November 16, 2013, 09:51:20 AM
I want to in to be weird.


Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Schezo on November 16, 2013, 10:12:40 AM
My CPU got aids and I can't play games on it for a while so its time to play this game again
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: BT on November 16, 2013, 10:29:31 AM
Posting.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Sky_Paladin on November 16, 2013, 12:13:16 PM
I want in good sir~~
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Serela on November 16, 2013, 01:48:36 PM
/in because masochist
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Mitsuki on November 16, 2013, 02:21:15 PM
I want to be PX's replacement again!
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Raikaria on November 16, 2013, 02:24:44 PM
Holla Holla get that place!
[Aka: /In]
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: ActionDan on November 16, 2013, 02:27:20 PM
Dude

/in
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Kilgamayan on November 16, 2013, 02:38:03 PM
I just know I'm go/ing to regret this.

I better draw the ninja dude.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Cheez8 on November 16, 2013, 03:15:25 PM
I was planning on taking a break and just watching the next game to get used to stuff but I freaking love AUS

/in
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: SB on November 16, 2013, 03:33:01 PM
you're going to bug me to join anyway

/in
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Serela on November 16, 2013, 03:56:19 PM
...is there even enough slots for this
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Kilgamayan on November 16, 2013, 03:57:22 PM
I will drop if more than 15 people want to play and I can't be the ninja guy.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: I have no name on November 16, 2013, 04:33:15 PM
/in

Because this is obviously he best idea I've had in a while.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Kilgamayan on November 16, 2013, 04:51:48 PM
Actually it's funny Serela asked when he did because SB made 15 :V

Like I said, if I can't be ninja dude IHNN can take my spot.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Mitsuki on November 16, 2013, 04:58:15 PM
(I'm not /in, I'm too busy;;; I wish I could play)
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Validon98 on November 16, 2013, 06:35:45 PM
/out because IRL already kind of dampered my performance last game. Although if needed (and if I'm allowed, I'm not sure if there is a seniority thing when it comes to that) I can be co-mod.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: PX on November 16, 2013, 07:45:32 PM
It's not like I want to be your votecount bitch or anything.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: SB on November 16, 2013, 08:34:54 PM
so uh, does anyone know why I can't see any of the messages I've ever sent or anything?
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Kilgamayan on November 16, 2013, 08:42:26 PM
It looks like you have the "Save a copy of stuff I send" box checked, so I'm not sure. Ask about it here (http://www.shrinemaiden.org/forum/index.php/topic,46.0.html).
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: SB on November 16, 2013, 09:08:06 PM
I found that after a bunch of fiddling, it wasn't turned on before. Hopefully it works now. Why isn't in on by default?
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 16, 2013, 09:16:07 PM
uhhh that's 15 people okay. Do you guys want me to start the game already? I wasn't expecting a full playerlist so soon.

also im not handpicking roles/characters sorry kilga but maybe you will get lucky
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: SB on November 16, 2013, 09:18:50 PM
No point not starting it.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: BigBangMeteor on November 16, 2013, 09:23:05 PM
start start start start start start start start start start
start start start start start start start start start start
start start start start start start start start start start
start start start start start start start start start start
start start start start start start start start start start
start start start start start start start start start start
start start start start start start start start start start
start start start start start start start start start start
start start start start start start start start start start
start start start start start start start start start start
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Cheez8 on November 16, 2013, 09:34:02 PM
Yes, do feel free to start please
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: SB on November 17, 2013, 02:48:22 PM
also stick me on the queue, don't have a name for the game yet though.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Raitaki on November 17, 2013, 08:20:36 PM
Put the round I'm hosting on indefinite hold. Right now I have a bunch of stuff to do and I have to wait until around mid-December to know if any of my Early Decision college apps was accepted and if I have to send in college apps again.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: BT on November 20, 2013, 08:40:32 AM
Oh sign me up again. Apparently it hasn't been done before so go with Ace Attorney Mafia and I'll think of something cool to do with that after two years surely.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: SB on November 20, 2013, 05:31:26 PM
Add Pass The Parcel to the queue.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: BT on November 20, 2013, 05:33:16 PM
And add his before mine because he asked first.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: I have no name on November 21, 2013, 01:09:20 AM
This game will probably run into December, my December is packed& I have 0 time early January.  I'll just end up running my game at some point after I get back from AGDQ then, so I guess my game is on hold until then.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Conqueror on November 21, 2013, 05:47:58 AM
So who do I contact if I want to host an Anonymafia game on the same board that Serela's was run?
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: NekoNekoRex on November 21, 2013, 06:01:41 AM
Well it's Prim's server so I would assume him.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 21, 2013, 06:10:08 AM
just give me a heads up when you're gonna host and ill make a board + give your account mod privs
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: CF7 on November 25, 2013, 02:32:15 PM
I just finished GM'ing my Gensokyo themed mafia, which ended with mafia scum team winning without any of scum dying. Because Survivor player kept pushing for NoLynch and how it's more beneficial, and people just went with it, because hey, NoLynch is awesome... And Survivor player didn't win either because of very specific condition which wasn't fulfilled for him to win with mafia team. Oh, well. Still it was probably the best mafia i GM'ed and i haven't had such fun doing it for years.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Serela on November 25, 2013, 03:16:18 PM
kept pushing for NoLynch and how it's more beneficial, and people just went with it, because hey, NoLynch is awesome...
...you cannot help those who will not help themselves
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: NekoNekoRex on November 26, 2013, 12:47:32 AM
>No Lynching
>Ever

lol
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: WHMZakeri on November 26, 2013, 01:02:58 AM
hey
turns out the only winning move isn't actually "to not play".
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 27, 2013, 04:40:51 AM
put me on the queue for Double Dealing Character Mafia
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Kilgamayan on November 27, 2013, 04:45:14 AM
pre-/inning as Seija
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: I have no name on November 27, 2013, 04:48:06 AM
Like I said, other people can go because I'm *busy* for a while starting with Thanksgiving pretty much.  Not gonna be /inning to any either except maybe Kilga's
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Kilgamayan on November 27, 2013, 05:05:37 AM
Oh yeah, that reminds me. I'm changing my theme again because I kinda picked SSBB by default after wanting to move away from the MMBN game, but I was never really into it.

So I'm changing my game's flavor again - I'll be hosting Revolutionary Girl Utena Mafia. Apologies in advance to anyone that wants to see gripping storytelling, I'm 100% in this flavor so I can see how many dick jokes I can make.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Conqueror on November 27, 2013, 05:43:14 AM
Put me on hold for now. Schezo, your turn!
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: NekoNekoRex on November 27, 2013, 05:55:18 AM
If Raikaria isn't ready it may be my turn to host sooner then I thought.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Serela on November 27, 2013, 05:58:20 AM
Because of overwhelming support the moment I brought it up in irc, I decided my next setup I'm using will be "Choose Your Own Mafia Anonymafia" where you sign up as a mafia game from motk's past!

also more like it might be kilga time already

Are you ready for the d?
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 27, 2013, 06:09:17 AM
dont let kilga host next, then ill have to actually play :(
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Sky_Paladin on November 27, 2013, 07:22:21 AM
I will sit this one out as I am hosting another game in Megatokyo (signups end in 24 hours, if you're interested, pop into RPG-Forum), but consider me as a fill-in if required. 
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Schezo on November 27, 2013, 08:16:04 AM
Not hosting until after the break. Finals beginning of December
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Dormio Ergo Sum on November 27, 2013, 08:17:40 AM
Kilga?
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Schezo on November 27, 2013, 08:19:23 AM
I don't know. After that last game I feel we need the break
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: CF7 on November 27, 2013, 08:23:18 AM
Btw, i'd like to change my mafia flavor to Gensokyo Paranoia. Or maybe leave it as an altrnative to Big Lebowski, since i have both setups ready. BL is 12 people setup which is closer to classic and GP is 16 people setup and it's a role-madness shenanigans.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: BT on November 27, 2013, 08:33:54 AM
The on-hold queue is pretty big and it's really annoying. If people want to get some time to prep their game then that's fine but you can't hold a top-priority spot indefinitely. There should be a ruling on that, 2-3 games tops or something.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: I have no name on November 27, 2013, 08:44:37 AM
That's why when I first said it to just move my game down a couple spots on the queue, I'm totally fine with that (not even on hold, just 3 spots down the queue or however many games you fit in the holiday season+1 to cover AGDQ)
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Dormio Ergo Sum on November 27, 2013, 08:49:58 AM
I think if you've been holding onto a "On-Hold" slot for some arbitrary amount of time that depends on how I'm feeling at the time, I'll reinsert people 3 games down the queue at request rather than having their game run next or something.

As for people that fail to ready up even after being reinserted into the queue, so I'm basically thinking of people that say that they'll reenter the queue except they don't actually have their setup properly prepared yet and hoped to finish it in between games, I'll probably just drop them back to the back of the queue.

Because I mean, to be honest, disruptions to the mod queue are pretty annoying. Especially so when it's because the setup isn't ready and you generally have over a year to get it ready upon entering the queue. And then it puts pressure on the people immediately after you to be ready etc. etc.

I mean I'll think up a proper way to deal with it eventually but for now I'm open to ideas and whatnot.
Title: Re: RPG Mafia Thread III (Current Game: AUS Mafia)
Post by: Kilgamayan on November 27, 2013, 10:56:01 AM
I am willing to host but under the current circumstances (FreedomTurkey Day weekend) I would not be opening signups until next Monday.

If no one has a problem with that then consider it done.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Shadoweh on November 27, 2013, 02:16:43 PM
Dormio: Make them send you an apology case with at least five DUDES before you let them back on.
I guess if Kilga is hosting I'm playing :<
Because of overwhelming support the moment I brought it up in irc, I decided my next setup I'm using will be "Choose Your Own Mafia Anonymafia" where you sign up as a mafia game from motk's past!
Are you going to make the roles ahead of time? I don't think I trust you to balance 12-13 seperate mafia games...
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on November 27, 2013, 02:32:09 PM
But Thanksgiving was more than a month ago...
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on November 27, 2013, 02:47:08 PM
/hard in
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on November 27, 2013, 02:48:15 PM
Who said anything about Thanksgiving? Tomorrow is FreedomTurkeyFootball Day.

ALSO I realize that I can actually start taking signups now. 14 slots to be filled. Come help revolutionize the world! Game won't start until Monday, though. Also no rules yet, I'll get to that this weekend.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on November 27, 2013, 03:06:40 PM
@~~~~ Shoujo Kakumei Utena Mafia ~~~~@

ZETTAI
UNMEI
MOKUSHIROKU

(Rules will go here once I've written them up. People can expect the standard stuff from me, though.)

Setup is designed for 14 but can be upgraded to 15 or 17 easily enough if enough players want in. Even 18 is doable! (I would prefer to not have 16.)

1. Shadowy
2. ActionDan
3. Darkninjaabc
4. CF7
5. Serela
6. BT
7. Prims
8. Zakeri
9. BBM
10. Roukan
11. NekoNekoRex
12. bofh (Alice)
13. PX
14. Raikaria
(15.)
(16.)
(17. )
???. Dormio

Subs

1. Seriously Bananas
2. Sky Paladin
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: DNAbc on November 27, 2013, 03:23:49 PM
The ninja wants to /in!
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on November 27, 2013, 03:37:12 PM
/in since i'm free at the moment.
Btw, is knowledge of the anime required?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Serela on November 27, 2013, 04:14:37 PM
CF7:Knowledge of flavor is never required! (Let's ignore the Night Spirit thing from the previous game, that's the only time it's come up in the 3~4 years I've been playing here and probably shouldn't have been a thing)

also /in

Quote from: Shadoweh
Are you going to make the roles ahead of time? I don't think I trust you to balance 12-13 seperate mafia games...
Shadoweh do you seriously expect me to not only write all the rolepms at the last minute like I always do, but actually -design and balance the entire setup AFTER everyone's already signed up-

I mean come on! ;_;

Besides, think about it, we've had plenty of write-in anonymafia games on here before, this is not a new concept! (Moriya Shrine Revolution, Psycho Prophecy, Villains Anonymafia)
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BT on November 27, 2013, 04:37:14 PM
/in

I mean I'll think up a proper way to deal with it eventually but for now I'm open to ideas and whatnot.
I don't think this needs to be complicated. "Putting your game on hold gives you 3 games before yours gets dropped from the list" and people on that queue right now can report their status or whatever. If someone knows they can't host a game in <insert timeframe> they can make it known in advance and it'll be fine.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on November 27, 2013, 05:47:47 PM
Knowledge of Utena is required regardless of Mafia.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: SB on November 27, 2013, 05:49:44 PM
My setup is already done and it's like a year away so lol.

Maybe give people a few months to get their role pms and stuff actually done and then if they're not done by then they get taken off the queue?

I'll /sub unless you desperately need players I guess?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 27, 2013, 09:52:22 PM
/in
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on November 27, 2013, 10:41:15 PM
Put me /in as the last player, I'll only take a slot if nobody else fills them up.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 28, 2013, 12:27:22 AM
(Let's ignore the Night Spirit thing from the previous game, that's the only time it's come up in the 3~4 years I've been playing here and probably shouldn't have been a thing)
that barely even made sense because whether stoneeye/shakespeare/finalboss are ghosts is never even stated

all my flavor is arbitrary, always :>
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: WHMZakeri on November 28, 2013, 01:56:59 AM
guess I'll /in
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Cheez8 on November 28, 2013, 04:36:50 AM
CF7:Knowledge of flavor is never required! (Let's ignore the Night Spirit thing from the previous game, that's the only time it's come up in the 3~4 years I've been playing here and probably shouldn't have been a thing)
Having knowledge of flavor in regards to Night Spirit gave me the completely wrong idea of the role's alignment, actually.

(also it's good to know that knowledge of flavor rarely ever comes into play here! That's refreshing to hear.)

(I'll probably take a break for real now, sorry Kilga)
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Sky_Paladin on November 28, 2013, 05:18:53 AM
Kilga, I think your game is awesome, but I'm running a game already so I don't think I have time to play. 

Nonetheless, please add me to your 'reserve' list, or please just send me straight to the graveyard topic.  Many thanks :)
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on November 28, 2013, 07:16:37 AM
CF7:Knowledge of flavor is never required! (Let's ignore the Night Spirit thing from the previous game, that's the only time it's come up in the 3~4 years I've been playing here and probably shouldn't have been a thing)
Oh... I'm evil then. Because my games tend to be quite flavor heavy... On other hand it makes it easier to understand them, since my roles tend to be also quite flavor heavy and thus you can sort of guess if the role claim is true or not.
Spoiler.
You are Patchouli Knowledge.
Alignment color - green.
Night Abilities.
1. (-). Emerald Megalith. Roleblock. Target of this ability fails their night action
2. (-). Bury in the Lake. Redirection. Target of this ability will go to the player you choose instead of their initial choice.
3. (K). Royal Flare. Kills your target.
4. (-). Mercury Poison. Target is poisoned and will die the next night. Target is not informed that it was poisoned.
5. (+). Princess Undine. Heals your target protecting it from kill attempts. You may target yourself.
6. (I). Satelite Himawari. You may check alignment color of any other player.
7. (?). Philosopher Stone. You can use this ability to mimic one of the abilities 1-6.
You can use any ability only once during an ingame week. If game lasts more than 7 days on the 8th night all your abilities will be reset and you can use them all again.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on November 28, 2013, 07:25:43 AM
I want to be the lesbian
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 28, 2013, 07:27:50 AM
I want to be the lesbian
that's like joining a touhou game and saying you want to be the girl with the hat
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on November 28, 2013, 08:47:02 AM
that's like joining a touhou game and saying you want to be the girl with the hat
(http://i.imgur.com/7eTVzpQ.jpg)
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: PX on November 28, 2013, 08:49:08 AM
(http://i.imgur.com/7eTVzpQ.jpg)

OP bitch (and I loved her for it :3)
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on November 28, 2013, 08:54:21 AM
Spin to win!
Until the devs made it stupid.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ?lice Bl?ckb?rn on November 28, 2013, 09:01:21 AM
Hm. Tempted.

Hmm...
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on November 28, 2013, 09:25:08 AM
in
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Serela on November 28, 2013, 02:15:58 PM
And then everyone is disappointed when bofh never returns with a decision, continuing his meta of posting once per year (although the last two years it was in august, not november)

It would still be amazing to see him in play again, though. We could probably all learn something!
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on November 28, 2013, 02:46:57 PM
Hm. Tempted.

Hmm...

DO IT DO IT DO IT DO IT DO IT DO IT
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: FinnKaenbyou on November 28, 2013, 04:10:59 PM
CHALLENGER APPEARS

It's been years since I played this but I figure the job of pointing fingers at people hasn't changed much. /in
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: WHMZakeri on November 28, 2013, 04:24:04 PM
Eee :3
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on November 28, 2013, 08:46:48 PM
I was thinking about sitting one out but I'll /in for new faces.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 28, 2013, 10:07:01 PM
roukan and alice wtf

kilga should get k4u and kefit to join, so we can recreate
MotK Mafioso
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ?lice Bl?ckb?rn on November 29, 2013, 12:09:02 AM
And then everyone is disappointed when bofh never returns with a decision, continuing his meta of posting once per year (although the last two years it was in august, not november)
Good god no. If I join I plan to, y'know, actually be an active player. >_>

kilga should get k4u and kefit to join, so we can recreate
MotK Mafioso
Good god no. I mean if those two /in then wonderful, but let's not recreate that game anytime soon. :P

Anyway, /in and all that. Whee!
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: PX on November 29, 2013, 12:17:19 AM
Uhhh, okay

I guess in then
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on November 29, 2013, 01:48:52 AM
That's 14, including Dormio. I'll leave signups open, though, since the game isn't starting until Monday and I can modify the setup as necessary (as stated before).
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Pesco on November 29, 2013, 03:17:49 AM
Anyway, /in and all that. Whee!

Show me your Moriarty
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on November 29, 2013, 01:12:09 PM
Hm... I just thought that i'll need a Co-GM, so s/he can do usual GM stuff while i sleep.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on November 29, 2013, 01:42:10 PM
You can usually recruit someone who is sitting out for whatever reason as a gm when your game comes around, unless someone volunteers. Might be a good idea to get one beforehand tho if you want your setup checked for balance.

I actually will need a cohost for my game, for different reasons, possibly PX since he already knows my setup. My game will have 15 players, possibly could fit one more depending on signups.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Sky_Paladin on November 29, 2013, 02:21:56 PM
I could co-GM for you, CF7.  As an added bonus we both currently have Cirno avatars. 

I would like the chance to co-GM at some point in the future prior to running my own game here.  I won't be offended if you want somebody else, either. 
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on November 29, 2013, 02:52:47 PM
Might be a good idea to get one beforehand tho if you want your setup checked for balance.
Oh... Eh? Huh? What is that balance thing you're talking about? Balance is a myth.
Actually i try to make my setups balanced, but all balance goes out of the window, when random decides to play a cruel joke on you. For example, in my last game, player had 2-shot bulletproof shield. There were 3 kill attempts on that player. By the end of the game when town lost, he still had his 2-shot bulletproof shield.
I could co-GM for you, CF7.  As an added bonus we both currently have Cirno avatars. 

I would like the chance to co-GM at some point in the future prior to running my own game here.  I won't be offended if you want somebody else, either.
Well it won't happen in near future anyway, but i'll keep that in mind.
Also i tend to change avatars on a whim, but i kind of like this Cirno picture.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on November 29, 2013, 03:05:15 PM
Oh... Eh? Huh? What is that balance thing you're talking about? Balance is a myth.
Actually i try to make my setups balanced, but all balance goes out of the window, when random decides to play a cruel joke on you. For example, in my last game, player had 2-shot bulletproof shield. There were 3 kill attempts on that player. By the end of the game when town lost, he still had his 2-shot bulletproof shield.
It's usually better to spread out power more then that to reduce the effects of Random Decision Gods. One 3-vest player isn't nearly as useful to town as three 1-vest players.

Having power concentrated one only a few roles can really "swing" the game depending on who dies first, which mods usually want to avoid.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on November 29, 2013, 03:25:01 PM
It's usually better to spread out power more then that to reduce the effects of Random Decision Gods. One 3-vest player isn't nearly as useful to town as three 1-vest players.
Having power concentrated one only a few roles can really "swing" the game depending on who dies first, which mods usually want to avoid.
There was a doc, sort of a weird mix of role-blocker/bodyguard and 4 roles with various degree of protection. Main reason that the town lost was, that as i wrote earlier there was a Survivor player who pushed for no lynch and people going along with it. Also there was a kill-powering (he becomes stronger after each kill) SK. He hadn't killed anyone and actually died on 4th night by attacking a player who had 1-shot counter-attack protection.
So random was really weird in that game. And if town can win, when town is apathetic and indecisive, well... It's not a balanced setup at all.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on November 29, 2013, 03:30:25 PM
I suppose that's not a good game to showcase your balance skills, then ^^;;
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on November 29, 2013, 03:32:35 PM
I suppose that's not a good game to showcase your balance skills, then ^^;;
You can't tell that without knowing the full setup. =)
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on November 29, 2013, 03:43:16 PM
I actually follow a sort-of standard when I make setups with lots of roles. My town tends to have a mix of 1-2 information, protection, and communication roles each. The other ones tend to be wildcard roles which may or may not be directly helpful to town. It tends to be pretty balanced if I can manage to keep all the roles at about the same degree of power.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Shadoweh on November 29, 2013, 05:47:37 PM
There was a doc, sort of a weird mix of role-blocker/bodyguard and 4 roles with various degree of protection. Main reason that the town lost was, that as i wrote earlier there was a Survivor player who pushed for no lynch and people going along with it. Also there was a kill-powering (he becomes stronger after each kill) SK. He hadn't killed anyone and actually died on 4th night by attacking a player who had 1-shot counter-attack protection.
So random was really weird in that game. And if town can win, when town is apathetic and indecisive, well... It's not a balanced setup at all.
This entire paragraph says you should get an experienced person to actually look over your setup before running it here. <_<
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on November 29, 2013, 06:04:06 PM
This entire paragraph says you should get an experienced person to actually look over your setup before running it here. <_<
Hm... What makes you say that?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: PX on November 29, 2013, 06:23:33 PM
Hint for making set ups: Don't balance power with more power, take away power >_>
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on November 29, 2013, 06:44:22 PM
Ok, point taken. When my turn comes i'll just host boring Big Lebowski mafia like i was going to.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on November 29, 2013, 07:41:41 PM
This entire paragraph says you should get an experienced person to actually look over your setup before running it here. <_<

Speaking of this... I finally sent you V2 of my setup Prims. It only took a few months :V

And yeah I'm not ready atm because feedback phase still. I'm 95% confident my game is ready to run though; barring some horrible balance issue with a new role I added to replace one that needed booting out.

Speaking of; I 'may' have a co-mod. Still waiting for a reply to my PM. Feel free to volunteer as a Co-Mod btw in case I don't have a co-mod. A Co-Mod would be appreciated; especially for Mondays and Tuesdays. An experienced mod is preferred, to make sure I don't fall flat on my face

/In if there's still room I lost track.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on November 29, 2013, 09:12:12 PM
I would consider it if your flavor wasn't DWARF FORTRESS

PULL THE LEVER!

/me douses everything in lava
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on November 29, 2013, 11:20:00 PM
I would consider it if your flavor wasn't DWARF FORTRESS

PULL THE LEVER!

/me douses everything in lava

IT SHALL BE GLORIOUS.

*Mines Adamantine and uses Bridges to guide the circus to the surface*
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on November 30, 2013, 03:31:29 AM
wouldn't mind co-modding
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on November 30, 2013, 09:36:17 PM
Well considering Prims still hasn't responded and everything; I guess we can put you as co-mod.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BT on November 30, 2013, 11:43:27 PM
While we all clutter the existing threads in anticipation for Kilga's game, I thought I'd share that I just vigged the biggest roach in my life. I'm panting like I escaped the Krakken and shit.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: DNAbc on December 01, 2013, 05:06:35 AM
I bought those really cool japanese ice insect spray that is supposed to freeze roaches a while ago

Let me just say a sandal is much better than that
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on December 01, 2013, 08:19:54 AM
I just tube-vacuum up big bugs when I see them. Saves me the disgusting chore of squashing them and cleaning the mess / having to pick them up and flush them.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: WHMZakeri on December 01, 2013, 08:46:44 AM
I am a kind soul that throws them out into the cold, harsh world to freeze in the snow.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on December 02, 2013, 08:19:39 AM
So... Are we starting today? At least some kind of update would be nice.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on December 02, 2013, 08:24:14 AM
Well it's only just now hitting Monday in Americatime so just wait for it I guess?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: WHMZakeri on December 02, 2013, 09:55:48 AM
it's not even five in the morning yet. you have to wait another eight hours before you can "YOU PROMISED US ROLES WHERE ARE THE ROLES".
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on December 02, 2013, 10:15:12 AM
14:14 here. So. ROLES YOU PROMISED!  :V
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on December 02, 2013, 10:17:19 AM
14:14 here. So. ROLES YOU PROMISED!  :V
It's 1917 here.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on December 02, 2013, 10:57:17 AM
Stuff will happen when I get home in about 14 hours.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: DNAbc on December 02, 2013, 12:27:56 PM
ORGASM

Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on December 02, 2013, 11:25:38 PM
Posting to make people think I updated. Hi Dormio!

Still a little more than an hour before I'm home, sorry.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on December 02, 2013, 11:26:43 PM
Goddamnit Kilga.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on December 03, 2013, 03:25:49 AM
RAAAAAAAAAAAAAAAAGE
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on December 03, 2013, 05:19:55 AM
F5

if i dont roll saionji i will be very disappointed :colbert:
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Sky_Paladin on December 04, 2013, 06:59:19 AM
I can replace in for DarkNinjaABC if you don't already have somebody in mind.  I don't know how the 'sub in' queue works here.  Well, I'll put my hand up, and if I'm in, drop me a pm :)  Thanks!
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on December 04, 2013, 08:03:37 AM
Clearly I should replace. :derp:
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on December 04, 2013, 08:05:41 AM
Clearly I should replace. :derp:

yes.  It'll give you an excuse to talk about yourself in the 3rd person
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Schezo on December 04, 2013, 08:07:55 AM
Dat role tho
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on December 04, 2013, 02:15:19 PM
I just came up with a great setup idea called "Doomsday Clock Mafia". I think I'll wait to run it till later, tho.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on December 05, 2013, 11:19:19 AM
If anyone is available to replace CF7 in case that's the route he decides to go, that'd be much appreciated.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: SB on December 05, 2013, 05:50:13 PM
I can replace in for someone.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on December 05, 2013, 09:35:24 PM
As per usual, million replacements per game.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on December 05, 2013, 10:12:27 PM
*Wonders if Dormio could re-enter as a replacement seeing as he left*
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on December 05, 2013, 10:16:52 PM
/me wonders if Raikaria is aware of the /me script.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on December 06, 2013, 12:25:58 AM
I don't IRC anywhere near enough.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Polaris on December 06, 2013, 12:33:23 AM
If you still need a replacement then I guess I can sub in.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Sky_Paladin on December 06, 2013, 01:46:43 PM
I'm interested in running a game here one of these days.  How do I sign up?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on December 06, 2013, 02:07:48 PM
Just announce intent to host and the title of your game.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Sky_Paladin on December 06, 2013, 02:46:32 PM
Great :)

I'd like to host a game.  The title is "You are a penguin."
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on December 06, 2013, 03:10:43 PM
Do what you want 'cause a penguin is free?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Sky_Paladin on December 06, 2013, 03:17:24 PM
Correction. 

The game theme is now "You are a pirate penguin."

It be a fine day to search for penguin booty.  There may also be locks.  And chests.  And anchors.  Let's go back to the booty again. 
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: CF7 on December 06, 2013, 03:20:21 PM
If anyone is available to replace CF7 in case that's the route he decides to go, that'd be much appreciated.
I'm currently buried under mountains of work. I just don't have the time, sadly.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on December 08, 2013, 08:58:08 PM
It's not MotK mafia without numerous replacements!
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on December 09, 2013, 02:22:06 AM
Having played mafia on several sites, I can assure you that it's just not mafia anywhere without numerous replacements.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Cheez8 on December 09, 2013, 03:07:14 AM
You don't need even more replacements, do you?

If you really, really do, I can probably sub in for somebody, although I can't promise I'll be as active as I usually would be!
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Mitsuki on December 09, 2013, 08:20:32 PM
So many flips and claims and the only character I remember is Utena.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on December 11, 2013, 04:53:03 PM
Right; just gonna throw this out there:

Seems like my game is gonna be over the festive period.

Should I:

1: Start the game as normal; but 'pause' it during the 24th-26th [Those dates are where I am specifically busy]
2: Start the game after the festive period
3: Have the game run as normal regardless of festivities.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on December 11, 2013, 05:00:18 PM
Late December / Early Jan is break time for MotK Mafia, I wouldn't expect to get a full house until at least a week in to January
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on December 11, 2013, 10:49:27 PM
Very well then; it is probobly best for my game to wait until after the merriments.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: SB on December 11, 2013, 10:59:12 PM
Someone could run an EIMM game over Christmas maybe?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Conqueror on December 12, 2013, 12:25:46 AM
if you need a sub for bofh and cheez can't sub in (as he requested first) i can do it
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on December 12, 2013, 01:04:30 AM
Let's find out. Cheez, you up for it?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: PX on December 12, 2013, 01:07:43 AM
Someone could run an EIMM game over Christmas maybe?

Captain Planet Mafia is always up as a filler game :D
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Cheez8 on December 12, 2013, 01:31:24 AM
Something popped up yesterday, unbelievably enough. I can still do it but if Conq is more up for it than I am, I have no qualms with him subbing in instead.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Conqueror on December 12, 2013, 02:38:11 AM
It's up to you. If you want to sub in, take it, since you asked first. I volunteered because you seemed a bit uncertain whether you wanted to replace in and I've been following along with the game and have a bit of time I didn't think I would have.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Shadoweh on December 12, 2013, 03:06:58 AM
What are you guys, Canadian? :V
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Cheez8 on December 12, 2013, 03:07:46 AM
I say you should probably sub in then, because I really don't know how much time I'll have for this over the next week or so. Sorry about complicating things.

Sorry about not being Canadian too I guess  :V
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Conqueror on December 12, 2013, 03:09:27 AM
k. I'll replace in then. Kilga, role pm pls. :)
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Edible on December 12, 2013, 11:05:13 PM
I was hit by a car on the way to work o/

wtf

Are you okay?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on December 12, 2013, 11:11:15 PM
tbh I took that as car hitting car.

But
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Shadoweh on December 12, 2013, 11:17:39 PM
I don't drive silly. And I say hit but it's more like 'firmly bumped' because I was right in front of it and it went completely over the pedestrian line. I was well enough to walk to work and tell my co-workers what happened, and they were giving me pretty 'Why are you even here' stares!
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Serela on December 13, 2013, 12:30:09 AM
tell my co-workers what happened, and they were giving me pretty 'Why are you even here' stares!
I'm bad at driving and have a lil' motor scooter, and as soon as I moved to a place 6~8 minutes away from work instead of 1.5 minutes of straight driving with no turns or lights or significant traffic, I started getting in an accident like once a month and bandaging myself after walking into work

so I know how this goes :C

Yes I'm Serelaey even IRL
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Conqueror on December 13, 2013, 02:08:34 AM
I started getting in an accident like once a month and bandaging myself after walking into work
:ohdear:
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Serela on December 13, 2013, 02:11:17 AM
Okay when I read over that again, that might sound really bad but I've never actually like, been hit by a car or anything! These are comparatively minor accidentals like me falling over, or me falling over and then sliding slightly under the vehicle infront of me, or trying to stop way too late because forgetful and then falling and sliding on pavement into the middle of an intersection

okay actually that might still sound kind of bad but I was mostly okay! My favorite coat needs some sewing though. :C
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Sky_Paladin on December 13, 2013, 04:13:44 AM
Quote
or me falling over and then sliding slightly under the vehicle infront of me

How is that even a 'minor accident'?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Edible on December 13, 2013, 05:21:14 AM
Yes I'm Serelaey even IRL

;_;
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Serela on December 13, 2013, 02:40:11 PM
How is that even a 'minor accident'?
Well, it was stopped! (This is why it happened- they unexpectedly stopped in the middle of a road for a U-turn and was one of the rare, rare people who drive below the speedlimit that my scooter barely reaches so they were actually kinda close) They didn't even really notice, they just kind of drove off. I think them doing so put another big scratch on the scooter since it was slightly jammed in, but that's not really a big deal, there's plenty of those >>

At some point I'll remember that while I'm busy SLAMMING ON THE BRAKES IN PANIC OH DEAR I should probably stick my legs out to keep the scooter from falling over. Then again, with all the momentum it has, if I did that in a few of these incidents I might've broken an ankle instead, which actually -would- have been pretty bad.

That was probably the worst accident in long-term though because when the scooter fell over, the impact jarred my right wrist/thumb area enough to mess it up in some way (which didn't come near hitting the pavement or anything) and it still hasn't gotten 100% better after two months-ish. I've been doing stretches on it and stuff whenever I think about it (read:a few times every several days) to help it gradually get better, because now it only acts up during comparatively "big" movements I wouldn't normally be doing.

...wait this is so far off topic of mafia signups
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BT on December 13, 2013, 02:51:15 PM
Nah. Mafia is kind of like a traffic accident anyway.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on December 13, 2013, 03:02:00 PM
With how slow this game is going, we probably should have ended the year with HW's game as per tradition anyway.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on December 13, 2013, 03:04:24 PM
I am currently imagining the Garfield comic about Odie chasing parked cars with Odie replaced by Serela on a scooter and it makes no less sense.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on December 13, 2013, 03:45:13 PM
With how slow this game is going, we probably should have ended the year with HW's game as per tradition anyway.

Too bad. You get Raikaria.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Schezo on December 13, 2013, 05:11:26 PM
If another game is ran before the break methinks there will be even more replacements than this game had.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on December 13, 2013, 07:10:04 PM
If another game is ran before the break methinks there will be even more replacements than this game had.

Which is why this is run after the break; but I had the impression that the break was just the immediate festive part. The new year period would be fine. Thus the year 'ends' with my game running.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Schezo on December 13, 2013, 07:52:13 PM
Yeah no one would play through New Years and their hangovers the next day. Just wait for January
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on December 13, 2013, 07:54:21 PM
Yeah no one would play through New Years and their hangovers the next day. Just wait for January

I would  :ohdear:.

And hungover mafia would be hilarious. But yeah; you got a point.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BT on December 13, 2013, 08:23:29 PM
IMO run drunk EIMM.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on December 13, 2013, 10:48:14 PM
Also, one random thought I had in regards to the hold queue was that it would go something like this:
For every game that is played while yours is on hold adds a counter to your game.
When your game is actually ready and completely set up, you can get yourself placed back into the queue.
However, depending on the number of counters, you'll be reinserted into the game that many positions down.
So let's that that three games are played while yours is on hold before you're ready.
Then, when you're ready, your game would be put into the third position in the queue.
People that don't have their setup ready after being placed on hold and claiming they're ready can get booted to the back of the queue.
Thoughts?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BT on December 13, 2013, 10:57:13 PM
Not a good system, mods will be less and less motivated to ready their game as time goes by. IMO the "off the queue you go after X games" idea is the most solid thus far.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on December 13, 2013, 11:05:17 PM
Personally, I see it as an incentive to ready the fuck up faster because if you're taking that long to get your setup ready in the first place you're probably not doing it right so it's more of something that rewards people that are quick about it and weeds out people that aren't serious about modding.
At least that's what I was thinking.

EDIT: Then again I guess "ready up before 2 games" or something like that achieves a similar effect. Hmm.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on December 13, 2013, 11:13:41 PM
and here I was thinking I could do a chess themed game anytime I wanted.  lol.  It's been on hold for like... 2 years ob
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Conqueror on December 13, 2013, 11:17:41 PM
Not a good system, mods will be less and less motivated to ready their game as time goes by. IMO the "off the queue you go after X games" idea is the most solid thus far.
What he said.

Alternatively, give a REAL TIME deadline.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Serela on December 13, 2013, 11:20:36 PM
Dormio:Sometimes people aren't hosting simply because they don't want to at the time, rather then their setup isn't ready. Also, a system like yours would also encourage people to get back in the queue... while their setup still isn't ready, because "I'll totally have it ready before my turn comes up again!". I mean, yeah, they could probably just get kicked from the queue for a repeat offense, but :V

I think removing from hold after X games if it's just a matter of never being prepared to host, is fine. Most (or at least several) of the games on hold right now have been there for a loooong time, with no apparent intention of being hosted anytime soon, implying that the people don't really actually want to host mafia.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Shadoweh on December 13, 2013, 11:27:49 PM
IMO run drunk EIMM.
Seriously we should do this!
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on December 13, 2013, 11:35:17 PM
unfair for people who don't drink  :(
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Shadoweh on December 13, 2013, 11:38:42 PM
You can be the designated bus driver
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on December 13, 2013, 11:40:49 PM
lol

Put me on the queue for Vigilante Mafia btw
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: DNAbc on December 14, 2013, 12:28:52 PM
Isnt dormio like bored because he finished what was supposed to be a monthlong game in threehours
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dormio Ergo Sum on December 14, 2013, 12:34:18 PM
One hour.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Sky_Paladin on December 14, 2013, 12:58:08 PM
IMO if your game isn't ready when it's time, put them at the end of the queue. 
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: DNAbc on December 14, 2013, 01:55:54 PM
Yeah. I lol'd so hard at that role pm. The tone implies that kilga expwcted the player to either get lynched or killed first. But then bam.

It was like the most anticlimatic thing ever
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on December 14, 2013, 08:44:56 PM
can someone please explain to me what's going on with the titles of Kilga's vote counts

are these all things that happen in Utena? Because if so it sounds like a...very special show.

(http://24.media.tumblr.com/tumblr_lrp543JCaN1qmubgso1_1280.jpg)
(http://24.media.tumblr.com/tumblr_lrp543JCaN1qmubgso2_1280.jpg)
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BT on December 14, 2013, 08:52:06 PM
Oh man they really do have triangular chins.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on December 14, 2013, 11:22:45 PM
IMO games that are left in the queue too long should be outright deleted, since it's probable they'll never be run anyway.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: WHMZakeri on December 14, 2013, 11:29:54 PM
IMO if your game isn't ready when it's time, put them at the end of the queue.
I'm more of a 5 minutes before deadline kind of guy.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on December 14, 2013, 11:52:12 PM
It's not as much fun if you actually want to be strangled. :<

Confirmed Sadist
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on December 15, 2013, 03:10:18 AM
How would it be if I made Vigilante Mafia an offsite invitational anon with players from both MotK and SF?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Kilgamayan on December 15, 2013, 03:13:03 AM
NEW PEOPLE :D
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Shadoweh on December 15, 2013, 03:18:34 AM
Only if you invite Sanghul.
and that dood that always uses Nanami as their avatar.. Manix that's it
Does that mean people will choose from wild west gunslingers?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on December 15, 2013, 03:34:32 AM
I wasn't planning on allowing people to pick their vigilante but I could I guess.  Would people prefer that?

Also Manix went back to a Kirigiri avatar lol.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Serela on December 15, 2013, 04:52:08 AM
We have a seperate dedicated board for the anonymafia games managed by Prims so yeah we can do that!
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on December 15, 2013, 06:32:36 AM
also Prims claim is kinda weird.

he's like an ability cop since he got "caffinator" yet can also tell if someone is vanilla?

he learns the name of an ability anyway and I suppose he said SB was vanilla because lack of one... yet were he to have targeted BBM... there are like 3+ abilities there, what would he have gotten back?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on December 15, 2013, 06:41:46 AM
actually yeah.

Conq was caffinator an ability name or your er.. I don't really know what to call it; the equivalent of BBM's "scum spy" title?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Serela on December 15, 2013, 03:29:00 PM
ACTIONDAN THIS ISN'T THE MAFIA THREAD YOU KNOW :C
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Edible on December 15, 2013, 03:32:06 PM
rofl
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on December 15, 2013, 09:47:03 PM
not to mention their team was 1-shot day vig / BP / 2-shot ninja vs GF / Encryptor / Roleclop.

If the first team doesn't utterly destroy the 2nd 99/100 times then I don't know balance and I'll eat a hat

Would depend on what Encryptor does exactly, but I don't think it's that bad. GF generally > Ninja, and the Rolecop makes it so that the team isn't shooting blindly either.

If you think THAT's bad, try Ninja/non-consec Hooker + Thread-Locker/DayPersuader vs Hitman/non-consec Rolecop + Thread-Switcher/??? (can't remember exactly). There were mechanics for the first few days where there were two different threads you could travel between at night (they combined after a certain amount of players died), so the Thread-Locker prevented someone from switching and the Thread-Switcher forced them to switch. Not only did the other team have a Hitman/Rolecop wtf, they got a Vig fake, while we got a Tree Stump fake, which sucks.

Both teams had one player in each thread. My persuader buddy quickhammered Prims, the Cop/Hooker in one thread, and then so that he wouldn't be lynched, I went over to that thread that night and then together we quickhammered someone like 10 minutes into D2. Except then the other team forced him to the other thread and he got lynched anyways. I managed to BS my way out of getting lynched on D3 but then got killed by the other team on N5 or N6 and they won in the end.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: SB on December 15, 2013, 09:59:36 PM
i still don't understand how you lived to *YLO
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Shadoweh on December 15, 2013, 11:29:42 PM
An encryptor is a Mafia role that enables daytalk, so if they get lynched scum can only talk at night. On MS it's not normal for scum to be able to talk during the day.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on December 15, 2013, 11:44:26 PM
One mafia being able to communicate during the day is a really big advantage. I'd actually say the second might have the edge then.



Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Schezo on December 15, 2013, 11:56:48 PM
I think mafia day talk is negligible when the other mafia team can just brute force the game.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on December 16, 2013, 01:14:48 AM
With what, a dayvig?
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Conqueror on December 16, 2013, 02:37:39 AM
ftr first team could only kill on odd nights, second team only on even nights
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Edible on December 16, 2013, 08:34:51 PM
a cop

(http://images1.wikia.nocookie.net/__cb20130628195446/aceattorney/images/a/a5/Dick_Gumshoe_Laughing_1.gif)

Quote
looking for a small medium at large

(http://media.tumblr.com/tumblr_mc7hbkBUCr1r5vvug.gif)
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: PX on December 16, 2013, 10:12:54 PM
That analogy is pretty great
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on December 17, 2013, 12:00:15 AM
<MafiaSucks> RadiantCowbells- Biggoron Town's Very, Very, Very Big Goron [Town's Macho Bodyguard] Devoured by Spiders Night Three
<MafiaSucks> HAHAHAHA OH MY GOD
<MafiaSucks> where is dan
<MafiaSucks> im liek 99% sure that guy joined a sf game once and was the BIGGEST ASS EVER
<MafiaSucks> and almost threw the game for town
<MafiaSucks> name was slightly different but both have the same shitty moba character avatar

i read a little bit of his ISO and saw him self-voting and im like "yep must be the same idiot"

not surprised hes a ms player actually :)
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: BigBangMeteor on December 17, 2013, 12:02:36 AM
LOL is that cowbell
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on December 17, 2013, 12:06:17 AM
posts and avatar sound like it!

E:
Quote from: SB in a locked thread
Sky, I know you flipped town, but keeping reasons for you suspicions to yourself is not townie at all. Your play kind of reminds of this guy who joined a game I hosted and then tunnelled another townie (despite the fact that he was probably playing the best game I've ever seen him play) and refused to give any reasons at all till they were lynched and generally got everyone annoyed. Don't be that guy.
this post was about cowbell btw.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on December 17, 2013, 12:48:35 AM
this guy faked a guilty on scum by accident

LMAO
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: ActionDan on December 17, 2013, 12:52:16 AM
and lol I wouldn't have endgamed the last scum in a 1v1.  it would have been a draw cuz we were both BP.

balanced my fat ass
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Cheez8 on December 22, 2013, 05:04:46 AM
Yo, plunk me down for hosting Pok?mafia: Explorers of Sky in either two years or two days depending on how many people don't have their setup ready.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Raikaria on December 22, 2013, 08:20:36 AM
Yo, plunk me down for hosting Pok?mafia: Explorers of Sky in either two years or two days depending on how many people don't have their setup ready.

It won't be two days; MotK mafia goes on break for the holidays [Imagine the lurk with the holidays!]; and my setup is ready to go now.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: NekoNekoRex on December 22, 2013, 09:13:28 AM
Mine as well (although another person to review my setup would be nice), although I still have some Role PMs to write.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Dorian White on December 22, 2013, 12:25:34 PM
Let me say it like this, my setup will be ready but if I can find the time to host a game, when my turn comes around, is a  different matter.
Also, I change the flavor to ?Omerta ? Town of Mafia? cause Inspiration struck.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Cheez8 on December 22, 2013, 06:27:45 PM
It won't be two days; MotK mafia goes on break for the holidays [Imagine the lurk with the holidays!]; and my setup is ready to go now.
I didn't actually expect it to be two days. The entire list would have to be unprepared/busy for that to happen, and from what I've seen only about two-thirds of the list is usually like that!
Also I don't know when the current game would end anyway aside from "probably within a week."

A holiday break from mafia is an excellent idea though.
Title: Re: RPG Mafia Thread III (Current Game: Revolutionary Girl Utena Mafia)
Post by: Affinity on December 23, 2013, 08:37:07 AM
Finally sort of back.  Really sad I couldn't make it for Kilga's game but oh well.

Can I run my game after Raikaria's?  Sort of have a skeleton of a setup ready.
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: Raikaria on December 23, 2013, 10:14:04 AM
I will post sign-ups after the holidays. Including New Year on advice of other members. So January 2nd.

Now go Siesta.
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: WHMZakeri on December 23, 2013, 10:26:32 PM
nap time~
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: BigBangMeteor on December 27, 2013, 07:26:08 AM
I was going to say I SIGN UP

then I decided I didn't feel like playing

and then I realized We Siesta Now wasn't even a game

 :derp:
Title: Re: RPG Mafia Thread III (Current Game: You Don't Know The Setup Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on December 27, 2013, 08:46:03 AM
mafia sucks
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: Raikaria on January 01, 2014, 12:37:20 PM
OK; so I said I was gonna wait until the 2nd but I think in the spirit of what mafia this is doing sign-ups with hangovers is appropriate; no?
Urist Fortress Mafia

(http://img690.imageshack.us/img690/1508/urist.jpg)

The problem is we don't know who the REAL Urists are!

This game is for 13 players. Flavor is based on Dwarf Fortress; the name?s just different because apparently there was a Dwarf Fortress mafia that turned into a trainwreck.

Rules:

1: I am the Moderator; and as such; my word is final. BBM is the Co-Moderator on request. Looking for loopholes in the rules will be punished.
2: No outside contact; this includes hydras
3: Do not post in the game thread unless you are part of it
4: Do not directly quote communications with the moderator unless given permission. This includes the role PM
5: Going 24 hours without posting in a meaningful fashion will put you on the ?On Break? list and earn you a prod. Going 48 hours will result in being dumped into magma; and a replacement Dwarf found if possible [Replacement/Modkill]. Note that consistent prods may earn a replace/modkill without 48 hours passing. Prod Dodges are not acceptable except with good reason.
6: No screenshots
7: No edits.
8: Flavour is delicious and thus you should eat it yourself and not share it with anyone. This includes character names. You?re all Urist.
9: If you are modkilled you lose regardless of the game outcome. If for whatever reason it is a tactical modkill your allies will also be punished based on the severity. Note purposefully breaking Rule #12 is classed as a purposeful modkill.
10: Play to win
11: Keep it civil. No personal insults or whatever.
12: The following words will result in an automatic modkill; for being most Un-Dwarvenly:
Water; Air; Heart
Booze; Dust and Beards are reasonable alternatives. Earth and Fire are OK. Especially Fire.



Set-Up Information:
-   Day phases will be 72 hours long; while night phases are 24 hours long. Majority is required to lynch. You may No-Lynch once. Failure to lynch again results in the miners; having no lynching to do; breeching a hollow Adamantine vein and the Circus wins. [You all lose. I win if the Circus wins.]
-   Flips will contain everything. Name; role; alignment; powers. Flips can always be trusted.
-   LYLO and MYLO will be announced. Potential will not be.
-   There are no ties. Win priority is 3rd Party > Mafia > Town; should 3rd parties exist.
-   This set up is not bastard. In addition; the following roles are confirmed to not be included:
Jester/Fool/Variants
Lyncher/Variants
Captain Planet or any role that leaves the game upon victory
Lying Flips
Cops that are not sane
Alignment changes
Roles relying on RNG

Other:
Prims cannot join; as I communicated with him before about game balance.

Players:
1: Serela
2: SB
3: Cheez8
4: Sky_Paladin
5: O4rfish
6: Dormio
7: CF7
8: Shadoweh
9: Zakeri
10: Darkninjaabc
11: NNR
12: Conqueror
13: Actiondan

Mod: Raikaria
Co-Mod: BBM


Note sure if their comments were /in'inning: PX [He did say in at some point in this post :V]; Pesco; Shadoweh
Disclaimer: This is the first mafia setup I have ever run. Balance cannot be assured. Especially as Prims didn't answer when I contacted him with my revised setup.
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: Serela on January 01, 2014, 02:39:09 PM
Quote
Balance cannot be assured. Especially as Prims didn't answer when I contacted him with my revised setup.
dun dun duuuuuuuuuuuuuun

/in
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: SB on January 01, 2014, 02:56:34 PM
i feel like there will be at least 1 victim to rule 12

/in anyway
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: ActionDan on January 01, 2014, 05:25:34 PM
/in
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: BigBangMeteor on January 01, 2014, 07:04:58 PM
/in
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: Raikaria on January 01, 2014, 08:03:40 PM
/in

Oh you.
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: Cheez8 on January 01, 2014, 08:33:17 PM
12: The following words will result in an automatic modkill; for being most Un-Dwarvenly:
Water; Air; Heart
I just know this is going to be how I die.

/in
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: PX on January 01, 2014, 11:02:09 PM
Quote
12: The following words will result in an automatic modkill; for being most Un-Dwarvenly:
Water; Air; Heart

But I thought that was all water under the bridge. You know, let it evaporate into the air. Come on, your heart's not in it!
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: Sky_Paladin on January 02, 2014, 02:23:34 AM
In like a moth to a fire.
Title: Re: RPG Mafia Thread III (Current Game: We Siesta Now)
Post by: O4rfish on January 02, 2014, 02:54:40 AM
I guess I will try this. In.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dormio Ergo Sum on January 02, 2014, 03:44:51 AM
"Hey, PX. Should I /in or no?"
"I dunno, it's your choice."
"It's never my choice."
Quote
[14:43:34] <Kazuko_Dormakami> @choose /in or no
[14:43:36] <Keine-tan> Kazuko_Dormakami: I choose.../in! ^_^V
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Shadoweh on January 02, 2014, 03:49:52 AM
Uhm, I use heart way too much to in to a game that will automatically kill me <_<
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Serela on January 02, 2014, 04:05:20 AM
Clearly we need some word filters up in here
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Pesco on January 02, 2014, 04:38:23 AM
Dihydrogen monoxide, 80% nitrogen, cardiac valve
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: CF7 on January 02, 2014, 08:02:30 AM
Urist McF7 cancels celebrating New Year. Reason: too /in sane.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 02, 2014, 08:58:35 AM
Urist McNeko cancels Attend Party: Could not find path.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 02, 2014, 09:01:12 AM
Urist McKaria Cancels Sleep: Updating Mafia List
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Pesco on January 02, 2014, 10:26:39 AM
Lacking gold and rocks. Ded gaem :<
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 02, 2014, 12:41:03 PM
8 in 24 hours is a pretty quick signup last I checked Pesco.

I think the allure of this possibly being a trainwreck is what's making people sign up. And stay away. But it can't be worse than it's namesake.

Right?

[Also look at it this way; the quicker we get this done the quicker we get Villains Anonmafia II. And that comes with me possibly doing something as awesome as Villains Anonmafia Dio again.]
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: CF7 on January 02, 2014, 01:54:00 PM
I think the allure of this possibly being a trainwreck is what's making people sign up. And stay away. But it can't be worse than it's namesake.
Right?
Well it should be glorious, anyway.

Btw, dear moderator, i'd like to change my game's flavor to Touhou: Awareness of Spectrum.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dorian White on January 02, 2014, 02:36:41 PM
...

[Also look at it this way; the quicker we get this done the quicker we get Villains Anonmafia II. And that comes with me possibly doing something as awesome as Villains Anonmafia Dio again.]
Si non confectus, non reficiat. ITT, are you that eager to turn into ashes again?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Serela on January 02, 2014, 03:15:48 PM
Don't remind me of Villains Anonymafia ;_;
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 02, 2014, 05:14:04 PM
Si non confectus, non reficiat. ITT, are you that eager to turn into ashes again?

I made an error that townies are out during the day.

I was a vampire.

Thus it was only natural that by the time we lynched someone I had turned to ashes.

I will not repeat the same mistake again and forget we are out during the DAY Phases.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: SB on January 02, 2014, 05:48:06 PM
Don't remind me of Villains Anonymafia ;_;

I think I'm the one who should be saying that >.>
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Shadoweh on January 04, 2014, 10:18:49 AM
I don't even remember what character I was anymore, just that I was immediately set on fire.
Oh duh now I remember, it's because I was playing as myself.
also I supose I've had a change of heart and will /in. See, I'm already practicing for my upcoming modkill!
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: CF7 on January 04, 2014, 12:17:48 PM
Ugh. Evil people want me to host a game again on my native forum. Considering my last game was like 2 games ago i'm not ready at all.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: DNAbc on January 04, 2014, 12:23:55 PM
So....roll me up as backup for urist if you can tfind anyone else
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: WHMZakeri on January 04, 2014, 04:41:23 PM
...
fine you win.
/in

...I just hope I don't roll scum and get Nightkilled N1 this time.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: DNAbc on January 05, 2014, 02:44:53 PM
maybe but imo the word filter is a huge turnoff for many

i mean mafia is an emotional game where you talk alot and a global modkill system on sth trival is a bit meh
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 05, 2014, 06:00:21 PM
It is also three words that you shouldn't really be saying in mafia anyway. Why would you say Water; Air or Heart? Gut sure; Heart? No.

And a gag about the rampant CAPTAIN PLANET roles recently.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: BT on January 05, 2014, 06:39:32 PM
They aren't that uncommon for uncommon words actually. In any case the word filter wouldn't be a make-or-break thing, I think it's just that people are taking an artificial break.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: BigBangMeteor on January 05, 2014, 08:08:10 PM
I don't think that the word filter is really going to be enforced that stringently. I thought it was more of a joke than anything?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dormio Ergo Sum on January 05, 2014, 09:09:41 PM
It is also three words that you shouldn't really be saying in mafia anyway. Why would you say Water; Air or Heart? Gut sure; Heart? No.
Actually, those words are used fairly frequently.
I'm actually really turned off by the word limitation, personally, and would much prefer if it didn't exist.
I'm also left wondering what the need for it is considering you have a separate rule stating that no captain planet type roles exist anyway.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Serela on January 05, 2014, 10:09:35 PM
It's not much of a gag when you say "if you happen to use any of these commonplace words I'll modkill you."

Part of the reason captain planet roles have it so easy is because those words get said more often then you might think. >_> There's plenty of figures of speech people use sometimes that include them, and "heart" is really not that weird a word to see in mafia anyway, especially if you're Shadoweh. Now, yes, it's not so often that not being allowed to say them would be much of a limiter, but the issue is more the risk of someone accidentally saying it and then having an incredibly harsh punishment for it. Because if that rule was actually enforced, I think it's pretty likely at some point someone would say one of the words without thinking and get modkilled.

It's more or less a dumb rule because there's absolutely no point in having it (it's not a gag if you're modkilling people for it) and it can distress people and/or really interfere with the game in the event of someone accidentally breaking it.

I mean, I wasn't going to complain (I don't see it as a huge issue, and a weird modkill system on one single game seems fine enough) , but people who don't want to join/are distressed about the rule have very good reason to do so.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 05, 2014, 10:30:12 PM
Eh; I didn't think it would be such an issue. I guess someone could say 'it's up in the air if something is X or y' and die for it thinking about it.

I'm now removing that rule. Was supposed to be a harmless gag at the expense of the 'CAPTAIN PLANET' roles but if you guys feel strongly against it then fine.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Sky_Paladin on January 06, 2014, 06:33:49 AM
You can always do a friendly in-between variant, e.g, the player that breaks the rule can't post again until the next phase/another player breaks the rule/somebody has voted for them/insert your choice. 

Alternatively, you can do reverse Captain Planet, whereby somebody has a role that can kill one player the day they blow no-magic-words-rule. 

Is this game going to start...?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dormio Ergo Sum on January 06, 2014, 06:41:26 AM
In order to start, the sign-ups need to fill up first.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Sky_Paladin on January 06, 2014, 08:11:07 AM
Oh right, I didn't realise we were three short. 

Guess I'll add a link in to the Megatokyo mafia and see if I can get some of the players to help out over here.  We've got a game with 20 players somehow so there's a few spare. 
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 06, 2014, 09:11:35 AM
Is this game going to start...?

We need full sign-ups; and we are at 2 and a half short [Darkninja is a spare if no-one else can play]
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: DNAbc on January 06, 2014, 02:49:19 PM
Oh. Just move me up the official list.

Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Cheez8 on January 06, 2014, 06:06:56 PM
I'm now removing that rule. Was supposed to be a harmless gag at the expense of the 'CAPTAIN PLANET' roles but if you guys feel strongly against it then fine.

Many thanks. I have a feeling I'd have a tough time keeping it harmless (and I doubt I'm the only one.)
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: ActionDan on January 07, 2014, 05:19:07 AM
/out :(
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 07, 2014, 09:47:42 AM
If Sign-Ups have not filled by Monday I will look into trimming the game down to 10/11 players.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 07, 2014, 08:28:24 PM
My situation is improving, so I'll probably be able to /in now.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Kilgamayan on January 07, 2014, 10:52:47 PM
further proof that dan is evil: he only wanted to play this game when it had no heart
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: SB on January 07, 2014, 11:27:06 PM
as if we needed proof
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 08, 2014, 12:15:59 AM
Back in buisness. /in
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 08, 2014, 12:19:37 AM
further proof that dan is evil: he only wanted to play this game when it had no heart

Yes; but in hindsight; Dwarves do value hearts. They may not have them; but Elves do. And they can be stabbed in those :D
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: CF7 on January 08, 2014, 05:55:16 PM
Random thought: I'm reading Tag Dream and it's actually quite amusing. I wonder if i'll be able to finish it before the game starts.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Conqueror on January 09, 2014, 07:02:24 AM
I'll hammer signups if they get to L-1.

So yeah, /in. >_>
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 09, 2014, 09:12:44 AM
I'll hammer signups if they get to L-1.

So yeah, /in. >_>

Well you just put signups at L-1.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Conqueror on January 09, 2014, 01:11:11 PM
Well you just put signups at L-1.

Oh. Well, in that case, I guess I have no choice but to /in.

========[]
[]========
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 09, 2014, 03:07:58 PM
You can
##Unvote
##Vote


All you want but that still makes it L-1 :/
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: DNAbc on January 09, 2014, 03:14:58 PM
kilga is scum. tunneling on lurker without voting.

Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: ActionDan on January 09, 2014, 10:11:17 PM
jesus.

/in
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 09, 2014, 10:49:04 PM
Well that was possibly the longest signup ever.

Rolling roles; making PM's and such. Thread will be up momentarily; PM's shortly afterwards.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: BT on January 09, 2014, 11:11:41 PM
Well that was possibly the longest signup ever.
Nope.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 10, 2014, 12:07:43 AM
It's hard to recover from winter break.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Schezo on January 10, 2014, 12:19:53 AM
I ran the first game of the year for the past few years and this is about when the game gets filled up and starts.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: BT on January 10, 2014, 03:14:55 AM
This is you, playing mafia. (http://static.existentialcomics.com//comics/fallacyMan1.jpg)
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 10, 2014, 12:00:15 PM
This is you, playing mafia. (http://static.existentialcomics.com//comics/fallacyMan1.jpg)

This is also me back in Critical Thinking like 5 years ago.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 14, 2014, 05:50:08 PM
Probobly need a replacement for NNR.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 18, 2014, 06:33:37 AM
did stupid crap. of which serela snapped me out of it.
most depressing thing posted in a mafia game
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: DNAbc on January 18, 2014, 10:00:29 AM
most depressing thing posted in a mafia game

sorry
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: WHMZakeri on January 18, 2014, 06:47:50 PM
This is also me back in Critical Thinking like 5 years ago.
I legitimately took Critical Thinking so I could play Mafia better.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: CF7 on January 21, 2014, 09:46:34 AM
If anyone wants to be my co-mod and wants to risk their sanity reviewing my role-madness setup, then say so, please.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 21, 2014, 10:35:58 AM
My setup is ready (as I've said) for the upcoming game, although I'm still writing some flavor up as we speak.

I actually do need to have it checked one more time, but I can't risk anyone who hasn't seen it yet checking, since I need 15 players, unless it's someone who hasn't planned to play regardless.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Schezo on January 21, 2014, 01:09:09 PM
Didn't Affinity want to run his game next?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Shadoweh on January 21, 2014, 01:32:48 PM
oh yeah I'd be willing to co-mod for whoever runs next
I probably won't /in soo you won't be losing a potential dead body
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: PX on January 21, 2014, 04:33:47 PM
Always up for setup review/co-modding
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Pesco on January 21, 2014, 08:06:28 PM
Didn't Affinity want to run his game next?

The only thing that occurred to me on reading this was that I could call him and check :V
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 23, 2014, 12:09:14 AM
Should I run my game if Affinity doesn't show up? I have the sinking feeling he isn't ready anyway :V
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: DNAbc on January 23, 2014, 12:23:18 AM
my setup for Ridiculous Roles Madness Mafia is ready. Please put me in the queue

comods will be appreciatef
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: O4rfish on January 23, 2014, 03:55:51 PM
Have people played a Survivor-style mafia before, where the "dead" players vote for the winner?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Affinity on January 23, 2014, 05:22:30 PM
Shucks.  Yeah NNR you can go first probably.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: BT on January 23, 2014, 05:25:12 PM
Have people played a Survivor-style mafia before, where the "dead" players vote for the winner?
No, I've seen it tried and die from inactivity but with a dedicated playerbase it should be easy to try.

What's the Likly thing about, anyway?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: SB on January 23, 2014, 06:44:30 PM
Sounds kinda just like an EiMM where the most popular person wins tbh. The living players can't really do much about it which is sorta lame.

I'll risk my sanity with checking CF7's setup, I guess.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 23, 2014, 07:17:33 PM
sounds like Graveyard Whining: The Game
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Sky_Paladin on January 23, 2014, 10:08:35 PM
Quote
Have people played a Survivor-style mafia before, where the "dead" players vote for the winner?

I tried this a version of this in Battle Royale mafia; whereby the dead players voted for which players bomb collar to detonate each phase. 

At first it was pretty cool, the less active/afk players got killed off by the deadites, but by midgame it was pretty clear that the mechanic wasn't working. 

MTF has tried many variations of 'dead players can have some kind of action' but it's never really worked out. 
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: O4rfish on January 23, 2014, 10:19:51 PM
Well, there's still Town and Scum, and dead scum can still read scum QT, so I think the strategy would be similar to normal mafia while providing enough new twist to be interesting.
My idea is that corpses cannot communicate to living players except through their vote.
The obvious strategies for Town are lynch a majority of towns into the graveyard, or shoot the moon by putting all scum into the graveyard. For scum, the best strategy would be to appear Flemish, or get all but one scum into the graveyard.

Also, scum would not have a kill every turn, and would probably not be able to suicide.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Sky_Paladin on January 24, 2014, 12:07:07 AM
Quote
The obvious strategies for Town are lynch a majority of towns into the graveyard

This doesn't set alarm bells ringing?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: BT on January 24, 2014, 12:21:22 AM
This doesn't set alarm bells ringing?
Be surprised. I played around with an idea of a reverse mafia before, where the mafia wins if they're eliminated. Not that I remember much about it right now. I think either the mafia had no NKs or they couldn't commit suicide.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 24, 2014, 01:30:45 AM
Be surprised. I played around with an idea of a reverse mafia before, where the mafia wins if they're eliminated.
I hosted that once :)

I think it is innately town-sided because as the Mafia is eliminated people have interactions to townread people on and the Mafia has less of a voting block. Sure, that applies normal Mafia too, but there scum just has to lynch anybody else instead of getting lynched themselves.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Conqueror on January 24, 2014, 07:07:31 AM
I played around with an idea of a reverse mafia before, where the mafia wins if they're eliminated.

Team Jester Mafia
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 24, 2014, 10:29:09 AM
Be surprised. I played around with an idea of a reverse mafia before, where the mafia wins if they're eliminated. Not that I remember much about it right now. I think either the mafia had no NKs or they couldn't commit suicide.
That sounds innately stupid, the whole game would be about trying to get yourself killed while not trying TOO HARD to get yourself killed. Since the Town has to die as well to win (someone has to get lynched, after all), every player has the goal of "get lynched" and thus the game becomes "convince the town you're town so that they'll kill you."
How the hell do you even play that? Does it play out like Nuclear Potato Mafia where the gun gets passed around?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: BT on January 24, 2014, 10:52:34 AM
That sounds innately stupid, the whole game would be about trying to get yourself killed while not trying TOO HARD to get yourself killed. Since the Town has to die as well to win (someone has to get lynched, after all), every player has the goal of "get lynched" and thus the game becomes "convince the town you're town so that they'll kill you."
How the hell do you even play that? Does it play out like Nuclear Potato Mafia where the gun gets passed around?
Nah, all you really have to do is townhunt instead of scumhunt. I think it'd play out like normal mafia but with different priorities with that in mind.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Serela on January 24, 2014, 04:00:11 PM
Wait, how does that even end? You'd go into LyLo when next day half the people left would be mafia (They still control half the votes and take control, yo) and Town is -also- trying to kill themselves, here. I guess you'd just futz the logic and make it so when the numbers equalize/tip then Town wins...

I think trying to play this would be awkward when everyone's goal is to get lynched, though :/ When I think harder though, maybe it wouldn't be that bad, just very -odd-. Instead of lynching the scumreads you'd lynch the townreads, and scumtell sorts of things would be... kinda different.

But isn't it easier to lie about townreads...? Nevermind. I'll only worry about this if we actually play a game of it.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 24, 2014, 05:45:43 PM
Nah, all you really have to do is townhunt instead of scumhunt. I think it'd play out like normal mafia but with different priorities with that in mind.
Scumhunting is hard when everyone is suicidal. At least in normal Mafia everyone has the idea of "no kill him instead" and the scum will inevitably sound scummier trying to do this then the town, because :interactions:

Besides, the game boils down to "shoot at random because chances are you'll hit town anyway' for the best results.

EDIT: Wat happens wen scum outnumber/equal the town? Does Town win?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: SB on January 24, 2014, 05:48:32 PM
when prims did it on sf, it was like

8/3
town endgames scum when they become equal
scum has a compulsive nightkill

iirc
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 24, 2014, 05:52:06 PM
>compulsive nightkill
>Scum steadily digs their own grave

sounds boring. I would make the nightkill graveyard-based, at least, because if you're going to make a game where everyone wants to die, you might as well also make it Graveyard Whining: The Game
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Shadoweh on January 24, 2014, 05:53:40 PM
Why wouldn't you just shoot yourself? >.>
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 24, 2014, 05:55:51 PM
Why wouldn't you just shoot yourself? >.>
I assume the rules prevent that though, since it's compulsive.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: SB on January 24, 2014, 05:56:03 PM
couldn't kill self

basically the lynch and nightkill were gunning for obvtown players to force scummier players to be lynched, but iirc scum didn't do that well just due to the nature of the game. I guess you could run it as scum wins when there's only one of them alive or something?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Conqueror on January 24, 2014, 10:09:22 PM
http://forum.mafiascum.net/viewtopic.php?p=4381366#p4381366
iirc town strat was to lynch people who were townie but not that townie? actually no wait, one player volunteered to stay into lylo as obvtown i think; that way town wouldnt be boned when all the obvtowns got lynched and you'd be left with a bunch of town lurkers and such
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Serela on January 24, 2014, 10:10:22 PM
If you removed the nightkill, scum would have little influence over town and you'd have to cut the number of players in the setup significantly so that it wouldn't drag on.

Even if the nightkill isn't the most useful thing in that kind of setup, you can use it for -something-. People will have their suspicions and if they're on the right track you can kill them I guess? Plus there could still be PRs. God knows MotK setups tend to have a boatload of PRs at least half the time >_>

So yeah, it's not steadily digging their own grave, really, because the numbers would be balanced to consider scum having the NKs. Removing them just means cutting several townies from the setup instead, and is probably overall a scum nerf in game that's already arguably town-sided.

cut by conq, huh, that's interesting
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: SB on January 24, 2014, 10:12:33 PM
God knows MotK setups tend to have a boatload of PRs at least half the time >_>

You should see most SF games.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 25, 2014, 12:02:54 AM
God knows MotK setups tend to have a boatload of PRs at least half the time >_>

Isn't that what makes things !!FUN!!?

Also Role Madness games.

And; so; who's actually going next?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: O4rfish on January 25, 2014, 12:41:10 AM
NNR is next on the list. Mine (which we've been discussing) is sixth or seventh after that depending on your indexing. Plus there are all those on the postponed list. How does that work anyways?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: BigBangMeteor on January 25, 2014, 12:44:14 AM
I hosted that once :)

I think it is innately town-sided because as the Mafia is eliminated people have interactions to townread people on and the Mafia has less of a voting block. Sure, that applies normal Mafia too, but there scum just has to lynch anybody else instead of getting lynched themselves.
I also think it's town-sided- in regular mafia, bad town play leads to lynches that are more likely to be harmful for the town than beneficial, because there are more town than scum. In this type of game, where the majority wants to get lynched, town is rewarded by bad play because a randomlynch is more likely than not to be successful.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 25, 2014, 07:25:43 AM
NNR is next on the list. Mine (which we've been discussing) is sixth or seventh after that depending on your indexing. Plus there are all those on the postponed list. How does that work anyways?
I think they can cut in at any time, although imo they oughta be put at least one or two games down the queue when they announce they're ready. Maybe make an exception if they can only mod during X dates or somesuch

there's been some discussion about what to do with the on-hold queue. Some people want to just be rid of it or force people to go back to the bottom if they aren't ready when the time comes around.

My game is very much ready to go, and Raikaria's game is nearly over, so I think it's a bit too late for someone to want to cut in front of me.


26/1 UPDATE: Looks like Raikaria's game is ending tonight, so expect my signups post in the morning.

Before you all pre /in, please note the game will be anonymous, and sign-up details will be included in the signups post.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dormio Ergo Sum on January 26, 2014, 11:23:17 AM
pre/in
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 26, 2014, 11:32:23 AM
Game Over. RELEASE THE NNR.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: DNAbc on January 26, 2014, 12:59:46 PM
dormio cant read 2014
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Serela on January 26, 2014, 03:13:02 PM
Oh, right, I almost forgot one thing I wanted to say to Raikaria.

SEMICOLONS ARE NOT UNIVERSAL COLON REPLACEMENTS ;_;
Title: Villains Anonymafia 2 Signups
Post by: NekoNekoRex on January 26, 2014, 04:28:51 PM
IN THE YEAR 2XXX
WAR WAS BEGINNING

A clash of the titans, from which only one would rule. That man was Lord Havelock Vetinari.
But Havelock did not want rule. No, he wanted destruction. In his last and most ultimate evil scheme, he initiated The Cleansing. All but the faintest of traces of life on the surface was eliminated.

Hundreds of years after The Cleansing, life on Earth as we know it is no more. The sole surviving settlement of humans is now contained within The Underground. Their last stronghold: The City. The City does not need a name, for it's the only one left on Earth.
And with all heroes gone, The City is rife with scum and villainy.
In fact, you are one of those villains. One vying for the top of the town, one of the last of the great, of the lines of survivors of great supervillains of old. How will you decide the fate of mankind? Will you defend it? Rule it with an iron fist? Or perhaps, you will crush the last bastion of humanity, and with it, end it all.

That's not for me to decide, of course. Or is it? What's important is that you fight for what's yours, in one last brawl to the finish. This, gentlemen, is the last clash of villains.

Villains Anonymafia 2

Rules:
-I am the Finalest Final Boss.. PX is my Co-mod. Decisions by either one should be trusted and assumed to be be made in the interests of keeping the game fun.
-Don't discuss the game outside the thread to anyone but the game mod, or in a mod-sanctioned quicktopic. Personal quicktopics are an exception (and are encouraged), provided only the game mods have access.
-Posting will be disallowed whenever a mod posts something like "SHUT UP", typically before a flip. Posting is not allowed during the Night Phase. I won't delete posts, but don't abuse this fact.
-If you die, you can't post, period.
-Don't edit posts, if I somehow can't disable the ability to do so.
-Try to post actual, useful content at least once, preferably twice, every 24 hours. If you can't for some reason, tell me in advance. Otherwise I'll prod you with the force of ten thousand burning suns.
-Quoting Mod PMs is a kickable offense. Don't quote the mod from outside discussion without permission.
-Have fun and keep the thread fun for fellow players. (http://wadewilson.livejournal.com/11285.html)
-Please include in your role PM "Good Guys Always Finish Last" in your Signup PM to ensure you read the rules.
-Failure to comply with rules might result in a modkill. If your alignment benefits from this, they'll be punished too. Don't make me do this, it will ruin the game.
-The forum this game is hosted on is not a safe haven from shrinemaiden.org forum rules, and things that modkills can't solve will be reported to the shrinemaiden.org forum staff.

Setup notes:
-This is an anonymous game. This game will be hosted offsite with players using alternate identities. Signup info below.
-72 hour days, 24 hour nights.
-The setup may have experimental roles. It is balanced to the best of my ability with outside input.
-You can only use one ability (ie Cop, Doc) per night, including the Scum Nightkill. Passive abilities (like Bulletproof) are always active.
-All role flips will include death flavor, a player's anonymous username, role name, alignment, and role summary (Eg Bowser died, he was Dying Dark Wizard, Villainous Self-Reviver), and a role PM with all sensitive information removed (QT links, buddy info, etc)
--In Role PMs, all important info is in bold for convenience. Everything else is flavor.
-The following things are considered ridiculous and not in this game: Jesters, RNG-based Roles, Hidden Players and Role Info, Non-Sane Cops, Alignment-Switching Roles, Alt Wincon roles, Captain Planet, and Roleflip-altering roles.
-LYLO and variants (such as MYLO) will be announced.
-Players are informed if they are roleblocked or redirected, but only if they attempt to use an ability that can be blocked/redirected.
-Town may no lynch once. A second no lynch results in the city exploding with no survivors.
-Scum may idle the Nightkill once. A second Idle will result in the kill being RNG'd.
-With no heroes left, even the scum roles will look villainous. Flavor will not save the town, and neither may role claims.
-Play to your wincon. "Draw" is equivalent to "Everyone Loses".

Signups:
-15 player game.
-Don't sign up in the thread. PM me with the following details:
*Your supervillain alias. It has to be an antagonist of some kind, from some work of fiction. Have a source handy.
**You think you're smart, don't you? "Antagonists" like 'Yourself' or 'Gravity' or 'Scum Goon' might get a chuckle but will also be rejected. I'm rather lax with most picks (ie Kyuubey from the last game) but please have something more serious ready if you're going to send me one of these jokes as a pick.
*An image or avatar of your alias. I offer to crop images if need be.
*The secret password I hid in the rules. Make sure you read them!

<15/15 Signups>
Monobear (Dangan Ronpa)
Jack Spicer (Xiaolin Showdown)
Long John Silver (Treasure Island)
Yukari Yakumo (Touhou)
Etheldreda (Demonbane)
Snidely Whiplash (Dudley Do-Right)
The Naughty Sorceress (Kingdom of Loathing)
Rche (Beatmania IIDX 19 Lincle)
MechaHitler (Wolfenstien 3D)
Xykon (Order of the Stick)
Godzilla (Godzilla)
GLaDOS (Portal)
White Len (Melty Blood)
Thog (Order of the Stick)
LeBlanc (Final Fantasy X-2)
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 26, 2014, 06:16:54 PM
I find it amusing you outright state Captain Planet isn't in the game when you're the one who started it.

It has come full circle.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Serela on January 26, 2014, 06:25:55 PM
I find it amusing you outright state Captain Planet isn't in the game when you're the one who started it.
EXCUSE ME? :C
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 26, 2014, 06:40:04 PM
I find it amusing you outright state Captain Planet isn't in the game when you're the one who started it.

It has come full circle.
I've never had a Captain Planet role in my games before. I dunno what you're talking about.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 26, 2014, 06:40:53 PM
I realised while I was making food.

Both games had Kyuubey in and were anon games OK?  :derp:
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: O4rfish on January 26, 2014, 06:57:03 PM
Serela when you make that face it reminds me of Hiimdaisy comic.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: PX on January 26, 2014, 07:02:44 PM
vil?lain
ˈvilən/
noun
noun: villain; plural noun: villains

    1.
    (in a film, novel, or play) a character whose evil actions or motives are important to the plot.

e?vil
ˈēvəl/
adjective
adjective: evil

    1.
    profoundly immoral and malevolent.

an?tag?o?nist  (ăn-tăg′ə-nĭst)
n.
1. One who opposes and contends against another; an adversary.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Serela on January 26, 2014, 07:14:15 PM
I realised while I was making food.

Both games had Kyuubey in and were anon games OK?  :derp:
Another game with Kyuubey...? I can only think of the not-anon Darker than Black. Ahahahahaha oh god poor Helepolis, Pesco is best troll
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 26, 2014, 11:18:04 PM
exact definitions
for refrence, I plan to be a lot more lax then this. Hell, many of the roles wouldn't pass these definitions.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: PX on January 27, 2014, 12:40:14 AM
> Monobear

Kill yourself
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 27, 2014, 01:24:35 AM
<4/15 Signups>
Monobear (Dangan Ronpa)
Jack Spicer (Xiaolin Showdown)
Long John Silver (Treasure Island)
Yukari Yakumo (Touhou)
Etheldreda (Demonbane)

I count 5.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: O4rfish on January 27, 2014, 01:36:45 AM
One of those is obv an NPC
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 27, 2014, 02:04:17 AM
yukari isnt a villain shes my waifu fuck you nnr :( :( :(

e:
Etheldreda (Demonbane)
ahahaha what the fuck is this literally the second google image search result was ecchi

i guess that means it's dormio!
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: PX on January 27, 2014, 02:22:37 AM
yukari isnt a villain shes my waifu fuck you ntr
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dr Rawr on January 27, 2014, 02:33:16 AM
e: ahahaha what the fuck is this literally the second google image search result was ecchi
i guess that means it's dormio!
all i get is stained glass :(
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: BigBangMeteor on January 27, 2014, 02:40:25 AM
search "etheldreda demonbane"
Title: Re: Villains Anonymafia 2 Signups
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 27, 2014, 02:44:34 AM
Hitler (Real Life)
I'd argue Hitler isn't really a villain, I mean he killed Hitler.

looking forward to this playerlist filling up with characters I've never heard of in my life!
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 27, 2014, 02:46:14 AM
looking forward to this playerlist filling up with characters I've never heard of in my life!

Already has for me.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: PX on January 27, 2014, 03:22:12 AM
Why not Hitler Bionic Commando?
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Kilgamayan on January 27, 2014, 05:20:53 AM
Whoever signed up with Hitler, please don't be that person. (If you really wanna have edgy teenage fun, at least make it MechaHitler from Wolfenstein 3-D.)
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: DNAbc on January 27, 2014, 05:30:00 AM
raitaki i know you will make us proud
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Chaore on January 27, 2014, 06:17:14 AM
whoever signed up as the sorceress you are rad as hell
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dormio Ergo Sum on January 27, 2014, 07:44:13 AM
Whoever signed up with Hitler, please don't be that person. (If you really wanna have edgy teenage fun, at least make it MechaHitler from Wolfenstein 3-D.)
(http://i.imgur.com/RGLqgyv.jpg)
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: O4rfish on January 27, 2014, 07:49:10 AM
Normal ordinary Hitler isn't a fictional character.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 27, 2014, 08:33:23 AM
The signup was changed to MechaHitler.

note to future signups: please don't send me a signup I'm going to have to grapple with like that. Especially when it's something that could potentially make the game less fun.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 27, 2014, 06:17:52 PM
The % of characters I have a clue about on this list keeps increasing.

Keep it going guys.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 27, 2014, 07:39:27 PM
Surprisingly close to getting started already. Knowing the last game though, I will definitely need some replace-ins handy in case of subs. (which will still be anonymous, obviously)
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dr Rawr on January 27, 2014, 07:53:38 PM
wait was godzilla a villian in all the movies? i only remember him being a total dick in godzilla vs king kong
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 27, 2014, 08:00:08 PM
He's a menace to Tokyo.

He's had antagonist roles in the movies before. I think the original one had him as it, and so did that awful Godzilla in New York movie.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 27, 2014, 08:19:01 PM
It's Godzilla from Godzilla the thingy says. Not Godzilla from anything like a movie where Mothra is around meaning Godzilla is the lesser evil.

Also:

Duke Nukem (Captain Planet)

AND YOU THOUGHT WE WOULDN'T HAVE CAPTAIN PLANET.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dr Rawr on January 27, 2014, 08:21:53 PM
I didnt know there was a godzilla movie named "Godzilla" ::)
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 27, 2014, 08:22:46 PM
I didnt know there was a godzilla movie named "Godzilla" ::)

http://www.imdb.com/title/tt0120685/

I think he was the villian here, or she.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: O4rfish on January 27, 2014, 08:44:39 PM
I just can't see Duke as a villain.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 27, 2014, 08:53:42 PM
I'm listing series, not specific titles, in the brackets. Godzilla is from the titular kaiju series, Duke Nukem refers to the one from the Captain Planet series, not the titular videogame series.

EDIT: Godzilla is an it, and a "he" in the American dubs.

EDIT 2: The beatmania person is an exception since she's not recurring.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Raikaria on January 27, 2014, 08:54:45 PM
And yet it lays eggs in the 1999 film; making it technically a female.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dorian White on January 27, 2014, 09:31:27 PM
...
EDIT 2: The beatmania person is an exception since she's not recurring.
Well, according to Danbooru is the angel a trap, but I guess it's some kind of "as you like it" thing.^^;
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: NekoNekoRex on January 28, 2014, 01:01:10 AM
15/15

Evil schemes are underway, please wait while we build all doomsday devices.
Title: Re: RPG Mafia Thread III (Current Game: Urist Fortress Mafia)
Post by: Dormio Ergo Sum on January 28, 2014, 01:03:00 AM
Abandon ship.
Title: Re: Villains Anonymafia 2 Signups
Post by: Raikaria on January 28, 2014, 01:15:48 AM
LeBlanc (Final Fantasy X-2)

I have my suspicions here :3
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: NekoNekoRex on January 28, 2014, 02:25:32 AM
Forum is prepared: http://mafia.getonpictochat.com/index.php?board=3.0

Now building Role PMs. Please confirm when you get them in the provided topic, or PM me back if you're unable to access it for some reason.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: O4rfish on January 28, 2014, 02:57:51 AM
I imagine someone named Havelock Vetinari arises every millennium, or perhaps it's the same guy each time.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: NekoNekoRex on January 28, 2014, 03:46:28 AM
I imagine someone named Havelock Vetinari arises every millennium, or perhaps it's the same guy each time.
He won the last Mafia game
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: NekoNekoRex on January 28, 2014, 05:16:43 PM
As a note I would appreciate an offer or two for player backup since it's likely I will need a replacement sometime during the game (possibly earlier then not)

EDIT: D1 has started in my game.
http://mafia.getonpictochat.com/index.php?topic=11.30
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Kiro on January 28, 2014, 11:25:29 PM
Hi. Got nothing better to do today. Enjoy the game.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Chaore on January 29, 2014, 02:17:36 AM
I'm rooting for Glados to win.

Not with like. Town or anything. Like a surprise SK win.

Everyone else has performed horribly and will be replaced.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Conqueror on January 29, 2014, 03:08:30 AM
There's something up with this (read: the external one that is currently hosting mafia) website that makes it so I can't highlight anything properly or scroll using the mouse. And the pointer doesn't change to indicate when I'm mousing over a link. Was it always like this?
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Dormio Ergo Sum on January 29, 2014, 03:10:24 AM
It's fine for me.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 29, 2014, 03:37:22 AM
works fine for me too
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Conqueror on January 29, 2014, 04:32:45 AM
Lame.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 29, 2014, 04:33:36 AM
try another browser?
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Conqueror on January 29, 2014, 05:19:17 AM
Huh, guess it's something up with Chrome then. I probably need to clean up some of those old extensions.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Raikaria on January 29, 2014, 03:01:08 PM
Huh, guess it's something up with Chrome then. I probably need to clean up some of those old extensions.

Chrome sucks. This is just further evidence of such.

That said HuhWhat apparently uses Chrome too so  ???
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: NekoNekoRex on January 29, 2014, 04:08:14 PM
Prims uses Opera because he is a browser hipster with terrible tastes and a love for half-functional features.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: NekoNekoRex on January 29, 2014, 09:30:01 PM
Actually in need of a replacement now.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 30, 2014, 03:07:34 AM
Prims uses Opera because he is a browser hipster with terrible tastes and a love for half-functional features.
i've been using chrome for ages now actually
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: O4rfish on January 30, 2014, 08:57:15 PM
"behavioral analysis"
ITT we discuss how certain sciences help you play Mafia. Purvis, how well does economics do?
For me ... I don't have a degree, but I study Wikipedia lots. This helps with knowing jargon, common roles, common arguments, etc.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Dormio Ergo Sum on January 30, 2014, 09:41:28 PM
My area of study doesn't really help me all that much in terms of mafia, other than giving me some basic communication skills.
Of course, I still suck at communication so whatever.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Raikaria on January 30, 2014, 10:17:26 PM
ITT we discuss how certain sciences help you play Mafia. Purvis, how well does economics do?

Business [Which is technically a form of Social Science] and Accounting do ABSOLUTELY NOTHING.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Sky_Paladin on January 30, 2014, 10:23:29 PM
I use my software engineering degree to achieve nothing but netting innocent townies. 

Maybe I should write a mafia solving software so I can automate the process of getting it wrong. 
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Cheez8 on January 30, 2014, 10:35:59 PM
I've been undecided with my major for a while. Maybe that translates to my habit of waffling.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Conqueror on January 31, 2014, 01:45:39 AM
I don't know about ~*science*~ helping with the game of mafia, but high school English class was all about putting together a coherent and convincing argument in 30 minutes flat. Or outputting a garbled mess that made minimal sense, but hey, as long as the grader thinks you know what you're talking about.

I find that experience weeding out and dealing with dirty rotten liars is helpful in mafia though.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: BigBangMeteor on January 31, 2014, 02:00:50 AM
I use my software engineering degree to achieve nothing but netting innocent townies. 

Maybe I should write a mafia solving software so I can automate the process of getting it wrong.

you have to take the designing principles you learn from engineering and apply them to fabricating cases as scum!

@raikaria- marketing bro. Helps convince people about your cases.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 31, 2014, 08:32:43 AM
irrelevant as im a NEET for at least half of this year :)
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: WHMZakeri on January 31, 2014, 12:30:42 PM
I feel that it's safe to say that a mastery of the culinary arts has few common skills shared with playing Mafia.

most of my skill comes with a general interest in philosophy and how the human mind works, as well as my natural ability to disconnect myself from the situation and empathize with other people.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Shadoweh on January 31, 2014, 06:48:30 PM
My work as a customer service representative finely honed my hatred for the rest of humanity while pretending to enjoy their company.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: NekoNekoRex on February 05, 2014, 08:13:23 PM
It's now Day 3 in my Anonymafia game, if anyone else cares.

http://mafia.getonpictochat.com/index.php?topic=15.msg1616#msg1616
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Raikaria on February 05, 2014, 11:28:50 PM
How many of you actually think I should host another game? I forgot to ask at the end of my game how many of you actually enjoyed the game :/
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: O4rfish on February 05, 2014, 11:48:19 PM
I think you should update Monopoly.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: DNAbc on February 06, 2014, 02:25:36 AM
You should try to host another game! Urist was a well balanced game, it's just that the PM/QT hiatus put a blemish on the otherwise enjoyable experience, but everyone has a first time modding!

I never modded before though so :V
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Sky_Paladin on February 06, 2014, 03:57:31 AM
I'd be happy to play another one of your games.  I don't know what DNA is talking about >.>;
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Conqueror on February 06, 2014, 07:55:58 AM
Enjoying mafia is out of the question.

I thought your setup was fairly typical, really, all things considered.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Raikaria on February 06, 2014, 06:21:14 PM
Because I'm thinking I may do a role madness Anon game at some point.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: WHMZakeri on February 07, 2014, 01:37:06 AM
to be honest, your role madness wasn't even one of this forums worst forrays into questionable balance territory.

At least you didn't get talked into actively ruining your own game.

I'd say give it another shot if you're willing to improve.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Raikaria on February 07, 2014, 10:20:21 PM
But there were two VT's, it wasn't Role Madness :/
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: BT on February 07, 2014, 10:41:06 PM
I'd safely define Role Madness as a game easily dominated by role speculation.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Dormio Ergo Sum on February 07, 2014, 10:58:07 PM
Clearly the best definition is that any game that makes me too lazy to include all the roles in the archives thread and instead link to a post is role madness.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Conqueror on February 08, 2014, 03:14:53 AM
To be fair to Raikaria, at least half the role speculation came into being because the scum decided to all contradict each other with their claims.

We can define role madness on a sliding scale from 0 to 10, where 0 is mountainous and 10 is Psycho Prophecy on steroids.

Raikaria's game actually had fairly standard roles (i.e. roles that can be described with one or two simple descriptors that are self-explanatory to the average mafia player, as opposed to experimental roles or complex combo roles) but the distribution of them was fairly widespread. If you don't like the term role madness, you can use the term "role heavy." Categories aren't that important anyways. Angel Beats Mafia had a pair of self-reviving serial killers, so not a "normal" game in any sense, but it had enough vanillas that it wouldn't really be role madness, etc.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: DNAbc on February 08, 2014, 03:52:57 AM
1 scum kill
2 town kills
1 sk strongman kill
plus extra scum ability kill

wow if that isnt rolemadness what is. Honestly the chances of people not guessing about roles when theres so many kills are slim, plus, the roles being standard wouldnt be known to us players without scum flips
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Serela on February 08, 2014, 04:42:18 AM
I think Raikaria should get someone else to review the setup next time (For some reason HW seems to let questionable setups get run on multiple occasions) and then it'll be fine.

Games with tons of roles (especially experimental ones, not that yours had much in that line) can be hard to balance. It can take awhile to figure out how to do it better. It's a bit of an art!

Balancing power with even more power is Not A Good Idea. If you want lots of interesting roles it's better to make a bunch of amusing/interesting ones that mostly have fairly mild use in actuality, like I did in I Want To Be The Sereliest. Let's not go over how that setup actually went down >_>;

5 nightkills is basically completely insane, outside of when someone is explicitly running a ridiculous setup. A completely stupid setup can be fun every now and then as long as people know what they're getting into (Bad Idea Mafia, You Don't Know The Setup, etc)

Conq:10 would be Psycho Plot The Extreme for 64 players. K4U was murdered during her time as a setup reviewer for it.

Also, you say, "it's not role madness, it had 2 vanillas", but the amount of rolepower in that setup was -extremely- high. Higher than plenty of actual role madness setups. Most of the roles you gave out were really, really powerful ones. :V Also consider that a "normal" setup would have more than half of the town as vanilla. Not that motk sees many of those anymore :getdown:
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: NekoNekoRex on February 08, 2014, 07:00:50 AM
Prims thought VA1 was pretty good, he even told me to nerf it multiple times.

It went pretty well too. The SK even won!
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Serela on February 08, 2014, 02:23:10 PM
Oh nothing was wrong with Villains Anonymafia! At least not that I remember

I'm not sure I want to remember. :C
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: CF7 on February 09, 2014, 12:22:16 PM
As a Mod specializing on role-madness games i'd say DF was somewhere in the middle. And i probably won't say anything new, but it had too many night-kills. Aside from that balance was more or less okay.

And for the n-th time i'm asking moderator to change my setup's flavor from Big Lebowski to Touhou: Avareness of Color.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Dormio Ergo Sum on February 09, 2014, 12:28:57 PM
Yeah, well this particular thread is run by some colourblind person so good luck with that. :colbert:

Also it's only like the second time you're asking and the first was at the very bottom of some page so whatever.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: NekoNekoRex on February 09, 2014, 07:31:26 PM
Day 4.
http://mafia.getonpictochat.com/index.php?topic=17.msg1829#msg1829

My next game on this forum will be Catgirl Mafia, btw. As fun as the Villain setups are, I don't think I could squeeze 13+ more roles out of it.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Raikaria on February 15, 2014, 09:10:00 PM
Put me down for 'Mystery of the Setup' Mafia.

And yes the poster for that will be NNR's image.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: NekoNekoRex on February 16, 2014, 12:56:43 AM
http://mafia.getonpictochat.com/index.php?topic=21.0

Game over man.

If my next game isn't in the queue already (Catgirl Mafia), then make it so.

(Also this is the image Raikaria is referring to, it was posted on the last day of my game) (http://i.imgur.com/ffIwbDM.png)
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Chaore on February 16, 2014, 01:30:57 AM
to whoever glados is: I love you. Marry me, please. ;w;

In seriousness, probably the most enjoyable player and i am sad they did not get the SK win they deserved.

Kudos to you.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Kingault on February 16, 2014, 01:37:11 AM
Well there was no loss in me claiming cop due to my list not having scum until like day 7ish.
Better for someone with nothing to contribute like me to take the night kill.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Sky_Paladin on February 16, 2014, 01:55:33 AM
Even if you don't find scum, the ability to say 'This player is 100% town' is very powerful. 
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Kingault on February 16, 2014, 03:36:58 AM
Even if you don't find scum, the ability to say 'This player is 100% town' is very powerful.
Fair enough, but why would people believe me?
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Shadoweh on February 16, 2014, 04:02:33 AM
Because you're the cop!
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Serela on February 16, 2014, 04:08:54 AM
Because you're the cop!
For srs. If nothing else scum would kill you for being the cop and THEN everyone would believe you.

Also I don't care what's next I'm /in. If it's anonymafia then oops but everyone figures me out really fast anyway :C At least cursing a bunch threw Shadoweh off. Apparently I sounded like Schezo for a few posts and she's the only one who didn't get the memo afterwords? EVERYONE WAS CALLING ME SERELA
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Raikaria on February 16, 2014, 06:02:29 AM
DON'T LET ME LIVE TO LYLO GUYS.

[Although most of my LYLO was defending myself fom silly cases]

Now, that thing I said I learned and could apply to mafia,

We were looking at 'Roles in a Team' and did one of those tests to find them out.

Roles being:

Chairman/Co-Ordinator - Good at delegateing tasks, and 'leading' things
Evaluator
Implementer - These two are kinda the same in mafia, these are the guys who do the summing up of all the cases everyone else has spat out
Finisher - Self explanatory
Shaper - Persues objectives, challenges the team to improve
'Ideas Man'/Plant - Creators of ideas, usually the ones who think outside the box
Team Builder/Worker - Also kinda irrelevant
Contacts Man/Resource Integrator [Irrelevant to Mafia]

Me? I'm a Shaper and Co-Ordinator, and scored awfully on Ideas/Evaluator/Implementer. This can be seen in three things:
1: I'M ALWAYS THE ONE TO START THE GAME. I kick us out of RVS and get us moving towards the objective.
2: I'm usually really really bad at actually making cases.
3: I'm always nudging inactive players to actually contribute.

So yeah, if any of you have done these teamwork tests before, feel free to share how yours correlates... or doesn't, towards mafia.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: DNAbc on February 16, 2014, 06:11:05 AM
DON'T LET ME LIVE TO LYLO GUYS.

[Although most of my LYLO was defending myself fom silly cases]

Now, that thing I said I learned and could apply to mafia,

We were looking at 'Roles in a Team' and did one of those tests to find them out.

Roles being:

Chairman/Co-Ordinator - Good at delegateing tasks, and 'leading' things
Evaluator
Implementer - These two are kinda the same in mafia, these are the guys who do the summing up of all the cases everyone else has spat out
Finisher - Self explanatory
Shaper - Persues objectives, challenges the team to improve
'Ideas Man'/Plant - Creators of ideas, usually the ones who think outside the box
Team Builder/Worker - Also kinda irrelevant
Contacts Man/Resource Integrator [Irrelevant to Mafia]

Me? I'm a Shaper and Co-Ordinator, and scored awfully on Ideas/Evaluator/Implementer. This can be seen in three things:
1: I'M ALWAYS THE ONE TO START THE GAME. I kick us out of RVS and get us moving towards the objective.
2: I'm usually really really bad at actually making cases.
3: I'm always nudging inactive players to actually contribute.

So yeah, if any of you have done these teamwork tests before, feel free to share how yours correlates... or doesn't, towards mafia.
eh....okay.

Okay.
I suck at everything, period.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Raikaria on February 16, 2014, 06:30:01 AM
Actually if you take the test, that's not possible.

You're given statements, which are grouped. You have to split 10 points between three of the statements.

You will always have a preference.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Chaore on February 16, 2014, 08:08:24 AM
Actually if you take the test, that's not possible.

You're given statements, which are grouped. You have to split 10 points between three of the statements.

You will always have a preference.

well that sounds like a fallacy in the test then

better throw it out
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Raikaria on February 16, 2014, 08:26:17 AM
It's an internationally recognized model. The scoring system is simply to find out which team roles you lean towards. As it's a test of your preferences and inclinations, it works pretty well.

I was just curious how much of it applied to Mafia, since my preferences seem to agree with my general play in Mafia, and what I am good at [Ending RVS, getting people to actually do stuff, starting discussions] and what I'm bad at [Making cases]

I believe the guy behind it is Belbin or something.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Shadoweh on February 16, 2014, 08:33:38 AM
WHERE IS THE TEST
You could link it and we could compare!
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Conqueror on February 16, 2014, 08:44:42 AM
there's no free online belbin test, at least that i could find.

best i could find was this
http://www.123test.com/team-roles-test/

edit 1: figured out that an older version of the test gave out belbin roles as answers, guess they changed it for copyright issues

results match up like this
Quote
Innovator = Plant
Expert = Specialist
Chairman = Chairman/Co-ordinator
Analyst = Monitor/Evaluator
Team player = Teamworker
Explorer = Resource Investigator
Driver = Shaper
Executive = Implementer
Completer = Completer/Finisher

reference (http://www.belbin.com/content/page/5002/BELBIN(uk)-2012-TeamRoleSummaryDescriptions.pdf)

edit 2: my results!
(http://puu.sh/6Y8bX.png)

so im a plant according to this
not a big believer in these personality tests but they sure are fun to take.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Dormio Ergo Sum on February 16, 2014, 09:03:25 AM
(http://i.imgur.com/V7JolYY.png)
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Shadoweh on February 16, 2014, 09:25:07 AM
http://www.123test.com/team-roles-test/id=89c68a1f61790114b
I am apparently super-balanced and plain? <.<
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on February 16, 2014, 11:25:14 AM
(http://i.imgur.com/u9igmBz.png)
yea ok

I am apparently super-balanced and plain? <.<
you could say you're vanilla

(http://i.imgur.com/YjaapdS.gif)
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: CF7 on February 16, 2014, 12:34:12 PM
Hm... Either i mistranslated some of the words or it looks like this.
http://www.123test.com/team-roles-test/id=ee7cd70f36f50114b

Which is kind of true and weird at the same time.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Vhaltz on February 16, 2014, 01:53:43 PM
http://www.123test.com/team-roles-test/id=d4ec728576960114b

Don't really like self-defining because it tends to chain yourself to an idea of what you're like but I did it anyway because I was bored.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: SB on February 16, 2014, 01:55:53 PM
(http://www.123test.com/team-roles-test/diagram/activiteiten/:/23:20:20:13:13:13:7:7:3/Driver:Compl.:Innov.:Chairman:Team.:Expl.:Analyst:Expert:Exec.)
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Serela on February 16, 2014, 04:06:07 PM
beep boop (http://puu.sh/6Ys3p.png)
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Dorian White on February 16, 2014, 04:07:30 PM
http://www.123test.com/team-roles-test/id=cb60efa0425e0114b
Not really a surprise I guess.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: BT on February 16, 2014, 05:40:07 PM
(http://i.imgur.com/qidFU56.jpg)

As a side note, I really hate questionnaires like that. I close them on instinct.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Raikaria on February 16, 2014, 05:47:20 PM
WHERE IS THE TEST
You could link it and we could compare!

I DID IT WITH PEN AND PAPER IN A CLASS.

So no I can't linky it.
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Dormio Ergo Sum on February 16, 2014, 09:38:36 PM
(http://i.imgur.com/qidFU56.jpg)
My pictures folder takes up more space on my hard drive than all of your files do on yours. :derp:
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Dorian White on February 16, 2014, 09:45:10 PM
It seems that Affinity still don't have time to run his game, so without further delay ?

Omerta ? Town of Mafia

Wellkome in the 20s, where the booze is prohibited, the dresses shameless and charleston a thing. (http://www.youtube.com/watch?v=ZJC21zzkwoE)

Rules:*
-I am the Secondo Capo. Shadoweh is my Co-mod. Decisions by either one should be trusted and to question those decisions is the best way to end up floating face down in the river.
-Don't break the Omerta. You aren't supposed to discuss the game outside the thread to anyone but the game mod, or in a mod-sanctioned quicktopic. Personal quicktopics are an exception, I'm not that strict about none-player/dead-player discussions as long as I can still insure that it wouldn't get out of hand.
-The twilight is often the best time for business.
So you are allowed to make one post between hammer and flip, everything beyond that and posts at night will be deleted, no exception.
-If you are dead, then you can't post. There is a reason why they call it ?silenced?.
-Don't edit posts. We are all guilty of something, so there's no reason to hide the evidence.
-Votes should be structured as "##Vote: Player". If I didn't saw it, then it didn't happened.
-Try to post actual, useful content at least once, preferably twice, every 24 hours. If you can't for some reason, tell me in advance. Otherwise I'll be forced to remind you of your duties.
-Quoting Mod PMs is a gross violation of the Omerta. Don't quote the mod from outside discussion without permission.
-We all know that we want to see each other dead for the lowest motives one could thing of but at least try to keep it polite.
-Play to your wincon but also for the fun.

Setup notes:
This is a C9++ setup, so I assume that you know what you can expect. (http://wiki.mafiascum.net/index.php?title=C9%2B%2B)
-72 hour days, 24 hour nights.
-LYLO and variants (such as MYLO) will be announced.
-Town has to lynch. If there is no majority at the end of the day then to one with the most votes will get lynched, a tie will result in a random lynch of one of them.
-Scum has to kill. If I don't get a kill target then I'll randomly pick one.

Invitation list:
Serela
Sky_Paladin
NekoNekoRex
O4rfish
Zakeri
ActionDan


*(Still subject to alterations)
Title: Re: RPG Mafia Thread III (Current Game: Villains Anonymafia 2)
Post by: Sky_Paladin on February 16, 2014, 10:43:51 PM
Sign me up~

No wonder everybody thinks I don't fit in :D 

Only Dormio understands me. (http://www.123test.com/team-roles-test/diagram/activiteiten/2:1980/20:20:13:13:13:10:10:10:10/Exec.:Innov.:Chairman:Expert:Analyst:Team.:Driver:Expl.:Compl.)
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Raikaria on February 16, 2014, 11:12:12 PM
I'm out of this one I'm afraid. Busy knuckles down 3rd year coursework time.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Shadoweh on February 17, 2014, 01:09:30 AM
I know it's hard to get motivated for a game in which you can't quicklynch me, but I swear there's only one bulletproof jailkeeper in this one!
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Raikaria on February 17, 2014, 01:32:29 AM
Shadoweh I'd usually love to be on the inevitable trainwreck. But I have Coursework that is worth 100% of my grades in some subjects. I would not be able to play properly, and I'm not gonna play when I'll most likely have to sub out.

Also I didn't quicklynch you. D: [And you gave me plenty of reason to, even if some of it was the recurring theme of 'MYSTERY OF THE SETUP' biting me. Like Yukari's vest and you suddenly screaming how Yukari is 3rd gave the impression you hit her.]
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: NekoNekoRex on February 17, 2014, 02:14:15 AM
count me in I guess
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: O4rfish on February 17, 2014, 03:19:22 AM
In, so I can lynch NNR.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: CF7 on February 17, 2014, 08:07:07 AM
I'll sit this one out.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: O4rfish on February 17, 2014, 10:31:57 AM
Btw, how will chain roleblocks be resolved?
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Dorian White on February 17, 2014, 11:33:35 AM
Scum actions have a higher priority than town actions, that's all you need to know.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: WHMZakeri on February 17, 2014, 10:59:06 PM
I'll throw my chips in for this one.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: WHMZakeri on February 17, 2014, 11:04:48 PM
also for the test apparently my strength is that I like to play nice and keep the team working together, but my biggest weaknesses are that I have no drive, I never finish anything, and I'm not very investigative.

Clearly I am the most superior mafia player ever.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: NekoNekoRex on February 17, 2014, 11:33:33 PM
Why the fuck do people worry about action priority? It's not some super complicated puzzle. Roleblocks block shit, drivers move actions. They both tend to happen before other actions.

It's not that complex.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: O4rfish on February 18, 2014, 12:17:53 AM
Kills preventing kills and roleblocks preventing roleblocks should use the same logic; either both or neither.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: ActionDan on February 18, 2014, 12:40:24 AM
/in
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Serela on February 18, 2014, 03:52:54 AM
Kills preventing kills and roleblocks preventing roleblocks should use the same logic; either both or neither.
While I can understand on roleblocks, I don't think kills work that way :V

The roleblock puzzle is actually a little hard because if both work, you have a paradox (they both roleblocked eachother, but their actions both failed to work? Or neither managed to do it, why didn't their actions take then?) but ITP > Scum > Town is a simple solving order in terms of what you tell the players- since in almost all situations neither actually ends up having an effect on the game in this case, but what you tell them matters a lot to how the situation is interpreted.

Anyway, action priority only matters in special cases, generally. Or if you're one of those mods that lets kills prevent actions. For the vast majority of setups, "everything resolves at the same time" is adequate.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: NekoNekoRex on February 18, 2014, 05:28:30 AM
While I can understand on roleblocks, I don't think kills work that way :V

The roleblock puzzle is actually a little hard because if both work, you have a paradox (they both roleblocked eachother, but their actions both failed to work? Or neither managed to do it, why didn't their actions take then?) but ITP > Scum > Town is a simple solving order in terms of what you tell the players- since in almost all situations neither actually ends up having an effect on the game in this case, but what you tell them matters a lot to how the situation is interpreted.

Anyway, action priority only matters in special cases, generally. Or if you're one of those mods that lets kills prevent actions. For the vast majority of setups, "everything resolves at the same time" is adequate.
The "canceling" paradox of roleblockers isn't a big deal anyway. I mean, one way or another the actions gets wasted regardless, since chances are the roleblockers aren't doing much else by targeting each other. Unless it's a jailer or somesuch, but even then, big deal?
It's not really much of a paradox either then it is "everything resolving at once at work"

I agree that kills canceling each other doesn't make sense either. Two people shoot each other at the same time. Both die. Makes total sense.

But basically yeah, you don't need much more then "everything at the same time" for most games, and special cases aren't too hard to solve either if you just use common sense.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: CF7 on February 18, 2014, 01:20:54 PM
In my games abilities priority is usually like this.
Passives/conditionals.
Blockers/Redirectors.
Watchers.
Investigators.
Bodyguards.
Others.
SK kills.
Mafia kills.
Town kills.
Doc.
Other actions.

Considering blocker's paradox, both players will get "action failed" as a result.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Serela on February 18, 2014, 02:13:55 PM
the important part isn't what happens with roleblock shenanigans (since the actions are most likely wasted regardless), it's what you tell the players (if they both claim blocked, for example, it might cause shenanigans in the game)

but anyway gtg to work
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: DNAbc on February 18, 2014, 02:23:36 PM
If my interpretation is correct, in your games doc ability has lower priority to kills.

So basically docs are fillers in your games?
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: O4rfish on February 18, 2014, 02:28:26 PM
In my games abilities priority is usually like this.
Passives/conditionals.
Blockers/Redirectors.
Watchers.
Investigators.
Bodyguards.
Others.
SK kills.
Mafia kills.
Town kills.
Doc.
Other actions.

Considering blocker's paradox, both players will get "action failed" as a result.

This is exactly what I like to see.

If my interpretation is correct, in your games doc ability has lower priority to kills.

So basically docs are fillers in your games?

Doctors can heal bullet wounds just in time to prevent death. They can't prevent wounds from taking place.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: BT on February 18, 2014, 02:30:22 PM
Blah blah blah priorities, I used to play games with long ~*~secret~*~ priority lists. It was important because you had stuff like faction-specific roleblockers and kills and redirecting abilities. The games played here don't have as many abilities flying about so there's no need for a priority list - it's easy enough to just work it out in your head.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: CF7 on February 18, 2014, 02:35:09 PM
If my interpretation is correct, in your games doc ability has lower priority to kills.
So basically docs are fillers in your games?
Doc acts after all kills went through and patches up his target after it was already shot. If doc is shot, then he can't save anyone that night. Unless he targeted himself of course.
Blah blah blah priorities, I used to play games with long ~*~secret~*~ priority lists. It was important because you had stuff like faction-specific roleblockers and kills and redirecting abilities. The games played here don't have as many abilities flying about so there's no need for a priority list - it's easy enough to just work it out in your head.
You haven't seen my role-madness setups. :V
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: WHMZakeri on February 18, 2014, 05:29:36 PM
I feel responsible for this discussion, mostly because I don't think priority speculation wouldn't be nearly as hot a topic if it weren't for the one time that literally impossible set of night actions came up. :ohdear:
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Dormio Ergo Sum on February 18, 2014, 10:52:29 PM
Will the signups fill up before the thread locks?!?!
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: PX on February 18, 2014, 11:19:54 PM
Will the signups fill up before the thread locks?!?!

Not with stupid posts like this one!
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Dormio Ergo Sum on February 18, 2014, 11:23:50 PM
But what if that was part of the master plan all along?
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: NekoNekoRex on February 18, 2014, 11:28:37 PM
I feel responsible for this discussion, mostly because I don't think priority speculation wouldn't be nearly as hot a topic if it weren't for the one time that literally impossible set of night actions came up. :ohdear:
It was a problem in my game before you asked, because I had everyone and their mother asking me about priority and we had two blockers block each other. And apparently they think it's standard I have some complex master-table of interactions and priorities.

Which actually did influence the game (if Raikaria's block had priority, Prims wouldn't have died), but it's very doubtful I would have ruled that to happen (very meaning "no chance").

I'm mostly annoyed people actually bothered me about it.

People bothered me about a lot of pointless things in my game. Mostly related to priority and "if x role exists" questions. Rolespeccing unknown roles is the absolute most pointless thing you can do in Mafia and you should stop asking me about it, damn it.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: O4rfish on February 19, 2014, 12:04:21 AM
##Vote: NNR
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Serela on February 19, 2014, 01:24:15 AM
but o4rfish he's right
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: PX on February 19, 2014, 02:02:53 AM
But scum could have had someone who absorbed powers! That explains why scum would roleblock themselves!
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Serela on February 19, 2014, 02:20:06 AM
literally the only thing that case had going for it was "well this would make it possible for John to not be rolecleared", it didn't even give a reason he was Actually Scum
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: O4rfish on February 19, 2014, 02:53:08 AM
The vaguer the information Town gets, the harder it is for them. We were in Potentially Lylo, plain and simple, and it was only when that was messed up that Silver's role and townness was questioned.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Dorian White on February 19, 2014, 03:33:43 AM
That kind of reminds me of a question that crossed my mind back in Sword Girls Anonymafia.

Quote from: QT
Me: @Mod: What would have happened if Kaori (Jailer) would have targeted Farina? Wouldn?t it mean that our role (bus driver) caused us to end up being roleblocked?
Conq: I don't think I can answer questions about complex role interactions like this.
Pesco: Conq means it's too much effort to figure out what would happen :V
Me: Then I guess ?0h my g0d Serela we caused a parad0x 0_0 ? would happen.^^;;

I asked that just out of curiosity, so it isn't the best example but sometimes the mod needs a more or less subtle way to tell you that ?this line of thoughts reached a dead end?. =D
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Serela on February 19, 2014, 03:59:18 AM
that was an important learning experience about how to properly use roles when I have the chance to ;_;
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: NekoNekoRex on February 19, 2014, 04:16:52 AM
The vaguer the information Town gets, the harder it is for them. We were in Potentially Lylo, plain and simple, and it was only when that was messed up that Silver's role and townness was questioned.
Silver was "practically fucking confirmed town"

Why would you question him? He had a watcher confirm scum targeted him, for god's sake. A Scum with only harmful targeted role actions, at that.

There is absolutely no reason why he should not have been treated as town. Especially once the ITP was gone, since that just sealed the deal he couldn't be anti-town.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Serela on February 19, 2014, 04:56:53 AM
Plus counterclaimed the scum doc, and I don't remember his play but overall it probably wasn't scummy apart from Follow The Pirate shenanigan mislynches that were understandable from town-side.

GLaDOS had reasoning for Silver being scum that wasn't bad, but the issue is it relied on Spicer having Tracked Rche instead of Watch Silver, since the watch couldn't have been redirected- however Watch was a far, far more likely assumption of events. Scum Absorber would have been ridiculously unlikely and not worth using as a sole reason to vote him, since if you're reaching that far then you might as well just assume scum just plain had a way around his role and that's why it was lylo; sure, it could happen, but it's not more likely than the other way around.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Bardiche on February 19, 2014, 09:39:27 PM
Silver was "practically fucking confirmed town"

Why would you question him? He had a watcher confirm scum targeted him, for god's sake. A Scum with only harmful targeted role actions, at that.

There is absolutely no reason why he should not have been treated as town. Especially once the ITP was gone, since that just sealed the deal he couldn't be anti-town.

If only the people with privileged information got to decide how everyone else should think! What a wonderful Mafia that would be. The only thing I'd say was wrong with the game is the speed at which it devolved into role shenanigans.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: NekoNekoRex on February 19, 2014, 09:45:51 PM
It wasn't even privileged information. This is stuff that was publicly available, with claims and flips.

Long John counterclaimed the scum doc on D1. Proof: The scum doc's flip.
Rche, who was dead (and a flipped scum with roleblock), targeted Long John, as claimed by a Watcher (who shortly died afterwards and flipped, proving his role).

If you wanted a big secret, it's that Thog scanned Long John night 1 and flipped him as town. Of course, then he died.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: O4rfish on February 19, 2014, 10:08:40 PM
I wonder why the person playing Glados wanted to stay anonymous, given the number of players who commended him or her for roleplaying.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: O4rfish on February 19, 2014, 10:16:51 PM
It wasn't even privileged information. This is stuff that was publicly available, with claims and flips.

Long John counterclaimed the scum doc on D1. Proof: The scum doc's flip.
Bates made the initial case on Rider, giving him just as much cred as the counterclaim.

Quote
Rche, who was dead (and a flipped scum with roleblock), targeted Long John, as claimed by a Watcher (who shortly died afterwards and flipped, proving his role).
As I said, if Silver was lying about his role (which scum do), there was an explanation for Rche targeting him with a roleblock.

This is all stuff that was already discussed in the actual game.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Bardiche on February 19, 2014, 10:46:11 PM
It wasn't even privileged information. This is stuff that was publicly available, with claims and flips.

Only a few knew it was actually true what he claimed. Honestly, Neko, it's bad manners to be complaining about your players after the game. If you're that unhappy with it, don't host again or deny all the players who did not play the game the way you wanted them to. Complaining about them afterwards is just unsightly.

I wonder why the person playing Glados wanted to stay anonymous, given the number of players who commended him or her for roleplaying.

Well, if it were me, I wouldn't want people to think I was playing Mafia again. But that ship has sailed. Along with your freetos. You know. The ones you like so much. The ones you sent me. With your PMs. Asking me if I was GLaDOS. Because I was.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Raikaria on February 19, 2014, 10:52:38 PM
As I said, if Silver was lying about his role (which scum do), there was an explanation for Rche targeting him with a roleblock.

An incredibly silly explanation, but an explanation nonetheless. Certainly an explanation no more plausible than 'Mafia has a way to bypass a vest or roleblock'.

I love how events happened to screw my role over as much as possible however. Up to even Yukari's vest being hit, leading to a GLaDOS lynch.

Also this is taking too long to fill up. A guess a less-active Raikaria is better than the game not starting at all. Especially since generally I'm one of the most active players.

/in.

Also to be fair, if people figured out who I was they could look at my one scum game that did not end in a cancellation of the entire game, and see I tried to pull a batman gambit there because my scumbuddies both died early.

P.S: People really should have figured out who I was right away when I had TIM CURRY as my avatar. Especially as when I was Dio in Villains 1 I told everyone to read my posts in the voice of Tim Curry.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Shadoweh on February 19, 2014, 10:55:08 PM
Silver was "practically fucking confirmed town"
Why would you question him? He had a watcher confirm scum targeted him, for god's sake. A Scum with only harmful targeted role actions, at that.
There is absolutely no reason why he should not have been treated as town. Especially once the ITP was gone, since that just sealed the deal he couldn't be anti-town.
Maybe it was all those town quicklynches...

I don't get why people need to make up action resolutions when there's this: http://wiki.mafiascum.net/index.php?title=Natural_Action_Resolution
I mean, you can make up your own if you want but isn't it easier to just use one that's right there?
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: O4rfish on February 19, 2014, 10:56:24 PM
I thought about sending a PM like that but I don't remember actually doing it. Also they're spelled "Fritos"
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Bardiche on February 19, 2014, 10:59:20 PM
I thought about sending a PM like that but I don't remember actually doing it. Also they're spelled "Fritos"

Bloody hells would I know.

Fun fact: Shadoweh professing to marry GLaDOS/me is the exact same thing she did when we first played together.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: SB on February 19, 2014, 11:02:24 PM
Clearly it's fate.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Shadoweh on February 19, 2014, 11:03:20 PM
It's funny because I thought you weren't playing for sure. Nothing can hide you from my affection Bardiche!!!! ☆〜(ゝ。∂)
Oh yeah, there was also doubts about Silver's role being true because it was suddenly Real LYLO?! Whose fault was that,...
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Bardiche on February 19, 2014, 11:10:59 PM
It's funny because I thought you weren't playing for sure. Nothing can hide you from my affection Bardiche!!!! ☆〜(ゝ。∂)

I couldn't resist being GLaDOS. Justified telling everyone of how much they suck? Sign me up.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Raikaria on February 19, 2014, 11:46:28 PM
It's funny because I thought you weren't playing for sure. Nothing can hide you from my affection Bardiche!!!! ☆〜(ゝ。∂)
Oh yeah, there was also doubts about Silver's role being true because it was suddenly Real LYLO?! Whose fault was that,...

Shadoweh why did you have to do so many scummy things, even if some of them were by circumstance?

Suddenly protesting really hard Yukari was 3rd and then it becoming clear that the scum hit her unclaimed vest, making me at least think you suddenly knew she was 3rd because you hit her vest for example :/

And the posting both sides of Spicer's death.

Retort: Raikaria why are you such an awful cop substitute?
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: PX on February 19, 2014, 11:50:53 PM
Quote
Bates made the initial case on Rider, giving him just as much cred as the counterclaim.

Now, give me a legit reason why scum would bus themselves Day 1. For what reason would scum ever scrum up a case on themselves D1 and lynch their partner. Nah, couldn't be possible thus he's town.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Shadoweh on February 20, 2014, 12:14:37 AM
Shadoweh why did you have to do so many scummy things, even if some of them were by circumstance?
Suddenly protesting really hard Yukari was 3rd and then it becoming clear that the scum hit her unclaimed vest, making me at least think you suddenly knew she was 3rd because you hit her vest for example :/
And the posting both sides of Spicer's death.
Raikaria why are you so bad at looking beyond the surface of things?
For example, deciding that me protesting the third party in the thread, which ACTUALLY CAUSED HER TO STRAP A BOMB TO ME, would have been a good idea for scum to do, ever. Especially if I had planned to nightkill her that night. There was no reason for scum-me to mention it at all. It's not my fault you couldn't identify a third party via its horrible cheap trick turning voting patterns. Which is the reason I gave I thought she was scum when asked. Which you ignored as no reason at all. :VVVV

The Spicer thing was a hilarious accident though. CLAIM TO ME! *BLAM* I don't know what you were going on about with me shooting him for being cagey though. I would have thought him claiming watcher would be a good enough reason for anyone to shoot him <_<
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: SB on February 20, 2014, 12:19:15 AM
Scum wouldn't post as the only person around right after an obviously antitown Vig shot.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Serela on February 20, 2014, 12:40:05 AM
I was going to refute those points against Shadoweh but I see that I have been beaten to it :3 That's pretty much what I would've said, anyway.
Title: Re: RPG Mafia Thread III (Current Game: Omerta - Town of Mafia)
Post by: Dormio Ergo Sum on February 20, 2014, 12:45:03 AM
http://www.shrinemaiden.org/forum/index.php/topic,16351.0.html